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Operant A.S.P. Operative Nsydian[RZB] Nsydian
VS BR 29

KDR: 2.82

Score: 85.1m

Last Seen: Oct 14th, 2018 3:32 PM
- OFFLINE - 4638.2 hour(s)

Prestige 1, Battle Rank 29 - Vanu Sovereignty on Cobalt
Level Progress (to 30): 44%
PRIMARY CLASSESCLOAKERENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Betelgeuse 54-A Nebula VM20 Nebula VM20 Lasher X2 Proximity Mine Supernova FPC C-4 Flare VE6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,075,860 MLG Score: 860
Fun Score: N/A
Cheeseburgers Flipped: 2220TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.935%19.919%4575499543,6912.23380.582

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.516%0.358C**-0.123C+-1.2D*HEAD ++ (~8.45)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.60.39C**10.50.268C*35.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.834%2.433%327510444,644153321863.02738212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.606%-0.691D0.767B++0.193

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.30.242C++37.70.289C*84.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.026%2.83%481810417,457206330293.61289246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.065%-0.282C0.147C++0.68

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.10.558B+6.50.482B+10.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.401%2.94%2731910303,707149112962.48625286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.364%-0.443C---0.365C--0.16

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.90.521B+17.90.549B+39

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.274%71.609%273610437,8232341153.34031

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.5%1.54A+0.294C*-0.277

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.536B+2.10.347C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.004%12.719%273510442,7361602161.70786

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.049%0.63B+-0.364C-0.353

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.574B+2.80.432B2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
85.1m349.5%407 (24.4k)378 (22.7k)2.81608117,13541,5953.2828529 (29)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1049641020.792%15.237%31705:2441

7% Combat Medic23% Engineer33% Heavy Assault20% Infiltrator10% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 19th, 2012 2:22 AMOct 9th, 2018 8:04 PMNov 10th, 2018 7:37 PM (166d) (PST)Oct 14th, 2018 12:39 PM (193d) (PST)Oct 14th, 2018 11:32 AM (193d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6871785090.5200.1850.0792.0680.072860

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,22110,68730,53431115124422,669

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3752.5h/156.4d 19,415 17,848 33,770 465.7k 5,204 16,074 16,108 154.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:5,581
Deaths:1,828
KDR:3.053
Accuracy:22.271% D-
HSR:22.989% D--
Lasher X2
B+
Kills:2,887
Deaths:1,729
KDR:1.670
Accuracy:29.615% B+
HSR:2.355% D-
Flare VE6
C
Kills:2,042
Deaths:882
KDR:2.315
Accuracy:20.602% C
HSR:21.156% C-
Lasher X2 AE
B+
Kills:1,919
Deaths:702
KDR:2.734
Accuracy:34.381% B+
HSR:3.022% C
Ursa
C+
Kills:1,359
Deaths:594
KDR:2.288
Accuracy:22.317% C+
HSR:24.135% C+
Orion VS54
C+
Kills:1,234
Deaths:525
KDR:2.350
Accuracy:20.459% C+
HSR:16.045% D*
SVA-GG
D
Kills:1,231
Deaths:421
KDR:2.924
Accuracy:21.579% D-
HSR:23.964% D
NS-15M1
C
Kills:1,186
Deaths:636
KDR:1.865
Accuracy:21.355% C
HSR:16.863% D
SVA-88
D-
Kills:1,170
Deaths:543
KDR:2.155
Accuracy:19.143% D-
HSR:18.633% D-
NS-15M AE
D-
Kills:1,158
Deaths:404
KDR:2.866
Accuracy:20.757% D-
HSR:19.689% D-
NS-15MP
D-
Kills:1,146
Deaths:358
KDR:3.201
Accuracy:22.601% D--
HSR:22.251% D-
NSX Naginata
C+
Kills:902
Deaths:306
KDR:2.948
Accuracy:20.202% C
HSR:26.829% C+
VX29 Polaris
C-
Kills:808
Deaths:342
KDR:2.363
Accuracy:21.058% C-
HSR:19.678% C-
VE-H Maw
C
Kills:677
Deaths:293
KDR:2.311
Accuracy:22.243% D
HSR:23.338% C
Lasher X2-P
C+
Kills:539
Deaths:240
KDR:2.246
Accuracy:31.033% D
HSR:3.154% C+
Pulsar LSW
C--
Kills:509
Deaths:207
KDR:2.459
Accuracy:19.933% D
HSR:20.236% C--
Kills:24,348
Deaths (as Heavy Assault):10,010
Deaths (to Heavy Assaults):11,050
KDR:2.43237
Kill Difference:14,338
Playtime:1,220.681 hours
Usage:33%
Score:27.089m
Score/min:370
Accuracy (listed only):23.097%
HSR (listed only):17.771%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
D
Kills:1,169
Deaths:788
KDR:1.484
Accuracy:21.045% D
HSR:14.970% D-
VX6-7
D
Kills:1,149
Deaths:285
KDR:4.032
Accuracy:21.005% D
HSR:17.668% D
Phobos VX86
D
Kills:1,147
Deaths:578
KDR:1.984
Accuracy:51.462% D
HSR:11.508% D-
Deimos VA29
B+
Kills:875
Deaths:425
KDR:2.059
Accuracy:65.394% B+
HSR:13.371% D
Eidolon VE33
B+
Kills:602
Deaths:253
KDR:2.379
Accuracy:27.371% C+
HSR:29.900% B+
NS-11C
C
Kills:571
Deaths:477
KDR:1.197
Accuracy:22.198% C
HSR:17.338% C
Solstice SF
C
Kills:546
Deaths:507
KDR:1.077
Accuracy:22.230% C
HSR:10.073% D*
Pandora VX25
C*
Kills:523
Deaths:242
KDR:2.161
Accuracy:41.529% C*
HSR:14.340% C
NS Baron G5AE
C+
Kills:512
Deaths:232
KDR:2.207
Accuracy:43.902% C
HSR:14.258% C+
Pulsar C
C
Kills:458
Deaths:386
KDR:1.187
Accuracy:22.179% C
HSR:17.904% D-
NS Baron G5B
C++
Kills:282
Deaths:131
KDR:2.153
Accuracy:44.461% C+
HSR:15.957% C++
Solstice VE3
B+
Kills:191
Deaths:69
KDR:2.768
Accuracy:22.282% C+
HSR:23.037% B+
Zenith VX-5
C
Kills:158
Deaths:76
KDR:2.079
Accuracy:24.165% C
HSR:15.823% D--
Nova
C+
Kills:128
Deaths:75
KDR:1.707
Accuracy:43.375% C+
HSR:13.281% C
VE-LR Obelisk
B*
Kills:68
Deaths:17
KDR:4
Accuracy:24.542% D--
HSR:39.706% B*
Thanatos VE70
D
Kills:63
Deaths:71
KDR:0.887
Accuracy:33.431% D
HSR:11.111% D--
NSX Tanto
D
Kills:57
Deaths:41
KDR:1.390
Accuracy:22.734% D
HSR:21.053% D
Kills:8,499
Deaths (as Engineer):4,653
Deaths (to Engineers):9,173
KDR:1.82656
Kill Difference:3,846
Playtime:860.916 hours
Usage:23%
Score:20.563m
Score/min:398
Accuracy (listed only):32.547%
HSR (listed only):17.723%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
C
Kills:1,393
Deaths:961
KDR:1.450
Accuracy:22.541% C
HSR:11.701% D--
NS-7 PDW
C+
Kills:1,173
Deaths:573
KDR:2.047
Accuracy:24.639% C+
HSR:13.640% D
Serpent VE92
D
Kills:1,169
Deaths:788
KDR:1.484
Accuracy:21.045% D
HSR:14.970% D-
Eridani SX5G
C
Kills:1,157
Deaths:390
KDR:2.967
Accuracy:26.711% C
HSR:15.990% D
MKV-B Suppressed
C+
Kills:1,157
Deaths:485
KDR:2.386
Accuracy:25.214% C+
HSR:16.076% C--
VX6-7
D
Kills:1,149
Deaths:285
KDR:4.032
Accuracy:21.005% D
HSR:17.668% D
Phobos VX86
D
Kills:1,147
Deaths:578
KDR:1.984
Accuracy:51.462% D
HSR:11.508% D-
Eridani SX5
C--
Kills:1,137
Deaths:579
KDR:1.964
Accuracy:23.304% D
HSR:16.271% C--
Deimos VA29
B+
Kills:875
Deaths:425
KDR:2.059
Accuracy:65.394% B+
HSR:13.371% D
VE-S Canis
C
Kills:681
Deaths:376
KDR:1.811
Accuracy:22.078% D-
HSR:18.355% C
NS-11C
C
Kills:571
Deaths:477
KDR:1.197
Accuracy:22.198% C
HSR:17.338% C
Solstice SF
C
Kills:546
Deaths:507
KDR:1.077
Accuracy:22.230% C
HSR:10.073% D*
Pandora VX25
C*
Kills:523
Deaths:242
KDR:2.161
Accuracy:41.529% C*
HSR:14.340% C
NS Baron G5AE
C+
Kills:512
Deaths:232
KDR:2.207
Accuracy:43.902% C
HSR:14.258% C+
Pulsar C
C
Kills:458
Deaths:386
KDR:1.187
Accuracy:22.179% C
HSR:17.904% D-
NS Baron G5B
C++
Kills:282
Deaths:131
KDR:2.153
Accuracy:44.461% C+
HSR:15.957% C++
Solstice VE3
B+
Kills:191
Deaths:69
KDR:2.768
Accuracy:22.282% C+
HSR:23.037% B+
Zenith VX-5
C
Kills:158
Deaths:76
KDR:2.079
Accuracy:24.165% C
HSR:15.823% D--
Nova
C+
Kills:128
Deaths:75
KDR:1.707
Accuracy:43.375% C+
HSR:13.281% C
Skorpios
C++
Kills:99
Deaths:56
KDR:1.768
Accuracy:27.695% C++
HSR:9.091% F
Thanatos VE70
D
Kills:63
Deaths:71
KDR:0.887
Accuracy:33.431% D
HSR:11.111% D--
NSX Tanto
D
Kills:57
Deaths:41
KDR:1.390
Accuracy:22.734% D
HSR:21.053% D
Eridani SX5-AE
D-
Kills:54
Deaths:17
KDR:3.176
Accuracy:26.071% D-
HSR:16.667% D--
Kills:14,680
Deaths (as Light Assault):7,820
Deaths (to Light Assaults):7,675
KDR:1.87724
Kill Difference:6,860
Playtime:378.956 hours
Usage:10%
Score:7.202m
Score/min:317
Accuracy (listed only):30.419%
HSR (listed only):15.195%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:2,005
Deaths:502
KDR:3.994
Accuracy:46.395% B**
HSR:61.297% D
Phaseshift VX-S
B++
Kills:1,947
Deaths:302
KDR:6.447
Accuracy:41.730% B++
HSR:77.966% C*
Sirius SX12
C
Kills:1,393
Deaths:961
KDR:1.450
Accuracy:22.541% C
HSR:11.701% D--
Parsec VX3-A
B**
Kills:1,369
Deaths:264
KDR:5.186
Accuracy:48.624% B**
HSR:67.933% F
Parallax VX3
B**
Kills:1,227
Deaths:334
KDR:3.674
Accuracy:45.620% B**
HSR:80.603% B
Phantom VA23
C**
Kills:1,185
Deaths:453
KDR:2.616
Accuracy:32.044% C-
HSR:32.152% C**
Spiker
C+
Kills:1,185
Deaths:618
KDR:1.917
Accuracy:28.250% C+
HSR:16.456% D
NS-7 PDW
C+
Kills:1,173
Deaths:573
KDR:2.047
Accuracy:24.639% C+
HSR:13.640% D
NS-44B Commissioner
D
Kills:1,172
Deaths:733
KDR:1.599
Accuracy:32.844% D
HSR:14.846% D--
NS-44 Commissioner
B++
Kills:1,166
Deaths:523
KDR:2.229
Accuracy:42.630% B++
HSR:18.525% C--
V10
B*
Kills:1,163
Deaths:132
KDR:8.811
Accuracy:46.488% B*
HSR:71.539% D
Cerberus
C
Kills:1,159
Deaths:613
KDR:1.891
Accuracy:29.391% C
HSR:18.119% C--
Eridani SX5G
C
Kills:1,157
Deaths:390
KDR:2.967
Accuracy:26.711% C
HSR:15.990% D
MKV-B Suppressed
C+
Kills:1,157
Deaths:485
KDR:2.386
Accuracy:25.214% C+
HSR:16.076% C--
Eridani SX5
C--
Kills:1,137
Deaths:579
KDR:1.964
Accuracy:23.304% D
HSR:16.271% C--
Artemis VX26
C++
Kills:1,097
Deaths:484
KDR:2.267
Accuracy:27.928% C++
HSR:16.135% D--
VE-S Canis
C
Kills:681
Deaths:376
KDR:1.811
Accuracy:22.078% D-
HSR:18.355% C
Beamer VS3
C*
Kills:673
Deaths:410
KDR:1.641
Accuracy:23.118% D
HSR:23.626% C*
Manticore SX40
C+
Kills:371
Deaths:221
KDR:1.679
Accuracy:19.922% D**
HSR:20.485% C+
NS-30B Vandal
B++
Kills:349
Deaths:112
KDR:3.116
Accuracy:39.479% B++
HSR:25.501% C
NS-AM7B Archer
B*
Kills:327
Deaths:473
KDR:0.691
Accuracy:54.239% D
HSR:21.713% B*
NSX Tomoe
C+
Kills:300
Deaths:114
KDR:2.632
Accuracy:28.474% C+
HSR:29.333% D
NS-44LB Blackhand
C
Kills:288
Deaths:109
KDR:2.642
Accuracy:43.445% C
HSR:38.889% D
NS-357B Underboss
D-
Kills:266
Deaths:167
KDR:1.593
Accuracy:29.739% D--
HSR:14.286% D-
Nyx VX31
B+
Kills:204
Deaths:121
KDR:1.686
Accuracy:26.782% D*
HSR:34.804% B+
NS-44 Commissioner AE
C
Kills:187
Deaths:98
KDR:1.908
Accuracy:39.943% C
HSR:18.182% D-
NS-61 Emissary
B+
Kills:153
Deaths:85
KDR:1.800
Accuracy:25.878% C
HSR:18.954% B+
NS CandyCannon 3000
C--
Kills:115
Deaths:130
KDR:0.885
Accuracy:28.534% D
HSR:26.957% C--
NSX Daimyo
A
Kills:112
Deaths:17
KDR:6.588
Accuracy:50.622% A
HSR:92.857% C
Skorpios
C++
Kills:99
Deaths:56
KDR:1.768
Accuracy:27.695% C++
HSR:9.091% F
Beamer VS3-FB
C
Kills:78
Deaths:34
KDR:2.294
Accuracy:29.296% C
HSR:20.513% D
NS-44L "Ravenous" Blackhand
B
Kills:69
Deaths:23
KDR:3
Accuracy:36.562% D
HSR:50.725% B
Eridani SX5-AE
D-
Kills:54
Deaths:17
KDR:3.176
Accuracy:26.071% D-
HSR:16.667% D--
Kills:25,018
Deaths (as Infiltrator):10,509
Deaths (to Infiltrators):6,105
KDR:2.38063
Kill Difference:14,509
Playtime:749.245 hours
Usage:20%
Score:14.245m
Score/min:317
Accuracy (listed only):33.219%
HSR (listed only):31.218%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C
Kills:1,393
Deaths:961
KDR:1.450
Accuracy:22.541% C
HSR:11.701% D--
H-V45
D
Kills:1,179
Deaths:757
KDR:1.557
Accuracy:20.909% D
HSR:16.709% D
NS-7 PDW
C+
Kills:1,173
Deaths:573
KDR:2.047
Accuracy:24.639% C+
HSR:13.640% D
Eridani SX5G
C
Kills:1,157
Deaths:390
KDR:2.967
Accuracy:26.711% C
HSR:15.990% D
MKV-B Suppressed
C+
Kills:1,157
Deaths:485
KDR:2.386
Accuracy:25.214% C+
HSR:16.076% C--
Phobos VX86
D
Kills:1,147
Deaths:578
KDR:1.984
Accuracy:51.462% D
HSR:11.508% D-
Eridani SX5
C--
Kills:1,137
Deaths:579
KDR:1.964
Accuracy:23.304% D
HSR:16.271% C--
Deimos VA29
B+
Kills:875
Deaths:425
KDR:2.059
Accuracy:65.394% B+
HSR:13.371% D
VE-S Canis
C
Kills:681
Deaths:376
KDR:1.811
Accuracy:22.078% D-
HSR:18.355% C
Corvus VA55
C+
Kills:584
Deaths:333
KDR:1.754
Accuracy:23.267% C+
HSR:20.890% C
NS-11A
D
Kills:531
Deaths:292
KDR:1.818
Accuracy:21.413% D
HSR:15.066% D-
Pandora VX25
C*
Kills:523
Deaths:242
KDR:2.161
Accuracy:41.529% C*
HSR:14.340% C
NS Baron G5AE
C+
Kills:512
Deaths:232
KDR:2.207
Accuracy:43.902% C
HSR:14.258% C+
NSX Yumi
C
Kills:390
Deaths:213
KDR:1.831
Accuracy:24.781% C
HSR:17.436% D-
NS Baron G5B
C++
Kills:282
Deaths:131
KDR:2.153
Accuracy:44.461% C+
HSR:15.957% C++
CME
D
Kills:279
Deaths:188
KDR:1.484
Accuracy:21.647% D-
HSR:17.921% D
Terminus VX-9
D
Kills:222
Deaths:132
KDR:1.682
Accuracy:21.040% D--
HSR:21.171% D
Nova
C+
Kills:128
Deaths:75
KDR:1.707
Accuracy:43.375% C+
HSR:13.281% C
Equinox VE2
C++
Kills:114
Deaths:52
KDR:2.192
Accuracy:26.481% C++
HSR:13.158% D*
Skorpios
C++
Kills:99
Deaths:56
KDR:1.768
Accuracy:27.695% C++
HSR:9.091% F
Thanatos VE70
D
Kills:63
Deaths:71
KDR:0.887
Accuracy:33.431% D
HSR:11.111% D--
Eridani SX5-AE
D-
Kills:54
Deaths:17
KDR:3.176
Accuracy:26.071% D-
HSR:16.667% D--
Kills:13,680
Deaths (as Combat Medic):7,158
Deaths (to Combat Medics):4,398
KDR:1.91115
Kill Difference:6,522
Playtime:248.595 hours
Usage:7%
Score:6.208m
Score/min:416
Accuracy (listed only):30.970%
HSR (listed only):15.180%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B
Kills:3,400
Deaths:833
KDR:4.082
Accuracy:20.318% B
HSR:14.412% D*
Nebula VM20
B+
Kills:3,231
Deaths:757
KDR:4.268
Accuracy:20.489% B+
HSR:14.732% D*
Blueshift VM5
C*
Kills:1,180
Deaths:289
KDR:4.083
Accuracy:20.005% C*
HSR:17.542% D
Blueshift VM5
B+
Kills:986
Deaths:192
KDR:5.135
Accuracy:22.424% B+
HSR:17.444% D
Cosmos VM3
B**
Kills:910
Deaths:196
KDR:4.643
Accuracy:21.218% B**
HSR:13.407% D*
Vortex VM21
B**
Kills:808
Deaths:292
KDR:2.767
Accuracy:40.170% C+
HSR:5.693% B**
Cosmos VM3
B**
Kills:710
Deaths:153
KDR:4.641
Accuracy:21.035% B**
HSR:16.761% D
Vortex VM21
C++
Kills:660
Deaths:292
KDR:2.260
Accuracy:41.599% C++
HSR:4.091% C+
Comet VM2
B**
Kills:370
Deaths:198
KDR:1.869
Accuracy:51.422% B**
HSR:2.432% D-
Comet VM2
B**
Kills:279
Deaths:172
KDR:1.622
Accuracy:52.390% B*
HSR:6.452% B**
NS-10 Burster
B
Kills:252
Deaths:145
KDR:1.738
Accuracy:31.127% B
HSR:5.952% C
NS-10 Burster
C*
Kills:223
Deaths:148
KDR:1.507
Accuracy:31.039% C*
HSR:4.933% C
NS-20 Gorgon
A
Kills:130
Deaths:46
KDR:2.826
Accuracy:28.917% C**
HSR:26.154% A
NS-20 Gorgon
C*
Kills:103
Deaths:46
KDR:2.239
Accuracy:28.167% C*
HSR:11.651% D**
Kills:13,242
Deaths (as MAX Suit):1,879.500
Deaths (to MAX Suits):2,487
KDR:7.04549
Kill Difference:11,362.500
Playtime:278.015 hours
Usage:7%
Score:9.760m
Score/min:585
Accuracy (listed only):30.737%
HSR (listed only):11.547%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,445
V. Kills:113 N/A
Deaths:230
KDR:6.283
Accuracy:41.066% C+
KPH:46.200 C+
VKPH:3.600 C++
Maelstrom Turbo Laser
C
Kills:1,183
V. Kills:799 148%
Deaths:684
KDR:1.730
Accuracy:27.185% D
KPH:11.100 C
VKPH:7.500 C
Dual Photon Pods
B
Kills:1,173
V. Kills:360 325%
Deaths:135
KDR:8.689
Accuracy:59.195% B*
KPH:72.600 C+
VKPH:22.300 B
Saron Laser Cannon
C+
Kills:497
V. Kills:313 158%
Deaths:187
KDR:2.658
Accuracy:27.187% D
KPH:12 C+
VKPH:7.600 C
Antares LC
D
Kills:218
V. Kills:219 99%
Deaths:139
KDR:1.568
Accuracy:25.816% D-
KPH:8.600 D
VKPH:8.600 D
Coyote Missiles
B+
Kills:193
V. Kills:107 179%
Deaths:55
KDR:3.509
Accuracy:56.812% B+
KPH:25.600 D
VKPH:14.200 D
Hornet Missiles
C++
Kills:187
V. Kills:103 180%
Deaths:29
KDR:6.448
Accuracy:62.748% C++
KPH:47.400 C
VKPH:26.100 C--
Photon A2A Missile Pods
C
Kills:137
V. Kills:149 91%
Deaths:28
KDR:4.893
Accuracy:70.058% F
KPH:29.100 D
VKPH:31.600 C
Kills:5,033 (3,343 + 0)
Deaths:1,487
KDR:3.385
VKDR:1.455
Vehicle Kills:2,163
Kill Difference:3,546
Playtime:237.468 hours
Usage:6%
Score:3.724m
Score/min:261
Piloting Accuracy:25.816%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:454
V. Kills:192 235%
Deaths:48
KDR:9.458
Accuracy:42.003% B+
KPH:1,634,400 U
VKPH:691,200 U
CAS30 Tank Buster
C+
Kills:346
V. Kills:452 76%
Deaths:276
KDR:1.254
Accuracy:35.619% D--
KPH:5.200 C--
VKPH:6.700 C+
L105 Zephyr
U
Kills:179
V. Kills:24 N/A
Deaths:10
KDR:17.900
Accuracy:41.832% C+
KPH:644,400 U
VKPH:86,400 U
AP30 Shredder
U
Kills:127
V. Kills:84 149%
Deaths:14
KDR:9.071
Accuracy:22.521% F
KPH:457,200 U
VKPH:302,400 U
Kills:1,106 (346 + 760)
Deaths:348
KDR:3.178
VKDR:2.161
Vehicle Kills:752
Kill Difference:758
Playtime:67.036 hours
Usage:2%
Score:1.075m
Score/min:267
Piloting Accuracy:35.619%
Gunner Accuracy:22.521%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:711
V. Kills:194 365%
Deaths:83
KDR:8.566
Accuracy:49.859% C+
KPH:36.500 B+
VKPH:9.900 C
L100 Python AP
C+
Kills:589
V. Kills:366 160%
Deaths:73
KDR:8.068
Accuracy:53.370% C
KPH:29.100 C+
VKPH:18.100 C+
L100 Python HESH
B+
Kills:521
V. Kills:79 N/A
Deaths:50
KDR:10.420
Accuracy:52.208% B+
KPH:45.800 C
VKPH:6.900 C
C75 Viper
C**
Kills:196
V. Kills:34 N/A
Deaths:21
KDR:9.333
Accuracy:37.645% C
KPH:34.300 C**
VKPH:5.900 C--
Skyguard
C**
Kills:168
V. Kills:136 123%
Deaths:44
KDR:3.818
Accuracy:26.578% C-
KPH:13.300 C+
VKPH:10.800 C**
Kills:2,185 (2,185 + 0)
Deaths:271
KDR:8.063
VKDR:2.985
Vehicle Kills:809
Kill Difference:1,914
Playtime:69.458 hours
Usage:2%
Score:1.317m
Score/min:316
Driving Accuracy:26.578%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:2,196
V. Kills:1,551 141%
Deaths:269
KDR:8.164
Accuracy:50.634% C
KPH:24.300 C+
VKPH:17.100 B+
Supernova VPC
B+
Kills:1,642
V. Kills:229 N/A
Deaths:142
KDR:11.563
Accuracy:54.207% B+
KPH:39.400 C+
VKPH:5.500 D
Supernova PC
A
Kills:1,434
V. Kills:440 325%
Deaths:109
KDR:13.156
Accuracy:55.646% B++
KPH:34.400 A
VKPH:10.600 B+
Saron HRB
B+
Kills:637
V. Kills:362 175%
Deaths:63
KDR:10.111
Accuracy:44.970% C++
KPH:29.600 B+
VKPH:16.800 C++
E540 Halberd
C
Kills:336
V. Kills:183 183%
Deaths:33
KDR:10.182
Accuracy:44.701% C
KPH:26.800 C-
VKPH:14.600 C
Aphelion VEX-4
B++
Kills:226
V. Kills:160 140%
Deaths:13
KDR:17.385
Accuracy:24.424% D**
KPH:31.600 B+
VKPH:22.400 B++
Proton II PPA
C*
Kills:139
V. Kills:10 N/A
Deaths:11
KDR:12.636
Accuracy:23.156% C+
KPH:57.900 C++
VKPH:4.200 C*
Kills:6,610 (5,272 + 1,338)
Deaths:640
KDR:10.328
VKDR:4.586
Vehicle Kills:2,935
Kill Difference:5,970
Playtime:217.449 hours
Usage:6%
Score:4.084m
Score/min:313
Driving Accuracy:55.646%
Gunner Accuracy:23.156%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C++
Kills:85
V. Kills:48 173%
Deaths:8
KDR:10.625
Accuracy:44.661% D*
KPH:39.100 C++
VKPH:22.100 C+
M40 Fury-H
D
Kills:84
V. Kills:9 N/A
Deaths:7
KDR:12
Accuracy:37.682% C--
KPH:45.700 D--
VKPH:4.900 D
Aphelion VEX-4H
C-
Kills:74
V. Kills:48 151%
Deaths:16
KDR:4.625
Accuracy:34.195% D*
KPH:31.400 C-
VKPH:20.400 D
Proton II PPA-H
C++
Kills:72
V. Kills:8 N/A
Deaths:8
KDR:9
Accuracy:34.781% C
KPH:63.200 D
VKPH:7 C++
E540 Halberd-H
C
Kills:70
V. Kills:48 143%
Deaths:11
KDR:6.364
Accuracy:53.963% C-
KPH:27.500 D
VKPH:18.800 C
Kills:385 (0 + 385)
Deaths:50
KDR:7.700
VKDR:3.220
Vehicle Kills:161
Kill Difference:335
Playtime:10.060 hours
Usage:0%
Score:0.282m
Score/min:468
Driving Accuracy:N/A%
Gunner Accuracy:53.963%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:419
V. Kills:46 N/A
Deaths:18
KDR:23.278
Accuracy:34.311% C
KPH:77.900 B**
VKPH:8.500 C-
M40 Fury
C*
Kills:291
V. Kills:35 N/A
Deaths:25
KDR:11.640
Accuracy:37.828% C++
KPH:49.400 C*
VKPH:5.900 D
M20 Basilisk
C+
Kills:200
V. Kills:62 317%
Deaths:35
KDR:5.714
Accuracy:36.726% C
KPH:20.300 C+
VKPH:6.300 C
M60-G Bulldog
B+
Kills:166
V. Kills:24 N/A
Deaths:20
KDR:8.300
Accuracy:39.039% C++
KPH:48.200 B+
VKPH:7 C+
M60-G Bulldog
C+
Kills:107
V. Kills:19 N/A
Deaths:22
KDR:4.864
Accuracy:35.053% C+
KPH:16.800 D
VKPH:3 D-
M20 Basilisk
D
Kills:99
V. Kills:40 241%
Deaths:26
KDR:3.808
Accuracy:30.117% D--
KPH:13.500 D
VKPH:5.500 D-
M12 Kobalt
C+
Kills:70
V. Kills:5 N/A
Deaths:5
KDR:14
Accuracy:22.246% B++
KPH:42.400 D
VKPH:3 C+
G30 Walker
C++
Kills:60
V. Kills:21 273%
Deaths:4
KDR:15
Accuracy:24.072% D-
KPH:15.300 C++
VKPH:5.400 D-
Kills:1,412 (0 + 1,412)
Deaths:155
KDR:9.110
VKDR:1.626
Vehicle Kills:252
Kill Difference:1,257
Playtime:43.831 hours
Usage:1%
Score:0.700m
Score/min:266
Driving Accuracy:N/A%
Gunner Accuracy:24.072%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:79
V. Kills:21 359%
Deaths:81
KDR:0.975
Accuracy:32.801% D**
KPH:9.100 D-
VKPH:2.400 D-
Kills:79 (79 + 0)
Deaths:81
KDR:0.975
VKDR:0.259
Vehicle Kills:21
Kill Difference:2
Playtime:8.726 hours
Usage:0%
Score:0.051m
Score/min:97
Driving Accuracy:32.801%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 5,6205,5811,8283.053C++0.2422.271%D-22.989%D--41.9DN/A149133.3h11C+49.4C
Nebula VM20 3,4243,4008334.082A1.2720.318%B14.412%D*39BN/A18387.2h13.2B**64.8B++
Nebula VM20 3,2563,2317574.268A1.4520.489%B+14.732%D*39.5B+N/A18681.8h13.2B**64.4B++
Lasher X2 2,9232,8871,7291.67B**1.1529.615%B+2.355%D-31C++N/A13293h20.2C+68.1B+
Proximity Mine 2,5662,5622978.626A+5.8144.044%C*N/A170.8B**N/A62915h1.7B++3.8B++
Supernova FPC 3,7472,1962698.164B+5.3550.634%C4.235%A24.3C+17.1B+32190.5h4.9B+9.7C**
C-4 2,7162,0499492.159B+0.6621.112%D-N/A97.6B+31.8C*111821h1.2B+5.5C**
Flare VE6 2,0572,0428822.315B**0.5020.602%C21.156%C-35.3C+N/A16557.8h10.2B49.3C*
Ghost 2,0082,0055023.994B+1.1846.395%B**61.297%D33.2C+N/A10660.4h2.1B+4.5B++
Phaseshift VX-S 1,9501,9473026.447A3.6341.73%B++77.966%C*31.9C++N/A9061h2.3B+5.5B+
Lasher X2 AE 1,9381,9197022.734B**0.0834.381%B+3.022%C39.3C+N/A9748.8h17.8B51.8B+
Force-Blade 1,7941,66516,7490.099A**2.7224.423%C-N/A1.5B**N/A61077.3h2B+8.3B
Supernova VPC 1,8711,64214211.563C++8.7554.207%B+2.01%B+39.4C+5.5D19841.7h2.9B+5.3B+
Frag Grenade 1,5911,58011580N/A1,577.1845.06%C+N/A718.2B**5C31032.2h2.6B**5.8B*
Light PPA 1,5581,4452306.283B+3.4741.066%C+1.038%C46.2C+3.6C++22131.3h9.7B+23.7B+
Supernova PC 1,8741,43410913.156A10.3455.646%B++2.859%B+34.5A10.6B+30941.6h3.8B**6.9B**
Sirius SX12 1,4071,3939611.45B+1.3722.541%C11.701%D--23.6C+N/A12059h13.4B+59.5C*
Parsec VX3-A 1,3701,3692645.186C++2.3748.624%B**67.933%F30.5D-N/A10044.9h1.8C**3.7B++
Ursa 1,3781,3595942.288A0.5322.317%C+24.135%C+31.5C+N/A12043.2h11.5C++51.4C*
Orion VS54 1,2401,2345252.35B++0.4720.459%C+16.045%D*37.1C**N/A29933.3h11B++53.5B+
SVA-GG 1,2491,2314212.924B+0.1121.579%D-23.964%D36.4DN/A13233.8h11.6C+53.9C+
Parallax VX3 1,2281,2273343.674C*0.8645.62%B**80.603%B32C**N/A15938.4h2.1B4.5B++
The Slasher 1,2091,18710,0620.118A2.7019.317%D*2.443%D--1.5CN/A5775.4h1.8B+9.4C+
Lancer VS22 2,3641,1867001.694A1.1257.748%C-1.096%C13.6C+13.5C+28487.4h12B++20.8B+
NS-15M1 1,1931,1866361.865B0.9521.355%C16.863%D33.4C+N/A13635.5h11.6B+54.4C**
Phantom VA23 1,1911,1854532.616B+0.2032.044%C-32.152%C**28.8C-N/A10441.1h4.2B+13C*
Spiker 1,1911,1856181.917B*0.9028.25%C+16.456%D30.1C+N/A12239.4h8.1B28.5B
Maelstrom Turbo Laser 1,9821,1836841.73C+1.0927.185%D4.48%B**11.1C7.5C216107h72.8B+267.8B+
Blueshift VM5 1,2001,1802894.083B*1.2720.005%C*17.542%D30C+N/A16639.3h15.3C**76.3B
H-V45 1,1911,1797571.557C++1.2620.909%D16.709%D23.3CN/A10050.7h13.5C+64.6C+
Dual Photon Pods 1,5331,1731358.689B5.8759.195%B*1.023%C72.4C+22.2B73116.2h19.3B+32.5B+
NS-7 PDW 1,1831,1735732.047A+0.7724.639%C+13.64%D31.6C*N/A18837.1h12.6B+51.2B+
NS-44B Commissioner 1,1801,1727331.599B**1.2232.844%D14.846%D--29.2C-N/A10340.2h3.6C++11.1C+
SVA-88 1,1791,1705432.155C*0.6619.143%D-18.633%D-37.7CN/A23631h11.6C*60.6C+
Serpent VE92 1,1791,1697881.484B+1.3321.045%D14.97%D-20.9CN/A10256h11.9B+56.7C*
NS-44 Commissioner 1,1711,1665232.229A0.5942.63%B++18.525%C--37.9C*N/A17730.8h3.3B+7.8B++
V10 1,1691,1631328.811M5.9946.488%B*71.539%D34.5C+N/A15333.7h2B+4.2B++
Cerberus 1,1721,1596131.891B*0.9329.391%C18.119%C--35.2C+N/A10032.9h5.7B19.3C*
NS-15M AE 1,1681,1584042.866B+0.0520.757%D-19.689%D-37.7C-N/A16930.7h10.3B+49.9C+
Eridani SX5G 1,1641,1573902.967A0.1526.711%C15.99%D38.6CN/A14430h10.4B39.1C*
MKV-B Suppressed 1,1691,1574852.386B**0.4325.214%C+16.076%C--30.7C+N/A14237.7h12.1B+48B+
VX6-7 1,1541,1492854.032A**1.2221.005%D17.668%D22.3CN/A19051.6h11.4B+54.3C++
Phobos VX86 1,1551,1475781.984B+0.8351.462%D11.508%D-38.9C+N/A15829.5h2.3B4.5C++
NS-15MP 1,1581,1463583.201B+0.3822.601%D--22.251%D-37.1DN/A10630.9h11.3C+50C-
Eridani SX5 1,1461,1375791.964B++0.8523.304%D16.271%C--27.7CN/A12441.1h11.3B+48.4C++
Artemis VX26 1,1041,0974842.267B*0.5527.928%C++16.135%D--31.4C+N/A11634.9h11.7C**41.9B
S1 1,4641,0957151.531A+1.2958.294%C++4.292%B**30.9B+10.4C38835.4h4.3B**7.3B**
Nemesis VSH9 1,4081,0255331.923A*0.8964.336%C*3.415%B+22.1B8.3C22446.3h5.1A7.9A
NS Decimator 1,3669956961.43B+1.3955.199%D1.709%C-30.2C11.2D35233h3.9B+7.1B+
Blueshift VM5 9999861925.135A2.3222.424%B+17.444%D33.5C++N/A17529.4h15.5B69B+
Tank Mine 1,4739452743.449B+0.6336.143%C*N/A121.2B67.7C*16197.8h1.8C**4.9B*
Lancer AE 1,7259112823.23A*0.4162.659%C++N/A17.8C++15.9C*18751.3h10.4B+16.6B+
Cosmos VM3 9139101964.643A++1.8321.218%B**13.407%D*37.9B*N/A18024h11.5B**54.3B*
NSX Naginata 9109023062.948A+0.1320.202%C26.829%C+38.5C+N/A9623.4h12C++59.5C++
MAX Punch 9208971,8800.477M2.3431.654%D-N/A3.4B+N/A15261.5h1.6C++5C++
NS Decimator-G 1,2178933712.407B**0.4161.067%C+3.359%B+39C14.1C-29622.9h3.9C*6.3C**
Anti-Vehicle Grenade 9828781878N/A875.1858.55%B*N/A627.1A74.3C34911.4h3.6B**6.1B**
Deimos VA29 8798754252.059B++0.7665.394%B+13.371%D36.9C+N/A15223.7h2.2B+3.4B+
VX29 Polaris 8138083422.363B*0.4521.058%C-19.678%C-37.6C+N/A15321.5h11.7B55.6C++
Vortex VM21 1,3548082922.767A++0.0540.17%C+5.693%B**12.5B++8.5B**20764.5h16.4B*40.9B++
L100 Python HEAT 905711838.566B**5.7549.859%C+2.25%C+36.5B+9.9C26519.5h4B**8B**
Cosmos VM3 7127101534.641A+1.8221.035%B**16.761%D38B++N/A20118.7h11.3B**53.9B*
VE-S Canis 6856813761.811B+1.0122.078%D-18.355%C37.2C+N/A10218.3h13C+59C+
Sticky Grenade 6856801680N/A677.1853.349%C*N/A1133.3B+8.3C-53760.6h1.6B++3.1B+
VE-H Maw 6856772932.311B++0.5122.243%D23.338%C49.8C++N/A13513.6h11.3C+50.6C+
Beamer VS3 6796734101.641A1.1823.118%D23.626%C*35.2B+N/A14719.1h8.8C**37.9C+
Vortex VM21 1,1196602922.26A+0.5641.599%C++4.091%C+10.2B++7.1B**16564.9h21.3B**51.2B++
Saron HRB 9996376310.111B**7.2944.97%C++2.198%B++29.6B+16.8C++49121.5h16.7B**37.2B*
Eidolon VE33 6116022532.379B**0.4427.371%C+29.9%B+21.2C+N/A8428.4h7.2B++26.2B+
L100 Python AP 955589738.068B++5.2553.37%C2.207%C29C+18C+34820.3h5.4B+10.1B+
Corvus VA55 5855843331.754B*1.0623.267%C+20.89%C24.2C+N/A10124.1h12.8C+55.2C++
Spear Anti-Vehicle Phalanx Turret 8165762919.862A*17.0546.759%C*5.903%B**52.8B*22C++57210.9h5.4B**11.6B**
NS-11C 5815714771.197C**1.6222.198%C17.338%C15.7C--N/A9736.3h14.2C*64.2C++
Solstice SF 5585465071.077C++1.7422.23%C10.073%D*14.1CN/A7838.8h9.4B+42.3B+
Lasher X2-P 5595392402.246B+0.5731.033%D3.154%C+54.4C+2C++1549.9h21.9D-70.5D
C-4 ARX 7035322542.094C++0.7220.979%D*N/A108.6C+34.9C+8024.9h1.2C++5.9C--
NS-11A 5345312921.818B+1.0021.413%D15.066%D-21.7C-N/A10424.5h13.2C**61.7C+
Pandora VX25 5245232422.161B**0.6641.529%C*14.34%C33.3C+N/A16215.7h3.9B+9.5B+
L100 Python HESH 6005215010.42C+7.6052.208%B+1.919%B45.7C6.9C29211.4h3.2B6.1B+
NS Baron G5AE 5155122322.207B*0.6143.902%C14.258%C+29.9C-N/A12417.1h4.2C*9.5C+
Pulsar LSW 5105092072.459B*0.3619.933%D20.236%C--29.1C-N/A19117.5h11.9C**59.6C++
Blackheart 5044992611.912B++0.9037.876%D28.257%C+18.7CN/A6126.7h2.9C**7.7C*
Saron Laser Cannon 8104971872.658C**0.1627.187%D5.03%A++12C+7.6C23641.4h73.5B*270.4B++
Pulsar C 4684583861.187C+1.6322.179%C17.904%D-16.1C--N/A12828.4h11.7C*52.7C++
C150 Dalton 646454489.458B+6.6442.003%B+N/A4540U1920U43340800.1h4C*9.5B+
M40 Fury 4654191823.278A**20.4634.311%C1.671%C+77.6B**8.5C-4225.4h8.1B*23.5B*
NSX Yumi 4093902131.831B0.9924.781%C17.436%D-27.5C1.3B*7014.2h11B+44.4C**
Manticore SX40 3793712211.679B++1.1419.922%D**20.485%C+26.9C+N/A12713.8h7.8C++39.2D
Comet VM2 5453701981.869A0.9551.422%B**2.432%D-15B*7.1A+26324.6h18.2B+35.4B++
Lumine Edge 3593542,6790.132C++2.6810.711%D**11.017%D1.8CN/A6191.7h1.3C**12.6D
NS-30B Vandal 3533491123.116B*0.3039.479%B++25.501%C23DN/A14715.2h8.1D*20.5C
CAS30 Tank Buster 7983462761.254C+1.5635.619%D--2.312%A5.2C--6.7C+10367h45.7B+128.2C*
E540 Halberd 5193363310.182C++7.3744.701%C2.976%B26.9C14.6C30812.5h5.3B+11.9C**
NS-AM7B Archer 4383274730.691B2.1354.239%D21.713%B*6C2C6954.8h15.8B++29.1B+
NSX Tomoe 3013001142.632B++0.1828.474%C+29.333%D31.3CN/A1229.6h14.3C++50.1C++
M40 Fury 3262912511.64B*8.8237.828%C++N/A49.3C*5.9D4115.9h9.6B*25.3B*
NS-44LB Blackhand 2892881092.642B**0.1743.445%C38.889%D34.7B*N/A1378.3h3.9C**9C*
NS Baron G5B 2832821312.153B*0.6644.461%C+15.957%C++34.8C+N/A1248.1h4.2B9.4B
CME 2842791881.484C*1.3321.647%D-17.921%D24.3C-N/A9311.5h14.4C+66.4C
Comet VM2 4042791721.622B++1.1952.39%B*6.452%B**12.7C*5.7B+18122h23.4B+44.6B+
NS-357B Underboss 2702661671.593B+1.2229.739%D--14.286%D-31.3C-N/A1188.5h4C++13.4C
NS-10 Burster 4422521451.738A1.0831.127%B5.952%C7.7B*5.8A+19432.8h101.9B*327.5B++
Aphelion VEX-4 3862261317.385S14.5724.424%D**7.08%A+31.8B+22.5B++3947.1h42.6B*174.5C*
NS-10 Burster 4072231481.507B+1.3131.039%C*4.933%C6.7B+5.5A16633.2h114.9B*370.2B++
Terminus VX-9 2242221321.682B1.1321.04%D--21.171%D22.7DN/A1089.8h14.6D69.2D
Antares LC 4372181391.568C+1.2525.816%D-1.835%C+8.6D8.6D12525.4h130C++503.5C+
Nyx VX31 2062041211.686C+1.1326.782%D*34.804%B+19.4DN/A7310.5h5.6C++21C
M20 Basilisk 262200355.714A2.9036.726%C7.5%B++20.4C+6.3C2269.8h58.4B**158.9B**
C75 Viper 230196219.333A6.5237.645%C1.531%C++34.4C**6C-4825.7h7.9B**21.1B**
Coyote Missiles 300193553.509B+0.6956.812%B+N/A25.7D14.3D2837.5h34.7B+61B+
Solstice VE3 194191692.768M+0.0522.282%C+23.037%B+22.7C**N/A6078.4h12.4B++55.4B+
Hornet Missiles 290187296.448C*3.6362.748%C++4.278%A**47.9C26.4C--4743.9h10C*15.9B
NS-44 Commissioner AE 188187981.908B+0.9139.943%C18.182%D-40.7CN/A1054.6h3B+7.5B
L105 Zephyr 2031791017.9B**15.0841.832%C+N/A1790U240U6724700.1h4.8B**11.5B++
Skyguard 304168443.818B+1.0026.578%C-1.19%D13.3C+10.8C**28912.6h108.7B+408.8C**
M60-G Bulldog 190166208.3B*5.4839.039%C++4.819%A48.8B+7.1C+3113.4h4.7B**12B++
NSX Masamune 221166682.441A*0.3847.621%D*1.205%D30.7C+10.2C1635.4h8.6B+18.1B
Zenith VX-5 159158762.079B*0.7424.165%C15.823%D--21.6C-N/A1197.3h12.5C**51.6C*
NS-61 Emissary 154153851.8A+1.0225.878%C18.954%B+32.6B+N/A1004.7h12.1B46.9B
Proton II PPA 1491391112.636C+9.8223.156%C+5.755%M**57.9C++4.2C*2852.4h8.6B+37.1B+
Damascus Edge 1461391,8770.074B**2.747.559%F5.036%C1C+N/A4141.1h1.7B++22.8D*
Photon A2A Missile Pods 286137284.893C+2.0870.058%FN/A29.1D31.7C7104.7h7.9B+11.3C+
The Kraken 191137831.651C+1.1755.948%D2.92%A29.8D11.7C-1714.6h5D8.9D
NS-20 Gorgon 134130462.826A++0.0128.917%C**26.154%A31A+1D1494.2h26.9B++93B*
Nova 129128751.707C**1.1143.375%C+13.281%C36.6C++N/A1813.5h4.6C+10.6C++
AP30 Shredder 211127149.071B+6.2522.521%F2.362%C++1270U840U15880100.1h88.2C**391.6D
NSX Amaterasu 1261252,4330.051C++2.7714.765%D-7.2%D0.7C--N/A2167h2.9C*19.8C**
NS CandyCannon 3000 1171151300.885B+1.9328.534%D26.957%C--16.7CN/A596.9h4.7C++16.4C+
Equinox VE2 114114522.192B**0.6226.481%C++13.158%D*27.1CN/A1594.2h9.7B**36.6B+
M60-A Bulldog 119112716A++13.1832.308%C--N/A1120U70U3643900.1h4.1A12.8B+
NSX Daimyo 112112176.588B**3.7750.622%A92.857%C46.7C+N/A1062.4h2.2B+4.3B*
M60-A Bulldog 115109254.5A+51.6844.908%C+N/A51.9B++2.9C-2612.1h4.2B**9.5B++
M60-G Bulldog 126107224.864C*2.0535.053%C+1.869%D16.7D3D-1426.4h7.4C*21B
NS-20 Gorgon 109103462.239B**0.5828.167%C*11.651%D**24.5B+1.4C+1124.2h32.8B+116.6B+
Skorpios 10099561.768C++1.0527.695%C++9.091%F26.8DN/A1273.7h12.4C-44.6C+
M20 Basilisk 13999263.808B+0.9930.117%D--5.051%C+13.6D5.5D-1967.3h69.9B*232.2B+
NS Annihilator 18487551.582A**1.2368.731%T-N/A8C-8.9C++30710.9h10.2B+14.9C+
Auraxium Slasher 88861,2900.067B++2.7513.097%D*2.326%D--1CN/A388.8h1.8B+14.1C
Saron HRB-H 13385810.625B**7.8144.661%D*1.176%C38.6C++21.8C6612.2h15.9B**35.7B++
M40 Fury-H 9384712C+9.1837.682%C--2.381%A46.7D--5D2361.8h6.5B+17.2B+
MANA Anti-Vehicle Turret 16383940.883D1.9344.947%D3.614%C++830D800D7136670.1h9.1C20.3C--
Auraxium Force-Blade 82828250.099A+2.728.75%F8.537%C**1.2C+N/A571.3h1.5B**17.6D
MANA Anti-Personnel Turret 8481322.531N/A0.2919.958%UN/A810U30U5687100.1h24.6T*123.5T*
Aspis Anti-Aircraft Phalanx Turret 1688199A*6.1828.105%B+N/A16.2B**17.4A5625h101.1A359.7B*
M40 Fury-F 10079810.975C1.8432.801%D**2.532%A*9.1D-2.4D-978.7h6.5B*19.8B+
Beamer VS3-FB 7978342.294B**0.5229.296%C20.513%D41.1C+N/A1221.9h7.8C**26.8C++
M60-A Bulldog 8174174M++71.1846.63%C+2.703%B+35.2C++3.3C1962.1h5.7C**12.2B+
Aphelion VEX-4H 12274164.625C+1.8134.195%D*6.757%A*30.8C--20D3482.4h68.8C+201.2D
Proton II PPA-H 807289C+6.1834.781%C1.389%C65.5C--7.3C*3451.1h14.2D-40.9D
M12 Kobalt 7570514C++11.1822.246%B++24.286%A41.2D2.9C+2381.7h21C+94.3B
E540 Halberd-H 11870116.364C+3.5553.963%C-4.286%A++28D19.2C6352.5h6.6C+12.3C+
NS-44L "Ravenous" Blackhand 6969233A*0.1836.562%D50.725%B40.6B+N/A1011.7h3.9C*10.6C+
VE-LR Obelisk 6868174A1.1824.542%D--39.706%B*22.7C-N/A483h6.1B+24.9C+
Thanatos VE70 6563710.887C+1.9333.431%D11.111%D--11.5D-N/A2305.5h5.4C+16.2C
G30 Walker 8160415S12.1824.072%D-11.667%M**15.4C++5.4D-2393.9h118.3A++491.4B**
NSX Tanto 5757411.39C**1.4322.734%D21.053%D21.1CN/A572.7h17C74.7C
Xiphos Anti-Personnel Phalanx Tower 5654154C+51.1836.431%B++N/A180C6.7C6010.3h11.8B+32.3B+
Eridani SX5-AE 5454173.176A0.3626.071%D-16.667%D--27DN/A942h11.8C+45.4C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter6930,09515.3h
Nano-Armor Kit601755,34556h
Anti-Vehicle MANA Turret233772.4h
Spawn Beacon136021.6h
AE Medical Applicator11598,5346.4h
AE Nano-Armor Kit100275,91013.4h
RD-GG Recon Device134,8576.9h
Medical Applicator759261,07429h
Nanite Revive Grenade03,6111h
Nanite Healing Grenade01230h
Deconstruction Tool09230h
Spitfire Auto-Turret231,5571.6h
Rampart Wall1530.5h
Restoration Kit878760.9h
Ammunition Package432,6561.6h
Medical Kit9479,91311.8h
Anti-Infantry MANA Turret102350.5h
Smoke Grenade01120h
Hardlight Barrier51590.2h
Nano-Repair Grenade0590h
Shield Recharging Field453,2011.2h
Recon Detection Device395,2619.5h
WLT-Howler Mining Laser05550.1h

Check the help document for the dictionary if you want to learn more about words used here.


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