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Executor NerftheCanister[] NerftheCanister
NC BR 163

KDR: 4.03

Score: 64.5m

Last Seen: Dec 27th, 2018 12:53 AM
- OFFLINE - 483.1 hour(s)

Prestige 1, Battle Rank 100 (163 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS C85 Canister-H M12 Kobalt-H E540 Halberd-H C-4 ARX AF-34 Mattock EM4 Longshot SAS-R AF-34 Mattock
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,970,325 MLG Score: 1575
Fun Score: N/A
Cheeseburgers Flipped: 695TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.743%22.842%6795696636,6741.876582.151

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.934%1.701A++0.34C**-2.258F--HEAD ++ (~7.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.40.621B+8.40.408B19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.817%0.85%9411021353761160.4638632076%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%2.142A*-0.696D-1.973

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.934B*6.10.885B*4.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.37%2.742%258610163,866253616541.52385234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.347%0.732B++0.072C+-0.614

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.755B++4.60.635B+4.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.668%12.284%392719100361,8272241515227.5891200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.106%0.421B2.019A*0.937

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.40.887B*5.40.862B*7.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.097%83.741%3927710158,623201074.28792

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.454%2.261A*1.09B**-0.313

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.659B+1.70.47B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.313%12.092%3927410181,7781292221.37616

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.511%1.408A-0.481D0.503

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.684B+2.40.499B+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
64.5m296.9%398 (23.9k)351 (21.1k)4.02757163,46340,5864.26625163 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC10221652319.611%16.891%33104:3149

49% Engineer12% Heavy Assault25% Infiltrator9% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 11th, 2013 8:49 PMMay 1st, 2017 4:53 AMDec 26th, 2018 11:14 PM (20d) (PST)Dec 26th, 2018 9:08 PM (20d) (PST)Dec 26th, 2018 8:53 PM (20d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6771415360.8910.2210.1502.8550.0711575

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,6448,45432,19053139171421,087

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3058.5h/127.4d 9,687 27,610 34,237 523.9k 1,917 9,707 13,000 124.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:1,568
Deaths:467
KDR:3.358
Accuracy:30.475% B**
HSR:27.679% B
NC05 Jackhammer
B+
Kills:1,203
Deaths:556
KDR:2.164
Accuracy:47.894% B+
HSR:13.466% C
NS-15MG
B*
Kills:1,176
Deaths:209
KDR:5.627
Accuracy:29.932% B*
HSR:31.037% C*
NS-15M1
B++
Kills:1,172
Deaths:474
KDR:2.473
Accuracy:26.263% B++
HSR:21.331% C+
GD-22S
B+
Kills:1,167
Deaths:786
KDR:1.485
Accuracy:25.760% B+
HSR:16.452% D--
NC6 Gauss SAW
B++
Kills:1,161
Deaths:514
KDR:2.259
Accuracy:23.761% B++
HSR:21.964% C+
NSX Naginata
B**
Kills:1,160
Deaths:396
KDR:2.929
Accuracy:27.312% B**
HSR:26.207% C
NS-15MP
D
Kills:1,155
Deaths:633
KDR:1.825
Accuracy:23.870% D
HSR:24.242% D
NC6A GODSAW
B**
Kills:1,074
Deaths:233
KDR:4.609
Accuracy:34.344% B**
HSR:31.099% B+
EM6
B**
Kills:434
Deaths:162
KDR:2.679
Accuracy:27.412% B**
HSR:21.889% C
NS-15M AE
B**
Kills:409
Deaths:114
KDR:3.588
Accuracy:30.797% B**
HSR:33.007% B++
NC05-P Jackhammer
C
Kills:349
Deaths:109
KDR:3.202
Accuracy:49.731% C
HSR:13.181% D-
MGR-L1 Promise
B*
Kills:110
Deaths:39
KDR:2.821
Accuracy:28.559% B*
HSR:20.909% C--
EM1
C
Kills:98
Deaths:110
KDR:0.891
Accuracy:19.248% C
HSR:18.367% C--
Kills:12,236
Deaths (as Heavy Assault):4,802
Deaths (to Heavy Assaults):10,349
KDR:2.5481
Kill Difference:7,434
Playtime:380.468 hours
Usage:12%
Score:8.482m
Score/min:372
Accuracy (listed only):30.383%
HSR (listed only):22.917%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B+
Kills:1,274
Deaths:849
KDR:1.501
Accuracy:27.562% B+
HSR:17.582% D
GD-7F
B
Kills:1,205
Deaths:1,163
KDR:1.036
Accuracy:25.853% B
HSR:11.701% D**
Razor GD-23
B++
Kills:1,175
Deaths:771
KDR:1.524
Accuracy:27.395% B++
HSR:19.404% C+
NSX Tanto
B**
Kills:1,160
Deaths:582
KDR:1.993
Accuracy:32.410% B**
HSR:24.224% C+
19A Fortuna
A+
Kills:1,159
Deaths:714
KDR:1.623
Accuracy:32.488% A+
HSR:21.915% C**
AF-19 Mercenary
A
Kills:1,155
Deaths:800
KDR:1.444
Accuracy:28.078% A
HSR:18.701% C-
Gauss Compact S
B**
Kills:1,151
Deaths:960
KDR:1.199
Accuracy:29.322% B**
HSR:17.637% C+
Warden
A++
Kills:824
Deaths:337
KDR:2.445
Accuracy:38.077% A++
HSR:30.947% B**
LA39 Bruiser
B++
Kills:818
Deaths:610
KDR:1.341
Accuracy:68.200% B++
HSR:13.447% C+
NS Baron G5
B*
Kills:759
Deaths:522
KDR:1.454
Accuracy:51.496% B*
HSR:11.990% C--
GD-66 Claw
B+
Kills:660
Deaths:476
KDR:1.387
Accuracy:64.668% B+
HSR:10.455% D
NSX-P Tanto
A
Kills:573
Deaths:165
KDR:3.473
Accuracy:32.263% A
HSR:31.239% B*
AF-4A Bandit
C*
Kills:253
Deaths:146
KDR:1.733
Accuracy:26.141% C*
HSR:17.787% D
NS-11C
C*
Kills:191
Deaths:165
KDR:1.158
Accuracy:24.924% C*
HSR:15.183% D
Gauss Compact Burst
B+
Kills:175
Deaths:120
KDR:1.458
Accuracy:29.284% B+
HSR:18.286% D--
Mauler S6
B
Kills:170
Deaths:134
KDR:1.269
Accuracy:43.390% B
HSR:14.118% C
NC12 Sweeper
C*
Kills:130
Deaths:117
KDR:1.111
Accuracy:44.681% C*
HSR:9.231% D--
MGR-M1 Bishop
A+
Kills:92
Deaths:32
KDR:2.875
Accuracy:42.737% A+
HSR:28.261% C
NS Baron G5AE
B++
Kills:66
Deaths:47
KDR:1.404
Accuracy:54.025% B++
HSR:9.091% D*
Kills:12,990
Deaths (as Engineer):8,710
Deaths (to Engineers):9,152
KDR:1.49139
Kill Difference:4,280
Playtime:1,495.525 hours
Usage:49%
Score:34.647m
Score/min:386
Accuracy (listed only):38.052%
HSR (listed only):17.958%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
EM4 Longshot
A*
Kills:1,753
Deaths:543
KDR:3.228
Accuracy:53.831% A*
HSR:89.618% A+
SAS-R
B**
Kills:1,751
Deaths:516
KDR:3.393
Accuracy:46.011% B**
HSR:70.703% C*
AF-4 Cyclone
B*
Kills:1,571
Deaths:1,012
KDR:1.552
Accuracy:29.705% B*
HSR:15.659% C-
AF-4AE Cyclone
B+
Kills:1,421
Deaths:578
KDR:2.458
Accuracy:31.735% B+
HSR:19.704% D
EM4-AE Longshot
A
Kills:1,169
Deaths:133
KDR:8.789
Accuracy:50.568% A
HSR:81.009% C++
NS-44P Commissioner
A+
Kills:1,164
Deaths:815
KDR:1.428
Accuracy:53.551% A+
HSR:21.220% C-
NS-44L Blackhand
A*
Kills:1,164
Deaths:236
KDR:4.932
Accuracy:60.778% A*
HSR:51.375% B++
NS-7 PDW
B
Kills:1,162
Deaths:976
KDR:1.191
Accuracy:26.438% B
HSR:9.294% D**
NSX Tengu
A
Kills:1,161
Deaths:560
KDR:2.073
Accuracy:45.183% A
HSR:19.466% C+
AF-8 RailJack
A*
Kills:1,161
Deaths:188
KDR:6.176
Accuracy:51.533% A*
HSR:88.889% A+
LA80
A+
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:50.868% A+
HSR:86.983% B**
NSX Tomoe
B**
Kills:1,159
Deaths:339
KDR:3.419
Accuracy:33.900% B**
HSR:37.964% C++
NS-44B Commissioner
A
Kills:1,158
Deaths:665
KDR:1.741
Accuracy:51.481% A
HSR:19.085% D
NS-44 Commissioner
B+
Kills:1,155
Deaths:1,025
KDR:1.127
Accuracy:40.510% B+
HSR:14.892% D--
NC14 Bolt Driver
A**
Kills:1,151
Deaths:134
KDR:8.590
Accuracy:52.154% A**
HSR:86.186% A
NS-357 Underboss
B*
Kills:735
Deaths:420
KDR:1.750
Accuracy:42.991% B*
HSR:18.912% C
Blitz GD-10
B++
Kills:575
Deaths:427
KDR:1.347
Accuracy:27.716% B++
HSR:16.522% C+
MGR-S1 Gladius
A++
Kills:547
Deaths:169
KDR:3.237
Accuracy:36.060% A++
HSR:28.702% B**
LA3 Desperado
B++
Kills:494
Deaths:512
KDR:0.965
Accuracy:32.252% B++
HSR:16.397% C--
The Moonshot
A+
Kills:478
Deaths:33
KDR:14.485
Accuracy:46.484% B++
HSR:90.377% A+
NS-7G PDW
B+
Kills:406
Deaths:210
KDR:1.933
Accuracy:26.963% B+
HSR:16.749% C+
LA8 Rebel
B++
Kills:345
Deaths:269
KDR:1.283
Accuracy:35.629% B++
HSR:15.362% D
NS-44 Commissioner AE
A
Kills:289
Deaths:180
KDR:1.606
Accuracy:52.635% A
HSR:17.993% D-
NS-61 Emissary
B**
Kills:246
Deaths:146
KDR:1.685
Accuracy:34.545% B**
HSR:21.138% B*
NS-30 Vandal
C++
Kills:229
Deaths:99
KDR:2.313
Accuracy:33.922% C++
HSR:24.454% C
NS-45 Pilot
A+
Kills:214
Deaths:60
KDR:3.567
Accuracy:41.186% A+
HSR:30.841% B++
NS-44G Commissioner
A*
Kills:188
Deaths:81
KDR:2.321
Accuracy:59.420% A*
HSR:22.872% C+
NS-AM7G Archer
B+
Kills:187
Deaths:183
KDR:1.022
Accuracy:64.674% B+
HSR:13.369% C-
NS-357P Underboss
C++
Kills:185
Deaths:95
KDR:1.947
Accuracy:42.435% C++
HSR:16.216% D-
MKV Suppressed
B**
Kills:172
Deaths:77
KDR:2.234
Accuracy:30.764% B**
HSR:13.372% D-
NC4 Mag-Shot
B++
Kills:97
Deaths:147
KDR:0.660
Accuracy:31.592% B++
HSR:17.526% C
NC4-FB Mag-Shot
M
Kills:63
Deaths:30
KDR:2.100
Accuracy:48.037% A*
HSR:41.270% M
AF-6 Shadow
C+
Kills:55
Deaths:51
KDR:1.078
Accuracy:34.262% C+
HSR:16.364% D*
Kills:24,765
Deaths (as Infiltrator):11,056
Deaths (to Infiltrators):6,046
KDR:2.23996
Kill Difference:13,709
Playtime:770.136 hours
Usage:25%
Score:12.438m
Score/min:269
Accuracy (listed only):42.419%
HSR (listed only):34.863%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B*
Kills:1,571
Deaths:1,012
KDR:1.552
Accuracy:29.705% B*
HSR:15.659% C-
AF-4AE Cyclone
B+
Kills:1,421
Deaths:578
KDR:2.458
Accuracy:31.735% B+
HSR:19.704% D
AC-X11
B+
Kills:1,274
Deaths:849
KDR:1.501
Accuracy:27.562% B+
HSR:17.582% D
GD-7F
B
Kills:1,205
Deaths:1,163
KDR:1.036
Accuracy:25.853% B
HSR:11.701% D**
Razor GD-23
B++
Kills:1,175
Deaths:771
KDR:1.524
Accuracy:27.395% B++
HSR:19.404% C+
NS-7 PDW
B
Kills:1,162
Deaths:976
KDR:1.191
Accuracy:26.438% B
HSR:9.294% D**
NSX Tengu
A
Kills:1,161
Deaths:560
KDR:2.073
Accuracy:45.183% A
HSR:19.466% C+
NSX Tanto
B**
Kills:1,160
Deaths:582
KDR:1.993
Accuracy:32.410% B**
HSR:24.224% C+
19A Fortuna
A+
Kills:1,159
Deaths:714
KDR:1.623
Accuracy:32.488% A+
HSR:21.915% C**
AF-19 Mercenary
A
Kills:1,155
Deaths:800
KDR:1.444
Accuracy:28.078% A
HSR:18.701% C-
Gauss Compact S
B**
Kills:1,151
Deaths:960
KDR:1.199
Accuracy:29.322% B**
HSR:17.637% C+
LA39 Bruiser
B++
Kills:818
Deaths:610
KDR:1.341
Accuracy:68.200% B++
HSR:13.447% C+
NS Baron G5
B*
Kills:759
Deaths:522
KDR:1.454
Accuracy:51.496% B*
HSR:11.990% C--
GD-66 Claw
B+
Kills:660
Deaths:476
KDR:1.387
Accuracy:64.668% B+
HSR:10.455% D
Blitz GD-10
B++
Kills:575
Deaths:427
KDR:1.347
Accuracy:27.716% B++
HSR:16.522% C+
NSX-P Tanto
A
Kills:573
Deaths:165
KDR:3.473
Accuracy:32.263% A
HSR:31.239% B*
MGR-S1 Gladius
A++
Kills:547
Deaths:169
KDR:3.237
Accuracy:36.060% A++
HSR:28.702% B**
NS-7G PDW
B+
Kills:406
Deaths:210
KDR:1.933
Accuracy:26.963% B+
HSR:16.749% C+
AF-4A Bandit
C*
Kills:253
Deaths:146
KDR:1.733
Accuracy:26.141% C*
HSR:17.787% D
NS-11C
C*
Kills:191
Deaths:165
KDR:1.158
Accuracy:24.924% C*
HSR:15.183% D
Gauss Compact Burst
B+
Kills:175
Deaths:120
KDR:1.458
Accuracy:29.284% B+
HSR:18.286% D--
MKV Suppressed
B**
Kills:172
Deaths:77
KDR:2.234
Accuracy:30.764% B**
HSR:13.372% D-
Mauler S6
B
Kills:170
Deaths:134
KDR:1.269
Accuracy:43.390% B
HSR:14.118% C
NC12 Sweeper
C*
Kills:130
Deaths:117
KDR:1.111
Accuracy:44.681% C*
HSR:9.231% D--
NS Baron G5AE
B++
Kills:66
Deaths:47
KDR:1.404
Accuracy:54.025% B++
HSR:9.091% D*
Kills:19,089
Deaths (as Light Assault):12,350
Deaths (to Light Assaults):6,493
KDR:1.54567
Kill Difference:6,739
Playtime:270.382 hours
Usage:9%
Score:4.386m
Score/min:270
Accuracy (listed only):35.870%
HSR (listed only):16.858%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B*
Kills:1,571
Deaths:1,012
KDR:1.552
Accuracy:29.705% B*
HSR:15.659% C-
AF-4AE Cyclone
B+
Kills:1,421
Deaths:578
KDR:2.458
Accuracy:31.735% B+
HSR:19.704% D
NS-7 PDW
B
Kills:1,162
Deaths:976
KDR:1.191
Accuracy:26.438% B
HSR:9.294% D**
NSX Tengu
A
Kills:1,161
Deaths:560
KDR:2.073
Accuracy:45.183% A
HSR:19.466% C+
LA39 Bruiser
B++
Kills:818
Deaths:610
KDR:1.341
Accuracy:68.200% B++
HSR:13.447% C+
NS Baron G5
B*
Kills:759
Deaths:522
KDR:1.454
Accuracy:51.496% B*
HSR:11.990% C--
Reaper DMR
A
Kills:671
Deaths:261
KDR:2.571
Accuracy:32.616% A
HSR:30.402% B*
GD-66 Claw
B+
Kills:660
Deaths:476
KDR:1.387
Accuracy:64.668% B+
HSR:10.455% D
Blitz GD-10
B++
Kills:575
Deaths:427
KDR:1.347
Accuracy:27.716% B++
HSR:16.522% C+
MGR-S1 Gladius
A++
Kills:547
Deaths:169
KDR:3.237
Accuracy:36.060% A++
HSR:28.702% B**
NS-7G PDW
B+
Kills:406
Deaths:210
KDR:1.933
Accuracy:26.963% B+
HSR:16.749% C+
Carnage AR
A++
Kills:380
Deaths:167
KDR:2.275
Accuracy:32.388% A++
HSR:26.053% B*
GR-22AE
C
Kills:237
Deaths:140
KDR:1.693
Accuracy:26.619% C
HSR:23.207% C
NSX Yumi
C*
Kills:221
Deaths:108
KDR:2.046
Accuracy:27.516% C*
HSR:18.552% D
MKV Suppressed
B**
Kills:172
Deaths:77
KDR:2.234
Accuracy:30.764% B**
HSR:13.372% D-
Mauler S6
B
Kills:170
Deaths:134
KDR:1.269
Accuracy:43.390% B
HSR:14.118% C
NS-11P
M++
Kills:144
Deaths:78
KDR:1.846
Accuracy:33.340% A*
HSR:37.500% M++
NC12 Sweeper
C*
Kills:130
Deaths:117
KDR:1.111
Accuracy:44.681% C*
HSR:9.231% D--
Gauss Rifle S
A+
Kills:72
Deaths:56
KDR:1.286
Accuracy:33.010% A+
HSR:16.667% C--
NS Baron G5AE
B++
Kills:66
Deaths:47
KDR:1.404
Accuracy:54.025% B++
HSR:9.091% D*
NC9 A-Tross
A
Kills:65
Deaths:16
KDR:4.063
Accuracy:31.238% A
HSR:26.154% B
Gauss Rifle Burst
D
Kills:55
Deaths:42
KDR:1.310
Accuracy:23.740% D
HSR:14.545% D**
Kills:11,463
Deaths (as Combat Medic):6,783
Deaths (to Combat Medics):3,731
KDR:1.68996
Kill Difference:4,680
Playtime:50.726 hours
Usage:2%
Score:1.929m
Score/min:634
Accuracy (listed only):37.341%
HSR (listed only):18.222%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:1,877
Deaths:394
KDR:4.764
Accuracy:39.040% B+
HSR:14.811% C
AF-34 Mattock
B+
Kills:1,678
Deaths:378
KDR:4.439
Accuracy:41.983% B+
HSR:17.283% C+
NCM1 Scattercannon
C
Kills:1,195
Deaths:455
KDR:2.626
Accuracy:29.337% D
HSR:14.393% C
NCM1 Scattercannon
C++
Kills:1,178
Deaths:436
KDR:2.702
Accuracy:36.057% C++
HSR:12.309% D
AF-41 Hacksaw
B++
Kills:279
Deaths:31
KDR:9
Accuracy:21.423% D-
HSR:17.204% B++
AF-41 Hacksaw
B**
Kills:266
Deaths:32
KDR:8.313
Accuracy:23.610% D
HSR:18.797% B**
AF-23 Grinder
D
Kills:229
Deaths:78
KDR:2.936
Accuracy:23.000% D**
HSR:12.664% D
AF-23 Grinder
D--
Kills:181
Deaths:77
KDR:2.351
Accuracy:23.970% D**
HSR:12.707% D--
NCM3 Raven
A
Kills:90
Deaths:73
KDR:1.233
Accuracy:38.214% C+
HSR:4.444% A
NCM3 Raven
B*
Kills:75
Deaths:81
KDR:0.926
Accuracy:39.150% C+
HSR:4% B*
Kills:7,048
Deaths (as MAX Suit):1,017.500
Deaths (to MAX Suits):1,828
KDR:6.92678
Kill Difference:6,030.500
Playtime:86.989 hours
Usage:3%
Score:2.611m
Score/min:500
Accuracy (listed only):31.578%
HSR (listed only):12.861%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C**
Kills:353
V. Kills:6 N/A
Deaths:46
KDR:7.674
Accuracy:57.817% C**
KPH:38.800 C
VKPH:0.700 D*
Breaker Rocket Pods
D
Kills:51
V. Kills:5 N/A
Deaths:15
KDR:3.400
Accuracy:43.010% D
KPH:47.100 D
VKPH:4.600 D--
Kills:404 (353 + 0)
Deaths:61
KDR:6.623
VKDR:0.180
Vehicle Kills:11
Kill Difference:343
Playtime:10.177 hours
Usage:0%
Score:0.118m
Score/min:193
Piloting Accuracy:57.817%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D-
Kills:180
V. Kills:25 N/A
Deaths:27
KDR:6.667
Accuracy:38.118% C-
KPH:22.300 D--
VKPH:3.100 D-
AP30 Shredder
C+
Kills:79
V. Kills:51 152%
Deaths:29
KDR:2.724
Accuracy:29.456% C+
KPH:18.100 D
VKPH:11.700 D
C150 Dalton
N/A
Kills:50
V. Kills:41 119%
Deaths:15
KDR:3.333
Accuracy:43.949% N/A
KPH:16.700 N/A
VKPH:13.700 N/A
Kills:309 (0 + 309)
Deaths:71
KDR:4.352
VKDR:1.648
Vehicle Kills:117
Kill Difference:238
Playtime:15.421 hours
Usage:1%
Score:0.172m
Score/min:186
Piloting Accuracy:N/A%
Gunner Accuracy:43.949%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:637
V. Kills:43 N/A
Deaths:50
KDR:12.740
Accuracy:46.013% C
KPH:52.500 C+
VKPH:3.500 D*
C75 Viper
A
Kills:585
V. Kills:93 N/A
Deaths:58
KDR:10.086
Accuracy:45.511% B*
KPH:50.700 A
VKPH:8.100 C++
L100 Python AP
B+
Kills:286
V. Kills:180 158%
Deaths:44
KDR:6.500
Accuracy:57.924% B
KPH:34.100 B
VKPH:21.400 B+
Kills:1,508 (1,508 + 0)
Deaths:152
KDR:9.921
VKDR:2.079
Vehicle Kills:316
Kill Difference:1,356
Playtime:32.071 hours
Usage:1%
Score:0.565m
Score/min:294
Driving Accuracy:57.924%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B
Kills:1,594
V. Kills:1,150 138%
Deaths:266
KDR:5.992
Accuracy:48.992% C+
KPH:22.600 C+
VKPH:16.300 B
Titan-150 HESH
A+
Kills:664
V. Kills:107 N/A
Deaths:28
KDR:23.714
Accuracy:50.722% B
KPH:65.500 A+
VKPH:10.600 B+
C85 Canister
B**
Kills:259
V. Kills:17 N/A
Deaths:11
KDR:23.546
Accuracy:37.711% C+
KPH:111.200 B**
VKPH:7.300 B+
E540 Halberd
C++
Kills:207
V. Kills:96 213%
Deaths:29
KDR:7.138
Accuracy:45.634% C++
KPH:28.500 C+
VKPH:13.200 C
Enforcer ML85
B**
Kills:170
V. Kills:85 198%
Deaths:24
KDR:7.083
Accuracy:42.972% C*
KPH:31.900 B**
VKPH:15.900 C+
Titan-150 HEAT
C+
Kills:100
V. Kills:40 244%
Deaths:31
KDR:3.226
Accuracy:46.378% C+
KPH:13 D-
VKPH:5.200 D--
Kills:2,994 (2,358 + 636)
Deaths:389
KDR:7.697
VKDR:3.843
Vehicle Kills:1,495
Kill Difference:2,605
Playtime:103.187 hours
Usage:3%
Score:1.968m
Score/min:318
Driving Accuracy:46.378%
Gunner Accuracy:42.972%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:44,209
V. Kills:2,510 N/A
Deaths:505
KDR:87.543
Accuracy:58.539% B*
KPH:477.900 S
VKPH:27.100 S
M12 Kobalt-H
S
Kills:10,363
V. Kills:220 N/A
Deaths:57
KDR:181.807
Accuracy:26.128% B*
KPH:405.200 S
VKPH:8.600 A+
E540 Halberd-H
S
Kills:2,929
V. Kills:1,176 249%
Deaths:73
KDR:40.123
Accuracy:71.202% A++
KPH:143.600 S
VKPH:57.600 S
M40 Fury-H
M++
Kills:1,031
V. Kills:176 N/A
Deaths:31
KDR:33.258
Accuracy:48.448% B*
KPH:234.400 M++
VKPH:40 M
Enforcer ML65-H
S
Kills:848
V. Kills:413 205%
Deaths:42
KDR:20.191
Accuracy:63.550% B++
KPH:109.800 S
VKPH:53.500 A*
M60-G Bulldog-H
M++
Kills:615
V. Kills:38 N/A
Deaths:11
KDR:55.909
Accuracy:60.242% A
KPH:192.900 M++
VKPH:11.900 B+
G40-F Ranger
M++
Kills:188
V. Kills:131 142%
Deaths:4
KDR:47
Accuracy:46.286% A++
KPH:71.400 A*
VKPH:49.800 M++
M96 Mjolnir-H
B*
Kills:141
V. Kills:129 108%
Deaths:32
KDR:4.406
Accuracy:54.401% B+
KPH:47 C+
VKPH:43 B*
Kills:60,324 (0 + 60,324)
Deaths:755
KDR:79.899
VKDR:6.348
Vehicle Kills:4,793
Kill Difference:59,569
Playtime:159.425 hours
Usage:5%
Score:10.946m
Score/min:1,144
Driving Accuracy:N/A%
Gunner Accuracy:54.401%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:133
V. Kills:13 N/A
Deaths:9
KDR:14.778
Accuracy:42.420% B*
KPH:102.900 A*
VKPH:10.100 C*
M20 Basilisk
B**
Kills:130
V. Kills:38 333%
Deaths:22
KDR:5.909
Accuracy:33.764% C-
KPH:32.300 B**
VKPH:9.500 B+
M60-G Bulldog
B++
Kills:110
V. Kills:14 N/A
Deaths:13
KDR:8.462
Accuracy:32.894% C+
KPH:41.800 B++
VKPH:5.300 C+
M12 Kobalt
B*
Kills:103
V. Kills: N/A
Deaths:11
KDR:9.364
Accuracy:18.619% C*
KPH:98.200 B*
VKPH:0 F
M40 Fury
C**
Kills:102
V. Kills:8 N/A
Deaths:7
KDR:14.571
Accuracy:34.153% C+
KPH:59.600 C**
VKPH:4.700 D--
M12 Kobalt
B**
Kills:88
V. Kills:3 N/A
Deaths:6
KDR:14.667
Accuracy:22.470% B**
KPH:72.900 C**
VKPH:2.500 C+
M20 Basilisk
A
Kills:83
V. Kills:22 361%
Deaths:9
KDR:9.222
Accuracy:34.172% C
KPH:34.500 A
VKPH:9.100 C+
Kills:749 (0 + 749)
Deaths:77
KDR:9.727
VKDR:1.273
Vehicle Kills:98
Kill Difference:672
Playtime:14.321 hours
Usage:0%
Score:0.326m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:34.172%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:1,384
V. Kills:192 N/A
Deaths:687
KDR:2.015
Accuracy:49.327% C++
KPH:40.600 B**
VKPH:5.600 C+
S12 Renegade
C**
Kills:1,183
V. Kills:10 N/A
Deaths:350
KDR:3.380
Accuracy:42.754% C++
KPH:58.700 C**
VKPH:0.500 D*
M12 Kobalt-F
B**
Kills:491
V. Kills:4 N/A
Deaths:163
KDR:3.012
Accuracy:28.675% B**
KPH:53.900 B**
VKPH:0.400 D-
Kills:3,058 (3,058 + 0)
Deaths:1,200
KDR:2.548
VKDR:0.172
Vehicle Kills:206
Kill Difference:1,858
Playtime:63.352 hours
Usage:2%
Score:0.716m
Score/min:188
Driving Accuracy:28.675%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C85 Canister-H 46,71944,20950587.543M*83.5258.539%B*10.516%C477.9S27.1S131892.5h3.8B*6.6B**
M12 Kobalt-H 10,58310,36357181.807S177.7826.128%B*26.653%A*404.8S8.6A+106925.6h9.7B*37.2B**
E540 Halberd-H 4,1052,9297340.123S36.1071.202%A++1.024%D143.6S57.6S89120.4h3.8B*5.4A
C-4 ARX 3,7382,5801,0852.378C*1.6517.83%F--N/A34.3D**15.4D*24375.2h0.7A4.1B+
AF-34 Mattock 1,8971,8773944.764B+0.7439.04%B+14.811%C61.5B**N/A19930.5h5.8C+14.8B+
EM4 Longshot 1,7541,7535433.228C++0.8053.831%A*89.618%A+31.7C++N/A11055.3h1.6B**3B**
SAS-R 1,7551,7515163.393C**0.6346.011%B**70.703%C*37.8C+N/A11946.3h2B+4.3B++
AF-34 Mattock 1,7011,6783784.439B+0.4141.983%B+17.283%C+58.3B**N/A19728.8h6.6C+15.7B+
Titan-150 AP 2,7441,5942665.992C++1.9648.992%C+4.454%B*22.6C+16.3B30270.4h4.7C++9.7C++
AF-4 Cyclone 1,5741,5711,0121.552C**2.4829.705%B*15.659%C-39.3BN/A15040h8.4B**28.3B++
LA1 Anchor 1,5841,5684673.358B+0.6730.475%B**27.679%B69.4B*N/A28722.6h8.8B++29B++
C-4 2,2841,5448881.739C**2.2919.536%D--N/A67.7C32.5C*64722.8h1.1B*5.8C*
Auraxium Mag-Cutter 1,4891,48021,4310.069B*3.9636.687%B+1.081%D-1.3C++N/A41176.5h1.5B**4.1B+
AF-4AE Cyclone 1,4301,4215782.458B++1.5731.735%B+19.704%D74B+N/A28419.2h7.8B++24.4B+
M40 Fury-F 1,5761,3846872.015B2.0149.327%C++N/A40.6B**5.6C+21334.1h5.4B*10.9B**
Bouncing Betty 1,2791,2783243.944C+0.0854.992%AN/A136C**N/A4219.4h1.4A++2.5A+
AC-X11 1,2931,2748491.501B+2.5327.562%B+17.582%D31.9C**N/A10640h8.2B++29.7B+
Blackheart 1,3201,2582924.308M**0.2869.722%A++33.386%C++29.1C*1.4C+8943.3h2.3B3.3B++
GD-7F 1,2151,2051,1631.036C+2.9925.853%B11.701%D**19.3CN/A7362.5h11.7B+45.2B+
NC05 Jackhammer 1,2131,2035562.164B*1.8647.894%B+13.466%C60.2B*N/A20720h4.2B++8.7B+
Hunter QCX-G 1,2171,1978021.493B**2.5361.251%B*34.921%B+17.9C*N/A5966.9h2.7B+4.4B
NCM1 Scattercannon 1,2061,1954552.626B+1.4029.337%D14.393%C36.7B**N/A14032.6h5.8B*19.8C**
S12 Renegade 1,1931,1833503.38C++0.6542.754%C++6.847%B+58.9C**N/A17020.1h2.6B*6B++
NCM1 Scattercannon 1,1851,1784362.702C*1.3336.057%C++12.309%D38.6C**N/A14430.5h6.4C+17.8C++
NS-15MG 1,1821,1762095.627M1.6029.932%B*31.037%C*78.4B+N/A24715h9.7B++32.3B+
Razor GD-23 1,1901,1757711.524B++2.5027.395%B++19.404%C+25.8C++N/A7745.5h10.1B*36.7B+
NS-15M1 1,1821,1724742.473B*1.5526.263%B++21.331%C+51.6B+N/A16022.7h10.5B*39.9B++
EM4-AE Longshot 1,1691,1691338.789A+4.7650.568%A81.009%C++69.6B*N/A19016.8h1.6B*3.2B*
GD-22S 1,1781,1677861.485C++2.5425.76%B+16.452%D--35.2C+N/A11533.2h10.1B+39.1B+
Sticky Grenade 1,1741,16611166N/A1,161.9763.175%B**N/A1295.6B+8.9C36330.9h1.8B+2.9B+
NS-44P Commissioner 1,1691,1648151.428C++2.6053.551%A+21.22%C-44.8C+N/A12326h2.8B*5.2B*
NS-44L Blackhand 1,1691,1642364.932M**0.9060.778%A*51.375%B++48.9A+N/A14723.8h3B**4.9B**
NS-7 PDW 1,1681,1629761.191C**2.8426.438%B9.294%D**26C+N/A9744.7h11.9B++44.8B+
Heartstring 1,1701,1625202.235A1.7964.345%A34.51%B+18.1CN/A4564.2h2.4C**3.7B++
NSX Tengu 1,1771,1615602.073B*1.9545.183%A19.466%C+64.1B**N/A16418.1h9.3B**20.6B*
AF-8 RailJack 1,1621,1611886.176A+2.1551.533%A*88.889%A+48.4A*N/A16524h1.6A3B**
NC6 Gauss SAW 1,1681,1615142.259B**1.7723.761%B++21.964%C+38.6B+N/A21830.1h8.5B++35.6B+
Mag-Cutter 1,1811,16111,6360.1M3.9342.585%B**N/A1.8A++N/A6642.6h1.6B*3.8B++
NSX Naginata 1,1681,1603962.929A+1.1027.312%B**26.207%C68.2B**N/A18817h9.6B++35.2B++
NSX Tanto 1,1711,1605821.993B*2.0332.41%B**24.224%C+50B*N/A13623.2h10.2B++31.6B+
LA80 1,1611,1601477.891A++3.8650.868%A+86.983%B**54.7B*N/A19521.2h1.6B**3.2B**
19A Fortuna 1,1721,1597141.623C**2.4032.488%A+21.915%C**24C--N/A7348.2h7.2A22A
NSX Tomoe 1,1701,1593393.419A0.6133.9%B**37.964%C++70.2A+N/A16516.5h11.1B*32.6B*
NS-44B Commissioner 1,1611,1586651.741B**2.2951.481%A19.085%D61.6B+N/A19218.8h2.8B*5.5B++
NS-44 Commissioner 1,1701,1551,0251.127C*2.9040.51%B+14.892%D--27.2CN/A9442.4h3.5B+8.6B+
NS-15MP 1,1661,1556331.825C2.2023.87%D24.242%D50.4CN/A15722.9h10.6C*44.4C+
AF-19 Mercenary 1,1691,1558001.444B*2.5828.078%A18.701%C-27.4B+N/A13642.1h9.4B**33.4B*
NC14 Bolt Driver 1,1511,1511348.59S4.5652.154%A**86.186%A54.5A*N/A21321.1h1.7A3.2A
Gauss Compact S 1,1701,1519601.199B+2.8329.322%B**17.637%C+23.4C**N/A6949.1h7.6B**26B*
NS Decimator 1,5211,1436531.75B*2.2866.834%B*2.362%C+48.8B**16.2C++34723.4h3.4B*5.1B**
NSX Masamune 1,3581,1355871.934A+2.0961.541%B+1.938%C+61A*12C+29518.6h4.3B**7B**
NC6A GODSAW 1,1011,0742334.609B**0.5834.344%B**31.099%B+58.7C++1.5B+19918.3h10.6C+30.9C**
M40 Fury-H 1,2071,0313133.258A++29.2348.448%B*1.164%C+234.3M++40M9044.4h6.8B+13.9B*
M20 Basilisk 1,2641,0265205.2U201.1749.061%C6.53%B++193.6S44.9M7375.3h30.5A+62.1A
Tank Mine 1,5991,0172174.687B**0.6668.305%MN/A115.6C**66.1C++12668.8h2.9D**4.3B**
Enforcer ML65-H 1,2618484220.19S16.1663.55%B++N/A110.1S53.6A*6787.7h8.6B**13.6A
Hunter QCX-B 8398321127.429S3.4071.551%A52.043%A+40.8A**N/A12520.4h2.1B+3B+
Warden 8398243372.445A+1.5838.077%A++30.947%B**46A++N/A15717.9h6.8B**18B**
LA39 Bruiser 8278186101.341C++2.6968.2%B++13.447%C+36.5C+N/A11922.4h2.1B++3.1B+
MANA Anti-Vehicle Turret 1,2428111704.771B**0.7457.327%B**3.329%D*8110S4310S644880.1h5.4A**9.4M*
NS Baron G5 7687595221.454B+2.5751.496%B*11.99%C--44.6B+N/A14217h3.9B++7.6C+
NS-357 Underboss 7397354201.75B*2.2842.991%B*18.912%C49BN/A13615h3.6B++8.3B*
Reaper DMR 6796712612.571B+1.4632.616%A30.402%B*64.5A+N/A33710.4h7.7B**23.6B**
Titan-150 HESH 7716642823.714A+19.6950.722%B1.958%C++65.7A+10.6B+28410.1h2.5B++5B*
GD-66 Claw 6676604761.387C++2.6464.668%B+10.455%D36.9C+N/A11617.9h2.1B++3.3B+
L100 Python HESH 6806375012.74C*8.7146.013%CN/A52.6C+3.6D*23112.1h2.5B*5.5B+
M60-G Bulldog-H 6536151155.909S51.8860.242%AN/A192.2M++11.9B+5823.2h4B*6.7B*
C75 Viper 6785855810.086A6.0645.511%B*1.538%C++50.9A8.1C++27511.5h8.5B*18.6B**
Blitz GD-10 5795754271.347B+2.6827.716%B++16.522%C+33.6C**N/A13917.1h12.6B++45.6B+
NSX-P Tanto 5785731653.473M+0.5532.263%A31.239%B*54.6A+N/A20110.5h10.3B**31.9B**
MGR-S1 Gladius 5515471693.237A0.7936.06%A++28.702%B**64.4B**N/A2368.5h7.7B*21.5B*
LA3 Desperado 4994945120.965C++3.0632.252%B++16.397%C--23.3C-N/A8021.2h9.1C++28.3B+
M12 Kobalt-F 4954911633.012B++1.0228.675%B**9.776%C+54B**N/A1389.1h9.1B*31.8B*
The Moonshot 4784783314.485A*10.4646.484%B++90.377%A+62.9B+N/A2127.6h1.6B*3.4B*
EM6 4354341622.679B*1.3527.412%B**21.889%C51.7B+N/A2238.4h9.4B++34.4B+
M12 Kobalt 4194091409S404.9722.074%C++28.851%A**255.6M6.3B++7811.6h11.9B*53.8B++
NS-15M AE 4124091143.588B*0.4430.797%B**33.007%B++66B+N/A2656.2h9.9B++32.2B++
NS-7G PDW 4134062101.933B**2.0926.963%B+16.749%C+39B++N/A12110.4h11.2B**41.6B++
Carnage AR 3833801672.275B*1.7532.388%A++26.053%B*55.9AN/A2046.8h10.8B**33.2B**
M30 Mustang AH 359353467.674B3.6557.817%C**N/A38.8CN/A1469.1h6.1B+10.6B+
NC05-P Jackhammer 3553491093.202B+0.8349.731%C13.181%D-112.6B**1.9B**3783.1h3.4B**6.9B+
LA8 Rebel 3493452691.283B+2.7435.629%B++15.362%D25.7C+N/A8913.4h6.1C**17B+
M40 Fury 3883223107.333S103.3148.149%C+N/A201.3A**41.3A++9421.6h8.5B+17.6B++
NS-44 Commissioner AE 2902891801.606B2.4252.635%A17.993%D-51.6C+N/A1375.6h3B+5.7B*
L100 Python AP 466286446.5B+2.4757.924%B1.748%D34B21.4B+4098.4h5B+8.7B++
AF-41 Hacksaw 284279319A*4.9721.423%D-17.204%B++56.9A++1A++1864.9h4.6B**21.3C**
AF-41 Hacksaw 271266328.313A*4.2923.61%D18.797%B**54.3A++1A+1854.9h5.3B*22.7C*
NS Decimator-G 366265932.849A++1.1869.279%B++1.509%D-53B+20.2C++2925h3.8B5.4B+
C85 Canister 2762591123.545B+19.5237.711%C+13.9%C++112.6B**7.4B+4312.3h5.4B++14.4B+
AF-4A Bandit 2582531461.733B+2.2926.141%C*17.787%D35.1C+N/A1337.2h8.9B*34.1B+
NS-61 Emissary 2462461461.685A2.3434.545%B**21.138%B*33.2B+N/A1017.4h9.8B++28.4B*
GR-22AE 2392371401.693C+2.3326.619%C23.207%C43.1C+N/A1135.5h11B+41.2C**
NS-30 Vandal 230229992.313B1.7133.922%C++24.454%C41.6C++N/A1485.5h4.6B*13.6B+
AF-23 Grinder 232229782.936C**1.0923%D**12.664%D42.4B*N/A1395.4h4.6B**20C+
NSX Yumi 2242211082.046B+1.9827.516%C*18.552%D43.3B+N/A1055.1h9.6B*34.7B++
Frag Grenade 2192161216N/A211.9750.426%B++N/A540C**7.5C+37160.4h3.3B+6.5B++
NS-45 Pilot 214214603.567A++0.4641.186%A+30.841%B++52.2C++N/A1264.1h5.8B++14B**
E540 Halberd 303207297.138C+3.1145.634%C++5.314%B**28.4C+13.2C3847.3h4.7B*10.3B++
NS-11C 1931911651.158C*2.8724.924%C*15.183%D27.3C++N/A1367h12.8B+51.4B+
NS-44G Commissioner 191188812.321B**1.7159.42%A*22.872%C+42.7C+N/A984.4h3.1B+5.1B++
G40-F Ranger 319188447S42.9746.286%A++1.596%B++72.3A*50.4M++7932.6h70C++151.3B++
NS-AM7G Archer 2821871831.022B+3.0164.674%B+13.369%C-5.7C2.9C+4132.8h11B*17B*
NS-357P Underboss 186185951.947B+2.0842.435%C++16.216%D-47.4CN/A1963.9h3.2B++7.5B+
The Slasher 1821822370.768U3.2665.428%A*8.242%C6.4B+N/A2328.4h1.9B+3B+
AF-23 Grinder 183181772.351C+1.6823.97%D**12.707%D--33.5C++N/A1215.4h6.1B+25.5D
L105 Zephyr 205180276.667C2.6438.118%C-N/A22.2D--3.1D-1668.1h6.8C+17.8C+
Carver 1801804570.394A++3.6339.286%B**8.889%D--6.5C++N/A3127.5h1.2B+3B
Gauss Compact Burst 1771751201.458C+2.5729.284%B+18.286%D--28.7CN/A856.1h10.8C**37C**
MKV Suppressed 173172772.234A+1.7930.764%B**13.372%D-46.5B++N/A2003.7h11.2B++36.4B+
Enforcer ML85 255170247.083B+3.0642.972%C*1.765%C32.1B**16C+4695.3h9.4B**22B**
Mauler S6 1731701341.269B2.7643.39%B14.118%C40.5B++N/A2734.2h3.9B*9B++
Anti-Vehicle Grenade 2131661166N/A161.9752.818%C*N/A415C*117.5C**28920.4h4.6B+8.7B+
Spear Anti-Vehicle Phalanx Turret 2491621610.125B+6.1046.621%B+4.321%C++41.5C*22.3C++5873.9h7.5B16.2B+
Shrike 1921451530.948B+3.0866.443%B**2.069%C-29.6B+9.6C5764.9h4.8B**7.2B**
NS-11P 148144781.846B++2.1833.34%A*37.5%M++53.3A+1.5M**1922.7h11.4B**34.2B**
M96 Mjolnir-H 270141324.406C*0.3854.401%B+N/A47C+43B*6163h32.7B60.2B+
M40 Fury 146133914.778A++10.7542.42%B*1.504%C102.3A*10C*5831.3h6.9B**16.2B**
NC12 Sweeper 1331301171.111C+2.9244.681%C*9.231%D--31.7C++N/A1184.1h4B+9B+
M20 Basilisk 168130225.909A++1.8833.764%C-7.692%B++32.5B**9.5B+3344h45.2B*133.8B**
Hawk GD-68 2131251530.817C*3.2164.96%BN/A9.3D6.6C--14813.4h9.6C--14.8C
MGR-L1 Promise 112110392.821B**1.2128.559%B*20.909%C--64.7B*1.2B*5411.7h12B++42B++
M60-G Bulldog 124110138.462A4.4332.894%C+2.727%C+42.3B*5.4C+2602.6h5.2B*15.9B++
M12 Kobalt 103103119.364C5.3418.619%C*22.33%B*103B**N/A4051h14.2B++76.1B+
M40 Fury 110102714.571A10.5434.153%C+2.941%B**60C**4.7D--3751.7h7.5B**21.9B*
Titan-150 HEAT 140100313.226C0.8046.378%C+3%C+13D-5.2D--3047.7h4.3B+9.3B+
EM1 101981100.891C3.1419.248%C18.367%C--23.9C-N/A2184.1h13.3C+69.2C++
NC4 Mag-Shot 101971470.66C+3.3731.592%B++17.526%C8.1D-N/A7312h9.4C+29.8C++
MGR-M1 Bishop 9492322.875B*1.1542.737%A+28.261%C54.1B**1.2B**1871.7h5B*11.6B**
NCM3 Raven 14290731.233B+2.7938.214%C+4.444%A10.6C++6.1C+1558.5h23.3B+61.1B+
M12 Kobalt 9188614.667C*10.6422.47%B**28.409%A*73.3B2.5C+6051.2h15.9B++71B++
M20 Basilisk 1058399.222M*5.1934.172%C9.639%A34.6A9.2C++3512.4h46.5B+136B*
MAX Punch 94821,0530.078C+3.9541.73%CN/A1C+N/A383.9h2C++4.8C*
AP30 Shredder 13079292.724C1.3029.456%C+2.532%C**18D11.6D1554.4h57.3B+194.4B++
NCM3 Raven 12675810.926C++3.1039.15%C+4%B*8.3C5.7C+1279h29.6C++75.6C*
Gauss Rifle S 7272561.286C++2.7433.01%A+16.667%C--55.4A+N/A1981.3h6.6A++20.1A
NS Baron G5AE 6766471.404C++2.6254.025%B++9.091%D*55B+N/A1591.2h3.9B+7.2C++
NC9 A-Tross 6565164.063M0.0431.238%A26.154%B59.1AN/A2851.1h10.2C+32.6B+
MANA Anti-Personnel Turret 6464322N/A2.0319.698%UN/A640UN/A3469000.1h24.4T*124.1T*
NC4-FB Mag-Shot 6363302.1B++1.9348.037%A*41.27%M42CN/A1081.5h5.8B++12.1B**
AF-6 Shadow 5555511.078C-2.9534.262%C+16.364%D*19.6D-N/A1002.8h6C+17.6C+
Gauss Rifle Burst 5555421.31C+2.7223.74%D14.545%D**32.4CN/A1211.7h9.5B++40.1C*
Breaker Rocket Pods 5651153.4C-0.6343.01%DN/A46.4D4.5D--5871.1h11.8B++27.5B+
C150 Dalton 9150153.333C0.6943.949%B+N/A16.7D-13.7D2863h6.9D--15.7C--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter396,5464.3h
Nano-Armor Kit449930,37159.2h
Nanite Revive Grenade03440.1h
Medical Kit8728,53312.1h
Anti-Vehicle MANA Turret131,6862.3h
Spawn Beacon31560.5h
AE Medical Applicator2625,7742.1h
AE Nano-Armor Kit2241,088,96148.6h
Cortium Silo1780.2h
RD-GG Recon Device283,2815h
Spitfire Auto-Turret111,6791.3h
Restoration Kit831,4971.6h
Deconstruction Tool02020h
Shield Recharging Field21680.1h
Ammunition Package474,4992h
Anti-Infantry MANA Turret31290.6h
Medical Applicator6828,1662.1h
WLT-Howler Mining Laser166,0073.8h
Nano-Repair Grenade05540.2h
Recon Detection Device923,7567.2h
Smoke Grenade06880.2h

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