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Centurion Hater Nuclear[VIB] Nuclear
VS BR 52

KDR: 1.7

Score: 87.8m

Last Seen: Aug 11th, 2019 11:29 AM
- OFFLINE - 180.9 hour(s)

Prestige 1, Battle Rank 52 - Vanu Sovereignty on Miller - Outfit Leader of Vanu Inglorious Basterds[VIB] Vanu Inglorious Basterds
VS outfit on Miller

Members: 8
Level Progress (to 53): 34%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Light PPA Zenith VX-5 C-4 L100 Python HESH NS-15M1 Pulsar C Pandora VX25 Terminus VX-9
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,252,251 MLG Score: 1001
Fun Score: N/A
Cheeseburgers Flipped: 1287TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.876%19.563%50655115980,9931.42330.273

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.863%0.919B*-0.198C-0.714D-HEAD ++ (~6.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.70.507B+9.50.334C**27.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.927%1.41%9654121013,052174718817.46682694%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.348%-0.045C+-0.163C1.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.50.737B++15.70.704B++26.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.051%1.986%4106120811,531492417642.34179653%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.24%0.881B*-0.367C--0.191

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.844B*30.759B++3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.414%1.833%2451212026,98431297142.23131977%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.361%-0.442C---0.645D0.61

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.70.843B*5.90.853B*12.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.057%76.432%245812068,4824822191.75902

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.53%1.064B**0.607B+-0.263

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.541B+1.90.4B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.405%9.782%2456120811,3374117272.75304

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±12.104%1.151B**-0.958D--2.308

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.455B+40.181C++3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Inglorious Basterds[VIB] Vanu Inglorious Basterds
VS outfit on Miller

Members: 8
87.8m218.3%502 (30.1k)427 (25.6k)1.6966184,957109,0161.8356852 (52)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214207624.212%14.958%36201:5385

9% Combat Medic21% Engineer17% Heavy Assault17% Infiltrator30% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:03 PMJul 18th, 2013 8:01 PMAug 17th, 2019 9:02 PM (22h) (PST)Aug 11th, 2019 8:52 AM (7d) (PST)Aug 11th, 2019 7:29 AM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7943654290.9000.5310.1352.0810.0531001

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,65721,92825,72954328125325,649

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3424.8h/142.7d 15,161 27,665 27,697 427.6k 3,371 15,310 10,887 163.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B+
Kills:5,252
Deaths:3,098
KDR:1.695
Accuracy:25.464% B+
HSR:15.880% D-
Orion VS54
C++
Kills:2,358
Deaths:1,823
KDR:1.293
Accuracy:21.592% C++
HSR:18.957% D-
SVA-88
C+
Kills:2,272
Deaths:1,778
KDR:1.278
Accuracy:23.306% C+
HSR:14.349% D**
Pulsar LSW
B++
Kills:2,184
Deaths:1,519
KDR:1.438
Accuracy:26.692% B++
HSR:18.361% D-
Ursa
B+
Kills:1,696
Deaths:1,012
KDR:1.676
Accuracy:26.284% B+
HSR:19.988% D
Betelgeuse 54-A
D-
Kills:1,515
Deaths:1,010
KDR:1.500
Accuracy:22.604% D-
HSR:16.634% F-
VX29 Polaris
B+
Kills:1,315
Deaths:975
KDR:1.349
Accuracy:26.761% B+
HSR:14.449% D*
NS-15M AE
C
Kills:1,277
Deaths:726
KDR:1.759
Accuracy:24.461% C
HSR:14.252% D**
Flare VE6
D
Kills:1,180
Deaths:1,234
KDR:0.956
Accuracy:19.016% D
HSR:14.322% D**
NS-15MP
D-
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:23.701% D-
HSR:22.564% D-
NS-15M2
C+
Kills:1,162
Deaths:678
KDR:1.714
Accuracy:23.606% C+
HSR:19.966% D
NSX Naginata
C++
Kills:676
Deaths:544
KDR:1.243
Accuracy:22.534% C++
HSR:26.775% C+
VE-H Maw
C++
Kills:600
Deaths:444
KDR:1.351
Accuracy:24.297% C
HSR:27% C++
Kills:22,657
Deaths (as Heavy Assault):15,691
Deaths (to Heavy Assaults):30,919
KDR:1.44395
Kill Difference:6,966
Playtime:588.831 hours
Usage:17%
Score:16.357m
Score/min:463
Accuracy (listed only):23.870%
HSR (listed only):18.730%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Zenith VX-5
C++
Kills:7,648
Deaths:6,226
KDR:1.228
Accuracy:26.044% C++
HSR:15.337% D--
Pulsar C
B+
Kills:4,741
Deaths:3,867
KDR:1.226
Accuracy:26.949% B+
HSR:22.000% C
Pandora VX25
C-
Kills:4,606
Deaths:4,041
KDR:1.140
Accuracy:35.646% C-
HSR:10.769% D*
Phobos VX86
C
Kills:1,971
Deaths:1,396
KDR:1.412
Accuracy:54.600% C
HSR:7.966% D*
Solstice SF
B+
Kills:1,686
Deaths:1,256
KDR:1.342
Accuracy:26.645% B+
HSR:7.355% F
VX6-7
D*
Kills:1,626
Deaths:12
KDR:135.500
Accuracy:17.172% D**
HSR:13.469% D*
Serpent VE92
D
Kills:1,349
Deaths:1,901
KDR:0.710
Accuracy:20.987% D
HSR:12.380% D**
NS-11C
B+
Kills:1,227
Deaths:1,009
KDR:1.216
Accuracy:26.368% B+
HSR:15.811% D
Nova
M**
Kills:1,214
Deaths:17
KDR:71.412
Accuracy:91.814% M**
HSR:10.708% D--
Chaos
C-
Kills:1,199
Deaths:807
KDR:1.486
Accuracy:49.916% C-
HSR:9.341% D*
Eidolon VE33
B*
Kills:1,194
Deaths:820
KDR:1.456
Accuracy:32.559% B*
HSR:23.367% C
Deimos VA29
B*
Kills:1,193
Deaths:676
KDR:1.765
Accuracy:70.682% B*
HSR:8.718% D*
Solstice VE3
C**
Kills:1,188
Deaths:1,267
KDR:0.938
Accuracy:24.605% C**
HSR:12.205% D**
Solstice Burst
B**
Kills:1,185
Deaths:836
KDR:1.417
Accuracy:31.806% B**
HSR:19.916% D
Eclipse VE3A
D
Kills:1,172
Deaths:978
KDR:1.198
Accuracy:24.314% D
HSR:11.178% F
NS Baron G5AE
B+
Kills:1,166
Deaths:852
KDR:1.369
Accuracy:52.174% B+
HSR:9.262% D*
NS Baron G5
B*
Kills:1,164
Deaths:832
KDR:1.399
Accuracy:50.303% B++
HSR:18.729% B*
Revenant
D--
Kills:1,158
Deaths:1,263
KDR:0.917
Accuracy:27.555% D--
HSR:20.639% D*
Thanatos VE70
S
Kills:1,154
Deaths:333
KDR:3.465
Accuracy:96.552% S
HSR:9.532% D**
Zenith VX-5AE
C+
Kills:478
Deaths:438
KDR:1.091
Accuracy:27.188% C+
HSR:24.477% C+
NSX-P Tanto
B+
Kills:142
Deaths:145
KDR:0.979
Accuracy:24.940% C+
HSR:28.873% B+
VE-LR Obelisk
A++
Kills:127
Deaths:70
KDR:1.814
Accuracy:36.076% B++
HSR:48.032% A++
VE-C Horizon
B*
Kills:64
Deaths:64
KDR:1
Accuracy:37.379% B+
HSR:29.688% B*
Kills:38,652
Deaths (as Engineer):29,106
Deaths (to Engineers):22,635
KDR:1.32797
Kill Difference:9,546
Playtime:730.919 hours
Usage:21%
Score:18.952m
Score/min:432
Accuracy (listed only):39.664%
HSR (listed only):16.946%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C-
Kills:4,606
Deaths:4,041
KDR:1.140
Accuracy:35.646% C-
HSR:10.769% D*
Terminus VX-9
C+
Kills:3,806
Deaths:2,919
KDR:1.304
Accuracy:24.931% C+
HSR:20.967% D
NS-7 PDW
B**
Kills:2,400
Deaths:1,668
KDR:1.439
Accuracy:30.224% B**
HSR:15.417% C
Phobos VX86
C
Kills:1,971
Deaths:1,396
KDR:1.412
Accuracy:54.600% C
HSR:7.966% D*
NS-11A
B*
Kills:1,481
Deaths:884
KDR:1.675
Accuracy:28.243% B*
HSR:22.485% C++
Darkstar
D
Kills:1,444
Deaths:1,043
KDR:1.384
Accuracy:23.651% D
HSR:14.335% D**
Eridani SX5G
C++
Kills:1,272
Deaths:1,051
KDR:1.210
Accuracy:28.702% C++
HSR:20.440% C+
Nova
M**
Kills:1,214
Deaths:17
KDR:71.412
Accuracy:91.814% M**
HSR:10.708% D--
Equinox VE2 Burst
B+
Kills:1,206
Deaths:686
KDR:1.758
Accuracy:30.070% B+
HSR:25.042% C
Chaos
C-
Kills:1,199
Deaths:807
KDR:1.486
Accuracy:49.916% C-
HSR:9.341% D*
Deimos VA29
B*
Kills:1,193
Deaths:676
KDR:1.765
Accuracy:70.682% B*
HSR:8.718% D*
Equinox VE2
B++
Kills:1,174
Deaths:776
KDR:1.513
Accuracy:29.291% B++
HSR:19.847% C+
Pulsar VS1
A
Kills:1,170
Deaths:736
KDR:1.590
Accuracy:29.701% A
HSR:20.684% C+
Skorpios
D
Kills:1,166
Deaths:949
KDR:1.229
Accuracy:25.176% D
HSR:11.664% D**
NS Baron G5AE
B+
Kills:1,166
Deaths:852
KDR:1.369
Accuracy:52.174% B+
HSR:9.262% D*
NS Baron G5
B*
Kills:1,164
Deaths:832
KDR:1.399
Accuracy:50.303% B++
HSR:18.729% B*
CME
B*
Kills:1,161
Deaths:788
KDR:1.473
Accuracy:31.077% B*
HSR:18.002% D
NS-11P
B+
Kills:1,160
Deaths:850
KDR:1.365
Accuracy:25.234% B+
HSR:14.310% D-
Corvus VA55
B*
Kills:1,160
Deaths:841
KDR:1.379
Accuracy:29.122% B*
HSR:21.552% C
Sirius SX12
C+
Kills:1,158
Deaths:1,187
KDR:0.976
Accuracy:24.526% C+
HSR:11.658% D--
H-V45
C++
Kills:1,158
Deaths:1,003
KDR:1.155
Accuracy:24.512% C++
HSR:16.839% D
Eridani SX5
B+
Kills:1,157
Deaths:1,063
KDR:1.088
Accuracy:28.664% B+
HSR:15.817% D
MKV Suppressed
A
Kills:1,154
Deaths:710
KDR:1.625
Accuracy:32.243% A
HSR:24.090% B++
Thanatos VE70
S
Kills:1,154
Deaths:333
KDR:3.465
Accuracy:96.552% S
HSR:9.532% D**
VE-S Canis
C+
Kills:123
Deaths:114
KDR:1.079
Accuracy:26.534% C+
HSR:17.073% C
Kills:37,017
Deaths (as Combat Medic):26,222
Deaths (to Combat Medics):14,123
KDR:1.41168
Kill Difference:10,795
Playtime:324.647 hours
Usage:9%
Score:8.463m
Score/min:434
Accuracy (listed only):38.943%
HSR (listed only):15.810%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Zenith VX-5
C++
Kills:7,648
Deaths:6,226
KDR:1.228
Accuracy:26.044% C++
HSR:15.337% D--
Pulsar C
B+
Kills:4,741
Deaths:3,867
KDR:1.226
Accuracy:26.949% B+
HSR:22.000% C
Pandora VX25
C-
Kills:4,606
Deaths:4,041
KDR:1.140
Accuracy:35.646% C-
HSR:10.769% D*
NS-7 PDW
B**
Kills:2,400
Deaths:1,668
KDR:1.439
Accuracy:30.224% B**
HSR:15.417% C
Phobos VX86
C
Kills:1,971
Deaths:1,396
KDR:1.412
Accuracy:54.600% C
HSR:7.966% D*
Solstice SF
B+
Kills:1,686
Deaths:1,256
KDR:1.342
Accuracy:26.645% B+
HSR:7.355% F
VX6-7
D*
Kills:1,626
Deaths:12
KDR:135.500
Accuracy:17.172% D**
HSR:13.469% D*
Serpent VE92
D
Kills:1,349
Deaths:1,901
KDR:0.710
Accuracy:20.987% D
HSR:12.380% D**
Eridani SX5G
C++
Kills:1,272
Deaths:1,051
KDR:1.210
Accuracy:28.702% C++
HSR:20.440% C+
NS-11C
B+
Kills:1,227
Deaths:1,009
KDR:1.216
Accuracy:26.368% B+
HSR:15.811% D
Nova
M**
Kills:1,214
Deaths:17
KDR:71.412
Accuracy:91.814% M**
HSR:10.708% D--
Chaos
C-
Kills:1,199
Deaths:807
KDR:1.486
Accuracy:49.916% C-
HSR:9.341% D*
Deimos VA29
B*
Kills:1,193
Deaths:676
KDR:1.765
Accuracy:70.682% B*
HSR:8.718% D*
Solstice VE3
C**
Kills:1,188
Deaths:1,267
KDR:0.938
Accuracy:24.605% C**
HSR:12.205% D**
Solstice Burst
B**
Kills:1,185
Deaths:836
KDR:1.417
Accuracy:31.806% B**
HSR:19.916% D
Eclipse VE3A
D
Kills:1,172
Deaths:978
KDR:1.198
Accuracy:24.314% D
HSR:11.178% F
Skorpios
D
Kills:1,166
Deaths:949
KDR:1.229
Accuracy:25.176% D
HSR:11.664% D**
NS Baron G5AE
B+
Kills:1,166
Deaths:852
KDR:1.369
Accuracy:52.174% B+
HSR:9.262% D*
NS Baron G5
B*
Kills:1,164
Deaths:832
KDR:1.399
Accuracy:50.303% B++
HSR:18.729% B*
Sirius SX12
C+
Kills:1,158
Deaths:1,187
KDR:0.976
Accuracy:24.526% C+
HSR:11.658% D--
Eridani SX5
B+
Kills:1,157
Deaths:1,063
KDR:1.088
Accuracy:28.664% B+
HSR:15.817% D
MKV Suppressed
A
Kills:1,154
Deaths:710
KDR:1.625
Accuracy:32.243% A
HSR:24.090% B++
Thanatos VE70
S
Kills:1,154
Deaths:333
KDR:3.465
Accuracy:96.552% S
HSR:9.532% D**
Zenith VX-5AE
C+
Kills:478
Deaths:438
KDR:1.091
Accuracy:27.188% C+
HSR:24.477% C+
NSX-P Tanto
B+
Kills:142
Deaths:145
KDR:0.979
Accuracy:24.940% C+
HSR:28.873% B+
VE-S Canis
C+
Kills:123
Deaths:114
KDR:1.079
Accuracy:26.534% C+
HSR:17.073% C
VE-C Horizon
B*
Kills:64
Deaths:64
KDR:1
Accuracy:37.379% B+
HSR:29.688% B*
Kills:44,603
Deaths (as Light Assault):33,695
Deaths (to Light Assaults):18,918
KDR:1.32373
Kill Difference:10,908
Playtime:1,031.686 hours
Usage:30%
Score:25.255m
Score/min:408
Accuracy (listed only):37.487%
HSR (listed only):15.329%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:2,690
Deaths:1,482
KDR:1.815
Accuracy:42.088% B+
HSR:72.900% B+
NS-30 Vandal
B+
Kills:2,416
Deaths:1,203
KDR:2.008
Accuracy:36.464% B+
HSR:25.828% C+
NS-7 PDW
B**
Kills:2,400
Deaths:1,668
KDR:1.439
Accuracy:30.224% B**
HSR:15.417% C
Eridani SX5G
C++
Kills:1,272
Deaths:1,051
KDR:1.210
Accuracy:28.702% C++
HSR:20.440% C+
NS-44 Commissioner
B**
Kills:1,235
Deaths:1,357
KDR:0.910
Accuracy:39.334% B
HSR:29.231% B**
Parsec VX3-A
B+
Kills:1,232
Deaths:364
KDR:3.385
Accuracy:41.207% C+
HSR:82.386% B+
Manticore SX40
B
Kills:1,212
Deaths:1,259
KDR:0.963
Accuracy:31.591% B
HSR:24.422% B
NS-44L Blackhand
B+
Kills:1,188
Deaths:759
KDR:1.565
Accuracy:45.433% B+
HSR:47.727% B+
Skorpios
D
Kills:1,166
Deaths:949
KDR:1.229
Accuracy:25.176% D
HSR:11.664% D**
Cerberus
A
Kills:1,166
Deaths:1,185
KDR:0.984
Accuracy:33.700% C**
HSR:34.134% A
V10
B+
Kills:1,163
Deaths:388
KDR:2.997
Accuracy:44.515% B+
HSR:81.513% B+
Parallax VX3
B*
Kills:1,162
Deaths:493
KDR:2.357
Accuracy:44.954% B*
HSR:77.022% C+
Artemis VX26
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:35.796% A++
HSR:19.794% C-
Phantom VA23
C+
Kills:1,160
Deaths:642
KDR:1.807
Accuracy:35.144% C+
HSR:29.397% C+
XM98
B**
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:43.856% B**
HSR:84.828% B**
Sirius SX12
C+
Kills:1,158
Deaths:1,187
KDR:0.976
Accuracy:24.526% C+
HSR:11.658% D--
Eridani SX5
B+
Kills:1,157
Deaths:1,063
KDR:1.088
Accuracy:28.664% B+
HSR:15.817% D
Nyx VX31
A
Kills:1,156
Deaths:656
KDR:1.762
Accuracy:41.721% A
HSR:27.422% C
MKV Suppressed
A
Kills:1,154
Deaths:710
KDR:1.625
Accuracy:32.243% A
HSR:24.090% B++
Beamer VS3
B+
Kills:1,113
Deaths:1,360
KDR:0.818
Accuracy:29.827% B
HSR:27.044% B+
VA39 Spectre
B**
Kills:586
Deaths:304
KDR:1.928
Accuracy:37.900% B**
HSR:46.246% B++
NS-44 Commissioner AE
C+
Kills:510
Deaths:482
KDR:1.058
Accuracy:42.033% C+
HSR:25.490% C+
Parallax VX3-AE
B+
Kills:435
Deaths:147
KDR:2.959
Accuracy:40.151% C
HSR:84.828% B+
Spiker
C++
Kills:296
Deaths:343
KDR:0.863
Accuracy:30.448% C++
HSR:19.932% C+
NSX Tomoe
B+
Kills:186
Deaths:164
KDR:1.134
Accuracy:31.070% B+
HSR:40.860% B
NS-357 Underboss
B*
Kills:125
Deaths:192
KDR:0.651
Accuracy:31.701% D
HSR:28.800% B*
VE-S Canis
C+
Kills:123
Deaths:114
KDR:1.079
Accuracy:26.534% C+
HSR:17.073% C
NS CandyCannon 3000
C++
Kills:64
Deaths:177
KDR:0.362
Accuracy:32.880% C
HSR:37.500% C++
Phaseshift VX-S
C++
Kills:54
Deaths:28
KDR:1.929
Accuracy:36.623% C++
HSR:74.074% C+
Kills:29,901
Deaths (as Infiltrator):20,864
Deaths (to Infiltrators):13,670
KDR:1.43314
Kill Difference:9,037
Playtime:577.995 hours
Usage:17%
Score:12.685m
Score/min:366
Accuracy (listed only):35.328%
HSR (listed only):39.225%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:2,749
Deaths:1,148
KDR:2.395
Accuracy:22.042% B+
HSR:17.606% D
Blueshift VM5
B+
Kills:2,712
Deaths:1,158
KDR:2.342
Accuracy:22.471% B+
HSR:16.261% D-
Cosmos VM3
D-
Kills:1,168
Deaths:754
KDR:1.549
Accuracy:13.230% D-
HSR:12.500% D**
Nebula VM20
C+
Kills:1,162
Deaths:571
KDR:2.035
Accuracy:17.607% C+
HSR:13.597% D**
Nebula VM20
C+
Kills:1,161
Deaths:549
KDR:2.115
Accuracy:17.952% C+
HSR:13.178% D**
Quasar VM1
B*
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:20.064% B*
HSR:19.828% C*
Quasar VM1
B+
Kills:1,154
Deaths:296
KDR:3.899
Accuracy:19.787% B+
HSR:20.191% C+
Cosmos VM3
D
Kills:1,153
Deaths:770
KDR:1.497
Accuracy:13.658% D
HSR:12.142% D**
Comet VM2
C**
Kills:476
Deaths:468
KDR:1.017
Accuracy:47.676% C**
HSR:3.361% C
Comet VM2
B+
Kills:469
Deaths:468
KDR:1.002
Accuracy:47.018% B+
HSR:4.478% C++
NS-20 Gorgon
B+
Kills:146
Deaths:96
KDR:1.521
Accuracy:24.959% C
HSR:23.288% B+
NS-20 Gorgon
B+
Kills:129
Deaths:96
KDR:1.344
Accuracy:25.114% C
HSR:21.705% B+
NS-10 Burster
C+
Kills:97
Deaths:157
KDR:0.618
Accuracy:29.616% C+
HSR:5.155% C
NS-10 Burster
C++
Kills:81
Deaths:157
KDR:0.516
Accuracy:29.500% C++
HSR:2.469% D--
Kills:13,817
Deaths (as MAX Suit):3,490
Deaths (to MAX Suits):8,267
KDR:3.95903
Kill Difference:10,327
Playtime:161.206 hours
Usage:5%
Score:6.128m
Score/min:634
Accuracy (listed only):25.049%
HSR (listed only):13.269%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:8,618
V. Kills:228 N/A
Deaths:1,588
KDR:5.427
Accuracy:47.740% B*
KPH:105.100 A++
VKPH:2.800 C
Dual Photon Pods
A++
Kills:3,334
V. Kills:1,036 322%
Deaths:448
KDR:7.442
Accuracy:63.247% A
KPH:119.700 B*
VKPH:37.200 A++
Maelstrom Turbo Laser
C
Kills:1,006
V. Kills:539 186%
Deaths:1,456
KDR:0.691
Accuracy:24.867% D--
KPH:12 C
VKPH:6.400 C--
Saron Laser Cannon
C
Kills:94
V. Kills:52 177%
Deaths:80
KDR:1.175
Accuracy:25.184% D--
KPH:9 C
VKPH:5 D
Coyote Missiles
B*
Kills:89
V. Kills:87 101%
Deaths:54
KDR:1.648
Accuracy:44.630% D*
KPH:36.400 C+
VKPH:35.600 B*
Kills:13,141 (9,718 + 0)
Deaths:3,626
KDR:3.624
VKDR:0.536
Vehicle Kills:1,942
Kill Difference:9,515
Playtime:206.592 hours
Usage:6%
Score:4.650m
Score/min:375
Piloting Accuracy:25.184%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:208
V. Kills:8 N/A
Deaths:20
KDR:10.400
Accuracy:52.892% A
KPH:748,800 U
VKPH:28,800 U
C150 Dalton
U
Kills:61
V. Kills:17 339%
Deaths:12
KDR:5.083
Accuracy:63.081% M
KPH:219,600 U
VKPH:61,200 U
Kills:269 (0 + 269)
Deaths:32
KDR:8.406
VKDR:0.781
Vehicle Kills:25
Kill Difference:237
Playtime:0.001 hours
Usage:0%
Score:0.120m
Score/min:2,406,500
Piloting Accuracy:N/A%
Gunner Accuracy:63.081%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:5,786
V. Kills:393 N/A
Deaths:415
KDR:13.942
Accuracy:53.978% B+
KPH:91.100 A++
VKPH:6.200 D
C75 Viper
S
Kills:2,375
V. Kills:132 N/A
Deaths:189
KDR:12.566
Accuracy:44.513% B+
KPH:159.800 S
VKPH:8.900 C++
L100 Python AP
A**
Kills:865
V. Kills:296 291%
Deaths:184
KDR:4.701
Accuracy:43.354% D**
KPH:62.400 A**
VKPH:21.400 B+
Kills:9,026 (9,026 + 0)
Deaths:788
KDR:11.454
VKDR:1.042
Vehicle Kills:821
Kill Difference:8,238
Playtime:92.261 hours
Usage:3%
Score:2.520m
Score/min:455
Driving Accuracy:43.354%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
M*
Kills:1,656
V. Kills:47 N/A
Deaths:78
KDR:21.231
Accuracy:28.554% B++
KPH:155.400 M*
VKPH:4.400 B
Supernova VPC
A
Kills:1,144
V. Kills:92 N/A
Deaths:67
KDR:17.075
Accuracy:61.032% B**
KPH:68.600 A
VKPH:5.500 D
Supernova FPC
A
Kills:1,143
V. Kills:756 151%
Deaths:407
KDR:2.808
Accuracy:50.220% C-
KPH:33.500 B++
VKPH:22.100 A
E540 Halberd
B**
Kills:308
V. Kills:210 146%
Deaths:41
KDR:7.512
Accuracy:48.603% C++
KPH:34.600 C**
VKPH:23.600 B**
Supernova PC
C**
Kills:218
V. Kills:62 346%
Deaths:41
KDR:5.317
Accuracy:50.606% C++
KPH:25.500 C**
VKPH:7.200 C
Saron HRB
C++
Kills:161
V. Kills:70 227%
Deaths:21
KDR:7.667
Accuracy:40.369% C
KPH:25.500 C++
VKPH:11.100 D
Kills:4,630 (2,505 + 2,125)
Deaths:655
KDR:7.069
VKDR:1.889
Vehicle Kills:1,237
Kill Difference:3,975
Playtime:85.286 hours
Usage:2%
Score:2.585m
Score/min:505
Driving Accuracy:50.606%
Gunner Accuracy:40.369%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
M
Kills:1,340
V. Kills:43 N/A
Deaths:87
KDR:15.402
Accuracy:31.232% D
KPH:210.200 M
VKPH:6.700 C++
M40 Fury-H
A++
Kills:412
V. Kills:13 N/A
Deaths:14
KDR:29.429
Accuracy:46.223% B
KPH:175.900 A++
VKPH:5.600 D
Saron HRB-H
B**
Kills:69
V. Kills:38 177%
Deaths:12
KDR:5.750
Accuracy:51.596% C--
KPH:53.200 B**
VKPH:29.300 B+
Kills:1,821 (0 + 1,821)
Deaths:113
KDR:16.115
VKDR:0.832
Vehicle Kills:94
Kill Difference:1,708
Playtime:10.012 hours
Usage:0%
Score:0.423m
Score/min:704
Driving Accuracy:N/A%
Gunner Accuracy:51.596%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
M**
Kills:1,192
V. Kills:97 N/A
Deaths:89
KDR:13.393
Accuracy:46.622% A
KPH:93.200 M**
VKPH:7.600 B+
M40 Fury
A*
Kills:575
V. Kills:47 N/A
Deaths:59
KDR:9.746
Accuracy:37.888% C*
KPH:103.200 A*
VKPH:8.400 C+
M60-G Bulldog
M
Kills:545
V. Kills:33 N/A
Deaths:36
KDR:15.139
Accuracy:44.999% B++
KPH:94.100 M
VKPH:5.700 C
M40 Fury
A*
Kills:381
V. Kills:31 N/A
Deaths:36
KDR:10.583
Accuracy:36.872% C+
KPH:113.500 A*
VKPH:9.200 C
M12 Kobalt
B
Kills:137
V. Kills: N/A
Deaths:7
KDR:19.571
Accuracy:13.535% D-
KPH:77.400 B
VKPH:0 D**
M12 Kobalt
B+
Kills:69
V. Kills:3 N/A
Deaths:5
KDR:13.800
Accuracy:14.999% D
KPH:86.800 B+
VKPH:3.800 C*
Kills:2,899 (0 + 2,899)
Deaths:232
KDR:12.496
VKDR:0.909
Vehicle Kills:211
Kill Difference:2,667
Playtime:30.066 hours
Usage:1%
Score:1.128m
Score/min:625
Driving Accuracy:N/A%
Gunner Accuracy:14.999%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
S
Kills:1,473
V. Kills:41 N/A
Deaths:554
KDR:2.659
Accuracy:50.441% C++
KPH:110.500 S
VKPH:3.100 D
S12 Renegade
A*
Kills:1,165
V. Kills:7 N/A
Deaths:358
KDR:3.254
Accuracy:50.236% B**
KPH:115.200 A*
VKPH:0.700 D--
M12 Kobalt-F
A
Kills:314
V. Kills:4 N/A
Deaths:249
KDR:1.261
Accuracy:22.424% C+
KPH:56.500 A
VKPH:0.700 D
Kills:2,952 (2,952 + 0)
Deaths:1,161
KDR:2.543
VKDR:0.045
Vehicle Kills:52
Kill Difference:1,791
Playtime:28.997 hours
Usage:1%
Score:0.541m
Score/min:311
Driving Accuracy:22.424%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 8,8468,6181,5885.427C**3.7347.74%B*1.126%C105.1A++2.8C42182h7.9B++16.6B++
Zenith VX-5 7,6717,6486,2261.228C++0.4726.044%C++15.337%D--42.1BN/A137181.7h10.5B*40.3B+
C-4 9,6717,4893,6062.077B+0.3823.023%C--N/A155.7A++45.4B**135848.1h0.8A3.5B*
L100 Python HESH 6,1795,78641513.942C**12.2553.978%B+1.676%C++91.1A++6.2D41763.5h2.4B+4.5B*
NS-15M1 5,2625,2523,0981.695C*0.0025.464%B+15.88%D-67.5B**N/A24077.8h10.3B*40.3B++
Pulsar C 4,7704,7413,8671.226C+0.4726.949%B+22%C38.8B+N/A144122.1h9.2B*34B++
Pandora VX25 4,6174,6064,0411.14C+0.5635.646%C-10.769%D*40.4C++N/A186114.1h3.3B**9.1B+
Terminus VX-9 3,8313,8062,9191.304C+0.3924.931%C+20.967%D51.8B+N/A19173.5h11.4B+45.6C**
Dual Photon Pods 4,3703,3344487.442C*5.7563.247%AN/A119.5B*37.1A++95827.9h16.9B++26.7B*
Blueshift VM5 2,7572,7491,1482.395C+0.7022.042%B+17.606%D73.7A**N/A28737.3h11.3A51.2B*
Blueshift VM5 2,7202,7121,1582.342C+0.6522.471%B+16.261%D-72.5A*N/A28237.4h11.6A51.8B*
Ghost 2,6982,6901,4821.815C0.1242.088%B+72.9%B+56B++N/A17848h1.9B++4.4B++
Lasher X2 2,5812,5632,0431.255B+0.4437.446%A+2.731%D74.1A*N/A28634.6h16.4B++43.7B*
Frag Grenade 2,4872,46912469N/A2,467.3028.37%F--N/A6172.5U45S154180.4h0.6M+2.2A++
NS-30 Vandal 2,4202,4161,2032.008C*0.3136.464%B+25.828%C+81.1A++N/A24329.8h4.1A11.2B*
NS-7 PDW 2,4042,4001,6681.439B+0.2630.224%B**15.417%C59.7A++N/A21240.2h10.7B**35.4B*
C75 Viper 2,5072,37518912.566A++10.8744.513%B+1.053%C-159.4S8.9C++65614.9h3.6A++8.1A+
Orion VS54 2,3722,3581,8231.293C+0.4021.592%C++18.957%D-50B++N/A32847.2h10.6B++49C*
SVA-88 2,2742,2721,7781.278C0.4223.306%C+14.349%D**51.3C*N/A23144.3h10.9B+46.6B
Pulsar LSW 2,1992,1841,5191.438C+0.2626.692%B++18.361%D-67.8B*N/A29232.2h11.3B+42.3B+
Phobos VX86 1,9781,9711,3961.412C++0.2854.6%C7.966%D*60.5B+N/A27332.6h1.8B**3.3B+
C-4 ARX 2,0511,7198881.936C+0.2426.755%C+N/A163.7B*31.6C+128110.5h1B++3.7B++
Ursa 1,7011,6961,0121.676B+0.0226.284%B+19.988%D63B*N/A23926.9h9.2B++34.8B++
Solstice SF 1,7271,6861,2561.342B+0.3526.645%B+7.355%F38.1B**N/A17744.3h6.1B*22.8B**
Proximity Mine 1,6821,6783444.878B3.1855.77%A+N/A310.7M**N/A12725.4h0.6M**1.1A**
Proton II PPA 1,7031,6567821.231B+19.5328.554%B++1.268%D154.8M*4.4B48810.7h6.5B**22.7B**
VX6-7 1,6271,62612135.5U133.8017.172%D**13.469%D*18.9C--N/A15586.1h12.4C*72.1C
Betelgeuse 54-A 1,5201,5151,0101.5C0.2022.604%D-16.634%F-64.2C+N/A23623.6h11C+48.8C
Force-Blade 1,5311,51062,2620.024C+1.6755.322%A*N/A0.9C*N/A31700h1.8B++3.3B*
NS-11A 1,4861,4818841.675C**0.0228.243%B*22.485%C++67A++N/A23722.1h9.6A+34B**
M40 Fury-F 1,5141,4735542.659B+0.9650.441%C++N/A110.8S3.1D36613.3h2.8A5.6A
Darkstar 1,4521,4441,0431.384C+0.3123.651%D14.335%D**51.9C**N/A17927.8h12.4C**52.4C+
Anti-Vehicle Grenade 1,4831,42111421N/A1,419.3075.552%M+N/A1421S62C-64911h2A++2.6A+
Serpent VE92 1,3591,3491,9010.71C0.9920.987%D12.38%D**18.5C-N/A10272.9h11.9B+56.8C++
Proton II PPA-H 1,3831,3408715.402B13.7131.232%D1.493%C209.4M6.7C++6596.4h6.2B**19.7B++
VX29 Polaris 1,3191,3159751.349C+0.3526.761%B+14.449%D*57.4B+N/A23322.9h11.2B+42B+
NS-15M AE 1,2801,2777261.759C+0.0624.461%C14.252%D**65.2BN/A31219.6h10.3B+42.1B
Eridani SX5G 1,2751,2721,0511.21C+0.4928.702%C++20.44%C+47.6C+N/A15226.7h9.1B++31.6B+
NS-44 Commissioner 1,2371,2351,3570.91C+0.7939.334%B29.231%B**37.1C++N/A15333.3h3.4B+8.7B+
Parsec VX3-A 1,2331,2323643.385C1.6941.207%C+82.386%B+65.5B*N/A23618.8h1.7B+4.2B
NS-11C 1,2321,2271,0091.216C**0.4826.368%B+15.811%D46B*N/A22426.7h10.3B**39.2B++
Nova 1,2191,2141771.412U69.7291.814%M**10.708%D--37.6C++N/A24332.3h9.4F**10.2C*
Manticore SX40 1,2151,2121,2590.963C+0.7331.591%B24.422%B38.5B+N/A13631.5h6.5B+20.6B++
Equinox VE2 Burst 1,2071,2066861.758C+0.0630.07%B+25.042%C78.3B**N/A25615.4h9.5B**31.6B*
Chaos 1,2021,1998071.486C+0.2149.916%C-9.341%D*74.5B**N/A22916.1h3.4B**6.9B+
Eidolon VE33 1,1941,1948201.456B0.2432.559%B*23.367%C54A++N/A20222.1h6.4B**19.5B*
Deimos VA29 1,1941,1936761.765B+0.0770.682%B*8.718%D*103.7A*N/A45711.5h1.6A2.3B++
M60-G Bulldog 1,2891,1928913.393M11.7046.622%A1.594%D-93.1M**7.6B+52412.8h3.8A+8.2A
NS-44L Blackhand 1,1891,1887591.565C**0.1345.433%B+47.727%B+52.1A+N/A25622.8h3.3B*7.3B++
Solstice VE3 1,1931,1881,2670.938C**0.7624.605%C**12.205%D**31.8B++N/A26037.3h11.5B*46.9B+
Solstice Burst 1,1861,1858361.417C+0.2831.806%B**19.916%D64.1B*N/A21018.5h9.7B**30.5B*
Flare VE6 1,1891,1801,2340.956C-0.7419.016%D14.322%D**31.9CN/A18437h10.6C++55.9C+
Equinox VE2 1,1761,1747761.513C**0.1829.291%B++19.847%C+66A++N/A21817.8h9.9B**33.8B++
Eclipse VE3A 1,1751,1729781.198C+0.5024.314%D11.178%F41.3C++N/A14128.4h10.8B+44.6C*
NS-15MP 1,1811,1708501.376C-0.3223.701%D-22.564%D-58.5CN/A16120h10.6C++44.8C+
Pulsar VS1 1,1701,1707361.59B++0.1129.701%A20.684%C+71.3MN/A33516.4h9.7A+32.6B**
Cosmos VM3 1,1811,1687541.549C0.1513.23%D-12.5%D**35.8C**N/A19032.6h12.2B+92C+
Skorpios 1,1691,1669491.229C+0.4725.176%D11.664%D**54B+N/A14721.6h9.9B++39.5C*
NS Baron G5AE 1,1671,1668521.369C+0.3352.174%B+9.262%D*55.8B+N/A28120.9h3.3B**6.4C++
Cerberus 1,1661,1661,1850.984C+0.7133.7%C**34.134%A46.5BN/A16425.1h4.8B*14.2B++
S12 Renegade 1,1721,1653583.254C++1.5650.236%B**7.039%B+115.3A*N/A31010.1h2.3A4.5B**
NS Baron G5 1,1641,1648321.399B+0.3050.303%B++18.729%B*61.9AN/A18618.8h3.2A6.4C++
V10 1,1641,1633882.997C+1.3044.515%B+81.513%B+49.5B++N/A17623.5h1.7B**3.9B*
Nebula VM20 1,1681,1625712.035C+0.3417.607%C+13.597%D**54.6AN/A25821.3h12.8B**72.7B+
NS-15M2 1,1731,1626781.714C++0.0223.606%C+19.966%D70B**N/A30416.6h11.7B49.4C**
Parallax VX3 1,1621,1624932.357C+0.6644.954%B*77.022%C+52.1A+N/A20422.3h1.8B*4.1B++
Artemis VX26 1,1631,1627781.494C++0.2035.796%A++19.794%C-53.3B**N/A20121.8h9.5B**26.6B**
CME 1,1621,1617881.473C*0.2231.077%B*18.002%D73A++N/A28515.9h10.1B**32.6B**
Nebula VM20 1,1611,1615492.115C+0.4217.952%C+13.178%D**56.4AN/A26820.6h12.4B**69.3B+
Quasar VM1 1,1621,1602923.973A++2.2820.064%B*19.828%C*50.7A*N/A30322.9h11.6B**57.9B+
Phantom VA23 1,1641,1606421.807C+0.1135.144%C+29.397%C+60.1B++N/A25619.3h3.8B*10.7B+
NS-11P 1,1631,1608501.365C*0.3325.234%B+14.31%D-46.8B**N/A18224.8h10.6B**42.1B*
Corvus VA55 1,1621,1608411.379B0.3229.122%B*21.552%C65.9A*N/A24817.6h9.2A31.4B**
Blackheart 1,1621,1601,0881.066C+0.6342.88%C+34.397%C**37.3B+N/A15131.1h2.4B+5.5B+
XM98 1,1611,1603593.231B++1.5343.856%B**84.828%B**61.4A*N/A22718.9h1.7A3.9B**
Revenant 1,1661,1581,2630.917C-0.7827.555%D--20.639%D*37.6CN/A13330.8h6.6B+24.1C+
Sirius SX12 1,1621,1581,1870.976C+0.7224.526%C+11.658%D--25.7C+N/A16245h11.9B++48.5B+
H-V45 1,1621,1581,0031.155C+0.5424.512%C++16.839%D37.5C**N/A17530.9h10.8B**43.9B+
Eridani SX5 1,1591,1571,0631.088C+0.6128.664%B+15.817%D36.6C++N/A16031.6h9.5B*33.2B+
Tank Mine 1,9921,1564072.84C++1.1434.649%C++N/A142.7B++103.2A+23558.1h1A+2.8A++
Nyx VX31 1,1561,1566561.762C+0.0741.721%A27.422%C70.1B**N/A26016.5h4B**9.5B**
Quasar VM1 1,1561,1542963.899B*2.2019.787%B+20.191%C+52.2B**N/A24522.1h11.3B*57B++
MKV Suppressed 1,1551,1547101.625B++0.0732.243%A24.09%B++69.1A++N/A24716.7h9.5B**29.4B*
Thanatos VE70 1,1541,1543333.465M++1.7796.552%S9.532%D**44.9B*N/A42725.7h8F-8.2B*
Cosmos VM3 1,1631,1537701.497C+0.2013.658%D12.142%D**34.7C**N/A16933.2h12.8B+93.8C+
Supernova VPC 1,2361,1446717.075B+15.3861.032%B**N/A68.5A5.5D43416.7h2.4B**3.9B**
Supernova FPC 1,8991,1434072.808C-1.1150.22%C-3.412%B++33.4B++22.1A52434.2h4.6B+9.1B
NS Decimator 1,4261,1291,5140.746C0.9565.224%B+1.417%D42.1B+11.1D39626.8h3.5B*5.3B**
Beamer VS3 1,1151,1131,3600.818C++0.8829.827%B27.044%B+19.5CN/A8257h6.7B*22.4C**
Maelstrom Turbo Laser 1,5451,0061,4560.691C1.0124.867%D--4.97%A+12C6.4C--15683.8h71.5B+287.6B+
L100 Python AP 1,1618651844.701C+3.0043.354%D**6.705%A**62.2A**21.3B+41713.9h3.6B**8.2B++
NSX Naginata 6876765441.243C+0.4522.534%C++26.775%C+54.1B+N/A23712.5h10.3B+45.6B+
Sticky Grenade 6716681668N/A666.3062.104%B**N/A2226.7M10C89670.3h1.2B**1.9B*
VE-H Maw 6096004441.351C+0.3524.297%C27%C++54.1C++N/A15511.1h10B+41C**
VA39 Spectre 5945863041.928B+0.2337.9%B**46.246%B++61.7MN/A3329.5h3.7A9.7B**
M40 Fury 622575599.746B++8.0537.888%C*N/A102.7A*8.4C+6565.6h7B**18.6B**
M60-G Bulldog 5785453615.139M13.4444.999%B++1.468%D--94M5.7C6815.8h3.6A8.1B**
NS-44 Commissioner AE 5115104821.058C+0.6442.033%C+25.49%C+58C++N/A1788.8h3B+7.2B+
Zenith VX-5AE 4874784381.091C0.6127.188%C+24.477%C+40.9C++N/A23711.7h11.6B+42.6B
Comet VM2 6314764681.017C+0.6847.676%C**3.361%C20.7A+6.7B**23623h14.3B**30B**
MANA Anti-Personnel Turret 4774751652.879N/A1.1819.114%UN/A4750U20U15631400.1h18.6T*97.5T*
Comet VM2 6154694681.002C++0.6947.018%B+4.478%C++20A+6.2B**26723.4h14.6B*31.1B++
The Slasher 44944718,1920.025C--1.6753.91%A+1.119%D*1CN/A4464.9h1.9B+3.5C++
Parallax VX3-AE 4354351472.959C1.2640.151%C84.828%B+61.3B+N/A2037.1h1.6B++4B+
S1 5294304950.869C**0.8362.514%B+2.558%C+38.1B**8.8D70011.3h3.9A6.3B**
M40 Fury-H 4254121429.429A++27.7346.223%BN/A179.1A*5.7D7732.3h3.6B**7.8A
M40 Fury 4123813610.583B+8.8936.872%C+N/A112.1A*9.1C8713.4h7.3B*19.7B**
Hades VSH4 4193434060.845B+0.8572.073%B+2.915%B+31.5C*7C32710.9h4.6A+6.4A+
M12 Kobalt-F 3183142491.261C0.4422.424%C+19.427%A++56.1B**N/A1805.6h10.5B++46.6B+
E540 Halberd 518308417.512C+5.8248.603%C++1.948%C34.6C**23.6B**5448.9h6.2C12.8C+
Spiker 2972963430.863C+0.8330.448%C++19.932%C+54.8B*N/A1905.4h7.2B+23.8B+
Lancer VS22 6692946590.446C1.2558.68%CN/A11.8C15C++44925h18B+30.6B
Spear Anti-Vehicle Phalanx Turret 403257515.039C3.3466.262%A*1.946%D--88.6M++50.3M14932.9h5.7B*8.6B**
Supernova PC 280218415.317C+3.6250.606%C++N/A25.3C*7.2C4928.6h4.6B+9.1B+
L105 Zephyr 2162082010.4C*8.7052.892%AN/A2080U80U6623200.1h2.7A*5.2A+
NSX Tomoe 1871861641.134C0.5631.07%B+40.86%B42.3C++N/A1524.4h12.3B+39.5B+
Auraxium Force-Blade 1891868,6160.022C1.6756.598%A*N/A0.9C+N/A3214.3h1.9B+3.4B+
Saron HRB 231161217.667B+5.9740.369%C1.242%C25.6C++11.1D5856.3h10.5A++26A+
NS-20 Gorgon 151146961.521B0.1824.959%C23.288%B+52.1M++1.8C**2262.8h19.6B*78.4B*
NSX-P Tanto 1431421450.979C+0.7224.94%C+28.873%B+30.2C++N/A784.7h11.7B++47.1B+
NS Decimator-B 1801412010.701D1.0058.835%D3.546%B*40.3C11.1D2823.5h4.4C7.5C-
Lasher X2 AE 1411401251.12C+0.5834.194%B+3.571%C+73.7AN/A2291.9h23.1D67.5C*
M12 Kobalt 137137719.571B++17.8713.535%D-24.818%A+76.1C**N/A5421.8h14.1B**104.1C**
NS-20 Gorgon 132129961.344C*0.3525.114%C21.705%B+46.1M+1.1D1922.8h22.3B*88.7B*
VE-LR Obelisk 127127701.814C++0.1236.076%B++48.032%A++60.5B**N/A2522.1h3.6A+10B**
NS-357 Underboss 1261251920.651C1.0531.701%D28.8%B*32.1CN/A1913.9h3.7B+11.8C++
VE-S Canis 1231231141.079C+0.6226.534%C+17.073%C51.3BN/A1902.4h9.7B++36.4B+
Nemesis VSH9 1531131660.681C+1.0262.933%C+N/A24C**8.5C+5564.7h4.8A+7.7A+
NS-10 Burster 161971570.618D1.0829.616%C+5.155%C6.3C**4.2C*15615.4h142.3C*480.5C*
Hunter QCX 95951110.856C**0.8450.325%B+37.895%B*38A**N/A1742.5h2.4B+4.9B+
Saron Laser Cannon 14694801.175C+0.5225.184%D--5.319%A*9C5D17010.5h90B+357.3B+
Coyote Missiles 17689541.648C0.0544.63%D*N/A37.1C+36.3B*5972.4h78.9F176.8F-
M60-A Bulldog 9285322.656C--0.9635.944%C+N/A850U70U3153100.1h4.2B**11.7B++
M60-A Bulldog 8782711.714C+10.0248.74%C*1.22%D-34.2C+2.1D2602.4h5B+10.2B+
NS-10 Burster 139811570.516D1.1829.5%C++2.469%D--5.2C3.7C++12915.6h174.4D591C
M60-A Bulldog 767188.875C7.1847.882%C*2.817%B+30.9C+2.2D2652.3h5.7C**12B+
M12 Kobalt 7269513.8C+12.1014.999%D10.145%F86.3B+3.8C*7660.8h16.8B+111.8C++
Saron HRB-H 10769125.75C++4.0551.596%C--N/A53.1B**29.2B+7981.3h14.1A27.2B**
MAX Punch 65653,5430.018D1.6845.49%C+N/A0.4C--N/A2145h1.8C++3.9C*
VE-C Horizon 7064641C0.7037.379%B+29.688%B*49.2C++4.6S2091.3h16.3C+43.6C**
NS CandyCannon 3000 64641770.362C1.3332.88%C37.5%C++16CN/A644h4.9C+14.9C++
C150 Dalton 7861125.083C+3.3963.081%MN/A610U170U5409300.1h4.2C++6.7B**
Phaseshift VX-S 5454281.929C0.2336.623%C++74.074%C+38.6B+N/A1951.4h2.6B+7.1B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon511,1782.8h
Nano-Armor Kit988592,634115.7h
Anti-Vehicle MANA Turret64792.5h
Nanite Revive Grenade09720.3h
AE Nano-Armor Kit8335,6484.8h
Restoration Kit141640.1h
Motion Spotter473,4212.2h
Shield Recharging Field71640.2h
Recon Detection Device943,0727.4h
Ammunition Package305520.6h
Smoke Grenade01,0720.3h
Medical Kit1001,9522.7h
Anti-Infantry MANA Turret419081.9h
Medical Applicator763188,23522.7h

Check the help document for the dictionary if you want to learn more about words used here.


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