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Primus Nevarc[FCRW] Nevarc
VS BR 48

KDR: 3.3

Score: 94m

Last Seen: Jun 3rd, 2018 1:01 AM
- OFFLINE - 4730.2 hour(s)

Prestige 1, Battle Rank 48 - Vanu Sovereignty on Connery
Level Progress (to 49): 38%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS L100 Python HESH Orion VS54 Solstice SF Betelgeuse 54-A Proximity Mine Sirius SX12 Supernova PC L105 Zephyr
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,077,111 MLG Score: 861
Fun Score: N/A
Cheeseburgers Flipped: 1471TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.476%18.818%5364298052,9432.716280.58

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.996%1.457A+-0.277C-0.838D-HEAD + (~4.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.45B11.70.178C++29.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.053%1.501%504610165,662169226413.34436214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.04%0.589B+-0.101C+-0.652

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.50.437B390.263C*51.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.821%2.066%10228101418,873237851857.93317364%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.806%-0.394C---0.368C-1.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.80.437B80.36C**13.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.479%2.75%10162399916,582191344358.66806374%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.086%-0.246C-0.407C--0.537

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.80.595B+160.591B+31.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.101%77.532%1016510174,384175892.49374

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.211%1.659A++0.682B+-0.497

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.519B+2.20.311C*2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.343%13.98%1016410182,8972000191.44778

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.669%1.247B**-0.101C+-0.739

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.484B+3.80.209C++3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
94m252.6%436 (26.2k)411 (24.7k)3.29623149,55045,3704.0037348 (48)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022770020.655%11.325%23405:0261

8% Combat Medic59% Engineer15% Heavy Assault8% Infiltrator10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 11:16 PMJun 28th, 2013 10:25 PMJul 2nd, 2018 2:34 AM (168d) (PST)Jun 2nd, 2018 9:02 PM (197d) (PST)Jun 2nd, 2018 9:01 PM (197d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9731448290.6540.1990.0741.9180.105861

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,3928,67049,72239124115624,682

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3808.9h/158.7d 32,099 16,937 45,448 438.3k 2,328 13,954 23,984 222.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A+
Kills:5,542
Deaths:1,650
KDR:3.359
Accuracy:28.185% A+
HSR:19.343% D
Betelgeuse 54-A
C*
Kills:3,813
Deaths:1,395
KDR:2.733
Accuracy:26.541% C*
HSR:24.889% D
Flare VE6
C+
Kills:1,533
Deaths:278
KDR:5.514
Accuracy:22.366% C+
HSR:17.808% D-
Pulsar LSW
B*
Kills:1,529
Deaths:507
KDR:3.016
Accuracy:27.016% B*
HSR:17.135% D-
SVA-88
B
Kills:1,524
Deaths:370
KDR:4.119
Accuracy:24.788% B
HSR:19.488% D
Lasher X2
A+
Kills:1,478
Deaths:776
KDR:1.905
Accuracy:35.906% A+
HSR:2.503% D
NS-15M2
B*
Kills:1,278
Deaths:425
KDR:3.007
Accuracy:28.033% B*
HSR:20.423% D
Ursa
B**
Kills:1,191
Deaths:405
KDR:2.941
Accuracy:28.245% B**
HSR:21.830% C
VE-H Maw
B++
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:27% C**
HSR:32.879% B++
VX29 Polaris
B
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:25.243% B
HSR:17.916% D
NSX Naginata
C+
Kills:69
Deaths:44
KDR:1.568
Accuracy:20.685% C
HSR:27.536% C+
Kills:20,292
Deaths (as Heavy Assault):6,752
Deaths (to Heavy Assaults):11,664
KDR:3.00533
Kill Difference:13,540
Playtime:581.436 hours
Usage:15%
Score:13.886m
Score/min:398
Accuracy (listed only):26.728%
HSR (listed only):20.159%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B**
Kills:4,048
Deaths:617
KDR:6.561
Accuracy:29.066% B**
HSR:4.348% F--
Eclipse VE3A
B+
Kills:1,575
Deaths:994
KDR:1.585
Accuracy:29.297% B+
HSR:17.905% C
VX6-7
B+
Kills:1,297
Deaths:606
KDR:2.140
Accuracy:27.411% B+
HSR:16.731% D
Pulsar C
B
Kills:1,261
Deaths:566
KDR:2.228
Accuracy:25.828% B
HSR:15.781% D*
Eidolon VE33
B++
Kills:1,250
Deaths:389
KDR:3.213
Accuracy:32.206% B++
HSR:23.680% C
Solstice VE3
B*
Kills:1,169
Deaths:697
KDR:1.677
Accuracy:27.260% B*
HSR:18.563% C+
Nova
A+
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A+
HSR:11.921% D
Solstice Burst
A
Kills:1,159
Deaths:598
KDR:1.938
Accuracy:32.896% A
HSR:17.601% D-
Serpent VE92
B
Kills:1,155
Deaths:722
KDR:1.600
Accuracy:25.112% B
HSR:18.442% C
NS-11C
A+
Kills:1,150
Deaths:616
KDR:1.867
Accuracy:30.734% A+
HSR:14.783% D
Thanatos VE70
A+
Kills:996
Deaths:603
KDR:1.652
Accuracy:54.263% A+
HSR:14.157% C
Zenith VX-5
B++
Kills:824
Deaths:490
KDR:1.682
Accuracy:28.692% B++
HSR:20.510% C+
Pandora VX25
B**
Kills:677
Deaths:419
KDR:1.616
Accuracy:49.365% B**
HSR:16.839% B+
Deimos VA29
B+
Kills:58
Deaths:48
KDR:1.208
Accuracy:55.760% C
HSR:18.966% B+
Kills:17,785
Deaths (as Engineer):8,032
Deaths (to Engineers):10,846
KDR:2.21427
Kill Difference:9,753
Playtime:2,228.726 hours
Usage:59%
Score:54.625m
Score/min:408
Accuracy (listed only):36.442%
HSR (listed only):16.445%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B*
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B*
HSR:12.518% D-
H-V45
A
Kills:2,150
Deaths:946
KDR:2.273
Accuracy:29.904% A
HSR:13.721% D--
NS-11P
A
Kills:1,421
Deaths:621
KDR:2.288
Accuracy:28.851% A
HSR:15.834% C--
VE-S Canis
B++
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% B++
HSR:26.829% B++
Eridani SX5
B+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% B+
HSR:11.212% D*
Pulsar VS1
B**
Kills:1,186
Deaths:551
KDR:2.152
Accuracy:29.033% B**
HSR:21.922% C*
Equinox VE2
B*
Kills:1,170
Deaths:378
KDR:3.095
Accuracy:30.112% B*
HSR:10.855% D**
Nova
A+
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A+
HSR:11.921% D
Terminus VX-9
C**
Kills:1,165
Deaths:623
KDR:1.870
Accuracy:26.815% C**
HSR:25.150% C+
NS-7 PDW
A++
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% A++
HSR:12.220% D-
Equinox VE2 Burst
B**
Kills:1,158
Deaths:516
KDR:2.244
Accuracy:32.143% B**
HSR:18.998% D-
MKV Suppressed
B+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% B+
HSR:18.615% C+
NS-11A
B**
Kills:1,153
Deaths:463
KDR:2.490
Accuracy:29.621% B**
HSR:18.300% C-
Thanatos VE70
A+
Kills:996
Deaths:603
KDR:1.652
Accuracy:54.263% A+
HSR:14.157% C
Darkstar
C
Kills:753
Deaths:438
KDR:1.719
Accuracy:25.514% C
HSR:18.327% D
Pandora VX25
B**
Kills:677
Deaths:419
KDR:1.616
Accuracy:49.365% B**
HSR:16.839% B+
Corvus VA55
B*
Kills:640
Deaths:305
KDR:2.098
Accuracy:28.153% B*
HSR:19.531% C-
CME
B+
Kills:609
Deaths:341
KDR:1.786
Accuracy:29.299% B+
HSR:24.959% B
NSX Tengu
B++
Kills:386
Deaths:232
KDR:1.664
Accuracy:38.961% B
HSR:25.389% B++
Skorpios
B*
Kills:309
Deaths:159
KDR:1.943
Accuracy:30.467% B*
HSR:13.269% D--
Deimos VA29
B+
Kills:58
Deaths:48
KDR:1.208
Accuracy:55.760% C
HSR:18.966% B+
Kills:22,644
Deaths (as Combat Medic):11,161
Deaths (to Combat Medics):4,567
KDR:2.02885
Kill Difference:11,483
Playtime:291.057 hours
Usage:8%
Score:7.733m
Score/min:443
Accuracy (listed only):34.816%
HSR (listed only):17.597%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B**
Kills:4,048
Deaths:617
KDR:6.561
Accuracy:29.066% B**
HSR:4.348% F--
Sirius SX12
B*
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B*
HSR:12.518% D-
Eclipse VE3A
B+
Kills:1,575
Deaths:994
KDR:1.585
Accuracy:29.297% B+
HSR:17.905% C
VE-S Canis
B++
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% B++
HSR:26.829% B++
VX6-7
B+
Kills:1,297
Deaths:606
KDR:2.140
Accuracy:27.411% B+
HSR:16.731% D
Pulsar C
B
Kills:1,261
Deaths:566
KDR:2.228
Accuracy:25.828% B
HSR:15.781% D*
Eridani SX5
B+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% B+
HSR:11.212% D*
Solstice VE3
B*
Kills:1,169
Deaths:697
KDR:1.677
Accuracy:27.260% B*
HSR:18.563% C+
Nova
A+
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A+
HSR:11.921% D
NS-7 PDW
A++
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% A++
HSR:12.220% D-
Solstice Burst
A
Kills:1,159
Deaths:598
KDR:1.938
Accuracy:32.896% A
HSR:17.601% D-
MKV Suppressed
B+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% B+
HSR:18.615% C+
Serpent VE92
B
Kills:1,155
Deaths:722
KDR:1.600
Accuracy:25.112% B
HSR:18.442% C
NS-11C
A+
Kills:1,150
Deaths:616
KDR:1.867
Accuracy:30.734% A+
HSR:14.783% D
Thanatos VE70
A+
Kills:996
Deaths:603
KDR:1.652
Accuracy:54.263% A+
HSR:14.157% C
Zenith VX-5
B++
Kills:824
Deaths:490
KDR:1.682
Accuracy:28.692% B++
HSR:20.510% C+
Pandora VX25
B**
Kills:677
Deaths:419
KDR:1.616
Accuracy:49.365% B**
HSR:16.839% B+
NSX Tengu
B++
Kills:386
Deaths:232
KDR:1.664
Accuracy:38.961% B
HSR:25.389% B++
Skorpios
B*
Kills:309
Deaths:159
KDR:1.943
Accuracy:30.467% B*
HSR:13.269% D--
Deimos VA29
B+
Kills:58
Deaths:48
KDR:1.208
Accuracy:55.760% C
HSR:18.966% B+
Kills:24,877
Deaths (as Light Assault):11,885
Deaths (to Light Assaults):8,699
KDR:2.09314
Kill Difference:12,992
Playtime:208.801 hours
Usage:5%
Score:4.733m
Score/min:378
Accuracy (listed only):34.900%
HSR (listed only):16.330%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B*
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B*
HSR:12.518% D-
VE-S Canis
B++
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% B++
HSR:26.829% B++
Eridani SX5
B+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% B+
HSR:11.212% D*
Parallax VX3
A
Kills:1,165
Deaths:159
KDR:7.327
Accuracy:48.408% A
HSR:83.605% B++
NS-7 PDW
A++
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% A++
HSR:12.220% D-
V10
B*
Kills:1,159
Deaths:121
KDR:9.579
Accuracy:46.121% B*
HSR:76.359% C+
Artemis VX26
B**
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:31.773% B**
HSR:20.017% C
NS-30 Vandal
B+
Kills:1,159
Deaths:460
KDR:2.520
Accuracy:36.070% B+
HSR:16.652% D*
MKV Suppressed
B+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% B+
HSR:18.615% C+
Ghost
A
Kills:1,154
Deaths:180
KDR:6.411
Accuracy:47.380% A
HSR:63.952% C
NS-44 Commissioner
B+
Kills:1,032
Deaths:875
KDR:1.179
Accuracy:39.438% B+
HSR:12.985% D*
NS-61 Emissary
B*
Kills:683
Deaths:533
KDR:1.281
Accuracy:33.451% B*
HSR:11.713% D-
NSX Daimyo
C++
Kills:573
Deaths:97
KDR:5.907
Accuracy:42.071% C++
HSR:94.241% C++
NS-AM7 Archer
C++
Kills:405
Deaths:634
KDR:0.639
Accuracy:59.337% C++
HSR:17.531% C+
NSX Tengu
B++
Kills:386
Deaths:232
KDR:1.664
Accuracy:38.961% B
HSR:25.389% B++
XM98
A
Kills:333
Deaths:44
KDR:7.568
Accuracy:46.623% A
HSR:78.679% B+
Skorpios
B*
Kills:309
Deaths:159
KDR:1.943
Accuracy:30.467% B*
HSR:13.269% D--
NSX Tomoe
B++
Kills:251
Deaths:130
KDR:1.931
Accuracy:32.636% B++
HSR:23.506% D*
Beamer VS3
A++
Kills:217
Deaths:203
KDR:1.069
Accuracy:38.567% A++
HSR:13.364% D*
Nyx VX31
C*
Kills:192
Deaths:43
KDR:4.465
Accuracy:34.691% C*
HSR:25.521% C
AM7-XOXO
C
Kills:141
Deaths:141
KDR:1
Accuracy:58.416% C
HSR:15.603% C-
NS CandyCannon 3000
D-
Kills:135
Deaths:253
KDR:0.534
Accuracy:24.991% D-
HSR:11.852% D*
Kills:18,100
Deaths (as Infiltrator):8,555
Deaths (to Infiltrators):5,446
KDR:2.11572
Kill Difference:9,545
Playtime:317.795 hours
Usage:8%
Score:7.061m
Score/min:370
Accuracy (listed only):38.181%
HSR (listed only):31.165%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B**
Kills:1,296
Deaths:349
KDR:3.713
Accuracy:52.378% B**
HSR:4.398% C++
Quasar VM1
B+
Kills:1,254
Deaths:268
KDR:4.679
Accuracy:20.473% B+
HSR:21.053% C++
Quasar VM1
B**
Kills:1,163
Deaths:269
KDR:4.323
Accuracy:20.716% B**
HSR:20.894% B+
Comet VM2
B*
Kills:1,141
Deaths:347
KDR:3.288
Accuracy:53.076% B*
HSR:3.769% C
Blueshift VM5
B+
Kills:1,008
Deaths:201
KDR:5.015
Accuracy:21.561% B+
HSR:19.544% C
Blueshift VM5
B+
Kills:934
Deaths:201
KDR:4.647
Accuracy:21.857% B+
HSR:19.593% C
NS-10 Burster
C+
Kills:514
Deaths:197
KDR:2.609
Accuracy:29.059% C+
HSR:5.058% C--
NS-10 Burster
C+
Kills:508
Deaths:197
KDR:2.579
Accuracy:29.018% C+
HSR:4.134% D
NS-20 Gorgon
B
Kills:138
Deaths:59
KDR:2.339
Accuracy:29.271% B
HSR:21.015% C*
NS-20 Gorgon
B++
Kills:126
Deaths:59
KDR:2.136
Accuracy:29.607% B
HSR:23.016% B++
Vortex VM21
A*
Kills:104
Deaths:29
KDR:3.586
Accuracy:60.728% A*
HSR:0.962% D*
Vortex VM21
A**
Kills:82
Deaths:29
KDR:2.828
Accuracy:61.174% A**
HSR:1.220% D*
Kills:8,268
Deaths (as MAX Suit):1,102.500
Deaths (to MAX Suits):3,072
KDR:7.49932
Kill Difference:7,165.500
Playtime:184.185 hours
Usage:5%
Score:5.976m
Score/min:541
Accuracy (listed only):35.743%
HSR (listed only):12.054%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:2,025
V. Kills:109 N/A
Deaths:156
KDR:12.981
Accuracy:48.236% B**
KPH:96.200 A+
VKPH:5.200 B++
Dual Photon Pods
B**
Kills:1,133
V. Kills:194 N/A
Deaths:106
KDR:10.689
Accuracy:60.613% B**
KPH:129.800 B**
VKPH:22.200 B
Maelstrom Turbo Laser
A
Kills:532
V. Kills:378 140%
Deaths:281
KDR:1.893
Accuracy:39.043% A
KPH:12.700 C+
VKPH:9.100 C+
Hornet Missiles
A
Kills:290
V. Kills:187 154%
Deaths:14
KDR:20.714
Accuracy:72.806% A
KPH:112.200 B*
VKPH:72.300 A
Photon A2A Missile Pods
C
Kills:230
V. Kills:213 107%
Deaths:14
KDR:16.429
Accuracy:75.410% D
KPH:35.800 C-
VKPH:33.200 C
Saron Laser Cannon
C+
Kills:190
V. Kills:171 110%
Deaths:89
KDR:2.135
Accuracy:39.400% A
KPH:8.900 C
VKPH:8 C+
Kills:4,400 (2,747 + 0)
Deaths:660
KDR:6.667
VKDR:1.897
Vehicle Kills:1,252
Kill Difference:3,740
Playtime:101.894 hours
Usage:3%
Score:2.103m
Score/min:344
Piloting Accuracy:39.400%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M+
Kills:2,441
V. Kills:262 N/A
Deaths:46
KDR:53.065
Accuracy:51.190% B**
KPH:121.900 M+
VKPH:13.100 B+
CAS30 Tank Buster
C+
Kills:1,502
V. Kills:1,439 104%
Deaths:770
KDR:1.951
Accuracy:44.484% C+
KPH:7.400 C+
VKPH:7.100 C+
C150 Dalton
B
Kills:861
V. Kills:815 106%
Deaths:141
KDR:6.106
Accuracy:30.326% D-
KPH:31.900 C+
VKPH:30.200 B
L-24R Spur
B**
Kills:624
V. Kills:35 N/A
Deaths:25
KDR:24.960
Accuracy:40.392% C*
KPH:53.600 B**
VKPH:3 C+
L-30R Vektor
C*
Kills:280
V. Kills:137 203%
Deaths:46
KDR:6.087
Accuracy:42.221% C*
KPH:12.400 C++
VKPH:6.100 C
AP30 Shredder
B+
Kills:200
V. Kills:117 169%
Deaths:26
KDR:7.692
Accuracy:22.888% F
KPH:37.100 B+
VKPH:21.700 C++
Dual-75 Duster
B*
Kills:65
V. Kills:3 N/A
Deaths:12
KDR:5.417
Accuracy:39.937% C*
KPH:100.100 B*
VKPH:4.600 C+
L105 Zephyr PX
C+
Kills:58
V. Kills:4 N/A
Deaths:10
KDR:5.800
Accuracy:44.040% D-
KPH:81.400 C+
VKPH:5.600 D
Kills:6,031 (2,406 + 3,625)
Deaths:1,076
KDR:5.605
VKDR:2.613
Vehicle Kills:2,812
Kill Difference:4,955
Playtime:291.956 hours
Usage:8%
Score:4.775m
Score/min:273
Piloting Accuracy:42.221%
Gunner Accuracy:44.040%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:6,615
V. Kills:509 N/A
Deaths:178
KDR:37.163
Accuracy:57.310% B**
KPH:100.100 A*
VKPH:7.700 C+
C75 Viper
M++
Kills:2,312
V. Kills:300 N/A
Deaths:100
KDR:23.120
Accuracy:43.332% B+
KPH:85.800 M++
VKPH:11.100 B*
L100 Python AP
A++
Kills:1,518
V. Kills:1,148 132%
Deaths:181
KDR:8.387
Accuracy:61.626% B+
KPH:36.800 B++
VKPH:27.800 A++
L100 Python HEAT
M+
Kills:1,382
V. Kills:342 403%
Deaths:81
KDR:17.062
Accuracy:61.750% B**
KPH:69.200 M+
VKPH:17.100 A
Skyguard
A+
Kills:518
V. Kills:461 112%
Deaths:93
KDR:5.570
Accuracy:27.888% C
KPH:16.700 B+
VKPH:14.900 A+
Kills:12,345 (12,345 + 0)
Deaths:633
KDR:19.502
VKDR:4.360
Vehicle Kills:2,760
Kill Difference:11,712
Playtime:185.319 hours
Usage:5%
Score:3.918m
Score/min:352
Driving Accuracy:27.888%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
M**
Kills:2,736
V. Kills:604 452%
Deaths:161
KDR:16.994
Accuracy:57.495% B*
KPH:61.300 M**
VKPH:13.500 A++
Supernova FPC
A**
Kills:2,253
V. Kills:1,650 136%
Deaths:276
KDR:8.163
Accuracy:57.979% B+
KPH:35.200 B**
VKPH:25.800 A**
Supernova VPC
A*
Kills:1,539
V. Kills:171 N/A
Deaths:79
KDR:19.481
Accuracy:55.337% B+
KPH:86.300 A*
VKPH:9.600 B+
E540 Halberd
A*
Kills:1,231
V. Kills:657 187%
Deaths:81
KDR:15.198
Accuracy:53.679% B++
KPH:52.800 A*
VKPH:28.200 A++
Proton II PPA
A
Kills:626
V. Kills:29 N/A
Deaths:40
KDR:15.650
Accuracy:24.611% C++
KPH:95.600 A
VKPH:4.400 B
Saron HRB
A+
Kills:601
V. Kills:370 162%
Deaths:63
KDR:9.540
Accuracy:44.910% C++
KPH:38.900 A+
VKPH:24 B**
Aphelion VEX-4
B*
Kills:53
V. Kills:29 177%
Deaths:11
KDR:4.818
Accuracy:33.092% C
KPH:35.400 B*
VKPH:19.400 C*
Kills:9,039 (6,528 + 2,511)
Deaths:711
KDR:12.713
VKDR:4.937
Vehicle Kills:3,510
Kill Difference:8,328
Playtime:173.169 hours
Usage:5%
Score:5.057m
Score/min:487
Driving Accuracy:55.337%
Gunner Accuracy:33.092%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
A
Kills:1,561
V. Kills:128 N/A
Deaths:49
KDR:31.857
Accuracy:45.618% B
KPH:144.400 A
VKPH:11.800 C
Proton II PPA-H
A
Kills:1,239
V. Kills:57 N/A
Deaths:46
KDR:26.935
Accuracy:35.295% C+
KPH:151.800 A
VKPH:7 C*
E540 Halberd-H
B**
Kills:613
V. Kills:277 221%
Deaths:33
KDR:18.576
Accuracy:60.945% B+
KPH:66.300 B**
VKPH:29.900 B*
Saron HRB-H
B
Kills:157
V. Kills:102 152%
Deaths:24
KDR:6.542
Accuracy:52.423% C
KPH:43 B
VKPH:27.900 B
M12 Kobalt-H
B++
Kills:135
V. Kills:7 N/A
Deaths:16
KDR:8.438
Accuracy:25.078% B+
KPH:149.300 B
VKPH:7.700 B++
G40-F Ranger
B+
Kills:114
V. Kills:66 170%
Deaths:6
KDR:19
Accuracy:24.149% D**
KPH:43.100 B+
VKPH:24.900 B+
Aphelion VEX-4H
A+
Kills:73
V. Kills:33 215%
Deaths:7
KDR:10.429
Accuracy:40.449% D
KPH:64.600 A+
VKPH:29.200 C++
Kills:3,892 (0 + 3,892)
Deaths:181
KDR:21.503
VKDR:3.702
Vehicle Kills:670
Kill Difference:3,711
Playtime:36.560 hours
Usage:1%
Score:1.148m
Score/min:523
Driving Accuracy:N/A%
Gunner Accuracy:40.449%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M*
Kills:1,764
V. Kills:175 N/A
Deaths:66
KDR:26.727
Accuracy:40.315% B+
KPH:128.200 M*
VKPH:12.700 B++
M40 Fury
M
Kills:1,584
V. Kills:192 N/A
Deaths:62
KDR:25.548
Accuracy:43.320% B++
KPH:126.700 M
VKPH:15.400 B++
M12 Kobalt
A+
Kills:731
V. Kills:36 N/A
Deaths:20
KDR:36.550
Accuracy:21.042% B+
KPH:117.600 A+
VKPH:5.800 B**
M60-G Bulldog
M++
Kills:586
V. Kills:101 N/A
Deaths:39
KDR:15.026
Accuracy:52.324% A++
KPH:79.500 M++
VKPH:13.700 A++
M12 Kobalt
B++
Kills:545
V. Kills:15 N/A
Deaths:16
KDR:34.063
Accuracy:16.857% C+
KPH:93.800 B++
VKPH:2.600 C
M20 Basilisk
A*
Kills:398
V. Kills:124 318%
Deaths:65
KDR:6.123
Accuracy:42.727% B+
KPH:42.500 A*
VKPH:13.200 A+
G30 Walker
B**
Kills:281
V. Kills:185 151%
Deaths:14
KDR:20.071
Accuracy:31.235% C**
KPH:22 B**
VKPH:14.500 B**
M20 Basilisk
A++
Kills:188
V. Kills:68 272%
Deaths:25
KDR:7.520
Accuracy:41.502% C**
KPH:40.900 A++
VKPH:14.800 B*
G30 Walker
A++
Kills:160
V. Kills:124 128%
Deaths:5
KDR:32
Accuracy:34.985% B++
KPH:23.700 B**
VKPH:18.400 A++
M60-G Bulldog
A
Kills:121
V. Kills:19 N/A
Deaths:12
KDR:10.083
Accuracy:45.237% B*
KPH:64.500 A
VKPH:10.100 B+
G40-F Ranger
A++
Kills:89
V. Kills:54 162%
Deaths:4
KDR:22.250
Accuracy:33.437% C++
KPH:42.600 A++
VKPH:25.800 B**
Kills:6,447 (0 + 6,447)
Deaths:328
KDR:19.655
VKDR:3.332
Vehicle Kills:1,093
Kill Difference:6,119
Playtime:83.134 hours
Usage:2%
Score:2.155m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:33.437%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:97
V. Kills:12 N/A
Deaths:56
KDR:1.732
Accuracy:40.721% D
KPH:25.900 C++
VKPH:3.200 D
Kills:97 (97 + 0)
Deaths:56
KDR:1.732
VKDR:0.214
Vehicle Kills:12
Kill Difference:41
Playtime:3.743 hours
Usage:0%
Score:0.050m
Score/min:224
Driving Accuracy:40.721%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:837
V. Kills:41 N/A
Deaths:11
KDR:76.091
Accuracy:35.557% B
KPH:159.800 A*
VKPH:7.800 B+
Pelter Rocket Pod
A++
Kills:191
V. Kills:47 398%
Deaths:2
KDR:95.500
Accuracy:50.142% B
KPH:111.100 A++
VKPH:27.300 B*
M20 Wyvern
C
Kills:135
V. Kills:85 157%
Deaths:26
KDR:5.192
Accuracy:32.306% D
KPH:17.700 C-
VKPH:11.200 C
Kills:1,163 (0 + 1,163)
Deaths:39
KDR:29.821
VKDR:4.436
Vehicle Kills:173
Kill Difference:1,124
Playtime:14.568 hours
Usage:0%
Score:0.359m
Score/min:411
Piloting Accuracy:N/A%
Gunner Accuracy:32.306%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 7,1246,61517837.163A*33.8757.31%B**1.648%C+100.1A*7.7C+33566.1h2.4B+4.1B**
Orion VS54 5,5865,5421,6503.359A0.0628.185%A+19.343%D75.9A*N/A28073h11B++38.9C**
Solstice SF 4,1104,0486176.561S3.2629.066%B**4.348%F--42.9A+N/A19594.3h5.1B**17.7B**
Betelgeuse 54-A 3,8493,8131,3952.733C+0.5626.541%C*24.889%D65.1C++N/A21458.6h11.5C43.2C++
Proximity Mine 3,0763,0724976.181B++2.8855.711%A+N/A388.9SN/A14097.9h0.6M**1.1A**
Sirius SX12 2,7722,7641,6481.677B+1.6228.872%B*12.518%D-38.9B+N/A16771h13B+45B+
Supernova PC 3,3402,73616116.994A+13.7057.495%B*2.595%C++61.3M**13.5A++39744.6h3.3B**5.8A
L105 Zephyr 2,7032,4414653.065S49.7751.19%B**N/A122.1M+13.1B+55320h4A+7.8A
C75 Viper 2,6122,31210023.12M**19.8243.332%B+1.341%C+85.6M++11.1B*37927h7.8B**17.9B**
Supernova FPC 3,9032,2532768.163B+4.8757.979%B+2.841%C*35.3A25.8A**51663.9h5.5C++9.5B+
H-V45 2,1632,1509462.273B+1.0229.904%A13.721%D--48.5B**N/A17544.3h13.3C++44.4B++
Light PPA 2,1342,02515612.981B**9.6848.236%B**1.185%C+96A+5.2B++33521.1h10.1B+21B+
M40 Fury 2,5002,0102677.308S74.0155.494%B*N/A111B*27.1B*43218.1h12C**21.7B+
M40 Fury 1,9391,7646626.727M*23.4340.315%B+N/A127.8M*12.7B++56213.8h7A17.4B**
C-4 2,0371,6936382.654B*0.6433.96%A+N/A192.4M39.1B++16908.8h0.9B**2.7B**
M40 Fury 1,7761,5846225.548A**22.2543.32%B++N/A126.7M15.4B++59112.5h8.5B*19.5B**
Eclipse VE3A 1,6061,5759941.585C++1.7129.297%B+17.905%C23.1DN/A6768.1h13.6C46.4C++
M40 Fury-H 1,6891,5614931.857A28.5645.618%BN/A144.5A11.9C47510.8h6.6B+14.4B++
Supernova VPC 1,7101,5397919.481B++16.1855.337%B+1.624%C++86.5A*9.6B+41717.8h2.5B*4.5B*
Flare VE6 1,5521,5332785.514S2.2222.366%C+17.808%D-45.2C*N/A22433.9h11C+49.1C*
Pulsar LSW 1,5341,5295073.016A0.2827.016%B*17.135%D-62.9B*N/A23724.3h12.4C++45.7B+
SVA-88 1,5301,5243704.119A0.8224.788%B19.488%D59.3B+N/A28625.7h12.3C+49.7C*
L100 Python AP 2,6661,5181818.387B**5.0961.626%B+2.899%C+36.8B++27.8A++39241.3h7.3C+11.8C*
CAS30 Tank Buster 2,9411,5027701.951B+1.3544.484%C+1.664%B7.4C+7.1C+164204h46.7B+104.9B+
Lasher X2 1,4891,4787761.905A+1.3935.906%A+2.503%D49.4B**N/A20629.9h15.6B*43.4B*
Tank Mine 2,4501,4762146.897A*3.6034.372%C++N/A238.1M+157.1M*25226.2h1.6B+4.7B**
NS-11P 1,4311,4216212.288B**1.0128.851%A15.834%C--59.7A++N/A21423.8h12.9B+44.6B*
C-4 ARX 2,0061,3844433.124B++0.1727.813%B+N/A110.7C+49.8B*75012.5h1B++3.6B*
L100 Python HEAT 1,7241,3828117.062M++13.7761.75%B**3.039%C**69.1M+17.1A38420h4.1B**6.6B**
VE-S Canis 1,3651,3535432.492B**0.8031.098%B++26.829%B++59.6B++N/A14122.7h9.9B++31.7B+
VX6-7 1,3041,2976062.14B++1.1627.411%B+16.731%D38.7C**N/A15233.5h12.6C*46.1B+
Comet VM2 1,7311,2963493.713M*0.4252.378%B**4.398%C++23.8A*8A++21254.4h16.3B++31.2B++
NS-15M2 1,2911,2784253.007B++0.2928.033%B*20.423%D68B**N/A21818.8h12.3C*43.9B+
Pulsar C 1,2781,2615662.228B++1.0725.828%B15.781%D*20.5CN/A10261.5h13.6C52.7C++
Quasar VM1 1,2601,2542684.679A1.3820.473%B+21.053%C++55.2A+N/A19822.7h9.8A47.9B*
Eidolon VE33 1,2671,2503893.213A++0.0832.206%B++23.68%C40.1B**N/A14731.2h8.1B+25.1B+
Proton II PPA-H 1,2961,2394626.935A23.6435.295%C+1.856%C++151.1A7C*5198.2h7.2B*20.3B+
E540 Halberd 1,8881,2318115.198B++11.9053.679%B++3.249%B+52.8A*28.2A++61623.3h5.5B10.3B+
Eridani SX5 1,2281,2135062.397A0.9029.051%B+11.212%D*64.9AN/A22618.7h10.9B+37.6B+
Ursa 1,2001,1914052.941A++0.3628.245%B**21.83%C73.1A+N/A20116.3h10.1B+35.9B+
Pulsar VS1 1,2021,1865512.152A1.1429.033%B**21.922%C*57.6A*N/A24220.6h12.7B++43.8B*
VE-H Maw 1,1911,1744672.514B++0.7827%C**32.879%B++65.2B+N/A16618h9.7B+35.9B+
Equinox VE2 1,1831,1703783.095A++0.2030.112%B*10.855%D**61.6A++N/A19819h9.2A30.7B*
Solstice VE3 1,1871,1696971.677A1.6227.26%B*18.563%C+14.1CN/A8483.1h15.7C++57.7C**
Nova 1,1671,1666671.748B1.5562.303%A+11.921%D47.6B+N/A18724.5h4.3C*6.9B++
Parallax VX3 1,1661,1651597.327B**4.0348.408%A83.605%B++59.4A*N/A22719.6h1.8B*3.7B*
Terminus VX-9 1,1701,1656231.87C**1.4326.815%C**25.15%C+56B*N/A21520.8h12C*44.9B
Quasar VM1 1,1691,1632694.323A++1.0320.716%B**20.894%B+49.7A**N/A21523.4h11.1B**53.6B+
NS-7 PDW 1,1641,1626391.818B**1.4833.577%A++12.22%D-45.6B**N/A19025.5h12.2B++36.2B++
VX29 Polaris 1,1681,1614352.669B**0.6325.243%B17.916%D61.8B*N/A24518.8h11.5B45.5B+
V10 1,1601,1591219.579M6.2846.121%B*76.359%C+62.3A+N/A19018.6h2.1B4.6B+
Sticky Grenade 1,1651,15911159N/A1,155.7055.952%B+N/A2318M+12C++57470.5h1A1.8B**
Solstice Burst 1,1821,1595981.938B+1.3632.896%A17.601%D-40.1C++N/A10728.9h14C+42.7B+
Artemis VX26 1,1741,1594402.634B**0.6631.773%B**20.017%C50.6B*N/A15122.9h10.7B+33.6B++
NS-30 Vandal 1,1711,1594602.52B+0.7836.07%B+16.652%D*47.1B+N/A12324.6h4.7B*13.1B++
M60-A Bulldog 1,2021,1582644.538B**41.2455.908%B**1.468%D114.7M*4.4C+66410.1h3.7B**6.6B**
Equinox VE2 Burst 1,1661,1585162.244B1.0532.143%B**18.998%D-57.6B+N/A12920.1h12.1B37.6B+
MKV Suppressed 1,1631,1555152.243A+1.0527.981%B+18.615%C+47.3B++N/A12324.4h11.5B+41.1B+
Serpent VE92 1,1641,1557221.6B+1.7025.112%B18.442%C34.2BN/A15333.8h13.3C++53C**
Ghost 1,1561,1541806.411A3.1147.38%A63.952%C73A++N/A24115.8h2.1B+4.5B++
NS-11A 1,1711,1534632.49B**0.8129.621%B**18.3%C-66.3A++1A+23617.4h12B++40.4B*
NS-11C 1,1761,1506161.867B**1.4330.734%A+14.783%D29.8C*N/A9138.6h14.4C++47B+
Comet VM2 1,4851,1413473.288M0.0153.076%B*3.769%C21.1A++6.3B++16754.2h18.7B++35.3B*
Dual Photon Pods 1,3271,13310610.689B++7.3960.613%B**N/A130.2B**22.3B9108.7h15.5B*25.6B*
The Slasher 1,0851,04921,1280.05C+3.2527.073%C--13.251%C++0.9C-N/A31107h2.2C++8.1C++
NS Decimator 1,4501,0366551.582B++1.7168.922%B**1.834%C41.1B+16.4C++42025.2h4.8C++7B+
NS-44 Commissioner 1,0501,0328751.179C**2.1239.438%B+12.985%D*49.1B++N/A18021h3.3B++8.4B+
Blueshift VM5 1,0221,0082015.015A1.7221.561%B+19.544%C58.9A++N/A21817.1h12.6B**58.6B++
Thanatos VE70 1,0049966031.652B*1.6454.263%A+14.157%C64.3A*N/A26215.5h3.6B**6.6B**
MANA Anti-Vehicle Turret 1,7429683153.073C0.2263.288%C2.789%C9680S7740S41611700.1h8.3C*13.1C*
Blueshift VM5 9459342014.647B**1.3521.857%B+19.593%C54.6A+N/A20217.1h13.9B++63.8B+
Frag Grenade 9229191919N/A915.7056.914%A+N/A1838S6C74180.5h1.4A*2.4A+
Lancer VS22 1,9348745521.583B**1.7173.815%A++1.144%C+18.1B++21.9A++35448.4h20.1B27.2B+
MANA Anti-Personnel Turret 8858701984.394N/A1.1022.317%UN/A8700U150U19246300.1h16.9T*75.7T*
C150 Dalton 1,6768611416.106C++2.8130.326%D-N/A31.9C+30.2B97727h3.9B12.9C+
CAS 14-E 8788371176.091S72.7935.557%BN/A161A**7.9B+4575.2h25.1B+70.7B+
Zenith VX-5 8418244901.682B+1.6128.692%B++20.51%C+33.9C++N/A9724.3h14C+48.7C**
Darkstar 7617534381.719C*1.5825.514%C18.327%D44C+N/A12817.1h14.1C-55.1C
M12 Kobalt 7677312036.55A**33.2521.042%B+18.058%C+117.9A+5.8B**4596.2h16.7B+79.6B+
Spear Anti-Vehicle Phalanx Turret 1,1877266411.344B++8.0556.405%A2.479%D-52.6B*33.4B**65813.8h10.1C+17.8B+
NS-61 Emissary 6866835331.281B++2.0233.451%B*11.713%D-47.8B**N/A13514.3h11.6B+34.8B++
Pandora VX25 6876774191.616B+1.6849.365%B**16.839%B+60.4B**N/A20411.2h3.6B++7.2B*
Lumine Edge 6676668840.753M+2.5433.275%B+16.667%C+17.7A+N/A4237.7h1.1B++3.4B+
Corvus VA55 6496403052.098B**1.2028.153%B*19.531%C-45.1B**N/A17314.2h12.4C++44B+
Proton II PPA 6556264015.65C++12.3524.611%C++1.917%C+96.3A4.5B+4186.5h8B+32.6B+
L-24R Spur 6596242524.96S21.6640.392%C*1.603%C-53.8B**3C+12911.6h24.6C**60.8B
E540 Halberd-H 8906133318.576B**15.2860.945%B+2.284%C*65.9B**29.8B*5549.3h5.2B+8.6B++
CME 6186093411.786B+1.5129.299%B+24.959%B43.5B+N/A11714h12.7B+43.3B+
Saron HRB 971601639.54B**6.2444.91%C++1.664%C++39A+24B**54815.4h19.2B+42.7B+
M60-G Bulldog 6875863915.026M+11.7352.324%A++3.072%C++79.2M++13.6A++4697.4h5.5B*10.6B**
NSX Daimyo 574573975.907B*2.6142.071%C++94.241%C++53.6C*N/A13010.7h3.2D7.5C
M12 Kobalt 5605451634.063B*30.7716.857%C+17.064%C94B++2.6C3165.8h15.8B+93.6C**
Maelstrom Turbo Laser 9105322811.893C++1.4039.043%A3.759%B++12.7C+9C+19441.8h113C++289.5B+
Skyguard 979518935.57A2.2727.888%CN/A16.7B+14.9A+29231h145.6C522C
NS-10 Burster 9565141972.609M0.6929.059%C+5.058%C--7.2B++6.2A++15171.1h156.3C538C+
NS-10 Burster 9325081972.579A*0.7229.018%C+4.134%D7.2B++6A+14170.6h157C+541.1C+
Xiphos Anti-Personnel Phalanx Tower 4684591459S455.7046.002%A++N/A1147.5M*22.5A30920.4h6.8B+14.7B+
S1 7074493001.497A+1.8072.48%A++2.227%C32.8B+18.8B*61613.7h7.2C+9.9B+
M60-A Bulldog 525445716.268C*2.9730.797%DN/A30.5C5.5C29014.6h5.4B17.7C+
NS-AM7 Archer 5584056340.639B+2.6659.337%C++17.531%C+4D1.5D31102h16.3B+27.5B+
M20 Basilisk 522398656.123A+2.8342.727%B+7.789%B++42.3A*13.2A+3429.4h69.8B*163.3B*
NSX Tengu 3923862321.664B+1.6338.961%B25.389%B++36.8C++N/A11310.5h10.9B++28B+
Anti-Vehicle Grenade 3753541354N/A350.7074.437%MN/A1180M**70C74140.3h2.1A++2.9A+
XM98 336333447.568M+4.2746.623%A78.679%B+58.4A*N/A2145.7h2.1B++4.6B*
M20 Basilisk 520330747.143S43.8554.059%C++5.758%B+56.9B++32.8B**4385.8h104.5B193.3B+
Aspis Anti-Aircraft Phalanx Turret 683323398.282A*4.9928.046%B+N/A19.9A++22.2A*41816.2h134.9B+480.9B+
Skorpios 3163091591.943C**1.3530.467%B*13.269%D--37.2CN/A1238.3h10.3B+33.7B++
A30 Walker 6102961252.368B+0.9324.92%BN/A2960U3140U28790000.1h187.2C751.1C+
Hornet Missiles 4772901420.714M++17.4272.806%A1.379%C111.5B++71.9A13662.6h10.8C++14.8B+
G30 Walker 4662811420.071S16.7731.235%C**2.135%D-22B**14.5B**27912.8h188.1B+602.2B+
L-30R Vektor 417280466.087M*2.7942.221%C*N/A12.4C++6.1C9422.6h72.1C*170.8B+
Nemesis VSH9 5502781971.411A1.8966.208%B+N/A14.1C+13.8B+30719.7h8.1C++12.3B
NSX Tomoe 2542511301.931C++1.3732.636%B++23.506%D*36.4C+N/A1076.9h14.2C++43.4B+
NS-R3 Swarm 4842401361.765M**1.5364.644%BN/A10.6B++10.8B**12422.6h26.6B41.1B+
Photon A2A Missile Pods 4432301416.429A*13.1375.41%DN/A35.9C-33.3C4326.4h7.6B+10.1C**
Beamer VS3 2202172031.069B+2.2338.567%A++13.364%D*41.7B*N/A2345.2h10.1C+26.2C*
AP30 Shredder 317200267.692C++4.4022.888%F2.5%B37B+21.7C++7655.4h62.4B*272.8C**
Nyx VX31 194192434.465B**1.1734.691%C*25.521%C66.2AN/A2452.9h5.1B14.6B+
Pelter Rocket Pod 238191295.5S92.2050.142%BN/A112.4A++27.6B*5781.7h23C+46C++
Saron Laser Cannon 361190892.135C++1.1639.4%A3.684%B*8.9C8C+26421.3h168.7C+428.1C*
M20 Basilisk 256188257.52A**4.2241.502%C**4.255%C--40.9A++14.8B*4364.6h69B**166.2B*
Spear Anti-Vehicle Phalanx Tower 3571801180U176.7058.611%B*3.889%C+43.9C++43.2B**4764.1h12C20.5C++
M12 Kobalt 176168284M80.7022.972%C*17.262%C+186.7A+8.9B**4300.9h15.3B+66.5B+
Force-Blade 28016812,8900.013C3.2828.908%C+N/A0.2CN/A1697.8h4D-13.9C+
G30 Walker 284160532U28.7034.985%B++1.875%D*23.5B**18.2A++3126.8h212.7C++608.1B+
M60-A Bulldog 1771591114.455C+11.1646.032%C+N/A36.1C++4.1C+5024.4h5.3B11.5B+
Saron HRB-H 259157246.542B3.2552.423%CN/A43.6B28.3B6703.6h23.8C*45.3C++
MAX Punch 1611541,1030.14C*3.1629.769%D--N/A0.9CN/A3173.7h1.6C++5.3C++
AM7-XOXO 1931411411C+2.3058.416%C15.603%C-7.3D2.7C4319.3h15.5C+26.6C+
NS-20 Gorgon 157138592.339B**0.9629.271%B21.015%C*23.8B+3.3A*815.8h39.3C**134.4B+
M12 Kobalt-H 142135168.438C--5.1425.078%B+10.37%D*150B7.8B++3640.9h17.2C+68.6C*
M20 Wyvern 220135265.192C++1.9032.306%D1.481%D--17.8C-11.2C3427.6h89.1C+275.7C
NS CandyCannon 3000 1361352530.534C+2.7624.991%D-11.852%D*14.7CN/A439.2h5.2C+20.8C--
NS-20 Gorgon 139126592.136B**1.1629.607%B23.016%B++21.7B+2.2B**805.8h43.7C*147.7B+
M60-G Bulldog 1401211210.083A6.7945.237%B*2.479%C63.7B**10B+4981.9h5.5B++12.1B++
G40-F Ranger 180114619B*15.7024.149%D**N/A43.8B+25.4B+3132.6h64.7C++268D
Hyena Missile Launcher 184110353.143A+0.1531.093%CN/A12.9C8.7C1468.5h33.1B+106.4C**
Vortex VM21 203104293.586B++0.2960.728%A*N/A11.1B+10.5A+2019.4h30.3B+49.9B+
A30 Walker 19398303.267B+0.0325.915%C+2.041%B+9.5C**9.2C*20710.3h184.6B+712.2B+
M40 Fury-F 10997561.732C++1.5640.721%DN/A26.2C*3.2D2233.7h7.2B++17.7B+
NSX Masamune 16291741.23B+2.0767.778%B**1.099%D33.7C++26.3B**2552.7h19.9D29.3C
G40-F Ranger 14389422.25S18.9533.437%C++N/A42.4A++25.7B**3952.1h76B**227.3B**
Rocklet Rifle 16988701.257B**2.0465.002%A1.136%B36.7B++33.8B++5452.4h32.3B+49.6B++
Vortex VM21 18482292.828B++0.4761.174%A**1.22%D*8.7B10.9M1869.4h38.9B+63.6B++
Aphelion VEX-4H 10673710.429B++7.1340.449%D6.849%A*66.4A+30C*9011.1h39.7B*98.2B++
NSX Naginata 7169441.568C*1.7320.685%C27.536%C+30C-N/A1212.3h12.5C+60.5C++
Dual-75 Duster 6865125.417C-2.1239.937%C*N/A108.3B**5C+6740.6h3.9B**9.8B++
G30 Walker 10759229.5M**26.2039.12%C1.695%D-36.9C++30A4891.6h225.5C576.3C
Deimos VA29 5858481.208C+2.0955.76%C18.966%B+41.4C+N/A3851.4h2.1B+3.7C**
L105 Zephyr PX 6258105.8C--2.5044.04%D-N/A82.9C+5.7D5550.7h3.8B*8.5B+
G40-F Ranger 8654154M**50.7028.876%C--N/A54B+32B+4501h77.7C+269C+
Aphelion VEX-4 8253114.818C++1.5233.092%C5.66%B*35.3B*19.3C*3981.5h54.4C**164.4C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,3933,035,793204.8h
Restoration Kit2103,7403.8h
Motion Spotter157,8893.6h
Spawn Beacon152,8551.9h
Anti-Vehicle MANA Turret361,6585.6h
Turret AI Module23621.4h
Repair Module24341.4h
Cortium Silo01210.5h
Structure Shield Module02311h
Skywall Shield Emitter01940.8h
Blast Wall11050.8h
Medical Applicator518300,39318.8h
Nanite Revive Grenade05470.2h
Deconstruction Tool013,0951h
Spear Anti-Vehicle Tower02271.1h
Spitfire Auto-Turret161,8052.2h
HIVE0620.4h
Bunker0560.7h
Sunderer Garage0720.6h
Hoplon Anti-Aircraft Phalanx Tower11680.9h
Rampart Wall24263.2h
Xiphos Anti-Personnel Tower11941h
Ammunition Package8411,4767.2h
Shield Recharging Field291,9040.7h
Medical Kit2093,2202.9h
Anti-Infantry MANA Turret201,4432.1h
IPC Targeting Dart3800.9h
Nano-Repair Grenade06450.2h
Recon Detection Device698,25015.2h
WLT-Howler Mining Laser34189,23741.6h

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