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Paragon Nowaisis[F2P4] Nowaisis
VS BR 246

KDR: 3.53

Score: 183.8m

Last Seen: Jul 7th, 2020 10:05 PM
- OFFLINE - 123.4 hour(s)

Prestige 1, Battle Rank 100 (246 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS V26 Maelstrom Turbo Laser Saron Laser Cannon S12 Renegade Dual Photon Pods Eridani SX5 NS-7 PDW MKV Suppressed Sirius SX12
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,293,534 MLG Score: 1034
Fun Score: N/A
Cheeseburgers Flipped: 1306TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.782%17.928%516491300159,7663.274230.258

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.352%1.457A+-0.478D-1.039D*HEAD + (~3.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.70.504B+10.60.259C*26.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.108%0.45%15534134570,17458675057411.9588139%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.917%-0.013C+-1.035D*0.623

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
141.40.129C++52.50.014C+89

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.357%1.841%279613437,822385518312.02853427%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.525%-0.163C-0.426C--0.41

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.30.551B+6.80.455B+10.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.882%2.205%2051113385,443370428791.46949189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.762%0.338C**-0.56D0.732

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.60.488B+24.60.389C**37

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.851%76.016%2057134210,1113082263.2796

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.446%0.736B++0.577B+-0.313

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.408B2.30.266C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.826%12.12%205413456,6504562591.45769

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.087%0.498B+-0.525D0.678

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.431B3.60.265C*3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
183.8m199.8%284 (17k)260 (15.6k)3.53244360,394102,0244.07484246 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS13491826930.53%11.477%35006:5777

33% Engineer14% Heavy Assault26% Infiltrator19% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 1:45 AMJan 21st, 2015 9:57 PMJul 16th, 2020 10:19 PM (24d) (PST)Jul 7th, 2020 6:18 PM (33d) (PST)Jul 7th, 2020 6:05 PM (33d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
753906630.5090.1440.0581.2600.1221034

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,1645,42939,735319476715,587

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
11793.9h/491.4d 55,338 41,362 99,300 891.8k 6,766 32,231 86,051 532.7m

EngineerCLASS DETAILS: Engineer
Pulsar C
C+
Kills:7,311
Deaths:2,590
KDR:2.823
Accuracy:27.682% C+
HSR:22.856% C-
VX6-7
C**
Kills:5,122
Deaths:2,144
KDR:2.389
Accuracy:28.644% C**
HSR:16.244% D--
Serpent VE92
C
Kills:3,659
Deaths:1,765
KDR:2.073
Accuracy:25.588% C
HSR:13.255% D**
Pandora VX25
C
Kills:3,117
Deaths:1,753
KDR:1.778
Accuracy:42.817% C
HSR:10.106% D**
NS-11C
C+
Kills:2,587
Deaths:1,388
KDR:1.864
Accuracy:27.219% C+
HSR:15.230% D--
Solstice VE3
C
Kills:2,567
Deaths:477
KDR:5.382
Accuracy:24.707% C
HSR:11.258% D**
Phobos VX86
B+
Kills:1,662
Deaths:904
KDR:1.839
Accuracy:68.103% B+
HSR:12.635% D
Zenith VX-5
C*
Kills:1,600
Deaths:628
KDR:2.548
Accuracy:29.019% C*
HSR:19.375% D
Eclipse VE3A
C
Kills:1,547
Deaths:970
KDR:1.595
Accuracy:27.147% C
HSR:16.871% D
NSX Tanto
B
Kills:1,270
Deaths:601
KDR:2.113
Accuracy:31.158% B
HSR:21.654% D-
NS Baron G5
C
Kills:893
Deaths:517
KDR:1.727
Accuracy:44.690% C
HSR:9.630% D*
Deimos VA29
B+
Kills:883
Deaths:427
KDR:2.068
Accuracy:71.117% B+
HSR:15.062% C--
Thanatos VE70
B+
Kills:852
Deaths:400
KDR:2.130
Accuracy:48.208% B+
HSR:15.024% C
Eidolon VE33
C+
Kills:455
Deaths:186
KDR:2.446
Accuracy:31.370% C+
HSR:20.879% D-
NSX-P Tanto
B++
Kills:177
Deaths:70
KDR:2.529
Accuracy:33.064% B++
HSR:24.294% D
Kills:33,702
Deaths (as Engineer):14,820
Deaths (to Engineers):24,277
KDR:2.27409
Kill Difference:18,882
Playtime:3,929.436 hours
Usage:33%
Score:72.782m
Score/min:309
Accuracy (listed only):37.369%
HSR (listed only):16.292%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C+
Kills:8,048
Deaths:1,590
KDR:5.062
Accuracy:24.805% C+
HSR:17.644% D*
Betelgeuse 54-A
C
Kills:7,434
Deaths:2,506
KDR:2.966
Accuracy:27.333% C
HSR:23.164% D*
Pulsar LSW
C+
Kills:2,854
Deaths:938
KDR:3.043
Accuracy:26.486% C+
HSR:20.217% D-
SVA-88
C
Kills:2,739
Deaths:927
KDR:2.955
Accuracy:24.914% C
HSR:21.796% D
Flare VE6
D
Kills:2,641
Deaths:866
KDR:3.050
Accuracy:22.427% D
HSR:15.790% D**
VX29 Polaris
C
Kills:2,320
Deaths:860
KDR:2.698
Accuracy:24.925% C
HSR:18.362% D-
VE-H Maw
B+
Kills:1,775
Deaths:529
KDR:3.355
Accuracy:31.023% B+
HSR:19.155% D*
NS-15M2
C++
Kills:1,728
Deaths:593
KDR:2.914
Accuracy:27.909% C++
HSR:22.569% D-
Ursa
C++
Kills:1,326
Deaths:480
KDR:2.763
Accuracy:26.917% C++
HSR:20.739% D
Kills:30,865
Deaths (as Heavy Assault):9,289
Deaths (to Heavy Assaults):25,002
KDR:3.32275
Kill Difference:21,576
Playtime:1,705.754 hours
Usage:14%
Score:21.630m
Score/min:211
Accuracy (listed only):26.304%
HSR (listed only):19.937%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
C+
Kills:10,726
Deaths:3,448
KDR:3.111
Accuracy:28.945% C+
HSR:16.390% D-
NS-7 PDW
C*
Kills:9,887
Deaths:3,027
KDR:3.266
Accuracy:28.774% C*
HSR:14.555% D
MKV Suppressed
C*
Kills:8,236
Deaths:2,837
KDR:2.903
Accuracy:29.182% C*
HSR:14.862% D-
Sirius SX12
B+
Kills:8,116
Deaths:2,683
KDR:3.025
Accuracy:29.278% B+
HSR:12.851% D--
Pulsar C
C+
Kills:7,311
Deaths:2,590
KDR:2.823
Accuracy:27.682% C+
HSR:22.856% C-
VX6-7
C**
Kills:5,122
Deaths:2,144
KDR:2.389
Accuracy:28.644% C**
HSR:16.244% D--
VE-S Canis
B*
Kills:4,721
Deaths:1,615
KDR:2.923
Accuracy:36.065% B*
HSR:15.548% D-
Serpent VE92
C
Kills:3,659
Deaths:1,765
KDR:2.073
Accuracy:25.588% C
HSR:13.255% D**
Pandora VX25
C
Kills:3,117
Deaths:1,753
KDR:1.778
Accuracy:42.817% C
HSR:10.106% D**
NS-11C
C+
Kills:2,587
Deaths:1,388
KDR:1.864
Accuracy:27.219% C+
HSR:15.230% D--
Solstice VE3
C
Kills:2,567
Deaths:477
KDR:5.382
Accuracy:24.707% C
HSR:11.258% D**
NSX Tengu
C*
Kills:1,878
Deaths:728
KDR:2.580
Accuracy:41.859% C*
HSR:16.347% D--
Skorpios
C+
Kills:1,868
Deaths:742
KDR:2.518
Accuracy:28.432% C+
HSR:16.809% D-
Phobos VX86
B+
Kills:1,662
Deaths:904
KDR:1.839
Accuracy:68.103% B+
HSR:12.635% D
Zenith VX-5
C*
Kills:1,600
Deaths:628
KDR:2.548
Accuracy:29.019% C*
HSR:19.375% D
Eclipse VE3A
C
Kills:1,547
Deaths:970
KDR:1.595
Accuracy:27.147% C
HSR:16.871% D
NSX Tanto
B
Kills:1,270
Deaths:601
KDR:2.113
Accuracy:31.158% B
HSR:21.654% D-
NS Baron G5
C
Kills:893
Deaths:517
KDR:1.727
Accuracy:44.690% C
HSR:9.630% D*
Deimos VA29
B+
Kills:883
Deaths:427
KDR:2.068
Accuracy:71.117% B+
HSR:15.062% C--
Thanatos VE70
B+
Kills:852
Deaths:400
KDR:2.130
Accuracy:48.208% B+
HSR:15.024% C
NSX-P Tanto
B++
Kills:177
Deaths:70
KDR:2.529
Accuracy:33.064% B++
HSR:24.294% D
Kills:78,679
Deaths (as Light Assault):29,714
Deaths (to Light Assaults):19,797
KDR:2.64788
Kill Difference:48,965
Playtime:2,241.869 hours
Usage:19%
Score:37.386m
Score/min:278
Accuracy (listed only):35.795%
HSR (listed only):15.755%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
C+
Kills:10,726
Deaths:3,448
KDR:3.111
Accuracy:28.945% C+
HSR:16.390% D-
NS-7 PDW
C*
Kills:9,887
Deaths:3,027
KDR:3.266
Accuracy:28.774% C*
HSR:14.555% D
MKV Suppressed
C*
Kills:8,236
Deaths:2,837
KDR:2.903
Accuracy:29.182% C*
HSR:14.862% D-
Sirius SX12
B+
Kills:8,116
Deaths:2,683
KDR:3.025
Accuracy:29.278% B+
HSR:12.851% D--
VE-S Canis
B*
Kills:4,721
Deaths:1,615
KDR:2.923
Accuracy:36.065% B*
HSR:15.548% D-
NS-44 Commissioner
C++
Kills:3,469
Deaths:1,662
KDR:2.087
Accuracy:40.587% C++
HSR:17.700% D-
Parallax VX3
B*
Kills:2,991
Deaths:217
KDR:13.783
Accuracy:44.122% B+
HSR:85.356% B*
NS-357 Underboss
C+
Kills:2,503
Deaths:1,315
KDR:1.903
Accuracy:40.377% C+
HSR:14.942% D*
Nyx VX31
C
Kills:2,226
Deaths:585
KDR:3.805
Accuracy:34.600% C
HSR:21.968% D--
Artemis VX26
C+
Kills:2,074
Deaths:586
KDR:3.539
Accuracy:28.590% C+
HSR:17.888% D--
NSX Tengu
C*
Kills:1,878
Deaths:728
KDR:2.580
Accuracy:41.859% C*
HSR:16.347% D--
Skorpios
C+
Kills:1,868
Deaths:742
KDR:2.518
Accuracy:28.432% C+
HSR:16.809% D-
Spiker
B++
Kills:1,629
Deaths:788
KDR:2.067
Accuracy:36.725% B++
HSR:16.084% D-
NS-61 Emissary
B*
Kills:1,334
Deaths:477
KDR:2.797
Accuracy:36.467% B*
HSR:13.193% D-
NS-30 Vandal
C
Kills:1,272
Deaths:363
KDR:3.504
Accuracy:33.951% C
HSR:16.981% D*
Ghost
C+
Kills:1,246
Deaths:249
KDR:5.004
Accuracy:41.447% C+
HSR:69.342% C-
NSX Tomoe
C+
Kills:1,233
Deaths:346
KDR:3.564
Accuracy:30.893% C+
HSR:31.468% D--
Phaseshift VX-S
C++
Kills:1,178
Deaths:130
KDR:9.062
Accuracy:40.833% C++
HSR:79.032% C++
XM98
B+
Kills:1,162
Deaths:176
KDR:6.602
Accuracy:39.475% C+
HSR:79.776% B+
Beamer VS3
C+
Kills:1,128
Deaths:518
KDR:2.178
Accuracy:28.737% C+
HSR:12.589% D**
Parsec VX3-A
C++
Kills:884
Deaths:90
KDR:9.822
Accuracy:42.641% C
HSR:80.204% C++
Cerberus
B*
Kills:725
Deaths:378
KDR:1.918
Accuracy:39.595% B*
HSR:23.586% C
VA39 Spectre
C+
Kills:398
Deaths:54
KDR:7.370
Accuracy:34.742% C+
HSR:28.643% D-
NS-44L Blackhand
B+
Kills:251
Deaths:100
KDR:2.510
Accuracy:49.039% B+
HSR:35.458% D
The Immortal
B+
Kills:69
Deaths:43
KDR:1.605
Accuracy:41.003% B+
HSR:15.942% F
Soldier Soaker
B++
Kills:55
Deaths:24
KDR:2.292
Accuracy:44.530% B++
HSR:9.091% D--
Kills:71,259
Deaths (as Infiltrator):23,181
Deaths (to Infiltrators):12,135
KDR:3.07403
Kill Difference:48,078
Playtime:3,116.936 hours
Usage:26%
Score:43.659m
Score/min:233
Accuracy (listed only):36.573%
HSR (listed only):29.869%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
C+
Kills:10,726
Deaths:3,448
KDR:3.111
Accuracy:28.945% C+
HSR:16.390% D-
NS-7 PDW
C*
Kills:9,887
Deaths:3,027
KDR:3.266
Accuracy:28.774% C*
HSR:14.555% D
MKV Suppressed
C*
Kills:8,236
Deaths:2,837
KDR:2.903
Accuracy:29.182% C*
HSR:14.862% D-
Sirius SX12
B+
Kills:8,116
Deaths:2,683
KDR:3.025
Accuracy:29.278% B+
HSR:12.851% D--
VE-S Canis
B*
Kills:4,721
Deaths:1,615
KDR:2.923
Accuracy:36.065% B*
HSR:15.548% D-
Pandora VX25
C
Kills:3,117
Deaths:1,753
KDR:1.778
Accuracy:42.817% C
HSR:10.106% D**
H-V45
B++
Kills:1,930
Deaths:725
KDR:2.662
Accuracy:30.439% B++
HSR:20.259% D
NSX Tengu
C*
Kills:1,878
Deaths:728
KDR:2.580
Accuracy:41.859% C*
HSR:16.347% D--
Skorpios
C+
Kills:1,868
Deaths:742
KDR:2.518
Accuracy:28.432% C+
HSR:16.809% D-
Phobos VX86
B+
Kills:1,662
Deaths:904
KDR:1.839
Accuracy:68.103% B+
HSR:12.635% D
Terminus VX-9
C++
Kills:1,609
Deaths:694
KDR:2.318
Accuracy:28.325% C++
HSR:22.063% D-
Pulsar VS1
C--
Kills:1,277
Deaths:239
KDR:5.343
Accuracy:23.935% C--
HSR:10.024% F
NS-11P
C++
Kills:1,263
Deaths:475
KDR:2.659
Accuracy:27.851% C++
HSR:19.557% D
CME
B+
Kills:1,248
Deaths:502
KDR:2.486
Accuracy:31.388% B+
HSR:18.830% D-
Darkstar
C+
Kills:1,231
Deaths:608
KDR:2.025
Accuracy:28.027% C+
HSR:22.340% D
Corvus VA55
C+
Kills:1,169
Deaths:548
KDR:2.133
Accuracy:27.328% C+
HSR:20.958% D
NS Baron G5
C
Kills:893
Deaths:517
KDR:1.727
Accuracy:44.690% C
HSR:9.630% D*
Deimos VA29
B+
Kills:883
Deaths:427
KDR:2.068
Accuracy:71.117% B+
HSR:15.062% C--
Thanatos VE70
B+
Kills:852
Deaths:400
KDR:2.130
Accuracy:48.208% B+
HSR:15.024% C
Kills:62,566
Deaths (as Combat Medic):22,872
Deaths (to Combat Medics):10,226
KDR:2.73548
Kill Difference:39,694
Playtime:564.306 hours
Usage:5%
Score:6.088m
Score/min:180
Accuracy (listed only):36.566%
HSR (listed only):15.992%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C++
Kills:658
Deaths:108
KDR:6.093
Accuracy:18.977% C++
HSR:18.237% C-
Blueshift VM5
C++
Kills:601
Deaths:123
KDR:4.886
Accuracy:22.372% C++
HSR:18.469% D-
Comet VM2
C*
Kills:527
Deaths:187
KDR:2.818
Accuracy:49.368% C*
HSR:3.226% C--
Comet VM2
C*
Kills:469
Deaths:169
KDR:2.775
Accuracy:51.403% C*
HSR:4.264% C+
NS-10 Burster
C
Kills:406
Deaths:98
KDR:4.143
Accuracy:26.166% D--
HSR:5.172% C
NS-10 Burster
D**
Kills:286
Deaths:96
KDR:2.979
Accuracy:24.183% D**
HSR:1.748% D**
Blueshift VM5
C+
Kills:230
Deaths:55
KDR:4.182
Accuracy:20.801% C
HSR:23.913% C+
Quasar VM1
C+
Kills:178
Deaths:30
KDR:5.933
Accuracy:20.776% C+
HSR:19.101% D
Vortex VM21
C
Kills:72
Deaths:23
KDR:3.130
Accuracy:41.448% C
HSR:0% F
Vortex VM21
C-
Kills:67
Deaths:23
KDR:2.913
Accuracy:41.327% C-
HSR:1.493% D-
Kills:3,494
Deaths (as MAX Suit):456
Deaths (to MAX Suits):4,022
KDR:7.66228
Kill Difference:3,038
Playtime:163.535 hours
Usage:1%
Score:2.282m
Score/min:233
Accuracy (listed only):31.682%
HSR (listed only):9.562%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

V26 Maelstrom Turbo Laser
B+
Kills:34,626
V. Kills:32,748 106%
Deaths:7,497
KDR:4.619
Accuracy:35.740% B+
KPH:19 C+
VKPH:18 B+
Saron Laser Cannon
B++
Kills:13,101
V. Kills:11,783 111%
Deaths:3,057
KDR:4.286
Accuracy:35.874% B++
KPH:19.500 C++
VKPH:17.500 B++
Dual Photon Pods
C+
Kills:11,095
V. Kills:3,288 337%
Deaths:632
KDR:17.555
Accuracy:69.460% A++
KPH:67.400 C--
VKPH:20 C+
Light PPA
B++
Kills:6,946
V. Kills:706 N/A
Deaths:565
KDR:12.294
Accuracy:48.486% B++
KPH:58.300 C+
VKPH:5.900 B++
Antares LC
C+
Kills:5,714
V. Kills:5,331 107%
Deaths:1,402
KDR:4.076
Accuracy:36.184% B+
KPH:18.100 C--
VKPH:16.900 C+
Hornet Missiles
C-
Kills:1,913
V. Kills:1,311 146%
Deaths:173
KDR:11.058
Accuracy:74.610% A
KPH:50.800 D
VKPH:34.800 C-
Photon A2A Missile Pods
B+
Kills:458
V. Kills:411 111%
Deaths:10
KDR:45.800
Accuracy:75.513% C-
KPH:66 C++
VKPH:59.200 B+
Kills:73,853 (60,387 + 0)
Deaths:13,336
KDR:5.538
VKDR:4.168
Vehicle Kills:55,578
Kill Difference:60,517
Playtime:3,139.703 hours
Usage:27%
Score:43.613m
Score/min:232
Piloting Accuracy:36.184%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:417
V. Kills:53 N/A
Deaths:25
KDR:16.680
Accuracy:42.053% C
KPH:48.800 C
VKPH:6.200 D
AP30 Shredder
U
Kills:145
V. Kills:161 90%
Deaths:15
KDR:9.667
Accuracy:31.491% D
KPH:522,000 U
VKPH:579,600 U
C150 Dalton
C+
Kills:83
V. Kills:58 141%
Deaths:16
KDR:5.188
Accuracy:38.124% C+
KPH:14.700 D*
VKPH:10.300 D*
Kills:645 (0 + 645)
Deaths:56
KDR:11.518
VKDR:4.857
Vehicle Kills:272
Kill Difference:589
Playtime:14.170 hours
Usage:0%
Score:0.487m
Score/min:573
Piloting Accuracy:N/A%
Gunner Accuracy:38.124%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:4,509
V. Kills:803 N/A
Deaths:156
KDR:28.904
Accuracy:35.858% D
KPH:37.500 C+
VKPH:6.700 C
L100 Python HESH
C
Kills:1,951
V. Kills:272 N/A
Deaths:55
KDR:35.473
Accuracy:48.974% C
KPH:48.400 D
VKPH:6.700 D
L100 Python AP
C--
Kills:809
V. Kills:505 160%
Deaths:79
KDR:10.241
Accuracy:60.492% B
KPH:28.600 D
VKPH:17.900 C--
L100 Python HEAT
B+
Kills:318
V. Kills:95 331%
Deaths:36
KDR:8.833
Accuracy:58.953% B+
KPH:39.400 C+
VKPH:11.800 C
Kills:7,587 (7,587 + 0)
Deaths:326
KDR:23.273
VKDR:5.138
Vehicle Kills:1,675
Kill Difference:7,261
Playtime:196.916 hours
Usage:2%
Score:2.184m
Score/min:185
Driving Accuracy:58.953%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C
Kills:2,358
V. Kills:1,454 162%
Deaths:344
KDR:6.855
Accuracy:52.027% B+
KPH:25.700 C
VKPH:15.800 C
E540 Halberd
C+
Kills:1,213
V. Kills:626 193%
Deaths:86
KDR:14.105
Accuracy:55.024% B+
KPH:35.600 C+
VKPH:18.400 C+
Proton II PPA
C++
Kills:708
V. Kills:66 N/A
Deaths:48
KDR:14.750
Accuracy:28.884% B
KPH:46.600 D
VKPH:4.300 C++
Supernova FPC
D
Kills:123
V. Kills:122 100%
Deaths:28
KDR:4.393
Accuracy:50% D
KPH:3.800 F--
VKPH:3.800 F*
Supernova PC
F
Kills:112
V. Kills:26 415%
Deaths:14
KDR:8
Accuracy:45.723% D
KPH:4.700 F
VKPH:1.100 F
Aphelion VEX-4
C+
Kills:97
V. Kills:81 118%
Deaths:25
KDR:3.880
Accuracy:44.287% A
KPH:21.600 D
VKPH:18 C+
M20 Basilisk
C+
Kills:63
V. Kills:24 252%
Deaths:8
KDR:7.875
Accuracy:31.011% C*
KPH:16.200 C
VKPH:6.200 C+
Kills:4,674 (235 + 4,439)
Deaths:553
KDR:8.452
VKDR:4.338
Vehicle Kills:2,399
Kill Difference:4,121
Playtime:205.887 hours
Usage:2%
Score:3.290m
Score/min:266
Driving Accuracy:45.723%
Gunner Accuracy:31.011%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
C+
Kills:75
V. Kills:59 125%
Deaths:23
KDR:3.261
Accuracy:48.950% C*
KPH:35.600 D
VKPH:28 C+
Saron HRB-H
C-
Kills:73
V. Kills:49 146%
Deaths:20
KDR:3.650
Accuracy:63.879% B*
KPH:32.900 D
VKPH:22.100 C-
Kills:148 (0 + 148)
Deaths:43
KDR:3.442
VKDR:2.512
Vehicle Kills:108
Kill Difference:105
Playtime:4.327 hours
Usage:0%
Score:0.185m
Score/min:712
Driving Accuracy:N/A%
Gunner Accuracy:63.879%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:280
V. Kills:107 259%
Deaths:48
KDR:5.833
Accuracy:39.572% C
KPH:18.200 C--
VKPH:6.900 C
M12 Kobalt
B**
Kills:231
V. Kills:22 N/A
Deaths:16
KDR:14.438
Accuracy:18.085% C--
KPH:66.200 C
VKPH:6.300 B**
M20 Basilisk
C-
Kills:155
V. Kills:67 228%
Deaths:30
KDR:5.167
Accuracy:36.302% D
KPH:18.800 C--
VKPH:8.100 C-
M60-G Bulldog
D
Kills:132
V. Kills:21 N/A
Deaths:20
KDR:6.600
Accuracy:29.333% D--
KPH:25.200 D
VKPH:4 D
M40 Fury
D
Kills:80
V. Kills:12 N/A
Deaths:21
KDR:3.810
Accuracy:33.351% D
KPH:25.700 D*
VKPH:3.900 D*
M40 Fury
C
Kills:70
V. Kills:19 350%
Deaths:8
KDR:8.750
Accuracy:36.969% C
KPH:38.600 D-
VKPH:10.500 C
Kills:948 (0 + 948)
Deaths:143
KDR:6.629
VKDR:1.734
Vehicle Kills:248
Kill Difference:805
Playtime:37.282 hours
Usage:0%
Score:0.459m
Score/min:205
Driving Accuracy:N/A%
Gunner Accuracy:36.969%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:12,443
V. Kills:550 N/A
Deaths:2,229
KDR:5.582
Accuracy:47.571% B
KPH:57.500 C+
VKPH:2.500 B
M40 Fury-F
C+
Kills:5,097
V. Kills:1,854 275%
Deaths:3,426
KDR:1.488
Accuracy:61.635% B*
KPH:21.900 C
VKPH:8 C+
V30-F Starfall
B+
Kills:1,029
V. Kills:651 158%
Deaths:306
KDR:3.363
Accuracy:75.765% A+
KPH:31.800 B
VKPH:20.100 B+
M12 Kobalt-F
C
Kills:191
V. Kills:14 N/A
Deaths:60
KDR:3.183
Accuracy:32.419% A
KPH:18.500 D
VKPH:1.400 C
Kills:18,760 (18,760 + 0)
Deaths:6,021
KDR:3.116
VKDR:0.510
Vehicle Kills:3,069
Kill Difference:12,739
Playtime:491.429 hours
Usage:4%
Score:3.764m
Score/min:128
Driving Accuracy:32.419%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
V26 Maelstrom Turbo Laser 67,37434,6267,4974.619B+1.0935.74%B+N/A19C+18B+2191822.4h66.6B+186.2B+
Saron Laser Cannon 24,88413,1013,0574.286C**0.7535.874%B++N/A19.5C++17.5B++244673.2h72.8B+203B++
S12 Renegade 12,99312,4432,2295.582C++2.0547.571%B3.271%D57.5C+2.5B138216.4h3.3C+7C*
Dual Photon Pods 14,38311,09563217.555A14.0269.46%A++N/A67.4C--20C+334164.5h16.6B+23.9B+
Eridani SX5 10,78910,7263,4483.111B**0.4228.945%C+16.39%D-42.2CN/A113254.2h9.5B+32.7B+
NS-7 PDW 9,9199,8873,0273.266B**0.2728.774%C*14.555%D35.1CN/A94281.9h11.2B+38.8B+
MKV Suppressed 8,2958,2362,8372.903A0.6329.182%C*14.862%D-42.3CN/A110194.8h11.5C**39.3B+
Sirius SX12 8,1498,1162,6833.025B**0.5129.278%B+12.851%D--39.5C+N/A106205.7h11C++37.5B+
Orion VS54 8,0788,0481,5905.062B**1.5324.805%C+17.644%D*37.7C-N/A146213.5h11.1C++44.7C+
Betelgeuse 54-A 7,5137,4342,5062.966C+0.5727.333%C23.164%D*29D*N/A82256.7h10.7C39.2C+
Pulsar C 7,3997,3112,5902.823C*0.7127.682%C+22.856%C-32.7C-N/A80223.7h10.4C++37.6C*
Light PPA 7,6526,94656512.294B++8.7648.486%B++N/A58.3C+5.9B++179119.2h14.1C29C++
Antares LC 11,0455,7141,4024.076B++0.5436.184%B+N/A18.1C--16.9C+208315.9h83.1C**229.7B+
VX6-7 5,2155,1222,1442.389C**1.1428.644%C**16.244%D--33.7CN/A96151.9h11.5C++40.1C*
M40 Fury-F 6,9515,0973,4261.488C2.0461.635%B*N/A21.9C8C+112232.4h11.7C+19C*
VE-S Canis 4,7744,7211,6152.923A0.6136.065%B*15.548%D-53CN/A13189.1h10.1C++28B+
C75 Viper 5,3124,50915628.904M**25.3735.858%D0.998%C37.5C+6.7C149120.3h8.6B++24.1C++
Lasher X2 4,4144,3671,6642.624B**0.9135.755%B+3.114%C-49.7C+N/A13887.9h16.3B+45.6B+
Serpent VE92 3,7053,6591,7652.073B+1.4625.588%C13.255%D**21.6DN/A61169.5h12C+47C+
NS-44 Commissioner 3,4933,4691,6622.087B+1.4540.587%C++17.7%D-33.2C--N/A88104.4h3.5C+8.5C*
Lumine Edge 3,5003,45413,5020.256C++3.2836.482%B+14.129%C3.7CN/A9936.9h1.2B+3.3B+
Pandora VX25 3,1483,1171,7531.778C*1.7542.817%C10.106%D**12.6D--N/A36247.2h4.6C-10.8C+
Parallax VX3 2,9912,99121713.783A++10.2544.122%B+85.356%B*32.8CN/A9391.3h1.8B+4B+
C-4 ARX 4,5872,9573398.723M++5.1925.29%CN/A106C58.4B**81427.9h0.8A3.3B+
Pulsar LSW 2,8762,8549383.043B+0.4926.486%C+20.217%D-38.8DN/A10573.6h10.9C++41.2C++
Proximity Mine 2,8202,8174586.151B+2.6264.924%A*N/A181.7B*N/A55715.5h1.6B+2.4A
SVA-88 2,7732,7399272.955B0.5824.914%C21.796%D37.8DN/A11472.4h11C+44C++
Flare VE6 2,6542,6418663.05B++0.4822.427%D15.79%D**34.4DN/A10776.8h10.4C46.5C
NS-11C 2,6402,5871,3881.864C**1.6727.219%C+15.23%D--14.1D-N/A41183h14.6C--53.7C+
Solstice VE3 2,5862,5674775.382S1.8524.707%C11.258%D**12.4DN/A72206.9h13.3C++53.9C+
NS-357 Underboss 2,5182,5031,3151.903B+1.6340.377%C+14.942%D*42.4C-N/A10759.1h3.7C*9.2C*
Saron HRB 3,8122,3583446.855C+3.3252.027%B+N/A25.7C15.8C22691.9h22.1C+42.5C*
VX29 Polaris 2,3402,3208602.698B0.8324.925%C18.362%D-29.9D-N/A8777.6h11.6C+46.4C+
Nyx VX31 2,2332,2265853.805B0.2734.6%C21.968%D--31.2DN/A7871.3h4.6B+13.4C*
Artemis VX26 2,0882,0745863.539B**0.0128.59%C+17.888%D--34.2C-N/A9060.6h10.3B+35.9C**
L100 Python HESH 2,2231,9515535.473B++31.9448.974%C3.28%A*48.4D6.7D17940.3h3.1C++6.4C+
H-V45 1,9511,9307252.662C**0.8730.439%B++20.259%D35.7CN/A10354.1h11.7C++38.5B+
Hornet Missiles 3,2241,91317311.058C**7.5374.61%AN/A50.9D34.9C-42037.6h8.6B+11.5B++
NSX Tengu 1,9031,8787282.58B**0.9541.859%C*16.347%D--50.9C+N/A11336.9h11.2C++26.8C*
Skorpios 1,8801,8687422.518C**1.0128.432%C+16.809%D-35.3DN/A8852.9h10.1B35.5C**
Tank Mine 3,2621,8302268.097A*4.5654.996%B**N/A164.9B+129A*174611.1h2C+3.7B**
VE-H Maw 1,7951,7755293.355B++0.1831.023%B+19.155%D*52.1DN/A13534.1h10.1C+32.5C++
NS-15M2 1,7561,7285932.914C++0.6227.909%C++22.569%D-44.3DN/A11539h12C43C+
Phobos VX86 1,6691,6629041.838C*1.6968.103%B+12.635%D46.9CN/A12335.4h2.2C++3.2C**
Spiker 1,6541,6297882.067B+1.4736.725%B++16.084%D-12.3D--N/A33132.1h8.6C+23.5B+
Terminus VX-9 1,6261,6096942.318C++1.2128.325%C++22.063%D-32.6DN/A8649.4h12.4C43.6C+
Zenith VX-5 1,6231,6006282.548B++0.9829.019%C*19.375%D33.6C-N/A9747.6h12.3C+42.3C++
Eclipse VE3A 1,6041,5479701.595C+1.9427.147%C16.871%D11.9D--N/A35130.3h11.6C+42.9C+
NS Decimator 2,2121,5058541.762C++1.7772.625%A1.661%C32.4D15.2C-24246.5h5.7D-7.9C
Plasma Grenade 1,4641,45611456N/A1,452.4745.585%DN/A910A5C--24351.6h2.2A4.8B++
Spear Anti-Vehicle Phalanx Turret 2,6311,43910813.324B+9.7953.65%B+2.988%C-42.2C35B++40934.1h11D-20.6C+
Sticky Grenade 1,3531,33711337N/A1,333.4765.803%A+N/A1485.6B*17.8C**42520.9h1.5B++2.3B++
NS-61 Emissary 1,3441,3344772.797A*0.7436.467%B*13.193%D-33.8C+N/A8739.5h10.3C**28.1B+
C-4 2,0671,3313633.667B**0.1326.478%CN/A92.4C51.1A105514.4h1.2C**4.5C++
Ursa 1,3431,3264802.763B**0.7726.917%C++20.739%D37.6C--N/A10435.3h10C++37.2C*
Pulsar VS1 1,2851,2772395.343S1.8123.935%C--10.024%F8.7D*N/A55146.3h13.1C+54.6C+
NS-30 Vandal 1,2941,2723633.504C++0.0333.951%C16.981%D*39.6DN/A10032.1h5.5C16.2C+
NSX Tanto 1,3011,2706012.113B+1.4231.158%B21.654%D-31.8DN/A8940h13.5C43.3C++
NS-11P 1,2881,2634752.659B++0.8727.851%C++19.557%D29DN/A7543.5h14.2D-50.8C+
CME 1,2691,2485022.486A*1.0531.388%B+18.83%D-37.9CN/A9132.9h12.6C+40.1C**
Ghost 1,2501,2462495.004B1.4741.447%C+69.342%C-23.4D--N/A8553.3h2.2C5.3C+
NSX Tomoe 1,2561,2333463.564B0.0330.893%C+31.468%D--39.6DN/A8931.1h14C45.2C+
Darkstar 1,2551,2316082.025C+1.5128.027%C+22.34%D37.2DN/A9933.1h13.7D49C
E540 Halberd 1,8391,2138614.105C+10.5755.024%B+1.814%C+35.6C+18.4C+25434.1h5.3C+9.6B+
Phaseshift VX-S 1,1851,1781309.062A++5.5340.833%C++79.032%C++27.1DN/A6443.5h2.4C*5.8B
Auraxium Force-Blade 1,2401,17120,8290.056C**3.4820.49%D3.843%C--0.8CN/A21444.1h2C+9.6C++
Corvus VA55 1,1911,1695482.133B+1.4027.328%C+20.958%D25.9DN/A7445.1h12.3C--45.1C+
XM98 1,1651,1621766.602A+3.0739.475%C+79.776%B+29.8CN/A10039h2.2C++5.5C++
S1 1,7431,1404902.327A+1.2167.861%B*3.158%B+31.3C+16.6C+30236.4h6.1C+9C++
Beamer VS3 1,1401,1285182.178A+1.3528.737%C+12.589%D**28.6CN/A10539.5h8.1C*28.3C**
Force-Blade 1,2861,08225,4050.043B3.4921.098%D-1.941%D0.4CN/A12711.6h2.6C+12.3C+
V30-F Starfall 1,6801,0293063.363B+0.1775.765%A+N/A31.8B20.1B+18732.4h16.2C++21.3B+
Lancer VS22 1,8399294342.141B+1.3973.576%A+N/A12.4C-12.1C17775.2h17.9C++24.3C**
NS Baron G5 9038935171.727B++1.8144.69%C9.63%D*15.3D*N/A4358.4h4.6C10.4C+
Parsec VX3-A 887884909.822B+6.2942.641%C80.204%C++48.6C-N/A13818.2h1.8C+4.1C+
Deimos VA29 8978834272.068C**1.4671.117%B+15.062%C--71.2C++1.1B+24212.4h2B+2.9B+
Thanatos VE70 8598524002.13B*1.4048.208%B+15.024%C34.1CN/A13025h3.9B+8.2B+
L100 Python AP 1,3148097910.241C++6.7160.492%B1.854%C+28.6D17.8D28528.3h6.4D10.6C+
Cerberus 7287253781.918B+1.6139.595%B*23.586%C20.7DN/A5035h5.8C+14.6B+
Proton II PPA 7747084814.75C11.2228.884%B1.977%C++46.6D4.3C++14115.2h12.1D42C+
Quasar VM1 6606581086.093A*2.5618.977%C++18.237%C-17.7D-N/A10537.1h14.3C+75.4C+
Hunter QCX 6336094481.359B++2.1758.057%B*35.961%B**7.1D-N/A2285.3h5.4C**9.4B
Blueshift VM5 6086011234.886B++1.3522.372%C++18.469%D-28.5DN/A10821.1h15.4C+68.8C++
Comet VM2 8175271872.818A++0.7149.368%C*3.226%C--12.1C6.7B++11843.4h23.7C48.1C+
Comet VM2 7314691692.775A++0.7651.403%C*4.264%C+11.6C--6.5B+9440.6h26.7C+51.9C+
Aspis Anti-Aircraft Phalanx Turret 982464479.872A*6.3423.943%DN/A10.9C-12.2C+24442.6h132.4B+553C+
Photon A2A Missile Pods 8694581045.8S42.2775.513%C-N/A66.4C++59.6B+9406.9h8.2C**10.9C*
Eidolon VE33 4594551862.446B+1.0931.37%C+20.879%D-18.1DN/A8725.2h7.5C++23.9C*
L105 Zephyr 4704172516.68B*13.1542.053%CN/A49.1C6.2D2138.5h6.1C++14.4C++
NS-10 Burster 708406984.143M+0.6126.166%D--5.172%C5.9C4.4C+10769.1h139.7C533.9C-
VA39 Spectre 402398547.37A++3.8434.742%C+28.643%D-20.9DN/A10619h5.6C16.1C+
NS Annihilator 7583741762.125M**1.4177.473%D-N/A10.1C10.3C**22437.2h10.8C+13.9C+
NSX Masamune 5393462481.395B+2.1470.669%A1.156%D-24D13.4C+17314.4h17.5D-24.8C--
MANA Anti-Vehicle Turret 1,2813441202.867C0.6779.703%B**1.453%C**3440A**9370S7128700.1h22.3T*28F**
Rocklet Rifle 6103242581.256B+2.2861.117%B*1.235%B*20.6D-18.2D27515.7h51.5F84.2C
L100 Python HEAT 413318368.833C+5.3058.953%B+3.774%B**39.3C+11.7C3908.1h5.5C+9.3C++
NS-10 Burster 498286962.979B**0.5524.183%D**1.748%D**5.8C-4.3C+10949.7h130.7C*540.4D
M20 Basilisk 387280485.833B+2.3039.572%C5.357%C18.2C--6.9C18215.4h96.1C+242.8C+
MANA Anti-Personnel Turret 274272525.231N/A1.7026.352%UN/A2720U20U8422100.1h40.8T*154.7T*
NS-44L Blackhand 2522511002.51B+1.0249.039%B+35.458%D13.6D--N/A4118.4h4.5C-9.1C++
M12 Kobalt 2532311614.438C10.9118.085%C--12.554%D**66C6.3B**2803.5h17.6C++97.5C+
Blueshift VM5 233230554.182B+0.6520.801%C23.913%C+24.7D--N/A1149.3h15.4C+74.2C+
M12 Kobalt-F 205191603.183B+0.3532.419%A4.712%D18.5D1.4C8210.3h16.8D51.9C*
Nemesis VSH9 312187832.253A+1.2871.614%B*N/A29.7C**19.8C*9596.3h8.3C11.6C++
Quasar VM1 179178305.933A+2.4020.776%C+19.101%D33DN/A1095.4h13.6C65.6C+
NSX-P Tanto 180177702.529B*1.0033.064%B++24.294%D45.4C+N/A1693.9h12.2C++37B+
NS-R3 Swarm 3281611041.548A1.9863.369%C+N/A7.3C-7.6C**9922.1h28C44.2C
M20 Basilisk 222155305.167B+1.6336.302%D4.516%D18.9C--8.2C-2158.2h102.6C+282.6C
AP30 Shredder 306145159.667C+6.1331.491%D1.379%C-1450U1610U14928100.1h71.5C**227C+
M60-G Bulldog 153132206.6C+3.0729.333%D--3.03%B25.4D4D1645.2h5.8B+19.8C+
Supernova FPC 245123284.393D0.8650%D2.439%B+3.8F--3.8F*48732.5h6.1D--12.1D*
Anti-Vehicle Grenade 1721211121N/A117.4763.236%AN/A172.9D*72.9C16180.7h7D-11.1C+
Supernova PC 138112148C+4.4745.723%D4.464%A*4.7F1.1F23823.8h3.9B+8.5B
Aphelion VEX-4 17897253.88C--0.3544.287%A1.031%D*21.6D18C+2454.5h65.7C148.4C*
C150 Dalton 14183165.188C1.6638.124%C+N/A14.8D*10.4D*6775.6h5.3D**14D--
M40 Fury 9280213.81D0.2833.351%DN/A25.8D*3.9D*2233.1h16C48D
Aphelion VEX-4H 13475233.261C-0.2748.95%C*N/A35.7D28.1C+6352.1h57.5C+117.5C+
Saron HRB-H 12273203.65C--0.1263.879%B*1.37%C+33.2D22.3C-7842.2h26.3C41.1C+
Vortex VM21 15172233.13C+0.4041.448%CN/A3.9D*4.2D--8118.6h79.5F-191.8D*
M40 Fury 897088.75C+5.2236.969%C1.429%C38.9D-10.6C3021.8h15.3C-41.4C
The Immortal 6969431.605C++1.9341.003%B+15.942%F24.6D-N/A782.8h8.9C--21.7C+
Vortex VM21 13467232.913C+0.6241.327%C-1.493%D-3.6D*3.6D--7418.6h86.7F-209.9F
M20 Basilisk 876387.875A4.3431.011%C*4.762%C16.2C6.2C+1733.9h85.8C-276.8C+
NSX Amaterasu 66554,4530.012D3.528.538%D*5.455%D*0.1DN/A0497.3h8.4D-98.4T-
Soldier Soaker 5555242.292B+1.2444.53%B++9.091%D--25D--N/A1062.2h5.3B+11.8B*
M40 Fury 7051510.2C-6.6763.61%A++1.961%B+51D-19C++2791h17D-26.7C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8761,964,518283.9h
Anti-Vehicle MANA Turret32,0302.2h
Spawn Beacon11600.2h
Nanite Revive Grenade04620.1h
Medical Applicator304255,71926.9h
Motion Spotter18765,67648.1h
Restoration Kit1202,2463h
Welding Device09380.1h
Deconstruction Tool05890.2h
Spitfire Auto-Turret254,3184h
Recon Detection Device18533,24561.8h
Smoke Grenade01010.1h
Medical Kit1,18320,136135.1h
Ammunition Package5621,5988.1h
Anti-Infantry MANA Turret177975.2h

Check the help document for the dictionary if you want to learn more about words used here.


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