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Executor Bounty Hunter NerftheCanister[] NerftheCanister
NC BR 167

KDR: 4.16

Score: 68.7m

Last Seen: Mar 14th, 2020 1:09 AM
- OFFLINE - 5.2 hour(s)

Prestige 1, Battle Rank 100 (167 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS C85 Canister-H M12 Kobalt-H E540 Halberd-H C-4 ARX SAS-R AF-34 Mattock LA1 Anchor EM4 Longshot
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,095,425 MLG Score: 1675
Fun Score: N/A
Cheeseburgers Flipped: 835TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.937%23.732%71058121839,2221.921142.242

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.816%1.69A++0.407B-2.086F--HEAD ++ (~8.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.30.618B+8.50.406B19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.351%0.64%11811275469786190.5966922345%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%2.019A*-0.866D---1.949

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.934B*60.886B*4.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.513%2.409%294612704,525260917641.73372256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.757%0.724B++-0.069C+-0.895

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.772B++4.20.66B+4.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.454%13.327%398019125766,1982297527628.81931254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.054%0.299C*2.138A*0.851

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.20.882B*5.60.861B*8.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.998%83.742%3980812689,103211784.29995

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.254%2.266A*1.077B**-0.46

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.661B+1.70.473B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.437%12.558%3980412721,9511369221.42409

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.379%1.384A-0.432C--0.45

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.687B+2.40.505B+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
68.7m294%402 (24.1k)354 (21.2k)4.16322176,52942,4024.40439167 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC12761819219.725%17.341%34204:3452

49% Engineer13% Heavy Assault24% Infiltrator9% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 11th, 2013 8:49 PMMay 1st, 2017 4:53 AMMar 13th, 2020 10:46 PM (19d) (PST)Mar 13th, 2020 9:09 PM (19d) (PST)Mar 13th, 2020 9:09 PM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6891475420.9110.2190.1582.8830.0701675

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,3298,82832,50155139173421,257

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3231.2h/134.6d 10,226 30,611 36,922 558.9k 2,054 10,320 13,564 133.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:1,780
Deaths:543
KDR:3.278
Accuracy:30.235% B*
HSR:28.483% C**
NC6A GODSAW
B++
Kills:1,426
Deaths:322
KDR:4.429
Accuracy:33.400% B++
HSR:32.679% B+
NS-15M1
B+
Kills:1,181
Deaths:479
KDR:2.466
Accuracy:26.274% B+
HSR:21.423% C+
NS-15MG
B+
Kills:1,176
Deaths:209
KDR:5.627
Accuracy:29.932% B+
HSR:31.037% C+
GD-22S
B+
Kills:1,167
Deaths:786
KDR:1.485
Accuracy:25.760% B+
HSR:16.452% D*
NC6 Gauss SAW
B+
Kills:1,161
Deaths:514
KDR:2.259
Accuracy:23.761% B+
HSR:21.964% C
NSX Naginata
B++
Kills:1,160
Deaths:396
KDR:2.929
Accuracy:27.312% B++
HSR:26.207% C
NS-15MP
D
Kills:1,155
Deaths:633
KDR:1.825
Accuracy:23.870% D--
HSR:24.242% D
NS-15M AE
B*
Kills:515
Deaths:156
KDR:3.301
Accuracy:30.786% B*
HSR:34.563% B++
MGR-L1 Promise
A
Kills:473
Deaths:159
KDR:2.975
Accuracy:30.126% B**
HSR:36.364% A
EM6
B*
Kills:434
Deaths:162
KDR:2.679
Accuracy:27.412% B*
HSR:21.889% C
EM1
C--
Kills:98
Deaths:110
KDR:0.891
Accuracy:19.248% C--
HSR:18.367% D
Kills:11,726
Deaths (as Heavy Assault):4,469
Deaths (to Heavy Assaults):10,838
KDR:2.62385
Kill Difference:7,257
Playtime:417.462 hours
Usage:13%
Score:9.233m
Score/min:369
Accuracy (listed only):27.343%
HSR (listed only):26.139%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B
Kills:1,274
Deaths:849
KDR:1.501
Accuracy:27.562% B
HSR:17.582% D-
19A Fortuna
A
Kills:1,212
Deaths:755
KDR:1.605
Accuracy:32.434% A
HSR:22.030% C*
GD-7F
C*
Kills:1,205
Deaths:1,163
KDR:1.036
Accuracy:25.853% C*
HSR:11.701% D**
Razor GD-23
B+
Kills:1,175
Deaths:771
KDR:1.524
Accuracy:27.395% B+
HSR:19.404% C
NSX Tanto
B**
Kills:1,160
Deaths:582
KDR:1.993
Accuracy:32.410% B**
HSR:24.224% C
AF-19 Mercenary
B**
Kills:1,155
Deaths:800
KDR:1.444
Accuracy:28.078% B**
HSR:18.701% C--
Gauss Compact S
B**
Kills:1,154
Deaths:962
KDR:1.200
Accuracy:29.304% B**
HSR:17.678% C+
Warden
A++
Kills:925
Deaths:372
KDR:2.487
Accuracy:38.413% A++
HSR:31.460% B**
LA39 Bruiser
B+
Kills:912
Deaths:669
KDR:1.363
Accuracy:68.786% B+
HSR:13.377% C
NS Baron G5
B+
Kills:799
Deaths:547
KDR:1.461
Accuracy:51.594% B+
HSR:11.765% D
GD-66 Claw
C**
Kills:739
Deaths:518
KDR:1.427
Accuracy:62.554% C**
HSR:11.773% C--
NSX-P Tanto
B**
Kills:597
Deaths:181
KDR:3.298
Accuracy:32.322% B**
HSR:30.653% B+
NS-11C
B
Kills:298
Deaths:201
KDR:1.483
Accuracy:26.537% B
HSR:20.470% C++
AF-4A Bandit
C+
Kills:258
Deaths:149
KDR:1.732
Accuracy:26.136% C+
HSR:17.830% D-
Gauss Compact Burst
B
Kills:175
Deaths:120
KDR:1.458
Accuracy:29.284% B
HSR:18.286% D*
Mauler S6
C*
Kills:170
Deaths:135
KDR:1.259
Accuracy:43.390% C*
HSR:14.118% C
NC12 Sweeper
C++
Kills:130
Deaths:117
KDR:1.111
Accuracy:44.681% C++
HSR:9.231% D*
MGR-M1 Bishop
A+
Kills:93
Deaths:33
KDR:2.818
Accuracy:42.659% A+
HSR:29.032% C
NS Baron G5AE
B+
Kills:66
Deaths:47
KDR:1.404
Accuracy:54.025% B+
HSR:9.091% D*
Kills:13,497
Deaths (as Engineer):8,971
Deaths (to Engineers):9,428
KDR:1.50451
Kill Difference:4,526
Playtime:1,584.666 hours
Usage:49%
Score:36.816m
Score/min:387
Accuracy (listed only):38.074%
HSR (listed only):18.337%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B*
Kills:1,634
Deaths:1,028
KDR:1.589
Accuracy:29.863% B*
HSR:16.524% C
AF-4AE Cyclone
B+
Kills:1,421
Deaths:579
KDR:2.454
Accuracy:31.735% B+
HSR:19.704% D
AC-X11
B
Kills:1,274
Deaths:849
KDR:1.501
Accuracy:27.562% B
HSR:17.582% D-
19A Fortuna
A
Kills:1,212
Deaths:755
KDR:1.605
Accuracy:32.434% A
HSR:22.030% C*
GD-7F
C*
Kills:1,205
Deaths:1,163
KDR:1.036
Accuracy:25.853% C*
HSR:11.701% D**
Razor GD-23
B+
Kills:1,175
Deaths:771
KDR:1.524
Accuracy:27.395% B+
HSR:19.404% C
NS-7 PDW
C*
Kills:1,162
Deaths:976
KDR:1.191
Accuracy:26.438% C*
HSR:9.294% D**
NSX Tengu
B**
Kills:1,161
Deaths:560
KDR:2.073
Accuracy:45.183% B**
HSR:19.466% C
NSX Tanto
B**
Kills:1,160
Deaths:582
KDR:1.993
Accuracy:32.410% B**
HSR:24.224% C
AF-19 Mercenary
B**
Kills:1,155
Deaths:800
KDR:1.444
Accuracy:28.078% B**
HSR:18.701% C--
Gauss Compact S
B**
Kills:1,154
Deaths:962
KDR:1.200
Accuracy:29.304% B**
HSR:17.678% C+
LA39 Bruiser
B+
Kills:912
Deaths:669
KDR:1.363
Accuracy:68.786% B+
HSR:13.377% C
NS Baron G5
B+
Kills:799
Deaths:547
KDR:1.461
Accuracy:51.594% B+
HSR:11.765% D
GD-66 Claw
C**
Kills:739
Deaths:518
KDR:1.427
Accuracy:62.554% C**
HSR:11.773% C--
MGR-S1 Gladius
A+
Kills:699
Deaths:206
KDR:3.393
Accuracy:35.593% A+
HSR:28.612% B*
NSX-P Tanto
B**
Kills:597
Deaths:181
KDR:3.298
Accuracy:32.322% B**
HSR:30.653% B+
Blitz GD-10
B+
Kills:575
Deaths:427
KDR:1.347
Accuracy:27.715% B+
HSR:16.522% C+
NS-7G PDW
C*
Kills:413
Deaths:215
KDR:1.921
Accuracy:26.974% C*
HSR:16.949% C
NS-11C
B
Kills:298
Deaths:201
KDR:1.483
Accuracy:26.537% B
HSR:20.470% C++
AF-4A Bandit
C+
Kills:258
Deaths:149
KDR:1.732
Accuracy:26.136% C+
HSR:17.830% D-
Gauss Compact Burst
B
Kills:175
Deaths:120
KDR:1.458
Accuracy:29.284% B
HSR:18.286% D*
MKV Suppressed
B*
Kills:172
Deaths:77
KDR:2.234
Accuracy:30.764% B*
HSR:13.372% D--
Mauler S6
C*
Kills:170
Deaths:135
KDR:1.259
Accuracy:43.390% C*
HSR:14.118% C
NC12 Sweeper
C++
Kills:130
Deaths:117
KDR:1.111
Accuracy:44.681% C++
HSR:9.231% D*
AF-4G Cyclone
A**
Kills:67
Deaths:15
KDR:4.467
Accuracy:33.621% B**
HSR:40.299% A**
NS Baron G5AE
B+
Kills:66
Deaths:47
KDR:1.404
Accuracy:54.025% B+
HSR:9.091% D*
Kills:19,783
Deaths (as Light Assault):12,649
Deaths (to Light Assaults):6,780
KDR:1.564
Kill Difference:7,134
Playtime:274.989 hours
Usage:9%
Score:4.499m
Score/min:273
Accuracy (listed only):35.778%
HSR (listed only):18.025%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:2,082
Deaths:542
KDR:3.841
Accuracy:46.131% B**
HSR:72.478% B
EM4 Longshot
A*
Kills:1,753
Deaths:543
KDR:3.228
Accuracy:53.831% A*
HSR:89.618% A+
AF-4 Cyclone
B*
Kills:1,634
Deaths:1,028
KDR:1.589
Accuracy:29.863% B*
HSR:16.524% C
AF-4AE Cyclone
B+
Kills:1,421
Deaths:579
KDR:2.454
Accuracy:31.735% B+
HSR:19.704% D
EM4-AE Longshot
A
Kills:1,169
Deaths:133
KDR:8.789
Accuracy:50.568% A
HSR:81.009% C+
NS-44L Blackhand
A*
Kills:1,164
Deaths:236
KDR:4.932
Accuracy:60.778% A*
HSR:51.375% B++
NS-44P Commissioner
A
Kills:1,164
Deaths:815
KDR:1.428
Accuracy:53.551% A
HSR:21.220% D
NS-7 PDW
C*
Kills:1,162
Deaths:976
KDR:1.191
Accuracy:26.438% C*
HSR:9.294% D**
NSX Tengu
B**
Kills:1,161
Deaths:560
KDR:2.073
Accuracy:45.183% B**
HSR:19.466% C
AF-8 RailJack
A*
Kills:1,161
Deaths:188
KDR:6.176
Accuracy:51.533% A*
HSR:88.889% A+
LA80
A+
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:50.868% A+
HSR:86.983% B**
NSX Tomoe
B*
Kills:1,159
Deaths:339
KDR:3.419
Accuracy:33.900% B*
HSR:37.964% C+
NS-44B Commissioner
A
Kills:1,158
Deaths:665
KDR:1.741
Accuracy:51.481% A
HSR:19.085% D
NS-44 Commissioner
B+
Kills:1,155
Deaths:1,025
KDR:1.127
Accuracy:40.510% B+
HSR:14.892% D--
NC14 Bolt Driver
A**
Kills:1,151
Deaths:134
KDR:8.590
Accuracy:52.154% A**
HSR:86.186% A
NS-357 Underboss
B++
Kills:940
Deaths:535
KDR:1.757
Accuracy:43.366% B++
HSR:20.638% C
MGR-S1 Gladius
A+
Kills:699
Deaths:206
KDR:3.393
Accuracy:35.593% A+
HSR:28.612% B*
Blitz GD-10
B+
Kills:575
Deaths:427
KDR:1.347
Accuracy:27.715% B+
HSR:16.522% C+
The Moonshot
A
Kills:565
Deaths:35
KDR:16.143
Accuracy:47.368% B+
HSR:89.558% A
LA3 Desperado
B+
Kills:494
Deaths:512
KDR:0.965
Accuracy:32.252% B+
HSR:16.397% D
NS-7G PDW
C*
Kills:413
Deaths:215
KDR:1.921
Accuracy:26.974% C*
HSR:16.949% C
NS-44 Commissioner AE
A+
Kills:385
Deaths:236
KDR:1.631
Accuracy:52.846% A+
HSR:23.896% C
NS-61 Emissary
A++
Kills:370
Deaths:180
KDR:2.056
Accuracy:36.663% A
HSR:28.378% A++
LA8 Rebel
B++
Kills:345
Deaths:269
KDR:1.283
Accuracy:35.629% B++
HSR:15.362% D-
NS-45 Pilot
A
Kills:274
Deaths:83
KDR:3.301
Accuracy:40.052% A
HSR:29.562% C++
NS-30 Vandal
B+
Kills:269
Deaths:113
KDR:2.381
Accuracy:35.004% C++
HSR:30.483% B+
NS-AM7G Archer
C**
Kills:201
Deaths:196
KDR:1.026
Accuracy:64.228% C**
HSR:15.423% C
NS-44G Commissioner
A++
Kills:188
Deaths:81
KDR:2.321
Accuracy:59.420% A++
HSR:22.872% C
NS-357P Underboss
C+
Kills:185
Deaths:95
KDR:1.947
Accuracy:42.435% C+
HSR:16.216% D--
MKV Suppressed
B*
Kills:172
Deaths:77
KDR:2.234
Accuracy:30.764% B*
HSR:13.372% D--
NC4 Mag-Shot
B++
Kills:97
Deaths:147
KDR:0.660
Accuracy:31.592% B++
HSR:17.526% C
AF-4G Cyclone
A**
Kills:67
Deaths:15
KDR:4.467
Accuracy:33.621% B**
HSR:40.299% A**
NC4-FB Mag-Shot
A**
Kills:63
Deaths:30
KDR:2.100
Accuracy:48.037% A**
HSR:41.270% A**
NSX Daimyo
B**
Kills:62
Deaths:9
KDR:6.889
Accuracy:49.847% B**
HSR:91.936% D
AF-6 Shadow
C+
Kills:55
Deaths:51
KDR:1.078
Accuracy:34.262% C+
HSR:16.364% D**
Kills:26,073
Deaths (as Infiltrator):11,422
Deaths (to Infiltrators):6,333
KDR:2.2827
Kill Difference:14,651
Playtime:786.149 hours
Usage:24%
Score:12.682m
Score/min:269
Accuracy (listed only):42.463%
HSR (listed only):37.323%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B*
Kills:1,634
Deaths:1,028
KDR:1.589
Accuracy:29.863% B*
HSR:16.524% C
AF-4AE Cyclone
B+
Kills:1,421
Deaths:579
KDR:2.454
Accuracy:31.735% B+
HSR:19.704% D
NS-7 PDW
C*
Kills:1,162
Deaths:976
KDR:1.191
Accuracy:26.438% C*
HSR:9.294% D**
NSX Tengu
B**
Kills:1,161
Deaths:560
KDR:2.073
Accuracy:45.183% B**
HSR:19.466% C
LA39 Bruiser
B+
Kills:912
Deaths:669
KDR:1.363
Accuracy:68.786% B+
HSR:13.377% C
NS Baron G5
B+
Kills:799
Deaths:547
KDR:1.461
Accuracy:51.594% B+
HSR:11.765% D
GD-66 Claw
C**
Kills:739
Deaths:518
KDR:1.427
Accuracy:62.554% C**
HSR:11.773% C--
MGR-S1 Gladius
A+
Kills:699
Deaths:206
KDR:3.393
Accuracy:35.593% A+
HSR:28.612% B*
Reaper DMR
A
Kills:677
Deaths:266
KDR:2.545
Accuracy:32.675% A
HSR:30.428% B++
Blitz GD-10
B+
Kills:575
Deaths:427
KDR:1.347
Accuracy:27.715% B+
HSR:16.522% C+
Carnage AR
A+
Kills:529
Deaths:256
KDR:2.066
Accuracy:32.409% A+
HSR:28.544% B**
NS-7G PDW
C*
Kills:413
Deaths:215
KDR:1.921
Accuracy:26.974% C*
HSR:16.949% C
GR-22AE
C-
Kills:238
Deaths:144
KDR:1.653
Accuracy:26.596% C--
HSR:23.529% C-
NSX Yumi
C+
Kills:221
Deaths:108
KDR:2.046
Accuracy:27.516% C+
HSR:18.552% D--
NS-11A
M+
Kills:182
Deaths:61
KDR:2.984
Accuracy:35.160% A*
HSR:44.506% M+
MKV Suppressed
B*
Kills:172
Deaths:77
KDR:2.234
Accuracy:30.764% B*
HSR:13.372% D--
Mauler S6
C*
Kills:170
Deaths:135
KDR:1.259
Accuracy:43.390% C*
HSR:14.118% C
NS-11P
A*
Kills:144
Deaths:78
KDR:1.846
Accuracy:33.340% A++
HSR:37.500% A*
NC12 Sweeper
C++
Kills:130
Deaths:117
KDR:1.111
Accuracy:44.681% C++
HSR:9.231% D*
NC9 A-Tross
A
Kills:113
Deaths:33
KDR:3.424
Accuracy:32.198% A
HSR:30.089% B++
Gauss Rifle S
A+
Kills:72
Deaths:56
KDR:1.286
Accuracy:33.010% A+
HSR:16.667% D
AF-4G Cyclone
A**
Kills:67
Deaths:15
KDR:4.467
Accuracy:33.621% B**
HSR:40.299% A**
NS Baron G5AE
B+
Kills:66
Deaths:47
KDR:1.404
Accuracy:54.025% B+
HSR:9.091% D*
Gauss Rifle Burst
D-
Kills:56
Deaths:43
KDR:1.302
Accuracy:23.939% D-
HSR:14.286% F
Kills:12,352
Deaths (as Combat Medic):7,161
Deaths (to Combat Medics):3,883
KDR:1.7249
Kill Difference:5,191
Playtime:59.207 hours
Usage:2%
Score:2.130m
Score/min:600
Accuracy (listed only):37.073%
HSR (listed only):20.592%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:1,913
Deaths:399
KDR:4.794
Accuracy:39.063% B+
HSR:15.055% C
AF-34 Mattock
B+
Kills:1,715
Deaths:383
KDR:4.478
Accuracy:42.061% B+
HSR:17.026% C
NCM1 Scattercannon
C+
Kills:1,297
Deaths:472
KDR:2.748
Accuracy:30.423% D-
HSR:15.574% C+
NCM1 Scattercannon
C
Kills:1,283
Deaths:453
KDR:2.832
Accuracy:36.629% C
HSR:12.861% D
AF-41 Hacksaw
B+
Kills:1,239
Deaths:123
KDR:10.073
Accuracy:24.556% D--
HSR:17.030% B+
AF-41 Hacksaw
B++
Kills:1,200
Deaths:122
KDR:9.836
Accuracy:23.190% D--
HSR:16.917% B++
AF-23 Grinder
C
Kills:274
Deaths:91
KDR:3.011
Accuracy:26.105% D*
HSR:14.234% C
AF-23 Grinder
D--
Kills:238
Deaths:90
KDR:2.644
Accuracy:27.215% D**
HSR:13.025% D--
NCM3 Raven
B**
Kills:92
Deaths:74
KDR:1.243
Accuracy:38.427% C
HSR:4.348% B**
NCM3 Raven
B++
Kills:77
Deaths:82
KDR:0.939
Accuracy:39.413% C+
HSR:3.896% B++
NCM2 Falcon
B+
Kills:71
Deaths:40
KDR:1.775
Accuracy:45.645% B+
HSR:5.634% B+
Kills:9,399
Deaths (as MAX Suit):1,164.500
Deaths (to MAX Suits):1,890
KDR:8.07128
Kill Difference:8,234.500
Playtime:104.615 hours
Usage:3%
Score:3.325m
Score/min:530
Accuracy (listed only):33.884%
HSR (listed only):12.327%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:469
V. Kills:8 N/A
Deaths:48
KDR:9.771
Accuracy:56.351% C+
KPH:42.100 C
VKPH:0.700 D*
Breaker Rocket Pods
C--
Kills:65
V. Kills:6 N/A
Deaths:15
KDR:4.333
Accuracy:44.832% D
KPH:50.200 C--
VKPH:4.600 D--
Kills:534 (469 + 0)
Deaths:63
KDR:8.476
VKDR:0.222
Vehicle Kills:14
Kill Difference:471
Playtime:12.427 hours
Usage:0%
Score:0.137m
Score/min:184
Piloting Accuracy:56.351%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:180
V. Kills:25 N/A
Deaths:27
KDR:6.667
Accuracy:38.118% D
KPH:22.300 D-
VKPH:3.100 D--
AP30 Shredder
C+
Kills:79
V. Kills:51 152%
Deaths:29
KDR:2.724
Accuracy:29.456% C+
KPH:18.100 D
VKPH:11.700 D-
C150 Dalton
D
Kills:51
V. Kills:42 119%
Deaths:15
KDR:3.400
Accuracy:44.020% B+
KPH:17 D--
VKPH:14 D
Kills:310 (0 + 310)
Deaths:71
KDR:4.366
VKDR:1.662
Vehicle Kills:118
Kill Difference:239
Playtime:15.422 hours
Usage:0%
Score:0.174m
Score/min:188
Piloting Accuracy:N/A%
Gunner Accuracy:44.020%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:996
V. Kills:62 N/A
Deaths:53
KDR:18.792
Accuracy:48.270% C+
KPH:66.200 B+
VKPH:4.100 D--
C75 Viper
B*
Kills:585
V. Kills:93 N/A
Deaths:58
KDR:10.086
Accuracy:45.511% B++
KPH:50.700 B*
VKPH:8.100 C+
L100 Python AP
C*
Kills:373
V. Kills:203 183%
Deaths:46
KDR:8.109
Accuracy:55.567% C++
KPH:37.500 C*
VKPH:20.400 C*
Kills:1,954 (1,954 + 0)
Deaths:157
KDR:12.446
VKDR:2.280
Vehicle Kills:358
Kill Difference:1,797
Playtime:36.536 hours
Usage:1%
Score:0.667m
Score/min:304
Driving Accuracy:55.567%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B
Kills:1,712
V. Kills:1,191 144%
Deaths:266
KDR:6.436
Accuracy:48.929% C+
KPH:23.700 C+
VKPH:16.500 B
Titan-150 HESH
A
Kills:755
V. Kills:132 N/A
Deaths:28
KDR:26.964
Accuracy:50.487% C**
KPH:65.500 A
VKPH:11.400 B*
C85 Canister
B**
Kills:259
V. Kills:17 N/A
Deaths:11
KDR:23.546
Accuracy:37.711% C
KPH:111.200 B*
VKPH:7.300 B**
E540 Halberd
C++
Kills:215
V. Kills:98 217%
Deaths:29
KDR:7.414
Accuracy:45.725% C++
KPH:29.400 C+
VKPH:13.400 C
Enforcer ML85
B**
Kills:171
V. Kills:85 199%
Deaths:24
KDR:7.125
Accuracy:42.956% C**
KPH:32 B**
VKPH:15.900 C+
Titan-150 HEAT
C+
Kills:104
V. Kills:42 242%
Deaths:31
KDR:3.355
Accuracy:46.947% C+
KPH:13 D-
VKPH:5.300 D--
Kills:3,216 (2,571 + 645)
Deaths:389
KDR:8.267
VKDR:4.023
Vehicle Kills:1,565
Kill Difference:2,827
Playtime:106.859 hours
Usage:3%
Score:2.039m
Score/min:318
Driving Accuracy:46.947%
Gunner Accuracy:42.956%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:45,316
V. Kills:2,554 N/A
Deaths:511
KDR:88.681
Accuracy:58.701% B++
KPH:482.100 S
VKPH:27.200 S
M12 Kobalt-H
S
Kills:13,354
V. Kills:274 N/A
Deaths:62
KDR:215.387
Accuracy:26.376% B**
KPH:393.300 S
VKPH:8.100 A+
E540 Halberd-H
S
Kills:2,962
V. Kills:1,180 251%
Deaths:73
KDR:40.575
Accuracy:71.093% A*
KPH:144.200 S
VKPH:57.400 S
M40 Fury-H
M++
Kills:1,031
V. Kills:176 N/A
Deaths:31
KDR:33.258
Accuracy:48.448% B*
KPH:234.400 M++
VKPH:40 M++
Enforcer ML65-H
S
Kills:848
V. Kills:413 205%
Deaths:42
KDR:20.191
Accuracy:63.550% B++
KPH:109.800 S
VKPH:53.500 A**
M60-G Bulldog-H
M+
Kills:814
V. Kills:50 N/A
Deaths:12
KDR:67.833
Accuracy:59.827% B**
KPH:201.100 M+
VKPH:12.400 C+
G40-F Ranger
M*
Kills:203
V. Kills:136 148%
Deaths:4
KDR:50.750
Accuracy:46.349% A*
KPH:71.500 A**
VKPH:47.900 M*
M96 Mjolnir-H
B*
Kills:141
V. Kills:129 108%
Deaths:33
KDR:4.273
Accuracy:54.504% B+
KPH:47 C+
VKPH:43 B*
Kills:64,669 (0 + 64,669)
Deaths:768
KDR:84.204
VKDR:6.396
Vehicle Kills:4,912
Kill Difference:63,901
Playtime:170.518 hours
Usage:5%
Score:11.689m
Score/min:1,142
Driving Accuracy:N/A%
Gunner Accuracy:54.504%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:133
V. Kills:13 N/A
Deaths:9
KDR:14.778
Accuracy:42.420% B*
KPH:102.800 A++
VKPH:10.100 C*
M20 Basilisk
B**
Kills:131
V. Kills:38 336%
Deaths:22
KDR:5.955
Accuracy:34.167% C--
KPH:32.400 B**
VKPH:9.400 B+
M60-G Bulldog
B+
Kills:110
V. Kills:14 N/A
Deaths:13
KDR:8.462
Accuracy:32.894% C
KPH:41.800 B+
VKPH:5.300 C+
M12 Kobalt
B++
Kills:105
V. Kills: N/A
Deaths:11
KDR:9.545
Accuracy:18.690% C++
KPH:99.400 B++
VKPH:0 F
M40 Fury
C++
Kills:104
V. Kills:8 N/A
Deaths:7
KDR:14.857
Accuracy:33.936% C
KPH:60.400 C++
VKPH:4.600 D--
M12 Kobalt
B*
Kills:98
V. Kills:3 N/A
Deaths:6
KDR:16.333
Accuracy:22.799% B*
KPH:79.100 B+
VKPH:2.400 C+
M20 Basilisk
B**
Kills:85
V. Kills:23 354%
Deaths:9
KDR:9.444
Accuracy:35.074% C
KPH:34.200 B**
VKPH:9.300 C++
Kills:766 (0 + 766)
Deaths:77
KDR:9.948
VKDR:1.286
Vehicle Kills:99
Kill Difference:689
Playtime:14.473 hours
Usage:0%
Score:0.337m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:35.074%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:1,384
V. Kills:192 N/A
Deaths:687
KDR:2.015
Accuracy:49.327% C++
KPH:40.600 B*
VKPH:5.600 C+
S12 Renegade
C*
Kills:1,190
V. Kills:10 N/A
Deaths:351
KDR:3.390
Accuracy:42.751% C+
KPH:58.600 C*
VKPH:0.500 D--
M12 Kobalt-F
B**
Kills:491
V. Kills:4 N/A
Deaths:163
KDR:3.012
Accuracy:28.675% B**
KPH:53.500 B++
VKPH:0.400 D--
Kills:3,065 (3,065 + 0)
Deaths:1,201
KDR:2.552
VKDR:0.172
Vehicle Kills:206
Kill Difference:1,864
Playtime:63.598 hours
Usage:2%
Score:0.717m
Score/min:188
Driving Accuracy:28.675%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C85 Canister-H 47,87045,31651188.681M**84.5258.701%B++10.438%C+482.1S27.2S132894h3.8B**6.5B**
M12 Kobalt-H 13,62813,35462215.387S211.2226.376%B**29.212%A*392.8S8.1A+105334h9.6A36.4B**
E540 Halberd-H 4,1422,9627340.575M++36.4171.093%A*1.047%D144.5S57.6S89320.5h3.8B**5.4A+
C-4 ARX 4,0452,8011,2052.324C++1.8417.98%F--N/A34.5D**15.3D*24181.2h0.7A++4.1B+
SAS-R 2,0872,0825423.841B0.3246.131%B**72.478%B41.2C+N/A13050.5h1.9B++4.2B++
AF-34 Mattock 1,9351,9133994.794B+0.6339.063%B+15.055%C61.1B**N/A19831.3h5.8C**14.9B+
LA1 Anchor 1,7961,7805433.278C**0.8930.235%B*28.483%C**67.2B+N/A27026.5h8.8B++29.1B++
EM4 Longshot 1,7541,7535433.228C+0.9453.831%A*89.618%A+31.7C+N/A11155.3h1.6B**3B**
AF-34 Mattock 1,7401,7153834.478B+0.3142.061%B+17.026%C57.9B*N/A19529.6h6.6C**15.7B+
Titan-150 AP 2,9031,7122666.436C+2.2748.929%C+4.147%B*23.6C+16.5B30372.4h4.6C++9.4C++
AF-4 Cyclone 1,6371,6341,0281.589C*2.5729.863%B*16.524%C39.9C++N/A15541h8.4B*28.1B+
Auraxium Mag-Cutter 1,5931,58422,8680.069B*4.0937.292%B+1.199%D-1.3C**N/A41260.7h1.5B**4.1B++
C-4 2,3061,5618881.758C++2.4119.794%D-N/A68.5C32.7C**65622.8h1.1B++5.7C++
NC6A GODSAW 1,4561,4263224.429B**0.2733.4%B++32.679%B+55.9C1.2C**17925.5h10.5C+31.6C++
AF-4AE Cyclone 1,4301,4215792.454B**1.7131.735%B+19.704%D73.6C*N/A28519.3h7.8B*24.4B+
M40 Fury-F 1,5761,3846872.015C*2.1549.327%C++N/A40.6B*5.6C+21334.1h5.4B++10.9B*
NCM1 Scattercannon 1,3111,2974722.748B+1.4230.423%D-15.574%C+37.5B**N/A14234.6h5.8B*19.1C**
Bouncing Betty 1,2861,2853243.966C+0.2055.203%B**N/A136.7C++N/A4269.4h1.4A2.5A+
NCM1 Scattercannon 1,2921,2834532.832C*1.3336.629%C12.861%D39.5C++N/A14432.5h6.3C+17.2C+
AC-X11 1,2931,2748491.501C*2.6627.562%B17.582%D-31.9C++N/A10840h8.2B++29.7B+
Blackheart 1,3201,2582924.308A*0.1469.722%A++33.386%C**29.1C+1.4C8943.3h2.3B+3.3B+
AF-41 Hacksaw 1,2511,23912310.073M5.9124.556%D--17.03%B+69.6A*N/A22917.8h4.8B**19.6B+
Hunter QCX-G 1,2751,2338251.495B+2.6761.546%B**33.901%C*18.2CN/A6267.8h2.9B+4.7C*
19A Fortuna 1,2271,2127551.605C*2.5632.434%A22.03%C*23.5DN/A7151.6h7.2A22.1B**
GD-7F 1,2151,2051,1631.036C+3.1325.853%C*11.701%D**19.3C--N/A7462.5h11.7B+45.2B+
NC05 Jackhammer 1,2131,2035562.164B*2.0047.894%C**13.466%C59.9B+N/A20720.1h4.2B+8.7B+
AF-41 Hacksaw 1,2201,2001229.836A*5.6723.19%D--16.917%B++67.4A*1.1A++21917.8h4.7B*20.1B
S12 Renegade 1,2001,1903513.39C+0.7742.751%C+6.891%B+58.6C*N/A17020.3h2.6B*6B++
NS-15M1 1,1911,1814792.466B+1.7026.274%B+21.423%C+51.3C**N/A16023h10.5B++40B+
NS-15MG 1,1821,1762095.627A*1.4629.932%B+31.037%C+78.4C*N/A24715h9.7B+32.3B+
Razor GD-23 1,1901,1757711.524B+2.6427.395%B+19.404%C25.8C+N/A7845.5h10.1C*36.7B+
EM4-AE Longshot 1,1691,1691338.789A4.6350.568%A81.009%C+69.6B++N/A19016.8h1.6B++3.2B*
GD-22S 1,1781,1677861.485C+2.6825.76%B+16.452%D*35.2C+N/A11633.2h10.1B+39.1B+
Sticky Grenade 1,1741,16611166N/A1,161.8463.175%B**N/A1295.6B+8.9C-36500.9h1.8B+2.9B+
NS-44L Blackhand 1,1691,1642364.932M++0.7760.778%A*51.375%B++48.9B**N/A14823.8h3B**4.9B**
NS-44P Commissioner 1,1691,1648151.428C++2.7453.551%A21.22%D44.8CN/A12426h2.8B+5.2B*
Heartstring 1,1701,1625202.235A1.9364.345%A34.51%B+18.1CN/A4564.2h2.4B+3.7B++
NS-7 PDW 1,1681,1629761.191C++2.9726.438%C*9.294%D**26C+N/A9744.7h11.9B++44.8B+
NC6 Gauss SAW 1,1681,1615142.259B+1.9023.761%B+21.964%C38.6C**N/A22530.1h8.5B+35.6B+
Mag-Cutter 1,1811,16111,6360.1A*4.0642.585%B**N/A1.8A++N/A6643.2h1.6B*3.8B++
NSX Tengu 1,1771,1615602.073B++2.0945.183%B**19.466%C64.1B++N/A16518.1h9.3B*20.6B++
AF-8 RailJack 1,1621,1611886.176A2.0151.533%A*88.889%A+48.4A++N/A16624h1.6A3B**
NSX Naginata 1,1681,1603962.929A1.2327.312%B++26.207%C68.2B++N/A18917h9.6B+35.2B++
LA80 1,1611,1601477.891A++3.7350.868%A+86.983%B**54.7B+N/A19621.2h1.6B**3.2B**
NSX Tanto 1,1711,1605821.993B++2.1732.41%B**24.224%C50B+N/A13623.2h10.2B*31.6B*
NSX Tomoe 1,1701,1593393.419B**0.7433.9%B*37.964%C+70.2B*N/A16616.5h11.1B++32.6B*
NS-44B Commissioner 1,1611,1586651.741B+2.4251.481%A19.085%D61.6C++N/A19218.8h2.8B++5.5B++
NS-15MP 1,1661,1556331.825C2.3423.87%D--24.242%D50.4DN/A15822.9h10.6C++44.4C
NS-44 Commissioner 1,1701,1551,0251.127C++3.0440.51%B+14.892%D--27.2CN/A9442.4h3.5B8.6B+
AF-19 Mercenary 1,1691,1558001.444B+2.7228.078%B**18.701%C--27.1BN/A14042.6h9.4B*33.4B*
Gauss Compact S 1,1731,1549621.2C++2.9629.304%B**17.678%C+23.5C++N/A7049.2h7.6B*26B++
NC14 Bolt Driver 1,1511,1511348.59A**4.4352.154%A**86.186%A54.3A++N/A21821.2h1.7A3.2A
NS Decimator 1,5241,1466531.755B+2.4166.822%B++2.356%C++49B++16.2C+35123.4h3.4B*5B**
NSX Masamune 1,3581,1355871.934A+2.2361.541%B1.938%C+61A++12C+29518.6h4.3B**7B**
M20 Basilisk 1,3541,1035220.6U216.4449.136%C6.528%B+193.5S44M+7235.7h30.9A62.9A
Tank Mine 1,6311,0432194.763B**0.6071.036%MN/A113.4C++63.9C+12259.2h3F-4.2B**
M40 Fury-H 1,2071,0313133.258B**29.0948.448%B*1.164%C+234.3M++40M++9044.4h6.8C**13.9B++
L100 Python HESH 1,0589965318.792B++14.6348.27%C+N/A66B+4.1D--26815.1h2.4B*4.9B++
NS-357 Underboss 9479405351.757B+2.4143.366%B++20.638%C51.9C++N/A14518.1h3.5B++8B++
Warden 9439253722.487B**1.6838.413%A++31.46%B**46.5B**N/A15419.9h6.7B**17.5B**
LA39 Bruiser 9219126691.363C++2.8068.786%B+13.377%C35.6CN/A11325.6h2.1B+3B+
Hunter QCX-B 8628551177.308S3.1471.491%A+52.281%A39.4A++N/A12121.7h2.1B+3B++
Enforcer ML65-H 1,2618484220.19S16.0363.55%B++N/A110.1S53.6A**6807.7h8.6B**13.6A
M60-G Bulldog-H 8648141267.833S63.6759.827%B**N/A203.5M+12.5C+6374h4B*6.7B*
MANA Anti-Vehicle Turret 1,2428111704.771S0.6157.327%D3.329%C*8110U4310S645450.1h5.4A9.4B++
NS Baron G5 8087995471.461B+2.7051.594%B+11.765%D44.9C**N/A14517.8h3.9B+7.5B+
Titan-150 HESH 8877552826.964B**22.8050.487%C**1.722%C+65.7A11.5B*27811.5h2.5B*5B++
GD-66 Claw 7467395181.427C++2.7462.554%C**11.773%C--37.5CN/A11619.7h2.2B+3.5B+
MGR-S1 Gladius 7036992063.393B**0.7735.593%A+28.612%B*64.1B++N/A22510.9h7.6B*21.3B*
Reaper DMR 6866772662.545B+1.6232.675%A30.428%B++63.9B**N/A33610.6h7.7B**23.7B**
NSX-P Tanto 6025971813.298A*0.8732.322%B**30.653%B+52.8B++N/A19911.3h10.4B++32.2B*
C75 Viper 6785855810.086A5.9245.511%B++1.538%C++50.9B**8.1C+27811.5h8.5B*18.6B*
Blitz GD-10 5795754271.347C**2.8227.715%B+16.522%C+33.6C++N/A14117.1h12.6B+45.6B+
The Moonshot 5655653516.143M+11.9847.368%B+89.558%A64.2C**N/A2078.8h1.6B++3.3B*
Carnage AR 5325292562.066B+2.1032.409%A+28.544%B**43.4B+N/A15412.2h10.9B**33.5B**
NS-15M AE 5215151563.301B+0.8630.786%B*34.563%B++62C+N/A2398.3h10.3B+33.5B+
NS Decimator-G 7055101922.656B++1.5167.908%B+1.373%D-50C+19.1C+26810.2h3.5B5.2B+
LA3 Desperado 4994945120.965C+3.2032.252%B+16.397%D23.3C--N/A8021.2h9.1C+28.3B
M12 Kobalt-F 4954911633.012B+1.1528.675%B**9.776%C+53.4B+N/A1379.2h9.1B*31.8B*
MGR-L1 Promise 4814731592.975B**1.1930.126%B**36.364%A59.9B+1C++2677.9h11.6B++38.6B++
M30 Mustang AH 477469489.771B5.6156.351%C+N/A42.3CN/A14311.1h6B+10.7B+
EM6 4354341622.679B+1.4827.412%B*21.889%C51.7C**N/A2318.4h9.4B++34.4B++
NC05-P Jackhammer 4284211313.214B**0.9550.598%C13.539%D120.3A2A+4143.5h3.4A6.8B++
M12 Kobalt 4294191419A**414.8422.14%C+29.117%A**246.5A**5.9B+7691.7h12.1B*54.7B+
NS-7G PDW 4204132151.921B+2.2426.974%C*16.949%C37.5C++N/A11711h11.2B*41.7B+
NS-44 Commissioner AE 3863852361.631B2.5352.846%A+23.896%C50C+N/A1337.7h3B+5.8B++
L100 Python AP 576373468.109C**3.9555.567%C++1.609%C--37.7C**20.5C**3899.9h4.5B+8.1B++
NS-61 Emissary 3713701802.056A++2.1136.663%A28.378%A++37.8BN/A1049.8h9.4B+25.8B++
LA8 Rebel 3493452691.283B2.8835.629%B++15.362%D-25.7CN/A9013.4h6.1C*17B+
M40 Fury 3883223107.333S103.1748.149%CN/A201.3M41.3A+9411.6h8.5B++17.6B*
NS-11C 3002982011.483B2.6826.537%B20.47%C++33.9C++N/A1638.8h11.6B++43.7B+
NS-45 Pilot 274274833.301A0.8640.052%A29.562%C++53.7C+N/A1395.1h5.6B++13.9B*
AF-23 Grinder 277274913.011C++1.1526.105%D*14.234%C42.8B++N/A1366.4h5.4B++20.6C+
NS-30 Vandal 2702691132.381C++1.7835.004%C++30.483%B+42C+N/A1476.4h4.9B+14B+
C85 Canister 2762591123.545C**19.3837.711%C13.9%C++112.6B*7.4B**4312.3h5.4B++14.4B+
AF-4A Bandit 2632581491.732C**2.4326.136%C+17.83%D-35.3C+N/A1367.3h8.9B++33.9B+
AF-23 Grinder 242238902.644C+1.5227.215%D**13.025%D--37.2C++N/A1236.4h6.5B23.9C-
GR-22AE 2402381441.653C+2.5126.596%C--23.529%C-41.8CN/A1095.7h11B+41.4C++
Frag Grenade 2342311231N/A226.8451.071%B+N/A577.5C++7.5C40030.4h3.2B+6.3B+
NSX Yumi 2242211082.046B2.1227.516%C+18.552%D--43.3C++N/A1055.1h9.6B*34.7B+
The Slasher 2172173200.678U3.4965.403%A*7.834%C6.3B**N/A2234.6h1.9B+2.9B+
E540 Halberd 313215297.414C+3.2545.725%C++5.116%B**29.5C+13.4C3997.3h4.6B*10B++
G40-F Ranger 339203450.75S46.5946.349%A*1.97%B*72.5A**48.6M*7632.8h70C++151B++
NS-AM7G Archer 2972011961.026C**3.1464.228%C**15.423%C6C-2.8C4233.7h10.6B*16.5B*
Carver 1911915530.345B**3.8239.68%B**8.377%D*6C+N/A2831.9h1.2B+2.9B+
NS-44G Commissioner 191188812.321B+1.8459.42%A++22.872%C42.7C-N/A994.4h3.1C**5.1B++
NS-357P Underboss 186185951.947C**2.2242.435%C+16.216%D--47.4C--N/A1963.9h3.2B++7.5B+
NS-11A 185182612.984A+1.1835.16%A*44.506%M+49.2B+N/A1953.7h14C+39.8B++
L105 Zephyr 205180276.667C2.5038.118%DN/A22.2D-3.1D--1668.1h6.8C17.8C
Anti-Vehicle Grenade 2301791179N/A174.8452.403%C+N/A447.5C++127.5B+28660.4h4.4B+8.5B+
Gauss Compact Burst 1771751201.458C+2.7129.284%B18.286%D*28.7C-N/A886.1h10.8C*37B
MKV Suppressed 173172772.234B**1.9330.764%B*13.372%D--46.5B+N/A2033.7h11.2B++36.4B+
Enforcer ML85 256171247.125B+2.9642.956%C**1.754%C32.3B**16C+4715.3h9.4B**21.9B*
Mauler S6 1731701351.259B2.9043.39%C*14.118%C40.5B+N/A2834.2h3.9B++9B+
Spear Anti-Vehicle Phalanx Turret 2491621610.125B+5.9646.603%C**4.321%C*41.5C+22.3C+5963.9h7.5C**16.2B+
Shrike 1921451530.948B3.2266.443%B**2.069%C-29.6B+9.6C-5944.9h4.8B*7.2B**
NS-11P 148144781.846B+2.3233.34%A++37.5%A*53.3B++1.5A++1962.7h11.4B*34.2B**
M96 Mjolnir-H 270141334.273C+0.1154.504%B+N/A47C+43B*6243h32.9B+60.4B++
M40 Fury 146133914.778B**10.6142.42%B*1.504%C102.3A++10C*5831.3h6.9B**16.2B**
M20 Basilisk 169131225.955A1.7934.167%C--8.397%B**32.8B**9.5B++3394h45.9A+134.3B**
NC12 Sweeper 1331301171.111C+3.0544.681%C++9.231%D*31.7C+N/A1194.1h4B+9B+
Hawk GD-68 2161271560.814C**3.3565.127%BN/A9.2D-6.4D-14913.8h9.9D15.2C-
NC9 A-Tross 113113333.424A*0.7432.198%A30.089%B++51.4B++N/A2282.2h9.6C++29.9B+
M60-G Bulldog 124110138.462B++4.3032.894%C2.727%C+42.3B+5.4C+2662.6h5.2B*15.9B+
MAX Punch 1201081,1850.091C++4.0744.686%C+N/A1.1C+N/A3101.4h1.9C++4.3C**
M12 Kobalt 105105119.545D5.3818.69%C++21.905%B+95.5B+N/A4181.1h14.1B*75.3B+
M40 Fury 112104714.857B*10.6933.936%C2.885%B**61.2C++4.7D--3781.7h7.4B**21.8B*
Titan-150 HEAT 146104313.355C0.8146.947%C+2.885%C+13D-5.3D--2998h4.5C**9.6B
EM1 101981100.891C3.2719.248%C--18.367%D23.9DN/A2264.1h13.3C+69.2C+
M12 Kobalt 10198616.333C++12.1722.799%B*28.571%A*81.7B+2.5C+6571.2h15.5B++68B+
NC4 Mag-Shot 101971470.66C+3.5031.592%B++17.526%C8.1D--N/A7712h9.4C29.8C*
MGR-M1 Bishop 9593332.818B**1.3542.659%A+29.032%C51.7B*1.1B++2241.8h5B*11.6B*
NCM3 Raven 14592741.243B+2.9238.427%C4.348%B**10.7C+6.2C+1558.6h23.3B+60.7B
M20 Basilisk 1088599.444M++5.2835.074%C9.412%A34B**9.2C++3572.5h48.8A+139B**
AP30 Shredder 13079292.724C-1.4429.456%C+2.532%B18D11.6D-1564.4h57.3B+194.4B+
NCM3 Raven 13077820.939C++3.2239.413%C+3.896%B++8.5C5.8C+1289.1h29.5C+74.8C++
Gauss Rifle S 7272561.286C++2.8833.01%A+16.667%D55.4AN/A2161.3h6.6A++20.1B**
NCM2 Falcon 9271401.775B+2.3945.645%B+5.634%B+17.8C**5.3C*2124h8B++17.5B++
AF-4G Cyclone 6767154.467A++0.3033.621%B**40.299%A**95.7B**N/A3920.7h8.7B+26B++
NS Baron G5AE 6766471.404C+2.7654.025%B+9.091%D*55C*N/A1621.2h3.9B+7.2C*
Breaker Rocket Pods 7165154.333C-0.1744.832%DN/A50C--4.6D--5331.3h11.1B++24.7B+
MANA Anti-Personnel Turret 6464322N/A2.1619.698%UN/A640UN/A3682800.1h24.4T*124.1T*
NC4-FB Mag-Shot 6363302.1B+2.0648.037%A**41.27%A**42C-N/A1081.5h5.8B++12.1A
NSX Daimyo 626296.889B*2.7349.847%B**91.936%D47.7CN/A1651.3h2.6C+5.3B
Gauss Rifle Burst 5656431.302C2.8623.939%D-14.286%F32.9C--N/A1241.7h9.6B+40C++
AF-6 Shadow 5555511.078D3.0934.262%C+16.364%D**19.6D-N/A1032.8h6C17.6C+
C150 Dalton 9351153.4D0.7644.02%B+N/A17D--14D2933h6.8D**15.4D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit451932,86759.4h
Spawn Beacon31560.5h
Anti-Vehicle MANA Turret131,6862.3h
Motion Spotter406,5964.5h
AE Nano-Armor Kit2951,207,49355.2h
AE Medical Applicator3531,6372.6h
Cortium Silo1820.2h
RD-GG Recon Device303,4925.3h
Nanite Revive Grenade03650.1h
Medical Kit9419,17513.1h
Restoration Kit1011,9472h
Spitfire Auto-Turret131,8471.4h
Welding Device09230.1h
Deconstruction Tool02020h
Recon Detection Device923,7567.2h
Shield Recharging Field21680.1h
Smoke Grenade06880.2h
Ammunition Package504,6062.1h
Medical Applicator6828,1662.1h
Anti-Infantry MANA Turret31290.6h
Nano-Repair Grenade05670.2h
WLT-Howler Mining Laser166,0073.8h

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