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Archon Norticus10[FRC] Norticus10
VS BR 80

KDR: 3.54

Score: 106.4m

Last Seen: Feb 20th, 2019 10:07 PM
- OFFLINE - 12.2 hour(s)

Prestige 1, Battle Rank 80 - Vanu Sovereignty on Miller - Outfit Member of French Connection[FRC] French Connection
VS outfit on Miller

Members: 12
Level Progress (to 81): 27%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost SVA-88 Orion VS54 Dual Photon Pods C-4 Light PPA Saron Laser Cannon
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,597,876 MLG Score: 2876
Fun Score: N/A
Cheeseburgers Flipped: 1262TIME WITH MEDKIT: 7.5%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.918%30.373%84854968138,0174.31883-0.776

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.824%1.336A1.49A+-1.433D**HEAD ++ (~16.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.80.561B+9.20.359C**23.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.818%1.354%7334101813,889204267756.79834205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.639%-0.694D-0.23C0.53

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1380.143C++42.50.197C++95.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.682%1.903%305810146,254277618602.25288336%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.836%-0.216C-0.457D1.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.90.666B+50.601B+7.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.459%5.105%2301610064,564225417222.02484265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.93%-0.344C-0.185C++0.462

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.659B+13.10.668B+27.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.534%78.925%2306101614,8233198234.63364

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.595%1.277A0.773B++-0.205

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.569B+1.80.418B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.586%14.997%230310193,214240561.33638

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.688%1.178B**0.093C+1.209

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.657B+2.50.482B+2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
French Connection[FRC] French Connection
VS outfit on Miller

Members: 12
106.4m223.1%465 (27.9k)406 (24.4k)3.54295218,32461,6223.8541980 (80)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10221793225.255%26.147%66004:1571

7% Combat Medic22% Engineer34% Heavy Assault14% Infiltrator19% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2013 4:12 PMOct 18th, 2014 1:11 PMFeb 20th, 2019 5:13 PM (1d) (PST)Feb 20th, 2019 7:09 PM (1d) (PST)Feb 20th, 2019 6:07 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7901776130.8330.2350.2182.0290.0762876

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,37010,60636,764501413122524,357

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4366.9h/182d 19,179 57,086 50,952 531.6k 4,505 15,257 19,976 206.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:56,364
Deaths:11,517
KDR:4.894
Accuracy:28.519% B+
HSR:35.344% B+
SVA-88
B+
Kills:10,000
Deaths:2,445
KDR:4.090
Accuracy:25.547% B+
HSR:25.320% C+
Orion VS54
B++
Kills:10,000
Deaths:2,640
KDR:3.788
Accuracy:24.585% B++
HSR:26.800% C**
Ursa
C+
Kills:1,892
Deaths:913
KDR:2.072
Accuracy:22.090% C+
HSR:18.975% D
VE-H Maw
B++
Kills:1,278
Deaths:359
KDR:3.560
Accuracy:29.790% B++
HSR:28.952% C**
SVA-GG
B**
Kills:1,230
Deaths:281
KDR:4.377
Accuracy:31.597% B**
HSR:25.122% C--
Flare VE6
C**
Kills:1,192
Deaths:370
KDR:3.222
Accuracy:24.030% C**
HSR:24.581% C+
NS-15MB
B+
Kills:1,190
Deaths:249
KDR:4.779
Accuracy:30.127% B+
HSR:35.882% B+
VX29 Polaris
B+
Kills:1,180
Deaths:396
KDR:2.980
Accuracy:25.642% B+
HSR:18.051% D
NS-15MG
B++
Kills:1,166
Deaths:230
KDR:5.070
Accuracy:29.216% B+
HSR:37.650% B++
NSX Naginata
A
Kills:1,164
Deaths:323
KDR:3.604
Accuracy:28.960% A
HSR:34.021% B*
NS-15M2
C-
Kills:1,163
Deaths:540
KDR:2.154
Accuracy:21.342% C-
HSR:20.120% D
Pulsar LSW
C++
Kills:1,163
Deaths:430
KDR:2.705
Accuracy:23.446% C++
HSR:19.519% D
Lasher X2
B*
Kills:1,145
Deaths:382
KDR:2.997
Accuracy:31.358% B*
HSR:3.057% C--
Kills:90,127
Deaths (as Heavy Assault):21,075
Deaths (to Heavy Assaults):17,536
KDR:4.27649
Kill Difference:69,052
Playtime:1,471.291 hours
Usage:34%
Score:40.406m
Score/min:458
Accuracy (listed only):26.875%
HSR (listed only):25.242%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:2,315
Deaths:851
KDR:2.720
Accuracy:26.319% B+
HSR:24.665% C**
VX6-7
B**
Kills:2,137
Deaths:965
KDR:2.215
Accuracy:28.414% B*
HSR:26.111% B**
Solstice VE3
C+
Kills:1,387
Deaths:1,308
KDR:1.060
Accuracy:22.569% C+
HSR:14.059% D--
Solstice SF
C++
Kills:1,325
Deaths:942
KDR:1.407
Accuracy:24.513% C++
HSR:8.830% D**
Zenith VX-5
C++
Kills:1,263
Deaths:525
KDR:2.406
Accuracy:25.947% C++
HSR:17.894% D
NSX-P Tanto
A++
Kills:1,183
Deaths:207
KDR:5.715
Accuracy:34.001% A++
HSR:32.122% B**
Serpent VE92
B**
Kills:1,170
Deaths:309
KDR:3.786
Accuracy:27.330% B++
HSR:25.556% B**
NSX Tanto
A++
Kills:1,169
Deaths:167
KDR:7
Accuracy:31.910% B**
HSR:36.270% A++
Phobos VX86
B*
Kills:1,165
Deaths:462
KDR:2.522
Accuracy:69.810% B*
HSR:13.820% C
Eclipse VE3A
B+
Kills:1,163
Deaths:251
KDR:4.633
Accuracy:27.316% C++
HSR:21.840% B+
Solstice Burst
B**
Kills:1,161
Deaths:158
KDR:7.348
Accuracy:30.822% B*
HSR:31.008% B**
Pandora VX25
B+
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:44.517% B+
HSR:14.052% C
NS-11C
B+
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:26.225% B+
HSR:18.190% C+
Revenant
B*
Kills:1,159
Deaths:117
KDR:9.906
Accuracy:37.123% B+
HSR:36.238% B*
Eidolon VE33
A+
Kills:1,159
Deaths:193
KDR:6.005
Accuracy:36.520% A+
HSR:23.986% C
Deimos VA29
A+
Kills:889
Deaths:308
KDR:2.886
Accuracy:77.803% A+
HSR:17.773% C*
Kills:20,965
Deaths (as Engineer):7,741
Deaths (to Engineers):12,200
KDR:2.70831
Kill Difference:13,224
Playtime:968.583 hours
Usage:22%
Score:19.706m
Score/min:339
Accuracy (listed only):35.696%
HSR (listed only):22.651%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B+
Kills:2,315
Deaths:851
KDR:2.720
Accuracy:26.319% B+
HSR:24.665% C**
VX6-7
B**
Kills:2,137
Deaths:965
KDR:2.215
Accuracy:28.414% B*
HSR:26.111% B**
Solstice VE3
C+
Kills:1,387
Deaths:1,308
KDR:1.060
Accuracy:22.569% C+
HSR:14.059% D--
Solstice SF
C++
Kills:1,325
Deaths:942
KDR:1.407
Accuracy:24.513% C++
HSR:8.830% D**
Zenith VX-5
C++
Kills:1,263
Deaths:525
KDR:2.406
Accuracy:25.947% C++
HSR:17.894% D
Sirius SX12
A
Kills:1,189
Deaths:625
KDR:1.902
Accuracy:31.055% A
HSR:14.887% C--
NS-7 PDW
B*
Kills:1,187
Deaths:264
KDR:4.496
Accuracy:28.484% B++
HSR:22.915% B*
NSX-P Tanto
A++
Kills:1,183
Deaths:207
KDR:5.715
Accuracy:34.001% A++
HSR:32.122% B**
Serpent VE92
B**
Kills:1,170
Deaths:309
KDR:3.786
Accuracy:27.330% B++
HSR:25.556% B**
NSX Tanto
A++
Kills:1,169
Deaths:167
KDR:7
Accuracy:31.910% B**
HSR:36.270% A++
NSX Tengu
A
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:45.177% A
HSR:24.185% B+
Phobos VX86
B*
Kills:1,165
Deaths:462
KDR:2.522
Accuracy:69.810% B*
HSR:13.820% C
MKV Suppressed
B**
Kills:1,163
Deaths:244
KDR:4.766
Accuracy:27.997% B+
HSR:25.451% B**
Eclipse VE3A
B+
Kills:1,163
Deaths:251
KDR:4.633
Accuracy:27.316% C++
HSR:21.840% B+
Solstice Burst
B**
Kills:1,161
Deaths:158
KDR:7.348
Accuracy:30.822% B*
HSR:31.008% B**
Pandora VX25
B+
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:44.517% B+
HSR:14.052% C
NS-11C
B+
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:26.225% B+
HSR:18.190% C+
Skorpios
B++
Kills:1,156
Deaths:257
KDR:4.498
Accuracy:30.134% B++
HSR:23.010% C**
Eridani SX5
B++
Kills:1,155
Deaths:258
KDR:4.477
Accuracy:30.098% B++
HSR:23.810% B+
VE-S Canis
B**
Kills:914
Deaths:181
KDR:5.050
Accuracy:33.564% B**
HSR:23.195% B
Deimos VA29
A+
Kills:889
Deaths:308
KDR:2.886
Accuracy:77.803% A+
HSR:17.773% C*
Kills:26,577
Deaths (as Light Assault):9,532
Deaths (to Light Assaults):11,136
KDR:2.78819
Kill Difference:17,045
Playtime:813.776 hours
Usage:19%
Score:20.092m
Score/min:411
Accuracy (listed only):34.477%
HSR (listed only):21.888%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C++
Kills:1,373
Deaths:724
KDR:1.896
Accuracy:24.905% C++
HSR:19.665% C+
Corvus VA55
A
Kills:1,196
Deaths:315
KDR:3.797
Accuracy:27.556% B++
HSR:32.023% A
Terminus VX-9
C+
Kills:1,195
Deaths:525
KDR:2.276
Accuracy:24.967% C+
HSR:25.356% C+
Sirius SX12
A
Kills:1,189
Deaths:625
KDR:1.902
Accuracy:31.055% A
HSR:14.887% C--
NS-7 PDW
B*
Kills:1,187
Deaths:264
KDR:4.496
Accuracy:28.484% B++
HSR:22.915% B*
Equinox VE2
B++
Kills:1,176
Deaths:417
KDR:2.820
Accuracy:26.475% C++
HSR:25.850% B++
Darkstar
B
Kills:1,170
Deaths:324
KDR:3.611
Accuracy:27.645% C++
HSR:26.239% B
CME
B
Kills:1,167
Deaths:442
KDR:2.640
Accuracy:28.159% C**
HSR:24.936% B
NSX Tengu
A
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:45.177% A
HSR:24.185% B+
Phobos VX86
B*
Kills:1,165
Deaths:462
KDR:2.522
Accuracy:69.810% B*
HSR:13.820% C
Equinox VE2 Burst
B*
Kills:1,164
Deaths:246
KDR:4.732
Accuracy:31.223% B++
HSR:34.966% B*
MKV Suppressed
B**
Kills:1,163
Deaths:244
KDR:4.766
Accuracy:27.997% B+
HSR:25.451% B**
NS-11A
C**
Kills:1,162
Deaths:509
KDR:2.283
Accuracy:25.570% C**
HSR:19.449% C
Pandora VX25
B+
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:44.517% B+
HSR:14.052% C
Pulsar VS1
B+
Kills:1,158
Deaths:750
KDR:1.544
Accuracy:25.598% B+
HSR:19.085% C
Skorpios
B++
Kills:1,156
Deaths:257
KDR:4.498
Accuracy:30.134% B++
HSR:23.010% C**
Eridani SX5
B++
Kills:1,155
Deaths:258
KDR:4.477
Accuracy:30.098% B++
HSR:23.810% B+
VE-S Canis
B**
Kills:914
Deaths:181
KDR:5.050
Accuracy:33.564% B**
HSR:23.195% B
Deimos VA29
A+
Kills:889
Deaths:308
KDR:2.886
Accuracy:77.803% A+
HSR:17.773% C*
Kills:21,905
Deaths (as Combat Medic):7,772
Deaths (to Combat Medics):6,774
KDR:2.81845
Kill Difference:14,133
Playtime:318.236 hours
Usage:7%
Score:9.075m
Score/min:475
Accuracy (listed only):34.776%
HSR (listed only):22.667%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:10,029
Deaths:1,088
KDR:9.218
Accuracy:44.075% B++
HSR:78.004% B**
NS-44 Commissioner
B+
Kills:1,410
Deaths:1,264
KDR:1.116
Accuracy:41.209% B+
HSR:24.539% B
Sirius SX12
A
Kills:1,189
Deaths:625
KDR:1.902
Accuracy:31.055% A
HSR:14.887% C--
NS-7 PDW
B*
Kills:1,187
Deaths:264
KDR:4.496
Accuracy:28.484% B++
HSR:22.915% B*
NS-44B Commissioner
B**
Kills:1,181
Deaths:648
KDR:1.823
Accuracy:47.095% B*
HSR:32.515% B**
V10
B++
Kills:1,178
Deaths:82
KDR:14.366
Accuracy:44.287% B+
HSR:83.616% B++
Nyx VX31
B*
Kills:1,176
Deaths:203
KDR:5.793
Accuracy:39.501% B*
HSR:27.551% C
NSX Tomoe
B**
Kills:1,172
Deaths:184
KDR:6.370
Accuracy:32.020% B+
HSR:47.867% B**
Spiker
B
Kills:1,172
Deaths:562
KDR:2.085
Accuracy:32.159% B
HSR:23.038% C**
Phantom VA23
B**
Kills:1,169
Deaths:142
KDR:8.232
Accuracy:41.320% B**
HSR:37.297% B*
NS-30 Vandal
B*
Kills:1,167
Deaths:154
KDR:7.578
Accuracy:38.292% B*
HSR:30.163% B+
NSX Tengu
A
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:45.177% A
HSR:24.185% B+
NS-357 Underboss
A
Kills:1,164
Deaths:775
KDR:1.502
Accuracy:45.444% B**
HSR:31.272% A
Artemis VX26
A+
Kills:1,163
Deaths:164
KDR:7.091
Accuracy:32.436% B**
HSR:32.846% A+
MKV Suppressed
B**
Kills:1,163
Deaths:244
KDR:4.766
Accuracy:27.997% B+
HSR:25.451% B**
Beamer VS3
B**
Kills:1,162
Deaths:867
KDR:1.340
Accuracy:31.102% B+
HSR:29.690% B**
NSX Daimyo
B++
Kills:1,160
Deaths:115
KDR:10.087
Accuracy:46.479% B++
HSR:96.293% B++
NS-61 Emissary
A
Kills:1,158
Deaths:386
KDR:3
Accuracy:32.809% B++
HSR:23.575% A
Skorpios
B++
Kills:1,156
Deaths:257
KDR:4.498
Accuracy:30.134% B++
HSR:23.010% C**
Eridani SX5
B++
Kills:1,155
Deaths:258
KDR:4.477
Accuracy:30.098% B++
HSR:23.810% B+
XM98
B++
Kills:1,153
Deaths:278
KDR:4.147
Accuracy:38.992% C*
HSR:81.093% B++
Cerberus
A
Kills:1,103
Deaths:496
KDR:2.224
Accuracy:40.440% A
HSR:30.281% B*
NS-44L Blackhand
A++
Kills:1,098
Deaths:202
KDR:5.436
Accuracy:59.007% A++
HSR:66.667% A++
VE-S Canis
B**
Kills:914
Deaths:181
KDR:5.050
Accuracy:33.564% B**
HSR:23.195% B
NS-45 Pilot
A
Kills:841
Deaths:460
KDR:1.828
Accuracy:34.059% B+
HSR:35.791% A
Parallax VX3
B**
Kills:775
Deaths:24
KDR:32.292
Accuracy:46.683% B**
HSR:83.484% B++
Phaseshift VX-S
B+
Kills:528
Deaths:59
KDR:8.949
Accuracy:40.244% B+
HSR:36.364% F*
NS-AM7 Archer
B**
Kills:124
Deaths:107
KDR:1.159
Accuracy:55.148% C--
HSR:27.419% B**
Kills:39,013
Deaths (as Infiltrator):10,361
Deaths (to Infiltrators):8,813
KDR:3.76537
Kill Difference:28,652
Playtime:630.334 hours
Usage:14%
Score:12.996m
Score/min:344
Accuracy (listed only):38.904%
HSR (listed only):39.886%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B*
Kills:1,287
Deaths:279
KDR:4.613
Accuracy:21.792% B*
HSR:20.435% C+
Blueshift VM5
B+
Kills:1,262
Deaths:318
KDR:3.969
Accuracy:21.781% B+
HSR:19.968% C+
Nebula VM20
B++
Kills:1,197
Deaths:278
KDR:4.306
Accuracy:22.318% B++
HSR:19.382% C
Quasar VM1
B+
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:18.178% B+
HSR:13.966% D--
Comet VM2
B+
Kills:973
Deaths:519
KDR:1.875
Accuracy:47.201% B+
HSR:4.317% C+
Blueshift VM5
B*
Kills:681
Deaths:121
KDR:5.628
Accuracy:23.749% B*
HSR:23.935% B+
Comet VM2
B++
Kills:619
Deaths:250
KDR:2.476
Accuracy:52.256% B++
HSR:4.039% C+
Cosmos VM3
A+
Kills:392
Deaths:69
KDR:5.681
Accuracy:22.830% A+
HSR:27.041% A+
Cosmos VM3
A++
Kills:288
Deaths:66
KDR:4.364
Accuracy:23.969% A++
HSR:27.431% A+
NS-10 Burster
C+
Kills:121
Deaths:61
KDR:1.984
Accuracy:28.678% C+
HSR:3.306% D-
NS-10 Burster
C*
Kills:90
Deaths:42
KDR:2.143
Accuracy:31.036% C*
HSR:1.111% D**
Vortex VM21
C
Kills:65
Deaths:57
KDR:1.140
Accuracy:38.794% C
HSR:0% F
Vortex VM21
C+
Kills:56
Deaths:57
KDR:0.982
Accuracy:39.826% C+
HSR:1.786% D--
Kills:8,191
Deaths (as MAX Suit):1,306.500
Deaths (to MAX Suits):3,379
KDR:6.26942
Kill Difference:6,884.500
Playtime:158.026 hours
Usage:4%
Score:4.089m
Score/min:431
Accuracy (listed only):30.185%
HSR (listed only):12.824%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B+
Kills:5,180
V. Kills:1,162 445%
Deaths:283
KDR:18.304
Accuracy:56.235% B+
KPH:108 B+
VKPH:24.200 B+
Light PPA
A+
Kills:3,628
V. Kills:104 N/A
Deaths:439
KDR:8.264
Accuracy:50.747% A
KPH:90.400 A+
VKPH:2.600 C
Saron Laser Cannon
B*
Kills:3,257
V. Kills:3,274 99%
Deaths:1,355
KDR:2.404
Accuracy:30.039% C
KPH:14.900 C++
VKPH:14.900 B*
Maelstrom Turbo Laser
C
Kills:1,824
V. Kills:1,614 113%
Deaths:1,196
KDR:1.525
Accuracy:25.064% D--
KPH:9.200 C-
VKPH:8.200 C
Antares LC
B+
Kills:841
V. Kills:892 94%
Deaths:310
KDR:2.713
Accuracy:27.545% D
KPH:17.100 C+
VKPH:18.200 B+
Hornet Missiles
B**
Kills:815
V. Kills:419 194%
Deaths:45
KDR:18.111
Accuracy:71.033% B**
KPH:115.300 B*
VKPH:59.300 B**
Photon A2A Missile Pods
B+
Kills:239
V. Kills:286 83%
Deaths:36
KDR:6.639
Accuracy:75.433% D
KPH:45.300 C+
VKPH:54.200 B+
Coyote Missiles
B++
Kills:112
V. Kills:65 170%
Deaths:17
KDR:6.588
Accuracy:57.293% B+
KPH:57.400 B+
VKPH:33.300 B++
Kills:15,896 (9,550 + 0)
Deaths:3,681
KDR:4.318
VKDR:2.123
Vehicle Kills:7,816
Kill Difference:12,215
Playtime:568.554 hours
Usage:13%
Score:10.266m
Score/min:301
Piloting Accuracy:27.545%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:382
V. Kills:334 114%
Deaths:258
KDR:1.481
Accuracy:37.798% D
KPH:8.100 C+
VKPH:7.100 C+
C150 Dalton
U
Kills:363
V. Kills:255 142%
Deaths:69
KDR:5.261
Accuracy:28.853% D--
KPH:1,306,800 U
VKPH:918,000 U
L105 Zephyr
U
Kills:80
V. Kills:5 N/A
Deaths:7
KDR:11.429
Accuracy:33.954% D--
KPH:288,000 U
VKPH:18,000 U
Kills:825 (382 + 443)
Deaths:334
KDR:2.470
VKDR:1.778
Vehicle Kills:594
Kill Difference:491
Playtime:47.367 hours
Usage:1%
Score:0.824m
Score/min:290
Piloting Accuracy:37.798%
Gunner Accuracy:33.954%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,655
V. Kills:94 N/A
Deaths:71
KDR:23.310
Accuracy:52.681% B+
KPH:101.400 A*
VKPH:5.800 D
C75 Viper
A++
Kills:1,222
V. Kills:129 N/A
Deaths:100
KDR:12.220
Accuracy:35.986% C
KPH:60 A++
VKPH:6.300 C
L100 Python HEAT
M*
Kills:926
V. Kills:204 452%
Deaths:42
KDR:22.048
Accuracy:60.600% B*
KPH:76.900 M*
VKPH:16.900 A
L100 Python AP
A
Kills:758
V. Kills:484 156%
Deaths:91
KDR:8.330
Accuracy:55.517% C+
KPH:38.500 B*
VKPH:24.600 A
Skyguard
C-
Kills:63
V. Kills:43 143%
Deaths:9
KDR:7
Accuracy:24.076% D-
KPH:10.900 C-
VKPH:7.500 D
Kills:4,624 (4,624 + 0)
Deaths:313
KDR:14.773
VKDR:3.048
Vehicle Kills:954
Kill Difference:4,311
Playtime:74.192 hours
Usage:2%
Score:1.875m
Score/min:421
Driving Accuracy:24.076%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B
Kills:966
V. Kills:772 125%
Deaths:215
KDR:4.493
Accuracy:48.709% D
KPH:20.800 C
VKPH:16.600 B
E540 Halberd
B++
Kills:774
V. Kills:596 130%
Deaths:91
KDR:8.505
Accuracy:54.454% B*
KPH:27.700 C
VKPH:21.400 B++
Saron HRB
B
Kills:585
V. Kills:396 147%
Deaths:105
KDR:5.571
Accuracy:46.445% B
KPH:27 C*
VKPH:18.300 B
Supernova PC
C+
Kills:376
V. Kills:115 324%
Deaths:62
KDR:6.065
Accuracy:46.521% C
KPH:19.800 C+
VKPH:6.100 D
Supernova VPC
B+
Kills:288
V. Kills:19 N/A
Deaths:13
KDR:22.154
Accuracy:50.756% C+
KPH:54.600 B+
VKPH:3.600 D--
Proton II PPA
B+
Kills:125
V. Kills:5 N/A
Deaths:5
KDR:25
Accuracy:26.357% B+
KPH:49.100 C
VKPH:2 D-
Kills:3,114 (1,630 + 1,484)
Deaths:491
KDR:6.342
VKDR:3.876
Vehicle Kills:1,903
Kill Difference:2,623
Playtime:122.946 hours
Usage:3%
Score:3.745m
Score/min:508
Driving Accuracy:50.756%
Gunner Accuracy:26.357%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B**
Kills:865
V. Kills:22 N/A
Deaths:35
KDR:24.714
Accuracy:21.348% C
KPH:188.800 B**
VKPH:4.800 C+
Proton II PPA-H
C+
Kills:325
V. Kills:11 N/A
Deaths:18
KDR:18.056
Accuracy:37.536% C+
KPH:86 C+
VKPH:2.900 D--
E540 Halberd-H
D
Kills:164
V. Kills:102 159%
Deaths:28
KDR:5.857
Accuracy:56.575% C+
KPH:24.900 D-
VKPH:15.500 D
Saron HRB-H
C
Kills:113
V. Kills:79 141%
Deaths:26
KDR:4.346
Accuracy:54.084% C+
KPH:30.200 C-
VKPH:21.100 C
M40 Fury-H
D--
Kills:75
V. Kills:3 N/A
Deaths:9
KDR:8.333
Accuracy:29.377% D*
KPH:42.900 D--
VKPH:1.700 D--
Kills:1,542 (0 + 1,542)
Deaths:116
KDR:13.293
VKDR:1.871
Vehicle Kills:217
Kill Difference:1,426
Playtime:20.443 hours
Usage:0%
Score:0.540m
Score/min:440
Driving Accuracy:N/A%
Gunner Accuracy:29.377%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:343
V. Kills:47 N/A
Deaths:28
KDR:12.250
Accuracy:44.080% B*
KPH:74.300 A
VKPH:10.200 C*
M40 Fury
B*
Kills:248
V. Kills:42 N/A
Deaths:29
KDR:8.552
Accuracy:42.823% B++
KPH:75.200 B*
VKPH:12.700 C*
M12 Kobalt
C++
Kills:169
V. Kills:3 N/A
Deaths:14
KDR:12.071
Accuracy:18.692% C+
KPH:69.300 C++
VKPH:1.200 D-
M60-G Bulldog
B+
Kills:161
V. Kills:25 N/A
Deaths:26
KDR:6.192
Accuracy:40.578% B+
KPH:28.300 C+
VKPH:4.400 C-
M20 Basilisk
C+
Kills:116
V. Kills:38 297%
Deaths:23
KDR:5.043
Accuracy:33.815% D
KPH:18.600 C+
VKPH:6.100 C-
M12 Kobalt
B+
Kills:109
V. Kills:2 N/A
Deaths:13
KDR:8.385
Accuracy:20.077% B+
KPH:85.300 B+
VKPH:1.600 D
M60-G Bulldog
C**
Kills:80
V. Kills:10 N/A
Deaths:8
KDR:10
Accuracy:40.487% C**
KPH:38.800 C++
VKPH:4.800 C--
M20 Basilisk
C
Kills:69
V. Kills:25 265%
Deaths:16
KDR:4.313
Accuracy:36.580% C
KPH:15 C--
VKPH:5.400 D-
Kills:1,295 (0 + 1,295)
Deaths:157
KDR:8.248
VKDR:1.223
Vehicle Kills:192
Kill Difference:1,138
Playtime:30.249 hours
Usage:1%
Score:0.697m
Score/min:384
Driving Accuracy:N/A%
Gunner Accuracy:36.580%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:437
V. Kills:6 N/A
Deaths:164
KDR:2.665
Accuracy:43.297% C++
KPH:59.100 C**
VKPH:0.800 D-
M40 Fury-F
C+
Kills:254
V. Kills:51 488%
Deaths:182
KDR:1.396
Accuracy:46.699% C
KPH:22.700 C+
VKPH:4.600 C
V30-F Starfall
M
Kills:89
V. Kills:46 189%
Deaths:27
KDR:3.296
Accuracy:70.157% B**
KPH:59.500 M
VKPH:30.800 A*
Kills:780 (780 + 0)
Deaths:373
KDR:2.091
VKDR:0.276
Vehicle Kills:103
Kill Difference:407
Playtime:20.103 hours
Usage:0%
Score:0.230m
Score/min:191
Driving Accuracy:70.157%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:124
V. Kills:15 N/A
Deaths:6
KDR:20.667
Accuracy:36.800% B+
KPH:88.100 B+
VKPH:10.700 A
Kills:124 (0 + 124)
Deaths:6
KDR:20.667
VKDR:2.500
Vehicle Kills:15
Kill Difference:118
Playtime:1.408 hours
Usage:0%
Score:0.023m
Score/min:268
Piloting Accuracy:N/A%
Gunner Accuracy:36.800%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 56,93256,36411,5174.894B+1.3528.519%B+35.344%B+110.8A+1.1B*301508.9h9.4B*32.9B++
Ghost 10,04510,0291,0889.218A*5.6844.075%B++78.004%B**93.3A*N/A297107.5h1.7B**3.9B*
SVA-88 10,07010,0002,4454.09A0.5525.547%B+25.32%C+78.9AN/A349126.7h9.4B**36.9B+
Orion VS54 10,06910,0002,6403.788A++0.2524.585%B++26.8%C**66A+N/A313151.6h9.4B**38C**
Dual Photon Pods 6,3425,18028318.304A++14.7656.235%B+1.39%C++107.9B+24.2B+72448h14.9B*26.4B*
C-4 4,9683,7661,9281.953B+1.5930.418%B*N/A73.4C+23.4C71751.3h1B**3.2B**
Light PPA 3,7323,6284398.264B++4.7250.747%A1.24%C+90.5A+2.6C35640.1h7.3B++14.4B++
Saron Laser Cannon 6,5313,2571,3552.404C**1.1430.039%C1.075%D14.9C++14.9B*262219.1h100.5B+334.4B+
Pulsar C 2,3242,3158512.72B**0.8226.319%B+24.665%C**45.7B*N/A16050.7h9.8B++37.1B+
VX6-7 2,1592,1379652.215B++1.3328.414%B*26.111%B**22.2CN/A7296.4h10B++35.1B++
Ursa 1,9081,8929132.072B**1.4722.09%C+18.975%D29CN/A10765.3h9.2B*41.7B+
Maelstrom Turbo Laser 3,4381,8241,1961.525C+2.0225.064%D--1.974%C9.2C-8.2C172197.9h87.6B+349.7C*
L100 Python HESH 1,7491,6557123.31B**19.7752.681%B+1.631%C+101.5A*5.8D50116.3h2.3B**4.4B**
NS-44 Commissioner 1,4231,4101,2641.116C*2.4341.209%B+24.539%B34.2C+N/A17241.2h3.2B++7.9B++
Solstice VE3 1,3921,3871,3081.06B+2.4822.569%C+14.059%D--13.2CN/A76105.4h13.3B+58.7C**
H-V45 1,3801,3737241.896C**1.6524.905%C++19.665%C+29.9C+N/A16445.9h10.7B**43.1B++
Solstice SF 1,3411,3259421.407B+2.1424.513%C++8.83%D**12.9C-N/A45103h8.3B+33.7B++
Frag Grenade 1,3181,30411304N/A1,300.4655.82%A+N/A815A+8.8C*36681.6h2.6B**4.7B**
Nebula VM20 1,2981,2872794.613A1.0721.792%B*20.435%C+50.5B**N/A20325.5h12.5B**57.2B*
VE-H Maw 1,2941,2783593.56A++0.0229.79%B++28.952%C**77.5B*1B18716.5h9.2B++30.7B+
Zenith VX-5 1,2811,2635252.406B**1.1425.947%C++17.894%D38.7C*N/A17132.6h11.2B++43.2B+
Blueshift VM5 1,2741,2623183.969B++0.4321.781%B+19.968%C+40.8B+N/A16130.9h13B*59.7B++
SVA-GG 1,2391,2302814.377A++0.8331.597%B**25.122%C--101.7B*N/A24112.1h9.9B+31.3B+
C75 Viper 1,3511,22210012.22A++8.6835.986%C1.391%C+59.9A++6.3C36020.4h5.1A+14.1B**
Nebula VM20 1,2031,1972784.306A0.7622.318%B++19.382%C48.1B*N/A19624.9h13.5B*60.3B++
Corvus VA55 1,2041,1963153.797M*0.2527.556%B++32.023%A68.3A++N/A22617.5h9.2A33.5B*
Terminus VX-9 1,2021,1955252.276B*1.2724.967%C+25.356%C+45.6BN/A27526.2h10.8B++43.4B+
Flare VE6 1,2001,1923703.222A++0.3224.03%C**24.581%C+68.1B**N/A37917.5h8.5B*35.3B+
NS-15MB 1,1981,1902494.779A**1.2430.127%B+35.882%B+93B**N/A20912.8h9.9B+32.7B
Sirius SX12 1,1911,1896251.902B*1.6431.055%A14.887%C--43.1B*N/A22927.6h11B**35.4B*
NS-7 PDW 1,1931,1872644.496S0.9528.484%B++22.915%B*79.7MN/A32314.9h10.3B**36B*
NS Decimator-B 1,7761,1843553.335A+0.2164.829%C++1.689%D69.2B+34.6B++40317.1h3.5B+5.4B+
NSX-P Tanto 1,1921,1832075.715S2.1734.001%A++32.122%B**109.5M**N/A26510.8h10.2B**30B**
NS-44B Commissioner 1,1821,1816481.823A1.7247.095%B*32.515%B**90.8B**N/A23313h2.9B*6.2B++
VX29 Polaris 1,1951,1803962.98A0.5625.642%B+18.051%D65.2B*N/A32818.1h11.1B+43.2B+
V10 1,1801,1788214.366S10.8244.287%B+83.616%B++90.6MN/A21513h1.6B**3.7B*
Nyx VX31 1,1831,1762035.793A+2.2539.501%B*27.551%C89.1A*N/A29913.2h4.5B+11.4B*
Equinox VE2 1,1831,1764172.82A++0.7226.475%C++25.85%B++59.7B*N/A14919.7h10.3B*38.8B+
NSX Tomoe 1,1741,1721846.37M*2.8332.02%B+47.867%B**102.8MN/A24111.4h10.4B**32.4B*
Spiker 1,1771,1725622.085A1.4632.159%B23.038%C**95.3A++N/A36712.3h6.5B++20.2B*
Darkstar 1,1751,1703243.611A++0.0727.645%C++26.239%B86A++N/A22213.6h10.8B**39B++
Serpent VE92 1,1771,1703093.786M0.2427.33%B++25.556%B**56.3AN/A23620.8h9.9B*36.3B++
NSX Tanto 1,1771,1691677S3.4631.91%B**36.27%A++105.3M+N/A27411.1h9.9B++30.9B+
Phantom VA23 1,1761,1691428.232A4.6941.32%B**37.297%B*95.8A+N/A22012.2h3.9B++9.5B++
CME 1,1801,1674422.64A0.9028.159%C**24.936%B52.1B++N/A24622.4h11.2B*39.9B++
NS-30 Vandal 1,1721,1671547.578M**4.0438.292%B*30.163%B+88.4A*N/A22513.2h4.6B*12.1B*
NSX Tengu 1,1721,1662724.287M+0.7445.177%A24.185%B+98A*N/A22411.9h10.2B*22.5B++
NS-15MG 1,1721,1662305.07A++1.5329.216%B+37.65%B++113.2AN/A25710.3h8.6B*29.6B+
Phobos VX86 1,1671,1654622.522B**1.0269.81%B*13.82%C83.8A+N/A25913.9h2.1B++3B+
Equinox VE2 Burst 1,1731,1642464.732A++1.1931.223%B++34.966%B*83.1A+N/A20414h10.7B++34.4B++
NSX Naginata 1,1721,1643233.604A*0.0628.96%A34.021%B*89.5A++N/A26313h9.6B++33.2B++
NS-357 Underboss 1,1661,1647751.502B+2.0445.444%B**31.272%A93.1A++N/A26912.5h3.5B++7.7B*
NS-15M2 1,1781,1635402.154B1.3921.342%C-20.12%D41.5C+N/A21728h11.2B+52.3C*
Artemis VX26 1,1681,1631647.091S3.5532.436%B**32.846%A+94.6M++N/A34512.3h9.6B**29.7B*
MKV Suppressed 1,1701,1632444.766S1.2227.997%B+25.451%B**85.5A**N/A27013.6h11B++39.4B+
Pulsar LSW 1,1751,1634302.705B**0.8423.446%C++19.519%D56.7B+N/A34420.5h9.9B*42.2B+
Eclipse VE3A 1,1691,1632514.633A+1.0927.316%C++21.84%B+85.5A++N/A25713.6h10.6B+38.9B+
NS-11A 1,1761,1625092.283B++1.2625.57%C**19.449%C45.2B++N/A29225.7h11.8B++46B+
Beamer VS3 1,1661,1628671.34B*2.2031.102%B+29.69%B**24.6C+N/A7347.3h7.2B++23.1C**
Solstice Burst 1,1631,1611587.348S3.8130.822%B*31.008%B**100.1A*N/A27811.6h11.4B++37.1B++
Pandora VX25 1,1601,1606491.787B+1.7644.517%B+14.052%C39.5C++N/A19429.4h3.4B*7.6B*
NS-11C 1,1711,1603293.526M++0.0226.225%B+18.19%C+63.4A++N/A32018.3h11.2B*42.7B++
NSX Daimyo 1,1611,16011510.087A++6.5446.479%B++96.293%B++89.9AN/A21612.9h2B*4.2B*
Quasar VM1 1,1711,1604962.339B+1.2018.178%B+13.966%D--23.5C++N/A8349.4h12.1B*66.7B+
Revenant 1,1621,1591179.906A++6.3637.123%B+36.238%B*99.9A*N/A22911.6h5.5B**14.9B*
Eidolon VE33 1,1661,1591936.005S2.4636.52%A+23.986%C83.4M*N/A25213.9h5.8B**15.9B**
Pulsar VS1 1,1671,1587501.544B+2.0025.598%B+19.085%C24.4C+N/A16747.4h12.2B*47.7B++
NS-61 Emissary 1,1641,1583863M++0.5432.809%B++23.575%A113.5SN/A29410.2h8.8B*26.9B**
Skorpios 1,1611,1562574.498A++0.9630.134%B++23.01%C**102.3A**N/A25111.3h9.2B**30.5B*
Eridani SX5 1,1601,1552584.477M++0.9330.098%B++23.81%B+83.7A++N/A27113.8h8.9B**29.7B++
XM98 1,1541,1532784.147B**0.6038.992%C*81.093%B++26C+N/A9944.3h2.2B+5.7B+
Lasher X2 1,1561,1453822.997M*0.5531.358%B*3.057%C--52.5B**N/A26221.8h14.3A45.6B*
Cerberus 1,1091,1034962.224A1.3240.44%A30.281%B*108.1A*N/A26910.2h5.2B++12.8B*
NS-44L Blackhand 1,1021,0982025.436S1.8959.007%A++66.667%A++62A*N/A16517.7h2.8B**4.7B**
Sticky Grenade 1,0401,03011030N/A1,026.4661.889%B**N/A1471.4B**14.3C**68420.7h1.5B*2.4B*
S1 1,5049996991.429A2.1162.87%B++3.303%C**38.9B**19.6B**44525.7h4.3A6.9B**
Comet VM2 1,2449735191.875A1.6747.201%B+4.317%C+17.9A5B+13954.4h13.5B**28.5B*
Supernova FPC 1,7389662154.493C+0.9548.709%D1.449%D20.7C16.6B61846.6h4.9B+10C*
L100 Python HEAT 1,1309264222.048S18.5160.6%B*2.268%C77.2M*17A38712h3.3A5.4A+
VE-S Canis 9249141815.05M**1.5133.564%B**23.195%B111.5A*1.2A3218.2h8.9B*26.6B++
Nemesis VSH9 1,4949034791.885A*1.6670.928%B**2.436%C+27.7B++18.1A55832.6h6.2B*8.7B**
Deimos VA29 8938893082.886A+0.6677.803%A+17.773%C*103.4A*N/A2908.6h1.9B*2.5B++
NS Decimator 1,3018855461.621B++1.9259.776%C+1.469%D40.2B+18.9B60122h4.1B+6.9B+
M12 Kobalt-H 8878653524.714B+21.1721.348%C13.873%C--188B**4.8C+6064.6h13.6B+63.6C**
NS-45 Pilot 8428414601.828B+1.7134.059%B+35.791%A186.9M**N/A4904.5h5B**14.6B*
Antares LC 1,7338413102.713B+0.8327.545%DN/A17.1C+18.2B+32349.1h103.5B375.9C*
Hornet Missiles 1,2348154518.111M+14.5771.033%B**N/A114.8B*59B**11217.1h7.2B+10.1B*
Hades VSH4 1,3158134151.959M+1.5872.287%B+1.845%C37.1B+22.9B++35421.9h5.3A7.3A+
Anti-Vehicle Grenade 1,0628001800N/A796.4657.261%B++N/A363.6C+119.1C**32252.2h5.6C++9.9B+
Parallax VX3 7767752432.292S28.7546.683%B**83.484%B++95.7SN/A4628.1h1.7B**3.6B**
E540 Halberd 1,370774918.505C+4.9654.454%B*1.938%C27.7C21.4B++58227.9h6.2C+11.4B
L100 Python AP 1,242758918.33B*4.7955.517%C+3.43%B38.5B*24.6A45119.7h5.4B+9.8B+
Proximity Mine 7507501017.426B**3.8848.012%B++N/A141.5B+N/A5495.3h1.6B**3.3B**
Blueshift VM5 6926811215.628A+2.0923.749%B*23.935%B+52.8AN/A24012.9h14.2B++59.9B++
The Slasher 72367412,3780.054C++3.4927.965%C--7.27%C-1.2CN/A3542.1h2B7.2C++
Tank Mine 9796451125.759A++2.2229.666%CN/A143.3B*74.2B+18464.5h1.5B++5B*
Comet VM2 8096192502.476A++1.0752.256%B++4.039%C+20.4A+6.3B++16630.3h16.3B**31.2B*
Saron HRB 9815851055.571C++2.0346.445%BN/A27C*18.2C**47921.7h17.5B*37.8B*
Phaseshift VX-S 530528598.949A*5.4140.244%B+36.364%F*89.5A**N/A2365.9h4.1C--10.2C+
S12 Renegade 4434371642.665C+0.8843.297%C++4.577%C59.1C**N/A2017.4h2.8B++6.5B+
Spear Anti-Vehicle Phalanx Turret 5763973511.343B++7.8046.582%C*3.275%C-64A+28.9B++7146.2h6B*12.9B*
Cosmos VM3 395392695.681A*2.1422.83%A+27.041%A+76.9M**N/A2785.1h10.4B**45.8B**
The Kraken 5283851362.831B*0.7167.24%B++N/A78.6A+29.2B++4914.9h3.3B++4.8B*
CAS30 Tank Buster 7163822581.481C++2.0637.798%DN/A8.1C+7C+15847.4h34.5B*91.3B+
Supernova PC 491376626.065C++2.5246.521%C1.596%D19.8C+6.1D23119h4.2B++9B+
C150 Dalton 618363695.261C+1.7228.853%D--N/A3630U2550U33374800.1h4.4C+15.1C-
M40 Fury 3903432812.25B**8.7144.08%B*1.458%C74.6A10.2C*7134.6h10.3B+23.4B*
Proton II PPA-H 3363251818.056B+14.5137.536%C+N/A85.5C+2.9D--3523.8h8.9B+23.8B+
Supernova VPC 3072881322.154B**18.6150.756%C+2.431%B**54.3B+3.6D--3655.3h2.3B**4.6B++
Cosmos VM3 289288664.364A++0.8223.969%A++27.431%A+65.5M+N/A2374.4h13.3B+55.7B+
MANA Anti-Vehicle Turret 4952571361.89C1.6549.607%D--4.28%B*2570C+2380C++9936030.1h8.6B+17.3B
M40 Fury-F 3052541821.396C+2.1546.699%CN/A22.7C+4.6C16911.2h7.6B+16.3B+
M40 Fury 290248298.552C*5.0142.823%B++2.016%C++75.2B*12.7C*8483.3h10.2B+23.9B*
Force-Blade 25024619,8200.012C3.5321.579%D2.439%D0.2C--N/A11294h2.2B+10C*
Photon A2A Missile Pods 525239366.639B+3.1075.433%DN/A45.1C+54B+9805.3h7.3B++9.7B+
Lumine Edge 20817120,4730.008C3.5322.407%C4.094%F-0.2DN/A11118.8h2.4F-10.5C-
M12 Kobalt 1721691412.071C+8.5318.692%C+16.568%C70.4C++1.3D-3042.4h15.7B++83.9B+
E540 Halberd-H 266164285.857C+2.3156.575%C+1.829%C+24.8D-15.5D3576.6h6.2C++10.9C++
M60-G Bulldog 186161266.192B++2.6540.578%B+2.484%C28.2C+4.4C-2275.7h6.9B17B+
MANA Anti-Personnel Turret 150148344.353N/A0.8119.394%UN/A1480U20U7286700.1h19.5T*100.8T*
Hunter QCX 148148344.353S0.8163.619%A55.405%A++42.3A**N/A1423.5h2.2B+3.5B+
Proton II PPA 130125525B++21.4626.357%B+N/A50C2D-2862.5h10.2C+38.6B
CAS 14-E 139124620.667B+17.1236.8%B+1.613%C+88.6B+10.7A2671.4h48.2D*131C-
NS-AM7 Archer 1311241071.159A++2.3855.148%C--27.419%B**11.1B*N/A9911.2h6.3B**11.4B**
NS-10 Burster 236121611.984A++1.5628.678%C+3.306%D-5.9C++5.6A15220.5h128.1C**446.6C**
M20 Basilisk 154116235.043B*1.5033.815%D10.345%A++18.7C+6.1C-2236.2h59.7B**176.6B++
Saron HRB-H 192113264.346C+0.8054.084%C+N/A30.5C21.4C5813.7h21.5B+39.8B+
Coyote Missiles 177112176.588A++3.0557.293%B+N/A56B+32.5B++8362h31.1B++54.3B++
M12 Kobalt 111109138.385C4.8420.077%B+22.018%B*83.8B1.5D-3491.3h19.7C+98.3C**
Aspis Anti-Aircraft Phalanx Turret 19196175.647B**2.1026.318%C*N/A15.2B*15.1B*3946.3h90.3A+342.9B*
NS-10 Burster 16990422.143A+1.4031.036%C*1.111%D**5.9C++5.2B*17415.2h143C*460.8B
V30-F Starfall 13589273.296B**0.2570.157%B**N/A59.3M30.7A++3051.5h11.1B**15.8B**
MAX Punch 85851,3130.065C3.4833.174%D-N/A0.6CN/A2148.8h1.6C++4.9C++
M60-G Bulldog 9080810A6.4640.487%C**1.25%D*38.1C+4.8C--3012.1h6.4B15.9B+
L105 Zephyr 8580711.429B7.8933.954%D--1.25%B+800U50S4023600.1h3.7A+10.8B*
Rocklet Rifle 13575491.531A++2.0155.773%C**1.333%B*31.3C**25C+5432.4h31.6B+56.6B+
M40 Fury-H 787598.333C4.7929.377%D*N/A44.1D--1.8D--2091.7h5.3B++18.2C**
M20 Basilisk 9469164.313B*0.7736.58%C10.145%A++15C--5.4D-2234.6h76.8B*209.8B+
Vortex VM21 13265571.14C+2.4038.794%CN/A5.3D5.5C+13012.2h93.2D*240.3D-
Skyguard 1066397A*3.4624.076%D-1.587%C10.9C-7.4D3855.8h112.7B+467.9C+
Vortex VM21 12256570.982C++2.5639.826%C+1.786%D--4.6D5.4C**12912.2h111.2F279.3D

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit221271.6h
Motion Spotter7424,30215h
Nano-Armor Kit643998,407129.3h
Anti-Vehicle MANA Turret284184.3h
Spawn Beacon1143,4256.3h
Medical Applicator437249,00920.5h
Nanite Revive Grenade01,3900.4h
Deconstruction Tool01030h
Spitfire Auto-Turret84210.8h
Ammunition Package1041,9648.3h
Medical Kit5,24837,622324.1h
Anti-Infantry MANA Turret202981.4h
Recon Detection Device827,67212.5h
Shield Recharging Field11310.1h
Smoke Grenade0740h

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