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Praetor Newbiedk[DIG] Newbiedk
VS BR 86

KDR: 4.8

Score: 7m

Last Seen: Nov 4th, 2018 1:39 PM
- OFFLINE - 260.9 hour(s)

Battle Rank 86 - Vanu Sovereignty on Miller - Outfit Member of Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 1242
Level Progress (to 87): 96%
Level 100 Progress: 37% 1713h
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Eidolon VE33 Nyx VX31 NS-30 Vandal VE-LR Obelisk Proximity Mine Revenant VA39 Spectre NS-61 Emissary
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $831,915 MLG Score: 665
Fun Score: N/A
Cheeseburgers Flipped: 184TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.741%30.563%9707100710,20212.7525-7.955

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.616%2.097A*1.552A+-2.274F--HEAD ++ (~14.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.70.43B13.50.051C+29.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.306%34.737%0110139544650.212528

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.113C+-2.142F---1.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.2-1.978F-10-2.169F--19.2

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 1242
7m534.8%115 (6.9k)108 (6.5k)4.7976511,4522,3875.2639386 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1014142321.782%27.812%60627:024

51% Engineer44% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 28th, 2017 7:14 PMApr 16th, 2017 5:58 PMNov 14th, 2018 10:47 AM (18h) (PST)Nov 4th, 2018 10:19 AM (11d) (PST)Nov 4th, 2018 9:39 AM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
275212540.1760.0370.0491.0900.028665

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
16,5031,27915,22411236526,485

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1086.8h/45.3d 1,113 3,185 5,314 71.1k 309 2,377 1,836 17.9m

InfiltratorCLASS DETAILS: Infiltrator
Nyx VX31
B**
Kills:1,293
Deaths:109
KDR:11.862
Accuracy:36.606% B+
HSR:39.211% B**
NS-30 Vandal
B+
Kills:1,215
Deaths:178
KDR:6.826
Accuracy:33.334% C++
HSR:30.700% B+
VA39 Spectre
B
Kills:95
Deaths:34
KDR:2.794
Accuracy:34.306% B
HSR:34.737% C
NS-61 Emissary
F-
Kills:73
Deaths:256
KDR:0.285
Accuracy:16.281% F-
HSR:5.479% F-
NS-30B Vandal
C
Kills:71
Deaths:15
KDR:4.733
Accuracy:32.156% C
HSR:11.268% F-
Kills:2,747
Deaths (as Infiltrator):592
Deaths (to Infiltrators):794
KDR:4.6402
Kill Difference:2,155
Playtime:473.647 hours
Usage:44%
Score:2.618m
Score/min:92
Accuracy (listed only):30.537%
HSR (listed only):24.279%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B*
Kills:6,217
Deaths:923
KDR:6.736
Accuracy:32.282% B*
HSR:29.757% B+
VE-LR Obelisk
C--
Kills:1,215
Deaths:93
KDR:13.065
Accuracy:27.126% D
HSR:27.490% C--
Revenant
A*
Kills:118
Deaths:7
KDR:16.857
Accuracy:46.744% A*
HSR:35.593% B++
Kills:7,550
Deaths (as Engineer):1,023
Deaths (to Engineers):557
KDR:7.38025
Kill Difference:6,527
Playtime:556.033 hours
Usage:51%
Score:4.112m
Score/min:123
Accuracy (listed only):35.384%
HSR (listed only):30.947%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):297
KDR:0
Kill Difference:UNR
Playtime:27.708 hours
Usage:3%
Score:0.120m
Score/min:72
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
D*
Kills:56
Deaths:93
KDR:0.602
Accuracy:30.991% D*
HSR:1.786% D*
Kills:56
Deaths (as MAX Suit):46.500
Deaths (to MAX Suits):38
KDR:1.2043
Kill Difference:9.500
Playtime:23.061 hours
Usage:2%
Score:0.166m
Score/min:120
Accuracy (listed only):30.991%
HSR (listed only):1.786%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eidolon VE33 6,7186,2179236.736S1.9432.282%B*29.757%B+13.3C--1.1A35469.2h15.6F-48.2C-
Nyx VX31 1,3941,29310911.862S7.0636.606%B+39.211%B**13.4D--1A++5196.4h9.9F-27D--
NS-30 Vandal 1,3351,2151786.826M+2.0333.334%C++30.7%B+10.5D*1A++32115.4h9.4F--28.1D--
VE-LR Obelisk 1,3101,2159313.065S8.2727.126%D27.49%C--17.6D1.4B**5169h10.1D*37.4D*
Proximity Mine 160160198.421A+3.6216.264%TN/A22.9F-N/A717h2.1C--12.7T*
Revenant 142118716.857S12.0646.744%A*35.593%B++19.3D--3.9S556.1h13F--27.8C--
VA39 Spectre 10095342.794B*2.0034.306%B34.737%C7.6D--N/A3712.5h10F-29.2D-
NS-61 Emissary 78732560.285D4.5116.281%F-5.479%F-0.8D*N/A390h32.8F--201.7T*
NS-30B Vandal 7671154.733A++0.0632.156%C11.268%F-7.9D*N/A179h13.7T*42.7F*
MANA Anti-Vehicle Turret 52269342.029C2.7773.723%C*1.449%D*690C--4530M**189100.1h49.8T67.5T*
NS Annihilator 11267302.233S2.5681.863%B+N/A7.2D4.8D*599.3h10B+12.2B+
Aspis Anti-Aircraft Phalanx Turret 12965173.824C*0.9715.943%D**1.538%C-5.5D--5.4D*7511.9h188.3D1181.1D*
Comet VM2 10356930.602C4.2030.991%D*1.786%D*3.3D**2.8D2817h39.9D**128.8F-
Tank Mine 9451143.643B+1.1527.363%C-N/A24.3F20.5D**2422.1h4.9T*17.8T*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret64401.8h
Water Balloon0540h
Spawn Beacon01930.6h
Nano-Armor Kit159182,89119.3h
Medical Applicator142,8220.3h
M12 Kobalt01400h
Spitfire Auto-Turret32410.9h
Pelter Rocket Pod01090h
G40-F Ranger01530h
Ammunition Package132,9604.7h
Xiphos Anti-Personnel Phalanx Turret0680h
Recon Detection Device49423.3h

Check the help document for the dictionary if you want to learn more about words used here.


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