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Field Marshal Imperator No1LiveForever[CIK] No1LiveForever
TR BR 223

KDR: 2.68

Score: 143m

Last Seen: Jun 14th, 2019 2:24 AM
- OFFLINE - 9.3 hour(s)

Prestige 1, Battle Rank 100 (223 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS C75 Viper P2-120 AP L100 Python HESH T9A "Butcher" T9 CARV-S Hellfire Rocket Pods TRAC-5 S PDW-16 Hailstorm
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,308,546 MLG Score: 1046
Fun Score: N/A
Cheeseburgers Flipped: 3627TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.379%20.421%47750116093,8111.758670.924

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.473%0.437B-0.061C+-1.162D*HEAD ++ (~8.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.80.318C*11.90.167C++38.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.865%1.128%8894120610,465234248994.4665214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.128%2.06A*-0.424C--0.034

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.50.34C**60-0.143C45.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.351%1.637%17388120266,88758401756611.4532381%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.127%0.233C++-0.604D0.234

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.539B+7.70.383C**10.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.631%6.512%51120119015,371417056233.68609273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.536%0.32C*0.52B+2.245

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.10.294C*33.30.161C++50.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.538%55.446%5117120315,7275633762.79194

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.281%0.231C++-0.759D-0.318

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.05C+3.4-0.078C+6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.577%16.283%511612046,99542771011.63511

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.393%-0.492D0.334C**-0.181

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.215C++3.70.242C++6.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
143m197.1%323 (19.4k)305 (18.3k)2.68274295,686110,2183.0987223 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12101475424.231%13.358%32404:1593

8% Combat Medic38% Engineer20% Heavy Assault18% Infiltrator9% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 1:31 PMOct 13th, 2018 5:05 AMJun 14th, 2019 3:28 PM (2d) (PST)Jun 14th, 2019 12:09 AM (2d) (PST)Jun 13th, 2019 10:24 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9341737610.6300.2350.0841.4690.1161046

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,04510,36345,6823814588718,279

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7825.3h/326.1d 45,846 39,497 79,802 689.9k 20,671 19,413 54,314 438.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D
Kills:8,372
Deaths:5,297
KDR:1.581
Accuracy:21.166% D
HSR:21.238% D-
T9 CARV-S
C-
Kills:7,338
Deaths:4,365
KDR:1.681
Accuracy:19.362% C--
HSR:20.959% C-
T7 Mini-Chaingun
B++
Kills:3,144
Deaths:1,949
KDR:1.613
Accuracy:20.473% B++
HSR:13.391% C++
T16 Rhino
C+
Kills:3,075
Deaths:1,851
KDR:1.661
Accuracy:20.760% C+
HSR:19.968% C
T9 CARV
C++
Kills:2,916
Deaths:757
KDR:3.852
Accuracy:19.491% C++
HSR:20.165% C
NS-15M2
C++
Kills:2,020
Deaths:1,031
KDR:1.959
Accuracy:24.480% C++
HSR:23.416% C
TMG-50
C++
Kills:1,929
Deaths:1,166
KDR:1.654
Accuracy:21.635% C++
HSR:19.388% D
MSW-R
C+
Kills:1,425
Deaths:805
KDR:1.770
Accuracy:21.799% C+
HSR:15.088% D*
T32 Bull
C++
Kills:1,401
Deaths:862
KDR:1.625
Accuracy:21.578% C
HSR:25.125% C++
NSX-P Naginata
B
Kills:1,266
Deaths:652
KDR:1.942
Accuracy:24.286% B
HSR:24.961% C--
NSX Naginata
C
Kills:1,183
Deaths:677
KDR:1.747
Accuracy:20.494% C
HSR:24.514% C-
MG-H1 Watchman
C
Kills:1,175
Deaths:947
KDR:1.241
Accuracy:19.950% C--
HSR:24% C
Kills:35,244
Deaths (as Heavy Assault):20,359
Deaths (to Heavy Assaults):32,727
KDR:1.73113
Kill Difference:14,885
Playtime:1,564.493 hours
Usage:20%
Score:24.469m
Score/min:261
Accuracy (listed only):21.290%
HSR (listed only):21.018%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C*
Kills:6,491
Deaths:3,889
KDR:1.669
Accuracy:23.808% C*
HSR:15.853% C+
LC2 Lynx
C++
Kills:6,032
Deaths:4,486
KDR:1.345
Accuracy:23.822% C++
HSR:19.314% C
TRAC-5 Burst
C
Kills:2,910
Deaths:2,072
KDR:1.404
Accuracy:23.128% C-
HSR:21.546% C
T5 AMC
B+
Kills:2,095
Deaths:1,158
KDR:1.809
Accuracy:25.863% B+
HSR:20.382% C++
HC1 Cougar
C++
Kills:1,992
Deaths:1,297
KDR:1.536
Accuracy:24.820% C++
HSR:22.892% C++
MG-HBR1 Dragoon
B++
Kills:1,988
Deaths:800
KDR:2.485
Accuracy:32.687% C+
HSR:35.815% B++
TRAC-Shot
C--
Kills:1,607
Deaths:1,398
KDR:1.150
Accuracy:22.892% D
HSR:15.557% C--
NS Baron G5
C*
Kills:1,552
Deaths:1,092
KDR:1.421
Accuracy:41.203% C
HSR:15.335% C*
AMR-66
B
Kills:1,500
Deaths:952
KDR:1.576
Accuracy:28.834% B
HSR:21.333% C--
NSX Tanto
C+
Kills:1,355
Deaths:746
KDR:1.816
Accuracy:26.373% C+
HSR:22.804% C
NS-11C
B**
Kills:1,264
Deaths:672
KDR:1.881
Accuracy:27.412% B++
HSR:24.446% B**
AS16 NightHawk
B+
Kills:1,240
Deaths:784
KDR:1.582
Accuracy:30.889% D-
HSR:16.694% B+
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
NSX-P Tanto
B*
Kills:1,199
Deaths:671
KDR:1.787
Accuracy:29.477% B*
HSR:26.439% C++
DMR-99
D-
Kills:1,197
Deaths:722
KDR:1.658
Accuracy:27.627% D*
HSR:23.225% D-
Havoc
B+
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D**
HSR:15.861% B+
The Little Helper
C+
Kills:1,169
Deaths:887
KDR:1.318
Accuracy:47.516% C+
HSR:14.115% C
TAS-16 Blackjack
A+
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A+
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
TRAC-5
B*
Kills:1,148
Deaths:702
KDR:1.635
Accuracy:25.270% B*
HSR:14.634% D
TRS-12 Uppercut
C++
Kills:1,046
Deaths:942
KDR:1.110
Accuracy:45.990% D--
HSR:15.774% C++
MG-C1 Kindred
C++
Kills:620
Deaths:382
KDR:1.623
Accuracy:25.988% C+
HSR:24.194% C++
LC3 Jaguar
B**
Kills:364
Deaths:332
KDR:1.096
Accuracy:28.082% B**
HSR:18.681% C
Kills:41,478
Deaths (as Engineer):27,544
Deaths (to Engineers):23,666
KDR:1.50588
Kill Difference:13,934
Playtime:2,989.300 hours
Usage:38%
Score:57.634m
Score/min:321
Accuracy (listed only):31.040%
HSR (listed only):19.756%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C*
Kills:6,491
Deaths:3,889
KDR:1.669
Accuracy:23.808% C*
HSR:15.853% C+
PDW-16 Hailstorm
B
Kills:6,451
Deaths:4,087
KDR:1.578
Accuracy:25.646% B
HSR:14.912% C+
LC2 Lynx
C++
Kills:6,032
Deaths:4,486
KDR:1.345
Accuracy:23.822% C++
HSR:19.314% C
TRAC-5 Burst
C
Kills:2,910
Deaths:2,072
KDR:1.404
Accuracy:23.128% C-
HSR:21.546% C
Shuriken
C+
Kills:2,751
Deaths:1,926
KDR:1.428
Accuracy:22.916% D*
HSR:17.884% C+
MKV Suppressed
C++
Kills:2,202
Deaths:1,462
KDR:1.506
Accuracy:25.910% C+
HSR:20.164% C++
T5 AMC
B+
Kills:2,095
Deaths:1,158
KDR:1.809
Accuracy:25.863% B+
HSR:20.382% C++
HC1 Cougar
C++
Kills:1,992
Deaths:1,297
KDR:1.536
Accuracy:24.820% C++
HSR:22.892% C++
TRAC-Shot
C--
Kills:1,607
Deaths:1,398
KDR:1.150
Accuracy:22.892% D
HSR:15.557% C--
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.865% B+
HSR:15.471% C
NS Baron G5
C*
Kills:1,552
Deaths:1,092
KDR:1.421
Accuracy:41.203% C
HSR:15.335% C*
SMG-46 Armistice
C--
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% D
HSR:13.090% C--
NSX Tanto
C+
Kills:1,355
Deaths:746
KDR:1.816
Accuracy:26.373% C+
HSR:22.804% C
NS-11C
B**
Kills:1,264
Deaths:672
KDR:1.881
Accuracy:27.412% B++
HSR:24.446% B**
AS16 NightHawk
B+
Kills:1,240
Deaths:784
KDR:1.582
Accuracy:30.889% D-
HSR:16.694% B+
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
NSX-P Tanto
B*
Kills:1,199
Deaths:671
KDR:1.787
Accuracy:29.477% B*
HSR:26.439% C++
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.607% C
HSR:20% C+
Havoc
B+
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D**
HSR:15.861% B+
The Little Helper
C+
Kills:1,169
Deaths:887
KDR:1.318
Accuracy:47.516% C+
HSR:14.115% C
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TAS-16 Blackjack
A+
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A+
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
TRAC-5
B*
Kills:1,148
Deaths:702
KDR:1.635
Accuracy:25.270% B*
HSR:14.634% D
TRS-12 Uppercut
C++
Kills:1,046
Deaths:942
KDR:1.110
Accuracy:45.990% D--
HSR:15.774% C++
MG-C1 Kindred
C++
Kills:620
Deaths:382
KDR:1.623
Accuracy:25.988% C+
HSR:24.194% C++
LC3 Jaguar
B**
Kills:364
Deaths:332
KDR:1.096
Accuracy:28.082% B**
HSR:18.681% C
Kills:53,543
Deaths (as Light Assault):36,313
Deaths (to Light Assaults):17,343
KDR:1.47449
Kill Difference:17,230
Playtime:739.613 hours
Usage:9%
Score:13.404m
Score/min:302
Accuracy (listed only):29.834%
HSR (listed only):18.513%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B
Kills:6,451
Deaths:4,087
KDR:1.578
Accuracy:25.646% B
HSR:14.912% C+
Bighorn .50M
C
Kills:5,196
Deaths:1,129
KDR:4.602
Accuracy:40.573% C
HSR:67.186% F-
Shuriken
C+
Kills:2,751
Deaths:1,926
KDR:1.428
Accuracy:22.916% D*
HSR:17.884% C+
RAMS .50M
B+
Kills:2,632
Deaths:546
KDR:4.821
Accuracy:42.889% B+
HSR:68.427% D*
99SV
B+
Kills:2,588
Deaths:902
KDR:2.869
Accuracy:34.947% B+
HSR:30.332% D
MKV Suppressed
C++
Kills:2,202
Deaths:1,462
KDR:1.506
Accuracy:25.910% C+
HSR:20.164% C++
NS-30 Vandal
C++
Kills:1,709
Deaths:846
KDR:2.020
Accuracy:34.017% C++
HSR:26.273% C+
M77-B
B++
Kills:1,645
Deaths:633
KDR:2.599
Accuracy:41.530% B++
HSR:61.641% F
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.865% B+
HSR:15.471% C
TRAP-M1
C**
Kills:1,525
Deaths:941
KDR:1.621
Accuracy:30.892% C**
HSR:24.853% C+
SMG-46 Armistice
C--
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% D
HSR:13.090% C--
TS2 Inquisitor
C++
Kills:1,378
Deaths:1,018
KDR:1.354
Accuracy:29.041% C++
HSR:19.086% C+
NSX Tomoe
C--
Kills:1,363
Deaths:580
KDR:2.350
Accuracy:26.634% C--
HSR:27.440% D-
HSR-1
C++
Kills:1,190
Deaths:455
KDR:2.615
Accuracy:35.790% C++
HSR:29.328% C++
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.607% C
HSR:20% C+
SOAS-20
B
Kills:1,169
Deaths:698
KDR:1.675
Accuracy:27.369% C+
HSR:22.926% B
SR-7
C**
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:42.548% C**
HSR:66.753% D**
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TX1 Repeater
B
Kills:1,145
Deaths:1,068
KDR:1.072
Accuracy:25.623% C*
HSR:23.144% B
NS-44 Commissioner
C+
Kills:1,145
Deaths:1,058
KDR:1.082
Accuracy:35.203% C+
HSR:17.991% D
T4 AMP
B
Kills:1,140
Deaths:1,003
KDR:1.137
Accuracy:29.334% B
HSR:19.123% C+
TX2 Emperor
C*
Kills:1,137
Deaths:961
KDR:1.183
Accuracy:29.809% C*
HSR:15.303% D
TSAR-42
C
Kills:977
Deaths:382
KDR:2.558
Accuracy:36.221% C
HSR:48.414% F-
NS-61 Emissary
B++
Kills:615
Deaths:576
KDR:1.068
Accuracy:32.682% B++
HSR:17.398% C++
NS-357 Underboss
D
Kills:252
Deaths:243
KDR:1.037
Accuracy:29.793% D
HSR:11.508% D*
NS-AM7 Archer
B++
Kills:167
Deaths:247
KDR:0.676
Accuracy:64.153% B++
HSR:17.365% C+
Kills:44,887
Deaths (as Infiltrator):24,804
Deaths (to Infiltrators):15,453
KDR:1.80967
Kill Difference:20,083
Playtime:1,372.003 hours
Usage:18%
Score:22.759m
Score/min:276
Accuracy (listed only):32.685%
HSR (listed only):28.474%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
B
Kills:6,451
Deaths:4,087
KDR:1.578
Accuracy:25.646% B
HSR:14.912% C+
Shuriken
C+
Kills:2,751
Deaths:1,926
KDR:1.428
Accuracy:22.916% D*
HSR:17.884% C+
MKV Suppressed
C++
Kills:2,202
Deaths:1,462
KDR:1.506
Accuracy:25.910% C+
HSR:20.164% C++
T1S Cycler
C+
Kills:1,888
Deaths:1,309
KDR:1.442
Accuracy:22.416% C
HSR:19.386% C+
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.865% B+
HSR:15.471% C
NS Baron G5
C*
Kills:1,552
Deaths:1,092
KDR:1.421
Accuracy:41.203% C
HSR:15.335% C*
T1A Unity
D-
Kills:1,405
Deaths:1,053
KDR:1.334
Accuracy:20.159% D**
HSR:18.078% D-
SMG-46 Armistice
C--
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% D
HSR:13.090% C--
Cycler TRV
C-
Kills:1,374
Deaths:879
KDR:1.563
Accuracy:20.508% C-
HSR:16.448% C-
T1 Cycler
B
Kills:1,309
Deaths:851
KDR:1.538
Accuracy:23.542% B
HSR:16.425% D
TAR
C--
Kills:1,301
Deaths:779
KDR:1.670
Accuracy:20.873% C--
HSR:16.065% D
T1B Cycler
D
Kills:1,257
Deaths:841
KDR:1.495
Accuracy:20.376% D*
HSR:21.162% D
AS16 NightHawk
B+
Kills:1,240
Deaths:784
KDR:1.582
Accuracy:30.889% D-
HSR:16.694% B+
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
SABR-13
C++
Kills:1,188
Deaths:706
KDR:1.683
Accuracy:21.895% D-
HSR:26.431% C++
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.607% C
HSR:20% C+
Havoc
B+
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D**
HSR:15.861% B+
TORQ-9
C+
Kills:1,177
Deaths:873
KDR:1.348
Accuracy:22.826% C
HSR:23.534% C+
NS-11P
C+
Kills:1,174
Deaths:883
KDR:1.330
Accuracy:22.656% C+
HSR:14.992% D
The Little Helper
C+
Kills:1,169
Deaths:887
KDR:1.318
Accuracy:47.516% C+
HSR:14.115% C
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TAS-16 Blackjack
A+
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A+
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
TRS-12 Uppercut
C++
Kills:1,046
Deaths:942
KDR:1.110
Accuracy:45.990% D--
HSR:15.774% C++
NSX Yumi
D--
Kills:141
Deaths:129
KDR:1.093
Accuracy:21.886% D--
HSR:9.220% F
Kills:38,680
Deaths (as Combat Medic):26,811
Deaths (to Combat Medics):9,381
KDR:1.44269
Kill Difference:11,869
Playtime:645.293 hours
Usage:8%
Score:13.280m
Score/min:343
Accuracy (listed only):28.629%
HSR (listed only):17.393%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:5,848
Deaths:1,790
KDR:3.267
Accuracy:19.000% B+
HSR:21.135% C++
MRC3 Mercy
B+
Kills:5,809
Deaths:1,770
KDR:3.282
Accuracy:19.268% B+
HSR:22.241% B
M2 Mutilator
C++
Kills:3,252
Deaths:1,075
KDR:3.025
Accuracy:15.303% C++
HSR:18.758% C+
M3 Pounder HEG
B*
Kills:2,130
Deaths:861
KDR:2.474
Accuracy:45.261% B*
HSR:2.582% C
M3 Pounder HEG
B++
Kills:1,919
Deaths:844
KDR:2.274
Accuracy:46.458% B++
HSR:2.345% D
M2 Mutilator
B+
Kills:1,207
Deaths:351
KDR:3.439
Accuracy:15.970% C**
HSR:20.215% B+
M6 Onslaught
C+
Kills:1,159
Deaths:374
KDR:3.099
Accuracy:16.950% C+
HSR:18.033% C
M1 Heavy Cycler
B++
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:14.079% C+
HSR:21.312% B++
MR1 Fracture
B**
Kills:850
Deaths:571
KDR:1.489
Accuracy:46.048% B**
HSR:3.647% C+
MR1 Fracture
B**
Kills:833
Deaths:585
KDR:1.424
Accuracy:45.632% B**
HSR:3.481% C
NS-20 Gorgon
A++
Kills:559
Deaths:204
KDR:2.740
Accuracy:28.807% B+
HSR:28.265% A++
NS-20 Gorgon
A+
Kills:534
Deaths:204
KDR:2.618
Accuracy:29.091% B+
HSR:26.966% A+
NS-10 Burster
B+
Kills:234
Deaths:168
KDR:1.393
Accuracy:30.842% B+
HSR:6.410% C++
NS-10 Burster
B+
Kills:199
Deaths:121
KDR:1.645
Accuracy:32.191% B+
HSR:6.030% C**
Kills:25,692
Deaths (as MAX Suit):4,683.500
Deaths (to MAX Suits):5,969
KDR:5.48564
Kill Difference:21,008.500
Playtime:454.231 hours
Usage:6%
Score:10.668m
Score/min:391
Accuracy (listed only):28.921%
HSR (listed only):14.387%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:7,069
V. Kills:1,519 465%
Deaths:916
KDR:7.717
Accuracy:61.438% A+
KPH:89.700 C*
VKPH:19.300 B+
M14 Banshee
M**
Kills:2,793
V. Kills:755 369%
Deaths:692
KDR:4.036
Accuracy:41.489% A*
KPH:39 C+
VKPH:10.500 M**
M18 Rotary
A
Kills:485
V. Kills:1,349 36%
Deaths:779
KDR:0.623
Accuracy:54.318% S
KPH:6.600 D
VKPH:18.400 A
M18 Locust
A+
Kills:218
V. Kills:1,168 19%
Deaths:344
KDR:0.634
Accuracy:64.545% S
KPH:5.100 D--
VKPH:27.600 A+
M18 Needler
M**
Kills:118
V. Kills:1,129 10%
Deaths:286
KDR:0.413
Accuracy:70.534% S
KPH:3.300 D-
VKPH:31.100 M**
Coyote Missiles
C+
Kills:98
V. Kills:52 185%
Deaths:36
KDR:2.722
Accuracy:53.739% C+
KPH:32.200 C
VKPH:17.100 C-
Kills:10,781 (3,614 + 0)
Deaths:3,053
KDR:3.531
VKDR:1.956
Vehicle Kills:5,972
Kill Difference:7,728
Playtime:305.479 hours
Usage:4%
Score:3.584m
Score/min:196
Piloting Accuracy:70.534%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:403
V. Kills:33 N/A
Deaths:85
KDR:4.741
Accuracy:36.225% D-
KPH:41.500 C
VKPH:3.400 D--
AP30 Shredder
C*
Kills:278
V. Kills:109 253%
Deaths:50
KDR:5.560
Accuracy:20.600% D*
KPH:32.400 C*
VKPH:12.700 D
C150 Dalton
C+
Kills:151
V. Kills:98 153%
Deaths:37
KDR:4.081
Accuracy:42.013% C+
KPH:18.100 D-
VKPH:11.800 D-
Kills:832 (0 + 832)
Deaths:172
KDR:4.837
VKDR:1.395
Vehicle Kills:240
Kill Difference:660
Playtime:26.613 hours
Usage:0%
Score:0.360m
Score/min:226
Piloting Accuracy:N/A%
Gunner Accuracy:42.013%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M
Kills:26,138
V. Kills:2,943 N/A
Deaths:1,426
KDR:18.330
Accuracy:42.422% B+
KPH:73.100 M
VKPH:8.200 C++
L100 Python HESH
B**
Kills:14,448
V. Kills:1,878 N/A
Deaths:719
KDR:20.095
Accuracy:57.948% B**
KPH:71.900 B*
VKPH:9.300 B
L100 Python AP
A
Kills:1,494
V. Kills:944 158%
Deaths:196
KDR:7.622
Accuracy:59.779% B+
KPH:40.500 B*
VKPH:25.600 A
L100 Python HEAT
A
Kills:1,273
V. Kills:264 480%
Deaths:140
KDR:9.093
Accuracy:56.676% B+
KPH:50.600 A
VKPH:10.500 C
Skyguard
A
Kills:1,261
V. Kills:916 138%
Deaths:258
KDR:4.888
Accuracy:35.471% B**
KPH:19.600 B*
VKPH:14.200 A
LB00 Python AP
A++
Kills:1,180
V. Kills:656 180%
Deaths:24
KDR:49.167
Accuracy:75.816% A++
KPH:67.400 B**
VKPH:37.500 A++
Kills:45,794 (45,794 + 0)
Deaths:2,763
KDR:16.574
VKDR:2.751
Vehicle Kills:7,601
Kill Difference:43,031
Playtime:702.612 hours
Usage:9%
Score:9.971m
Score/min:237
Driving Accuracy:75.816%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:15,019
V. Kills:8,453 178%
Deaths:1,639
KDR:9.164
Accuracy:51.806% B++
KPH:42.600 B**
VKPH:24 B**
P2-120 HEAT
A+
Kills:3,768
V. Kills:1,897 199%
Deaths:479
KDR:7.866
Accuracy:49.021% B*
KPH:32.400 B+
VKPH:16.300 A+
P2-120 HESH
A
Kills:3,486
V. Kills:271 N/A
Deaths:207
KDR:16.841
Accuracy:48.868% B*
KPH:77.100 A
VKPH:6 C--
P525 Marauder
A*
Kills:1,514
V. Kills:71 N/A
Deaths:56
KDR:27.036
Accuracy:25.434% B++
KPH:133.100 A*
VKPH:6.200 B**
MR11 Gatekeeper
S
Kills:814
V. Kills:927 88%
Deaths:61
KDR:13.344
Accuracy:51.716% A+
KPH:53 M+
VKPH:60.300 S
G30 Vulcan
S
Kills:644
V. Kills:1,011 64%
Deaths:117
KDR:5.504
Accuracy:33.993% B+
KPH:32.100 B**
VKPH:50.400 S
E540 Halberd
A*
Kills:524
V. Kills:423 124%
Deaths:81
KDR:6.469
Accuracy:45.736% B+
KPH:26 C+
VKPH:21 A*
M20 Basilisk
S
Kills:79
V. Kills:256 31%
Deaths:23
KDR:3.435
Accuracy:43.013% A*
KPH:13.100 C-
VKPH:42.500 S
M12 Kobalt
B*
Kills:59
V. Kills: N/A
Deaths:3
KDR:19.667
Accuracy:13.765% C+
KPH:82.100 B*
VKPH:0 D-
Kills:25,907 (22,273 + 3,634)
Deaths:2,666
KDR:9.718
VKDR:4.992
Vehicle Kills:13,309
Kill Difference:23,241
Playtime:587.268 hours
Usage:8%
Score:10.765m
Score/min:306
Driving Accuracy:48.868%
Gunner Accuracy:13.765%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:4,321
V. Kills:170 N/A
Deaths:236
KDR:18.309
Accuracy:30.850% D
KPH:148.400 B**
VKPH:5.800 C+
M12 Kobalt-H
B**
Kills:2,642
V. Kills:106 N/A
Deaths:67
KDR:39.433
Accuracy:21.510% C+
KPH:181.400 B**
VKPH:7.300 B++
MR11 Gatekeeper-H
A**
Kills:1,007
V. Kills:1,389 72%
Deaths:117
KDR:8.607
Accuracy:56.989% B+
KPH:41.200 B++
VKPH:56.900 A**
G20 Vulcan-H
B**
Kills:695
V. Kills:873 80%
Deaths:190
KDR:3.658
Accuracy:60.370% A++
KPH:31.500 D
VKPH:39.600 B**
M40 Fury-H
C++
Kills:341
V. Kills:40 N/A
Deaths:26
KDR:13.115
Accuracy:34.922% D
KPH:93.500 C++
VKPH:11 C--
M60-G Bulldog-H
B+
Kills:125
V. Kills:17 N/A
Deaths:5
KDR:25
Accuracy:44.555% C++
KPH:86.100 B
VKPH:11.700 B+
E540 Halberd-H
U
Kills:100
V. Kills:1,108 9%
Deaths:25
KDR:4
Accuracy:93.489% S
KPH:11.600 F
VKPH:128.500 U
G40-F Ranger
M**
Kills:67
V. Kills:36 181%
Deaths:4
KDR:16.750
Accuracy:39.057% B**
KPH:87.400 M**
VKPH:46.900 M**
Kills:9,298 (0 + 9,298)
Deaths:670
KDR:13.878
VKDR:5.581
Vehicle Kills:3,739
Kill Difference:8,628
Playtime:104.643 hours
Usage:1%
Score:2.642m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:39.057%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,173
V. Kills:36 N/A
Deaths:50
KDR:23.460
Accuracy:17.389% C+
KPH:97.500 B**
VKPH:3 C+
M40 Fury
A*
Kills:998
V. Kills:358 278%
Deaths:77
KDR:12.961
Accuracy:68.673% M**
KPH:53.100 B
VKPH:19 A*
M12 Kobalt
B**
Kills:515
V. Kills:13 N/A
Deaths:21
KDR:24.524
Accuracy:17.658% C++
KPH:109.200 B**
VKPH:2.800 C
M40 Fury
A
Kills:484
V. Kills:237 203%
Deaths:38
KDR:12.737
Accuracy:76.510% S
KPH:37.900 D
VKPH:18.600 A
M20 Basilisk
A++
Kills:405
V. Kills:250 161%
Deaths:44
KDR:9.205
Accuracy:50.747% A+
KPH:24.300 B
VKPH:15 A++
M20 Basilisk
B++
Kills:220
V. Kills:120 182%
Deaths:15
KDR:14.667
Accuracy:45.497% B++
KPH:22.700 C++
VKPH:12.400 B++
G30 Walker
B++
Kills:170
V. Kills:113 149%
Deaths:21
KDR:8.095
Accuracy:32.862% B+
KPH:22.200 B++
VKPH:14.700 B++
M60-G Bulldog
B++
Kills:58
V. Kills:26 215%
Deaths:10
KDR:5.800
Accuracy:41.102% B
KPH:26 D
VKPH:11.700 B++
M60-G Bulldog
D-
Kills:54
V. Kills:12 415%
Deaths:14
KDR:3.857
Accuracy:35.141% C+
KPH:11.900 D--
VKPH:2.700 D-
Kills:4,077 (0 + 4,077)
Deaths:290
KDR:14.059
VKDR:4.017
Vehicle Kills:1,165
Kill Difference:3,787
Playtime:89.149 hours
Usage:1%
Score:1.425m
Score/min:266
Driving Accuracy:N/A%
Gunner Accuracy:35.141%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:1,206
V. Kills:46 N/A
Deaths:465
KDR:2.594
Accuracy:36.223% D
KPH:51.300 C++
VKPH:2 C++
M40 Fury-F
A
Kills:1,121
V. Kills:134 N/A
Deaths:511
KDR:2.194
Accuracy:42.607% C--
KPH:48.700 A
VKPH:5.800 C+
M12 Kobalt-F
B+
Kills:59
V. Kills:2 N/A
Deaths:31
KDR:1.903
Accuracy:22.491% C++
KPH:43.900 B+
VKPH:1.500 C*
Kills:2,386 (2,386 + 0)
Deaths:1,007
KDR:2.369
VKDR:0.181
Vehicle Kills:182
Kill Difference:1,379
Playtime:47.891 hours
Usage:1%
Score:0.466m
Score/min:162
Driving Accuracy:22.491%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D--
Kills:59
V. Kills:5 N/A
Deaths:7
KDR:8.429
Accuracy:28.407% D--
KPH:27.900 D--
VKPH:2.400 D*
Kills:59 (0 + 59)
Deaths:7
KDR:8.429
VKDR:0.714
Vehicle Kills:5
Kill Difference:52
Playtime:2.114 hours
Usage:0%
Score:0.016m
Score/min:123
Piloting Accuracy:N/A%
Gunner Accuracy:28.407%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C75 Viper 29,08126,1381,42618.33M15.6542.422%B+N/A73.1M8.2C++232357.8h7B**16.5B**
P2-120 AP 23,47215,0191,6399.164B6.4851.806%B++3.948%C**42.6B**24B**315352.2h7C++13.5B+
L100 Python HESH 16,32614,44871920.095B*17.4157.948%B**N/A71.9B*9.3B219200.9h2.8B+4.9B*
T9A "Butcher" 8,4838,3725,2971.581C+1.1021.166%D21.238%D-37.2DN/A101225.3h12C56.6C
T9 CARV-S 7,4077,3384,3651.681C++1.0019.362%C--20.959%C-32.2CN/A84228.1h11.7C**60.4C++
Hellfire Rocket Pods 8,5887,0699167.717C++5.0361.438%A+N/A89.6C*19.3B+36878.9h24.6C+40B
TRAC-5 S 6,5796,4913,8891.669B**1.0123.808%C*15.853%C+29.9B++N/A84217.2h10.3B+43.2B+
PDW-16 Hailstorm 6,4996,4514,0871.578B+1.1025.646%B14.912%C+31.7C*N/A93203.7h13B+50.8B+
LC2 Lynx 6,1386,0324,4861.345C*1.3423.822%C++19.314%C21.5CN/A69280.3h13.9B58.4B+
MRC3 Mercy 5,9375,8481,7903.267B+0.5819%B+21.135%C++42B**N/A118139.2h14.9B**78.6B*
MRC3 Mercy 5,9185,8091,7703.282B+0.6019.268%B+22.241%B41.8B**N/A114139.1h15B**77.9B*
Bighorn .50M 5,2265,1961,1294.602C+1.9240.573%C67.186%F-47.2C+N/A133110.2h2.3D**5.7D--
Claymore 5,1005,09946410.989B++8.3140.768%B*N/A258.8A*N/A66419.7h1.2C++3B++
P525 Marauder-H 4,4914,32123618.309B15.6330.85%DN/A148.5B**5.8C+38629.1h5.6B+18.2C**
P2-120 HEAT 5,6653,7684797.866C**5.1849.021%B*1.778%D-32.4B+16.3A+219116.2h6.2B+12.6B*
P2-120 HESH 3,7573,48620716.841B14.1648.868%B*N/A77.1A6C--27145.2h3.8B*7.7B**
M2 Mutilator 3,2733,2521,0753.025B*0.3415.303%C++18.758%C+39.2B**N/A12182.9h14.3B*93.7B+
T7 Mini-Chaingun 3,1883,1441,9491.613B++1.0720.473%B++13.391%C++37.3C**N/A14484.3h13.6B+66.3B+
C-4 ARX 4,5573,1361,5322.047C+0.6419.067%F-N/A136.9B+62.1A++88822.9h1.5D7.9F-
T16 Rhino 3,1163,0751,8511.661B+1.0220.76%C+19.968%C34.2C++N/A10690h11.6B++55.9B+
T9 CARV 2,9462,9167573.852A+1.1719.491%C++20.165%C27.3C+N/A171106.8h12.5B+64.1B+
TRAC-5 Burst 2,9682,9102,0721.404C+1.2823.128%C-21.546%C17.4DN/A45167.5h13.1C+56.8C+
M14 Banshee 3,5482,7936924.036C+1.3541.489%A*1.146%C+39C+10.5M**14971.6h35.2C84.9C++
Shuriken 2,7922,7511,9261.428C+1.2522.916%D*17.884%C+32.1DN/A11685.6h13.7C59.7D
M12 Kobalt-H 2,7482,6426739.433B**36.7521.51%C+18.395%C**181B**7.3B++50414.6h12.2B++56.9B+
RAMS .50M 2,6352,6325464.821B+2.1442.889%B+68.427%D*48AN/A17554.8h2.2C++5.1B+
99SV 2,6122,5889022.869B*0.1934.947%B+30.332%D43.9A+N/A14159h4.7B++13.5B++
Tank Mine 4,2892,5344875.203A+2.5245.123%B*N/A183.6A++127.2A*189413.8h2.5D-5.5B+
M12 Kobalt 2,4722,3784454.045B*51.3620.061%C18.461%C++159.6B**6.3C++35914.9h14.3B+71.1B+
C-4 3,5042,2758552.661B*0.0221.513%DN/A151.7A++81.9M**174515h1.5C++7.1C+
MKV Suppressed 2,2262,2021,4621.506B+1.1825.91%C+20.164%C++34.7C++N/A10663.5h13B+50.2B
M3 Pounder HEG 2,5592,1308612.474B++0.2145.261%B*2.582%C25.4B**5.1B**14583.7h13.7B+30.2B+
T5 AMC 2,1052,0951,1581.809B*0.8725.863%B+20.382%C++34.9B*N/A12360.1h11.5B*44.6B++
NS-15M2 2,0842,0201,0311.959C*0.7224.48%C++23.416%C43.2C+1.4A++13546.8h12.7C++52C**
HC1 Cougar 2,0191,9921,2971.536B+1.1524.82%C++22.892%C++32.3C*N/A12161.6h10.4B++41.8B+
MG-HBR1 Dragoon 2,0471,9888002.485B**0.2032.687%C+35.815%B++41.3B++1.2B**9848.1h5.6B++17.2B+
TMG-50 1,9451,9291,1661.654B+1.0321.635%C++19.388%D41BN/A17147h10.1B+46.7B+
M3 Pounder HEG 2,3901,9198442.274B+0.4146.458%B++2.345%D23.5B+5.8B**12581.7h16.2B34.9B+
T1S Cycler 1,9101,8881,3091.442B1.2422.416%C19.386%C+31.9C++N/A9459.1h10.6B*47.5B+
NS-30 Vandal 1,7341,7098462.02C++0.6634.017%C++26.273%C+42.3C++N/A12840.4h6.1C+17.9C++
Sticky Grenade 1,6861,67711677N/A1,674.3257.665%B+N/A1397.5B**7.5C--49511.2h1.4B*2.5B++
M77-B 1,6511,6456332.599B+0.0841.53%B++61.641%F35.8B++N/A11345.9h3D7.3C+
Frag Grenade 1,6421,63311633N/A1,630.3250.979%B*N/A859.5A++4.7D36401.9h2.4A4.6B**
TRAC-Shot 1,6321,6071,3981.149C+1.5322.892%D15.557%C--19.5DN/A6882.4h12C+52.2C
NS-7 PDW 1,6181,6039791.637B*1.0526.865%B+15.471%C40.2B++N/A15439.9h11.9B*44.3B+
NS Baron G5 1,5811,5521,0921.421B+1.2641.203%C15.335%C*35.8C++N/A9043.4h4.6C++11.1C+
TRAP-M1 1,5261,5259411.621C+1.0630.892%C**24.853%C+32.9C+N/A9446.4h8.9C*28.7B
P525 Marauder 1,5851,5145627.036B++24.3525.434%B++1.321%C--132.8A*6.2B**37211.4h5.4B+21.2B++
AMR-66 1,5331,5009521.576B++1.1128.834%B21.333%C--35B*N/A13042.9h7.8B++26.9B+
L100 Python AP 2,4381,4941967.622B+4.9459.779%B+3.28%C**40.5B*25.6A38036.9h5.6C*9.3B+
Spear Anti-Vehicle Phalanx Turret 3,1801,4309614.896A12.2158.683%A+3.566%C51.4B++62.9S49027.8h11.5C-19.7C*
MSW-R 1,4321,4258051.77C+0.9121.799%C+15.088%D*43.8C*N/A29832.5h11.3B+52C**
T1A Unity 1,4361,4051,0531.334C+1.3520.159%D**18.078%D-32C--N/A12443.9h12.8C63.7D--
T32 Bull 1,4371,4018621.625C*1.0621.578%C25.125%C++35.2C+N/A13039.8h12.5C++57.9C++
SMG-46 Armistice 1,4021,3988861.578B+1.1022.752%D13.09%C--41B+N/A16634.1h13.2B+58.1C*
The Kraken 2,0441,3788411.639C+1.0464.175%C**1.379%D43.9C++21.2C*23331.4h4.7C-7.3C+
TS2 Inquisitor 1,4251,3781,0181.354C*1.3329.041%C++19.086%C+45.2C**1.5A+11430.5h10.2C*35C**
Cycler TRV 1,3931,3748791.563B1.1220.508%C-16.448%C-36.3BN/A14937.9h12.2B+59.6C*
NSX Tomoe 1,3801,3635802.35B+0.3326.634%C--27.44%D-35.4C+N/A8238.5h14.2C++53.1C+
NSX Tanto 1,3781,3557461.816B++0.8726.373%C+22.804%C29.6C+N/A7145.8h12.4B46.9C*
ML-7 2,9151,3231,2231.082B++1.6071.771%A++2.872%C+26.9B32.4M*42949.1h8.1C--11.3B
T1 Cycler 1,3151,3098511.538B+1.1423.542%B16.425%D30.4B+N/A17543.1h12.3B*52.1B++
TAR 1,3251,3017791.67C*1.0120.873%C--16.065%D37.6BN/A15134.6h12B+57.6C*
L100 Python HEAT 1,5371,2731409.093B*6.4156.676%B+2.121%C50.7A10.5C28225.1h3.1B**5.4A
NSX-P Naginata 1,3041,2666521.942B+0.7424.286%B24.961%C--48.3C++1.5B++14226.2h12.1C**49.9B+
NS-11C 1,3091,2646721.881B**0.8027.412%B++24.446%B**35.9B+1.3A**12935.2h13.8C**50.3B+
Skyguard 2,1771,2612584.888B**2.2135.471%B**2.617%B+19.6B*14.2A22064.4h110B310.2B*
T1B Cycler 1,2851,2578411.495C+1.1920.376%D*21.162%D26.6DN/A6447.3h13C+63.9C--
AS16 NightHawk 1,2601,2407841.582B+1.1030.889%D-16.694%B+37.6C*N/A11733h3.9B+12.5C++
TS4 Haymaker 1,2261,2138941.357C*1.3327.828%D*12.201%C36.4C**N/A12633.3h3.8B+13.6C
M2 Mutilator 1,2141,2073513.439A0.7615.97%C**20.215%B+41.3AN/A12929.2h13.5B**84.4B+
S12 Renegade 1,2521,2064652.594C++0.0936.223%D7.546%B+51.3C++2C++13423.5h3C**8.2C++
NSX-P Tanto 1,2451,1996711.787B**0.9029.477%B*26.439%C++32.8C**1.3B*8636.6h15.1C++51.2B+
DMR-99 1,2231,1977221.658C1.0227.627%D*23.225%D-26.5D-N/A6545.2h7.9D28.7D--
HSR-1 1,2151,1904552.615C**0.0735.79%C++29.328%C++47.8C**1A++13624.9h5.6C++15.7C*
SABR-13 1,2151,1887061.683C*1.0021.895%D-26.431%C++38.4C**N/A13830.9h11.5C**52.5C+
MG-S1 Jackal 1,2201,1851,1681.015C+1.6724.607%C20%C+22.8CN/A6252h12C++48.9C++
NSX Naginata 1,2031,1836771.747B0.9420.494%C24.514%C-30.6CN/A8138.7h12.1C++58.9C++
LB00 Python AP 1,8361,1802449.167M+46.4875.816%A++N/A67.4B**37.5A++21617.5h5.6D-7.4B
Havoc 1,2031,1798891.326C+1.3644.137%D**15.861%B+36.8C--N/A8232h4.8D--10.9F
TORQ-9 1,2031,1778731.348C++1.3322.826%C23.534%C+23.6C--N/A8549.8h14.2B62C++
MG-H1 Watchman 1,2071,1759471.241C+1.4419.95%C--24%C29.8CN/A10339.4h15.7C+78.6C+
NS-11P 1,1951,1748831.33C++1.3522.656%C+14.992%D30C++N/A9539.1h12.8B+56.4B+
M12 Kobalt 1,2091,1735023.46B++20.7817.389%C+17.136%C97.8B**3C+29612h14.7B++84.6B+
The Little Helper 1,1951,1698871.318C+1.3647.516%C+14.115%C65.3B*1.5B**17417.9h4.6C++9.7C*
SOAS-20 1,1831,1696981.675C++1.0127.369%C+22.926%B39.5C**N/A12329.6h11.3B41.4C**
SR-7 1,1651,1642754.233C*1.5542.548%C**66.753%D**50.8B++N/A18022.9h2.5C5.9C+
NSX Tengu 1,1741,1607351.578B+1.1032.055%D24.31%B+29.6CN/A6639.2h11.6B+36.2C*
M6 Onslaught 1,1731,1593743.099B+0.4216.95%C+18.033%C45.8B*N/A18325.3h15.7B*92.6B+
TAS-16 Blackjack 1,1671,1599291.248C++1.4347.929%D--23.123%A+33.3CN/A9134.8h2.6C+5.4C
M1 Heavy Cycler 1,1701,1594492.581B**0.1014.079%C+21.312%B++31.8B**N/A12236.4h16.2B+115.3B
FA1 Barrage 1,1721,1588481.366B+1.3232.343%D-14.162%C35.7B+N/A13132.4h4.2B++13.1C++
TRAC-5 1,1761,1487021.635B**1.0525.27%B*14.634%D30.6B*N/A31437.5h13.5B+53.2B+
TX1 Repeater 1,1691,1451,0681.072B+1.6125.623%C*23.144%B44.9B*N/A16925.5h12.1B+47.2B+
NS-44 Commissioner 1,1861,1451,0581.082C++1.6035.203%C+17.991%D41.3B1.5A**14727.7h3.8C*10.7C**
T4 AMP 1,2011,1401,0031.137C*1.5529.334%B19.123%C+65.1A3.5S21417.5h14.1C**48.2B+
TX2 Emperor 1,1661,1379611.183C**1.5029.809%C*15.303%D55.2A1.4A17220.6h7.9B++26.4B+
M40 Fury-F 1,2551,1215112.194B+0.4942.607%C--1.873%B**48.7A5.8C+19323h6B++14B++
TRS-12 Uppercut 1,0681,0469421.11C+1.5745.99%D--15.774%C++37C+N/A11728.3h2.6C++5.7C
MR11 Gatekeeper-H 2,3961,0071178.607B*5.9256.989%B+1.589%C+41.3B++56.9A**40624.4h68.6C120.4C+
M40 Fury 1,3569987712.961B++10.2868.673%M**1.202%D53.1B19A*29318.8h43.1T*62.7D
TSAR-42 9889773822.558C+0.1236.221%C48.414%F-31.6CN/A10830.9h2.7D7.5C
Anti-Vehicle Grenade 1,1329131913N/A910.3255.955%B+N/A537.1B++128.8B+31791.7h4B*7.2B*
MR1 Fracture 1,4648505711.489A1.1946.048%B**3.647%C+11.3B*8.2A++11575.3h59.6C+129.5B
MR1 Fracture 1,4258335851.424B**1.2645.632%B**3.481%C10.9B+7.8A11476.1h58.7C128.7C**
MR11 Gatekeeper 1,7418146113.344A*10.6651.716%A+N/A52.9M+60.2S47815.4h37.6B*72.6B**
NS Decimator 1,2877507031.067C++1.6269.836%B**3.333%B++36.1C++25.8A46120.8h6D8.6C+
ASP-30 Grounder 1,3757376131.202B*1.4868.013%B*2.714%C+21.8B+18.9A25133.8h7.6C*11.2B+
G20 Vulcan-H 1,5686951903.658C+0.9860.37%A++3.885%B+31.6D39.7B**45222h197.5F*327.1D--
G30 Vulcan 1,6556441175.504B2.8233.993%B+5.28%B*32.2B**50.6S44220h101.4C+298.4B+
MG-C1 Kindred 6396203821.623C*1.0625.988%C+24.194%C++39.7C+1.2B10015.6h10.5B40.3B
NS-61 Emissary 6456155761.068B1.6132.682%B++17.398%C++34.7B+1.7A**13717.7h14.8C+45.2B+
NS-20 Gorgon 6125592042.74A++0.0628.807%B+28.265%A++26.9B*2.5A8820.8h32.9B+114.2B+
NS Annihilator 1,0335392891.865M++0.8278.926%C-N/A14.8B**13.6A+19736.3h9B**11.4B*
NS-20 Gorgon 5875342042.618B**0.0629.091%B+26.966%A+25.7B*2.5A9120.8h34.7B+119.3B+
E540 Halberd 947524816.469C+3.7945.736%B+2.672%C26.1C+21A*42820.1h7.2D-15.8C+
M12 Kobalt 5285152124.524B+21.8417.658%C++17.087%C109.6B**2.8C3304.7h14.6B++82.7B+
T2 Striker 1,5585027330.685B2.0058.183%B+N/A11C+23.2M27045.6h64.5D*110.9C-
M18 Rotary 1,8344857790.623C2.0654.318%S6.186%A**6.6D18.4A11473.3h389.1F**716.4D
M40 Fury 7214843812.737B+10.0576.51%S1.446%C37.8D18.5A22312.8h77.4T*101.1T
M20 Basilisk 655405449.205A**6.5250.747%A+6.914%B+24.3B15A++25816.7h105.8C208.5B+
L105 Zephyr 436403854.741C--2.0636.225%D-N/A41.5C3.4D--2079.7h5.9C**16.4C+
LC3 Jaguar 3743643321.096C+1.5928.082%B**18.681%C13.9DN/A12726.1h14.2C+50.7B
MANA Anti-Personnel Turret 3613561402.543N/A0.1416.984%UN/A3560U50U11216100.1h22.8T*134.1T*
M40 Fury-H 3813412613.115C++10.4334.922%DN/A94.7C++11.1C--3463.6h8.2C**23.4C+
Rocklet Rifle 6523332031.64A+1.0455.147%C**N/A34.7B+33.2B*4409.6h34.4C**62.3B+
Auraxium Chainblade 36029641,0620.007D2.6828.615%C+4.73%C0.1C--N/A01986.6h2.9D*10C+
AP30 Shredder 387278505.56C+2.8820.6%D*3.237%B++32.3C*12.7D2378.6h46.8B*227.1B+
Chainblade 36727633,0050.008C-2.6737.428%B++2.536%D0.2DN/A11664.9h3.3C8.8C**
NS-357 Underboss 2592522431.037C++1.6529.793%D11.508%D*38.2C+1.1A+1496.6h4.5C+15C
MANA Anti-Vehicle Turret 1,6562351471.599C++1.0870.116%A++1.702%D--15.3D--92.3M**59315.4h35T*49.9T
NS-10 Burster 3622341681.393B+1.2930.842%B+6.41%C++7.7A4.2B+10230.4h128.9B+418B++
M60-A Bulldog 268223239.696C7.0141.363%D1.345%D-13.5D-2.7C-7016.5h7.9D*19.2D--
M20 Basilisk 3402201514.667S11.9845.497%B++5.455%C+22.7C++12.4B++2539.7h93C*204.4B+
M18 Locust 1,3862183440.634D2.0564.545%S3.211%B**5.2D--27.6A+11542.3h831.4T*1288.1F-
Ripper 21020911,9110.018C--2.6622.285%C11.962%D0.4C-N/A1572.3h1.7C7.6C+
NS-10 Burster 3271991211.645B++1.0432.191%B+6.03%C**7.7A5B**11625.7h144.1B+447.6B+
M60-A Bulldog 222194306.467C3.7838.157%D-N/A11.1D--1.6D6717.4h8D*21.1D*
M40 Fury 2281921117.455C++14.7746.386%CN/A128B**24B+4451.5h13.9C++30C++
G30 Walker 283170218.095A5.4132.862%B+1.176%D**22.1B++14.7B++3007.7h191.1B581.5B+
NS-AM7 Archer 2411672470.676B+2.0164.153%B++17.365%C+5.3C2.4C+5331.3h26.8C41.8C+
Aspis Anti-Aircraft Phalanx Turret 314156295.379B++2.7033.488%B**N/A15.4B++15.6B*31710.1h159.7C+477B+
C150 Dalton 249151374.081C1.4042.013%C+N/A18.2D-11.8D-2368.3h6.2D-14.7C-
NSX Yumi 1461411291.093C+1.5921.886%D--9.22%F18.8DN/A497.5h11.6C**53C+
NS-TMC-01 "His Regards" 1431376,8160.02C+2.6623.817%C+6.569%C+0.3C-N/A1395.7h2.3C++9.6C**
M60-G Bulldog-H 142125525A22.3244.555%C++N/A83.3C**11.3B2101.5h6.1C+13.7C++
M18 Needler 1,2471182860.413C2.2770.534%S2.542%C*3.3D-31.1M**16436.3h1415.7T*2007.1T*
NSX Masamune 1,1691101260.873C++1.8175.623%A*1.818%C+16.9D-162.9U4036.5h49.6T*65.6F--
M20 Basilisk 178107617.833B**15.1555.884%B+7.477%A56.3B+37.4A++4921.9h117.1C++209.5C*
Xiphos Anti-Personnel Phalanx Tower 1131031103B**100.3225.339%C1.942%C++128.8C12.5B++5600.8h25.8C+101.8C++
Fatestealer 1001001510.662A2.0230.823%C--28%B+18.5CN/A445.4h2.2B+7.2C+
E540 Halberd-H 1,208100254C--1.3293.489%S6%A**11.6F128.8U3888.6h72.5T*77.6T*
Coyote Missiles 15098362.722C+0.0453.739%C+N/A32.7C17.3C-2953h41.1C++76.6C*
MAX Punch 111914,6840.019D2.6632.485%DN/A0.2DN/A1429.4h2.4C+7.3C+
M20 Basilisk 33579233.435B+0.7543.013%A*8.861%A+13.2C-42.7S2636h192.2T*446.9D
Spear Anti-Vehicle Phalanx Tower 12376176M73.3243.035%D2.632%D50.7B31.3B5161.5h7.7B+17.9B
G40-F Ranger 10367416.75A++14.0739.057%B**N/A83.8M*45M*8410.8h50.2B*128.5B*
CAS 14-E 645978.429C5.7528.407%D--1.695%C+28.1D--2.4D*1232.1h43.1D151.8D--
M12 Kobalt 5959319.667B16.9813.765%C+18.644%B++84.3B*N/A2850.7h11.5A83.7B**
M12 Kobalt-F 6159311.903C+0.7822.491%C++16.949%A45.4B+1.5C*1221.3h9.6B*42.7B++
M60-G Bulldog 8458105.8C+3.1241.102%B3.448%B26.4D11.8B++1852.2h8.4C20.3C++
M60-G Bulldog 6654143.857C+1.1735.141%C+N/A12D--2.7D-1764.5h9.2C--26.3C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon193,0832.8h
Anti-Vehicle MANA Turret172,5223.8h
Nano-Armor Kit1,6023,494,079258.3h
Skywall Shield Emitter11600.6h
Structure Shield Module01830.7h
Repair Module02680.8h
Turret AI Module23231h
Cortium Silo0910.2h
Nanite Revive Grenade05,3811.5h
Medical Applicator1,608760,89152.5h
Blast Wall0720.4h
Spitfire Auto-Turret647,6366.6h
Motion Spotter10230,16618.7h
Hoplon Anti-Aircraft Phalanx Tower01290.5h
Xiphos Anti-Personnel Tower21850.7h
Rampart Wall42942h
TR Triumph Flare Gun3520.1h
Spear Anti-Vehicle Tower01250.4h
Welding Device04,0530.3h
Recon Detection Device344,3456.7h
Shield Recharging Field82670.2h
Ammunition Package8410,5944.9h
Medical Kit2035,1855h
Anti-Infantry MANA Turret194811.8h
Flail Targeting Dart161301.2h
Snowman Soldier21750.2h
Nano-Repair Grenade01,9520.5h
WLT-Howler Mining Laser42,9532.7h
Infantry Tower0590.5h
Hardlight Barrier234311h
Vehicle Gate0560.3h
Elysium Spawn Tube0800.2h

Check the help document for the dictionary if you want to learn more about words used here.


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