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Executor NerftheCanister[] NerftheCanister
NC BR 161

KDR: 3.93

Score: 62.3m

Last Seen: Nov 15th, 2018 12:44 AM
- OFFLINE - 18.4 hour(s)

Prestige 1, Battle Rank 100 (161 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS C85 Canister-H M12 Kobalt-H E540 Halberd-H C-4 ARX EM4 Longshot SAS-R AF-34 Mattock Titan-150 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,919,034 MLG Score: 1534
Fun Score: N/A
Cheeseburgers Flipped: 668TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.616%22.517%6675596035,6571.862472.063

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.003%1.655A++0.261C*-2.339F--HEAD ++ (~7.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.616B+8.40.406B20.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.081%1.316%6211014228739140.3085251520%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%2.055A*-0.271C-1.975

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.10.93B*6.40.879B*4.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.301%2.792%259610093,797247916511.53105230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.428%0.731B++0.084C+-0.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.753B++4.60.632B+4.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.673%12.019%37251999657,3772193498726.16371150%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.1%0.418B2.011A*0.951

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.40.886B*5.40.86B*7.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.128%83.712%3725710088,540194574.38849

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.511%2.264A*1.094B**-0.286

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.659B+1.70.47B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.291%12.045%3725410111,5941256171.2681

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.306%1.313A-0.48D0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.668B+2.50.484B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
62.3m301.2%396 (23.8k)350 (21k)3.92512155,47839,6114.16329161 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC10151547419.558%16.932%33104:2947

48% Engineer12% Heavy Assault26% Infiltrator9% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 11th, 2013 8:49 PMMay 1st, 2017 4:53 AMNov 15th, 2018 9:05 AM (4h) (PST)Nov 14th, 2018 11:01 PM (14h) (PST)Nov 14th, 2018 8:44 PM (16h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6731405330.8740.2230.1482.8460.0711534

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,3868,39431,99252139171421,007

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2966h/123.6d 9,434 26,326 32,809 506.4k 1,833 9,322 12,648 119.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:1,521
Deaths:449
KDR:3.388
Accuracy:30.425% B**
HSR:27.087% C**
NC05 Jackhammer
B+
Kills:1,203
Deaths:556
KDR:2.164
Accuracy:47.894% B+
HSR:13.466% C
NS-15MG
B*
Kills:1,176
Deaths:209
KDR:5.627
Accuracy:29.932% B*
HSR:31.037% C*
NS-15M1
B++
Kills:1,169
Deaths:473
KDR:2.471
Accuracy:26.252% B++
HSR:21.300% C+
GD-22S
B+
Kills:1,167
Deaths:786
KDR:1.485
Accuracy:25.760% B+
HSR:16.452% D--
NSX Naginata
B**
Kills:1,160
Deaths:396
KDR:2.929
Accuracy:27.312% B**
HSR:26.207% C
NC6 Gauss SAW
B++
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:23.762% B++
HSR:21.983% C+
NS-15MP
C--
Kills:1,155
Deaths:633
KDR:1.825
Accuracy:23.870% D
HSR:24.242% C--
NC6A GODSAW
B**
Kills:918
Deaths:198
KDR:4.636
Accuracy:34.778% B**
HSR:30.174% B+
EM6
B**
Kills:434
Deaths:162
KDR:2.679
Accuracy:27.412% B**
HSR:21.889% C
NS-15M AE
B**
Kills:379
Deaths:107
KDR:3.542
Accuracy:30.786% B**
HSR:32.982% B++
NC05-P Jackhammer
C+
Kills:321
Deaths:94
KDR:3.415
Accuracy:49.371% C+
HSR:14.019% D
MGR-L1 Promise
B**
Kills:110
Deaths:39
KDR:2.821
Accuracy:28.559% B**
HSR:20.909% C--
EM1
C
Kills:98
Deaths:110
KDR:0.891
Accuracy:19.248% C
HSR:18.367% C--
Kills:11,971
Deaths (as Heavy Assault):4,726
Deaths (to Heavy Assaults):10,088
KDR:2.53301
Kill Difference:7,245
Playtime:369.729 hours
Usage:12%
Score:8.245m
Score/min:372
Accuracy (listed only):30.383%
HSR (listed only):22.865%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B+
Kills:1,224
Deaths:828
KDR:1.478
Accuracy:27.319% B+
HSR:17.320% D-
GD-7F
B
Kills:1,185
Deaths:1,155
KDR:1.026
Accuracy:25.699% B
HSR:11.477% D**
Razor GD-23
B++
Kills:1,175
Deaths:771
KDR:1.524
Accuracy:27.395% B++
HSR:19.404% C+
NSX Tanto
A
Kills:1,160
Deaths:582
KDR:1.993
Accuracy:32.410% A
HSR:24.224% C+
AF-19 Mercenary
A
Kills:1,155
Deaths:800
KDR:1.444
Accuracy:28.078% A
HSR:18.701% C-
Gauss Compact S
A
Kills:1,151
Deaths:960
KDR:1.199
Accuracy:29.322% A
HSR:17.637% C+
19A Fortuna
A+
Kills:1,141
Deaths:699
KDR:1.632
Accuracy:32.534% A+
HSR:21.823% C**
NS Baron G5
B++
Kills:716
Deaths:491
KDR:1.458
Accuracy:51.180% B++
HSR:12.151% C--
GD-66 Claw
B+
Kills:654
Deaths:469
KDR:1.394
Accuracy:64.589% B+
HSR:10.398% D
LA39 Bruiser
B+
Kills:640
Deaths:517
KDR:1.238
Accuracy:67.002% B+
HSR:13.750% C+
Warden
A++
Kills:627
Deaths:278
KDR:2.255
Accuracy:37.443% A++
HSR:27.751% B+
NSX-P Tanto
A+
Kills:561
Deaths:159
KDR:3.528
Accuracy:32.337% A+
HSR:31.551% B*
AF-4A Bandit
C*
Kills:253
Deaths:146
KDR:1.733
Accuracy:26.141% C*
HSR:17.787% D
NS-11C
C**
Kills:191
Deaths:165
KDR:1.158
Accuracy:24.924% C**
HSR:15.183% D
Gauss Compact Burst
B+
Kills:175
Deaths:120
KDR:1.458
Accuracy:29.284% B+
HSR:18.286% D--
Mauler S6
B+
Kills:170
Deaths:134
KDR:1.269
Accuracy:43.390% B+
HSR:14.118% C
NC12 Sweeper
C**
Kills:130
Deaths:117
KDR:1.111
Accuracy:44.681% C**
HSR:9.231% D--
MGR-M1 Bishop
A++
Kills:76
Deaths:30
KDR:2.533
Accuracy:43.361% A++
HSR:28.947% C+
NS Baron G5AE
B*
Kills:66
Deaths:47
KDR:1.404
Accuracy:54.025% B*
HSR:9.091% D*
Kills:12,450
Deaths (as Engineer):8,468
Deaths (to Engineers):8,975
KDR:1.47024
Kill Difference:3,982
Playtime:1,432.103 hours
Usage:48%
Score:33.110m
Score/min:385
Accuracy (listed only):37.953%
HSR (listed only):17.833%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
EM4 Longshot
A*
Kills:1,753
Deaths:543
KDR:3.228
Accuracy:53.831% A*
HSR:89.618% A+
SAS-R
B**
Kills:1,747
Deaths:516
KDR:3.386
Accuracy:46.084% B**
HSR:70.693% C**
AF-4 Cyclone
B*
Kills:1,517
Deaths:991
KDR:1.531
Accuracy:29.612% B*
HSR:14.832% D
AF-4AE Cyclone
B++
Kills:1,421
Deaths:578
KDR:2.458
Accuracy:31.735% B++
HSR:19.704% D
EM4-AE Longshot
A+
Kills:1,169
Deaths:133
KDR:8.789
Accuracy:50.568% A+
HSR:81.009% C+
NS-44P Commissioner
A+
Kills:1,164
Deaths:815
KDR:1.428
Accuracy:53.551% A+
HSR:21.220% C
NS-44L Blackhand
A*
Kills:1,164
Deaths:236
KDR:4.932
Accuracy:60.778% A*
HSR:51.375% B++
NS-7 PDW
B
Kills:1,162
Deaths:976
KDR:1.191
Accuracy:26.438% B
HSR:9.294% D**
NSX Tengu
A
Kills:1,161
Deaths:560
KDR:2.073
Accuracy:45.183% A
HSR:19.466% C
AF-8 RailJack
A*
Kills:1,161
Deaths:188
KDR:6.176
Accuracy:51.533% A*
HSR:88.889% A+
LA80
A+
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:50.868% A+
HSR:86.983% B**
NSX Tomoe
B**
Kills:1,159
Deaths:339
KDR:3.419
Accuracy:33.900% B**
HSR:37.964% C++
NS-44B Commissioner
A
Kills:1,158
Deaths:665
KDR:1.741
Accuracy:51.481% A
HSR:19.085% D
NS-44 Commissioner
B+
Kills:1,155
Deaths:1,025
KDR:1.127
Accuracy:40.510% B+
HSR:14.892% D--
NC14 Bolt Driver
M
Kills:1,151
Deaths:134
KDR:8.590
Accuracy:52.154% M
HSR:86.186% A
NS-357 Underboss
B*
Kills:623
Deaths:369
KDR:1.688
Accuracy:42.949% B*
HSR:17.336% C-
Blitz GD-10
B++
Kills:573
Deaths:427
KDR:1.342
Accuracy:27.734% B++
HSR:16.405% C+
MGR-S1 Gladius
A++
Kills:546
Deaths:168
KDR:3.250
Accuracy:36.051% A++
HSR:28.755% B**
LA3 Desperado
B++
Kills:494
Deaths:512
KDR:0.965
Accuracy:32.252% B++
HSR:16.397% C--
NS-7G PDW
B+
Kills:405
Deaths:210
KDR:1.929
Accuracy:26.982% B+
HSR:16.790% C+
The Moonshot
A++
Kills:399
Deaths:26
KDR:15.346
Accuracy:45.896% B+
HSR:90.977% A++
LA8 Rebel
B++
Kills:345
Deaths:269
KDR:1.283
Accuracy:35.629% B++
HSR:15.362% D-
NS-44 Commissioner AE
A+
Kills:282
Deaths:177
KDR:1.593
Accuracy:52.560% A+
HSR:17.731% D-
NS-61 Emissary
B**
Kills:245
Deaths:145
KDR:1.690
Accuracy:34.567% B**
HSR:21.225% B*
NS-30 Vandal
C*
Kills:229
Deaths:99
KDR:2.313
Accuracy:33.922% C*
HSR:24.454% C
NS-44G Commissioner
A*
Kills:188
Deaths:81
KDR:2.321
Accuracy:59.420% A*
HSR:22.872% C+
NS-357P Underboss
C++
Kills:185
Deaths:95
KDR:1.947
Accuracy:42.435% C++
HSR:16.216% D-
MKV Suppressed
B**
Kills:172
Deaths:77
KDR:2.234
Accuracy:30.764% B**
HSR:13.372% D-
NS-AM7G Archer
B+
Kills:160
Deaths:167
KDR:0.958
Accuracy:64.804% B+
HSR:13.750% C-
NS-45 Pilot
A++
Kills:158
Deaths:35
KDR:4.514
Accuracy:43.292% A++
HSR:29.114% B+
NC4 Mag-Shot
B++
Kills:97
Deaths:147
KDR:0.660
Accuracy:31.592% B++
HSR:17.526% C
NC4-FB Mag-Shot
M
Kills:63
Deaths:30
KDR:2.100
Accuracy:48.037% A*
HSR:41.270% M
AF-6 Shadow
C+
Kills:55
Deaths:51
KDR:1.078
Accuracy:34.262% C+
HSR:16.364% D*
Kills:24,421
Deaths (as Infiltrator):10,931
Deaths (to Infiltrators):5,920
KDR:2.2341
Kill Difference:13,490
Playtime:766.079 hours
Usage:26%
Score:12.391m
Score/min:270
Accuracy (listed only):42.466%
HSR (listed only):34.761%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B*
Kills:1,517
Deaths:991
KDR:1.531
Accuracy:29.612% B*
HSR:14.832% D
AF-4AE Cyclone
B++
Kills:1,421
Deaths:578
KDR:2.458
Accuracy:31.735% B++
HSR:19.704% D
AC-X11
B+
Kills:1,224
Deaths:828
KDR:1.478
Accuracy:27.319% B+
HSR:17.320% D-
GD-7F
B
Kills:1,185
Deaths:1,155
KDR:1.026
Accuracy:25.699% B
HSR:11.477% D**
Razor GD-23
B++
Kills:1,175
Deaths:771
KDR:1.524
Accuracy:27.395% B++
HSR:19.404% C+
NS-7 PDW
B
Kills:1,162
Deaths:976
KDR:1.191
Accuracy:26.438% B
HSR:9.294% D**
NSX Tengu
A
Kills:1,161
Deaths:560
KDR:2.073
Accuracy:45.183% A
HSR:19.466% C
NSX Tanto
A
Kills:1,160
Deaths:582
KDR:1.993
Accuracy:32.410% A
HSR:24.224% C+
AF-19 Mercenary
A
Kills:1,155
Deaths:800
KDR:1.444
Accuracy:28.078% A
HSR:18.701% C-
Gauss Compact S
A
Kills:1,151
Deaths:960
KDR:1.199
Accuracy:29.322% A
HSR:17.637% C+
19A Fortuna
A+
Kills:1,141
Deaths:699
KDR:1.632
Accuracy:32.534% A+
HSR:21.823% C**
NS Baron G5
B++
Kills:716
Deaths:491
KDR:1.458
Accuracy:51.180% B++
HSR:12.151% C--
GD-66 Claw
B+
Kills:654
Deaths:469
KDR:1.394
Accuracy:64.589% B+
HSR:10.398% D
LA39 Bruiser
B+
Kills:640
Deaths:517
KDR:1.238
Accuracy:67.002% B+
HSR:13.750% C+
Blitz GD-10
B++
Kills:573
Deaths:427
KDR:1.342
Accuracy:27.734% B++
HSR:16.405% C+
NSX-P Tanto
A+
Kills:561
Deaths:159
KDR:3.528
Accuracy:32.337% A+
HSR:31.551% B*
MGR-S1 Gladius
A++
Kills:546
Deaths:168
KDR:3.250
Accuracy:36.051% A++
HSR:28.755% B**
NS-7G PDW
B+
Kills:405
Deaths:210
KDR:1.929
Accuracy:26.982% B+
HSR:16.790% C+
AF-4A Bandit
C*
Kills:253
Deaths:146
KDR:1.733
Accuracy:26.141% C*
HSR:17.787% D
NS-11C
C**
Kills:191
Deaths:165
KDR:1.158
Accuracy:24.924% C**
HSR:15.183% D
Gauss Compact Burst
B+
Kills:175
Deaths:120
KDR:1.458
Accuracy:29.284% B+
HSR:18.286% D--
MKV Suppressed
B**
Kills:172
Deaths:77
KDR:2.234
Accuracy:30.764% B**
HSR:13.372% D-
Mauler S6
B+
Kills:170
Deaths:134
KDR:1.269
Accuracy:43.390% B+
HSR:14.118% C
NC12 Sweeper
C**
Kills:130
Deaths:117
KDR:1.111
Accuracy:44.681% C**
HSR:9.231% D--
NS Baron G5AE
B*
Kills:66
Deaths:47
KDR:1.404
Accuracy:54.025% B*
HSR:9.091% D*
Kills:18,704
Deaths (as Light Assault):12,147
Deaths (to Light Assaults):6,333
KDR:1.5398
Kill Difference:6,557
Playtime:267.584 hours
Usage:9%
Score:4.294m
Score/min:267
Accuracy (listed only):35.792%
HSR (listed only):16.830%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B*
Kills:1,517
Deaths:991
KDR:1.531
Accuracy:29.612% B*
HSR:14.832% D
AF-4AE Cyclone
B++
Kills:1,421
Deaths:578
KDR:2.458
Accuracy:31.735% B++
HSR:19.704% D
NS-7 PDW
B
Kills:1,162
Deaths:976
KDR:1.191
Accuracy:26.438% B
HSR:9.294% D**
NSX Tengu
A
Kills:1,161
Deaths:560
KDR:2.073
Accuracy:45.183% A
HSR:19.466% C
NS Baron G5
B++
Kills:716
Deaths:491
KDR:1.458
Accuracy:51.180% B++
HSR:12.151% C--
GD-66 Claw
B+
Kills:654
Deaths:469
KDR:1.394
Accuracy:64.589% B+
HSR:10.398% D
LA39 Bruiser
B+
Kills:640
Deaths:517
KDR:1.238
Accuracy:67.002% B+
HSR:13.750% C+
Reaper DMR
A
Kills:626
Deaths:248
KDR:2.524
Accuracy:32.284% A
HSR:29.553% B*
Blitz GD-10
B++
Kills:573
Deaths:427
KDR:1.342
Accuracy:27.734% B++
HSR:16.405% C+
MGR-S1 Gladius
A++
Kills:546
Deaths:168
KDR:3.250
Accuracy:36.051% A++
HSR:28.755% B**
NS-7G PDW
B+
Kills:405
Deaths:210
KDR:1.929
Accuracy:26.982% B+
HSR:16.790% C+
Carnage AR
A+
Kills:320
Deaths:133
KDR:2.406
Accuracy:31.836% A+
HSR:25.625% B*
GR-22AE
C
Kills:237
Deaths:140
KDR:1.693
Accuracy:26.704% C
HSR:23.207% C
NSX Yumi
C**
Kills:221
Deaths:108
KDR:2.046
Accuracy:27.516% C**
HSR:18.552% D
MKV Suppressed
B**
Kills:172
Deaths:77
KDR:2.234
Accuracy:30.764% B**
HSR:13.372% D-
Mauler S6
B+
Kills:170
Deaths:134
KDR:1.269
Accuracy:43.390% B+
HSR:14.118% C
NC12 Sweeper
C**
Kills:130
Deaths:117
KDR:1.111
Accuracy:44.681% C**
HSR:9.231% D--
NS-11P
A**
Kills:108
Deaths:68
KDR:1.588
Accuracy:31.901% A*
HSR:33.333% A**
Gauss Rifle S
A++
Kills:72
Deaths:56
KDR:1.286
Accuracy:33.010% A++
HSR:16.667% D
NS Baron G5AE
B*
Kills:66
Deaths:47
KDR:1.404
Accuracy:54.025% B*
HSR:9.091% D*
Gauss Rifle Burst
D
Kills:55
Deaths:42
KDR:1.310
Accuracy:23.740% D
HSR:14.545% F
Kills:10,972
Deaths (as Combat Medic):6,557
Deaths (to Combat Medics):3,649
KDR:1.67333
Kill Difference:4,415
Playtime:42.904 hours
Usage:1%
Score:1.784m
Score/min:693
Accuracy (listed only):37.445%
HSR (listed only):17.564%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:1,711
Deaths:372
KDR:4.599
Accuracy:38.615% B+
HSR:14.845% C
AF-34 Mattock
B+
Kills:1,543
Deaths:356
KDR:4.334
Accuracy:41.618% B+
HSR:16.721% C
NCM1 Scattercannon
C
Kills:1,195
Deaths:455
KDR:2.626
Accuracy:29.337% D
HSR:14.393% C
NCM1 Scattercannon
C++
Kills:1,178
Deaths:436
KDR:2.702
Accuracy:36.057% C++
HSR:12.309% D
AF-23 Grinder
D
Kills:229
Deaths:78
KDR:2.936
Accuracy:23.000% D**
HSR:12.664% D
AF-41 Hacksaw
A
Kills:214
Deaths:25
KDR:8.560
Accuracy:23.169% D-
HSR:19.626% A
AF-41 Hacksaw
B+
Kills:212
Deaths:24
KDR:8.833
Accuracy:20.631% D--
HSR:16.509% B+
AF-23 Grinder
D--
Kills:181
Deaths:77
KDR:2.351
Accuracy:23.970% D**
HSR:12.707% D--
NCM3 Raven
B**
Kills:90
Deaths:73
KDR:1.233
Accuracy:37.884% C
HSR:4.444% B**
NCM3 Raven
B*
Kills:75
Deaths:81
KDR:0.926
Accuracy:38.859% C+
HSR:4% B*
Kills:6,628
Deaths (as MAX Suit):988.500
Deaths (to MAX Suits):1,801
KDR:6.70511
Kill Difference:5,639.500
Playtime:83.674 hours
Usage:3%
Score:2.485m
Score/min:495
Accuracy (listed only):31.314%
HSR (listed only):12.822%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C*
Kills:228
V. Kills:4 N/A
Deaths:36
KDR:6.333
Accuracy:57.081% C*
KPH:30.100 C--
VKPH:0.500 D*
Breaker Rocket Pods
C-
Kills:51
V. Kills:5 N/A
Deaths:15
KDR:3.400
Accuracy:43.010% D
KPH:47.100 C-
VKPH:4.600 D--
Kills:279 (228 + 0)
Deaths:51
KDR:5.471
VKDR:0.176
Vehicle Kills:9
Kill Difference:228
Playtime:8.656 hours
Usage:0%
Score:0.093m
Score/min:179
Piloting Accuracy:57.081%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D-
Kills:180
V. Kills:25 N/A
Deaths:27
KDR:6.667
Accuracy:38.118% C--
KPH:22.300 D--
VKPH:3.100 D-
AP30 Shredder
C+
Kills:79
V. Kills:51 152%
Deaths:29
KDR:2.724
Accuracy:29.456% C+
KPH:18.100 D
VKPH:11.700 D
C150 Dalton
N/A
Kills:50
V. Kills:41 119%
Deaths:15
KDR:3.333
Accuracy:43.949% N/A
KPH:16.700 N/A
VKPH:13.700 N/A
Kills:309 (0 + 309)
Deaths:71
KDR:4.352
VKDR:1.648
Vehicle Kills:117
Kill Difference:238
Playtime:15.421 hours
Usage:1%
Score:0.172m
Score/min:186
Piloting Accuracy:N/A%
Gunner Accuracy:43.949%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:595
V. Kills:43 N/A
Deaths:49
KDR:12.143
Accuracy:45.252% C
KPH:49.900 C+
VKPH:3.600 D*
C75 Viper
B**
Kills:585
V. Kills:93 N/A
Deaths:58
KDR:10.086
Accuracy:45.511% B*
KPH:50.700 B**
VKPH:8.100 C*
L100 Python AP
B+
Kills:285
V. Kills:180 157%
Deaths:44
KDR:6.477
Accuracy:58.070% B
KPH:34.100 B+
VKPH:21.500 B+
Kills:1,465 (1,465 + 0)
Deaths:151
KDR:9.702
VKDR:2.093
Vehicle Kills:316
Kill Difference:1,314
Playtime:31.806 hours
Usage:1%
Score:0.556m
Score/min:291
Driving Accuracy:58.070%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,594
V. Kills:1,150 138%
Deaths:266
KDR:5.992
Accuracy:48.992% C+
KPH:22.600 C+
VKPH:16.300 B+
Titan-150 HESH
A
Kills:638
V. Kills:104 N/A
Deaths:28
KDR:22.786
Accuracy:50.647% B+
KPH:64.500 A
VKPH:10.500 B+
C85 Canister
B*
Kills:259
V. Kills:17 N/A
Deaths:11
KDR:23.546
Accuracy:37.711% C+
KPH:111.200 B*
VKPH:7.300 B+
E540 Halberd
C++
Kills:207
V. Kills:96 213%
Deaths:29
KDR:7.138
Accuracy:45.634% C++
KPH:28.500 C+
VKPH:13.200 C
Enforcer ML85
B**
Kills:170
V. Kills:85 198%
Deaths:24
KDR:7.083
Accuracy:42.972% C*
KPH:31.900 B**
VKPH:15.900 C+
Titan-150 HEAT
C+
Kills:100
V. Kills:40 244%
Deaths:31
KDR:3.226
Accuracy:46.378% C+
KPH:13 D-
VKPH:5.200 D--
Kills:2,968 (2,332 + 636)
Deaths:389
KDR:7.630
VKDR:3.835
Vehicle Kills:1,492
Kill Difference:2,579
Playtime:102.954 hours
Usage:3%
Score:1.960m
Score/min:317
Driving Accuracy:46.378%
Gunner Accuracy:42.972%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:41,236
V. Kills:2,389 N/A
Deaths:488
KDR:84.500
Accuracy:58.032% B*
KPH:463.700 S
VKPH:26.900 M**
M12 Kobalt-H
S
Kills:9,036
V. Kills:195 N/A
Deaths:49
KDR:184.408
Accuracy:25.740% B*
KPH:396.200 S
VKPH:8.500 A
E540 Halberd-H
S
Kills:2,843
V. Kills:1,163 244%
Deaths:73
KDR:38.945
Accuracy:71.339% A++
KPH:141.400 S
VKPH:57.800 S
M40 Fury-H
M*
Kills:1,031
V. Kills:176 N/A
Deaths:31
KDR:33.258
Accuracy:48.448% B**
KPH:234.400 M*
VKPH:40 M
Enforcer ML65-H
S
Kills:848
V. Kills:413 205%
Deaths:42
KDR:20.191
Accuracy:63.550% B++
KPH:109.800 S
VKPH:53.500 A*
M60-G Bulldog-H
M++
Kills:554
V. Kills:33 N/A
Deaths:9
KDR:61.556
Accuracy:59.870% A+
KPH:184.100 M++
VKPH:11 B
G40-F Ranger
M++
Kills:187
V. Kills:130 143%
Deaths:4
KDR:46.750
Accuracy:46.256% A*
KPH:71.700 A*
VKPH:49.900 M++
M96 Mjolnir-H
B*
Kills:141
V. Kills:129 108%
Deaths:32
KDR:4.406
Accuracy:54.126% B+
KPH:47.100 C+
VKPH:43.100 B*
Kills:55,876 (0 + 55,876)
Deaths:728
KDR:76.753
VKDR:6.357
Vehicle Kills:4,628
Kill Difference:55,148
Playtime:152.581 hours
Usage:5%
Score:10.249m
Score/min:1,120
Driving Accuracy:N/A%
Gunner Accuracy:54.126%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:133
V. Kills:13 N/A
Deaths:9
KDR:14.778
Accuracy:42.420% B*
KPH:103 A*
VKPH:10.100 C*
M20 Basilisk
B**
Kills:128
V. Kills:38 328%
Deaths:21
KDR:6.095
Accuracy:33.228% C--
KPH:32.200 B**
VKPH:9.600 B+
M60-G Bulldog
B++
Kills:110
V. Kills:14 N/A
Deaths:13
KDR:8.462
Accuracy:32.894% C+
KPH:41.800 B++
VKPH:5.300 C+
M12 Kobalt
B*
Kills:103
V. Kills: N/A
Deaths:11
KDR:9.364
Accuracy:18.619% C**
KPH:98.200 B*
VKPH:0 F
M40 Fury
C*
Kills:102
V. Kills:8 N/A
Deaths:7
KDR:14.571
Accuracy:34.153% C+
KPH:59.600 C*
VKPH:4.700 D--
M12 Kobalt
B**
Kills:88
V. Kills:3 N/A
Deaths:6
KDR:14.667
Accuracy:22.484% B**
KPH:73.100 B
VKPH:2.500 C+
M20 Basilisk
A
Kills:83
V. Kills:22 361%
Deaths:9
KDR:9.222
Accuracy:34.352% C
KPH:35.200 A
VKPH:9.300 C+
Kills:747 (0 + 747)
Deaths:76
KDR:9.829
VKDR:1.289
Vehicle Kills:98
Kill Difference:671
Playtime:14.224 hours
Usage:0%
Score:0.323m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:34.352%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:1,384
V. Kills:192 N/A
Deaths:687
KDR:2.015
Accuracy:49.327% C+
KPH:40.600 B**
VKPH:5.600 C+
S12 Renegade
C*
Kills:1,183
V. Kills:10 N/A
Deaths:350
KDR:3.380
Accuracy:42.888% C++
KPH:58.900 C*
VKPH:0.500 D*
M12 Kobalt-F
B**
Kills:491
V. Kills:4 N/A
Deaths:163
KDR:3.012
Accuracy:28.675% B**
KPH:53.900 B**
VKPH:0.400 D-
Kills:3,058 (3,058 + 0)
Deaths:1,200
KDR:2.548
VKDR:0.172
Vehicle Kills:206
Kill Difference:1,858
Playtime:63.271 hours
Usage:2%
Score:0.716m
Score/min:189
Driving Accuracy:28.675%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C85 Canister-H 43,62541,23648884.5M**80.5758.032%B*10.775%C+463.8S26.9M**127888.9h3.8B*6.6B**
M12 Kobalt-H 9,2319,03649184.408S180.4825.74%B*25.133%A++396.3S8.6A+106622.8h9.8B**38.1B**
E540 Halberd-H 4,0062,8437338.945S35.0271.339%A++1.055%D141.4S57.9S89320.1h3.9B*5.4A
C-4 ARX 3,4632,3859972.392C*1.5317.485%F--N/A35.3D**16D*25667.5h0.7A+4.2B+
EM4 Longshot 1,7541,7535433.228C++0.7053.831%A*89.618%A+31.7C++N/A11055.3h1.6B**3B**
SAS-R 1,7511,7475163.386C*0.5446.084%B**70.693%C**37.8C+N/A11846.2h2B+4.3B++
AF-34 Mattock 1,7281,7113724.599B+0.6738.615%B+14.845%C60.7B**N/A19528.2h5.7C++14.9B+
Titan-150 AP 2,7441,5942665.992C++2.0748.992%C+4.454%B*22.6C+16.3B+30270.4h4.7C++9.7C*
AF-34 Mattock 1,5651,5433564.334B+0.4141.618%B+16.721%C58.2B**N/A19726.5h6.4C++15.5B+
C-4 2,2721,5358881.729C**2.2019.345%D--N/A67.3C32.3C*64422.8h1.1B*5.8C+
LA1 Anchor 1,5361,5214493.388B+0.5430.425%B**27.087%C**69.5B*N/A28821.9h8.8B++29B++
AF-4 Cyclone 1,5201,5179911.531C**2.3929.612%B*14.832%D38.9BN/A14939h8.4B*28.4B++
Auraxium Mag-Cutter 1,4491,44020,7250.069B*3.8636.428%B+1.042%D--1.3C++N/A41131h1.5B**4.1B+
AF-4AE Cyclone 1,4301,4215782.458B++1.4731.735%B++19.704%D74B+N/A28319.2h7.8B++24.4B+
M40 Fury-F 1,5761,3846872.015C**1.9149.327%C+N/A40.6B**5.6C+21334.1h5.4B*10.9B*
Bouncing Betty 1,2781,2773223.966C+0.0455.003%AN/A135.9C**N/A4229.4h1.4A+2.5A+
Blackheart 1,3201,2582924.308M*0.3869.722%A++33.386%C++29.1C*1.4C+8943.3h2.3B3.3B+
AC-X11 1,2431,2248281.478B+2.4527.319%B+17.32%D-31.1C*N/A10439.4h8.2B++30B+
NC05 Jackhammer 1,2131,2035562.164B*1.7647.894%B+13.466%C60.2B*N/A20520h4.2B++8.7B+
NCM1 Scattercannon 1,2061,1954552.626B+1.3029.337%D14.393%C36.7B**N/A14032.6h5.8B*19.8C**
Hunter QCX-G 1,2031,1887921.5B**2.4361.365%B*35.185%B+17.9C++N/A5966.4h2.7B+4.4B++
GD-7F 1,1941,1851,1551.026C+2.9025.699%B11.477%D**19.1CN/A7262.1h11.7B+45.4B+
S12 Renegade 1,1931,1833503.38C++0.5542.888%C++6.847%C*58.9C*N/A17120.1h2.6B+6B+
NCM1 Scattercannon 1,1851,1784362.702C++1.2236.057%C++12.309%D38.6C**N/A14430.5h6.4C+17.8C++
NS-15MG 1,1821,1762095.627A++1.7029.932%B*31.037%C*78.4B++N/A24715h9.7B++32.3B+
Razor GD-23 1,1901,1757711.524B++2.4027.395%B++19.404%C+25.8C++N/A7645.5h10.1B*36.7B+
NS-15M1 1,1791,1694732.471B*1.4526.252%B++21.3%C+51.5B+N/A16022.7h10.5B*39.9B++
EM4-AE Longshot 1,1691,1691338.789A4.8650.568%A+81.009%C+69.6B**N/A19016.8h1.6B*3.2B*
GD-22S 1,1781,1677861.485C++2.4425.76%B+16.452%D--35.2C+N/A11433.2h10.1B+39.1B+
Sticky Grenade 1,1741,16611166N/A1,162.0763.175%B**N/A1295.6B++8.9C36310.9h1.8B+2.9B+
NS-44P Commissioner 1,1691,1648151.428C*2.5053.551%A+21.22%C44.8C+N/A12326h2.8B*5.2B*
NS-44L Blackhand 1,1691,1642364.932M++1.0160.778%A*51.375%B++48.9A+N/A14723.8h3B++4.9B**
Heartstring 1,1701,1625202.235A1.6964.345%A+34.51%B+18.1CN/A4564.2h2.4B3.7B++
NS-7 PDW 1,1681,1629761.191B2.7326.438%B9.294%D**26C+N/A9644.7h11.9B*44.8B+
Mag-Cutter 1,1811,16111,6360.1M3.8342.585%AN/A1.8AN/A6642.1h1.6B*3.8B++
NSX Tengu 1,1771,1615602.073B*1.8545.183%A19.466%C64.1AN/A16418.1h9.3B**20.6B*
AF-8 RailJack 1,1621,1611886.176A+2.2551.533%A*88.889%A+48.4A++N/A16424h1.6A3B**
NSX Naginata 1,1681,1603962.929A+1.0027.312%B**26.207%C68.2B**N/A18817h9.6B++35.2B++
LA80 1,1611,1601477.891A+3.9750.868%A+86.983%B**54.7B++N/A19521.2h1.6B**3.2B**
NC6 Gauss SAW 1,1671,1605142.257B**1.6723.762%B++21.983%C+38.5B+N/A21530.1h8.5B+35.6B+
NSX Tanto 1,1711,1605821.993B*1.9332.41%A24.224%C+50B*N/A13523.2h10.2B++31.6B*
NSX Tomoe 1,1701,1593393.419B*0.5133.9%B**37.964%C++70.2AN/A16416.5h11.1B*32.6B*
NS-44B Commissioner 1,1611,1586651.741B**2.1851.481%A19.085%D61.6B+N/A19218.8h2.8B*5.5B*
NS-15MP 1,1661,1556331.825C+2.1023.87%D24.242%C--50.4CN/A15722.9h10.6C*44.4C+
AF-19 Mercenary 1,1691,1558001.444B*2.4828.078%A18.701%C-27.5B++N/A13542h9.4B**33.4B*
NS-44 Commissioner 1,1701,1551,0251.127C*2.8040.51%B+14.892%D--27.2C+N/A9442.4h3.5B+8.6B+
Gauss Compact S 1,1701,1519601.199B2.7329.322%A17.637%C+23.4C**N/A6849.1h7.6B**26B*
NC14 Bolt Driver 1,1511,1511348.59S4.6652.154%M86.186%A54.5A*N/A21221.1h1.7A3.2A
19A Fortuna 1,1541,1416991.632C**2.2932.534%A+21.823%C**24.1C-N/A7347.4h7.1A21.8A
NS Decimator 1,5181,1406531.746B**2.1866.834%B*2.368%C+48.7B**16.2C++34523.4h3.4B**5.1B**
NSX Masamune 1,3581,1355871.934A1.9961.541%B+1.938%C+61A++12C+29518.6h4.3B**7B**
M40 Fury-H 1,2071,0313133.258A29.3348.448%B**1.164%C+234.3M*40M9044.4h6.8B+13.9B*
M20 Basilisk 1,2631,0255205U201.0749.077%C6.537%B+193.4S44.9M7385.3h30.4A+61.9A
Tank Mine 1,5699932174.576B**0.6564.833%A**N/A112.8C*65.5C++12558.8h2.8D*4.4B**
NC6A GODSAW 9379181984.636B**0.7134.778%B**30.174%B+58.8C++1.2C*20515.6h10.5C+30.2B
Enforcer ML65-H 1,2618484220.19S16.2663.55%B++N/A110.1S53.6A*6787.7h8.6B**13.6A
MANA Anti-Vehicle Turret 1,2428111704.771U0.8557.327%UN/A8110U4310U644490.1h5.4T*9.4T*
Hunter QCX-B 8108031127.17S3.2471.846%A50.311%A40.6A*N/A12619.8h2.1B+2.9B++
NS Baron G5 7257164911.458B+2.4751.18%B++12.151%C--43.9B+N/A14016.3h3.9B++7.6C+
GD-66 Claw 6616544691.394C++2.5364.589%B+10.398%D36.7C+N/A11517.8h2.1B++3.3B+
LA39 Bruiser 6446405171.238C+2.6967.002%B+13.75%C+37.4C+N/A13317.1h2.2B+3.3B+
Titan-150 HESH 7426382822.786A18.8650.647%B+2.038%C++64.4A10.5B+2839.9h2.6B++5.1B*
Warden 6386272782.255A+1.6737.443%A++27.751%B+41.5AN/A15315.1h7B*18.6B**
Reaper DMR 6346262482.524B1.4032.284%A29.553%B*65.2A+N/A3549.6h7.6B**23.4B**
NS-357 Underboss 6266233691.688B*2.2442.949%B*17.336%C-47.2BN/A13413.2h3.6B++8.5B+
L100 Python HESH 6385954912.143C++8.2245.252%CN/A50C+3.6D*22611.9h2.6B*5.6B+
C75 Viper 6785855810.086B**6.1645.511%B*1.538%C++50.9B**8.1C*27411.5h8.5B*18.6B**
Blitz GD-10 5775734271.342C**2.5827.734%B++16.405%C+34.1BN/A14016.8h12.6B++45.5B+
NSX-P Tanto 5645611593.528M+0.4032.337%A+31.551%B*55.5A+N/A20510.1h10.2B**31.5B**
M60-G Bulldog-H 587554961.556S57.6359.87%A+N/A184.7M++11B5683h4.1B++6.9B*
MGR-S1 Gladius 5505461683.25A0.6836.051%A++28.755%B**64.2B**N/A2338.5h7.7B*21.4B**
LA3 Desperado 4994945120.965C++2.9632.252%B++16.397%C--23.3C-N/A8021.2h9.1C++28.3C++
M12 Kobalt-F 4954911633.012B++0.9128.675%B**9.776%C+54B**N/A1389.1h9.1B++31.8B*
EM6 4354341622.679B*1.2527.412%B**21.889%C51.7B+N/A2198.4h9.4B++34.4B++
M12 Kobalt 4164061406S402.0721.22%C+28.818%A*253.8M+6.3B++7831.6h11.2B*53B*
NS-7G PDW 4124052101.929A++2.0026.982%B+16.79%C+38.9B*N/A12110.4h11.2B**41.6B++
The Moonshot 3993992615.346A*11.4245.896%B+90.977%A++62.3B+N/A2226.4h1.5B**3.4B*
NS-15M AE 3823791073.542B*0.3830.786%B**32.982%B++67.7B+N/A2795.6h10B++32.5B++
LA8 Rebel 3493452691.283B+2.6435.629%B++15.362%D-25.9C+N/A8913.3h6.1C**17C++
M40 Fury 3883223107.333S103.4148.149%C+N/A201.3A**41.3A++9411.6h8.5B+17.6B++
NC05-P Jackhammer 325321943.415B+0.5149.371%C+14.019%D114.6A1.4B++3802.8h3.4A6.9B++
Carnage AR 3233201332.406B*1.5231.836%A+25.625%B*59.3A+N/A2325.4h10.6B**33.3B**
L100 Python AP 465285446.477B+2.5558.07%B1.754%D33.9B21.4B+4088.4h5B+8.7B*
NS-44 Commissioner AE 2822821771.593B2.3352.56%A+17.731%D-52.2C++N/A1385.4h3B+5.7B*
C85 Canister 2762591123.545B+19.6237.711%C+13.9%C++112.6B**7.4B+4302.3h5.4B++14.4B+
AF-4A Bandit 2582531461.733B+2.1926.141%C*17.787%D35.1C+N/A1327.2h8.9B*34.1B++
NS-61 Emissary 2452451451.69A2.2434.567%B**21.225%B*33.1B+N/A997.4h9.8B++28.5B*
GR-22AE 2392371401.693C++2.2326.704%C23.207%C43.9C+N/A1115.4h11B+41.1B
AF-23 Grinder 232229782.936C**0.9923%D**12.664%D42.4B*N/A1395.4h4.6B**20C++
NS-30 Vandal 230229992.313B1.6133.922%C*24.454%C41.6C*N/A1485.5h4.6B*13.6B++
M30 Mustang AH 232228366.333C++2.4157.081%C*1.316%C+30C--N/A1217.6h6.4B+11.1B+
NSX Yumi 2242211082.046B+1.8827.516%C**18.552%D44.2B+N/A1035h9.6B*34.7B++
AF-41 Hacksaw 218214258.56A*4.6323.169%D-19.626%A53.5A+1A+1934h4.9B**21.1B
AF-41 Hacksaw 216212248.833A*4.9120.631%D--16.509%B+54.4A++1A++1863.9h4.3B**20.8B
Frag Grenade 2132111211N/A207.0750%B+N/A527.5C*5C-36880.4h3.3B+6.6B+
E540 Halberd 303207297.138C+3.2145.634%C++5.314%B**28.4C+13.2C3847.3h4.7B*10.3B++
NS Decimator-G 270192712.704A++1.2269.347%B*N/A51.9B+21.1C*2863.7h3.8B5.5B+
NS-11C 1931911651.158C*2.7724.924%C**15.183%D27.3C++N/A1347h12.8B+51.4B+
NS-44G Commissioner 191188812.321B*1.6059.42%A*22.872%C+42.7C+N/A984.4h3.1B+5.1B++
G40-F Ranger 317187446.75S42.8246.256%A*1.604%B+71.9A*50M++7932.6h69.5C+150.2B++
NS-357P Underboss 186185951.947B+1.9842.435%C++16.216%D-47.4CN/A1963.9h3.2B++7.5B+
AF-23 Grinder 183181772.351C+1.5723.97%D**12.707%D--33.5C++N/A1205.4h6.1B+25.5C--
Carver 1801804570.394B**3.5339.286%B**8.889%D--6.5C++N/A3127.5h1.2B+3B+
L105 Zephyr 205180276.667C2.7438.118%C--N/A22.2D--3.1D-1658.1h6.8C+17.8C+
Gauss Compact Burst 1771751201.458C+2.4729.284%B+18.286%D--28.7CN/A856.1h10.8B37B+
MKV Suppressed 173172772.234A1.6930.764%B**13.372%D-46.5B++N/A1993.7h11.2B++36.4B++
Mauler S6 1731701341.269B+2.6643.39%B+14.118%C40.5B++N/A2684.2h3.9B*9B++
Enforcer ML85 255170247.083B+3.1642.972%C*1.765%C32.1B**16C+4685.3h9.4B*22B**
The Slasher 1671672170.77U3.1664.73%A*8.383%C6.4C**N/A2325.9h1.9B+3B+
Anti-Vehicle Grenade 2091631163N/A159.0752.999%C*N/A407.5C++115C**28930.4h4.6B+8.7B+
NS-AM7G Archer 2421601670.958B+2.9764.804%B+13.75%C-5.4C-2.8C+4029.4h11.4B*17.6B*
Spear Anti-Vehicle Phalanx Turret 2461601610B+6.0746.572%B+4.375%C++41C*22.1C++5853.9h7.6C**16.3B+
NS-45 Pilot 158158354.514M0.5943.292%A++29.114%B+47.9C++N/A1183.3h6B++13.9B**
Shrike 1921451530.948B+2.9866.443%B**2.069%C-29.6B+9.6C5684.9h4.8B*7.2B**
M96 Mjolnir-H 270141324.406C*0.4854.126%B+N/A47C+43B*6163h32.2B+59.5B++
M40 Fury 146133914.778A+10.8542.42%B*1.504%C102.3A*10C*5841.3h6.9B**16.2B**
NC12 Sweeper 1331301171.111C+2.8144.681%C**9.231%D--31.7C+N/A1184.1h4B+9B+
M20 Basilisk 166128216.095A++2.1733.228%C--7.031%B+32B**9.5B+3364h44.2B*133.1B**
Hawk GD-68 2101231510.815C**3.1165.082%BN/A9.3D6.6D14913.2h9.7D14.9C
MGR-L1 Promise 112110392.821B**1.1028.559%B**20.909%C--64.7B*1.2B*5191.7h12B++42B++
M60-G Bulldog 124110138.462B**4.5432.894%C+2.727%C+42.3B*5.4C+2602.6h5.2B*15.9B++
NS-11P 112108681.588B+2.3431.901%A*33.333%A**51.4A+1.9S1872.1h11.1B**34.7B**
M12 Kobalt 103103119.364C5.4418.619%C**22.33%B++103B**N/A3991h14.2B++76.1B+
M40 Fury 110102714.571A10.6534.153%C+2.941%B**60C*4.7D--3751.7h7.5B**21.9B*
Titan-150 HEAT 140100313.226C0.7046.378%C+3%C+13D-5.2D--3017.7h4.3B+9.3B+
EM1 101981100.891C3.0319.248%C18.367%C--23.9C-N/A2154.1h13.3C+69.2C++
NC4 Mag-Shot 101971470.66C+3.2731.592%B++17.526%C8.2D-N/A7311.9h9.4C+29.8C+
NCM3 Raven 14290731.233B+2.6937.884%C4.444%B**10.7C++6.2C+1568.4h22.9B+60.4B+
M12 Kobalt 9188614.667C*10.7422.484%B**28.409%A*73.3B2.5C+5961.2h15.9B++70.9B++
M20 Basilisk 1058399.222M*5.3034.352%C9.639%A34.6B**9.2C+3552.4h45B+130.9B*
MAX Punch 91791,0240.077C+3.8541.253%CN/A1C+N/A380.6h2C++4.8C++
AP30 Shredder 13079292.724C1.2029.456%C+2.532%B18D11.6D1554.4h57.3B+194.4B++
MGR-M1 Bishop 7776302.533B+1.3943.361%A++28.947%C+54.3B**N/A1941.4h4.9B**11.2B**
NCM3 Raven 12675810.926C++3.0038.859%C+4%B*8.4C5.7C+1278.9h29.1C++74.8C*
Gauss Rifle S 7272561.286C*2.6433.01%A++16.667%D55.4A+N/A1961.3h6.6A++20.1A
NS Baron G5AE 6766471.404C++2.5254.025%B*9.091%D*55B+N/A1571.2h3.9B+7.2C++
MANA Anti-Personnel Turret 6464322N/A1.9319.698%UN/A640UN/A3395000.1h24.4T*124.1T*
NC4-FB Mag-Shot 6363302.1B++1.8348.037%A*41.27%M42CN/A1081.5h5.8B++12.1B**
Gauss Rifle Burst 5555421.31C+2.6223.74%D14.545%F32.4CN/A1161.7h9.5B++40.1C*
AF-6 Shadow 5555511.078C-2.8534.262%C+16.364%D*19.6D-N/A1002.8h6C+17.6C+
Breaker Rocket Pods 5651153.4C-0.5343.01%DN/A46.4C-4.5D--5811.1h11.8B++27.5B+
C150 Dalton 9150153.333C0.5943.949%B+N/A16.7D-13.7D2843h6.9D--15.7C--

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret131,6862.3h
Motion Spotter396,5424.3h
RD-GG Recon Device283,2655h
Nano-Armor Kit448929,07159h
Medical Kit8578,35711.9h
Spawn Beacon31560.5h
Nanite Revive Grenade02900.1h
AE Medical Applicator1418,3151.5h
Cortium Silo1770.2h
AE Nano-Armor Kit2101,008,28444.8h
Spitfire Auto-Turret111,5611.2h
Restoration Kit681,1571.3h
Deconstruction Tool02020h
Shield Recharging Field21680.1h
Ammunition Package474,4402h
Anti-Infantry MANA Turret31290.6h
Medical Applicator6828,1662.1h
WLT-Howler Mining Laser166,0073.8h
Nano-Repair Grenade05500.2h
Recon Detection Device923,7567.2h
Smoke Grenade06880.2h

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