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Maj. General A.S.P. Operative No1LiveForever[CIK] No1LiveForever
TR BR 85

KDR: 2.66

Score: 135.7m

Last Seen: Dec 13th, 2018 4:59 PM
- OFFLINE - 5.8 hour(s)

Prestige 1, Battle Rank 85 - Terran Republic on Connery - Outfit Member of BDogs Communication Is Key[CIK] BDogs Communication Is Key
TR outfit on Connery

Members: 232
Level Progress (to 86): 48%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS C75 Viper P2-120 AP L100 Python HESH T9A "Butcher" T9 CARV-S TRAC-5 S PDW-16 Hailstorm Hellfire Rocket Pods
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,292,283 MLG Score: 1033
Fun Score: N/A
Cheeseburgers Flipped: 3598TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.186%20.26%4704897489,1821.777420.885

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.553%0.421B-0.056C+-1.276D**HEAD ++ (~8.67)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.10.317C*11.90.169C++39.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
58.062%1.288%774410188,542224347463.8066180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.769%2.166A*-0.296C-0.088

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.70.261C*68.9-0.305C49.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.213%1.69%17158101463,95256401684011.339380%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.1%0.23C++-0.611D0.227

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.536B+7.70.382C**10.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.609%6.299%50720100214,654400654993.65801266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.644%0.323C*0.503B+2.344

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.30.285C*33.40.147C++50.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.531%55.43%5077101515,6815321762.947

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.282%0.223C++-0.773D-0.316

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.044C+3.4-0.084C+6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.352%16.26%507610166,7654040961.6745

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.312%-0.502D0.358C**-0.208

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.207C++3.70.237C++6.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BDogs Communication Is Key[CIK] BDogs Communication Is Key
TR outfit on Connery

Members: 232
135.7m194.1%321 (19.3k)303 (18.2k)2.6624277,776104,3333.0760385 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10221358224.102%13.46%32404:1884

9% Combat Medic37% Engineer20% Heavy Assault18% Infiltrator9% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 1:31 PMOct 13th, 2018 5:05 AMDec 13th, 2018 2:53 PM (2h) (PST)Dec 13th, 2018 1:05 PM (4h) (PST)Dec 13th, 2018 12:59 PM (4h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9311737580.6210.2330.0841.4310.1161033

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,83810,40145,4373714586718,203

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7454.5h/310.6d 43,155 37,388 75,064 640.1k 19,697 18,490 51,981 416.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D
Kills:8,337
Deaths:5,268
KDR:1.583
Accuracy:21.181% D
HSR:21.219% D-
T9 CARV-S
C-
Kills:7,338
Deaths:4,365
KDR:1.681
Accuracy:19.362% C-
HSR:20.959% C--
T7 Mini-Chaingun
B++
Kills:3,144
Deaths:1,949
KDR:1.613
Accuracy:20.473% B++
HSR:13.391% C++
T16 Rhino
C+
Kills:3,075
Deaths:1,851
KDR:1.661
Accuracy:20.760% C+
HSR:19.968% C
T9 CARV
C++
Kills:2,916
Deaths:757
KDR:3.852
Accuracy:19.491% C++
HSR:20.165% C
TMG-50
C++
Kills:1,923
Deaths:1,164
KDR:1.652
Accuracy:21.620% C++
HSR:19.397% D
MSW-R
C+
Kills:1,425
Deaths:805
KDR:1.770
Accuracy:21.799% C+
HSR:15.088% D*
T32 Bull
C*
Kills:1,389
Deaths:855
KDR:1.625
Accuracy:21.606% C
HSR:25.198% C*
NSX Naginata
C
Kills:1,183
Deaths:677
KDR:1.747
Accuracy:20.494% C
HSR:24.514% C-
MG-H1 Watchman
C
Kills:1,175
Deaths:947
KDR:1.241
Accuracy:19.950% C--
HSR:24% C
NS-15M2
C+
Kills:702
Deaths:402
KDR:1.746
Accuracy:22.672% C+
HSR:23.647% C+
NSX-P Naginata
C++
Kills:67
Deaths:33
KDR:2.030
Accuracy:23.897% C++
HSR:26.866% C
Kills:32,674
Deaths (as Heavy Assault):19,073
Deaths (to Heavy Assaults):31,695
KDR:1.7131
Kill Difference:13,601
Playtime:1,521.289 hours
Usage:20%
Score:23.653m
Score/min:259
Accuracy (listed only):21.109%
HSR (listed only):21.201%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C*
Kills:6,491
Deaths:3,889
KDR:1.669
Accuracy:23.808% C*
HSR:15.853% C+
LC2 Lynx
C*
Kills:6,032
Deaths:4,486
KDR:1.345
Accuracy:23.822% C*
HSR:19.314% C
TRAC-5 Burst
C
Kills:2,910
Deaths:2,072
KDR:1.404
Accuracy:23.128% C-
HSR:21.546% C
T5 AMC
B+
Kills:2,095
Deaths:1,158
KDR:1.809
Accuracy:25.863% B+
HSR:20.382% C++
HC1 Cougar
C*
Kills:1,992
Deaths:1,297
KDR:1.536
Accuracy:24.820% C*
HSR:22.892% C++
MG-HBR1 Dragoon
B++
Kills:1,895
Deaths:761
KDR:2.490
Accuracy:32.479% C+
HSR:36.042% B++
TRAC-Shot
C--
Kills:1,607
Deaths:1,398
KDR:1.150
Accuracy:22.892% C--
HSR:15.557% D
AMR-66
B+
Kills:1,473
Deaths:917
KDR:1.606
Accuracy:28.834% B+
HSR:21.249% C-
NS Baron G5
C**
Kills:1,454
Deaths:1,012
KDR:1.437
Accuracy:40.737% C
HSR:15.750% C**
NSX Tanto
C++
Kills:1,355
Deaths:746
KDR:1.816
Accuracy:26.373% C++
HSR:22.804% C
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
DMR-99
D-
Kills:1,197
Deaths:722
KDR:1.658
Accuracy:27.627% D*
HSR:23.225% D-
AS16 NightHawk
B+
Kills:1,195
Deaths:737
KDR:1.621
Accuracy:30.730% D-
HSR:16.736% B+
Havoc
B+
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D*
HSR:15.861% B+
TAS-16 Blackjack
A+
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A+
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
TRAC-5
B*
Kills:1,148
Deaths:702
KDR:1.635
Accuracy:25.270% B*
HSR:14.634% D
TRS-12 Uppercut
C++
Kills:861
Deaths:766
KDR:1.124
Accuracy:44.878% D--
HSR:15.447% C++
NS-11C
B++
Kills:244
Deaths:205
KDR:1.190
Accuracy:26.919% B+
HSR:22.541% B++
NSX-P Tanto
B+
Kills:84
Deaths:41
KDR:2.049
Accuracy:27.856% B+
HSR:27.381% B
The Little Helper
B++
Kills:72
Deaths:56
KDR:1.286
Accuracy:39.237% F-
HSR:18.056% B++
Kills:36,814
Deaths (as Engineer):24,525
Deaths (to Engineers):22,792
KDR:1.50108
Kill Difference:12,289
Playtime:2,786.497 hours
Usage:37%
Score:53.505m
Score/min:320
Accuracy (listed only):30.834%
HSR (listed only):19.750%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C*
Kills:6,491
Deaths:3,889
KDR:1.669
Accuracy:23.808% C*
HSR:15.853% C+
PDW-16 Hailstorm
B
Kills:6,434
Deaths:4,076
KDR:1.579
Accuracy:25.645% B
HSR:14.921% C
LC2 Lynx
C*
Kills:6,032
Deaths:4,486
KDR:1.345
Accuracy:23.822% C*
HSR:19.314% C
TRAC-5 Burst
C
Kills:2,910
Deaths:2,072
KDR:1.404
Accuracy:23.128% C-
HSR:21.546% C
Shuriken
C+
Kills:2,693
Deaths:1,899
KDR:1.418
Accuracy:22.828% D*
HSR:18.084% C+
MKV Suppressed
C++
Kills:2,198
Deaths:1,461
KDR:1.504
Accuracy:25.898% C++
HSR:20.155% C++
T5 AMC
B+
Kills:2,095
Deaths:1,158
KDR:1.809
Accuracy:25.863% B+
HSR:20.382% C++
HC1 Cougar
C*
Kills:1,992
Deaths:1,297
KDR:1.536
Accuracy:24.820% C*
HSR:22.892% C++
TRAC-Shot
C--
Kills:1,607
Deaths:1,398
KDR:1.150
Accuracy:22.892% C--
HSR:15.557% D
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.865% B+
HSR:15.471% C
NS Baron G5
C**
Kills:1,454
Deaths:1,012
KDR:1.437
Accuracy:40.737% C
HSR:15.750% C**
SMG-46 Armistice
C--
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% C--
HSR:13.090% C--
NSX Tanto
C++
Kills:1,355
Deaths:746
KDR:1.816
Accuracy:26.373% C++
HSR:22.804% C
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
AS16 NightHawk
B+
Kills:1,195
Deaths:737
KDR:1.621
Accuracy:30.730% D-
HSR:16.736% B+
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.613% C
HSR:20% C+
Havoc
B+
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D*
HSR:15.861% B+
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TAS-16 Blackjack
A+
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A+
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
TRAC-5
B*
Kills:1,148
Deaths:702
KDR:1.635
Accuracy:25.270% B*
HSR:14.634% D
TRS-12 Uppercut
C++
Kills:861
Deaths:766
KDR:1.124
Accuracy:44.878% D--
HSR:15.447% C++
NS-11C
B++
Kills:244
Deaths:205
KDR:1.190
Accuracy:26.919% B+
HSR:22.541% B++
NSX-P Tanto
B+
Kills:84
Deaths:41
KDR:2.049
Accuracy:27.856% B+
HSR:27.381% B
The Little Helper
B++
Kills:72
Deaths:56
KDR:1.286
Accuracy:39.237% F-
HSR:18.056% B++
Kills:48,920
Deaths (as Light Assault):33,329
Deaths (to Light Assaults):16,511
KDR:1.46779
Kill Difference:15,591
Playtime:684.991 hours
Usage:9%
Score:12.469m
Score/min:303
Accuracy (listed only):29.569%
HSR (listed only):18.411%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B
Kills:6,434
Deaths:4,076
KDR:1.579
Accuracy:25.645% B
HSR:14.921% C
Bighorn .50M
C
Kills:5,165
Deaths:1,121
KDR:4.607
Accuracy:40.579% C
HSR:67.222% F-
Shuriken
C+
Kills:2,693
Deaths:1,899
KDR:1.418
Accuracy:22.828% D*
HSR:18.084% C+
RAMS .50M
B++
Kills:2,632
Deaths:546
KDR:4.821
Accuracy:42.889% B++
HSR:68.427% D*
99SV
B+
Kills:2,588
Deaths:902
KDR:2.869
Accuracy:34.947% B+
HSR:30.332% D
MKV Suppressed
C++
Kills:2,198
Deaths:1,461
KDR:1.504
Accuracy:25.898% C++
HSR:20.155% C++
M77-B
B++
Kills:1,645
Deaths:633
KDR:2.599
Accuracy:41.530% B++
HSR:61.641% F
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.865% B+
HSR:15.471% C
TRAP-M1
C**
Kills:1,525
Deaths:941
KDR:1.621
Accuracy:30.892% C**
HSR:24.853% C+
NS-30 Vandal
C**
Kills:1,506
Deaths:777
KDR:1.938
Accuracy:34.368% C**
HSR:26.428% C+
SMG-46 Armistice
C--
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% C--
HSR:13.090% C--
NSX Tomoe
C--
Kills:1,363
Deaths:580
KDR:2.350
Accuracy:26.634% C--
HSR:27.440% D-
TS2 Inquisitor
C++
Kills:1,356
Deaths:1,000
KDR:1.356
Accuracy:29.045% C++
HSR:19.100% C+
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.613% C
HSR:20% C+
HSR-1
C**
Kills:1,169
Deaths:440
KDR:2.657
Accuracy:36.045% C**
HSR:29.085% C++
SOAS-20
C**
Kills:1,169
Deaths:698
KDR:1.675
Accuracy:27.369% C+
HSR:22.926% C**
SR-7
C**
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:42.548% C**
HSR:66.753% D**
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
NS-44 Commissioner
C+
Kills:1,145
Deaths:1,058
KDR:1.082
Accuracy:35.203% C+
HSR:17.991% D
TX1 Repeater
B
Kills:1,145
Deaths:1,067
KDR:1.073
Accuracy:25.639% C*
HSR:23.144% B
T4 AMP
B+
Kills:1,140
Deaths:1,003
KDR:1.137
Accuracy:29.334% B+
HSR:19.123% C+
TX2 Emperor
C*
Kills:1,137
Deaths:961
KDR:1.183
Accuracy:29.809% C*
HSR:15.303% D
TSAR-42
C
Kills:962
Deaths:374
KDR:2.572
Accuracy:36.200% C
HSR:48.233% F-
NS-61 Emissary
B++
Kills:606
Deaths:564
KDR:1.074
Accuracy:32.734% B++
HSR:17.492% C++
NS-AM7 Archer
B*
Kills:152
Deaths:237
KDR:0.641
Accuracy:64.432% B*
HSR:16.447% C+
Kills:44,240
Deaths (as Infiltrator):24,381
Deaths (to Infiltrators):14,667
KDR:1.81453
Kill Difference:19,859
Playtime:1,347.869 hours
Usage:18%
Score:22.322m
Score/min:276
Accuracy (listed only):32.834%
HSR (listed only):29.119%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
B
Kills:6,434
Deaths:4,076
KDR:1.579
Accuracy:25.645% B
HSR:14.921% C
Shuriken
C+
Kills:2,693
Deaths:1,899
KDR:1.418
Accuracy:22.828% D*
HSR:18.084% C+
MKV Suppressed
C++
Kills:2,198
Deaths:1,461
KDR:1.504
Accuracy:25.898% C++
HSR:20.155% C++
T1S Cycler
C+
Kills:1,887
Deaths:1,309
KDR:1.442
Accuracy:22.417% C
HSR:19.396% C+
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.865% B+
HSR:15.471% C
NS Baron G5
C**
Kills:1,454
Deaths:1,012
KDR:1.437
Accuracy:40.737% C
HSR:15.750% C**
SMG-46 Armistice
C--
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% C--
HSR:13.090% C--
T1A Unity
D-
Kills:1,394
Deaths:1,037
KDR:1.344
Accuracy:20.193% D*
HSR:17.862% D-
Cycler TRV
C-
Kills:1,374
Deaths:879
KDR:1.563
Accuracy:20.508% C-
HSR:16.448% C--
T1 Cycler
B+
Kills:1,309
Deaths:851
KDR:1.538
Accuracy:23.542% B+
HSR:16.425% D
TAR
C-
Kills:1,301
Deaths:779
KDR:1.670
Accuracy:20.873% C-
HSR:16.065% D
T1B Cycler
D
Kills:1,252
Deaths:834
KDR:1.501
Accuracy:20.381% D--
HSR:21.166% D
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
AS16 NightHawk
B+
Kills:1,195
Deaths:737
KDR:1.621
Accuracy:30.730% D-
HSR:16.736% B+
SABR-13
C++
Kills:1,188
Deaths:706
KDR:1.683
Accuracy:21.895% D
HSR:26.431% C++
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.613% C
HSR:20% C+
Havoc
B+
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D*
HSR:15.861% B+
TORQ-9
C+
Kills:1,177
Deaths:873
KDR:1.348
Accuracy:22.826% C
HSR:23.534% C+
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TAS-16 Blackjack
A+
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A+
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
NS-11P
C+
Kills:1,152
Deaths:863
KDR:1.335
Accuracy:22.582% C+
HSR:14.757% D
TRS-12 Uppercut
C++
Kills:861
Deaths:766
KDR:1.124
Accuracy:44.878% D--
HSR:15.447% C++
NSX Yumi
D-
Kills:141
Deaths:129
KDR:1.093
Accuracy:21.945% D-
HSR:9.220% F
The Little Helper
B++
Kills:72
Deaths:56
KDR:1.286
Accuracy:39.237% F-
HSR:18.056% B++
Kills:37,137
Deaths (as Combat Medic):25,595
Deaths (to Combat Medics):8,759
KDR:1.45095
Kill Difference:11,542
Playtime:640.027 hours
Usage:9%
Score:13.159m
Score/min:343
Accuracy (listed only):28.225%
HSR (listed only):17.547%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:5,702
Deaths:1,739
KDR:3.279
Accuracy:18.897% B+
HSR:21.168% C++
MRC3 Mercy
B+
Kills:5,637
Deaths:1,719
KDR:3.279
Accuracy:19.162% B+
HSR:22.246% B
M2 Mutilator
C*
Kills:3,252
Deaths:1,075
KDR:3.025
Accuracy:15.303% C*
HSR:18.758% C+
M3 Pounder HEG
B*
Kills:2,118
Deaths:856
KDR:2.474
Accuracy:45.212% B*
HSR:2.550% C
M3 Pounder HEG
B++
Kills:1,908
Deaths:839
KDR:2.274
Accuracy:46.411% B++
HSR:2.358% D
M2 Mutilator
B+
Kills:1,207
Deaths:351
KDR:3.439
Accuracy:15.970% C**
HSR:20.215% B+
M1 Heavy Cycler
B++
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:14.079% C+
HSR:21.312% B++
M6 Onslaught
C+
Kills:1,159
Deaths:374
KDR:3.099
Accuracy:16.950% C+
HSR:18.033% C
MR1 Fracture
B**
Kills:797
Deaths:551
KDR:1.446
Accuracy:45.588% B**
HSR:3.890% C+
MR1 Fracture
B**
Kills:779
Deaths:565
KDR:1.379
Accuracy:45.100% B**
HSR:3.594% C+
NS-20 Gorgon
A++
Kills:535
Deaths:188
KDR:2.846
Accuracy:28.824% B+
HSR:28.598% A++
NS-20 Gorgon
A
Kills:508
Deaths:188
KDR:2.702
Accuracy:29.043% B+
HSR:26.772% A
NS-10 Burster
B+
Kills:222
Deaths:158
KDR:1.405
Accuracy:30.611% B+
HSR:6.306% C+
NS-10 Burster
B+
Kills:179
Deaths:111
KDR:1.613
Accuracy:32.030% B+
HSR:6.704% B+
Kills:25,162
Deaths (as MAX Suit):4,581.500
Deaths (to MAX Suits):5,853
KDR:5.49209
Kill Difference:20,580.500
Playtime:450.628 hours
Usage:6%
Score:10.584m
Score/min:391
Accuracy (listed only):28.799%
HSR (listed only):14.465%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:6,286
V. Kills:1,423 441%
Deaths:856
KDR:7.343
Accuracy:61.402% A+
KPH:86.900 C++
VKPH:19.700 B+
M14 Banshee
S
Kills:1,678
V. Kills:712 235%
Deaths:564
KDR:2.975
Accuracy:43.167% A**
KPH:31.800 C
VKPH:13.500 S
M18 Rotary
A
Kills:460
V. Kills:1,335 34%
Deaths:775
KDR:0.594
Accuracy:54.530% M**
KPH:6.400 D
VKPH:18.500 A
M18 Locust
A+
Kills:214
V. Kills:1,165 18%
Deaths:339
KDR:0.631
Accuracy:65.122% S
KPH:5.100 D--
VKPH:27.900 A+
M18 Needler
M**
Kills:118
V. Kills:1,129 10%
Deaths:286
KDR:0.413
Accuracy:70.537% S
KPH:3.300 D-
VKPH:31.100 M**
Coyote Missiles
C+
Kills:89
V. Kills:49 178%
Deaths:32
KDR:2.781
Accuracy:52.451% C+
KPH:32.300 C+
VKPH:17.800 C-
Kills:8,845 (2,470 + 0)
Deaths:2,852
KDR:3.101
VKDR:2.038
Vehicle Kills:5,813
Kill Difference:5,993
Playtime:277.928 hours
Usage:4%
Score:3.261m
Score/min:196
Piloting Accuracy:70.537%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:403
V. Kills:33 N/A
Deaths:85
KDR:4.741
Accuracy:36.211% D
KPH:42.200 C
VKPH:3.500 D--
AP30 Shredder
C**
Kills:278
V. Kills:109 253%
Deaths:50
KDR:5.560
Accuracy:20.600% D*
KPH:32.400 C**
VKPH:12.700 D
C150 Dalton
C++
Kills:151
V. Kills:98 153%
Deaths:37
KDR:4.081
Accuracy:42.013% C++
KPH:18.100 D-
VKPH:11.800 D-
Kills:832 (0 + 832)
Deaths:172
KDR:4.837
VKDR:1.395
Vehicle Kills:240
Kill Difference:660
Playtime:26.463 hours
Usage:0%
Score:0.358m
Score/min:225
Piloting Accuracy:N/A%
Gunner Accuracy:42.013%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A**
Kills:26,111
V. Kills:2,937 N/A
Deaths:1,426
KDR:18.311
Accuracy:42.415% B+
KPH:73.100 A**
VKPH:8.200 C++
L100 Python HESH
B**
Kills:12,422
V. Kills:1,490 N/A
Deaths:638
KDR:19.470
Accuracy:57.238% B**
KPH:70.500 B*
VKPH:8.500 C*
L100 Python AP
A+
Kills:1,494
V. Kills:944 158%
Deaths:196
KDR:7.622
Accuracy:59.779% B+
KPH:40.500 B**
VKPH:25.600 A+
L100 Python HEAT
A
Kills:1,273
V. Kills:264 480%
Deaths:140
KDR:9.093
Accuracy:56.676% B+
KPH:50.600 A
VKPH:10.500 C+
Skyguard
A
Kills:1,100
V. Kills:841 131%
Deaths:247
KDR:4.453
Accuracy:35.304% B**
KPH:18 B++
VKPH:13.800 A
LB00 Python AP
B+
Kills:409
V. Kills:185 220%
Deaths:12
KDR:34.083
Accuracy:63.647% B+
KPH:54.300 B+
VKPH:24.600 B+
Kills:42,809 (42,809 + 0)
Deaths:2,659
KDR:16.100
VKDR:2.505
Vehicle Kills:6,661
Kill Difference:40,150
Playtime:664.188 hours
Usage:9%
Score:9.301m
Score/min:233
Driving Accuracy:63.647%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:14,353
V. Kills:8,202 175%
Deaths:1,597
KDR:8.987
Accuracy:51.475% B++
KPH:41.900 B**
VKPH:23.900 B**
P2-120 HEAT
A++
Kills:3,768
V. Kills:1,897 199%
Deaths:479
KDR:7.866
Accuracy:49.021% B*
KPH:32.400 B+
VKPH:16.300 A++
P2-120 HESH
A
Kills:3,431
V. Kills:265 N/A
Deaths:206
KDR:16.655
Accuracy:48.744% B*
KPH:76.900 A
VKPH:5.900 C--
P525 Marauder
A*
Kills:1,511
V. Kills:71 N/A
Deaths:56
KDR:26.982
Accuracy:25.419% B*
KPH:132.900 A*
VKPH:6.200 B**
MR11 Gatekeeper
S
Kills:812
V. Kills:925 88%
Deaths:60
KDR:13.533
Accuracy:51.768% A++
KPH:53.300 S
VKPH:60.700 S
G30 Vulcan
S
Kills:640
V. Kills:1,010 63%
Deaths:116
KDR:5.517
Accuracy:34.025% B+
KPH:32.100 B**
VKPH:50.700 S
E540 Halberd
A++
Kills:510
V. Kills:413 123%
Deaths:81
KDR:6.296
Accuracy:45.460% B+
KPH:25.500 C+
VKPH:20.600 A++
M20 Basilisk
S
Kills:77
V. Kills:254 30%
Deaths:23
KDR:3.348
Accuracy:42.983% A*
KPH:13 C-
VKPH:42.800 S
M12 Kobalt
B**
Kills:58
V. Kills: N/A
Deaths:3
KDR:19.333
Accuracy:13.450% C+
KPH:88.900 B**
VKPH:0 D-
Kills:25,160 (21,552 + 3,608)
Deaths:2,621
KDR:9.599
VKDR:4.974
Vehicle Kills:13,037
Kill Difference:22,539
Playtime:576.771 hours
Usage:8%
Score:10.468m
Score/min:302
Driving Accuracy:48.744%
Gunner Accuracy:13.450%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:4,316
V. Kills:169 N/A
Deaths:235
KDR:18.366
Accuracy:30.811% C--
KPH:148.500 B**
VKPH:5.800 C+
M12 Kobalt-H
B**
Kills:2,621
V. Kills:105 N/A
Deaths:67
KDR:39.119
Accuracy:21.500% C++
KPH:181.400 B**
VKPH:7.300 B++
MR11 Gatekeeper-H
M
Kills:1,000
V. Kills:1,385 72%
Deaths:116
KDR:8.621
Accuracy:56.862% B+
KPH:41.400 B*
VKPH:57.400 M
G20 Vulcan-H
A
Kills:671
V. Kills:858 78%
Deaths:183
KDR:3.667
Accuracy:60.446% A++
KPH:31.200 D
VKPH:39.800 A
M40 Fury-H
C+
Kills:260
V. Kills:23 N/A
Deaths:24
KDR:10.833
Accuracy:31.431% D*
KPH:87.200 C+
VKPH:7.700 D
M60-G Bulldog-H
B++
Kills:125
V. Kills:17 N/A
Deaths:5
KDR:25
Accuracy:44.555% C++
KPH:86.100 B+
VKPH:11.700 B++
E540 Halberd-H
U
Kills:98
V. Kills:1,107 9%
Deaths:24
KDR:4.083
Accuracy:93.582% S
KPH:11.500 F
VKPH:129.800 U
G40-F Ranger
M**
Kills:67
V. Kills:36 181%
Deaths:4
KDR:16.750
Accuracy:39.252% B**
KPH:88.700 M**
VKPH:47.700 M**
Kills:9,158 (0 + 9,158)
Deaths:658
KDR:13.918
VKDR:5.623
Vehicle Kills:3,700
Kill Difference:8,500
Playtime:102.919 hours
Usage:1%
Score:2.574m
Score/min:417
Driving Accuracy:N/A%
Gunner Accuracy:39.252%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:998
V. Kills:358 278%
Deaths:77
KDR:12.961
Accuracy:68.684% M**
KPH:53.100 B
VKPH:19.100 A*
M12 Kobalt
B*
Kills:996
V. Kills:33 N/A
Deaths:47
KDR:21.192
Accuracy:16.709% C+
KPH:89 B*
VKPH:2.900 C+
M40 Fury
A
Kills:481
V. Kills:236 203%
Deaths:38
KDR:12.658
Accuracy:76.614% S
KPH:37.900 D
VKPH:18.600 A
M12 Kobalt
B+
Kills:292
V. Kills:9 N/A
Deaths:15
KDR:19.467
Accuracy:15.608% C
KPH:86.900 B+
VKPH:2.700 C
M20 Basilisk
A++
Kills:284
V. Kills:209 135%
Deaths:38
KDR:7.474
Accuracy:49.324% A
KPH:19.200 C+
VKPH:14.100 A++
M20 Basilisk
B
Kills:187
V. Kills:105 176%
Deaths:14
KDR:13.357
Accuracy:43.206% B+
KPH:20.800 C+
VKPH:11.700 B
G30 Walker
B**
Kills:168
V. Kills:112 149%
Deaths:21
KDR:8
Accuracy:32.879% B+
KPH:22.800 B**
VKPH:15.200 B**
M60-G Bulldog
B++
Kills:57
V. Kills:26 211%
Deaths:9
KDR:6.333
Accuracy:41.248% B
KPH:26.200 D
VKPH:12 B++
M60-G Bulldog
D-
Kills:54
V. Kills:12 415%
Deaths:14
KDR:3.857
Accuracy:35.106% C++
KPH:12 D--
VKPH:2.700 D-
Kills:3,517 (0 + 3,517)
Deaths:273
KDR:12.883
VKDR:4.029
Vehicle Kills:1,100
Kill Difference:3,244
Playtime:83.913 hours
Usage:1%
Score:1.297m
Score/min:258
Driving Accuracy:N/A%
Gunner Accuracy:35.106%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:1,203
V. Kills:45 N/A
Deaths:464
KDR:2.593
Accuracy:36.259% D
KPH:51.400 C++
VKPH:1.900 C+
M40 Fury-F
A+
Kills:1,121
V. Kills:134 N/A
Deaths:511
KDR:2.194
Accuracy:42.607% D
KPH:48.700 A+
VKPH:5.800 C+
M12 Kobalt-F
B+
Kills:59
V. Kills:2 N/A
Deaths:31
KDR:1.903
Accuracy:22.491% C+
KPH:43.900 B+
VKPH:1.500 C++
Kills:2,383 (2,383 + 0)
Deaths:1,006
KDR:2.369
VKDR:0.180
Vehicle Kills:181
Kill Difference:1,377
Playtime:47.757 hours
Usage:1%
Score:0.465m
Score/min:162
Driving Accuracy:22.491%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C75 Viper 29,04826,1111,42618.311M15.6542.415%B+N/A73.1A**8.2C++232357.4h7B**16.5B**
P2-120 AP 22,55514,3531,5978.987B+6.3251.475%B++4.097%B+41.9B**23.9B**312342.8h7.1C*13.8B+
L100 Python HESH 13,91212,42263819.47B++16.8157.238%B**N/A70.5B*8.5C*210176.1h2.8B++4.8B*
T9A "Butcher" 8,4488,3375,2681.583C+1.0821.181%D21.219%D-37.2DN/A100223.9h12C56.6C
T9 CARV-S 7,4077,3384,3651.681C++0.9819.362%C-20.959%C--32.2CN/A84228.1h11.7B60.4C++
TRAC-5 S 6,5796,4913,8891.669B**0.9923.808%C*15.853%C+29.9B++N/A84217.2h10.3B+43.2B+
PDW-16 Hailstorm 6,4826,4344,0761.579B+1.0825.645%B14.921%C31.7C**N/A93202.8h13B+50.8B+
Hellfire Rocket Pods 7,7096,2868567.343C++4.6861.402%A+N/A86.9C++19.7B+37072.3h25.4C+41.3B
LC2 Lynx 6,1386,0324,4861.345C*1.3223.822%C*19.314%C21.5CN/A69280.2h13.9B+58.4B
MRC3 Mercy 5,7855,7021,7393.279B+0.6218.897%B+21.168%C++42.1B**N/A117135.4h14.8B**78.5B*
MRC3 Mercy 5,7405,6371,7193.279B+0.6219.162%B+22.246%B41.7B**N/A113135.3h15B**78.2B*
Bighorn .50M 5,1955,1651,1214.607C+1.9440.579%C67.222%F-47.2C+N/A133109.5h2.3D**5.6D-
Claymore 4,8704,86944011.066B++8.4041.868%B**N/A261.8A*N/A67118.6h1.2C++3B++
P525 Marauder-H 4,4854,31623518.366B15.7030.811%C--N/A148.3B**5.8C+38529.1h5.6B+18.2B
P2-120 HEAT 5,6653,7684797.866B+5.2049.021%B*1.778%D-32.4B+16.3A++217116.2h6.2B+12.6B*
P2-120 HESH 3,6963,43120616.655B13.9948.744%B*N/A76.9A5.9C--26844.6h3.8B*7.7B**
M2 Mutilator 3,2733,2521,0753.025B*0.3615.303%C*18.758%C+39.2AN/A12182.9h14.3B*93.7B+
T7 Mini-Chaingun 3,1883,1441,9491.613B++1.0520.473%B++13.391%C++37.3C**N/A14384.3h13.6B+66.3B+
T16 Rhino 3,1163,0751,8511.661B+1.0020.76%C+19.968%C34.2C++N/A10590h11.6B++55.9B+
C-4 ARX 4,2982,9331,4721.993C+0.6718.908%F-N/A133.9B+62.3A++88221.9h1.5D8.2F-
T9 CARV 2,9462,9167573.852A*1.1919.491%C++20.165%C27.3C+N/A167106.7h12.5B+64.1B+
TRAC-5 Burst 2,9682,9102,0721.404C+1.2623.128%C-21.546%C17.4DN/A45167.5h13.1C++56.8C+
Shuriken 2,7332,6931,8991.418C+1.2422.828%D*18.084%C+32.1C--N/A11783.8h13.7C59.8D
RAMS .50M 2,6352,6325464.821B+2.1642.889%B++68.427%D*48AN/A17454.8h2.2C++5.1B+
M12 Kobalt-H 2,7262,6216739.119B**36.4621.5%C++18.504%B180.8B**7.2B++50314.5h12.3B*57B+
99SV 2,6122,5889022.869B++0.2134.947%B+30.332%D43.9A+N/A14058.9h4.7B++13.5B++
Tank Mine 4,1622,4434785.111A2.4544.2%B*N/A181A++127.3A*188413.5h2.5D-5.6B+
C-4 3,4502,2318542.612B*0.0521.238%DN/A148.7A++81.3M**169915h1.5C++7.2C+
MKV Suppressed 2,2222,1981,4611.504B+1.1625.898%C++20.155%C++34.6C++N/A10563.5h13B50.3B
M3 Pounder HEG 2,5462,1188562.474B++0.1945.212%B*2.55%C25.4B*5.1B**14483.3h13.6B+30.1B+
T5 AMC 2,1052,0951,1581.809B*0.8525.863%B+20.382%C++34.9B*N/A12260.1h11.5B*44.6B++
HC1 Cougar 2,0191,9921,2971.536B+1.1324.82%C*22.892%C++32.4C**N/A11961.4h10.4B++41.8B+
TMG-50 1,9391,9231,1641.652B+1.0121.62%C++19.397%D41.1BN/A16946.8h10.1B+46.6B+
M3 Pounder HEG 2,3781,9088392.274B+0.3946.411%B++2.358%D23.5B+5.8A12481.3h16.1B+34.8B+
MG-HBR1 Dragoon 1,9521,8957612.49B*0.1732.479%C+36.042%B++40.9B++1.2A9446.3h5.6B++17.1B+
T1S Cycler 1,9091,8871,3091.442B1.2222.417%C19.396%C+31.9C++N/A9359.1h10.6B*47.5B+
M12 Kobalt 1,8351,7633156.871A54.2119.352%C19.342%B148.2B*6.1C++32011.9h14.8B+76.7B
M14 Banshee 2,3901,6785642.975C+0.3143.167%A**1.49%B+31.8C13.5S15052.7h45.1D104.6C+
M77-B 1,6511,6456332.599B0.0641.53%B++61.641%F35.8B++N/A11145.9h3D7.3C+
Frag Grenade 1,6381,62911629N/A1,626.3450.964%B++N/A857.4A+4.7D35801.9h2.4A4.6B**
TRAC-Shot 1,6321,6071,3981.149C+1.5122.892%C--15.557%D19.5DN/A6782.4h12C+52.2C+
NS-7 PDW 1,6181,6039791.637B*1.0326.865%B+15.471%C40.2B++N/A15339.9h11.9B++44.3B+
TRAP-M1 1,5261,5259411.621C+1.0430.892%C**24.853%C+32.9C+N/A9346.4h8.9C*28.7B
P525 Marauder 1,5821,5115626.982B+24.3225.419%B*1.324%C--132.5A*6.2B**37011.4h5.4B+21.2B*
NS-30 Vandal 1,5271,5067771.938C++0.7234.368%C**26.428%C+40.4C++N/A12037.3h6.1C+17.8C++
L100 Python AP 2,4381,4941967.622B*4.9659.779%B+3.28%C*40.5B**25.6A+37236.9h5.6B+9.3B++
Sticky Grenade 1,4821,47711477N/A1,474.3456.542%B+N/A1477B**5D52631h1.3B**2.4B++
AMR-66 1,5041,4739171.606B*1.0628.834%B+21.249%C-35.1B**N/A12942h7.8B+26.9B+
NS Baron G5 1,4801,4541,0121.437B+1.2340.737%C15.75%C**34.8C++N/A8741.8h4.6C++11.2C+
MSW-R 1,4321,4258051.77C+0.8921.799%C+15.088%D*43.8C**N/A29032.5h11.3B+52B
SMG-46 Armistice 1,4021,3988861.578B+1.0822.752%C--13.09%C--41B++N/A16334.1h13.2B+58.1C*
T1A Unity 1,4241,3941,0371.344C+1.3220.193%D*17.862%D-32.3C-N/A12543.2h12.9C63.7D-
T32 Bull 1,4231,3898551.625C*1.0421.606%C25.198%C*35.3C+N/A12939.3h12.5C++57.9C++
Cycler TRV 1,3931,3748791.563C**1.1020.508%C-16.448%C--36.3BN/A14737.9h12.2B+59.6C*
Spear Anti-Vehicle Phalanx Turret 3,0901,3699614.26A11.6058.445%A+3.725%C50.3B++63.3S48827.2h11.7D20C*
NSX Tomoe 1,3801,3635802.35B+0.3126.634%C--27.44%D-35.4C+N/A8138.5h14.2C++53.1C+
TS2 Inquisitor 1,4031,3561,0001.356C*1.3129.045%C++19.1%C+44.9C**1.6A*11330.2h10.2C*35.2B
NSX Tanto 1,3781,3557461.816B++0.8526.373%C++22.804%C29.6C+N/A7045.7h12.4B46.9C*
ML-7 2,9151,3231,2231.082B+1.5871.771%A++2.872%C+26.9B32.4M+42349.1h8.1C--11.3C**
T1 Cycler 1,3151,3098511.538B+1.1223.542%B+16.425%D30.4B+N/A16743.1h12.3B++52.1B++
TAR 1,3251,3017791.67C*0.9920.873%C-16.065%D37.6BN/A14834.6h12B+57.6C*
L100 Python HEAT 1,5371,2731409.093B*6.4356.676%B+2.121%C50.7A10.5C+27825.1h3.1A+5.4A+
T1B Cycler 1,2801,2528341.501C+1.1620.381%D--21.166%D26.6DN/A6347h13C+63.9C-
TS4 Haymaker 1,2261,2138941.357C*1.3127.828%D*12.201%C36.4C**N/A12633.3h3.8B+13.6C+
M2 Mutilator 1,2141,2073513.439A0.7815.97%C**20.215%B+41.3AN/A12829.2h13.5B**84.4B++
S12 Renegade 1,2481,2034642.593C+0.0736.259%D7.564%C**51.4C++1.9C+13523.4h3B8.2C++
DMR-99 1,2231,1977221.658C1.0027.627%D*23.225%D-26.5D-N/A6545.2h7.9C--28.7D-
AS16 NightHawk 1,2121,1957371.621B+1.0430.73%D-16.736%B+36.9C*N/A11032.4h3.9B+12.5C++
SABR-13 1,2151,1887061.683C++0.9821.895%D26.431%C++38.4C**N/A13630.9h11.5C**52.5C+
MG-S1 Jackal 1,2201,1851,1681.015C+1.6524.613%C20%C+22.8CN/A6052h12C++48.9C++
NSX Naginata 1,2031,1836771.747B0.9220.494%C24.514%C-30.7CN/A8038.5h12.1C++58.9C++
Havoc 1,2031,1798891.326C+1.3444.137%D*15.861%B+36.8C--N/A8132h4.8D*10.9D**
TORQ-9 1,2031,1778731.348C++1.3122.826%C23.534%C+23.6C-N/A8349.8h14.2C**62C*
MG-H1 Watchman 1,2071,1759471.241C+1.4219.95%C--24%C29.8CN/A9839.4h15.7C+78.6C+
HSR-1 1,1941,1694402.657B0.0136.045%C**29.085%C++48.1C**1A+13724.3h5.6C++15.6C**
SOAS-20 1,1831,1696981.675C*0.9927.369%C+22.926%C**39.5C**N/A12229.6h11.3C**41.4B
SR-7 1,1651,1642754.233C**1.5742.548%C**66.753%D**50.8B*N/A17922.9h2.5C5.9C+
NSX Tengu 1,1741,1607351.578B1.0832.055%D24.31%B+29.6CN/A6639.2h11.6B+36.2C*
M1 Heavy Cycler 1,1701,1594492.581B**0.0814.079%C+21.312%B++31.8B**N/A12036.4h16.2B+115.3B+
TAS-16 Blackjack 1,1671,1599291.248C++1.4147.929%D--23.123%A+33.3C+N/A8934.8h2.6C+5.4C
M6 Onslaught 1,1731,1593743.099B+0.4416.95%C+18.033%C45.8B*N/A18225.3h15.7B*92.6B+
FA1 Barrage 1,1721,1588481.366B1.3032.343%D-14.162%C35.7B+N/A12832.4h4.2B+13.1C++
NS-11P 1,1721,1528631.335C*1.3322.582%C+14.757%D30.2C++N/A9538.2h12.8B+56.5B+
TRAC-5 1,1761,1487021.635B**1.0325.27%B*14.634%D30.9B**N/A30737.2h13.5B+53.2B+
NS-44 Commissioner 1,1861,1451,0581.082C++1.5835.203%C+17.991%D41.5B1.5A*14527.6h3.8C*10.7C**
TX1 Repeater 1,1691,1451,0671.073B+1.5925.639%C*23.144%B44.9B**N/A16725.5h12.1B+47.2C*
T4 AMP 1,2011,1401,0031.137C*1.5329.334%B+19.123%C+65.1A+3.5S21317.5h14.1C**48.2B+
TX2 Emperor 1,1661,1379611.183C**1.4829.809%C*15.303%D55.2A1.4A17120.6h7.9B++26.4C++
M40 Fury-F 1,2551,1215112.194B+0.4742.607%D1.873%B**48.7A+5.8C+19323h6B*14B*
Skyguard 1,9411,1002474.453B*1.7935.304%B**2.909%B+18B++13.8A21561.1h116.8C**330.7B++
The Kraken 1,5681,0436801.534C+1.1362.964%C*1.726%C+41.1C+20.7C+21325.4h4.8C--7.6C+
MR11 Gatekeeper-H 2,3851,0001168.621B**5.9656.862%B+1.6%C+41.5B*57.5M40824.1h68.5C120.5C++
M40 Fury 1,3569987712.961B++10.3068.684%M**1.202%D53.1B19A*29218.8h43.1T*62.7D
M12 Kobalt 1,0299964721.191B+18.5316.709%C+17.37%C+88.9B*2.9C+27611.2h14.9B++89B+
TSAR-42 9739623742.572C+0.0936.2%C48.233%F-31.4C+N/A10530.6h2.7C--7.5C
Anti-Vehicle Grenade 1,1078941894N/A891.3456.067%B+N/A558.8B*133.1B+32031.6h4B*7.2B*
TRS-12 Uppercut 8818617661.124C+1.5444.878%D--15.447%C++34.9C+N/A10824.7h2.6C++5.8C
MR11 Gatekeeper 1,7378126013.533M10.8751.768%A++N/A53.4S60.9S47815.2h37.5B**72.4A
MR1 Fracture 1,3877975511.446A1.2245.588%B**3.89%C+11B*8.1A++11272.4h60.2C+132.1B+
MR1 Fracture 1,3497795651.379B**1.2845.1%B**3.594%C+10.6B+7.8A11273.2h59.4C131.6C**
NS Decimator 1,2847477031.063C++1.6069.858%B**3.347%B*35.9C++25.8B**44720.8h6D8.6C+
ASP-30 Grounder 1,3757376131.202B*1.4668.013%B++2.714%C+21.8C**18.9B*24933.8h7.6C*11.2B+
NS-15M2 7247024021.746C++0.9222.672%C+23.647%C+34.6C1.1A13420.3h13.2C+58.3C++
G20 Vulcan-H 1,5296711833.667C+1.0060.446%A++4.024%B++31.2D39.9A43821.5h200.4F*331.5D--
G30 Vulcan 1,6506401165.517B+2.8534.025%B+5.313%B*32.2B**50.8S43919.9h101.7C+298.9B+
NS-61 Emissary 6366065641.074B+1.5932.734%B++17.492%C++36.3B+1.8M14216.7h14.8C+45.3B
NS-20 Gorgon 5875351882.846A0.1828.824%B+28.598%A++27.3B**2.7A++9019.6h32.9B+114B++
E540 Halberd 923510816.296C+3.6345.46%B+2.745%C25.5C+20.7A++41920h7.3D-16.1C+
NS-20 Gorgon 5605081882.702B**0.0429.043%B+26.772%A25.9B*2.7A++9219.6h34.9B+120.1B+
NS Annihilator 9564892731.791M++0.8778.603%C--N/A14.3B*13.6A++19234.3h9.1B*11.6B++
M40 Fury 7174813812.658B+10.0076.614%S1.455%C37.9D18.6A22312.7h77.6T*101.3F**
T2 Striker 1,5194787180.666C**2.0058.471%B++N/A10.8C+23.6A+26944.1h64.8D--110.8C
M18 Rotary 1,7954607750.594C-2.0754.53%M**6.304%A**6.4D18.5A11472.1h405.1F**742.8D
LB00 Python AP 5944091234.083A++31.4263.647%B+N/A54.5B+24.7B+1967.5h5.1C+8C**
L105 Zephyr 436403854.741C-2.0836.211%DN/A42C3.4D--2099.6h5.9C**16.3C+
MANA Anti-Personnel Turret 3573521382.551N/A0.1116.98%UN/A3520U50U10892300.1h22.9T*134.9T*
Auraxium Chainblade 35929540,9420.007D2.6628.61%C+4.407%C-0.1C--N/A01978.3h2.9D*10C+
M12 Kobalt 3012921519.467B16.8015.608%C16.438%C--85.9B+2.6C2603.4h15.4B+98.7B
M20 Basilisk 493284387.474A++4.8149.324%A6.69%C**19.2C+14.1A++24514.8h118.8C--240.9C**
AP30 Shredder 387278505.56C+2.9020.6%D*3.237%B**32.3C**12.7D2368.6h46.8B*227.1B+
Chainblade 36727632,9990.008C-2.6537.536%B++2.536%D0.2DN/A11664.6h3.3C8.8C+
M40 Fury-H 2832602410.833C+8.1731.431%D*N/A86.7C+7.7D3303h7B+22.2C++
NS-11C 2522442051.19C**1.4726.919%B+22.541%B++22.2C+N/A19411h18.6D69C+
Rocklet Rifle 4752311461.582A+1.0853.098%C++N/A34.5B+36.4B**4636.7h30.4B+57.2B+
MANA Anti-Vehicle Turret 1,6492301461.575C++1.0970.096%A++1.739%D--14.9D-92.1M**59015.4h35.7T*50.9T
M60-A Bulldog 266222239.652C6.9941.669%D1.351%D-13.7D-2.7C-7116.2h7.9D--19.1D-
NS-10 Burster 3442221581.405B++1.2630.611%B+6.306%C+7.7A4.2B+10328.8h125B++408.2B++
M18 Locust 1,3792143390.631D2.0365.122%S3.271%B**5.1D--27.9A+11541.7h835.3F--1282.6D**
M60-A Bulldog 222194286.929C4.2738.089%D-N/A11.6D-1.7D7016.7h7.9D20.7D--
M20 Basilisk 2921871413.357S10.6943.206%B+6.417%C*20.8C+11.7B2489h93.3C*216B+
NS-10 Burster 2961791111.613B++1.0532.03%B+6.704%B+7.4B**4.9B**11624.1h146.7B+457.9B++
G30 Walker 280168218B**5.3432.879%B+1.19%D**22.7B**15.1B**3057.4h188.6B+573.7B+
Ripper 1571577,2510.022C-2.6421.641%C14.65%C0.4C-N/A2377.5h1.8D8.2C+
NS-AM7 Archer 2241522370.641B+2.0264.432%B*16.447%C+5C-2.3C+5030.7h28.5C-44.3C
C150 Dalton 249151374.081C1.4242.013%C++N/A18.2D-11.8D-2348.3h6.2D14.7C
Aspis Anti-Aircraft Phalanx Turret 304150295.172B++2.5132.934%B**N/A15.8B**16.2B**3239.5h153.4C++465.7B+
NSX Yumi 1461411291.093C+1.5721.945%D-9.22%F19.1DN/A487.4h11.6C*52.8C+
NS-TMC-01 "His Regards" 1431376,8140.02C+2.6423.963%C+6.569%C0.3C-N/A1395.6h2.3C++9.5C**
M60-G Bulldog-H 142125525A+22.3444.555%C++N/A83.3B+11.3B+2081.5h6.1C+13.7C++
M18 Needler 1,2471182860.413C-2.2570.537%S2.542%C*3.3D-31.1M**16136.3h1415.3T*2006.5T*
NSX Masamune 1,1691101260.873C+1.7975.623%A*1.818%C+16.9D162.9U4026.5h49.6T*65.6F--
Xiphos Anti-Personnel Phalanx Tower 1131031103B*100.3425.339%C1.942%C++128.8C-12.5B+5590.8h25.8C+101.8C+
E540 Halberd-H 1,20598244.083C--1.4293.582%S6.122%A++11.5F130.2U3818.5h73.8T*78.9T*
M20 Basilisk 16292615.333B**12.6756.94%B+7.609%A51.1B+38.9A++4911.8h132.3C+232.4C++
MAX Punch 110904,5820.02D2.6432.53%D-N/A0.2DN/A1419.5h2.4C+7.4C+
Coyote Missiles 13889322.781C+0.1252.451%C+N/A31.8C+17.5C-3092.8h41.5C++79.1C++
NSX-P Tanto 9084412.049A0.6127.856%B+27.381%B28C++2A++1183h12.3B++44.2B++
M40 Fury 9682810.25C7.5943.219%D1.22%C117.1B++20C+3600.7h12.1C*28C++
M20 Basilisk 33177233.348B+0.6942.983%A*9.091%A+13.1C-43.1S2615.9h193.7T*450.7D
Spear Anti-Vehicle Phalanx Tower 12175175A**72.3443.417%D2.667%D50C**30.7C*5131.5h7.8B+18B
The Little Helper 7272561.286C+1.3839.237%F-18.056%B++51.4C+N/A1261.4h4.4B11.3D-
G40-F Ranger 10367416.75B*14.0939.252%B**N/A83.8M*45M*8300.8h50.1B*127.6B**
NSX-P Naginata 7167332.03B+0.6323.897%C++26.866%C37.2C2.2A+1071.8h13.7C57.5C++
M12 Kobalt-F 6159311.903C+0.7622.491%C+16.949%A45.4B+1.5C++1221.3h9.6B*42.7B++
M12 Kobalt 5858319.333B+16.6713.45%C+18.966%B*82.9B*N/A3030.7h10.7A+79.6B**
M60-G Bulldog 835796.333C++3.6741.248%B3.509%B25.9D11.8B+1892.2h8.4C20.2C*
M60-G Bulldog 6654143.857C+1.1935.106%C++N/A12D--2.7D-1754.5h9.2D26.1C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10129,66018.4h
Nano-Armor Kit1,5473,312,883248.9h
Anti-Vehicle MANA Turret172,5163.8h
Spawn Beacon152,7402.6h
Turret AI Module22970.9h
Structure Shield Module01660.6h
Repair Module02430.7h
Cortium Silo0680.2h
Skywall Shield Emitter11520.6h
Blast Wall0650.3h
Medical Applicator1,589753,06151.9h
Nanite Revive Grenade05,2651.5h
TR Triumph Flare Gun3520.1h
Welding Device03,7010.3h
Spear Anti-Vehicle Tower01190.4h
Spitfire Auto-Turret485,9935.2h
Rampart Wall42711.9h
Xiphos Anti-Personnel Tower21780.7h
Hoplon Anti-Aircraft Phalanx Tower01190.5h
Ammunition Package779,2674.5h
Shield Recharging Field82670.2h
Medical Kit1604,5574.4h
Anti-Infantry MANA Turret194681.7h
Elysium Spawn Tube0600.2h
Snowman Soldier21750.2h
Flail Targeting Dart161091.1h
Hardlight Barrier122190.6h
Nano-Repair Grenade01,3900.4h
Recon Detection Device344,3456.7h
Infantry Tower0530.4h
WLT-Howler Mining Laser32,1661.8h

Check the help document for the dictionary if you want to learn more about words used here.


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