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Castellan Norticus10[FRC] Norticus10
VS BR 65

KDR: 3.5

Score: 102.8m

Last Seen: Dec 2nd, 2018 9:30 PM
- OFFLINE - 194.2 hour(s)

Prestige 1, Battle Rank 65 - Vanu Sovereignty on Miller - Outfit Member of French Connection[FRC] French Connection
VS outfit on Miller

Members: 14
Level Progress (to 66): 22%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A SVA-88 Orion VS54 Ghost Dual Photon Pods C-4 Light PPA Saron Laser Cannon
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,420,234 MLG Score: 2734
Fun Score: N/A
Cheeseburgers Flipped: 1260TIME WITH MEDKIT: 7.5%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.732%30.007%83254968129,1884.23206-0.73

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.821%1.313A1.461A+-1.452FHEAD ++ (~16.14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.56B+9.10.359C**23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.61%1.426%7034101812,973197664396.56528201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.622%-0.719D--0.171C0.52

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
141.40.119C+43.30.18C++98.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.638%1.895%311810146,228270718552.3007336%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.821%-0.215C-0.482D1.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.665B+50.601B+8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.537%5.055%2321610064,471219117162.03969260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.961%-0.334C-0.186C++0.491

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.20.659B+13.10.666B+27.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.474%79.003%2326101614,2973030204.71848

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.619%1.264A0.779B++-0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.569B+1.80.418B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.632%14.731%232310193,014228941.31616

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.657%1.106B**0.052C+1.195

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.649B+2.50.479B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
French Connection[FRC] French Connection
VS outfit on Miller

Members: 14
102.8m226.2%461 (27.7k)402 (24.1k)3.5018206,86259,0733.8172865 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10221686625.027%25.84%64704:2071

7% Combat Medic22% Engineer33% Heavy Assault14% Infiltrator19% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2013 4:12 PMOct 18th, 2014 1:11 PMDec 9th, 2018 12:00 AM (2d) (PST)Dec 2nd, 2018 6:33 PM (8d) (PST)Dec 2nd, 2018 5:30 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7771746030.8100.2310.2092.0020.0762734

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,61010,46736,143491413120524,149

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4257.4h/177.4d 18,636 53,454 48,514 511.5k 4,374 14,790 19,291 198.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:48,900
Deaths:10,088
KDR:4.847
Accuracy:28.250% B+
HSR:35.125% B++
SVA-88
B+
Kills:10,000
Deaths:2,445
KDR:4.090
Accuracy:25.547% B+
HSR:25.320% C+
Orion VS54
B*
Kills:10,000
Deaths:2,640
KDR:3.788
Accuracy:24.585% B*
HSR:26.800% B
Ursa
C+
Kills:1,892
Deaths:913
KDR:2.072
Accuracy:22.090% C+
HSR:18.975% D
VE-H Maw
B*
Kills:1,278
Deaths:359
KDR:3.560
Accuracy:29.790% B*
HSR:28.952% C**
SVA-GG
B**
Kills:1,230
Deaths:281
KDR:4.377
Accuracy:31.597% B**
HSR:25.122% C-
Flare VE6
B
Kills:1,192
Deaths:370
KDR:3.222
Accuracy:24.030% B
HSR:24.581% C++
NS-15MB
B++
Kills:1,190
Deaths:249
KDR:4.779
Accuracy:30.127% B++
HSR:35.882% B++
VX29 Polaris
B+
Kills:1,180
Deaths:396
KDR:2.980
Accuracy:25.642% B+
HSR:18.051% D
NS-15MG
B*
Kills:1,166
Deaths:230
KDR:5.070
Accuracy:29.216% B++
HSR:37.650% B*
NSX Naginata
A
Kills:1,164
Deaths:323
KDR:3.604
Accuracy:28.960% A
HSR:34.021% B*
NS-15M2
C-
Kills:1,163
Deaths:540
KDR:2.154
Accuracy:21.342% C-
HSR:20.120% D
Pulsar LSW
C++
Kills:1,163
Deaths:430
KDR:2.705
Accuracy:23.446% C++
HSR:19.519% D
Lasher X2
B*
Kills:1,145
Deaths:382
KDR:2.997
Accuracy:31.358% B*
HSR:3.057% C--
Kills:82,663
Deaths (as Heavy Assault):19,646
Deaths (to Heavy Assaults):16,830
KDR:4.20762
Kill Difference:63,017
Playtime:1,401.019 hours
Usage:33%
Score:38.007m
Score/min:452
Accuracy (listed only):26.856%
HSR (listed only):25.227%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:2,315
Deaths:851
KDR:2.720
Accuracy:26.319% B+
HSR:24.665% B
VX6-7
B*
Kills:1,973
Deaths:936
KDR:2.108
Accuracy:28.180% B++
HSR:25.900% B*
Solstice VE3
C+
Kills:1,383
Deaths:1,303
KDR:1.061
Accuracy:22.433% C+
HSR:13.955% D--
Solstice SF
C++
Kills:1,325
Deaths:942
KDR:1.407
Accuracy:24.513% C++
HSR:8.830% D**
Zenith VX-5
C++
Kills:1,263
Deaths:525
KDR:2.406
Accuracy:25.947% C++
HSR:17.894% D
NSX-P Tanto
A++
Kills:1,183
Deaths:207
KDR:5.715
Accuracy:34.001% A++
HSR:32.122% B**
Serpent VE92
B**
Kills:1,170
Deaths:309
KDR:3.786
Accuracy:27.330% B*
HSR:25.556% B**
NSX Tanto
A++
Kills:1,169
Deaths:167
KDR:7
Accuracy:31.910% B**
HSR:36.270% A++
Phobos VX86
B**
Kills:1,165
Deaths:462
KDR:2.522
Accuracy:69.810% B**
HSR:13.820% C
Eclipse VE3A
B+
Kills:1,163
Deaths:251
KDR:4.633
Accuracy:27.316% C++
HSR:21.840% B+
Solstice Burst
B**
Kills:1,161
Deaths:158
KDR:7.348
Accuracy:30.822% B*
HSR:31.008% B**
NS-11C
B+
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:26.225% B+
HSR:18.190% C+
Pandora VX25
B+
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:44.517% B+
HSR:14.052% C
Revenant
B++
Kills:1,159
Deaths:117
KDR:9.906
Accuracy:37.123% B+
HSR:36.238% B++
Eidolon VE33
A+
Kills:1,159
Deaths:193
KDR:6.005
Accuracy:36.520% A+
HSR:23.986% C
Deimos VA29
A+
Kills:689
Deaths:245
KDR:2.812
Accuracy:77.646% A+
HSR:17.417% C++
Kills:20,597
Deaths (as Engineer):7,644
Deaths (to Engineers):11,855
KDR:2.69453
Kill Difference:12,953
Playtime:952.014 hours
Usage:22%
Score:19.185m
Score/min:336
Accuracy (listed only):35.663%
HSR (listed only):22.609%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B+
Kills:2,315
Deaths:851
KDR:2.720
Accuracy:26.319% B+
HSR:24.665% B
VX6-7
B*
Kills:1,973
Deaths:936
KDR:2.108
Accuracy:28.180% B++
HSR:25.900% B*
Solstice VE3
C+
Kills:1,383
Deaths:1,303
KDR:1.061
Accuracy:22.433% C+
HSR:13.955% D--
Solstice SF
C++
Kills:1,325
Deaths:942
KDR:1.407
Accuracy:24.513% C++
HSR:8.830% D**
Zenith VX-5
C++
Kills:1,263
Deaths:525
KDR:2.406
Accuracy:25.947% C++
HSR:17.894% D
Sirius SX12
A
Kills:1,189
Deaths:625
KDR:1.902
Accuracy:31.055% A
HSR:14.887% C-
NS-7 PDW
B*
Kills:1,187
Deaths:264
KDR:4.496
Accuracy:28.484% B++
HSR:22.915% B*
NSX-P Tanto
A++
Kills:1,183
Deaths:207
KDR:5.715
Accuracy:34.001% A++
HSR:32.122% B**
Serpent VE92
B**
Kills:1,170
Deaths:309
KDR:3.786
Accuracy:27.330% B*
HSR:25.556% B**
NSX Tanto
A++
Kills:1,169
Deaths:167
KDR:7
Accuracy:31.910% B**
HSR:36.270% A++
NSX Tengu
A
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:45.177% A
HSR:24.185% B+
Phobos VX86
B**
Kills:1,165
Deaths:462
KDR:2.522
Accuracy:69.810% B**
HSR:13.820% C
MKV Suppressed
B**
Kills:1,163
Deaths:244
KDR:4.766
Accuracy:27.997% B+
HSR:25.451% B**
Eclipse VE3A
B+
Kills:1,163
Deaths:251
KDR:4.633
Accuracy:27.316% C++
HSR:21.840% B+
Solstice Burst
B**
Kills:1,161
Deaths:158
KDR:7.348
Accuracy:30.822% B*
HSR:31.008% B**
NS-11C
B+
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:26.225% B+
HSR:18.190% C+
Pandora VX25
B+
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:44.517% B+
HSR:14.052% C
Skorpios
B++
Kills:1,156
Deaths:257
KDR:4.498
Accuracy:30.134% B++
HSR:23.010% C*
Eridani SX5
B*
Kills:1,155
Deaths:258
KDR:4.477
Accuracy:30.098% B*
HSR:23.810% B+
Deimos VA29
A+
Kills:689
Deaths:245
KDR:2.812
Accuracy:77.646% A+
HSR:17.417% C++
VE-S Canis
B*
Kills:377
Deaths:75
KDR:5.027
Accuracy:32.359% B*
HSR:26.260% B++
Kills:25,672
Deaths (as Light Assault):9,329
Deaths (to Light Assaults):10,668
KDR:2.75185
Kill Difference:16,343
Playtime:805.905 hours
Usage:19%
Score:19.887m
Score/min:411
Accuracy (listed only):34.394%
HSR (listed only):22.002%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C*
Kills:1,315
Deaths:711
KDR:1.850
Accuracy:24.618% C*
HSR:19.468% C+
Corvus VA55
A
Kills:1,196
Deaths:315
KDR:3.797
Accuracy:27.556% B++
HSR:32.023% A
Terminus VX-9
C+
Kills:1,195
Deaths:525
KDR:2.276
Accuracy:24.967% C+
HSR:25.356% C+
Sirius SX12
A
Kills:1,189
Deaths:625
KDR:1.902
Accuracy:31.055% A
HSR:14.887% C-
NS-7 PDW
B*
Kills:1,187
Deaths:264
KDR:4.496
Accuracy:28.484% B++
HSR:22.915% B*
Equinox VE2
B++
Kills:1,176
Deaths:417
KDR:2.820
Accuracy:26.475% C++
HSR:25.850% B++
Darkstar
B
Kills:1,170
Deaths:324
KDR:3.611
Accuracy:27.645% C*
HSR:26.239% B
CME
B+
Kills:1,167
Deaths:442
KDR:2.640
Accuracy:28.159% B+
HSR:24.936% B
NSX Tengu
A
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:45.177% A
HSR:24.185% B+
Phobos VX86
B**
Kills:1,165
Deaths:462
KDR:2.522
Accuracy:69.810% B**
HSR:13.820% C
Equinox VE2 Burst
B*
Kills:1,164
Deaths:246
KDR:4.732
Accuracy:31.223% B*
HSR:34.966% B*
MKV Suppressed
B**
Kills:1,163
Deaths:244
KDR:4.766
Accuracy:27.997% B+
HSR:25.451% B**
NS-11A
B
Kills:1,162
Deaths:509
KDR:2.283
Accuracy:25.570% B
HSR:19.449% C
Pandora VX25
B+
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:44.517% B+
HSR:14.052% C
Pulsar VS1
B+
Kills:1,158
Deaths:750
KDR:1.544
Accuracy:25.598% B+
HSR:19.085% C+
Skorpios
B++
Kills:1,156
Deaths:257
KDR:4.498
Accuracy:30.134% B++
HSR:23.010% C*
Eridani SX5
B*
Kills:1,155
Deaths:258
KDR:4.477
Accuracy:30.098% B*
HSR:23.810% B+
Deimos VA29
A+
Kills:689
Deaths:245
KDR:2.812
Accuracy:77.646% A+
HSR:17.417% C++
VE-S Canis
B*
Kills:377
Deaths:75
KDR:5.027
Accuracy:32.359% B*
HSR:26.260% B++
Kills:21,110
Deaths (as Combat Medic):7,590
Deaths (to Combat Medics):6,462
KDR:2.78129
Kill Difference:13,520
Playtime:317.597 hours
Usage:7%
Score:9.057m
Score/min:475
Accuracy (listed only):34.689%
HSR (listed only):22.799%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:9,578
Deaths:1,044
KDR:9.174
Accuracy:43.969% B*
HSR:77.741% B**
NS-44 Commissioner
B++
Kills:1,397
Deaths:1,258
KDR:1.110
Accuracy:41.178% B++
HSR:24.338% B
Sirius SX12
A
Kills:1,189
Deaths:625
KDR:1.902
Accuracy:31.055% A
HSR:14.887% C-
NS-7 PDW
B*
Kills:1,187
Deaths:264
KDR:4.496
Accuracy:28.484% B++
HSR:22.915% B*
NS-44B Commissioner
B*
Kills:1,181
Deaths:648
KDR:1.823
Accuracy:47.081% B*
HSR:32.515% B*
V10
B++
Kills:1,178
Deaths:82
KDR:14.366
Accuracy:44.287% B+
HSR:83.616% B++
Nyx VX31
B**
Kills:1,176
Deaths:203
KDR:5.793
Accuracy:39.501% B**
HSR:27.551% C+
NSX Tomoe
B**
Kills:1,172
Deaths:184
KDR:6.370
Accuracy:32.020% B++
HSR:47.867% B**
Spiker
B+
Kills:1,172
Deaths:562
KDR:2.085
Accuracy:32.159% B+
HSR:23.038% C**
Phantom VA23
B**
Kills:1,169
Deaths:142
KDR:8.232
Accuracy:41.320% B**
HSR:37.297% B*
NS-30 Vandal
B*
Kills:1,167
Deaths:154
KDR:7.578
Accuracy:38.292% B*
HSR:30.163% B+
NSX Tengu
A
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:45.177% A
HSR:24.185% B+
NS-357 Underboss
A
Kills:1,164
Deaths:775
KDR:1.502
Accuracy:45.444% B**
HSR:31.272% A
Artemis VX26
A+
Kills:1,163
Deaths:164
KDR:7.091
Accuracy:32.436% B**
HSR:32.846% A+
MKV Suppressed
B**
Kills:1,163
Deaths:244
KDR:4.766
Accuracy:27.997% B+
HSR:25.451% B**
Beamer VS3
B**
Kills:1,162
Deaths:867
KDR:1.340
Accuracy:31.102% B+
HSR:29.690% B**
NSX Daimyo
B++
Kills:1,160
Deaths:115
KDR:10.087
Accuracy:46.479% B++
HSR:96.293% B++
NS-61 Emissary
A
Kills:1,158
Deaths:386
KDR:3
Accuracy:32.809% B++
HSR:23.575% A
Skorpios
B++
Kills:1,156
Deaths:257
KDR:4.498
Accuracy:30.134% B++
HSR:23.010% C*
Eridani SX5
B*
Kills:1,155
Deaths:258
KDR:4.477
Accuracy:30.098% B*
HSR:23.810% B+
XM98
B++
Kills:1,153
Deaths:278
KDR:4.147
Accuracy:38.992% C*
HSR:81.093% B++
NS-44L Blackhand
A*
Kills:992
Deaths:182
KDR:5.451
Accuracy:59.510% A*
HSR:66.633% A++
Cerberus
A
Kills:963
Deaths:434
KDR:2.219
Accuracy:40.626% A
HSR:31.360% B**
Parallax VX3
B**
Kills:775
Deaths:24
KDR:32.292
Accuracy:46.683% B**
HSR:83.484% B++
NS-45 Pilot
B**
Kills:509
Deaths:304
KDR:1.674
Accuracy:33.479% B
HSR:35.167% B**
Phaseshift VX-S
B+
Kills:453
Deaths:52
KDR:8.712
Accuracy:39.992% B+
HSR:36.424% F*
VE-S Canis
B*
Kills:377
Deaths:75
KDR:5.027
Accuracy:32.359% B*
HSR:26.260% B++
NS-AM7 Archer
A
Kills:113
Deaths:94
KDR:1.202
Accuracy:54.331% C--
HSR:28.319% A
Kills:37,348
Deaths (as Infiltrator):9,947
Deaths (to Infiltrators):8,452
KDR:3.7547
Kill Difference:27,401
Playtime:616.170 hours
Usage:14%
Score:12.600m
Score/min:341
Accuracy (listed only):38.821%
HSR (listed only):40.029%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B*
Kills:1,287
Deaths:279
KDR:4.613
Accuracy:21.792% B*
HSR:20.435% C+
Blueshift VM5
B+
Kills:1,256
Deaths:318
KDR:3.950
Accuracy:21.759% B+
HSR:19.905% C+
Nebula VM20
B*
Kills:1,197
Deaths:278
KDR:4.306
Accuracy:22.318% B*
HSR:19.382% C+
Quasar VM1
B+
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:18.178% B+
HSR:13.966% D-
Comet VM2
B+
Kills:960
Deaths:517
KDR:1.857
Accuracy:47.029% B+
HSR:4.271% C+
Blueshift VM5
B*
Kills:674
Deaths:121
KDR:5.570
Accuracy:23.691% B*
HSR:23.739% B+
Comet VM2
B++
Kills:610
Deaths:248
KDR:2.460
Accuracy:52.052% B++
HSR:3.934% C+
Cosmos VM3
A++
Kills:392
Deaths:69
KDR:5.681
Accuracy:22.830% A+
HSR:27.041% A++
Cosmos VM3
A++
Kills:288
Deaths:66
KDR:4.364
Accuracy:23.969% A++
HSR:27.431% A++
NS-10 Burster
C+
Kills:121
Deaths:61
KDR:1.984
Accuracy:28.671% C+
HSR:3.306% D-
NS-10 Burster
C*
Kills:90
Deaths:42
KDR:2.143
Accuracy:31.017% C*
HSR:1.111% D**
Vortex VM21
C
Kills:65
Deaths:57
KDR:1.140
Accuracy:38.794% C
HSR:0% F
Vortex VM21
C+
Kills:56
Deaths:57
KDR:0.982
Accuracy:39.826% C+
HSR:1.786% D--
Kills:8,156
Deaths (as MAX Suit):1,304.500
Deaths (to MAX Suits):3,236
KDR:6.2522
Kill Difference:6,851.500
Playtime:157.737 hours
Usage:4%
Score:4.077m
Score/min:431
Accuracy (listed only):30.148%
HSR (listed only):12.793%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B+
Kills:4,912
V. Kills:1,127 435%
Deaths:276
KDR:17.797
Accuracy:55.905% B+
KPH:104.600 B+
VKPH:24 B+
Light PPA
A
Kills:3,498
V. Kills:97 N/A
Deaths:419
KDR:8.348
Accuracy:50.784% A
KPH:89.700 A
VKPH:2.500 C-
Saron Laser Cannon
B*
Kills:2,807
V. Kills:3,016 93%
Deaths:1,291
KDR:2.174
Accuracy:29.841% C
KPH:13.400 C++
VKPH:14.400 B*
Maelstrom Turbo Laser
C
Kills:1,756
V. Kills:1,579 111%
Deaths:1,180
KDR:1.488
Accuracy:24.990% D--
KPH:8.900 C--
VKPH:8 C
Antares LC
B+
Kills:841
V. Kills:892 94%
Deaths:310
KDR:2.713
Accuracy:27.545% D
KPH:17.100 C+
VKPH:18.200 B+
Hornet Missiles
B**
Kills:815
V. Kills:419 194%
Deaths:45
KDR:18.111
Accuracy:71.033% B**
KPH:115.300 B*
VKPH:59.300 B++
Photon A2A Missile Pods
B+
Kills:239
V. Kills:286 83%
Deaths:36
KDR:6.639
Accuracy:75.433% D
KPH:45.300 C+
VKPH:54.200 B+
Coyote Missiles
B++
Kills:104
V. Kills:61 168%
Deaths:15
KDR:6.933
Accuracy:55.404% C**
KPH:57.500 B+
VKPH:33.700 B++
Kills:14,972 (8,902 + 0)
Deaths:3,572
KDR:4.191
VKDR:2.093
Vehicle Kills:7,477
Kill Difference:11,400
Playtime:555.177 hours
Usage:13%
Score:9.929m
Score/min:298
Piloting Accuracy:27.545%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:379
V. Kills:333 113%
Deaths:258
KDR:1.469
Accuracy:37.793% D-
KPH:8 C+
VKPH:7 C+
C150 Dalton
U
Kills:363
V. Kills:255 142%
Deaths:69
KDR:5.261
Accuracy:28.856% D--
KPH:1,306,800 U
VKPH:918,000 U
L105 Zephyr
U
Kills:80
V. Kills:5 N/A
Deaths:7
KDR:11.429
Accuracy:33.954% D*
KPH:288,000 U
VKPH:18,000 U
Kills:822 (379 + 443)
Deaths:334
KDR:2.461
VKDR:1.775
Vehicle Kills:593
Kill Difference:488
Playtime:47.343 hours
Usage:1%
Score:0.821m
Score/min:289
Piloting Accuracy:37.793%
Gunner Accuracy:33.954%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,646
V. Kills:93 N/A
Deaths:71
KDR:23.183
Accuracy:52.568% B+
KPH:101.200 A*
VKPH:5.700 D
C75 Viper
A++
Kills:1,222
V. Kills:129 N/A
Deaths:100
KDR:12.220
Accuracy:35.986% C
KPH:60 A++
VKPH:6.300 C
L100 Python HEAT
M*
Kills:912
V. Kills:202 449%
Deaths:41
KDR:22.244
Accuracy:60.490% B**
KPH:76.600 M*
VKPH:17 A
L100 Python AP
B**
Kills:755
V. Kills:482 156%
Deaths:91
KDR:8.297
Accuracy:55.476% C+
KPH:38.400 B*
VKPH:24.500 B**
Skyguard
C-
Kills:63
V. Kills:43 143%
Deaths:9
KDR:7
Accuracy:24.076% D-
KPH:10.900 C-
VKPH:7.500 D
Kills:4,598 (4,598 + 0)
Deaths:312
KDR:14.737
VKDR:3.042
Vehicle Kills:949
Kill Difference:4,286
Playtime:73.961 hours
Usage:2%
Score:1.865m
Score/min:420
Driving Accuracy:24.076%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B
Kills:966
V. Kills:772 125%
Deaths:215
KDR:4.493
Accuracy:48.709% D
KPH:20.800 C
VKPH:16.600 B
E540 Halberd
B++
Kills:774
V. Kills:596 130%
Deaths:91
KDR:8.505
Accuracy:54.454% B*
KPH:27.700 C
VKPH:21.400 B++
Saron HRB
B
Kills:585
V. Kills:396 147%
Deaths:105
KDR:5.571
Accuracy:46.458% B
KPH:27 C**
VKPH:18.300 B
Supernova PC
C+
Kills:376
V. Kills:115 324%
Deaths:62
KDR:6.065
Accuracy:46.521% C
KPH:19.800 C+
VKPH:6.100 D
Supernova VPC
B+
Kills:288
V. Kills:19 N/A
Deaths:13
KDR:22.154
Accuracy:50.756% C+
KPH:54.600 B+
VKPH:3.600 D--
Proton II PPA
B+
Kills:125
V. Kills:5 N/A
Deaths:5
KDR:25
Accuracy:26.357% B+
KPH:49.200 C
VKPH:2 D-
Kills:3,114 (1,630 + 1,484)
Deaths:491
KDR:6.342
VKDR:3.876
Vehicle Kills:1,903
Kill Difference:2,623
Playtime:122.941 hours
Usage:3%
Score:3.739m
Score/min:507
Driving Accuracy:50.756%
Gunner Accuracy:26.357%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B*
Kills:796
V. Kills:20 N/A
Deaths:33
KDR:24.121
Accuracy:21.035% C
KPH:183.900 B*
VKPH:4.600 C+
Proton II PPA-H
C++
Kills:319
V. Kills:11 N/A
Deaths:17
KDR:18.765
Accuracy:37.389% C++
KPH:84.700 C+
VKPH:2.900 D-
E540 Halberd-H
D
Kills:164
V. Kills:102 159%
Deaths:28
KDR:5.857
Accuracy:56.575% C+
KPH:24.900 D-
VKPH:15.500 D
Saron HRB-H
C
Kills:113
V. Kills:79 141%
Deaths:26
KDR:4.346
Accuracy:53.965% C+
KPH:30.200 C-
VKPH:21.100 C
M40 Fury-H
D--
Kills:75
V. Kills:3 N/A
Deaths:9
KDR:8.333
Accuracy:29.377% D*
KPH:42.900 D--
VKPH:1.700 D--
Kills:1,467 (0 + 1,467)
Deaths:113
KDR:12.982
VKDR:1.903
Vehicle Kills:215
Kill Difference:1,354
Playtime:20.174 hours
Usage:0%
Score:0.527m
Score/min:435
Driving Accuracy:N/A%
Gunner Accuracy:29.377%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:343
V. Kills:47 N/A
Deaths:28
KDR:12.250
Accuracy:44.080% B*
KPH:74.300 B**
VKPH:10.200 C*
M40 Fury
B*
Kills:248
V. Kills:42 N/A
Deaths:29
KDR:8.552
Accuracy:42.823% B++
KPH:75.200 B*
VKPH:12.700 C*
M12 Kobalt
C++
Kills:169
V. Kills:3 N/A
Deaths:14
KDR:12.071
Accuracy:18.692% C++
KPH:69.500 C++
VKPH:1.200 D-
M60-G Bulldog
B+
Kills:153
V. Kills:23 N/A
Deaths:26
KDR:5.885
Accuracy:40.382% B+
KPH:27.100 C+
VKPH:4.100 C--
M20 Basilisk
C+
Kills:113
V. Kills:38 290%
Deaths:23
KDR:4.913
Accuracy:33.652% D
KPH:18.300 C+
VKPH:6.100 C-
M12 Kobalt
B+
Kills:105
V. Kills:2 N/A
Deaths:12
KDR:8.750
Accuracy:19.651% B+
KPH:87.200 B+
VKPH:1.700 D
M60-G Bulldog
C**
Kills:79
V. Kills:10 N/A
Deaths:8
KDR:9.875
Accuracy:40.238% C**
KPH:38.400 C+
VKPH:4.900 D
M20 Basilisk
C
Kills:67
V. Kills:24 268%
Deaths:16
KDR:4.188
Accuracy:36.455% C
KPH:14.600 D
VKPH:5.200 D
Kills:1,277 (0 + 1,277)
Deaths:156
KDR:8.186
VKDR:1.212
Vehicle Kills:189
Kill Difference:1,121
Playtime:30.047 hours
Usage:1%
Score:0.690m
Score/min:383
Driving Accuracy:N/A%
Gunner Accuracy:36.455%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:435
V. Kills:6 N/A
Deaths:163
KDR:2.669
Accuracy:43.315% C++
KPH:59 C*
VKPH:0.800 D--
M40 Fury-F
C+
Kills:254
V. Kills:51 488%
Deaths:182
KDR:1.396
Accuracy:46.699% C
KPH:22.700 C+
VKPH:4.600 C
V30-F Starfall
M+
Kills:89
V. Kills:46 189%
Deaths:26
KDR:3.423
Accuracy:70.100% B**
KPH:60.700 M+
VKPH:31.400 A*
Kills:778 (778 + 0)
Deaths:371
KDR:2.097
VKDR:0.278
Vehicle Kills:103
Kill Difference:407
Playtime:20.044 hours
Usage:0%
Score:0.230m
Score/min:191
Driving Accuracy:70.100%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:124
V. Kills:15 N/A
Deaths:6
KDR:20.667
Accuracy:36.831% B+
KPH:88.500 B+
VKPH:10.700 A+
Kills:124 (0 + 124)
Deaths:6
KDR:20.667
VKDR:2.500
Vehicle Kills:15
Kill Difference:118
Playtime:1.401 hours
Usage:0%
Score:0.022m
Score/min:264
Piloting Accuracy:N/A%
Gunner Accuracy:36.831%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 49,36548,90010,0884.847B+1.3528.25%B+35.125%B++107.3A1B++293455.6h9.3B*33B++
SVA-88 10,07010,0002,4454.09B**0.5925.547%B+25.32%C+78.9AN/A349126.7h9.4B**36.9B++
Orion VS54 10,06910,0002,6403.788A+0.2924.585%B*26.8%B66A++N/A310151.6h9.4B**38B
Ghost 9,5929,5781,0449.174A*5.6743.969%B*77.741%B**92.5A**N/A297103.5h1.7B**3.9B*
Dual Photon Pods 6,0394,91227617.797A++14.3055.905%B+1.466%C*104.5B+24B+71647h15B*26.8B++
C-4 4,8873,6981,8921.955B+1.5530.357%B**N/A72.8C+23.4C71450.8h1B**3.2B**
Light PPA 3,5953,4984198.348B+4.8550.784%A1.258%C+89.7A2.5C-35539h7.2B*14.2B++
Saron Laser Cannon 5,8232,8071,2912.174C++1.3329.841%C1.176%D13.4C++14.4B*258208.9h108.5B+363.5B+
Pulsar C 2,3242,3158512.72B**0.7826.319%B+24.665%B45.7B*N/A15950.7h9.8B++37.1B+
VX6-7 1,9921,9739362.108B+1.3928.18%B++25.9%B*20.8CN/A6995h10B*35.4B++
Ursa 1,9081,8929132.072B*1.4322.09%C+18.975%D29CN/A10665.3h9.2B*41.7B+
Maelstrom Turbo Laser 3,3351,7561,1801.488C+2.0124.99%D--2.05%C8.9C--8C171197.1h90B+360.2C++
L100 Python HESH 1,7391,6467123.183B**19.6852.568%B+1.64%C+101A*5.7D49916.3h2.3B++4.4B*
NS-44 Commissioner 1,4101,3971,2581.11C*2.3941.178%B++24.338%B34.1C++N/A17141h3.2B++7.9B++
Solstice VE3 1,3881,3831,3031.061B+2.4422.433%C+13.955%D--13.1CN/A74105.2h13.2B+58.7C**
Solstice SF 1,3411,3259421.407B+2.0924.513%C++8.83%D**12.9C-N/A45103h8.3B+33.7B++
H-V45 1,3191,3157111.85B1.6524.618%C*19.468%C+28.9C+N/A16145.5h10.8B**43.7B++
Frag Grenade 1,3071,29311293N/A1,289.5055.753%AN/A808.1A8.8C**36551.6h2.6B**4.7B**
Nebula VM20 1,2981,2872794.613A1.1121.792%B*20.435%C+50.5B**N/A20325.5h12.5B**57.2B*
VE-H Maw 1,2941,2783593.56A0.0629.79%B*28.952%C**77.5B**1B+18316.5h9.2B++30.7B+
Zenith VX-5 1,2811,2635252.406B**1.1025.947%C++17.894%D38.7C**N/A17032.6h11.2B++43.2B+
Blueshift VM5 1,2681,2563183.95B++0.4521.759%B+19.905%C+40.8B+N/A16030.8h13B*59.6B++
SVA-GG 1,2391,2302814.377A++0.8831.597%B**25.122%C-101.7B**N/A24112.1h9.9B+31.3B+
C75 Viper 1,3511,22210012.22A++8.7235.986%C1.391%C+59.9A++6.3C35920.4h5.1A+14.1B**
Nebula VM20 1,2031,1972784.306A0.8022.318%B*19.382%C+48.1B**N/A19524.9h13.5B*60.3B++
Corvus VA55 1,2041,1963153.797M++0.3027.556%B++32.023%A68.3A**N/A22617.5h9.2A33.5B*
Terminus VX-9 1,2021,1955252.276B+1.2324.967%C+25.356%C+45.6BN/A27426.2h10.8B++43.4B+
Flare VE6 1,2001,1923703.222A++0.2824.03%B24.581%C++68.1B**N/A37617.5h8.5B*35.3B+
NS-15MB 1,1981,1902494.779A*1.2830.127%B++35.882%B++93B**N/A20912.8h9.9B++32.7B
Sirius SX12 1,1911,1896251.902B*1.6031.055%A14.887%C-43.1B*N/A22827.6h11B**35.4B*
NS-7 PDW 1,1931,1872644.496S0.9928.484%B++22.915%B*79.7MN/A32314.9h10.3B**36B++
NS Decimator-B 1,7761,1843543.345A+0.1664.838%C++1.689%D69.2B+34.6B++40317.1h3.5B+5.4B+
NSX-P Tanto 1,1921,1832075.715S2.2134.001%A++32.122%B**109.5SN/A25910.8h10.2B**30B**
NS-44B Commissioner 1,1821,1816481.823B**1.6847.081%B*32.515%B*90.8B**N/A23313h2.9B*6.2B++
VX29 Polaris 1,1951,1803962.98A0.5225.642%B+18.051%D65.2B*N/A32618.1h11.1B+43.2B+
V10 1,1801,1788214.366S10.8644.287%B+83.616%B++90.6M+N/A21513h1.6B**3.7B*
Nyx VX31 1,1831,1762035.793A+2.2939.501%B**27.551%C+89.1A*N/A29813.2h4.5B++11.4B*
Equinox VE2 1,1831,1764172.82A++0.6826.475%C++25.85%B++59.7A++N/A14919.7h10.3B*38.8B+
NSX Tomoe 1,1741,1721846.37A**2.8732.02%B++47.867%B**102.8M+N/A24011.4h10.4B**32.4B*
Spiker 1,1771,1725622.085B**1.4232.159%B+23.038%C**95.3A*N/A36612.3h6.5B++20.2B++
Darkstar 1,1751,1703243.611A++0.1127.645%C*26.239%B86A++N/A22013.6h10.8B*39B++
Serpent VE92 1,1771,1703093.786M0.2827.33%B*25.556%B**56.3A+N/A23420.8h9.9B*36.3B++
NSX Tanto 1,1771,1691677S3.5031.91%B**36.27%A++105.3M++N/A27111.1h9.9B*30.9B+
Phantom VA23 1,1761,1691428.232A+4.7341.32%B**37.297%B*95.8MN/A21812.2h3.9B++9.5B++
CME 1,1801,1674422.64A0.8628.159%B+24.936%B52.1B*N/A24522.4h11.2B*39.9B++
NS-30 Vandal 1,1721,1671547.578M*4.0838.292%B*30.163%B+88.4A*N/A22413.2h4.6B*12.1B*
NSX Tengu 1,1721,1662724.287M+0.7945.177%A24.185%B+98MN/A22311.9h10.2B*22.5B++
NS-15MG 1,1721,1662305.07A+1.5729.216%B++37.65%B*113.2A+N/A25710.3h8.6B**29.6B+
Phobos VX86 1,1671,1654622.522B**0.9869.81%B**13.82%C83.8A++N/A25813.9h2.1B+3B+
Equinox VE2 Burst 1,1731,1642464.732A++1.2331.223%B*34.966%B*83.1A+N/A20314h10.7B++34.4B++
NS-357 Underboss 1,1661,1647751.502B+2.0045.444%B**31.272%A93.1A*N/A26812.5h3.5B*7.7B++
NSX Naginata 1,1721,1643233.604A*0.1028.96%A34.021%B*89.5A*N/A26213h9.6B++33.2B++
Artemis VX26 1,1681,1631647.091S3.5932.436%B**32.846%A+94.6M++N/A34212.3h9.6B**29.7B*
NS-15M2 1,1781,1635402.154B1.3521.342%C-20.12%D41.5C+N/A21328h11.2B+52.3C**
MKV Suppressed 1,1701,1632444.766S1.2627.997%B+25.451%B**85.5A**N/A26813.6h11B++39.4B+
Pulsar LSW 1,1751,1634302.705B**0.8023.446%C++19.519%D56.7B+N/A34120.5h9.9B*42.2B+
Eclipse VE3A 1,1691,1632514.633A1.1327.316%C++21.84%B+85.5A++N/A25613.6h10.6B+38.9B+
NS-11A 1,1761,1625092.283B*1.2225.57%B19.449%C45.2B++N/A29125.7h11.8B++46B+
Beamer VS3 1,1661,1628671.34B*2.1631.102%B+29.69%B**24.6C+N/A7247.3h7.2B++23.1C*
Solstice Burst 1,1631,1611587.348S3.8530.822%B*31.008%B**100.1A*N/A27811.6h11.4B++37.1B++
Quasar VM1 1,1711,1604962.339B+1.1618.178%B+13.966%D-23.5C++N/A8349.4h12.1B*66.7B+
NS-11C 1,1711,1603293.526M+0.0226.225%B+18.19%C+63.4A++N/A31818.3h11.2B*42.7B++
Pandora VX25 1,1601,1606491.787B*1.7144.517%B+14.052%C39.5C++N/A19329.4h3.4B*7.6B++
NSX Daimyo 1,1611,16011510.087A*6.5946.479%B++96.293%B++89.9A+N/A21512.9h2B*4.2B*
Revenant 1,1621,1591179.906A*6.4037.123%B+36.238%B++99.9A*N/A22911.6h5.5B*14.9B*
Eidolon VE33 1,1661,1591936.005S2.5036.52%A+23.986%C83.4M*N/A24913.9h5.8B**15.9B**
NS-61 Emissary 1,1641,1583863M++0.5032.809%B++23.575%A113.5SN/A29410.2h8.8B*26.9B*
Pulsar VS1 1,1671,1587501.544B+1.9625.598%B+19.085%C+24.4C+N/A16547.4h12.2B*47.7B++
Skorpios 1,1611,1562574.498A++1.0030.134%B++23.01%C*102.3A**N/A25111.3h9.2B**30.5B*
Eridani SX5 1,1601,1552584.477M*0.9830.098%B*23.81%B+83.7A*N/A27013.8h8.9B**29.7B++
XM98 1,1541,1532784.147B**0.6538.992%C*81.093%B++26C+N/A9844.3h2.2B+5.7B+
Lasher X2 1,1561,1453822.997M++0.5031.358%B*3.057%C--52.5AN/A26021.8h14.3A45.6B*
Sticky Grenade 1,0391,02911029N/A1,025.5061.973%B**N/A1470B**14.3B68580.7h1.5B*2.4B*
S1 1,5049996991.429A2.0762.87%B++3.303%C**38.9B**19.6B**44025.7h4.3B**6.9B**
NS-44L Blackhand 9959921825.451M**1.9559.51%A*66.633%A++60.1A*N/A15816.5h2.8B**4.7B**
Supernova FPC 1,7389662154.493C+0.9948.709%D1.449%D20.7C16.6B61746.6h4.9B+10C**
Cerberus 9679634342.219A1.2840.626%A31.36%B**107MN/A2599h5.1B++12.5B*
Comet VM2 1,2299605171.857B**1.6447.029%B+4.271%C+17.7B**5B13854.2h13.5B*28.6B*
L100 Python HEAT 1,1149124122.244S18.7460.49%B**2.193%C76.6M*17A38511.9h3.3A5.5A
Nemesis VSH9 1,4949034791.885A*1.6270.928%B**2.436%C+27.7B**18.1B**55632.6h6.2B*8.7B**
NS Decimator 1,3018855461.621B++1.8859.776%C+1.469%D40.2B+18.9B59622h4.1B+6.9B+
Antares LC 1,7338413102.713B+0.7927.545%DN/A17.1C+18.2B+32249.1h103.5B375.9C*
Hornet Missiles 1,2348154518.111M14.6171.033%B**N/A114.8B*59B++11207.1h7.2B+10.1B++
Hades VSH4 1,3158134151.959M+1.5472.287%B+1.845%C37.1B**22.9B*35321.9h5.3A7.3A
M12 Kobalt-H 8167963324.121B20.6221.035%C14.196%C-185.1B*4.7C+6054.3h13.6B+64.8C**
Parallax VX3 7767752432.292S28.7946.683%B**83.484%B++95.7SN/A4588.1h1.7B*3.6B*
E540 Halberd 1,370774918.505C+5.0054.454%B*1.938%C-27.7C21.4B++58127.9h6.2C+11.4B
L100 Python AP 1,237755918.297B**4.8055.476%C+3.444%C*38.3B*24.5B**45019.7h5.5B+9.8B+
Anti-Vehicle Grenade 9987551755N/A751.5057.107%B++N/A359.5C+115.7C**32242.1h5.7C++10B+
Proximity Mine 7377371017.297B**3.8047.617%B+N/A141.7B+N/A5425.2h1.5B**3.2B**
Deimos VA29 6916892452.812A+0.6977.646%A+17.417%C++98.4A*N/A2847h1.8B**2.3B*
Blueshift VM5 6846741215.57A+2.0723.691%B*23.739%B+52.7AN/A24012.8h14.2B++59.9B++
Tank Mine 9726401095.872A++2.3729.443%CN/A145.5B*75.5B+18664.4h1.5B++4.9B*
Comet VM2 7986102482.46A++1.0452.052%B++3.934%C+20.3A+6.2B++16530.1h16.3B*31.3B*
Saron HRB 9815851055.571C++2.0746.458%BN/A27C**18.2C**47921.7h17.5B*37.8B*
The Slasher 61657310,2610.056C++3.4534.815%C+7.853%C-1.2CN/A3462.8h2.1C**5.9C*
NS-45 Pilot 5095093041.674B1.8333.479%B35.167%B**181.8M**N/A4282.8h5B**14.8B**
Phaseshift VX-S 454453528.712A++5.2139.992%B+36.424%F*87.1M**N/A2095.2h4.1D10.4C+
S12 Renegade 4414351632.669C+0.8343.315%C++4.598%C+58.8C*N/A2007.4h2.8B+6.5B+
Cosmos VM3 395392695.681A*2.1822.83%A+27.041%A++76.9M**N/A2775.1h10.4B**45.8B**
Spear Anti-Vehicle Phalanx Turret 5613863411.353B++7.8546.463%C*3.368%C-63.3A+28.7B++7176.1h6B*12.9B*
CAS30 Tank Buster 7123792581.469C*2.0337.793%D-N/A8C+7C+15847.3h34.7B*91.7B+
VE-S Canis 383377755.027M*1.5332.359%B*26.26%B++110.9A*1.8M2953.4h8.2B**25.2B++
Supernova PC 491376626.065C++2.5646.521%C1.596%D19.8C+6.1D22919h4.2B++9B+
C150 Dalton 618363695.261C+1.7628.856%D--N/A3630U2550U33247700.1h4.4C++15.1C
M40 Fury 3903432812.25B**8.7544.08%B*1.458%C74.6B**10.2C*7134.6h10.3B++23.4B*
Proton II PPA-H 3303191718.765B+15.2637.389%C++N/A83.9C+2.9D-3443.8h9B24B+
Supernova VPC 3072881322.154B**18.6550.756%C+2.431%B*54.3B+3.6D--3615.3h2.3B**4.6B*
Cosmos VM3 289288664.364A+0.8623.969%A++27.431%A++65.5M++N/A2364.4h13.3B+55.7B
MANA Anti-Vehicle Turret 4952571351.904C--1.6049.619%D*4.28%B+2570B++2380A+9927230.1h8.6C*17.3C+
M40 Fury-F 3052541821.396C+2.1146.699%CN/A22.7C+4.6C16911.2h7.6B+16.3B+
M40 Fury 290248298.552C++5.0542.823%B++2.016%C++75.2B*12.7C*8483.3h10.2B+23.9B*
Force-Blade 24724319,7520.012C3.4921.734%D2.469%D0.2CN/A11289.8h2.2B+10C++
Photon A2A Missile Pods 525239366.639B3.1475.433%DN/A45.1C+54B9735.3h7.3B+9.7B+
Lumine Edge 20817120,4730.008C-3.4922.407%C4.094%F-0.2DN/A11118.8h2.4F-10.5C
M12 Kobalt 1721691412.071C+8.5718.692%C++16.568%C70.4C++1.3D-2982.4h15.7B++83.9B+
E540 Halberd-H 266164285.857C+2.3656.575%C+1.829%C+24.8D-15.5D3536.6h6.2C++10.9C*
M60-G Bulldog 176153265.885B2.3840.382%B+2.614%C26.8C+4D2235.7h7.1C*17.5B+
MANA Anti-Personnel Turret 149147344.324N/A0.8219.435%UN/A1470U20U7132900.1h19.6T*100.6T*
Hunter QCX 135135324.219S0.7262.893%A55.556%A*40.9A**N/A1363.3h2.2B+3.5B+
Proton II PPA 130125525B++21.5026.357%B+N/A50C2D-2862.5h10.2C+38.6B
CAS 14-E 139124620.667B+17.1736.831%B+1.613%C+88.6B+10.7A+2641.4h48.1D*130.5C--
NS-10 Burster 236121611.984A++1.5228.671%C+3.306%D-5.9C++5.6A15220.5h128C**446.3C**
NS-AM7 Archer 119113941.202A++2.3054.331%C--28.319%A10.9B*N/A9710.4h6.3B**11.6B**
M20 Basilisk 151113234.913B**1.4133.652%D10.62%A++18.2C+6.1C-2236.2h59.8B**177.8B++
Saron HRB-H 192113264.346C+0.8453.965%C+N/A30.5C21.4C5813.7h21.4B+39.6B+
M12 Kobalt 107105128.75C5.2519.651%B+22.857%B**87.5B+1.7D3491.2h19.2C+97.7C**
Coyote Missiles 165104156.933A+3.4355.404%C**N/A57.8B+33.9B++8661.8h29.7B++53.6B++
Aspis Anti-Aircraft Phalanx Turret 18995175.588B*2.0926.047%C++N/A15.1B*14.9B*3926.3h88.9A+341.2B*
NS-10 Burster 16990422.143A+1.3631.017%C*1.111%D**6C*5.2B*17415.1h142.8C*460.4B
V30-F Starfall 13589263.423B**0.0870.1%B**N/A59.3M30.7A*3111.5h11B*15.7B**
MAX Punch 85851,3110.065C3.4433.414%D-N/A0.6DN/A2148.5h1.6C++4.9C++
L105 Zephyr 8580711.429B7.9333.954%D*1.25%B+800U50S4014100.1h3.7A+10.8B*
M60-G Bulldog 897989.875B**6.3740.238%C**1.266%D*37.6C+4.8D3012.1h6.4B15.9B+
M40 Fury-H 787598.333C4.8329.377%D*N/A44.1D--1.8D--2091.7h5.3B++18.2B
Rocklet Rifle 12468451.511A++1.9955.99%BN/A30.9C**25.5C+5212.2h31.6B+56.5B+
M20 Basilisk 9167164.188B++0.6936.455%C10.448%A++14.6D5.2D2184.6h78.2B++214.5B+
Vortex VM21 13265571.14C+2.3638.794%CN/A5.3D5.5C13012.2h93.2D**240.3D-
Skyguard 1066397A*3.5024.076%D-1.587%C10.9C-7.4D3845.8h112.7B+467.9C+
Vortex VM21 12256570.982C+2.5239.826%C+1.786%D--4.6D5.4C++12912.2h111.2F279.3D-

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit221271.6h
Motion Spotter7323,70014.7h
Nano-Armor Kit626980,367127.4h
Anti-Vehicle MANA Turret284144.3h
Spawn Beacon1133,3916.2h
Medical Applicator436248,42120.4h
Nanite Revive Grenade01,3900.4h
Deconstruction Tool01030h
Spitfire Auto-Turret84180.8h
Ammunition Package1031,9388.2h
Medical Kit4,95735,635316.2h
Anti-Infantry MANA Turret192861.4h
Recon Detection Device797,30012h
Smoke Grenade0680h
Shield Recharging Field11310.1h

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