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Maj. General A.S.P. Operative Nerubath[RNX] Nerubath
TR BR 87

KDR: 1.82

Score: 100.8m

Last Seen: Mar 28th, 2020 5:55 PM
- OFFLINE - 1099.2 hour(s)

Prestige 1, Battle Rank 87 - Terran Republic on Miller
Level Progress (to 88): 16%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS CAS30 Tank Buster C150 Dalton TAR T9A "Butcher" SABR-13 P2-120 AP T1 Cycler LC3 Jaguar
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $500,400 MLG Score: 400
Fun Score: N/A
Cheeseburgers Flipped: 2384TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.492%19.396%47545130455,8421.56930.251

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.993%0.627B+-0.257C-0.074C+HEAD ++ (~7.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.10.323C*12.30.14C++37.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.171%1.147%253613438,809477493001.845295%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.096%0.206C++-0.388C--0.295

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.80.262C*46.90.118C+72.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.358%2.341%4248134111,363331639863.42569285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.679%-0.551D-0.103C+0.482

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.60.387C**8.30.332C**15.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.294%1.582%66218133117,382306070865.67854245%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.657%-0.27C-0.71D-0.304

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.40.647B+14.10.649B+28.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.62%82.72%66211348625340910.183285

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.551B+1.008B**-1.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.522B+1.80.425B2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.297%10.878%662513445,1852638291.9655

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.694%0.867B*-0.767D--0.101

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.479B+3.60.264C*3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
100.8m306.7%324 (19.4k)290 (17.4k)1.81993136,12274,7952.1100287 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349517020.664%11.869%24504:3960

21% Combat Medic45% Engineer14% Heavy Assault12% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 25th, 2012 7:36 PMFeb 20th, 2013 7:54 PMApr 5th, 2020 9:20 PM (128d) (PST)Mar 28th, 2020 3:42 PM (136d) (PST)Mar 28th, 2020 1:55 PM (136d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5821664160.3910.2150.0461.4380.078400

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,9329,93924,9932313386517,391

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5797.6h/241.6d 21,697 16,156 34,211 500.4k 7,365 17,438 27,017 202.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D
Kills:4,675
Deaths:2,704
KDR:1.729
Accuracy:23.659% D
HSR:26.310% D
T16 Rhino
C+
Kills:2,158
Deaths:1,413
KDR:1.527
Accuracy:23.488% C+
HSR:20.714% D
MSW-R
C--
Kills:1,794
Deaths:1,297
KDR:1.383
Accuracy:23.759% C--
HSR:19.844% D--
T9 CARV
D--
Kills:1,713
Deaths:1,079
KDR:1.588
Accuracy:16.138% D*
HSR:19.148% D--
TMG-50
C*
Kills:1,274
Deaths:698
KDR:1.825
Accuracy:26.424% C*
HSR:26.923% C+
T9 CARV-S
C+
Kills:1,181
Deaths:723
KDR:1.633
Accuracy:25.076% C+
HSR:20.830% D-
NS-15MP
C+
Kills:1,168
Deaths:540
KDR:2.163
Accuracy:29.233% C+
HSR:22.260% D*
T32 Bull
B
Kills:1,165
Deaths:668
KDR:1.744
Accuracy:28.824% B
HSR:22.919% D
NS-15M AE
C
Kills:1,163
Deaths:603
KDR:1.929
Accuracy:27.458% C
HSR:19.519% D*
NSX Naginata
C-
Kills:529
Deaths:389
KDR:1.360
Accuracy:22.728% D
HSR:28.166% C-
MG-H1 Watchman
C+
Kills:298
Deaths:346
KDR:0.861
Accuracy:23.882% D
HSR:29.866% C+
NS-15M1
C++
Kills:254
Deaths:188
KDR:1.351
Accuracy:25.156% C+
HSR:28.740% C++
MG-H1 Watchman AE
C+
Kills:56
Deaths:51
KDR:1.098
Accuracy:22.885% D--
HSR:30.357% C+
Kills:17,428
Deaths (as Heavy Assault):10,699
Deaths (to Heavy Assaults):21,265
KDR:1.62894
Kill Difference:6,729
Playtime:804.642 hours
Usage:14%
Score:12.081m
Score/min:250
Accuracy (listed only):24.516%
HSR (listed only):24.277%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D
Kills:2,388
Deaths:2,555
KDR:0.935
Accuracy:23.385% D
HSR:15.159% D*
TRAC-5
C-
Kills:1,931
Deaths:1,451
KDR:1.331
Accuracy:20.112% D-
HSR:17.970% C-
T5 AMC
C**
Kills:1,669
Deaths:1,190
KDR:1.403
Accuracy:27.696% C**
HSR:17.136% D-
TRAC-Shot
C+
Kills:1,407
Deaths:1,026
KDR:1.371
Accuracy:26.255% C+
HSR:17.839% C
HC1 Cougar
C
Kills:1,330
Deaths:1,065
KDR:1.249
Accuracy:25.902% C
HSR:19.774% D-
LC2 Lynx
C+
Kills:1,305
Deaths:983
KDR:1.328
Accuracy:26.222% C+
HSR:14.789% D*
TRAC-5 Burst
C+
Kills:1,166
Deaths:760
KDR:1.534
Accuracy:28.747% C+
HSR:20.412% D-
TS4 Haymaker
B**
Kills:1,165
Deaths:804
KDR:1.449
Accuracy:55.674% B**
HSR:9.871% D-
FA1 Barrage
B+
Kills:1,165
Deaths:786
KDR:1.482
Accuracy:50.728% B+
HSR:10.129% D*
NS Baron G5AE
B*
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:57.814% B*
HSR:11.188% D--
AS16 NightHawk
C+
Kills:1,162
Deaths:787
KDR:1.476
Accuracy:43.937% C+
HSR:13.339% C
NS-11CP
D
Kills:1,162
Deaths:780
KDR:1.490
Accuracy:27.640% D
HSR:14.974% F
TRAC-5 S
B+
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:26.377% C*
HSR:20.224% B+
TRS-12 Uppercut
B++
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:69.529% B++
HSR:9.914% D--
NS-11C
C+
Kills:1,157
Deaths:853
KDR:1.356
Accuracy:26.626% C+
HSR:16.249% D-
NS Baron G5
B**
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:56.721% B**
HSR:10.832% D--
MG-C1 Kindred
C+
Kills:1,137
Deaths:1,050
KDR:1.083
Accuracy:28.674% C+
HSR:21.460% D
Havoc
C
Kills:533
Deaths:501
KDR:1.064
Accuracy:54.270% C
HSR:11.445% D
AMR-66
C*
Kills:407
Deaths:259
KDR:1.571
Accuracy:31.866% C*
HSR:15.233% D**
MG-HBR1 Dragoon
C+
Kills:138
Deaths:98
KDR:1.408
Accuracy:32.882% C--
HSR:33.333% C+
NSX Tanto
C+
Kills:51
Deaths:97
KDR:0.526
Accuracy:27.564% C
HSR:27.451% C+
Kills:23,911
Deaths (as Engineer):18,283
Deaths (to Engineers):17,164
KDR:1.30783
Kill Difference:5,628
Playtime:2,627.734 hours
Usage:45%
Score:51.394m
Score/min:326
Accuracy (listed only):36.601%
HSR (listed only):16.606%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D
Kills:2,388
Deaths:2,555
KDR:0.935
Accuracy:23.385% D
HSR:15.159% D*
TRAC-5
C-
Kills:1,931
Deaths:1,451
KDR:1.331
Accuracy:20.112% D-
HSR:17.970% C-
T5 AMC
C**
Kills:1,669
Deaths:1,190
KDR:1.403
Accuracy:27.696% C**
HSR:17.136% D-
TRAC-Shot
C+
Kills:1,407
Deaths:1,026
KDR:1.371
Accuracy:26.255% C+
HSR:17.839% C
HC1 Cougar
C
Kills:1,330
Deaths:1,065
KDR:1.249
Accuracy:25.902% C
HSR:19.774% D-
LC2 Lynx
C+
Kills:1,305
Deaths:983
KDR:1.328
Accuracy:26.222% C+
HSR:14.789% D*
SMG-46 Armistice
C+
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:28.637% C+
HSR:15.601% C--
TRAC-5 Burst
C+
Kills:1,166
Deaths:760
KDR:1.534
Accuracy:28.747% C+
HSR:20.412% D-
TS4 Haymaker
B**
Kills:1,165
Deaths:804
KDR:1.449
Accuracy:55.674% B**
HSR:9.871% D-
FA1 Barrage
B+
Kills:1,165
Deaths:786
KDR:1.482
Accuracy:50.728% B+
HSR:10.129% D*
NS Baron G5AE
B*
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:57.814% B*
HSR:11.188% D--
AS16 NightHawk
C+
Kills:1,162
Deaths:787
KDR:1.476
Accuracy:43.937% C+
HSR:13.339% C
NS-11CP
D
Kills:1,162
Deaths:780
KDR:1.490
Accuracy:27.640% D
HSR:14.974% F
TRAC-5 S
B+
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:26.377% C*
HSR:20.224% B+
TRS-12 Uppercut
B++
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:69.529% B++
HSR:9.914% D--
NS-11C
C+
Kills:1,157
Deaths:853
KDR:1.356
Accuracy:26.626% C+
HSR:16.249% D-
NS Baron G5
B**
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:56.721% B**
HSR:10.832% D--
MG-C1 Kindred
C+
Kills:1,137
Deaths:1,050
KDR:1.083
Accuracy:28.674% C+
HSR:21.460% D
Havoc
C
Kills:533
Deaths:501
KDR:1.064
Accuracy:54.270% C
HSR:11.445% D
PDW-16 Hailstorm
C+
Kills:434
Deaths:311
KDR:1.396
Accuracy:26.399% C+
HSR:18.203% C+
MKV Suppressed
C+
Kills:170
Deaths:149
KDR:1.141
Accuracy:25.431% D
HSR:20.588% C+
NS-7 PDW
B+
Kills:161
Deaths:144
KDR:1.118
Accuracy:30.002% B+
HSR:14.286% D-
NSX Tanto
C+
Kills:51
Deaths:97
KDR:0.526
Accuracy:27.564% C
HSR:27.451% C+
Kills:25,304
Deaths (as Light Assault):19,633
Deaths (to Light Assaults):13,396
KDR:1.28885
Kill Difference:5,671
Playtime:715.566 hours
Usage:12%
Score:9.684m
Score/min:226
Accuracy (listed only):35.406%
HSR (listed only):16.036%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
D
Kills:5,152
Deaths:4,523
KDR:1.139
Accuracy:23.253% D
HSR:16.110% D--
SABR-13
D
Kills:3,117
Deaths:2,311
KDR:1.349
Accuracy:25.192% D
HSR:22.458% D
T1 Cycler
C-
Kills:2,738
Deaths:2,187
KDR:1.252
Accuracy:23.020% C-
HSR:16.801% D--
T1A Unity
D-
Kills:2,177
Deaths:1,855
KDR:1.174
Accuracy:23.782% D-
HSR:16.215% D*
T1B Cycler
C**
Kills:1,488
Deaths:1,170
KDR:1.272
Accuracy:29.884% C**
HSR:21.371% D*
T1S Cycler
C
Kills:1,475
Deaths:993
KDR:1.485
Accuracy:25.681% C
HSR:22.576% C
Cycler TRV
C-
Kills:1,471
Deaths:1,187
KDR:1.239
Accuracy:24.533% C-
HSR:16.180% D--
NS-11P
C+
Kills:1,435
Deaths:1,094
KDR:1.312
Accuracy:27.233% C+
HSR:16.307% D--
TORQ-9
D
Kills:1,285
Deaths:894
KDR:1.437
Accuracy:23.766% D
HSR:18.599% D*
SMG-46 Armistice
C+
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:28.637% C+
HSR:15.601% C--
NS-11A
C-
Kills:1,168
Deaths:727
KDR:1.607
Accuracy:25.070% C-
HSR:18.408% D-
TS4 Haymaker
B**
Kills:1,165
Deaths:804
KDR:1.449
Accuracy:55.674% B**
HSR:9.871% D-
FA1 Barrage
B+
Kills:1,165
Deaths:786
KDR:1.482
Accuracy:50.728% B+
HSR:10.129% D*
NS Baron G5AE
B*
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:57.814% B*
HSR:11.188% D--
AS16 NightHawk
C+
Kills:1,162
Deaths:787
KDR:1.476
Accuracy:43.937% C+
HSR:13.339% C
TRS-12 Uppercut
B++
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:69.529% B++
HSR:9.914% D--
NS Baron G5
B**
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:56.721% B**
HSR:10.832% D--
Havoc
C
Kills:533
Deaths:501
KDR:1.064
Accuracy:54.270% C
HSR:11.445% D
PDW-16 Hailstorm
C+
Kills:434
Deaths:311
KDR:1.396
Accuracy:26.399% C+
HSR:18.203% C+
MKV Suppressed
C+
Kills:170
Deaths:149
KDR:1.141
Accuracy:25.431% D
HSR:20.588% C+
NS-7 PDW
B+
Kills:161
Deaths:144
KDR:1.118
Accuracy:30.002% B+
HSR:14.286% D-
NSX Yumi
D
Kills:61
Deaths:63
KDR:0.968
Accuracy:23.651% D--
HSR:22.951% D
Kills:31,006
Deaths (as Combat Medic):23,980
Deaths (to Combat Medics):7,336
KDR:1.29299
Kill Difference:7,026
Playtime:1,216.870 hours
Usage:21%
Score:20.275m
Score/min:278
Accuracy (listed only):35.191%
HSR (listed only):16.062%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C+
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:28.637% C+
HSR:15.601% C--
TS2 Inquisitor
C
Kills:1,161
Deaths:1,154
KDR:1.006
Accuracy:28.605% C
HSR:17.485% D
RAMS .50M
B+
Kills:625
Deaths:243
KDR:2.572
Accuracy:38.620% C--
HSR:82.720% B+
PDW-16 Hailstorm
C+
Kills:434
Deaths:311
KDR:1.396
Accuracy:26.399% C+
HSR:18.203% C+
TX2 Emperor
C+
Kills:312
Deaths:309
KDR:1.010
Accuracy:30.656% C+
HSR:14.744% D--
TX1 Repeater
C+
Kills:201
Deaths:238
KDR:0.845
Accuracy:24.612% C
HSR:22.388% C+
MKV Suppressed
C+
Kills:170
Deaths:149
KDR:1.141
Accuracy:25.431% D
HSR:20.588% C+
T4 AMP
B++
Kills:166
Deaths:146
KDR:1.137
Accuracy:27.009% C
HSR:26.506% B++
HSR-1
C+
Kills:165
Deaths:115
KDR:1.435
Accuracy:37.892% C+
HSR:27.273% C
NS-30 Vandal
B+
Kills:164
Deaths:89
KDR:1.843
Accuracy:38.874% B+
HSR:26.829% C
NS-7 PDW
B+
Kills:161
Deaths:144
KDR:1.118
Accuracy:30.002% B+
HSR:14.286% D-
SOAS-20
B+
Kills:160
Deaths:122
KDR:1.311
Accuracy:29.238% C
HSR:27.500% B+
NS-44 Commissioner AE
N/A
Kills:50
Deaths:85
KDR:0.588
Accuracy:39.079% N/A
HSR:20% N/A
Kills:4,942
Deaths (as Infiltrator):4,208
Deaths (to Infiltrators):9,742
KDR:1.17443
Kill Difference:734
Playtime:110.787 hours
Usage:2%
Score:1.273m
Score/min:191
Accuracy (listed only):31.158%
HSR (listed only):25.702%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
D
Kills:1,690
Deaths:784
KDR:2.156
Accuracy:16.962% D
HSR:17.811% D
M6 Onslaught
D
Kills:1,666
Deaths:746
KDR:2.233
Accuracy:17.192% D
HSR:18.547% D
MRC3 Mercy
C+
Kills:1,391
Deaths:675
KDR:2.061
Accuracy:19.281% C+
HSR:18.620% D
MRC3 Mercy
C
Kills:1,376
Deaths:662
KDR:2.079
Accuracy:18.578% C
HSR:17.442% D--
M2 Mutilator
C++
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:16.664% C+
HSR:20.480% C++
M2 Mutilator
C**
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:16.413% C+
HSR:21.016% C**
M1 Heavy Cycler
C+
Kills:1,157
Deaths:506
KDR:2.287
Accuracy:18.248% C+
HSR:18.669% C-
M1 Heavy Cycler
C+
Kills:1,148
Deaths:544
KDR:2.110
Accuracy:16.240% C+
HSR:16.725% C
M3 Pounder HEG
B*
Kills:589
Deaths:304
KDR:1.938
Accuracy:36.817% D-
HSR:4.414% B*
M3 Pounder HEG
A+
Kills:521
Deaths:298
KDR:1.748
Accuracy:38.174% D-
HSR:5.374% A+
NS-10 Burster
B+
Kills:225
Deaths:266
KDR:0.846
Accuracy:31.051% C+
HSR:6.667% B+
NS-10 Burster
B
Kills:218
Deaths:267
KDR:0.816
Accuracy:32.052% C++
HSR:5.505% B
Kills:12,309
Deaths (as MAX Suit):3,018.500
Deaths (to MAX Suits):4,736
KDR:4.07785
Kill Difference:9,290.500
Playtime:298.568 hours
Usage:5%
Score:6.121m
Score/min:342
Accuracy (listed only):23.139%
HSR (listed only):14.272%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A+
Kills:913
V. Kills:254 358%
Deaths:75
KDR:12.173
Accuracy:51.465% C+
KPH:120.400 C+
VKPH:33.500 A+
M18 Needler
D
Kills:281
V. Kills:242 116%
Deaths:282
KDR:0.996
Accuracy:28.829% D
KPH:8.200 D
VKPH:7.100 D
M14 Banshee
C+
Kills:254
V. Kills:24 N/A
Deaths:64
KDR:3.969
Accuracy:26.181% D--
KPH:41.200 D
VKPH:3.900 C+
M18 Rotary
D-
Kills:145
V. Kills:160 90%
Deaths:359
KDR:0.404
Accuracy:28.442% D-
KPH:4.300 D--
VKPH:4.700 D--
Kills:1,593 (680 + 0)
Deaths:780
KDR:2.042
VKDR:0.872
Vehicle Kills:680
Kill Difference:813
Playtime:81.882 hours
Usage:1%
Score:1.433m
Score/min:292
Piloting Accuracy:28.442%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B
Kills:6,347
V. Kills:7,760 82%
Deaths:4,022
KDR:1.578
Accuracy:44.513% D
KPH:8.100 C
VKPH:9.900 B
C150 Dalton
C++
Kills:6,191
V. Kills:4,273 145%
Deaths:977
KDR:6.337
Accuracy:37.684% C
KPH:48.600 C+
VKPH:33.500 C++
L105 Zephyr
B+
Kills:2,240
V. Kills:286 N/A
Deaths:179
KDR:12.514
Accuracy:45.247% C+
KPH:79.900 B+
VKPH:10.200 C+
AP30 Shredder
B+
Kills:1,684
V. Kills:575 292%
Deaths:243
KDR:6.930
Accuracy:25.528% D--
KPH:46.300 B+
VKPH:15.800 D
Dual-75 Duster
B+
Kills:1,338
V. Kills:74 N/A
Deaths:94
KDR:14.234
Accuracy:42.806% C++
KPH:102.800 B+
VKPH:5.700 C+
L-24R Spur
A++
Kills:1,014
V. Kills:288 351%
Deaths:161
KDR:6.298
Accuracy:37.652% C
KPH:24.700 D
VKPH:7 A++
L-30R Vektor
C+
Kills:869
V. Kills:854 102%
Deaths:466
KDR:1.865
Accuracy:34.049% D
KPH:7.300 C-
VKPH:7.200 C+
Kills:19,683 (8,230 + 11,453)
Deaths:6,142
KDR:3.205
VKDR:2.297
Vehicle Kills:14,110
Kill Difference:13,541
Playtime:1,144.864 hours
Usage:20%
Score:13.854m
Score/min:202
Piloting Accuracy:34.049%
Gunner Accuracy:42.806%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B+
Kills:1,315
V. Kills:215 N/A
Deaths:117
KDR:11.239
Accuracy:37.553% C--
KPH:51.600 B+
VKPH:8.400 C
L100 Python HESH
B+
Kills:1,114
V. Kills:121 N/A
Deaths:86
KDR:12.954
Accuracy:52.902% C++
KPH:87.500 B+
VKPH:9.500 C+
L100 Python AP
C*
Kills:1,090
V. Kills:463 235%
Deaths:148
KDR:7.365
Accuracy:54.481% C
KPH:45.600 C*
VKPH:19.400 C
L100 Python HEAT
B**
Kills:1,000
V. Kills:220 452%
Deaths:100
KDR:10
Accuracy:53.399% C+
KPH:62.400 B**
VKPH:13.700 C
Skyguard
C
Kills:324
V. Kills:237 136%
Deaths:85
KDR:3.812
Accuracy:28.849% C
KPH:12.800 C--
VKPH:9.400 C
Kills:4,843 (4,843 + 0)
Deaths:536
KDR:9.035
VKDR:2.343
Vehicle Kills:1,256
Kill Difference:4,307
Playtime:103.416 hours
Usage:2%
Score:1.889m
Score/min:304
Driving Accuracy:28.849%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:2,898
V. Kills:1,880 154%
Deaths:446
KDR:6.498
Accuracy:42.896% D
KPH:28 D
VKPH:18.200 C
P2-120 HESH
D-
Kills:1,978
V. Kills:256 N/A
Deaths:184
KDR:10.750
Accuracy:37.365% D-
KPH:32.600 D*
VKPH:4.200 D*
P2-120 HEAT
C+
Kills:1,644
V. Kills:594 276%
Deaths:165
KDR:9.964
Accuracy:39.222% D
KPH:31.600 C+
VKPH:11.400 C+
G30 Vulcan
C+
Kills:940
V. Kills:637 147%
Deaths:237
KDR:3.966
Accuracy:34.071% C*
KPH:23.300 C
VKPH:15.800 C+
E540 Halberd
C*
Kills:606
V. Kills:339 178%
Deaths:109
KDR:5.560
Accuracy:44.753% C+
KPH:28.100 C
VKPH:15.700 C*
P525 Marauder
D
Kills:431
V. Kills:30 N/A
Deaths:44
KDR:9.795
Accuracy:20.154% D
KPH:38.200 D--
VKPH:2.700 D
MR11 Gatekeeper
C**
Kills:244
V. Kills:186 130%
Deaths:47
KDR:5.191
Accuracy:46.138% C**
KPH:27.900 C*
VKPH:21.300 C*
M20 Basilisk
C
Kills:62
V. Kills:20 295%
Deaths:18
KDR:3.444
Accuracy:28.720% C
KPH:14.500 D
VKPH:4.700 D
Kills:8,803 (6,520 + 2,283)
Deaths:1,250
KDR:7.042
VKDR:3.154
Vehicle Kills:3,942
Kill Difference:7,553
Playtime:302.584 hours
Usage:5%
Score:5.363m
Score/min:295
Driving Accuracy:39.222%
Gunner Accuracy:28.720%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:1,286
V. Kills:55 N/A
Deaths:89
KDR:14.449
Accuracy:37.793% C+
KPH:113 C+
VKPH:4.800 D
G20 Vulcan-H
C
Kills:288
V. Kills:188 152%
Deaths:67
KDR:4.299
Accuracy:48.965% C+
KPH:38.100 D
VKPH:24.900 C
E540 Halberd-H
B+
Kills:190
V. Kills:131 144%
Deaths:12
KDR:15.833
Accuracy:67.859% B**
KPH:45.600 C
VKPH:31.400 B+
M40 Fury-H
D
Kills:173
V. Kills:11 N/A
Deaths:14
KDR:12.357
Accuracy:35.523% D--
KPH:66.500 D
VKPH:4.200 D*
Kills:1,937 (0 + 1,937)
Deaths:182
KDR:10.643
VKDR:2.115
Vehicle Kills:385
Kill Difference:1,755
Playtime:25.705 hours
Usage:0%
Score:0.801m
Score/min:520
Driving Accuracy:N/A%
Gunner Accuracy:35.523%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:536
V. Kills:69 N/A
Deaths:50
KDR:10.720
Accuracy:39.055% C+
KPH:52.400 C+
VKPH:6.700 D
M40 Fury
C*
Kills:341
V. Kills:91 371%
Deaths:35
KDR:9.743
Accuracy:43.022% B+
KPH:51.600 C
VKPH:13.800 C*
M12 Kobalt
B+
Kills:303
V. Kills:10 N/A
Deaths:22
KDR:13.773
Accuracy:22.626% B+
KPH:72.300 C
VKPH:2.400 D
M20 Basilisk
C-
Kills:92
V. Kills:62 146%
Deaths:26
KDR:3.538
Accuracy:34.718% D-
KPH:10.200 D--
VKPH:6.900 C-
M60-G Bulldog
D-
Kills:87
V. Kills:21 395%
Deaths:20
KDR:4.350
Accuracy:36.388% D
KPH:20.100 D*
VKPH:4.900 D-
M60-G Bulldog
D-
Kills:76
V. Kills:16 447%
Deaths:18
KDR:4.222
Accuracy:34.131% D
KPH:13.600 D*
VKPH:2.900 D-
M20 Basilisk
D--
Kills:68
V. Kills:29 227%
Deaths:30
KDR:2.267
Accuracy:34.091% D--
KPH:10.400 D*
VKPH:4.400 D*
Kills:1,503 (0 + 1,503)
Deaths:201
KDR:7.478
VKDR:1.483
Vehicle Kills:298
Kill Difference:1,302
Playtime:46.518 hours
Usage:1%
Score:0.715m
Score/min:256
Driving Accuracy:N/A%
Gunner Accuracy:34.091%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 14,1076,3474,0221.578C0.2444.513%DN/A8.1C9.9B130780.7h41.2B+92.7B
C150 Dalton 10,4646,1919776.337D4.5237.684%CN/A48.6C+33.5C++615127.4h4C+10.7C
TAR 5,1885,1524,5231.139C0.6823.253%D16.11%D--18.7D-N/A70276.1h13.3C--57.1C-
T9A "Butcher" 4,7104,6752,7041.729C0.0923.659%D26.31%D42.8D-N/A120109.2h11.3C47.8C--
SABR-13 3,1393,1172,3111.349C0.4725.192%D22.458%D20.3D--N/A71153.3h12.7D50.2D
P2-120 AP 4,7782,8984466.498C-4.6842.896%D3.313%B+28D18.2C394103.5h6.5C+15C
T1 Cycler 2,7502,7382,1871.252C+0.5723.02%C-16.801%D--17.1D-N/A79159.9h12.6C++54.9C+
LC3 Jaguar 2,4152,3882,5550.935C-0.8823.385%D15.159%D*9.6D--N/A38248.8h12.7C+54.1C+
L105 Zephyr 2,5262,24017912.514C+10.6945.247%C+N/A80B+10.2C+44128h4.5B*10B+
T1A Unity 2,2032,1771,8551.174C0.6523.782%D-16.215%D*23.9D--N/A7991h13.8D*58D--
T16 Rhino 2,1692,1581,4131.527C+0.2923.488%C+20.714%D28.4DN/A12076.1h11.8C++50.2C*
P2-120 HESH 2,2341,97818410.75C-8.9337.365%D-N/A32.6D*4.2D*13260.7h4.3C++11.5C+
TRAC-5 1,9391,9311,4511.331C*0.4920.112%D-17.97%C-11DN/A66176h15.1C74.9C
M60-A Bulldog 1,9711,87514512.931C+11.1151.451%B**1.6%B++75B**3.8D*38225h4.4B*8.5B*
MSW-R 1,8061,7941,2971.383C0.4423.759%C--19.844%D--26.9D-N/A13766.6h11.2C+47.1C+
T7 Mini-Chaingun 1,7911,7741,3681.297C+0.5219.458%C+10.541%D-24.8D-N/A9271.5h12.7C*65.1C**
T9 CARV 1,7261,7131,0791.588C+0.2316.138%D*19.148%D--17.1D--N/A11699.9h13.4C83.2C-
M6 Onslaught 1,7071,6907842.156C0.3416.962%D17.811%D25.2D--N/A9467.1h20.1D118.7C
AP30 Shredder 2,2591,6842436.93C5.1125.528%D--1.603%C46.3B+15.8D48136.4h33.9A132.7B**
T5 AMC 1,6801,6691,1901.403C*0.4227.696%C**17.136%D-18.6DN/A6789.7h12.8C*46.2B
M6 Onslaught 1,6841,6667462.233C+0.4117.192%D18.547%D25.8D--N/A10164.5h20.2D117.2C
P2-120 HEAT 2,2381,6441659.964C*8.1439.222%D2.555%C31.6C+11.4C+27452h5.3B+13.4B+
Claymore 1,5811,5818618.384B**16.5646.423%A+N/A236AN/A8586.7h1.2C+2.6B*
T1B Cycler 1,4911,4881,1701.272C0.5529.884%C**21.371%D*22.5D*N/A7866.2h11.7C+39.3C*
T1S Cycler 1,4931,4759931.485C++0.3325.681%C22.576%C30C--N/A12749.1h12.8C-50C+
Cycler TRV 1,4811,4711,1871.239C0.5824.533%C-16.18%D--24.6DN/A11759.8h12.4C+50.7C+
NS-11P 1,4421,4351,0941.312C0.5127.233%C+16.307%D--27.2DN/A13352.7h12.9C47.3C+
Tank Mine 2,3411,4321887.617A*5.8023.631%D--N/A146.1C**92.8B*18679.8h1.4B*5.7C+
TRAC-Shot 1,4181,4071,0261.371C+0.4526.255%C+17.839%C31.4C--N/A7044.8h11.5C+43.9C+
MRC3 Mercy 1,3991,3916752.061C0.2419.281%C+18.62%D24.1D-N/A9757.7h19.5C101.2C+
MRC3 Mercy 1,3921,3766622.079C0.2618.578%C17.442%D--23.6D-N/A9658.2h19.3C103.9C+
Dual-75 Duster 1,4121,3389414.234C12.4142.806%C++N/A102.9B+5.7C+46613h4.3B*10.1B++
HC1 Cougar 1,3371,3301,0651.249C+0.5725.902%C19.774%D-20.2DN/A6865.8h11.1C+43C+
C75 Viper 1,5301,31511711.239B+9.4237.553%C--N/A51.6B+8.4C30325.5h6.7C**17.9B+
LC2 Lynx 1,3151,3059831.328C+0.4926.222%C+14.789%D*19.9DN/A8465.7h12.1B+46.1C**
P525 Marauder-H 1,3411,2868914.449C12.6337.793%C+N/A112.8C+4.8D48011.4h4.9B*13.1B++
TORQ-9 1,2881,2858941.437C+0.3823.766%D18.599%D*27.9DN/A10946h13.6C+57.1C+
TMG-50 1,2771,2746981.825C++0.0126.424%C*26.923%C+30DN/A14342.4h9.8C++37.1B
Frag Grenade 1,2521,24811248N/A1,246.1844.188%C--N/A624C++2D*22502h3B6.7C++
T9 CARV-S 1,1851,1817231.633C+0.1925.076%C+20.83%D-36.5DN/A12832.4h11.9C+47.5C++
SMG-46 Armistice 1,1851,1731,1031.063C0.7628.637%C+15.601%C--14.9D--N/A5178.7h13.3C+46.6C++
NS-11A 1,1771,1687271.607C+0.2125.07%C-18.408%D-34.6C-N/A15433.8h12.3C+49.1C+
NS-15MP 1,1801,1685402.163C0.3429.233%C+22.26%D*39.2D--N/A15429.8h11C-37.8C+
M2 Mutilator 1,1751,1674892.387C+0.5716.664%C+20.48%C++31.4CN/A13037.2h14.7B+88.4C*
TRAC-5 Burst 1,1811,1667601.534C0.2928.747%C+20.412%D-33DN/A13935.3h12C41.7C+
T32 Bull 1,1751,1656681.744C+0.0828.824%B22.919%D40.6C--N/A18528.7h11.4C+39.7C**
TS4 Haymaker 1,1661,1658041.449C++0.3755.674%B**9.871%D-37.2CN/A9331.3h3.7B+6.6B++
FA1 Barrage 1,1741,1657861.482C++0.3450.728%B+10.129%D*31.4CN/A13837.1h3.8B+7.5B+
NS-15M AE 1,1711,1636031.929C0.1127.458%C19.519%D*42.1D-N/A14027.6h11.2C40.8C+
NS Baron G5AE 1,1671,1627151.625C+0.1957.814%B*11.188%D--34.6DN/A8233.6h4C+6.8C++
AS16 NightHawk 1,1681,1627871.476C+0.3443.937%C+13.339%C27.6DN/A11642.1h4C*9C**
NS-11CP 1,1751,1627801.49C-0.3327.64%D14.974%F31.3D-N/A6837.1h12.1C43.8C
TRAC-5 S 1,1811,1628471.372C*0.4526.377%C*20.224%B+28.4C+N/A9440.9h12.3C+46.5C++
TS2 Inquisitor 1,1731,1611,1541.006C0.8128.605%C17.485%D36.9C--N/A10831.5h11C38.6C+
M2 Mutilator 1,1681,1614962.341C+0.5216.413%C+21.016%C**30.6C+N/A13038h14.5B+88.6C**
TRS-12 Uppercut 1,1651,1608731.329C+0.4969.529%B++9.914%D--30.5DN/A12238h2.3C*3.3B
NS-11C 1,1711,1578531.356C+0.4626.626%C+16.249%D-28.2C-N/A11441.1h12.3C*46.1C*
M1 Heavy Cycler 1,1711,1575062.287C+0.4718.248%C+18.669%C-32.5C--N/A9135.6h13.4B+73.4B
NS Baron G5 1,1651,1548031.437C*0.3856.721%B**10.832%D--38.5CN/A10430h4B7.1C++
M1 Heavy Cycler 1,1641,1485442.11C++0.2916.24%C+16.725%C25.9C+N/A8844.4h15.3B+94.5B+
MG-C1 Kindred 1,1671,1371,0501.083C0.7428.674%C+21.46%D31.5DN/A10236.1h12.3D43C
L100 Python HESH 1,2351,1148612.953C11.1352.902%C++2.513%A87.7B+9.5C+39912.7h2.5B+4.7B+
L100 Python AP 1,5531,0901487.365C+5.5554.481%C2.11%C+45.6C*19.4C34323.9h4.2C**7.7B
C-4 1,6341,0836981.552C+0.2722.692%DN/A85.3C43.4B++126412.7h1.5D6.7D
L-24R Spur 1,3021,0141616.298D4.4837.652%C2.761%A+24.7D7A++10441.1h33.4C+88.6C+
L100 Python HEAT 1,2201,00010010C*8.1853.399%C+5%A++62.5B**13.8C32516h3.5B**6.5B*
G30 Vulcan 1,5779402373.966C2.1534.071%C*3.511%C+23.3C15.8C+31840.4h73.1B+214.5B+
Hellfire Rocket Pods 1,1679137512.173C++10.3551.465%C+N/A120.1C+33.4A+11997.6h20.8C+40.3C+
L-30R Vektor 1,7238694661.865C0.0534.049%D2.992%A7.3C-7.2C+90118.4h71.3C+209.4C+
ML-7 1,1017047440.946C+0.8757.038%C2.557%C+22.3C--12.6C29531.6h5.9C++10.3C++
C-4 ARX 9516503781.72C0.1025.429%CN/A97C--44.9B5766.7h1.7F-6.8D--
Anti-Vehicle Grenade 6996361636N/A634.1860.541%B**N/A706.7A70C32550.9h3B**4.9B**
RAMS .50M 6266252432.572C-0.7538.62%C--82.72%B+24DN/A9426h1.8B+4.8C++
E540 Halberd 9456061095.56C--3.7444.753%C+3.63%B+28.1C15.7C*35821.6h4.7B+10.5B+
M3 Pounder HEG 7295893041.938C+0.1236.817%D-4.414%B*17.2C--4.1C++14334.3h15.3C++41.6C+
M40 Fury 6055365010.72C+8.9039.055%C+1.306%C52.5C+6.8D35410.2h9.2B++23.7B+
Havoc 5415335011.064C0.7654.27%C11.445%D27.1D--N/A6719.7h4.8D*8.8D
NSX Naginata 5345293891.36C--0.4622.728%D28.166%C-33.5D-N/A9215.8h12.4C--54.4C
M3 Pounder HEG 6405212981.748C0.0738.174%D-5.374%A+15.9D3.6C-12332.7h17.5C+45.9C
PDW-16 Hailstorm 4404343111.395C+0.4226.399%C+18.203%C+29.1C--N/A13014.9h12.9C*48.9C*
P525 Marauder 461431449.795C--7.9820.154%D1.624%C+38.1D--2.7D16111.3h6.4C+31.6C+
NS Decimator 5544204830.87C--0.9560.112%C4.048%A*32.3D10.3D-37613h3.6C**5.9B
AMR-66 4154072591.571C++0.2531.866%C*15.233%D**30.4CN/A13813.4h7.4C**23.2B
M40 Fury 432341359.743C+7.9243.022%B+1.466%C+51.7C13.8C*4856.6h13.3C+31C**
Skyguard 561324853.812C+1.9928.849%C2.16%C++12.8C--9.4C20925.3h120.7C+418.3C+
TX2 Emperor 3213123091.01C+0.8130.656%C+14.744%D--38.5C+1.1B+1508.1h10.7D-35C
M12 Kobalt 3133032213.773C-11.9522.626%B+17.822%C72.1C2.4D2194.2h18.2C80.3C*
MG-H1 Watchman 3012983460.861C-0.9623.882%D29.866%C+23.8D--N/A7312.5h15.7D65.8C
G20 Vulcan-H 476288674.299C2.4848.965%C+4.514%A37.9D24.7C5777.6h86.3C*176.2C**
M18 Needler 5232812820.996D0.8228.829%D1.779%C++8.2D7.1D20334.2h124.1C+430.4C+
Sticky Grenade 2742691269N/A267.1848.524%DN/A672.5D12.5C30620.4h2.3C+4.7C+
T7 Mini-Chaingun AE 2652572291.122C--0.7018.058%D10.895%D--36.2D-1.1C+1077.1h14.4C79.6C+
NS-15M1 2572541881.351C0.4725.156%C+28.74%C++31.8DN/A1738h12.7D50.4C+
M14 Banshee 278254643.969C2.1526.181%D--N/A41D3.9C+3206.2h18C*68.7C+
MR11 Gatekeeper 430244475.191C3.3746.138%C**N/A28C*21.4C*3778.7h41.3C**89.6B+
MANA Anti-Personnel Turret 2332261112.036N/A0.2222.079%UN/A2260U70U7037300.1h23.6T*107.1T*
NS-10 Burster 3952252660.846C0.9731.051%C+6.667%B+4.7D3.6C9947.5h152C+489.6C++
NS-10 Burster 3882182670.816D1.0032.052%C++5.505%B4.9C-3.8C10244.3h153.4C*478.7C**
TX1 Repeater 2132012380.845C+0.9724.612%C22.388%C+23.9C--1.4B**1738.4h15.5D62.8C
T2 Striker 4621992730.729C1.0951.802%C+N/A10C13.2C+34120h41.4C79.9C+
E540 Halberd-H 3211901215.833C*14.0167.859%B**3.684%A++45.2C31.2B+6284.2h5.6C+8.2B
M40 Fury-H 1841731412.357C10.5435.523%D--2.89%A**66.5D4.2D*3482.6h5.3B**14.9B*
MKV Suppressed 1721701491.141C0.6825.431%D20.588%C+24.3DN/A1127h12.7C+50.1C+
T4 AMP 1671661461.137C+0.6827.009%C26.506%B++25.5DN/A906.5h11.9B+44C**
HSR-1 1671651151.435C0.3837.892%C+27.273%C26.2D-N/A716.3h5.6C14.9C+
NS-30 Vandal 165164891.843C0.0238.874%B+26.829%C34.2DN/A1164.8h4.4B++11.3B+
NS-7 PDW 1611611441.118C0.7030.002%B+14.286%D-23DN/A2097h10.1B*33.7B++
SOAS-20 1601601221.311C0.5129.238%C27.5%B+26.2D-N/A1036.1h10.2C*35B
Striker AE 4741524380.347D--1.4753.151%C++N/A6.7D*14.1C+18422.8h83.3T156.8F
M18 Rotary 3051453590.404D1.4228.442%D-2.069%C++4.3D--4.7D--17333.9h216.6D*761.6F
M60-A Bulldog 151140817.5C15.6851.269%C+3.571%B*24.6D1.9D-1165.7h4.9B+9.6B+
MG-HBR1 Dragoon 138138981.408C0.4132.882%C--33.333%C+33.7CN/A1514.1h6.3C+19.3C+
M60-A Bulldog 132122139.385C7.5750.464%C+2.459%C++19.7D1.6D-1176.2h5.4C**10.6B
Hyena Missile Launcher 219118781.513D0.3135.911%C+N/A20.7C17.7C++2605.7h51.3F142.8D*
MANA Anti-Vehicle Turret 183104911.143C0.6853.455%C2.885%C34.7C26.3C9003h8.7C++16.3C++
Hexedge 10210026,4510.004D1.8215.682%D*1%D-0.1C-N/A01281.4h2.1C+13.2D
M20 Basilisk 15492263.538C1.7234.718%D-3.261%D*10.2D--6.9C-1959h114.8D-330.8D-
M60-G Bulldog 10887204.35D2.5336.388%DN/A20.2D*4.9D-1354.3h7.8D--21.3D-
Chainblade 1588127,6370.003D1.8232.61%C++1.235%D-0D-N/A01879.9h5.4F--16.5C-
M60-G Bulldog 9276184.222C-2.4034.131%D1.316%D-13.6D*2.9D-1055.6h7.1C+20.9C
Rocklet Rifle 16769830.831C+0.9944.647%D*N/A24.6D35B+4062.8h34.1C++76.3C
M20 Basilisk 9768302.267D0.4534.091%D--5.882%C+10.3D*4.4D*1896.6h105.3C308.8D
M20 Basilisk 8262183.444C+1.6228.72%C6.452%B++14.4D4.7D1404.3h72.8B+253.5C**
NSX Yumi 6361630.968C--0.8523.651%D--22.951%D20.3D--N/A523h12.6D53.2D
NS Annihilator 139601830.328D**1.4972.047%F--N/A5.7D*7.5D14710.5h15.3D**21.2F-
Spear Anti-Vehicle Phalanx Turret 11860134.615D2.8053.6%B+6.667%A++31.6D-30.5C**11231.9h10.1D18.8C+
A30 Walker 128571180.483D--1.3419.406%D--N/A5.5D--6.8D-15510.4h191.7D*987.9D**
MG-H1 Watchman AE 5756511.098D0.7222.885%D--30.357%C+46.7DN/A1101.2h15.2D66.5D
MAX Punch 77523,0770.017D-1.8039.142%CN/A0.2D-N/A1279.8h2.8C7.2C
NSX Tanto 5451970.526D*1.2927.564%C27.451%C+14.6D--N/A483.5h18.7F67.9D--
NS-44 Commissioner AE 5150850.588D1.2339.079%D20%D--41.7DN/A1951.2h5.3F*13.5F

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4052,049,097304.9h
Anti-Vehicle MANA Turret183991.7h
Nanite Revive Grenade07,6671.9h
Medical Applicator1,215404,33747.7h
Spawn Beacon211,3991.5h
Welding Device02660h
AE Medical Applicator8725,9611.9h
NS-61 Emissary0640h
AE Nano-Armor Kit11549,3016.1h
Motion Spotter51,6600.8h
Spitfire Auto-Turret01020.1h
Restoration Kit2173,0713.2h
Ammunition Package323,2461.9h
Recon Detection Device137821.4h
Shield Recharging Field483,3441.3h
Medical Kit5735,9117.6h
Anti-Infantry MANA Turret177182h
Snowman Soldier91210.2h

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