Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 13 (18,342)players online:
LatrodectusVS (61)  Maldrasou (31)  halospud (16)  Kemati (8)  EmpressBSG (7)  essingpower (5) 128
stats.dasanfall.com
Captain A.S.P. Operative Nerubath[RNX] Nerubath
TR BR 58

KDR: 1.85

Score: 96.9m

Last Seen: Dec 12th, 2018 9:03 AM
- OFFLINE - 3.5 hour(s)

Prestige 1, Battle Rank 58 - Terran Republic on Miller - Outfit Member of Ruffnex[RNX] Ruffnex
TR outfit on Miller

Members: 19
Level Progress (to 59): 29%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS CAS30 Tank Buster C150 Dalton TAR T9A "Butcher" SABR-13 T1 Cycler P2-120 AP LC3 Jaguar
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Nerubath



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $494,145 MLG Score: 395
Fun Score: N/A
Cheeseburgers Flipped: 2321TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.42%19.204%4694397954,0241.631310.217

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.026%0.663B+-0.218C-0.127CHEAD ++ (~6.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.10.331C**12.20.143C++37.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.416%1.169%255610168,643467192301.8503594%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.018%0.207C++-0.406C---0.332

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.90.26C*46.90.113C+72

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.253%2.539%4028101410,161311835133.25778289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.561%-0.548D-0.064C+0.444

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.60.414B80.363C**14.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.155%1.579%68718100417,231291170295.91724245%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.726%-0.265C-0.711D-0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.80.652B+13.90.651B+27.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.689%83.065%68711021620310810.199485

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.546B+1.046B**-1.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.517B+1.80.42B2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.24%10.796%687510175,0392488242.02532

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.69%0.905B*-0.739D--0.086

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+3.50.277C*3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Ruffnex[RNX] Ruffnex
TR outfit on Miller

Members: 19
96.9m292.9%322 (19.3k)289 (17.3k)1.84821130,06670,3742.1403958 (58)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022488120.603%11.734%24204:4659

20% Combat Medic46% Engineer14% Heavy Assault12% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 25th, 2012 7:36 PMFeb 20th, 2013 7:54 PMDec 12th, 2018 2:46 PM (1d) (PST)Dec 12th, 2018 8:44 AM (1d) (PST)Dec 12th, 2018 5:03 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5791634160.3880.2100.0451.3630.078395

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,7409,79824,9422313382517,325

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5593.9h/233.1d 20,562 15,262 32,159 457.4k 7,169 16,739 26,122 194.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C+
Kills:4,605
Deaths:2,642
KDR:1.743
Accuracy:23.693% C+
HSR:26.254% C+
T16 Rhino
B+
Kills:2,142
Deaths:1,393
KDR:1.538
Accuracy:23.475% B+
HSR:20.682% C
T7 Mini-Chaingun
B+
Kills:1,774
Deaths:1,368
KDR:1.297
Accuracy:19.458% B+
HSR:10.541% D
T9 CARV
D
Kills:1,713
Deaths:1,079
KDR:1.588
Accuracy:16.138% D
HSR:19.148% D
MSW-R
C**
Kills:1,642
Deaths:1,125
KDR:1.460
Accuracy:23.515% C**
HSR:19.306% D
TMG-50
B**
Kills:1,258
Deaths:686
KDR:1.834
Accuracy:26.446% B**
HSR:26.391% B+
T9 CARV-S
B++
Kills:1,181
Deaths:723
KDR:1.633
Accuracy:25.083% B++
HSR:20.830% C--
NS-15MP
B+
Kills:1,168
Deaths:540
KDR:2.163
Accuracy:29.233% B+
HSR:22.260% D
T32 Bull
B**
Kills:1,165
Deaths:668
KDR:1.744
Accuracy:28.824% B**
HSR:22.919% C+
NS-15M AE
B+
Kills:1,163
Deaths:603
KDR:1.929
Accuracy:27.458% B+
HSR:19.519% D-
NSX Naginata
C++
Kills:529
Deaths:389
KDR:1.360
Accuracy:22.728% C++
HSR:28.166% C+
NS-15M1
B*
Kills:254
Deaths:188
KDR:1.351
Accuracy:25.156% B+
HSR:28.740% B*
MG-H1 Watchman
C**
Kills:183
Deaths:194
KDR:0.943
Accuracy:23.915% C**
HSR:27.869% C*
Kills:18,777
Deaths (as Heavy Assault):11,598
Deaths (to Heavy Assaults):19,874
KDR:1.61899
Kill Difference:7,179
Playtime:782.353 hours
Usage:14%
Score:11.719m
Score/min:250
Accuracy (listed only):24.240%
HSR (listed only):22.510%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C+
Kills:2,302
Deaths:2,430
KDR:0.947
Accuracy:23.191% C+
HSR:14.900% D--
TRAC-5
C
Kills:1,887
Deaths:1,397
KDR:1.351
Accuracy:19.966% C
HSR:17.753% C
T5 AMC
B*
Kills:1,667
Deaths:1,186
KDR:1.406
Accuracy:27.726% B*
HSR:17.157% C--
TRAC-Shot
C**
Kills:1,407
Deaths:1,026
KDR:1.371
Accuracy:26.255% C**
HSR:17.839% C+
HC1 Cougar
B+
Kills:1,307
Deaths:1,050
KDR:1.245
Accuracy:25.908% B+
HSR:19.357% C--
LC2 Lynx
B++
Kills:1,305
Deaths:982
KDR:1.329
Accuracy:26.259% B++
HSR:14.789% D*
TRAC-5 Burst
B++
Kills:1,166
Deaths:760
KDR:1.534
Accuracy:28.747% B++
HSR:20.412% C-
TS4 Haymaker
A
Kills:1,165
Deaths:804
KDR:1.449
Accuracy:55.674% A
HSR:9.871% D-
FA1 Barrage
B**
Kills:1,165
Deaths:786
KDR:1.482
Accuracy:50.728% B**
HSR:10.129% D--
NS-11CP
C+
Kills:1,162
Deaths:780
KDR:1.490
Accuracy:27.640% C+
HSR:14.974% D*
NS Baron G5AE
B**
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:57.814% B**
HSR:11.188% D
TRAC-5 S
B++
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:26.377% B++
HSR:20.224% B++
AS16 NightHawk
B+
Kills:1,161
Deaths:786
KDR:1.477
Accuracy:43.961% B+
HSR:13.351% C
TRS-12 Uppercut
B**
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:69.529% B**
HSR:9.914% D--
NS-11C
B+
Kills:1,157
Deaths:853
KDR:1.356
Accuracy:26.626% B+
HSR:16.249% C--
NS Baron G5
A
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:56.721% A
HSR:10.832% D
AMR-66
B*
Kills:392
Deaths:248
KDR:1.581
Accuracy:31.543% B*
HSR:14.541% D**
Havoc
C*
Kills:388
Deaths:324
KDR:1.198
Accuracy:54.448% C*
HSR:10.567% D-
MG-HBR1 Dragoon
C**
Kills:131
Deaths:90
KDR:1.456
Accuracy:32.657% C+
HSR:32.061% C**
Kills:22,400
Deaths (as Engineer):16,740
Deaths (to Engineers):16,495
KDR:1.33811
Kill Difference:5,660
Playtime:2,560.357 hours
Usage:46%
Score:49.963m
Score/min:325
Accuracy (listed only):37.461%
HSR (listed only):15.585%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C+
Kills:2,302
Deaths:2,430
KDR:0.947
Accuracy:23.191% C+
HSR:14.900% D--
TRAC-5
C
Kills:1,887
Deaths:1,397
KDR:1.351
Accuracy:19.966% C
HSR:17.753% C
T5 AMC
B*
Kills:1,667
Deaths:1,186
KDR:1.406
Accuracy:27.726% B*
HSR:17.157% C--
TRAC-Shot
C**
Kills:1,407
Deaths:1,026
KDR:1.371
Accuracy:26.255% C**
HSR:17.839% C+
HC1 Cougar
B+
Kills:1,307
Deaths:1,050
KDR:1.245
Accuracy:25.908% B+
HSR:19.357% C--
LC2 Lynx
B++
Kills:1,305
Deaths:982
KDR:1.329
Accuracy:26.259% B++
HSR:14.789% D*
SMG-46 Armistice
B+
Kills:1,167
Deaths:1,098
KDR:1.063
Accuracy:28.591% B+
HSR:15.596% C+
TRAC-5 Burst
B++
Kills:1,166
Deaths:760
KDR:1.534
Accuracy:28.747% B++
HSR:20.412% C-
TS4 Haymaker
A
Kills:1,165
Deaths:804
KDR:1.449
Accuracy:55.674% A
HSR:9.871% D-
FA1 Barrage
B**
Kills:1,165
Deaths:786
KDR:1.482
Accuracy:50.728% B**
HSR:10.129% D--
NS-11CP
C+
Kills:1,162
Deaths:780
KDR:1.490
Accuracy:27.640% C+
HSR:14.974% D*
NS Baron G5AE
B**
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:57.814% B**
HSR:11.188% D
TRAC-5 S
B++
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:26.377% B++
HSR:20.224% B++
AS16 NightHawk
B+
Kills:1,161
Deaths:786
KDR:1.477
Accuracy:43.961% B+
HSR:13.351% C
TRS-12 Uppercut
B**
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:69.529% B**
HSR:9.914% D--
NS-11C
B+
Kills:1,157
Deaths:853
KDR:1.356
Accuracy:26.626% B+
HSR:16.249% C--
NS Baron G5
A
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:56.721% A
HSR:10.832% D
PDW-16 Hailstorm
B+
Kills:429
Deaths:296
KDR:1.449
Accuracy:25.988% B+
HSR:18.182% B
Havoc
C*
Kills:388
Deaths:324
KDR:1.198
Accuracy:54.448% C*
HSR:10.567% D-
MKV Suppressed
C*
Kills:170
Deaths:149
KDR:1.141
Accuracy:25.431% C+
HSR:20.588% C*
NS-7 PDW
B**
Kills:161
Deaths:144
KDR:1.118
Accuracy:30.002% B**
HSR:14.286% D
Kills:23,804
Deaths (as Light Assault):18,089
Deaths (to Light Assaults):12,696
KDR:1.31594
Kill Difference:5,715
Playtime:689.309 hours
Usage:12%
Score:9.339m
Score/min:226
Accuracy (listed only):36.075%
HSR (listed only):15.150%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
C+
Kills:4,645
Deaths:4,139
KDR:1.122
Accuracy:22.821% C+
HSR:15.673% D
SABR-13
C+
Kills:3,002
Deaths:2,225
KDR:1.349
Accuracy:25.184% C+
HSR:21.919% C-
T1 Cycler
C**
Kills:2,735
Deaths:2,186
KDR:1.251
Accuracy:23.019% C**
HSR:16.819% D
T1A Unity
C-
Kills:1,878
Deaths:1,512
KDR:1.242
Accuracy:23.581% C-
HSR:15.176% D*
T1B Cycler
B*
Kills:1,484
Deaths:1,165
KDR:1.274
Accuracy:29.891% B*
HSR:21.429% D
Cycler TRV
B+
Kills:1,468
Deaths:1,186
KDR:1.238
Accuracy:24.530% B+
HSR:16.144% D
NS-11P
B**
Kills:1,410
Deaths:1,063
KDR:1.326
Accuracy:27.358% B**
HSR:16.383% C
T1S Cycler
B+
Kills:1,347
Deaths:873
KDR:1.543
Accuracy:25.595% B+
HSR:22.198% C*
TORQ-9
C+
Kills:1,266
Deaths:871
KDR:1.454
Accuracy:23.736% C+
HSR:18.089% D
SMG-46 Armistice
B+
Kills:1,167
Deaths:1,098
KDR:1.063
Accuracy:28.591% B+
HSR:15.596% C+
TS4 Haymaker
A
Kills:1,165
Deaths:804
KDR:1.449
Accuracy:55.674% A
HSR:9.871% D-
FA1 Barrage
B**
Kills:1,165
Deaths:786
KDR:1.482
Accuracy:50.728% B**
HSR:10.129% D--
NS Baron G5AE
B**
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:57.814% B**
HSR:11.188% D
AS16 NightHawk
B+
Kills:1,161
Deaths:786
KDR:1.477
Accuracy:43.961% B+
HSR:13.351% C
TRS-12 Uppercut
B**
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:69.529% B**
HSR:9.914% D--
NS-11A
C*
Kills:1,158
Deaths:725
KDR:1.597
Accuracy:25.128% C*
HSR:18.394% C
NS Baron G5
A
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:56.721% A
HSR:10.832% D
PDW-16 Hailstorm
B+
Kills:429
Deaths:296
KDR:1.449
Accuracy:25.988% B+
HSR:18.182% B
Havoc
C*
Kills:388
Deaths:324
KDR:1.198
Accuracy:54.448% C*
HSR:10.567% D-
MKV Suppressed
C*
Kills:170
Deaths:149
KDR:1.141
Accuracy:25.431% C+
HSR:20.588% C*
NS-7 PDW
B**
Kills:161
Deaths:144
KDR:1.118
Accuracy:30.002% B**
HSR:14.286% D
Kills:29,675
Deaths (as Combat Medic):22,723
Deaths (to Combat Medics):6,884
KDR:1.30595
Kill Difference:6,952
Playtime:1,144.004 hours
Usage:20%
Score:18.740m
Score/min:273
Accuracy (listed only):35.701%
HSR (listed only):15.558%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B+
Kills:1,167
Deaths:1,098
KDR:1.063
Accuracy:28.591% B+
HSR:15.596% C+
TS2 Inquisitor
C+
Kills:1,009
Deaths:1,010
KDR:0.999
Accuracy:27.945% C+
HSR:16.948% C
RAMS .50M
B+
Kills:620
Deaths:242
KDR:2.562
Accuracy:38.689% C+
HSR:83.065% B+
PDW-16 Hailstorm
B+
Kills:429
Deaths:296
KDR:1.449
Accuracy:25.988% B+
HSR:18.182% B
TX2 Emperor
B
Kills:309
Deaths:306
KDR:1.010
Accuracy:30.725% B
HSR:14.887% D
TX1 Repeater
C++
Kills:193
Deaths:230
KDR:0.839
Accuracy:24.895% C++
HSR:21.762% C++
MKV Suppressed
C*
Kills:170
Deaths:149
KDR:1.141
Accuracy:25.431% C+
HSR:20.588% C*
HSR-1
B+
Kills:165
Deaths:115
KDR:1.435
Accuracy:37.892% B+
HSR:27.273% C+
T4 AMP
B**
Kills:165
Deaths:146
KDR:1.130
Accuracy:27.018% C+
HSR:26.667% B**
NS-30 Vandal
B**
Kills:164
Deaths:89
KDR:1.843
Accuracy:38.874% B**
HSR:26.829% C++
NS-7 PDW
B**
Kills:161
Deaths:144
KDR:1.118
Accuracy:30.002% B**
HSR:14.286% D
SOAS-20
B**
Kills:160
Deaths:122
KDR:1.311
Accuracy:29.238% C**
HSR:27.500% B**
Kills:4,712
Deaths (as Infiltrator):3,947
Deaths (to Infiltrators):9,004
KDR:1.19382
Kill Difference:765
Playtime:104.811 hours
Usage:2%
Score:1.207m
Score/min:192
Accuracy (listed only):30.441%
HSR (listed only):26.132%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C+
Kills:1,574
Deaths:690
KDR:2.281
Accuracy:17.184% C+
HSR:18.361% C
M6 Onslaught
C++
Kills:1,571
Deaths:727
KDR:2.161
Accuracy:16.961% C++
HSR:17.250% C--
MRC3 Mercy
B+
Kills:1,378
Deaths:665
KDR:2.072
Accuracy:19.234% B+
HSR:18.650% C
MRC3 Mercy
B+
Kills:1,368
Deaths:653
KDR:2.095
Accuracy:18.537% B+
HSR:17.544% D
M2 Mutilator
B+
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:16.664% B+
HSR:20.480% B+
M2 Mutilator
B+
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:16.413% B+
HSR:21.016% B+
M1 Heavy Cycler
B+
Kills:1,157
Deaths:506
KDR:2.287
Accuracy:18.248% B+
HSR:18.669% C+
M1 Heavy Cycler
B+
Kills:1,148
Deaths:544
KDR:2.110
Accuracy:16.240% B+
HSR:16.725% C
M3 Pounder HEG
B*
Kills:561
Deaths:294
KDR:1.908
Accuracy:36.401% C+
HSR:4.456% B*
M3 Pounder HEG
A+
Kills:503
Deaths:288
KDR:1.747
Accuracy:37.781% C
HSR:5.368% A+
NS-10 Burster
B+
Kills:215
Deaths:260
KDR:0.827
Accuracy:30.498% B+
HSR:6.512% C++
NS-10 Burster
B+
Kills:208
Deaths:261
KDR:0.797
Accuracy:31.546% B+
HSR:5.769% C*
Kills:12,011
Deaths (as MAX Suit):2,936.500
Deaths (to MAX Suits):4,573
KDR:4.09024
Kill Difference:9,074.500
Playtime:290.682 hours
Usage:5%
Score:5.943m
Score/min:341
Accuracy (listed only):22.976%
HSR (listed only):14.233%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:877
V. Kills:242 361%
Deaths:72
KDR:12.181
Accuracy:51.020% B
KPH:126.800 B*
VKPH:35 A*
M14 Banshee
C*
Kills:222
V. Kills:22 N/A
Deaths:64
KDR:3.469
Accuracy:26.225% D
KPH:40.700 C+
VKPH:4 C*
M18 Needler
C-
Kills:200
V. Kills:195 102%
Deaths:270
KDR:0.741
Accuracy:28.956% C--
KPH:6.500 D
VKPH:6.300 C-
M18 Rotary
D
Kills:136
V. Kills:155 87%
Deaths:358
KDR:0.380
Accuracy:28.383% C-
KPH:4.100 D-
VKPH:4.600 D
Kills:1,435 (558 + 0)
Deaths:764
KDR:1.878
VKDR:0.804
Vehicle Kills:614
Kill Difference:671
Playtime:76.809 hours
Usage:1%
Score:1.369m
Score/min:297
Piloting Accuracy:28.383%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:6,344
V. Kills:7,759 82%
Deaths:4,022
KDR:1.577
Accuracy:44.516% C+
KPH:8.100 C+
VKPH:9.900 B+
C150 Dalton
B**
Kills:6,190
V. Kills:4,273 145%
Deaths:977
KDR:6.336
Accuracy:37.697% C
KPH:48.600 B**
VKPH:33.600 B*
L105 Zephyr
B**
Kills:2,238
V. Kills:286 N/A
Deaths:178
KDR:12.573
Accuracy:45.228% C**
KPH:80 B**
VKPH:10.200 B
AP30 Shredder
A
Kills:1,670
V. Kills:564 296%
Deaths:243
KDR:6.872
Accuracy:25.213% D
KPH:46.300 A
VKPH:15.700 C
Dual-75 Duster
B**
Kills:1,338
V. Kills:74 N/A
Deaths:94
KDR:14.234
Accuracy:42.806% B+
KPH:102.800 B**
VKPH:5.700 C+
L-24R Spur
C*
Kills:1,007
V. Kills:287 350%
Deaths:160
KDR:6.294
Accuracy:37.664% C
KPH:24.700 C
VKPH:7 C*
L-30R Vektor
C+
Kills:864
V. Kills:852 101%
Deaths:464
KDR:1.862
Accuracy:34.064% C--
KPH:7.400 C
VKPH:7.300 C+
Kills:19,651 (8,215 + 11,436)
Deaths:6,138
KDR:3.202
VKDR:2.296
Vehicle Kills:14,095
Kill Difference:13,513
Playtime:1,142.953 hours
Usage:20%
Score:13.842m
Score/min:202
Piloting Accuracy:34.064%
Gunner Accuracy:42.806%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A
Kills:1,212
V. Kills:169 N/A
Deaths:116
KDR:10.448
Accuracy:35.863% C
KPH:51.600 A
VKPH:7.200 C+
L100 Python HESH
A+
Kills:1,110
V. Kills:121 N/A
Deaths:86
KDR:12.907
Accuracy:52.870% B+
KPH:87.800 A+
VKPH:9.600 B+
L100 Python HEAT
A*
Kills:1,000
V. Kills:220 452%
Deaths:100
KDR:10
Accuracy:53.399% C**
KPH:62.400 A*
VKPH:13.700 B+
L100 Python AP
B+
Kills:440
V. Kills:232 189%
Deaths:87
KDR:5.057
Accuracy:51.422% C--
KPH:35.400 B+
VKPH:18.700 C*
Skyguard
C+
Kills:243
V. Kills:194 125%
Deaths:71
KDR:3.423
Accuracy:28.554% C+
KPH:11.500 C
VKPH:9.200 C+
Kills:4,005 (4,005 + 0)
Deaths:460
KDR:8.707
VKDR:2.035
Vehicle Kills:936
Kill Difference:3,545
Playtime:85.666 hours
Usage:2%
Score:1.559m
Score/min:303
Driving Accuracy:28.554%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C*
Kills:2,560
V. Kills:1,732 148%
Deaths:431
KDR:5.940
Accuracy:42.609% C
KPH:26.900 C+
VKPH:18.200 C*
P2-120 HESH
C-
Kills:1,952
V. Kills:251 N/A
Deaths:184
KDR:10.609
Accuracy:37.267% C-
KPH:32.400 D
VKPH:4.200 D-
P2-120 HEAT
B+
Kills:1,644
V. Kills:594 276%
Deaths:165
KDR:9.964
Accuracy:39.222% C
KPH:31.600 B+
VKPH:11.400 B+
G30 Vulcan
B+
Kills:921
V. Kills:625 147%
Deaths:233
KDR:3.953
Accuracy:34.043% B+
KPH:23.300 C*
VKPH:15.800 B+
E540 Halberd
B++
Kills:592
V. Kills:335 176%
Deaths:109
KDR:5.431
Accuracy:44.615% B+
KPH:27.900 C**
VKPH:15.800 B++
P525 Marauder
C--
Kills:431
V. Kills:30 N/A
Deaths:44
KDR:9.795
Accuracy:20.154% C+
KPH:38.200 D
VKPH:2.700 C--
MR11 Gatekeeper
B**
Kills:226
V. Kills:173 130%
Deaths:43
KDR:5.256
Accuracy:45.510% B*
KPH:27.900 B**
VKPH:21.400 B*
M20 Basilisk
C
Kills:51
V. Kills:18 268%
Deaths:18
KDR:2.833
Accuracy:27.613% C+
KPH:12.700 C--
VKPH:4.500 C
Kills:8,377 (6,156 + 2,221)
Deaths:1,227
KDR:6.827
VKDR:3.063
Vehicle Kills:3,758
Kill Difference:7,150
Playtime:291.619 hours
Usage:5%
Score:5.161m
Score/min:295
Driving Accuracy:39.222%
Gunner Accuracy:27.613%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,275
V. Kills:53 N/A
Deaths:89
KDR:14.326
Accuracy:37.631% B+
KPH:113.900 C**
VKPH:4.700 C--
G20 Vulcan-H
C+
Kills:278
V. Kills:184 150%
Deaths:67
KDR:4.149
Accuracy:48.868% C*
KPH:37.200 C
VKPH:24.600 C+
E540 Halberd-H
B**
Kills:188
V. Kills:130 144%
Deaths:11
KDR:17.091
Accuracy:68.057% A
KPH:45.800 C++
VKPH:31.700 B**
M40 Fury-H
C--
Kills:166
V. Kills:10 N/A
Deaths:13
KDR:12.769
Accuracy:35.093% D
KPH:65.600 C--
VKPH:4 D--
Kills:1,907 (0 + 1,907)
Deaths:180
KDR:10.594
VKDR:2.094
Vehicle Kills:377
Kill Difference:1,727
Playtime:25.305 hours
Usage:0%
Score:0.780m
Score/min:513
Driving Accuracy:N/A%
Gunner Accuracy:35.093%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:536
V. Kills:69 N/A
Deaths:50
KDR:10.720
Accuracy:39.016% B+
KPH:52.500 B
VKPH:6.800 C--
M40 Fury
B+
Kills:341
V. Kills:91 371%
Deaths:35
KDR:9.743
Accuracy:42.936% B*
KPH:51.600 C+
VKPH:13.800 B+
M12 Kobalt
A
Kills:277
V. Kills:7 N/A
Deaths:21
KDR:13.191
Accuracy:22.847% A
KPH:75.500 B+
VKPH:1.900 C--
M60-G Bulldog
D
Kills:87
V. Kills:21 395%
Deaths:20
KDR:4.350
Accuracy:36.398% C+
KPH:20.300 D--
VKPH:4.900 D
M20 Basilisk
C
Kills:79
V. Kills:57 136%
Deaths:25
KDR:3.160
Accuracy:34.228% C-
KPH:9.100 D--
VKPH:6.500 C
M60-G Bulldog
D-
Kills:68
V. Kills:15 425%
Deaths:18
KDR:3.778
Accuracy:33.554% C+
KPH:12.400 D--
VKPH:2.700 D-
M20 Basilisk
D-
Kills:55
V. Kills:27 196%
Deaths:29
KDR:1.897
Accuracy:32.675% D
KPH:8.700 D--
VKPH:4.300 D-
Kills:1,443 (0 + 1,443)
Deaths:198
KDR:7.288
VKDR:1.449
Vehicle Kills:287
Kill Difference:1,245
Playtime:45.300 hours
Usage:1%
Score:0.693m
Score/min:255
Driving Accuracy:N/A%
Gunner Accuracy:32.675%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 14,1036,3444,0221.577C++0.2744.516%C+N/A8.1C+9.9B+130780.3h41.3C**92.7B+
C150 Dalton 10,4636,1909776.336C+4.4937.697%CN/A48.6B**33.6B*616127.3h4B+10.7B
TAR 4,6714,6454,1391.122C+0.7322.821%C+15.673%D18DN/A66258.7h13.3C++58.4C++
T9A "Butcher" 4,6384,6052,6421.743C+0.1123.693%C+26.254%C+42.7CN/A120107.8h11.3C++47.6C*
SABR-13 3,0213,0022,2251.349C+0.5025.184%C+21.919%C-20.2DN/A70148.6h12.7C+50.3C+
T1 Cycler 2,7472,7352,1861.251C**0.6023.019%C**16.819%D17.1C-N/A78159.5h12.6B++54.9B+
P2-120 AP 4,2922,5604315.94C+4.0942.609%C3.711%C*26.9C+18.2C*40395.3h6.7B+15.8C**
LC3 Jaguar 2,3282,3022,4300.947C+0.9023.191%C+14.9%D--9.6D-N/A38240.3h12.6C*54.2C**
L105 Zephyr 2,5242,23817812.573C*10.7245.228%C**N/A79.9B**10.2B44128h4.5B**10B*
T16 Rhino 2,1532,1421,3931.538B+0.3123.475%B+20.682%C28.3CN/A11975.6h11.7B+49.9B+
P2-120 HESH 2,2031,95218410.609C+8.7637.267%C-N/A32.4D4.2D-13160.2h4.3B+11.5B
TRAC-5 1,8941,8871,3971.351B*0.5019.966%C17.753%C10.8C--N/A65174.2h15.1C*75.5C++
T1A Unity 1,8931,8781,5121.242C+0.6123.581%C-15.176%D*23.4D-N/A7480.3h13.6D57.8C--
M60-A Bulldog 1,9711,87514512.931B*11.0851.451%A++1.6%C++75A*3.8D38125h4.4B**8.5B**
T7 Mini-Chaingun 1,7911,7741,3681.297C**0.5519.458%B+10.541%D24.8CN/A9171.5h12.7B+65.1B+
T9 CARV 1,7261,7131,0791.588B0.2616.138%D19.148%D17.2C--N/A11499.7h13.4C**83.2C++
AP30 Shredder 2,2341,6702436.872C+5.0225.213%D1.617%C46.4A15.7C48236h33.3B**132B**
T5 AMC 1,6771,6671,1861.406B+0.4427.726%B*17.157%C--18.6CN/A6689.5h12.8B+46.1B++
P2-120 HEAT 2,2381,6441659.964B++8.1239.222%C2.555%C31.6B+11.4B+27252h5.3B**13.4B*
MSW-R 1,6521,6421,1251.46C+0.3923.515%C**19.306%D26.7C-N/A13961.6h11.1B+47.1B+
Claymore 1,5811,5818618.384A++16.5446.423%A+N/A236A++N/A8566.7h1.2C++2.6B*
M6 Onslaught 1,5901,5746902.281C++0.4317.184%C+18.361%C25.9C-N/A10260.8h19.9C116C++
M6 Onslaught 1,5841,5717272.161C++0.3116.961%C++17.25%C--24.9C-N/A9463.2h20.3C119.6C++
T1B Cycler 1,4871,4841,1651.274C0.5729.891%B*21.429%D22.5DN/A7866h11.7B+39.2B++
Cycler TRV 1,4781,4681,1861.238C+0.6124.53%B+16.144%D24.5CN/A11759.8h12.4B+50.7B+
NS-11P 1,4171,4101,0631.326C++0.5227.358%B**16.383%C27.4C+N/A13451.5h12.8B+46.9B++
TRAC-Shot 1,4181,4071,0261.371C++0.4826.255%C**17.839%C+31.4C+N/A7044.8h11.5C++43.9C**
MRC3 Mercy 1,3851,3786652.072C+0.2219.234%B+18.65%C24.1CN/A9757.1h19.4C++101B+
MRC3 Mercy 1,3831,3686532.095C++0.2518.537%B+17.544%D23.7CN/A9657.7h19.2C++103.6B+
T1S Cycler 1,3631,3478731.543B+0.3125.595%B+22.198%C*31.3C++N/A12943.1h12.6C++49.1B+
Dual-75 Duster 1,4121,3389414.234C*12.3942.806%B+N/A102.9B**5.7C+46613h4.3B**10.1B++
Tank Mine 2,2001,3331787.489A**5.6423.458%DN/A141.8B*92.2B**18699.4h1.4B*5.8B
HC1 Cougar 1,3131,3071,0501.245C*0.6025.908%B+19.357%C--20.2CN/A6764.8h11B+42.6B+
LC2 Lynx 1,3151,3059821.329C*0.5226.259%B++14.789%D*19.9CN/A8465.5h12.1B*46B++
P525 Marauder-H 1,3281,2758914.326C+12.4837.631%B+N/A113.8C**4.7C--48211.2h4.9B*13B*
TORQ-9 1,2691,2668711.454C++0.3923.736%C+18.089%D28.2CN/A11044.9h13.5B+57.1B
TMG-50 1,2611,2586861.834B++0.0126.446%B**26.391%B+30C+N/A14242h9.8B++37.1B++
Frag Grenade 1,2391,23511235N/A1,233.1544.209%C+N/A650B++2.1D--22261.9h3B++6.7B+
C75 Viper 1,3811,21211610.448A8.6035.863%CN/A51.6A7.2C+30423.5h6.3B**17.6B**
T9 CARV-S 1,1851,1817231.633C++0.2225.083%B++20.83%C--36.5C+N/A12832.4h11.9C**47.5B+
NS-15MP 1,1801,1685402.163C+0.3129.233%B+22.26%D39.2DN/A15329.8h11C+37.8C**
SMG-46 Armistice 1,1791,1671,0981.063C+0.7928.591%B+15.596%C+14.9DN/A5078.3h13.3B+46.7B+
M2 Mutilator 1,1751,1674892.387B+0.5416.664%B+20.48%B+31.4B+N/A13037.2h14.7B*88.4B+
TRAC-5 Burst 1,1811,1667601.534C+0.3128.747%B++20.412%C-33C+N/A13935.3h12B41.7B+
T32 Bull 1,1751,1656681.744B0.1028.824%B**22.919%C+40.6C++N/A18428.7h11.4B+39.7B+
TS4 Haymaker 1,1661,1658041.449C**0.4055.674%A9.871%D-37.2BN/A9231.3h3.7B++6.6B*
FA1 Barrage 1,1741,1657861.482B+0.3750.728%B**10.129%D--31.4C**N/A13637.1h3.8B*7.5B*
NS-15M AE 1,1711,1636031.929C+0.0827.458%B+19.519%D-42.1CN/A14027.6h11.2C**40.8B+
NS-11CP 1,1751,1627801.49C+0.3627.64%C+14.974%D*31.3DN/A6837.1h12.1C+43.8C++
NS Baron G5AE 1,1671,1627151.625C**0.2257.814%B**11.188%D34.6CN/A8233.6h4B+6.8C++
TRAC-5 S 1,1811,1628471.372B+0.4826.377%B++20.224%B++28.4B+N/A9340.9h12.3C++46.5B+
M2 Mutilator 1,1681,1614962.341B+0.4916.413%B+21.016%B+30.6B+N/A12938h14.5B*88.6B++
AS16 NightHawk 1,1671,1617861.477B0.3743.961%B+13.351%C27.6CN/A11442h4B+9B+
TRS-12 Uppercut 1,1651,1608731.329C++0.5269.529%B**9.914%D--30.5CN/A12238h2.3B+3.3B++
NS-11A 1,1671,1587251.597C**0.2525.128%C*18.394%C34.5C*N/A15233.6h12.4B+49.2B+
M1 Heavy Cycler 1,1711,1575062.287B+0.4418.248%B+18.669%C+32.5B+N/A9135.6h13.4B**73.4B*
NS-11C 1,1711,1578531.356B+0.4926.626%B+16.249%C--28.2C++N/A11341.1h12.3B+46.1B+
NS Baron G5 1,1651,1548031.437B+0.4156.721%A10.832%D38.5C**N/A10330h4B+7.1C+
M1 Heavy Cycler 1,1641,1485442.11B++0.2616.24%B+16.725%C25.9B+N/A8844.4h15.3B*94.5B+
L100 Python HESH 1,2311,1108612.907C*11.0652.87%B+2.523%B*88.1A+9.6B+39612.6h2.5B**4.7B*
C-4 1,6151,0666931.538C++0.3122.554%C--N/A83.9C++43.2B**124512.7h1.5C++6.8C+
TS2 Inquisitor 1,0191,0091,0100.999C+0.8527.945%C+16.948%C38.2C++N/A11726.4h11.3C+40.6C++
L-24R Spur 1,2941,0071606.294C+4.4537.664%C2.781%B++24.6C7C*10440.9h33.5C++88.9C++
L100 Python HEAT 1,2201,00010010B**8.1553.399%C**5%A++62.5A*13.8B+32216h3.5A6.5A
G30 Vulcan 1,5469212333.953C++2.1034.043%B+3.583%C+23.3C*15.8B+32039.5h72.5B++212.9B*
Hellfire Rocket Pods 1,1198777212.181B++10.3351.02%BN/A127.1B*35.1A*12846.9h20.5B40.3B+
L-30R Vektor 1,7168644641.862C++0.0134.064%C--3.009%B++7.4C7.3C+90117.5h71.5C*210C++
ML-7 1,0466716790.988B+0.8656.996%C++2.683%C+22.4C+12.5C++29830h5.7B+10B+
C-4 ARX 9116233501.78C+0.0725.437%C+N/A97.3C45B+5776.4h1.7D*6.8D*
RAMS .50M 6216202422.562C+0.7138.689%C+83.065%B+24.2CN/A9325.6h1.8B*4.7B+
Anti-Vehicle Grenade 6766161616N/A614.1560.578%B**N/A770A++75C32930.8h3A4.9A
E540 Halberd 9275921095.431C+3.5844.615%B+3.716%C++27.9C**15.8B++35521.2h4.7B**10.4B**
M3 Pounder HEG 6975612941.908C**0.0636.401%C+4.456%B*17.1C+4.1B+14432.9h15.2B41.9C**
M40 Fury 6055365010.72B+8.8739.016%B+1.306%C--52.5B6.8C--35410.2h9.2B*23.6B*
NSX Naginata 5345293891.36C+0.4922.728%C++28.166%C+33.5CN/A9015.8h12.4C++54.4C*
M3 Pounder HEG 6195032881.747C++0.1037.781%C5.368%A+16.1C3.7C+12531.3h17.2C*45.5C*
L100 Python AP 672440875.057C*3.2151.422%C--4.091%B++35.5B+18.7C*35312.4h4.9B*9.4B++
P525 Marauder 461431449.795C7.9520.154%C+1.624%C38.1D2.7C--15911.3h6.4C++31.6C**
PDW-16 Hailstorm 4354292961.449B+0.4025.988%B+18.182%B30.4C*N/A13314.1h12.4B++47.8B+
NS Decimator 5374054730.856C+0.9960.083%C+3.704%B**31.9C+10.4D36912.7h3.6B*6B++
AMR-66 4003922481.581B*0.2731.543%B*14.541%D**30.4B++N/A13912.9h7.3B*23.3B++
Havoc 3913883241.198C0.6554.448%C*10.567%D-27.1D-N/A6614.3h4.4C--8.1C+
M40 Fury 432341359.743C*7.8942.936%B*1.466%C51.7C+13.8B+4866.6h13.3C++30.9B+
TX2 Emperor 3183093061.01C++0.8430.725%B14.887%D38.1B+1.1B++1498.1h10.8C35.1C+
G20 Vulcan-H 462278674.149C++2.3048.868%C*4.676%B**37.1C24.5C+5587.5h88.2B+180.5B+
M12 Kobalt 2842772113.19C+11.3422.847%A19.134%C*74.9B+1.9C--2173.7h17.7C*77.5B+
NS-15M1 2572541881.351C+0.5025.156%B+28.74%B*31.8CN/A1728h12.7C++50.4B
Skyguard 437243713.423B+1.5728.554%C+2.469%C*11.5C9.2C+20421.1h126.4C++442.8C*
MR11 Gatekeeper 399226435.256B3.4145.51%B*N/A27.9B**21.4B*3828.1h40.6B*89.2B**
Sticky Grenade 2292261226N/A224.1546.553%DN/A753.3C-10C28740.3h2.3C+4.9C+
M14 Banshee 244222643.469C+1.6226.225%DN/A40.4C+4C*3405.5h18.5B+70.7B
NS-10 Burster 3802152600.827C+1.0230.498%B+6.512%C++4.7C+3.6C++9946.2h148.3C*486.3B+
NS-10 Burster 3732082610.797C1.0531.546%B+5.769%C*4.8C+3.8C++10243h149.7B+474.5B+
MANA Anti-Personnel Turret 210204942.17N/A0.3222.086%UN/A2040U60U6564400.1h22.5T*101.8T*
M18 Needler 3952002700.741C1.1128.956%C--2.5%C*6.5D6.3C-20330.9h144.5C*498.9C++
TX1 Repeater 2051932300.839C++1.0124.895%C++21.762%C++23.8C+1.5A++1738.1h15.6C62.8C+
E540 Halberd-H 3181881117.091A15.2468.057%A3.723%B++45.9C++31.7B**6214.1h5.6B8.2B*
MG-H1 Watchman 1841831940.943C0.9123.915%C**27.869%C*22DN/A578.3h15.4C++64.3C**
MKV Suppressed 1721701491.141C++0.7125.431%C+20.588%C*24.3CN/A1117h12.7B+50.1B
T2 Striker 4161702520.675B1.1752.677%C++N/A9C13.1C*34018.8h44.4C++84.3C*
M40 Fury-H 1761661312.769C++10.9235.093%D3.012%A*66.4C-4D--3432.5h5.1B**14.6B**
HSR-1 1671651151.435C0.4137.892%B+27.273%C+26.2DN/A706.3h5.6C++14.9B
T4 AMP 1661651461.13C*0.7227.018%C+26.667%B**25.4CN/A896.5h11.9B++44.1B+
NS-30 Vandal 165164891.843C++0.0138.874%B**26.829%C++34.2C+N/A1134.8h4.4B**11.3B*
NS-7 PDW 1611611441.118C*0.7330.002%B**14.286%D23C+N/A2077h10.1B**33.7B*
SOAS-20 1601601221.311C+0.5429.238%C**27.5%B**26.2CN/A1026.1h10.2B+35B++
Striker AE 4741524360.349D1.5053.312%BN/A6.7D14.2C**18422.7h83.2F-156.1D*
M60-A Bulldog 150139817.375C+15.5351.091%B+3.597%B*24.4C-1.9D1165.7h4.9B+9.6B++
M18 Rotary 2911363580.38C--1.4728.383%C-2.206%C+4D-4.6D17333.6h224.5D-791D-
MG-HBR1 Dragoon 131131901.456C++0.3932.657%C+32.061%C**33.6BN/A1443.9h6.4B+19.6B+
M60-A Bulldog 129119139.154C7.3150.233%B+2.521%C+19.2D1.6D1166.2h5.4C**10.8B+
Hyena Missile Launcher 219118771.532C++0.3235.952%B++N/A20.7C*17.7B*2615.7h51D*142C+
MANA Anti-Vehicle Turret 17096871.103C0.7553.02%C+3.125%C33.1C+25.5C+8982.9h9.1C*17.1B
M60-G Bulldog 10887204.35C2.5036.398%C+N/A20.2D--4.9D1354.3h7.7C+21.3C++
Hexedge 898724,2420.004D1.8415.609%D--N/A0.1CN/A01205.4h2.1B13.8C+
Chainblade 1588127,6370.003D1.8532.61%C**1.235%D-0D-N/A01878.8h5.4F-16.5C+
M20 Basilisk 13679253.16C++1.3134.228%C-3.797%D-9.1D--6.6C1888.7h122.7D358.5D
M60-G Bulldog 8368183.778C+1.9333.554%C+1.471%D--12.4D--2.7D-1035.5h7.4C++22.2C*
NS Annihilator 139601830.328D1.5272.047%F--N/A5.7D--7.5C-14310.5h15.3D--21.2D**
Spear Anti-Vehicle Phalanx Turret 11659124.917C3.0754.094%B**6.78%A32.8C31.7B**11421.8h10C+18.4B
A30 Walker 128571180.483D-1.3719.406%DN/A5.5D6.8D15310.4h191.7D987.9D
M20 Basilisk 8255291.897C--0.0532.675%D5.455%C+8.7D--4.3D-1806.3h116.5C356.4C--
M20 Basilisk 6951182.833C**0.9827.613%C+5.882%C*12.8C--4.5C1354h77.3B280.1B

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit2012,8913.1h
Motion Spotter51,6180.8h
Spawn Beacon201,2411.4h
Nano-Armor Kit1,3302,029,737301.6h
Anti-Vehicle MANA Turret153781.6h
NS-61 Emissary0640h
Nanite Revive Grenade06,6541.7h
Medical Applicator1,178389,31846.8h
Welding Device02660h
Spitfire Auto-Turret01020.1h
Ammunition Package272,9911.8h
Medical Kit5355,4577.2h
Anti-Infantry MANA Turret176662h
Snowman Soldier5600.1h
Shield Recharging Field342,7631.1h
Recon Detection Device137821.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.05s
Server spent 2.03s on queries, 1.98s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.