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General Grouchy No1LiveForever[CIK] No1LiveForever
TR BR 99

KDR: 2.68

Score: 140.1m

Last Seen: Feb 17th, 2019 3:19 AM
- OFFLINE - 59.9 hour(s)

Prestige 1, Battle Rank 99 - Terran Republic on Connery - Outfit Member of BDogs Communication Is Key[CIK] BDogs Communication Is Key
TR outfit on Connery

Members: 179
Level Progress (to 100): 35%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS C75 Viper P2-120 AP L100 Python HESH T9A "Butcher" T9 CARV-S Hellfire Rocket Pods TRAC-5 S PDW-16 Hailstorm
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,303,542 MLG Score: 1042
Fun Score: N/A
Cheeseburgers Flipped: 3627TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.318%20.372%4755097291,7781.762720.913

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.479%0.437B-0.051C+-1.184D*HEAD ++ (~8.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
510.317C*11.90.167C++39.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.573%1.229%805410189,194230148093.99392191%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.952%2.12A*-0.341C--0.025

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.90.291C*65.6-0.242C48.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.303%1.658%17278101465,48357461718411.3943381%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.118%0.235C++-0.615D0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.538B+7.70.384C**10.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.588%6.498%51520100215,250410355873.71589273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.536%0.318C*0.539B+2.282

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
840.29C*33.20.156C++50.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.536%55.442%5157101515,6925501762.85257

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.282%0.226C++-0.767D-0.316

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.047C+3.4-0.081C+6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.443%16.302%515610166,8464171971.64094

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.376%-0.504D0.347C**-0.204

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.40.208C++3.70.239C++6.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BDogs Communication Is Key[CIK] BDogs Communication Is Key
TR outfit on Connery

Members: 179
140.1m196.6%323 (19.4k)304 (18.2k)2.6756288,307107,7543.0902199 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10221428724.167%13.414%32404:1691

8% Combat Medic38% Engineer20% Heavy Assault18% Infiltrator9% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 1:31 PMOct 13th, 2018 5:05 AMFeb 17th, 2019 1:10 PM (2d) (PST)Feb 16th, 2019 11:53 PM (2d) (PST)Feb 16th, 2019 11:19 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9321737590.6260.2340.0841.4600.1161042

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,92910,37345,5563814588718,265

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7671.3h/319.6d 44,676 38,672 78,103 671.8k 20,288 19,061 53,429 429m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D
Kills:8,340
Deaths:5,268
KDR:1.583
Accuracy:21.180% D
HSR:21.223% D-
T9 CARV-S
C--
Kills:7,338
Deaths:4,365
KDR:1.681
Accuracy:19.362% C--
HSR:20.959% C--
T7 Mini-Chaingun
B++
Kills:3,144
Deaths:1,949
KDR:1.613
Accuracy:20.473% B++
HSR:13.391% C++
T16 Rhino
C+
Kills:3,075
Deaths:1,851
KDR:1.661
Accuracy:20.760% C+
HSR:19.968% C
T9 CARV
C++
Kills:2,916
Deaths:757
KDR:3.852
Accuracy:19.491% C++
HSR:20.165% C
TMG-50
C++
Kills:1,929
Deaths:1,166
KDR:1.654
Accuracy:21.635% C++
HSR:19.388% D
MSW-R
C+
Kills:1,425
Deaths:805
KDR:1.770
Accuracy:21.799% C+
HSR:15.088% D*
T32 Bull
C*
Kills:1,398
Deaths:858
KDR:1.629
Accuracy:21.582% C
HSR:25.179% C*
NS-15M2
C+
Kills:1,235
Deaths:625
KDR:1.976
Accuracy:24.005% C+
HSR:23.401% C
NSX-P Naginata
C**
Kills:1,191
Deaths:594
KDR:2.005
Accuracy:24.310% C**
HSR:25.105% D
NSX Naginata
C
Kills:1,183
Deaths:677
KDR:1.747
Accuracy:20.494% C
HSR:24.514% C-
MG-H1 Watchman
C
Kills:1,175
Deaths:947
KDR:1.241
Accuracy:19.950% D
HSR:24% C
Kills:34,349
Deaths (as Heavy Assault):19,862
Deaths (to Heavy Assaults):32,727
KDR:1.72938
Kill Difference:14,487
Playtime:1,564.493 hours
Usage:20%
Score:24.469m
Score/min:261
Accuracy (listed only):21.253%
HSR (listed only):21.032%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C*
Kills:6,491
Deaths:3,889
KDR:1.669
Accuracy:23.808% C*
HSR:15.853% C+
LC2 Lynx
C++
Kills:6,032
Deaths:4,486
KDR:1.345
Accuracy:23.822% C++
HSR:19.314% C
TRAC-5 Burst
C
Kills:2,910
Deaths:2,072
KDR:1.404
Accuracy:23.128% C--
HSR:21.546% C
T5 AMC
B+
Kills:2,095
Deaths:1,158
KDR:1.809
Accuracy:25.863% B+
HSR:20.382% C++
HC1 Cougar
C++
Kills:1,992
Deaths:1,297
KDR:1.536
Accuracy:24.820% C++
HSR:22.892% C++
MG-HBR1 Dragoon
B++
Kills:1,934
Deaths:773
KDR:2.502
Accuracy:32.561% C+
HSR:36.091% B++
TRAC-Shot
C--
Kills:1,607
Deaths:1,398
KDR:1.150
Accuracy:22.892% D
HSR:15.557% C--
AMR-66
B
Kills:1,493
Deaths:938
KDR:1.592
Accuracy:28.850% B
HSR:21.299% C--
NS Baron G5
C**
Kills:1,491
Deaths:1,037
KDR:1.438
Accuracy:40.964% C
HSR:15.694% C**
NSX Tanto
C+
Kills:1,355
Deaths:746
KDR:1.816
Accuracy:26.373% C+
HSR:22.804% C
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
NSX-P Tanto
B++
Kills:1,199
Deaths:671
KDR:1.787
Accuracy:29.477% B++
HSR:26.439% C*
AS16 NightHawk
B++
Kills:1,198
Deaths:740
KDR:1.619
Accuracy:30.679% D-
HSR:16.778% B++
DMR-99
D-
Kills:1,197
Deaths:722
KDR:1.658
Accuracy:27.627% D*
HSR:23.225% D-
Havoc
B+
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D**
HSR:15.861% B+
The Little Helper
C+
Kills:1,165
Deaths:877
KDR:1.328
Accuracy:47.515% C+
HSR:14.077% C
TAS-16 Blackjack
A+
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A+
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
TRAC-5
B++
Kills:1,148
Deaths:702
KDR:1.635
Accuracy:25.270% B++
HSR:14.634% D
TRS-12 Uppercut
C++
Kills:939
Deaths:823
KDR:1.141
Accuracy:45.596% D--
HSR:15.761% C++
NS-11C
B**
Kills:797
Deaths:443
KDR:1.799
Accuracy:27.203% B++
HSR:24.467% B**
LC3 Jaguar
B*
Kills:156
Deaths:131
KDR:1.191
Accuracy:27.426% B*
HSR:16.026% D
Kills:39,908
Deaths (as Engineer):26,463
Deaths (to Engineers):23,265
KDR:1.50807
Kill Difference:13,445
Playtime:2,912.092 hours
Usage:38%
Score:56.105m
Score/min:321
Accuracy (listed only):31.187%
HSR (listed only):19.463%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C*
Kills:6,491
Deaths:3,889
KDR:1.669
Accuracy:23.808% C*
HSR:15.853% C+
PDW-16 Hailstorm
C**
Kills:6,441
Deaths:4,083
KDR:1.578
Accuracy:25.648% C**
HSR:14.920% C+
LC2 Lynx
C++
Kills:6,032
Deaths:4,486
KDR:1.345
Accuracy:23.822% C++
HSR:19.314% C
TRAC-5 Burst
C
Kills:2,910
Deaths:2,072
KDR:1.404
Accuracy:23.128% C--
HSR:21.546% C
Shuriken
C+
Kills:2,715
Deaths:1,909
KDR:1.422
Accuracy:22.887% D*
HSR:17.974% C+
MKV Suppressed
C++
Kills:2,198
Deaths:1,461
KDR:1.504
Accuracy:25.898% C+
HSR:20.155% C++
T5 AMC
B+
Kills:2,095
Deaths:1,158
KDR:1.809
Accuracy:25.863% B+
HSR:20.382% C++
HC1 Cougar
C++
Kills:1,992
Deaths:1,297
KDR:1.536
Accuracy:24.820% C++
HSR:22.892% C++
TRAC-Shot
C--
Kills:1,607
Deaths:1,398
KDR:1.150
Accuracy:22.892% D
HSR:15.557% C--
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.865% B+
HSR:15.471% C
NS Baron G5
C**
Kills:1,491
Deaths:1,037
KDR:1.438
Accuracy:40.964% C
HSR:15.694% C**
SMG-46 Armistice
C--
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% D
HSR:13.090% C--
NSX Tanto
C+
Kills:1,355
Deaths:746
KDR:1.816
Accuracy:26.373% C+
HSR:22.804% C
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
NSX-P Tanto
B++
Kills:1,199
Deaths:671
KDR:1.787
Accuracy:29.477% B++
HSR:26.439% C*
AS16 NightHawk
B++
Kills:1,198
Deaths:740
KDR:1.619
Accuracy:30.679% D-
HSR:16.778% B++
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.613% C
HSR:20% C+
Havoc
B+
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D**
HSR:15.861% B+
The Little Helper
C+
Kills:1,165
Deaths:877
KDR:1.328
Accuracy:47.515% C+
HSR:14.077% C
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TAS-16 Blackjack
A+
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A+
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
TRAC-5
B++
Kills:1,148
Deaths:702
KDR:1.635
Accuracy:25.270% B++
HSR:14.634% D
TRS-12 Uppercut
C++
Kills:939
Deaths:823
KDR:1.141
Accuracy:45.596% D--
HSR:15.761% C++
NS-11C
B**
Kills:797
Deaths:443
KDR:1.799
Accuracy:27.203% B++
HSR:24.467% B**
LC3 Jaguar
B*
Kills:156
Deaths:131
KDR:1.191
Accuracy:27.426% B*
HSR:16.026% D
Kills:51,984
Deaths (as Light Assault):35,251
Deaths (to Light Assaults):16,974
KDR:1.47468
Kill Difference:16,733
Playtime:713.195 hours
Usage:9%
Score:13.008m
Score/min:304
Accuracy (listed only):29.915%
HSR (listed only):18.211%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
C**
Kills:6,441
Deaths:4,083
KDR:1.578
Accuracy:25.648% C**
HSR:14.920% C+
Bighorn .50M
C-
Kills:5,176
Deaths:1,124
KDR:4.605
Accuracy:40.589% C-
HSR:67.233% F-
Shuriken
C+
Kills:2,715
Deaths:1,909
KDR:1.422
Accuracy:22.887% D*
HSR:17.974% C+
RAMS .50M
B++
Kills:2,632
Deaths:546
KDR:4.821
Accuracy:42.889% B++
HSR:68.427% D*
99SV
B+
Kills:2,588
Deaths:902
KDR:2.869
Accuracy:34.947% B+
HSR:30.332% D
MKV Suppressed
C++
Kills:2,198
Deaths:1,461
KDR:1.504
Accuracy:25.898% C+
HSR:20.155% C++
M77-B
B++
Kills:1,645
Deaths:633
KDR:2.599
Accuracy:41.530% B++
HSR:61.641% F
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.865% B+
HSR:15.471% C
NS-30 Vandal
C*
Kills:1,528
Deaths:781
KDR:1.956
Accuracy:34.340% C*
HSR:26.374% C+
TRAP-M1
C*
Kills:1,525
Deaths:941
KDR:1.621
Accuracy:30.892% C*
HSR:24.853% C+
SMG-46 Armistice
C--
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% D
HSR:13.090% C--
TS2 Inquisitor
C++
Kills:1,373
Deaths:1,013
KDR:1.355
Accuracy:29.054% C++
HSR:19.082% C+
NSX Tomoe
C--
Kills:1,363
Deaths:580
KDR:2.350
Accuracy:26.634% C--
HSR:27.440% D-
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.613% C
HSR:20% C+
SOAS-20
C**
Kills:1,169
Deaths:698
KDR:1.675
Accuracy:27.369% C+
HSR:22.926% C**
HSR-1
C*
Kills:1,169
Deaths:440
KDR:2.657
Accuracy:36.045% C*
HSR:29.085% C++
SR-7
C**
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:42.548% C**
HSR:66.753% D**
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
NS-44 Commissioner
C+
Kills:1,145
Deaths:1,058
KDR:1.082
Accuracy:35.203% C+
HSR:17.991% D
TX1 Repeater
C**
Kills:1,145
Deaths:1,067
KDR:1.073
Accuracy:25.639% C++
HSR:23.144% C**
T4 AMP
B
Kills:1,140
Deaths:1,003
KDR:1.137
Accuracy:29.334% B
HSR:19.123% C+
TX2 Emperor
C*
Kills:1,137
Deaths:961
KDR:1.183
Accuracy:29.809% C*
HSR:15.303% D
TSAR-42
C
Kills:962
Deaths:374
KDR:2.572
Accuracy:36.200% C
HSR:48.233% F-
NS-61 Emissary
B++
Kills:614
Deaths:574
KDR:1.070
Accuracy:32.684% B++
HSR:17.427% C++
NS-AM7 Archer
B++
Kills:157
Deaths:243
KDR:0.646
Accuracy:64.322% B++
HSR:17.197% C+
NS-357 Underboss
D**
Kills:75
Deaths:99
KDR:0.758
Accuracy:24.584% D**
HSR:9.333% D**
Kills:44,407
Deaths (as Infiltrator):24,533
Deaths (to Infiltrators):15,100
KDR:1.81009
Kill Difference:19,874
Playtime:1,358.454 hours
Usage:18%
Score:22.520m
Score/min:276
Accuracy (listed only):32.513%
HSR (listed only):28.378%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
C**
Kills:6,441
Deaths:4,083
KDR:1.578
Accuracy:25.648% C**
HSR:14.920% C+
Shuriken
C+
Kills:2,715
Deaths:1,909
KDR:1.422
Accuracy:22.887% D*
HSR:17.974% C+
MKV Suppressed
C++
Kills:2,198
Deaths:1,461
KDR:1.504
Accuracy:25.898% C+
HSR:20.155% C++
T1S Cycler
C
Kills:1,888
Deaths:1,309
KDR:1.442
Accuracy:22.416% C
HSR:19.386% C
NS-7 PDW
B+
Kills:1,603
Deaths:979
KDR:1.637
Accuracy:26.865% B+
HSR:15.471% C
NS Baron G5
C**
Kills:1,491
Deaths:1,037
KDR:1.438
Accuracy:40.964% C
HSR:15.694% C**
SMG-46 Armistice
C--
Kills:1,398
Deaths:886
KDR:1.578
Accuracy:22.752% D
HSR:13.090% C--
T1A Unity
D--
Kills:1,395
Deaths:1,041
KDR:1.340
Accuracy:20.189% D**
HSR:17.850% D--
Cycler TRV
C--
Kills:1,374
Deaths:879
KDR:1.563
Accuracy:20.508% C--
HSR:16.448% C--
T1 Cycler
C**
Kills:1,309
Deaths:851
KDR:1.538
Accuracy:23.542% C**
HSR:16.425% D
TAR
C--
Kills:1,301
Deaths:779
KDR:1.670
Accuracy:20.873% C--
HSR:16.065% D
T1B Cycler
D
Kills:1,255
Deaths:840
KDR:1.494
Accuracy:20.393% D*
HSR:21.195% D
TS4 Haymaker
C
Kills:1,213
Deaths:894
KDR:1.357
Accuracy:27.828% D*
HSR:12.201% C
AS16 NightHawk
B++
Kills:1,198
Deaths:740
KDR:1.619
Accuracy:30.679% D-
HSR:16.778% B++
SABR-13
C++
Kills:1,188
Deaths:706
KDR:1.683
Accuracy:21.895% D-
HSR:26.431% C++
MG-S1 Jackal
C+
Kills:1,185
Deaths:1,168
KDR:1.015
Accuracy:24.613% C
HSR:20% C+
Havoc
B+
Kills:1,179
Deaths:889
KDR:1.326
Accuracy:44.137% D**
HSR:15.861% B+
TORQ-9
C+
Kills:1,177
Deaths:873
KDR:1.348
Accuracy:22.826% C
HSR:23.534% C+
The Little Helper
C+
Kills:1,165
Deaths:877
KDR:1.328
Accuracy:47.515% C+
HSR:14.077% C
NSX Tengu
B+
Kills:1,160
Deaths:735
KDR:1.578
Accuracy:32.055% D
HSR:24.310% B+
TAS-16 Blackjack
A+
Kills:1,159
Deaths:929
KDR:1.248
Accuracy:47.929% D--
HSR:23.123% A+
FA1 Barrage
C
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:32.343% D-
HSR:14.162% C
NS-11P
C+
Kills:1,154
Deaths:867
KDR:1.331
Accuracy:22.571% C+
HSR:14.905% D
TRS-12 Uppercut
C++
Kills:939
Deaths:823
KDR:1.141
Accuracy:45.596% D--
HSR:15.761% C++
NSX Yumi
D--
Kills:141
Deaths:129
KDR:1.093
Accuracy:21.886% D--
HSR:9.220% F
Kills:38,384
Deaths (as Combat Medic):26,532
Deaths (to Combat Medics):9,127
KDR:1.44671
Kill Difference:11,852
Playtime:642.467 hours
Usage:8%
Score:13.217m
Score/min:343
Accuracy (listed only):28.592%
HSR (listed only):17.401%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:5,747
Deaths:1,756
KDR:3.273
Accuracy:18.927% B+
HSR:21.107% C++
MRC3 Mercy
B+
Kills:5,686
Deaths:1,736
KDR:3.275
Accuracy:19.195% B+
HSR:22.160% C**
M2 Mutilator
C*
Kills:3,252
Deaths:1,075
KDR:3.025
Accuracy:15.303% C*
HSR:18.758% C++
M3 Pounder HEG
B*
Kills:2,126
Deaths:861
KDR:2.469
Accuracy:45.261% B*
HSR:2.587% C
M3 Pounder HEG
B++
Kills:1,918
Deaths:844
KDR:2.273
Accuracy:46.456% B++
HSR:2.346% D
M2 Mutilator
B+
Kills:1,207
Deaths:351
KDR:3.439
Accuracy:15.970% C**
HSR:20.215% B+
M6 Onslaught
C+
Kills:1,159
Deaths:374
KDR:3.099
Accuracy:16.950% C+
HSR:18.033% C
M1 Heavy Cycler
B++
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:14.079% C+
HSR:21.312% B++
MR1 Fracture
B**
Kills:825
Deaths:557
KDR:1.481
Accuracy:45.760% B**
HSR:3.758% C+
MR1 Fracture
B**
Kills:801
Deaths:571
KDR:1.403
Accuracy:45.283% B**
HSR:3.496% C+
NS-20 Gorgon
A++
Kills:558
Deaths:204
KDR:2.735
Accuracy:28.754% B+
HSR:28.315% A++
NS-20 Gorgon
A+
Kills:533
Deaths:204
KDR:2.613
Accuracy:29.032% B+
HSR:27.017% A+
NS-10 Burster
B+
Kills:228
Deaths:160
KDR:1.425
Accuracy:30.826% B+
HSR:6.579% C++
NS-10 Burster
B+
Kills:192
Deaths:113
KDR:1.699
Accuracy:32.225% B+
HSR:6.250% B
Kills:25,391
Deaths (as MAX Suit):4,627.500
Deaths (to MAX Suits):5,969
KDR:5.48698
Kill Difference:20,763.500
Playtime:454.231 hours
Usage:6%
Score:10.668m
Score/min:391
Accuracy (listed only):28.859%
HSR (listed only):14.424%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B++
Kills:6,541
V. Kills:1,465 446%
Deaths:870
KDR:7.518
Accuracy:61.477% A+
KPH:88.300 C*
VKPH:19.800 B++
M14 Banshee
M**
Kills:2,075
V. Kills:733 283%
Deaths:615
KDR:3.374
Accuracy:42.308% A*
KPH:34.300 C
VKPH:12.100 M**
M18 Rotary
B**
Kills:460
V. Kills:1,335 34%
Deaths:775
KDR:0.594
Accuracy:54.530% M**
KPH:6.400 D
VKPH:18.500 B**
M18 Locust
A+
Kills:218
V. Kills:1,168 19%
Deaths:342
KDR:0.637
Accuracy:64.630% S
KPH:5.200 D--
VKPH:27.800 A+
M18 Needler
M*
Kills:118
V. Kills:1,129 10%
Deaths:286
KDR:0.413
Accuracy:70.537% S
KPH:3.300 D-
VKPH:31.100 M*
Coyote Missiles
C+
Kills:97
V. Kills:52 183%
Deaths:36
KDR:2.694
Accuracy:53.599% C+
KPH:31.900 C+
VKPH:17.100 C-
Kills:9,509 (2,871 + 0)
Deaths:2,924
KDR:3.252
VKDR:2.012
Vehicle Kills:5,882
Kill Difference:6,585
Playtime:288.029 hours
Usage:4%
Score:3.387m
Score/min:196
Piloting Accuracy:70.537%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:403
V. Kills:33 N/A
Deaths:85
KDR:4.741
Accuracy:36.205% D
KPH:41.500 C
VKPH:3.400 D--
AP30 Shredder
B
Kills:278
V. Kills:109 253%
Deaths:50
KDR:5.560
Accuracy:20.600% D*
KPH:32.400 B
VKPH:12.700 D
C150 Dalton
C++
Kills:151
V. Kills:98 153%
Deaths:37
KDR:4.081
Accuracy:42.013% C++
KPH:18.100 D-
VKPH:11.800 D-
Kills:832 (0 + 832)
Deaths:172
KDR:4.837
VKDR:1.395
Vehicle Kills:240
Kill Difference:660
Playtime:26.610 hours
Usage:0%
Score:0.359m
Score/min:225
Piloting Accuracy:N/A%
Gunner Accuracy:42.013%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A**
Kills:26,138
V. Kills:2,943 N/A
Deaths:1,426
KDR:18.330
Accuracy:42.422% B+
KPH:73.100 A**
VKPH:8.200 C++
L100 Python HESH
B**
Kills:13,566
V. Kills:1,686 N/A
Deaths:682
KDR:19.892
Accuracy:57.765% B**
KPH:71.500 B++
VKPH:8.900 C*
L100 Python AP
A
Kills:1,494
V. Kills:944 158%
Deaths:196
KDR:7.622
Accuracy:59.779% B+
KPH:40.500 B*
VKPH:25.600 A
L100 Python HEAT
A
Kills:1,273
V. Kills:264 480%
Deaths:140
KDR:9.093
Accuracy:56.676% B+
KPH:50.600 A
VKPH:10.500 C
Skyguard
A
Kills:1,179
V. Kills:882 134%
Deaths:254
KDR:4.642
Accuracy:35.432% B**
KPH:18.800 B++
VKPH:14.100 A
LB00 Python AP
A*
Kills:1,096
V. Kills:630 174%
Deaths:23
KDR:47.652
Accuracy:76.829% A++
KPH:66.800 B**
VKPH:38.400 A*
Kills:44,746 (44,746 + 0)
Deaths:2,721
KDR:16.445
VKDR:2.701
Vehicle Kills:7,349
Kill Difference:42,025
Playtime:688.534 hours
Usage:9%
Score:9.735m
Score/min:236
Driving Accuracy:76.829%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:14,601
V. Kills:8,299 176%
Deaths:1,617
KDR:9.030
Accuracy:51.625% B++
KPH:42.200 B**
VKPH:24 B**
P2-120 HEAT
A+
Kills:3,768
V. Kills:1,897 199%
Deaths:479
KDR:7.866
Accuracy:49.021% B++
KPH:32.400 B+
VKPH:16.300 A+
P2-120 HESH
B**
Kills:3,464
V. Kills:269 N/A
Deaths:206
KDR:16.816
Accuracy:48.805% B*
KPH:76.900 B**
VKPH:6 C--
P525 Marauder
A++
Kills:1,511
V. Kills:71 N/A
Deaths:56
KDR:26.982
Accuracy:25.419% B++
KPH:132.900 A++
VKPH:6.200 B**
MR11 Gatekeeper
S
Kills:813
V. Kills:926 88%
Deaths:61
KDR:13.328
Accuracy:51.772% A+
KPH:53.100 S
VKPH:60.500 S
G30 Vulcan
S
Kills:640
V. Kills:1,010 63%
Deaths:116
KDR:5.517
Accuracy:34.025% B+
KPH:32.100 B**
VKPH:50.700 S
E540 Halberd
A++
Kills:519
V. Kills:418 124%
Deaths:81
KDR:6.407
Accuracy:45.616% B+
KPH:25.800 C+
VKPH:20.800 A++
M20 Basilisk
U
Kills:77
V. Kills:254 30%
Deaths:23
KDR:3.348
Accuracy:42.918% A*
KPH:13 C-
VKPH:42.800 U
M12 Kobalt
B++
Kills:59
V. Kills: N/A
Deaths:3
KDR:19.667
Accuracy:13.765% C+
KPH:86.300 B++
VKPH:0 D-
Kills:25,452 (21,833 + 3,619)
Deaths:2,642
KDR:9.634
VKDR:4.975
Vehicle Kills:13,144
Kill Difference:22,810
Playtime:580.852 hours
Usage:8%
Score:10.586m
Score/min:304
Driving Accuracy:48.805%
Gunner Accuracy:13.765%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:4,321
V. Kills:170 N/A
Deaths:236
KDR:18.309
Accuracy:30.855% D
KPH:148.500 B**
VKPH:5.800 C
M12 Kobalt-H
B**
Kills:2,637
V. Kills:106 N/A
Deaths:67
KDR:39.358
Accuracy:21.485% C+
KPH:181.300 B**
VKPH:7.300 B++
MR11 Gatekeeper-H
A**
Kills:1,005
V. Kills:1,387 72%
Deaths:117
KDR:8.590
Accuracy:56.941% B+
KPH:41.300 B*
VKPH:56.900 A**
G20 Vulcan-H
A
Kills:684
V. Kills:867 79%
Deaths:187
KDR:3.658
Accuracy:60.408% A++
KPH:31.300 D
VKPH:39.600 A
M40 Fury-H
C*
Kills:341
V. Kills:40 N/A
Deaths:26
KDR:13.115
Accuracy:34.911% D-
KPH:93.600 C*
VKPH:11 D
M60-G Bulldog-H
B+
Kills:125
V. Kills:17 N/A
Deaths:5
KDR:25
Accuracy:44.555% C++
KPH:86.100 B
VKPH:11.700 B+
E540 Halberd-H
U
Kills:98
V. Kills:1,107 9%
Deaths:24
KDR:4.083
Accuracy:93.571% S
KPH:11.400 F
VKPH:129.300 U
G40-F Ranger
M**
Kills:67
V. Kills:36 181%
Deaths:4
KDR:16.750
Accuracy:39.252% B**
KPH:88.700 M**
VKPH:47.700 M**
Kills:9,278 (0 + 9,278)
Deaths:666
KDR:13.931
VKDR:5.601
Vehicle Kills:3,730
Kill Difference:8,612
Playtime:104.307 hours
Usage:1%
Score:2.621m
Score/min:419
Driving Accuracy:N/A%
Gunner Accuracy:39.252%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,164
V. Kills:36 N/A
Deaths:49
KDR:23.755
Accuracy:17.264% C+
KPH:97.100 B**
VKPH:3 C+
M40 Fury
A*
Kills:998
V. Kills:358 278%
Deaths:77
KDR:12.961
Accuracy:68.678% M**
KPH:53.100 B
VKPH:19 A*
M40 Fury
A+
Kills:483
V. Kills:237 203%
Deaths:38
KDR:12.711
Accuracy:76.510% S
KPH:37.900 D
VKPH:18.600 A+
M12 Kobalt
B**
Kills:473
V. Kills:11 N/A
Deaths:20
KDR:23.650
Accuracy:17.645% C++
KPH:107.500 B**
VKPH:2.500 C
M20 Basilisk
A++
Kills:380
V. Kills:239 158%
Deaths:43
KDR:8.837
Accuracy:50.137% A
KPH:23.200 C*
VKPH:14.600 A++
M20 Basilisk
B+
Kills:209
V. Kills:117 177%
Deaths:14
KDR:14.929
Accuracy:45.105% B++
KPH:21.700 C+
VKPH:12.200 B+
G30 Walker
B++
Kills:170
V. Kills:113 149%
Deaths:21
KDR:8.095
Accuracy:32.929% B+
KPH:22.500 B++
VKPH:15 B+
M60-G Bulldog
B++
Kills:57
V. Kills:26 211%
Deaths:10
KDR:5.700
Accuracy:41.400% B
KPH:26.200 D
VKPH:12 B++
M60-G Bulldog
D-
Kills:54
V. Kills:12 415%
Deaths:14
KDR:3.857
Accuracy:35.141% C+
KPH:11.900 D--
VKPH:2.700 D-
Kills:3,988 (0 + 3,988)
Deaths:286
KDR:13.944
VKDR:4.017
Vehicle Kills:1,149
Kill Difference:3,702
Playtime:88.177 hours
Usage:1%
Score:1.402m
Score/min:265
Driving Accuracy:N/A%
Gunner Accuracy:35.141%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:1,203
V. Kills:45 N/A
Deaths:464
KDR:2.593
Accuracy:36.246% D
KPH:51.300 C++
VKPH:1.900 C+
M40 Fury-F
A+
Kills:1,121
V. Kills:134 N/A
Deaths:511
KDR:2.194
Accuracy:42.607% D
KPH:48.700 A+
VKPH:5.800 C+
M12 Kobalt-F
B++
Kills:59
V. Kills:2 N/A
Deaths:31
KDR:1.903
Accuracy:22.491% C++
KPH:43.900 B++
VKPH:1.500 C*
Kills:2,383 (2,383 + 0)
Deaths:1,006
KDR:2.369
VKDR:0.180
Vehicle Kills:181
Kill Difference:1,377
Playtime:47.797 hours
Usage:1%
Score:0.465m
Score/min:162
Driving Accuracy:22.491%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C75 Viper 29,08126,1381,42618.33M+15.6542.422%B+N/A73.1A**8.2C++232357.8h7B**16.5B**
P2-120 AP 22,90014,6011,6179.03B+6.3551.625%B++4.041%B42.2B**24B**313346.3h7.1C*13.7B+
L100 Python HESH 15,25213,56668219.891B*17.2257.765%B**N/A71.6B++8.9C*217189.6h2.8B+4.8B*
T9A "Butcher" 8,4518,3405,2681.583C+1.0921.18%D21.223%D-37.2DN/A101224.3h12C56.6C
T9 CARV-S 7,4077,3384,3651.681C++0.9919.362%C--20.959%C--32.2CN/A84228.1h11.7B60.4C++
Hellfire Rocket Pods 8,0066,5418707.518C++4.8461.477%A+N/A88.3C*19.8B++37274.1h25.1C+40.9B
TRAC-5 S 6,5796,4913,8891.669B**1.0123.808%C*15.853%C+29.9B++N/A84217.2h10.3B+43.2B+
PDW-16 Hailstorm 6,4896,4414,0831.578B++1.1025.648%C**14.92%C+31.7C*N/A93203.3h13B+50.8B+
LC2 Lynx 6,1386,0324,4861.345C*1.3323.822%C++19.314%C21.5CN/A69280.2h13.9B+58.4B+
MRC3 Mercy 5,8315,7471,7563.273B+0.6018.927%B+21.107%C++42B**N/A117136.8h14.9B**78.6B++
MRC3 Mercy 5,7915,6861,7363.275B+0.6019.195%B+22.16%C**41.6B*N/A113136.6h15B**78.2B++
Bighorn .50M 5,2065,1761,1244.605C+1.9340.589%C-67.233%F-47.2C+N/A133109.7h2.3D**5.6D--
Claymore 5,0275,02645611.022B++8.3540.989%B*N/A259.1A*N/A66419.4h1.2C++3B++
P525 Marauder-H 4,4914,32123618.309B+15.6330.855%DN/A148.5B**5.8C38629.1h5.6B+18.2B
P2-120 HEAT 5,6653,7684797.866B+5.1949.021%B++1.778%D-32.4B+16.3A+218116.2h6.2B+12.6B*
P2-120 HESH 3,7333,46420616.816B14.1448.805%B*N/A76.8B**6C--27045.1h3.8B*7.7B**
M2 Mutilator 3,2733,2521,0753.025B*0.3515.303%C*18.758%C++39.2AN/A12182.9h14.3B*93.7B+
T7 Mini-Chaingun 3,1883,1441,9491.613B++1.0620.473%B++13.391%C++37.3C*N/A14484.3h13.6B+66.3B+
T16 Rhino 3,1163,0751,8511.661B+1.0120.76%C+19.968%C34.2C++N/A10690h11.6B++55.9B+
C-4 ARX 4,4653,0611,5012.039C+0.6419.034%F-N/A136B+62.4A++88522.5h1.5D8F-
T9 CARV 2,9462,9167573.852A+1.1819.491%C++20.165%C27.3C+N/A170106.7h12.5B+64.1B+
TRAC-5 Burst 2,9682,9102,0721.404C+1.2723.128%C--21.546%C17.4DN/A45167.5h13.1C++56.8C+
Shuriken 2,7562,7151,9091.422C+1.2522.887%D*17.974%C+32.1DN/A11784.7h13.7C+59.8D
M12 Kobalt-H 2,7432,6376739.358B*36.6821.485%C+18.392%C**181.9B**7.3B++50314.5h12.2B++56.9B+
RAMS .50M 2,6352,6325464.821B+2.1542.889%B++68.427%D*48AN/A17454.8h2.2C*5.1B+
99SV 2,6122,5889022.869B*0.1934.947%B+30.332%D43.9A+N/A14158.9h4.7B++13.5B++
Tank Mine 4,2222,4884835.151A+2.4844.869%B*N/A181.6A++126.6A*188713.7h2.5D-5.5B+
C-4 3,4732,2508542.635B*0.0421.368%DN/A150A++81.5M**172515h1.5C++7.2C
M12 Kobalt 2,2922,2033661.194A58.5219.864%C18.611%C*157.4B*6.4C++35214h14.2B+71.5B+
MKV Suppressed 2,2222,1981,4611.504B+1.1725.898%C+20.155%C++34.6C++N/A10663.5h13B50.3C**
M3 Pounder HEG 2,5542,1268612.469B++0.2145.261%B*2.587%C25.4B*5.1B**14583.7h13.7B+30.2B+
T5 AMC 2,1052,0951,1581.809B*0.8725.863%B+20.382%C++34.9B++N/A12260.1h11.5B*44.6B++
M14 Banshee 2,8082,0756153.374C+0.7042.308%A*1.349%B34.3C12.1M**14960.5h41.1D97.1C+
HC1 Cougar 2,0191,9921,2971.536B+1.1424.82%C++22.892%C++32.4C*N/A12161.4h10.4B++41.8B+
MG-HBR1 Dragoon 1,9911,9347732.502B**0.1732.561%C+36.091%B++41.1B++1.2B**9647.1h5.6B++17.1B+
TMG-50 1,9451,9291,1661.654B+1.0221.635%C++19.388%D41BN/A17047h10.1B+46.7B+
M3 Pounder HEG 2,3891,9188442.273B+0.4046.456%B++2.346%D23.5B+5.8B**12481.7h16.2B34.9B+
T1S Cycler 1,9101,8881,3091.442B1.2322.416%C19.386%C31.9C++N/A9359.1h10.6B*47.5B+
M77-B 1,6511,6456332.599B+0.0841.53%B++61.641%F35.8B++N/A11245.9h3D7.3C+
Frag Grenade 1,6401,63111631N/A1,628.3250.98%B*N/A858.4A++4.7D36121.9h2.4A4.6B**
Sticky Grenade 1,6371,62911629N/A1,626.3257.466%B++N/A1480.9A7.3C--50171.1h1.4B*2.4B*
TRAC-Shot 1,6321,6071,3981.149C+1.5322.892%D15.557%C--19.5DN/A6882.4h12C+52.2C+
NS-7 PDW 1,6181,6039791.637B*1.0426.865%B+15.471%C40.2B++N/A15439.9h11.9B*44.3B+
NS-30 Vandal 1,5491,5287811.956C++0.7234.34%C*26.374%C+40.5C++N/A12237.7h6.1C+17.9C++
TRAP-M1 1,5261,5259411.621C+1.0530.892%C*24.853%C+32.9CN/A9446.4h8.9C**28.7B
P525 Marauder 1,5821,5115626.982B24.3125.419%B++1.324%C--132.5A++6.2B**37011.4h5.4B+21.2B++
L100 Python AP 2,4381,4941967.622B++4.9559.779%B+3.28%C*40.5B*25.6A37636.9h5.6B+9.3B++
AMR-66 1,5261,4939381.592B*1.0828.85%B21.299%C--35.1B**N/A13042.5h7.7B++26.9B+
NS Baron G5 1,5171,4911,0371.438B+1.2440.964%C15.694%C**35.2C++N/A8842.3h4.5C*11.1C+
MSW-R 1,4321,4258051.77C+0.9121.799%C+15.088%D*43.8C*N/A29632.5h11.3B+52C**
Spear Anti-Vehicle Phalanx Turret 3,1401,4039614.615A11.9458.58%A+3.635%C51B*63.2S48927.5h11.6C-19.8C*
SMG-46 Armistice 1,4021,3988861.578B+1.1022.752%D13.09%C--41B+N/A16534.1h13.2B+58.1C*
T32 Bull 1,4341,3988581.629C*1.0521.582%C25.179%C*35.2C+N/A13039.7h12.5C++57.9C++
T1A Unity 1,4251,3951,0411.34C+1.3420.189%D**17.85%D--32.3C-N/A12543.2h12.8C63.6D--
Cycler TRV 1,3931,3748791.563C**1.1120.508%C--16.448%C--36.3C**N/A14837.9h12.2B+59.6C++
TS2 Inquisitor 1,4201,3731,0131.355C*1.3229.054%C++19.082%C+45.2C**1.5A+11430.4h10.2C*35.1B
NSX Tomoe 1,3801,3635802.35B+0.3326.634%C--27.44%D-35.4C+N/A8138.5h14.2C++53.1C+
NSX Tanto 1,3781,3557461.816B++0.8626.373%C+22.804%C29.6C+N/A7145.8h12.4B46.9C*
ML-7 2,9151,3231,2231.082B++1.5971.771%A++2.872%C+26.9C**32.4M++42749.1h8.1C-11.3B
T1 Cycler 1,3151,3098511.538B+1.1423.542%C**16.425%D30.4B+N/A17243.1h12.3B*52.1B++
TAR 1,3251,3017791.67C*1.0120.873%C--16.065%D37.6C**N/A15034.6h12B+57.6C++
L100 Python HEAT 1,5371,2731409.093B*6.4256.676%B+2.121%C50.7A10.5C27925.1h3.1A+5.4A+
T1B Cycler 1,2831,2558401.494C+1.1820.393%D*21.195%D26.5DN/A6447.3h13C+63.9C-
The Kraken 1,8491,2407631.625C+1.0563.997%C**1.452%C--43.1C+21.1C*22528.8h4.7C-7.4C+
NS-15M2 1,2771,2356251.976C**0.7024.005%C+23.401%C39.8C+1.4A++13031h12.9C++53.9C*
TS4 Haymaker 1,2261,2138941.357C*1.3227.828%D*12.201%C36.4C**N/A12633.3h3.8B+13.6C+
M2 Mutilator 1,2141,2073513.439A0.7615.97%C**20.215%B+41.3AN/A12929.2h13.5A84.4B++
S12 Renegade 1,2481,2034642.593C+0.0836.246%D7.564%B+51.4C++1.9C+13523.4h3B8.2C++
NSX-P Tanto 1,2451,1996711.787B*0.8929.477%B++26.439%C*32.9B1.3B*8536.4h15.1C++51.2B+
AS16 NightHawk 1,2151,1987401.619B+1.0630.679%D-16.778%B++36.9C++N/A11232.5h3.9B+12.6C++
DMR-99 1,2231,1977221.658C1.0227.627%D*23.225%D-26.5D--N/A6545.2h7.9C--28.7D--
NSX-P Naginata 1,2261,1915942.005B+0.6724.31%C**25.105%D48.2C++1.4B+14324.7h12.2C*50.1B
SABR-13 1,2151,1887061.683C++0.9921.895%D-26.431%C++38.4C*N/A13730.9h11.5C*52.5C+
MG-S1 Jackal 1,2201,1851,1681.015C+1.6624.613%C20%C+22.8C-N/A6152h12C++48.9C++
NSX Naginata 1,2031,1836771.747B+0.9320.494%C24.514%C-30.6CN/A8138.6h12.1C++58.9C++
Skyguard 2,0611,1792544.642B**1.9735.432%B**2.714%B+18.8B++14.1A21962.7h113.3C**319.7B++
Havoc 1,2031,1798891.326C+1.3544.137%D**15.861%B+36.8C-N/A8232h4.8D--10.9D**
TORQ-9 1,2031,1778731.348C++1.3322.826%C23.534%C+23.6C-N/A8449.8h14.2B62C*
MG-H1 Watchman 1,2071,1759471.241C+1.4319.95%D24%C29.8CN/A10039.4h15.7C+78.6C+
SOAS-20 1,1831,1696981.675C++1.0027.369%C+22.926%C**39.5C*N/A12229.6h11.3C**41.4C**
HSR-1 1,1941,1694402.657B+0.0236.045%C*29.085%C++48.1C**1A+13724.3h5.6C++15.6C*
The Little Helper 1,1911,1658771.328C+1.3547.515%C+14.077%C65.4B**1.5B**17517.8h4.6C*9.7C++
SR-7 1,1651,1642754.233C*1.5642.548%C**66.753%D**50.8B++N/A18022.9h2.5C5.9C+
M12 Kobalt 1,2001,1644923.755B++21.0817.264%C+17.182%C97B**3C+29212h14.6B*84.7B+
NSX Tengu 1,1741,1607351.578B1.1032.055%D24.31%B+29.6CN/A6639.2h11.6B+36.2C*
M6 Onslaught 1,1731,1593743.099B+0.4216.95%C+18.033%C45.8B*N/A18225.3h15.7B*92.6B+
TAS-16 Blackjack 1,1671,1599291.248C++1.4347.929%D--23.123%A+33.3CN/A9134.8h2.6C+5.4C
M1 Heavy Cycler 1,1701,1594492.581B**0.0914.079%C+21.312%B++31.8B**N/A12136.4h16.2B+115.3B+
FA1 Barrage 1,1721,1588481.366B+1.3132.343%D-14.162%C35.7B+N/A13032.4h4.2B++13.1C++
NS-11P 1,1741,1548671.331C++1.3422.571%C+14.905%D30.1C++N/A9538.4h12.8B+56.6B
TRAC-5 1,1761,1487021.635B**1.0425.27%B++14.634%D30.7B*N/A31137.4h13.5B+53.2B+
NS-44 Commissioner 1,1861,1451,0581.082C++1.5935.203%C+17.991%D41.3C**1.5A**14727.7h3.8C*10.7C*
TX1 Repeater 1,1691,1451,0671.073B+1.6025.639%C++23.144%C**44.9B*N/A16925.5h12.1B+47.2C**
T4 AMP 1,2011,1401,0031.137C*1.5429.334%B19.123%C+65.1A3.5S21417.5h14.1C**48.2B+
TX2 Emperor 1,1661,1379611.183C**1.4929.809%C*15.303%D55.2B**1.4A17220.6h7.9B++26.4B+
M40 Fury-F 1,2551,1215112.194B+0.4842.607%D1.873%B**48.7A+5.8C+19323h6B++14B*
LB00 Python AP 1,7261,0962347.652M++44.9876.829%A++N/A66.8B**38.4A*21116.4h5.7D7.5B+
MR11 Gatekeeper-H 2,3921,0051178.59B**5.9156.941%B+1.592%C+41.2B*56.8A**40624.4h68.6C120.4C+
M40 Fury 1,3569987712.961B++10.2968.678%M**1.202%D53.1B19A*29218.8h43.1T*62.7D
TSAR-42 9739623742.572C+0.1036.2%C48.233%F-31.4CN/A10630.6h2.7C--7.5C
TRS-12 Uppercut 9609398231.141C+1.5345.596%D--15.761%C++35.8C+N/A11426.2h2.6C++5.7C
Anti-Vehicle Grenade 1,1239061906N/A903.3256.019%B+N/A566.3B*135.6B+31841.6h4B*7.2B*
MR1 Fracture 1,4288255571.481A1.1945.76%B**3.758%C+11.2B*8.2A++11473.4h59.3C+129.6B+
MR11 Gatekeeper 1,7398136113.328A**10.6551.772%A+N/A53.1S60.5S47915.3h37.5B**72.5A
MR1 Fracture 1,3808015711.403B**1.2745.283%B**3.496%C+10.8B+7.8A11274.3h58.9C130.1C**
NS-11C 8267974431.799B**0.8827.203%B++24.467%B**33.8B1.2A*14723.6h14.2C*52.4B+
NS Decimator 1,2877507031.067C++1.6169.858%B**3.333%B*36.1C++25.8B**45420.8h6D8.6C+
ASP-30 Grounder 1,3757376131.202B*1.4768.013%B++2.714%C+21.8B+18.9B**25033.8h7.6C**11.2B+
G20 Vulcan-H 1,5516841873.658C+0.9860.408%A++3.947%B++31.2D39.6A44621.9h199.4F*330.1D--
G30 Vulcan 1,6506401165.517B+2.8434.025%B+5.313%B*32.2B**50.8S44119.9h101.7C+298.9B+
NS-61 Emissary 6446145741.07B+1.6132.684%B++17.427%C++34.9B+1.7A*13617.6h14.8C+45.2B+
NS-20 Gorgon 6115582042.735A+0.0628.754%B+28.315%A++26.8B*2.5A+8820.8h32.8B+114.1B+
NS-20 Gorgon 5855332042.613B**0.0629.032%B+27.017%A+25.6B*2.5A+9020.8h34.6B+119.3B+
NS Annihilator 1,0215322861.86M++0.8278.844%C-N/A15B**13.8A++19835.4h8.8B**11.2B**
E540 Halberd 937519816.407C+3.7345.616%B+2.697%C25.8C+20.8A++42220.1h7.3D-15.9C+
T2 Striker 1,5404917240.678B+2.0058.364%B++N/A11C+23.4A**27044.8h64.6D--110.6C
M40 Fury 7204833812.711B+10.0476.51%S1.449%C38D18.7A+22312.7h77.4T*101.1T
M12 Kobalt 4844732023.65B+20.9717.645%C++17.336%C107.5B**2.5C3354.4h14.9B+84.7B+
M18 Rotary 1,7954607750.594C-2.0854.53%M**6.304%A**6.4D18.5B**11472.1h405.1F*742.8D
L105 Zephyr 436403854.741C--2.0736.205%DN/A41.5C3.4D--2069.7h5.9C**16.4C+
M20 Basilisk 619380438.837A*6.1650.137%A6.842%B23.2C*14.6A++25516.4h107.1C+213.6B+
MANA Anti-Personnel Turret 3593541392.547N/A0.1316.966%UN/A3540U50U11110500.1h22.8T*134.5T*
M40 Fury-H 3813412613.115C++10.4434.911%D-N/A94.7C*11.1D3453.6h8.2B+23.4C++
Auraxium Chainblade 36029641,0110.007D2.6728.673%C+4.73%C0.1C--N/A01982.7h2.9D*10C+
Rocklet Rifle 5812931711.713A++0.9655.143%C**N/A35.7B+35.1B*4648.2h32.2B+58.4B+
AP30 Shredder 387278505.56C+2.8820.6%D*3.237%B+32.3B12.7D2378.6h46.8B*227.1B+
Chainblade 36727632,9990.008C-2.6737.536%B++2.536%D0.2DN/A11664.7h3.3C8.8C**
MANA Anti-Vehicle Turret 1,6492301461.575C++1.1070.11%A++1.739%D--14.9D--92.1M**59015.4h35.7T*51F**
NS-10 Burster 3522281601.425B++1.2530.826%B+6.579%C++7.8A4.2B+10329.4h126.3B++409.8B++
M60-A Bulldog 268223239.696C+7.0241.592%D1.345%D-13.6D-2.7C-7016.4h7.9D*19.1D-
M18 Locust 1,3862183420.637D2.0464.63%S3.211%B**5.2D--27.8A+11542h830.3F--1284.6D**
M20 Basilisk 3262091414.929S12.2545.105%B++5.742%C+21.8C+12.2B+2489.6h95.1C++210.8B+
Ripper 19919810,3560.019C--2.6622.642%C12.626%C--0.4C-N/A2509.5h1.7C7.5C+
M60-A Bulldog 222194296.69C4.0138.151%D-N/A11.3D-1.6D6817.2h8D*21D*
NS-10 Burster 3161921131.699B++0.9832.225%B+6.25%B7.8A5B**11724.7h142.3B+441.4B++
M40 Fury 2111781017.8B+15.1247.753%C+N/A127.1B*23.6B+4571.4h14C++29.2C++
G30 Walker 283170218.095A5.4232.929%B+1.176%D**22.4B++14.9B+3037.6h188.4B+572.3B+
NS-AM7 Archer 2301572430.646B+2.0364.322%B++17.197%C+5.1C-2.4C+5131h28C-43.6C
LC3 Jaguar 1591561311.191C+1.4827.426%B*16.026%D11.9DN/A21213.1h13.7C+50.1B
Aspis Anti-Aircraft Phalanx Turret 314156295.379B++2.7033.606%AN/A15.8B**16B**3229.9h157.2C+467.7B+
C150 Dalton 249151374.081C1.4142.013%C++N/A18.2D-11.8D-2358.3h6.2D14.7C
NSX Yumi 1461411291.093C+1.5821.886%D--9.22%F18.8DN/A497.5h11.6C**53C+
NS-TMC-01 "His Regards" 1431376,8160.02C+2.6623.963%C+6.569%C+0.3CN/A1395.7h2.3C++9.5C**
M60-G Bulldog-H 142125525A++22.3244.555%C++N/A83.3C**11.3B+2101.5h6.1C+13.7C++
M18 Needler 1,2471182860.413C-2.2670.537%S2.542%C**3.3D-31.1M*16336.3h1415.3T*2006.5T*
NSX Masamune 1,1691101260.873C++1.8075.623%A*1.818%C+16.9D-162.9U4036.5h49.6T*65.6F--
M20 Basilisk 178107617.833A+15.1655.884%B+7.477%A56.3B+37.4A++4921.9h117.1C++209.5C**
Xiphos Anti-Personnel Phalanx Tower 1131031103A100.3225.339%C1.942%C++128.8C12.5B++5600.8h25.8C+101.8C++
E540 Halberd-H 1,20598244.083C--1.4193.571%S6.122%M+11.4F128.7U3838.6h73.8T*78.9T*
Coyote Missiles 14997362.694C+0.0253.599%C+N/A32.3C+17.3C-2923h41.3C++77.1C*
MAX Punch 110904,6280.019D2.6632.432%D-N/A0.2DN/A1424.1h2.4C+7.4C+
M20 Basilisk 33177233.348B++0.6742.918%A*9.091%A+13.1C-43.1U2635.9h193.9T*451.8D
NS-357 Underboss 8075990.758C1.9224.584%D**9.333%D**25.9C-1.7M1822.9h4.9D20D*
Spear Anti-Vehicle Phalanx Tower 12175175M+72.3243.035%D2.667%D50B+30.7B+5101.5h7.8B+18.2B
G40-F Ranger 10367416.75B*14.0739.252%B**N/A83.8M*45M++8450.8h50.1B*127.6B**
M12 Kobalt-F 6159311.903C+0.7722.491%C++16.949%B**45.4B++1.5C*1221.3h9.6B*42.7B++
M12 Kobalt 5959319.667C*16.9913.765%C+18.644%B++84.3B++N/A2970.7h11.5A83.7B**
M60-G Bulldog 8357105.7C++3.0241.4%B3.509%C**25.9D11.8B++1892.2h8.4C+20.3C*
M60-G Bulldog 6654143.857C+1.1835.141%C+N/A12D--2.7D-1754.5h9.2C--26.3C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10229,77518.5h
Nano-Armor Kit1,5833,422,957254.6h
Anti-Vehicle MANA Turret172,5203.8h
Spawn Beacon172,9702.7h
Turret AI Module23191h
Structure Shield Module01820.6h
Repair Module02660.8h
Cortium Silo0850.2h
Skywall Shield Emitter11590.6h
Blast Wall0720.4h
Medical Applicator1,603756,44852.2h
Nanite Revive Grenade05,3251.5h
TR Triumph Flare Gun3520.1h
Welding Device03,8720.3h
Spear Anti-Vehicle Tower01240.4h
Spitfire Auto-Turret567,0596.1h
Rampart Wall42932h
Xiphos Anti-Personnel Tower21830.7h
Hoplon Anti-Aircraft Phalanx Tower01270.5h
Ammunition Package8210,1754.8h
Shield Recharging Field82670.2h
Medical Kit1834,9114.7h
Anti-Infantry MANA Turret194771.7h
Vehicle Gate0560.3h
Elysium Spawn Tube0780.2h
Snowman Soldier21750.2h
Flail Targeting Dart161301.2h
Hardlight Barrier233900.9h
Nano-Repair Grenade01,7810.5h
Recon Detection Device344,3456.7h
Infantry Tower0580.5h
WLT-Howler Mining Laser42,9532.7h

Check the help document for the dictionary if you want to learn more about words used here.


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