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Paragon Veteran Nihter[CKD] Nihter
VS BR 208

KDR: 1.6

Score: 120m

Last Seen: Oct 19th, 2019 4:20 PM
- OFFLINE - 29.4 hour(s)

Prestige 1, Battle Rank 100 (208 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Proximity Mine Tank Mine Supernova FPC Betelgeuse 54-A Orbital Strike Uplink Solstice SF C-4 ARX Saron HRB
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $397,818 MLG Score: 318
Fun Score: N/A
Cheeseburgers Flipped: 2422TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.421%18.848%38548117152,7220.9580240.645

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.486%-0.146C-0.307C-1.831F-HEAD ++ (~8.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.80.117C+13.40.06C+52.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.999%3.186%114312163,013286420621.05166146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.586%-0.665D1.48A+-1.458

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
224.1-0.386C-69.5-0.31C154.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.537%2.086%1808121112,368613463012.0163196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.936%-1.499F-0.298C1.088

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.8-0.682D16.6-0.325C-48.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.336%4.747%1901512049,269518242481.78869218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.778%-0.548D0.075C+0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1180.014C+35.80.106C+82.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.208%66.58%190712128,0376044551.32953

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.326%0.184C++-0.029C+0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.129C++3.10.02C+5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.372%13.155%190512146,29434151161.84304

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.086%-0.301C-0.301C0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.30.16C++4.20.136C++7.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
120m274.9%271 (16.3k)254 (15.2k)1.60302178,812111,5472.00818208 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1219574417.653%11.968%21104:1484

7% Combat Medic40% Engineer13% Heavy Assault30% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:02 PMApr 30th, 2017 7:36 PMOct 19th, 2019 10:44 PM (4d) (PST)Oct 19th, 2019 5:03 PM (4d) (PST)Oct 19th, 2019 12:20 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6001474530.3780.2360.0451.2460.075318

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,0218,79327,2282314375415,239

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7874.4h/328.1d 45,195 21,400 69,723 588.8k 10,899 21,522 35,366 283.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:3,168
Deaths:3,250
KDR:0.975
Accuracy:18.316% F-
HSR:22.885% D--
Orion VS54
C
Kills:1,193
Deaths:1,030
KDR:1.158
Accuracy:17.772% D
HSR:22.632% C
NSX-P Naginata
C
Kills:1,192
Deaths:1,222
KDR:0.975
Accuracy:17.493% D--
HSR:26.091% C
VX29 Polaris
C-
Kills:1,190
Deaths:1,115
KDR:1.067
Accuracy:17.534% D--
HSR:20.084% C-
VE-H Maw
C--
Kills:1,165
Deaths:997
KDR:1.169
Accuracy:18.619% D*
HSR:21.631% C--
Ursa
D
Kills:1,162
Deaths:1,221
KDR:0.952
Accuracy:14.925% D*
HSR:20.052% D
SVA-88
D--
Kills:1,155
Deaths:1,156
KDR:0.999
Accuracy:18.623% D--
HSR:17.056% D*
NSX Naginata
D
Kills:1,152
Deaths:1,189
KDR:0.969
Accuracy:14.781% D**
HSR:22.830% D
Pulsar LSW
D-
Kills:1,151
Deaths:1,030
KDR:1.117
Accuracy:17.067% D*
HSR:18.071% D-
Kills:12,528
Deaths (as Heavy Assault):12,210
Deaths (to Heavy Assaults):29,716
KDR:1.02604
Kill Difference:318
Playtime:989.652 hours
Usage:13%
Score:13.977m
Score/min:235
Accuracy (listed only):17.237%
HSR (listed only):21.259%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
D
Kills:2,668
Deaths:1,131
KDR:2.359
Accuracy:20.299% D
HSR:10.570% D--
Pandora VX25
C
Kills:1,931
Deaths:2,399
KDR:0.805
Accuracy:30.172% D--
HSR:14.293% C
Eclipse VE3A
D--
Kills:1,761
Deaths:2,520
KDR:0.699
Accuracy:19.634% F
HSR:14.367% D--
Pulsar C
D-
Kills:1,306
Deaths:3
KDR:435.333
Accuracy:16.389% D**
HSR:18.377% D-
Revenant
D-
Kills:1,298
Deaths:1,295
KDR:1.002
Accuracy:28.691% D-
HSR:18.105% D**
VE-LR Obelisk
D
Kills:1,262
Deaths:627
KDR:2.013
Accuracy:27.703% D
HSR:24.247% D-
The Little Helper
D-
Kills:1,193
Deaths:1,701
KDR:0.701
Accuracy:39.575% D-
HSR:11.400% D-
Solstice VE3
C+
Kills:1,192
Deaths:1,314
KDR:0.907
Accuracy:17.693% D--
HSR:19.044% C+
NSX-P Tanto
D
Kills:1,178
Deaths:1,454
KDR:0.810
Accuracy:22.457% D
HSR:20.374% D
Deimos VA29
C++
Kills:1,175
Deaths:1,168
KDR:1.006
Accuracy:62.468% C++
HSR:13.532% D
NS-11C
D
Kills:1,170
Deaths:1,295
KDR:0.903
Accuracy:19.533% D-
HSR:15.727% D
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
Serpent VE92
D
Kills:1,161
Deaths:1,183
KDR:0.981
Accuracy:19.908% D-
HSR:16.107% D
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
NSX Tanto
D-
Kills:1,157
Deaths:1,858
KDR:0.623
Accuracy:20.945% D--
HSR:19.965% D-
NS Baron G5
C+
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C+
HSR:10.218% D--
Eidolon VE33
C
Kills:1,098
Deaths:877
KDR:1.252
Accuracy:23.116% D-
HSR:22.587% C
Chaos
D
Kills:866
Deaths:1,100
KDR:0.787
Accuracy:45.111% D*
HSR:12.009% D
Kills:23,883
Deaths (as Engineer):24,252
Deaths (to Engineers):24,657
KDR:0.98478
Kill Difference:369
Playtime:3,150.703 hours
Usage:40%
Score:51.537m
Score/min:273
Accuracy (listed only):29.594%
HSR (listed only):15.879%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Phaseshift VX-S
C+
Kills:1,623
Deaths:420
KDR:3.864
Accuracy:32.985% C-
HSR:73.568% C+
Parallax VX3
B**
Kills:1,501
Deaths:174
KDR:8.626
Accuracy:45.512% B**
HSR:73.484% C-
Sirius SX12
D
Kills:1,473
Deaths:1,292
KDR:1.140
Accuracy:21.247% D
HSR:10.319% D*
Eridani SX5
D-
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D-
Artemis VX26
D
Kills:1,314
Deaths:1,027
KDR:1.279
Accuracy:24.104% D
HSR:16.667% D-
NS-357 Underboss
C++
Kills:1,298
Deaths:1,555
KDR:0.835
Accuracy:37.491% C++
HSR:14.946% D-
Parsec VX3-A
D*
Kills:1,255
Deaths:293
KDR:4.283
Accuracy:35.807% D*
HSR:67.092% F
NS-44 Commissioner
C++
Kills:1,250
Deaths:1,543
KDR:0.810
Accuracy:36.900% C++
HSR:19.040% C-
VE-S Canis
B+
Kills:1,185
Deaths:1,205
KDR:0.983
Accuracy:18.671% D*
HSR:24.135% B+
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
NS-61 Emissary
C**
Kills:1,174
Deaths:1,236
KDR:0.950
Accuracy:30.030% C**
HSR:14.395% C
NS-30 Vandal
C+
Kills:1,172
Deaths:659
KDR:1.778
Accuracy:32.342% C+
HSR:20.990% D
VA39 Spectre
B++
Kills:1,172
Deaths:316
KDR:3.709
Accuracy:36.550% B++
HSR:44.283% B+
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
NS-44L Blackhand
B+
Kills:1,163
Deaths:719
KDR:1.618
Accuracy:46.270% B+
HSR:38.521% C
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
V10
D
Kills:1,159
Deaths:170
KDR:6.818
Accuracy:36.248% D
HSR:70.578% D-
XM98
C
Kills:1,159
Deaths:204
KDR:5.681
Accuracy:35.417% C
HSR:69.025% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D--
HSR:13.126% D-
The Immortal
C
Kills:1,156
Deaths:1,877
KDR:0.616
Accuracy:33.391% C
HSR:15.917% D**
Nyx VX31
C
Kills:1,151
Deaths:762
KDR:1.511
Accuracy:31.560% C
HSR:22.763% D
NSX Tomoe
D--
Kills:1,150
Deaths:1,046
KDR:1.099
Accuracy:24.190% D--
HSR:26.783% D--
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
NS-AM7 Archer
C
Kills:408
Deaths:818
KDR:0.499
Accuracy:56.002% C
HSR:10.294% D
Spiker
C+
Kills:357
Deaths:524
KDR:0.681
Accuracy:29.544% C+
HSR:16.527% D
Beamer VS3
C++
Kills:279
Deaths:200
KDR:1.395
Accuracy:27.972% C++
HSR:12.545% D*
Soldier Soaker
C*
Kills:234
Deaths:235
KDR:0.996
Accuracy:35.615% C*
HSR:10.684% D
Cerberus
B+
Kills:213
Deaths:217
KDR:0.982
Accuracy:35.662% B+
HSR:15.493% D-
NS CandyCannon 3000
B+
Kills:169
Deaths:259
KDR:0.653
Accuracy:40.150% B+
HSR:16.568% D--
Ghost
D*
Kills:168
Deaths:100
KDR:1.680
Accuracy:30.548% D*
HSR:44.643% F--
NS-357 IA
C++
Kills:107
Deaths:167
KDR:0.641
Accuracy:47.503% C++
HSR:14.019% F
NS-45 Pilot
D
Kills:70
Deaths:77
KDR:0.909
Accuracy:27.569% D
HSR:20% D
NSX-P Tengu
D--
Kills:62
Deaths:110
KDR:0.564
Accuracy:26.519% D**
HSR:14.516% D--
Kills:30,669
Deaths (as Infiltrator):24,141
Deaths (to Infiltrators):17,435
KDR:1.27041
Kill Difference:6,528
Playtime:2,378.301 hours
Usage:30%
Score:31.928m
Score/min:224
Accuracy (listed only):31.928%
HSR (listed only):26.658%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
D
Kills:2,668
Deaths:1,131
KDR:2.359
Accuracy:20.299% D
HSR:10.570% D--
Pandora VX25
C
Kills:1,931
Deaths:2,399
KDR:0.805
Accuracy:30.172% D--
HSR:14.293% C
Eclipse VE3A
D--
Kills:1,761
Deaths:2,520
KDR:0.699
Accuracy:19.634% F
HSR:14.367% D--
Sirius SX12
D
Kills:1,473
Deaths:1,292
KDR:1.140
Accuracy:21.247% D
HSR:10.319% D*
Eridani SX5
D-
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D-
Pulsar C
D-
Kills:1,306
Deaths:3
KDR:435.333
Accuracy:16.389% D**
HSR:18.377% D-
The Little Helper
D-
Kills:1,193
Deaths:1,701
KDR:0.701
Accuracy:39.575% D-
HSR:11.400% D-
Solstice VE3
C+
Kills:1,192
Deaths:1,314
KDR:0.907
Accuracy:17.693% D--
HSR:19.044% C+
VE-S Canis
B+
Kills:1,185
Deaths:1,205
KDR:0.983
Accuracy:18.671% D*
HSR:24.135% B+
NSX-P Tanto
D
Kills:1,178
Deaths:1,454
KDR:0.810
Accuracy:22.457% D
HSR:20.374% D
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
Deimos VA29
C++
Kills:1,175
Deaths:1,168
KDR:1.006
Accuracy:62.468% C++
HSR:13.532% D
NS-11C
D
Kills:1,170
Deaths:1,295
KDR:0.903
Accuracy:19.533% D-
HSR:15.727% D
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
Serpent VE92
D
Kills:1,161
Deaths:1,183
KDR:0.981
Accuracy:19.908% D-
HSR:16.107% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D--
HSR:13.126% D-
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
NSX Tanto
D-
Kills:1,157
Deaths:1,858
KDR:0.623
Accuracy:20.945% D--
HSR:19.965% D-
NS Baron G5
C+
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C+
HSR:10.218% D--
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
Chaos
D
Kills:866
Deaths:1,100
KDR:0.787
Accuracy:45.111% D*
HSR:12.009% D
NSX-P Tengu
D--
Kills:62
Deaths:110
KDR:0.564
Accuracy:26.519% D**
HSR:14.516% D--
Kills:30,192
Deaths (as Light Assault):30,996
Deaths (to Light Assaults):17,478
KDR:0.97406
Kill Difference:804
Playtime:514.873 hours
Usage:7%
Score:7.570m
Score/min:245
Accuracy (listed only):27.393%
HSR (listed only):14.657%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C
Kills:1,931
Deaths:2,399
KDR:0.805
Accuracy:30.172% D--
HSR:14.293% C
Darkstar
D-
Kills:1,708
Deaths:2,290
KDR:0.746
Accuracy:18.890% F-
HSR:17.682% D-
Sirius SX12
D
Kills:1,473
Deaths:1,292
KDR:1.140
Accuracy:21.247% D
HSR:10.319% D*
Eridani SX5
D-
Kills:1,439
Deaths:1,371
KDR:1.050
Accuracy:20.968% D--
HSR:14.107% D-
H-V45
D
Kills:1,202
Deaths:1,573
KDR:0.764
Accuracy:17.243% D**
HSR:16.140% D
The Little Helper
D-
Kills:1,193
Deaths:1,701
KDR:0.701
Accuracy:39.575% D-
HSR:11.400% D-
VE-S Canis
B+
Kills:1,185
Deaths:1,205
KDR:0.983
Accuracy:18.671% D*
HSR:24.135% B+
NS-11P
C+
Kills:1,181
Deaths:1,298
KDR:0.910
Accuracy:19.965% D
HSR:19.475% C+
NSX Tengu
D--
Kills:1,178
Deaths:1,298
KDR:0.908
Accuracy:29.355% D--
HSR:14.516% D--
Deimos VA29
C++
Kills:1,175
Deaths:1,168
KDR:1.006
Accuracy:62.468% C++
HSR:13.532% D
Skorpios
D*
Kills:1,167
Deaths:1,213
KDR:0.962
Accuracy:20.664% F
HSR:12.854% D*
Nova
D
Kills:1,165
Deaths:1,579
KDR:0.738
Accuracy:36.850% D
HSR:12.017% D
NS-7 PDW
C+
Kills:1,162
Deaths:826
KDR:1.407
Accuracy:24.808% C+
HSR:14.372% D
Corvus VA55
D
Kills:1,161
Deaths:1,319
KDR:0.880
Accuracy:17.655% D*
HSR:19.122% D
NS-7B PDW
D-
Kills:1,158
Deaths:996
KDR:1.163
Accuracy:20.017% D--
HSR:13.126% D-
Thanatos VE70
C++
Kills:1,157
Deaths:1,133
KDR:1.021
Accuracy:40.382% C++
HSR:12.878% D
Equinox VE2
C+
Kills:1,150
Deaths:1,442
KDR:0.798
Accuracy:20.172% D--
HSR:20.435% C+
Terminus VX-9
D
Kills:1,150
Deaths:1,398
KDR:0.823
Accuracy:17.994% F
HSR:21.913% D
Pulsar VS1
C+
Kills:1,146
Deaths:1,520
KDR:0.754
Accuracy:17.974% D*
HSR:19.721% C+
NS Baron G5
C+
Kills:1,145
Deaths:1,615
KDR:0.709
Accuracy:41.765% C+
HSR:10.218% D--
MKV Suppressed
D
Kills:1,143
Deaths:1,232
KDR:0.928
Accuracy:22.005% D
HSR:12.948% D--
Chaos
D
Kills:866
Deaths:1,100
KDR:0.787
Accuracy:45.111% D*
HSR:12.009% D
Equinox VE2 Burst
D
Kills:183
Deaths:188
KDR:0.973
Accuracy:16.495% F-
HSR:22.404% D
VE-A Lacerta
U
Kills:91
Deaths:150
KDR:0.607
Accuracy:22.214% U
HSR:17.582% U
NSX Yumi
D-
Kills:83
Deaths:128
KDR:0.648
Accuracy:22.767% D-
HSR:9.639% F
NSX-P Tengu
D--
Kills:62
Deaths:110
KDR:0.564
Accuracy:26.519% D**
HSR:14.516% D--
Kills:27,654
Deaths (as Combat Medic):31,544
Deaths (to Combat Medics):11,389
KDR:0.87668
Kill Difference:3,890
Playtime:545.634 hours
Usage:7%
Score:9.164m
Score/min:280
Accuracy (listed only):26.613%
HSR (listed only):15.437%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C++
Kills:1,260
Deaths:571
KDR:2.207
Accuracy:16.609% C++
HSR:19.841% C++
Nebula VM20
C+
Kills:1,173
Deaths:677
KDR:1.733
Accuracy:17.772% C+
HSR:19.267% C
Nebula VM20
C+
Kills:1,163
Deaths:691
KDR:1.683
Accuracy:17.912% C+
HSR:20.206% C+
Quasar VM1
C+
Kills:1,157
Deaths:543
KDR:2.131
Accuracy:16.105% C--
HSR:20.225% C+
Comet VM2
C*
Kills:979
Deaths:859
KDR:1.140
Accuracy:41.614% C+
HSR:4.699% C*
Comet VM2
B
Kills:905
Deaths:827
KDR:1.094
Accuracy:43.080% C+
HSR:4.862% B
Blueshift VM5
C+
Kills:799
Deaths:569
KDR:1.404
Accuracy:18.777% C+
HSR:21.402% C+
Blueshift VM5
C
Kills:762
Deaths:569
KDR:1.339
Accuracy:18.630% C
HSR:19.816% C
Vortex VM21
C++
Kills:359
Deaths:342
KDR:1.050
Accuracy:41.599% C+
HSR:3.621% C++
Vortex VM21
C++
Kills:279
Deaths:340
KDR:0.821
Accuracy:41.545% C++
HSR:3.226% C
NS-10 Burster
D
Kills:243
Deaths:205
KDR:1.185
Accuracy:23.675% D
HSR:2.058% D*
NS-10 Burster
D--
Kills:218
Deaths:197
KDR:1.107
Accuracy:23.443% D--
HSR:1.835% D*
Kills:9,297
Deaths (as MAX Suit):3,195
Deaths (to MAX Suits):5,755
KDR:2.90986
Kill Difference:6,102
Playtime:303.380 hours
Usage:4%
Score:5.824m
Score/min:320
Accuracy (listed only):26.730%
HSR (listed only):11.755%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,290
V. Kills:146 N/A
Deaths:381
KDR:3.386
Accuracy:35.722% D
KPH:32.700 C
VKPH:3.700 C++
Hornet Missiles
C+
Kills:947
V. Kills:567 167%
Deaths:190
KDR:4.984
Accuracy:60.057% C
KPH:61.600 C+
VKPH:36.900 C+
Maelstrom Turbo Laser
C++
Kills:876
V. Kills:648 135%
Deaths:975
KDR:0.898
Accuracy:31.540% C++
KPH:9.800 C-
VKPH:7.300 C-
Saron Laser Cannon
C+
Kills:847
V. Kills:465 182%
Deaths:785
KDR:1.079
Accuracy:29.498% C
KPH:12.300 C+
VKPH:6.800 C
Photon A2A Missile Pods
B**
Kills:759
V. Kills:794 95%
Deaths:85
KDR:8.929
Accuracy:81.559% B+
KPH:69.400 B
VKPH:72.600 B**
Antares LC
C++
Kills:418
V. Kills:336 124%
Deaths:544
KDR:0.768
Accuracy:32.227% C++
KPH:6.500 D-
VKPH:5.300 D-
Kills:5,137 (3,431 + 0)
Deaths:2,960
KDR:1.735
VKDR:0.999
Vehicle Kills:2,956
Kill Difference:2,177
Playtime:287.545 hours
Usage:4%
Score:3.526m
Score/min:204
Piloting Accuracy:32.227%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:194
V. Kills:27 N/A
Deaths:29
KDR:6.690
Accuracy:34.793% D-
KPH:42.100 C+
VKPH:5.900 C-
AP30 Shredder
U
Kills:194
V. Kills:219 88%
Deaths:34
KDR:5.706
Accuracy:32.511% C
KPH:698,400 U
VKPH:788,400 U
Dual-75 Duster
C--
Kills:169
V. Kills:6 N/A
Deaths:26
KDR:6.500
Accuracy:26.702% D**
KPH:55.400 C--
VKPH:2 D--
C150 Dalton
B*
Kills:146
V. Kills:94 154%
Deaths:27
KDR:5.407
Accuracy:46.418% B*
KPH:26.900 C-
VKPH:17.300 D
Kills:703 (0 + 703)
Deaths:116
KDR:6.060
VKDR:2.983
Vehicle Kills:346
Kill Difference:587
Playtime:13.089 hours
Usage:0%
Score:0.521m
Score/min:663
Piloting Accuracy:N/A%
Gunner Accuracy:46.418%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C
Kills:1,593
V. Kills:738 216%
Deaths:246
KDR:6.476
Accuracy:49.054% D*
KPH:44.100 C--
VKPH:20.400 C
L100 Python AP
B+
Kills:1,352
V. Kills:1,075 126%
Deaths:386
KDR:3.503
Accuracy:52.189% C--
KPH:26.300 C-
VKPH:20.900 B+
L100 Python HESH
B+
Kills:1,345
V. Kills:179 N/A
Deaths:69
KDR:19.493
Accuracy:51.755% B+
KPH:52.200 C++
VKPH:6.900 C
L100 Python HEAT
B**
Kills:1,165
V. Kills:208 N/A
Deaths:66
KDR:17.652
Accuracy:43.232% D-
KPH:46.700 B**
VKPH:8.300 D
C75 Viper
C**
Kills:1,076
V. Kills:191 N/A
Deaths:58
KDR:18.552
Accuracy:27.772% D*
KPH:34.500 C**
VKPH:6.100 C--
Skyguard
C+
Kills:1,012
V. Kills:839 120%
Deaths:259
KDR:3.907
Accuracy:22.024% D*
KPH:10.800 D
VKPH:9 C+
Kills:7,543 (7,543 + 0)
Deaths:1,084
KDR:6.958
VKDR:2.980
Vehicle Kills:3,230
Kill Difference:6,459
Playtime:262.976 hours
Usage:3%
Score:3.505m
Score/min:222
Driving Accuracy:22.024%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:3,771
V. Kills:3,229 117%
Deaths:916
KDR:4.117
Accuracy:48.713% D
KPH:21 C-
VKPH:18 B+
Saron HRB
B+
Kills:2,024
V. Kills:1,135 178%
Deaths:235
KDR:8.613
Accuracy:42.710% C+
KPH:30.400 B+
VKPH:17 C*
Supernova PC
B++
Kills:1,335
V. Kills:428 311%
Deaths:72
KDR:18.542
Accuracy:50.971% C*
KPH:29.500 B++
VKPH:9.500 C*
Supernova VPC
B+
Kills:1,312
V. Kills:152 N/A
Deaths:77
KDR:17.039
Accuracy:50.679% C+
KPH:54.200 B+
VKPH:6.300 C-
Aphelion VEX-4
C++
Kills:1,130
V. Kills:855 132%
Deaths:256
KDR:4.414
Accuracy:28.902% D
KPH:23.400 C
VKPH:17.700 C++
E540 Halberd
B+
Kills:873
V. Kills:688 127%
Deaths:142
KDR:6.148
Accuracy:45.926% C+
KPH:23.700 D
VKPH:18.700 B+
Proton II PPA
B+
Kills:659
V. Kills:61 N/A
Deaths:41
KDR:16.073
Accuracy:23.376% C+
KPH:52.200 C+
VKPH:4.800 B+
Kills:11,104 (6,418 + 4,686)
Deaths:1,739
KDR:6.385
VKDR:3.765
Vehicle Kills:6,548
Kill Difference:9,365
Playtime:413.559 hours
Usage:5%
Score:7.527m
Score/min:303
Driving Accuracy:50.679%
Gunner Accuracy:23.376%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,173
V. Kills:96 N/A
Deaths:136
KDR:8.625
Accuracy:28.314% D--
KPH:77.100 C
VKPH:6.300 C+
Aphelion VEX-4H
B+
Kills:981
V. Kills:625 157%
Deaths:127
KDR:7.724
Accuracy:36.842% D--
KPH:47.800 B+
VKPH:30.400 C**
Saron HRB-H
C*
Kills:691
V. Kills:564 122%
Deaths:132
KDR:5.235
Accuracy:44.368% D*
KPH:31.800 C
VKPH:25.900 C*
M40 Fury-H
B*
Kills:362
V. Kills:155 232%
Deaths:43
KDR:8.419
Accuracy:43.466% C+
KPH:63.100 D
VKPH:27 B*
E540 Halberd-H
C++
Kills:258
V. Kills:152 169%
Deaths:56
KDR:4.607
Accuracy:53.902% C-
KPH:38 C
VKPH:22.400 C++
Kills:3,465 (0 + 3,465)
Deaths:494
KDR:7.014
VKDR:3.223
Vehicle Kills:1,592
Kill Difference:2,971
Playtime:70.012 hours
Usage:1%
Score:1.457m
Score/min:347
Driving Accuracy:N/A%
Gunner Accuracy:53.902%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,249
V. Kills:65 N/A
Deaths:127
KDR:9.835
Accuracy:13.690% D-
KPH:62.700 C+
VKPH:3.300 C+
M20 Basilisk
B*
Kills:771
V. Kills:288 267%
Deaths:173
KDR:4.457
Accuracy:39.930% C++
KPH:28.400 B++
VKPH:10.600 B*
G30 Walker
A
Kills:390
V. Kills:262 148%
Deaths:76
KDR:5.132
Accuracy:29.279% C+
KPH:21.300 B*
VKPH:14.300 A
M40 Fury
C
Kills:270
V. Kills:61 435%
Deaths:36
KDR:7.500
Accuracy:23.753% D**
KPH:43 C
VKPH:9.700 C
M40 Fury
C*
Kills:252
V. Kills:70 355%
Deaths:65
KDR:3.877
Accuracy:27.718% D-
KPH:36.700 C
VKPH:10.200 C*
M12 Kobalt
B++
Kills:179
V. Kills:16 N/A
Deaths:16
KDR:11.188
Accuracy:14.242% D
KPH:58.300 C
VKPH:5.200 B++
M20 Basilisk
C+
Kills:168
V. Kills:95 175%
Deaths:50
KDR:3.360
Accuracy:34.436% C--
KPH:16.100 C-
VKPH:9.100 C+
M60-G Bulldog
C**
Kills:112
V. Kills:10 N/A
Deaths:19
KDR:5.895
Accuracy:29.565% D
KPH:42.600 C**
VKPH:3.800 D
Kills:3,391 (0 + 3,391)
Deaths:562
KDR:6.034
VKDR:1.543
Vehicle Kills:867
Kill Difference:2,829
Playtime:94.677 hours
Usage:1%
Score:1.200m
Score/min:211
Driving Accuracy:N/A%
Gunner Accuracy:29.565%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,492
V. Kills:45 N/A
Deaths:512
KDR:2.914
Accuracy:36.315% D
KPH:79 B*
VKPH:2.400 B
M40 Fury-F
B*
Kills:1,158
V. Kills:263 439%
Deaths:934
KDR:1.240
Accuracy:52.848% C**
KPH:37.600 B*
VKPH:8.500 B+
M12 Kobalt-F
C**
Kills:1,157
V. Kills:49 N/A
Deaths:612
KDR:1.891
Accuracy:26.447% B+
KPH:37.500 C**
VKPH:1.600 C**
V30-F Starfall
C-
Kills:265
V. Kills:158 167%
Deaths:244
KDR:1.086
Accuracy:55.306% D--
KPH:21.300 C-
VKPH:12.700 C--
Kills:4,072 (4,072 + 0)
Deaths:2,302
KDR:1.769
VKDR:0.224
Vehicle Kills:515
Kill Difference:1,770
Playtime:93.019 hours
Usage:1%
Score:0.826m
Score/min:148
Driving Accuracy:55.306%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:440
V. Kills:44 N/A
Deaths:43
KDR:10.233
Accuracy:28.917% D
KPH:58.700 C+
VKPH:5.900 C+
Kills:440 (0 + 440)
Deaths:43
KDR:10.233
VKDR:1.023
Vehicle Kills:44
Kill Difference:397
Playtime:7.494 hours
Usage:0%
Score:0.071m
Score/min:158
Piloting Accuracy:N/A%
Gunner Accuracy:28.917%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Proximity Mine 5,4085,4065889.194A++7.5938.704%CN/A183.9AN/A39629.4h1.4A+3.7B*
Tank Mine 6,7474,1275088.124M+6.5225.166%DN/A205.3A*130.3A**174620.1h1.5B++5.8C**
Supernova FPC 7,0003,7719164.117C2.5148.713%D2.599%C*21C-18B+348179.8h5.7C+11.8C
Betelgeuse 54-A 3,2363,1683,2500.975D0.6318.316%F-22.885%D--25.5D*N/A77124.2h14F76.3F-
Orbital Strike Uplink 4,1622,99612996U2,994.40995.157%UN/A2140U832.9U94761.4h1.4T*0.1T*
Solstice SF 2,7042,6681,1312.359A+0.7620.299%D10.57%D--17.1CN/A96156.4h10.7C*52.8C++
C-4 ARX 3,4712,3821,6551.439C0.1622.518%D*N/A92.3C-42.2B+60625.8h1.4C-6.4D--
Saron HRB 3,1592,0242358.613B++7.0142.71%C+1.581%C+30.4B+17C*31066.6h19.3B+45.3B+
Pandora VX25 1,9751,9312,3990.805C0.8030.172%D--14.293%C17.1DN/A52112.6h4.4C++14.6C
Plasma Grenade 1,7741,76811768N/A1,766.4039.511%D-N/A631.4B++2.1D17522.8h2.7B**6.9B+
Eclipse VE3A 1,8001,7612,5200.699C--0.9019.634%F14.367%D--13D--N/A39135.4h17D**86.7F-
Darkstar 1,7621,7082,2900.746D0.8618.89%F-17.682%D-22.7D-N/A5375.2h18.8F--99.5F*
Phaseshift VX-S 1,6391,6234203.864B+2.2632.985%C-73.568%C+25.6CN/A7263.5h3.5C+10.5C+
Force-Blade 1,6621,61219,9800.081A++1.5252.774%A++N/A1.3B++N/A31286.4h1.8B*3.4B++
LB00 Python AP 2,3311,5932466.476C--4.8749.054%D*N/A44.1C--20.4C24836.1h4.9C--10D*
Parallax VX3 1,5011,5011748.626A+7.0245.512%B**73.484%C-26.4C+N/A8656.8h2.2C*4.9B+
Hunter QCX 1,5391,4961,6300.918B0.6949.892%B+29.679%C**9.5C-N/A32157.7h5.3C*10.6C**
S12 Renegade 1,5371,4925122.914C+1.3136.315%D2.815%D-78.9B*2.4B16418.9h3B+8.2C++
Sirius SX12 1,4931,4731,2921.14C++0.4621.247%D10.319%D*19C-N/A6377.4h15.5C+72.8C+
MANA Anti-Personnel Turret 1,5001,4664833.035N/A1.4320.723%UN/A14660U340U29730400.1h28.6T*137.9T*
Eridani SX5 1,4511,4391,3711.05C+0.5520.968%D--14.107%D-16.5DN/A4487.1h15.1D72D
Sticky Grenade 1,4391,42211422N/A1,420.4051.928%C+N/A711C--8.5C-19462h2.5C+4.9C+
Xiphos Anti-Personnel Phalanx Tower 1,4591,4162708U706.4048.241%A++N/A1011.4M++30.7S27251.4h6.6B+13.8B+
Spear Anti-Vehicle Phalanx Turret 2,2991,40212211.492B++9.8946.518%C++4.28%C*43.9B28.1B++38031.9h8.9C++19.2C**
L100 Python AP 2,4271,3523863.503C1.9052.189%C--3.18%B+26.3C-20.9B+30551.4h7.3C13.9C-
L100 Python HESH 1,5241,3456919.493B++17.8951.755%B+N/A52.1C++6.9C24625.8h3.2B+6.1B+
Lasher X2 1,3731,3421,5720.854C+0.7520.12%D-2.981%D23.5CN/A7157.1h20.5C+102C
Supernova PC 1,7631,3357218.542A++16.9450.971%C*1.423%D29.5B++9.5C*21945.2h3.6B**7.1B**
Artemis VX26 1,3281,3141,0271.279C+0.3224.104%D16.667%D-15.6D-N/A5284.5h15.5D--64.3D
Supernova VPC 1,4641,3127717.039B+15.4450.679%C+1.22%C54.2B+6.3C-23924.2h2.6B*5.1B++
Pulsar C 1,3191,3063435.333U433.7316.389%D**18.377%D-18.1C-N/A12072.3h12.1C++73.8C--
NS-357 Underboss 1,3071,2981,5550.835C+0.7737.491%C++14.946%D-22.9DN/A5956.6h4.5C+12C++
Revenant 1,3331,2981,2951.002C0.6028.691%D-18.105%D**21.9D-N/A5159.3h9.3D-32.2D-
Light PPA 1,4361,2903813.386C+1.7835.722%D1.55%B+32.7C3.7C++12239.4h13.5C++37.7C++
Lumine Edge 1,2941,2853,5220.365B**1.2442.02%A9.494%D--3.1CN/A8414h1.3B3B+
C-4 1,8921,2766681.91B0.3126.608%C++N/A106.3B+51.3A+130212h1.5C++5.5C*
VE-LR Obelisk 1,3031,2626272.013C*0.4127.703%D24.247%D-25.9CN/A5948.7h7.9C28.6C
Quasar VM1 1,2691,2605712.207B+0.6016.609%C++19.841%C++27.5BN/A9745.9h12.8B++77B
Parsec VX3-A 1,2731,2552934.283C+2.6835.807%D*67.092%F28D--N/A7544.9h2.9T-8.1F**
NS-44 Commissioner 1,2661,2501,5430.81C+0.7936.9%C++19.04%C-23.8CN/A8352.5h3.8C*10.2C**
M12 Kobalt 1,3141,2491279.835C8.2313.69%D-18.335%C++62.8C+3.3C+18919.9h20C++146.2C+
NS Decimator 1,5591,2251,0941.12C++0.4856.023%D1.469%D34.3C+9.4D19335.7h4.4C**7.8C++
H-V45 1,2131,2021,5730.764C0.8417.243%D**16.14%D21.5C-N/A7455.9h15.6D90.6D--
The Little Helper 1,2361,1931,7010.701C--0.9039.575%D-11.4%D-21.4D-N/A5255.8h5.5D13.9D
Orion VS54 1,2111,1931,0301.158C+0.4517.772%D22.632%C22.9CN/A15852h12.8C*71.9C+
Solstice VE3 1,2001,1921,3140.907C**0.7017.693%D--19.044%C+14.1CN/A8984.5h14.6B82.5C+
NSX-P Naginata 1,2311,1921,2220.975C0.6317.493%D--26.091%C26.3DN/A6245.4h16.3D-93D-
VX29 Polaris 1,2121,1901,1151.067C0.5417.534%D--20.084%C-29.8C-N/A8040h14.6D83.5D
VE-S Canis 1,2171,1851,2050.983C+0.6218.671%D*24.135%B+25.6C-N/A6446.2h12.9C+68.9C-
NS-11P 1,2131,1811,2980.91C+0.6919.965%D19.475%C+22.5CN/A5652.6h18.7D*93.8D-
NSX-P Tanto 1,2221,1781,4540.81C+0.7922.457%D20.374%D21.2CN/A5155.6h17.1C76.3C
NSX Tengu 1,1981,1781,2980.908C0.7029.355%D--14.516%D--23.2C--N/A5850.7h14.3C+48.8C
Deimos VA29 1,1931,1751,1681.006C+0.6062.468%C++13.532%D32.9CN/A9335.7h2.1B+3.3B+
NS-61 Emissary 1,1831,1741,2360.95C*0.6530.03%C**14.395%C9.4D-N/A28124.3h14.1C++47.1B
Nebula VM20 1,1951,1736771.733C+0.1317.772%C+19.267%C33.1C+N/A9735.4h15.7B88.5C**
Proton II PPA-H 1,2691,1731368.625C7.0228.314%D--1.876%C*77.2C6.3C+22015.2h11.8C+41.6C--
NS-30 Vandal 1,1961,1726591.778C++0.1732.342%C+20.99%D39.3C+N/A9629.8h7.1D21.8C
VA39 Spectre 1,1751,1723163.709A++2.1136.55%B++44.283%B+23.3C++N/A8150.2h5.3B+14.4B+
NS-11C 1,1901,1701,2950.903C+0.7019.533%D-15.727%D15.4C--N/A5876h16.7C85.7C-
Skorpios 1,1801,1671,2130.962C0.6420.664%F12.854%D*18.7D--N/A5462.5h14D*67.6F-
VE-H Maw 1,1841,1659971.169C0.4318.619%D*21.631%C--29.6DN/A8639.3h12.4C66.6D
Nova 1,1901,1651,5790.738C-0.8736.85%D12.017%D15.2D-N/A4476.6h5.2C14.2C-
L100 Python HEAT 1,3731,1656617.652M++16.0543.232%D-3.519%B++46.8B**8.4D22324.9h3A+6.9B**
NS-44L Blackhand 1,1701,1637191.618B+0.0146.27%B+38.521%C13.2DN/A3488h3.8B+8.2B+
Nebula VM20 1,1821,1636911.683C+0.0817.912%C+20.206%C+32.2C+N/A9336.1h16.5C*92C*
Ursa 1,1791,1621,2210.952C0.6514.925%D*20.052%D23.4C--N/A6649.6h12.3C+82.6D
NS-7 PDW 1,1711,1628261.407B++0.2024.808%C+14.372%D18.9CN/A5961.4h15.5C+62.5C++
Serpent VE92 1,1661,1611,1830.981C+0.6219.908%D-16.107%D17.4C--N/A6566.6h14.6C+73.2C
Corvus VA55 1,1761,1611,3190.88C+0.7217.655%D*19.122%D20.1C-N/A6357.7h14.8D84.1D--
The Slasher 1,1781,15937,8930.031C1.5738.314%B6.644%C--0.7C--N/A21728.2h1.9B+5.1C*
V10 1,1721,1591706.818A+5.2136.248%D70.578%D-32.8C+N/A8635.3h2.6C-7.3C-
XM98 1,1641,1592045.681A*4.0835.417%C69.025%D36.2B+N/A11232h2.5C++7.2C++
M40 Fury-F 1,4211,1589341.24C+0.3652.848%C**N/A37.6B*8.5B+15830.8h10.8C*20.5B
NS-7B PDW 1,1611,1589961.163C+0.4420.017%D--13.126%D-22.5CN/A6151.4h14C*70.1C+
Quasar VM1 1,1711,1575432.131C+0.5316.105%C--20.225%C+28.9CN/A9240h12.8B+79.7C++
Thanatos VE70 1,1631,1571,1331.021C*0.5840.382%C++12.878%D26.7C+N/A9343.3h4.3B+10.5B+
M12 Kobalt-F 1,2061,1576121.891C+0.2926.447%B+6.137%D37.6C**1.6C**9430.8h14.4C*54.5B+
NSX Tanto 1,1951,1571,8580.623C--0.9820.945%D--19.965%D-14.2DN/A3681.5h18.5D88.3C-
The Immortal 1,1711,1561,8770.616D0.9933.391%C15.917%D**8.4D--N/A22137h11.8F-35.3D*
SVA-88 1,1711,1551,1560.999C0.6018.623%D--17.056%D*32.5C-N/A15835.5h14.6D-78.3D
NSX Naginata 1,1731,1521,1890.969C0.6314.781%D**22.83%D24.3DN/A6547.5h14.3C97.1D
Pulsar LSW 1,1751,1511,0301.117C0.4917.067%D*18.071%D-30.8C-N/A9737.4h14.5C--85D
Nyx VX31 1,1771,1517621.51C0.0931.56%C22.763%D18.6D-N/A4961.8h6.4C20.2C
NSX Tomoe 1,1741,1501,0461.099C0.5024.19%D--26.783%D--26.1DN/A7344.1h17.4D72D
Equinox VE2 1,1751,1501,4420.798C0.8120.172%D--20.435%C+24.3CN/A5647.3h16.6D--82.4D--
Terminus VX-9 1,1751,1501,3980.823C0.7817.994%F21.913%D22.3DN/A5751.6h15.6D--86.7D**
Pulsar VS1 1,1621,1461,5200.754C+0.8517.974%D*19.721%C+18.1CN/A7163.4h16.7C-92.9D
NS Baron G5 1,1811,1451,6150.709C-0.8941.765%C+10.218%D--8.6D*N/A24132.4h5.1C+12.3C+
MKV Suppressed 1,1651,1431,2320.928C+0.6822.005%D12.948%D--18.7DN/A5261.1h15.3C+69.3C+
Aphelion VEX-4 1,9851,1302564.414C+2.8128.902%D3.274%C23.4C17.7C++23048.2h59.1C++204.3C+
Eidolon VE33 1,1071,0988771.252C*0.3523.116%D-22.587%C14.7C--N/A6174.9h9.2C++39.9C+
MANA Anti-Vehicle Turret 2,1411,0774172.583C+0.9852.604%C-3.993%B+10770S10640U5445430.1h8.6C*16.3C++
C75 Viper 1,2671,0765818.552M*16.9527.772%D*1.022%C-34.5C**6.1C--21631.2h8.1B**29.2B+
NSX Masamune 1,3031,0691,1150.959C*0.6446.306%D*1.123%D37.2B+8.2C-13728.7h8.1B++17.6B+
Icikill 1,0481,03625,1540.041C+1.5633.762%C*5.405%D0.9C+N/A21132.1h1.9B+5.7B+
Skyguard 1,8511,0122593.907C**2.3022.024%D*1.779%C+10.8D9C+16293.5h146.8C--666.7D*
M20 Basilisk 1,7001,0091536.595C+4.9951.619%C+4.46%C+48.5B33.2A+41520.8h143.1C277.2C
Aphelion VEX-4H 1,6069811277.724C**6.1236.842%D--2.65%C47.9B+30.5C**38420.5h47.5B+128.8C*
Comet VM2 1,4859798591.14B0.4641.614%C+4.699%C*11.2C+5.8B*9987.4h24.4C+58.7C++
Hornet Missiles 1,5149471904.984C+3.3860.057%CN/A61.5C+36.8C+51915.4h10.7C++17.7C*
Comet VM2 1,3309058271.094C++0.5143.08%C+4.862%B10.8C+5.1C++8683.7h27C*62.7C*
Maelstrom Turbo Laser 1,5248769750.898C0.7131.54%C++3.082%B+9.8C-7.3C-15089.1h125.4C+397.5C+
E540 Halberd 1,5618731426.148C4.5445.926%C+2.749%C**23.7D18.6B+35636.9h7.8D**16.9D--
S1 1,2458711,2290.709C+0.8953.784%C3.1%C*24.1C+10.3C29036.2h7C+13C+
Chaos 8898661,1000.787C--0.8245.111%D*12.009%D22.4D--N/A6138.6h5.2D*11.6D*
Saron Laser Cannon 1,3128477851.079C+0.5229.498%C5.785%A**12.3C+6.8C15868.7h96.9B+328.6B+
Blueshift VM5 8237995691.404C0.2018.777%C+21.402%C+29.2CN/A9827.4h17.9C-95.4C+
M20 Basilisk 1,0597711734.457B*2.8539.93%C++6.226%C*28.5B++10.6B*19427.1h93.6C*234.5B
Blueshift VM5 7837625691.339C-0.2618.63%C19.816%C27.8CN/A8527.4h18.9D101.3C+
Photon A2A Missile Pods 1,553759858.929B*7.3381.559%B+N/A69.6B72.8B**90410.9h8C**9.8B+
MAX Punch 1,4057093,1950.222B++1.3876.4%A++N/A2.4B+2.4A++10293.4h4.3C+5.7C+
Saron HRB-H 1,2556911325.235C+3.6344.368%D*N/A31.8C26C*34921.7h27.4C+61.9D
Proton II PPA 7206594116.073C++14.4723.376%C+N/A52.3C+4.8B+19112.6h10.2C++43.7C*
NS Annihilator 1,0846523591.816M+0.2182.825%B+N/A18.7A++12.4A22434.8h10.5B+12.7B+
Nemesis VSH9 9325506400.859B0.7460.54%C2.364%C+13.3C9.2C+19541.4h8.5C+14.1C+
Anti-Vehicle Grenade 7295441544N/A542.4045.593%DN/A247.3D84.1C+15222.2h6.8C14.8C
Spear Anti-Vehicle Phalanx Tower 9775271731B++29.4055.691%B+1.518%D--59.9B++51.1A+4798.8h8B+14.3B++
NS-R3 Swarm 1,1845225370.972B**0.6363.268%C+N/A7.6C+9.6B++10168.8h37.8D--59.8D--
CAS 14-E 4844404310.233C+8.6328.917%D1.591%C58.7C+5.9C+1587.5h33.3C+115.3C+
Antares LC 7544185440.768C-0.8432.227%C++2.632%B+6.5D-5.3D-18564h171.3C531.7C
NS-AM7 Archer 5904088180.499C++1.1056.002%C10.294%D7.1C+3.2B+5157.2h22.2C+39.6C+
G30 Walker 652390765.132B++3.5329.279%C+4.359%C++21.3B*14.3A19418.3h197.1C**673.2B
M40 Fury-H 517362438.419C6.8243.466%C+N/A63.5D27.2B*3665.7h15.2D*34.9D*
Vortex VM21 6773593421.05C+0.5541.599%C+3.621%C++5.8D5.1C5961.8h47C+113C++
Spiker 3603575240.681C0.9229.544%C+16.527%D8.9D--N/A2740.2h10.7C+36.2C+
M60-A Bulldog 3603081422B+20.4046.505%C++N/A52.2B++8.8A+2635.9h7.2C15.5C+
Vortex VM21 5472793400.821C+0.7841.545%C++3.226%C4.6D4.4C5360.5h60C+144.4C+
Beamer VS3 2812792001.395B*0.2127.972%C++12.545%D*32.1C**N/A1988.7h8.2B+29.5C*
M60-A Bulldog 3212741815.222C++13.6244.19%C+1.095%D--39.7C**6.8B*2136.9h7.3C-16.6C+
M40 Fury 331270367.5C++5.9023.753%D**2.593%B++42.9C9.7C3046.3h15.5C+65.4D--
V30-F Starfall 4232652441.086C0.5255.306%D--N/A21.2C--12.6C--23312.5h22.5D-40.7D*
E540 Halberd-H 410258564.607C3.0053.902%C-1.163%C-37.9C22.4C++4956.8h7.2C13.4C--
Aspis Anti-Aircraft Phalanx Turret 546252435.86B**4.2623.504%CN/A10.9C+12.7B+24623.2h156.2C+664.6C++
M40 Fury 322252653.877C2.2727.718%D-1.984%C**36.5C10.1C*3036.9h18.2C65.6D
NS-10 Burster 4292432051.185B0.4223.675%D2.058%D*5.2C4B8346.6h176.7D-746.2D-
Hoplon Anti-Aircraft Phalanx Tower 4802421242S240.4027.3%CN/A75.6C74.4C+6933.2h47.4C+173.7C+
Soldier Soaker 2352342350.996C+0.6135.615%C*10.684%D20.2D--N/A8111.6h8.4D--23.7C
Rocklet Rifle 4052193230.678C+0.9350.941%CN/A27C+23C+4448.1h38.9C+76.5C+
NS-10 Burster 4082181971.107C+0.5023.443%D--1.835%D*4.8C4.2C**8245h189.9D-810D--
G30 Walker 372217287.75C++6.1539.526%C2.304%C--27.5C-19.6C++2767.9h287.5D--727.3D-
Cerberus 2152132170.982C+0.6235.662%B+15.493%D-26.6CN/A848h6.4C+17.8B
M40 Fury 273207336.273C--4.6743.57%C-1.449%C+98.6B+31.4B**9292.1h19.3C+44.2C
NSX Amaterasu 1991984,0350.049C+1.5558.953%A**19.697%B+1.2C--N/A5169.9h13.5C22.9C++
L105 Zephyr 221194296.69C+5.0934.793%D-N/A42.2C+5.9C-3054.6h7.2C+20.7C
AP30 Shredder 413194345.706C+4.1032.511%C3.093%B++1940U2190U23130400.1h185.5F--570.6F-
Equinox VE2 Burst 1871831880.973C0.6316.495%F-22.404%D19.7D-N/A529.3h19.4F-117.6F**
M12 Kobalt 1951791611.188C+9.5814.242%D13.967%D-57.7C5.2B++2153.1h23.7D166.5C--
NS CandyCannon 3000 1711692590.653C+0.9540.15%B+16.568%D--11.6C-N/A2814.6h4.8C+11.8B+
Dual-75 Duster 175169266.5C4.9026.702%D**N/A56.3C-2D--1523h6.6C-24.7D--
Ghost 1681681001.68C0.0830.548%D*44.643%F--25.1DN/A2156.7h2.7C--8.9D-
M20 Basilisk 263168503.36C**1.7634.436%C--5.357%C+16.2C-9.1C+21210.4h122.7C356.4C-
NSX Fujin 1641641164N/A162.4049.605%B*58.537%C+328DN/A8890.5h4.6F9.3C--
C150 Dalton 240146275.407C+3.8046.418%B*N/A27C-17.4D5455.4h6.5D*14C
Nightshade 1571269260.136A1.4789.355%A15.873%B+2.3C+N/A1355.9h48.9C54.7C+
Hades VSH4 2301241660.747B+0.8672.975%B++N/A14.6C+12.5C+2688.5h9.7C13.3C++
M60-A Bulldog 141118294.069C2.4726.829%D*1.695%C+31.9C6.2C+2173.7h6C+22.2C--
NS-03 Thumper 1221153220.357C1.2521.952%F1.739%C-17.4D1.1B+476.6h12.9D*58.9F
M60-G Bulldog 122112195.895C*4.2929.565%DN/A43.1C**3.8D2052.6h7.5C++25.4C+
Spear Anti-Vehicle Phalanx Turret 202111255.5A+53.9053.786%C+4.505%C++50.5B*41.4A++3822.2h9.9B+18.4B++
NS-357 IA 1081071670.641C-0.9647.503%C++14.019%F15.3D--N/A387h4D-8.4C
Fatestealer 100100861.163S0.4444.828%B*8%F27.8C++N/A583.6h2.2B+4.9B*
VE-A Lacerta 92911500.607N/A1.0022.214%UN/A17.8UN/A395.1h20.9T*94.3T*
NSX Yumi 88831280.648C--0.9622.767%D-9.639%F16.3D-1C+875.1h15.8D--69.6D-
A30 Walker 15081411.976C0.3722.891%D1.235%C8.6C+7.3C1249.4h220.6C963.6C--
Lancer VS22 16980721.111B+0.4959.547%CN/A9.3C-10.3C3528.6h24.3C++40.9C++
Hyena Missile Launcher 14180441.818C++0.2123.372%FN/A8.8D6.7D829.1h47.3D-202.3D**
NS-45 Pilot 7070770.909C0.6927.569%D20%D22.6DN/A713.1h8.6C-31.1C-
NSX-P Tengu 65621100.564C-1.0426.519%D**14.516%D--28.2C1.4B++942.2h19.1D--72.2D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon6812,1978h
Anti-Vehicle MANA Turret451,4946h
Decoy Grenade02,5800.6h
Nano-Armor Kit2,0593,439,255216h
Auraxium Force-Blade06210.6h
Skywall Shield Emitter31,1863.4h
Structure Shield Module41,6835.4h
Repair Module153,58010.1h
Turret AI Module92,6137.9h
Cortium Silo11,1653.1h
Reinforcements Module06151.3h
Nanite Revive Grenade04,4171.2h
Nanite Healing Grenade02930.1h
Medical Applicator1,039516,88628.6h
Blast Wall61,0747h
Spitfire Auto-Turret22914,04611.7h
Restoration Kit3755,2714.6h
VS Patriot Flare Gun14060.6h
Motion Spotter10245,60017.7h
Hoplon Anti-Aircraft Phalanx Tower31,3944.4h
Xiphos Anti-Personnel Tower91,3834.6h
Sunderer Garage36926.5h
Bunker65025h
HIVE01551.2h
Rampart Wall232,66528.7h
VS Triumph Flare Gun01160.1h
Spear Anti-Vehicle Tower61,3464.5h
Deconstruction Tool478,8744.4h
Welding Device123,1041h
Shield Recharging Field15011,3003.6h
Recon Detection Device10026,07933.6h
Smoke Grenade01,8590.5h
Ammunition Package9911,6414.9h
Medical Kit2655,2945.8h
Anti-Infantry MANA Turret1374,8809.5h
Solid Wall11130.7h
Flail Targeting Dart643,73719.9h
Nano-Repair Grenade02,9610.8h
Pain Spire14311.5h
The Flail02610.9h
Routing Spire01800.3h
Snowman Soldier102860.3h
Router91,5401.5h
Infantry Tower46805.9h
Vehicle Ramp35395.9h
WLT-Howler Mining Laser2691,091,283294.1h
IPC Targeting Dart712,79816.9h
Orbital Strike Target Designator2521,29619.5h
Hardlight Barrier1341,2732.1h
Light Air Terminal23522.7h
Spear Anti-Vehicle Turret12151.2h
Glaive IPC24561.8h
Alarm Module13480.6h
Vehicle Ammo Dispenser13191.1h
Vehicle Gate26014.6h
Pillbox34013.2h
Elysium Spawn Tube37352.2h
Light Vehicle Terminal01481.2h

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