Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 15hvisitors: 0 | 14 (19,910)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (49 days). The data shown below may not be accurate.

Executor NogaSLONIA[PL13] NogaSLONIA
NC BR 201

KDR: 1.3

Score: 109.4m

Last Seen: Jun 17th, 2020 6:34 AM
- OFFLINE - 91 minute(s)

Prestige 1, Battle Rank 100 (201 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW EM6 Reaper DMR C-4 ARX NS-44 Commissioner NS-15M2 Frag Grenade The Kraken
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:NogaSLONIA



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $614,241 MLG Score: 491
Fun Score: N/A
Cheeseburgers Flipped: 454TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.285%27.331%63643130689,7091.241320.059

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.292%0.393B0.936B*-0.997D--HEAD ++ (~15.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.60.438B9.70.321C*31.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.197%2.264%182513447,023408722171.71837317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.176%-0.744D-0.648B+0.057

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.80.354C**31.70.405B73.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.833%2.449%1918134110,290637741061.61361251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.081%-0.699D-0.033C+-0.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.30.445B7.20.421B14.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.26%3.426%1892013299,867515636741.91369268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.925%-0.736D--0.265C0.021

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.40.365C**21.60.464B+54.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.452%77.554%189613439,3296949401.34249

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.065%-0.53D0.676B+-0.605

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.388C**1.90.401B4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.108%17.392%189513444,9394305181.14727

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.661%0.027C+0.501B+1.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.41B3.30.328C**4.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
109.4m315.6%392 (23.5k)297 (17.8k)1.30013177,747136,7151.50313201 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349754119.448%20.377%39602:4272

16% Combat Medic34% Engineer28% Heavy Assault13% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 14th, 2014 3:18 PMAug 16th, 2017 5:42 PMJun 17th, 2020 2:11 AM (50d) (PST)Jun 17th, 2020 3:03 AM (50d) (PST)Jun 17th, 2020 2:34 AM (50d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5711883830.4820.3710.0981.7040.058491

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,24111,26322,97829226102317,815

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6141.9h/255.9d 27,753 36,219 69,874 628k 10,796 16,259 21,274 210.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C
Kills:16,951
Deaths:11,770
KDR:1.440
Accuracy:23.228% D*
HSR:28.512% C
EM6
C++
Kills:11,267
Deaths:8,231
KDR:1.369
Accuracy:21.684% D-
HSR:28.881% C++
NS-15M2
D
Kills:3,139
Deaths:2,445
KDR:1.284
Accuracy:23.984% D
HSR:23.957% D
GD-22S
D--
Kills:1,624
Deaths:2,156
KDR:0.753
Accuracy:19.301% D*
HSR:18.596% D--
NS-15 Gallows
D--
Kills:1,228
Deaths:859
KDR:1.430
Accuracy:24.903% D*
HSR:26.710% D--
NSX-P Naginata
C+
Kills:1,205
Deaths:1,145
KDR:1.052
Accuracy:20.931% D--
HSR:31.950% C+
MGR-L1 Promise
C++
Kills:1,186
Deaths:766
KDR:1.548
Accuracy:23.654% D
HSR:31.282% C++
NC6 Gauss SAW
D-
Kills:1,175
Deaths:2,429
KDR:0.484
Accuracy:13.681% F-
HSR:20.426% D-
EM1
D
Kills:1,166
Deaths:1,376
KDR:0.847
Accuracy:20.910% D
HSR:19.383% D
NSX Naginata
C**
Kills:1,162
Deaths:868
KDR:1.339
Accuracy:19.329% D*
HSR:34.596% C**
LA1 Anchor
C-
Kills:1,161
Deaths:823
KDR:1.411
Accuracy:23.414% D--
HSR:26.012% C-
NC6S Gauss SAW S
D-
Kills:1,158
Deaths:1,337
KDR:0.866
Accuracy:20.860% D*
HSR:20.553% D-
Kills:42,422
Deaths (as Heavy Assault):34,205
Deaths (to Heavy Assaults):32,685
KDR:1.24023
Kill Difference:8,217
Playtime:1,708.251 hours
Usage:28%
Score:28.123m
Score/min:274
Accuracy (listed only):21.323%
HSR (listed only):25.905%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B+
Kills:2,858
Deaths:2,798
KDR:1.021
Accuracy:25.254% C
HSR:24.983% B+
19A Fortuna
B
Kills:1,356
Deaths:1,430
KDR:0.948
Accuracy:22.979% D**
HSR:24.336% B
NSX Tanto
B+
Kills:1,259
Deaths:851
KDR:1.479
Accuracy:25.214% D-
HSR:31.851% B+
AF-4A Bandit
B+
Kills:1,240
Deaths:1,152
KDR:1.076
Accuracy:23.965% D--
HSR:29.194% B+
GD-7F
B+
Kills:1,235
Deaths:1,109
KDR:1.114
Accuracy:22.300% D--
HSR:26.802% B+
AC-X11
B+
Kills:1,234
Deaths:1,271
KDR:0.971
Accuracy:25.325% D
HSR:26.418% B+
NSX-P Tanto
C*
Kills:1,220
Deaths:1,185
KDR:1.030
Accuracy:25.952% D
HSR:30.656% C*
MGR-C1 Charger
B++
Kills:1,218
Deaths:1,495
KDR:0.815
Accuracy:25.120% D*
HSR:32.512% B++
AF-19 Mercenary
C+
Kills:1,211
Deaths:1,762
KDR:0.687
Accuracy:21.452% D
HSR:23.699% C+
Razor GD-23
B++
Kills:1,193
Deaths:1,965
KDR:0.607
Accuracy:24.513% D
HSR:27.242% B++
Gauss Compact S
B**
Kills:1,176
Deaths:1,721
KDR:0.683
Accuracy:23.623% C--
HSR:27.551% B**
AF-57 Piston
C++
Kills:1,164
Deaths:603
KDR:1.930
Accuracy:45.335% C++
HSR:14.519% C+
LA39 Bruiser
B+
Kills:1,161
Deaths:1,000
KDR:1.161
Accuracy:66.598% C+
HSR:18.346% B+
Mauler S6
C**
Kills:1,158
Deaths:1,854
KDR:0.625
Accuracy:27.916% F-
HSR:16.321% C**
GD-66 Claw
B++
Kills:1,154
Deaths:662
KDR:1.743
Accuracy:70.529% B++
HSR:19.324% B+
NC12 Sweeper
A*
Kills:302
Deaths:270
KDR:1.119
Accuracy:47.520% C++
HSR:21.523% A*
NS Baron G5
A++
Kills:123
Deaths:125
KDR:0.984
Accuracy:43.880% C
HSR:24.390% A++
The Little Helper
A
Kills:109
Deaths:82
KDR:1.329
Accuracy:50.802% C+
HSR:22.936% A
Kills:20,371
Deaths (as Engineer):21,335
Deaths (to Engineers):26,475
KDR:0.95482
Kill Difference:964
Playtime:2,078.404 hours
Usage:34%
Score:38.918m
Score/min:312
Accuracy (listed only):34.349%
HSR (listed only):24.589%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B+
Kills:2,858
Deaths:2,798
KDR:1.021
Accuracy:25.254% C
HSR:24.983% B+
Tempest
C**
Kills:1,393
Deaths:993
KDR:1.403
Accuracy:23.663% D*
HSR:26.131% C**
19A Fortuna
B
Kills:1,356
Deaths:1,430
KDR:0.948
Accuracy:22.979% D**
HSR:24.336% B
NSX Tanto
B+
Kills:1,259
Deaths:851
KDR:1.479
Accuracy:25.214% D-
HSR:31.851% B+
AF-4A Bandit
B+
Kills:1,240
Deaths:1,152
KDR:1.076
Accuracy:23.965% D--
HSR:29.194% B+
MKV Suppressed
B
Kills:1,237
Deaths:1,199
KDR:1.032
Accuracy:24.233% D-
HSR:24.818% B
GD-7F
B+
Kills:1,235
Deaths:1,109
KDR:1.114
Accuracy:22.300% D--
HSR:26.802% B+
AC-X11
B+
Kills:1,234
Deaths:1,271
KDR:0.971
Accuracy:25.325% D
HSR:26.418% B+
NSX-P Tanto
C*
Kills:1,220
Deaths:1,185
KDR:1.030
Accuracy:25.952% D
HSR:30.656% C*
MGR-C1 Charger
B++
Kills:1,218
Deaths:1,495
KDR:0.815
Accuracy:25.120% D*
HSR:32.512% B++
MGR-S1 Gladius
C*
Kills:1,215
Deaths:917
KDR:1.325
Accuracy:28.679% C
HSR:28.313% C*
AF-19 Mercenary
C+
Kills:1,211
Deaths:1,762
KDR:0.687
Accuracy:21.452% D
HSR:23.699% C+
Razor GD-23
B++
Kills:1,193
Deaths:1,965
KDR:0.607
Accuracy:24.513% D
HSR:27.242% B++
Gauss Compact S
B**
Kills:1,176
Deaths:1,721
KDR:0.683
Accuracy:23.623% C--
HSR:27.551% B**
NSX-P Tengu
C++
Kills:1,176
Deaths:1,140
KDR:1.032
Accuracy:37.449% C
HSR:25.085% C++
NS-7 PDW
B+
Kills:1,166
Deaths:1,069
KDR:1.091
Accuracy:25.353% D
HSR:23.842% B+
AF-4 Cyclone
B+
Kills:1,165
Deaths:924
KDR:1.261
Accuracy:25.917% C--
HSR:26.352% B+
AF-57 Piston
C++
Kills:1,164
Deaths:603
KDR:1.930
Accuracy:45.335% C++
HSR:14.519% C+
LA39 Bruiser
B+
Kills:1,161
Deaths:1,000
KDR:1.161
Accuracy:66.598% C+
HSR:18.346% B+
Blitz GD-10
B+
Kills:1,160
Deaths:966
KDR:1.201
Accuracy:24.344% D
HSR:23.793% B+
Mauler S6
C**
Kills:1,158
Deaths:1,854
KDR:0.625
Accuracy:27.916% F-
HSR:16.321% C**
GD-66 Claw
B++
Kills:1,154
Deaths:662
KDR:1.743
Accuracy:70.529% B++
HSR:19.324% B+
NC12 Sweeper
A*
Kills:302
Deaths:270
KDR:1.119
Accuracy:47.520% C++
HSR:21.523% A*
NS Baron G5
A++
Kills:123
Deaths:125
KDR:0.984
Accuracy:43.880% C
HSR:24.390% A++
The Little Helper
A
Kills:109
Deaths:82
KDR:1.329
Accuracy:50.802% C+
HSR:22.936% A
Kills:28,883
Deaths (as Light Assault):28,543
Deaths (to Light Assaults):21,685
KDR:1.01191
Kill Difference:340
Playtime:242.874 hours
Usage:4%
Score:4.435m
Score/min:304
Accuracy (listed only):32.317%
HSR (listed only):24.837%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Reaper DMR
C++
Kills:7,385
Deaths:6,973
KDR:1.059
Accuracy:24.942% D-
HSR:29.614% C++
NS-11P
C
Kills:2,585
Deaths:2,843
KDR:0.909
Accuracy:22.925% D-
HSR:22.360% C
NC9 A-Tross
C++
Kills:2,352
Deaths:2,023
KDR:1.163
Accuracy:24.440% D
HSR:28.571% C++
Carnage AR
C+
Kills:2,003
Deaths:3,055
KDR:0.656
Accuracy:20.272% D**
HSR:24.863% C+
GR-22
C
Kills:1,502
Deaths:1,611
KDR:0.932
Accuracy:23.027% D--
HSR:21.771% C
Gauss Prime
C
Kills:1,464
Deaths:1,446
KDR:1.012
Accuracy:21.524% F-
HSR:24.590% C
Tempest
C**
Kills:1,393
Deaths:993
KDR:1.403
Accuracy:23.663% D*
HSR:26.131% C**
MKV Suppressed
B
Kills:1,237
Deaths:1,199
KDR:1.032
Accuracy:24.233% D-
HSR:24.818% B
MGR-S1 Gladius
C*
Kills:1,215
Deaths:917
KDR:1.325
Accuracy:28.679% C
HSR:28.313% C*
NC1 Gauss Rifle
D--
Kills:1,179
Deaths:2,147
KDR:0.549
Accuracy:19.781% D*
HSR:16.031% D--
NSX-P Tengu
C++
Kills:1,176
Deaths:1,140
KDR:1.032
Accuracy:37.449% C
HSR:25.085% C++
NS-7 PDW
B+
Kills:1,166
Deaths:1,069
KDR:1.091
Accuracy:25.353% D
HSR:23.842% B+
AF-4 Cyclone
B+
Kills:1,165
Deaths:924
KDR:1.261
Accuracy:25.917% C--
HSR:26.352% B+
Gauss Rifle S
C++
Kills:1,164
Deaths:1,206
KDR:0.965
Accuracy:25.849% C--
HSR:25.344% C++
AF-57 Piston
C++
Kills:1,164
Deaths:603
KDR:1.930
Accuracy:45.335% C++
HSR:14.519% C+
LA39 Bruiser
B+
Kills:1,161
Deaths:1,000
KDR:1.161
Accuracy:66.598% C+
HSR:18.346% B+
Blitz GD-10
B+
Kills:1,160
Deaths:966
KDR:1.201
Accuracy:24.344% D
HSR:23.793% B+
Mauler S6
C**
Kills:1,158
Deaths:1,854
KDR:0.625
Accuracy:27.916% F-
HSR:16.321% C**
GD-66 Claw
B++
Kills:1,154
Deaths:662
KDR:1.743
Accuracy:70.529% B++
HSR:19.324% B+
NC12 Sweeper
A*
Kills:302
Deaths:270
KDR:1.119
Accuracy:47.520% C++
HSR:21.523% A*
NSX Yumi
C--
Kills:168
Deaths:253
KDR:0.664
Accuracy:23.039% D*
HSR:24.405% C--
NS Baron G5
A++
Kills:123
Deaths:125
KDR:0.984
Accuracy:43.880% C
HSR:24.390% A++
The Little Helper
A
Kills:109
Deaths:82
KDR:1.329
Accuracy:50.802% C+
HSR:22.936% A
Kills:33,485
Deaths (as Combat Medic):33,361
Deaths (to Combat Medics):15,315
KDR:1.00372
Kill Difference:124
Playtime:972.654 hours
Usage:16%
Score:16.989m
Score/min:291
Accuracy (listed only):32.522%
HSR (listed only):23.184%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:3,210
Deaths:3,890
KDR:0.825
Accuracy:34.320% D
HSR:37.352% A+
The Moonshot
C*
Kills:2,364
Deaths:1,013
KDR:2.334
Accuracy:33.467% F-
HSR:81.853% C*
SAS-R
C
Kills:2,132
Deaths:1,256
KDR:1.697
Accuracy:30.770% F-
HSR:70.310% C
Tempest
C**
Kills:1,393
Deaths:993
KDR:1.403
Accuracy:23.663% D*
HSR:26.131% C**
NC14 Bolt Driver
C+
Kills:1,344
Deaths:756
KDR:1.778
Accuracy:29.518% D**
HSR:75.670% C+
NS-357 Underboss
B++
Kills:1,263
Deaths:1,527
KDR:0.827
Accuracy:33.308% D--
HSR:32.146% B++
NS-61 Emissary
B+
Kills:1,262
Deaths:1,275
KDR:0.990
Accuracy:28.103% C
HSR:21.791% B+
MKV Suppressed
B
Kills:1,237
Deaths:1,199
KDR:1.032
Accuracy:24.233% D-
HSR:24.818% B
MGR-S1 Gladius
C*
Kills:1,215
Deaths:917
KDR:1.325
Accuracy:28.679% C
HSR:28.313% C*
NSX-P Tengu
C++
Kills:1,176
Deaths:1,140
KDR:1.032
Accuracy:37.449% C
HSR:25.085% C++
AF-8 RailJack
B+
Kills:1,167
Deaths:555
KDR:2.103
Accuracy:32.392% D*
HSR:79.606% B+
NS-7 PDW
B+
Kills:1,166
Deaths:1,069
KDR:1.091
Accuracy:25.353% D
HSR:23.842% B+
LA8 Rebel
B+
Kills:1,166
Deaths:1,097
KDR:1.063
Accuracy:31.712% C
HSR:25.815% B+
AF-4 Cyclone
B+
Kills:1,165
Deaths:924
KDR:1.261
Accuracy:25.917% C--
HSR:26.352% B+
EM4 Longshot
C+
Kills:1,162
Deaths:468
KDR:2.483
Accuracy:34.169% D*
HSR:78.916% C+
LA80
C*
Kills:1,160
Deaths:671
KDR:1.729
Accuracy:28.963% F--
HSR:80.862% C*
Blitz GD-10
B+
Kills:1,160
Deaths:966
KDR:1.201
Accuracy:24.344% D
HSR:23.793% B+
NC4 Mag-Shot
A+
Kills:1,154
Deaths:1,411
KDR:0.818
Accuracy:27.912% C
HSR:30.069% A+
NSX Tomoe
C--
Kills:1,150
Deaths:941
KDR:1.222
Accuracy:25.154% D**
HSR:36.174% C--
NS CandyCannon 3000
B+
Kills:252
Deaths:697
KDR:0.362
Accuracy:23.431% D*
HSR:43.651% B+
NS-AM7 Archer
D
Kills:200
Deaths:777
KDR:0.257
Accuracy:51.488% D--
HSR:13.500% D
NS-357 IA
C
Kills:187
Deaths:247
KDR:0.757
Accuracy:44.459% D
HSR:33.690% C
NS-44L Blackhand
B+
Kills:120
Deaths:171
KDR:0.702
Accuracy:38.064% D--
HSR:48.333% B+
Kills:27,805
Deaths (as Infiltrator):23,960
Deaths (to Infiltrators):18,711
KDR:1.16048
Kill Difference:3,845
Playtime:768.121 hours
Usage:13%
Score:13.859m
Score/min:301
Accuracy (listed only):31.168%
HSR (listed only):42.090%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:830
Deaths:413
KDR:2.010
Accuracy:35.086% C+
HSR:14.458% D
NCM1 Scattercannon
B++
Kills:826
Deaths:607
KDR:1.361
Accuracy:34.940% D-
HSR:19.492% B++
NCM2 Falcon
B++
Kills:251
Deaths:273
KDR:0.919
Accuracy:34.193% D*
HSR:6.773% B++
NCM3 Raven
B++
Kills:219
Deaths:275
KDR:0.796
Accuracy:37.987% D
HSR:3.653% B++
NCM3 Raven
C--
Kills:218
Deaths:262
KDR:0.832
Accuracy:38.049% C--
HSR:1.835% D
NS-10 Burster
C
Kills:112
Deaths:148
KDR:0.757
Accuracy:28.233% D-
HSR:4.464% C
NCM2 Falcon
C++
Kills:107
Deaths:138
KDR:0.775
Accuracy:35.831% D*
HSR:4.673% C++
NS-10 Burster
A*
Kills:86
Deaths:78
KDR:1.103
Accuracy:29.062% D
HSR:10.465% A*
Kills:2,649
Deaths (as MAX Suit):1,097
Deaths (to MAX Suits):6,867
KDR:2.41477
Kill Difference:1,552
Playtime:56.914 hours
Usage:1%
Score:1.236m
Score/min:362
Accuracy (listed only):34.173%
HSR (listed only):8.227%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C++
Kills:2,574
V. Kills:157 N/A
Deaths:309
KDR:8.330
Accuracy:47.154% D
KPH:154.400 C++
VKPH:9.400 D
M30 Mustang AH
C
Kills:1,973
V. Kills:73 N/A
Deaths:690
KDR:2.859
Accuracy:49.149% D*
KPH:61.600 C
VKPH:2.300 D--
Vortek Rotary
D
Kills:989
V. Kills:368 268%
Deaths:1,433
KDR:0.690
Accuracy:21.708% F-
KPH:13.100 D
VKPH:4.900 D--
Coyote Missiles
B++
Kills:979
V. Kills:288 339%
Deaths:267
KDR:3.667
Accuracy:42.588% F-
KPH:66.200 B++
VKPH:19.500 C-
M20 Mustang
D--
Kills:273
V. Kills:234 116%
Deaths:676
KDR:0.404
Accuracy:25.636% D-
KPH:6.100 D--
VKPH:5.200 D--
Kills:6,788 (3,235 + 0)
Deaths:3,375
KDR:2.011
VKDR:0.332
Vehicle Kills:1,120
Kill Difference:3,413
Playtime:183.674 hours
Usage:3%
Score:2.065m
Score/min:187
Piloting Accuracy:25.636%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:1,214
V. Kills:1,324 92%
Deaths:2,326
KDR:0.522
Accuracy:37.207% D--
KPH:4.700 D-
VKPH:5.100 D
L105 Zephyr
C+
Kills:1,211
V. Kills:129 N/A
Deaths:223
KDR:5.430
Accuracy:41.514% C
KPH:53.800 C+
VKPH:5.700 D
C150 Dalton
C+
Kills:850
V. Kills:781 109%
Deaths:275
KDR:3.091
Accuracy:24.513% D*
KPH:29.100 D
VKPH:26.700 C+
AP30 Shredder
D--
Kills:199
V. Kills:139 142%
Deaths:137
KDR:1.453
Accuracy:22.387% D*
KPH:14.100 D*
VKPH:9.900 D--
Kills:3,474 (1,214 + 2,260)
Deaths:2,961
KDR:1.173
VKDR:0.801
Vehicle Kills:2,373
Kill Difference:513
Playtime:324.288 hours
Usage:5%
Score:2.427m
Score/min:125
Piloting Accuracy:37.207%
Gunner Accuracy:22.387%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,209
V. Kills:131 N/A
Deaths:173
KDR:6.988
Accuracy:35.147% F-
KPH:49.400 D
VKPH:5.400 D--
C75 Viper
C+
Kills:1,131
V. Kills:189 N/A
Deaths:277
KDR:4.083
Accuracy:33.332% D-
KPH:41.900 C+
VKPH:7 C--
L100 Python AP
C**
Kills:1,042
V. Kills:686 152%
Deaths:193
KDR:5.399
Accuracy:44.883% D*
KPH:35.400 C
VKPH:23.300 C**
L100 Python HEAT
B*
Kills:546
V. Kills:151 359%
Deaths:12
KDR:45.500
Accuracy:40.145% D**
KPH:61.200 B*
VKPH:16.900 B+
Skyguard
B+
Kills:328
V. Kills:202 162%
Deaths:56
KDR:5.857
Accuracy:26.925% D
KPH:22.100 B+
VKPH:13.600 B+
Kills:4,256 (4,256 + 0)
Deaths:711
KDR:5.986
VKDR:1.911
Vehicle Kills:1,359
Kill Difference:3,545
Playtime:104.673 hours
Usage:2%
Score:1.751m
Score/min:279
Driving Accuracy:26.925%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C++
Kills:2,641
V. Kills:1,759 150%
Deaths:625
KDR:4.226
Accuracy:42.060% D--
KPH:27.900 C
VKPH:18.500 C++
Titan-150 HESH
C++
Kills:2,256
V. Kills:458 492%
Deaths:270
KDR:8.356
Accuracy:42.610% D-
KPH:49.800 C+
VKPH:10.100 C++
Enforcer ML85
C
Kills:1,245
V. Kills:877 142%
Deaths:303
KDR:4.109
Accuracy:36.947% D-
KPH:22.400 C-
VKPH:15.800 C
E540 Halberd
C+
Kills:1,243
V. Kills:592 210%
Deaths:205
KDR:6.063
Accuracy:41.579% D
KPH:34.400 C+
VKPH:16.400 C+
Titan-150 HEAT
C
Kills:1,137
V. Kills:530 214%
Deaths:401
KDR:2.835
Accuracy:43.072% D
KPH:21.400 C--
VKPH:10 C
C85 Canister
C
Kills:187
V. Kills:10 N/A
Deaths:24
KDR:7.792
Accuracy:32.987% D*
KPH:65.500 C
VKPH:3.500 C--
M20 Basilisk
C++
Kills:105
V. Kills:38 269%
Deaths:42
KDR:2.500
Accuracy:29.694% C
KPH:23.300 C+
VKPH:8.400 C++
M12 Kobalt
C
Kills:82
V. Kills: N/A
Deaths:4
KDR:20.500
Accuracy:12.674% D-
KPH:51.200 C
VKPH:0 F
Kills:8,896 (6,034 + 2,862)
Deaths:1,874
KDR:4.747
VKDR:2.275
Vehicle Kills:4,264
Kill Difference:7,022
Playtime:293.926 hours
Usage:5%
Score:5.475m
Score/min:310
Driving Accuracy:43.072%
Gunner Accuracy:12.674%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
D-
Kills:239
V. Kills:15 N/A
Deaths:26
KDR:9.192
Accuracy:42.118% D*
KPH:66.800 D-
VKPH:4.200 D-
Enforcer ML65-H
D
Kills:106
V. Kills:55 189%
Deaths:21
KDR:5.048
Accuracy:45.239% F
KPH:30.700 D
VKPH:15.900 D*
M96 Mjolnir-H
C
Kills:105
V. Kills:71 146%
Deaths:20
KDR:5.250
Accuracy:42.728% D--
KPH:45.200 C-
VKPH:30.600 C
E540 Halberd-H
D*
Kills:65
V. Kills:32 197%
Deaths:33
KDR:1.970
Accuracy:45.717% F
KPH:23.500 D*
VKPH:11.600 D*
M20 Basilisk-H
C--
Kills:58
V. Kills:23 242%
Deaths:15
KDR:3.867
Accuracy:35.733% D*
KPH:30.700 D--
VKPH:12.200 C--
Kills:573 (0 + 573)
Deaths:115
KDR:4.983
VKDR:1.704
Vehicle Kills:196
Kill Difference:458
Playtime:14.008 hours
Usage:0%
Score:0.406m
Score/min:483
Driving Accuracy:N/A%
Gunner Accuracy:35.733%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:1,011
V. Kills:297 339%
Deaths:134
KDR:7.545
Accuracy:26.825% F
KPH:32.400 B+
VKPH:9.500 C**
M60-G Bulldog
B+
Kills:946
V. Kills:118 N/A
Deaths:112
KDR:8.446
Accuracy:25.356% D*
KPH:47.700 B+
VKPH:5.900 C+
M20 Basilisk
B*
Kills:810
V. Kills:238 339%
Deaths:124
KDR:6.532
Accuracy:33.035% D-
KPH:37.200 B*
VKPH:10.900 C**
M40 Fury
C-
Kills:488
V. Kills:59 N/A
Deaths:68
KDR:7.176
Accuracy:25.824% D*
KPH:44.700 C-
VKPH:5.400 D--
M40 Fury
D
Kills:276
V. Kills:47 N/A
Deaths:48
KDR:5.750
Accuracy:27.188% D*
KPH:46 D
VKPH:7.800 D
M12 Kobalt
D-
Kills:143
V. Kills:2 N/A
Deaths:10
KDR:14.300
Accuracy:11.100% F-
KPH:41.600 D-
VKPH:0.600 D**
M12 Kobalt
B++
Kills:102
V. Kills:8 N/A
Deaths:9
KDR:11.333
Accuracy:13.364% D*
KPH:49.900 D-
VKPH:3.900 B++
M60-G Bulldog
C--
Kills:70
V. Kills:10 N/A
Deaths:11
KDR:6.364
Accuracy:24.027% F-
KPH:39.600 C--
VKPH:5.700 D
Kills:3,846 (0 + 3,846)
Deaths:516
KDR:7.453
VKDR:1.510
Vehicle Kills:779
Kill Difference:3,330
Playtime:97.002 hours
Usage:2%
Score:1.364m
Score/min:234
Driving Accuracy:N/A%
Gunner Accuracy:24.027%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:53
V. Kills:4 N/A
Deaths:70
KDR:0.757
Accuracy:26.864% F-
KPH:20 D--
VKPH:1.500 C
Kills:53 (53 + 0)
Deaths:70
KDR:0.757
VKDR:0.057
Vehicle Kills:4
Kill Difference:17
Playtime:2.654 hours
Usage:0%
Score:0.008m
Score/min:51
Driving Accuracy:26.864%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 17,15916,95111,7701.44C-0.1423.228%D*28.512%C43.4D-N/A107390.7h8.2C++35.3C
EM6 11,34411,2678,2311.369C0.0721.684%D-28.881%C++44.4C--N/A124253.6h9.4C**43.5C+
Reaper DMR 7,5657,3856,9731.059C-0.2424.942%D-29.614%C++33.3DN/A104221.5h9.2C36.9C-
C-4 ARX 4,5073,6492,4231.506C0.2123.112%D-N/A84.9D20D--44643h1.3C--5.5C-
NS-44 Commissioner 3,2333,2103,8900.825C0.4834.32%D37.352%A+37.2CN/A11586.2h3.2C**9.4C+
NS-15M2 3,1483,1392,4451.284C0.0223.984%D23.957%D38.4DN/A13781.7h10.5C**43.9C+
Frag Grenade 2,9282,88512885N/A2,883.7048.779%C+N/A515.2C-7.7D18645.6h3.3C+6.8C+
The Kraken 3,8352,8812,4961.154C--0.1547.709%F--2.742%A++27.9D*9.3D*139103.1h4.4C+9.2D
NS-11C 2,9112,8582,7981.021C0.2825.254%C24.983%B+32.4CN/A12388.2h13.1C+51.7C+
Sticky Grenade 2,7782,75112751N/A2,749.7055.395%C++N/A1196.1C**11.7C41992.3h1.6B+2.8B+
Titan-150 AP 4,4002,6416254.226C--2.9342.06%D--1.931%C+27.9C18.6C*39094.8h4.5C10.6D
NS-11P 2,6172,5852,8430.909C--0.3922.925%D-22.36%C29.2DN/A8588.4h12.9C56.4C
Breaker Rocket Pods 2,7312,5743098.33C7.0347.154%DN/A154.1C++9.4D62316.7h9.4B++20B+
The Moonshot 2,3752,3641,0132.334D1.0333.467%F-81.853%C*47.4DN/A14449.9h1.7C**5.2D*
NC9 A-Tross 2,3852,3522,0231.163C0.1424.44%D28.571%C++36.1C--N/A9565.2h8.5C**34.7C+
Tank Mine 3,6162,2697123.187C+1.8925.474%D-N/A84.7D50.3D77226.8h1.7B6.6D-
Titan-150 HESH 2,7142,2562708.356C7.0642.61%D-2.748%B**49.8C+10.1C++23145.3h3.2C7.5D
SAS-R 2,1352,1321,2561.697D0.4030.77%F-70.31%C43.7C--N/A13848.8h2C++6.4D
C-4 2,8682,0642,0261.019C-0.2827.569%C+N/A50.7D-19.8D59740.7h1.5D5.4C+
Carnage AR 2,0192,0033,0550.656D0.6420.272%D**24.863%C+17.6D--N/A56113.6h13.2C-65.2D--
Bouncing Betty 2,0072,0031,0241.956D0.6649.752%C*N/A130.1CN/A40115.4h1.5B*3B*
M30 Mustang AH 2,0461,9736902.859C-1.5649.149%D*2.078%A+61.7C2.3D--22932h5.6B+11.4B
GD-22S 1,6301,6242,1560.753C--0.5519.301%D*18.596%D--24.7D-N/A11465.8h10.3C+53.3C--
GR-22 1,5091,5021,6110.932C-0.3723.027%D--21.771%C29.9DN/A11150.3h11.8C++51.1C
Gauss Prime 1,4721,4641,4461.012C-0.2921.524%F-24.59%C30.2D--N/A8948.5h10.6C+49D--
Tempest 1,4021,3939931.403C0.1023.663%D*26.131%C**42.1DN/A11133.1h9.6C+40.4C--
19A Fortuna 1,3711,3561,4300.948C-0.3522.979%D**24.336%B18.5D-N/A4973.3h10.9D-47.5D*
NC14 Bolt Driver 1,3531,3447561.778C0.4829.518%D**75.67%C+32.6C+N/A13841.2h2.1B7.2C
NC05 Jackhammer 1,2931,2891,2791.008C-0.2944.942%C-17.455%C**38DN/A14733.9h4.5C+10C+
NS-357 Underboss 1,2671,2631,5270.827C0.4733.308%D--32.146%B++26.9D-N/A6546.9h4.2C-12.7D
NS-61 Emissary 1,2691,2621,2750.99C+0.3128.103%C21.791%B+46.9C*N/A13126.9h10.4B+37.2B
NSX Tanto 1,2661,2598511.479C+0.1825.214%D-31.851%B+36C--N/A8535h11.8C++46.8C+
Enforcer ML85 2,1221,2453034.109C2.8136.947%D-N/A22.4C-15.8C31455.5h12C+32.4C
E540 Halberd 1,8351,2432056.063C-4.7641.579%D2.574%C+34.3C+16.4C+32536.2h5C*12.1C+
AF-4A Bandit 1,2491,2401,1521.076D0.2223.965%D--29.194%B+24.4D-N/A7750.9h9.5C++39.8C
MKV Suppressed 1,2471,2371,1991.032C-0.2724.233%D-24.818%B29.9DN/A10141.4h12.4C++51.3C+
GD-7F 1,2491,2351,1091.114C0.1922.3%D--26.802%B+19DN/A7164.9h12.1C+54.4C
AC-X11 1,2501,2341,2710.971C-0.3325.325%D26.418%B+30.4C-N/A11840.6h9.1C+35.9C+
NS-15 Gallows 1,2961,2288591.43C--0.1324.903%D*26.71%D--42.3D--2.3B+11129h12.5D*50.2D*
NSX-P Tanto 1,2791,2201,1851.03C0.2725.952%D30.656%C*33.5C-1.6B+11536.4h14.3C+54.9C
MGR-C1 Charger 1,2591,2181,4950.815D0.4925.12%D*32.512%B++27.8DN/A7543.8h12.8C-50.9D
Hawk GD-68 1,7591,2162,4340.5C--0.8057.187%D*4.523%B**13.3D5.9D*13591.5h5A8.7B*
MGR-S1 Gladius 1,2441,2159171.325C0.0228.679%C28.313%C*38.1DN/A13031.9h9.3C+32.3C+
CAS30 Tank Buster 2,5381,2142,3260.522C--0.7837.207%D--1.236%C*4.7D-5.1D68258.5h71.6D--192.5D*
AF-19 Mercenary 1,2171,2111,7620.687C-0.6121.452%D23.699%C+12DN/A94100.6h10.1B+47.3C++
L105 Zephyr 1,3401,2112235.43C--4.1341.514%CN/A53.8C+5.7D26222.5h5.7C*13.8C++
L100 Python HESH 1,3401,2091736.988D5.6935.147%F-3.722%M+49.3D5.3D--22124.5h3C+8.4D-
NSX-P Naginata 1,2491,2051,1451.052D0.2520.931%D--31.95%C+32.7D-1.2C11236.8h11.9C+57C
Razor GD-23 1,2041,1931,9650.607D0.6924.513%D27.242%B++24.1C--N/A13449.5h10.6C*43.4C+
MGR-L1 Promise 1,2131,1867661.548C0.2523.654%D31.282%C++43.3D1C21327.4h11.6C**49C++
NC1 Gauss Rifle 1,1861,1792,1470.549D0.7519.781%D*16.031%D--14.2D-N/A9083.3h11.9C60.3D
Gauss Compact S 1,1921,1761,7210.683C--0.6223.623%C--27.551%B**22.3CN/A8252.7h11.2C-47.6C
NSX-P Tengu 1,1921,1761,1401.032C0.2737.449%C25.085%C++36.1DN/A12032.6h11.5C++30.6C++
NC6 Gauss SAW 1,1761,1752,4290.484D0.8213.681%F-20.426%D-13.1D--N/A10090h9.5C+69.5D--
AF-8 RailJack 1,1771,1675552.103D0.8032.392%D*79.606%B+31.8C+N/A8536.7h2B6C+
EM1 1,1701,1661,3760.847D0.4520.91%D19.383%D30.1DN/A12238.7h11.7C+56.1C+
NS-7 PDW 1,1701,1661,0691.091C0.2125.353%D23.842%B+35.5CN/A12732.8h11.3B+44.6C*
LA8 Rebel 1,1711,1661,0971.063C+0.2431.712%C25.815%B+35.2C+N/A9033.1h5.5C**17.4C++
AF-4 Cyclone 1,1711,1659241.261C0.0425.917%C--26.352%B+40.2CN/A15829h9.7C++37.4C+
Gauss Rifle S 1,1751,1641,2060.965C0.3425.849%C--25.344%C++34.1CN/A12234.1h9.6C*37C+
AF-57 Piston 1,1681,1646031.93B0.6345.335%C++14.519%C+60C++N/A16319.4h4.2C+9.3C*
NSX Naginata 1,1701,1628681.339C0.0419.329%D*34.596%C**42.7DN/A14927.2h10.1C**52.4C
EM4 Longshot 1,1641,1624682.483C1.1834.169%D*78.916%C+39.5C+N/A12629.4h1.8B+5.3C+
LA1 Anchor 1,1731,1618231.411C--0.1123.414%D--26.012%C-47.6DN/A24024.4h9.2C++39.3C
LA39 Bruiser 1,1681,1611,0001.161C0.1466.598%C+18.346%B+42.1C--N/A14627.6h2.2C++3.4C++
LA80 1,1651,1606711.729D-0.4328.963%F--80.862%C*39.3DN/A10229.5h2C+7D*
Blitz GD-10 1,1681,1609661.201C+0.1024.344%D23.793%B+43C+N/A16427h11.6B+47.8C*
Mag-Cutter 1,1621,16098,7860.012C-1.2931.123%C+1.724%D0.3DN/A13533.2h2.1C**6.7C**
NC6S Gauss SAW S 1,1611,1581,3370.866D0.4320.86%D*20.553%D-27.8D--N/A9541.6h10.1C+48.5D
Mauler S6 1,1611,1581,8540.625C--0.6827.916%F-16.321%C**15.2D-N/A6676.1h4.1B14.8D
NC4 Mag-Shot 1,1601,1541,4110.818C+0.4827.912%C30.069%A+31.4C+N/A11536.8h5.9B*21B+
GD-66 Claw 1,1551,1546621.743C++0.4470.529%B++19.324%B+62.4C++N/A16718.5h2.1B+2.9B++
NSX Tomoe 1,1541,1509411.222C0.0825.154%D**36.174%C--34DN/A8633.8h13.3C+52.9D
Anti-Vehicle Grenade 1,4011,13711137N/A1,135.7049.595%CN/A291.5D67.7C-17593.9h6C12C
Titan-150 HEAT 1,6671,1374012.835C--1.5343.072%D2.639%C+21.4C--10C24253.2h4.9C11.5C-
C75 Viper 1,3201,1312774.083C-2.7833.332%D-1.503%C*41.9C+7C--24027h10.2C++30.5C+
AF-22 Crow 1,4221,1191,7180.651C0.6561.944%D--4.29%B**21.4C+5.8D*10552.4h4.4B**7B*
L100 Python AP 1,7281,0421935.399C-4.1044.883%D*3.839%B**35.3C-23.3C**33429.5h5.6C-12.6D--
M20 Basilisk 1,3081,0111347.545B**6.2426.825%F6.133%C+32.4B+9.5C**22931.2h63B++235C+
Shrike 1,2331,0111,2430.813C0.4950.954%D--5.341%A+27.5C+6D*22336.7h3.6A+7.1B**
Vortek Rotary 1,3579891,4330.69D0.6121.708%F-7.28%S13.1D4.9D--8775.6h54.9C*252.8C
Coyote Missiles 1,2679792673.667C2.3742.588%F-N/A66.1B++19.5C-32014.8h22.5B**52.9B+
NS Decimator 1,2949611,3410.717D0.5855.572%D--5.411%M*27.1D--9.4D--20735.4h4C++7.2C+
M60-G Bulldog 1,0649461128.446B+7.1525.356%D*2.748%B47.8B+6C+16819.8h6.8C+26.9D
C150 Dalton 1,6318502753.091D-1.7924.513%D*N/A29.1D26.7C+43829.2h3.9C+16D*
AF-34 Mattock 8428304132.01C-0.7135.086%C+14.458%D35.6DN/A11723.3h8.8D--25D-
NCM1 Scattercannon 8428266071.361D0.0634.94%D-19.492%B++24.7C-N/A10433.4h9.7D*27.9D--
M20 Basilisk 1,0488101246.532B*5.2333.035%D-6.42%C++37.2B*10.9C**23121.8h69.6B++210.5C**
NC15 Phoenix 1,5267719000.857C0.4460.394%B**N/A13.8C+13.5C+13655.9h10.6C17.6C++
MANA Anti-Vehicle Turret 1,2696053171.909U0.6154.67%UN/A6050U6640U3858720.1h8.7T*15.9T*
L100 Python HEAT 6975461245.5S44.2040.145%D**N/A61.3B*17B+3608.9h4.3B+10.6C
M60-A Bulldog 5544962372.093D0.7928.998%D-N/A26.2D3.1D-16518.9h6.1D20.9D
M40 Fury 547488687.176C+5.8825.824%D*1.23%C--44.8C5.4D--29310.9h10B+38.9C+
Skyguard 530328565.857C**4.5626.925%DN/A22.2B+13.6B+28614.8h80.5B*298.8B+
NSX Amaterasu 31030616,4590.019D1.2818.969%C--13.726%C0.6C--N/A2531.9h3C++15.6C*
NC12 Sweeper 3053022701.119C0.1847.52%C++21.523%A*38.7C+N/A1237.8h4.8D10C+
M40 Fury 323276485.75C-4.4527.188%D*1.812%C*46D7.8D3626h11.1C**40.9C-
M20 Mustang 5072736760.404D-0.9025.636%D-4.029%A++6.1D--5.2D--12144.6h167.8D*654.4F-
NS CandyCannon 3000 2542526970.362C--0.9423.431%D*43.651%B+16.9C--N/A4514.9h5.4C+23D-
NCM2 Falcon 3062512730.919C0.3834.193%D*6.773%B++17.8C+3.9C13714.1h8.2B+23.9C++
G40-F Ranger 485239337.242D*5.9428.5%F-N/A20.1F20.7D--24911.9h123.5F*433.3T*
C85 Canister-H 254239269.192C7.8942.118%D*11.297%C++66.4D-4.2D-2843.6h7.1C+16.7C--
NCM3 Raven 3792192750.796C0.5037.987%D3.653%B++11.4C++8.3B++17419.2h27.8C++73.2C+
NCM3 Raven 3722182620.832C-0.4738.049%C--1.835%D12C+8.5B++18018.1h27.4C+71.9C+
NS-AM7 Archer 3032007770.257C--1.0451.488%D--13.5%D3.2D-1.7C--2961.6h21.5C-41.7D
AP30 Shredder 3381991371.453D-0.1522.387%D*3.518%B**14.1D*9.9D--30514.1h99.7D445.5F
Spear Anti-Vehicle Phalanx Turret 321188296.483C5.1846.249%C+5.319%B*41.8C-29.6C*6594.5h9.5D20.6C-
C85 Canister 197187247.792D6.4932.987%D*11.23%C-64.5C3.4D2042.9h8.1C+24.7C
NS-357 IA 1881872470.757C0.5444.459%D33.69%C33.4DN/A1105.6h3.5C8C-
NSX Masamune 2861732650.653C-0.6546.133%F1.156%D--19.7D--12.8C+1568.8h13.5C29.4D-
NSX Yumi 1741682530.664D0.6423.039%D*24.405%C--19.3D*N/A488.7h12.9D56D-
M12 Kobalt 1451431014.3C13.0011.1%F-20.979%B42.1D-N/A2343.4h18C++161.9D-
NS Baron G5 1261231250.984C--0.3243.88%C24.39%A++43.9C+1.1B*2292.8h4.6C10.6C+
NS-44L Blackhand 1201201710.702D0.6038.064%D--48.333%B+42.9C++N/A2042.8h3.4B+8.9C++
NS-10 Burster 1631121480.757C--0.5428.233%D-4.464%C7.4C**3.4D9415.1h112.4B*398.2B+
M60-G Bulldog 123111912.333D11.0331.393%F--N/A92.5C+10D-2521.2h5.8C++18.6F--
The Little Helper 109109821.329C+0.0350.802%C+22.936%A49.5CN/A1342.2h4.4C+8.6C++
NCM2 Falcon 1381071380.775C-0.5335.831%D*4.673%C++12.7C3.7C-1108.4h15.6C+43.4D-
Enforcer ML65-H 161106215.048C3.7545.239%F2.83%A31.2D16.2D*3943.4h10.8B++23.9C++
M20 Basilisk 143105422.5C-1.2029.694%C6.667%B+23.3C+8.4C++1994.5h77.7C261.6C+
M96 Mjolnir-H 176105205.25C+3.9542.728%D--N/A45.7C30.9C+6672.3h34.2C++80C
M12 Kobalt 110102911.333D--10.0313.364%D*16.667%D51D-4B++2672h21.3D159.1D-
NS-R3 Swarm 192951690.562C0.7462.213%C--N/A7.3C7.5C**9813h24.8C++39.9C++
Auraxium Mag-Cutter 94948,0450.012C-1.2932.661%C+N/A0.4DN/A1258.4h2.6D7.9C++
NS-10 Burster 12186781.103C0.2029.062%D10.465%A*9B++3.6D1039.6h112.9B**388.3B++
M12 Kobalt 8282420.5C+19.2012.674%D-24.39%A++51.3CN/A1481.6h16.9C**133.3C+
M60-A Bulldog 8781165.063D--3.7631.262%F-N/A20.3D1.5D-1014h6C+19.3D*
Xiphos Anti-Personnel Phalanx Tower 7979179C++77.7016.041%D*N/A395C++N/A15190.2h3.8B*23.6B+
M60-A Bulldog 8577174.529D--3.2326.896%F--2.597%C**12.8D--1.3D-806h7D-26F*
M60-G Bulldog 8070116.364C5.0624.027%F-1.429%D-38.9C--5.6D2801.8h5.6B+23.1D
E540 Halberd-H 9765331.97D0.6745.717%FN/A23.2D*11.4D**4152.8h6.6D14.4D*
The Slasher 61611,1960.051C+1.2541.036%B3.279%D-1.5CN/A439.9h1.7B*4.1B+
M20 Basilisk-H 8158153.867D2.5735.733%D*3.448%D*30.5D--12.1C--8911.9h87.2D**244.1F--
S12 Renegade 5753700.757D0.5426.864%F-9.434%A++19.6D--1.5C512.7h3.6C13.4D**

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator1,660514,26657.8h
Spawn Beacon916,5658h
Anti-Vehicle MANA Turret522,3024.3h
Decoy Grenade01950.1h
Medical Kit5297,29911.8h
Nano-Armor Kit1,5961,822,921202h
Xiphos Anti-Personnel Tower1840.6h
Hoplon Anti-Aircraft Phalanx Tower21250.8h
Rampart Wall52733.3h
Repair Module12030.9h
Turret AI Module31981.2h
Structure Shield Module01450.7h
Skywall Shield Emitter0940.5h
Cortium Silo1660.4h
NC Patriot Flare Gun21610.3h
Motion Spotter151,1031.3h
Nanite Revive Grenade01,4540.4h
Spear Anti-Vehicle Tower1810.7h
G30 Walker02130.1h
Welding Device01,1630.1h
Deconstruction Tool17,3671.4h
Blast Wall1520.4h
Spitfire Auto-Turret362,3132.8h
Recon Detection Device34337,68967.9h
Shield Recharging Field953,2792.3h
Ammunition Package31710,4858.6h
M20 Basilisk-F0510.1h
Anti-Infantry MANA Turret5690.4h
WLT-Howler Mining Laser162041.1h
Nano-Repair Grenade06100.2h
Snowman Soldier162190.4h
IPC Targeting Dart1620.4h
Pelter Rocket Pod0600.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.27s
Server spent 4.55s on queries, 3.27s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.