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Paragon Veteran Nihter[CKD] Nihter
VS BR 207

KDR: 1.61

Score: 118.2m

Last Seen: Jul 15th, 2019 11:53 AM
- OFFLINE - 26.7 hour(s)

Prestige 1, Battle Rank 100 (207 total) - Vanu Sovereignty on Miller - Outfit Leader of cerberus[CKD] cerberus
VS outfit on Miller

Members: 21
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Proximity Mine Tank Mine Supernova FPC Betelgeuse 54-A Orbital Strike Uplink Solstice SF C-4 ARX Saron HRB
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $400,320 MLG Score: 320
Fun Score: N/A
Cheeseburgers Flipped: 2383TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.404%18.848%38548116652,2120.9664950.641

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.383%-0.146C-0.307C-1.831F-HEAD ++ (~8.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.80.117C+13.40.06C+52.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.039%3.191%116312113,008281920581.06704146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.578%-0.665D1.48A+-1.458

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
223.7-0.386C-69.4-0.31C154.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.551%2.097%1838120612,301602462652.04166196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.933%-1.499F-0.298C1.088

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.9-0.682D16.6-0.325C-48.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.282%4.749%1901511999,139508741971.79654218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.741%-0.548D0.075C+0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.90.014C+35.70.106C+82.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.205%66.667%190712078,0105928531.35099

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.333%0.184C++-0.029C+0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.129C++3.10.02C+5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.893%13.115%190512096,07733271151.82657

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.987%-0.301C-0.301C0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.10.16C++4.20.136C++6.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
cerberus[CKD] cerberus
VS outfit on Miller

Members: 21
118.2m273.3%270 (16.2k)254 (15.2k)1.60715175,967109,4902.0143207 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214559517.634%12.035%21204:1583

7% Combat Medic40% Engineer13% Heavy Assault30% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:02 PMApr 30th, 2017 7:36 PMJul 15th, 2019 2:52 PM (2d) (PST)Jul 15th, 2019 10:19 AM (2d) (PST)Jul 15th, 2019 7:53 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6021464560.3780.2350.0451.2380.075320

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,1058,77827,3272314374415,229

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7758.8h/323.3d 44,579 21,177 68,205 576.2k 10,717 21,262 34,843 280.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:2,952
Deaths:2,958
KDR:0.998
Accuracy:18.327% F-
HSR:23.069% D--
Orion VS54
C
Kills:1,193
Deaths:1,030
KDR:1.158
Accuracy:17.772% D
HSR:22.632% C
NSX-P Naginata
C
Kills:1,192
Deaths:1,222
KDR:0.975
Accuracy:17.493% D--
HSR:26.091% C
VX29 Polaris
C-
Kills:1,190
Deaths:1,115
KDR:1.067
Accuracy:17.534% D--
HSR:20.084% C-
VE-H Maw
C--
Kills:1,165
Deaths:997
KDR:1.169
Accuracy:18.619% D*
HSR:21.631% C--
Ursa
D
Kills:1,162
Deaths:1,221
KDR:0.952
Accuracy:14.925% D**
HSR:20.052% D
SVA-88
D--
Kills:1,155
Deaths:1,156
KDR:0.999
Accuracy:18.623% D--
HSR:17.056% D*
NSX Naginata
D
Kills:1,152
Deaths:1,189
KDR:0.969
Accuracy:14.781% D**
HSR:22.830% D
Pulsar LSW
D-
Kills:1,151
Deaths:1,030
KDR:1.117
Accuracy:17.067% D*
HSR:18.071% D-
Kills:12,312
Deaths (as Heavy Assault):11,918
Deaths (to Heavy Assaults):29,199
KDR:1.03306
Kill Difference:394
Playtime:974.227 hours
Usage:13%
Score:13.815m
Score/min:236
Accuracy (listed only):17.238%
HSR (listed only):21.280%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
D
Kills:2,668
Deaths:1,131
KDR:2.359
Accuracy:20.299% D
HSR:10.570% D--
Pandora VX25
C
Kills:1,759
Deaths:2,141
KDR:0.822
Accuracy:30.917% D-
HSR:14.326% C
Eclipse VE3A
D*
Kills:1,687
Deaths:2,397
KDR:0.704
Accuracy:19.514% F
HSR:14.226% D*
Pulsar C
D-
Kills:1,306
Deaths:3
KDR:435.333
Accuracy:16.389% F
HSR:18.377% D-
Revenant
D-
Kills:1,298
Deaths:1,295
KDR:1.002
Accuracy:28.691% D-
HSR:18.105% D**
VE-LR Obelisk
D
Kills:1,240
Deaths:590
KDR:2.102
Accuracy:27.646% D
HSR:24.113% D-
The Little Helper
D-
Kills:1,193
Deaths:1,701
KDR:0.701
Accuracy:39.575% D-
HSR:11.400% D-
Solstice VE3
C+
Kills:1,192
Deaths:1,314
KDR:0.907
Accuracy:17.693% D--
HSR:19.044% C+
NSX-P Tanto
D
Kills:1,178
Deaths:1,454
KDR:0.810
Accuracy:22.457% D
HSR:20.374% D
Deimos VA29
C++
Kills:1,175
Deaths:1,168
KDR:1.006
Accuracy:62.468% C++
HSR:13.532% C--
NS-11C
D
Kills:1,170
Deaths:1,295
KDR:0.903
Accuracy:19.533% D-
HSR:15.727% D
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
Serpent VE92
D
Kills:1,161
Deaths:1,183
KDR:0.981
Accuracy:19.908% D-
HSR:16.107% D
NSX Tanto
D-
Kills:1,157
Deaths:1,858
KDR:0.623
Accuracy:20.945% D--
HSR:19.965% D-
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
NS Baron G5
C
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C
HSR:10.218% D--
Eidolon VE33
C-
Kills:1,098
Deaths:877
KDR:1.252
Accuracy:23.116% D-
HSR:22.587% C-
Chaos
D-
Kills:821
Deaths:1,036
KDR:0.792
Accuracy:44.964% D*
HSR:11.815% D-
Kills:23,570
Deaths (as Engineer):23,770
Deaths (to Engineers):24,264
KDR:0.99159
Kill Difference:200
Playtime:3,110.969 hours
Usage:40%
Score:50.863m
Score/min:272
Accuracy (listed only):29.617%
HSR (listed only):15.854%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Phaseshift VX-S
C+
Kills:1,596
Deaths:413
KDR:3.864
Accuracy:32.869% C-
HSR:74.123% C+
Parallax VX3
B**
Kills:1,501
Deaths:174
KDR:8.626
Accuracy:45.512% B**
HSR:73.484% C--
Sirius SX12
D
Kills:1,473
Deaths:1,292
KDR:1.140
Accuracy:21.247% D
HSR:10.319% D*
Eridani SX5
D-
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D-
Artemis VX26
D
Kills:1,309
Deaths:1,018
KDR:1.286
Accuracy:24.131% D
HSR:16.578% D-
Parsec VX3-A
D*
Kills:1,255
Deaths:293
KDR:4.283
Accuracy:35.807% D*
HSR:67.092% F-
NS-44 Commissioner
C++
Kills:1,244
Deaths:1,536
KDR:0.810
Accuracy:36.703% C++
HSR:19.132% C-
NS-357 Underboss
C+
Kills:1,238
Deaths:1,463
KDR:0.846
Accuracy:36.994% C+
HSR:14.863% D-
VE-S Canis
B+
Kills:1,185
Deaths:1,205
KDR:0.983
Accuracy:18.671% D*
HSR:24.135% B+
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
NS-61 Emissary
C**
Kills:1,174
Deaths:1,236
KDR:0.950
Accuracy:30.030% C**
HSR:14.395% C
NS-30 Vandal
C+
Kills:1,172
Deaths:659
KDR:1.778
Accuracy:32.342% C+
HSR:20.990% D
VA39 Spectre
B++
Kills:1,172
Deaths:316
KDR:3.709
Accuracy:36.550% B++
HSR:44.283% B+
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
NS-44L Blackhand
B+
Kills:1,163
Deaths:719
KDR:1.618
Accuracy:46.270% B+
HSR:38.521% C
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
XM98
C
Kills:1,159
Deaths:204
KDR:5.681
Accuracy:35.417% C
HSR:69.025% D
V10
D
Kills:1,159
Deaths:170
KDR:6.818
Accuracy:36.248% D
HSR:70.578% D-
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D--
HSR:13.126% D-
The Immortal
C
Kills:1,156
Deaths:1,877
KDR:0.616
Accuracy:33.391% C
HSR:15.917% D**
Nyx VX31
C-
Kills:1,151
Deaths:762
KDR:1.511
Accuracy:31.560% C-
HSR:22.763% D
NSX Tomoe
D--
Kills:1,150
Deaths:1,046
KDR:1.099
Accuracy:24.190% D--
HSR:26.783% D--
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
NS-AM7 Archer
C
Kills:385
Deaths:734
KDR:0.525
Accuracy:55.860% C
HSR:10.390% D
Spiker
C+
Kills:351
Deaths:513
KDR:0.684
Accuracy:29.398% C+
HSR:16.809% D
Beamer VS3
C++
Kills:279
Deaths:200
KDR:1.395
Accuracy:27.972% C++
HSR:12.545% D*
Soldier Soaker
C*
Kills:234
Deaths:235
KDR:0.996
Accuracy:35.615% C*
HSR:10.684% D
Cerberus
B+
Kills:213
Deaths:217
KDR:0.982
Accuracy:35.946% B+
HSR:15.493% D-
NS CandyCannon 3000
B+
Kills:169
Deaths:259
KDR:0.653
Accuracy:40.150% B+
HSR:16.568% D--
Ghost
D*
Kills:168
Deaths:100
KDR:1.680
Accuracy:30.548% D*
HSR:44.643% F--
NS-357 IA
C
Kills:71
Deaths:114
KDR:0.623
Accuracy:43.934% C
HSR:12.676% F-
NS-45 Pilot
D
Kills:70
Deaths:77
KDR:0.909
Accuracy:27.569% D
HSR:20% D
Kills:30,444
Deaths (as Infiltrator):23,768
Deaths (to Infiltrators):17,155
KDR:1.28088
Kill Difference:6,676
Playtime:2,341.673 hours
Usage:30%
Score:31.261m
Score/min:222
Accuracy (listed only):31.961%
HSR (listed only):27.022%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
D
Kills:2,668
Deaths:1,131
KDR:2.359
Accuracy:20.299% D
HSR:10.570% D--
Pandora VX25
C
Kills:1,759
Deaths:2,141
KDR:0.822
Accuracy:30.917% D-
HSR:14.326% C
Eclipse VE3A
D*
Kills:1,687
Deaths:2,397
KDR:0.704
Accuracy:19.514% F
HSR:14.226% D*
Sirius SX12
D
Kills:1,473
Deaths:1,292
KDR:1.140
Accuracy:21.247% D
HSR:10.319% D*
Eridani SX5
D-
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D-
Pulsar C
D-
Kills:1,306
Deaths:3
KDR:435.333
Accuracy:16.389% F
HSR:18.377% D-
The Little Helper
D-
Kills:1,193
Deaths:1,701
KDR:0.701
Accuracy:39.575% D-
HSR:11.400% D-
Solstice VE3
C+
Kills:1,192
Deaths:1,314
KDR:0.907
Accuracy:17.693% D--
HSR:19.044% C+
VE-S Canis
B+
Kills:1,185
Deaths:1,205
KDR:0.983
Accuracy:18.671% D*
HSR:24.135% B+
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
NSX-P Tanto
D
Kills:1,178
Deaths:1,454
KDR:0.810
Accuracy:22.457% D
HSR:20.374% D
Deimos VA29
C++
Kills:1,175
Deaths:1,168
KDR:1.006
Accuracy:62.468% C++
HSR:13.532% C--
NS-11C
D
Kills:1,170
Deaths:1,295
KDR:0.903
Accuracy:19.533% D-
HSR:15.727% D
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
Serpent VE92
D
Kills:1,161
Deaths:1,183
KDR:0.981
Accuracy:19.908% D-
HSR:16.107% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D--
HSR:13.126% D-
NSX Tanto
D-
Kills:1,157
Deaths:1,858
KDR:0.623
Accuracy:20.945% D--
HSR:19.965% D-
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
NS Baron G5
C
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C
HSR:10.218% D--
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
Chaos
D-
Kills:821
Deaths:1,036
KDR:0.792
Accuracy:44.964% D*
HSR:11.815% D-
Kills:29,839
Deaths (as Light Assault):30,441
Deaths (to Light Assaults):17,141
KDR:0.98022
Kill Difference:602
Playtime:507.881 hours
Usage:7%
Score:7.472m
Score/min:245
Accuracy (listed only):27.452%
HSR (listed only):14.650%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C
Kills:1,759
Deaths:2,141
KDR:0.822
Accuracy:30.917% D-
HSR:14.326% C
Darkstar
D-
Kills:1,669
Deaths:2,206
KDR:0.757
Accuracy:18.830% F-
HSR:17.675% D-
Sirius SX12
D
Kills:1,473
Deaths:1,292
KDR:1.140
Accuracy:21.247% D
HSR:10.319% D*
Eridani SX5
D-
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D-
The Little Helper
D-
Kills:1,193
Deaths:1,701
KDR:0.701
Accuracy:39.575% D-
HSR:11.400% D-
VE-S Canis
B+
Kills:1,185
Deaths:1,205
KDR:0.983
Accuracy:18.671% D*
HSR:24.135% B+
NS-11P
C+
Kills:1,181
Deaths:1,298
KDR:0.910
Accuracy:19.965% D
HSR:19.475% C+
H-V45
D
Kills:1,179
Deaths:1,541
KDR:0.765
Accuracy:17.152% D**
HSR:16.031% D
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
Deimos VA29
C++
Kills:1,175
Deaths:1,168
KDR:1.006
Accuracy:62.468% C++
HSR:13.532% C--
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
Corvus VA55
D
Kills:1,161
Deaths:1,319
KDR:0.880
Accuracy:17.655% D*
HSR:19.122% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D--
HSR:13.126% D-
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
Equinox VE2
C+
Kills:1,150
Deaths:1,442
KDR:0.798
Accuracy:20.172% D--
HSR:20.435% C+
Terminus VX-9
D
Kills:1,150
Deaths:1,398
KDR:0.823
Accuracy:17.994% F
HSR:21.913% D
Pulsar VS1
C+
Kills:1,146
Deaths:1,520
KDR:0.754
Accuracy:17.974% D*
HSR:19.721% C+
NS Baron G5
C
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C
HSR:10.218% D--
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
Chaos
D-
Kills:821
Deaths:1,036
KDR:0.792
Accuracy:44.964% D*
HSR:11.815% D-
Equinox VE2 Burst
D
Kills:183
Deaths:188
KDR:0.973
Accuracy:16.495% F-
HSR:22.404% D
NSX Yumi
D-
Kills:83
Deaths:128
KDR:0.648
Accuracy:22.767% D-
HSR:9.639% F
Kills:27,222
Deaths (as Combat Medic):30,846
Deaths (to Combat Medics):11,147
KDR:0.88251
Kill Difference:3,624
Playtime:533.934 hours
Usage:7%
Score:8.998m
Score/min:281
Accuracy (listed only):26.819%
HSR (listed only):15.374%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C*
Kills:1,260
Deaths:571
KDR:2.207
Accuracy:16.609% C*
HSR:19.841% C*
Nebula VM20
C+
Kills:1,173
Deaths:677
KDR:1.733
Accuracy:17.772% C+
HSR:19.267% C
Nebula VM20
C+
Kills:1,163
Deaths:691
KDR:1.683
Accuracy:17.912% C+
HSR:20.206% C+
Quasar VM1
C+
Kills:1,157
Deaths:543
KDR:2.131
Accuracy:16.105% C
HSR:20.225% C+
Comet VM2
C**
Kills:975
Deaths:853
KDR:1.143
Accuracy:41.584% C+
HSR:4.718% C**
Comet VM2
C**
Kills:904
Deaths:821
KDR:1.101
Accuracy:43.049% C
HSR:4.867% C**
Blueshift VM5
C++
Kills:726
Deaths:506
KDR:1.435
Accuracy:18.435% C+
HSR:21.763% C++
Blueshift VM5
C
Kills:701
Deaths:506
KDR:1.385
Accuracy:18.293% C
HSR:19.258% C
Vortex VM21
C*
Kills:325
Deaths:309
KDR:1.052
Accuracy:41.717% C+
HSR:4% C*
Vortex VM21
C+
Kills:261
Deaths:307
KDR:0.850
Accuracy:41.692% C+
HSR:3.065% C
NS-10 Burster
D-
Kills:238
Deaths:197
KDR:1.208
Accuracy:23.556% D-
HSR:2.101% D--
NS-10 Burster
D--
Kills:215
Deaths:189
KDR:1.138
Accuracy:23.310% D--
HSR:1.860% D*
Kills:9,098
Deaths (as MAX Suit):3,085
Deaths (to MAX Suits):5,669
KDR:2.94911
Kill Difference:6,013
Playtime:298.482 hours
Usage:4%
Score:5.747m
Score/min:321
Accuracy (listed only):26.669%
HSR (listed only):11.764%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,290
V. Kills:146 N/A
Deaths:381
KDR:3.386
Accuracy:35.722% D
KPH:32.700 C-
VKPH:3.700 C++
Hornet Missiles
C+
Kills:947
V. Kills:567 167%
Deaths:190
KDR:4.984
Accuracy:60.048% C+
KPH:61.600 C+
VKPH:36.900 C+
Maelstrom Turbo Laser
C++
Kills:872
V. Kills:644 135%
Deaths:975
KDR:0.894
Accuracy:31.597% C++
KPH:9.900 C-
VKPH:7.300 C-
Saron Laser Cannon
C+
Kills:846
V. Kills:465 182%
Deaths:785
KDR:1.078
Accuracy:29.523% C
KPH:12.300 C+
VKPH:6.800 C
Photon A2A Missile Pods
B**
Kills:759
V. Kills:794 95%
Deaths:85
KDR:8.929
Accuracy:81.559% B+
KPH:69.400 B+
VKPH:72.600 B**
Antares LC
C++
Kills:416
V. Kills:335 124%
Deaths:544
KDR:0.765
Accuracy:32.298% C++
KPH:6.700 D-
VKPH:5.400 D-
Kills:5,130 (3,424 + 0)
Deaths:2,960
KDR:1.733
VKDR:0.997
Vehicle Kills:2,951
Kill Difference:2,170
Playtime:284.823 hours
Usage:4%
Score:3.487m
Score/min:204
Piloting Accuracy:32.298%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:194
V. Kills:219 88%
Deaths:34
KDR:5.706
Accuracy:32.511% C
KPH:698,400 U
VKPH:788,400 U
L105 Zephyr
C
Kills:189
V. Kills:26 N/A
Deaths:29
KDR:6.517
Accuracy:34.818% D--
KPH:42.400 C
VKPH:5.800 C--
Dual-75 Duster
C--
Kills:169
V. Kills:6 N/A
Deaths:26
KDR:6.500
Accuracy:26.702% D**
KPH:55.400 C--
VKPH:2 D--
C150 Dalton
B*
Kills:146
V. Kills:94 154%
Deaths:27
KDR:5.407
Accuracy:46.415% B*
KPH:27 C
VKPH:17.400 D
Kills:698 (0 + 698)
Deaths:116
KDR:6.017
VKDR:2.974
Vehicle Kills:345
Kill Difference:582
Playtime:12.909 hours
Usage:0%
Score:0.517m
Score/min:668
Piloting Accuracy:N/A%
Gunner Accuracy:46.415%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C
Kills:1,414
V. Kills:645 219%
Deaths:228
KDR:6.202
Accuracy:49.491% D*
KPH:44.400 C--
VKPH:20.300 C
L100 Python AP
B+
Kills:1,352
V. Kills:1,075 126%
Deaths:386
KDR:3.503
Accuracy:52.189% C--
KPH:26.300 C
VKPH:20.900 B+
L100 Python HESH
B
Kills:1,345
V. Kills:179 N/A
Deaths:69
KDR:19.493
Accuracy:51.755% B
KPH:52.200 C++
VKPH:6.900 C
L100 Python HEAT
A
Kills:1,165
V. Kills:208 N/A
Deaths:66
KDR:17.652
Accuracy:43.232% D-
KPH:46.700 A
VKPH:8.300 D
C75 Viper
C**
Kills:1,076
V. Kills:191 N/A
Deaths:58
KDR:18.552
Accuracy:27.772% D*
KPH:34.500 C**
VKPH:6.100 C-
Skyguard
C+
Kills:1,009
V. Kills:837 120%
Deaths:258
KDR:3.911
Accuracy:22.044% D*
KPH:10.800 D
VKPH:9 C+
Kills:7,361 (7,361 + 0)
Deaths:1,065
KDR:6.912
VKDR:2.944
Vehicle Kills:3,135
Kill Difference:6,296
Playtime:258.378 hours
Usage:3%
Score:3.427m
Score/min:221
Driving Accuracy:22.044%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:3,707
V. Kills:3,195 116%
Deaths:916
KDR:4.047
Accuracy:48.691% D
KPH:20.800 C-
VKPH:18 B+
Saron HRB
B+
Kills:2,002
V. Kills:1,127 177%
Deaths:235
KDR:8.519
Accuracy:42.773% C+
KPH:30.400 B+
VKPH:17.100 C*
Supernova PC
B++
Kills:1,335
V. Kills:428 311%
Deaths:72
KDR:18.542
Accuracy:50.971% C*
KPH:29.500 B++
VKPH:9.500 C**
Supernova VPC
B+
Kills:1,312
V. Kills:152 N/A
Deaths:77
KDR:17.039
Accuracy:50.679% C+
KPH:54.200 B+
VKPH:6.300 C
Aphelion VEX-4
C++
Kills:1,130
V. Kills:855 132%
Deaths:256
KDR:4.414
Accuracy:28.902% D
KPH:23.400 C
VKPH:17.700 C++
E540 Halberd
B
Kills:842
V. Kills:675 125%
Deaths:142
KDR:5.930
Accuracy:45.908% C
KPH:23.300 D
VKPH:18.600 B
Proton II PPA
B+
Kills:659
V. Kills:61 N/A
Deaths:41
KDR:16.073
Accuracy:23.376% C+
KPH:52.200 C+
VKPH:4.800 B+
Kills:10,987 (6,354 + 4,633)
Deaths:1,739
KDR:6.318
VKDR:3.734
Vehicle Kills:6,493
Kill Difference:9,248
Playtime:410.168 hours
Usage:5%
Score:7.466m
Score/min:303
Driving Accuracy:50.679%
Gunner Accuracy:23.376%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,171
V. Kills:96 N/A
Deaths:136
KDR:8.610
Accuracy:28.296% D--
KPH:77 C
VKPH:6.300 C+
Aphelion VEX-4H
B+
Kills:976
V. Kills:623 156%
Deaths:126
KDR:7.746
Accuracy:36.736% D--
KPH:47.800 B+
VKPH:30.500 C**
Saron HRB-H
C*
Kills:684
V. Kills:561 122%
Deaths:132
KDR:5.182
Accuracy:44.437% D*
KPH:31.700 C
VKPH:26 C*
M40 Fury-H
B*
Kills:362
V. Kills:155 232%
Deaths:43
KDR:8.419
Accuracy:43.466% C++
KPH:63.100 D
VKPH:27 B*
E540 Halberd-H
C++
Kills:241
V. Kills:143 167%
Deaths:56
KDR:4.304
Accuracy:53.284% C--
KPH:37.200 C
VKPH:22.100 C++
Kills:3,434 (0 + 3,434)
Deaths:493
KDR:6.966
VKDR:3.201
Vehicle Kills:1,578
Kill Difference:2,941
Playtime:69.404 hours
Usage:1%
Score:1.438m
Score/min:345
Driving Accuracy:N/A%
Gunner Accuracy:53.284%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,237
V. Kills:64 N/A
Deaths:127
KDR:9.740
Accuracy:13.658% D-
KPH:62.600 C+
VKPH:3.200 C+
M20 Basilisk
B*
Kills:752
V. Kills:282 266%
Deaths:173
KDR:4.347
Accuracy:39.739% C++
KPH:28.100 B++
VKPH:10.600 B*
G30 Walker
B**
Kills:383
V. Kills:259 147%
Deaths:75
KDR:5.107
Accuracy:29.281% C+
KPH:21.300 B*
VKPH:14.400 B**
M40 Fury
C
Kills:269
V. Kills:61 434%
Deaths:36
KDR:7.472
Accuracy:23.709% D**
KPH:42.900 C
VKPH:9.700 C
M40 Fury
C++
Kills:249
V. Kills:69 356%
Deaths:65
KDR:3.831
Accuracy:27.929% D-
KPH:36.500 C
VKPH:10.100 C++
M12 Kobalt
B++
Kills:173
V. Kills:15 N/A
Deaths:16
KDR:10.813
Accuracy:14.151% D
KPH:58.200 C
VKPH:5.100 B++
M20 Basilisk
C+
Kills:165
V. Kills:95 172%
Deaths:50
KDR:3.300
Accuracy:34.383% C--
KPH:16.100 C-
VKPH:9.300 C+
M60-G Bulldog
C++
Kills:103
V. Kills:9 N/A
Deaths:19
KDR:5.421
Accuracy:28.200% D-
KPH:40.200 C++
VKPH:3.500 D-
Kills:3,331 (0 + 3,331)
Deaths:561
KDR:5.938
VKDR:1.522
Vehicle Kills:854
Kill Difference:2,770
Playtime:93.331 hours
Usage:1%
Score:1.182m
Score/min:211
Driving Accuracy:N/A%
Gunner Accuracy:28.200%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,492
V. Kills:45 N/A
Deaths:511
KDR:2.920
Accuracy:36.315% D
KPH:79.400 B**
VKPH:2.400 B
M40 Fury-F
B**
Kills:1,157
V. Kills:263 438%
Deaths:930
KDR:1.244
Accuracy:52.845% C**
KPH:37.700 B**
VKPH:8.600 B+
M12 Kobalt-F
B+
Kills:1,157
V. Kills:49 N/A
Deaths:612
KDR:1.891
Accuracy:26.447% B+
KPH:37.500 B
VKPH:1.600 C*
V30-F Starfall
C-
Kills:261
V. Kills:155 167%
Deaths:242
KDR:1.079
Accuracy:55.591% D-
KPH:21.800 C-
VKPH:13 C-
Kills:4,067 (4,067 + 0)
Deaths:2,295
KDR:1.772
VKDR:0.223
Vehicle Kills:512
Kill Difference:1,772
Playtime:92.283 hours
Usage:1%
Score:0.825m
Score/min:149
Driving Accuracy:55.591%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:400
V. Kills:41 N/A
Deaths:42
KDR:9.524
Accuracy:28.928% D
KPH:55.600 C
VKPH:5.700 C+
Kills:400 (0 + 400)
Deaths:42
KDR:9.524
VKDR:0.976
Vehicle Kills:41
Kill Difference:358
Playtime:7.190 hours
Usage:0%
Score:0.064m
Score/min:149
Piloting Accuracy:N/A%
Gunner Accuracy:28.928%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Proximity Mine 5,3415,3395769.269A++7.6638.665%C-N/A184.1AN/A39829h1.4A+3.7B++
Tank Mine 6,7094,0995038.149M+6.5425.147%DN/A206A*131.2A**174919.9h1.5B++5.8C**
Supernova FPC 6,9023,7079164.047C2.4448.691%D2.644%C*20.8C-18B+348177.9h5.8C+11.9C
Betelgeuse 54-A 3,0152,9522,9580.998C--0.6118.327%F-23.069%D--25.7D*N/A79114.9h14F76.2F--
Orbital Strike Uplink 4,0542,92012920U2,918.39993.532%UN/A2085.7U810U97651.4h1.4T*0.1T*
Solstice SF 2,7042,6681,1312.359A+0.7520.299%D10.57%D--17.1CN/A96156.4h10.7C**52.8C++
C-4 ARX 3,3962,3271,5991.455C0.1522.49%D*N/A93.1C-42.8B+61225h1.4C-6.4D--
Saron HRB 3,1292,0022358.519B++6.9142.773%C+1.598%C+30.4B+17.1C*31265.8h19.2B+44.9B+
Frag Grenade 1,7741,76811768N/A1,766.3939.511%D-N/A631.4B++2.1D17462.8h2.7B**6.9B+
Pandora VX25 1,8021,7592,1410.822C0.7930.917%D-14.326%C16.9DN/A52103.8h4.4C++14.3C+
Eclipse VE3A 1,7201,6872,3970.704C0.9019.514%F14.226%D*12.9D--N/A40130.6h17D**86.9F-
Darkstar 1,7211,6692,2060.757D0.8518.83%F-17.675%D-22.8D-N/A5373.3h18.8F--99.7F*
Force-Blade 1,6621,61219,9800.081A++1.5352.774%A++N/A1.3B++N/A31286.4h1.8B++3.4B++
Phaseshift VX-S 1,6101,5964133.864B+2.2632.869%C-74.123%C+25.4CN/A7262.8h3.4C+10.3C+
Parallax VX3 1,5011,5011748.626A+7.0245.512%B**73.484%C--26.4C+N/A8656.8h2.2C*4.9B+
S12 Renegade 1,5371,4925112.92C+1.3136.315%D2.815%D-79.4B**2.4B16518.8h3B+8.2C++
Sirius SX12 1,4931,4731,2921.14C++0.4721.247%D10.319%D*19C-N/A6377.4h15.5C+72.8C+
Hunter QCX 1,5091,4671,5360.955B+0.6550.351%B+29.925%C**9.7C-N/A33151.9h5.3C*10.5C**
MANA Anti-Personnel Turret 1,4741,4404633.11N/A1.5021.017%UN/A14400U340U29184400.1h28.8T*136.8T*
Eridani SX5 1,4511,4391,3711.05C+0.5620.968%D--14.107%D-16.5DN/A4487.1h15.1D72D
LB00 Python AP 2,0591,4142286.202C--4.5949.491%D*N/A44.5C-20.3C24931.8h5D10D*
Sticky Grenade 1,4231,40611406N/A1,404.3951.783%C+N/A740C-8.9C-19441.9h2.5C+4.9C+
Spear Anti-Vehicle Phalanx Turret 2,2921,39812211.459B++9.8546.469%C*4.292%C++44B28.1B+37931.8h8.9C++19.2C**
Xiphos Anti-Personnel Phalanx Tower 1,4151,3722686U684.3947.654%A++N/A1055.4M++33.1S26821.3h6.6B+13.9B+
L100 Python AP 2,4271,3523863.503C1.9052.189%C--3.18%B26.3C20.9B+30351.4h7.3C13.9C
L100 Python HESH 1,5241,3456919.493B++17.8951.755%BN/A52.1C++6.9C24525.8h3.2B6.1B+
Lasher X2 1,3701,3391,5680.854C+0.7520.094%D-2.987%C--23.5CN/A7157h20.5C+102C
Supernova PC 1,7631,3357218.542A++16.9350.971%C*1.423%D29.5B++9.5C**21845.2h3.6B**7.1B**
Supernova VPC 1,4641,3127717.039B+15.4350.679%C+1.22%C54.2B+6.3C23724.2h2.6B++5.1B+
Artemis VX26 1,3231,3091,0181.286C+0.3224.131%D16.578%D-15.5D-N/A5184.3h15.5D*64.2D
Pulsar C 1,3191,3063435.333U433.7316.389%F18.377%D-18.1C-N/A12072.3h12.1C++73.8D
Revenant 1,3331,2981,2951.002C0.6128.691%D-18.105%D**21.9D-N/A5159.3h9.3D-32.2D-
Light PPA 1,4361,2903813.386C+1.7835.722%D1.55%B+32.7C-3.7C++12239.4h13.5C++37.7C++
Lumine Edge 1,2941,2853,5220.365B**1.2442.02%A9.494%D--3.1CN/A8414h1.3C**3B+
C-4 1,8801,2676681.897B0.2926.508%C++N/A105.6B+51.1A+129512h1.5C++5.5C**
Quasar VM1 1,2691,2605712.207B+0.6016.609%C*19.841%C*27.5BN/A9745.9h12.8B++77B
Parsec VX3-A 1,2731,2552934.283C+2.6835.807%D*67.092%F-28D--N/A7544.9h2.9T-8.1F*
NS-44 Commissioner 1,2601,2441,5360.81C+0.8036.703%C++19.132%C-23.9CN/A8452h3.7C**10.2B
VE-LR Obelisk 1,2801,2405902.102C**0.4927.646%D24.113%D-25.9CN/A5947.9h7.9C28.6C
NS-357 Underboss 1,2471,2381,4630.846C+0.7636.994%C+14.863%D-23.7DN/A6052.3h4.4C+11.9C++
M12 Kobalt 1,3011,2371279.74C8.1313.658%D-18.189%C++62.5C+3.2C+18919.8h20C+146.3C
NS Decimator 1,5581,2241,0941.119C++0.4956.023%D1.471%D34.3C+9.4D19235.7h4.4C**7.8C++
Orion VS54 1,2111,1931,0301.158C+0.4517.772%D22.632%C22.9CN/A15852h12.8C++71.9C+
The Little Helper 1,2361,1931,7010.701C--0.9139.575%D-11.4%D-21.4D-N/A5255.8h5.5D13.9D
NSX-P Naginata 1,2311,1921,2220.975C0.6317.493%D--26.091%C26.3DN/A6145.4h16.3D-93D-
Solstice VE3 1,2001,1921,3140.907C*0.7017.693%D--19.044%C+14.1CN/A8984.5h14.6C**82.5C+
VX29 Polaris 1,2121,1901,1151.067C0.5417.534%D--20.084%C-29.8C-N/A8040h14.6D83.5D
VE-S Canis 1,2171,1851,2050.983C+0.6218.671%D*24.135%B+25.6C-N/A6446.2h12.9C+68.9C-
NS-11P 1,2131,1811,2980.91C0.7019.965%D19.475%C+22.5CN/A5652.6h18.7D*93.8D-
H-V45 1,1901,1791,5410.765C0.8417.152%D**16.031%D21.5C-N/A7454.9h15.6D90.9D--
NSX Tengu 1,1981,1781,2980.908C0.7029.355%D--14.516%D--23.2C--N/A5750.7h14.3C+48.8C
NSX-P Tanto 1,2221,1781,4540.81C+0.8022.457%D20.374%D21.2CN/A5155.6h17.1C76.3C
Deimos VA29 1,1931,1751,1681.006C0.6062.468%C++13.532%C--32.9CN/A9235.7h2.1B+3.3B+
NS-61 Emissary 1,1831,1741,2360.95C*0.6630.03%C**14.395%C9.4D-N/A28124.3h14.1C++47.1B
Nebula VM20 1,1951,1736771.733C+0.1317.772%C+19.267%C33.1C+N/A9735.4h15.7C*88.5C*
NS-30 Vandal 1,1961,1726591.778C+0.1732.342%C+20.99%D39.3C+N/A9629.8h7.1D-21.8C
VA39 Spectre 1,1751,1723163.709A++2.1036.55%B++44.283%B+23.3C++N/A8050.2h5.3B+14.4B+
Proton II PPA-H 1,2671,1711368.61C7.0028.296%D--1.879%C*77C6.3C+22015.2h11.8C41.7D
NS-11C 1,1901,1701,2950.903C+0.7019.533%D-15.727%D15.4C--N/A5876h16.7C85.7C-
Skorpios 1,1801,1671,2130.962C0.6520.664%F12.854%D*18.7D--N/A5462.5h14D*67.6F-
VE-H Maw 1,1841,1659971.169C0.4418.619%D*21.631%C--29.6DN/A8539.3h12.4C66.6D
Nova 1,1901,1651,5790.738C-0.8736.85%D12.017%D15.2D-N/A4476.6h5.2C14.2C-
L100 Python HEAT 1,3731,1656617.652M++16.0443.232%D-3.519%B++46.8A8.4D22224.9h3A+6.9B**
Nebula VM20 1,1821,1636911.683C0.0817.912%C+20.206%C+32.2C+N/A9336.1h16.5C++92C++
NS-44L Blackhand 1,1701,1637191.618B0.0146.27%B+38.521%C13.2DN/A3488h3.8B+8.2B+
Ursa 1,1791,1621,2210.952C0.6614.925%D**20.052%D23.4C--N/A6549.6h12.3C+82.6D
NS-7 PDW 1,1711,1628261.407B+0.2024.808%C+14.372%D18.9CN/A5961.4h15.5C+62.5C++
Serpent VE92 1,1661,1611,1830.981C+0.6319.908%D-16.107%D17.4C--N/A6566.6h14.6C73.2C
Corvus VA55 1,1761,1611,3190.88C0.7317.655%D*19.122%D20.1C-N/A6257.7h14.8D-84.1D*
XM98 1,1641,1592045.681A*4.0735.417%C69.025%D36.2B+N/A11232h2.5C++7.2C+
V10 1,1721,1591706.818A+5.2136.248%D70.578%D-32.8C+N/A8635.3h2.6C-7.3C-
The Slasher 1,1781,15937,8930.031C1.5838.314%B6.644%C--0.7CN/A21728.2h1.9B+5.1C++
NS-7B PDW 1,1611,1589961.163C+0.4420.017%D--13.126%D-22.5CN/A6151.4h14C*70.1C+
Quasar VM1 1,1711,1575432.131C+0.5216.105%C20.225%C+28.9CN/A9240h12.8B79.7C++
M40 Fury-F 1,4201,1579301.244C+0.3652.845%C**N/A37.7B**8.6B+15930.7h10.8C*20.4B+
NSX Tanto 1,1951,1571,8580.623C--0.9820.945%D--19.965%D-14.2DN/A3581.5h18.5D88.3C-
M12 Kobalt-F 1,2061,1576121.891C++0.2826.447%B+6.137%D37.6B1.6C*9430.8h14.4C++54.5B+
Thanatos VE70 1,1631,1571,1331.021C++0.5940.382%C++12.878%D26.7C+N/A9343.3h4.3B+10.5B+
The Immortal 1,1711,1561,8770.616D0.9933.391%C15.917%D**8.4D--N/A22137h11.8F-35.3D*
SVA-88 1,1711,1551,1560.999C0.6118.623%D--17.056%D*32.5C-N/A15835.5h14.6D-78.3D
NSX Naginata 1,1731,1521,1890.969C0.6414.781%D**22.83%D24.3DN/A6547.5h14.3C97.1D
Nyx VX31 1,1771,1517621.51C0.1031.56%C-22.763%D18.6DN/A4961.8h6.4C20.2C
Pulsar LSW 1,1751,1511,0301.117C0.4917.067%D*18.071%D-30.8C-N/A9737.4h14.5D85D
NSX Tomoe 1,1741,1501,0461.099C0.5124.19%D--26.783%D--26.1DN/A7344.1h17.4D72D
Equinox VE2 1,1751,1501,4420.798C0.8120.172%D--20.435%C+24.3CN/A5647.3h16.6D*82.4D--
Terminus VX-9 1,1751,1501,3980.823C0.7817.994%F21.913%D22.3DN/A5751.6h15.6D--86.7D**
Pulsar VS1 1,1621,1461,5200.754C+0.8517.974%D*19.721%C+18.1CN/A7063.4h16.7C-92.9D
NS Baron G5 1,1811,1451,6150.709C-0.9041.765%C10.218%D--8.6D*N/A24132.4h5.1C12.3C+
MKV Suppressed 1,1651,1431,2320.928C+0.6822.005%D12.948%D--18.7DN/A5261.1h15.3C+69.3C+
Aphelion VEX-4 1,9851,1302564.414C+2.8128.902%D3.274%C23.4C17.7C++22948.2h59.1C++204.3C+
Eidolon VE33 1,1071,0988771.252C**0.3623.116%D-22.587%C-14.7C--N/A6174.9h9.2C++39.9C+
MANA Anti-Vehicle Turret 2,1411,0774172.583B+0.9852.569%C-3.993%B10770S10640S10886850.1h8.6C*16.3C*
C75 Viper 1,2671,0765818.552M++16.9427.772%D*1.022%C--34.5C**6.1C-21431.2h8.1B**29.2B+
NSX Masamune 1,3031,0691,1150.959C*0.6546.306%D*1.123%D37.2B+8.2C--13728.7h8.1B+17.6B+
Skyguard 1,8461,0092583.911B+2.3022.044%D*1.784%C+10.8D9C+16193.2h146.7C--665.7D--
M20 Basilisk 1,6829971536.516C+4.9151.516%C+4.413%C+48.4B33.3A+41720.6h143.3C278.1C
Aphelion VEX-4H 1,5999761267.746C**6.1436.736%D--2.561%C47.8B+30.5C**38520.4h47.3B+128.8C*
Comet VM2 1,4809758531.143B0.4641.584%C+4.718%C**11.2C+5.8B*9987.3h24.4C+58.8C+
Icikill 97496223,6220.041C+1.5733.915%C*5.613%D0.9C+N/A21074.6h1.9B+5.7B+
Hornet Missiles 1,5149471904.984C+3.3860.048%C+N/A61.5C+36.8C+51715.4h10.6C++17.7C*
Comet VM2 1,3299048211.101C++0.5143.049%C4.867%C**10.8C+5.1C++8683.6h26.9C++62.6C++
Maelstrom Turbo Laser 1,5168729750.894C0.7131.597%C++3.096%B9.9C-7.3C-15188.1h125.4C+397C+
S1 1,2458711,2290.709C+0.9053.784%C3.1%C*24.1C+10.3C28836.2h7C+13C+
Saron Laser Cannon 1,3118467851.078C+0.5329.523%C5.792%A**12.3C+6.8C15868.7h97B+328.6B+
E540 Halberd 1,5178421425.93C4.3245.908%C2.85%C**23.3D18.6B35736.2h7.9D**17.3D--
Chaos 8448211,0360.792C--0.8244.964%D*11.815%D-22.4D--N/A6136.6h5.2D*11.6D*
Photon A2A Missile Pods 1,553759858.929B*7.3281.559%B+N/A69.6B+72.8B**90310.9h8B9.8B+
M20 Basilisk 1,0347521734.347B++2.7439.739%C++6.25%C*28.2B++10.6B*19226.7h93.7C*235.8C**
Blueshift VM5 7467265061.435C0.1718.435%C+21.763%C++28.8CN/A9825.2h17.6C-95.6C+
Blueshift VM5 7227015061.385C-0.2218.293%C19.258%C27.8CN/A8525.2h18.3D100.3C+
MAX Punch 1,3926963,0850.226B*1.3876.332%A++N/A2.4C**2.4B**10288.6h4.3C+5.7C++
Saron HRB-H 1,2456841325.182C+3.5744.437%D*N/A31.7C26C*35021.6h27.5C+62D
Proton II PPA 7206594116.073C++14.4723.376%C+N/A52.3C+4.8B+19112.6h10.2C+43.7C++
NS Annihilator 1,0676423401.888M++0.2882.646%B+N/A19.2A*12.7A+22933.5h10.2B+12.3B++
Nemesis VSH9 9325506400.859B0.7560.54%C2.364%C+13.3C+9.2C+19541.4h8.5C+14.1C+
Anti-Vehicle Grenade 7235401540N/A538.3945.587%DN/A245.5D83.2C+15262.2h6.8C-14.9C-
NS-R3 Swarm 1,1845225370.972B**0.6463.268%C+N/A7.6C+9.6B++10168.8h37.8D--59.8D--
Spear Anti-Vehicle Phalanx Tower 9495111730.059B++28.4555.657%B+1.566%D--58.7B++50.3A+4738.7h8.2B+14.7B++
Antares LC 7514165440.765C-0.8432.298%C++2.644%B++6.7D-5.4D-18162.4h169.5C524.7C
CAS 14-E 441400429.524C7.9228.928%D1.5%C55.6C5.7C+1497.2h34.4C+118.8C
NS-AM7 Archer 5563857340.525C++1.0855.86%C10.39%D7.2C+3.2B+5253.4h22.3C+40C+
G30 Walker 642383755.107B++3.5029.281%C+4.439%C++21.3B*14.4B**19518h196.4B670.7B+
M40 Fury-H 517362438.419C6.8143.466%C++N/A63.5D27.2B*3645.7h15.2D**34.9D*
Spiker 3543515130.684C0.9229.398%C+16.809%D8.8D--N/A2739.9h10.7C+36.4C+
Vortex VM21 6333253091.052C+0.5641.717%C+4%C*5.4D5.1C5860.2h50.1C+120C+
M60-A Bulldog 3603081422C**20.3946.515%C+N/A52.2B++8.8A2635.9h7.2C--15.5C+
Beamer VS3 2812792001.395B*0.2127.972%C++12.545%D*32.1C**N/A1988.7h8.2B+29.5C*
M60-A Bulldog 3152691814.944C++13.3444.359%C+1.115%D--39.6B6.8B*2146.8h7.3D16.5C
M40 Fury 330269367.472C++5.8623.709%D**2.602%B*42.7C9.7C3046.3h15.5C+65.6D--
V30-F Starfall 4162612421.079C0.5355.591%D-N/A21.8C-12.9C-24112h22.5D-40.5D*
Vortex VM21 5262613070.85C+0.7641.692%C+3.065%C4.4D4.5C5358.9h61.8C148.3C+
Aspis Anti-Aircraft Phalanx Turret 543250435.814B*4.2123.469%CN/A10.8C+12.7B24623.1h156.7C+667.8C+
M40 Fury 318249653.831C2.2227.929%D-2.008%B36.6C10.1C++3036.8h18.3C-65.6D-
E540 Halberd-H 384241564.304C2.7053.284%C--1.245%C37.1C22C++4836.5h7.2C13.6D
NS-10 Burster 4212381971.208B+0.4023.556%D-2.101%D--5.2C4C**8345.6h177.1D-751.8D--
Soldier Soaker 2352342350.996C+0.6135.615%C*10.684%D20.2D--N/A8111.6h8.4D--23.7C
Hoplon Anti-Aircraft Phalanx Tower 4592301230S228.3927.323%CN/A74.2C73.9C+6773.1h49.7C+182C+
NS-10 Burster 4042151891.138C++0.4723.31%D--1.86%D*4.9C4.3C**8344.1h188.8D-810.1D*
Cerberus 2152132170.982C+0.6335.946%B+15.493%D-27CN/A857.9h6.4C+17.7B
M40 Fury 273207336.273C--4.6743.57%C-1.449%C+98.6B+31.4B**9292.1h19.3C+44.2C
Rocklet Rifle 3792053190.643C+0.9650.56%CN/A25.9C+22C4347.9h39.8C+78.8C+
NSX Amaterasu 1991984,0350.049C+1.5658.953%A**19.697%B+1.2C--N/A5169.9h13.5C22.9C++
AP30 Shredder 413194345.706C+4.1032.511%C3.093%B*1940U2190U23095200.1h185.5F--570.6F-
G30 Walker 332191286.821C+5.2139.581%C2.618%C25.1D18.6C+2627.6h314D**793.4D*
L105 Zephyr 215189296.517C4.9134.818%D--N/A42C5.8C--3114.5h7.1C+20.3C-
Equinox VE2 Burst 1871831880.973C0.6316.495%F-22.404%D19.7D-N/A529.3h19.4F-117.6F**
M12 Kobalt 1881731610.813C9.2114.151%D14.451%D-57.7C5B++2173h23.5D166.4C--
Dual-75 Duster 175169266.5C4.8926.702%D**N/A56.3C-2D--1503h6.6C-24.7D--
NS CandyCannon 3000 1711692590.653C+0.9540.15%B+16.568%D--11.6C-N/A2814.6h4.8C+11.8B+
Ghost 1681681001.68C0.0730.548%D*44.643%F--25.1DN/A2136.7h2.7D8.9D-
M20 Basilisk 260165503.3C*1.6934.383%C--4.848%C16C-9.2C+21410.3h122C354.8C-
NSX Fujin 1511511151N/A149.3949.234%B++57.616%C302D-N/A8610.5h4.7F-9.5D
C150 Dalton 240146275.407C+3.8046.415%B*N/A27C17.4D5425.4h6.5D*13.9C
Hades VSH4 2301241660.747B0.8672.975%B++N/A14.6C+12.5C+2678.5h9.7C13.3C++
Nightshade 1531225540.22M1.3989.266%A16.393%B+2.7C+N/A1546h49.1C55.1C+
M60-A Bulldog 141118294.069C2.4626.829%D*1.695%C**31.9C6.2C+2163.7h6C+22.2D
Spear Anti-Vehicle Phalanx Turret 202111255.5A+53.8953.686%C+4.505%C++52.9B**43.3A++3832.1h9.8B+18.2B++
M60-G Bulldog 112103195.421C++3.8128.2%D-N/A39.6C++3.5D-2002.6h7.5C+26.5C
Fatestealer 100100861.163S0.4444.828%B*8%F27.8C++N/A583.6h2.2B+4.9B*
NSX Yumi 88831280.648C--0.9622.767%D-9.639%F16.3D-1C+865.1h15.8D--69.6D-
A30 Walker 15081411.976C+0.3722.973%D1.235%C8.8C+7.5C+1259.2h218.9C952.7C-
Lancer VS22 16980721.111B+0.5059.547%CN/A9.3D10.3C--3518.6h24.3C++40.9C++
Hyena Missile Launcher 14180441.818C++0.2123.205%FN/A9D6.9C--848.9h45.7D196.7D**
NS-357 IA 72711140.623C-0.9843.934%C12.676%F-19.7D-N/A473.6h3.8D8.6C
NS-45 Pilot 7070770.909C0.7027.569%D20%D22.6DN/A703.1h8.6C-31.1C-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret451,4916h
Spawn Beacon6311,8147.8h
Reinforcements Module06011.3h
Blast Wall61,0586.9h
Medical Applicator981501,22427.6h
Nanite Healing Grenade02930.1h
Nanite Revive Grenade04,1631.2h
Nano-Armor Kit1,9793,398,157213.3h
Decoy Grenade02,5770.6h
Bunker64954.9h
HIVE01551.2h
Sunderer Garage36796.5h
Hoplon Anti-Aircraft Phalanx Tower31,3574.3h
Xiphos Anti-Personnel Tower91,3534.5h
Rampart Wall232,63528.6h
Repair Module153,4839.9h
Turret AI Module92,5347.7h
Structure Shield Module41,6525.4h
Cortium Silo11,1293h
Skywall Shield Emitter31,1513.3h
VS Patriot Flare Gun14060.6h
Restoration Kit3675,2314.6h
Motion Spotter10145,02017.5h
Auraxium Force-Blade06210.6h
Spear Anti-Vehicle Tower41,3094.4h
Deconstruction Tool478,8744.4h
Welding Device120,4210.9h
Spitfire Auto-Turret21713,55711.3h
Shield Recharging Field14711,1793.6h
Recon Detection Device10026,07433.6h
Smoke Grenade01,7730.5h
Ammunition Package9711,3714.8h
Medical Kit2565,2205.7h
Anti-Infantry MANA Turret1364,8229.4h
Solid Wall1970.6h
Flail Targeting Dart452,77715.1h
The Flail02240.7h
Nano-Repair Grenade02,7660.8h
Snowman Soldier102860.3h
Routing Spire01590.3h
Pain Spire13931.3h
Router71,3321.3h
Infantry Tower46665.8h
WLT-Howler Mining Laser2691,091,283286.2h
Vehicle Ramp35305.8h
Light Air Terminal23372.6h
IPC Targeting Dart712,78516.9h
Orbital Strike Target Designator2431,25819.1h
Hardlight Barrier1341,2572.1h
Spear Anti-Vehicle Turret12081.1h
Glaive IPC24491.7h
Alarm Module13340.5h
Pillbox33933.2h
Vehicle Ammo Dispenser13021.1h
Vehicle Gate15664.5h
Elysium Spawn Tube36952.1h
Light Vehicle Terminal01351.2h

Check the help document for the dictionary if you want to learn more about words used here.


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