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Legate Nevarc[FCRW] Nevarc
VS BR 75

KDR: 3.3

Score: 97.1m

Last Seen: May 10th, 2019 11:27 PM
- OFFLINE - 926.2 hour(s)

Prestige 1, Battle Rank 75 - Vanu Sovereignty on Connery
Level Progress (to 76): 54%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS L100 Python HESH Orion VS54 Betelgeuse 54-A Solstice SF Proximity Mine Sirius SX12 Supernova PC Supernova FPC
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,089,621 MLG Score: 871
Fun Score: N/A
Cheeseburgers Flipped: 1516TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.518%19.109%54543116754,4142.711080.592

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.11%1.439A-0.26C-0.898D--HEAD + (~4.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.448B11.70.178C++29.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.154%1.488%513612046,048174028623.47586211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.259%0.505B+-0.097C+-0.574

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.60.395B41.20.223C++56.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.579%2.006%10188120219,442244454257.95499358%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.824%-0.425C---0.367C-1.039

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.10.428B8.10.355C**14

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.725%2.716%102323118716,865194546038.6665366%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.951%-0.228C-0.425C--0.453

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.30.595B+16.30.59B+32

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.133%77.602%1023512054,4111811102.43567

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.135%1.673A++0.684B+-0.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.519B+2.20.31C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.271%13.792%1023412062,9802073201.43684

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.829%1.228B**-0.159C-0.692

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.487B+3.80.216C++3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.1m261.6%436 (26.2k)411 (24.7k)3.30273154,02346,6354.0245775 (75)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1210795220.822%11.361%23705:0561

8% Combat Medic59% Engineer15% Heavy Assault8% Infiltrator10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 11:16 PMJun 28th, 2013 10:25 PMMay 11th, 2019 7:48 PM (39d) (PST)May 10th, 2019 7:46 PM (40d) (PST)May 10th, 2019 7:27 PM (40d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9771448330.6520.1970.0741.9840.106871

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,6488,61550,03339124119624,674

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3936.9h/164d 33,663 17,499 46,810 468.6k 2,425 14,361 25,062 230.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A+
Kills:5,784
Deaths:1,723
KDR:3.357
Accuracy:28.270% A+
HSR:19.744% D
Betelgeuse 54-A
C++
Kills:4,188
Deaths:1,556
KDR:2.692
Accuracy:26.707% C++
HSR:25.907% D
Flare VE6
C+
Kills:1,533
Deaths:278
KDR:5.514
Accuracy:22.366% C+
HSR:17.808% D--
Pulsar LSW
B++
Kills:1,529
Deaths:507
KDR:3.016
Accuracy:27.016% B++
HSR:17.135% D--
SVA-88
C**
Kills:1,524
Deaths:370
KDR:4.119
Accuracy:24.788% C**
HSR:19.488% D
Lasher X2
A
Kills:1,478
Deaths:776
KDR:1.905
Accuracy:35.904% A
HSR:2.503% D
NS-15M2
B*
Kills:1,278
Deaths:425
KDR:3.007
Accuracy:28.033% B*
HSR:20.423% D
Ursa
B**
Kills:1,191
Deaths:405
KDR:2.941
Accuracy:28.245% B**
HSR:21.830% C
VE-H Maw
B++
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:27% C**
HSR:32.879% B++
VX29 Polaris
C**
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:25.243% C**
HSR:17.916% D
NSX Naginata
C++
Kills:217
Deaths:100
KDR:2.170
Accuracy:22.516% C++
HSR:27.650% C+
Kills:21,057
Deaths (as Heavy Assault):7,042
Deaths (to Heavy Assaults):11,958
KDR:2.9902
Kill Difference:14,015
Playtime:597.025 hours
Usage:15%
Score:14.293m
Score/min:399
Accuracy (listed only):26.917%
HSR (listed only):20.299%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B**
Kills:4,048
Deaths:617
KDR:6.561
Accuracy:29.066% B**
HSR:4.348% F-
Eclipse VE3A
B+
Kills:1,575
Deaths:994
KDR:1.585
Accuracy:29.297% B+
HSR:17.905% C
VX6-7
B+
Kills:1,297
Deaths:606
KDR:2.140
Accuracy:27.411% B+
HSR:16.731% D
Pulsar C
C**
Kills:1,261
Deaths:566
KDR:2.228
Accuracy:25.828% C**
HSR:15.781% D*
Eidolon VE33
B++
Kills:1,250
Deaths:389
KDR:3.213
Accuracy:32.206% B++
HSR:23.680% C
Solstice VE3
B*
Kills:1,169
Deaths:697
KDR:1.677
Accuracy:27.260% B*
HSR:18.563% C+
Nova
A
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A
HSR:11.921% D
Solstice Burst
A
Kills:1,159
Deaths:598
KDR:1.938
Accuracy:32.896% A
HSR:17.601% D--
Serpent VE92
C**
Kills:1,155
Deaths:722
KDR:1.600
Accuracy:25.112% C**
HSR:18.442% C
NS-11C
A
Kills:1,150
Deaths:616
KDR:1.867
Accuracy:30.734% A
HSR:14.783% D
Thanatos VE70
A+
Kills:996
Deaths:603
KDR:1.652
Accuracy:54.263% A+
HSR:14.157% C-
Zenith VX-5
B++
Kills:827
Deaths:491
KDR:1.684
Accuracy:28.703% B++
HSR:20.677% C+
Pandora VX25
B*
Kills:722
Deaths:432
KDR:1.671
Accuracy:49.359% B*
HSR:16.482% C**
VE-C Horizon
B*
Kills:158
Deaths:71
KDR:2.225
Accuracy:35.622% C*
HSR:29.747% B*
VE-LR Obelisk
A++
Kills:109
Deaths:26
KDR:4.192
Accuracy:44.100% A++
HSR:39.450% B*
Deimos VA29
C+
Kills:96
Deaths:62
KDR:1.548
Accuracy:59.076% C+
HSR:12.500% D
Kills:18,138
Deaths (as Engineer):8,157
Deaths (to Engineers):11,086
KDR:2.22361
Kill Difference:9,981
Playtime:2,310.141 hours
Usage:59%
Score:56.659m
Score/min:409
Accuracy (listed only):37.077%
HSR (listed only):18.298%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B*
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B*
HSR:12.518% D-
H-V45
A
Kills:2,151
Deaths:949
KDR:2.267
Accuracy:29.917% A
HSR:13.715% D--
NS-11P
A
Kills:1,421
Deaths:621
KDR:2.288
Accuracy:28.851% A
HSR:15.834% D
VE-S Canis
B*
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% B++
HSR:26.829% B*
Eridani SX5
B+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% B+
HSR:11.212% D*
Pulsar VS1
B**
Kills:1,186
Deaths:551
KDR:2.152
Accuracy:29.033% B**
HSR:21.922% C++
Equinox VE2
B*
Kills:1,170
Deaths:378
KDR:3.095
Accuracy:30.112% B*
HSR:10.855% D*
Nova
A
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A
HSR:11.921% D
Terminus VX-9
C*
Kills:1,165
Deaths:623
KDR:1.870
Accuracy:26.815% C*
HSR:25.150% C+
NS-7 PDW
A++
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% A++
HSR:12.220% D-
Equinox VE2 Burst
B*
Kills:1,158
Deaths:516
KDR:2.244
Accuracy:32.143% B*
HSR:18.998% D--
MKV Suppressed
B+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% B+
HSR:18.615% C+
NS-11A
B**
Kills:1,153
Deaths:463
KDR:2.490
Accuracy:29.621% B**
HSR:18.300% C-
CME
B++
Kills:1,084
Deaths:643
KDR:1.686
Accuracy:30.116% B++
HSR:24.078% C*
Thanatos VE70
A+
Kills:996
Deaths:603
KDR:1.652
Accuracy:54.263% A+
HSR:14.157% C-
Darkstar
C
Kills:753
Deaths:438
KDR:1.719
Accuracy:25.514% C
HSR:18.327% D-
Pandora VX25
B*
Kills:722
Deaths:432
KDR:1.671
Accuracy:49.359% B*
HSR:16.482% C**
Corvus VA55
B*
Kills:655
Deaths:309
KDR:2.120
Accuracy:28.315% B*
HSR:19.847% C-
NSX Tengu
B++
Kills:393
Deaths:242
KDR:1.624
Accuracy:39.111% B
HSR:25.191% B++
Skorpios
B++
Kills:310
Deaths:159
KDR:1.950
Accuracy:30.457% B++
HSR:13.548% D--
Deimos VA29
C+
Kills:96
Deaths:62
KDR:1.548
Accuracy:59.076% C+
HSR:12.500% D
Kills:23,226
Deaths (as Combat Medic):11,507
Deaths (to Combat Medics):4,684
KDR:2.01842
Kill Difference:11,719
Playtime:307.729 hours
Usage:8%
Score:8.057m
Score/min:436
Accuracy (listed only):35.028%
HSR (listed only):17.249%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B**
Kills:4,048
Deaths:617
KDR:6.561
Accuracy:29.066% B**
HSR:4.348% F-
Sirius SX12
B*
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B*
HSR:12.518% D-
Eclipse VE3A
B+
Kills:1,575
Deaths:994
KDR:1.585
Accuracy:29.297% B+
HSR:17.905% C
VE-S Canis
B*
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% B++
HSR:26.829% B*
VX6-7
B+
Kills:1,297
Deaths:606
KDR:2.140
Accuracy:27.411% B+
HSR:16.731% D
Pulsar C
C**
Kills:1,261
Deaths:566
KDR:2.228
Accuracy:25.828% C**
HSR:15.781% D*
Eridani SX5
B+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% B+
HSR:11.212% D*
Solstice VE3
B*
Kills:1,169
Deaths:697
KDR:1.677
Accuracy:27.260% B*
HSR:18.563% C+
Nova
A
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A
HSR:11.921% D
NS-7 PDW
A++
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% A++
HSR:12.220% D-
Solstice Burst
A
Kills:1,159
Deaths:598
KDR:1.938
Accuracy:32.896% A
HSR:17.601% D--
Serpent VE92
C**
Kills:1,155
Deaths:722
KDR:1.600
Accuracy:25.112% C**
HSR:18.442% C
MKV Suppressed
B+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% B+
HSR:18.615% C+
NS-11C
A
Kills:1,150
Deaths:616
KDR:1.867
Accuracy:30.734% A
HSR:14.783% D
Thanatos VE70
A+
Kills:996
Deaths:603
KDR:1.652
Accuracy:54.263% A+
HSR:14.157% C-
Zenith VX-5
B++
Kills:827
Deaths:491
KDR:1.684
Accuracy:28.703% B++
HSR:20.677% C+
Pandora VX25
B*
Kills:722
Deaths:432
KDR:1.671
Accuracy:49.359% B*
HSR:16.482% C**
NSX Tengu
B++
Kills:393
Deaths:242
KDR:1.624
Accuracy:39.111% B
HSR:25.191% B++
Skorpios
B++
Kills:310
Deaths:159
KDR:1.950
Accuracy:30.457% B++
HSR:13.548% D--
VE-C Horizon
B*
Kills:158
Deaths:71
KDR:2.225
Accuracy:35.622% C*
HSR:29.747% B*
Deimos VA29
C+
Kills:96
Deaths:62
KDR:1.548
Accuracy:59.076% C+
HSR:12.500% D
Kills:25,129
Deaths (as Light Assault):11,994
Deaths (to Light Assaults):8,930
KDR:2.09513
Kill Difference:13,135
Playtime:212.876 hours
Usage:5%
Score:4.829m
Score/min:378
Accuracy (listed only):35.099%
HSR (listed only):16.656%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B*
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B*
HSR:12.518% D-
VE-S Canis
B*
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% B++
HSR:26.829% B*
Eridani SX5
B+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% B+
HSR:11.212% D*
Parallax VX3
A+
Kills:1,165
Deaths:159
KDR:7.327
Accuracy:48.408% A+
HSR:83.605% B++
NS-7 PDW
A++
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% A++
HSR:12.220% D-
V10
B*
Kills:1,159
Deaths:121
KDR:9.579
Accuracy:46.121% B*
HSR:76.359% C+
Artemis VX26
B*
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:31.773% B*
HSR:20.017% C
NS-30 Vandal
B+
Kills:1,159
Deaths:460
KDR:2.520
Accuracy:36.070% B+
HSR:16.652% D*
MKV Suppressed
B+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% B+
HSR:18.615% C+
Ghost
A
Kills:1,154
Deaths:180
KDR:6.411
Accuracy:47.380% A
HSR:63.952% C-
NS-44 Commissioner
B+
Kills:1,057
Deaths:902
KDR:1.172
Accuracy:39.458% B+
HSR:13.340% D*
NS-61 Emissary
B*
Kills:719
Deaths:565
KDR:1.273
Accuracy:33.485% B*
HSR:11.822% D-
NSX Daimyo
C++
Kills:600
Deaths:111
KDR:5.405
Accuracy:42.434% C++
HSR:94% C+
NS-AM7 Archer
C++
Kills:405
Deaths:634
KDR:0.639
Accuracy:59.337% C++
HSR:17.531% C+
NSX Tengu
B++
Kills:393
Deaths:242
KDR:1.624
Accuracy:39.111% B
HSR:25.191% B++
XM98
A+
Kills:333
Deaths:44
KDR:7.568
Accuracy:46.592% A+
HSR:78.679% B+
Skorpios
B++
Kills:310
Deaths:159
KDR:1.950
Accuracy:30.457% B++
HSR:13.548% D--
NSX Tomoe
B+
Kills:292
Deaths:152
KDR:1.921
Accuracy:31.847% B+
HSR:25.685% D--
Beamer VS3
A++
Kills:217
Deaths:203
KDR:1.069
Accuracy:38.567% A++
HSR:13.364% D*
Nyx VX31
C++
Kills:192
Deaths:43
KDR:4.465
Accuracy:34.691% C++
HSR:25.521% C-
AM7-XOXO
C
Kills:188
Deaths:188
KDR:1
Accuracy:59.678% C
HSR:14.362% D
NS CandyCannon 3000
D-
Kills:135
Deaths:253
KDR:0.534
Accuracy:24.991% D-
HSR:11.852% D**
Kills:18,284
Deaths (as Infiltrator):8,707
Deaths (to Infiltrators):5,613
KDR:2.09992
Kill Difference:9,577
Playtime:321.901 hours
Usage:8%
Score:7.139m
Score/min:370
Accuracy (listed only):38.226%
HSR (listed only):31.222%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B**
Kills:1,301
Deaths:350
KDR:3.717
Accuracy:52.385% B**
HSR:4.381% C++
Quasar VM1
B+
Kills:1,254
Deaths:268
KDR:4.679
Accuracy:20.473% B+
HSR:21.053% C++
Quasar VM1
B**
Kills:1,163
Deaths:269
KDR:4.323
Accuracy:20.716% B**
HSR:20.894% B+
Comet VM2
B*
Kills:1,144
Deaths:348
KDR:3.287
Accuracy:53.092% B*
HSR:3.759% C
Blueshift VM5
B+
Kills:1,017
Deaths:204
KDR:4.985
Accuracy:21.540% B+
HSR:19.567% C
Blueshift VM5
B+
Kills:942
Deaths:204
KDR:4.618
Accuracy:21.817% B+
HSR:19.639% C
NS-10 Burster
C+
Kills:543
Deaths:204
KDR:2.662
Accuracy:29.141% C+
HSR:3.867% D
NS-10 Burster
C+
Kills:535
Deaths:204
KDR:2.623
Accuracy:29.154% C+
HSR:4.860% C--
NS-20 Gorgon
B+
Kills:159
Deaths:68
KDR:2.338
Accuracy:29.707% B+
HSR:22.013% C**
NS-20 Gorgon
B+
Kills:141
Deaths:68
KDR:2.074
Accuracy:30.160% B+
HSR:21.986% B+
Vortex VM21
A*
Kills:126
Deaths:35
KDR:3.600
Accuracy:59.535% A*
HSR:0.794% D*
Vortex VM21
A*
Kills:96
Deaths:35
KDR:2.743
Accuracy:59.955% A*
HSR:1.042% D*
Kills:8,421
Deaths (as MAX Suit):1,128.500
Deaths (to MAX Suits):3,146
KDR:7.46212
Kill Difference:7,292.500
Playtime:189.879 hours
Usage:5%
Score:6.161m
Score/min:541
Accuracy (listed only):35.640%
HSR (listed only):11.988%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:2,026
V. Kills:109 N/A
Deaths:156
KDR:12.987
Accuracy:48.209% B**
KPH:96.200 A++
VKPH:5.200 B++
Dual Photon Pods
B**
Kills:1,133
V. Kills:194 N/A
Deaths:106
KDR:10.689
Accuracy:60.613% B**
KPH:129.800 B**
VKPH:22.200 B+
Maelstrom Turbo Laser
A
Kills:555
V. Kills:389 142%
Deaths:288
KDR:1.927
Accuracy:38.491% A
KPH:12.700 C+
VKPH:8.900 C+
Hornet Missiles
B+
Kills:400
V. Kills:257 155%
Deaths:23
KDR:17.391
Accuracy:70% B**
KPH:83.400 C**
VKPH:53.600 B+
Saron Laser Cannon
C+
Kills:265
V. Kills:216 122%
Deaths:100
KDR:2.650
Accuracy:38.135% B**
KPH:10.800 C
VKPH:8.800 C+
Photon A2A Missile Pods
C
Kills:251
V. Kills:224 112%
Deaths:14
KDR:17.929
Accuracy:76.280% C
KPH:39.100 C
VKPH:34.900 C
Kills:4,630 (2,846 + 0)
Deaths:687
KDR:6.739
VKDR:2.022
Vehicle Kills:1,389
Kill Difference:3,943
Playtime:109.151 hours
Usage:3%
Score:2.268m
Score/min:346
Piloting Accuracy:38.135%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M+
Kills:2,443
V. Kills:262 N/A
Deaths:46
KDR:53.109
Accuracy:51.121% B**
KPH:121.800 M+
VKPH:13.100 B++
CAS30 Tank Buster
C+
Kills:1,506
V. Kills:1,443 104%
Deaths:770
KDR:1.956
Accuracy:44.436% C+
KPH:7.400 C+
VKPH:7.100 C+
C150 Dalton
B+
Kills:953
V. Kills:867 110%
Deaths:142
KDR:6.711
Accuracy:30.992% D-
KPH:34.100 C+
VKPH:31 B+
L-24R Spur
B++
Kills:754
V. Kills:39 N/A
Deaths:32
KDR:23.563
Accuracy:40.975% C*
KPH:52.600 B++
VKPH:2.700 C+
L-30R Vektor
C**
Kills:563
V. Kills:287 195%
Deaths:84
KDR:6.702
Accuracy:40.646% C*
KPH:14 C**
VKPH:7.100 C+
AP30 Shredder
B++
Kills:267
V. Kills:151 176%
Deaths:28
KDR:9.536
Accuracy:26.929% D--
KPH:41.300 B++
VKPH:23.300 C*
Dual-75 Duster
B*
Kills:65
V. Kills:3 N/A
Deaths:12
KDR:5.417
Accuracy:39.937% C*
KPH:100.100 B*
VKPH:4.600 C
L105 Zephyr PX
C++
Kills:58
V. Kills:4 N/A
Deaths:10
KDR:5.800
Accuracy:44.040% D
KPH:81.400 C++
VKPH:5.600 D
Kills:6,609 (2,823 + 3,786)
Deaths:1,124
KDR:5.880
VKDR:2.719
Vehicle Kills:3,056
Kill Difference:5,485
Playtime:315.121 hours
Usage:8%
Score:5.033m
Score/min:266
Piloting Accuracy:40.646%
Gunner Accuracy:44.040%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:6,688
V. Kills:522 N/A
Deaths:184
KDR:36.348
Accuracy:57.103% B*
KPH:99.600 A*
VKPH:7.800 C+
C75 Viper
M++
Kills:2,312
V. Kills:300 N/A
Deaths:100
KDR:23.120
Accuracy:43.332% B
KPH:85.800 M++
VKPH:11.100 B++
L100 Python AP
A++
Kills:1,598
V. Kills:1,185 135%
Deaths:189
KDR:8.455
Accuracy:61.796% B+
KPH:37.600 B+
VKPH:27.800 A++
L100 Python HEAT
M+
Kills:1,492
V. Kills:388 384%
Deaths:88
KDR:16.955
Accuracy:61.400% B**
KPH:70.600 M+
VKPH:18.400 A+
Skyguard
A+
Kills:583
V. Kills:491 118%
Deaths:95
KDR:6.137
Accuracy:27.705% C
KPH:18 B+
VKPH:15.200 A+
Kills:12,673 (12,673 + 0)
Deaths:656
KDR:19.319
VKDR:4.399
Vehicle Kills:2,886
Kill Difference:12,017
Playtime:190.225 hours
Usage:5%
Score:4.081m
Score/min:358
Driving Accuracy:27.705%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
M**
Kills:2,738
V. Kills:605 452%
Deaths:162
KDR:16.901
Accuracy:57.494% B**
KPH:61.300 M**
VKPH:13.600 A+
Supernova FPC
A*
Kills:2,492
V. Kills:1,763 141%
Deaths:292
KDR:8.534
Accuracy:58.137% B+
KPH:36.400 B**
VKPH:25.700 A*
Supernova VPC
A*
Kills:1,539
V. Kills:171 N/A
Deaths:79
KDR:19.481
Accuracy:55.337% B+
KPH:86.300 A*
VKPH:9.600 B+
E540 Halberd
A*
Kills:1,260
V. Kills:666 189%
Deaths:81
KDR:15.556
Accuracy:53.648% B++
KPH:53 A*
VKPH:28 A++
Proton II PPA
A
Kills:626
V. Kills:29 N/A
Deaths:40
KDR:15.650
Accuracy:24.611% C++
KPH:95.600 A
VKPH:4.400 C**
Saron HRB
A
Kills:616
V. Kills:380 162%
Deaths:64
KDR:9.625
Accuracy:45.268% C*
KPH:39 A
VKPH:24.100 B**
Aphelion VEX-4
B*
Kills:53
V. Kills:29 177%
Deaths:11
KDR:4.818
Accuracy:33.092% C
KPH:35.400 B*
VKPH:19.400 C**
Kills:9,324 (6,769 + 2,555)
Deaths:729
KDR:12.790
VKDR:4.997
Vehicle Kills:3,643
Kill Difference:8,595
Playtime:178.628 hours
Usage:5%
Score:5.210m
Score/min:486
Driving Accuracy:55.337%
Gunner Accuracy:33.092%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
A
Kills:1,561
V. Kills:128 N/A
Deaths:49
KDR:31.857
Accuracy:45.618% B
KPH:144.400 A
VKPH:11.800 C+
Proton II PPA-H
A
Kills:1,239
V. Kills:57 N/A
Deaths:46
KDR:26.935
Accuracy:35.295% C
KPH:151.800 A
VKPH:7 C*
E540 Halberd-H
B**
Kills:634
V. Kills:286 221%
Deaths:35
KDR:18.114
Accuracy:60.854% B+
KPH:66.500 B**
VKPH:30 B**
Saron HRB-H
B+
Kills:157
V. Kills:102 152%
Deaths:24
KDR:6.542
Accuracy:52.423% C
KPH:43 B
VKPH:27.900 B+
G40-F Ranger
B*
Kills:145
V. Kills:85 169%
Deaths:6
KDR:24.167
Accuracy:25.189% D*
KPH:48.200 B++
VKPH:28.200 B*
M12 Kobalt-H
B*
Kills:138
V. Kills:7 N/A
Deaths:16
KDR:8.625
Accuracy:25.048% B+
KPH:150.900 B+
VKPH:7.700 B*
Aphelion VEX-4H
A
Kills:73
V. Kills:33 215%
Deaths:7
KDR:10.429
Accuracy:40.449% D
KPH:64.600 A
VKPH:29.200 C*
Kills:3,947 (0 + 3,947)
Deaths:183
KDR:21.568
VKDR:3.814
Vehicle Kills:698
Kill Difference:3,764
Playtime:37.220 hours
Usage:1%
Score:1.176m
Score/min:526
Driving Accuracy:N/A%
Gunner Accuracy:40.449%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M*
Kills:1,764
V. Kills:175 N/A
Deaths:66
KDR:26.727
Accuracy:40.315% B+
KPH:128.200 M*
VKPH:12.700 B++
M40 Fury
M+
Kills:1,584
V. Kills:192 N/A
Deaths:62
KDR:25.548
Accuracy:43.329% B++
KPH:126.700 M+
VKPH:15.400 B++
M12 Kobalt
A+
Kills:735
V. Kills:36 N/A
Deaths:20
KDR:36.750
Accuracy:21.043% B+
KPH:116.400 A+
VKPH:5.700 B**
M60-G Bulldog
M++
Kills:586
V. Kills:101 N/A
Deaths:39
KDR:15.026
Accuracy:52.299% A++
KPH:79.300 M++
VKPH:13.700 A*
M12 Kobalt
B+
Kills:550
V. Kills:15 N/A
Deaths:16
KDR:34.375
Accuracy:16.831% C
KPH:92.100 B+
VKPH:2.500 C
M20 Basilisk
A++
Kills:408
V. Kills:126 321%
Deaths:65
KDR:6.277
Accuracy:43.078% B+
KPH:42.500 A++
VKPH:13.100 A+
G30 Walker
B**
Kills:281
V. Kills:185 151%
Deaths:15
KDR:18.733
Accuracy:31.285% C*
KPH:21.900 B*
VKPH:14.500 B**
M20 Basilisk
A+
Kills:190
V. Kills:68 275%
Deaths:25
KDR:7.600
Accuracy:41.461% C*
KPH:41.300 A+
VKPH:14.800 B**
G30 Walker
A++
Kills:160
V. Kills:124 128%
Deaths:5
KDR:32
Accuracy:34.985% B+
KPH:23.700 B+
VKPH:18.400 A++
M60-G Bulldog
A
Kills:121
V. Kills:19 N/A
Deaths:12
KDR:10.083
Accuracy:45.243% B*
KPH:64.100 A
VKPH:10.100 B+
G40-F Ranger
A*
Kills:94
V. Kills:58 159%
Deaths:4
KDR:23.500
Accuracy:33.625% C*
KPH:40.700 A*
VKPH:25.100 A++
Kills:6,473 (0 + 6,473)
Deaths:329
KDR:19.675
VKDR:3.340
Vehicle Kills:1,099
Kill Difference:6,144
Playtime:83.904 hours
Usage:2%
Score:2.171m
Score/min:431
Driving Accuracy:N/A%
Gunner Accuracy:33.625%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C*
Kills:97
V. Kills:12 N/A
Deaths:56
KDR:1.732
Accuracy:40.721% D
KPH:25.900 C*
VKPH:3.200 D
Kills:97 (97 + 0)
Deaths:56
KDR:1.732
VKDR:0.214
Vehicle Kills:12
Kill Difference:41
Playtime:3.751 hours
Usage:0%
Score:0.051m
Score/min:225
Driving Accuracy:40.721%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:915
V. Kills:46 N/A
Deaths:13
KDR:70.385
Accuracy:36.078% B+
KPH:162.500 A**
VKPH:8.200 B++
Pelter Rocket Pod
A++
Kills:211
V. Kills:49 422%
Deaths:3
KDR:70.333
Accuracy:50.074% B+
KPH:114.700 A++
VKPH:26.600 B**
M20 Wyvern
C
Kills:142
V. Kills:89 158%
Deaths:26
KDR:5.462
Accuracy:32.300% D
KPH:18.300 C
VKPH:11.500 C
Kills:1,268 (0 + 1,268)
Deaths:42
KDR:30.190
VKDR:4.381
Vehicle Kills:184
Kill Difference:1,226
Playtime:15.214 hours
Usage:0%
Score:0.381m
Score/min:417
Piloting Accuracy:N/A%
Gunner Accuracy:32.300%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 7,2106,68818436.348A*33.0557.103%B*1.63%C+99.5A*7.8C+33467.2h2.4B**4.2B**
Orion VS54 5,8365,7841,7233.357B**0.0528.27%A+19.744%D75.5A++N/A27976.6h11B++38.7C**
Betelgeuse 54-A 4,2284,1881,5562.692C+0.6126.707%C++25.907%D64.7C+N/A21264.7h11.5C43C+
Solstice SF 4,1104,0486176.561S3.2629.066%B**4.348%F-42.9A+N/A19594.3h5.1B**17.7A
Proximity Mine 3,0773,0734976.183B++2.8855.66%A+N/A384.1SN/A14098h0.6M**1.1A**
Sirius SX12 2,7722,7641,6481.677B+1.6328.872%B*12.518%D-38.9B+N/A16771h13B+45B+
Supernova PC 3,3432,73816216.901A++13.6057.494%B**2.593%C*61.4M**13.6A+39944.6h3.3B**5.8A
Supernova FPC 4,2552,4922928.534B+5.2358.137%B+2.568%C++36.4B**25.7A*50968.5h5.4C+9.3B
L105 Zephyr 2,7052,4434653.109S49.8151.121%B**N/A121.5M+13B++55420.1h4A7.8A
C75 Viper 2,6122,31210023.12S19.8243.332%B1.341%C+85.6M++11.1B++38127h7.8B**17.9B**
H-V45 2,1642,1519492.267B+1.0429.917%A13.715%D--48.4B*N/A17544.4h13.3C++44.4B+
Light PPA 2,1352,02615612.987B**9.6848.209%B**1.185%C+96A++5.2B++33821.1h10.1B+21B+
M40 Fury 2,5002,0102677.308S74.0155.494%B*N/A111B*27.1B++43218.1h12B21.7B+
M40 Fury 1,9391,7646626.727M**23.4240.315%B+N/A127.8M*12.7B++56213.8h7B**17.4B**
C-4 2,0391,6956382.657B*0.6534.115%A+N/A192.6A**39.1B++17108.8h0.9B**2.7A
L100 Python AP 2,7831,5981898.455B*5.1561.796%B+2.753%C+37.5B+27.8A++39842.6h7.2C11.6C++
M40 Fury 1,7761,5846225.548M22.2543.329%B++N/A126.7M+15.4B++59112.5h8.5B++19.5B**
Eclipse VE3A 1,6061,5759941.585C++1.7229.297%B+17.905%C23.1DN/A6768.1h13.6C46.4C++
M40 Fury-H 1,6891,5614931.857A++28.5545.618%BN/A144.5A11.9C+47510.8h6.6B+14.4B++
Tank Mine 2,5431,5422197.041A**3.7434.13%C+N/A244.8M+158.9M*25316.3h1.6B+4.6B**
Supernova VPC 1,7101,5397919.481B*16.1855.337%B+1.624%C++86.5A*9.6B+42017.8h2.5B*4.5B*
Flare VE6 1,5521,5332785.514S2.2122.366%C+17.808%D--45.2C++N/A22533.9h11C+49.1C++
Pulsar LSW 1,5341,5295073.016A0.2927.016%B++17.135%D--62.9B++N/A23824.3h12.4C++45.7B+
C-4 ARX 2,2001,5284923.106B+0.2027.881%BN/A114.9C+50.5B**77313.3h1B++3.6B*
SVA-88 1,5301,5243704.119B**0.8224.788%C**19.488%D59.3B+N/A28725.7h12.3C+49.7C*
CAS30 Tank Buster 2,9491,5067701.956B+1.3544.436%C+1.66%B+7.4C+7C+165204.7h46.8B+105.3B+
L100 Python HEAT 1,8801,4928816.955M++13.6561.4%B**2.815%C*70.7M+18.4A+40521.1h4.2B**6.8B**
Lasher X2 1,4891,4787761.905A1.4035.904%A2.503%D49.4B*N/A20729.9h15.6B*43.4B*
NS-11P 1,4311,4216212.288B**1.0128.851%A15.834%D59.7A++N/A21423.8h12.9B+44.6B++
VE-S Canis 1,3651,3535432.492B**0.8131.098%B++26.829%B*59.6B++N/A14322.7h9.9B++31.7B+
Comet VM2 1,7391,3013503.717M*0.4152.385%B**4.381%C++23.7A*8A++21254.8h16.4B++31.4B++
VX6-7 1,3041,2976062.14B++1.1627.411%B+16.731%D38.7C*N/A15333.5h12.6C++46.1B+
NS-15M2 1,2911,2784253.007B*0.3028.033%B*20.423%D68B*N/A22118.8h12.3C*43.9B+
Pulsar C 1,2781,2615662.228B++1.0725.828%C**15.781%D*20.5CN/A10361.5h13.6C52.7C++
E540 Halberd 1,9261,2608115.556B++12.2553.648%B++3.175%B+52.9A*28A++61423.8h5.5C**10.3B+
Quasar VM1 1,2601,2542684.679A1.3820.473%B+21.053%C++55.2A+N/A19822.7h9.8A47.9B*
Eidolon VE33 1,2671,2503893.213A++0.0932.206%B++23.68%C40.1B*N/A14731.2h8.1B+25.1B+
Proton II PPA-H 1,2961,2394626.935A23.6335.295%C1.856%C++151.1A7C*5218.2h7.2B*20.3B+
Eridani SX5 1,2281,2135062.397B**0.9129.051%B+11.212%D*64.9AN/A22718.7h10.9B+37.6B+
Ursa 1,2001,1914052.941A++0.3628.245%B**21.83%C73.1AN/A20216.3h10.1B+35.9B+
Pulsar VS1 1,2021,1865512.152A1.1529.033%B**21.922%C++57.3A++N/A24320.7h12.7B++43.8B++
VE-H Maw 1,1911,1744672.514B*0.7927%C**32.879%B++64.2B+N/A16518.3h9.7B+35.9B+
Equinox VE2 1,1831,1703783.095A++0.2130.112%B*10.855%D*61.6A+N/A19819h9.2A30.7B*
Solstice VE3 1,1871,1696971.677A1.6327.26%B*18.563%C+14.1CN/A8583.1h15.7C++57.7C**
Nova 1,1671,1666671.748C**1.5562.303%A11.921%D47.6B+N/A18824.5h4.3C*6.9B++
Terminus VX-9 1,1701,1656231.87C*1.4326.815%C*25.15%C+56B++N/A21520.8h12C*44.9B
Parallax VX3 1,1661,1651597.327B**4.0248.408%A+83.605%B++59.4A*N/A22719.6h1.8B*3.7B*
Quasar VM1 1,1691,1632694.323A++1.0220.716%B**20.894%B+49.7A*N/A21523.4h11.1B**53.6B+
NS-7 PDW 1,1641,1626391.818B**1.4833.577%A++12.22%D-45.6B**N/A19025.5h12.2B++36.2B*
VX29 Polaris 1,1681,1614352.669B**0.6325.243%C**17.916%D61.8B++N/A24618.8h11.5B+45.5B+
Sticky Grenade 1,1661,16011160N/A1,156.7055.989%B+N/A2320M+12C+57410.5h1A1.8B**
V10 1,1601,1591219.579M6.2846.121%B*76.359%C+62.3AN/A19018.6h2.1B4.6B+
Solstice Burst 1,1821,1595981.938B1.3632.896%A17.601%D--40.1C++N/A10728.9h14C+42.7B+
Artemis VX26 1,1741,1594402.634B**0.6731.773%B*20.017%C50.6B*N/A15122.9h10.7B+33.6B++
NS-30 Vandal 1,1711,1594602.52B+0.7836.07%B+16.652%D*47.1B+N/A12324.6h4.7B*13.1B++
Equinox VE2 Burst 1,1661,1585162.244C**1.0632.143%B*18.998%D--57.6B+N/A12920.1h12.1C**37.6B+
M60-A Bulldog 1,2021,1582644.538B**41.2455.908%B**1.468%D114.7M**4.4C+66410.1h3.7A6.6A
Serpent VE92 1,1641,1557221.6B+1.7025.112%C**18.442%C34.2C*N/A15333.8h13.3C++53C**
MKV Suppressed 1,1631,1555152.243A+1.0627.981%B+18.615%C+47.3B++N/A12324.4h11.5B++41.1B+
Ghost 1,1561,1541806.411A3.1147.38%A63.952%C-73A+N/A24315.8h2.1B+4.5B++
NS-11A 1,1711,1534632.49B*0.8129.621%B**18.3%C-66.3A++1A23817.4h12B++40.4B*
NS-11C 1,1761,1506161.867B**1.4430.734%A14.783%D29.8C++N/A9138.6h14.4C++47B+
Comet VM2 1,4891,1443483.287M0.0253.092%B*3.759%C21A+6.3B++16754.6h18.9B++35.6B*
Dual Photon Pods 1,3271,13310610.689B++7.3960.613%B**N/A130.2B**22.3B+9198.7h15.5B*25.6B*
The Slasher 1,1261,08922,2080.049C+3.2527.03%D13.315%C**0.9CN/A31161.7h2.2C++8.2C+
CME 1,1061,0846431.686B+1.6230.116%B++24.078%C*40.8C**N/A10626.6h13.5C++44.8B+
NS-44 Commissioner 1,0751,0579021.172C*2.1339.458%B+13.34%D*49.6B+N/A18021.3h3.3B++8.3B++
NS Decimator 1,4501,0366551.582B++1.7268.922%B**1.834%C41.1B+16.4C++42425.2h4.8C+7B+
Blueshift VM5 1,0311,0172044.985B**1.6821.54%B+19.567%C58.8A+N/A21917.3h12.6B**58.5B++
Thanatos VE70 1,0049966031.652B*1.6554.263%A+14.157%C-64.3A++N/A26415.5h3.6B**6.6B**
MANA Anti-Vehicle Turret 1,7449693153.076B**0.2363.279%C+2.786%C+9690C+7750C++41723050.1h8.3C**13.1B+
C150 Dalton 1,8209531426.711C++3.4130.992%D-N/A34C+31B+97928h3.9C**12.6C+
Blueshift VM5 9539422044.618B*1.3221.817%B+19.639%C54.5AN/A20217.3h13.9B++63.7B+
Frag Grenade 9229191919N/A915.7056.914%A+N/A1838S6C74590.5h1.4A*2.4A+
CAS 14-E 9619151370.385S67.0836.078%B+N/A163.4A**8.2B++4685.6h25B+69.4B++
Lancer VS22 1,9448805541.588B**1.7173.849%A++1.136%C18.1B+21.9A+35448.6h20C**27.1B+
MANA Anti-Personnel Turret 8858701984.394N/A1.0922.317%UN/A8700U150U19311700.1h16.9T*75.7T*
Zenith VX-5 8448274911.684B+1.6228.703%B++20.677%C+33.9C+N/A9724.4h14C+48.6C**
L-24R Spur 7937543223.563A*20.2640.975%C*1.724%C52.7B++2.7C+12714.3h24.7C**60.2C**
Darkstar 7617534381.719C++1.5825.514%C18.327%D-44C+N/A12817.1h14.1C55.1C
Spear Anti-Vehicle Phalanx Turret 1,2277526811.059B+7.7656.803%A2.394%D-53.3B*33.7B**67014.1h10C+17.6B+
M12 Kobalt 7717352036.75A*33.4521.043%B+18.095%C+116.7A+5.7B**4566.3h16.7B+79.5B+
Pandora VX25 7337224321.671B++1.6349.359%B*16.482%C**61.7B**N/A20411.7h3.6B++7.2B*
NS-61 Emissary 7227195651.273B++2.0333.485%B*11.822%D-48.6B**N/A14114.8h11.6B+34.6B++
Lumine Edge 6896889050.76M2.5433.319%B+17.006%C++18.1B**N/A4438h1.1B++3.4B+
Corvus VA55 6656553092.12A1.1828.315%B*19.847%C-45.5B**N/A17414.4h12.5C+44B+
E540 Halberd-H 9206343518.114B**14.8160.854%B+2.208%C*66.7B**30.1B**5499.5h5.2B+8.5B++
Proton II PPA 6556264015.65C++12.3524.611%C++1.917%C+96.3A4.5B4186.5h8B+32.6B+
Saron HRB 996616649.625B*6.3245.268%C*1.623%C+39A24.1B**55115.8h19.4B+42.9B+
NSX Daimyo 6026001115.405B++2.1042.434%C++94%C+53.1C++N/A13211.3h3.2D7.6C
M60-G Bulldog 6875863915.026S11.7252.299%A++3.072%C++79.2M++13.6A*4687.4h5.5B*10.6B**
Skyguard 1,074583956.137A+2.8327.705%CN/A18B+15.2A+30332.4h135.7C+489.7C+
L-30R Vektor 850563846.702M**3.4040.646%C*N/A14C**7.1C+10440.3h67.8B+166.8B+
Maelstrom Turbo Laser 9445552881.927C++1.3838.491%A3.964%B*12.7C+8.9C+19343.7h113.9C+296B+
M12 Kobalt 5655501634.375B*31.0716.831%C17.091%C91.7B+2.5C3106h16B+94.8C**
NS-10 Burster 9855432042.662A*0.6429.141%C+3.867%D7.4B++6A+14173.2h153.4C+526.3C+
NS-10 Burster 9905352042.623M0.6829.154%C+4.86%C--7.2B+6.2A++15073.8h156.6C537.2C+
S1 7694873251.498A1.8072.451%A++2.053%C-33.8B++19.6B**60814.4h7.1C+9.8B+
Xiphos Anti-Personnel Phalanx Tower 4684591459S455.7046.002%A++N/A1147.5M*22.5M31060.4h6.8B+14.7B+
M60-A Bulldog 528447716.296C++2.9930.88%DN/A30.6C5.5C29014.6h5.5C*17.7C+
M20 Basilisk 534408656.277A++2.9743.078%B+7.598%B++42.5A++13.1A+3439.6h71.1B+165.1B*
NS-AM7 Archer 5584056340.639B2.6659.337%C++17.531%C+4D1.5D31102h16.3B+27.5B+
Hornet Missiles 6574002317.391A**14.0970%B**1%D83.3C**53.5B+9904.8h10.2C++14.5B+
NSX Tengu 3993932421.624B+1.6839.111%B25.191%B++36.7C+N/A11410.7h11B+28.1B+
Anti-Vehicle Grenade 3763551355N/A351.7074.389%MN/A1183.3M**70C74300.3h2.1A++2.9A+
A30 Walker 6723371272.654B+0.6525.344%BN/A3370U3350U30287700.1h177.6C700.9C+
XM98 336333447.568M+4.2746.592%A+78.679%B+58.4A*N/A2145.7h2.1B++4.6B*
Aspis Anti-Aircraft Phalanx Turret 696331408.275A++4.9728.024%B+N/A19.9A++22A*41916.6h134.4B+479.7B+
M20 Basilisk 520330747.143S43.8454.059%C++5.758%B+56.9B++32.8A4405.8h104.5B193.3B+
Skorpios 3173101591.95C**1.3530.457%B++13.548%D--36.9CN/A1218.4h10.2B+33.6B++
NSX Tomoe 2952921521.921C++1.3831.847%B+25.685%D--36C+N/A1058.1h13.8C*43.4B+
G30 Walker 4662811518.733S15.4331.285%C*2.135%D-22B*14.5B**27912.8h188.6B+602.7B+
Nemesis VSH9 5502781971.411A1.8966.189%B+N/A14.1C+13.8C++31119.7h8.1C++12.3C**
AP30 Shredder 418267289.536B+6.2326.929%D--1.873%C+41.1B+23.2C*7536.5h66.1B*245.4B
Saron Laser Cannon 4812651002.65B0.6538.135%B**2.642%C**10.9C8.9C+26324.4h147.1C+385.7C**
Photon A2A Missile Pods 4752511417.929M14.6376.28%CN/A39.2C35C4686.4h7.6B+10B+
NS-R3 Swarm 4962471391.777M++1.5364.647%C++N/A10.6B++10.7B**12423.2h26.6C**41.1B
Beamer VS3 2202172031.069B+2.2338.567%A++13.364%D*40.9B++N/A2365.3h10.1C+26.2C**
NSX Naginata 2222171002.17B++1.1322.516%C++27.65%C+50.5C**1.2B**2054.3h10.2B+45.3B+
M12 Kobalt 2252152107.5M**104.2022.489%C++15.814%C195.5A+9.1A4531.1h14.8B+65.7B+
Pelter Rocket Pod 260211370.333M*67.0350.074%B+N/A117.2A++27.2B**5771.8h22.5C+44.9C*
Nyx VX31 194192434.465B**1.1634.691%C++25.521%C-66.2B**N/A2452.9h5.1B+14.6B+
M20 Basilisk 258190257.6A**4.3041.461%C*4.211%D41.3A+14.8B**4414.6h68.4B**164.9B**
AM7-XOXO 2661881881C+2.3059.678%C14.362%D6.5D2.7C4029.1h16.5C27.7C
Spear Anti-Vehicle Phalanx Tower 3571801180U176.7058.559%B*3.889%C+43.9C++43.2B**4764.1h12C20.5C++
Force-Blade 28016812,8900.013C3.2928.908%C+N/A0.2DN/A1697.9h4D-13.9C+
G30 Walker 284160532S28.7034.985%B+1.875%D*23.5B+18.2A++3136.8h212.7C+608.1B
NS-20 Gorgon 180159682.338B**0.9629.707%B+22.013%C**24.1B+3.2A++826.6h37.7C**126.9B+
M60-A Bulldog 1771591114.455C+11.1546.032%C+N/A36.1C++4.1C+4984.4h5.3B+11.5B+
VE-C Horizon 163158712.225B+1.0835.622%C*29.747%B*47.9C++1.5B+1353.3h12.7B++35.6B+
Saron HRB-H 259157246.542C**3.2452.423%CN/A43.6B+28.3B+6813.6h23.8C*45.3C++
MAX Punch 1611541,1290.136C++3.1729.518%D--N/A0.9CN/A3179.3h1.6C++5.4C++
G40-F Ranger 230145624.167A+20.8625.189%D*N/A48.3B++28.3B*3553h61.8C**245.4C
M20 Wyvern 231142265.462C++2.1632.3%D1.408%D--18.4C11.6C3417.7h86.6C+268.2C
NS-20 Gorgon 157141682.074B*1.2330.16%B+21.986%B+21.4B2.4B**796.6h43.3C*143.5B+
M12 Kobalt-H 145138168.625D5.3225.048%B+10.145%D*153.3B+7.8B*3660.9h16.9C+67.6C*
NS CandyCannon 3000 1361352530.534C+2.7724.991%D-11.852%D**14.7CN/A439.2h5.2C20.8C--
Vortex VM21 236126353.6A++0.3059.535%A*N/A11.4B+9.9A+20111.1h29.5B+49.5B+
M60-G Bulldog 1401211210.083A6.7845.243%B*2.479%C63.7A10B+4951.9h5.5B+12.1B*
Hyena Missile Launcher 197118353.371A0.0732.054%C+N/A13.6C9.1C1518.7h33.7B105.1C**
VE-LR Obelisk 112109264.192A+0.8944.1%A++39.45%B*51.9B*1.4B**1502.1h8.2D18.7B+
Rocklet Rifle 192101771.312B**1.9964.753%AN/A38.8B*35B*5962.6h31.4B+48.5B++
A30 Walker 19398303.267B0.0425.915%C+2.041%B+9.5C*9.2C**20810.3h184.6B712.2B
NSX Masamune 17197801.213B+2.0967.683%B**1.031%D33.4C*25.5B**2562.9h19.9D29.4C
M40 Fury-F 10997561.732C++1.5740.721%DN/A25.5C++3.2D2253.8h7.2B++17.7B+
Vortex VM21 20996352.743A+0.5659.955%A*1.042%D*8.6C*10.2A**17911.1h39.1B+65.2B++
Deimos VA29 9696621.548C**1.7559.076%C+12.5%D48C*N/A3242h1.9B*3.2B+
G40-F Ranger 15294423.5S20.2033.625%C*N/A40.9A*25.2A++3962.3h80.1B**238.1B*
G40-F Ranger 14792192S88.7029.135%DN/A57.5B*34.4B*5171.6h73C++250.7C+
G30 Walker 12974237S33.7039.638%C+2.703%C41.1B+30.6A+4951.8h208.9C+527.1C++
Aphelion VEX-4H 10673710.429B+7.1340.449%D6.849%A*66.4A+30C**9471.1h39.7B++98.2B++
Dual-75 Duster 6865125.417D2.1139.937%C*N/A108.3B**5C+6760.6h3.9A9.8B*
L105 Zephyr PX 6258105.8D2.5044.04%DN/A82.9C*5.7D5550.7h3.8B*8.5B+
Aphelion VEX-4 8253114.818C*1.5233.092%C5.66%B*35.3B*19.3C*4011.5h54.4C**164.4C**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon152,9151.9h
Anti-Vehicle MANA Turret361,6605.6h
Nano-Armor Kit1,4383,129,212211.2h
Skywall Shield Emitter01960.8h
Structure Shield Module02321h
Cortium Silo01230.5h
Repair Module24351.4h
Turret AI Module23621.4h
Nanite Revive Grenade05970.2h
Medical Applicator545317,93219.8h
Blast Wall11050.8h
Spitfire Auto-Turret181,9022.3h
Restoration Kit2113,7523.9h
Motion Spotter158,0643.7h
Hoplon Anti-Aircraft Phalanx Tower11680.9h
Xiphos Anti-Personnel Tower11941h
Bunker0560.7h
HIVE0620.4h
Sunderer Garage0720.6h
Rampart Wall24263.2h
Spear Anti-Vehicle Tower02271.1h
Deconstruction Tool013,0951h
Shield Recharging Field291,9120.7h
Recon Detection Device698,25015.2h
Ammunition Package8411,7657.3h
Medical Kit2183,3593h
Anti-Infantry MANA Turret201,4452.1h
Nano-Repair Grenade08030.2h
WLT-Howler Mining Laser47189,23749.1h
IPC Targeting Dart3800.9h

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