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Legate Dreadnaught Nirl[DIG] Nirl
VS BR 72

KDR: 3.19

Score: 60.4m

Last Seen: Feb 20th, 2019 12:20 PM
- OFFLINE - 32.6 hour(s)

Prestige 1, Battle Rank 72 - Vanu Sovereignty on Miller - Outfit Member of Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 987
Level Progress (to 73): 36%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Light PPA Solstice SF L100 Python HESH Dual Photon Pods C75 Viper Supernova FPC Proton II PPA Nebula VM20
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $863,190 MLG Score: 690
Fun Score: N/A
Cheeseburgers Flipped: 1669TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.371%18.482%4505596743,1182.811010.375

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.609%0.643B+-0.34C--1.276D**HEAD ++ (~6.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.80.374C**11.40.201C++35.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.99%1.686%14395101710,2041017510710.0334200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.69%0.376C**0.076C+0.874

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.40.569B+28.50.463B+41

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.703%2.757%10888101410,772123629868.70817361%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.924%-0.506D0.091C+0.138

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
210.457B+7.50.402B13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.658%3.171%4821310094,3529048054.80884540%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.502%-0.696D-0.304C1.476

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.697B+10.30.739B++25.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.585%62.845%482610163,951167272.36163

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.931%0.384C**-0.282C0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.237C++2.80.11C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.819%10.034%482610165,8801401204.197

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.927%0.698B+-0.895D---0.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.452B+3.60.257C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 987
60.4m264.4%258 (15.5k)238 (14.3k)3.18577109,53034,3813.6317472 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022632622.9%12.626%28907:2157

9% Combat Medic34% Engineer21% Heavy Assault14% Infiltrator18% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:03 PMSep 22nd, 2018 12:03 PMFeb 20th, 2019 7:29 PM (19h) (PST)Feb 20th, 2019 10:52 AM (1d) (PST)Feb 20th, 2019 8:20 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5681314370.4320.1360.0551.3190.067690

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,0657,85726,208268379414,294

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4224.5h/176d 15,333 13,829 27,441 334.4k 7,606 17,996 16,952 143.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C++
Kills:1,460
Deaths:766
KDR:1.906
Accuracy:25.944% C++
HSR:2.740% D
Betelgeuse 54-A
D-
Kills:1,200
Deaths:418
KDR:2.871
Accuracy:22.119% D--
HSR:23.750% D-
Orion VS54
D-
Kills:1,190
Deaths:21
KDR:56.667
Accuracy:16.657% D-
HSR:17.563% D--
NSX Naginata
C+
Kills:1,170
Deaths:327
KDR:3.578
Accuracy:22.158% C+
HSR:23.761% D
NS-15M AE
B
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:27.520% B
HSR:23.966% C
NS-15MP
C
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:26.510% C
HSR:21.552% D-
NS-15M1
B++
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:26.303% B++
HSR:17.500% D
Flare VE6
C*
Kills:1,160
Deaths:512
KDR:2.266
Accuracy:23.533% C*
HSR:17.414% D--
VX29 Polaris
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:23.507% C+
HSR:13.448% D*
Ursa
B+
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:25.234% B+
HSR:21.724% C
SVA-88
C
Kills:1,160
Deaths:449
KDR:2.584
Accuracy:21.355% C
HSR:18.621% D-
NS-15M2
C**
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:25.307% C**
HSR:25.172% C+
Pulsar LSW
D-
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:18.456% D-
HSR:17.414% D-
VE-H Maw
C++
Kills:350
Deaths:131
KDR:2.672
Accuracy:26.570% C++
HSR:19.143% D-
NSX-P Naginata
B++
Kills:188
Deaths:58
KDR:3.241
Accuracy:26.463% B++
HSR:22.340% D--
Kills:15,998
Deaths (as Heavy Assault):5,707
Deaths (to Heavy Assaults):8,891
KDR:2.80322
Kill Difference:10,291
Playtime:874.909 hours
Usage:21%
Score:11.582m
Score/min:221
Accuracy (listed only):23.842%
HSR (listed only):19.074%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B
Kills:3,550
Deaths:693
KDR:5.123
Accuracy:25.822% B
HSR:3.042% F--
NSX Tanto
C**
Kills:1,170
Deaths:387
KDR:3.023
Accuracy:27.763% C**
HSR:26.667% C*
Serpent VE92
C++
Kills:1,160
Deaths:678
KDR:1.711
Accuracy:24.407% C++
HSR:15.259% D-
Skorpios
D
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:24.817% D
HSR:13.276% D--
NS-11CP
D
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:26.225% D
HSR:17.759% D-
Zenith VX-5
C**
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:26.702% C**
HSR:18.017% D
NS-7 PDW
C+
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:23.914% C+
HSR:16.207% C
Eridani SX5
C+
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:25.354% C+
HSR:12.155% D--
Solstice Burst
C
Kills:1,160
Deaths:448
KDR:2.589
Accuracy:25.043% C
HSR:17.500% D-
MKV Suppressed
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:25.095% C+
HSR:15.517% D
NS-11C
C*
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:24.766% C*
HSR:14.138% D-
VX6-7
C+
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:23.643% C+
HSR:15.517% D-
Thanatos VE70
B
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:42.960% B
HSR:11.466% D--
Eclipse VE3A
D
Kills:1,160
Deaths:417
KDR:2.782
Accuracy:24.076% D
HSR:14.310% D--
Pulsar C
C*
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:25.185% C*
HSR:16.638% D*
Sirius SX12
C*
Kills:1,160
Deaths:505
KDR:2.297
Accuracy:25.681% C*
HSR:13.448% D
Deimos VA29
B+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:66.522% B+
HSR:9.138% D*
Phobos VX86
C+
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:58.477% C+
HSR:8.362% D*
Pandora VX25
C++
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:40.127% C++
HSR:9.138% D**
Solstice VE3
C+
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:21.526% C
HSR:19.138% C+
Nova
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:55.505% B**
HSR:11.638% D
NSX Tengu
B+
Kills:941
Deaths:299
KDR:3.147
Accuracy:39.762% B+
HSR:15.090% D-
NSX-P Tanto
B*
Kills:394
Deaths:126
KDR:3.127
Accuracy:30.377% B*
HSR:23.604% C+
Eridani SX5-AE
C
Kills:389
Deaths:164
KDR:2.372
Accuracy:27.577% C
HSR:15.681% D--
NS Baron G5AE
B+
Kills:300
Deaths:122
KDR:2.459
Accuracy:52.349% B+
HSR:7.333% D**
VE-S Canis
C++
Kills:268
Deaths:80
KDR:3.350
Accuracy:28.005% C++
HSR:14.552% D
The Little Helper
C++
Kills:185
Deaths:70
KDR:2.643
Accuracy:50.027% C++
HSR:12.432% D
NS Baron G5
C*
Kills:160
Deaths:75
KDR:2.133
Accuracy:45.735% C*
HSR:6.250% F-
Chaos
C*
Kills:80
Deaths:32
KDR:2.500
Accuracy:53.177% C+
HSR:16.250% C*
Kills:29,477
Deaths (as Light Assault):12,499
Deaths (to Light Assaults):7,536
KDR:2.35835
Kill Difference:16,978
Playtime:761.527 hours
Usage:18%
Score:12.213m
Score/min:267
Accuracy (listed only):34.159%
HSR (listed only):14.121%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B
Kills:3,550
Deaths:693
KDR:5.123
Accuracy:25.822% B
HSR:3.042% F--
NSX Tanto
C**
Kills:1,170
Deaths:387
KDR:3.023
Accuracy:27.763% C**
HSR:26.667% C*
Serpent VE92
C++
Kills:1,160
Deaths:678
KDR:1.711
Accuracy:24.407% C++
HSR:15.259% D-
NS-11CP
D
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:26.225% D
HSR:17.759% D-
Zenith VX-5
C**
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:26.702% C**
HSR:18.017% D
Solstice Burst
C
Kills:1,160
Deaths:448
KDR:2.589
Accuracy:25.043% C
HSR:17.500% D-
NS-11C
C*
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:24.766% C*
HSR:14.138% D-
VX6-7
C+
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:23.643% C+
HSR:15.517% D-
Thanatos VE70
B
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:42.960% B
HSR:11.466% D--
Eclipse VE3A
D
Kills:1,160
Deaths:417
KDR:2.782
Accuracy:24.076% D
HSR:14.310% D--
Pulsar C
C*
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:25.185% C*
HSR:16.638% D*
Deimos VA29
B+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:66.522% B+
HSR:9.138% D*
Phobos VX86
C+
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:58.477% C+
HSR:8.362% D*
Pandora VX25
C++
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:40.127% C++
HSR:9.138% D**
Solstice VE3
C+
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:21.526% C
HSR:19.138% C+
Nova
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:55.505% B**
HSR:11.638% D
Eidolon VE33
B+
Kills:413
Deaths:165
KDR:2.503
Accuracy:31.369% B+
HSR:18.402% D--
NSX-P Tanto
B*
Kills:394
Deaths:126
KDR:3.127
Accuracy:30.377% B*
HSR:23.604% C+
NS Baron G5AE
B+
Kills:300
Deaths:122
KDR:2.459
Accuracy:52.349% B+
HSR:7.333% D**
The Little Helper
C++
Kills:185
Deaths:70
KDR:2.643
Accuracy:50.027% C++
HSR:12.432% D
NS Baron G5
C*
Kills:160
Deaths:75
KDR:2.133
Accuracy:45.735% C*
HSR:6.250% F-
Chaos
C*
Kills:80
Deaths:32
KDR:2.500
Accuracy:53.177% C+
HSR:16.250% C*
VE-LR Obelisk
B+
Kills:60
Deaths:10
KDR:6
Accuracy:35.682% B+
HSR:31.667% C+
Kills:22,552
Deaths (as Engineer):9,481
Deaths (to Engineers):6,980
KDR:2.37865
Kill Difference:13,071
Playtime:1,434.641 hours
Usage:34%
Score:19.655m
Score/min:228
Accuracy (listed only):36.411%
HSR (listed only):14.942%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Skorpios
D
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:24.817% D
HSR:13.276% D--
NS-7 PDW
C+
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:23.914% C+
HSR:16.207% C
Eridani SX5
C+
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:25.354% C+
HSR:12.155% D--
MKV Suppressed
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:25.095% C+
HSR:15.517% D
Sirius SX12
C*
Kills:1,160
Deaths:505
KDR:2.297
Accuracy:25.681% C*
HSR:13.448% D
VA39 Spectre
B*
Kills:1,160
Deaths:385
KDR:3.013
Accuracy:37.339% B*
HSR:34.397% C
XM98
C++
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:38.574% C++
HSR:71.897% C
V10
C++
Kills:1,001
Deaths:140
KDR:7.150
Accuracy:39.645% C+
HSR:78.322% C++
NSX Tengu
B+
Kills:941
Deaths:299
KDR:3.147
Accuracy:39.762% B+
HSR:15.090% D-
Artemis VX26
C
Kills:776
Deaths:254
KDR:3.055
Accuracy:25.620% C
HSR:17.655% D
NS-44 Commissioner
B+
Kills:499
Deaths:366
KDR:1.363
Accuracy:39.115% B
HSR:26.453% B+
Eridani SX5-AE
C
Kills:389
Deaths:164
KDR:2.372
Accuracy:27.577% C
HSR:15.681% D--
NS-30 Vandal
C+
Kills:380
Deaths:117
KDR:3.248
Accuracy:32.689% C+
HSR:24.474% C
Ghost
C+
Kills:360
Deaths:76
KDR:4.737
Accuracy:37.255% C
HSR:68.611% C+
NS-61 Emissary
C+
Kills:275
Deaths:131
KDR:2.099
Accuracy:27.710% C+
HSR:10.909% D--
VE-S Canis
C++
Kills:268
Deaths:80
KDR:3.350
Accuracy:28.005% C++
HSR:14.552% D
Phantom VA23
C**
Kills:260
Deaths:99
KDR:2.626
Accuracy:35.124% C+
HSR:32.308% C**
NSX Tomoe
C++
Kills:251
Deaths:82
KDR:3.061
Accuracy:25.222% D-
HSR:37.849% C++
NS-357 Underboss
C+
Kills:163
Deaths:85
KDR:1.918
Accuracy:36.558% C+
HSR:21.472% C+
Spiker
C+
Kills:158
Deaths:192
KDR:0.823
Accuracy:29.023% C+
HSR:20.886% C+
Beamer VS3
B+
Kills:158
Deaths:137
KDR:1.153
Accuracy:30.650% B+
HSR:25.949% B+
Manticore SX40
C**
Kills:156
Deaths:128
KDR:1.219
Accuracy:31.028% C**
HSR:14.103% D--
Phaseshift VX-S
B++
Kills:150
Deaths:20
KDR:7.500
Accuracy:28.811% D--
HSR:84% B++
Parallax VX3-AE
D
Kills:120
Deaths:25
KDR:4.800
Accuracy:36.778% D
HSR:77.500% D
NS-AM7 Archer
C**
Kills:66
Deaths:73
KDR:0.904
Accuracy:56.470% C
HSR:19.697% C**
NS-AM7 VS/AE Archer
C*
Kills:52
Deaths:26
KDR:2
Accuracy:57.667% C--
HSR:25% C*
NSX Daimyo
N/A
Kills:50
Deaths:19
KDR:2.632
Accuracy:31.091% N/A
HSR:92% N/A
NS-45 Pilot
N/A
Kills:50
Deaths:15
KDR:3.333
Accuracy:33.016% N/A
HSR:26% N/A
Kills:14,643
Deaths (as Infiltrator):5,803
Deaths (to Infiltrators):4,965
KDR:2.52335
Kill Difference:8,840
Playtime:583.428 hours
Usage:14%
Score:7.340m
Score/min:210
Accuracy (listed only):33.200%
HSR (listed only):33.050%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Skorpios
D
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:24.817% D
HSR:13.276% D--
NS-7 PDW
C+
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:23.914% C+
HSR:16.207% C
Eridani SX5
C+
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:25.354% C+
HSR:12.155% D--
MKV Suppressed
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:25.095% C+
HSR:15.517% D
NS-11P
B*
Kills:1,160
Deaths:306
KDR:3.791
Accuracy:27.103% B*
HSR:21.035% C**
Pulsar VS1
C
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:21.720% C
HSR:16.638% D
Thanatos VE70
B
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:42.960% B
HSR:11.466% D--
H-V45 AE
B+
Kills:1,160
Deaths:274
KDR:4.234
Accuracy:30.788% B+
HSR:16.897% D**
Sirius SX12
C*
Kills:1,160
Deaths:505
KDR:2.297
Accuracy:25.681% C*
HSR:13.448% D
H-V45
C*
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:25.221% C*
HSR:18.190% C
Deimos VA29
B+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:66.522% B+
HSR:9.138% D*
Phobos VX86
C+
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:58.477% C+
HSR:8.362% D*
Pandora VX25
C++
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:40.127% C++
HSR:9.138% D**
Equinox VE2 Burst
D-
Kills:1,160
Deaths:397
KDR:2.922
Accuracy:23.272% D-
HSR:16.983% D*
Nova
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:55.505% B**
HSR:11.638% D
NSX Tengu
B+
Kills:941
Deaths:299
KDR:3.147
Accuracy:39.762% B+
HSR:15.090% D-
Eridani SX5-AE
C
Kills:389
Deaths:164
KDR:2.372
Accuracy:27.577% C
HSR:15.681% D--
NSX Yumi
B**
Kills:309
Deaths:75
KDR:4.120
Accuracy:32.274% B**
HSR:12.621% D**
NS Baron G5AE
B+
Kills:300
Deaths:122
KDR:2.459
Accuracy:52.349% B+
HSR:7.333% D**
VE-S Canis
C++
Kills:268
Deaths:80
KDR:3.350
Accuracy:28.005% C++
HSR:14.552% D
Terminus VX-9
B+
Kills:241
Deaths:109
KDR:2.211
Accuracy:23.598% C-
HSR:29.876% B+
The Little Helper
C++
Kills:185
Deaths:70
KDR:2.643
Accuracy:50.027% C++
HSR:12.432% D
NS Baron G5
C*
Kills:160
Deaths:75
KDR:2.133
Accuracy:45.735% C*
HSR:6.250% F-
Corvus VA55
D
Kills:160
Deaths:52
KDR:3.077
Accuracy:19.484% D-
HSR:18.125% D
Equinox VE2
C
Kills:159
Deaths:56
KDR:2.839
Accuracy:22.890% D
HSR:18.239% C
Chaos
C*
Kills:80
Deaths:32
KDR:2.500
Accuracy:53.177% C+
HSR:16.250% C*
CME
C**
Kills:70
Deaths:31
KDR:2.258
Accuracy:27.959% C**
HSR:24.286% C*
NS-11A
B**
Kills:60
Deaths:15
KDR:4
Accuracy:29.266% B**
HSR:23.333% C*
Kills:20,722
Deaths (as Combat Medic):8,850
Deaths (to Combat Medics):3,332
KDR:2.34147
Kill Difference:11,872
Playtime:364.300 hours
Usage:9%
Score:5.658m
Score/min:259
Accuracy (listed only):34.595%
HSR (listed only):15.148%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:1,530
Deaths:412
KDR:3.714
Accuracy:18.177% C+
HSR:15.425% D--
Quasar VM1
B
Kills:1,500
Deaths:413
KDR:3.632
Accuracy:17.318% B
HSR:16.533% C-
Nebula VM20
B+
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:21.164% B+
HSR:18.190% C-
Quasar VM1
B+
Kills:1,160
Deaths:289
KDR:4.014
Accuracy:20.781% B+
HSR:18.879% C
Blueshift VM5
B+
Kills:952
Deaths:228
KDR:4.175
Accuracy:22.006% B+
HSR:19.118% C
Blueshift VM5
B+
Kills:905
Deaths:228
KDR:3.969
Accuracy:22.353% B+
HSR:16.243% D-
Comet VM2
B*
Kills:870
Deaths:322
KDR:2.702
Accuracy:37.858% C--
HSR:6.092% B*
Comet VM2
B++
Kills:866
Deaths:350
KDR:2.474
Accuracy:39.123% D
HSR:5.889% B++
NS-10 Burster
C*
Kills:71
Deaths:44
KDR:1.614
Accuracy:30.377% C*
HSR:1.408% D*
NS-10 Burster
C**
Kills:64
Deaths:44
KDR:1.455
Accuracy:31.505% C**
HSR:0% F
Kills:9,078
Deaths (as MAX Suit):1,295
Deaths (to MAX Suits):2,029
KDR:7.01004
Kill Difference:7,783
Playtime:209.012 hours
Usage:5%
Score:3.936m
Score/min:314
Accuracy (listed only):26.066%
HSR (listed only):11.778%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B
Kills:5,461
V. Kills:472 N/A
Deaths:525
KDR:10.402
Accuracy:46.638% B++
KPH:49.300 C++
VKPH:4.300 B
Dual Photon Pods
B
Kills:2,148
V. Kills:612 350%
Deaths:69
KDR:31.130
Accuracy:62.910% A
KPH:77.100 C+
VKPH:22 B
Saron Laser Cannon
B+
Kills:974
V. Kills:994 98%
Deaths:327
KDR:2.979
Accuracy:34.878% B+
KPH:12.600 C+
VKPH:12.800 B+
Maelstrom Turbo Laser
C+
Kills:950
V. Kills:699 136%
Deaths:305
KDR:3.115
Accuracy:32.187% C*
KPH:12.900 C+
VKPH:9.500 C+
Hornet Missiles
A
Kills:850
V. Kills:718 118%
Deaths:58
KDR:14.655
Accuracy:78.700% A++
KPH:77.800 C*
VKPH:65.700 A
Antares LC
C+
Kills:540
V. Kills:657 82%
Deaths:263
KDR:2.053
Accuracy:34.317% B
KPH:11.300 D
VKPH:13.800 C+
Coyote Missiles
B+
Kills:261
V. Kills:119 218%
Deaths:32
KDR:8.156
Accuracy:58.125% B+
KPH:54.300 B
VKPH:24.800 C++
Photon A2A Missile Pods
C++
Kills:174
V. Kills:214 81%
Deaths:17
KDR:10.235
Accuracy:76.658% D
KPH:37.400 C
VKPH:46 C++
Kills:11,358 (7,925 + 0)
Deaths:1,596
KDR:7.117
VKDR:2.810
Vehicle Kills:4,485
Kill Difference:9,762
Playtime:357.786 hours
Usage:8%
Score:4.384m
Score/min:204
Piloting Accuracy:34.317%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
S
Kills:671
V. Kills:891 75%
Deaths:131
KDR:5.122
Accuracy:72.016% M
KPH:19.200 A++
VKPH:25.500 S
L-24R Spur
U
Kills:432
V. Kills:551 78%
Deaths:17
KDR:25.412
Accuracy:76.625% S
KPH:30.600 C+
VKPH:39 U
L105 Zephyr
U
Kills:157
V. Kills:32 476%
Deaths:4
KDR:39.250
Accuracy:53.345% A
KPH:565,200 U
VKPH:115,200 U
C150 Dalton
U
Kills:106
V. Kills:100 105%
Deaths:6
KDR:17.667
Accuracy:68.683% M++
KPH:381,600 U
VKPH:360,000 U
Kills:1,366 (1,103 + 263)
Deaths:158
KDR:8.646
VKDR:9.962
Vehicle Kills:1,574
Kill Difference:1,208
Playtime:49.025 hours
Usage:1%
Score:0.596m
Score/min:203
Piloting Accuracy:76.625%
Gunner Accuracy:68.683%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,171
V. Kills:185 N/A
Deaths:86
KDR:25.244
Accuracy:50.805% C*
KPH:82.700 A
VKPH:7 C
C75 Viper
A+
Kills:1,700
V. Kills:185 N/A
Deaths:71
KDR:23.944
Accuracy:37.391% C
KPH:57.600 A+
VKPH:6.300 C
L100 Python HEAT
B++
Kills:1,510
V. Kills:297 N/A
Deaths:100
KDR:15.100
Accuracy:47.234% C-
KPH:38.100 B++
VKPH:7.500 D-
L100 Python AP
A
Kills:1,040
V. Kills:374 277%
Deaths:58
KDR:17.931
Accuracy:49.319% D-
KPH:44 A
VKPH:15.800 C
Skyguard
B+
Kills:321
V. Kills:304 105%
Deaths:52
KDR:6.173
Accuracy:29.598% C+
KPH:12.400 C
VKPH:11.700 B+
LB00 Python AP
C++
Kills:259
V. Kills:84 305%
Deaths:8
KDR:32.375
Accuracy:58.410% C+
KPH:57.500 C++
VKPH:18.700 C
Kills:7,001 (7,001 + 0)
Deaths:375
KDR:18.669
VKDR:3.811
Vehicle Kills:1,429
Kill Difference:6,626
Playtime:149.497 hours
Usage:4%
Score:2.045m
Score/min:228
Driving Accuracy:58.410%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:1,700
V. Kills:1,246 136%
Deaths:219
KDR:7.763
Accuracy:53.244% C+
KPH:23 C+
VKPH:16.800 B+
Proton II PPA
M++
Kills:1,650
V. Kills:74 N/A
Deaths:26
KDR:63.462
Accuracy:25.516% C*
KPH:143.400 M++
VKPH:6.400 A+
Supernova PC
B+
Kills:1,170
V. Kills:280 416%
Deaths:52
KDR:22.500
Accuracy:46.183% C
KPH:25.900 B+
VKPH:6.200 D
Supernova VPC
C+
Kills:1,160
V. Kills:115 N/A
Deaths:43
KDR:26.977
Accuracy:48.115% C
KPH:43.100 C+
VKPH:4.300 D-
Saron HRB
C++
Kills:280
V. Kills:174 160%
Deaths:24
KDR:11.667
Accuracy:44.387% C++
KPH:24.500 C+
VKPH:15.200 C+
E540 Halberd
B**
Kills:53
V. Kills:18 279%
Deaths:3
KDR:17.667
Accuracy:41.522% D-
KPH:43.100 B**
VKPH:14.700 C
Kills:6,013 (4,030 + 1,983)
Deaths:367
KDR:16.384
VKDR:5.196
Vehicle Kills:1,907
Kill Difference:5,646
Playtime:170.284 hours
Usage:4%
Score:2.691m
Score/min:263
Driving Accuracy:48.115%
Gunner Accuracy:41.522%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,160
V. Kills:41 N/A
Deaths:23
KDR:50.435
Accuracy:27.020% D*
KPH:107.200 B+
VKPH:3.800 D
M12 Kobalt-H
C
Kills:320
V. Kills:5 N/A
Deaths:9
KDR:35.556
Accuracy:19.582% D
KPH:104.900 C
VKPH:1.600 D*
M40 Fury-H
C+
Kills:169
V. Kills:6 N/A
Deaths:3
KDR:56.333
Accuracy:30.399% D*
KPH:90.700 C+
VKPH:3.200 D-
E540 Halberd-H
A+
Kills:87
V. Kills:96 90%
Deaths:5
KDR:17.400
Accuracy:63.687% B++
KPH:31 D
VKPH:34.200 A+
Saron HRB-H
M
Kills:65
V. Kills:86 75%
Deaths:5
KDR:13
Accuracy:69.291% A++
KPH:38.400 C++
VKPH:50.700 M
Kills:1,801 (0 + 1,801)
Deaths:45
KDR:40.022
VKDR:5.200
Vehicle Kills:234
Kill Difference:1,756
Playtime:20.242 hours
Usage:0%
Score:0.395m
Score/min:325
Driving Accuracy:N/A%
Gunner Accuracy:69.291%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:130
V. Kills:38 333%
Deaths:12
KDR:10.833
Accuracy:33.394% D
KPH:21 C++
VKPH:6.100 C-
M12 Kobalt
B+
Kills:96
V. Kills:3 N/A
Deaths:2
KDR:48
Accuracy:17.414% C+
KPH:86.200 B+
VKPH:2.700 C
M20 Basilisk
C+
Kills:83
V. Kills:30 268%
Deaths:13
KDR:6.385
Accuracy:27.746% D*
KPH:21 C+
VKPH:7.600 C
M60-G Bulldog
C**
Kills:83
V. Kills:22 361%
Deaths:11
KDR:7.545
Accuracy:31.848% C
KPH:27.700 C+
VKPH:7.300 C**
M40 Fury
B*
Kills:59
V. Kills:9 N/A
Deaths:6
KDR:9.833
Accuracy:33.259% C
KPH:63.700 B*
VKPH:9.700 C++
Kills:451 (0 + 451)
Deaths:44
KDR:10.250
VKDR:2.318
Vehicle Kills:102
Kill Difference:407
Playtime:15.181 hours
Usage:0%
Score:0.194m
Score/min:213
Driving Accuracy:N/A%
Gunner Accuracy:33.259%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 5,9335,46152510.402B**7.2246.638%B++N/A49.2C++4.3B172110.9h10.6B+22.7B+
Solstice SF 3,6573,5506935.123S1.9425.822%B3.042%F--22.2C++N/A111159.8h5.2B**20B**
L100 Python HESH 2,3562,1718625.244B**22.0650.805%C*2.027%B+82.5A7C28926.3h2.3B**4.6B*
Dual Photon Pods 2,7602,1486931.13M**27.9462.91%A1.117%C77C+21.9B41827.9h17B++27.1B*
C75 Viper 1,8851,7007123.944S20.7637.391%C1.412%C+57.6A+6.3C25329.5h5.7A+15.3B**
Supernova FPC 2,9461,7002197.763B+4.5853.244%C+4%B**23C+16.8B+26674h5.1B9.5B
Proton II PPA 1,7241,6502663.462M*60.2825.516%C*1.636%C-143.5M++6.4A+57911.5h6.4B**25B*
Nebula VM20 1,5421,5304123.714B*0.5318.177%C+15.425%D--21.9DN/A9070h16.2C++88.9C*
L100 Python HEAT 1,8071,51010015.1M11.9147.234%C-3.311%B+38B++7.5D-18039.7h3.2A+6.8B**
Quasar VM1 1,5131,5004133.632A+0.4517.318%B16.533%C-22.5C+N/A10666.7h12.6B++72.5B+
Lasher X2 1,4691,4607661.906A+1.2825.944%C++2.74%D21.5CN/A6967.9h24.6D-94.7C+
Proximity Mine 1,3311,33111311.779M8.5939.633%CN/A175.1B**N/A4817.6h1.3A++3.2B**
Betelgeuse 54-A 1,2081,2004182.871C+0.3122.119%D--23.75%D-33.8D-N/A12735.5h10.8C+48.8C
Orion VS54 1,1951,1902156.667U53.4816.657%D-17.563%D--22CN/A20054.2h12.5C**74.8C+
NSX Tanto 1,1791,1703873.023A++0.1627.763%C**26.667%C*32.2C+N/A7936.3h12.4B44.6C**
Sticky Grenade 1,1761,17011170N/A1,166.8146.611%DN/A1671.4A+8.6C45170.7h1.2B**2.5B++
Supernova PC 1,4501,1705222.5M19.3146.183%C1.197%D-25.9B+6.2D16645.2h3.4B**7.4B*
NSX Naginata 1,1761,1703273.578A*0.3922.158%C+23.761%D32.1CN/A10936.4h10.4B+47.1B+
Serpent VE92 1,1691,1606781.711B++1.4724.407%C++15.259%D-13.1DN/A5388.7h12.2B49.9B
Skorpios 1,1691,1605002.32B+0.8724.817%D13.276%D--26.7DN/A7943.5h10.8C**43.6C+
Nebula VM20 1,1681,1602604.462A1.2821.164%B+18.19%C-28.7CN/A10440.4h15B+71B+
NS-11CP 1,1651,1604592.527B++0.6626.225%D17.759%D-22.6DN/A5851.4h11.4C*43.6C++
Zenith VX-5 1,1661,1606281.847B+1.3426.702%C**18.017%D20.4C--N/A6056.8h11.7B+43.9B+
NS-15M AE 1,1641,1603593.231B+0.0527.52%B23.966%C30DN/A8038.7h11B39.9B+
NS-7 PDW 1,1681,1604982.329A*0.8623.914%C+16.207%C28.7C++N/A9340.4h12.4B++52.1B+
Eridani SX5 1,1671,1606461.796B++1.3925.354%C+12.155%D--17.2DN/A6367.4h11.5B45.2C*
Solstice Burst 1,1721,1604482.589B*0.6025.043%C17.5%D-26.4CN/A6043.9h11.5B++45.7B
MKV Suppressed 1,1651,1605012.315A+0.8725.095%C+15.517%D22.9CN/A7050.7h12.7B+50.5B
NS-11C 1,1641,1604382.648A*0.5424.766%C*14.138%D-26.1C+N/A8144.4h11.6B++46.7B+
VX6-7 1,1651,1605772.01B+1.1823.643%C+15.517%D-21.7CN/A9553.5h11.9B50.4C**
Quasar VM1 1,1711,1602894.014B**0.8320.781%B+18.879%C33.7C++N/A11734.4h11.7B++56.4B++
NS-15MP 1,1661,1603133.706B*0.5226.51%C21.552%D-23.6D*N/A6049.1h10B+37.8C*
NS-11P 1,1711,1603063.791A*0.6127.103%B*21.035%C**34.2BN/A8033.9h12.1B++44.6B++
Pulsar VS1 1,1611,1604272.717A++0.4721.72%C16.638%D19.1CN/A8660.8h13.6B+62.7C*
NS-15M1 1,1671,1603863.005A0.1826.303%B++17.5%D33.2CN/A11334.9h10.7B++40.6B+
Thanatos VE70 1,1651,1606311.838B**1.3542.96%B11.466%D--32.1C**N/A10436.1h3.5B**8B*
Flare VE6 1,1611,1605122.266B*0.9223.533%C*17.414%D--21.2DN/A7254.6h10.2B43.5B
H-V45 AE 1,1701,1602744.234A++1.0530.788%B+16.897%D**43.1C+N/A9126.9h11B+35.7B+
Supernova VPC 1,2751,1604326.977A+23.7948.115%C2.931%A+43.1C+4.3D-20426.9h2.5B*5.1B+
Eclipse VE3A 1,1681,1604172.782B++0.4024.076%D14.31%D--36.8C+N/A9731.5h13C+53.9C
Proton II PPA-H 1,2011,1602350.435M++47.2527.02%D*1.983%C*107.4B+3.8D34510.8h6.5B**24.1B+
Pulsar C 1,1631,1604512.572B*0.6125.185%C*16.638%D*23.5C+N/A12849.4h10.3B+40.9B+
Sirius SX12 1,1671,1605052.297B**0.8925.681%C*13.448%D23.8C+N/A8448.7h12.6B++49.1B+
VX29 Polaris 1,1601,1605012.315B*0.8723.507%C+13.448%D*39.7C+N/A15529.2h11.4B+48.4B
H-V45 1,1641,1604452.607B++0.5825.221%C*18.19%C29.1C+N/A9739.9h11.9B+47.2B+
Deimos VA29 1,1641,1606511.782B+1.4066.522%B+9.138%D*38.5C+N/A10830.1h1.9B*2.8B+
Phobos VX86 1,1621,1608251.406C++1.7858.477%C+8.362%D*28.9C--N/A8940.1h2.3B3.9C**
Ursa 1,1681,1604262.723A++0.4625.234%B+21.724%C31.9C+N/A12236.4h9.8B+38.8B+
Pandora VX25 1,1621,1605472.121B*1.0640.127%C++9.138%D**27.1CN/A9242.8h3.9B+9.7B+
Solstice VE3 1,1701,1605342.172A*1.0121.526%C19.138%C+9.4DN/A83122.8h17.3C+80.4C+
Equinox VE2 Burst 1,1641,1603972.922B++0.2623.272%D-16.983%D*27.3DN/A6842.5h10.7B++46.1C*
VA39 Spectre 1,1631,1603853.013B**0.1737.339%B*34.397%C21.7C+N/A6753.5h4.7B*12.7B*
SVA-88 1,1671,1604492.584B+0.6021.355%C18.621%D-20.1D-N/A12757.8h11.6C*54.4C++
Nova 1,1671,1605172.244B++0.9455.505%B**11.638%D22.1C--N/A8852.4h6.5D*11.8C+
XM98 1,1611,1602404.833A1.6538.574%C++71.897%C24.1C+N/A7348.1h2.1B++5.5B+
NS-15M2 1,1631,1603813.045B*0.1425.307%C**25.172%C+23.9DN/A8948.5h10.3B*40.6B+
Pulsar LSW 1,1691,1606591.76C**1.4318.456%D-17.414%D-16.3D-N/A6271.2h13.4C+72.6C
L100 Python AP 1,4141,0405817.931M++14.7549.319%D-5.673%A+43.9A15.8C23823.7h3.6A7.2B*
V10 1,0041,0011407.15A++3.9639.645%C+78.322%C++41.9B+N/A10423.9h1.9B++4.8B+
Saron Laser Cannon 1,9689743272.979B+0.2134.878%B+3.388%B++12.6C+12.8B+16177.6h95.3B+273.2B++
Blueshift VM5 9679522284.175B*0.9922.006%B+19.118%C41.2B+N/A14523.1h13.7B++62B+
Maelstrom Turbo Laser 1,6499503053.115B+0.0732.187%C*6.105%A*12.9C+9.5C+12173.4h71.7B++222.6B++
NSX Tengu 9489412993.147A++0.0439.762%B+15.09%D-34C+N/A8327.7h13.2C*33.2B
C-4 1,3069323562.618B*0.5723.681%CN/A91.4C**36.7B+83910.2h1.4C**5.7C**
Blueshift VM5 9149052283.969B++0.7822.353%B+16.243%D-39BN/A13523.2h14.6B+65.4B+
Comet VM2 1,0688703222.702A*0.4837.858%C--6.092%B*16B*3.6C10554.3h14.8B*39B+
Comet VM2 1,0428663502.474A++0.7139.123%D5.889%B++16B++3.2D--8654.2h15.5B**39.5B++
Frag Grenade 8668561856N/A852.8146.556%C*N/A856A++10B+25081h2.4A5.2B**
Hornet Missiles 1,5688505814.655A*11.4778.7%A++1.412%C78C*65.9A60810.9h11C++14B+
S1 1,1377902173.641S0.4660.32%B3.038%C++38B*16.7B+32320.8h3.9A+6.4B**
Artemis VX26 7807762543.055A+0.1325.62%C17.655%D30.9C+N/A8325.1h10.7B+41.9B
Tank Mine 1,316756858.894M*5.7123.375%DN/A121.9B90.3B**10736.2h1.3B**5.6B+
CAS30 Tank Buster 1,5626711315.122M1.9472.016%MN/A19.2A++25.5S17734.9h52.4C**72.7B++
Antares LC 1,1975402632.053C**1.1334.317%B3.333%B**11.3D13.8C+19847.7h136.6C+397.9C++
NS-44 Commissioner 5034993661.363B+1.8239.115%B26.453%B+14.2DN/A5635.2h3.4B+8.7B+
Spear Anti-Vehicle Phalanx Turret 7264961631M**27.8144.167%C+4.839%B+42.8C**19.8C+34811.6h6.2B*14.1B*
Force-Blade 46145019,7060.023C+3.1639.898%B*N/A0.2C--N/A11956.8h2.1B+5.2B+
L-24R Spur 9834321725.412M22.2376.625%S1.852%C+30.6C+39.1U12014.1h93.2D**121.6C
Eidolon VE33 4364131652.503A0.6831.369%B+18.402%D--19.4C+1.1A6521.3h7.2B++23.1B++
NSX-P Tanto 3973941263.127A**0.0630.377%B*23.604%C+27.4C++N/A8414.4h12.4B++40.9B++
Eridani SX5-AE 3943891642.372B++0.8127.577%C15.681%D--23DN/A6416.9h13C47.2C+
NS-30 Vandal 3803801173.248B**0.0632.689%C+24.474%C31.9CN/A8611.9h4.9B++15B+
Nemesis VSH9 6193621911.895A*1.2963.746%C++3.039%C*25.1B+17.8A36814.4h6.6B++10.3B*
Ghost 360360764.737B++1.5537.255%C68.611%C+36.7C+N/A1709.8h1.9B++5.1B+
VE-H Maw 3563501312.672B*0.5126.57%C++19.143%D-26.1DN/A7713.4h10.7C++40.2C**
MANA Anti-Personnel Turret 357349913.835N/A0.6519.155%UN/A3490U80U10746900.1h27.7T*144.8T*
C-4 ARX 4593301083.056B+0.1325.428%CN/A117.9C++46.1B++6952.8h1.5D5.8C-
Skyguard 625321526.173A+2.9929.598%C+1.246%D12.4C11.7B+20625.9h130.5C+440.8C++
M12 Kobalt-H 325320935.556B**32.3719.582%D15%C106.7C1.7D*2293h15.2C++77.5C+
NSX Yumi 314309754.12A++0.9332.274%B**12.621%D**37.7C++N/A748.2h10.8B+33.6B++
NS Baron G5AE 3013001222.459B**0.7352.349%B+7.333%D**37.5C+N/A1148h3.9B+7.5C+
Saron HRB 4542802411.667A8.4844.387%C++N/A24.6C+15.3C+40411.4h16.9B*38.1B*
NS-61 Emissary 2782751312.099A++1.0927.71%C+10.909%D--27.5C++N/A8910h11.8B+42.6B+
VE-S Canis 276268803.35A*0.1628.005%C++14.552%D34.8C+1B*1067.7h11.9C*42.6C**
Coyote Missiles 380261328.156M4.9758.125%B+N/A54.4B24.8C++3764.8h22.9B**39.4B**
Phantom VA23 261260992.626C++0.5635.124%C+32.308%C**32.5CN/A828h4.3B12.1B
LB00 Python AP 343259832.375A*29.1958.41%C+N/A57.6C++18.7C2024.5h3.9B+6.7B+
NSX Tomoe 253251823.061B**0.1225.222%D-37.849%C++26.1C--N/A809.6h15.5C+61.6C
Terminus VX-9 2462411092.211B*0.9723.598%C-29.876%B+20.1DN/A8212h13.2C+55.8C+
Hunter QCX 2472281971.157B++2.0337.328%C39.912%B*7.1DN/A2632h3.8B10.2B
MANA Anti-Vehicle Turret 1,406208653.2C**0.0177.362%B**4.808%A2080C11980M**5393950.1h37.6F48.5F
NSX-P Naginata 189188583.241A0.0626.463%B++22.34%D--47C++N/A1324h10.5B++39.8B++
The Little Helper 185185702.643B**0.5450.027%C++12.432%D46.3C*N/A1064h5.1C10.2C++
NSX Masamune 204184199.684U6.5076.268%A*1.087%D41.8B++4.5D-1754.4h4.6B**6B**
Photon A2A Missile Pods 3881741710.235A+7.0576.658%DN/A37C45.5C++6704.7h10C--13D
M40 Fury-H 175169356.333M++53.1530.399%D*1.183%C+88.9C+3.2D-2961.9h4.7B*15.6B+
NS-357 Underboss 166163851.918B**1.2736.558%C+21.472%C+28.6CN/A1165.7h4C**10.9B
NS Baron G5 160160752.133A1.0545.735%C*6.25%F-26.7CN/A1126h3.5B**7.7C++
Corvus VA55 161160523.077A**0.1119.484%D-18.125%D22.2CN/A1147.2h10.7B++54.7C++
Equinox VE2 161159562.839A++0.3522.89%D18.239%C19.2CN/A568.3h12.8C++56C+
Spiker 1601581920.823C+2.3629.023%C+20.886%C+4.6D--N/A1534h7.2B+24.8B+
Beamer VS3 1631581371.153B+2.0330.65%B+25.949%B+8.8D-N/A5518h10.7C+35.1C++
L105 Zephyr 189157439.25M**36.0653.345%AN/A1570U320U5090700.1h5.8B+10.9B*
Manticore SX40 1601561281.219C**1.9731.028%C**14.103%D--10.5D-N/A3514.9h7.8C++25.2B
Phaseshift VX-S 150150207.5A++4.3128.811%D--84%B++22.4CN/A626.7h2.5B+8.7C*
Lumine Edge 1341341,5010.089C+3.1037.826%B**11.94%D0.7C--N/A2186.9h1.3B3.4B+
M20 Basilisk 1681301210.833M*7.6533.394%D9.231%A21C++6.1C-1796.2h45.5A136.3B**
NS Annihilator 290128971.32A++1.8773.781%FN/A7.2D9.1C*14217.9h14.7D-19.9D*
Parallax VX3-AE 120120254.8C*1.6136.778%D77.5%D31.6DN/A733.8h2C+5.5C
NS Decimator 237117871.345B+1.8455.322%D1.709%C-21.3D21.8B++4325.5h7.2D**13D**
MAX Punch 2531071,3050.082C3.1088.528%MN/A0.6CN/A4187.1h25.5F-28.8F-
C150 Dalton 206106617.667A++14.4868.683%M++1.887%A1060U1000U7244100.1h9.6F**14C
Anti-Vehicle Grenade 1921051105N/A101.8158.508%B*N/A350C+290M37430.3h5.3C**9.1B+
Auraxium Slasher 1051054,5840.023C3.1638.095%B+N/A0.2C--N/A1464.3h1.6B**4.2B+
M12 Kobalt 9996248M*44.8117.414%C+17.708%C+87.3B+2.7C3781.1h17.2B+98.8C**
E540 Halberd-H 18387517.4B*14.2163.687%B++N/A31.1D34.3A+3432.8h10.5F16.5D*
M20 Basilisk 11383136.385A*3.2027.746%D*2.41%D*20.8C+7.5C1854h43A++155B**
M60-G Bulldog 10583117.545B**4.3631.848%C1.205%D--27.7C+7.3C**2123h6.4B+20B+
Aspis Anti-Aircraft Phalanx Turret 17781420.25S17.0627.122%C**1.235%D12.9B+15.2B*3336.3h117.4B*432.9B++
Chaos 8080322.5B*0.6953.177%C+16.25%C*32DN/A1152.5h4C*7.5C**
Lancer VS22 271711140.623C+2.5656.976%D4.225%B++5D--14.1C*17514.2h57.1D--100.1D*
NS-10 Burster 13671441.614B**1.5730.377%C*1.408%D*4.1D3.8C++11717.2h184.8D-608.3C
CME 7170312.258B*0.9327.959%C**24.286%C*21.2DN/A1133.3h13.7C++49C**
The Slasher 71703970.176A**3.0123.834%D-1.429%D*2C+N/A535.1h2B8.3C+
NS-AM7 Archer 7266730.904B**2.2856.47%C19.697%C**6.7C+N/A539.8h12.9B++22.8B++
Saron HRB-H 15165513A++9.8169.291%A++1.538%C+38.2C++50.6M3721.7h39.3D**56.7C
NS-10 Burster 13264441.455B+1.7331.505%C**N/A4.4C--4.7B+12714.4h183.2D581.4C+
Rocklet Rifle 12863242.625M**0.5656.672%B+1.587%A33.2B+34.2B*3921.9h35.5C*62.6B
NS-11A 6060154A++0.8129.266%B**23.333%C*37.5C**N/A2991.6h13.6C++46.3B+
Orbital Strike Uplink 7660160U56.81600%UN/A600U160U21510.1h1.2T*0.2T*
VE-LR Obelisk 6060106M2.8135.682%B+31.667%C+33.3C+N/A2071.8h6.5C*18.2B+
M40 Fury 685969.833B++6.6533.259%CN/A65.6B*10C++3620.9h7.6B*22.8B*
E540 Halberd 7153317.667B*14.4841.522%D-1.887%C44.2B**15C7191.2h3.6A++8.7B**
NS-AM7 VS/AE Archer 6152262B**1.1957.667%C--25%C*10.8C+1.9C514.8h10B+17.3B+
NSX Daimyo 5050192.632C+0.5531.091%F92%D25D-N/A1072h3.4D--11D**
NS-45 Pilot 5050153.333A+0.1533.016%C**26%C++55.6C**N/A1680.9h6.2B+18.9B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter229,2334.8h
Restoration Kit41070.1h
Anti-Vehicle MANA Turret113492.7h
Nano-Armor Kit3411,162,792243.1h
Spawn Beacon24510.5h
Nanite Revive Grenade01,1050.3h
Nanite Healing Grenade01000h
Medical Applicator241368,28428.3h
Welding Device07830.1h
Deconstruction Tool03230.1h
Spitfire Auto-Turret98271.1h
Ammunition Package483,5971.7h
Shield Recharging Field182,1770.8h
Medical Kit5008,5718.6h
Anti-Infantry MANA Turret191,5444.2h
Flail Targeting Dart2650.5h
Snowman Soldier01090.1h
Hardlight Barrier2690.1h
Recon Detection Device213,6226.7h
Smoke Grenade04130.1h

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