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Field Marshal Bounty Hunter No1LiveForever[CIK] No1LiveForever
TR BR 226

KDR: 2.71

Score: 148.2m

Last Seen: Aug 30th, 2019 9:24 AM
- OFFLINE - 80 minute(s)

Prestige 1, Battle Rank 100 (226 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS C75 Viper L100 Python HESH P2-120 AP T9A "Butcher" Hellfire Rocket Pods T9 CARV-S TRAC-5 S PDW-16 Hailstorm
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,329,813 MLG Score: 1063
Fun Score: N/A
Cheeseburgers Flipped: 3627TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.47%20.636%48451116596,3231.751330.962

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.505%0.44B-0.053C+-1.159D*HEAD ++ (~8.9)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.10.322C*11.80.171C++38.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.879%1.038%10304121212,529237950425.26429248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.327%2.022A*-0.451D0.072

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.90.376C**53-0.073C+41.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.463%1.604%17578120869,14059851802911.5503383%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.147%0.234C++-0.598D0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.60.541B+7.70.386C**10

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.606%6.569%51020119615,604423856613.68106276%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.508%0.316C*0.513B+2.229

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.50.293C*33.50.162C++51.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.567%55.331%5107120915,9825832782.73993

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.256%0.233C++-0.755D-0.32

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.051C+3.4-0.078C+6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.919%16.268%510612107,27244291071.64154

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.542%-0.486D0.323C*-0.166

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.20.221C++3.60.246C++6.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
148.2m199.1%326 (19.6k)307 (18.4k)2.71376307,993113,4933.13081226 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12161575924.32%13.288%32304:1597

8% Combat Medic39% Engineer19% Heavy Assault18% Infiltrator9% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 1:31 PMOct 13th, 2018 5:05 AMAug 30th, 2019 11:46 AM (49d) (PST)Aug 30th, 2019 5:26 AM (49d) (PST)Aug 30th, 2019 5:24 AM (49d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9391727670.6390.2350.0851.5020.1161063

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,34410,34545,9993814590718,444

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8033.4h/334.7d 47,332 40,927 84,273 724k 21,132 19,905 55,737 452.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D
Kills:8,427
Deaths:5,336
KDR:1.579
Accuracy:21.199% D
HSR:21.277% D-
T9 CARV-S
C--
Kills:7,338
Deaths:4,365
KDR:1.681
Accuracy:19.362% C--
HSR:20.959% C--
T16 Rhino
C+
Kills:3,075
Deaths:1,851
KDR:1.661
Accuracy:20.760% C+
HSR:19.968% C
T9 CARV
C+
Kills:2,916
Deaths:757
KDR:3.852
Accuracy:19.491% C+
HSR:20.165% C-
NS-15M2
C++
Kills:2,495
Deaths:1,262
KDR:1.977
Accuracy:24.838% C++
HSR:24.930% C+
TMG-50
C++
Kills:1,929
Deaths:1,166
KDR:1.654
Accuracy:21.635% C++
HSR:19.388% D
MSW-R
C+
Kills:1,425
Deaths:805
KDR:1.770
Accuracy:21.799% C+
HSR:15.088% D*
T32 Bull
C++
Kills:1,401
Deaths:862
KDR:1.625
Accuracy:21.578% C-
HSR:25.125% C++
NSX-P Naginata
C**
Kills:1,302
Deaths:691
KDR:1.884
Accuracy:24.304% C**
HSR:24.962% C--
NSX Naginata
C
Kills:1,183
Deaths:677
KDR:1.747
Accuracy:20.494% C
HSR:24.514% C--
MG-H1 Watchman
C
Kills:1,175
Deaths:947
KDR:1.241
Accuracy:19.950% D
HSR:24% C
Kills:32,666
Deaths (as Heavy Assault):18,719
Deaths (to Heavy Assaults):32,727
KDR:1.74507
Kill Difference:13,947
Playtime:1,564.493 hours
Usage:19%
Score:24.469m
Score/min:261
Accuracy (listed only):21.401%
HSR (listed only):21.852%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C*
Kills:6,491
Deaths:3,889
KDR:1.669
Accuracy:23.808% C*
HSR:15.853% C+
LC2 Lynx
C++
Kills:6,034
Deaths:4,489
KDR:1.344
Accuracy:23.824% C++
HSR:19.324% C
TRAC-5 Burst
C
Kills:2,910
Deaths:2,072
KDR:1.404
Accuracy:23.128% C--
HSR:21.546% C
T5 AMC
B+
Kills:2,095
Deaths:1,158
KDR:1.809
Accuracy:25.863% B+
HSR:20.382% C++
HC1 Cougar
C++
Kills:1,992
Deaths:1,297
KDR:1.536
Accuracy:24.820% C++
HSR:22.892% C++
MG-HBR1 Dragoon
B++
Kills:1,990
Deaths:802
KDR:2.481
Accuracy:32.511% C+
HSR:35.779% B++
NS Baron G5
C++
Kills:1,838
Deaths:1,312
KDR:1.401
Accuracy:42.105% C+
HSR:15.125% C++
TRAC-Shot
D
Kills:1,607
Deaths:1,398
KDR:1.150
Accuracy:22.892% D
HSR:15.557% D
AMR-66
B
Kills:1,500
Deaths:953
KDR:1.574
Accuracy:28.855% B
HSR:21.333% C--
NSX Tanto
C+
Kills:1,355
Deaths:746
KDR:1.816
Accuracy:26.373% C+
HSR:22.804% C
AS16 NightHawk
B++
Kills:1,314
Deaths:832
KDR:1.579
Accuracy:31.353% D-
HSR:17.047% B++
MG-C1 Kindred
C**
Kills:1,296
Deaths:1,005
KDR:1.290
Accuracy:27.889% C**
HSR:24.537% C*
NS-11C
B*
Kills:1,296
Deaths:692
KDR:1.873
Accuracy:27.513% B++
HSR:24.383% B*
NSX-P Tanto
B++
Kills:1,282
Deaths:724
KDR:1.771
Accuracy:29.555% B++
HSR:26.677% C++
TRS-12 Uppercut
C+
Kills:1,249
Deaths:1,090
KDR:1.146
Accuracy:47.940% D-
HSR:15.372% C+
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
DMR-99
D
Kills:1,197
Deaths:722
KDR:1.658
Accuracy:27.627% D*
HSR:23.225% D
Havoc
B
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D**
HSR:15.861% B
The Little Helper
C+
Kills:1,178
Deaths:896
KDR:1.315
Accuracy:47.575% C+
HSR:14.346% C
TAS-16 Blackjack
A
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
TRAC-5
B++
Kills:1,148
Deaths:702
KDR:1.635
Accuracy:25.270% B++
HSR:14.634% D-
LC3 Jaguar
B*
Kills:377
Deaths:344
KDR:1.096
Accuracy:28.117% B*
HSR:18.568% C
Kills:42,858
Deaths (as Engineer):28,683
Deaths (to Engineers):24,150
KDR:1.4942
Kill Difference:14,175
Playtime:3,102.969 hours
Usage:39%
Score:60.688m
Score/min:326
Accuracy (listed only):31.272%
HSR (listed only):19.771%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C*
Kills:6,491
Deaths:3,889
KDR:1.669
Accuracy:23.808% C*
HSR:15.853% C+
PDW-16 Hailstorm
B
Kills:6,462
Deaths:4,092
KDR:1.579
Accuracy:25.666% B
HSR:14.949% C
LC2 Lynx
C++
Kills:6,034
Deaths:4,489
KDR:1.344
Accuracy:23.824% C++
HSR:19.324% C
TRAC-5 Burst
C
Kills:2,910
Deaths:2,072
KDR:1.404
Accuracy:23.128% C--
HSR:21.546% C
Shuriken
C+
Kills:2,765
Deaths:1,942
KDR:1.424
Accuracy:22.946% D*
HSR:17.939% C+
MKV Suppressed
C++
Kills:2,206
Deaths:1,467
KDR:1.504
Accuracy:25.909% C+
HSR:20.172% C++
T5 AMC
B+
Kills:2,095
Deaths:1,158
KDR:1.809
Accuracy:25.863% B+
HSR:20.382% C++
HC1 Cougar
C++
Kills:1,992
Deaths:1,297
KDR:1.536
Accuracy:24.820% C++
HSR:22.892% C++
NS Baron G5
C++
Kills:1,838
Deaths:1,312
KDR:1.401
Accuracy:42.105% C+
HSR:15.125% C++
TRAC-Shot
D
Kills:1,607
Deaths:1,398
KDR:1.150
Accuracy:22.892% D
HSR:15.557% D
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.846% B+
HSR:15.471% C-
SMG-46 Armistice
D
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% D
HSR:13.090% D
NSX Tanto
C+
Kills:1,355
Deaths:746
KDR:1.816
Accuracy:26.373% C+
HSR:22.804% C
AS16 NightHawk
B++
Kills:1,314
Deaths:832
KDR:1.579
Accuracy:31.353% D-
HSR:17.047% B++
MG-C1 Kindred
C**
Kills:1,296
Deaths:1,005
KDR:1.290
Accuracy:27.889% C**
HSR:24.537% C*
NS-11C
B*
Kills:1,296
Deaths:692
KDR:1.873
Accuracy:27.513% B++
HSR:24.383% B*
NSX-P Tanto
B++
Kills:1,282
Deaths:724
KDR:1.771
Accuracy:29.555% B++
HSR:26.677% C++
TRS-12 Uppercut
C+
Kills:1,249
Deaths:1,090
KDR:1.146
Accuracy:47.940% D-
HSR:15.372% C+
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.607% C
HSR:20% C+
Havoc
B
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D**
HSR:15.861% B
The Little Helper
C+
Kills:1,178
Deaths:896
KDR:1.315
Accuracy:47.575% C+
HSR:14.346% C
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TAS-16 Blackjack
A
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
TRAC-5
B++
Kills:1,148
Deaths:702
KDR:1.635
Accuracy:25.270% B++
HSR:14.634% D-
LC3 Jaguar
B*
Kills:377
Deaths:344
KDR:1.096
Accuracy:28.117% B*
HSR:18.568% C
NSX-P Tengu
C+
Kills:78
Deaths:55
KDR:1.418
Accuracy:35.608% C+
HSR:16.667% D
Kills:55,028
Deaths (as Light Assault):37,530
Deaths (to Light Assaults):17,780
KDR:1.46624
Kill Difference:17,498
Playtime:756.226 hours
Usage:9%
Score:13.763m
Score/min:303
Accuracy (listed only):30.237%
HSR (listed only):18.464%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B
Kills:6,462
Deaths:4,092
KDR:1.579
Accuracy:25.666% B
HSR:14.949% C
Bighorn .50M
C
Kills:5,210
Deaths:1,132
KDR:4.602
Accuracy:40.562% C
HSR:67.217% F-
Shuriken
C+
Kills:2,765
Deaths:1,942
KDR:1.424
Accuracy:22.946% D*
HSR:17.939% C+
99SV
B+
Kills:2,647
Deaths:918
KDR:2.883
Accuracy:34.950% B+
HSR:30.223% D
RAMS .50M
B++
Kills:2,632
Deaths:546
KDR:4.821
Accuracy:42.889% B++
HSR:68.427% D**
MKV Suppressed
C++
Kills:2,206
Deaths:1,467
KDR:1.504
Accuracy:25.909% C+
HSR:20.172% C++
NS-30 Vandal
C**
Kills:2,187
Deaths:1,014
KDR:2.157
Accuracy:34.470% C**
HSR:27.343% C++
M77-B
B++
Kills:1,645
Deaths:633
KDR:2.599
Accuracy:41.530% B++
HSR:61.641% F
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.846% B+
HSR:15.471% C-
TRAP-M1
C**
Kills:1,525
Deaths:941
KDR:1.621
Accuracy:30.892% C**
HSR:24.853% C+
SMG-46 Armistice
D
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% D
HSR:13.090% D
TS2 Inquisitor
C++
Kills:1,378
Deaths:1,018
KDR:1.354
Accuracy:29.046% C++
HSR:19.086% C+
NSX Tomoe
C--
Kills:1,363
Deaths:580
KDR:2.350
Accuracy:26.634% C--
HSR:27.440% D-
KSR-35
C+
Kills:1,192
Deaths:444
KDR:2.685
Accuracy:33.938% C+
HSR:28.104% C+
HSR-1
C++
Kills:1,190
Deaths:455
KDR:2.615
Accuracy:35.779% C++
HSR:29.328% C++
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.607% C
HSR:20% C+
SOAS-20
C**
Kills:1,169
Deaths:698
KDR:1.675
Accuracy:27.345% C+
HSR:22.926% C**
SR-7
C**
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:42.548% C**
HSR:66.753% D**
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TSAR-42
C
Kills:1,159
Deaths:454
KDR:2.553
Accuracy:36.876% C
HSR:49.180% F-
TX1 Repeater
C**
Kills:1,145
Deaths:1,068
KDR:1.072
Accuracy:25.623% C++
HSR:23.144% C**
NS-44 Commissioner
C+
Kills:1,145
Deaths:1,058
KDR:1.082
Accuracy:35.203% C+
HSR:17.991% D
T4 AMP
B
Kills:1,140
Deaths:1,003
KDR:1.137
Accuracy:29.334% B
HSR:19.123% C+
TX2 Emperor
C*
Kills:1,137
Deaths:961
KDR:1.183
Accuracy:29.809% C*
HSR:15.303% D
NS-61 Emissary
B++
Kills:615
Deaths:578
KDR:1.064
Accuracy:32.695% B++
HSR:17.398% C++
Soldier Soaker
C*
Kills:483
Deaths:346
KDR:1.396
Accuracy:35.985% C*
HSR:11.387% C--
NS-357 Underboss
C--
Kills:388
Deaths:364
KDR:1.066
Accuracy:32.372% C--
HSR:14.175% D--
NS-AM7 Archer
B++
Kills:173
Deaths:250
KDR:0.692
Accuracy:64.170% B++
HSR:16.763% C+
NSX-P Tengu
C+
Kills:78
Deaths:55
KDR:1.418
Accuracy:35.608% C+
HSR:16.667% D
Kills:47,544
Deaths (as Infiltrator):26,060
Deaths (to Infiltrators):15,943
KDR:1.82441
Kill Difference:21,484
Playtime:1,423.073 hours
Usage:18%
Score:23.844m
Score/min:279
Accuracy (listed only):33.070%
HSR (listed only):27.600%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
B
Kills:6,462
Deaths:4,092
KDR:1.579
Accuracy:25.666% B
HSR:14.949% C
Shuriken
C+
Kills:2,765
Deaths:1,942
KDR:1.424
Accuracy:22.946% D*
HSR:17.939% C+
MKV Suppressed
C++
Kills:2,206
Deaths:1,467
KDR:1.504
Accuracy:25.909% C+
HSR:20.172% C++
T1S Cycler
C
Kills:1,888
Deaths:1,309
KDR:1.442
Accuracy:22.416% C
HSR:19.386% C
NS Baron G5
C++
Kills:1,838
Deaths:1,312
KDR:1.401
Accuracy:42.105% C+
HSR:15.125% C++
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.846% B+
HSR:15.471% C-
T1A Unity
D-
Kills:1,407
Deaths:1,054
KDR:1.335
Accuracy:20.153% D**
HSR:18.124% D-
SMG-46 Armistice
D
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% D
HSR:13.090% D
Cycler TRV
C--
Kills:1,374
Deaths:879
KDR:1.563
Accuracy:20.508% C--
HSR:16.448% D
AS16 NightHawk
B++
Kills:1,314
Deaths:832
KDR:1.579
Accuracy:31.353% D-
HSR:17.047% B++
T1 Cycler
C**
Kills:1,309
Deaths:851
KDR:1.538
Accuracy:23.542% C**
HSR:16.425% D
TAR
D
Kills:1,301
Deaths:779
KDR:1.670
Accuracy:20.873% D
HSR:16.065% D
T1B Cycler
D
Kills:1,257
Deaths:841
KDR:1.495
Accuracy:20.376% D*
HSR:21.162% D
TRS-12 Uppercut
C+
Kills:1,249
Deaths:1,090
KDR:1.146
Accuracy:47.940% D-
HSR:15.372% C+
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
SABR-13
C++
Kills:1,188
Deaths:706
KDR:1.683
Accuracy:21.895% D-
HSR:26.431% C++
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.607% C
HSR:20% C+
NS-11P
C+
Kills:1,181
Deaths:886
KDR:1.333
Accuracy:22.668% C+
HSR:14.987% D
Havoc
B
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D**
HSR:15.861% B
The Little Helper
C+
Kills:1,178
Deaths:896
KDR:1.315
Accuracy:47.575% C+
HSR:14.346% C
TORQ-9
C+
Kills:1,177
Deaths:873
KDR:1.348
Accuracy:22.826% C
HSR:23.534% C+
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TAS-16 Blackjack
A
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
NSX Yumi
D--
Kills:141
Deaths:129
KDR:1.093
Accuracy:21.886% D--
HSR:9.220% F
NSX-P Tengu
C+
Kills:78
Deaths:55
KDR:1.418
Accuracy:35.608% C+
HSR:16.667% D
Kills:39,368
Deaths (as Combat Medic):27,321
Deaths (to Combat Medics):9,662
KDR:1.44094
Kill Difference:12,047
Playtime:646.318 hours
Usage:8%
Score:13.310m
Score/min:343
Accuracy (listed only):29.028%
HSR (listed only):17.370%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:6,045
Deaths:1,863
KDR:3.245
Accuracy:19.198% B+
HSR:21.141% C++
MRC3 Mercy
B+
Kills:5,992
Deaths:1,843
KDR:3.251
Accuracy:19.447% B+
HSR:22.447% B
M2 Mutilator
C++
Kills:3,252
Deaths:1,075
KDR:3.025
Accuracy:15.303% C++
HSR:18.758% C+
M3 Pounder HEG
B++
Kills:2,137
Deaths:862
KDR:2.479
Accuracy:45.250% B++
HSR:2.574% C
M3 Pounder HEG
B+
Kills:1,928
Deaths:845
KDR:2.282
Accuracy:46.467% B+
HSR:2.334% C--
M2 Mutilator
B
Kills:1,207
Deaths:351
KDR:3.439
Accuracy:15.970% C**
HSR:20.215% B
M1 Heavy Cycler
B++
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:14.079% C+
HSR:21.312% B++
M6 Onslaught
C+
Kills:1,159
Deaths:374
KDR:3.099
Accuracy:16.950% C+
HSR:18.033% C
MR1 Fracture
B**
Kills:869
Deaths:578
KDR:1.503
Accuracy:46.141% B**
HSR:3.567% C+
MR1 Fracture
B**
Kills:850
Deaths:592
KDR:1.436
Accuracy:45.732% B**
HSR:3.412% C+
NS-20 Gorgon
A++
Kills:563
Deaths:207
KDR:2.720
Accuracy:28.843% B+
HSR:28.419% A++
NS-20 Gorgon
A+
Kills:539
Deaths:207
KDR:2.604
Accuracy:29.131% B+
HSR:26.716% A+
NS-10 Burster
B+
Kills:238
Deaths:169
KDR:1.408
Accuracy:31.323% B+
HSR:6.303% C+
NS-10 Burster
B+
Kills:208
Deaths:122
KDR:1.705
Accuracy:32.691% B+
HSR:5.769% C*
Kills:26,146
Deaths (as MAX Suit):4,768.500
Deaths (to MAX Suits):5,969
KDR:5.48307
Kill Difference:21,377.500
Playtime:454.231 hours
Usage:6%
Score:10.668m
Score/min:391
Accuracy (listed only):29.038%
HSR (listed only):14.357%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:7,852
V. Kills:1,598 491%
Deaths:970
KDR:8.095
Accuracy:61.409% A+
KPH:89.700 C*
VKPH:18.300 B+
M14 Banshee
M+
Kills:4,032
V. Kills:798 N/A
Deaths:788
KDR:5.117
Accuracy:40.570% A*
KPH:46.300 C++
VKPH:9.200 M+
M18 Rotary
B**
Kills:524
V. Kills:1,368 38%
Deaths:786
KDR:0.667
Accuracy:53.812% M**
KPH:7 D
VKPH:18.300 B**
M18 Locust
A+
Kills:218
V. Kills:1,168 19%
Deaths:344
KDR:0.634
Accuracy:64.545% S
KPH:5.100 D--
VKPH:27.600 A+
M18 Needler
M*
Kills:121
V. Kills:1,131 11%
Deaths:289
KDR:0.419
Accuracy:70.478% S
KPH:3.300 D-
VKPH:30.900 M*
Coyote Missiles
C++
Kills:100
V. Kills:53 185%
Deaths:36
KDR:2.778
Accuracy:54.072% C++
KPH:32.700 C
VKPH:17.300 C
M202 Wyrm
C-
Kills:70
V. Kills:34 200%
Deaths:12
KDR:5.833
Accuracy:50.581% C-
KPH:48.900 D
VKPH:23.800 D-
Kills:12,917 (4,895 + 0)
Deaths:3,225
KDR:4.005
VKDR:1.907
Vehicle Kills:6,150
Kill Difference:9,692
Playtime:332.497 hours
Usage:4%
Score:3.980m
Score/min:199
Piloting Accuracy:70.478%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:406
V. Kills:35 N/A
Deaths:85
KDR:4.776
Accuracy:36.468% D
KPH:41.300 C
VKPH:3.600 D--
AP30 Shredder
C*
Kills:278
V. Kills:109 253%
Deaths:50
KDR:5.560
Accuracy:20.600% D**
KPH:32.400 C*
VKPH:12.700 D
C150 Dalton
C++
Kills:151
V. Kills:98 153%
Deaths:37
KDR:4.081
Accuracy:42.013% C++
KPH:18.100 D-
VKPH:11.800 D--
Kills:835 (0 + 835)
Deaths:172
KDR:4.855
VKDR:1.407
Vehicle Kills:242
Kill Difference:663
Playtime:26.736 hours
Usage:0%
Score:0.367m
Score/min:229
Piloting Accuracy:N/A%
Gunner Accuracy:42.013%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A**
Kills:26,197
V. Kills:2,961 N/A
Deaths:1,428
KDR:18.345
Accuracy:42.450% B
KPH:73.100 A**
VKPH:8.300 C++
L100 Python HESH
B**
Kills:16,192
V. Kills:2,143 N/A
Deaths:771
KDR:21.001
Accuracy:58.485% B**
KPH:73.300 B*
VKPH:9.700 B
LB00 Python AP
A+
Kills:2,037
V. Kills:972 209%
Deaths:43
KDR:47.372
Accuracy:71.706% A
KPH:70 A
VKPH:33.400 A+
L100 Python AP
A
Kills:1,494
V. Kills:944 158%
Deaths:196
KDR:7.622
Accuracy:59.779% B+
KPH:40.500 B++
VKPH:25.600 A
Skyguard
A
Kills:1,350
V. Kills:964 140%
Deaths:262
KDR:5.153
Accuracy:35.589% B**
KPH:20.400 B*
VKPH:14.500 A
L100 Python HEAT
A
Kills:1,273
V. Kills:264 480%
Deaths:140
KDR:9.093
Accuracy:56.676% B+
KPH:50.600 A
VKPH:10.500 C
Kills:48,543 (48,543 + 0)
Deaths:2,840
KDR:17.093
VKDR:2.904
Vehicle Kills:8,248
Kill Difference:45,703
Playtime:736.786 hours
Usage:9%
Score:10.596m
Score/min:240
Driving Accuracy:56.676%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:15,332
V. Kills:8,574 179%
Deaths:1,651
KDR:9.286
Accuracy:51.880% B+
KPH:43 B**
VKPH:24.100 B**
P2-120 HEAT
A+
Kills:3,768
V. Kills:1,897 199%
Deaths:479
KDR:7.866
Accuracy:49.021% B++
KPH:32.400 B+
VKPH:16.300 A+
P2-120 HESH
A
Kills:3,534
V. Kills:282 N/A
Deaths:210
KDR:16.829
Accuracy:48.919% B*
KPH:77.500 A
VKPH:6.200 C--
P525 Marauder
A++
Kills:1,527
V. Kills:73 N/A
Deaths:56
KDR:27.268
Accuracy:25.510% B++
KPH:133.500 A++
VKPH:6.400 B**
MR11 Gatekeeper
S
Kills:816
V. Kills:928 88%
Deaths:61
KDR:13.377
Accuracy:51.603% A+
KPH:52.600 M
VKPH:59.900 S
G30 Vulcan
S
Kills:646
V. Kills:1,011 64%
Deaths:117
KDR:5.521
Accuracy:34.007% B+
KPH:32.200 B**
VKPH:50.400 S
E540 Halberd
A+
Kills:532
V. Kills:427 124%
Deaths:83
KDR:6.410
Accuracy:45.873% B+
KPH:26.200 C+
VKPH:21 A+
M20 Basilisk
U
Kills:82
V. Kills:256 32%
Deaths:23
KDR:3.565
Accuracy:42.870% A*
KPH:13.400 C
VKPH:42 U
M12 Kobalt
B++
Kills:59
V. Kills: N/A
Deaths:3
KDR:19.667
Accuracy:13.737% C+
KPH:81.800 B++
VKPH:0 D-
Kills:26,296 (22,634 + 3,662)
Deaths:2,683
KDR:9.801
VKDR:5.012
Vehicle Kills:13,448
Kill Difference:23,613
Playtime:592.449 hours
Usage:7%
Score:10.950m
Score/min:308
Driving Accuracy:48.919%
Gunner Accuracy:13.737%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:4,322
V. Kills:170 N/A
Deaths:236
KDR:18.314
Accuracy:30.857% D
KPH:148.500 B**
VKPH:5.800 C
M12 Kobalt-H
B**
Kills:2,663
V. Kills:106 N/A
Deaths:67
KDR:39.746
Accuracy:21.489% C+
KPH:181.600 B**
VKPH:7.200 B++
MR11 Gatekeeper-H
M
Kills:1,008
V. Kills:1,390 72%
Deaths:117
KDR:8.615
Accuracy:57.016% B+
KPH:41.200 B++
VKPH:56.800 M
G20 Vulcan-H
B**
Kills:725
V. Kills:887 82%
Deaths:190
KDR:3.816
Accuracy:60.313% A+
KPH:32.400 D
VKPH:39.700 B**
M40 Fury-H
C++
Kills:341
V. Kills:40 N/A
Deaths:26
KDR:13.115
Accuracy:34.922% D-
KPH:93.200 C++
VKPH:10.900 D
M60-G Bulldog-H
B+
Kills:125
V. Kills:17 N/A
Deaths:5
KDR:25
Accuracy:44.555% C+
KPH:86.100 B
VKPH:11.700 B+
E540 Halberd-H
U
Kills:100
V. Kills:1,108 9%
Deaths:25
KDR:4
Accuracy:93.394% S
KPH:11.600 F
VKPH:128.300 U
G40-F Ranger
M*
Kills:67
V. Kills:36 181%
Deaths:4
KDR:16.750
Accuracy:38.944% B*
KPH:85.700 M*
VKPH:46.100 M*
Kills:9,351 (0 + 9,351)
Deaths:670
KDR:13.957
VKDR:5.603
Vehicle Kills:3,754
Kill Difference:8,681
Playtime:105.139 hours
Usage:1%
Score:2.677m
Score/min:424
Driving Accuracy:N/A%
Gunner Accuracy:38.944%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,203
V. Kills:36 N/A
Deaths:50
KDR:24.060
Accuracy:17.452% C+
KPH:98.300 B**
VKPH:2.900 C+
M40 Fury
A*
Kills:999
V. Kills:358 278%
Deaths:77
KDR:12.974
Accuracy:68.665% M**
KPH:53.100 B
VKPH:19 A*
M12 Kobalt
A
Kills:623
V. Kills:14 N/A
Deaths:23
KDR:27.087
Accuracy:18.246% C*
KPH:114.800 A
VKPH:2.600 C
M40 Fury
A
Kills:485
V. Kills:238 203%
Deaths:38
KDR:12.763
Accuracy:76.504% S
KPH:38 D
VKPH:18.600 A
M20 Basilisk
A++
Kills:408
V. Kills:252 161%
Deaths:44
KDR:9.273
Accuracy:50.967% A
KPH:24.200 C**
VKPH:14.900 A++
M20 Basilisk
B++
Kills:226
V. Kills:123 182%
Deaths:15
KDR:15.067
Accuracy:45.826% B++
KPH:23 C++
VKPH:12.500 B++
G30 Walker
B+
Kills:174
V. Kills:115 150%
Deaths:21
KDR:8.286
Accuracy:33.505% B+
KPH:21.200 B+
VKPH:14 B+
M60-G Bulldog
B++
Kills:111
V. Kills:19 N/A
Deaths:15
KDR:7.400
Accuracy:40.917% B++
KPH:21.700 C-
VKPH:3.700 D
M60-G Bulldog
B++
Kills:60
V. Kills:26 222%
Deaths:10
KDR:6
Accuracy:40.762% B
KPH:26.300 D
VKPH:11.400 B++
Kills:4,289 (0 + 4,289)
Deaths:293
KDR:14.638
VKDR:4.031
Vehicle Kills:1,181
Kill Difference:3,996
Playtime:91.527 hours
Usage:1%
Score:1.472m
Score/min:268
Driving Accuracy:N/A%
Gunner Accuracy:40.762%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:1,210
V. Kills:46 N/A
Deaths:468
KDR:2.585
Accuracy:36.212% D
KPH:51.200 C++
VKPH:1.900 C++
M40 Fury-F
A+
Kills:1,121
V. Kills:134 N/A
Deaths:511
KDR:2.194
Accuracy:42.607% D
KPH:48.700 A+
VKPH:5.800 C+
M12 Kobalt-F
B+
Kills:65
V. Kills:2 N/A
Deaths:31
KDR:2.097
Accuracy:21.235% C+
KPH:38.200 B+
VKPH:1.200 C+
Kills:2,396 (2,396 + 0)
Deaths:1,010
KDR:2.372
VKDR:0.180
Vehicle Kills:182
Kill Difference:1,386
Playtime:48.386 hours
Usage:1%
Score:0.467m
Score/min:161
Driving Accuracy:21.235%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D--
Kills:59
V. Kills:5 N/A
Deaths:7
KDR:8.429
Accuracy:28.407% D--
KPH:27.700 D--
VKPH:2.300 D*
Kills:59 (0 + 59)
Deaths:7
KDR:8.429
VKDR:0.714
Vehicle Kills:5
Kill Difference:52
Playtime:2.130 hours
Usage:0%
Score:0.017m
Score/min:129
Piloting Accuracy:N/A%
Gunner Accuracy:28.407%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C75 Viper 29,15826,1971,42818.345M+15.6342.45%BN/A73.1A**8.3C++233358.4h7B**16.5B**
L100 Python HESH 18,33516,19277121.001B*18.2958.485%B**N/A73.3B*9.7B222221h2.8B+4.9B*
P2-120 AP 23,90615,3321,6519.286B6.5751.88%B+3.874%B+43B**24.1B**318356.5h7C++13.4B+
T9A "Butcher" 8,5438,4275,3361.579C+1.1321.199%D21.277%D-37.2DN/A101226.3h12C56.6C
Hellfire Rocket Pods 9,4507,8529708.095C++5.3861.409%A+N/A89.7C*18.3B+35987.5h23.8C+38.8B
T9 CARV-S 7,4077,3384,3651.681C*1.0319.362%C--20.959%C--32.2CN/A84228.1h11.7B60.4C++
TRAC-5 S 6,5796,4913,8891.669B*1.0423.808%C*15.853%C+29.9B++N/A85217.2h10.3B+43.2B+
PDW-16 Hailstorm 6,5116,4624,0921.579B++1.1325.666%B14.949%C31.7C*N/A93203.9h13B+50.8B+
MRC3 Mercy 6,1486,0451,8633.245B+0.5319.198%B+21.141%C++42.3B**N/A120142.9h15B**78.2B++
LC2 Lynx 6,1406,0344,4891.344C*1.3723.824%C++19.324%C21.5CN/A70280.4h13.9B58.4B+
MRC3 Mercy 6,1035,9921,8433.251B+0.5419.447%B+22.447%B42B**N/A116142.8h15.1B**77.7B++
Bighorn .50M 5,2405,2101,1324.602C+1.8940.562%C67.217%F-47.1C+N/A133110.6h2.3D**5.7D--
Claymore 5,1505,14946910.979B++8.2740.627%B**N/A258.7A*N/A66419.9h1.2C++3B++
P525 Marauder-H 4,4924,32223618.314B+15.6030.857%DN/A148.5B**5.8C38829.1h5.6B+18.2B
M14 Banshee 4,8304,0327885.117C+2.4040.57%A*1.066%C+46.3C++9.2M+16187h29.1C+71.6B
P2-120 HEAT 5,6653,7684797.866C**5.1549.021%B++1.778%D32.4B+16.3A+219116.2h6.2B+12.6B*
P2-120 HESH 3,8163,53421016.829B14.1248.919%B*N/A77.5A6.2C--27345.6h3.7B*7.7B**
M2 Mutilator 3,2733,2521,0753.025B*0.3115.303%C++18.758%C+39.2B**N/A12282.9h14.3B*93.7B+
C-4 ARX 4,6653,2161,5712.047C+0.6719.124%F-N/A137.4B+61.9A+88623.4h1.5D7.9F-
T7 Mini-Chaingun 3,1883,1441,9491.613B++1.1020.473%B++13.391%C++37.3C*N/A14584.3h13.6B+66.3B+
T16 Rhino 3,1163,0751,8511.661B+1.0520.76%C+19.968%C34.2C+N/A10690h11.6B+55.9B+
M12 Kobalt 3,0682,9545059.08B**56.3720.749%C+18.72%C*168.8A6.5C++38117.5h14B+67.4B+
T9 CARV 2,9462,9167573.852A++1.1419.491%C+20.165%C-27.3C+N/A173106.8h12.5B+64.1B+
TRAC-5 Burst 2,9682,9102,0721.404C+1.3123.128%C--21.546%C17.4DN/A45167.5h13.1C+56.8C+
Shuriken 2,8062,7651,9421.424C+1.2922.946%D*17.939%C+32.1C--N/A11686.1h13.7C+59.8C--
M12 Kobalt-H 2,7692,6636739.746B**37.0321.489%C+18.288%C*181.2B**7.2B++50414.7h12.2B+56.9B+
99SV 2,6722,6479182.883B*0.1734.95%B+30.223%D44.1A+N/A14360h4.7B++13.5B++
RAMS .50M 2,6352,6325464.821B+2.1142.889%B++68.427%D**48AN/A17554.8h2.2C++5.1B+
Tank Mine 4,3972,6104925.305A+2.5945.84%B*N/A186.4A++127.6A*189914h2.5D--5.5B+
NS-15M2 2,5642,4951,2621.977C**0.7424.838%C++24.93%C+44.8C+1.2B**13755.7h12.7C++50.9C**
C-4 3,5402,3068552.697B*0.0221.841%DN/A153.7A+82.3M**177615h1.5C++7C
MKV Suppressed 2,2302,2061,4671.504B+1.2125.909%C+20.172%C++34.6C++N/A10763.7h13B+50.3B
NS-30 Vandal 2,2292,1871,0142.157C**0.5634.47%C**27.343%C++44.5C**N/A13549.1h6.1C+17.6C*
M3 Pounder HEG 2,5672,1378622.479B++0.2345.25%B++2.574%C25.4B**5.1B**14684h13.7B+30.2B+
T5 AMC 2,1052,0951,1581.809B*0.9025.863%B+20.382%C++34.9B++N/A12360.1h11.5B*44.6B++
LB00 Python AP 3,0092,0374347.372M44.6671.706%AN/A70A33.4A+25629.1h4.7C+6.6B++
HC1 Cougar 2,0191,9921,2971.536B+1.1824.82%C++22.892%C++32.3C++N/A12261.6h10.4B++41.8B+
MG-HBR1 Dragoon 2,0491,9908022.481B**0.2332.511%C+35.779%B++41.2B++1.2B**9948.3h5.6B++17.3B+
TMG-50 1,9451,9291,1661.654B+1.0621.635%C++19.388%D41BN/A17247h10.1B+46.7B+
M3 Pounder HEG 2,4001,9288452.282B+0.4346.467%B+2.334%C--23.5B+5.8B**12581.9h16.2B+34.9B+
T1S Cycler 1,9101,8881,3091.442B1.2722.416%C19.386%C31.9C++N/A9459.1h10.6B*47.5B+
NS Baron G5 1,8751,8381,3121.401B+1.3142.105%C+15.125%C++38.7C*N/A10047.5h4.6C*10.9C+
Sticky Grenade 1,7191,70911709N/A1,706.2957.962%B++N/A1424.2B**8.3C--50071.2h1.4B*2.5B++
Frag Grenade 1,6631,65211652N/A1,649.2951.028%B*N/A826A+5.5C--36462h2.4A4.6B**
M77-B 1,6511,6456332.599B+0.1141.53%B++61.641%F35.8B++N/A11345.9h3D7.3C+
TRAC-Shot 1,6321,6071,3981.149C+1.5622.892%D15.557%D19.5DN/A6882.4h12C+52.2C+
NS-7 PDW 1,6181,6039791.637B*1.0826.846%B+15.471%C-40.2B++N/A15539.9h11.9B++44.3B+
P525 Marauder 1,6001,5275627.268B*24.5525.51%B++1.31%C--133.9A++6.4B**37311.4h5.4B+21.1B++
TRAP-M1 1,5261,5259411.621C+1.0930.892%C**24.853%C+32.9C+N/A9446.4h8.9C**28.7B
AMR-66 1,5331,5009531.574B++1.1428.855%B21.333%C--34.9B*N/A13143h7.8B+27B+
L100 Python AP 2,4381,4941967.622B+4.9159.779%B+3.28%B+40.5B++25.6A39136.9h5.6C*9.3B+
Spear Anti-Vehicle Phalanx Turret 3,2341,4679814.969A12.2658.862%A+3.476%C52.2B*62.9S49428.1h11.4D19.4C**
The Kraken 2,1601,4618771.666C+1.0564.417%B1.3%D44.4C*21.2C*23432.9h4.7C--7.2C+
MSW-R 1,4321,4258051.77C+0.9421.799%C+15.088%D*43.8C++N/A30232.5h11.3B+52C**
T1A Unity 1,4381,4071,0541.335C+1.3820.153%D**18.124%D-32C--N/A12444h12.8C63.7D-
T32 Bull 1,4371,4018621.625C*1.0921.578%C-25.125%C++35.2CN/A13139.8h12.5C++57.9C+
SMG-46 Armistice 1,4021,3988861.578B+1.1422.752%D13.09%D41B+N/A16734.1h13.2B+58.1C++
TS2 Inquisitor 1,4251,3781,0181.354C*1.3629.046%C++19.086%C+45.2C**1.5A+11430.5h10.2C*35.1C**
Cycler TRV 1,3931,3748791.563B1.1520.508%C--16.448%D36.3C**N/A15037.9h12.2B+59.6C++
NSX Tomoe 1,3801,3635802.35B+0.3626.634%C--27.44%D-35.3C+N/A8238.6h14.2C++53.1C+
NSX Tanto 1,3781,3557461.816B++0.9026.373%C+22.804%C29.6C+N/A7245.8h12.4B46.9C*
Skyguard 2,3141,3502625.153B**2.4435.589%B**2.593%B+20.4B*14.5A22666.3h107.3B+301.4B*
ML-7 2,9151,3231,2231.082B+1.6371.771%A++2.872%C+26.9B32.4M43349.1h8.1C-11.3B
AS16 NightHawk 1,3371,3148321.579B1.1331.353%D-17.047%B++38.6C++N/A12234h3.9B+12.4C++
T1 Cycler 1,3151,3098511.538B+1.1823.542%C**16.425%D30.4BN/A17943.1h12.3B++52.1B+
NSX-P Naginata 1,3401,3026911.884B+0.8324.304%C**24.962%C--48C++1.4B+14227.1h12.2C**50.1B+
TAR 1,3251,3017791.67C*1.0420.873%D16.065%D37.6C*N/A15334.6h12B+57.6C++
MG-C1 Kindred 1,3471,2961,0051.29C+1.4227.889%C**24.537%C*29.5C1.2B7744h10.9C**38.9B+
NS-11C 1,3411,2966921.873B**0.8427.513%B++24.383%B*35.6B+1.2A++12836.4h13.8C**50.3B+
NSX-P Tanto 1,3311,2827241.771B*0.9429.555%B++26.677%C++33.2C**1.3A8838.6h14.9C++50.3B+
L100 Python HEAT 1,5371,2731409.093B++6.3856.676%B+2.121%C50.7A10.5C28725.1h3.1B*5.4A
T1B Cycler 1,2851,2578411.495C+1.2220.376%D*21.162%D26.6DN/A6447.3h13C+63.9D
TRS-12 Uppercut 1,2741,2491,0901.146C+1.5747.94%D-15.372%C+40.3C+N/A12731h2.6C++5.4C+
TS4 Haymaker 1,2261,2138941.357C*1.3627.828%D*12.201%C36.4C**N/A12733.3h3.8B+13.6C
S12 Renegade 1,2561,2104682.585C+0.1336.212%D7.603%B+51.1C++1.9C++13423.7h3B8.2C++
M2 Mutilator 1,2141,2073513.439A0.7315.97%C**20.215%B41.3AN/A13029.2h13.5B**84.4B+
M12 Kobalt 1,2391,2035024.06B++21.3517.452%C+16.958%C98.6B**3C+30312.2h14.6B*83.9B+
DMR-99 1,2231,1977221.658C1.0627.627%D*23.225%D26.5D--N/A6545.2h7.9D28.7D*
KSR-35 1,2251,1924442.685C**0.0333.938%C+28.104%C+53.5B+1.5M12722.3h4.9C14.4C+
HSR-1 1,2151,1904552.615B+0.1035.779%C++29.328%C++47.8C**1A+13724.9h5.6C+15.7C*
SABR-13 1,2151,1887061.683C++1.0321.895%D-26.431%C++38.4C*N/A13930.9h11.5C**52.5C+
MG-S1 Jackal 1,2201,1851,1681.015C+1.7024.607%C20%C+22.8C-N/A6352h12C++48.9C++
NSX Naginata 1,2031,1836771.747B+0.9720.494%C24.514%C--30.6C-N/A8238.7h12.1C++58.9C++
NS-11P 1,2021,1818861.333C*1.3822.668%C+14.987%D30C++N/A9639.4h12.8B+56.3B+
Havoc 1,2031,1798891.326C+1.3944.137%D**15.861%B36.8DN/A8232h4.8D-10.9D**
The Little Helper 1,2041,1788961.315C+1.4047.575%C+14.346%C65.4B*1.4B**17418h4.6C*9.7C*
TORQ-9 1,2031,1778731.348C++1.3722.826%C23.534%C+23.6C--N/A8649.8h14.2C**62C++
MG-H1 Watchman 1,2071,1759471.241C+1.4719.95%D24%C29.8C-N/A10539.4h15.7C+78.6C+
SOAS-20 1,1831,1696981.675C*1.0427.345%C+22.926%C**39.5C**N/A12329.6h11.3B41.4C**
SR-7 1,1651,1642754.233C**1.5242.548%C**66.753%D**50.8B++N/A18022.9h2.5C5.9C+
NSX Tengu 1,1741,1607351.578B+1.1432.055%D24.31%B+29.6CN/A6739.2h11.6B+36.2C*
TAS-16 Blackjack 1,1671,1599291.248C++1.4747.929%D--23.123%A33.3CN/A9334.8h2.6C+5.4C
M1 Heavy Cycler 1,1701,1594492.581B**0.1314.079%C+21.312%B++31.8B**N/A12436.4h16.2B+115.3B
M6 Onslaught 1,1731,1593743.099B+0.3916.95%C+18.033%C45.8B*N/A18325.3h15.7B*92.6B+
TSAR-42 1,1701,1594542.553C+0.1636.876%C49.18%F-32.6CN/A10735.5h2.8D7.6C
FA1 Barrage 1,1721,1588481.366B1.3532.343%D-14.162%C35.7B+N/A13232.4h4.2B++13.1C++
TRAC-5 1,1761,1487021.635B**1.0825.27%B++14.634%D-30.6B++N/A31837.5h13.5B+53.2B+
TX1 Repeater 1,1691,1451,0681.072B+1.6425.623%C++23.144%C**44.9B*N/A17125.5h12.1B+47.2B+
NS-44 Commissioner 1,1861,1451,0581.082C++1.6335.203%C+17.991%D41.3C**1.5A++14827.7h3.8C*10.7C*
T4 AMP 1,2011,1401,0031.137C*1.5829.334%B19.123%C+65.1A3.5S21517.5h14.1C**48.2B+
TX2 Emperor 1,1661,1379611.183C**1.5329.809%C*15.303%D55.2A1.4A17220.6h7.9B+26.4B+
M40 Fury-F 1,2551,1215112.194B+0.5242.607%D1.873%A48.7A+5.8C+19323h6B++14B++
MR11 Gatekeeper-H 2,3981,0081178.615B*5.9057.016%B+1.587%C+41.1B++56.7M40624.5h68.7C120.5C+
M40 Fury 1,3579997712.974B++10.2668.665%M**1.201%D53.1B19A*29318.8h43T*62.7D
Anti-Vehicle Grenade 1,1459231923N/A920.2955.958%B++N/A542.9B*130.6B31641.7h4B*7.2B*
MR1 Fracture 1,4908695781.503A1.2146.141%B**3.567%C+11.4B*8.1A++11676.3h59.2C+128.3B+
MR1 Fracture 1,4508505921.436B**1.2845.732%B**3.412%C+11B+7.8A11577.2h58.4C127.7C**
MR11 Gatekeeper 1,7448166113.377A*10.6651.603%A+N/A52.6M59.9S47615.5h37.7B*73B**
NS Decimator 1,2897527031.07C++1.6469.836%B**3.324%B**36.2C+25.8B**47020.8h6D8.5C+
ASP-30 Grounder 1,3757376131.202B*1.5168.017%B*2.714%C+21.8B+18.9B++25133.8h7.6C**11.2B+
G20 Vulcan-H 1,6127251903.816C++1.1060.313%A+3.862%B++32.4D39.6B**46422.4h192.7F*319.6D--
G30 Vulcan 1,6576461175.521C**2.8134.007%B+5.263%B*32.1B**50.3S44520.1h101.3C+297.8B+
M12 Kobalt 6376232327.087B+24.3718.246%C*17.014%C115.4A2.6C3365.4h14.8B+80.9B+
NS-61 Emissary 6456155781.064B1.6532.695%B++17.398%C++34.7B+1.7A++13717.7h14.8C+45.4B
NS-20 Gorgon 6165632072.72A+0.0128.843%B+28.419%A++26.8B*2.5A8821h32.9B+114.2B+
NS Annihilator 1,0605552961.875M++0.8478.922%DN/A15B**13.7A++19836.9h9B**11.4B*
NS-20 Gorgon 5935392072.604B**0.1129.131%B+26.716%A+25.7B*2.6A+9121h34.7B+119.1B+
E540 Halberd 959532836.41C+3.7045.873%B+2.632%C26.2C+21A+43220.3h7.2D-15.8C+
M18 Rotary 1,8925247860.667C2.0553.812%M**5.725%A*7D18.3B**11674.6h366.5F--681.1D
T2 Striker 1,5735127350.697B2.0258.071%B++N/A11.1C+23A27146.1h64.1D--110.4C
M40 Fury 7234853812.763B++10.0576.504%S1.443%C37.9D18.6A22312.8h77.3T*101F**
Soldier Soaker 4944833461.396C**1.3235.985%C*11.387%C--91.1A+2.1A+2495.3h5.8C*16.2B+
M20 Basilisk 660408449.273A*6.5650.967%A6.863%B+24.1C**14.9A++26116.9h107.8C211.5B+
L105 Zephyr 441406854.776C-2.0636.468%DN/A41.4C3.6D--2059.8h6C**16.5C+
NS-357 Underboss 3983883641.066C++1.6532.372%C--14.175%D--43.6C++1.1A1468.9h4.4C+13.6C+
LC3 Jaguar 3883773441.096C+1.6228.117%B*18.568%C14.1DN/A12826.8h14.4C51.1B
MANA Anti-Personnel Turret 3613561402.543N/A0.1716.97%UN/A3560U50U11398100.1h22.8T*134.4T*
Rocklet Rifle 6763472191.584A+1.1354.904%C*N/A33B31.3B+43610.5h35.7C*65.1B
M40 Fury-H 3813412613.115C++10.4034.922%D-N/A92.2C++10.8D3453.7h8.2B+23.4C++
Auraxium Chainblade 36129741,1970.007D2.7128.61%C+4.714%C0.1DN/A01990.6h2.9D--10C+
AP30 Shredder 387278505.56C+2.8520.6%D**3.237%B*32.3C*12.7D2428.6h46.8B*227.1B+
Chainblade 36727633,0050.008C-2.7137.428%B++2.536%D0.2DN/A11665.1h3.3C8.8B
Ripper 24324213,8810.017C--2.7021.772%C11.57%D0.4C-N/A1650.7h1.6C+7.6C+
MANA Anti-Vehicle Turret 1,6642401471.633C++1.0870.122%A++1.667%D--15.6D--92.5S59515.4h34.3T*49T
NS-10 Burster 3692381691.408B+1.3131.323%B+6.303%C+7.7B**4.2B+10331h132.3B+422.5B+
M20 Basilisk 3492261515.067S12.3545.826%B++5.31%C+23.1C++12.6B++2569.8h94.3C*205.8B+
M60-A Bulldog 268223239.696C6.9841.305%D1.345%D-13.4D-2.7C-7016.6h8D*19.3D-
M18 Locust 1,3862183440.634C--2.0864.545%S3.211%B**5.1D--27.5A+11542.4h831.4T*1288.1F-
NS-10 Burster 3412081221.705B++1.0132.691%B+5.769%C*7.9A5.1B**11826.3h144.3B+441.4B+
M40 Fury 2432041118.545C++15.8347.091%CN/A127.5B**24.4B++4471.6h14.2C++30.3C++
M60-A Bulldog 222194306.467C3.7538.088%D-N/A11.1D-1.6D6717.5h8.1D*21.1D--
G30 Walker 289174218.286B**5.5733.505%B+1.149%D**21.2B+14B+2878.2h203.8C++608.3B+
NS-AM7 Archer 2511732500.692B+2.0264.17%B++16.763%C+5.5C2.5C+5531.5h26.2C40.8C+
Aspis Anti-Aircraft Phalanx Turret 326163295.621B++2.9133.96%AN/A15.8B**15.8B**31710.3h160.1C+471.6B+
C150 Dalton 249151374.081C1.3742.013%C++N/A18.2D-11.8D--2438.3h6.2D-14.7C-
NSX Yumi 1461411291.093C+1.6221.886%D--9.22%F18.8DN/A527.5h11.6C**53C+
NS-TMC-01 "His Regards" 1451396,8880.02C+2.6923.897%C+6.475%C+0.3CN/A1397.6h2.3C++9.5C**
M60-G Bulldog-H 142125525A+22.2944.555%C+N/A83.3C**11.3B2111.5h6.1C+13.7C++
Orbital Strike Uplink 1671211121N/A118.29209.259%UN/A605U230U29310.2h0.9T*0.4T*
M18 Needler 1,2521212890.419C2.2970.478%S2.479%C*3.3D-30.9M*16536.6h1386.8T*1967.7T*
M60-G Bulldog 130111157.4B++4.6940.917%B++N/A21.8C-3.7D1835.1h8.5C+20.8B
NSX Masamune 1,1691101260.873C++1.8475.623%A*1.818%C+16.9D162.9U4046.5h49.6T*65.6F--
M20 Basilisk 178107617.833A15.1255.884%B+7.477%A56.3B+37.4A++4931.9h117.1C++209.5C*
Xiphos Anti-Personnel Phalanx Tower 1131031103B*100.2925.339%C1.942%C++128.8C12.5B++5620.8h25.8C+101.8C+
Fatestealer 1001001510.662B**2.0530.823%D28%B+18.5CN/A445.4h2.2B+7.2C+
E540 Halberd-H 1,208100254D1.2993.394%S6%M++11.6F128.8U3918.6h72.5T*77.7T*
Coyote Missiles 153100362.778C+0.0654.072%C++N/A32.3C17.1C3043.1h41.4C++76.5C*
NS-03 Thumper 10298911.077B+1.6429.032%DN/A35B+1.4B**1612.8h6.7B+23.1C**
MAX Punch 114944,7690.02D2.6932.647%DN/A0.2DN/A1435.2h2.4C+7.2C+
M20 Basilisk 33882233.565B++0.8542.87%A*9.756%A++13.4C42U2636.1h186.2T*434.4D
Spear Anti-Vehicle Phalanx Tower 12678178A**75.2943.773%C--2.564%D52B32C**5161.5h7.8B+17.8B
NSX-P Tengu 8078551.418B+1.3035.608%C+16.667%D48.8B1.3B+1761.6h12B+33.6B+
M202 Wyrm 10470125.833C3.1250.581%C-N/A50D24.3D-3001.4h63.5D125.5D
G40-F Ranger 10367416.75A++14.0438.944%B*N/A83.8M*45M++8340.8h51.1B*131.1B**
M12 Kobalt-F 6765312.097C++0.6221.235%C+16.923%B**38.2B+1.2C+1021.7h9.6B*45.4B++
M60-G Bulldog 8660106C++3.2940.762%B3.333%C*26.1D11.3B+1862.3h8.2C20.1C*
M12 Kobalt 5959319.667C**16.9513.737%C+18.644%B++84.3B*N/A2860.7h11.5A83.9B**
CAS 14-E 645978.429C5.7228.407%D--1.695%C+28.1D--2.4D*1292.1h43.1D151.8D--
M60-G Bulldog 5854154A++51.2956.566%B+N/A180S13.3C+4190.3h6.2B++11B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon203,1612.9h
Anti-Vehicle MANA Turret172,5273.8h
Nano-Armor Kit1,6593,606,033263.8h
Skywall Shield Emitter11680.6h
Structure Shield Module01870.7h
Repair Module02910.8h
Turret AI Module23511h
Cortium Silo01030.2h
Nanite Revive Grenade05,3981.5h
Medical Applicator1,611761,98252.6h
Blast Wall0770.4h
Spitfire Auto-Turret698,1467h
Motion Spotter10331,85419.7h
Hoplon Anti-Aircraft Phalanx Tower01370.5h
Xiphos Anti-Personnel Tower21870.7h
Rampart Wall43112.1h
TR Triumph Flare Gun3520.1h
Welding Device04,1360.3h
Spear Anti-Vehicle Tower01350.5h
Recon Detection Device344,4216.8h
Shield Recharging Field82670.2h
Ammunition Package8510,8725h
Medical Kit2305,7345.4h
Anti-Infantry MANA Turret194831.8h
The Flail0580.2h
Flail Targeting Dart201641.5h
Nano-Repair Grenade02,2310.6h
Snowman Soldier21750.2h
Infantry Tower0600.5h
WLT-Howler Mining Laser42,9532.7h
Orbital Strike Target Designator3590.6h
Hardlight Barrier234791h
Vehicle Gate0780.4h
Elysium Spawn Tube0880.2h

Check the help document for the dictionary if you want to learn more about words used here.


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