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Paragon Nevarc[FCRW] Nevarc
VS BR 197

KDR: 3.24

Score: 104.5m

Last Seen: Apr 2nd, 2020 11:59 PM
- OFFLINE - 3153.9 hour(s)

Prestige 1, Battle Rank 100 (197 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS L100 Python HESH Orion VS54 Betelgeuse 54-A Solstice SF Proximity Mine Sirius SX12 Supernova PC Supernova FPC
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,128,402 MLG Score: 902
Fun Score: N/A
Cheeseburgers Flipped: 1621TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.518%19.664%56143130657,9282.563980.678

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.994%1.406A-0.217C-0.785D-HEAD + (~5.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.444B11.70.177C++29.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.882%1.431%507613436,358183829783.45919213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.313%0.492B+-0.124C+-0.55

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.30.383C**420.211C++58.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.558%1.954%9858134120,265256157457.91292353%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.859%-0.531D-0.353C-1.039

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.80.381C**8.50.321C*15.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.811%2.692%99423132617,424207348778.40116357%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.936%-0.223C-0.442C--0.412

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.40.598B+16.40.594B+32

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.854%78.664%994513444,6872121102.20877

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.104%1.641A+0.747B++-0.575

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.505B+2.30.294C*2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.754%13.69%994413453,2872348261.39991

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.852%1.152B**-0.22C-0.701

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.48B+3.80.216C++3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
104.5m280.3%439 (26.3k)413 (24.8k)3.24167166,36951,3223.93905197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1349877920.917%11.712%24504:5669

8% Combat Medic58% Engineer15% Heavy Assault8% Infiltrator10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 11:16 PMJun 28th, 2013 10:25 PMMay 2nd, 2020 7:07 AM (102d) (PST)Apr 2nd, 2020 10:08 PM (131d) (PST)Apr 2nd, 2020 7:59 PM (131d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9861488380.6580.2030.0772.1400.106902

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,1698,89050,27939125128624,786

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4216.5h/175.7d 35,791 19,485 50,933 541.5k 2,712 15,363 26,827 249.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B++
Kills:5,819
Deaths:1,743
KDR:3.339
Accuracy:28.285% B++
HSR:19.711% D--
Betelgeuse 54-A
C
Kills:5,272
Deaths:2,024
KDR:2.605
Accuracy:27.144% C
HSR:26.992% D-
Flare VE6
D
Kills:1,533
Deaths:278
KDR:5.514
Accuracy:22.366% D
HSR:17.808% D*
Pulsar LSW
C++
Kills:1,529
Deaths:507
KDR:3.016
Accuracy:27.016% C++
HSR:17.135% D*
SVA-88
C
Kills:1,524
Deaths:370
KDR:4.119
Accuracy:24.788% C
HSR:19.488% D--
NS-15M2
C++
Kills:1,278
Deaths:425
KDR:3.007
Accuracy:28.033% C++
HSR:20.423% D*
NSX Naginata
C++
Kills:1,195
Deaths:591
KDR:2.022
Accuracy:26.369% C++
HSR:28.285% C-
Ursa
B
Kills:1,191
Deaths:405
KDR:2.941
Accuracy:28.245% B
HSR:21.830% D
VE-H Maw
C++
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:27% C
HSR:32.879% C++
VX29 Polaris
C+
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:25.243% C+
HSR:17.916% D--
NSX-P Naginata
C++
Kills:403
Deaths:228
KDR:1.768
Accuracy:27.195% C++
HSR:31.762% C+
Kills:22,079
Deaths (as Heavy Assault):7,473
Deaths (to Heavy Assaults):13,320
KDR:2.9545
Kill Difference:14,606
Playtime:644.436 hours
Usage:15%
Score:15.571m
Score/min:403
Accuracy (listed only):26.517%
HSR (listed only):23.112%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B+
Kills:4,048
Deaths:617
KDR:6.561
Accuracy:29.066% B+
HSR:4.348% F
Eclipse VE3A
C++
Kills:1,575
Deaths:994
KDR:1.585
Accuracy:29.297% C++
HSR:17.905% D
VX6-7
C+
Kills:1,297
Deaths:606
KDR:2.140
Accuracy:27.411% C+
HSR:16.731% D--
Pulsar C
C
Kills:1,261
Deaths:566
KDR:2.228
Accuracy:25.828% C
HSR:15.781% D**
Eidolon VE33
C++
Kills:1,250
Deaths:389
KDR:3.213
Accuracy:32.206% C++
HSR:23.680% C--
Zenith VX-5
C++
Kills:1,181
Deaths:722
KDR:1.636
Accuracy:28.292% C++
HSR:22.608% C
Solstice VE3
C*
Kills:1,169
Deaths:697
KDR:1.677
Accuracy:27.260% C*
HSR:18.563% C-
Nova
A
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A
HSR:11.921% D
Solstice Burst
B*
Kills:1,159
Deaths:598
KDR:1.938
Accuracy:32.896% B*
HSR:17.601% D*
Serpent VE92
C
Kills:1,155
Deaths:722
KDR:1.600
Accuracy:25.112% C
HSR:18.442% D
NS-11C
B++
Kills:1,150
Deaths:616
KDR:1.867
Accuracy:30.734% B++
HSR:14.783% D--
Thanatos VE70
B**
Kills:1,101
Deaths:679
KDR:1.622
Accuracy:54.354% B**
HSR:14.260% C-
Pandora VX25
B+
Kills:912
Deaths:522
KDR:1.747
Accuracy:49.204% B+
HSR:15.241% C
VE-C Horizon
C++
Kills:884
Deaths:463
KDR:1.909
Accuracy:35.492% C
HSR:28.620% C++
VE-LR Obelisk
B*
Kills:130
Deaths:33
KDR:3.939
Accuracy:40.897% B*
HSR:39.231% B+
Deimos VA29
D
Kills:108
Deaths:81
KDR:1.333
Accuracy:59.030% D
HSR:13.889% D
Kills:19,546
Deaths (as Engineer):8,972
Deaths (to Engineers):11,769
KDR:2.17856
Kill Difference:10,574
Playtime:2,454.058 hours
Usage:58%
Score:60.225m
Score/min:409
Accuracy (listed only):36.836%
HSR (listed only):18.350%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B
HSR:12.518% D--
H-V45
B+
Kills:2,162
Deaths:954
KDR:2.266
Accuracy:29.968% B+
HSR:13.645% D*
NS-11P
C**
Kills:1,421
Deaths:621
KDR:2.288
Accuracy:28.851% C**
HSR:15.834% D*
VE-S Canis
C*
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% C++
HSR:26.829% C*
Eridani SX5
C+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% C+
HSR:11.212% D**
CME
C**
Kills:1,209
Deaths:717
KDR:1.686
Accuracy:29.949% C**
HSR:24.649% C+
VE-A Lacerta
C++
Kills:1,208
Deaths:598
KDR:2.020
Accuracy:30.931% C++
HSR:11.341% D**
Pulsar VS1
B+
Kills:1,186
Deaths:551
KDR:2.152
Accuracy:29.033% B+
HSR:21.922% C
Equinox VE2
B
Kills:1,170
Deaths:378
KDR:3.095
Accuracy:30.112% B
HSR:10.855% D**
Terminus VX-9
C+
Kills:1,167
Deaths:625
KDR:1.867
Accuracy:26.818% C+
HSR:25.107% C--
Nova
A
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A
HSR:11.921% D
NS-7 PDW
B**
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% B**
HSR:12.220% D--
Equinox VE2 Burst
B
Kills:1,158
Deaths:516
KDR:2.244
Accuracy:32.143% B
HSR:18.998% D*
MKV Suppressed
C+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% C+
HSR:18.615% C-
NS-11A
B+
Kills:1,153
Deaths:463
KDR:2.490
Accuracy:29.621% B+
HSR:18.300% D-
Corvus VA55
C++
Kills:1,135
Deaths:574
KDR:1.977
Accuracy:27.777% C++
HSR:23.436% C
Thanatos VE70
B**
Kills:1,101
Deaths:679
KDR:1.622
Accuracy:54.354% B**
HSR:14.260% C-
Pandora VX25
B+
Kills:912
Deaths:522
KDR:1.747
Accuracy:49.204% B+
HSR:15.241% C
Darkstar
D
Kills:893
Deaths:532
KDR:1.679
Accuracy:26.222% D
HSR:19.037% D--
NSX Tengu
C++
Kills:457
Deaths:285
KDR:1.604
Accuracy:39.351% C+
HSR:24.508% C++
Skorpios
B+
Kills:310
Deaths:159
KDR:1.950
Accuracy:30.457% B+
HSR:13.548% D*
Deimos VA29
D
Kills:108
Deaths:81
KDR:1.333
Accuracy:59.030% D
HSR:13.889% D
NSX-P Tengu
C++
Kills:100
Deaths:66
KDR:1.515
Accuracy:40.708% C++
HSR:22% C
Kills:25,663
Deaths (as Combat Medic):12,839
Deaths (to Combat Medics):5,271
KDR:1.99883
Kill Difference:12,824
Playtime:354.911 hours
Usage:8%
Score:9.526m
Score/min:447
Accuracy (listed only):35.105%
HSR (listed only):17.386%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B+
Kills:4,048
Deaths:617
KDR:6.561
Accuracy:29.066% B+
HSR:4.348% F
Sirius SX12
B
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B
HSR:12.518% D--
Eclipse VE3A
C++
Kills:1,575
Deaths:994
KDR:1.585
Accuracy:29.297% C++
HSR:17.905% D
VE-S Canis
C*
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% C++
HSR:26.829% C*
VX6-7
C+
Kills:1,297
Deaths:606
KDR:2.140
Accuracy:27.411% C+
HSR:16.731% D--
Pulsar C
C
Kills:1,261
Deaths:566
KDR:2.228
Accuracy:25.828% C
HSR:15.781% D**
Eridani SX5
C+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% C+
HSR:11.212% D**
Zenith VX-5
C++
Kills:1,181
Deaths:722
KDR:1.636
Accuracy:28.292% C++
HSR:22.608% C
Solstice VE3
C*
Kills:1,169
Deaths:697
KDR:1.677
Accuracy:27.260% C*
HSR:18.563% C-
Nova
A
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A
HSR:11.921% D
NS-7 PDW
B**
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% B**
HSR:12.220% D--
Solstice Burst
B*
Kills:1,159
Deaths:598
KDR:1.938
Accuracy:32.896% B*
HSR:17.601% D*
MKV Suppressed
C+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% C+
HSR:18.615% C-
Serpent VE92
C
Kills:1,155
Deaths:722
KDR:1.600
Accuracy:25.112% C
HSR:18.442% D
NS-11C
B++
Kills:1,150
Deaths:616
KDR:1.867
Accuracy:30.734% B++
HSR:14.783% D--
Thanatos VE70
B**
Kills:1,101
Deaths:679
KDR:1.622
Accuracy:54.354% B**
HSR:14.260% C-
Pandora VX25
B+
Kills:912
Deaths:522
KDR:1.747
Accuracy:49.204% B+
HSR:15.241% C
VE-C Horizon
C++
Kills:884
Deaths:463
KDR:1.909
Accuracy:35.492% C
HSR:28.620% C++
NSX Tengu
C++
Kills:457
Deaths:285
KDR:1.604
Accuracy:39.351% C+
HSR:24.508% C++
Skorpios
B+
Kills:310
Deaths:159
KDR:1.950
Accuracy:30.457% B+
HSR:13.548% D*
Deimos VA29
D
Kills:108
Deaths:81
KDR:1.333
Accuracy:59.030% D
HSR:13.889% D
NSX-P Tengu
C++
Kills:100
Deaths:66
KDR:1.515
Accuracy:40.708% C++
HSR:22% C
Kills:26,680
Deaths (as Light Assault):12,911
Deaths (to Light Assaults):9,742
KDR:2.06645
Kill Difference:13,769
Playtime:225.414 hours
Usage:5%
Score:5.182m
Score/min:383
Accuracy (listed only):35.335%
HSR (listed only):16.916%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B
HSR:12.518% D--
VE-S Canis
C*
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% C++
HSR:26.829% C*
Eridani SX5
C+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% C+
HSR:11.212% D**
Parallax VX3
A
Kills:1,165
Deaths:159
KDR:7.327
Accuracy:48.408% A
HSR:83.605% B++
NS-7 PDW
B**
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% B**
HSR:12.220% D--
V10
B+
Kills:1,159
Deaths:121
KDR:9.579
Accuracy:46.121% B+
HSR:76.359% C--
NS-30 Vandal
C+
Kills:1,159
Deaths:460
KDR:2.520
Accuracy:36.070% C+
HSR:16.652% D**
Artemis VX26
B+
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:31.773% B+
HSR:20.017% D
MKV Suppressed
C+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% C+
HSR:18.615% C-
Ghost
B*
Kills:1,154
Deaths:180
KDR:6.411
Accuracy:47.380% B*
HSR:63.952% D--
NS-44 Commissioner
C+
Kills:1,147
Deaths:986
KDR:1.163
Accuracy:39.729% C+
HSR:13.601% D**
NSX Daimyo
C++
Kills:873
Deaths:163
KDR:5.356
Accuracy:42.589% C
HSR:94.502% C++
NS-61 Emissary
B+
Kills:744
Deaths:598
KDR:1.244
Accuracy:33.669% B+
HSR:11.828% D--
NSX Tomoe
B
Kills:461
Deaths:233
KDR:1.979
Accuracy:32.785% B
HSR:26.030% D**
NSX Tengu
C++
Kills:457
Deaths:285
KDR:1.604
Accuracy:39.351% C+
HSR:24.508% C++
NS-AM7 Archer
C++
Kills:405
Deaths:634
KDR:0.639
Accuracy:59.337% C++
HSR:17.531% C
XM98
B*
Kills:336
Deaths:44
KDR:7.636
Accuracy:46.645% B*
HSR:78.869% C**
Skorpios
B+
Kills:310
Deaths:159
KDR:1.950
Accuracy:30.457% B+
HSR:13.548% D*
AM7-XOXO
C+
Kills:304
Deaths:295
KDR:1.031
Accuracy:61.970% C+
HSR:11.842% D-
Beamer VS3
A
Kills:217
Deaths:204
KDR:1.064
Accuracy:38.575% A
HSR:13.364% D*
Nyx VX31
C
Kills:192
Deaths:43
KDR:4.465
Accuracy:34.691% C
HSR:25.521% D
NS CandyCannon 3000
D*
Kills:135
Deaths:253
KDR:0.534
Accuracy:24.991% D*
HSR:11.852% F
NSX-P Tengu
C++
Kills:100
Deaths:66
KDR:1.515
Accuracy:40.708% C++
HSR:22% C
Kills:19,124
Deaths (as Infiltrator):9,174
Deaths (to Infiltrators):6,272
KDR:2.08459
Kill Difference:9,950
Playtime:336.597 hours
Usage:8%
Score:7.460m
Score/min:369
Accuracy (listed only):38.514%
HSR (listed only):30.738%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B+
Kills:1,350
Deaths:359
KDR:3.760
Accuracy:52.106% B+
HSR:4.296% C+
Quasar VM1
C+
Kills:1,254
Deaths:268
KDR:4.679
Accuracy:20.473% C+
HSR:21.053% C
Comet VM2
B
Kills:1,189
Deaths:357
KDR:3.331
Accuracy:52.819% B
HSR:3.701% C
Blueshift VM5
C+
Kills:1,167
Deaths:251
KDR:4.649
Accuracy:21.497% C+
HSR:20.823% C-
Quasar VM1
B+
Kills:1,163
Deaths:269
KDR:4.323
Accuracy:20.716% B+
HSR:20.894% C+
Blueshift VM5
C+
Kills:1,102
Deaths:263
KDR:4.190
Accuracy:21.610% C+
HSR:20.327% D
NS-10 Burster
D
Kills:625
Deaths:222
KDR:2.815
Accuracy:29.708% D
HSR:3.680% D
NS-10 Burster
C--
Kills:609
Deaths:222
KDR:2.743
Accuracy:29.703% C--
HSR:4.269% C--
NS-20 Gorgon
C+
Kills:229
Deaths:111
KDR:2.063
Accuracy:29.844% C+
HSR:20.087% C
NS-20 Gorgon
C**
Kills:207
Deaths:111
KDR:1.865
Accuracy:29.693% C+
HSR:23.672% C**
Vortex VM21
A++
Kills:132
Deaths:41
KDR:3.220
Accuracy:58.895% A++
HSR:0.758% D*
Vortex VM21
A++
Kills:108
Deaths:41
KDR:2.634
Accuracy:59.344% A++
HSR:0.926% D*
Kills:9,135
Deaths (as MAX Suit):1,257.500
Deaths (to MAX Suits):3,347
KDR:7.26441
Kill Difference:7,877.500
Playtime:203.046 hours
Usage:5%
Score:6.547m
Score/min:537
Accuracy (listed only):35.534%
HSR (listed only):12.040%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:2,128
V. Kills:122 N/A
Deaths:156
KDR:13.641
Accuracy:48.307% B++
KPH:96.400 B++
VKPH:5.500 B+
Dual Photon Pods
B++
Kills:1,133
V. Kills:194 N/A
Deaths:106
KDR:10.689
Accuracy:60.613% B++
KPH:129.800 B
VKPH:22.200 C++
V26 Maelstrom Turbo Laser
B**
Kills:601
V. Kills:416 144%
Deaths:288
KDR:2.087
Accuracy:38.501% B**
KPH:13.300 C--
VKPH:9.200 C--
Hornet Missiles
C**
Kills:427
V. Kills:272 156%
Deaths:23
KDR:18.565
Accuracy:69.915% B*
KPH:82.900 C+
VKPH:52.800 C**
Saron Laser Cannon
C
Kills:296
V. Kills:233 126%
Deaths:100
KDR:2.960
Accuracy:37.952% B**
KPH:11.700 C-
VKPH:9.200 C
Photon A2A Missile Pods
C
Kills:261
V. Kills:230 113%
Deaths:14
KDR:18.643
Accuracy:75.704% C
KPH:40 C--
VKPH:35.200 C
Kills:4,846 (3,025 + 0)
Deaths:687
KDR:7.054
VKDR:2.135
Vehicle Kills:1,467
Kill Difference:4,159
Playtime:112.871 hours
Usage:3%
Score:2.377m
Score/min:351
Piloting Accuracy:37.952%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A**
Kills:2,443
V. Kills:262 N/A
Deaths:46
KDR:53.109
Accuracy:51.114% B++
KPH:121.700 A**
VKPH:13 B+
CAS30 Tank Buster
C+
Kills:1,535
V. Kills:1,460 105%
Deaths:770
KDR:1.994
Accuracy:44.298% C
KPH:7.400 C
VKPH:7 C+
L-24R Spur
B+
Kills:1,212
V. Kills:66 N/A
Deaths:32
KDR:37.875
Accuracy:41.141% C+
KPH:55.700 B+
VKPH:3 C++
C150 Dalton
C++
Kills:1,201
V. Kills:1,011 119%
Deaths:142
KDR:8.458
Accuracy:31.478% D
KPH:38.300 C
VKPH:32.200 C++
L-30R Vektor
C++
Kills:665
V. Kills:323 205%
Deaths:84
KDR:7.917
Accuracy:40.004% C+
KPH:12.800 C++
VKPH:6.200 C
AP30 Shredder
C+
Kills:285
V. Kills:164 173%
Deaths:28
KDR:10.179
Accuracy:27.561% D**
KPH:41.300 C+
VKPH:23.800 C+
Dual-75 Duster
C+
Kills:65
V. Kills:3 N/A
Deaths:12
KDR:5.417
Accuracy:37.791% C--
KPH:86.800 C+
VKPH:4 D
L105 Zephyr PX
C-
Kills:58
V. Kills:4 N/A
Deaths:10
KDR:5.800
Accuracy:44.040% F--
KPH:81.400 C-
VKPH:5.600 D--
Kills:7,464 (3,412 + 4,052)
Deaths:1,124
KDR:6.641
VKDR:2.930
Vehicle Kills:3,293
Kill Difference:6,340
Playtime:342.064 hours
Usage:8%
Score:5.370m
Score/min:262
Piloting Accuracy:40.004%
Gunner Accuracy:44.040%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:6,780
V. Kills:539 N/A
Deaths:184
KDR:36.848
Accuracy:57.057% B++
KPH:99.500 B**
VKPH:7.900 C
C75 Viper
A+
Kills:2,322
V. Kills:305 N/A
Deaths:100
KDR:23.220
Accuracy:43.411% C+
KPH:85 A+
VKPH:11.200 C+
L100 Python AP
B*
Kills:1,866
V. Kills:1,309 142%
Deaths:189
KDR:9.873
Accuracy:62.175% B+
KPH:40.300 C+
VKPH:28.300 B*
L100 Python HEAT
A+
Kills:1,740
V. Kills:467 372%
Deaths:88
KDR:19.773
Accuracy:60.021% B++
KPH:70.400 A+
VKPH:18.900 B*
Skyguard
A
Kills:738
V. Kills:568 130%
Deaths:95
KDR:7.768
Accuracy:27.148% D
KPH:20.200 B+
VKPH:15.500 A
LB00 Python AP
A++
Kills:321
V. Kills:147 217%
Deaths:
KDR:
Accuracy:58.199% C**
KPH:76.900 B**
VKPH:35.200 A++
Kills:13,767 (13,767 + 0)
Deaths:656
KDR:20.986
VKDR:5.084
Vehicle Kills:3,335
Kill Difference:13,111
Playtime:207.194 hours
Usage:5%
Score:4.500m
Score/min:362
Driving Accuracy:58.199%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A*
Kills:2,751
V. Kills:607 452%
Deaths:162
KDR:16.982
Accuracy:57.468% B++
KPH:61.300 A*
VKPH:13.500 B+
Supernova FPC
A+
Kills:2,529
V. Kills:1,779 142%
Deaths:292
KDR:8.661
Accuracy:58.197% B+
KPH:36.600 C**
VKPH:25.800 A+
Supernova VPC
A
Kills:1,539
V. Kills:171 N/A
Deaths:79
KDR:19.481
Accuracy:55.337% C*
KPH:86.300 A
VKPH:9.600 C++
E540 Halberd
A+
Kills:1,303
V. Kills:679 192%
Deaths:81
KDR:16.086
Accuracy:53.657% B+
KPH:53.200 A
VKPH:27.700 A+
Saron HRB
B+
Kills:637
V. Kills:388 164%
Deaths:64
KDR:9.953
Accuracy:45.705% C
KPH:39.400 B+
VKPH:24 B
Proton II PPA
B++
Kills:626
V. Kills:29 N/A
Deaths:40
KDR:15.650
Accuracy:24.611% C
KPH:95.600 B++
VKPH:4.400 C++
Aphelion VEX-4
B++
Kills:70
V. Kills:36 189%
Deaths:11
KDR:6.364
Accuracy:32.202% C--
KPH:39.800 B++
VKPH:20.500 B+
Kills:9,455 (6,819 + 2,636)
Deaths:729
KDR:12.970
VKDR:5.060
Vehicle Kills:3,689
Kill Difference:8,726
Playtime:180.698 hours
Usage:4%
Score:5.302m
Score/min:489
Driving Accuracy:55.337%
Gunner Accuracy:32.202%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B**
Kills:1,566
V. Kills:131 N/A
Deaths:49
KDR:31.959
Accuracy:45.544% C+
KPH:144.400 B**
VKPH:12.100 C-
Proton II PPA-H
B*
Kills:1,243
V. Kills:57 N/A
Deaths:46
KDR:27.022
Accuracy:35.303% D
KPH:151.600 B*
VKPH:7 C+
E540 Halberd-H
B+
Kills:682
V. Kills:306 222%
Deaths:35
KDR:19.486
Accuracy:60.865% C++
KPH:67.700 B+
VKPH:30.400 B+
G40-F Ranger
B++
Kills:180
V. Kills:104 171%
Deaths:6
KDR:30
Accuracy:25.294% F
KPH:49.400 B+
VKPH:28.500 B++
M12 Kobalt-H
B*
Kills:160
V. Kills:9 N/A
Deaths:17
KDR:9.412
Accuracy:25.584% C*
KPH:148.700 C+
VKPH:8.400 B*
Saron HRB-H
C++
Kills:157
V. Kills:102 152%
Deaths:24
KDR:6.542
Accuracy:52.423% D
KPH:43 C+
VKPH:27.900 C++
Aphelion VEX-4H
B+
Kills:73
V. Kills:33 215%
Deaths:7
KDR:10.429
Accuracy:41.760% D
KPH:60.300 B+
VKPH:27.200 C+
Kills:4,061 (0 + 4,061)
Deaths:184
KDR:22.071
VKDR:4.033
Vehicle Kills:742
Kill Difference:3,877
Playtime:38.695 hours
Usage:1%
Score:1.236m
Score/min:532
Driving Accuracy:N/A%
Gunner Accuracy:41.760%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:1,764
V. Kills:175 N/A
Deaths:66
KDR:26.727
Accuracy:40.300% C++
KPH:128.100 M+
VKPH:12.700 B+
M40 Fury
A*
Kills:1,584
V. Kills:192 N/A
Deaths:62
KDR:25.548
Accuracy:43.329% B+
KPH:126.700 A*
VKPH:15.400 B+
M12 Kobalt
B*
Kills:781
V. Kills:38 N/A
Deaths:20
KDR:39.050
Accuracy:20.978% C+
KPH:119.400 B++
VKPH:5.800 B*
M60-G Bulldog
A*
Kills:589
V. Kills:101 N/A
Deaths:39
KDR:15.103
Accuracy:52.417% A
KPH:79 A*
VKPH:13.500 B**
M12 Kobalt
C*
Kills:562
V. Kills:15 N/A
Deaths:16
KDR:35.125
Accuracy:16.861% D
KPH:92.800 C*
VKPH:2.500 C--
M20 Basilisk
A
Kills:442
V. Kills:133 330%
Deaths:65
KDR:6.800
Accuracy:44.441% C++
KPH:44.200 B**
VKPH:13.300 A
G30 Walker
B++
Kills:281
V. Kills:185 151%
Deaths:15
KDR:18.733
Accuracy:31.311% C+
KPH:21.900 B+
VKPH:14.400 B++
M20 Basilisk
B**
Kills:192
V. Kills:69 274%
Deaths:25
KDR:7.680
Accuracy:41.385% C+
KPH:41.200 B**
VKPH:14.800 B**
G30 Walker
M
Kills:160
V. Kills:124 128%
Deaths:5
KDR:32
Accuracy:34.986% B
KPH:23.600 B++
VKPH:18.300 M
M60-G Bulldog
B
Kills:121
V. Kills:19 N/A
Deaths:12
KDR:10.083
Accuracy:45.243% B
KPH:64.100 C**
VKPH:10.100 C+
G40-F Ranger
A
Kills:110
V. Kills:69 157%
Deaths:4
KDR:27.500
Accuracy:34.570% C+
KPH:38.700 A
VKPH:24.300 A
Kills:6,586 (0 + 6,586)
Deaths:329
KDR:20.018
VKDR:3.404
Vehicle Kills:1,120
Kill Difference:6,257
Playtime:85.362 hours
Usage:2%
Score:2.215m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:34.570%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:98
V. Kills:12 N/A
Deaths:56
KDR:1.750
Accuracy:40.011% D--
KPH:25.500 C+
VKPH:3.100 D
Kills:98 (98 + 0)
Deaths:56
KDR:1.750
VKDR:0.214
Vehicle Kills:12
Kill Difference:42
Playtime:3.841 hours
Usage:0%
Score:0.051m
Score/min:222
Driving Accuracy:40.011%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,109
V. Kills:52 N/A
Deaths:13
KDR:85.308
Accuracy:36.634% C**
KPH:172.200 A*
VKPH:8.100 B+
Pelter Rocket Pod
B**
Kills:302
V. Kills:69 431%
Deaths:3
KDR:100.667
Accuracy:51.565% C*
KPH:127 B**
VKPH:29 B+
M20 Wyvern
C
Kills:143
V. Kills:90 157%
Deaths:26
KDR:5.500
Accuracy:32.376% D-
KPH:18.300 D
VKPH:11.500 C
Kills:1,554 (0 + 1,554)
Deaths:42
KDR:37
VKDR:5.024
Vehicle Kills:211
Kill Difference:1,512
Playtime:16.620 hours
Usage:0%
Score:0.446m
Score/min:447
Piloting Accuracy:N/A%
Gunner Accuracy:32.376%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 7,3196,78018436.848B++33.6157.057%B++1.608%B99.6B**7.9C33568.1h2.4B*4.2B*
Orion VS54 5,8715,8191,7433.338B0.1028.285%B++19.711%D--75.5B+N/A28277.1h11C++38.7C+
Betelgeuse 54-A 5,3355,2722,0242.605C+0.6427.144%C26.992%D-67.6C-N/A22978h11.4D42C
Solstice SF 4,1104,0486176.561S3.3229.066%B+4.348%F42.9B+N/A19594.3h5.1B++17.7B*
Proximity Mine 3,0923,0885076.091B+2.8555.168%B**N/A381.2SN/A13988.1h0.6M*1.2A*
Sirius SX12 2,7722,7641,6481.677C++1.5628.872%B12.518%D--38.9CN/A16771h13C+45C*
Supernova PC 3,3582,75116216.981B*13.7457.468%B++2.581%B+61.3A*13.5B+40044.9h3.4B*5.8B**
Supernova FPC 4,3082,5292928.661C5.4258.197%B+2.531%B+36.7C**25.8A+51669h5.4D9.2C+
L105 Zephyr 2,7052,4434653.109S49.8751.114%B++N/A121.5A**13B+55320.1h4A7.8B**
C75 Viper 2,6272,32210023.22M19.9843.411%C+1.335%C++85.1A+11.2C+38227.3h7.8B*18B
H-V45 2,1752,1629542.266C++0.9829.968%B+13.645%D*48.6C+N/A17744.5h13.3C--44.5C++
Light PPA 2,2502,12815613.641B*10.4048.307%B++1.128%C+96.3B++5.5B+34222.1h10.4C**21.5B+
M40 Fury 2,5002,0102677.308S74.0755.494%B*N/A111B++27.1B**43218.1h12C++21.7B+
L100 Python AP 3,1751,8661899.873C+6.6362.175%B+2.465%C*40.3C+28.3B*40846.3h6.7D10.8C+
C-4 ARX 2,5451,7976302.852C**0.3927.665%C+N/A119.8C+49.9B+80415h1B+3.6B
M40 Fury 1,9391,7646626.727A*23.4940.3%C++N/A127.8M+12.7B+56113.8h7B**17.4B**
L100 Python HEAT 2,2071,7408819.773B*16.5360.021%B++2.414%C++70.4A+18.9B*38724.7h4.4B+7.3C**
C-4 2,0561,7086382.677B+0.5634.402%B*N/A194.1A39.5B+17538.8h0.9B**2.6B*
Tank Mine 2,6331,6072217.271A++4.0334.332%CN/A247.2A*157.8M+25416.5h1.6B+4.6B+
M40 Fury 1,7761,5846225.548B**22.3143.329%B+N/A126.7A*15.4B+59212.5h8.5B*19.5B*
Eclipse VE3A 1,6061,5759941.585C+1.6629.297%C++17.905%D23.1DN/A6768.1h13.6D-46.4C
M40 Fury-H 1,6971,5664931.959B*28.7245.544%C+N/A145B**12.1C-47810.8h6.6B++14.4B*
Supernova VPC 1,7101,5397919.481C+16.2455.337%C*1.624%B86.5A9.6C++42317.8h2.5B++4.5B+
CAS30 Tank Buster 2,9951,5357701.994C++1.2544.298%C1.629%B++7.4C7C+163208.6h47.4B+107C**
Flare VE6 1,5521,5332785.514A*2.2722.366%D17.808%D*45.2C-N/A22733.9h11D49.1C-
Pulsar LSW 1,5341,5295073.016B+0.2327.016%C++17.135%D*62.9C+N/A24124.3h12.4C--45.7C+
SVA-88 1,5301,5243704.119B*0.8824.788%C19.488%D--59.3C+N/A28925.7h12.3D49.7C
Lasher X2 1,4891,4787761.905B+1.3435.82%B+2.503%D-49.3C+N/A21030h15.6B++43.6B++
NS-11P 1,4311,4216212.288B+0.9528.851%C**15.834%D*59.7C*N/A21723.8h12.9C44.6C++
VE-S Canis 1,3651,3535432.492B*0.7531.098%C++26.829%C*59.6C+N/A14922.7h9.9C++31.7C*
Comet VM2 1,8001,3503593.76M++0.5252.106%B+4.296%C+23.9B**8A21056.5h16.5B+31.7C**
E540 Halberd 1,9821,3038116.086C+12.8453.657%B+3.147%B*53.2A27.7A+60924.5h5.4C+10.1C*
VX6-7 1,3041,2976062.14C*1.1027.411%C+16.731%D--38.7CN/A15433.5h12.6C46.1C+
NS-15M2 1,2911,2784253.007C++0.2328.033%C++20.423%D*68C+N/A22718.8h12.3C-43.9C+
Pulsar C 1,2781,2615662.228C++1.0125.828%C15.781%D**20.5DN/A10461.5h13.6D--52.7C--
Quasar VM1 1,2601,2542684.679B*1.4420.473%C+21.053%C55.2B+N/A19822.7h9.8B*47.9B+
Eidolon VE33 1,2671,2503893.213B**0.0332.206%C++23.68%C--40.1C+N/A14831.2h8.1C+25.1C++
Proton II PPA-H 1,3001,2434627.022B++23.7835.303%D1.85%B151.6B*7C+5228.2h7.2B*20.3B+
Eridani SX5 1,2281,2135062.397B+0.8429.051%C+11.212%D**64.9C*N/A23018.7h10.9C+37.6C++
L-24R Spur 1,2781,2123237.875B*34.6341.141%C+1.815%C+55.6B+3C++15421.8h23.5C+57.2C++
CME 1,2331,2097171.686B+1.5629.949%C**24.649%C+41.4C+N/A10729.2h13.4C44.9C+
VE-A Lacerta 1,2551,2085982.02C+1.2230.931%C++11.341%D**54.9C2.1B+17622h13.7D-44.2C
C150 Dalton 2,2121,2011428.458C++5.2231.478%DN/A38.2C32.2C++95731.4h3.6C+11.4C--
NSX Naginata 1,2311,1955912.022C++1.2226.369%C++28.285%C-63.9C+1.9B**19718.7h11.4C+43.3C++
Ursa 1,2001,1914052.941A0.3028.245%B21.83%D73.1BN/A20416.3h10.1C++35.9C**
Comet VM2 1,5421,1893573.331A*0.0952.819%B3.701%C21.1B*6.3B16656.3h19B+35.9B+
Pulsar VS1 1,2021,1865512.152B*1.0929.033%B+21.922%C57.3B++N/A24920.7h12.7C++43.8B+
Zenith VX-5 1,2071,1817221.636C+1.6128.292%C++22.608%C37.5CN/A11831.5h14D49.6C
VE-H Maw 1,1911,1744672.514C++0.7327%C32.879%C++63.5CN/A16918.5h9.7C+35.9C+
Equinox VE2 1,1831,1703783.095A++0.1530.112%B10.855%D**61.6B+N/A19919h9.2B*30.7B++
Solstice VE3 1,1871,1696971.677B++1.5627.26%C*18.563%C-14.1DN/A8883.1h15.7C57.7C+
Blueshift VM5 1,1831,1672514.649B+1.4121.497%C+20.823%C-59.8B*N/A22119.5h12.5B*58.2B+
Sticky Grenade 1,1731,16711167N/A1,163.7656.265%C*N/A2334A**12C57590.5h1A1.8B**
Terminus VX-9 1,1721,1676251.867C+1.3726.818%C+25.107%C--55.8C++N/A21820.9h12C44.9C+
Nova 1,1671,1666671.748C++1.4962.303%A11.921%D47.6C+N/A18824.5h4.3C+6.9B+
Parallax VX3 1,1661,1651597.327B+4.0948.408%A83.605%B++59.4B*N/A22819.6h1.8B+3.7B++
Quasar VM1 1,1691,1632694.323A1.0820.716%B+20.894%C+49.7B**N/A21723.4h11.1B++53.6C++
NS-7 PDW 1,1641,1626391.818C*1.4233.577%B**12.22%D--45.6C+N/A19225.5h12.2C**36.2B+
VX29 Polaris 1,1681,1614352.669B0.5725.243%C+17.916%D--61.8C+N/A24918.8h11.5C+45.5C+
V10 1,1601,1591219.579A++6.3446.121%B+76.359%C--62.3BN/A19118.6h2.1C4.6C++
NS-30 Vandal 1,1711,1594602.52C+0.7236.07%C+16.652%D**47.1CN/A12424.6h4.7B+13.1C**
Artemis VX26 1,1741,1594402.634B+0.6131.773%B+20.017%D50.6C+N/A15222.9h10.7C**33.6B+
Solstice Burst 1,1821,1595981.938C+1.3032.896%B*17.601%D*40.1C-N/A10828.9h14D-42.7C+
M60-A Bulldog 1,2021,1582644.538B++41.3055.883%B+1.468%D114.7A*4.4C+66110.1h3.7A6.6B*
Equinox VE2 Burst 1,1661,1585162.244C+1.0032.143%B18.998%D*57.6CN/A13020.1h12.1C37.6C*
MKV Suppressed 1,1631,1555152.243B+1.0027.981%C+18.615%C-47.3C+N/A12424.4h11.5C**41.1C**
Serpent VE92 1,1641,1557221.6C++1.6425.112%C18.442%D34.2CN/A15633.8h13.3C--53C
Ghost 1,1561,1541806.411B++3.1747.38%B*63.952%D--73B+N/A24915.8h2.1C+4.5C*
NS-11A 1,1711,1534632.49B+0.7529.621%B+18.3%D-66.3B+1C*24117.4h12C++40.4B+
NS-11C 1,1761,1506161.867C**1.3730.734%B++14.783%D--29.8CN/A9338.6h14.4C-47C*
The Slasher 1,1901,14924,5360.047C+3.1926.975%D12.968%B0.9CN/A31244.5h2.2C+8.2C+
NS-44 Commissioner 1,1651,1479861.163C+2.0839.729%C+13.601%D**49.2C+N/A18123.3h3.3C*8.2C**
Corvus VA55 1,1611,1355741.977B+1.2627.777%C++23.436%C49.1C*1.1B+17823.1h12.1C-43.7C+
Dual Photon Pods 1,3271,13310610.689C**7.4560.613%B++N/A130.2B22.3C++9288.7h15.5B+25.6B+
CAS 14-E 1,1611,1091385.308A++82.0736.634%C**N/A173.3A*8.1B+5006.4h24.4B+66.6B+
Blueshift VM5 1,1161,1022634.19B+0.9521.61%C+20.327%D54.3B+N/A20020.3h13.9B+64.1C**
Thanatos VE70 1,1141,1016791.622B1.6254.354%B**14.26%C-64B*N/A26517.2h3.6B+6.7B++
NS Decimator 1,4711,0486591.59C+1.6568.931%B*1.813%C+41.3C16.7C43525.4h4.9C7C+
MANA Anti-Vehicle Turret 1,7489713153.083C0.1663.328%D2.781%A*9710S7770S41822650.1h8.3C13.1C
Plasma Grenade 9589541954N/A950.7657.175%B**N/A1908S8C77170.5h1.3A**2.4A++
Pandora VX25 9249125221.747C++1.4949.204%B+15.241%C66.6C++N/A23013.7h3.6B+7.3B+
Lancer VS22 1,9718975561.613C*1.6373.639%A+1.115%C18.2C+21.8B35449.3h19.9C+27.1C*
Darkstar 9078935321.679C+1.5626.222%D19.037%D--45.3CN/A12919.7h14.1D-53.7D
VE-C Horizon 9118844631.909C+1.3335.492%C28.62%C++52.3C1.6C+18716.9h12.7C++35.8C++
MANA Anti-Personnel Turret 8978822054.302N/A1.0622.168%UN/A8820U150U19844000.1h16.9T*76.4T*
NSX Daimyo 8758731635.356B+2.1142.589%C94.502%C++57.1CN/A15415.3h3.2D**7.6D-
Spear Anti-Vehicle Phalanx Turret 1,3038047011.486C*8.2457.031%B++2.239%D-54.7C++33.9B+66914.7h9.9D17.3C+
M12 Kobalt 8197812039.05B++35.8120.978%C+17.67%C120.2B++5.8B*4676.5h16.3B77.8C++
NS-61 Emissary 7477445981.244C*2.0033.669%B+11.828%D--48.3C**N/A14615.4h11.7C++34.7B+
Skyguard 1,306738957.768B4.5327.148%D1.084%D20.2B+15.6A31536.5h122.6C+451.6C
Lumine Edge 6936929060.764A2.4833.263%C**16.908%C++18.2B+N/A4538.1h1.1B*3.4B+
E540 Halberd-H 9886823519.486C++16.2460.865%C++2.053%B+67.5B+30.3B+55010.1h5.1C*8.4B
L-30R Vektor 988665847.917B**4.6840.004%C+N/A12.8C++6.2C9251.9h69.3C+173.1C+
Saron HRB 1,025637649.953B+6.7145.705%C1.57%C++39.3B+24B55216.2h19.6C*43C*
Proton II PPA 6556264015.65C+12.4124.611%C1.917%C+96.3B++4.5C++4186.5h8B+32.6B+
NS-10 Burster 1,1086252222.815B**0.4329.708%D3.68%D8C**6.2B**14178.1h145.8C490.8C
NS-10 Burster 1,1006092222.743A+0.5029.703%C--4.269%C--7.7C*6.2A14778.7h150.4D506.4C
V26 Maelstrom Turbo Laser 1,0176012882.087C+1.1538.501%B**3.661%B**13.3C--9.2C--19945.1h111.5C289.5C+
M60-G Bulldog 6905893915.103A*11.8652.417%A3.056%B78.5A*13.5B**4687.5h5.6B++10.6B*
S1 9075683761.511B+1.7371.859%A1.937%C--35.3C++21.1B59216.1h7C-9.7C++
M12 Kobalt 5775621635.125B+31.8816.861%D16.904%D92.1C*2.5C--3136.1h15.8B93.8C++
Xiphos Anti-Personnel Phalanx Tower 4764671467S463.7645.905%AN/A1167.5A+22.5A*31590.4h6.7B+14.5B+
M60-A Bulldog 554465716.549C3.3131.064%D--N/A31D5.9D29515h5.4C17.5D
NSX Tomoe 4664612331.979C+1.2632.785%B26.03%D**40.4C--N/A13111.4h13.7C41.9C++
NSX Tengu 4634572851.604C+1.6439.351%C+24.508%C++38.1C--N/A11812h11.3C++28.6C++
M20 Basilisk 575442656.8B**3.5644.441%C++7.466%B+44.2B**13.3A34610h72B162B+
Hornet Missiles 6994272318.565B**15.3269.915%B*N/A82.1C+52.3C**9565.2h10.2C++14.6C**
NS-AM7 Archer 5584056340.639C++2.6059.337%C++17.531%C4D1.5D32102h16.3C++27.5C++
NSX-P Naginata 4154032281.768C+1.4727.195%C++31.762%C+68.3C+2B2035.9h10.7C++39.2C*
A30 Walker 7223681272.898C0.3425.456%C+N/A3680U3540U31697800.1h172.5D**677.8D*
Anti-Vehicle Grenade 3763551355N/A351.7674.389%A**N/A1183.3M*70C75070.3h2.1A++2.9A+
Aspis Anti-Aircraft Phalanx Turret 717343457.622B**4.3828.531%C+N/A20.1B**21.9A++41817.1h137.1C*480.5C++
XM98 339336447.636A*4.3946.645%B*78.869%C**56B++N/A2096h2.2C++4.6B+
M20 Basilisk 522332747.429A**44.1954.144%C+5.723%B+57.2C**32.8A4435.8h104.9C+193.7C+
LB00 Python AP 4683211321S317.7658.199%C**N/A76.4B**35A++4244.2h3.6C**6.2B+
NS-03 Thumper 3203121651.891B++1.3533.879%CN/A61.2B++1.6C++2035.1h6.6C++19.4C*
Skorpios 3173101591.95C+1.2930.457%B+13.548%D*36.9C--N/A1228.4h10.2C**33.6B+
AM7-XOXO 4343042951.031C+2.2161.97%C+11.842%D-6.3D--2.7C4348.6h15.5C+25.1C+
Pelter Rocket Pod 3713023100.667A++97.4351.565%C*N/A125.8B**28.8B+6282.4h22.1C+42.8C++
Saron Laser Cannon 5292961002.96C+0.2837.952%B**2.365%B+11.7C-9.2C27425.3h140.1C369.1C++
Nemesis VSH9 5672891971.467B+1.7765.876%C++N/A14.4C13.8C+31020.1h7.9C+12C+
AP30 Shredder 4492852810.179C+6.9427.561%D**1.754%C+41.3C+23.8C+7636.9h68.6B249C
G30 Walker 4662811518.733M*15.4931.311%C+2.135%D-21.8B+14.3B+28112.9h189.4C*604.9C*
Photon A2A Missile Pods 4912611418.643A*15.4075.704%CN/A40.2C--35.4C4816.5h7.8B+10.3B+
NS-R3 Swarm 5182611401.864A++1.3864.927%C*N/A10.7B+10.6A++12424.3h26.2C+40.3C+
M12 Kobalt 2462362118B++114.7622.123%C15.678%D181.5B+7.7B*4771.3h14.9B67.3C*
NS-20 Gorgon 2532291112.063C*1.1829.844%C+20.087%C25.2C++2.6B**969.1h38.2C++128.1C*
Beamer VS3 2202172041.064C++2.1838.575%A13.364%D*40.9C++N/A2395.3h10.1C26.3B
NS-20 Gorgon 2282071111.865C*1.3829.693%C+23.672%C**22.7C+2.3B*859.1h42.3C++142.5C++
M20 Basilisk 261192257.68A+4.4441.385%C+4.167%D40.9B**14.7B**4424.7h68.5B++165.4B++
Nyx VX31 194192434.465B+1.2234.691%C25.521%D66.2BN/A2462.9h5.1C++14.6C+
Spear Anti-Vehicle Phalanx Tower 3721901190S186.7658.816%B+3.684%C+45.2C43.3B4934.2h11.7D-19.9C-
G40-F Ranger 284180630B**26.7625.294%FN/A50B+28.9B++4073.6h61.6C*243.6D-
G40-F Ranger 2761751175M**171.7629.307%DN/A64.8B**37.4A6512.7h66.5B226.9C+
Force-Blade 28016812,8900.013C-3.2328.908%CN/A0.2C--N/A1698h4F13.9C
MAX Punch 1751681,2640.133C+3.1130.505%D--N/A0.9C-N/A3192.4h1.6C**5.2C*
M12 Kobalt-H 169160179.412D--6.1725.584%C*10%D**145.5C+8.2B++4031.1h18.2D--71.1C
G30 Walker 284160532M**28.7634.986%B1.875%D--23.5B++18.2A**3156.8h213.5C+610.1C*
M60-A Bulldog 1771591114.455C+11.2146.032%CN/A36.1C4.1C4984.4h5.3C**11.5C*
Saron HRB-H 259157246.542C+3.3052.423%DN/A43.6C+28.3C*7003.6h23.8C+45.3C
Hyena Missile Launcher 252155354.429B+1.1933.284%CN/A15.8C--9.9C1589.8h31.8C+95.7C+
M20 Wyvern 233143265.5C2.2632.376%D-1.399%D--18.3D11.5C3487.8h87.3C+269.5C-
NS CandyCannon 3000 1361352530.534C2.7124.991%D*11.852%F14.7C--N/A439.2h5.2C-20.8D
Vortex VM21 246132413.22C+0.0258.895%A++N/A11.1C+9.6B*19411.9h30C*50.9B+
VE-LR Obelisk 133130333.939B+0.7040.897%B*39.231%B+48.1C+1.1C+1582.7h8.1D*19.7C
Orbital Strike Uplink 1901291129U125.76634.375%UN/A645U305U49470.2h1.6T*0.2T*
Rocklet Rifle 238126891.416B++1.8364.166%AN/A42B+37.3B*6913h30.4B+47.4B
NSX Masamune 210122971.258C**1.9868.654%B**N/A32.1C23.2B+2523.8h19.4D*28.3D-
M60-G Bulldog 1401211210.083C+6.8445.243%B2.479%C++63.7C**10C+4971.9h5.5B+12.1B+
G40-F Ranger 179110427.5M++24.2634.57%C+N/A39.3A24.6A3942.8h85B**245.9B*
Vortex VM21 226108412.634C+0.6159.344%A++N/A9.1C9.9A+17511.9h37C++62.4B+
Deimos VA29 108108811.333C+1.9159.03%D13.889%D47C-N/A3162.3h2B+3.4C++
NSX-P Tengu 105100661.515C+1.7340.708%C++22%C38.5D1.9B++1602.6h11.4C++28C*
A30 Walker 19499303.3C+0.0625.922%C2.02%B+9.5C9.1C++20810.4h183.7C+708.7C+
M40 Fury-F 11098561.75C+1.4940.011%D--N/A25.8C+3.2D2223.8h7.2B+18C**
G30 Walker 14987243.5S40.2638.494%C--2.299%D41.4B29.5A4762.1h201C+522.3C-
Aphelion VEX-4H 10673710.429C+7.1941.76%D6.849%A*60.8B+27.5C+9261.2h43.4C++103.8C++
Aphelion VEX-4 10670116.364C+3.1232.202%C--5.714%B**38.9B++20B3761.8h47.6B147.8C*
Dual-75 Duster 6865125.417D-2.1837.791%C--N/A92.9C++4.3C--5890.7h4B**10.6B+
L105 Zephyr PX 6258105.8D2.5644.04%F--N/A82.9C5.7D--5550.7h3.8A8.5B

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,7913,328,753226.2h
Anti-Vehicle MANA Turret361,6705.7h
Spawn Beacon163,0712h
Repair Module24701.6h
Turret AI Module23881.5h
Skywall Shield Emitter02110.8h
Structure Shield Module02521.1h
HIVE0620.4h
Bunker0560.8h
Rampart Wall24573.6h
Sunderer Garage0760.7h
Nanite Revive Grenade08020.2h
Medical Applicator707398,81424.4h
Blast Wall11200.9h
Cortium Silo01470.6h
Motion Spotter168,6964.1h
Restoration Kit2113,7573.9h
Spear Anti-Vehicle Tower02381.1h
Deconstruction Tool013,0951h
Welding Device02,4850.1h
Xiphos Anti-Personnel Tower12071h
Hoplon Anti-Aircraft Phalanx Tower11831h
Spitfire Auto-Turret242,2682.8h
Ammunition Package8712,4057.6h
Shield Recharging Field623,1451.4h
Recon Detection Device698,25015.2h
Medical Kit2513,8453.4h
Anti-Infantry MANA Turret211,4652.2h
Vehicle Gate0570.6h
Orbital Strike Target Designator5610.6h
IPC Targeting Dart3800.9h
WLT-Howler Mining Laser48189,23760.6h
Nano-Repair Grenade01,0490.3h

Check the help document for the dictionary if you want to learn more about words used here.


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