Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
GD-7F
A*
Kills:
1,190
Deaths:
265
KDR:
4.491
Accuracy:
34.358% A++
HSR:
33.529% A*
AF-19 Mercenary
M+
Kills:
1,172
Deaths:
245
KDR:
4.784
Accuracy:
37.612% M+
HSR:
37.628% M
AC-X11
A*
Kills:
905
Deaths:
191
KDR:
4.738
Accuracy:
36.686% A*
HSR:
33.481% A*
AF-4 Cyclone
M**
Kills:
902
Deaths:
183
KDR:
4.929
Accuracy:
35.697% A*
HSR:
43.570% M**
Kills:
4,169
Deaths (as Light Assault):
884
Deaths (to Light Assaults):
1,686
KDR:
4.71606
Kill Difference:
↑3,285
Playtime:
31.062 hours
Usage:
11%
Score:
0.950m
Score/min:
509
Accuracy (listed only):
36.088%
HSR (listed only):
37.052%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
GR-22
M
Kills:
1,215
Deaths:
181
KDR:
6.713
Accuracy:
36.202% A*
HSR:
39.589% M
NS-11A
A**
Kills:
1,202
Deaths:
271
KDR:
4.435
Accuracy:
36.975% A**
HSR:
40.849% A**
Carnage AR
A*
Kills:
1,190
Deaths:
277
KDR:
4.296
Accuracy:
35.349% A*
HSR:
35.210% A++
NC1 Gauss Rifle
M++
Kills:
1,177
Deaths:
228
KDR:
5.162
Accuracy:
38.243% M++
HSR:
38.148% A**
AF-4 Cyclone
M**
Kills:
902
Deaths:
183
KDR:
4.929
Accuracy:
35.697% A*
HSR:
43.570% M**
Reaper DMR
M+
Kills:
273
Deaths:
67
KDR:
4.075
Accuracy:
38.536% A*
HSR:
46.154% M+
MGR-A1 Vanquisher
A**
Kills:
265
Deaths:
44
KDR:
6.023
Accuracy:
41.823% A**
HSR:
30.566% B++
Kills:
6,224
Deaths (as Combat Medic):
1,251
Deaths (to Combat Medics):
921
KDR:
4.97522
Kill Difference:
↑4,973
Playtime:
52.320 hours
Usage:
19%
Score:
1.923m
Score/min:
613
Accuracy (listed only):
37.547%
HSR (listed only):
39.155%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
NS-44 Commissioner
A**
Kills:
913
Deaths:
508
KDR:
1.797
Accuracy:
54.446% A*
HSR:
41.073% A**
AF-4 Cyclone
M**
Kills:
902
Deaths:
183
KDR:
4.929
Accuracy:
35.697% A*
HSR:
43.570% M**
NS-357 Underboss
M+
Kills:
874
Deaths:
528
KDR:
1.655
Accuracy:
50.429% A+
HSR:
47.025% M+
SAS-R
A++
Kills:
580
Deaths:
107
KDR:
5.421
Accuracy:
51.045% A++
HSR:
87.241% A++
LA8 Rebel
M*
Kills:
116
Deaths:
69
KDR:
1.681
Accuracy:
49.043% A**
HSR:
48.276% M*
Kills:
3,385
Deaths (as Infiltrator):
1,395
Deaths (to Infiltrators):
982
KDR:
2.42652
Kill Difference:
↑1,990
Playtime:
8.024 hours
Usage:
3%
Score:
0.190m
Score/min:
395
Accuracy (listed only):
48.132%
HSR (listed only):
53.437%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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