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Paragon Surfer Nexium[HAYA] Nexium
VS BR 210

KDR: 1.51

Score: 123.2m

Last Seen: Aug 3rd, 2020 12:16 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (210 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS Pandora VX25 Supernova PC NS-11A Blueshift VM5 Blueshift VM5 Nova NS-11C NS-11P
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $479,133 MLG Score: 383
Fun Score: N/A
Cheeseburgers Flipped: 2633TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.543%18.881%50140130940,8141.052750.458

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.5%1.024B**-0.335C--0.434C--HEAD + (~5.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.20.376C**12.30.14C++34

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.758%1.034%153134629021373320.13570487%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.017%-0.579D-0.492D0.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
247.5-0.524D78.6-0.478D168.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.907%1.647%3684134510,566381232892.77105321%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.378%-0.304C-0.551D2.699

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.501B+7.30.417B11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.329%9.333%2081013395,561367918711.51155297%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.158%0.287C*1.162B**0.885

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
103.50.14C++40.7-0.011C+62.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.953%15.944%2086134324,73033353847.41307

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.724%1.25A0.219C++2.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.423B4.30.112C+3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
123.2m702.1%497 (29.8k)447 (26.8k)1.51093125,75583,2301.80962210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349302219.671%12.671%24903:1935

13% Combat Medic48% Engineer11% Heavy Assault6% Infiltrator14% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:16 PMNov 20th, 2012 10:19 PMAug 3rd, 2020 7:46 PM (6d) (PST)Aug 2nd, 2020 11:42 PM (7d) (PST)Aug 2nd, 2020 8:16 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6392573820.4570.3020.0583.6560.064383

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,35515,39522,96027183219426,834

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4591h/191.3d 24,860 15,934 51,133 1007.2k 6,527 14,205 17,699 176.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:2,248
Deaths:2,100
KDR:1.070
Accuracy:24.576% D-
HSR:26.646% D-
NS-15M1
D
Kills:1,726
Deaths:1,316
KDR:1.312
Accuracy:22.767% D
HSR:15.759% D*
Pulsar LSW
C
Kills:1,245
Deaths:948
KDR:1.313
Accuracy:24.455% C
HSR:23.213% D
Orion VS54
C+
Kills:1,218
Deaths:981
KDR:1.242
Accuracy:23.912% C+
HSR:23.153% D
NS-15MG
D
Kills:1,198
Deaths:1,093
KDR:1.096
Accuracy:24.321% D
HSR:21.703% D*
NS-15M2
D
Kills:1,176
Deaths:898
KDR:1.310
Accuracy:24.243% D
HSR:20.068% D*
VX29 Polaris
D-
Kills:275
Deaths:266
KDR:1.034
Accuracy:21.472% D-
HSR:18.546% D-
NS-15M AE
D*
Kills:252
Deaths:224
KDR:1.125
Accuracy:22.709% D*
HSR:21.032% D*
SVA-88
D
Kills:187
Deaths:116
KDR:1.612
Accuracy:19.860% D*
HSR:23.529% D
NSX Naginata
D-
Kills:166
Deaths:186
KDR:0.892
Accuracy:21.110% D-
HSR:22.289% D*
Kills:9,691
Deaths (as Heavy Assault):8,128
Deaths (to Heavy Assaults):24,097
KDR:1.1923
Kill Difference:1,563
Playtime:523.496 hours
Usage:11%
Score:10.072m
Score/min:321
Accuracy (listed only):22.943%
HSR (listed only):21.594%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C*
Kills:16,527
Deaths:12,614
KDR:1.310
Accuracy:44.435% C+
HSR:17.269% C*
Nova
S
Kills:3,920
Deaths:294
KDR:13.333
Accuracy:103.770% S
HSR:16.174% C+
NS-11C
C*
Kills:3,437
Deaths:3,385
KDR:1.015
Accuracy:28.132% C*
HSR:17.166% D
Zenith VX-5
C+
Kills:2,065
Deaths:2,124
KDR:0.972
Accuracy:27.121% C+
HSR:18.402% D-
Phobos VX86
D*
Kills:1,574
Deaths:1,231
KDR:1.279
Accuracy:46.907% D**
HSR:8.450% D*
Serpent VE92
C
Kills:1,415
Deaths:1,317
KDR:1.074
Accuracy:24.795% C
HSR:17.739% D
NS-11CB
C-
Kills:1,369
Deaths:1,467
KDR:0.933
Accuracy:26.199% C-
HSR:19.138% D
VX6-7
C
Kills:1,296
Deaths:1,404
KDR:0.923
Accuracy:25.510% C
HSR:19.444% D
Deimos VA29
D-
Kills:1,175
Deaths:1,085
KDR:1.083
Accuracy:56.975% D-
HSR:8.426% D**
Thanatos VE70
C++
Kills:1,160
Deaths:730
KDR:1.589
Accuracy:44.752% C++
HSR:13.707% C--
Eclipse VE3A
B+
Kills:562
Deaths:540
KDR:1.041
Accuracy:25.384% D
HSR:24.377% B+
Solstice VE3
C++
Kills:525
Deaths:420
KDR:1.250
Accuracy:26.389% C++
HSR:17.905% D
NSX Tanto
B**
Kills:444
Deaths:693
KDR:0.641
Accuracy:34.543% B**
HSR:16.892% D**
NSX-P Tanto
C**
Kills:442
Deaths:646
KDR:0.684
Accuracy:30.724% C**
HSR:23.303% D
Chaos
C++
Kills:374
Deaths:338
KDR:1.107
Accuracy:44.676% F-
HSR:17.112% C++
NS Baron G5
C*
Kills:145
Deaths:94
KDR:1.543
Accuracy:49.287% C*
HSR:11.035% D-
Solstice SF
B+
Kills:85
Deaths:86
KDR:0.988
Accuracy:25.187% C
HSR:21.177% B+
Eidolon VE33
C+
Kills:61
Deaths:41
KDR:1.488
Accuracy:21.638% F
HSR:27.869% C+
Kills:36,576
Deaths (as Engineer):28,509
Deaths (to Engineers):18,121
KDR:1.28296
Kill Difference:8,067
Playtime:2,213.669 hours
Usage:48%
Score:61.243m
Score/min:461
Accuracy (listed only):38.135%
HSR (listed only):17.532%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C*
Kills:16,527
Deaths:12,614
KDR:1.310
Accuracy:44.435% C+
HSR:17.269% C*
Nova
S
Kills:3,920
Deaths:294
KDR:13.333
Accuracy:103.770% S
HSR:16.174% C+
NS-11C
C*
Kills:3,437
Deaths:3,385
KDR:1.015
Accuracy:28.132% C*
HSR:17.166% D
NS-7 PDW
B+
Kills:2,735
Deaths:2,811
KDR:0.973
Accuracy:30.060% B+
HSR:15.612% D
Zenith VX-5
C+
Kills:2,065
Deaths:2,124
KDR:0.972
Accuracy:27.121% C+
HSR:18.402% D-
Phobos VX86
D*
Kills:1,574
Deaths:1,231
KDR:1.279
Accuracy:46.907% D**
HSR:8.450% D*
Serpent VE92
C
Kills:1,415
Deaths:1,317
KDR:1.074
Accuracy:24.795% C
HSR:17.739% D
NS-11CB
C-
Kills:1,369
Deaths:1,467
KDR:0.933
Accuracy:26.199% C-
HSR:19.138% D
VX6-7
C
Kills:1,296
Deaths:1,404
KDR:0.923
Accuracy:25.510% C
HSR:19.444% D
Deimos VA29
D-
Kills:1,175
Deaths:1,085
KDR:1.083
Accuracy:56.975% D-
HSR:8.426% D**
Thanatos VE70
C++
Kills:1,160
Deaths:730
KDR:1.589
Accuracy:44.752% C++
HSR:13.707% C--
Eclipse VE3A
B+
Kills:562
Deaths:540
KDR:1.041
Accuracy:25.384% D
HSR:24.377% B+
NS-66 Punisher
C-
Kills:549
Deaths:649
KDR:0.846
Accuracy:26.168% C-
HSR:20.401% D--
Solstice VE3
C++
Kills:525
Deaths:420
KDR:1.250
Accuracy:26.389% C++
HSR:17.905% D
NSX Tanto
B**
Kills:444
Deaths:693
KDR:0.641
Accuracy:34.543% B**
HSR:16.892% D**
NSX-P Tanto
C**
Kills:442
Deaths:646
KDR:0.684
Accuracy:30.724% C**
HSR:23.303% D
Sirius SX12
D
Kills:386
Deaths:366
KDR:1.055
Accuracy:24.163% D
HSR:12.176% D--
Chaos
C++
Kills:374
Deaths:338
KDR:1.107
Accuracy:44.676% F-
HSR:17.112% C++
NSX Tengu
C-
Kills:209
Deaths:254
KDR:0.823
Accuracy:37.704% C-
HSR:17.225% D-
Eridani SX5
C+
Kills:192
Deaths:183
KDR:1.049
Accuracy:28.357% C+
HSR:13.542% D*
NSX-P Tengu
D
Kills:164
Deaths:164
KDR:1
Accuracy:35.871% D
HSR:18.293% D-
NS Baron G5
C*
Kills:145
Deaths:94
KDR:1.543
Accuracy:49.287% C*
HSR:11.035% D-
Eridani SX5-AE
B+
Kills:103
Deaths:108
KDR:0.954
Accuracy:33.279% B+
HSR:11.651% F--
Solstice SF
B+
Kills:85
Deaths:86
KDR:0.988
Accuracy:25.187% C
HSR:21.177% B+
MKV Suppressed
C++
Kills:53
Deaths:70
KDR:0.757
Accuracy:28.585% C++
HSR:18.868% C
Kills:40,906
Deaths (as Light Assault):33,073
Deaths (to Light Assaults):12,867
KDR:1.23684
Kill Difference:7,833
Playtime:656.189 hours
Usage:14%
Score:13.900m
Score/min:353
Accuracy (listed only):36.359%
HSR (listed only):16.619%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C*
Kills:16,527
Deaths:12,614
KDR:1.310
Accuracy:44.435% C+
HSR:17.269% C*
NS-11A
C+
Kills:5,740
Deaths:4,651
KDR:1.234
Accuracy:26.512% C+
HSR:15.714% D*
Nova
S
Kills:3,920
Deaths:294
KDR:13.333
Accuracy:103.770% S
HSR:16.174% C+
NS-11P
B+
Kills:3,131
Deaths:3,290
KDR:0.952
Accuracy:29.653% B+
HSR:19.962% D
NS-7 PDW
B+
Kills:2,735
Deaths:2,811
KDR:0.973
Accuracy:30.060% B+
HSR:15.612% D
CME
D
Kills:1,909
Deaths:1,391
KDR:1.372
Accuracy:25.658% D
HSR:17.234% D--
Phobos VX86
D*
Kills:1,574
Deaths:1,231
KDR:1.279
Accuracy:46.907% D**
HSR:8.450% D*
H-V45
C
Kills:1,317
Deaths:1,018
KDR:1.294
Accuracy:25.212% C
HSR:20.122% D
Terminus VX-9
C
Kills:1,178
Deaths:849
KDR:1.388
Accuracy:25.889% C
HSR:20.968% D--
Deimos VA29
D-
Kills:1,175
Deaths:1,085
KDR:1.083
Accuracy:56.975% D-
HSR:8.426% D**
Thanatos VE70
C++
Kills:1,160
Deaths:730
KDR:1.589
Accuracy:44.752% C++
HSR:13.707% C--
Pulsar VS1
C++
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:26.854% C++
HSR:17.500% D
NS-66 Punisher
C-
Kills:549
Deaths:649
KDR:0.846
Accuracy:26.168% C-
HSR:20.401% D--
PSA-02 Diamondback
D
Kills:457
Deaths:603
KDR:0.758
Accuracy:26.230% D
HSR:18.162% D**
Sirius SX12
D
Kills:386
Deaths:366
KDR:1.055
Accuracy:24.163% D
HSR:12.176% D--
Chaos
C++
Kills:374
Deaths:338
KDR:1.107
Accuracy:44.676% F-
HSR:17.112% C++
Darkstar
D
Kills:348
Deaths:328
KDR:1.061
Accuracy:25.797% D
HSR:20.690% D-
NSX Tengu
C-
Kills:209
Deaths:254
KDR:0.823
Accuracy:37.704% C-
HSR:17.225% D-
Eridani SX5
C+
Kills:192
Deaths:183
KDR:1.049
Accuracy:28.357% C+
HSR:13.542% D*
H-V45 AE
D--
Kills:167
Deaths:239
KDR:0.699
Accuracy:25.892% D--
HSR:22.755% D*
NSX-P Tengu
D
Kills:164
Deaths:164
KDR:1
Accuracy:35.871% D
HSR:18.293% D-
NS Baron G5
C*
Kills:145
Deaths:94
KDR:1.543
Accuracy:49.287% C*
HSR:11.035% D-
Eridani SX5-AE
B+
Kills:103
Deaths:108
KDR:0.954
Accuracy:33.279% B+
HSR:11.651% F--
MKV Suppressed
C++
Kills:53
Deaths:70
KDR:0.757
Accuracy:28.585% C++
HSR:18.868% C
Kills:44,673
Deaths (as Combat Medic):34,157
Deaths (to Combat Medics):9,683
KDR:1.30787
Kill Difference:10,516
Playtime:616.228 hours
Usage:13%
Score:20.572m
Score/min:556
Accuracy (listed only):36.362%
HSR (listed only):16.377%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
B+
Kills:2,735
Deaths:2,811
KDR:0.973
Accuracy:30.060% B+
HSR:15.612% D
NS-66 Punisher
C-
Kills:549
Deaths:649
KDR:0.846
Accuracy:26.168% C-
HSR:20.401% D--
Sirius SX12
D
Kills:386
Deaths:366
KDR:1.055
Accuracy:24.163% D
HSR:12.176% D--
NS-61 Emissary
A*
Kills:216
Deaths:496
KDR:0.435
Accuracy:45.216% A*
HSR:12.500% D--
NSX Tengu
C-
Kills:209
Deaths:254
KDR:0.823
Accuracy:37.704% C-
HSR:17.225% D-
NS-357 Underboss
C
Kills:196
Deaths:289
KDR:0.678
Accuracy:38.771% C
HSR:22.449% C
Eridani SX5
C+
Kills:192
Deaths:183
KDR:1.049
Accuracy:28.357% C+
HSR:13.542% D*
NSX Tomoe
C+
Kills:166
Deaths:178
KDR:0.933
Accuracy:31.298% C+
HSR:25.904% D**
Manticore SX40
C*
Kills:166
Deaths:258
KDR:0.643
Accuracy:29.985% C
HSR:25.301% C*
NSX-P Tengu
D
Kills:164
Deaths:164
KDR:1
Accuracy:35.871% D
HSR:18.293% D-
NS-44 Commissioner
D
Kills:162
Deaths:230
KDR:0.704
Accuracy:32.069% D-
HSR:20.370% D
Cerberus
C++
Kills:122
Deaths:185
KDR:0.659
Accuracy:35.377% C++
HSR:19.672% D
Eridani SX5-AE
B+
Kills:103
Deaths:108
KDR:0.954
Accuracy:33.279% B+
HSR:11.651% F--
Artemis VX26
D--
Kills:60
Deaths:67
KDR:0.896
Accuracy:24.316% D--
HSR:10% F-
MKV Suppressed
C++
Kills:53
Deaths:70
KDR:0.757
Accuracy:28.585% C++
HSR:18.868% C
Kills:5,479
Deaths (as Infiltrator):6,308
Deaths (to Infiltrators):9,496
KDR:0.86858
Kill Difference:829
Playtime:252.788 hours
Usage:6%
Score:4.670m
Score/min:308
Accuracy (listed only):32.081%
HSR (listed only):17.598%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:5,589
Deaths:2,643
KDR:2.115
Accuracy:22.701% C++
HSR:21.578% C
Blueshift VM5
C*
Kills:5,340
Deaths:2,583
KDR:2.067
Accuracy:23.639% C*
HSR:21.311% C
NS-10 Burster
B+
Kills:679
Deaths:594
KDR:1.143
Accuracy:36.129% B+
HSR:4.713% C-
NS-10 Burster
B+
Kills:664
Deaths:594
KDR:1.118
Accuracy:36.347% B+
HSR:5.572% C+
Comet VM2
B*
Kills:598
Deaths:685
KDR:0.873
Accuracy:55.657% B*
HSR:2.341% D--
Nebula VM20
D--
Kills:577
Deaths:201
KDR:2.871
Accuracy:15.628% D*
HSR:17.158% D--
Comet VM2
B++
Kills:559
Deaths:685
KDR:0.816
Accuracy:56.680% B++
HSR:2.683% D-
Nebula VM20
C-
Kills:404
Deaths:220
KDR:1.836
Accuracy:19.670% C-
HSR:20.050% C--
Quasar VM1
C
Kills:305
Deaths:61
KDR:5
Accuracy:14.401% D-
HSR:19.344% C
NS-20 Gorgon
A++
Kills:113
Deaths:108
KDR:1.046
Accuracy:46.702% A++
HSR:24.779% B
NS-20 Gorgon
A+
Kills:80
Deaths:108
KDR:0.741
Accuracy:46.828% A+
HSR:23.750% C**
Cosmos VM3
C
Kills:54
Deaths:50
KDR:1.080
Accuracy:18.853% C
HSR:12.963% D**
Kills:14,962
Deaths (as MAX Suit):4,266
Deaths (to MAX Suits):4,776
KDR:3.50727
Kill Difference:10,696
Playtime:329.709 hours
Usage:7%
Score:12.737m
Score/min:644
Accuracy (listed only):32.769%
HSR (listed only):14.687%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Photon A2A Missile Pods
D
Kills:243
V. Kills:159 152%
Deaths:59
KDR:4.119
Accuracy:72.970% D-
KPH:36.600 D
VKPH:23.900 D-
V26 Maelstrom Turbo Laser
C-
Kills:113
V. Kills:93 120%
Deaths:290
KDR:0.390
Accuracy:29.904% C-
KPH:3.400 D--
VKPH:2.800 D*
Dual Photon Pods
D
Kills:111
V. Kills:23 463%
Deaths:20
KDR:5.550
Accuracy:51.340% C--
KPH:64.200 D
VKPH:13.300 D
Saron Laser Cannon
C+
Kills:66
V. Kills:49 132%
Deaths:96
KDR:0.688
Accuracy:31.143% C+
KPH:4.500 D--
VKPH:3.300 D*
Kills:533 (179 + 0)
Deaths:465
KDR:1.146
VKDR:0.697
Vehicle Kills:324
Kill Difference:68
Playtime:56.291 hours
Usage:1%
Score:0.731m
Score/min:216
Piloting Accuracy:31.143%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:291
V. Kills:129 224%
Deaths:44
KDR:6.614
Accuracy:27.989% D*
KPH:1,047,600 U
VKPH:464,400 U
L105 Zephyr
U
Kills:197
V. Kills:38 N/A
Deaths:8
KDR:24.625
Accuracy:48.373% B+
KPH:709,200 U
VKPH:136,800 U
C150 Dalton
U
Kills:159
V. Kills:88 179%
Deaths:12
KDR:13.250
Accuracy:48.829% A
KPH:572,400 U
VKPH:316,800 U
Kills:647 (0 + 647)
Deaths:64
KDR:10.109
VKDR:3.984
Vehicle Kills:255
Kill Difference:583
Playtime:0.001 hours
Usage:0%
Score:0.439m
Score/min:6,579,630
Piloting Accuracy:N/A%
Gunner Accuracy:48.829%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C
Kills:464
V. Kills:86 N/A
Deaths:30
KDR:15.467
Accuracy:63.515% A+
KPH:43.300 D-
VKPH:8 C
Skyguard
C++
Kills:416
V. Kills:259 160%
Deaths:50
KDR:8.320
Accuracy:25.926% D-
KPH:18.400 C++
VKPH:11.400 C++
Kills:880 (880 + 0)
Deaths:80
KDR:11
VKDR:4.313
Vehicle Kills:345
Kill Difference:800
Playtime:33.374 hours
Usage:1%
Score:0.646m
Score/min:323
Driving Accuracy:25.926%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A+
Kills:8,190
V. Kills:2,697 304%
Deaths:875
KDR:9.360
Accuracy:66.302% A+
KPH:39.100 B++
VKPH:12.900 B+
Supernova VPC
B++
Kills:1,496
V. Kills:189 N/A
Deaths:53
KDR:28.226
Accuracy:59.080% B++
KPH:33.900 D-
VKPH:4.300 D--
Saron HRB
B+
Kills:936
V. Kills:656 142%
Deaths:112
KDR:8.357
Accuracy:52.170% B+
KPH:35.700 B
VKPH:25.100 B+
Proton II PPA
C+
Kills:92
V. Kills:7 N/A
Deaths:6
KDR:15.333
Accuracy:29.131% B
KPH:52.700 C-
VKPH:4 C+
Kills:10,714 (9,686 + 1,028)
Deaths:1,046
KDR:10.243
VKDR:3.393
Vehicle Kills:3,549
Kill Difference:9,668
Playtime:281.780 hours
Usage:6%
Score:6.164m
Score/min:365
Driving Accuracy:59.080%
Gunner Accuracy:29.131%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D
Kills:189
V. Kills:10 N/A
Deaths:19
KDR:9.947
Accuracy:31.357% D*
KPH:75.600 D
VKPH:4 D-
Saron HRB-H
D
Kills:73
V. Kills:35 203%
Deaths:18
KDR:4.056
Accuracy:50.858% D-
KPH:28.700 D
VKPH:13.800 D*
Kills:262 (0 + 262)
Deaths:37
KDR:7.081
VKDR:1.216
Vehicle Kills:45
Kill Difference:225
Playtime:5.044 hours
Usage:0%
Score:0.159m
Score/min:526
Driving Accuracy:N/A%
Gunner Accuracy:50.858%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:2,149
V. Kills:74 N/A
Deaths:70
KDR:30.700
Accuracy:19.113% C
KPH:115.800 B++
VKPH:4 C++
M20 Basilisk
A++
Kills:742
V. Kills:343 216%
Deaths:103
KDR:7.204
Accuracy:60.909% A*
KPH:37.900 B*
VKPH:17.500 A++
M20 Basilisk
B**
Kills:480
V. Kills:185 258%
Deaths:69
KDR:6.957
Accuracy:48.794% B+
KPH:31.200 B
VKPH:12 B**
M40 Fury
C++
Kills:458
V. Kills:86 N/A
Deaths:49
KDR:9.347
Accuracy:39.889% C++
KPH:49.700 C
VKPH:9.300 C
M40 Fury
C-
Kills:122
V. Kills:25 469%
Deaths:17
KDR:7.176
Accuracy:33.248% D
KPH:47.300 D
VKPH:9.700 C-
M12 Kobalt
C**
Kills:118
V. Kills:7 N/A
Deaths:4
KDR:29.500
Accuracy:16.767% D
KPH:72.400 C
VKPH:4.300 C**
M60-G Bulldog
D
Kills:107
V. Kills:19 N/A
Deaths:16
KDR:6.688
Accuracy:42.833% C++
KPH:32.200 D
VKPH:5.700 D
M60-G Bulldog
D-
Kills:76
V. Kills:13 N/A
Deaths:12
KDR:6.333
Accuracy:43.328% B
KPH:17.200 D--
VKPH:2.900 D-
G40-F Ranger
B+
Kills:61
V. Kills:37 161%
Deaths:4
KDR:15.250
Accuracy:38.717% B+
KPH:20.700 C+
VKPH:12.600 C+
Kills:4,313 (0 + 4,313)
Deaths:344
KDR:12.538
VKDR:2.294
Vehicle Kills:789
Kill Difference:3,969
Playtime:77.673 hours
Usage:2%
Score:2.037m
Score/min:437
Driving Accuracy:N/A%
Gunner Accuracy:38.717%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:84
V. Kills:17 467%
Deaths:9
KDR:9.333
Accuracy:40.251% B*
KPH:40.300 D--
VKPH:8.200 B+
Kills:84 (0 + 84)
Deaths:9
KDR:9.333
VKDR:1.889
Vehicle Kills:17
Kill Difference:75
Playtime:2.083 hours
Usage:0%
Score:0.030m
Score/min:237
Piloting Accuracy:N/A%
Gunner Accuracy:40.251%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 16,88516,52712,6141.31C+0.2044.435%C+17.269%C*44.5C1C**169371.5h3.4B++7.7B+
Supernova PC 10,8878,1908759.36C++7.8566.302%A+1.917%C+39.1B++12.9B+323209.7h4.2B6.3B*
NS-11A 5,8025,7404,6511.234C0.2826.512%C+15.714%D*28.4DN/A132202.2h12.4C+46.6C++
Blueshift VM5 5,6765,5892,6432.115C0.6022.701%C++21.578%C40.8C+N/A203136.9h12.2B**53.7B++
Blueshift VM5 5,4095,3402,5832.067C0.5623.639%C*21.311%C40.4C+N/A194132.2h12.9B*54.5B+
Nova 3,9233,92029413.333S11.82103.77%S16.174%C+26.7DN/A163146.9h10.1T*9.7C+
NS-11C 3,4663,4373,3851.015C0.5028.132%C*17.166%D18.2DN/A86188.4h12.5C++44.6C**
NS-11P 3,1983,1313,2900.952C--0.5629.653%B+19.962%D19.3D--N/A88161.9h14D47.2C+
NS-7 PDW 2,8182,7352,8110.973C0.5430.06%B+15.612%D26.1DN/A106104.9h14.2C47.1C++
Betelgeuse 54-A 2,3062,2482,1001.07D0.4424.576%D-26.646%D-36.1D*N/A14462.2h12.5D*50.8D--
M12 Kobalt 2,2232,1497030.7C**29.1919.113%C19.125%C+115.5B++4C++47018.6h16.7C**87.2C++
Zenith VX-5 2,0882,0652,1240.972C--0.5427.121%C+18.402%D-30.5C--N/A18867.8h11.7C++43.2C++
CME 1,9111,9091,3911.372C+0.1425.658%D17.234%D--40.9CN/A26646.7h11.7C**45.6C+
Tank Mine 3,3241,8977692.467C0.9625.424%D-N/A143.7C**108.1A246413.2h1.3B**5.2C++
NS-15M1 1,7371,7261,3161.312C0.2022.767%D15.759%D*28.2D-N/A14361.1h11.7C+51.5C+
Orbital Strike Uplink 2,3381,7125342.4U340.89932.447%UN/A1007.1U368.2U64601.7h1T*0.1T*
MANA Anti-Vehicle Turret 3,0041,6596222.667C1.1657.488%D*2.652%A*16590U13450U32816730.1h7.4C+12.9C
Phobos VX86 1,5801,5741,2311.279C0.2346.907%D**8.45%D*25.1D--N/A13462.8h2.1B4.5C
Supernova VPC 1,6851,4965328.226B+26.7259.08%B++N/A33.8D-4.3D--24244.2h3C+5.1B
Serpent VE92 1,4211,4151,3171.074C0.4424.795%C17.739%D27.8C--N/A16250.9h10.9B43.9C++
NS-11CB 1,3841,3691,4670.933D0.5826.199%C-19.138%D32.2DN/A17542.5h11.9C++45.3C++
H-V45 1,3251,3171,0181.294C0.2225.212%C20.122%D36.6CN/A25136h10.6B+42C**
VX6-7 1,3011,2961,4040.923C-0.5925.51%C19.444%D29.4C--N/A17544.1h10.7B41.8C*
Sticky Grenade 1,2691,26711267N/A1,265.4961.146%B*N/A1267B2D*79531h1.6B+2.6B++
Pulsar LSW 1,3111,2459481.313C-0.2024.455%C23.213%D41.6D2.2A++15429.9h12.2C-49.8C+
Proximity Mine 1,2431,2404692.644D1.1345%C+N/A159B+N/A6147.8h1.4B**3.1B*
Lasher X2 AE 1,3111,2378181.512C+0.0029.805%D3.153%C+67.2C**4A++19418.4h29F--97.2F
Lasher X2 1,2931,2299681.27C+0.2427.694%C4.312%C**57.4C*3A21021.4h21.3D76.8C+
Orion VS54 1,2611,2189811.242C0.2723.912%C+23.153%D41.7C1.5A31629.2h11.5C+48.2C+
NS-15MG 1,2501,1981,0931.096D0.4124.321%D21.703%D*30.6D*1.3B+8539.2h14.1F57.9D
Terminus VX-9 1,1791,1788491.388C+0.1225.889%C20.968%D--39.3C-N/A20130h11.1C*43C++
NS-15M2 1,1941,1768981.31C0.2024.243%D20.068%D*41.3DN/A20828.5h11.4C+47C+
Deimos VA29 1,1851,1751,0851.083C0.4356.975%D-8.426%D**22D--N/A10353.4h2.3C4C
Thanatos VE70 1,1621,1607301.589B0.0844.752%C++13.707%C--47.9C*N/A27624.2h2.8A6.3B*
Pulsar VS1 1,1611,1607971.455C++0.0626.854%C++17.5%D47.2C**N/A29924.6h10.5B*39B+
C-4 1,7041,0568371.262C0.2523.138%DN/A89.5C54.9A+193611.8h1.7D--7.4D-
C-4 ARX 1,4861,0348581.205D0.3121.723%D--N/A107.7C47.1B+8459.6h1.3C--6.1D
Saron HRB 1,5929361128.357C*6.8552.17%B+1.282%C+35.7B25B+89026.2h21.4C+41B
M20 Basilisk 1,0857421037.204A5.6960.909%A*3.369%D--37.9B*17.5A++47019.6h139.4D*228.8C++
NS-10 Burster 1,1676795941.143C+0.3736.129%B+4.713%C-6.6C+4.7C*181103.6h135.3C+374.6C*
NS-10 Burster 1,1646645941.118C0.3936.347%B+5.572%C+6.4C4.8C++180103.6h139C+382.5B
NS Annihilator 1,0396267360.851C++0.6684.774%B**N/A13.8B9.1C+20245.3h10.7C++12.6C*
MANA Anti-Personnel Turret 6136002682.239N/A0.7317.913%UN/A6000U130U22338000.1h20.6T*114.8T*
Comet VM2 1,0115986850.873C0.6455.657%B*2.341%D--13.2C9.1A++27845.4h24.6C44.2C++
Nebula VM20 5805772012.871C++1.3615.628%D*17.158%D--31.9DN/A23218.1h13.4B+85.5C
Eclipse VE3A 5705625401.041C0.4725.384%D24.377%B+28.7DN/A8719.6h11.6C+45.9C
Comet VM2 8915596850.816D0.6956.68%B++2.683%D-12.4C7.4B*22245h26.9C+47.5C*
NS-66 Punisher 5695496490.846D0.6626.168%C-20.401%D--17.8D-N/A6330.8h15.3D*58.4D-
Solstice VE3 5285254201.25C*0.2626.389%C++17.905%D22.4CN/A25723.4h11B+41.9C+
Spear Anti-Vehicle Phalanx Tower 7614811728.294C+26.7861.378%B*1.247%D*54.7C+31.8C+4418.8h9.6C15.6C++
M20 Basilisk 665480696.957B**5.4548.794%B+4.375%D31.2B12B**47615.4h79.1C*162.1B+
L100 Python HESH 5504643015.467C+13.9663.515%A+1.078%C43.4D-8C34310.7h3.4C5.3B+
M40 Fury 544458499.347C++7.8439.889%C++1.31%C49.8C9.3C4109.2h10.5B+26.3B+
PSA-02 Diamondback 4774576030.758D0.7526.23%D18.162%D**24.8D--1.1C7518.4h13.6D-52D-
NSX Tanto 4654446930.641D--0.8734.543%B**16.892%D**10.6D*N/A3941.8h19.8F-57.2C--
NSX Masamune 8164442451.812B**0.3069.93%B**N/A60A+50.3M2477.4h8.1B+11.6B+
NSX-P Tanto 4634426460.684D0.8330.724%C**23.303%D15.7D-N/A7028.1h14.2C+46.3C++
Rocklet Rifle 7954345280.822C+0.6970.144%A*N/A37.7C*31.4B60311.5h42.3D60.3C++
Skyguard 675416508.32B+6.8125.926%D-N/A18.3C++11.4C++31322.7h87.9B++339.1B
Nebula VM20 4044042201.836C0.3319.67%C-20.05%C--29.9D-N/A20613.5h14.4C++73.2C++
M12 Kobalt 4203882913.379D11.8725.277%B12.629%D**62.6D--5.2C+1986.2h23.9D**94.4D
Sirius SX12 3873863661.055C0.4624.163%D12.176%D--20.4DN/A15218.9h13C+54C+
Chaos 3793743381.107C--0.4044.676%F-17.112%C++27.5D-N/A13813.6h3.3B**7.5C+
Darkstar 3553483281.061C-0.4525.797%D20.69%D-27.4D--N/A9612.7h11.6C*45C+
Nemesis VSH9 5853163440.919C+0.5962.099%C-N/A9.5C--8.1C29733.2h8.9C--14.4D
Quasar VM1 308305615A++3.4914.401%D-19.344%C28.5C+N/A30910.7h13.6C++94.6C+
Plasma Grenade 3043011301N/A299.4943.635%D-N/A1003.3A++10C54750.3h2.2A5.1B+
AP30 Shredder 420291446.614C5.1027.989%D*2.062%C++2910U1290U22706400.1h64.2B+229.5C+
Xiphos Anti-Personnel Phalanx Tower 3002872143.5A++141.9925.376%C-1.742%B168.8C-7.6C6971.7h19.1C++75.4C+
VX29 Polaris 2852752661.034C--0.4821.472%D-18.546%D-26.4D-1C*14610.4h13.5D-63D
NS-15M AE 2562522241.125D0.3922.709%D*21.032%D*38.2D-N/A1816.6h11.4C50.2D
Photon A2A Missile Pods 402243594.119C2.6172.97%D-N/A36.8D24.1D-4636.6h7.7B+10.5B
Spear Anti-Vehicle Phalanx Turret 340236356.743C5.2355.601%B+N/A48.2C+21.2C-7984.9h8.7C+15.7C++
M20 Basilisk 3202292110.905C+9.3965.982%A+5.677%B+79B**31.4B**7742.9h105C+159.1B+
NS-R3 Swarm 3582203330.661C0.8569.725%AN/A12.2B**7.7B16118h21.7B+31.1B++
NS-61 Emissary 2242164960.435D-1.0845.216%A*12.5%D--7.1D--N/A3430.4h24D-53C+
NS Decimator 3432132190.973C-0.5476.038%A++N/A34.9D21.3C++8056.1h5.6D7.3C+
Hades VSH4 3622124120.515C--1.0078.945%B**N/A16.2C11.5C35813.1h9C--11.4C+
NSX Tengu 2172092540.823D-0.6937.704%C-17.225%D-19.4D--N/A9610.8h19.8F--52.4D*
MAX Punch 2352054,3200.047D1.4659.605%B++N/A0.7DN/A4291h3.1C+5.2C*
Nightshade 33520121,9480.009D-1.5089.671%B**8.955%C+0.3DN/A3749.6h166.1F--185.2F--
Mammoth Cannon 2791981198U196.4956.22%BN/A13.5D-5.5D--12714.7h6F--10.6D**
L105 Zephyr 235197824.625A++23.1148.373%B+N/A1970U380U7196600.1h7.5C--15.4C+
NS-357 Underboss 1961962890.678C-0.8338.771%C22.449%C16.1D--N/A6012.2h3.6C**9.4C++
Eridani SX5 1971921831.049C-0.4628.357%C+13.542%D*27.8DN/A2166.9h10.7C++37.9C++
Proton II PPA-H 199189199.947C8.4431.357%D*3.704%A*75.6D4D-4322.5h7.5B++23.8C*
SVA-88 1881871161.612C0.1019.86%D*23.529%D37.4DN/A5825h9B**45.1C+
H-V45 AE 1731672390.699D0.8125.892%D--22.755%D*15.9D**N/A5510.5h14.9F*57.6F-
NSX Naginata 1721661860.892D-0.6221.11%D-22.289%D*28.1D--1C+1705.9h13.7D-64.9D
NSX Tomoe 1731661780.933C-0.5831.298%C+25.904%D**26.3D--1.1B**706.3h14.4C--46C+
Manticore SX40 1661662580.643C--0.8729.985%C25.301%C*17.8D-N/A639.3h6B+20.1B+
NSX-P Tengu 1671641641C-0.5135.871%D18.293%D-24.1D-N/A1086.8h14.9D41.6C--
NS-44 Commissioner 1661622300.704C0.8132.069%D-20.37%D32.4C--N/A2605h4.2D13.2D
G40-F Ranger 2541611016.1C14.5948.425%A++N/A53.7B+31B++5233h93.8D*193.8B+
C150 Dalton 2471591213.25B+11.7448.829%AN/A1590U880U13961200.1h4.3D8.9C++
Force-Blade 19615328,0240.005D1.5140.984%B++N/A0.1DN/A11226.9h3.6D*8.8C++
NS Baron G5 146145941.543B+0.0349.287%C*11.035%D-48.3C++N/A3163h3.1B**6.3C++
Cerberus 1271221850.659D0.8535.377%C++19.672%D19.1D-N/A906.4h6C+17C++
M40 Fury 147122177.176C5.6733.248%DN/A46.9D9.6C-4532.6h11.7C*35.2C+
M12 Kobalt 125118429.5C*27.9916.767%D23.729%B*73.8C4.4C**4531.6h18.7C111.2C
NS-20 Gorgon 1311131081.046C0.4646.702%A++24.779%B14D-2.2B+938.1h134F286.8D--
The Slasher 11311319,4810.006D--1.5020.298%D--2.655%D--0.2C--N/A1722.5h2.2C+10.7C
V26 Maelstrom Turbo Laser 2061132900.39D1.1229.904%C-N/A3.4D--2.8D*10433.3h113.3C-379C-
Dual Photon Pods 134111205.55C--4.0451.34%C--N/A65.3D13.5D12641.7h22.3C43.4C
Hoplon Anti-Aircraft Phalanx Tower 190108254C+52.4922.952%D*N/A45D-34.2D-3132.4h47.8C208.1D
M60-G Bulldog 126107166.688C5.1842.833%C++N/A32.4D5.8D3273.3h7C16.4C++
Eridani SX5-AE 1041031080.954D-0.5633.279%B+11.651%F--25.1D*N/A864.1h11.9D*35.8C
Fatestealer 1001007530.133C-1.3835.318%C13%D4.1DN/A824.3h2.6D--7.4C
Proton II PPA 9992615.333C13.8229.131%BN/A54.1C4.1C+5911.7h6.7B*23B*
Solstice SF 8685860.988C0.5225.187%C21.177%B+18.5C-N/A3124.6h13.1C52C+
CAS 14-E 1018499.333C-7.8240.251%B*N/A40D--8.1B+2372.1h41.3D*102.5C
NS-20 Gorgon 93801080.741D0.7746.828%A+23.75%C**9.9D*1.6C+808.1h190.1D--405.9D*
M60-G Bulldog 8976126.333C+4.8243.328%B2.632%C++17.3D--3D-2244.4h7.8D17.9C++
Saron HRB-H 10873184.056C-2.5550.858%D-N/A29.2D14D*6182.5h22.7C++44.7C+
Saron Laser Cannon 11566960.688C-0.8231.143%C+1.515%C4.5D--3.3D*23614.7h113.9C+365.8C++
M60-A Bulldog 7164512.8C11.2944.249%DN/A26.7D2.9D2482.4h5.9C+13.3C+
Eidolon VE33 6461411.488C+0.0221.638%F27.869%C+21D1C++3142.9h6.9B31.8C
G40-F Ranger 9861415.25B**13.7438.717%B+N/A21C+12.8C+3112.9h145.8D376.5C+
Artemis VX26 6060670.896D0.6124.316%D--10%F-16.7D--N/A2383.6h9.3B*38.4C++
Lancer VS22 178582150.27D1.2463.009%B+N/A5.9D-12.2C6979.8h74.2T-117.7F**
Cosmos VM3 5454501.08D0.4318.853%C12.963%D**25.7DN/A3182.1h15.5D82C
MKV Suppressed 6053700.757D0.7528.585%C++18.868%C35.3C-4.7S3801.5h17D-59.3C-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret902,61411.5h
Spawn Beacon1329,6068.6h
Nano-Armor Kit1,2651,936,671118.1h
Caltrop52150.3h
Hardlight Canopy122590.6h
Ordnance Dampener175241.1h
AE Nano-Armor Kit912776,46847.5h
Repair Module28713.4h
Turret AI Module37282.9h
Structure Shield Module15631.8h
Skywall Shield Emitter65302.5h
Bunker21071.4h
Sunderer Garage104204h
Rampart Wall42532h
AE Medical Applicator36197,4998.6h
Faction Banner0910.3h
Reinforcements Module02020.4h
Nanite Revive Grenade02,2140.6h
Blast Wall22651.9h
Cortium Silo34072h
Motion Spotter367,0223.8h
VS Patriot Flare Gun01540.1h
Restoration Kit2574,0134h
Welding Device416,4271.6h
Deconstruction Tool01,9050.1h
Spear Anti-Vehicle Tower126793.8h
Hoplon Anti-Aircraft Phalanx Tower24272h
Xiphos Anti-Personnel Tower65592.8h
Spitfire Auto-Turret1475,0876.3h
Ammunition Package6615,1505.9h
Recon Detection Device537,04511.5h
L-30R Vektor0510.2h
Shield Recharging Field625,9252.1h
Smoke Grenade02540.1h
Medical Applicator1,138432,32334h
Medical Kit3555,9535.4h
Anti-Infantry MANA Turret542,1663.2h
Pain Spire74362.5h
Routing Spire02831.6h
Flail Targeting Dart519727.9h
The Flail11331.3h
WLT-ARX Mining Laser1018,72943.6h
Solid Wall11491.6h
Infantry Tower01631.8h
Lumifiber Rampart Wall186135.9h
Elysium Spawn Tube53051.2h
Alarm Module11980.6h
Glaive IPC0790.4h
Router131,1232h
Nano-Repair Grenade07460.2h
Snowman Soldier91000.1h
Light Air Terminal22782.8h
Orbital Strike Target Designator1665358.3h
IPC Targeting Dart141071.2h
Vehicle Gate137315.5h
Light Vehicle Terminal11731.5h
Pillbox21341.1h
Vehicle Ammo Dispenser21310.6h

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