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Archon Dreadnaught Nirl[DIG] Nirl
VS BR 78

KDR: 3.21

Score: 61.8m

Last Seen: Oct 13th, 2019 10:10 AM
- OFFLINE - 89.9 hour(s)

Prestige 1, Battle Rank 78 - Vanu Sovereignty on Miller - Outfit Member of Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 951
Level Progress (to 79): 34%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Light PPA Solstice SF L100 Python HESH Dual Photon Pods Supernova FPC C75 Viper Proton II PPA Nebula VM20
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $891,963 MLG Score: 713
Fun Score: N/A
Cheeseburgers Flipped: 1693TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.475%18.601%45557115944,5992.818080.393

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.552%0.64B+-0.349C--1.237D*HEAD ++ (~6.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.60.373C**11.40.201C++35.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.057%1.675%14305121110,271103151149.95252201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.761%0.392B0.079C+0.904

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.30.571B+28.40.463B+40.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.718%2.749%10738120810,803125829888.58062361%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.926%-0.512D0.122C+0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.90.457B+7.50.402B13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.753%3.158%4851312034,4029148254.81619533%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.488%-0.684D-0.322C1.437

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.10.699B+10.40.74B++25.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.513%63.815%485712094,220178072.36946

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.939%0.383C**-0.219C0.069

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.247C++2.80.121C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.819%10.034%485612105,8801453204.04402

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.927%0.687B+-0.908D---0.016

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.451B+3.60.258C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 951
61.8m263.5%258 (15.5k)238 (14.3k)3.21131113,29535,2803.6524178 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1216674422.968%12.863%29507:2159

9% Combat Medic34% Engineer21% Heavy Assault14% Infiltrator18% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:03 PMSep 22nd, 2018 12:03 PMOct 16th, 2019 8:35 AM (14h) (PST)Oct 13th, 2019 6:17 AM (4d) (PST)Oct 13th, 2019 6:10 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5671314360.4370.1360.0561.3260.066713

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,0477,86826,179268380414,303

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4320.8h/180d 15,562 14,573 28,718 343.9k 7,700 18,467 17,185 147.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:1,200
Deaths:418
KDR:2.871
Accuracy:22.119% D--
HSR:23.750% D-
Orion VS54
D-
Kills:1,190
Deaths:21
KDR:56.667
Accuracy:16.657% D-
HSR:17.563% D--
NSX Naginata
C+
Kills:1,170
Deaths:327
KDR:3.578
Accuracy:22.158% C+
HSR:23.761% D
NS-15M2
C*
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:25.307% C*
HSR:25.172% C+
NS-15M AE
B
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:27.520% B
HSR:23.966% C
NS-15MP
C
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:26.510% C
HSR:21.552% D--
Ursa
B+
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:25.234% B+
HSR:21.724% C
Flare VE6
C++
Kills:1,160
Deaths:512
KDR:2.266
Accuracy:23.533% C++
HSR:17.414% D--
SVA-88
C-
Kills:1,160
Deaths:449
KDR:2.584
Accuracy:21.355% C-
HSR:18.621% D--
VX29 Polaris
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:23.507% C+
HSR:13.448% D*
Pulsar LSW
D-
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:18.456% D-
HSR:17.414% D--
NS-15M1
B++
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:26.303% B++
HSR:17.500% D
NSX-P Naginata
C**
Kills:469
Deaths:130
KDR:3.608
Accuracy:24.108% C**
HSR:25.160% C-
VE-H Maw
C*
Kills:354
Deaths:131
KDR:2.702
Accuracy:26.626% C*
HSR:19.209% D-
Kills:14,823
Deaths (as Heavy Assault):5,013
Deaths (to Heavy Assaults):9,029
KDR:2.95691
Kill Difference:9,810
Playtime:891.366 hours
Usage:21%
Score:11.726m
Score/min:219
Accuracy (listed only):23.528%
HSR (listed only):20.447%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B
Kills:3,550
Deaths:693
KDR:5.123
Accuracy:25.822% B
HSR:3.042% F--
NSX Tengu
B+
Kills:1,170
Deaths:377
KDR:3.103
Accuracy:39.359% B+
HSR:15.727% D-
NSX Tanto
C**
Kills:1,170
Deaths:387
KDR:3.023
Accuracy:27.763% C**
HSR:26.667% C*
Deimos VA29
B+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:66.522% B+
HSR:9.138% D*
Pandora VX25
C+
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:40.127% C+
HSR:9.138% D**
Phobos VX86
C+
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:58.477% C+
HSR:8.362% D*
Eclipse VE3A
D
Kills:1,160
Deaths:417
KDR:2.782
Accuracy:24.076% D
HSR:14.310% D--
MKV Suppressed
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:25.095% C+
HSR:15.517% D
VX6-7
C+
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:23.643% C+
HSR:15.517% D--
Skorpios
D
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:24.817% D
HSR:13.276% D*
Nova
B*
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:55.505% B*
HSR:11.638% D
Sirius SX12
C*
Kills:1,160
Deaths:505
KDR:2.297
Accuracy:25.681% C*
HSR:13.448% D
Eridani SX5
C
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:25.354% C
HSR:12.155% D*
NS-11CP
C--
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:26.225% C--
HSR:17.759% D-
Solstice Burst
C
Kills:1,160
Deaths:448
KDR:2.589
Accuracy:25.043% C
HSR:17.500% D--
Serpent VE92
C++
Kills:1,160
Deaths:678
KDR:1.711
Accuracy:24.407% C++
HSR:15.259% D-
Pulsar C
C*
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:25.185% C*
HSR:16.638% D*
Thanatos VE70
B
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:42.960% B
HSR:11.466% D--
Solstice VE3
C+
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:21.526% C
HSR:19.138% C+
Zenith VX-5
C**
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:26.702% C**
HSR:18.017% D
NS-11C
C++
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:24.766% C++
HSR:14.138% D-
NS-7 PDW
C+
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:23.914% C+
HSR:16.207% C
NSX-P Tanto
B++
Kills:1,045
Deaths:296
KDR:3.530
Accuracy:28.973% B++
HSR:23.062% C
Eridani SX5-AE
C--
Kills:410
Deaths:172
KDR:2.384
Accuracy:27.180% C--
HSR:15.366% D*
NS Baron G5AE
B+
Kills:302
Deaths:123
KDR:2.455
Accuracy:52.341% B+
HSR:7.947% D**
VE-S Canis
C++
Kills:268
Deaths:80
KDR:3.350
Accuracy:28.005% C++
HSR:14.552% D
The Little Helper
C+
Kills:260
Deaths:106
KDR:2.453
Accuracy:48.339% C+
HSR:10.769% D--
NSX-P Tengu
C+
Kills:186
Deaths:73
KDR:2.548
Accuracy:35.677% C+
HSR:12.903% D*
NS Baron G5
C*
Kills:160
Deaths:75
KDR:2.133
Accuracy:45.735% C*
HSR:6.250% F-
VE-C Horizon
B+
Kills:110
Deaths:49
KDR:2.245
Accuracy:37.791% B+
HSR:19.091% D
Chaos
C++
Kills:80
Deaths:32
KDR:2.500
Accuracy:53.177% C+
HSR:16.250% C++
PS1-AV Suppressor
D
Kills:60
Deaths:21
KDR:2.857
Accuracy:26.023% D
HSR:8.333% F-
Kills:30,811
Deaths (as Light Assault):12,935
Deaths (to Light Assaults):7,866
KDR:2.38199
Kill Difference:17,876
Playtime:792.651 hours
Usage:18%
Score:12.658m
Score/min:266
Accuracy (listed only):33.944%
HSR (listed only):14.018%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B
Kills:3,550
Deaths:693
KDR:5.123
Accuracy:25.822% B
HSR:3.042% F--
NSX Tanto
C**
Kills:1,170
Deaths:387
KDR:3.023
Accuracy:27.763% C**
HSR:26.667% C*
Deimos VA29
B+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:66.522% B+
HSR:9.138% D*
Pandora VX25
C+
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:40.127% C+
HSR:9.138% D**
Phobos VX86
C+
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:58.477% C+
HSR:8.362% D*
Eclipse VE3A
D
Kills:1,160
Deaths:417
KDR:2.782
Accuracy:24.076% D
HSR:14.310% D--
VX6-7
C+
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:23.643% C+
HSR:15.517% D--
Nova
B*
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:55.505% B*
HSR:11.638% D
NS-11CP
C--
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:26.225% C--
HSR:17.759% D-
Solstice Burst
C
Kills:1,160
Deaths:448
KDR:2.589
Accuracy:25.043% C
HSR:17.500% D--
Serpent VE92
C++
Kills:1,160
Deaths:678
KDR:1.711
Accuracy:24.407% C++
HSR:15.259% D-
Pulsar C
C*
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:25.185% C*
HSR:16.638% D*
Thanatos VE70
B
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:42.960% B
HSR:11.466% D--
Solstice VE3
C+
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:21.526% C
HSR:19.138% C+
Zenith VX-5
C**
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:26.702% C**
HSR:18.017% D
NS-11C
C++
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:24.766% C++
HSR:14.138% D-
NSX-P Tanto
B++
Kills:1,045
Deaths:296
KDR:3.530
Accuracy:28.973% B++
HSR:23.062% C
Eidolon VE33
B+
Kills:413
Deaths:167
KDR:2.473
Accuracy:31.383% B+
HSR:18.402% D--
NS Baron G5AE
B+
Kills:302
Deaths:123
KDR:2.455
Accuracy:52.341% B+
HSR:7.947% D**
The Little Helper
C+
Kills:260
Deaths:106
KDR:2.453
Accuracy:48.339% C+
HSR:10.769% D--
NS Baron G5
C*
Kills:160
Deaths:75
KDR:2.133
Accuracy:45.735% C*
HSR:6.250% F-
VE-C Horizon
B+
Kills:110
Deaths:49
KDR:2.245
Accuracy:37.791% B+
HSR:19.091% D
Chaos
C++
Kills:80
Deaths:32
KDR:2.500
Accuracy:53.177% C+
HSR:16.250% C++
VE-LR Obelisk
B+
Kills:60
Deaths:10
KDR:6
Accuracy:35.682% B+
HSR:31.667% C+
Kills:23,390
Deaths (as Engineer):9,739
Deaths (to Engineers):7,064
KDR:2.40168
Kill Difference:13,651
Playtime:1,456.360 hours
Usage:34%
Score:20.030m
Score/min:229
Accuracy (listed only):36.340%
HSR (listed only):15.048%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
V10
C+
Kills:1,170
Deaths:169
KDR:6.923
Accuracy:39.569% C+
HSR:77.692% C+
NSX Tengu
B+
Kills:1,170
Deaths:377
KDR:3.103
Accuracy:39.359% B+
HSR:15.727% D-
MKV Suppressed
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:25.095% C+
HSR:15.517% D
Skorpios
D
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:24.817% D
HSR:13.276% D*
XM98
C*
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:38.574% C*
HSR:71.897% C
Sirius SX12
C*
Kills:1,160
Deaths:505
KDR:2.297
Accuracy:25.681% C*
HSR:13.448% D
Eridani SX5
C
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:25.354% C
HSR:12.155% D*
VA39 Spectre
B*
Kills:1,160
Deaths:385
KDR:3.013
Accuracy:37.339% B*
HSR:34.397% C
NS-7 PDW
C+
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:23.914% C+
HSR:16.207% C
Artemis VX26
C
Kills:841
Deaths:273
KDR:3.081
Accuracy:25.669% C
HSR:18.549% D
NS-44 Commissioner
B+
Kills:511
Deaths:379
KDR:1.348
Accuracy:38.918% B
HSR:26.419% B+
Eridani SX5-AE
C--
Kills:410
Deaths:172
KDR:2.384
Accuracy:27.180% C--
HSR:15.366% D*
Ghost
C+
Kills:400
Deaths:81
KDR:4.938
Accuracy:37.115% C
HSR:69% C+
NS-30 Vandal
C+
Kills:380
Deaths:117
KDR:3.248
Accuracy:32.689% C+
HSR:24.474% C
NSX Tomoe
C++
Kills:322
Deaths:106
KDR:3.038
Accuracy:25.605% D
HSR:38.820% C++
NS-61 Emissary
C+
Kills:280
Deaths:133
KDR:2.105
Accuracy:27.852% C+
HSR:10.714% D--
VE-S Canis
C++
Kills:268
Deaths:80
KDR:3.350
Accuracy:28.005% C++
HSR:14.552% D
Phantom VA23
C**
Kills:260
Deaths:99
KDR:2.626
Accuracy:35.124% C++
HSR:32.308% C**
NSX-P Tengu
C+
Kills:186
Deaths:73
KDR:2.548
Accuracy:35.677% C+
HSR:12.903% D*
NS-357 Underboss
C+
Kills:168
Deaths:90
KDR:1.867
Accuracy:36.524% C+
HSR:21.429% C+
Beamer VS3
B+
Kills:158
Deaths:137
KDR:1.153
Accuracy:30.644% B+
HSR:25.949% B+
Spiker
C+
Kills:158
Deaths:192
KDR:0.823
Accuracy:29.023% C+
HSR:20.886% C+
Manticore SX40
C*
Kills:156
Deaths:128
KDR:1.219
Accuracy:31.028% C*
HSR:14.103% D--
Phaseshift VX-S
B++
Kills:150
Deaths:20
KDR:7.500
Accuracy:28.811% D--
HSR:84% B++
Parallax VX3-AE
C--
Kills:120
Deaths:25
KDR:4.800
Accuracy:36.778% D
HSR:77.500% C--
NS-45 Pilot
C++
Kills:75
Deaths:27
KDR:2.778
Accuracy:32.101% C++
HSR:24% C
NS-AM7 Archer
C**
Kills:66
Deaths:73
KDR:0.904
Accuracy:56.470% C
HSR:19.697% C**
PS1-AV Suppressor
D
Kills:60
Deaths:21
KDR:2.857
Accuracy:26.023% D
HSR:8.333% F-
NSX Daimyo
C+
Kills:60
Deaths:19
KDR:3.158
Accuracy:32% D**
HSR:93.333% C+
NS-AM7 VS/AE Archer
B
Kills:52
Deaths:26
KDR:2
Accuracy:57.667% D
HSR:25% B
Kills:15,541
Deaths (as Infiltrator):6,092
Deaths (to Infiltrators):5,159
KDR:2.55105
Kill Difference:9,449
Playtime:601.836 hours
Usage:14%
Score:7.544m
Score/min:209
Accuracy (listed only):33.020%
HSR (listed only):31.588%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B+
Kills:1,170
Deaths:377
KDR:3.103
Accuracy:39.359% B+
HSR:15.727% D-
Deimos VA29
B+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:66.522% B+
HSR:9.138% D*
Pandora VX25
C+
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:40.127% C+
HSR:9.138% D**
Phobos VX86
C+
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:58.477% C+
HSR:8.362% D*
H-V45
C*
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:25.221% C*
HSR:18.190% C-
MKV Suppressed
C+
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:25.095% C+
HSR:15.517% D
Pulsar VS1
C
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:21.720% C
HSR:16.638% D
Skorpios
D
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:24.817% D
HSR:13.276% D*
Nova
B*
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:55.505% B*
HSR:11.638% D
Sirius SX12
C*
Kills:1,160
Deaths:505
KDR:2.297
Accuracy:25.681% C*
HSR:13.448% D
Eridani SX5
C
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:25.354% C
HSR:12.155% D*
H-V45 AE
B+
Kills:1,160
Deaths:274
KDR:4.234
Accuracy:30.788% B+
HSR:16.897% D**
NS-11P
B*
Kills:1,160
Deaths:306
KDR:3.791
Accuracy:27.103% B*
HSR:21.035% C*
Equinox VE2 Burst
D
Kills:1,160
Deaths:397
KDR:2.922
Accuracy:23.272% D
HSR:16.983% D*
Thanatos VE70
B
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:42.960% B
HSR:11.466% D--
NS-7 PDW
C+
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:23.914% C+
HSR:16.207% C
NSX Yumi
B**
Kills:708
Deaths:180
KDR:3.933
Accuracy:32.089% B**
HSR:15.678% D--
Eridani SX5-AE
C--
Kills:410
Deaths:172
KDR:2.384
Accuracy:27.180% C--
HSR:15.366% D*
Terminus VX-9
C*
Kills:354
Deaths:142
KDR:2.493
Accuracy:23.164% C--
HSR:28.249% C*
NS Baron G5AE
B+
Kills:302
Deaths:123
KDR:2.455
Accuracy:52.341% B+
HSR:7.947% D**
VE-S Canis
C++
Kills:268
Deaths:80
KDR:3.350
Accuracy:28.005% C++
HSR:14.552% D
The Little Helper
C+
Kills:260
Deaths:106
KDR:2.453
Accuracy:48.339% C+
HSR:10.769% D--
NSX-P Tengu
C+
Kills:186
Deaths:73
KDR:2.548
Accuracy:35.677% C+
HSR:12.903% D*
Corvus VA55
D
Kills:160
Deaths:52
KDR:3.077
Accuracy:19.484% D--
HSR:18.125% D
NS Baron G5
C*
Kills:160
Deaths:75
KDR:2.133
Accuracy:45.735% C*
HSR:6.250% F-
Equinox VE2
C
Kills:159
Deaths:56
KDR:2.839
Accuracy:22.890% C--
HSR:18.239% C
Chaos
C++
Kills:80
Deaths:32
KDR:2.500
Accuracy:53.177% C+
HSR:16.250% C++
CME
C**
Kills:70
Deaths:31
KDR:2.258
Accuracy:27.959% C**
HSR:24.286% C*
PS1-AV Suppressor
D
Kills:60
Deaths:21
KDR:2.857
Accuracy:26.023% D
HSR:8.333% F-
NS-11A
B**
Kills:60
Deaths:15
KDR:4
Accuracy:29.266% B**
HSR:23.333% C++
Kills:21,807
Deaths (as Combat Medic):9,205
Deaths (to Combat Medics):3,397
KDR:2.36904
Kill Difference:12,602
Playtime:369.532 hours
Usage:9%
Score:5.821m
Score/min:263
Accuracy (listed only):34.241%
HSR (listed only):14.870%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:1,530
Deaths:412
KDR:3.714
Accuracy:18.177% C+
HSR:15.425% D--
Quasar VM1
C**
Kills:1,500
Deaths:413
KDR:3.632
Accuracy:17.318% C**
HSR:16.533% C--
Quasar VM1
B+
Kills:1,160
Deaths:289
KDR:4.014
Accuracy:20.781% B+
HSR:18.879% C-
Nebula VM20
B+
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:21.164% B+
HSR:18.190% C-
Blueshift VM5
B+
Kills:1,055
Deaths:243
KDR:4.342
Accuracy:21.916% B+
HSR:20% C
Blueshift VM5
B+
Kills:1,018
Deaths:243
KDR:4.189
Accuracy:22.287% B+
HSR:16.896% D-
Comet VM2
B*
Kills:870
Deaths:322
KDR:2.702
Accuracy:37.858% D
HSR:6.092% B*
Comet VM2
B*
Kills:866
Deaths:350
KDR:2.474
Accuracy:39.123% D
HSR:5.889% B*
NS-10 Burster
C*
Kills:73
Deaths:45
KDR:1.622
Accuracy:30.457% C*
HSR:1.370% D*
NS-10 Burster
C**
Kills:64
Deaths:45
KDR:1.422
Accuracy:31.575% C**
HSR:0% F
Kills:9,296
Deaths (as MAX Suit):1,311
Deaths (to MAX Suits):2,050
KDR:7.09077
Kill Difference:7,985
Playtime:212.068 hours
Usage:5%
Score:4.021m
Score/min:316
Accuracy (listed only):26.066%
HSR (listed only):11.927%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B
Kills:5,521
V. Kills:474 N/A
Deaths:528
KDR:10.456
Accuracy:46.673% B*
KPH:49.500 C++
VKPH:4.300 B
Dual Photon Pods
B
Kills:2,151
V. Kills:614 350%
Deaths:69
KDR:31.174
Accuracy:62.893% A
KPH:77.100 C+
VKPH:22 B
Saron Laser Cannon
B+
Kills:977
V. Kills:996 98%
Deaths:327
KDR:2.988
Accuracy:34.847% B+
KPH:12.400 C+
VKPH:12.600 B+
Maelstrom Turbo Laser
C+
Kills:950
V. Kills:699 136%
Deaths:305
KDR:3.115
Accuracy:32.187% C++
KPH:12.900 C
VKPH:9.500 C+
Hornet Missiles
B**
Kills:850
V. Kills:718 118%
Deaths:58
KDR:14.655
Accuracy:78.700% A*
KPH:77.800 C*
VKPH:65.700 B**
Antares LC
C++
Kills:540
V. Kills:657 82%
Deaths:263
KDR:2.053
Accuracy:34.317% B+
KPH:11.300 D
VKPH:13.800 C++
Coyote Missiles
B+
Kills:261
V. Kills:119 218%
Deaths:32
KDR:8.156
Accuracy:58.150% B+
KPH:54.300 B+
VKPH:24.800 C*
Photon A2A Missile Pods
C++
Kills:174
V. Kills:214 81%
Deaths:17
KDR:10.235
Accuracy:76.658% C
KPH:37.400 C-
VKPH:46 C++
Kills:11,424 (7,988 + 0)
Deaths:1,599
KDR:7.144
VKDR:2.809
Vehicle Kills:4,491
Kill Difference:9,825
Playtime:359.902 hours
Usage:8%
Score:4.396m
Score/min:204
Piloting Accuracy:34.317%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M*
Kills:672
V. Kills:892 75%
Deaths:131
KDR:5.130
Accuracy:72.450% A**
KPH:19.100 A++
VKPH:25.400 M*
L-24R Spur
U
Kills:629
V. Kills:569 110%
Deaths:25
KDR:25.160
Accuracy:71.205% S
KPH:33.400 C+
VKPH:30.200 U
L105 Zephyr
U
Kills:157
V. Kills:32 476%
Deaths:4
KDR:39.250
Accuracy:53.345% A
KPH:565,200 U
VKPH:115,200 U
C150 Dalton
U
Kills:115
V. Kills:108 106%
Deaths:7
KDR:16.429
Accuracy:67.738% M++
KPH:414,000 U
VKPH:388,800 U
Kills:1,573 (1,301 + 272)
Deaths:167
KDR:9.419
VKDR:9.587
Vehicle Kills:1,601
Kill Difference:1,406
Playtime:54.024 hours
Usage:1%
Score:0.629m
Score/min:194
Piloting Accuracy:71.205%
Gunner Accuracy:67.738%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,202
V. Kills:187 N/A
Deaths:87
KDR:25.310
Accuracy:50.853% C**
KPH:82 A
VKPH:7 C
C75 Viper
A++
Kills:1,700
V. Kills:185 N/A
Deaths:71
KDR:23.944
Accuracy:37.391% C
KPH:57.600 A++
VKPH:6.300 C-
L100 Python HEAT
B+
Kills:1,510
V. Kills:297 N/A
Deaths:100
KDR:15.100
Accuracy:47.234% C-
KPH:38.100 B+
VKPH:7.500 D-
L100 Python AP
B**
Kills:1,040
V. Kills:374 277%
Deaths:58
KDR:17.931
Accuracy:49.319% D-
KPH:44 B**
VKPH:15.800 C
LB00 Python AP
C*
Kills:410
V. Kills:133 306%
Deaths:11
KDR:37.273
Accuracy:60.407% C*
KPH:57.700 C*
VKPH:18.700 C-
Skyguard
B+
Kills:321
V. Kills:304 105%
Deaths:52
KDR:6.173
Accuracy:29.598% C+
KPH:12.400 C
VKPH:11.700 B+
Kills:7,183 (7,183 + 0)
Deaths:379
KDR:18.953
VKDR:3.905
Vehicle Kills:1,480
Kill Difference:6,804
Playtime:152.689 hours
Usage:4%
Score:2.083m
Score/min:227
Driving Accuracy:29.598%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C**
Kills:1,700
V. Kills:1,246 136%
Deaths:219
KDR:7.763
Accuracy:53.244% C+
KPH:23 C
VKPH:16.800 C**
Proton II PPA
M++
Kills:1,650
V. Kills:74 N/A
Deaths:26
KDR:63.462
Accuracy:25.516% C*
KPH:143.400 M++
VKPH:6.400 A+
Supernova PC
C**
Kills:1,170
V. Kills:280 416%
Deaths:52
KDR:22.500
Accuracy:46.183% C
KPH:25.900 C**
VKPH:6.200 D
Supernova VPC
C+
Kills:1,160
V. Kills:115 N/A
Deaths:43
KDR:26.977
Accuracy:48.115% C
KPH:43.100 C+
VKPH:4.300 D--
Saron HRB
C+
Kills:292
V. Kills:180 161%
Deaths:24
KDR:12.167
Accuracy:44.253% C+
KPH:24.700 C+
VKPH:15.200 C+
E540 Halberd
A
Kills:62
V. Kills:20 295%
Deaths:3
KDR:20.667
Accuracy:40.777% D-
KPH:45.500 A
VKPH:14.700 C
Kills:6,034 (4,030 + 2,004)
Deaths:367
KDR:16.441
VKDR:5.218
Vehicle Kills:1,915
Kill Difference:5,667
Playtime:170.799 hours
Usage:4%
Score:2.700m
Score/min:263
Driving Accuracy:48.115%
Gunner Accuracy:40.777%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,160
V. Kills:41 N/A
Deaths:23
KDR:50.435
Accuracy:27.020% D*
KPH:107.200 B+
VKPH:3.800 D
M12 Kobalt-H
C
Kills:338
V. Kills:9 N/A
Deaths:10
KDR:33.800
Accuracy:19.845% D
KPH:105.900 C
VKPH:2.800 D
M40 Fury-H
C++
Kills:169
V. Kills:6 N/A
Deaths:3
KDR:56.333
Accuracy:30.399% D*
KPH:90.700 C++
VKPH:3.200 D--
E540 Halberd-H
A+
Kills:87
V. Kills:96 90%
Deaths:5
KDR:17.400
Accuracy:63.687% B++
KPH:31 D
VKPH:34.200 A+
Saron HRB-H
A**
Kills:66
V. Kills:86 76%
Deaths:5
KDR:13.200
Accuracy:70.292% A++
KPH:37.900 C+
VKPH:49.300 A**
Kills:1,820 (0 + 1,820)
Deaths:46
KDR:39.565
VKDR:5.174
Vehicle Kills:238
Kill Difference:1,774
Playtime:20.433 hours
Usage:0%
Score:0.399m
Score/min:325
Driving Accuracy:N/A%
Gunner Accuracy:70.292%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:130
V. Kills:38 333%
Deaths:12
KDR:10.833
Accuracy:33.354% D
KPH:21 C+
VKPH:6.100 C-
M12 Kobalt
B++
Kills:96
V. Kills:3 N/A
Deaths:2
KDR:48
Accuracy:17.414% C+
KPH:86.200 B++
VKPH:2.700 C
M20 Basilisk
C+
Kills:84
V. Kills:30 271%
Deaths:13
KDR:6.462
Accuracy:27.850% D*
KPH:21.100 C+
VKPH:7.500 C
M60-G Bulldog
B
Kills:83
V. Kills:22 361%
Deaths:11
KDR:7.545
Accuracy:31.848% C
KPH:27.700 C+
VKPH:7.300 B
M40 Fury
B*
Kills:59
V. Kills:9 N/A
Deaths:6
KDR:9.833
Accuracy:33.259% C
KPH:63.700 B*
VKPH:9.700 C++
Kills:452 (0 + 452)
Deaths:44
KDR:10.273
VKDR:2.318
Vehicle Kills:102
Kill Difference:408
Playtime:15.215 hours
Usage:0%
Score:0.195m
Score/min:214
Driving Accuracy:N/A%
Gunner Accuracy:33.259%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 5,9955,52152810.456B**7.2446.673%B*N/A49.5C++4.3B172111.5h10.6B+22.6B+
Solstice SF 3,6573,5506935.123S1.9125.822%B3.042%F--22.2C++N/A112159.8h5.2B*20B**
L100 Python HESH 2,3892,2028725.31B**22.1050.853%C**1.998%B+81.9A7C28526.9h2.4B**4.6B**
Dual Photon Pods 2,7652,1516931.174M**27.9662.893%A1.116%C+77.1C+22B41927.9h17.1B++27.1B++
Supernova FPC 2,9461,7002197.763C*4.5553.244%C+4%B**23C16.8C**26674h5.1C*9.5C**
C75 Viper 1,8851,7007123.944S20.7337.391%C1.412%C+57.6A++6.3C-25329.5h5.7A+15.3B**
Proton II PPA 1,7241,6502663.462M+60.2525.516%C*1.636%C-143.5M++6.4A+57911.5h6.4B**25B**
Nebula VM20 1,5421,5304123.714B*0.5018.177%C+15.425%D--21.9DN/A9070h16.2C++88.9C**
L100 Python HEAT 1,8071,51010015.1M11.8947.234%C-3.311%B+38B+7.5D-18139.7h3.2A+6.8B**
Quasar VM1 1,5131,5004133.632A+0.4217.318%C**16.533%C--22.5C+N/A10666.7h12.6B*72.5B+
Lasher X2 1,4691,4607661.906A+1.3125.944%C+2.74%D21.5C--N/A7067.9h24.6D-94.7C+
Proximity Mine 1,3551,35511611.681A**8.4739.842%CN/A173.7B**N/A4797.8h1.3A++3.3B**
Betelgeuse 54-A 1,2081,2004182.871C++0.3422.119%D--23.75%D-33.8D-N/A12935.5h10.8C++48.8C
Orion VS54 1,1951,1902156.667U53.4616.657%D-17.563%D--22C-N/A20254.2h12.5C**74.8C+
Supernova PC 1,4501,1705222.5A**19.2946.183%C1.197%D25.9C**6.2D16645.2h3.4B**7.4B**
NSX Naginata 1,1761,1703273.578A*0.3722.158%C+23.761%D32.1CN/A10936.4h10.4B+47.1B+
V10 1,1731,1701696.923A+3.7139.569%C+77.692%C+39.5C*N/A9729.6h1.9B+4.9B+
Sticky Grenade 1,1761,17011170N/A1,166.7946.611%DN/A1671.4A+8.6C-45270.7h1.2B**2.5B++
NSX Tengu 1,1771,1703773.103A*0.1139.359%B+15.727%D-34.3C+N/A8134.1h13.4C++34.1C**
NSX Tanto 1,1791,1703873.023A*0.1927.763%C**26.667%C*32.2C+N/A7936.3h12.4B44.6C**
Deimos VA29 1,1641,1606511.782B+1.4366.522%B+9.138%D*38.5C+N/A10830.1h1.9B*2.8B+
NS-15M2 1,1631,1603813.045B*0.1725.307%C*25.172%C+23.9DN/A8948.5h10.3B++40.6B+
Pandora VX25 1,1621,1605472.121B**1.0940.127%C+9.138%D**27.1C-N/A9342.8h3.9B+9.7B+
NS-15M AE 1,1641,1603593.231B+0.0227.52%B23.966%C30DN/A8038.7h11B39.9B+
Phobos VX86 1,1621,1608251.406C++1.8158.477%C+8.362%D*28.9DN/A8940.1h2.3B3.9C**
H-V45 1,1641,1604452.607B++0.6025.221%C*18.19%C-29.1C+N/A9739.9h11.9B+47.2B+
Supernova VPC 1,2751,1604326.977A23.7748.115%C2.931%A++43.1C+4.3D--20526.9h2.5B*5.1B++
Proton II PPA-H 1,2011,1602350.435M*47.2227.02%D*1.983%B107.4B+3.8D34510.8h6.5B**24.1B+
Eclipse VE3A 1,1681,1604172.782A0.4324.076%D14.31%D--36.8C+N/A9831.5h13C+53.9C
MKV Suppressed 1,1651,1605012.315A++0.9025.095%C+15.517%D22.9CN/A7050.7h12.7B+50.5B
VX6-7 1,1651,1605772.01B+1.2023.643%C+15.517%D--21.7C-N/A9653.5h11.9B50.4C**
Pulsar VS1 1,1611,1604272.717A++0.4921.72%C16.638%D19.1CN/A8660.8h13.6B+62.7C*
Skorpios 1,1691,1605002.32B+0.8924.817%D13.276%D*26.7DN/A7943.5h10.8C**43.6C+
XM98 1,1611,1602404.833A+1.6238.574%C*71.897%C24.1C+N/A7348.1h2.1B++5.5B+
Quasar VM1 1,1711,1602894.014B**0.8020.781%B+18.879%C-33.7C+N/A11734.4h11.7B*56.4B++
Nova 1,1671,1605172.244B++0.9755.505%B*11.638%D22.1DN/A8852.4h6.5D--11.8C+
NS-15MP 1,1661,1603133.706B+0.4926.51%C21.552%D--23.6D*N/A6049.1h10B+37.8C*
Sirius SX12 1,1671,1605052.297B**0.9125.681%C*13.448%D23.8CN/A8448.7h12.6B+49.1B+
Eridani SX5 1,1671,1606461.796B+1.4225.354%C12.155%D*17.2DN/A6467.4h11.5C**45.2C*
H-V45 AE 1,1701,1602744.234A++1.0230.788%B+16.897%D**43.1CN/A9226.9h11B35.7B+
NS-11P 1,1711,1603063.791A**0.5827.103%B*21.035%C*34.2BN/A8033.9h12.1B++44.6B++
Equinox VE2 Burst 1,1641,1603972.922B*0.2923.272%D16.983%D*27.3DN/A6842.5h10.7B++46.1C*
Ursa 1,1681,1604262.723A++0.4925.234%B+21.724%C31.9CN/A12236.4h9.8B+38.8B+
NS-11CP 1,1651,1604592.527B++0.6826.225%C--17.759%D-22.6DN/A5851.4h11.4C**43.6C++
Solstice Burst 1,1721,1604482.589B*0.6225.043%C17.5%D--26.4CN/A6043.9h11.5B++45.7B
Flare VE6 1,1611,1605122.266B**0.9523.533%C++17.414%D--21.2DN/A7354.6h10.2B43.5B
SVA-88 1,1671,1604492.584B+0.6321.355%C-18.621%D--20.1D-N/A12757.8h11.6C*54.4C++
VX29 Polaris 1,1601,1605012.315B*0.9023.507%C+13.448%D*39.7C+N/A15629.2h11.4B+48.4C**
Serpent VE92 1,1691,1606781.711B+1.5024.407%C++15.259%D-13.1DN/A5388.7h12.2B49.9B
Pulsar LSW 1,1691,1606591.76C**1.4518.456%D-17.414%D--16.3D-N/A6271.2h13.4C+72.6C
Pulsar C 1,1631,1604512.572B**0.6425.185%C*16.638%D*23.5CN/A12949.4h10.3B+40.9B+
Thanatos VE70 1,1651,1606311.838B**1.3742.96%B11.466%D--32.1C*N/A10536.1h3.5B**8B*
NS-15M1 1,1671,1603863.005B**0.2126.303%B++17.5%D33.2CN/A11434.9h10.7B++40.6B++
VA39 Spectre 1,1631,1603853.013A0.2037.339%B*34.397%C21.7C+N/A6853.5h4.7B++12.7B*
Solstice VE3 1,1701,1605342.172A*1.0421.526%C19.138%C+9.4DN/A84122.9h17.3C+80.4C+
Zenith VX-5 1,1661,1606281.847B*1.3626.702%C**18.017%D20.4C--N/A6156.8h11.7B+43.9B+
NS-11C 1,1641,1604382.648A++0.5624.766%C++14.138%D-26.1C+N/A8244.4h11.6B++46.7B+
NS-7 PDW 1,1681,1604982.329A++0.8823.914%C+16.207%C28.7C++N/A9340.4h12.4B++52.1B+
Nebula VM20 1,1681,1602604.462A1.2521.164%B+18.19%C-28.7CN/A10540.4h15B+71B+
Blueshift VM5 1,0711,0552434.342B**1.1321.916%B+20%C41.9B+N/A14525.2h13.8B++62.8B++
NSX-P Tanto 1,0481,0452963.53M+0.3228.973%B++23.062%C37.2B+N/A10228.1h12.3B+42.6B++
L100 Python AP 1,4141,0405817.931M+14.7249.319%D-5.673%A*43.9B**15.8C23923.7h3.6A7.2B*
Blueshift VM5 1,0301,0182434.189B*0.9822.287%B+16.896%D-40.2B+N/A13625.3h14.5B++65.1B+
Saron Laser Cannon 1,9739773272.988B+0.2234.847%B+3.378%B*12.4C+12.6B+15879h95.2B+273.3B++
Maelstrom Turbo Laser 1,6499503053.115B+0.1032.187%C++6.105%A**12.9C9.5C+12173.4h71.7B+222.6B+
C-4 1,3109353562.626B*0.5923.758%CN/A91.7C*36.8B+84510.2h1.4C*5.7C*
Frag Grenade 9239101910N/A906.7947.138%C*N/A827.3A+11.8C**25611.1h2.4A5B**
Comet VM2 1,0688703222.702A*0.5137.858%D6.092%B*16B*3.6C10554.3h14.8B*39B+
Comet VM2 1,0428663502.474A++0.7439.123%D5.889%B*16B*3.2D-8654.2h15.5B**39.5B++
Hornet Missiles 1,5688505814.655A++11.4478.7%A*1.412%C+78C*65.9B**60910.9h11C++14B+
Artemis VX26 8458412733.081A+0.1325.669%C18.549%D32C+N/A8626.3h10.8B+42C**
S1 1,1838182263.619S0.4160.662%B+2.934%C++38.2B**17.1B+32321.4h4A6.5B**
Tank Mine 1,338772868.977M*5.7723.46%DN/A122.5C**89.8B**10816.3h1.3B**5.6B+
NSX Yumi 7337081803.933A++0.7232.089%B**15.678%D--37.1C++1.3C*8619.1h9.9B*30.9B*
CAS30 Tank Buster 1,5646721315.13A**1.9272.45%A**N/A19.1A++25.3M*17635.2h53.5C*73.8B++
L-24R Spur 1,1986292525.16A++21.9571.205%S1.59%C33.3C+30.1U11618.9h69.8D*98C+
Antares LC 1,1975402632.053C*1.1634.317%B+3.333%B**11.3D13.8C++19847.7h136.6C+397.9C++
NS-44 Commissioner 5155113791.348B+1.8638.918%B26.419%B+14.1DN/A5536.3h3.4B+8.8B+
Spear Anti-Vehicle Phalanx Turret 7355031729.588M**26.3844.377%C+4.771%B+43C**19.8C+34711.7h6.2B*14.1B++
NSX-P Naginata 4704691303.608A++0.4024.108%C**25.16%C-30.1C--N/A8215.6h11.4B+47.2B+
Force-Blade 46145019,7060.023C+3.1939.898%B*N/A0.2DN/A11956.9h2.1B+5.2B+
Eidolon VE33 4364131672.473A0.7431.383%B+18.402%D--19.4C1.1B*6621.3h7.3B++23.1B++
Eridani SX5-AE 4154101722.384B++0.8327.18%C--15.366%D*23.4DN/A6417.5h13.1C48.1C
LB00 Python AP 5434101137.273M34.0660.407%C*N/A57.7C*18.7C-1987.1h4.4C+7.3C++
Ghost 400400814.938B++1.7337.115%C69%C+37.7C+N/A17010.6h1.9B++5.1B+
NS-30 Vandal 3803801173.248B*0.0432.689%C+24.474%C31.9CN/A8611.9h4.9B++15B+
Nemesis VSH9 6373711911.942A*1.2763.882%C*2.965%C**25.6B+18.3B**36914.5h6.4B*10.1B*
VE-H Maw 3603541312.702B**0.5126.626%C*19.209%D-25.8DN/A7813.7h10.7C++40.1C**
Terminus VX-9 3593541422.493B+0.7223.164%C--28.249%C*21.2DN/A7716.7h12.2C*52.9C+
MANA Anti-Personnel Turret 357349933.753N/A0.5419.231%UN/A3490U80U10807800.1h28T*145.4T*
C-4 ARX 4813481123.107B+0.1025.515%CN/A120C++45.9B++7022.9h1.5D5.7D
M12 Kobalt-H 3473381033.8A30.5919.845%D14.497%C--105.6C2.8D2323.2h15.5C++77.9C+
NSX Tomoe 3253221063.038B**0.1725.605%D38.82%C++27.3C--N/A7911.8h15.4C+60.3C
Skyguard 625321526.173B**2.9629.598%C+1.246%D12.4C11.7B+20625.9h130.5C+440.8C+
NS Baron G5AE 3033021232.455B**0.7652.341%B+7.947%D**37.8C+N/A1168h3.9B+7.5C++
Saron HRB 4722922412.167A8.9644.253%C+N/A24.7C+15.3C+39511.8h17B*38.3B*
NS-61 Emissary 2832801332.105A++1.1127.852%C+10.714%D--27.5C++N/A8910.2h11.9B+42.8B+
VE-S Canis 276268803.35A*0.1428.005%C++14.552%D34.8C+1B++1117.7h11.9C++42.6C**
Coyote Missiles 380261328.156A*4.9458.15%B+N/A54.4B+24.8C*3774.8h22.9B**39.4B**
Phantom VA23 261260992.626B+0.5935.124%C++32.308%C**32.5CN/A828h4.3B12.1B
The Little Helper 2602601062.453B*0.7648.339%C+10.769%D--47.3C++N/A1135.5h4.8C+10C++
Hunter QCX 2552361971.198B*2.0137.426%C38.983%B*7.3DN/A2632.5h3.8B10.1B
MANA Anti-Vehicle Turret 1,406208653.2B0.0177.362%B*4.808%B*2080B++11980U5393950.1h37.6F--48.5F-
NSX Masamune 2181911910.053U6.8476.855%A*1.047%D43.4B*6.1D1774.4h4.6B**5.9B**
NSX-P Tengu 187186732.548A+0.6635.677%C+12.903%D*54.7B+N/A1293.4h15C+42.1C+
Photon A2A Missile Pods 3881741710.235B**7.0276.658%CN/A37C-45.5C++6704.7h10D13D
M40 Fury-H 175169356.333M**53.1230.399%D*1.183%C+88.9C+3.2D--2981.9h4.7B**15.6B++
NS-357 Underboss 171168901.867B*1.3436.524%C+21.429%C+27.5C-N/A1126.1h4.1C*11.1C*
Corvus VA55 161160523.077A**0.1319.484%D--18.125%D22.2CN/A1157.2h10.7B++54.7C++
NS Baron G5 160160752.133A+1.0845.735%C*6.25%F-26.7CN/A1126h3.5B**7.7C+
Equinox VE2 161159562.839A++0.3722.89%C--18.239%C19.2CN/A578.3h12.8C+56C+
Beamer VS3 1631581371.153B+2.0630.644%B+25.949%B+8.8D-N/A5518h10.7C+35.1C++
Spiker 1601581920.823C+2.3929.023%C+20.886%C+4.6D*N/A1534h7.2B+24.8B+
L105 Zephyr 189157439.25S36.0453.345%AN/A1570U320U5099700.1h5.8B+10.9B*
Manticore SX40 1601561281.219C**1.9931.028%C*14.103%D--10.5D-N/A3514.9h7.8C++25.2B
Phaseshift VX-S 150150207.5A++4.2928.811%D--84%B++22.4CN/A636.7h2.5B+8.7C++
Lumine Edge 1461462,0470.071C+3.1438.911%B**10.959%D0.6C-N/A2228.6h1.4C++3.5B+
NS Annihilator 293130971.34A++1.8773.869%F--N/A7.2D9.1C*14318h14.6D-19.7D*
M20 Basilisk 1681301210.833S7.6233.354%D9.231%A+21C+6.1C-1796.2h45.7A136.9B**
Parallax VX3-AE 120120254.8B1.5936.778%D77.5%C--31.6DN/A733.8h2C+5.5C
NS Decimator 239118871.356B+1.8655.621%D1.695%C21.1D-21.6B++4355.6h7.3F13F
C150 Dalton 223115716.429A13.2267.738%M++1.739%B**1150U1080U7598800.1h9.5T14.1C
Auraxium Slasher 1101104,8570.023C+3.1938.147%B+N/A0.2C--N/A1494.6h1.6B**4.2B+
VE-C Horizon 110110492.245B+0.9737.791%B+19.091%D32.4CN/A733.4h14.5B38.3B+
MAX Punch 2531071,3260.081C3.1388.528%MN/A0.6CN/A3190.1h25.5D**28.8D**
Anti-Vehicle Grenade 1921051105N/A101.7958.775%B**N/A350C+290A*36990.3h5.4C**9.2B+
M12 Kobalt 9996248M*44.7917.414%C+17.708%C+87.3B++2.7C3871.1h17.2B+98.8B
Orbital Strike Uplink 12194194U90.79585.714%UN/A940U270U28340.1h0.9T*0.1T*
M12 Kobalt 9190245B*41.7917.812%D-25.556%A+90C1D*2611h14.1B++79.2C**
E540 Halberd-H 18387517.4B+14.1963.687%B++N/A31.1D34.3A+3482.8h10.5F-16.5D*
M20 Basilisk 11484136.462A++3.2527.85%D*2.381%D*21C+7.5C1854h42.8A+153.6B**
M60-G Bulldog 10583117.545B**4.3331.848%C1.205%D*27.7C+7.3B2123h6.4B+20B+
Aspis Anti-Aircraft Phalanx Turret 18083420.75S17.5427.313%B1.205%D13.2B+15.4B**3326.3h117.3B**429.3B++
Chaos 8080322.5B*0.7153.177%C+16.25%C++32DN/A1122.5h4C**7.5C**
Rocklet Rifle 15277292.655M**0.5656.827%B+1.299%B++35B+34.1B*3932.2h33.1B+58.2B+
Lancer VS22 281761140.667C+2.5457.097%D3.947%A+5.4D14.4C+17614.2h53.6D--93.8D--
NS-45 Pilot 7575272.778B**0.4332.101%C++24%C57.7C*N/A1671.3h6.3B+19.5B+
NS-10 Burster 13973451.622B**1.5930.457%C*1.37%D*4.2D3.8C*11717.2h180.9D-594C
The Slasher 71703970.176M+3.0423.834%D1.429%D*2C+N/A535.1h2B+8.3C+
CME 7170312.258A0.9527.959%C**24.286%C*21.2DN/A1163.3h13.7C++49C**
NS-AM7 Archer 7266730.904B**2.3156.47%C19.697%C**6.7C+N/A539.8h12.9B++22.8B++
Saron HRB-H 15266513.2A+9.9970.292%A++1.515%C+38.8C++50.6M3631.7h40.8D**58.1C-
NS-10 Burster 13264451.422B+1.7931.575%C**N/A4.4C--4.7B+12614.5h184.4D-584C+
E540 Halberd 8262320.667B**17.4640.777%D-1.613%C-44.3A14.3C6751.4h3.4A++8.3B**
PS1-AV Suppressor 6060212.857B++0.3526.023%D8.333%F-54.5C*N/A1251.1h11.9B+45.6C++
VE-LR Obelisk 6060106A**2.7935.682%B+31.667%C+31.6C+N/A2041.9h6.5C*18.2B+
NS-11A 6060154A**0.7929.266%B**23.333%C++37.5C**N/A3061.6h13.6C*46.3B+
NSX Daimyo 6060193.158C+0.0532%D**93.333%C+27.3D-N/A1082.2h3.2D10D*
M40 Fury 685969.833B*6.6233.259%CN/A65.6B**10C++3620.9h7.6B**22.8B*
NS-AM7 VS/AE Archer 6152262B*1.2157.667%D25%B10.8C1.9C524.8h10B+17.3B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret113492.7h
Nano-Armor Kit3471,178,124243.8h
Spawn Beacon24570.5h
Nanite Revive Grenade01,1050.3h
Nanite Healing Grenade01000h
Medical Applicator246377,87329h
Spitfire Auto-Turret109331.2h
Restoration Kit51150.2h
Motion Spotter229,5164.9h
Deconstruction Tool03230.1h
Welding Device07830.1h
Shield Recharging Field212,4711h
Smoke Grenade04130.1h
Recon Detection Device213,7806.9h
Ammunition Package483,9641.8h
Medical Kit5398,9389.1h
Anti-Infantry MANA Turret191,5524.2h
Flail Targeting Dart2650.5h
Snowman Soldier01090.1h
Hardlight Barrier2900.1h

Check the help document for the dictionary if you want to learn more about words used here.


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