Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 9 (18,753)players online:
Daxyn (58)  Faber0ne (43)  theREALhandi (34)  TrueImpHunter (20)  Aeflic (18)  schlotterstream (2) 175
stats.dasanfall.com
Legate Dreadnaught Nirl[DIG] Nirl
VS BR 74

KDR: 3.2

Score: 60.9m

Last Seen: Apr 14th, 2019 12:42 PM
- OFFLINE - 290.1 hour(s)

Prestige 1, Battle Rank 74 - Vanu Sovereignty on Miller - Outfit Member of Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 875
Level Progress (to 75): 74%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Light PPA Solstice SF L100 Python HESH Dual Photon Pods Supernova FPC C75 Viper Proton II PPA Nebula VM20
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Nirl



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $874,449 MLG Score: 699
Fun Score: N/A
Cheeseburgers Flipped: 1677TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.407%18.505%45256105343,5122.801980.396

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.587%0.645B+-0.34C--1.252D**HEAD ++ (~6.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.80.375C**11.40.201C++35.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.059%1.675%14415110410,2701023511410.0293201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.761%0.385C**0.069C+0.899

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.30.57B+28.40.464B+40.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.716%2.751%10828110110,797124729878.65838361%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.929%-0.507D0.096C+0.139

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
210.458B+7.50.403B13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.791%3.149%4861310964,3839098214.82178533%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.503%-0.685D-0.313C1.466

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.10.697B+10.40.738B++25.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.493%63.76%486711024,128170972.41404

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.937%0.371C**-0.22C0.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.241C++2.80.116C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.819%10.034%486611035,8801420204.14084

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.927%0.698B+-0.897D---0.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.452B+3.60.258C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 875
60.9m263.9%257 (15.4k)238 (14.3k)3.19769111,07534,7363.6422474 (74)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1109649422.979%12.704%29207:2458

9% Combat Medic34% Engineer21% Heavy Assault14% Infiltrator18% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:03 PMSep 22nd, 2018 12:03 PMApr 24th, 2019 3:02 PM (2d) (PST)Apr 14th, 2019 9:11 AM (12d) (PST)Apr 14th, 2019 8:42 AM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5671314360.4330.1350.0551.3190.067699

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,0157,84426,171268379414,254

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4273.3h/178.1d 15,442 14,111 27,922 338.2k 7,643 18,228 17,090 145.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C+
Kills:1,460
Deaths:766
KDR:1.906
Accuracy:25.944% C+
HSR:2.740% D
Betelgeuse 54-A
D-
Kills:1,200
Deaths:418
KDR:2.871
Accuracy:22.119% D--
HSR:23.750% D-
Orion VS54
D-
Kills:1,190
Deaths:21
KDR:56.667
Accuracy:16.657% D-
HSR:17.563% D--
NSX Naginata
C+
Kills:1,170
Deaths:327
KDR:3.578
Accuracy:22.158% C+
HSR:23.761% D
NS-15MP
C
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:26.510% C
HSR:21.552% D-
NS-15M AE
B
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:27.520% B
HSR:23.966% C
Ursa
B+
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:25.234% B+
HSR:21.724% C
Flare VE6
C*
Kills:1,160
Deaths:512
KDR:2.266
Accuracy:23.533% C*
HSR:17.414% D--
SVA-88
C
Kills:1,160
Deaths:449
KDR:2.584
Accuracy:21.355% C
HSR:18.621% D-
VX29 Polaris
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:23.507% C+
HSR:13.448% D*
Pulsar LSW
D-
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:18.456% D-
HSR:17.414% D-
NS-15M1
B++
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:26.303% B++
HSR:17.500% D
NS-15M2
C*
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:25.307% C*
HSR:25.172% C+
VE-H Maw
C*
Kills:354
Deaths:131
KDR:2.702
Accuracy:26.626% C*
HSR:19.209% D
NSX-P Naginata
B++
Kills:242
Deaths:68
KDR:3.559
Accuracy:26.106% B++
HSR:22.314% D-
Kills:16,056
Deaths (as Heavy Assault):5,717
Deaths (to Heavy Assaults):8,950
KDR:2.80847
Kill Difference:10,339
Playtime:882.389 hours
Usage:21%
Score:11.635m
Score/min:220
Accuracy (listed only):23.822%
HSR (listed only):19.076%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B
Kills:3,550
Deaths:693
KDR:5.123
Accuracy:25.822% B
HSR:3.042% F--
NSX Tengu
B+
Kills:1,170
Deaths:377
KDR:3.103
Accuracy:39.359% B+
HSR:15.727% D-
NSX Tanto
C**
Kills:1,170
Deaths:387
KDR:3.023
Accuracy:27.763% C**
HSR:26.667% C*
Eridani SX5
C+
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:25.354% C+
HSR:12.155% D--
Sirius SX12
C*
Kills:1,160
Deaths:505
KDR:2.297
Accuracy:25.681% C*
HSR:13.448% D
VX6-7
C+
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:23.643% C+
HSR:15.517% D-
Eclipse VE3A
D
Kills:1,160
Deaths:417
KDR:2.782
Accuracy:24.076% D
HSR:14.310% D--
Skorpios
D
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:24.817% D
HSR:13.276% D*
MKV Suppressed
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:25.095% C+
HSR:15.517% D
Pulsar C
C++
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:25.185% C++
HSR:16.638% D*
Thanatos VE70
B
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:42.960% B
HSR:11.466% D--
NS-7 PDW
C+
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:23.914% C+
HSR:16.207% C
NS-11C
C++
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:24.766% C++
HSR:14.138% D-
Zenith VX-5
C**
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:26.702% C**
HSR:18.017% D
Pandora VX25
C++
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:40.127% C++
HSR:9.138% D**
Serpent VE92
C++
Kills:1,160
Deaths:678
KDR:1.711
Accuracy:24.407% C++
HSR:15.259% D-
Phobos VX86
C+
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:58.477% C+
HSR:8.362% D*
Solstice Burst
C
Kills:1,160
Deaths:448
KDR:2.589
Accuracy:25.043% C
HSR:17.500% D--
NS-11CP
D
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:26.225% D
HSR:17.759% D-
Solstice VE3
C+
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:21.526% C
HSR:19.138% C+
Deimos VA29
B+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:66.522% B+
HSR:9.138% D*
Nova
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:55.505% B**
HSR:11.638% D
NSX-P Tanto
B*
Kills:575
Deaths:171
KDR:3.363
Accuracy:29.848% B*
HSR:21.913% C-
Eridani SX5-AE
C--
Kills:393
Deaths:167
KDR:2.353
Accuracy:27.476% C--
HSR:15.522% D*
NS Baron G5AE
B+
Kills:300
Deaths:122
KDR:2.459
Accuracy:52.349% B+
HSR:7.333% D**
VE-S Canis
C++
Kills:268
Deaths:80
KDR:3.350
Accuracy:28.005% C++
HSR:14.552% D
The Little Helper
C++
Kills:196
Deaths:79
KDR:2.481
Accuracy:49.851% C++
HSR:12.245% D
NS Baron G5
C*
Kills:160
Deaths:75
KDR:2.133
Accuracy:45.735% C*
HSR:6.250% F-
VE-C Horizon
B+
Kills:104
Deaths:44
KDR:2.364
Accuracy:38.665% B+
HSR:20.192% C-
Chaos
C++
Kills:80
Deaths:32
KDR:2.500
Accuracy:53.177% C+
HSR:16.250% C++
Kills:30,006
Deaths (as Light Assault):12,678
Deaths (to Light Assaults):7,655
KDR:2.36678
Kill Difference:17,328
Playtime:780.409 hours
Usage:18%
Score:12.427m
Score/min:265
Accuracy (listed only):34.269%
HSR (listed only):14.277%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B
Kills:3,550
Deaths:693
KDR:5.123
Accuracy:25.822% B
HSR:3.042% F--
NSX Tanto
C**
Kills:1,170
Deaths:387
KDR:3.023
Accuracy:27.763% C**
HSR:26.667% C*
VX6-7
C+
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:23.643% C+
HSR:15.517% D-
Eclipse VE3A
D
Kills:1,160
Deaths:417
KDR:2.782
Accuracy:24.076% D
HSR:14.310% D--
Pulsar C
C++
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:25.185% C++
HSR:16.638% D*
Thanatos VE70
B
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:42.960% B
HSR:11.466% D--
NS-11C
C++
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:24.766% C++
HSR:14.138% D-
Zenith VX-5
C**
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:26.702% C**
HSR:18.017% D
Pandora VX25
C++
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:40.127% C++
HSR:9.138% D**
Serpent VE92
C++
Kills:1,160
Deaths:678
KDR:1.711
Accuracy:24.407% C++
HSR:15.259% D-
Phobos VX86
C+
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:58.477% C+
HSR:8.362% D*
Solstice Burst
C
Kills:1,160
Deaths:448
KDR:2.589
Accuracy:25.043% C
HSR:17.500% D--
NS-11CP
D
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:26.225% D
HSR:17.759% D-
Solstice VE3
C+
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:21.526% C
HSR:19.138% C+
Deimos VA29
B+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:66.522% B+
HSR:9.138% D*
Nova
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:55.505% B**
HSR:11.638% D
NSX-P Tanto
B*
Kills:575
Deaths:171
KDR:3.363
Accuracy:29.848% B*
HSR:21.913% C-
Eidolon VE33
B+
Kills:413
Deaths:165
KDR:2.503
Accuracy:31.369% B+
HSR:18.402% D--
NS Baron G5AE
B+
Kills:300
Deaths:122
KDR:2.459
Accuracy:52.349% B+
HSR:7.333% D**
The Little Helper
C++
Kills:196
Deaths:79
KDR:2.481
Accuracy:49.851% C++
HSR:12.245% D
NS Baron G5
C*
Kills:160
Deaths:75
KDR:2.133
Accuracy:45.735% C*
HSR:6.250% F-
VE-C Horizon
B+
Kills:104
Deaths:44
KDR:2.364
Accuracy:38.665% B+
HSR:20.192% C-
Chaos
C++
Kills:80
Deaths:32
KDR:2.500
Accuracy:53.177% C+
HSR:16.250% C++
VE-LR Obelisk
B+
Kills:60
Deaths:10
KDR:6
Accuracy:35.682% B+
HSR:31.667% C+
Kills:22,848
Deaths (as Engineer):9,579
Deaths (to Engineers):7,017
KDR:2.38522
Kill Difference:13,269
Playtime:1,441.677 hours
Usage:34%
Score:19.741m
Score/min:228
Accuracy (listed only):36.476%
HSR (listed only):15.082%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tengu
B+
Kills:1,170
Deaths:377
KDR:3.103
Accuracy:39.359% B+
HSR:15.727% D-
Eridani SX5
C+
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:25.354% C+
HSR:12.155% D--
Sirius SX12
C*
Kills:1,160
Deaths:505
KDR:2.297
Accuracy:25.681% C*
HSR:13.448% D
Skorpios
D
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:24.817% D
HSR:13.276% D*
MKV Suppressed
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:25.095% C+
HSR:15.517% D
XM98
C*
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:38.574% C*
HSR:71.897% C
NS-7 PDW
C+
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:23.914% C+
HSR:16.207% C
VA39 Spectre
B*
Kills:1,160
Deaths:385
KDR:3.013
Accuracy:37.339% B*
HSR:34.397% C
V10
C++
Kills:1,118
Deaths:161
KDR:6.944
Accuracy:39.497% C+
HSR:78.444% C++
Artemis VX26
C
Kills:776
Deaths:254
KDR:3.055
Accuracy:25.620% C
HSR:17.655% D
NS-44 Commissioner
B+
Kills:509
Deaths:374
KDR:1.361
Accuracy:39.145% B
HSR:26.326% B+
Eridani SX5-AE
C--
Kills:393
Deaths:167
KDR:2.353
Accuracy:27.476% C--
HSR:15.522% D*
NS-30 Vandal
C+
Kills:380
Deaths:117
KDR:3.248
Accuracy:32.689% C+
HSR:24.474% C
Ghost
C+
Kills:360
Deaths:76
KDR:4.737
Accuracy:37.255% C
HSR:68.611% C+
NSX Tomoe
C++
Kills:289
Deaths:94
KDR:3.074
Accuracy:25.676% D
HSR:38.062% C++
NS-61 Emissary
C+
Kills:280
Deaths:133
KDR:2.105
Accuracy:27.852% C+
HSR:10.714% D--
VE-S Canis
C++
Kills:268
Deaths:80
KDR:3.350
Accuracy:28.005% C++
HSR:14.552% D
Phantom VA23
C**
Kills:260
Deaths:99
KDR:2.626
Accuracy:35.124% C+
HSR:32.308% C**
NS-357 Underboss
C+
Kills:168
Deaths:90
KDR:1.867
Accuracy:36.524% C+
HSR:21.429% C+
Spiker
C+
Kills:158
Deaths:192
KDR:0.823
Accuracy:29.023% C+
HSR:20.886% C+
Beamer VS3
B+
Kills:158
Deaths:137
KDR:1.153
Accuracy:30.650% B+
HSR:25.949% B+
Manticore SX40
C*
Kills:156
Deaths:128
KDR:1.219
Accuracy:31.028% C*
HSR:14.103% D--
Phaseshift VX-S
B++
Kills:150
Deaths:20
KDR:7.500
Accuracy:28.811% D--
HSR:84% B++
Parallax VX3-AE
D
Kills:120
Deaths:25
KDR:4.800
Accuracy:36.778% D
HSR:77.500% D
NS-AM7 Archer
C**
Kills:66
Deaths:73
KDR:0.904
Accuracy:56.470% C
HSR:19.697% C**
NS-45 Pilot
C++
Kills:60
Deaths:17
KDR:3.529
Accuracy:32.104% C++
HSR:26.667% C++
NSX Daimyo
C+
Kills:60
Deaths:19
KDR:3.158
Accuracy:32% D**
HSR:93.333% C+
NS-AM7 VS/AE Archer
B+
Kills:52
Deaths:26
KDR:2
Accuracy:57.667% D
HSR:25% B+
Kills:15,071
Deaths (as Infiltrator):5,934
Deaths (to Infiltrators):5,036
KDR:2.53977
Kill Difference:9,137
Playtime:595.920 hours
Usage:14%
Score:7.448m
Score/min:208
Accuracy (listed only):33.197%
HSR (listed only):33.138%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B+
Kills:1,170
Deaths:377
KDR:3.103
Accuracy:39.359% B+
HSR:15.727% D-
Eridani SX5
C+
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:25.354% C+
HSR:12.155% D--
Sirius SX12
C*
Kills:1,160
Deaths:505
KDR:2.297
Accuracy:25.681% C*
HSR:13.448% D
H-V45
C*
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:25.221% C*
HSR:18.190% C-
Equinox VE2 Burst
D-
Kills:1,160
Deaths:397
KDR:2.922
Accuracy:23.272% D-
HSR:16.983% D*
NS-11P
B*
Kills:1,160
Deaths:306
KDR:3.791
Accuracy:27.103% B*
HSR:21.035% C**
Skorpios
D
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:24.817% D
HSR:13.276% D*
Pulsar VS1
C
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:21.720% C
HSR:16.638% D
MKV Suppressed
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:25.095% C+
HSR:15.517% D
Thanatos VE70
B
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:42.960% B
HSR:11.466% D--
NS-7 PDW
C+
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:23.914% C+
HSR:16.207% C
Pandora VX25
C++
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:40.127% C++
HSR:9.138% D**
Phobos VX86
C+
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:58.477% C+
HSR:8.362% D*
H-V45 AE
B+
Kills:1,160
Deaths:274
KDR:4.234
Accuracy:30.788% B+
HSR:16.897% D**
Deimos VA29
B+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:66.522% B+
HSR:9.138% D*
Nova
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:55.505% B**
HSR:11.638% D
Eridani SX5-AE
C--
Kills:393
Deaths:167
KDR:2.353
Accuracy:27.476% C--
HSR:15.522% D*
NSX Yumi
B**
Kills:371
Deaths:94
KDR:3.947
Accuracy:32.428% B**
HSR:13.477% D*
NS Baron G5AE
B+
Kills:300
Deaths:122
KDR:2.459
Accuracy:52.349% B+
HSR:7.333% D**
VE-S Canis
C++
Kills:268
Deaths:80
KDR:3.350
Accuracy:28.005% C++
HSR:14.552% D
Terminus VX-9
B
Kills:266
Deaths:115
KDR:2.313
Accuracy:23.488% C-
HSR:28.571% B
The Little Helper
C++
Kills:196
Deaths:79
KDR:2.481
Accuracy:49.851% C++
HSR:12.245% D
NS Baron G5
C*
Kills:160
Deaths:75
KDR:2.133
Accuracy:45.735% C*
HSR:6.250% F-
Corvus VA55
D
Kills:160
Deaths:52
KDR:3.077
Accuracy:19.484% D-
HSR:18.125% D
Equinox VE2
C-
Kills:159
Deaths:56
KDR:2.839
Accuracy:22.890% D
HSR:18.239% C-
Chaos
C++
Kills:80
Deaths:32
KDR:2.500
Accuracy:53.177% C+
HSR:16.250% C++
CME
C**
Kills:70
Deaths:31
KDR:2.258
Accuracy:27.959% C**
HSR:24.286% C**
NS-11A
B**
Kills:60
Deaths:15
KDR:4
Accuracy:29.266% B**
HSR:23.333% C*
Kills:21,053
Deaths (as Combat Medic):8,965
Deaths (to Combat Medics):3,364
KDR:2.34835
Kill Difference:12,088
Playtime:365.998 hours
Usage:9%
Score:5.701m
Score/min:260
Accuracy (listed only):34.572%
HSR (listed only):15.143%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:1,530
Deaths:412
KDR:3.714
Accuracy:18.177% C+
HSR:15.425% D--
Quasar VM1
B+
Kills:1,500
Deaths:413
KDR:3.632
Accuracy:17.318% B+
HSR:16.533% C-
Quasar VM1
B++
Kills:1,160
Deaths:289
KDR:4.014
Accuracy:20.781% B++
HSR:18.879% C
Nebula VM20
B+
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:21.164% B+
HSR:18.190% C-
Blueshift VM5
B+
Kills:979
Deaths:234
KDR:4.184
Accuracy:22.005% B+
HSR:19.101% C
Blueshift VM5
B+
Kills:940
Deaths:234
KDR:4.017
Accuracy:22.360% B+
HSR:16.596% D-
Comet VM2
B*
Kills:870
Deaths:322
KDR:2.702
Accuracy:37.858% C--
HSR:6.092% B*
Comet VM2
B*
Kills:866
Deaths:350
KDR:2.474
Accuracy:39.123% D
HSR:5.889% B*
NS-10 Burster
C*
Kills:73
Deaths:45
KDR:1.622
Accuracy:30.457% C*
HSR:1.370% D*
NS-10 Burster
C**
Kills:64
Deaths:45
KDR:1.422
Accuracy:31.575% C**
HSR:0% F
Kills:9,142
Deaths (as MAX Suit):1,302
Deaths (to MAX Suits):2,041
KDR:7.02151
Kill Difference:7,840
Playtime:210.057 hours
Usage:5%
Score:3.959m
Score/min:314
Accuracy (listed only):26.082%
HSR (listed only):11.807%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B
Kills:5,520
V. Kills:474 N/A
Deaths:528
KDR:10.455
Accuracy:46.692% B*
KPH:49.500 C++
VKPH:4.300 B
Dual Photon Pods
B
Kills:2,151
V. Kills:614 350%
Deaths:69
KDR:31.174
Accuracy:62.893% A
KPH:77.100 C+
VKPH:22 B
Saron Laser Cannon
B+
Kills:977
V. Kills:996 98%
Deaths:327
KDR:2.988
Accuracy:34.845% B+
KPH:12.400 C+
VKPH:12.600 B+
Maelstrom Turbo Laser
C+
Kills:950
V. Kills:699 136%
Deaths:305
KDR:3.115
Accuracy:32.187% C*
KPH:12.900 C+
VKPH:9.500 C+
Hornet Missiles
B**
Kills:850
V. Kills:718 118%
Deaths:58
KDR:14.655
Accuracy:78.700% A*
KPH:77.800 C*
VKPH:65.700 B**
Antares LC
C+
Kills:540
V. Kills:657 82%
Deaths:263
KDR:2.053
Accuracy:34.317% B+
KPH:11.300 D
VKPH:13.800 C+
Coyote Missiles
B++
Kills:261
V. Kills:119 218%
Deaths:32
KDR:8.156
Accuracy:58.150% B++
KPH:54.300 B+
VKPH:24.800 C*
Photon A2A Missile Pods
C++
Kills:174
V. Kills:214 81%
Deaths:17
KDR:10.235
Accuracy:76.658% D
KPH:37.400 C
VKPH:46 C++
Kills:11,423 (7,987 + 0)
Deaths:1,599
KDR:7.144
VKDR:2.809
Vehicle Kills:4,491
Kill Difference:9,824
Playtime:359.798 hours
Usage:8%
Score:4.395m
Score/min:204
Piloting Accuracy:34.317%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M**
Kills:672
V. Kills:892 75%
Deaths:131
KDR:5.130
Accuracy:72.450% M
KPH:19.100 A++
VKPH:25.400 M**
L-24R Spur
S
Kills:552
V. Kills:562 98%
Deaths:23
KDR:24
Accuracy:72.865% S
KPH:31.100 C+
VKPH:31.600 S
L105 Zephyr
U
Kills:157
V. Kills:32 476%
Deaths:4
KDR:39.250
Accuracy:53.345% A
KPH:565,200 U
VKPH:115,200 U
C150 Dalton
U
Kills:113
V. Kills:106 106%
Deaths:7
KDR:16.143
Accuracy:67.859% M++
KPH:406,800 U
VKPH:381,600 U
Kills:1,494 (1,224 + 270)
Deaths:165
KDR:9.055
VKDR:9.648
Vehicle Kills:1,592
Kill Difference:1,329
Playtime:52.923 hours
Usage:1%
Score:0.618m
Score/min:195
Piloting Accuracy:72.865%
Gunner Accuracy:67.859%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,196
V. Kills:186 N/A
Deaths:87
KDR:25.241
Accuracy:50.903% C*
KPH:82.200 A
VKPH:7 C
C75 Viper
A+
Kills:1,700
V. Kills:185 N/A
Deaths:71
KDR:23.944
Accuracy:37.391% C
KPH:57.600 A+
VKPH:6.300 C
L100 Python HEAT
B+
Kills:1,510
V. Kills:297 N/A
Deaths:100
KDR:15.100
Accuracy:47.234% C-
KPH:38.100 B+
VKPH:7.500 D-
L100 Python AP
A
Kills:1,040
V. Kills:374 277%
Deaths:58
KDR:17.931
Accuracy:49.319% D-
KPH:44 A
VKPH:15.800 C
Skyguard
B+
Kills:321
V. Kills:304 105%
Deaths:52
KDR:6.173
Accuracy:29.598% C+
KPH:12.400 C
VKPH:11.700 B+
LB00 Python AP
B
Kills:284
V. Kills:95 296%
Deaths:10
KDR:28.400
Accuracy:62.986% B
KPH:53.400 C+
VKPH:17.900 C--
Kills:7,051 (7,051 + 0)
Deaths:378
KDR:18.653
VKDR:3.812
Vehicle Kills:1,441
Kill Difference:6,673
Playtime:150.754 hours
Usage:4%
Score:2.055m
Score/min:227
Driving Accuracy:62.986%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B
Kills:1,700
V. Kills:1,246 136%
Deaths:219
KDR:7.763
Accuracy:53.244% C+
KPH:23 C+
VKPH:16.800 B
Proton II PPA
M++
Kills:1,650
V. Kills:74 N/A
Deaths:26
KDR:63.462
Accuracy:25.516% C*
KPH:143.400 M++
VKPH:6.400 A
Supernova PC
B+
Kills:1,170
V. Kills:280 416%
Deaths:52
KDR:22.500
Accuracy:46.183% C
KPH:25.900 B+
VKPH:6.200 D
Supernova VPC
C+
Kills:1,160
V. Kills:115 N/A
Deaths:43
KDR:26.977
Accuracy:48.115% C
KPH:43.100 C+
VKPH:4.300 D-
Saron HRB
C++
Kills:292
V. Kills:180 161%
Deaths:24
KDR:12.167
Accuracy:44.253% C++
KPH:24.700 C+
VKPH:15.200 C+
E540 Halberd
B**
Kills:54
V. Kills:18 284%
Deaths:3
KDR:18
Accuracy:41.558% D-
KPH:43.700 B**
VKPH:14.600 C
Kills:6,026 (4,030 + 1,996)
Deaths:367
KDR:16.420
VKDR:5.213
Vehicle Kills:1,913
Kill Difference:5,659
Playtime:170.671 hours
Usage:4%
Score:2.697m
Score/min:263
Driving Accuracy:48.115%
Gunner Accuracy:41.558%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B
Kills:1,160
V. Kills:41 N/A
Deaths:23
KDR:50.435
Accuracy:27.020% D*
KPH:107.200 B
VKPH:3.800 D
M12 Kobalt-H
C
Kills:330
V. Kills:9 N/A
Deaths:10
KDR:33
Accuracy:19.914% D
KPH:105.700 C
VKPH:2.900 D
M40 Fury-H
C+
Kills:169
V. Kills:6 N/A
Deaths:3
KDR:56.333
Accuracy:30.399% D*
KPH:90.700 C+
VKPH:3.200 D-
E540 Halberd-H
A+
Kills:87
V. Kills:96 90%
Deaths:5
KDR:17.400
Accuracy:63.687% B++
KPH:31 D
VKPH:34.200 A+
Saron HRB-H
A**
Kills:66
V. Kills:86 76%
Deaths:5
KDR:13.200
Accuracy:70.292% A++
KPH:37.900 C+
VKPH:49.300 A**
Kills:1,812 (0 + 1,812)
Deaths:46
KDR:39.391
VKDR:5.174
Vehicle Kills:238
Kill Difference:1,766
Playtime:20.362 hours
Usage:0%
Score:0.397m
Score/min:325
Driving Accuracy:N/A%
Gunner Accuracy:70.292%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:130
V. Kills:38 333%
Deaths:12
KDR:10.833
Accuracy:33.371% D
KPH:21 C++
VKPH:6.100 C-
M12 Kobalt
B+
Kills:96
V. Kills:3 N/A
Deaths:2
KDR:48
Accuracy:17.414% C+
KPH:86.200 B+
VKPH:2.700 C
M20 Basilisk
C+
Kills:83
V. Kills:30 268%
Deaths:13
KDR:6.385
Accuracy:27.746% D*
KPH:21 C+
VKPH:7.600 C
M60-G Bulldog
B
Kills:83
V. Kills:22 361%
Deaths:11
KDR:7.545
Accuracy:31.848% C
KPH:27.700 C+
VKPH:7.300 B
M40 Fury
B*
Kills:59
V. Kills:9 N/A
Deaths:6
KDR:9.833
Accuracy:33.259% C
KPH:63.700 B*
VKPH:9.700 C++
Kills:451 (0 + 451)
Deaths:44
KDR:10.250
VKDR:2.318
Vehicle Kills:102
Kill Difference:407
Playtime:15.189 hours
Usage:0%
Score:0.194m
Score/min:213
Driving Accuracy:N/A%
Gunner Accuracy:33.259%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 5,9945,52052810.455B**7.2646.692%B*N/A49.6C++4.3B172111.4h10.6B+22.6B+
Solstice SF 3,6573,5506935.123S1.9325.822%B3.042%F--22.2C++N/A111159.8h5.2B*20B**
L100 Python HESH 2,3822,1968725.241B**22.0450.903%C*2.004%B+82.2A7C28626.7h2.3B**4.6B**
Dual Photon Pods 2,7652,1516931.174M**27.9862.893%A1.116%C+77.1C+22B41927.9h17.1B++27.1B++
Supernova FPC 2,9461,7002197.763B4.5753.244%C+4%B**23C+16.8B26674h5.1C**9.5B
C75 Viper 1,8851,7007123.944S20.7537.391%C1.412%C+57.6A+6.3C25329.5h5.7A+15.3A
Proton II PPA 1,7241,6502663.462M++60.2625.516%C*1.636%C143.5M++6.4A57911.5h6.4B**25B**
Nebula VM20 1,5421,5304123.714B**0.5218.177%C+15.425%D--21.9DN/A9070h16.2C++88.9C**
L100 Python HEAT 1,8071,51010015.1A**11.9047.234%C-3.311%B+38B+7.5D-18139.7h3.2A+6.8B**
Quasar VM1 1,5131,5004133.632A+0.4317.318%B+16.533%C-22.5C+N/A10666.7h12.6B*72.5B+
Lasher X2 1,4691,4607661.906A+1.2925.944%C+2.74%D21.5C-N/A6967.9h24.6D-94.7C+
Proximity Mine 1,3391,33911311.85A**8.6539.702%CN/A173.9B**N/A4787.7h1.3A++3.3B**
Betelgeuse 54-A 1,2081,2004182.871C+0.3322.119%D--23.75%D-33.8D-N/A12835.5h10.8C+48.8C
Orion VS54 1,1951,1902156.667U53.4716.657%D-17.563%D--22CN/A20154.2h12.5C**74.8C+
NSX Naginata 1,1761,1703273.578A*0.3822.158%C+23.761%D32.1CN/A10936.4h10.4B+47.1B+
NSX Tengu 1,1771,1703773.103A++0.0939.359%B+15.727%D-34.3C+N/A8134.1h13.4C++34.1C**
Sticky Grenade 1,1761,17011170N/A1,166.8046.611%DN/A1671.4A++8.6C45250.7h1.2B**2.5B*
NSX Tanto 1,1791,1703873.023A*0.1727.763%C**26.667%C*32.2C+N/A7936.3h12.4B44.6B+
Supernova PC 1,4501,1705222.5M+19.3046.183%C1.197%D-25.9B+6.2D16645.2h3.4B**7.4B*
Eridani SX5 1,1671,1606461.796B+1.4025.354%C+12.155%D--17.2DN/A6367.4h11.5B45.2C*
Sirius SX12 1,1671,1605052.297B**0.9025.681%C*13.448%D23.8C+N/A8448.7h12.6B+49.1B+
H-V45 1,1641,1604452.607B++0.5925.221%C*18.19%C-29.1C+N/A9739.9h11.9B+47.2B+
Equinox VE2 Burst 1,1641,1603972.922B++0.2823.272%D-16.983%D*27.3DN/A6842.5h10.7B*46.1C*
NS-15MP 1,1661,1603133.706B++0.5126.51%C21.552%D-23.6D*N/A6049.1h10B+37.8C*
NS-11P 1,1711,1603063.791A**0.5927.103%B*21.035%C**34.2BN/A8033.9h12.1B++44.6B++
VX6-7 1,1651,1605772.01B++1.1923.643%C+15.517%D-21.7CN/A9653.5h11.9B50.4C**
Eclipse VE3A 1,1681,1604172.782B+0.4224.076%D14.31%D--36.8C+N/A9731.5h13C+53.9C
Proton II PPA-H 1,2011,1602350.435M*47.2427.02%D*1.983%C*107.4B3.8D34510.8h6.5B**24.1B+
Quasar VM1 1,1711,1602894.014B**0.8220.781%B++18.879%C33.7C++N/A11734.4h11.7B++56.4B++
Skorpios 1,1691,1605002.32B+0.8824.817%D13.276%D*26.7DN/A7943.5h10.8C**43.6C+
Pulsar VS1 1,1611,1604272.717A++0.4821.72%C16.638%D19.1CN/A8660.8h13.6B+62.7C*
MKV Suppressed 1,1651,1605012.315A++0.8825.095%C+15.517%D22.9CN/A7050.7h12.7B+50.5B
Pulsar C 1,1631,1604512.572B**0.6325.185%C++16.638%D*23.5C+N/A12849.4h10.3B+40.9B+
XM98 1,1611,1602404.833A1.6438.574%C*71.897%C24.1C+N/A7348.1h2.1B++5.5B+
NS-15M AE 1,1641,1603593.231B+0.0327.52%B23.966%C30DN/A8038.7h11B39.9B+
Ursa 1,1681,1604262.723A++0.4725.234%B+21.724%C31.9C+N/A12236.4h9.8B+38.8B+
Thanatos VE70 1,1651,1606311.838A1.3642.96%B11.466%D--32.1C**N/A10436.1h3.5B**8B*
NS-7 PDW 1,1681,1604982.329A++0.8723.914%C+16.207%C28.7C++N/A9340.4h12.4B++52.1B+
NS-11C 1,1641,1604382.648A*0.5524.766%C++14.138%D-26.1C+N/A8144.4h11.6B++46.7B+
Flare VE6 1,1611,1605122.266B**0.9323.533%C*17.414%D--21.2DN/A7354.6h10.2B43.5B
SVA-88 1,1671,1604492.584B+0.6121.355%C18.621%D-20.1D-N/A12757.8h11.6C*54.4C++
Zenith VX-5 1,1661,1606281.847B++1.3526.702%C**18.017%D20.4C--N/A6156.8h11.7B+43.9B+
VX29 Polaris 1,1601,1605012.315B++0.8823.507%C+13.448%D*39.7C+N/A15529.2h11.4B+48.4B
Pulsar LSW 1,1691,1606591.76C**1.4418.456%D-17.414%D-16.3D--N/A6271.2h13.4C+72.6C
NS-15M1 1,1671,1603863.005A0.1926.303%B++17.5%D33.2C+N/A11434.9h10.7B++40.6B+
Nebula VM20 1,1681,1602604.462A+1.2621.164%B+18.19%C-28.7CN/A10540.4h15B+71B+
Pandora VX25 1,1621,1605472.121B**1.0840.127%C++9.138%D**27.1CN/A9342.8h3.9B+9.7B+
NS-15M2 1,1631,1603813.045B*0.1525.307%C*25.172%C+23.9DN/A8948.5h10.3B++40.6B+
Serpent VE92 1,1691,1606781.711B++1.4924.407%C++15.259%D-13.1DN/A5388.7h12.2B49.9B+
Phobos VX86 1,1621,1608251.406C++1.7958.477%C+8.362%D*28.9C--N/A8940.1h2.3B3.9C**
Solstice Burst 1,1721,1604482.589B*0.6125.043%C17.5%D--26.4CN/A6043.9h11.5B++45.7B
NS-11CP 1,1651,1604592.527B++0.6726.225%D17.759%D-22.6DN/A5851.4h11.4C**43.6C++
Solstice VE3 1,1701,1605342.172A*1.0321.526%C19.138%C+9.4DN/A84122.8h17.3C+80.4C+
H-V45 AE 1,1701,1602744.234A++1.0430.788%B+16.897%D**43.1C+N/A9126.9h11B+35.7B+
Supernova VPC 1,2751,1604326.977A+23.7848.115%C2.931%A+43.1C+4.3D-20526.9h2.5B*5.1B++
Deimos VA29 1,1641,1606511.782B+1.4266.522%B+9.138%D*38.5C+N/A10830.1h1.9B*2.8B+
Nova 1,1671,1605172.244B++0.9555.505%B**11.638%D22.1DN/A8852.4h6.5D*11.8C+
VA39 Spectre 1,1631,1603853.013A0.1837.339%B*34.397%C21.7C+N/A6853.5h4.7B*12.7B*
V10 1,1211,1181616.944A++3.7539.497%C+78.444%C++39.2C**N/A9628.5h1.9B++4.9B+
L100 Python AP 1,4141,0405817.931M14.7349.319%D-5.673%A++43.9A15.8C23823.7h3.6A7.2B**
Blueshift VM5 9959792344.184B*0.9922.005%B+19.101%C41.3B+N/A14423.7h13.8B++62.7B+
Saron Laser Cannon 1,9739773272.988B0.2134.845%B+3.378%B++12.4C+12.6B+15879h95.2B+273.3B++
Maelstrom Turbo Laser 1,6499503053.115B+0.0832.187%C*6.105%A*12.9C+9.5C+12173.4h71.7B+222.6B+
Blueshift VM5 9509402344.017B*0.8222.36%B+16.596%D-39.7B+N/A13523.7h14.6B+65.5B+
C-4 1,3109353562.626B*0.5723.758%CN/A91.7C**36.8B+84210.2h1.4C**5.7C*
Frag Grenade 8898781878N/A874.8046.836%C*N/A878A++11C**25251h2.4A5.1B**
Comet VM2 1,0688703222.702A*0.5037.858%C--6.092%B*16B**3.6C10554.3h14.8B*39B+
Comet VM2 1,0428663502.474A++0.7239.123%D5.889%B*16B*3.2D-8654.2h15.5B**39.5B++
Hornet Missiles 1,5688505814.655A++11.4678.7%A*1.412%C+78C*65.9B**60810.9h11C++14B+
S1 1,1708102223.649S0.4560.631%B+2.963%C++38.2B**17B+32321.2h3.9A6.5A
Artemis VX26 7807762543.055A+0.1425.62%C17.655%D30.9C+N/A8325.1h10.7B+41.9B
Tank Mine 1,328765859M*5.8023.44%DN/A123.4B90.8B**10806.2h1.3B**5.6B+
CAS30 Tank Buster 1,5646721315.13M+1.9372.45%MN/A19.1A++25.3M**17635.2h53.5C*73.8B*
NSX-P Tanto 5785751713.363M0.1729.848%B*21.913%C-28.6C++N/A7920.1h12.7B+42.6B++
L-24R Spur 1,1145522324A*20.8072.865%S1.63%C31C+31.6S11317.8h77.3D**106.1C+
Antares LC 1,1975402632.053C*1.1434.317%B+3.333%B**11.3D13.8C+19847.7h136.6C+397.9C++
NS-44 Commissioner 5135093741.361B+1.8439.145%B26.326%B+14.1DN/A5536.1h3.4B+8.8B+
Spear Anti-Vehicle Phalanx Turret 7284981631.125M**27.9344.217%C+4.819%B+42.6C**19.7C+34711.7h6.2B*14.1B*
Force-Blade 46145019,7060.023C+3.1739.898%B*N/A0.2DN/A11956.9h2.1B+5.2B+
Eidolon VE33 4364131652.503B**0.6931.369%B+18.402%D--19.4C1.1B**6621.3h7.2B++23.1B++
Eridani SX5-AE 3983931672.353B++0.8427.476%C--15.522%D*23DN/A6417.1h13C47.3C
NS-30 Vandal 3803801173.248B**0.0532.689%C+24.474%C31.9CN/A8611.9h4.9B++15B+
NSX Yumi 381371943.947A++0.7532.428%B**13.477%D*34.4C+N/A6810.8h10.6B+32.7B*
Nemesis VSH9 6373711911.942A*1.2663.882%C++2.965%C**25.6B+18.3A36914.5h6.4B*10.1B*
Ghost 360360764.737B++1.5437.255%C68.611%C+36.7C+N/A1729.8h1.9B++5.1B+
VE-H Maw 3603541312.702B**0.5026.626%C*19.209%D25.8DN/A7713.7h10.7C*40.1C**
MANA Anti-Personnel Turret 357349933.753N/A0.5619.231%UN/A3490U80U10767400.1h28T*145.4T*
C-4 ARX 4733401113.063B+0.1325.521%CN/A121.4C*47.5B*6992.8h1.5D5.8C-
M12 Kobalt-H 3393301033B**29.8019.914%D14.545%C106.5C2.9D2313.1h15.5C++77.6C+
Skyguard 625321526.173A+2.9829.598%C+1.246%D12.4C11.7B+20625.9h130.5C+440.8C++
NS Baron G5AE 3013001222.459B**0.7452.349%B+7.333%D**37.5C+N/A1148h3.9B+7.5C++
Saron HRB 4722922412.167A+8.9744.253%C++N/A24.7C+15.3C+39511.8h17B*38.3B*
NSX Tomoe 291289943.074B**0.1225.676%D38.062%C++26.5C--N/A7710.9h15.3C+59.6C
LB00 Python AP 3792841028.4A++25.2062.986%BN/A53.6C+17.9C--1895.3h4.7C+7.5C++
NS-61 Emissary 2832801332.105A++1.0927.852%C+10.714%D--27.5C++N/A8810.2h11.9B+42.8B+
VE-S Canis 276268803.35A++0.1528.005%C++14.552%D34.8C+1B++1077.7h11.9C*42.6C**
Terminus VX-9 2712661152.313B**0.8823.488%C-28.571%B19.6DN/A7613.6h13.1C+55.7C+
Coyote Missiles 380261328.156A**4.9658.15%B++N/A54.4B+24.8C*3774.8h22.9B**39.4B**
Phantom VA23 261260992.626B+0.5735.124%C+32.308%C**32.5CN/A828h4.3B12.1C**
NSX-P Naginata 243242683.559A++0.3626.106%B++22.314%D-31.4C-N/A847.7h10.7B+41B+
Hunter QCX 2552361971.198B++2.0037.426%C38.983%B*7.3DN/A2632.5h3.8B10.1C**
MANA Anti-Vehicle Turret 1,406208653.2B+0.0077.362%A4.808%B**2080C11980M++5393950.1h37.6T*48.5T*
The Little Helper 196196792.481B**0.7249.851%C++12.245%D45.6C++N/A1044.3h5.1C10.2C++
NSX Masamune 2181911910.053U6.8676.855%A*1.047%D-43.4B*6.1D1774.4h4.6B**5.9B**
Photon A2A Missile Pods 3881741710.235B**7.0476.658%DN/A37C-45.5C++6704.7h10C--13D
M40 Fury-H 175169356.333S53.1430.399%D*1.183%C+88.9C+3.2D-2981.9h4.7B*15.6B+
NS-357 Underboss 171168901.867B*1.3336.524%C+21.429%C+27.5C-N/A1126.1h4.1C*11.1C**
NS Baron G5 160160752.133A1.0645.735%C*6.25%F-26.7CN/A1126h3.5B**7.7C++
Corvus VA55 161160523.077A**0.1219.484%D-18.125%D22.2CN/A1147.2h10.7B++54.7C++
Equinox VE2 161159562.839A++0.3622.89%D18.239%C-19.2DN/A568.3h12.8C++56C+
Spiker 1601581920.823C+2.3729.023%C+20.886%C+4.6D*N/A1534h7.2B+24.8B+
Beamer VS3 1631581371.153B+2.0430.65%B+25.949%B+8.8D-N/A5518h10.7C+35.1C++
L105 Zephyr 189157439.25M*36.0553.345%AN/A1570U320U5099700.1h5.8B+10.9B++
Manticore SX40 1601561281.219C**1.9831.028%C*14.103%D--10.5D--N/A3514.9h7.8C++25.2B
Phaseshift VX-S 150150207.5A++4.3028.811%D--84%B++22.4CN/A626.7h2.5B+8.7C++
Lumine Edge 1391391,5170.092C+3.1138.689%B**11.511%D0.7C--N/A2189.5h1.3C**3.4B+
M20 Basilisk 1681301210.833M*7.6433.371%D9.231%A+21C++6.1C-1796.2h45.7A+136.9B**
NS Annihilator 293130971.34A++1.8673.847%F-N/A7.2D9.1C++14218h14.5D-19.7D*
Parallax VX3-AE 120120254.8C++1.6036.778%D77.5%D31.6DN/A733.8h2C+5.5C
NS Decimator 239118871.356B+1.8455.621%D1.695%C-21.1D-21.6B++4325.6h7.3D**13D**
C150 Dalton 219113716.143A++12.9567.859%M++1.77%A1130U1060U7516600.1h9.6T14.1C
Auraxium Slasher 1101104,8570.023C-3.1738.147%B+N/A0.2DN/A1494.6h1.6B*4.2B+
MAX Punch 2531071,3160.081C3.1288.528%A**N/A0.6CN/A3188.1h25.5F-28.8F
Anti-Vehicle Grenade 1921051105N/A101.8058.707%B*N/A350C+290A*37220.3h5.4C**9.1B+
VE-C Horizon 104104442.364B++0.8338.665%B+20.192%C-32.5CN/A643.2h14.4B+37.2B+
M12 Kobalt 9996248M*44.8017.414%C+17.708%C+87.3B++2.7C3781.1h17.2B+98.8B
Orbital Strike Uplink 12194194U90.80585.714%UN/A940U270U28340.1h0.9T*0.1T*
E540 Halberd-H 18387517.4B*14.2063.687%B++N/A31.1D34.3A+3442.8h10.5F-16.5D*
M20 Basilisk 11383136.385A*3.1927.746%D*2.41%D*20.8C+7.5C1864h43A+155B**
Aspis Anti-Aircraft Phalanx Turret 18083420.75S17.5527.314%C**1.205%D13.2B+15.4B*3326.3h117.1B**428.6B++
M60-G Bulldog 10583117.545B**4.3531.848%C1.205%D*27.7C+7.3B2123h6.4B+20B+
Chaos 8080322.5B*0.7053.177%C+16.25%C++32DN/A1152.5h4C*7.5C*
Lancer VS22 281761140.667C+2.5357.097%D3.947%B**5.4D--14.4C++17514.2h53.6D-93.8D--
NS-10 Burster 13973451.622B**1.5830.457%C*1.37%D*4.2D3.8C*11717.2h180.9D-594C
The Slasher 71703970.176M3.0223.834%D1.429%D*2C+N/A535.1h2B+8.3C++
CME 7170312.258B**0.9427.959%C**24.286%C**21.2DN/A1143.3h13.7C++49B
Rocklet Rifle 13667282.393M*0.8056.602%B+1.493%B**31.9B32.9B++3722.1h36.6C*64.7B
NS-AM7 Archer 7266730.904B**2.2956.47%C19.697%C**6.7C+N/A539.8h12.9B++22.8B++
Saron HRB-H 15266513.2A+10.0070.292%A++1.515%C+38.8C++50.6A**3631.7h40.8F58.1C-
NS-10 Burster 13264451.422B+1.7831.575%C**N/A4.4C--4.7B++12614.5h184.4D584C+
NS-11A 6060154A**0.8029.266%B**23.333%C*37.5BN/A3031.6h13.6C*46.3B+
NS-45 Pilot 6060173.529A*0.3332.104%C++26.667%C++60B+N/A1651h6.4B+19.9B+
VE-LR Obelisk 6060106A**2.8035.682%B+31.667%C+31.6C+N/A2071.9h6.5C**18.2B+
NSX Daimyo 6060193.158C+0.0432%D**93.333%C+27.3D-N/A1082.2h3.2D10D*
M40 Fury 685969.833B+6.6433.259%CN/A65.6B*10C++3620.9h7.6B**22.8B*
E540 Halberd 7254318B*14.8041.558%D-1.852%C45A15C7191.2h3.6A++8.6B**
NS-AM7 VS/AE Archer 6152262B**1.2057.667%D25%B+10.8C+1.9C524.8h10B++17.3B+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator243369,82428.4h
Anti-Vehicle MANA Turret113492.7h
Nanite Healing Grenade01000h
Nanite Revive Grenade01,1050.3h
Spawn Beacon24570.5h
Nano-Armor Kit3421,167,851243.3h
Spitfire Auto-Turret98301.1h
Motion Spotter229,3624.8h
Restoration Kit51100.1h
Deconstruction Tool03230.1h
Welding Device07830.1h
Ammunition Package483,7051.7h
Smoke Grenade04130.1h
Shield Recharging Field192,2410.8h
Medical Kit5208,7458.8h
Anti-Infantry MANA Turret191,5524.2h
Hardlight Barrier2860.1h
Snowman Soldier01090.1h
Flail Targeting Dart2650.5h
Recon Detection Device213,7316.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.46s
Server spent 2.26s on queries, 1.80s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.