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Harbinger Veteran Nihter[CKD] Nihter
VS BR 90

KDR: 1.6

Score: 111.1m

Last Seen: Dec 11th, 2018 8:06 PM
- OFFLINE - 5.7 hour(s)

Prestige 1, Battle Rank 90 - Vanu Sovereignty on Miller - Outfit Leader of cerberus[CKD] cerberus
VS outfit on Miller

Members: 25
Level Progress (to 91): 19%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Proximity Mine Tank Mine Supernova FPC Betelgeuse 54-A Solstice SF C-4 ARX Saron HRB Orbital Strike Uplink
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $402,822 MLG Score: 322
Fun Score: N/A
Cheeseburgers Flipped: 2325TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.342%18.856%3844797551,5551.009910.591

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.149%-0.136C-0.271C-1.685F-HEAD ++ (~8.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.90.121C+13.40.061C+52.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.03%3.191%122310193,008268720561.11946146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.584%-0.674D1.449A-1.455

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
223.4-0.391C--69.3-0.312C154.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.542%2.126%1898101412,136573661862.11576196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.938%-1.495F-0.331C-1.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65-0.681D16.6-0.325C48.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.699%4.866%1901510078,817482240261.82849219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.74%-0.597D0.135C++0.4

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.90.017C+34.40.121C+81.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.292%66.713%190710157,9285628501.40867

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.324%0.187C++-0.03C+0.348

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.126C++3.10.015C+5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.928%13.083%190510175,77130851021.87066

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.913%-0.287C-0.28C0.309

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.90.172C++4.10.145C++6.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
cerberus[CKD] cerberus
VS outfit on Miller

Members: 25
111.1m265.2%266 (16k)251 (15.1k)1.60114166,032103,6962.0089490 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022526117.499%12.309%21504:1680

7% Combat Medic40% Engineer12% Heavy Assault30% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:02 PMApr 30th, 2017 7:36 PMDec 12th, 2018 11:13 AM (1d) (PST)Dec 11th, 2018 8:26 PM (2d) (PST)Dec 11th, 2018 4:06 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6011474540.3750.2340.0461.1910.074322

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,0708,81627,2542314371415,059

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7377h/307.4d 42,287 20,437 63,571 527.1k 10,246 20,413 32,703 266.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:2,766
Deaths:2,741
KDR:1.009
Accuracy:18.259% F
HSR:22.885% D--
Lasher X2
C--
Kills:1,305
Deaths:1,507
KDR:0.866
Accuracy:19.948% D
HSR:2.989% C--
Orion VS54
C
Kills:1,193
Deaths:1,030
KDR:1.158
Accuracy:17.772% D
HSR:22.632% C
VX29 Polaris
C
Kills:1,190
Deaths:1,115
KDR:1.067
Accuracy:17.534% D--
HSR:20.084% C
VE-H Maw
C--
Kills:1,165
Deaths:997
KDR:1.169
Accuracy:18.619% D*
HSR:21.631% C--
Ursa
D
Kills:1,162
Deaths:1,221
KDR:0.952
Accuracy:14.925% D*
HSR:20.052% D
SVA-88
D-
Kills:1,155
Deaths:1,156
KDR:0.999
Accuracy:18.623% D-
HSR:17.056% D*
NSX Naginata
D
Kills:1,152
Deaths:1,189
KDR:0.969
Accuracy:14.781% D**
HSR:22.830% D
Pulsar LSW
D
Kills:1,151
Deaths:1,030
KDR:1.117
Accuracy:17.067% D--
HSR:18.071% D
NSX-P Naginata
C--
Kills:296
Deaths:354
KDR:0.836
Accuracy:16.310% D**
HSR:25.338% C--
Kills:12,535
Deaths (as Heavy Assault):12,340
Deaths (to Heavy Assaults):27,678
KDR:1.0158
Kill Difference:195
Playtime:906.228 hours
Usage:12%
Score:12.889m
Score/min:237
Accuracy (listed only):17.384%
HSR (listed only):19.357%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
D
Kills:2,668
Deaths:1,131
KDR:2.359
Accuracy:20.299% D
HSR:10.570% D--
Pandora VX25
C
Kills:1,658
Deaths:1,970
KDR:0.842
Accuracy:31.430% D-
HSR:13.933% C
Eclipse VE3A
D--
Kills:1,647
Deaths:2,305
KDR:0.715
Accuracy:19.132% F
HSR:13.965% D--
Pulsar C
D-
Kills:1,306
Deaths:3
KDR:435.333
Accuracy:16.389% D**
HSR:18.377% D-
VE-LR Obelisk
D
Kills:1,235
Deaths:586
KDR:2.108
Accuracy:27.655% D
HSR:24.130% D-
Solstice VE3
C+
Kills:1,192
Deaths:1,314
KDR:0.907
Accuracy:17.693% D--
HSR:19.044% C+
NSX-P Tanto
D
Kills:1,178
Deaths:1,454
KDR:0.810
Accuracy:22.457% D
HSR:20.374% D
Revenant
D
Kills:1,175
Deaths:1,183
KDR:0.993
Accuracy:29.144% D
HSR:17.702% D**
Deimos VA29
C*
Kills:1,173
Deaths:1,163
KDR:1.009
Accuracy:62.484% C*
HSR:13.470% C--
NS-11C
D
Kills:1,170
Deaths:1,295
KDR:0.903
Accuracy:19.533% D-
HSR:15.727% D
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
Serpent VE92
D
Kills:1,161
Deaths:1,183
KDR:0.981
Accuracy:19.910% D
HSR:16.107% D
NSX Tanto
D
Kills:1,157
Deaths:1,858
KDR:0.623
Accuracy:20.945% D--
HSR:19.965% D
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
NS Baron G5
C+
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C+
HSR:10.218% D-
Eidolon VE33
C-
Kills:1,098
Deaths:877
KDR:1.252
Accuracy:23.119% D
HSR:22.587% C-
Chaos
C--
Kills:618
Deaths:761
KDR:0.812
Accuracy:44.144% D*
HSR:12.460% C--
The Little Helper
C--
Kills:167
Deaths:257
KDR:0.650
Accuracy:44.249% D*
HSR:11.377% C--
Kills:22,070
Deaths (as Engineer):21,667
Deaths (to Engineers):23,141
KDR:1.0186
Kill Difference:403
Playtime:2,957.764 hours
Usage:40%
Score:47.950m
Score/min:270
Accuracy (listed only):29.866%
HSR (listed only):15.828%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Phaseshift VX-S
C+
Kills:1,515
Deaths:394
KDR:3.845
Accuracy:33.037% C
HSR:74.786% C+
Parallax VX3
B**
Kills:1,501
Deaths:174
KDR:8.626
Accuracy:45.512% B**
HSR:73.484% C--
Sirius SX12
D
Kills:1,471
Deaths:1,288
KDR:1.142
Accuracy:21.251% D
HSR:10.333% D*
Eridani SX5
D
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D
Artemis VX26
D
Kills:1,306
Deaths:1,017
KDR:1.284
Accuracy:24.104% D
HSR:16.616% D-
Parsec VX3-A
D*
Kills:1,255
Deaths:293
KDR:4.283
Accuracy:35.807% D*
HSR:67.092% F-
NS-44 Commissioner
C++
Kills:1,224
Deaths:1,507
KDR:0.812
Accuracy:36.429% C++
HSR:19.118% C
NS-357 Underboss
C++
Kills:1,210
Deaths:1,418
KDR:0.853
Accuracy:36.704% C++
HSR:14.959% D
VE-S Canis
B+
Kills:1,180
Deaths:1,199
KDR:0.984
Accuracy:18.688% D*
HSR:24.153% B+
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
NS-61 Emissary
C**
Kills:1,174
Deaths:1,236
KDR:0.950
Accuracy:30.044% C**
HSR:14.395% C
NS-30 Vandal
C+
Kills:1,172
Deaths:659
KDR:1.778
Accuracy:32.342% C+
HSR:20.990% D
VA39 Spectre
B++
Kills:1,172
Deaths:316
KDR:3.709
Accuracy:36.550% B++
HSR:44.283% B+
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
NS-44L Blackhand
B+
Kills:1,162
Deaths:718
KDR:1.618
Accuracy:46.343% B+
HSR:38.468% C
XM98
C
Kills:1,159
Deaths:204
KDR:5.681
Accuracy:35.417% C
HSR:69.025% D
V10
D
Kills:1,159
Deaths:170
KDR:6.818
Accuracy:36.248% D
HSR:70.578% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D-
HSR:13.126% D-
The Immortal
C
Kills:1,156
Deaths:1,877
KDR:0.616
Accuracy:33.399% C
HSR:15.917% F
Nyx VX31
C
Kills:1,151
Deaths:762
KDR:1.511
Accuracy:31.560% C
HSR:22.763% D
NSX Tomoe
D--
Kills:1,150
Deaths:1,046
KDR:1.099
Accuracy:24.190% D--
HSR:26.783% D--
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
Spiker
C+
Kills:341
Deaths:499
KDR:0.683
Accuracy:29.429% C+
HSR:17.302% C--
NS-AM7 Archer
C-
Kills:300
Deaths:555
KDR:0.541
Accuracy:55.108% C-
HSR:12.667% D
Beamer VS3
C++
Kills:279
Deaths:200
KDR:1.395
Accuracy:28.043% C++
HSR:12.545% D*
Cerberus
B++
Kills:213
Deaths:217
KDR:0.982
Accuracy:36.090% B++
HSR:15.493% D-
Ghost
D*
Kills:167
Deaths:99
KDR:1.687
Accuracy:30.543% D*
HSR:44.311% F--
NS CandyCannon 3000
C**
Kills:152
Deaths:247
KDR:0.615
Accuracy:39.778% C**
HSR:15.790% D*
Soldier Soaker
C*
Kills:108
Deaths:130
KDR:0.831
Accuracy:35.967% C*
HSR:13.889% C
NS-45 Pilot
D
Kills:56
Deaths:63
KDR:0.889
Accuracy:26.674% D
HSR:16.071% D*
Kills:29,980
Deaths (as Infiltrator):23,224
Deaths (to Infiltrators):16,369
KDR:1.29091
Kill Difference:6,756
Playtime:2,218.894 hours
Usage:30%
Score:28.637m
Score/min:215
Accuracy (listed only):31.519%
HSR (listed only):27.540%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
D
Kills:2,668
Deaths:1,131
KDR:2.359
Accuracy:20.299% D
HSR:10.570% D--
Pandora VX25
C
Kills:1,658
Deaths:1,970
KDR:0.842
Accuracy:31.430% D-
HSR:13.933% C
Eclipse VE3A
D--
Kills:1,647
Deaths:2,305
KDR:0.715
Accuracy:19.132% F
HSR:13.965% D--
Sirius SX12
D
Kills:1,471
Deaths:1,288
KDR:1.142
Accuracy:21.251% D
HSR:10.333% D*
Eridani SX5
D
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D
Pulsar C
D-
Kills:1,306
Deaths:3
KDR:435.333
Accuracy:16.389% D**
HSR:18.377% D-
Solstice VE3
C+
Kills:1,192
Deaths:1,314
KDR:0.907
Accuracy:17.693% D--
HSR:19.044% C+
VE-S Canis
B+
Kills:1,180
Deaths:1,199
KDR:0.984
Accuracy:18.688% D*
HSR:24.153% B+
NSX-P Tanto
D
Kills:1,178
Deaths:1,454
KDR:0.810
Accuracy:22.457% D
HSR:20.374% D
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
Deimos VA29
C*
Kills:1,173
Deaths:1,163
KDR:1.009
Accuracy:62.484% C*
HSR:13.470% C--
NS-11C
D
Kills:1,170
Deaths:1,295
KDR:0.903
Accuracy:19.533% D-
HSR:15.727% D
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
Serpent VE92
D
Kills:1,161
Deaths:1,183
KDR:0.981
Accuracy:19.910% D
HSR:16.107% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D-
HSR:13.126% D-
NSX Tanto
D
Kills:1,157
Deaths:1,858
KDR:0.623
Accuracy:20.945% D--
HSR:19.965% D
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
NS Baron G5
C+
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C+
HSR:10.218% D-
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
Chaos
C--
Kills:618
Deaths:761
KDR:0.812
Accuracy:44.144% D*
HSR:12.460% C--
The Little Helper
C--
Kills:167
Deaths:257
KDR:0.650
Accuracy:44.249% D*
HSR:11.377% C--
Kills:28,460
Deaths (as Light Assault):28,444
Deaths (to Light Assaults):16,169
KDR:1.00056
Kill Difference:16
Playtime:481.796 hours
Usage:7%
Score:7.105m
Score/min:246
Accuracy (listed only):27.627%
HSR (listed only):14.647%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C
Kills:1,658
Deaths:1,970
KDR:0.842
Accuracy:31.430% D-
HSR:13.933% C
Darkstar
D-
Kills:1,605
Deaths:2,122
KDR:0.756
Accuracy:18.798% F-
HSR:17.819% D-
Sirius SX12
D
Kills:1,471
Deaths:1,288
KDR:1.142
Accuracy:21.251% D
HSR:10.333% D*
Eridani SX5
D
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D
NS-11P
C++
Kills:1,181
Deaths:1,298
KDR:0.910
Accuracy:19.965% D
HSR:19.475% C++
VE-S Canis
B+
Kills:1,180
Deaths:1,199
KDR:0.984
Accuracy:18.688% D*
HSR:24.153% B+
H-V45
D
Kills:1,179
Deaths:1,539
KDR:0.766
Accuracy:17.145% D**
HSR:16.031% D
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
Deimos VA29
C*
Kills:1,173
Deaths:1,163
KDR:1.009
Accuracy:62.484% C*
HSR:13.470% C--
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
Corvus VA55
C--
Kills:1,161
Deaths:1,319
KDR:0.880
Accuracy:17.655% D*
HSR:19.122% C--
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D-
HSR:13.126% D-
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
Terminus VX-9
C--
Kills:1,150
Deaths:1,398
KDR:0.823
Accuracy:17.994% F
HSR:21.913% C--
Equinox VE2
C+
Kills:1,150
Deaths:1,442
KDR:0.798
Accuracy:20.172% D--
HSR:20.435% C+
Pulsar VS1
C+
Kills:1,146
Deaths:1,520
KDR:0.754
Accuracy:17.974% D*
HSR:19.721% C+
NS Baron G5
C+
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C+
HSR:10.218% D-
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
Chaos
C--
Kills:618
Deaths:761
KDR:0.812
Accuracy:44.144% D*
HSR:12.460% C--
Equinox VE2 Burst
C--
Kills:183
Deaths:188
KDR:0.973
Accuracy:16.495% F-
HSR:22.404% C--
The Little Helper
C--
Kills:167
Deaths:257
KDR:0.650
Accuracy:44.249% D*
HSR:11.377% C--
NSX Yumi
D
Kills:83
Deaths:128
KDR:0.648
Accuracy:22.767% D
HSR:9.639% F
Kills:25,819
Deaths (as Combat Medic):28,855
Deaths (to Combat Medics):10,485
KDR:0.89478
Kill Difference:3,036
Playtime:529.925 hours
Usage:7%
Score:8.927m
Score/min:281
Accuracy (listed only):27.001%
HSR (listed only):15.388%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C*
Kills:1,260
Deaths:571
KDR:2.207
Accuracy:16.609% C*
HSR:19.841% C*
Nebula VM20
C+
Kills:1,173
Deaths:677
KDR:1.733
Accuracy:17.772% C+
HSR:19.267% C
Nebula VM20
C+
Kills:1,163
Deaths:691
KDR:1.683
Accuracy:17.912% C+
HSR:20.206% C+
Quasar VM1
C+
Kills:1,157
Deaths:543
KDR:2.131
Accuracy:16.105% C
HSR:20.225% C+
Comet VM2
C*
Kills:975
Deaths:848
KDR:1.150
Accuracy:41.536% C+
HSR:4.718% C*
Comet VM2
C*
Kills:903
Deaths:816
KDR:1.107
Accuracy:43.004% C
HSR:4.873% C*
Blueshift VM5
C
Kills:610
Deaths:417
KDR:1.463
Accuracy:18.390% C
HSR:19.672% C
Blueshift VM5
C++
Kills:603
Deaths:417
KDR:1.446
Accuracy:18.611% C+
HSR:21.227% C++
Vortex VM21
C++
Kills:313
Deaths:299
KDR:1.047
Accuracy:41.636% C++
HSR:4.153% C++
Vortex VM21
C++
Kills:259
Deaths:297
KDR:0.872
Accuracy:41.591% C++
HSR:3.089% C-
NS-10 Burster
D--
Kills:192
Deaths:167
KDR:1.150
Accuracy:22.723% D--
HSR:2.083% D*
NS-10 Burster
D-
Kills:191
Deaths:175
KDR:1.091
Accuracy:22.992% D-
HSR:2.618% D--
Kills:8,799
Deaths (as MAX Suit):2,959
Deaths (to MAX Suits):5,439
KDR:2.97364
Kill Difference:5,840
Playtime:291.121 hours
Usage:4%
Score:5.584m
Score/min:320
Accuracy (listed only):26.574%
HSR (listed only):11.831%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,290
V. Kills:146 N/A
Deaths:380
KDR:3.395
Accuracy:35.742% D
KPH:32.800 C
VKPH:3.700 C++
Hornet Missiles
C+
Kills:947
V. Kills:567 167%
Deaths:190
KDR:4.984
Accuracy:60.287% C
KPH:61.600 C+
VKPH:36.900 C+
Maelstrom Turbo Laser
C++
Kills:872
V. Kills:644 135%
Deaths:972
KDR:0.897
Accuracy:31.579% C++
KPH:10 C
VKPH:7.400 C-
Saron Laser Cannon
C+
Kills:846
V. Kills:465 182%
Deaths:785
KDR:1.078
Accuracy:29.523% C
KPH:12.300 C+
VKPH:6.800 C
Photon A2A Missile Pods
B**
Kills:758
V. Kills:793 95%
Deaths:85
KDR:8.918
Accuracy:81.677% C**
KPH:69.300 B+
VKPH:72.500 B**
Antares LC
C++
Kills:404
V. Kills:328 123%
Deaths:527
KDR:0.767
Accuracy:32.651% C++
KPH:6.600 D-
VKPH:5.300 D--
Kills:5,117 (3,412 + 0)
Deaths:2,939
KDR:1.741
VKDR:1.001
Vehicle Kills:2,943
Kill Difference:2,178
Playtime:283.343 hours
Usage:4%
Score:3.460m
Score/min:204
Piloting Accuracy:32.651%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:174
V. Kills:22 N/A
Deaths:27
KDR:6.444
Accuracy:33.875% D*
KPH:41.600 C
VKPH:5.300 C-
Dual-75 Duster
C
Kills:169
V. Kills:6 N/A
Deaths:26
KDR:6.500
Accuracy:26.702% D*
KPH:55.400 C
VKPH:2 C
C150 Dalton
B*
Kills:136
V. Kills:87 155%
Deaths:26
KDR:5.231
Accuracy:46.241% B*
KPH:26.400 C
VKPH:16.900 D
AP30 Shredder
U
Kills:130
V. Kills:171 76%
Deaths:31
KDR:4.194
Accuracy:30.341% D
KPH:468,000 U
VKPH:615,600 U
Kills:609 (0 + 609)
Deaths:110
KDR:5.536
VKDR:2.600
Vehicle Kills:286
Kill Difference:499
Playtime:12.386 hours
Usage:0%
Score:0.430m
Score/min:578
Piloting Accuracy:N/A%
Gunner Accuracy:30.341%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,352
V. Kills:1,075 126%
Deaths:386
KDR:3.503
Accuracy:52.185% C--
KPH:26.300 C+
VKPH:20.900 B+
L100 Python HESH
B
Kills:1,339
V. Kills:175 N/A
Deaths:67
KDR:19.985
Accuracy:51.779% B
KPH:52.200 C+
VKPH:6.800 C
L100 Python HEAT
A
Kills:1,165
V. Kills:208 N/A
Deaths:66
KDR:17.652
Accuracy:43.232% D-
KPH:46.700 A
VKPH:8.300 D
C75 Viper
C**
Kills:1,075
V. Kills:191 N/A
Deaths:56
KDR:19.196
Accuracy:27.767% D*
KPH:34.500 C**
VKPH:6.100 C
Skyguard
C+
Kills:989
V. Kills:827 119%
Deaths:254
KDR:3.894
Accuracy:22.026% D*
KPH:10.700 C-
VKPH:9 C+
LB00 Python AP
C*
Kills:249
V. Kills:109 226%
Deaths:43
KDR:5.791
Accuracy:55.933% C
KPH:50.700 C+
VKPH:22.200 C*
Kills:6,169 (6,169 + 0)
Deaths:872
KDR:7.075
VKDR:2.964
Vehicle Kills:2,585
Kill Difference:5,297
Playtime:230.331 hours
Usage:3%
Score:2.936m
Score/min:212
Driving Accuracy:55.933%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:3,569
V. Kills:3,130 114%
Deaths:894
KDR:3.992
Accuracy:48.735% D
KPH:20.500 C
VKPH:18 B++
Saron HRB
B+
Kills:1,918
V. Kills:1,083 177%
Deaths:225
KDR:8.524
Accuracy:42.592% C+
KPH:30.500 B+
VKPH:17.200 C++
Supernova PC
B++
Kills:1,335
V. Kills:428 311%
Deaths:72
KDR:18.542
Accuracy:50.971% C*
KPH:29.500 B++
VKPH:9.500 B+
Supernova VPC
B+
Kills:1,312
V. Kills:152 N/A
Deaths:77
KDR:17.039
Accuracy:50.679% C+
KPH:54.200 B+
VKPH:6.300 C
Aphelion VEX-4
C+
Kills:1,099
V. Kills:841 131%
Deaths:248
KDR:4.431
Accuracy:29.007% D-
KPH:23.500 C+
VKPH:18 C+
E540 Halberd
C**
Kills:792
V. Kills:657 120%
Deaths:140
KDR:5.657
Accuracy:45.841% C
KPH:22.600 D
VKPH:18.700 C**
Proton II PPA
B+
Kills:659
V. Kills:61 N/A
Deaths:41
KDR:16.073
Accuracy:23.376% C+
KPH:52.200 C+
VKPH:4.800 B+
Kills:10,684 (6,216 + 4,468)
Deaths:1,697
KDR:6.296
VKDR:3.743
Vehicle Kills:6,352
Kill Difference:8,987
Playtime:400.668 hours
Usage:5%
Score:7.224m
Score/min:300
Driving Accuracy:50.679%
Gunner Accuracy:23.376%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,164
V. Kills:95 N/A
Deaths:136
KDR:8.559
Accuracy:28.163% D--
KPH:77 C
VKPH:6.300 C+
Aphelion VEX-4H
B+
Kills:971
V. Kills:621 156%
Deaths:124
KDR:7.831
Accuracy:36.604% D--
KPH:47.900 B+
VKPH:30.700 C**
Saron HRB-H
C++
Kills:682
V. Kills:560 122%
Deaths:132
KDR:5.167
Accuracy:44.441% D*
KPH:31.600 C
VKPH:26 C++
M40 Fury-H
B**
Kills:350
V. Kills:151 230%
Deaths:42
KDR:8.333
Accuracy:43.447% C++
KPH:62.100 D
VKPH:26.800 B**
E540 Halberd-H
C+
Kills:236
V. Kills:140 167%
Deaths:56
KDR:4.214
Accuracy:53.418% C--
KPH:37.500 C
VKPH:22.300 C+
Kills:3,403 (0 + 3,403)
Deaths:490
KDR:6.945
VKDR:3.198
Vehicle Kills:1,567
Kill Difference:2,913
Playtime:68.867 hours
Usage:1%
Score:1.409m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:53.418%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,231
V. Kills:64 N/A
Deaths:127
KDR:9.693
Accuracy:13.618% D-
KPH:62.900 C+
VKPH:3.300 C+
M20 Basilisk
B++
Kills:689
V. Kills:266 258%
Deaths:151
KDR:4.563
Accuracy:38.953% C+
KPH:27.700 B++
VKPH:10.700 B++
G30 Walker
B*
Kills:354
V. Kills:245 144%
Deaths:68
KDR:5.206
Accuracy:29.157% C+
KPH:20.800 B*
VKPH:14.400 B*
M40 Fury
C
Kills:269
V. Kills:61 434%
Deaths:36
KDR:7.472
Accuracy:23.709% D**
KPH:42.900 C
VKPH:9.700 C
M40 Fury
C*
Kills:249
V. Kills:69 356%
Deaths:65
KDR:3.831
Accuracy:27.825% D--
KPH:36.800 C
VKPH:10.200 C*
M12 Kobalt
B**
Kills:164
V. Kills:15 N/A
Deaths:14
KDR:11.714
Accuracy:13.995% D
KPH:58.800 C
VKPH:5.400 B**
M20 Basilisk
C+
Kills:162
V. Kills:95 169%
Deaths:50
KDR:3.240
Accuracy:34.285% C--
KPH:16 C-
VKPH:9.400 C+
M60-G Bulldog
C++
Kills:103
V. Kills:9 N/A
Deaths:19
KDR:5.421
Accuracy:28.200% D-
KPH:40.500 C++
VKPH:3.500 D-
Kills:3,221 (0 + 3,221)
Deaths:530
KDR:6.077
VKDR:1.555
Vehicle Kills:824
Kill Difference:2,691
Playtime:89.979 hours
Usage:1%
Score:1.141m
Score/min:211
Driving Accuracy:N/A%
Gunner Accuracy:28.200%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,492
V. Kills:45 N/A
Deaths:511
KDR:2.920
Accuracy:36.333% D
KPH:79.500 B*
VKPH:2.400 C**
M12 Kobalt-F
B+
Kills:1,157
V. Kills:49 N/A
Deaths:612
KDR:1.891
Accuracy:26.447% B+
KPH:37.500 C**
VKPH:1.600 C*
M40 Fury-F
B*
Kills:1,157
V. Kills:263 438%
Deaths:930
KDR:1.244
Accuracy:52.848% C**
KPH:37.800 B*
VKPH:8.600 B+
V30-F Starfall
C-
Kills:225
V. Kills:135 165%
Deaths:206
KDR:1.092
Accuracy:56.649% D-
KPH:23.600 C-
VKPH:14.200 C-
Kills:4,031 (4,031 + 0)
Deaths:2,259
KDR:1.784
VKDR:0.218
Vehicle Kills:492
Kill Difference:1,772
Playtime:89.812 hours
Usage:1%
Score:0.813m
Score/min:151
Driving Accuracy:56.649%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C-
Kills:289
V. Kills:29 N/A
Deaths:31
KDR:9.323
Accuracy:28.386% D
KPH:47.600 D
VKPH:4.800 C-
Kills:289 (0 + 289)
Deaths:31
KDR:9.323
VKDR:0.935
Vehicle Kills:29
Kill Difference:258
Playtime:6.070 hours
Usage:0%
Score:0.047m
Score/min:129
Piloting Accuracy:N/A%
Gunner Accuracy:28.386%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Proximity Mine 5,2355,2335679.229A++7.6338.642%C-N/A186.2AN/A40028.1h1.4A+3.7B++
Tank Mine 6,5153,9614858.167M+6.5725.226%DN/A205.2A*132.3A**176019.3h1.5B++5.8B
Supernova FPC 6,6993,5698943.992C+2.3948.735%D2.746%C++20.5C18B++342174h5.9C+12C+
Betelgeuse 54-A 2,8262,7662,7411.009C--0.5918.259%F22.885%D--26.2D*N/A78105.6h13.8F75.3F-
Solstice SF 2,7042,6681,1312.359A+0.7620.299%D10.57%D--17.1C+N/A95156.4h10.7C**52.8C*
C-4 ARX 3,1452,1341,4581.464C0.1422.187%D--N/A91.6C-43.4B+62023.3h1.5D6.6D--
Saron HRB 3,0011,9182258.524B++6.9242.592%C+1.668%C++30.5B+17.2C++31562.8h18.8B+44.2B+
Orbital Strike Uplink 2,5561,84911849U1,847.40876.238%UN/A1680.9U642.7U80131.1h1.4T*0.2T*
Frag Grenade 1,7741,76811768N/A1,766.4039.511%DN/A631.4B+2.1D--17272.8h2.7B**6.9B+
Pandora VX25 1,6971,6581,9700.842C0.7631.43%D-13.933%C17.3DN/A5396.1h4.4C*14.1C+
Eclipse VE3A 1,6781,6472,3050.715C0.8919.132%F13.965%D--13.1D--N/A40126.1h16.4D*85.9F-
Force-Blade 1,6621,61219,9800.081A++1.5252.774%A++N/A1.3B+N/A31286.3h1.8B++3.4B+
Darkstar 1,6551,6052,1220.756D0.8518.798%F-17.819%D-22.8D-N/A5470.3h18.8F--100.1F**
Phaseshift VX-S 1,5261,5153943.845C**2.2433.037%C74.786%C+25.2CN/A7160.2h3.4C+10.2C+
Parallax VX3 1,5011,5011748.626A+7.0245.512%B**73.484%C--26.4C+N/A8656.8h2.2C++4.9B+
S12 Renegade 1,5371,4925112.92C+1.3236.333%D2.815%D79.4B*2.4C**16518.8h3B+8.2C++
Sirius SX12 1,4911,4711,2881.142C++0.4621.251%D10.333%D*19.1C-N/A6377.1h15.5C+72.8C+
MANA Anti-Personnel Turret 1,4741,4404633.11N/A1.5121.017%UN/A14400U340U29061700.1h28.8T*136.8T*
Eridani SX5 1,4511,4391,3711.05C+0.5520.968%D--14.107%D16.5DN/A4487.1h15.1D72D
Spear Anti-Vehicle Phalanx Turret 2,2461,36612111.289B++9.6946.212%C*4.392%C++43.6B28.1B++37731.3h8.9C++19.3B
L100 Python AP 2,4271,3523863.503C+1.9052.185%C--3.18%C++26.3C+20.9B+29151.4h7.3C+13.9C+
L100 Python HESH 1,5141,3396719.985B*18.3851.779%BN/A52.3C++6.8C24125.6h3.1C*6.1B+
Supernova PC 1,7631,3357218.542A++16.9450.971%C*1.423%D29.5B++9.5B+21645.2h3.6B**7.1B**
Hunter QCX 1,3571,3161,3071.007B+0.5951.762%B+30.243%C**10.7CN/A36123.2h5.3C*10.2B
Xiphos Anti-Personnel Phalanx Tower 1,3581,3162658U656.4047.744%A++N/A1012.3M+32.3A**26541.3h6.6B+13.8B+
Supernova VPC 1,4641,3127717.039B+15.4450.679%C+1.22%C54.2B+6.3C23424.2h2.6B++5.1B+
Artemis VX26 1,3201,3061,0171.284C+0.3224.104%D16.616%D-15.5D-N/A5184.2h15.5D--64.3D
Pulsar C 1,3191,3063435.333U433.7316.389%D**18.377%D-18.1C-N/A11972.3h12.1C++73.8C-
Lasher X2 1,3351,3051,5070.866C+0.7419.948%D2.989%C--23.6CN/A7155.2h20.2C+101.4C+
Light PPA 1,4361,2903803.395C+1.7935.742%D1.55%B+32.8C3.7C++12139.3h13.5C++37.6C++
Lumine Edge 1,2941,2853,5220.365B**1.2442.02%A9.494%D--3.1CN/A8413.9h1.3C**3B+
Sticky Grenade 1,2901,27411274N/A1,272.4050.98%C+N/A707.8C--8.9C19051.8h2.5C+5C+
Quasar VM1 1,2691,2605712.207B+0.6116.609%C*19.841%C*27.5B+N/A9645.9h12.8B++77B
Parsec VX3-A 1,2731,2552934.283C2.6835.807%D*67.092%F-28D--N/A7444.9h2.9T8.1F*
C-4 1,8631,2516681.873B0.2726.335%C*N/A104.3B+51A+126212h1.5C++5.6C**
VE-LR Obelisk 1,2751,2355862.108C*0.5127.655%D24.13%D-25.9CN/A5847.7h7.9C28.5C
M12 Kobalt 1,2951,2311279.693C8.0913.618%D-18.278%C++62.8C+3.3C+18819.6h19.9C+145.8C
NS-44 Commissioner 1,2401,2241,5070.812C+0.7936.429%C++19.118%C24.5CN/A8549.9h3.7C**10.2B
NS Decimator 1,5561,2221,0941.117C++0.4856.032%D1.473%D34.3C++9.4D18835.6h4.4B7.8C*
NS-357 Underboss 1,2181,2101,4180.853C+0.7536.704%C++14.959%D24.8C-N/A6348.8h4.3C+11.8C*
Orion VS54 1,2111,1931,0301.158C+0.4417.772%D22.632%C22.9CN/A15452h12.8C++71.9C+
Solstice VE3 1,2001,1921,3140.907C*0.6917.693%D--19.044%C+14.1CN/A8784.5h14.6C**82.5C+
VX29 Polaris 1,2121,1901,1151.067C0.5317.534%D--20.084%C29.8C-N/A7940h14.6D83.5D
NS-11P 1,2131,1811,2980.91C+0.6919.965%D19.475%C++22.5CN/A5552.6h18.7D*93.8D-
VE-S Canis 1,2121,1801,1990.984C+0.6218.688%D*24.153%B+25.6C-N/A6246.1h12.9C+68.9C-
H-V45 1,1901,1791,5390.766C0.8417.145%D**16.031%D21.5C-N/A7354.8h15.6D90.9D--
NSX-P Tanto 1,2221,1781,4540.81C+0.7922.457%D20.374%D21.2CN/A5055.6h17.1C76.3C
NSX Tengu 1,1981,1781,2980.908C0.6929.355%D--14.516%D--23.2C--N/A5750.7h14.3C+48.8C
Revenant 1,2001,1751,1830.993C0.6129.144%D17.702%D**22D-N/A5153.3h8.7C--29.8D
NS-61 Emissary 1,1831,1741,2360.95C*0.6530.044%C**14.395%C9.4D-N/A28124.3h14.1C++47C**
Nebula VM20 1,1951,1736771.733C+0.1317.772%C+19.267%C33.1C+N/A9735.4h15.7C*88.5C*
Deimos VA29 1,1911,1731,1631.009C+0.5962.484%C*13.47%C--32.9CN/A9235.6h2.1B+3.3B+
NS-30 Vandal 1,1961,1726591.778C+0.1832.342%C+20.99%D39.3C++N/A9629.8h7.1D-21.8C
VA39 Spectre 1,1751,1723163.709A+2.1136.55%B++44.283%B+23.3C++N/A7950.2h5.3B+14.4B+
NS-11C 1,1901,1701,2950.903C+0.7019.533%D-15.727%D15.4C--N/A5876h16.7C85.7C
Skorpios 1,1801,1671,2130.962C0.6420.664%F12.854%D*18.7D--N/A5462.5h14D*67.6F-
Nova 1,1901,1651,5790.738C--0.8636.85%D12.017%D15.2D-N/A4476.6h5.2C14.2C
VE-H Maw 1,1841,1659971.169C0.4318.619%D*21.631%C--29.6DN/A8339.3h12.4C-66.6D
L100 Python HEAT 1,3731,1656617.652M++16.0543.232%D-3.519%B+46.8A8.4D21724.9h3A+6.9B**
Proton II PPA-H 1,2591,1641368.559C6.9628.163%D--1.89%C++77.1C6.3C+21815.1h11.7C41.6D
Nebula VM20 1,1821,1636911.683C+0.0817.912%C+20.206%C+32.3C+N/A9336h16.5C++92C*
Ursa 1,1791,1621,2210.952C0.6514.925%D*20.052%D23.4DN/A6549.6h12.3C82.6D
NS-7 PDW 1,1711,1628261.407B+0.1924.808%C+14.372%D18.9CN/A5861.4h15.5C+62.5C++
NS-44L Blackhand 1,1691,1627181.618B+0.0246.343%B+38.468%C13.2DN/A3487.9h3.8B+8.2B+
Corvus VA55 1,1761,1611,3190.88C0.7217.655%D*19.122%C--20.1C-N/A6257.7h14.8D-84.1D*
Serpent VE92 1,1661,1611,1830.981C+0.6219.91%D16.107%D17.5C--N/A6466.5h14.6C+73.2C
The Slasher 1,1781,15937,8930.031C-1.5738.314%C**6.644%D0.7C-N/A21728.2h1.9B+5.1C**
XM98 1,1641,1592045.681A++4.0835.417%C69.025%D36.2B++N/A11232h2.5C++7.2C+
V10 1,1721,1591706.818A+5.2236.248%D70.578%D32.8C+N/A8635.3h2.6C7.3C-
NS-7B PDW 1,1611,1589961.163C++0.4420.017%D-13.126%D-22.5CN/A6151.4h14C++70.1C+
NSX Tanto 1,1951,1571,8580.623C--0.9820.945%D--19.965%D14.2DN/A3581.5h18.5D88.3C-
Quasar VM1 1,1711,1575432.131C+0.5316.105%C20.225%C+28.9CN/A9140h12.8C**79.7C++
M12 Kobalt-F 1,2061,1576121.891C+0.2926.447%B+6.137%D37.6C**1.6C*9430.8h14.4C*54.5B+
Thanatos VE70 1,1631,1571,1331.021C++0.5840.382%C++12.878%D26.8C+N/A9243.2h4.3B+10.5B+
M40 Fury-F 1,4201,1579301.244C+0.3652.848%C**N/A37.8B*8.6B+15930.6h10.8C*20.4B
The Immortal 1,1711,1561,8770.616D0.9933.399%C15.917%F8.4D*N/A22137h11.8F-35.3D*
SVA-88 1,1711,1551,1560.999C0.6018.623%D-17.056%D*32.5C-N/A15735.5h14.6D-78.3D
NSX Naginata 1,1731,1521,1890.969C0.6314.781%D**22.83%D24.3DN/A6447.5h14.3C-97.1D
Pulsar LSW 1,1751,1511,0301.117C0.4817.067%D--18.071%D30.8CN/A9637.4h14.5D85D
Nyx VX31 1,1771,1517621.51C0.0931.56%C22.763%D18.6D-N/A4961.8h6.4C20.2C
Terminus VX-9 1,1751,1501,3980.823C0.7817.994%F21.913%C--22.3DN/A5751.6h15.6D*86.7F
NSX Tomoe 1,1741,1501,0461.099C0.5024.19%D--26.783%D--26.1C--N/A7344.1h17.4D72D
Equinox VE2 1,1751,1501,4420.798C0.8020.172%D--20.435%C+24.3CN/A5647.3h16.6D*82.4D--
Pulsar VS1 1,1621,1461,5200.754C+0.8517.974%D*19.721%C+18.1CN/A6963.4h16.7C-92.9D
NS Baron G5 1,1811,1451,6150.709C-0.8941.765%C+10.218%D-8.6D*N/A24132.4h5.1C12.3C+
MKV Suppressed 1,1651,1431,2320.928C+0.6722.005%D12.948%D--18.7DN/A5161.1h15.3C+69.3C+
Aphelion VEX-4 1,9401,0992484.431C+2.8329.007%D-3.185%C23.5C+18C+23046.7h59.4C++204.7C+
Eidolon VE33 1,1071,0988771.252C*0.3523.119%D22.587%C-14.7C-N/A6174.9h9.2C++39.9C+
MANA Anti-Vehicle Turret 2,1411,0774172.583C0.9852.579%D*3.993%C**10770S10640U10868970.1h8.6C*16.3C+
C75 Viper 1,2661,0755619.196M++17.5927.767%D*1.023%D34.5C**6.1C21031.2h8.1B**29.2B+
NSX Masamune 1,3031,0691,1150.959C++0.6446.306%D*1.123%D37.2B8.2C--13728.7h8.1B+17.6B
Skyguard 1,8169892543.894B+2.2922.026%D*1.82%C10.7C-9C+16092.2h147.7C670.4D-
Comet VM2 1,4809758481.15C**0.4541.536%C+4.718%C*11.2C+5.8B++9887.2h24.4C+58.7C+
M20 Basilisk 1,6439721526.395C4.7951.404%C+4.424%C+48.4C**33.4B**41420.1h144.1C280.3C
Aphelion VEX-4H 1,5929711247.831B6.2336.604%D--2.575%C47.8B+30.6C**38320.3h47B+128.4C*
Hornet Missiles 1,5149471904.984C+3.3860.287%CN/A61.5C+36.8C+51315.4h10.6C++17.6C*
Comet VM2 1,3289038161.107C++0.4943.004%C4.873%C*10.8C+5.1C++8683.5h26.9C++62.5C++
Maelstrom Turbo Laser 1,5168729720.897C0.7031.579%C++3.096%C**10C7.4C-15287.6h125.2C+396.3C+
S1 1,2458711,2290.709C+0.8953.784%C3.1%C++24.1C+10.4C28036.1h7C+13C+
Saron Laser Cannon 1,3118467851.078C+0.5229.523%C5.792%A*12.3C+6.8C15668.7h97B+328.6B+
E540 Halberd 1,4497921405.657C4.0645.841%C3.03%C*22.6D18.7C**35535.1h8.1F17.7D*
Icikill 78076818,9810.04C+1.5635.81%B+5.99%C-0.9CN/A2881.4h2B5.6B+
Photon A2A Missile Pods 1,551758858.918B*7.3281.677%C**N/A69.5B+72.8B**90210.9h8C*9.8B
M20 Basilisk 9556891514.563B*2.9638.953%C+6.386%C*27.7B++10.7B++19424.9h91.9C*236B
MAX Punch 1,3786822,9590.23B*1.3776.872%A++N/A2.4B+2.5B*10281.5h4.4C+5.7C++
Saron HRB-H 1,2426821325.167C++3.5744.441%D*N/A31.6C25.9C++34921.6h27.6C+62.1D
Proton II PPA 7206594116.073C++14.4723.376%C+N/A52.3C+4.8B+19112.6h10.2C+43.7C++
Chaos 6326187610.812C--0.7944.144%D*12.46%C--22D*N/A6128.1h5.1D*11.6D**
Blueshift VM5 6276104171.463C0.1418.39%C19.672%C28.2CN/A8621.6h18.2C--98.9C+
Blueshift VM5 6146034171.446C0.1618.611%C+21.227%C++27.9CN/A9621.6h18.4D98.8C+
Nemesis VSH9 8995306040.877B0.7260.595%C2.264%C13.2C9.2C+19440.2h8.4C+13.9C+
NS-R3 Swarm 1,1845225370.972A0.6363.268%C+N/A7.6C+9.6B*10068.8h37.8D-59.8D-
Anti-Vehicle Grenade 6855161516N/A514.4045.306%DN/A245.7D80.5C+15182.1h6.8C15.1C-
NS Annihilator 7944772511.9M*0.3083.044%B++N/A19.1A++12.7A+24225h10B+12.1B++
Spear Anti-Vehicle Phalanx Tower 8544531530.2B++28.6055.545%B+1.545%D*55.2B++48.9A+4658.2h8.7B+15.6B+
Antares LC 7324045270.767C-0.8332.651%C++2.723%B+6.6D-5.3D--18261.5h171.1C524.1C+
G30 Walker 599354685.206B++3.6029.157%C+4.52%C*20.8B*14.4B*19317h199.2B+683.3B+
M40 Fury-H 501350428.333C6.7343.447%C++N/A62.5D27B**3465.6h15.5D**35.6D*
Spiker 3443414990.683C0.9229.429%C+17.302%C--8.8D--N/A2738.8h10.7C36.3C+
Vortex VM21 6153132991.047C+0.5541.636%C++4.153%C++5.3D-5.1C5659.3h50.9C+122.3C+
M60-A Bulldog 3603081422C*20.4046.593%C+N/A52.2B++8.8A2635.9h7.2C-15.5C+
NS-AM7 Archer 4303005550.541C++1.0655.108%C-12.667%D6.9C+3C*5043.2h23.4C+42.5C+
NSX-P Naginata 3052963540.836C0.7716.31%D**25.338%C--22.6D-N/A5713.1h16.8D*103D**
CAS 14-E 318289319.323C7.7228.386%D1.384%C-47.4D4.8C-1296.1h37.3C131.4C--
Beamer VS3 2812792001.395B*0.2128.043%C++12.545%D*32.1BN/A1958.7h8.2B+29.4C++
M60-A Bulldog 3152691814.944C+13.3444.281%C+1.115%D-39.6C**6.8B++2146.8h7.3C-16.4C
M40 Fury 330269367.472C+5.8723.709%D**2.602%B++42.7C9.7C3046.3h15.5C+65.6D*
Vortex VM21 5232592970.872C+0.7341.591%C++3.089%C-4.5D4.5C5358.1h60.9C+146.5C++
LB00 Python AP 358249435.791D4.1955.933%CN/A50.8C+22.2C*2304.9h4.7C+8.4C+
M40 Fury 318249653.831C-2.2327.825%D--2.008%C**36.6C10.1C++3056.8h18.2C--65.3D-
Aspis Anti-Aircraft Phalanx Turret 524239425.69B*4.0923.164%CN/A10.5C+12.6B24522.7h158.2C+683.2C+
E540 Halberd-H 376236564.214C2.6153.418%C--1.271%C--37.5C22.2C+4696.3h7.3C13.6C-
V30-F Starfall 3602252061.092C0.5156.649%D-N/A23.7C-14.2C-2829.5h22.9D*40.5D**
Cerberus 2152132170.982C+0.6236.09%B++15.493%D-27CN/A847.9h6.4C+17.6B+
M40 Fury 273207336.273D4.6743.414%C-1.449%C+98.6B+31.4A9402.1h19.1C+44C
NSX Amaterasu 1991984,0350.049C+1.5559.149%A++19.697%B+1.2C-N/A5169.8h13.5C22.8C++
Hoplon Anti-Aircraft Phalanx Tower 4041961196S194.4027.646%CN/A67.6C71.7C6492.9h55.8C+201.8C+
NS-10 Burster 3661921671.15C++0.4522.723%D--2.083%D*4.6C4.2C*8341.5h193.5D-851.4D*
NS-10 Burster 3501911751.091C**0.5122.992%D-2.618%D--4.4C--3.7C++8043.1h202.5D*880.8D**
Equinox VE2 Burst 1871831880.973C0.6316.495%F-22.404%C--19.7D-N/A519.3h19.4F-117.6F*
L105 Zephyr 196174276.444C4.8433.875%D*N/A41.4C5.2C-3094.2h7C+20.5D
Rocklet Rifle 3191722790.616C+0.9950.036%CN/A24.2C20.7C4017.1h41C+82C+
Dual-75 Duster 175169266.5C4.9026.702%D*N/A56.3C2C1493h6.6C24.7D
The Little Helper 1721672570.65C--0.9544.249%D*11.377%C--22.9D*N/A497.3h6D**13.6F
Ghost 167167991.687C0.0930.543%D*44.311%F--24.9C--N/A2066.7h2.7C--8.9D-
M12 Kobalt 1791641411.714C+10.1113.995%D15.244%D58.6C5.4B**2172.8h23.5D167.7C--
M20 Basilisk 257162503.24C*1.6434.285%C--4.938%C16C-9.4C+21210.1h122.1C-356C-
G30 Walker 280156266C-4.4039.11%C2.564%C25.6D20.3C++2706.1h327.8D**838.3D**
NS CandyCannon 3000 1541522470.615C+0.9939.778%C**15.79%D*11.1C-N/A2413.7h5C+12.5C**
C150 Dalton 223136265.231C+3.6346.241%B*N/A26.2C16.7D5325.2h6.6D--14.3C
NSX Fujin 1321321132N/A130.4048.446%B+56.818%C--330D-N/A8430.4h4.6D*9.5D
AP30 Shredder 301130314.194C+2.5930.341%D3.846%A1300U1710U16001100.1h220.2F*725.8F*
Hades VSH4 2301241660.747B+0.8572.975%B++N/A14.6C+12.5C++2628.5h9.7C13.3C++
M60-A Bulldog 141118294.069C2.4726.829%D--1.695%C+31.9C+6.2C+2143.7h6C+22.2C--
Soldier Soaker 1081081300.831C0.7735.967%C*13.889%C17.1D--N/A1016.3h10.2F*28.2D-
M60-G Bulldog 112103195.421C+3.8228.2%D-N/A41.2C++3.6D1992.5h7.5C+26.5C
Spear Anti-Vehicle Phalanx Turret 184100250B**48.4053.523%C+5%C*47.6B40B+3692.1h10.7B20B+
NSX Yumi 88831280.648C--0.9522.767%D9.639%F16.3D-1C+845.1h15.8D--69.6D-
A30 Walker 15081402.025C+0.4222.795%D1.235%C8.9C++7.6C+1279.1h215.4C+945C
Hyena Missile Launcher 13174401.85C**0.2522.749%FN/A9.7D7.5C-867.6h41.2C181.3D*
Lancer VS22 15873681.074B+0.5358.9%CN/A9D10.5C--3518.1h24.3C++41.3C++
NS-45 Pilot 5656630.889C0.7126.674%D16.071%D*28C--N/A822h8.5C32C--

Consumables
  Name Deaths Consumed Time Equipped
Reinforcements Module05431.2h
Motion Spotter9643,59917.1h
Nano-Armor Kit1,8673,225,181202.8h
Spawn Beacon5810,4937.2h
Nanite Revive Grenade04,1001.2h
Nanite Healing Grenade02930.1h
Medical Applicator973497,13727.4h
Decoy Grenade02,5370.6h
Blast Wall69826.6h
Anti-Vehicle MANA Turret451,4886h
Hoplon Anti-Aircraft Phalanx Tower21,1924h
Xiphos Anti-Personnel Tower91,2084.2h
Bunker64834.9h
HIVE01551.2h
Rampart Wall222,52427.9h
Sunderer Garage36416.3h
Cortium Silo19932.8h
Skywall Shield Emitter31,0233.2h
Turret AI Module82,2547.1h
Repair Module143,1369.3h
Structure Shield Module41,5445.2h
Spitfire Auto-Turret15310,9098.9h
Restoration Kit3545,1234.4h
VS Patriot Flare Gun14060.5h
Auraxium Force-Blade06210.6h
Welding Device111,7600.5h
Spear Anti-Vehicle Tower41,1534.1h
Deconstruction Tool478,8744.4h
Ammunition Package9210,1964.5h
Shield Recharging Field14711,1353.5h
Medical Kit2304,8305.3h
Anti-Infantry MANA Turret1364,8219.4h
IPC Targeting Dart712,70216.4h
Orbital Strike Target Designator19584814.4h
Light Air Terminal12812.3h
Vehicle Ammo Dispenser02611h
Vehicle Gate14323.8h
Glaive IPC24101.6h
Spear Anti-Vehicle Turret11971.1h
Alarm Module02810.5h
Vehicle Ramp35095.6h
Light Vehicle Terminal01311.2h
Pillbox33643.1h
Elysium Spawn Tube35651.9h
Hardlight Barrier1341,2552.1h
Snowman Soldier102850.3h
Routing Spire01160.2h
Pain Spire12160.8h
The Flail01330.5h
Flail Targeting Dart221,5028.1h
Router69981h
Nano-Repair Grenade02,1060.6h
Recon Detection Device10026,05133.6h
Smoke Grenade01,7030.4h
Infantry Tower46285.6h
WLT-Howler Mining Laser2231,091,283245.3h

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