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Primarch Veteran Nihter[CKD] Nihter
VS BR 99

KDR: 1.6

Score: 115m

Last Seen: Apr 17th, 2019 5:03 PM
- OFFLINE - 119.5 hour(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Miller - Outfit Leader of cerberus[CKD] cerberus
VS outfit on Miller

Members: 21
Level Progress (to 100): 48%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Proximity Mine Tank Mine Supernova FPC Betelgeuse 54-A Solstice SF C-4 ARX Orbital Strike Uplink Saron HRB
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $400,320 MLG Score: 320
Fun Score: N/A
Cheeseburgers Flipped: 2366TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.386%18.829%3844898751,8930.9777850.62

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.431%-0.139C-0.291C-1.866F-HEAD ++ (~8.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.70.121C+13.40.063C+52.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.042%3.191%118310323,008278120581.08162146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.575%-0.669D1.464A+-1.455

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
223.6-0.386C-69.4-0.309C154.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.554%2.105%1858102712,257593562442.06486196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.937%-1.496F-0.319C1.096

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.7-0.674D16.5-0.319C48.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.066%4.78%1891510208,996501741361.7931217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.734%-0.566D0.097C+0.378

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.40.012C+35.30.109C+82.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.236%66.692%189710287,9565829511.36467

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.333%0.182C++-0.028C+0.356

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.128C++3.10.019C+5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.922%13.105%189510305,83032611041.78725

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.919%-0.293C-0.288C0.311

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.90.171C++4.10.146C++6.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
cerberus[CKD] cerberus
VS outfit on Miller

Members: 21
115m268.7%268 (16.1k)252 (15.1k)1.59809172,094107,6872.0055399 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1035545617.563%12.177%21404:1483

7% Combat Medic41% Engineer13% Heavy Assault30% Infiltrator6% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:02 PMApr 30th, 2017 7:36 PMApr 21st, 2019 2:01 PM (22h) (PST)Apr 17th, 2019 6:44 PM (5d) (PST)Apr 17th, 2019 1:03 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6051474580.3770.2360.0461.2130.074320

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,3188,82627,4922314373415,113

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7609.3h/317.1d 43,876 20,955 66,120 553.7k 10,592 21,024 33,992 276.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:2,766
Deaths:2,743
KDR:1.008
Accuracy:18.256% F-
HSR:22.885% D--
Lasher X2
C--
Kills:1,308
Deaths:1,512
KDR:0.865
Accuracy:19.953% D
HSR:2.982% C--
Orion VS54
C
Kills:1,193
Deaths:1,030
KDR:1.158
Accuracy:17.772% D
HSR:22.632% C
NSX-P Naginata
C-
Kills:1,192
Deaths:1,222
KDR:0.975
Accuracy:17.493% D--
HSR:26.091% C-
VX29 Polaris
C
Kills:1,190
Deaths:1,115
KDR:1.067
Accuracy:17.534% D--
HSR:20.084% C
VE-H Maw
C--
Kills:1,165
Deaths:997
KDR:1.169
Accuracy:18.619% D*
HSR:21.631% C--
Ursa
D
Kills:1,162
Deaths:1,221
KDR:0.952
Accuracy:14.925% D*
HSR:20.052% D
SVA-88
D--
Kills:1,155
Deaths:1,156
KDR:0.999
Accuracy:18.623% D--
HSR:17.056% D*
NSX Naginata
D
Kills:1,152
Deaths:1,189
KDR:0.969
Accuracy:14.781% D**
HSR:22.830% D
Pulsar LSW
D-
Kills:1,151
Deaths:1,030
KDR:1.117
Accuracy:17.067% D*
HSR:18.071% D-
Kills:13,434
Deaths (as Heavy Assault):13,215
Deaths (to Heavy Assaults):28,704
KDR:1.01657
Kill Difference:219
Playtime:954.330 hours
Usage:13%
Score:13.517m
Score/min:236
Accuracy (listed only):17.502%
HSR (listed only):19.431%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
D
Kills:2,668
Deaths:1,131
KDR:2.359
Accuracy:20.299% D
HSR:10.570% D--
Pandora VX25
C
Kills:1,689
Deaths:2,008
KDR:0.841
Accuracy:31.378% D-
HSR:14.091% C
Eclipse VE3A
D*
Kills:1,651
Deaths:2,322
KDR:0.711
Accuracy:19.174% F
HSR:14.052% D*
Pulsar C
D-
Kills:1,306
Deaths:3
KDR:435.333
Accuracy:16.389% D**
HSR:18.377% D-
Revenant
D-
Kills:1,298
Deaths:1,295
KDR:1.002
Accuracy:28.691% D-
HSR:18.105% D*
VE-LR Obelisk
D
Kills:1,235
Deaths:586
KDR:2.108
Accuracy:27.650% D
HSR:24.130% D-
The Little Helper
D-
Kills:1,193
Deaths:1,701
KDR:0.701
Accuracy:39.575% D--
HSR:11.400% D-
Solstice VE3
C+
Kills:1,192
Deaths:1,314
KDR:0.907
Accuracy:17.693% D--
HSR:19.044% C+
NSX-P Tanto
D
Kills:1,178
Deaths:1,454
KDR:0.810
Accuracy:22.457% D
HSR:20.374% D
Deimos VA29
C++
Kills:1,175
Deaths:1,168
KDR:1.006
Accuracy:62.468% C++
HSR:13.532% C--
NS-11C
D
Kills:1,170
Deaths:1,295
KDR:0.903
Accuracy:19.533% D-
HSR:15.727% D
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
Serpent VE92
D
Kills:1,161
Deaths:1,183
KDR:0.981
Accuracy:19.910% D
HSR:16.107% D
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
NSX Tanto
D
Kills:1,157
Deaths:1,858
KDR:0.623
Accuracy:20.945% D--
HSR:19.965% D
NS Baron G5
C+
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C+
HSR:10.218% D-
Eidolon VE33
C
Kills:1,098
Deaths:877
KDR:1.252
Accuracy:23.116% D
HSR:22.587% C
Chaos
D
Kills:644
Deaths:787
KDR:0.818
Accuracy:44.340% D*
HSR:12.112% D
Kills:23,282
Deaths (as Engineer):23,309
Deaths (to Engineers):23,929
KDR:0.99884
Kill Difference:27
Playtime:3,083.100 hours
Usage:41%
Score:50.196m
Score/min:271
Accuracy (listed only):29.590%
HSR (listed only):15.849%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Phaseshift VX-S
C+
Kills:1,542
Deaths:401
KDR:3.845
Accuracy:32.871% C-
HSR:74.514% C+
Parallax VX3
B**
Kills:1,501
Deaths:174
KDR:8.626
Accuracy:45.512% B**
HSR:73.484% C--
Sirius SX12
D
Kills:1,473
Deaths:1,290
KDR:1.142
Accuracy:21.255% D
HSR:10.319% D*
Eridani SX5
D-
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D-
Artemis VX26
D
Kills:1,306
Deaths:1,017
KDR:1.284
Accuracy:24.104% D
HSR:16.616% D-
Parsec VX3-A
D*
Kills:1,255
Deaths:293
KDR:4.283
Accuracy:35.807% D*
HSR:67.092% F
NS-44 Commissioner
C+
Kills:1,228
Deaths:1,512
KDR:0.812
Accuracy:36.415% C+
HSR:19.055% C-
NS-357 Underboss
C+
Kills:1,210
Deaths:1,418
KDR:0.853
Accuracy:36.692% C+
HSR:14.959% D-
VE-S Canis
B+
Kills:1,185
Deaths:1,204
KDR:0.984
Accuracy:18.673% D**
HSR:24.135% B+
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
NS-61 Emissary
C**
Kills:1,174
Deaths:1,236
KDR:0.950
Accuracy:30.037% C**
HSR:14.395% C
VA39 Spectre
B++
Kills:1,172
Deaths:316
KDR:3.709
Accuracy:36.550% B++
HSR:44.283% B+
NS-30 Vandal
C+
Kills:1,172
Deaths:659
KDR:1.778
Accuracy:32.342% C+
HSR:20.990% D
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
NS-44L Blackhand
B+
Kills:1,163
Deaths:719
KDR:1.618
Accuracy:46.270% B+
HSR:38.521% C
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
V10
D
Kills:1,159
Deaths:170
KDR:6.818
Accuracy:36.248% D
HSR:70.578% D
XM98
C
Kills:1,159
Deaths:204
KDR:5.681
Accuracy:35.417% C
HSR:69.025% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D-
HSR:13.126% D-
The Immortal
C
Kills:1,156
Deaths:1,877
KDR:0.616
Accuracy:33.399% C
HSR:15.917% D**
Nyx VX31
C
Kills:1,151
Deaths:762
KDR:1.511
Accuracy:31.560% C
HSR:22.763% D
NSX Tomoe
D--
Kills:1,150
Deaths:1,046
KDR:1.099
Accuracy:24.190% D--
HSR:26.783% D--
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
NS-AM7 Archer
C
Kills:377
Deaths:703
KDR:0.536
Accuracy:55.861% C
HSR:10.345% D
Spiker
C+
Kills:346
Deaths:506
KDR:0.684
Accuracy:29.523% C+
HSR:17.052% C--
Beamer VS3
C++
Kills:279
Deaths:200
KDR:1.395
Accuracy:28.043% C++
HSR:12.545% D*
Cerberus
B+
Kills:213
Deaths:217
KDR:0.982
Accuracy:35.946% B+
HSR:15.493% D-
Ghost
D*
Kills:168
Deaths:100
KDR:1.680
Accuracy:30.548% D*
HSR:44.643% F--
NS CandyCannon 3000
B+
Kills:152
Deaths:247
KDR:0.615
Accuracy:39.694% B+
HSR:15.790% D*
Soldier Soaker
C*
Kills:108
Deaths:130
KDR:0.831
Accuracy:35.967% C*
HSR:13.889% C
NS-45 Pilot
D
Kills:68
Deaths:73
KDR:0.932
Accuracy:27.751% D
HSR:20.588% D
NS-357 IA
C+
Kills:61
Deaths:96
KDR:0.635
Accuracy:46.045% C+
HSR:11.475% F-
Kills:30,175
Deaths (as Infiltrator):23,506
Deaths (to Infiltrators):16,900
KDR:1.28371
Kill Difference:6,669
Playtime:2,258.446 hours
Usage:30%
Score:29.341m
Score/min:217
Accuracy (listed only):32.017%
HSR (listed only):27.099%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
D
Kills:2,668
Deaths:1,131
KDR:2.359
Accuracy:20.299% D
HSR:10.570% D--
Pandora VX25
C
Kills:1,689
Deaths:2,008
KDR:0.841
Accuracy:31.378% D-
HSR:14.091% C
Eclipse VE3A
D*
Kills:1,651
Deaths:2,322
KDR:0.711
Accuracy:19.174% F
HSR:14.052% D*
Sirius SX12
D
Kills:1,473
Deaths:1,290
KDR:1.142
Accuracy:21.255% D
HSR:10.319% D*
Eridani SX5
D-
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D-
Pulsar C
D-
Kills:1,306
Deaths:3
KDR:435.333
Accuracy:16.389% D**
HSR:18.377% D-
The Little Helper
D-
Kills:1,193
Deaths:1,701
KDR:0.701
Accuracy:39.575% D--
HSR:11.400% D-
Solstice VE3
C+
Kills:1,192
Deaths:1,314
KDR:0.907
Accuracy:17.693% D--
HSR:19.044% C+
VE-S Canis
B+
Kills:1,185
Deaths:1,204
KDR:0.984
Accuracy:18.673% D**
HSR:24.135% B+
NSX-P Tanto
D
Kills:1,178
Deaths:1,454
KDR:0.810
Accuracy:22.457% D
HSR:20.374% D
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
Deimos VA29
C++
Kills:1,175
Deaths:1,168
KDR:1.006
Accuracy:62.468% C++
HSR:13.532% C--
NS-11C
D
Kills:1,170
Deaths:1,295
KDR:0.903
Accuracy:19.533% D-
HSR:15.727% D
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
Serpent VE92
D
Kills:1,161
Deaths:1,183
KDR:0.981
Accuracy:19.910% D
HSR:16.107% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D-
HSR:13.126% D-
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
NSX Tanto
D
Kills:1,157
Deaths:1,858
KDR:0.623
Accuracy:20.945% D--
HSR:19.965% D
NS Baron G5
C+
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C+
HSR:10.218% D-
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
Chaos
D
Kills:644
Deaths:787
KDR:0.818
Accuracy:44.340% D*
HSR:12.112% D
Kills:29,556
Deaths (as Light Assault):29,981
Deaths (to Light Assaults):16,833
KDR:0.98582
Kill Difference:425
Playtime:494.310 hours
Usage:6%
Score:7.296m
Score/min:246
Accuracy (listed only):27.430%
HSR (listed only):14.645%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C
Kills:1,689
Deaths:2,008
KDR:0.841
Accuracy:31.378% D-
HSR:14.091% C
Darkstar
D-
Kills:1,649
Deaths:2,167
KDR:0.761
Accuracy:18.845% F-
HSR:17.708% D-
Sirius SX12
D
Kills:1,473
Deaths:1,290
KDR:1.142
Accuracy:21.255% D
HSR:10.319% D*
Eridani SX5
D-
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D-
The Little Helper
D-
Kills:1,193
Deaths:1,701
KDR:0.701
Accuracy:39.575% D--
HSR:11.400% D-
VE-S Canis
B+
Kills:1,185
Deaths:1,204
KDR:0.984
Accuracy:18.673% D**
HSR:24.135% B+
NS-11P
C+
Kills:1,181
Deaths:1,298
KDR:0.910
Accuracy:19.965% D
HSR:19.475% C+
H-V45
D
Kills:1,179
Deaths:1,539
KDR:0.766
Accuracy:17.145% D**
HSR:16.031% D
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
Deimos VA29
C++
Kills:1,175
Deaths:1,168
KDR:1.006
Accuracy:62.468% C++
HSR:13.532% C--
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
Corvus VA55
D
Kills:1,161
Deaths:1,319
KDR:0.880
Accuracy:17.655% D*
HSR:19.122% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D-
HSR:13.126% D-
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
Equinox VE2
C+
Kills:1,150
Deaths:1,442
KDR:0.798
Accuracy:20.172% D--
HSR:20.435% C+
Terminus VX-9
D
Kills:1,150
Deaths:1,398
KDR:0.823
Accuracy:17.994% F
HSR:21.913% D
Pulsar VS1
C+
Kills:1,146
Deaths:1,520
KDR:0.754
Accuracy:17.974% D--
HSR:19.721% C+
NS Baron G5
C+
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C+
HSR:10.218% D-
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
Chaos
D
Kills:644
Deaths:787
KDR:0.818
Accuracy:44.340% D*
HSR:12.112% D
Equinox VE2 Burst
D
Kills:183
Deaths:188
KDR:0.973
Accuracy:16.495% F--
HSR:22.404% D
NSX Yumi
D-
Kills:83
Deaths:128
KDR:0.648
Accuracy:22.767% D-
HSR:9.639% F
Kills:26,955
Deaths (as Combat Medic):30,420
Deaths (to Combat Medics):10,945
KDR:0.88609
Kill Difference:3,465
Playtime:531.933 hours
Usage:7%
Score:8.952m
Score/min:280
Accuracy (listed only):26.813%
HSR (listed only):15.378%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C*
Kills:1,260
Deaths:571
KDR:2.207
Accuracy:16.609% C*
HSR:19.841% C*
Nebula VM20
C+
Kills:1,173
Deaths:677
KDR:1.733
Accuracy:17.772% C+
HSR:19.267% C
Nebula VM20
C+
Kills:1,163
Deaths:691
KDR:1.683
Accuracy:17.912% C+
HSR:20.206% C+
Quasar VM1
C+
Kills:1,157
Deaths:543
KDR:2.131
Accuracy:16.105% C
HSR:20.225% C+
Comet VM2
C*
Kills:975
Deaths:851
KDR:1.146
Accuracy:41.553% C+
HSR:4.718% C*
Comet VM2
B
Kills:903
Deaths:819
KDR:1.103
Accuracy:43.019% C
HSR:4.873% B
Blueshift VM5
C++
Kills:681
Deaths:482
KDR:1.413
Accuracy:18.609% C+
HSR:21.439% C++
Blueshift VM5
C
Kills:678
Deaths:482
KDR:1.407
Accuracy:18.462% C
HSR:19.027% C
Vortex VM21
C*
Kills:322
Deaths:307
KDR:1.049
Accuracy:41.648% C++
HSR:4.037% C*
Vortex VM21
C++
Kills:260
Deaths:305
KDR:0.852
Accuracy:41.623% C++
HSR:3.077% C-
NS-10 Burster
D-
Kills:229
Deaths:195
KDR:1.174
Accuracy:23.380% D-
HSR:2.183% D*
NS-10 Burster
D--
Kills:214
Deaths:187
KDR:1.144
Accuracy:23.149% D--
HSR:1.869% D*
Kills:9,015
Deaths (as MAX Suit):3,055
Deaths (to MAX Suits):5,607
KDR:2.9509
Kill Difference:5,960
Playtime:296.372 hours
Usage:4%
Score:5.695m
Score/min:320
Accuracy (listed only):26.654%
HSR (listed only):11.730%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,290
V. Kills:146 N/A
Deaths:381
KDR:3.386
Accuracy:35.714% D
KPH:32.800 C
VKPH:3.700 C++
Hornet Missiles
C+
Kills:947
V. Kills:567 167%
Deaths:190
KDR:4.984
Accuracy:60.167% C
KPH:61.600 C+
VKPH:36.900 C+
Maelstrom Turbo Laser
C++
Kills:872
V. Kills:644 135%
Deaths:974
KDR:0.895
Accuracy:31.606% C++
KPH:9.900 C
VKPH:7.300 C-
Saron Laser Cannon
C+
Kills:846
V. Kills:465 182%
Deaths:785
KDR:1.078
Accuracy:29.523% C
KPH:12.300 C+
VKPH:6.800 C
Photon A2A Missile Pods
B**
Kills:759
V. Kills:794 95%
Deaths:85
KDR:8.929
Accuracy:81.559% C*
KPH:69.400 B+
VKPH:72.600 B**
Antares LC
C++
Kills:416
V. Kills:335 124%
Deaths:540
KDR:0.770
Accuracy:32.320% C++
KPH:6.700 D-
VKPH:5.400 D-
Kills:5,130 (3,424 + 0)
Deaths:2,955
KDR:1.736
VKDR:0.999
Vehicle Kills:2,951
Kill Difference:2,175
Playtime:284.342 hours
Usage:4%
Score:3.479m
Score/min:204
Piloting Accuracy:32.320%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:189
V. Kills:26 N/A
Deaths:28
KDR:6.750
Accuracy:34.911% D--
KPH:42.600 C
VKPH:5.900 C-
AP30 Shredder
U
Kills:187
V. Kills:216 86%
Deaths:34
KDR:5.500
Accuracy:32.414% C
KPH:673,200 U
VKPH:777,600 U
Dual-75 Duster
C-
Kills:169
V. Kills:6 N/A
Deaths:26
KDR:6.500
Accuracy:26.702% D**
KPH:55.400 C-
VKPH:2 D--
C150 Dalton
B*
Kills:146
V. Kills:94 154%
Deaths:27
KDR:5.407
Accuracy:46.415% B*
KPH:27 C
VKPH:17.400 D
Kills:691 (0 + 691)
Deaths:115
KDR:6.009
VKDR:2.974
Vehicle Kills:342
Kill Difference:576
Playtime:12.889 hours
Usage:0%
Score:0.511m
Score/min:661
Piloting Accuracy:N/A%
Gunner Accuracy:46.415%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,352
V. Kills:1,075 126%
Deaths:386
KDR:3.503
Accuracy:52.189% C--
KPH:26.300 C
VKPH:20.900 B+
L100 Python HESH
B
Kills:1,340
V. Kills:176 N/A
Deaths:67
KDR:20
Accuracy:51.796% B
KPH:52.300 C++
VKPH:6.900 C
LB00 Python AP
C
Kills:1,273
V. Kills:569 223%
Deaths:200
KDR:6.365
Accuracy:49.588% D*
KPH:44.100 C--
VKPH:19.700 C
L100 Python HEAT
A
Kills:1,165
V. Kills:208 N/A
Deaths:66
KDR:17.652
Accuracy:43.232% D-
KPH:46.700 A
VKPH:8.300 D
C75 Viper
C**
Kills:1,075
V. Kills:191 N/A
Deaths:56
KDR:19.196
Accuracy:27.767% D*
KPH:34.500 C**
VKPH:6.100 C-
Skyguard
C+
Kills:996
V. Kills:830 120%
Deaths:256
KDR:3.891
Accuracy:22.034% D*
KPH:10.700 C--
VKPH:8.900 C+
Kills:7,201 (7,201 + 0)
Deaths:1,031
KDR:6.984
VKDR:2.957
Vehicle Kills:3,049
Kill Difference:6,170
Playtime:254.838 hours
Usage:3%
Score:3.331m
Score/min:218
Driving Accuracy:22.034%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:3,682
V. Kills:3,184 116%
Deaths:915
KDR:4.024
Accuracy:48.686% D
KPH:20.800 C
VKPH:18 B+
Saron HRB
B+
Kills:1,931
V. Kills:1,091 177%
Deaths:227
KDR:8.507
Accuracy:42.598% C+
KPH:30.500 B+
VKPH:17.300 C++
Supernova PC
B++
Kills:1,335
V. Kills:428 311%
Deaths:72
KDR:18.542
Accuracy:50.971% C*
KPH:29.500 B++
VKPH:9.500 C**
Supernova VPC
B+
Kills:1,312
V. Kills:152 N/A
Deaths:77
KDR:17.039
Accuracy:50.679% C+
KPH:54.200 B+
VKPH:6.300 C
Aphelion VEX-4
C++
Kills:1,123
V. Kills:851 132%
Deaths:251
KDR:4.474
Accuracy:28.920% D-
KPH:23.500 C
VKPH:17.800 C++
E540 Halberd
B
Kills:821
V. Kills:665 123%
Deaths:142
KDR:5.782
Accuracy:45.780% C
KPH:22.900 D
VKPH:18.600 B
Proton II PPA
B+
Kills:659
V. Kills:61 N/A
Deaths:41
KDR:16.073
Accuracy:23.376% C+
KPH:52.200 C+
VKPH:4.800 B+
Kills:10,863 (6,329 + 4,534)
Deaths:1,725
KDR:6.297
VKDR:3.729
Vehicle Kills:6,432
Kill Difference:9,138
Playtime:406.236 hours
Usage:5%
Score:7.361m
Score/min:302
Driving Accuracy:50.679%
Gunner Accuracy:23.376%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,171
V. Kills:96 N/A
Deaths:136
KDR:8.610
Accuracy:28.301% D--
KPH:77.100 C
VKPH:6.300 C+
Aphelion VEX-4H
B+
Kills:972
V. Kills:622 156%
Deaths:125
KDR:7.776
Accuracy:36.637% D--
KPH:47.900 B+
VKPH:30.700 C**
Saron HRB-H
C++
Kills:684
V. Kills:561 122%
Deaths:132
KDR:5.182
Accuracy:44.437% D*
KPH:31.700 C
VKPH:26 C++
M40 Fury-H
B++
Kills:362
V. Kills:155 232%
Deaths:43
KDR:8.419
Accuracy:43.466% C++
KPH:63.100 D
VKPH:27 B++
E540 Halberd-H
C+
Kills:241
V. Kills:143 167%
Deaths:56
KDR:4.304
Accuracy:53.284% D
KPH:37.200 C
VKPH:22.100 C+
Kills:3,430 (0 + 3,430)
Deaths:492
KDR:6.972
VKDR:3.205
Vehicle Kills:1,577
Kill Difference:2,938
Playtime:69.260 hours
Usage:1%
Score:1.433m
Score/min:345
Driving Accuracy:N/A%
Gunner Accuracy:53.284%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,235
V. Kills:64 N/A
Deaths:127
KDR:9.724
Accuracy:13.626% D-
KPH:62.600 C+
VKPH:3.200 C+
M20 Basilisk
B*
Kills:724
V. Kills:277 260%
Deaths:164
KDR:4.415
Accuracy:39.540% C+
KPH:28.100 B++
VKPH:10.800 B*
G30 Walker
B**
Kills:369
V. Kills:252 146%
Deaths:72
KDR:5.125
Accuracy:29.127% C+
KPH:21.100 B*
VKPH:14.400 B**
M40 Fury
C
Kills:269
V. Kills:61 434%
Deaths:36
KDR:7.472
Accuracy:23.709% D**
KPH:42.900 C
VKPH:9.700 C
M40 Fury
C++
Kills:249
V. Kills:69 356%
Deaths:65
KDR:3.831
Accuracy:27.929% D-
KPH:36.600 C
VKPH:10.100 C++
M12 Kobalt
B
Kills:173
V. Kills:15 N/A
Deaths:15
KDR:11.533
Accuracy:14.018% D
KPH:58.600 C
VKPH:5.100 B
M20 Basilisk
C+
Kills:165
V. Kills:95 172%
Deaths:50
KDR:3.300
Accuracy:34.230% C--
KPH:16.100 C-
VKPH:9.300 C+
M60-G Bulldog
C++
Kills:103
V. Kills:9 N/A
Deaths:19
KDR:5.421
Accuracy:28.200% D-
KPH:40.400 C++
VKPH:3.500 D
Kills:3,287 (0 + 3,287)
Deaths:548
KDR:5.998
VKDR:1.536
Vehicle Kills:842
Kill Difference:2,739
Playtime:91.781 hours
Usage:1%
Score:1.168m
Score/min:212
Driving Accuracy:N/A%
Gunner Accuracy:28.200%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,492
V. Kills:45 N/A
Deaths:511
KDR:2.920
Accuracy:36.333% D
KPH:79.500 B**
VKPH:2.400 B
M40 Fury-F
B**
Kills:1,157
V. Kills:263 438%
Deaths:930
KDR:1.244
Accuracy:52.848% C**
KPH:37.700 B**
VKPH:8.600 B+
M12 Kobalt-F
B+
Kills:1,157
V. Kills:49 N/A
Deaths:612
KDR:1.891
Accuracy:26.447% B+
KPH:37.500 C**
VKPH:1.600 C**
V30-F Starfall
C-
Kills:254
V. Kills:151 167%
Deaths:235
KDR:1.081
Accuracy:55.505% D--
KPH:22.400 C-
VKPH:13.300 C-
Kills:4,060 (4,060 + 0)
Deaths:2,288
KDR:1.774
VKDR:0.222
Vehicle Kills:508
Kill Difference:1,772
Playtime:91.646 hours
Usage:1%
Score:0.822m
Score/min:150
Driving Accuracy:55.505%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:337
V. Kills:36 N/A
Deaths:34
KDR:9.912
Accuracy:28.935% D
KPH:49.900 C-
VKPH:5.300 C
Kills:337 (0 + 337)
Deaths:34
KDR:9.912
VKDR:1.059
Vehicle Kills:36
Kill Difference:303
Playtime:6.756 hours
Usage:0%
Score:0.056m
Score/min:138
Piloting Accuracy:N/A%
Gunner Accuracy:28.935%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Proximity Mine 5,2775,2755719.238A++7.6438.739%CN/A185.7A+N/A39928.4h1.4A+3.7B*
Tank Mine 6,6704,0704968.206M+6.6125.153%DN/A206.6A*132A**176019.7h1.5B++5.8B
Supernova FPC 6,8663,6829154.024C2.4348.686%D2.662%C*20.8C17.9B+344177.4h5.8C+11.9C
Betelgeuse 54-A 2,8262,7662,7431.008C--0.5918.256%F-22.885%D--26.1D*N/A78105.8h13.8D**75.4F--
Solstice SF 2,7042,6681,1312.359A+0.7620.299%D10.57%D--17.1C+N/A96156.4h10.7C**52.8C*
C-4 ARX 3,2742,2351,5401.451C0.1522.404%D--N/A92C42.8B+61424.3h1.5D6.5D-
Orbital Strike Uplink 2,8182,03412034U2,032.40897.853%UN/A1849.1U712.7U82701.1h1.4T*0.2T*
Saron HRB 3,0221,9312278.507B++6.9142.598%C+1.657%C++30.6B+17.3C++31663.2h18.9B+44.3B+
Frag Grenade 1,7741,76811768N/A1,766.4039.511%DN/A631.4B+2.1D17392.8h2.7B**6.9B+
Pandora VX25 1,7281,6892,0080.841C0.7631.378%D-14.091%C17.2DN/A5298.4h4.4C++14C+
Eclipse VE3A 1,6821,6512,3220.711C0.8919.174%F14.052%D*13D--N/A40127h16.5D*86.3F-
Darkstar 1,7011,6492,1670.761D0.8418.845%F-17.708%D-22.9D-N/A5372h18.8F--99.6F*
Force-Blade 1,6621,61219,9800.081A++1.5252.774%A++N/A1.3B++N/A31286.3h1.8B*3.4B*
Phaseshift VX-S 1,5541,5424013.845B2.2532.871%C-74.514%C+25.1CN/A7161.5h3.4C+10.3C+
Parallax VX3 1,5011,5011748.626A+7.0345.512%B**73.484%C--26.4C+N/A8656.8h2.2C*4.9B+
S12 Renegade 1,5371,4925112.92C+1.3236.333%D2.815%D-79.4B**2.4B16518.8h3B+8.2C++
Sirius SX12 1,4931,4731,2901.142C++0.4621.255%D10.319%D*19.1C-N/A6477.1h15.5C+72.7C+
MANA Anti-Personnel Turret 1,4741,4404633.11N/A1.5121.017%UN/A14400U340U29132400.1h28.8T*136.8T*
Eridani SX5 1,4511,4391,3711.05C+0.5520.968%D--14.107%D-16.5DN/A4487.1h15.1D72D
Sticky Grenade 1,4171,40011400N/A1,398.4051.69%C+N/A736.8C8.9C19441.9h2.5C+4.9C++
Spear Anti-Vehicle Phalanx Turret 2,2841,39212211.41B++9.8146.458%C*4.31%C++44.1B+28.2B++37931.6h8.9C*19.2B
Hunter QCX 1,4291,3881,4180.979B+0.6251.308%B+30.259%C**10.2CN/A35135.8h5.4C*10.4C**
L100 Python AP 2,4271,3523863.503C+1.9052.189%C--3.18%C*26.3C20.9B+29951.4h7.3C+13.9C
L100 Python HESH 1,5161,3406720B++18.4051.796%BN/A52.3C++6.9C24525.6h3.1B+6.1B+
Supernova PC 1,7631,3357218.542A*16.9450.971%C*1.423%D29.5B++9.5C**21845.2h3.6B**7.1B**
Xiphos Anti-Personnel Phalanx Tower 1,3741,3312665.5U663.9047.918%A++N/A1023.8M+33.1S26721.3h6.7B+13.9B+
Supernova VPC 1,4641,3127717.039B+15.4450.679%C+1.22%C54.2B+6.3C23724.2h2.6B*5.1B++
Lasher X2 1,3381,3081,5120.865C+0.7319.953%D2.982%C--23.6CN/A7155.4h20.2C+101.4C+
Artemis VX26 1,3201,3061,0171.284C+0.3124.104%D16.616%D-15.5D-N/A5184.3h15.5D--64.3D
Pulsar C 1,3191,3063435.333U433.7316.389%D**18.377%D-18.1CN/A11972.3h12.1C++73.8C-
Revenant 1,3331,2981,2951.002D0.6028.691%D-18.105%D*21.9D-N/A5159.3h9.3D-32.2D-
Light PPA 1,4361,2903813.386C+1.7935.714%D1.55%B+32.7C3.7C++12139.4h13.5C*37.7C++
Lumine Edge 1,2941,2853,5220.365A1.2342.02%A9.494%D--3.1CN/A8414h1.3C**3B+
LB00 Python AP 1,8421,2732006.365D4.7749.588%D*N/A44C--19.7C23528.9h5C-10D*
Quasar VM1 1,2691,2605712.207B+0.6116.609%C*19.841%C*27.5B+N/A9745.9h12.8B++77B+
C-4 1,8691,2566681.88B0.2826.436%C++N/A104.7B+51.1A+128112h1.5C++5.5C**
Parsec VX3-A 1,2731,2552934.283C+2.6835.807%D*67.092%F28D--N/A7544.9h2.9T8.1F*
M12 Kobalt 1,2991,2351279.724C8.1313.626%D-18.219%C++62.7C+3.2C+18919.7h19.9C+146.2C
VE-LR Obelisk 1,2751,2355862.108C*0.5127.65%D24.13%D-25.9CN/A5847.7h7.9C28.5C
NS-44 Commissioner 1,2441,2281,5120.812C+0.7936.415%C+19.055%C-24.4CN/A8550.3h3.7C**10.2C**
NS Decimator 1,5571,2231,0941.118C++0.4856.032%D1.472%D34.4C+9.4D19035.6h4.4C**7.8C++
NS-357 Underboss 1,2181,2101,4180.853C+0.7536.692%C+14.959%D-24.8C--N/A6348.8h4.3C+11.8C++
The Little Helper 1,2361,1931,7010.701C--0.9039.575%D--11.4%D-21.4D-N/A5255.8h5.5D13.9D
Orion VS54 1,2111,1931,0301.158C+0.4417.772%D22.632%C22.9CN/A15752h12.8C*71.9C+
Solstice VE3 1,2001,1921,3140.907C*0.6917.693%D--19.044%C+14.1CN/A8884.5h14.6B82.5C+
NSX-P Naginata 1,2311,1921,2220.975C0.6217.493%D--26.091%C-26.3DN/A6145.4h16.3D93D
VX29 Polaris 1,2121,1901,1151.067C0.5317.534%D--20.084%C29.8C-N/A8040h14.6C--83.5D
VE-S Canis 1,2171,1851,2040.984C+0.6118.673%D**24.135%B+25.6C-N/A6346.2h12.9C+68.9C-
NS-11P 1,2131,1811,2980.91C+0.6919.965%D19.475%C+22.5CN/A5552.6h18.7D*93.8D
H-V45 1,1901,1791,5390.766C0.8317.145%D**16.031%D21.5C-N/A7454.8h15.6D90.9D--
NSX-P Tanto 1,2221,1781,4540.81C+0.7922.457%D20.374%D21.2CN/A5055.6h17.1C76.3C
NSX Tengu 1,1981,1781,2980.908C0.6929.355%D--14.516%D--23.2C--N/A5750.7h14.3C+48.8C
Deimos VA29 1,1931,1751,1681.006C+0.5962.468%C++13.532%C--32.9CN/A9235.7h2.1B+3.3B+
NS-61 Emissary 1,1831,1741,2360.95C*0.6530.037%C**14.395%C9.4D-N/A28124.3h14.1C++47.1B
Nebula VM20 1,1951,1736771.733C+0.1317.772%C+19.267%C33.1C+N/A9735.4h15.7C*88.5C**
VA39 Spectre 1,1751,1723163.709A++2.1136.55%B++44.283%B+23.3C++N/A8050.2h5.3B+14.4B++
NS-30 Vandal 1,1961,1726591.778C++0.1832.342%C+20.99%D39.3C++N/A9629.8h7.1D21.8C
Proton II PPA-H 1,2671,1711368.61C7.0128.301%D--1.879%C++77C6.3C+22015.2h11.8C41.6D
NS-11C 1,1901,1701,2950.903C+0.7019.533%D-15.727%D15.4C--N/A5876h16.7C85.7C
Skorpios 1,1801,1671,2130.962C0.6420.664%F12.854%D*18.7D--N/A5462.5h14D*67.6F-
VE-H Maw 1,1841,1659971.169C0.4318.619%D*21.631%C--29.6DN/A8539.3h12.4C66.6D
Nova 1,1901,1651,5790.738C-0.8636.85%D12.017%D15.2D-N/A4476.6h5.2C14.2C-
L100 Python HEAT 1,3731,1656617.652M++16.0543.232%D-3.519%B++46.8A8.4D22124.9h3A+6.9B**
NS-44L Blackhand 1,1701,1637191.618B+0.0246.27%B+38.521%C13.2DN/A3488h3.8B+8.2B+
Nebula VM20 1,1821,1636911.683C+0.0817.912%C+20.206%C+32.2C+N/A9336.1h16.5C++92C*
Ursa 1,1791,1621,2210.952C0.6514.925%D*20.052%D23.4C--N/A6549.6h12.3C+82.6D
NS-7 PDW 1,1711,1628261.407B++0.1924.808%C+14.372%D18.9CN/A5961.4h15.5C+62.5C++
Corvus VA55 1,1761,1611,3190.88C+0.7217.655%D*19.122%D20.1C-N/A6257.7h14.8D84.1D--
Serpent VE92 1,1661,1611,1830.981C+0.6219.91%D16.107%D17.5C--N/A6566.5h14.6C+73.2C
V10 1,1721,1591706.818A++5.2236.248%D70.578%D32.8C+N/A8635.3h2.6C7.3C
The Slasher 1,1781,15937,8930.031C-1.5738.314%B6.644%C--0.7CN/A21728.2h1.9B+5.1B+
XM98 1,1641,1592045.681A++4.0835.417%C69.025%D36.2B++N/A11232h2.5C++7.2C++
NS-7B PDW 1,1611,1589961.163C++0.4420.017%D-13.126%D-22.5CN/A6151.4h14C*70.1C+
Quasar VM1 1,1711,1575432.131C+0.5316.105%C20.225%C+28.9C+N/A9240h12.8B+79.7C++
M40 Fury-F 1,4201,1579301.244C+0.3552.848%C**N/A37.7B**8.6B+15930.7h10.8C*20.4B+
M12 Kobalt-F 1,2061,1576121.891C++0.2926.447%B+6.137%D37.6B1.6C**9430.8h14.4C++54.5B+
Thanatos VE70 1,1631,1571,1331.021C*0.5840.382%C++12.878%D26.8C+N/A9343.2h4.3B+10.5B+
NSX Tanto 1,1951,1571,8580.623C--0.9820.945%D--19.965%D14.2DN/A3581.5h18.5D88.3D
The Immortal 1,1711,1561,8770.616D0.9833.399%C15.917%D**8.4D*N/A22137h11.8F-35.3D*
SVA-88 1,1711,1551,1560.999C0.6018.623%D--17.056%D*32.5C-N/A15735.5h14.6D-78.3D
NSX Naginata 1,1731,1521,1890.969C0.6314.781%D**22.83%D24.3DN/A6447.5h14.3C97.1D
Nyx VX31 1,1771,1517621.51C0.0931.56%C22.763%D18.6DN/A4961.8h6.4C20.2C
Pulsar LSW 1,1751,1511,0301.117C0.4817.067%D*18.071%D-30.8CN/A9637.4h14.5C--85D
Equinox VE2 1,1751,1501,4420.798C0.8020.172%D--20.435%C+24.3CN/A5647.3h16.6D*82.4D--
NSX Tomoe 1,1741,1501,0461.099C0.5024.19%D--26.783%D--26.1C--N/A7344.1h17.4D72D
Terminus VX-9 1,1751,1501,3980.823C-0.7817.994%F21.913%D22.3DN/A5751.6h15.6D-86.7D*
Pulsar VS1 1,1621,1461,5200.754C+0.8417.974%D--19.721%C+18.1CN/A6963.4h16.7C-92.9D
NS Baron G5 1,1811,1451,6150.709C-0.8941.765%C+10.218%D-8.6D*N/A24132.4h5.1C12.3C+
MKV Suppressed 1,1651,1431,2320.928C+0.6722.005%D12.948%D--18.7DN/A5161.1h15.3C+69.3C+
Aphelion VEX-4 1,9741,1232514.474C++2.8828.92%D-3.295%C23.5C17.8C++23047.8h59.1C++204.3C+
Eidolon VE33 1,1071,0988771.252C++0.3523.116%D22.587%C14.7C-N/A6174.9h9.2C++39.9C+
MANA Anti-Vehicle Turret 2,1411,0774172.583C++0.9852.564%C3.993%B+10770A**10640M10878170.1h8.6C16.3C+
C75 Viper 1,2661,0755619.196M**17.6027.767%D*1.023%C--34.5C**6.1C-21331.2h8.1B**29.2B+
NSX Masamune 1,3031,0691,1150.959C*0.6446.306%D*1.123%D37.2B+8.2C--13728.7h8.1B++17.6B+
Skyguard 1,8269962563.891B+2.2922.034%D*1.807%C+10.7C--8.9C+16192.8h147.6C670D--
M20 Basilisk 1,6729911536.477C+4.8851.533%C+4.44%C+48.3C**33.2A+41520.5h143.9C279.3C
Comet VM2 1,4809758511.146B0.4541.553%C+4.718%C*11.2C++5.8B*9987.2h24.4C+58.7C++
Aphelion VEX-4H 1,5949721257.776C**6.1836.637%D--2.572%C47.9B+30.6C**38520.3h47.1B+128.5C*
Hornet Missiles 1,5149471904.984C+3.3960.167%CN/A61.5C+36.8C+51715.4h10.6C++17.7C*
Icikill 92691422,2880.041C1.5633.929%C*5.799%D0.9C+N/A21018.7h1.9B+5.7B+
Comet VM2 1,3289038191.103C++0.5043.019%C4.873%B10.8C+5.1C++8683.6h26.9C++62.6C++
Maelstrom Turbo Laser 1,5168729740.895C0.7031.606%C++3.096%B9.9C7.3C-15287.8h125.4C+396.8C+
S1 1,2458711,2290.709C+0.8953.784%C3.1%C*24.1C+10.3C28536.2h7C+13C+
Saron Laser Cannon 1,3118467851.078C+0.5229.523%C5.792%A*12.3C+6.8C15768.7h97B+328.6B+
E540 Halberd 1,4868211425.782C4.1845.78%C2.923%C**22.9D18.6B35735.8h8F17.4D--
Photon A2A Missile Pods 1,553759858.929B++7.3381.559%C*N/A69.6B+72.8B**90310.9h8B9.8B+
M20 Basilisk 1,0017241644.415B++2.8239.54%C+6.215%C*28.1B++10.7B*19525.8h93.1C**235.6B
MAX Punch 1,3896933,0550.227B*1.3776.735%A++N/A2.4C*2.4B**10286.6h4.4C+5.7C++
Saron HRB-H 1,2456841325.182C+3.5844.437%D*N/A31.7C26C++35021.6h27.5C+62D
Blueshift VM5 6966814821.413C0.1918.609%C+21.439%C++28.6CN/A9723.8h18.1C--97.5C+
Blueshift VM5 6996784821.407C0.1918.462%C19.027%C28.5CN/A8623.8h18.3C-99.1C+
Proton II PPA 7206594116.073C*14.4723.376%C+N/A52.3C+4.8B+19112.6h10.2C+43.7C++
Chaos 6606447870.818C--0.7844.34%D*12.112%D22.3D*N/A6228.9h5.1D*11.5D**
NS Annihilator 9976013151.908M*0.3182.637%B+N/A19.4A*12.8B**23530.9h10B++12.1B++
Nemesis VSH9 9305496400.858C**0.7460.53%C2.368%C+13.3C9.2C+19441.4h8.5C+14.1C+
Anti-Vehicle Grenade 7125331533N/A531.4045.591%DN/A242.3D81.4C+15192.2h6.8C15C
NS-R3 Swarm 1,1845225370.972A0.6363.268%C+N/A7.6C+9.6B++10168.8h37.8D-59.8D-
Spear Anti-Vehicle Phalanx Tower 8924781531.867B*30.2755.787%B+1.674%D--56.9B+49.3A4698.4h8.5B+15.2B+
Antares LC 7514165400.77C-0.8332.32%C++2.644%B+6.7D-5.4D-18262.2h169.1C523.1C+
NS-AM7 Archer 5463777030.536C++1.0655.861%C10.345%D7.3C++3.3B+5251.4h22.1C+39.5C+
G30 Walker 621369725.125B++3.5329.127%C+4.336%C++21.1B*14.4B**19517.5h197.1B+676.7B+
M40 Fury-H 517362438.419C6.8243.466%C++N/A63.5D27.2B*3645.7h15.2D*34.9D*
Spiker 3493465060.684C0.9129.523%C+17.052%C--8.8D--N/A2739.2h10.7C36.3C+
CAS 14-E 373337349.912C8.3128.935%D1.187%D49.6C-5.3C1386.8h36.6C126.6C
Vortex VM21 6293223071.049C+0.5541.648%C++4.037%C*5.4D5.1C5860.1h50.3C+120.7C++
M60-A Bulldog 3603081422C**20.4046.515%C+N/A52.2B++8.8A+2635.9h7.2C-15.5C+
Beamer VS3 2812792001.395B*0.2028.043%C++12.545%D*32.1BN/A1968.7h8.2B+29.4C++
M40 Fury 330269367.472C++5.8723.709%D**2.602%B++42.7C9.7C3046.3h15.5C+65.6D--
M60-A Bulldog 3152691814.944C++13.3544.359%C+1.115%D--39.6C**6.8B++2146.8h7.3C-16.5C
Vortex VM21 5242603050.852C+0.7541.623%C++3.077%C-4.4D4.5C+5358.8h61.7C+148.3C++
V30-F Starfall 4052542351.081C0.5255.505%D--N/A22.3C-13.2C--25011.4h22.6D-40.7D*
Aspis Anti-Aircraft Phalanx Turret 543250435.814B**4.2223.486%CN/A10.8C+12.7B24623.1h156.6C+666.9C++
M40 Fury 318249653.831C2.2327.929%D-2.008%C**36.6C10.1C++3036.8h18.3C65.6D
E540 Halberd-H 384241564.304C2.7153.284%D1.245%C-37.1C22C+4766.5h7.2C13.6C--
NS-10 Burster 4072291951.174B0.4223.38%D-2.183%D*5.1C3.9C*8245.2h180.8D-773.3D--
NS-10 Burster 4022141871.144C++0.4523.149%D--1.869%D*4.9C4.3B8343.6h186.4D-805.3D--
Cerberus 2152132170.982C+0.6235.946%B+15.493%D-27CN/A857.9h6.4C+17.7B
M40 Fury 273207336.273C--4.6743.57%C-1.449%C+98.6B+31.4B**9292.1h19.3C+44.2C
Hoplon Anti-Aircraft Phalanx Tower 4101991199S197.4027.399%CN/A66.3C70.3C6333h56.1C+204.7C+
NSX Amaterasu 1991984,0350.049C++1.5559.149%A++19.697%B+1.2CN/A5169.8h13.5C--22.8C*
Rocklet Rifle 3561923050.63C+0.9750.547%CN/A25.6C+21.9C4257.5h40.2C+79.4C+
L105 Zephyr 215189286.75C+5.1534.911%D--N/A43C5.9C-3114.4h7.1C+20.2C-
AP30 Shredder 403187345.5C+3.9032.414%C2.674%B+1870U2160U22704200.1h188.5F--581.5F-
Equinox VE2 Burst 1871831880.973C0.6316.495%F--22.404%D19.7D-N/A529.3h19.4F--117.6T
M12 Kobalt 1881731511.533C+9.9314.018%D14.451%D57.7C5C**2183h23.2D165.6C-
Dual-75 Duster 175169266.5C4.9026.702%D**N/A56.3C-2D--1503h6.6C-24.7D--
Ghost 1681681001.68C0.0830.548%D*44.643%F--25.1C--N/A2126.7h2.7C--8.9D-
G30 Walker 295166266.385C-4.7938.921%C2.41%C25.5D19.8C++2746.5h321.3D*825.4D*
M20 Basilisk 260165503.3B1.7034.23%C--4.848%C16.2C-9.3C+21310.2h121.1C353.7C
NS CandyCannon 3000 1541522470.615C+0.9839.694%B+15.79%D*11.1CN/A2413.7h5C+12.5B
C150 Dalton 240146275.407C+3.8146.415%B*N/A27C17.4D5365.4h6.5D*13.9C
NSX Fujin 1371371137N/A135.4048.331%B++56.204%C342.5DN/A8450.4h4.6D*9.6D--
Hades VSH4 2301241660.747B+0.8572.975%B++N/A14.6C+12.5C++2658.5h9.7C13.3C++
M60-A Bulldog 141118294.069C2.4726.829%D--1.695%C*31.9C6.2C+2153.7h6C+22.2C--
Soldier Soaker 1081081300.831C0.7735.967%C*13.889%C17.1D--N/A1016.3h10.2F**28.2D--
M60-G Bulldog 112103195.421C++3.8228.2%D-N/A41.2C++3.6D2012.5h7.5C+26.5C
Fatestealer 100100861.163S0.4444.828%B*8%F27.8C++N/A583.6h2.2B+4.9B*
Spear Anti-Vehicle Phalanx Turret 184100250A+48.4053.417%C5%C*47.6B++40A+3682.1h10.7B+20.1B+
Nightshade 111861850.465M**1.1386.469%B**12.791%C7.4B+2.2B*4011.6h37.9C+43.8C+
NSX Yumi 88831280.648C--0.9522.767%D-9.639%F16.3D1C**855.1h15.8D--69.6D-
A30 Walker 15081411.976C+0.3822.973%D1.235%C8.8C++7.5C+1259.2h218.9C952.7C
Lancer VS22 16980711.127B+0.4759.535%CN/A9.4C--10.5C-3518.5h24.3C*40.8C++
Hyena Missile Launcher 13878441.773C*0.1723.199%D**N/A8.9D6.8D818.8h46.4D199.8D**
NS-45 Pilot 6868730.932C+0.6727.751%D20.588%D24.3DN/A752.8h8.4C30.2C
NS-357 IA 6261960.635C0.9646.045%C+11.475%F-24.4C--N/A572.5h3.7C8.1C+

Consumables
  Name Deaths Consumed Time Equipped
VS Patriot Flare Gun14060.5h
Restoration Kit3675,2314.6h
Motion Spotter9644,14817.3h
Nano-Armor Kit1,9373,355,953210.4h
Decoy Grenade02,5700.6h
Solid Wall1650.4h
Anti-Vehicle MANA Turret451,4906h
Spawn Beacon6011,4527.5h
Turret AI Module82,3427.3h
Structure Shield Module41,5735.3h
Repair Module153,2439.5h
Cortium Silo11,0292.9h
Skywall Shield Emitter31,0613.2h
Reinforcements Module05591.2h
Blast Wall61,0086.7h
Medical Applicator975498,60127.5h
Nanite Revive Grenade04,1371.2h
Nanite Healing Grenade02930.1h
Welding Device112,8800.6h
Deconstruction Tool478,8744.4h
Spear Anti-Vehicle Tower41,2004.2h
Auraxium Force-Blade06210.6h
Spitfire Auto-Turret20513,15210.9h
HIVE01551.2h
Sunderer Garage36486.4h
Bunker64884.9h
Rampart Wall222,55328h
Xiphos Anti-Personnel Tower91,2444.3h
Hoplon Anti-Aircraft Phalanx Tower31,2484.1h
Ammunition Package9611,1424.7h
Shield Recharging Field14711,1353.5h
Medical Kit2505,1295.6h
Anti-Infantry MANA Turret1364,8229.4h
Orbital Strike Target Designator20793115.5h
IPC Targeting Dart712,73616.6h
Light Air Terminal12932.3h
Hardlight Barrier1341,2562.1h
Vehicle Gate14734h
Spear Anti-Vehicle Turret11991.1h
Alarm Module02970.5h
Glaive IPC24251.6h
Pillbox33763.1h
Vehicle Ammo Dispenser12781h
Elysium Spawn Tube36042h
Light Vehicle Terminal01321.2h
Pain Spire12701h
Routing Spire01280.2h
Flail Targeting Dart372,04011h
The Flail01610.5h
Snowman Soldier102860.3h
Router61,0601.1h
Nano-Repair Grenade02,4780.7h
Recon Detection Device10026,07133.6h
Smoke Grenade01,7730.5h
Vehicle Ramp35185.7h
Infantry Tower46425.6h
WLT-Howler Mining Laser2351,091,283256.2h

Check the help document for the dictionary if you want to learn more about words used here.


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