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Signifer Nevarc[FCRW] Nevarc
VS BR 58

KDR: 3.3

Score: 94.9m

Last Seen: Mar 23rd, 2019 2:30 AM
- OFFLINE - 21.3 hour(s)

Prestige 1, Battle Rank 58 - Vanu Sovereignty on Connery
Level Progress (to 59): 79%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS L100 Python HESH Orion VS54 Betelgeuse 54-A Solstice SF Proximity Mine Sirius SX12 Supernova PC L105 Zephyr
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,080,864 MLG Score: 864
Fun Score: N/A
Cheeseburgers Flipped: 1479TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.498%18.94%5404299353,4542.709550.587

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.991%1.442A-0.274C-0.819D-HEAD + (~4.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.449B11.70.178C++29.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.847%1.506%513610295,842170927443.41837213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.085%0.573B+-0.086C+-0.633

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.40.427B39.60.253C*52.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.851%2.056%10198102718,969240152287.89717363%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.812%-0.396C---0.35C-1.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.70.439B80.362C**13.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.531%2.736%101723101216,665192244908.66615371%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.05%-0.245C-0.416C--0.502

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.80.597B+160.595B+31.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.087%77.53%1017510304,388177892.46794

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.218%1.663A++0.681B+-0.492

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.521B+2.20.314C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.271%13.8%1017410312,9712033201.46067

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.864%1.235B**-0.15C-0.678

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.487B+3.80.215C++3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
94.9m254.8%435 (26.1k)410 (24.6k)3.29682151,13345,8424.0065258 (58)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1035779120.707%11.34%23505:0361

8% Combat Medic59% Engineer15% Heavy Assault8% Infiltrator10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 11:16 PMJun 28th, 2013 10:25 PMMar 23rd, 2019 3:13 AM (30d) (PST)Mar 23rd, 2019 2:58 AM (30d) (PST)Mar 22nd, 2019 10:30 PM (30d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9731448290.6540.1980.0741.9340.105864

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,3608,65549,70539124116624,627

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3853.6h/160.6d 32,534 17,138 45,925 447.2k 2,359 14,076 24,344 224.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A+
Kills:5,620
Deaths:1,675
KDR:3.355
Accuracy:28.218% A+
HSR:19.448% D
Betelgeuse 54-A
C++
Kills:4,050
Deaths:1,507
KDR:2.687
Accuracy:26.701% C++
HSR:25.556% D
Flare VE6
C+
Kills:1,533
Deaths:278
KDR:5.514
Accuracy:22.366% C+
HSR:17.808% D--
Pulsar LSW
B++
Kills:1,529
Deaths:507
KDR:3.016
Accuracy:27.016% B++
HSR:17.135% D--
SVA-88
C**
Kills:1,524
Deaths:370
KDR:4.119
Accuracy:24.788% C**
HSR:19.488% D-
Lasher X2
A
Kills:1,478
Deaths:776
KDR:1.905
Accuracy:35.904% A
HSR:2.503% D-
NS-15M2
B++
Kills:1,278
Deaths:425
KDR:3.007
Accuracy:28.033% B++
HSR:20.423% D
Ursa
B**
Kills:1,191
Deaths:405
KDR:2.941
Accuracy:28.245% B**
HSR:21.830% C
VE-H Maw
B++
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:27% C**
HSR:32.879% B++
VX29 Polaris
B
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:25.243% B
HSR:17.916% D
NSX Naginata
C+
Kills:69
Deaths:44
KDR:1.568
Accuracy:20.685% C
HSR:27.536% C+
Kills:20,607
Deaths (as Heavy Assault):6,889
Deaths (to Heavy Assaults):11,788
KDR:2.99129
Kill Difference:13,718
Playtime:589.048 hours
Usage:15%
Score:14.053m
Score/min:398
Accuracy (listed only):26.745%
HSR (listed only):20.229%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B**
Kills:4,048
Deaths:617
KDR:6.561
Accuracy:29.066% B**
HSR:4.348% F--
Eclipse VE3A
B+
Kills:1,575
Deaths:994
KDR:1.585
Accuracy:29.297% B+
HSR:17.905% C
VX6-7
B+
Kills:1,297
Deaths:606
KDR:2.140
Accuracy:27.411% B+
HSR:16.731% D
Pulsar C
C**
Kills:1,261
Deaths:566
KDR:2.228
Accuracy:25.828% C**
HSR:15.781% D*
Eidolon VE33
B++
Kills:1,250
Deaths:389
KDR:3.213
Accuracy:32.206% B++
HSR:23.680% C
Solstice VE3
B*
Kills:1,169
Deaths:697
KDR:1.677
Accuracy:27.260% B*
HSR:18.563% C+
Nova
A+
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A+
HSR:11.921% D
Solstice Burst
A
Kills:1,159
Deaths:598
KDR:1.938
Accuracy:32.896% A
HSR:17.601% D-
Serpent VE92
C**
Kills:1,155
Deaths:722
KDR:1.600
Accuracy:25.112% C**
HSR:18.442% C
NS-11C
A
Kills:1,150
Deaths:616
KDR:1.867
Accuracy:30.734% A
HSR:14.783% D
Thanatos VE70
A+
Kills:996
Deaths:603
KDR:1.652
Accuracy:54.263% A+
HSR:14.157% C
Zenith VX-5
B++
Kills:824
Deaths:490
KDR:1.682
Accuracy:28.692% B++
HSR:20.510% C+
Pandora VX25
B**
Kills:720
Deaths:430
KDR:1.674
Accuracy:49.339% B**
HSR:16.528% B
Deimos VA29
C+
Kills:89
Deaths:60
KDR:1.483
Accuracy:59.431% C+
HSR:12.360% D
Kills:17,859
Deaths (as Engineer):8,055
Deaths (to Engineers):10,934
KDR:2.21713
Kill Difference:9,804
Playtime:2,256.979 hours
Usage:59%
Score:55.188m
Score/min:408
Accuracy (listed only):36.703%
HSR (listed only):15.951%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B*
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B*
HSR:12.518% D-
H-V45
B**
Kills:2,151
Deaths:949
KDR:2.267
Accuracy:29.917% B**
HSR:13.715% D--
NS-11P
A
Kills:1,421
Deaths:621
KDR:2.288
Accuracy:28.851% A
HSR:15.834% D
VE-S Canis
B++
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% B+
HSR:26.829% B++
Eridani SX5
B+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% B+
HSR:11.212% D*
Pulsar VS1
B**
Kills:1,186
Deaths:551
KDR:2.152
Accuracy:29.033% B**
HSR:21.922% C*
Equinox VE2
B*
Kills:1,170
Deaths:378
KDR:3.095
Accuracy:30.112% B*
HSR:10.855% D**
Nova
A+
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A+
HSR:11.921% D
Terminus VX-9
C*
Kills:1,165
Deaths:623
KDR:1.870
Accuracy:26.815% C*
HSR:25.150% C+
NS-7 PDW
A++
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% A++
HSR:12.220% D-
Equinox VE2 Burst
B*
Kills:1,158
Deaths:516
KDR:2.244
Accuracy:32.143% B*
HSR:18.998% D--
MKV Suppressed
B+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% B+
HSR:18.615% C+
NS-11A
B**
Kills:1,153
Deaths:463
KDR:2.490
Accuracy:29.621% B**
HSR:18.300% C-
Thanatos VE70
A+
Kills:996
Deaths:603
KDR:1.652
Accuracy:54.263% A+
HSR:14.157% C
CME
B++
Kills:757
Deaths:461
KDR:1.642
Accuracy:29.924% B++
HSR:24.967% B
Darkstar
C
Kills:753
Deaths:438
KDR:1.719
Accuracy:25.514% C
HSR:18.327% D
Pandora VX25
B**
Kills:720
Deaths:430
KDR:1.674
Accuracy:49.339% B**
HSR:16.528% B
Corvus VA55
B*
Kills:655
Deaths:309
KDR:2.120
Accuracy:28.315% B*
HSR:19.847% C-
NSX Tengu
B++
Kills:390
Deaths:236
KDR:1.653
Accuracy:38.958% B
HSR:25.385% B++
Skorpios
B++
Kills:310
Deaths:159
KDR:1.950
Accuracy:30.457% B++
HSR:13.548% D--
Deimos VA29
C+
Kills:89
Deaths:60
KDR:1.483
Accuracy:59.431% C+
HSR:12.360% D
Kills:22,887
Deaths (as Combat Medic):11,315
Deaths (to Combat Medics):4,610
KDR:2.02271
Kill Difference:11,572
Playtime:296.783 hours
Usage:8%
Score:7.829m
Score/min:440
Accuracy (listed only):35.027%
HSR (listed only):17.296%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B**
Kills:4,048
Deaths:617
KDR:6.561
Accuracy:29.066% B**
HSR:4.348% F--
Sirius SX12
B*
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B*
HSR:12.518% D-
Eclipse VE3A
B+
Kills:1,575
Deaths:994
KDR:1.585
Accuracy:29.297% B+
HSR:17.905% C
VE-S Canis
B++
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% B+
HSR:26.829% B++
VX6-7
B+
Kills:1,297
Deaths:606
KDR:2.140
Accuracy:27.411% B+
HSR:16.731% D
Pulsar C
C**
Kills:1,261
Deaths:566
KDR:2.228
Accuracy:25.828% C**
HSR:15.781% D*
Eridani SX5
B+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% B+
HSR:11.212% D*
Solstice VE3
B*
Kills:1,169
Deaths:697
KDR:1.677
Accuracy:27.260% B*
HSR:18.563% C+
Nova
A+
Kills:1,166
Deaths:667
KDR:1.748
Accuracy:62.303% A+
HSR:11.921% D
NS-7 PDW
A++
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% A++
HSR:12.220% D-
Solstice Burst
A
Kills:1,159
Deaths:598
KDR:1.938
Accuracy:32.896% A
HSR:17.601% D-
MKV Suppressed
B+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% B+
HSR:18.615% C+
Serpent VE92
C**
Kills:1,155
Deaths:722
KDR:1.600
Accuracy:25.112% C**
HSR:18.442% C
NS-11C
A
Kills:1,150
Deaths:616
KDR:1.867
Accuracy:30.734% A
HSR:14.783% D
Thanatos VE70
A+
Kills:996
Deaths:603
KDR:1.652
Accuracy:54.263% A+
HSR:14.157% C
Zenith VX-5
B++
Kills:824
Deaths:490
KDR:1.682
Accuracy:28.692% B++
HSR:20.510% C+
Pandora VX25
B**
Kills:720
Deaths:430
KDR:1.674
Accuracy:49.339% B**
HSR:16.528% B
NSX Tengu
B++
Kills:390
Deaths:236
KDR:1.653
Accuracy:38.958% B
HSR:25.385% B++
Skorpios
B++
Kills:310
Deaths:159
KDR:1.950
Accuracy:30.457% B++
HSR:13.548% D--
Deimos VA29
C+
Kills:89
Deaths:60
KDR:1.483
Accuracy:59.431% C+
HSR:12.360% D
Kills:24,956
Deaths (as Light Assault):11,912
Deaths (to Light Assaults):8,782
KDR:2.09503
Kill Difference:13,044
Playtime:209.658 hours
Usage:5%
Score:4.755m
Score/min:378
Accuracy (listed only):35.081%
HSR (listed only):15.998%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B*
Kills:2,764
Deaths:1,648
KDR:1.677
Accuracy:28.872% B*
HSR:12.518% D-
VE-S Canis
B++
Kills:1,353
Deaths:543
KDR:2.492
Accuracy:31.098% B+
HSR:26.829% B++
Eridani SX5
B+
Kills:1,213
Deaths:506
KDR:2.397
Accuracy:29.051% B+
HSR:11.212% D*
Parallax VX3
A+
Kills:1,165
Deaths:159
KDR:7.327
Accuracy:48.408% A+
HSR:83.605% B++
NS-7 PDW
A++
Kills:1,162
Deaths:639
KDR:1.818
Accuracy:33.577% A++
HSR:12.220% D-
Artemis VX26
B*
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:31.773% B*
HSR:20.017% C-
NS-30 Vandal
B+
Kills:1,159
Deaths:460
KDR:2.520
Accuracy:36.070% B+
HSR:16.652% D*
V10
B*
Kills:1,159
Deaths:121
KDR:9.579
Accuracy:46.121% B*
HSR:76.359% C+
MKV Suppressed
B+
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:27.981% B+
HSR:18.615% C+
Ghost
A
Kills:1,154
Deaths:180
KDR:6.411
Accuracy:47.380% A
HSR:63.952% C-
NS-44 Commissioner
B
Kills:1,039
Deaths:886
KDR:1.173
Accuracy:39.462% B
HSR:13.090% D*
NS-61 Emissary
B*
Kills:693
Deaths:549
KDR:1.262
Accuracy:33.436% B*
HSR:11.977% D
NSX Daimyo
C++
Kills:577
Deaths:98
KDR:5.888
Accuracy:42.036% C++
HSR:94.108% C+
NS-AM7 Archer
C++
Kills:405
Deaths:634
KDR:0.639
Accuracy:59.337% C++
HSR:17.531% C++
NSX Tengu
B++
Kills:390
Deaths:236
KDR:1.653
Accuracy:38.958% B
HSR:25.385% B++
XM98
A
Kills:333
Deaths:44
KDR:7.568
Accuracy:46.592% A
HSR:78.679% B+
Skorpios
B++
Kills:310
Deaths:159
KDR:1.950
Accuracy:30.457% B++
HSR:13.548% D--
NSX Tomoe
B+
Kills:265
Deaths:136
KDR:1.949
Accuracy:32.062% B+
HSR:24.528% D*
Beamer VS3
A++
Kills:217
Deaths:203
KDR:1.069
Accuracy:38.567% A++
HSR:13.364% D*
Nyx VX31
C++
Kills:192
Deaths:43
KDR:4.465
Accuracy:34.691% C++
HSR:25.521% C-
AM7-XOXO
C
Kills:162
Deaths:160
KDR:1.013
Accuracy:59.023% C
HSR:14.198% D
NS CandyCannon 3000
D-
Kills:135
Deaths:253
KDR:0.534
Accuracy:24.991% D-
HSR:11.852% D**
Kills:18,161
Deaths (as Infiltrator):8,612
Deaths (to Infiltrators):5,511
KDR:2.1088
Kill Difference:9,549
Playtime:318.978 hours
Usage:8%
Score:7.075m
Score/min:370
Accuracy (listed only):38.179%
HSR (listed only):31.171%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B**
Kills:1,296
Deaths:349
KDR:3.713
Accuracy:52.369% B**
HSR:4.398% C++
Quasar VM1
B+
Kills:1,254
Deaths:268
KDR:4.679
Accuracy:20.473% B+
HSR:21.053% C++
Quasar VM1
B**
Kills:1,163
Deaths:269
KDR:4.323
Accuracy:20.716% B**
HSR:20.894% B+
Comet VM2
B*
Kills:1,142
Deaths:347
KDR:3.291
Accuracy:53.064% B*
HSR:3.765% C+
Blueshift VM5
B+
Kills:1,009
Deaths:201
KDR:5.020
Accuracy:21.557% B+
HSR:19.524% C
Blueshift VM5
B+
Kills:935
Deaths:201
KDR:4.652
Accuracy:21.849% B+
HSR:19.572% C
NS-10 Burster
C+
Kills:518
Deaths:199
KDR:2.603
Accuracy:29.057% C+
HSR:5.019% C--
NS-10 Burster
C+
Kills:509
Deaths:199
KDR:2.558
Accuracy:29.026% C+
HSR:4.126% D
NS-20 Gorgon
B
Kills:138
Deaths:60
KDR:2.300
Accuracy:29.248% B
HSR:21.015% C*
NS-20 Gorgon
B++
Kills:126
Deaths:60
KDR:2.100
Accuracy:29.566% B
HSR:23.016% B++
Vortex VM21
A*
Kills:105
Deaths:29
KDR:3.621
Accuracy:60.728% A*
HSR:0.952% D*
Vortex VM21
A*
Kills:82
Deaths:29
KDR:2.828
Accuracy:61.131% A*
HSR:1.220% D*
Kills:8,277
Deaths (as MAX Suit):1,105.500
Deaths (to MAX Suits):3,098
KDR:7.48711
Kill Difference:7,171.500
Playtime:185.217 hours
Usage:5%
Score:6.002m
Score/min:540
Accuracy (listed only):35.732%
HSR (listed only):12.046%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:2,025
V. Kills:109 N/A
Deaths:156
KDR:12.981
Accuracy:48.236% B**
KPH:96.200 A++
VKPH:5.200 B++
Dual Photon Pods
B**
Kills:1,133
V. Kills:194 N/A
Deaths:106
KDR:10.689
Accuracy:60.613% B**
KPH:129.800 B**
VKPH:22.200 B
Maelstrom Turbo Laser
A
Kills:537
V. Kills:380 141%
Deaths:281
KDR:1.911
Accuracy:38.976% A
KPH:12.800 C+
VKPH:9.100 C+
Hornet Missiles
A+
Kills:290
V. Kills:187 154%
Deaths:14
KDR:20.714
Accuracy:72.806% A
KPH:112.200 B++
VKPH:72.300 A+
Photon A2A Missile Pods
C
Kills:250
V. Kills:223 112%
Deaths:14
KDR:17.857
Accuracy:76.271% D
KPH:38.900 C
VKPH:34.700 C
Saron Laser Cannon
C+
Kills:231
V. Kills:194 118%
Deaths:93
KDR:2.484
Accuracy:39.082% A
KPH:9.900 C
VKPH:8.300 C+
Kills:4,466 (2,793 + 0)
Deaths:664
KDR:6.726
VKDR:1.938
Vehicle Kills:1,287
Kill Difference:3,802
Playtime:104.025 hours
Usage:3%
Score:2.139m
Score/min:343
Piloting Accuracy:39.082%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M+
Kills:2,441
V. Kills:262 N/A
Deaths:46
KDR:53.065
Accuracy:51.168% B**
KPH:121.800 M+
VKPH:13.100 B+
CAS30 Tank Buster
C+
Kills:1,502
V. Kills:1,439 104%
Deaths:770
KDR:1.951
Accuracy:44.483% C+
KPH:7.400 C+
VKPH:7.100 C+
C150 Dalton
B
Kills:912
V. Kills:848 107%
Deaths:142
KDR:6.423
Accuracy:30.822% D
KPH:33 C+
VKPH:30.700 B
L-24R Spur
B*
Kills:703
V. Kills:37 N/A
Deaths:28
KDR:25.107
Accuracy:40.525% C++
KPH:52.200 B*
VKPH:2.700 C+
L-30R Vektor
C**
Kills:414
V. Kills:205 201%
Deaths:61
KDR:6.787
Accuracy:41.891% C++
KPH:14.800 C**
VKPH:7.300 C+
AP30 Shredder
B+
Kills:200
V. Kills:117 169%
Deaths:26
KDR:7.692
Accuracy:22.888% F
KPH:37.100 B+
VKPH:21.700 C++
Dual-75 Duster
B**
Kills:65
V. Kills:3 N/A
Deaths:12
KDR:5.417
Accuracy:39.937% C++
KPH:100.100 B**
VKPH:4.600 C
L105 Zephyr PX
C*
Kills:58
V. Kills:4 N/A
Deaths:10
KDR:5.800
Accuracy:44.040% D-
KPH:81.400 C*
VKPH:5.600 D
Kills:6,295 (2,619 + 3,676)
Deaths:1,095
KDR:5.749
VKDR:2.662
Vehicle Kills:2,915
Kill Difference:5,200
Playtime:299.851 hours
Usage:8%
Score:4.855m
Score/min:270
Piloting Accuracy:41.891%
Gunner Accuracy:44.040%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:6,628
V. Kills:515 N/A
Deaths:179
KDR:37.028
Accuracy:57.293% B**
KPH:99.700 A*
VKPH:7.700 C+
C75 Viper
M++
Kills:2,312
V. Kills:300 N/A
Deaths:100
KDR:23.120
Accuracy:43.332% B
KPH:85.800 M++
VKPH:11.100 B++
L100 Python AP
A++
Kills:1,535
V. Kills:1,157 133%
Deaths:183
KDR:8.388
Accuracy:61.730% B+
KPH:37 B+
VKPH:27.900 A++
L100 Python HEAT
M+
Kills:1,382
V. Kills:342 403%
Deaths:81
KDR:17.062
Accuracy:61.750% B**
KPH:69.200 M+
VKPH:17.100 B**
Skyguard
A
Kills:524
V. Kills:463 113%
Deaths:93
KDR:5.634
Accuracy:27.898% C
KPH:16.900 B+
VKPH:14.900 A
Kills:12,381 (12,381 + 0)
Deaths:636
KDR:19.467
VKDR:4.366
Vehicle Kills:2,777
Kill Difference:11,745
Playtime:185.986 hours
Usage:5%
Score:3.936m
Score/min:353
Driving Accuracy:27.898%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
M**
Kills:2,736
V. Kills:604 452%
Deaths:161
KDR:16.994
Accuracy:57.495% B*
KPH:61.300 M**
VKPH:13.500 A+
Supernova FPC
A*
Kills:2,313
V. Kills:1,676 138%
Deaths:279
KDR:8.290
Accuracy:58.044% B+
KPH:35.600 B**
VKPH:25.800 A*
Supernova VPC
A*
Kills:1,539
V. Kills:171 N/A
Deaths:79
KDR:19.481
Accuracy:55.337% B+
KPH:86.300 A*
VKPH:9.600 B+
E540 Halberd
A*
Kills:1,232
V. Kills:657 187%
Deaths:81
KDR:15.210
Accuracy:53.709% B*
KPH:52.800 A*
VKPH:28.100 A++
Proton II PPA
A+
Kills:626
V. Kills:29 N/A
Deaths:40
KDR:15.650
Accuracy:24.611% C++
KPH:95.600 A+
VKPH:4.400 B
Saron HRB
A
Kills:603
V. Kills:371 162%
Deaths:63
KDR:9.571
Accuracy:44.861% C++
KPH:38.800 A
VKPH:23.900 B**
Aphelion VEX-4
B*
Kills:53
V. Kills:29 177%
Deaths:11
KDR:4.818
Accuracy:33.092% C
KPH:35.400 B*
VKPH:19.400 C**
Kills:9,102 (6,588 + 2,514)
Deaths:714
KDR:12.748
VKDR:4.954
Vehicle Kills:3,537
Kill Difference:8,388
Playtime:174.349 hours
Usage:5%
Score:5.085m
Score/min:486
Driving Accuracy:55.337%
Gunner Accuracy:33.092%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
A
Kills:1,561
V. Kills:128 N/A
Deaths:49
KDR:31.857
Accuracy:45.618% C**
KPH:144.400 A
VKPH:11.800 C
Proton II PPA-H
A
Kills:1,239
V. Kills:57 N/A
Deaths:46
KDR:26.935
Accuracy:35.295% C
KPH:151.800 A
VKPH:7 C++
E540 Halberd-H
B**
Kills:613
V. Kills:277 221%
Deaths:33
KDR:18.576
Accuracy:60.945% B+
KPH:66.300 B**
VKPH:29.900 B*
Saron HRB-H
B
Kills:157
V. Kills:102 152%
Deaths:24
KDR:6.542
Accuracy:52.423% C
KPH:43 C**
VKPH:27.900 B
M12 Kobalt-H
B++
Kills:138
V. Kills:7 N/A
Deaths:16
KDR:8.625
Accuracy:25.048% B+
KPH:150.900 B
VKPH:7.700 B++
G40-F Ranger
B++
Kills:132
V. Kills:77 169%
Deaths:6
KDR:22
Accuracy:25.422% D*
KPH:46.800 B+
VKPH:27.300 B++
Aphelion VEX-4H
A
Kills:73
V. Kills:33 215%
Deaths:7
KDR:10.429
Accuracy:40.449% D
KPH:64.600 A
VKPH:29.200 C++
Kills:3,913 (0 + 3,913)
Deaths:181
KDR:21.619
VKDR:3.762
Vehicle Kills:681
Kill Difference:3,732
Playtime:36.745 hours
Usage:1%
Score:1.157m
Score/min:525
Driving Accuracy:N/A%
Gunner Accuracy:40.449%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M**
Kills:1,764
V. Kills:175 N/A
Deaths:66
KDR:26.727
Accuracy:40.315% B+
KPH:128.200 M**
VKPH:12.700 B++
M40 Fury
M+
Kills:1,584
V. Kills:192 N/A
Deaths:62
KDR:25.548
Accuracy:43.320% B++
KPH:126.700 M+
VKPH:15.400 B+
M12 Kobalt
A+
Kills:731
V. Kills:36 N/A
Deaths:20
KDR:36.550
Accuracy:21.040% B+
KPH:117.500 A+
VKPH:5.800 B**
M60-G Bulldog
M++
Kills:586
V. Kills:101 N/A
Deaths:39
KDR:15.026
Accuracy:52.324% A++
KPH:79.500 M++
VKPH:13.700 A*
M12 Kobalt
B++
Kills:547
V. Kills:15 N/A
Deaths:16
KDR:34.188
Accuracy:16.875% C
KPH:92.700 B++
VKPH:2.500 C
M20 Basilisk
A++
Kills:400
V. Kills:125 317%
Deaths:65
KDR:6.154
Accuracy:43.023% B+
KPH:42.300 A++
VKPH:13.200 A+
G30 Walker
B**
Kills:281
V. Kills:185 151%
Deaths:14
KDR:20.071
Accuracy:31.235% C**
KPH:22 B**
VKPH:14.500 B**
M20 Basilisk
A++
Kills:190
V. Kills:68 275%
Deaths:25
KDR:7.600
Accuracy:41.461% C**
KPH:41.300 A++
VKPH:14.800 B**
G30 Walker
A++
Kills:160
V. Kills:124 128%
Deaths:5
KDR:32
Accuracy:34.985% B+
KPH:23.700 B*
VKPH:18.400 A++
M60-G Bulldog
A
Kills:121
V. Kills:19 N/A
Deaths:12
KDR:10.083
Accuracy:45.237% B++
KPH:64.500 A
VKPH:10.100 B
G40-F Ranger
A*
Kills:89
V. Kills:54 162%
Deaths:4
KDR:22.250
Accuracy:33.275% C++
KPH:41.200 A*
VKPH:25 A++
Kills:6,453 (0 + 6,453)
Deaths:328
KDR:19.674
VKDR:3.335
Vehicle Kills:1,094
Kill Difference:6,125
Playtime:83.398 hours
Usage:2%
Score:2.158m
Score/min:431
Driving Accuracy:N/A%
Gunner Accuracy:33.275%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C*
Kills:97
V. Kills:12 N/A
Deaths:56
KDR:1.732
Accuracy:40.721% D
KPH:25.900 C*
VKPH:3.200 D
Kills:97 (97 + 0)
Deaths:56
KDR:1.732
VKDR:0.214
Vehicle Kills:12
Kill Difference:41
Playtime:3.743 hours
Usage:0%
Score:0.051m
Score/min:225
Driving Accuracy:40.721%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:845
V. Kills:42 N/A
Deaths:12
KDR:70.417
Accuracy:35.772% C**
KPH:157.700 A*
VKPH:7.800 B+
Pelter Rocket Pod
A+
Kills:194
V. Kills:47 404%
Deaths:2
KDR:97
Accuracy:50.107% B
KPH:111.900 A+
VKPH:27.100 B*
M20 Wyvern
C
Kills:142
V. Kills:89 158%
Deaths:26
KDR:5.462
Accuracy:32.276% D
KPH:18.400 C
VKPH:11.500 C
Kills:1,181 (0 + 1,181)
Deaths:40
KDR:29.525
VKDR:4.450
Vehicle Kills:178
Kill Difference:1,141
Playtime:14.828 hours
Usage:0%
Score:0.363m
Score/min:408
Piloting Accuracy:N/A%
Gunner Accuracy:32.276%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 7,1436,62817937.028A*33.7357.293%B**1.645%C++99.7A*7.7C+33466.5h2.4B**4.2B**
Orion VS54 5,6655,6201,6753.355A0.0628.218%A+19.448%D75.5A*N/A27874.4h11B++38.8B++
Betelgeuse 54-A 4,0884,0501,5072.687C+0.6126.701%C++25.556%D64.7C+N/A21162.6h11.5C42.9C+
Solstice SF 4,1104,0486176.561S3.2629.066%B**4.348%F--42.9A+N/A19594.3h5.1B*17.7B**
Proximity Mine 3,0763,0724976.181B++2.8855.739%A++N/A388.9SN/A14107.9h0.6M**1.1A**
Sirius SX12 2,7722,7641,6481.677B+1.6228.872%B*12.518%D-38.9B+N/A16771h13B+45B+
Supernova PC 3,3402,73616116.994A++13.7057.495%B*2.595%C*61.3M**13.5A+39844.6h3.3A5.8A
L105 Zephyr 2,7032,4414653.065S49.7751.168%B**N/A122.1M+13.1B+55320h4A7.8B**
Supernova FPC 3,9892,3132798.29B+4.9958.044%B+2.767%C**35.6B**25.8A*51365h5.5C++9.4B
C75 Viper 2,6122,31210023.12S19.8243.332%B1.341%C+85.6M++11.1B++37927h7.8B**17.9B**
H-V45 2,1642,1519492.267B+1.0329.917%B**13.715%D--48.4B*N/A17544.4h13.3C++44.4B+
Light PPA 2,1342,02515612.981A+9.6848.236%B**1.185%C+96A++5.2B++33521.1h10.1B+21B+
M40 Fury 2,5002,0102677.308S74.0155.494%B**N/A111B*27.1B*43218.1h12B+21.7B+
M40 Fury 1,9391,7646626.727M*23.4340.315%B+N/A127.8M**12.7B++56213.8h7A17.4B**
C-4 2,0381,6946382.655B*0.6433.982%A+N/A192.5M39.1B++16948.8h0.9B**2.7A
M40 Fury 1,7761,5846225.548M+22.2543.32%B++N/A126.7M+15.4B+59112.5h8.5B*19.5B**
Eclipse VE3A 1,6061,5759941.585C++1.7129.297%B+17.905%C23.1DN/A6768.1h13.6C46.4C++
M40 Fury-H 1,6891,5614931.857A++28.5645.618%C**N/A144.5A11.9C47510.8h6.6B+14.4B++
Supernova VPC 1,7101,5397919.481B*16.1855.337%B+1.624%C++86.5A*9.6B+41817.8h2.5B*4.5B*
L100 Python AP 2,6921,5351838.388B*5.0961.73%B+2.866%C++37B+27.9A++39341.5h7.3C+11.8C++
Flare VE6 1,5521,5332785.514S2.2222.366%C+17.808%D--45.2C*N/A22433.9h11C++49.1C*
Pulsar LSW 1,5341,5295073.016A0.2827.016%B++17.135%D--62.9B*N/A23724.3h12.4C++45.7B+
SVA-88 1,5301,5243704.119B**0.8224.788%C**19.488%D-59.3B+N/A28625.7h12.3C+49.7C*
Tank Mine 2,5091,5182176.995A*3.7034.077%C+N/A241M+157.3M*25236.3h1.6B+4.6B**
CAS30 Tank Buster 2,9411,5027701.951B+1.3544.483%C+1.664%B+7.4C+7.1C+165204h46.7B+104.9B+
Lasher X2 1,4891,4787761.905A+1.3935.904%A2.503%D-49.4B**N/A20629.9h15.6B**43.4B*
C-4 ARX 2,0751,4344583.131B++0.1727.793%BN/A112C+50.1B**75912.8h1B+3.6B++
NS-11P 1,4311,4216212.288B**1.0128.851%A15.834%D59.7A++N/A21423.8h12.9B+44.6B++
L100 Python HEAT 1,7241,3828117.062M++13.7761.75%B**3.039%B69.1M+17.1B**38420h4.1B**6.6A
VE-S Canis 1,3651,3535432.492B**0.8031.098%B+26.829%B++59.6B++N/A14122.7h9.9B+31.7B+
VX6-7 1,3041,2976062.14B*1.1627.411%B+16.731%D38.7C**N/A15233.5h12.6C++46.1B+
Comet VM2 1,7311,2963493.713M*0.4252.369%B**4.398%C++23.8A**8A++21254.5h16.4B++31.3B*
NS-15M2 1,2911,2784253.007B*0.2928.033%B++20.423%D68B*N/A21918.8h12.3C*43.9B+
Pulsar C 1,2781,2615662.228B*1.0725.828%C**15.781%D*20.5CN/A10261.5h13.6C52.7C++
Quasar VM1 1,2601,2542684.679A1.3820.473%B+21.053%C++55.2A++N/A19822.7h9.8A47.9B*
Eidolon VE33 1,2671,2503893.213A++0.0832.206%B++23.68%C40.1B*N/A14731.2h8.1B+25.1B+
Proton II PPA-H 1,2961,2394626.935A23.6435.295%C1.856%C++151.1A7C++5198.2h7.2B*20.3B+
E540 Halberd 1,8891,2328115.21B+11.9153.709%B*3.247%B+52.6A*28.1A++61523.4h5.5B10.3B++
Eridani SX5 1,2281,2135062.397B**0.9029.051%B+11.212%D*64.9AN/A22618.7h10.9B+37.6B+
Ursa 1,2001,1914052.941A*0.3628.245%B**21.83%C73.1A+N/A20216.3h10.1B+35.9B+
Pulsar VS1 1,2021,1865512.152A1.1429.033%B**21.922%C*57.6A*N/A24320.6h12.7B++43.8B*
VE-H Maw 1,1911,1744672.514B*0.7827%C**32.879%B++64.9B+N/A16518.1h9.7B+35.9B+
Equinox VE2 1,1831,1703783.095A*0.2030.112%B*10.855%D**61.6A+N/A19819h9.2A30.7B*
Solstice VE3 1,1871,1696971.677A1.6227.26%B*18.563%C+14.1CN/A8583.1h15.7C++57.7B+
Nova 1,1671,1666671.748B1.5562.303%A+11.921%D47.6B+N/A18724.5h4.3C*6.9B++
Terminus VX-9 1,1701,1656231.87B+1.4326.815%C*25.15%C+56B*N/A21520.8h12C**44.9B
Parallax VX3 1,1661,1651597.327A4.0348.408%A+83.605%B++59.4A*N/A22719.6h1.8B*3.7B*
Quasar VM1 1,1691,1632694.323A++1.0320.716%B**20.894%B+49.7A**N/A21523.4h11.1B**53.6B++
NS-7 PDW 1,1641,1626391.818A1.4833.577%A++12.22%D-45.6B*N/A19025.5h12.2B++36.2B++
VX29 Polaris 1,1681,1614352.669B**0.6325.243%B17.916%D61.8B++N/A24518.8h11.5B+45.5B+
Artemis VX26 1,1741,1594402.634B**0.6631.773%B*20.017%C-50.6B*N/A15122.9h10.7B+33.6B++
NS-30 Vandal 1,1711,1594602.52B+0.7836.07%B+16.652%D*47.1B+N/A12324.6h4.7B*13.1B++
V10 1,1601,1591219.579M++6.2846.121%B*76.359%C+62.3AN/A19018.6h2.1B4.6B+
Sticky Grenade 1,1651,15911159N/A1,155.7055.973%B+N/A2318M++12C+57540.5h1A1.8B**
Solstice Burst 1,1821,1595981.938B+1.3632.896%A17.601%D-40.1C++N/A10728.9h14C+42.7B+
M60-A Bulldog 1,2021,1582644.538B**41.2455.908%B**1.468%D114.7M**4.4C+66410.1h3.7A6.6A
Equinox VE2 Burst 1,1661,1585162.244B1.0532.143%B*18.998%D--57.6B+N/A12920.1h12.1B37.6B+
MKV Suppressed 1,1631,1555152.243A+1.0527.981%B+18.615%C+47.3B++N/A12324.4h11.5B++41.1B+
Serpent VE92 1,1641,1557221.6B+1.7025.112%C**18.442%C34.2C**N/A15333.8h13.3C++53C**
Ghost 1,1561,1541806.411A3.1147.38%A63.952%C-73A+N/A24115.8h2.1B+4.5B++
NS-11A 1,1711,1534632.49B**0.8129.621%B**18.3%C-66.3A++1B**23617.4h12B++40.4B*
NS-11C 1,1761,1506161.867B**1.4330.734%A14.783%D29.8C*N/A9138.6h14.4C*47B+
Comet VM2 1,4871,1423473.291M+0.0153.064%B*3.765%C+21A++6.4B*16754.3h18.8B++35.4B*
Dual Photon Pods 1,3271,13310610.689B+7.3960.613%B**N/A130.2B**22.3B9118.7h15.5B*25.6B*
The Slasher 1,0861,05021,5620.049C+3.2526.916%C--13.238%C*0.9CN/A31128.5h2.2C++8.2C++
NS-44 Commissioner 1,0571,0398861.173C*2.1239.462%B13.09%D*49.2B+N/A18021.1h3.3B+8.4B+
NS Decimator 1,4501,0366551.582B++1.7168.922%B**1.834%C41.1B+16.4C++42125.2h4.8C++7B+
Blueshift VM5 1,0231,0092015.02A1.7221.557%B+19.524%C59A++N/A21817.1h12.6B**58.5B++
Thanatos VE70 1,0049966031.652B**1.6454.263%A+14.157%C64.3A*N/A26315.5h3.6B**6.6B**
MANA Anti-Vehicle Turret 1,7429683153.073B+0.2263.288%B+2.789%C--9680A*7740A++41611700.1h8.3C+13.1C**
Blueshift VM5 9469352014.652B**1.3621.849%B+19.572%C54.7AN/A20217.1h13.9B*63.7B+
Frag Grenade 9229191919N/A915.7056.914%A+N/A1838S6C74200.5h1.4A*2.4A+
C150 Dalton 1,7609121426.423C++3.1330.822%DN/A33C+30.7B97027.6h3.9C**12.7C+
Lancer VS22 1,9398775541.583B**1.7173.824%A++1.14%C18.1B+21.9A35348.5h20.1B27.2B+
MANA Anti-Personnel Turret 8858701984.394N/A1.1022.317%UN/A8700U150U19266900.1h16.9T*75.7T*
CAS 14-E 8878451270.417M**67.1235.772%C**N/A156.5A*7.8B+4505.4h25.4B+70.9B+
Zenith VX-5 8418244901.682B+1.6128.692%B++20.51%C+33.8C++N/A9724.4h14C+48.7C**
CME 7697574611.642B+1.6529.924%B++24.967%B40.9BN/A10818.5h13.1C**43.9B+
Darkstar 7617534381.719C*1.5825.514%C18.327%D44C+N/A12817.1h14.1C55.1C
Spear Anti-Vehicle Phalanx Turret 1,2117436611.258B++7.9656.56%A2.423%D-53.5B*33.7B**66613.9h9.9C+17.6B+
M12 Kobalt 7677312036.55A*33.2521.04%B+18.058%C+117.9A+5.8B**4606.2h16.8B+79.6B+
Pandora VX25 7317204301.674B+1.6249.339%B**16.528%B61.5B**N/A20311.7h3.6B++7.2B*
L-24R Spur 7407032825.107A*21.8140.525%C++1.707%C52.1B*2.7C+12313.5h24.3C**60C**
NS-61 Emissary 6966935491.262B++2.0333.436%B*11.977%D47.8AN/A13514.5h11.6B+34.8B++
Lumine Edge 6696688890.751M++2.5533.246%B+16.916%C++17.7AN/A4237.8h1.1B++3.4B+
Corvus VA55 6656553092.12A1.1828.315%B*19.847%C-45.5B**N/A17314.4h12.5C++44B+
Proton II PPA 6556264015.65C++12.3524.611%C++1.917%C+96.3A+4.5B+4186.5h8B+32.6B+
E540 Halberd-H 8906133318.576B**15.2860.945%B+2.284%C**65.9B**29.8B*5549.3h5.2B+8.6B++
Saron HRB 974603639.571B*6.2744.861%C++1.658%C++38.9A23.9B**54615.5h19.3B+43B+
M60-G Bulldog 6875863915.026M**11.7352.324%A++3.072%C++79.2M++13.6A*4697.4h5.5B*10.6B**
NSX Daimyo 578577985.888B*2.5942.036%C++94.108%C+53.4C++N/A13110.8h3.2D7.5C
M12 Kobalt 5625471634.188B**30.8916.875%C17.002%C92.7B++2.5C3125.9h15.9B+94.3B
Maelstrom Turbo Laser 9175372811.911C++1.3938.976%A3.724%B++12.8C+9.1C+19541.9h112.5C++288.6B+
Skyguard 987524935.634A2.3427.898%CN/A16.8B+14.9A29431.1h144.3C517.2C
NS-10 Burster 9635181992.603A**0.6929.057%C+5.019%C--7.2B+6.2A++15071.8h156.5C538.8C+
NS-10 Burster 9345091992.558A++0.7429.026%C+4.126%D7.1B++6A++14071.3h158.2C+545C+
S1 7364673121.497A+1.8072.288%A++2.141%C33.4B++19.2B*61114h7.1C+9.8B+
Xiphos Anti-Personnel Phalanx Tower 4684591459S455.7046.002%A++N/A1147.5M*22.5M30920.4h6.8B+14.7B+
M60-A Bulldog 528447716.296C++3.0030.792%DN/A30.6C5.5C29014.6h5.4B+17.6C++
L-30R Vektor 619414616.787M**3.4941.891%C++N/A14.8C**7.3C+10128h66.7B+159.1B+
NS-AM7 Archer 5584056340.639B+2.6659.337%C++17.531%C++4D1.5D31102h16.3B+27.5B+
M20 Basilisk 525400656.154A2.8643.023%B+7.75%B*42.6A++13.3A+3419.4h70.9B*164.8B*
NSX Tengu 3963902361.653B+1.6438.958%B25.385%B++36.8C+N/A11210.6h10.9B++28B+
Anti-Vehicle Grenade 3753541354N/A350.7074.364%MN/A1180M**70C74140.3h2.1A++2.9A+
XM98 336333447.568A**4.2746.592%A78.679%B+58.4A*N/A2145.7h2.1B++4.6B*
M20 Basilisk 520330747.143S43.8554.059%C++5.758%B+56.9B++32.8A+4395.8h104.5C**193.3B
Aspis Anti-Aircraft Phalanx Turret 687325398.333A++5.0428.035%B+N/A19.8A++22.1A*41616.4h135.1B+481.7B+
Skorpios 3173101591.95C**1.3530.457%B++13.548%D--36.9CN/A1218.4h10.2B+33.6B++
A30 Walker 6253061262.429B+0.8724.997%BN/A3060U3190U29113700.1h183.2C732.7C+
Hornet Missiles 4772901420.714M+17.4272.806%A1.379%C111.5B++71.9A+13832.6h10.8C++14.8B+
G30 Walker 4662811420.071S16.7731.235%C**2.135%D-22B**14.5B**27912.8h188.1B+602.2B++
Nemesis VSH9 5502781971.411A1.8966.189%B+N/A14.1C+13.8B+30819.7h8.1C++12.3B
NSX Tomoe 2682651361.949C**1.3532.062%B+24.528%D*35.8C+N/A1047.4h14.2C++44.2B+
Photon A2A Missile Pods 4732501417.857A**14.5676.271%DN/A39.1C34.8C4556.4h7.6B+9.9B+
NS-R3 Swarm 4872421361.779M*1.5264.554%C*N/A10.7B++10.8B**12422.7h26.5B41B+
Saron Laser Cannon 425231932.484C*0.8139.082%A3.03%B+9.9C8.3C+25623.3h152.1C+389.1B
Beamer VS3 2202172031.069B+2.2338.567%A++13.364%D*40.9B*N/A2355.3h10.1C+26.2C*
AP30 Shredder 317200267.692C**4.4022.888%F2.5%C**37B+21.7C++7685.4h62.4B**272.8C*
Pelter Rocket Pod 241194297M**93.7050.107%BN/A114.1A++27.6B*5761.7h22.9C+45.7C++
Nyx VX31 194192434.465A+1.1734.691%C++25.521%C-66.2B**N/A2452.9h5.1B+14.6B+
M12 Kobalt 201192296M*92.7022.974%C++16.146%C213.3A++10A+4750.9h14.5B++62.9B+
M20 Basilisk 258190257.6M+4.3041.461%C**4.211%C--41.3A++14.8B**4394.6h68.4B**164.9B**
Spear Anti-Vehicle Phalanx Tower 3571801180U176.7058.611%B*3.889%C+43.9C++43.2B*4764.1h12C20.5C++
Force-Blade 28016812,8900.013C3.2828.908%C+N/A0.2DN/A1697.9h4D--13.9C+
AM7-XOXO 2261621601.013C+2.2859.023%C14.198%D6.9D2.7C4023.5h15.8C+26.8C+
G30 Walker 284160532U28.7034.985%B+1.875%D--23.5B++18.2A++3126.8h212.7C+608.1B+
M60-A Bulldog 1771591114.455C+11.1646.032%C+N/A36.1C++4.1C+5024.4h5.3B+11.5B+
Saron HRB-H 259157246.542C**3.2552.423%CN/A43.6B28.3B+6703.6h23.8C**45.3C*
MAX Punch 1611541,1060.139C*3.1629.733%D--N/A0.9CN/A3174.7h1.6C++5.4C++
M20 Wyvern 231142265.462C++2.1732.276%D1.408%D--18.4C11.6C3417.7h86.5C+268.1C
NS-20 Gorgon 157138602.3B**1.0029.248%B21.015%C*23.4B+3.2A**805.9h39.4C**134.7B+
M12 Kobalt-H 145138168.625D5.3325.048%B+10.145%D*153.3B+7.8B*3650.9h16.9C+67.6C*
NS CandyCannon 3000 1361352530.534C+2.7624.991%D-11.852%D**14.7CN/A439.2h5.2C20.8C-
G40-F Ranger 209132622B**18.7025.422%D*N/A47.1B+27.5B++3372.8h63.7C*250.7C-
NS-20 Gorgon 139126602.1B**1.2029.566%B23.016%B++21.4B+2.2B**795.9h43.8C**148B+
M60-G Bulldog 1401211210.083A6.7945.237%B++2.479%C63.7B**10B4981.9h5.5B++12.1B++
Hyena Missile Launcher 190114353.257A++0.0431.73%CN/A13.3C8.8C1478.6h33.6B105.9C**
Vortex VM21 204105293.621A**0.3260.728%A*N/A11.1B+10.4A++2019.5h30.4B+50B+
A30 Walker 19398303.267B+0.0325.915%C+2.041%B+9.5C**9.2C**20810.3h184.6B+712.2B+
M40 Fury-F 10997561.732C++1.5640.721%DN/A26.2C**3.2D2253.7h7.2B++17.7B+
NSX Masamune 17197801.213B+2.0867.552%B**1.031%D-33.4C*25.5B**2592.9h19.7D29.1C
Rocklet Rifle 17290711.268B**2.0364.894%A1.111%B+37.5B*34.2B*5592.4h32B+49.3B++
Deimos VA29 8989601.483C*1.8159.431%C+12.36%D52.4B+N/A3531.7h1.9B*3.2B+
G40-F Ranger 14389422.25S18.9533.275%C++N/A40.5A*24.5A++3862.2h78.8B**236.9B**
G40-F Ranger 13484184S80.7029.557%C--N/A60B*35.7B**5171.4h74.6C++252.3C+
Vortex VM21 18482292.828A*0.4761.131%A*1.22%D*8.5C**10.6M1849.6h39.3B+64.3B++
Aphelion VEX-4H 10673710.429B+7.1340.449%D6.849%A*66.4A+30C*9211.1h39.7B++98.2B+
G30 Walker 12370235S31.7039.787%C+2.857%C+38.9B+29.4A4791.8h216.8C+544.9C++
NSX Naginata 7169441.568C*1.7320.685%C27.536%C+30C-N/A1202.3h12.5C++60.5C++
Dual-75 Duster 6865125.417C--2.1239.937%C++N/A108.3A5C+6740.6h3.9A9.8B*
L105 Zephyr PX 6258105.8C--2.5044.04%D-N/A82.9C**5.7D5550.7h3.8B**8.5B+
Aphelion VEX-4 8253114.818C++1.5233.092%C5.66%B*35.3B*19.3C**3981.5h54.4B164.4C**

Consumables
  Name Deaths Consumed Time Equipped
Blast Wall11050.8h
Medical Applicator526307,08219.2h
Nano-Armor Kit1,4073,071,781207.2h
Anti-Vehicle MANA Turret361,6585.6h
Spawn Beacon152,8791.9h
Nanite Revive Grenade05720.2h
Bunker0560.7h
Sunderer Garage0720.6h
Rampart Wall24263.2h
HIVE0620.4h
Cortium Silo01230.5h
Xiphos Anti-Personnel Tower11941h
Hoplon Anti-Aircraft Phalanx Tower11680.9h
Structure Shield Module02321h
Turret AI Module23621.4h
Skywall Shield Emitter01950.8h
Motion Spotter157,9473.6h
Repair Module24351.4h
Restoration Kit2113,7433.8h
Spitfire Auto-Turret171,8312.2h
Spear Anti-Vehicle Tower02271.1h
Deconstruction Tool013,0951h
Ammunition Package8411,6417.3h
Shield Recharging Field291,9120.7h
Medical Kit2173,3023h
Anti-Infantry MANA Turret201,4432.1h
IPC Targeting Dart3800.9h
Nano-Repair Grenade06980.2h
Recon Detection Device698,25015.2h
WLT-Howler Mining Laser42189,23746.1h

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