Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (18,908)players online:
Sekerus (9)  Aeflic (8)  LETHALFORC3 (2)  Airwic (1)  qidz_45 (1)  vertigo101_gaming (1) 22
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (24 days). The data shown below may not be accurate.

Paragon Dreadnaught Nucleartouch[TRID] Nucleartouch
VS BR 311

KDR: 4.37

Score: 334.8m

Last Seen: May 31st, 2019 5:53 PM
- OFFLINE - 572 hour(s)

Prestige 1, Battle Rank 100 (311 total) - Vanu Sovereignty on Cobalt - Outfit Member of Trident[TRID] Trident
VS outfit on Cobalt

Members: 976
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Light PPA Betelgeuse 54-A Orion VS54 VE-H Maw Supernova VPC Blueshift VM5 Blueshift VM5 C-4 ARX
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Nucleartouch



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,717,172 MLG Score: 2172
Fun Score: N/A
Cheeseburgers Flipped: 3613TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.908%19.15%515651145287,8543.850730.521

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.973%1.126B**-0.253C-0.799D-HEAD + (~5.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.40.526B+9.50.334C**25.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.465%1.15%473151205175,18753731357832.5991290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.206%0.432B-0.409C--0.062

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.20.843B*10.50.802B++14.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.079%1.944%6558120236,155852167414.24255536%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.744%0.304C*-0.407C--1.001

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.8B++3.40.729B++4.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.05%4.007%22720119013,403580120592.31046651%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.197%-0.753D--0.104C+0.549

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.20.722B++9.30.766B++23.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.115%63.201%2278120213,4738917551.51093

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.745%0.769B++-0.254C-0.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.399B2.40.251C*3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.778%14.3%227612047,9935865331.3626

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.847%1.27A-0.059C+-0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.606B+30.392B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Trident[TRID] Trident
VS outfit on Cobalt

Members: 976
334.8m276.4%689 (41.3k)606 (36.4k)4.37172683,147156,2654.62493311 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12104396328.46%11.518%32803:32121

16% Engineer30% Heavy Assault10% Infiltrator27% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2013 9:15 PMDec 4th, 2013 10:17 PMJun 24th, 2019 3:15 AM (6h) (PST)May 31st, 2019 1:58 PM (24d) (PST)May 31st, 2019 1:53 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0962498471.2360.2830.1423.7170.1092172

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,76214,95150,81174179223736,346

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9210.4h/383.8d 39,568 78,682 142,321 2054.2k 14,092 32,745 60,146 605.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:124,573
Deaths:35,367
KDR:3.522
Accuracy:26.376% C+
HSR:20.080% D**
Orion VS54
A
Kills:18,033
Deaths:5,412
KDR:3.332
Accuracy:27.583% A
HSR:21.854% C
VE-H Maw
B**
Kills:17,362
Deaths:4,636
KDR:3.745
Accuracy:30.891% B**
HSR:19.514% D
Ursa
C+
Kills:11,490
Deaths:3,644
KDR:3.153
Accuracy:22.728% C+
HSR:22.324% C
SVA-88
C++
Kills:7,580
Deaths:2,553
KDR:2.969
Accuracy:23.772% C++
HSR:17.942% D--
SVA-GG
C--
Kills:3,509
Deaths:788
KDR:4.453
Accuracy:23.712% C--
HSR:20.034% D*
Flare VE6
C*
Kills:3,084
Deaths:1,194
KDR:2.583
Accuracy:23.932% C*
HSR:16.764% D--
NS-15M1
B+
Kills:2,996
Deaths:1,666
KDR:1.798
Accuracy:24.905% B+
HSR:19.359% C
Pulsar LSW
C**
Kills:2,244
Deaths:901
KDR:2.491
Accuracy:24.584% C**
HSR:15.998% D*
NS-15 Gallows
C+
Kills:1,907
Deaths:503
KDR:3.791
Accuracy:27.812% C+
HSR:17.934% F
VX29 Polaris
C++
Kills:1,906
Deaths:663
KDR:2.875
Accuracy:24.424% C++
HSR:17.314% D
NSX Naginata
B+
Kills:1,282
Deaths:384
KDR:3.339
Accuracy:25.268% B+
HSR:21.451% D-
NS-15M2
C+
Kills:1,206
Deaths:311
KDR:3.878
Accuracy:23.980% C+
HSR:16.998% D--
NS-15MP
D
Kills:1,191
Deaths:261
KDR:4.563
Accuracy:24.544% D
HSR:18.556% D*
NS-15M AE
B+
Kills:1,161
Deaths:243
KDR:4.778
Accuracy:28.121% B+
HSR:18.863% D-
Kills:199,524
Deaths (as Heavy Assault):58,526
Deaths (to Heavy Assaults):32,751
KDR:3.40915
Kill Difference:140,998
Playtime:2,770.133 hours
Usage:30%
Score:94.218m
Score/min:567
Accuracy (listed only):25.509%
HSR (listed only):18.999%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
C+
Kills:8,377
Deaths:4,584
KDR:1.827
Accuracy:28.422% C+
HSR:13.931% D**
Serpent VE92
B+
Kills:7,679
Deaths:3,930
KDR:1.954
Accuracy:26.573% B+
HSR:16.630% D
Pulsar C
B*
Kills:7,097
Deaths:3,253
KDR:2.182
Accuracy:28.888% B*
HSR:18.402% D-
NS-11C
B+
Kills:5,592
Deaths:2,507
KDR:2.231
Accuracy:27.032% B+
HSR:15.272% D
Solstice VE3
B+
Kills:2,268
Deaths:1,883
KDR:1.204
Accuracy:25.845% B+
HSR:17.681% C
Zenith VX-5
C**
Kills:2,125
Deaths:1,135
KDR:1.872
Accuracy:26.783% C**
HSR:13.929% D*
Thanatos VE70
A
Kills:1,754
Deaths:581
KDR:3.019
Accuracy:52.489% A
HSR:18.757% B+
VX6-7
C**
Kills:1,750
Deaths:758
KDR:2.309
Accuracy:26.088% C**
HSR:15.429% D--
Deimos VA29
B*
Kills:1,569
Deaths:543
KDR:2.890
Accuracy:70.400% B*
HSR:13.894% C-
NSX Tanto
B+
Kills:1,411
Deaths:698
KDR:2.021
Accuracy:28.766% B+
HSR:19.206% D-
Eclipse VE3A
C
Kills:1,296
Deaths:598
KDR:2.167
Accuracy:25.859% C
HSR:10.031% F-
NS Baron G5
B++
Kills:1,227
Deaths:462
KDR:2.656
Accuracy:50.988% B++
HSR:12.958% C
NSX-P Tanto
B**
Kills:1,190
Deaths:535
KDR:2.224
Accuracy:30.596% B**
HSR:17.815% D--
Chaos
B+
Kills:1,179
Deaths:371
KDR:3.178
Accuracy:56.413% B+
HSR:11.790% D
Nova
B+
Kills:1,165
Deaths:315
KDR:3.698
Accuracy:51.818% B+
HSR:11.502% D
Phobos VX86
A
Kills:1,165
Deaths:422
KDR:2.761
Accuracy:72.877% A
HSR:13.219% C--
Revenant
C+
Kills:1,163
Deaths:289
KDR:4.024
Accuracy:33.584% C+
HSR:25.623% C-
Solstice SF
B++
Kills:1,161
Deaths:583
KDR:1.991
Accuracy:27.814% B++
HSR:12.748% D
NS Baron G5AE
B*
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:56.123% B*
HSR:13.178% C
Solstice Burst
B
Kills:1,161
Deaths:528
KDR:2.199
Accuracy:28.330% B
HSR:17.485% D--
Pandora VX25
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:52.112% B**
HSR:14.556% C+
Eidolon VE33
B++
Kills:1,160
Deaths:279
KDR:4.158
Accuracy:31.954% B++
HSR:26.035% C+
VE-LR Obelisk
B*
Kills:959
Deaths:227
KDR:4.225
Accuracy:37.809% B*
HSR:26.277% D
VE-C Horizon
C+
Kills:109
Deaths:29
KDR:3.759
Accuracy:34.076% C+
HSR:12.844% D**
Kills:54,879
Deaths (as Engineer):25,204
Deaths (to Engineers):30,982
KDR:2.17739
Kill Difference:29,675
Playtime:1,464.492 hours
Usage:16%
Score:52.802m
Score/min:601
Accuracy (listed only):38.818%
HSR (listed only):16.216%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
C+
Kills:8,377
Deaths:4,584
KDR:1.827
Accuracy:28.422% C+
HSR:13.931% D**
Serpent VE92
B+
Kills:7,679
Deaths:3,930
KDR:1.954
Accuracy:26.573% B+
HSR:16.630% D
Pulsar C
B*
Kills:7,097
Deaths:3,253
KDR:2.182
Accuracy:28.888% B*
HSR:18.402% D-
NS-11C
B+
Kills:5,592
Deaths:2,507
KDR:2.231
Accuracy:27.032% B+
HSR:15.272% D
VE-S Canis
A
Kills:5,141
Deaths:1,414
KDR:3.636
Accuracy:35.428% A
HSR:12.041% D--
Skorpios
B++
Kills:2,649
Deaths:1,221
KDR:2.170
Accuracy:30.389% B++
HSR:17.139% D
NSX Tengu
B++
Kills:2,418
Deaths:967
KDR:2.501
Accuracy:41.531% B++
HSR:19.479% C
Solstice VE3
B+
Kills:2,268
Deaths:1,883
KDR:1.204
Accuracy:25.845% B+
HSR:17.681% C
Zenith VX-5
C**
Kills:2,125
Deaths:1,135
KDR:1.872
Accuracy:26.783% C**
HSR:13.929% D*
Eridani SX5
B*
Kills:1,997
Deaths:840
KDR:2.377
Accuracy:30.916% B*
HSR:14.271% D
Thanatos VE70
A
Kills:1,754
Deaths:581
KDR:3.019
Accuracy:52.489% A
HSR:18.757% B+
VX6-7
C**
Kills:1,750
Deaths:758
KDR:2.309
Accuracy:26.088% C**
HSR:15.429% D--
NS-7 PDW
A++
Kills:1,578
Deaths:1,053
KDR:1.499
Accuracy:33.328% A++
HSR:10.583% D*
Deimos VA29
B*
Kills:1,569
Deaths:543
KDR:2.890
Accuracy:70.400% B*
HSR:13.894% C-
NSX Tanto
B+
Kills:1,411
Deaths:698
KDR:2.021
Accuracy:28.766% B+
HSR:19.206% D-
Eclipse VE3A
C
Kills:1,296
Deaths:598
KDR:2.167
Accuracy:25.859% C
HSR:10.031% F-
NS Baron G5
B++
Kills:1,227
Deaths:462
KDR:2.656
Accuracy:50.988% B++
HSR:12.958% C
NSX-P Tanto
B**
Kills:1,190
Deaths:535
KDR:2.224
Accuracy:30.596% B**
HSR:17.815% D--
MKV Suppressed
C++
Kills:1,186
Deaths:299
KDR:3.967
Accuracy:26.392% C++
HSR:16.526% C-
Sirius SX12
B+
Kills:1,182
Deaths:397
KDR:2.977
Accuracy:27.496% B+
HSR:14.890% C--
Chaos
B+
Kills:1,179
Deaths:371
KDR:3.178
Accuracy:56.413% B+
HSR:11.790% D
PS1-AV Suppressor
B+
Kills:1,167
Deaths:362
KDR:3.224
Accuracy:32.458% B+
HSR:16.710% D-
Nova
B+
Kills:1,165
Deaths:315
KDR:3.698
Accuracy:51.818% B+
HSR:11.502% D
Phobos VX86
A
Kills:1,165
Deaths:422
KDR:2.761
Accuracy:72.877% A
HSR:13.219% C--
Solstice SF
B++
Kills:1,161
Deaths:583
KDR:1.991
Accuracy:27.814% B++
HSR:12.748% D
NS Baron G5AE
B*
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:56.123% B*
HSR:13.178% C
Solstice Burst
B
Kills:1,161
Deaths:528
KDR:2.199
Accuracy:28.330% B
HSR:17.485% D--
Pandora VX25
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:52.112% B**
HSR:14.556% C+
VE-C Horizon
C+
Kills:109
Deaths:29
KDR:3.759
Accuracy:34.076% C+
HSR:12.844% D**
Kills:68,915
Deaths (as Light Assault):30,962
Deaths (to Light Assaults):28,656
KDR:2.22579
Kill Difference:37,953
Playtime:2,502.836 hours
Usage:27%
Score:100.694m
Score/min:671
Accuracy (listed only):37.456%
HSR (listed only):14.927%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A
Kills:5,141
Deaths:1,414
KDR:3.636
Accuracy:35.428% A
HSR:12.041% D--
Skorpios
B++
Kills:2,649
Deaths:1,221
KDR:2.170
Accuracy:30.389% B++
HSR:17.139% D
NSX Tengu
B++
Kills:2,418
Deaths:967
KDR:2.501
Accuracy:41.531% B++
HSR:19.479% C
Eridani SX5
B*
Kills:1,997
Deaths:840
KDR:2.377
Accuracy:30.916% B*
HSR:14.271% D
Terminus VX-9
C
Kills:1,758
Deaths:683
KDR:2.574
Accuracy:24.019% C
HSR:19.226% D-
Thanatos VE70
A
Kills:1,754
Deaths:581
KDR:3.019
Accuracy:52.489% A
HSR:18.757% B+
NS-7 PDW
A++
Kills:1,578
Deaths:1,053
KDR:1.499
Accuracy:33.328% A++
HSR:10.583% D*
Deimos VA29
B*
Kills:1,569
Deaths:543
KDR:2.890
Accuracy:70.400% B*
HSR:13.894% C-
NS Baron G5
B++
Kills:1,227
Deaths:462
KDR:2.656
Accuracy:50.988% B++
HSR:12.958% C
NS-11P
C++
Kills:1,199
Deaths:348
KDR:3.445
Accuracy:23.482% C++
HSR:19.099% C+
Corvus VA55
C++
Kills:1,193
Deaths:475
KDR:2.512
Accuracy:24.760% C++
HSR:19.363% D
MKV Suppressed
C++
Kills:1,186
Deaths:299
KDR:3.967
Accuracy:26.392% C++
HSR:16.526% C-
Sirius SX12
B+
Kills:1,182
Deaths:397
KDR:2.977
Accuracy:27.496% B+
HSR:14.890% C--
H-V45
B++
Kills:1,180
Deaths:412
KDR:2.864
Accuracy:27.642% B++
HSR:20.254% C+
Chaos
B+
Kills:1,179
Deaths:371
KDR:3.178
Accuracy:56.413% B+
HSR:11.790% D
Pulsar VS1
A
Kills:1,176
Deaths:381
KDR:3.087
Accuracy:29.494% A
HSR:21.088% C+
Darkstar
C*
Kills:1,174
Deaths:394
KDR:2.980
Accuracy:28.076% C*
HSR:15.673% D*
NS-11A "Heatwave"
B
Kills:1,172
Deaths:413
KDR:2.838
Accuracy:28.926% B
HSR:18.174% D-
PS1-AV Suppressor
B+
Kills:1,167
Deaths:362
KDR:3.224
Accuracy:32.458% B+
HSR:16.710% D-
CME
C+
Kills:1,166
Deaths:346
KDR:3.370
Accuracy:23.101% D
HSR:21.527% C+
Nova
B+
Kills:1,165
Deaths:315
KDR:3.698
Accuracy:51.818% B+
HSR:11.502% D
Equinox VE2 Burst
C-
Kills:1,165
Deaths:304
KDR:3.832
Accuracy:25.048% C-
HSR:23.949% C-
Phobos VX86
A
Kills:1,165
Deaths:422
KDR:2.761
Accuracy:72.877% A
HSR:13.219% C--
NS-11A
C+
Kills:1,164
Deaths:369
KDR:3.154
Accuracy:23.325% C+
HSR:18.986% C
NS Baron G5AE
B*
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:56.123% B*
HSR:13.178% C
Pandora VX25
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:52.112% B**
HSR:14.556% C+
NSX Yumi
B+
Kills:490
Deaths:99
KDR:4.949
Accuracy:27.322% C++
HSR:30.204% B+
Equinox VE2
B*
Kills:65
Deaths:26
KDR:2.500
Accuracy:30.199% B*
HSR:15.385% D
Kills:40,601
Deaths (as Combat Medic):14,191
Deaths (to Combat Medics):15,643
KDR:2.86104
Kill Difference:26,410
Playtime:248.415 hours
Usage:3%
Score:7.970m
Score/min:535
Accuracy (listed only):37.020%
HSR (listed only):16.944%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C++
Kills:6,035
Deaths:1,319
KDR:4.575
Accuracy:39.729% C++
HSR:59.569% D-
VE-S Canis
A
Kills:5,141
Deaths:1,414
KDR:3.636
Accuracy:35.428% A
HSR:12.041% D--
Skorpios
B++
Kills:2,649
Deaths:1,221
KDR:2.170
Accuracy:30.389% B++
HSR:17.139% D
NSX Tengu
B++
Kills:2,418
Deaths:967
KDR:2.501
Accuracy:41.531% B++
HSR:19.479% C
Eridani SX5
B*
Kills:1,997
Deaths:840
KDR:2.377
Accuracy:30.916% B*
HSR:14.271% D
NS-7 PDW
A++
Kills:1,578
Deaths:1,053
KDR:1.499
Accuracy:33.328% A++
HSR:10.583% D*
NS-44 Commissioner
A++
Kills:1,565
Deaths:991
KDR:1.579
Accuracy:49.606% A++
HSR:16.741% D
NS-44 Commissioner AE
C+
Kills:1,493
Deaths:890
KDR:1.678
Accuracy:41.306% C+
HSR:19.290% D
XM98
B**
Kills:1,269
Deaths:204
KDR:6.221
Accuracy:44.541% B**
HSR:62.569% D**
Parsec VX3-A
D-
Kills:1,245
Deaths:217
KDR:5.737
Accuracy:37.911% D-
HSR:63.775% F--
NS-30 Vandal
B++
Kills:1,196
Deaths:409
KDR:2.924
Accuracy:37.621% B++
HSR:15.050% D**
MKV Suppressed
C++
Kills:1,186
Deaths:299
KDR:3.967
Accuracy:26.392% C++
HSR:16.526% C-
Sirius SX12
B+
Kills:1,182
Deaths:397
KDR:2.977
Accuracy:27.496% B+
HSR:14.890% C--
NS-357 Underboss
C**
Kills:1,182
Deaths:1,040
KDR:1.137
Accuracy:38.837% C**
HSR:15.144% D
Parallax VX3
B
Kills:1,181
Deaths:209
KDR:5.651
Accuracy:41.493% B
HSR:71.804% D
Phantom VA23
B
Kills:1,167
Deaths:382
KDR:3.055
Accuracy:37.161% B
HSR:22.194% D-
PS1-AV Suppressor
B+
Kills:1,167
Deaths:362
KDR:3.224
Accuracy:32.458% B+
HSR:16.710% D-
NS-61 "Ravenous" Emissary
B++
Kills:1,164
Deaths:573
KDR:2.031
Accuracy:34.375% B++
HSR:15.206% C-
NS-357P Underboss
B+
Kills:1,163
Deaths:611
KDR:1.903
Accuracy:45.177% B+
HSR:14.617% D--
Phaseshift VX-S
C**
Kills:1,162
Deaths:335
KDR:3.469
Accuracy:37.960% C**
HSR:41.911% F--
Spiker
B
Kills:1,162
Deaths:733
KDR:1.585
Accuracy:32.091% B
HSR:19.019% C
Artemis VX26
B+
Kills:1,161
Deaths:340
KDR:3.415
Accuracy:29.515% B+
HSR:18.863% D
NSX Tomoe
C+
Kills:1,161
Deaths:493
KDR:2.355
Accuracy:29.080% C+
HSR:19.638% F
NS-61 Emissary
B++
Kills:1,161
Deaths:536
KDR:2.166
Accuracy:32.509% B++
HSR:12.231% D
Nyx VX31
C+
Kills:1,161
Deaths:303
KDR:3.832
Accuracy:33.581% C+
HSR:19.466% D--
V10
B**
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:47.016% B**
HSR:70.715% D
NSX Daimyo
C++
Kills:1,160
Deaths:310
KDR:3.742
Accuracy:40.008% C
HSR:94.310% C++
NS-44L Blackhand
B+
Kills:1,160
Deaths:499
KDR:2.325
Accuracy:46.924% B+
HSR:22.500% D**
NS-45 "Brass" Pilot
D-
Kills:588
Deaths:274
KDR:2.146
Accuracy:30.488% D--
HSR:23.640% D-
NS-44L Showdown
C+
Kills:579
Deaths:332
KDR:1.744
Accuracy:37.060% C-
HSR:31.606% C+
Soldier Soaker
C
Kills:361
Deaths:169
KDR:2.136
Accuracy:29.591% C--
HSR:13.296% C
VA39 Spectre
B*
Kills:260
Deaths:152
KDR:1.711
Accuracy:37.051% B*
HSR:31.539% D
NS-45 Pilot
C+
Kills:173
Deaths:76
KDR:2.276
Accuracy:30.508% C+
HSR:23.699% C
Beamer VS3
A++
Kills:67
Deaths:128
KDR:0.523
Accuracy:37.775% A++
HSR:16.418% D-
Cerberus
D*
Kills:62
Deaths:38
KDR:1.632
Accuracy:22.962% D*
HSR:12.903% D*
Kills:48,517
Deaths (as Infiltrator):18,314
Deaths (to Infiltrators):22,573
KDR:2.64918
Kill Difference:30,203
Playtime:885.336 hours
Usage:10%
Score:23.513m
Score/min:443
Accuracy (listed only):35.995%
HSR (listed only):27.696%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B*
Kills:14,171
Deaths:4,063
KDR:3.488
Accuracy:24.032% B*
HSR:19.244% C
Blueshift VM5
B*
Kills:13,630
Deaths:3,763
KDR:3.622
Accuracy:23.635% B*
HSR:19.985% C+
Nebula VM20
A
Kills:3,807
Deaths:1,231
KDR:3.093
Accuracy:24.175% A
HSR:18.650% C
Nebula VM20
A
Kills:3,691
Deaths:1,150
KDR:3.210
Accuracy:24.966% A
HSR:19.399% C
Quasar VM1
A+
Kills:1,207
Deaths:460
KDR:2.624
Accuracy:23.024% A+
HSR:18.393% C+
NS-20 "Heatwave" Gorgon
B++
Kills:1,183
Deaths:472
KDR:2.506
Accuracy:34.367% B++
HSR:25.528% B+
NS-20 "Heatwave" Gorgon
B++
Kills:1,180
Deaths:475
KDR:2.484
Accuracy:33.920% B++
HSR:25% B
Cosmos VM3
A++
Kills:1,168
Deaths:395
KDR:2.957
Accuracy:24.290% A++
HSR:19.007% C+
Quasar VM1
A++
Kills:1,163
Deaths:378
KDR:3.077
Accuracy:25.523% A++
HSR:20.980% C++
Cosmos VM3
A++
Kills:1,160
Deaths:395
KDR:2.937
Accuracy:25.315% A++
HSR:20.086% C*
Comet VM2
A
Kills:716
Deaths:646
KDR:1.108
Accuracy:55.108% A
HSR:5.866% B*
Comet VM2
A++
Kills:563
Deaths:392
KDR:1.436
Accuracy:61.187% A++
HSR:6.394% B**
NS-10 Burster
B+
Kills:218
Deaths:175
KDR:1.246
Accuracy:32.520% B+
HSR:6.881% C+
NS-10 Burster
B*
Kills:190
Deaths:129
KDR:1.473
Accuracy:34.245% B+
HSR:8.947% B*
Vortex VM21
B**
Kills:70
Deaths:57
KDR:1.228
Accuracy:32.939% D--
HSR:5.714% B**
Vortex VM21
C-
Kills:68
Deaths:56
KDR:1.214
Accuracy:31.653% D--
HSR:2.941% C-
Kills:44,185
Deaths (as MAX Suit):7,118.500
Deaths (to MAX Suits):7,238
KDR:6.20707
Kill Difference:37,066.500
Playtime:452.481 hours
Usage:5%
Score:20.442m
Score/min:753
Accuracy (listed only):31.931%
HSR (listed only):15.188%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
S
Kills:155,574
V. Kills:4,758 N/A
Deaths:11,183
KDR:13.912
Accuracy:50.815% A
KPH:170.800 S
VKPH:5.200 B*
Dual Photon Pods
B*
Kills:9,083
V. Kills:1,163 N/A
Deaths:1,074
KDR:8.457
Accuracy:57.924% B++
KPH:121.600 B*
VKPH:15.600 C+
Hornet Missiles
S
Kills:4,755
V. Kills:3,157 151%
Deaths:224
KDR:21.228
Accuracy:67.845% B++
KPH:211.500 A**
VKPH:140.400 S
Saron Laser Cannon
B**
Kills:4,604
V. Kills:3,352 137%
Deaths:2,056
KDR:2.239
Accuracy:27.772% D
KPH:22.800 B*
VKPH:16.600 B**
Maelstrom Turbo Laser
M
Kills:4,235
V. Kills:2,551 166%
Deaths:775
KDR:5.465
Accuracy:33.073% B
KPH:49.300 M
VKPH:29.700 M
Antares LC
A+
Kills:767
V. Kills:525 146%
Deaths:183
KDR:4.191
Accuracy:29.082% C-
KPH:37.600 A+
VKPH:25.700 A+
Coyote Missiles
C+
Kills:174
V. Kills:121 143%
Deaths:49
KDR:3.551
Accuracy:54.666% C++
KPH:31.300 C
VKPH:21.800 C+
Photon A2A Missile Pods
C++
Kills:150
V. Kills:190 79%
Deaths:24
KDR:6.250
Accuracy:86.436% B**
KPH:37.200 C
VKPH:47.100 C++
Kills:179,342 (165,180 + 0)
Deaths:15,568
KDR:11.520
VKDR:1.016
Vehicle Kills:15,817
Kill Difference:163,774
Playtime:1,326.099 hours
Usage:14%
Score:47.287m
Score/min:594
Piloting Accuracy:29.082%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A*
Kills:1,691
V. Kills:1,528 111%
Deaths:528
KDR:3.203
Accuracy:44.467% C+
KPH:19.100 A*
VKPH:17.200 A*
L-24R Spur
A
Kills:1,193
V. Kills:53 N/A
Deaths:84
KDR:14.202
Accuracy:40.526% C++
KPH:66.500 A
VKPH:3 C++
C150 Dalton
B++
Kills:772
V. Kills:557 138%
Deaths:99
KDR:7.798
Accuracy:34.655% C-
KPH:48.100 B++
VKPH:34.700 B++
L105 Zephyr
A+
Kills:474
V. Kills:36 N/A
Deaths:31
KDR:15.290
Accuracy:46.183% B+
KPH:87.800 A+
VKPH:6.700 C
AP30 Shredder
U
Kills:79
V. Kills:20 376%
Deaths:15
KDR:5.267
Accuracy:16.530% F*
KPH:284,400 U
VKPH:72,000 U
L-30R Vektor
C+
Kills:55
V. Kills:36 149%
Deaths:30
KDR:1.833
Accuracy:36.464% C
KPH:10.800 C+
VKPH:7.100 C+
Kills:4,264 (2,939 + 1,325)
Deaths:787
KDR:5.418
VKDR:2.834
Vehicle Kills:2,230
Kill Difference:3,477
Playtime:133.161 hours
Usage:1%
Score:2.609m
Score/min:327
Piloting Accuracy:36.464%
Gunner Accuracy:16.530%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M
Kills:6,540
V. Kills:618 N/A
Deaths:309
KDR:21.165
Accuracy:54.220% B+
KPH:113.400 M
VKPH:10.700 B++
C75 Viper
M
Kills:2,940
V. Kills:296 N/A
Deaths:216
KDR:13.611
Accuracy:32.044% D-
KPH:78.300 M
VKPH:7.900 C+
L100 Python AP
A
Kills:1,163
V. Kills:614 189%
Deaths:115
KDR:10.113
Accuracy:48.101% D--
KPH:47.900 A
VKPH:25.300 A
L100 Python HEAT
M**
Kills:1,128
V. Kills:160 N/A
Deaths:65
KDR:17.354
Accuracy:55.914% B+
KPH:82.800 M**
VKPH:11.700 C+
Skyguard
B**
Kills:151
V. Kills:126 119%
Deaths:41
KDR:3.683
Accuracy:27.282% C
KPH:16.500 C**
VKPH:13.800 B**
Kills:11,922 (11,922 + 0)
Deaths:746
KDR:15.981
VKDR:2.432
Vehicle Kills:1,814
Kill Difference:11,176
Playtime:142.263 hours
Usage:2%
Score:4.616m
Score/min:541
Driving Accuracy:27.282%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A**
Kills:14,832
V. Kills:1,152 N/A
Deaths:676
KDR:21.941
Accuracy:58.754% B*
KPH:90.600 A**
VKPH:7 C+
Supernova FPC
A*
Kills:5,000
V. Kills:2,974 168%
Deaths:561
KDR:8.913
Accuracy:53.001% C+
KPH:42.900 A++
VKPH:25.500 A*
Supernova PC
M*
Kills:4,401
V. Kills:801 N/A
Deaths:323
KDR:13.625
Accuracy:49.278% C+
KPH:57.300 M*
VKPH:10.400 B+
Proton II PPA
M*
Kills:2,010
V. Kills:72 N/A
Deaths:52
KDR:38.654
Accuracy:22.916% C
KPH:156.500 M*
VKPH:5.600 B*
Saron HRB
A+
Kills:352
V. Kills:193 181%
Deaths:48
KDR:7.333
Accuracy:35.728% D--
KPH:39.800 A+
VKPH:21.800 B++
E540 Halberd
B*
Kills:220
V. Kills:126 173%
Deaths:27
KDR:8.148
Accuracy:45.353% C
KPH:38.400 B++
VKPH:22 B*
M12 Kobalt
S
Kills:84
V. Kills:2 N/A
Deaths:4
KDR:21
Accuracy:16.252% C++
KPH:243.900 S
VKPH:5.800 B**
Kills:26,899 (24,233 + 2,666)
Deaths:1,691
KDR:15.907
VKDR:3.146
Vehicle Kills:5,320
Kill Difference:25,208
Playtime:384.747 hours
Usage:4%
Score:13.921m
Score/min:603
Driving Accuracy:49.278%
Gunner Accuracy:16.252%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
M*
Kills:2,462
V. Kills:70 N/A
Deaths:136
KDR:18.103
Accuracy:30.883% D
KPH:245.200 M*
VKPH:7 C*
E540 Halberd-H
M*
Kills:1,015
V. Kills:473 214%
Deaths:56
KDR:18.125
Accuracy:66.419% B**
KPH:106.800 M++
VKPH:49.800 M*
M12 Kobalt-H
S
Kills:789
V. Kills:15 N/A
Deaths:38
KDR:20.763
Accuracy:26.197% B++
KPH:437.300 S
VKPH:8.300 B**
M40 Fury-H
A+
Kills:100
V. Kills:12 N/A
Deaths:9
KDR:11.111
Accuracy:38.740% C
KPH:160.500 A+
VKPH:19.300 B
Aphelion VEX-4H
B**
Kills:99
V. Kills:72 136%
Deaths:21
KDR:4.714
Accuracy:45.479% C+
KPH:53 B++
VKPH:38.500 B**
Saron HRB-H
B**
Kills:62
V. Kills:39 155%
Deaths:8
KDR:7.750
Accuracy:52.113% C-
KPH:52.800 B**
VKPH:33.200 B*
Kills:4,527 (0 + 4,527)
Deaths:268
KDR:16.892
VKDR:2.541
Vehicle Kills:681
Kill Difference:4,259
Playtime:25.013 hours
Usage:0%
Score:1.474m
Score/min:982
Driving Accuracy:N/A%
Gunner Accuracy:52.113%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:1,828
V. Kills:28 N/A
Deaths:81
KDR:22.568
Accuracy:22.200% B++
KPH:255.400 S
VKPH:3.900 C*
M40 Fury
M**
Kills:1,745
V. Kills:141 N/A
Deaths:138
KDR:12.645
Accuracy:34.276% C
KPH:131.500 M**
VKPH:10.600 C**
M40 Fury
A*
Kills:545
V. Kills:42 N/A
Deaths:51
KDR:10.686
Accuracy:30.248% D
KPH:112.500 A*
VKPH:8.700 C
M20 Basilisk
C*
Kills:268
V. Kills:44 N/A
Deaths:64
KDR:4.188
Accuracy:28.494% D*
KPH:23.400 C*
VKPH:3.800 D--
M12 Kobalt
A++
Kills:227
V. Kills:9 N/A
Deaths:15
KDR:15.133
Accuracy:17.814% C+
KPH:141.300 A++
VKPH:5.600 B**
M60-G Bulldog
B*
Kills:179
V. Kills:13 N/A
Deaths:19
KDR:9.421
Accuracy:32.831% C
KPH:42.100 B*
VKPH:3.100 D-
M20 Basilisk
B+
Kills:114
V. Kills:29 380%
Deaths:27
KDR:4.222
Accuracy:30.562% D--
KPH:27.500 B+
VKPH:7 C--
M60-G Bulldog
A+
Kills:107
V. Kills:10 N/A
Deaths:15
KDR:7.133
Accuracy:35.701% C+
KPH:68.100 A+
VKPH:6.400 C
G40-F Ranger
B**
Kills:71
V. Kills:55 127%
Deaths:11
KDR:6.455
Accuracy:35.416% B+
KPH:26 B++
VKPH:20.100 B**
Kills:5,084 (0 + 5,084)
Deaths:421
KDR:12.076
VKDR:0.881
Vehicle Kills:371
Kill Difference:4,663
Playtime:51.016 hours
Usage:1%
Score:1.607m
Score/min:525
Driving Accuracy:N/A%
Gunner Accuracy:35.416%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:1,293
V. Kills:36 N/A
Deaths:616
KDR:2.099
Accuracy:38.268% C-
KPH:42.600 C
VKPH:1.200 D
M12 Kobalt-F
A++
Kills:1,174
V. Kills:19 N/A
Deaths:312
KDR:3.763
Accuracy:28.072% B*
KPH:76.900 A++
VKPH:1.200 C+
M40 Fury-F
A
Kills:1,107
V. Kills:190 N/A
Deaths:525
KDR:2.109
Accuracy:52.089% C**
KPH:46 A
VKPH:7.900 B
V30-F Starfall
B+
Kills:77
V. Kills:41 183%
Deaths:38
KDR:2.026
Accuracy:52.810% D**
KPH:32.800 B+
VKPH:17.500 C++
Kills:3,651 (3,651 + 0)
Deaths:1,491
KDR:2.449
VKDR:0.192
Vehicle Kills:286
Kill Difference:2,160
Playtime:72.035 hours
Usage:1%
Score:0.775m
Score/min:179
Driving Accuracy:52.810%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M
Kills:496
V. Kills:24 N/A
Deaths:23
KDR:21.565
Accuracy:38.920% B*
KPH:176 M
VKPH:8.500 B++
Pelter Rocket Pod
B**
Kills:107
V. Kills:19 N/A
Deaths:3
KDR:35.667
Accuracy:42.995% C
KPH:89.200 B**
VKPH:15.800 C+
Kills:603 (0 + 603)
Deaths:26
KDR:23.192
VKDR:1.654
Vehicle Kills:43
Kill Difference:577
Playtime:4.018 hours
Usage:0%
Score:0.091m
Score/min:377
Piloting Accuracy:N/A%
Gunner Accuracy:42.995%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 160,332155,57411,18313.912B**9.5450.815%A1.048%C170.8S5.2B*594911h6.9B*13.7B++
Betelgeuse 54-A 125,141124,57335,3673.522C*0.8526.376%C+20.08%D**84.1B+N/A2801480.7h9.5B++36.1B+
Orion VS54 18,13518,0335,4123.332B**1.0427.583%A21.854%C76.5A++N/A318235.7h9.7B**35.3B
VE-H Maw 17,46917,3624,6363.745A++0.6330.891%B**19.514%D93.6A+N/A273185.5h9B++29.3B++
Supernova VPC 15,98414,83267621.941B**17.5758.754%B*1.429%C+90.6A**7C+478163.7h2.1A3.6B**
Blueshift VM5 14,24514,1714,0633.488B+0.8824.032%B*19.244%C50.3B**N/A218281.5h12.7B**53B*
Blueshift VM5 13,70613,6303,7633.622B+0.7523.635%B*19.985%C+52.8B**N/A234257.9h12.2B**51.6B*
C-4 ARX 18,21512,5621,8726.71A**2.3419.434%F-N/A244.4A**110S197051.4h0.8A4.3B
Ursa 11,54011,4903,6443.153A*1.2222.728%C+22.324%C58.9B*N/A242195.1h10.1B+44.4B
The Kraken 13,2079,2032,7893.3A1.0756.024%D2.684%B**47.4C**20.6C*358194.2h4.6C8.2C--
Dual Photon Pods 10,2469,0831,0748.457C**4.0957.924%B++1.519%C**121.6B*15.6C+86374.7h11.7A20.2B**
NS-11CP 8,5038,3774,5841.827C++2.5428.422%C+13.931%D**26.5DN/A77315.6h10.1B+35.6B+
Tank Mine 12,6598,01461712.989S8.6228.557%CN/A280.2M**162.4M**322528.6h1.4B*4.8B*
Serpent VE92 7,7627,6793,9301.954B*2.4226.573%B+16.63%D27.1C+N/A113283.5h10.6B++39.9B++
SVA-88 7,5987,5802,5532.969B+1.4023.772%C++17.942%D--58.2B+N/A322130.3h9.7B*40.6B+
Frag Grenade 7,1937,11717117N/A7,112.6349.377%B+N/A912.4A++9.7B42297.8h2.4A4.8B**
Pulsar C 7,1647,0973,2532.182B++2.1928.888%B*18.402%D-28.7C+N/A137247.2h9.2B*31.9B++
L100 Python HESH 7,1586,54030921.165B*16.7954.22%B+1.697%C++113.3M10.7B++53457.7h2.4B**4.5B**
Ghost 6,0606,0351,3194.575B++0.2039.729%C++59.569%D-64.3B**N/A22393.8h2.1B+5.4B
NS-11C 5,6305,5922,5072.231A+2.1427.032%B+15.272%D35.9B+N/A186155.6h10.7B*39.6B++
VE-S Canis 5,1735,1411,4143.636A*0.7435.428%A12.041%D--78.2AN/A24165.7h8.8B*24.8B*
Supernova FPC 7,9745,0005618.913B+4.5453.001%C+3.14%B+42.9A++25.5A*679116.5h4.4B+8.4B+
Hornet Missiles 7,9124,75522421.228M++16.8667.845%B++N/A211.3A**140.3S239422.5h8.1B+12B++
Anti-Vehicle Grenade 4,9154,60814608N/A4,603.6362.696%AN/A1123.9M*74.9C68664.1h2.5A+3.9A
Saron Laser Cannon 7,9564,6042,0562.239C*2.1327.772%D2.541%C*22.8B*16.6B**364202h78B++280.8B++
Supernova PC 5,2024,40132313.625A9.2549.278%C+2.295%C+57.3M*10.4B+44276.8h2.5A+5A+
Maelstrom Turbo Laser 6,7864,2357755.465A1.0933.073%B2.55%C+49.3M29.7M44285.9h52.5B*158.6B*
Nebula VM20 3,8223,8071,2313.093B+1.2824.175%A18.65%C65.5A*N/A33358.1h11.5A47.5B**
Nebula VM20 3,7143,6911,1503.21B+1.1624.966%A19.399%C65.6A++N/A32956.3h11.8A47.3B**
SVA-GG 3,5403,5097884.453A+0.0823.712%C--20.034%D*79.4B+N/A35544.2h10.2B43.1C++
NS Decimator 4,2183,4631,5822.189A2.1855.202%D3.321%B*47.1B*10.3D43973.5h3.4B**6.1B++
C-4 4,5193,1107154.35A*0.0231.041%B**N/A216M++97.8S342214.4h1.2B+3.8B*
Flare VE6 3,0993,0841,1942.583A1.7923.932%C*16.764%D--53B+N/A32458.2h8.8B*37B+
NS-15M1 3,0142,9961,6661.798C**2.5724.905%B+19.359%C30.4CN/A15098.7h12.1C**48.7B+
C75 Viper 3,2362,94021613.611A*9.2432.044%D-1.122%C78.2M7.9C+50537.6h5.1A+15.9B**
Proximity Mine 2,6682,66518714.251M*9.8847.22%B+N/A216.7A++N/A94612.3h2.1D4.4C*
Skorpios 2,6762,6491,2212.17B+2.2030.389%B++17.139%D39.5C+N/A13667.1h9.5B*31.3B*
Proton II PPA-H 2,5322,46213618.103B+13.7330.883%D1.462%C246.2M**7C*115910h5.7A18.5B++
NSX Tengu 2,4332,4189672.501A1.8741.531%B++19.479%C67.7B**N/A17135.7h10.1B*24.3B++
Solstice VE3 2,2752,2681,8831.204B+3.1725.845%B+17.681%C23.2C*N/A21797.6h12.2B++47.1B+
Pulsar LSW 2,2482,2449012.491B*1.8824.584%C**15.998%D*53.4B+N/A33042h10.4B++42.2B+
Zenith VX-5 2,1332,1251,1351.872B++2.5026.783%C**13.929%D*22.8C-N/A12693h10.4B*38.8B++
Proton II PPA 2,0822,0105238.654A+34.2822.916%C2.139%C++157M*5.6B*106912.8h5.8B**25.4B*
Eridani SX5 2,0011,9978402.377B**1.9930.916%B*14.271%D44.1B+N/A22245.3h9.7B++31.2B++
Spear Anti-Vehicle Phalanx Turret 3,2321,91816411.695B++7.3264.069%A*3.65%C+81.6A**55.9M++111723.5h7.2B+11.3B*
NS-15 Gallows 1,9201,9075033.791B+0.5827.812%C+17.934%F89.1B++N/A20621.4h9.9B+35.7C**
VX29 Polaris 1,9121,9066632.875A1.5024.424%C++17.314%D63.3B*N/A34730.1h9.7B**39.8B+
M12 Kobalt 1,8561,8288122.568B*18.2022.2%B++12.637%D*253.9S3.9C*7317.2h11.6A52.1B*
Terminus VX-9 1,7711,7586832.574B++1.8024.019%C19.226%D-51.3B+N/A26334.3h10.9B++45.4C**
Thanatos VE70 1,7671,7545813.019A**1.3552.489%A18.757%B+86.4M++N/A44920.3h3.6B**6.8B**
VX6-7 1,7541,7507582.309B*2.0626.088%C**15.429%D--41BN/A22042.7h10.2B++39B+
M40 Fury 1,8861,74513812.645B**8.2734.276%C1.146%D131.2M**10.6C**63613.3h7B**20.3B**
CAS30 Tank Buster 3,2191,6915283.203A1.1744.467%C+1.242%C+19.1A*17.2A*26788.7h38.5B++86.7B++
S1 1,9881,6728641.935A*2.4456.252%C+3.11%C*46.4A++8.8D72636h3.5A+6.2B**
NS-7 PDW 1,5831,5781,0531.499B++2.8733.328%A++10.583%D*32.5C**N/A21048.6h11.1B**33.3B*
Deimos VA29 1,5791,5695432.89A+1.4870.4%B*13.894%C-85.7A+N/A36418.3h2.2B+3.1B+
NS-44 Commissioner 1,5691,5659911.579B+2.7949.606%A++16.741%D29.9C+N/A18352.3h3.1B*6.3B**
NS-44 Commissioner AE 1,5021,4938901.678B2.6941.306%C+19.29%D72.5B+N/A23420.6h3B+7.3B+
Sticky Grenade 1,4641,45011450N/A1,445.6346.762%DN/A1115.4C**10.8C+45071.3h2.1C*4.5C++
M12 Kobalt 1,4541,4257818.269C-13.9023.601%B12.772%D--323.9M**6.6B+7334.4h11.3B**48B*
NSX Tanto 1,4261,4116982.021B*2.3528.766%B+19.206%D-37.7C*N/A11437.4h10B++34.7B+
Lasher X2 1,3511,3438421.595B*2.7830.551%B++3.276%C49.2B*N/A36427.3h14.5B**47.4B*
NS "Jackpot" Decimator 2,0301,3422824.759A*0.3957.989%D-1.341%C-80.4B**41.2B*49116.7h3.3B+5.6C**
NS "Heatwave" Decimator 1,8881,3002445.328M+0.9657.882%D1.692%C++83.3A++37.7A++44415.6h3.2B*5.5B+
Eclipse VE3A 1,3021,2965982.167C**2.2025.859%C10.031%F-33.9C+N/A17138.2h11.5C**44.4C*
S12 Renegade 1,3291,2936162.099C+2.2738.268%C-3.635%C--42.7C1.2D11930.3h2.8B++7.3B
NSX Naginata 1,2871,2823843.339A++1.0325.268%B+21.451%D-84.3A+N/A31515.2h9.6B++37.8B++
Lasher X2 AE 1,3091,2714233.005A1.3733.816%B+1.652%D-129.7M**3.9M++4009.8h18.2C*53.8B+
XM98 1,2781,2692046.221A*1.8544.541%B**62.569%D**65.4A**N/A40419.4h2.1B++4.7B*
Parsec VX3-A 1,2471,2452175.737B1.3737.911%D-63.775%F--63.8B++N/A18819.5h2C5.2C--
NS Baron G5 1,2331,2274622.656A*1.7250.988%B++12.958%C65.6A+N/A36518.7h3.7B*7.3C+
Quasar VM1 1,2191,2074602.624B++1.7523.024%A+18.393%C+44.4A++N/A36827.2h10.8A46.8B++
NS-15M2 1,2061,2063113.878A0.4923.98%C+16.998%D--78.8AN/A50415.3h10.1B*42.2B+
Lasher X2-P 1,2431,2013753.203B**1.1736.328%C++2.331%D89.6A+3.1B**30513.4h15.4B+42.5B
NS-11P 1,2121,1993483.445A*0.9323.482%C++19.099%C+62.1A++N/A23119.3h11.4B*48.6B+
NS-30 Vandal 1,1981,1964092.924B++1.4537.621%B++15.05%D**53.9B++N/A29522.2h5.3B+14B+
Corvus VA55 1,2001,1934752.512A++1.8624.76%C++19.363%D46.2B**N/A31625.8h11.2B+45.4B+
L-24R Spur 1,2461,1938414.202B**9.8340.526%C++1.09%D66.6A3C++17217.9h18.3B+45.1B+
NS-15MP 1,1941,1912614.563B**0.1924.544%D18.556%D*76.3C*N/A26415.6h10B+40.9C+
NSX-P Tanto 1,2031,1905352.224A+2.1530.596%B**17.815%D--38.5B+N/A12730.9h10.1B**32.9B*
MKV Suppressed 1,1911,1862993.967M**0.4026.392%C++16.526%C-81.2A*N/A53514.6h12.6B+47.7B
NS-20 "Heatwave" Gorgon 1,2171,1834722.506B+1.8734.367%B++25.528%B+58.6A**1.7C+16720.2h18.2C**53.1B++
Sirius SX12 1,1881,1823972.977A++1.3927.496%B+14.89%C--60.9A+N/A61319.4h11.3B*41.2B++
NS-357 Underboss 1,1861,1821,0401.137C++3.2338.837%C**15.144%D14.8D-N/A8079.6h3.4B*8.7B++
Parallax VX3 1,1881,1812095.651B++1.2841.493%B71.804%D48AN/A32624.6h2.1C**5.1B+
H-V45 1,1881,1804122.864B*1.5127.642%B++20.254%C+74.2A*N/A46115.9h10A36.3B*
NS-20 "Heatwave" Gorgon 1,2291,1804752.484B+1.8933.92%B++25%B58.1A*2.4B++17020.3h17.8C**52.5B++
Chaos 1,1811,1793713.178A1.1956.413%B+11.79%D106.2A**N/A34311.1h3.3B**5.8B**
Pulsar VS1 1,1951,1763813.087A*1.2829.494%A21.088%C+74.4M+1.2A++67115.8h9.8A+33.1B**
M12 Kobalt-F 1,1931,1743123.763B**0.6128.072%B*1.533%F76.7A++1.2C+27215.3h9.3B*33.1B*
Darkstar 1,1821,1743942.98B**1.3928.076%C*15.673%D*70.7B**N/A21916.6h11.3B++40.4B+
NS-11A "Heatwave" 1,1871,1724132.838B*1.5328.926%B18.174%D-79.7A+1C++16814.7h11B*38.2B++
Cosmos VM3 1,1851,1683952.957B+1.4124.29%A++19.007%C+71.2M++1B**56616.4h9.4A+38.6B**
Phantom VA23 1,1871,1673823.055B*1.3237.161%B22.194%D-62.1B**1.1A++16218.8h4.1B+10.9B+
PS1-AV Suppressor 1,1731,1673623.224B**1.1532.458%B+16.71%D-89.1AN/A52813.1h10.3B**31.6B*
CME 1,1731,1663463.37A*1.0023.101%D21.527%C+58.9B**N/A27019.8h13.2C*57.3C+
Nova 1,1701,1653153.698A++0.6751.818%B+11.502%D105.9M++N/A32511h3B**5.7B*
Equinox VE2 Burst 1,1741,1653043.832B**0.5425.048%C-23.949%C-68.1B*N/A20317.1h10.9B++43.6B
Phobos VX86 1,1681,1654222.761B**1.6172.877%A13.219%C--114.2MN/A48710.2h2.2B+3B++
NS-61 "Ravenous" Emissary 1,1721,1645732.031B**2.3434.375%B++15.206%C-114.1MN/A33810.2h9.9B*28.8B*
NS-11A 1,1721,1643693.154A1.2223.325%C+18.986%C52.9B**N/A31222h11.8B++50.4B+
Revenant 1,1721,1632894.024B+0.3533.584%C+25.623%C-87.4A++N/A21413.3h6.8B20.3B
L100 Python AP 1,7771,16311510.113B**5.7448.101%D--4.213%B*47.9A25.3A58624.3h4.8B++10B
NS-357P Underboss 1,1701,1636111.903B+2.4745.177%B+14.617%D--75C*N/A19415.5h3.3B++7.4B+
Quasar VM1 1,1781,1633783.077B+1.2925.523%A++20.98%C++70.1A**N/A37816.6h9.2A+36.1B**
Phaseshift VX-S 1,1671,1623353.469C*0.9037.96%C**41.911%F--52.6A+N/A19822.1h4.1D10.9C
Spiker 1,1671,1627331.585B+2.7932.091%B19.019%C52.8B++N/A23422h6.6B++20.6B*
Solstice SF 1,1641,1615831.991B**2.3827.814%B++12.748%D32.8B*N/A19035.4h10.8C**39B+
NS-15M AE 1,1701,1612434.778A0.4128.121%B+18.863%D-96AN/A36312.1h9.8B++34.8B+
Artemis VX26 1,1671,1613403.415A++0.9629.515%B+18.863%D65.6A+N/A39317.7h10.6B+35.8B+
NSX Tomoe 1,1701,1614932.355B+2.0229.08%C+19.638%F66.3B**N/A21617.5h13.3B45.8C**
NS-61 Emissary 1,1671,1615362.166A++2.2132.509%B++12.231%D61.8A++N/A21518.8h9.5B++29.1B*
NS Baron G5AE 1,1651,1613483.336A++1.0456.123%B*13.178%C95.2A++N/A25512.2h3.4B**6C++
Solstice Burst 1,1691,1615282.199B+2.1728.33%B17.485%D--42.4C++N/A18627.4h10B**35.2B++
Nyx VX31 1,1681,1613033.832B*0.5433.581%C+19.466%D--86A++N/A25513.5h4.6B+13.8B+
V10 1,1671,1611985.864B**1.4947.016%B**70.715%D62.4AN/A28718.6h1.9B++4.1B++
Pandora VX25 1,1611,1613463.355M1.0252.112%B**14.556%C+92.9A*N/A36712.5h3.5B*6.8B*
Eidolon VE33 1,1661,1602794.158M0.2131.954%B++26.035%C+64.4A*N/A37518h6.7B*20.9B*
Cosmos VM3 1,1691,1603952.937B++1.4325.315%A++20.086%C*70.7MN/A54616.4h9.9A+39.2B+
NSX Daimyo 1,1611,1603103.742C*0.6340.008%C94.31%C++53C++N/A17021.9h2.6C+6.4C++
NS-44L Blackhand 1,1701,1604992.325B**2.0546.924%B+22.5%D**45.3B**N/A15225.6h3.2B*6.8B*
L100 Python HEAT 1,2881,1286517.354M++12.9855.914%B+3.369%B+82.9M**11.8C+56013.6h3.5A6.2A
M40 Fury-F 1,2971,1075252.109C**2.2652.089%C**N/A45.9A7.9B19324.1h8.2B+15.7B++
E540 Halberd-H 1,4881,0155618.125B**13.7566.419%B**1.97%C+106.8M++49.8M*6439.5h5.4B+8.1B*
VE-LR Obelisk 9679592274.225A+0.1537.809%B*26.277%D69A+N/A18713.9h5.3B*14B*
M60-A Bulldog 8838311269.25A*64.8858.919%A1.925%C156.8S9.8A++6065.3h4.1B**7B**
M12 Kobalt-H 8047893820.763C*16.3926.197%B++10.266%D*438.3S8.3B**12221.8h10B**38.1B*
C150 Dalton 1,329772997.798C*3.4334.655%C-N/A48B++34.6B++70316.1h3.7B+10.7C**
Antares LC 1,2927671834.191A+0.1829.082%C-2.347%B37.6A+25.7A+45620.4h67.1B++230.7B++
Comet VM2 1,0337166461.108C**3.2655.108%A5.866%B*11C+4.9B17665.1h28.5C--51.7C*
NS Annihilator 1,4207143232.211M**2.1678.389%DN/A15.8A15.6A**34345.3h9.5B*12.1B++
Rocklet Rifle 1,3046705581.201B**3.1740.352%D**N/A34.9B+33B++47219.2h30.6B+75.9C+
M60-A Bulldog 6746435128.6S124.2358.003%A1.711%C-119.1S5.7B+4925.4h4.3B**7.5B**
Auraxium Slasher 64062664,6350.01C4.3643.211%B**N/A0.2DN/A12663.1h1.7B*3.9B+
NS-45 "Brass" Pilot 5925882742.146B2.2330.488%D--23.64%D-117.6B+N/A3095h6.5C++21.4D
NS-44L Showdown 5815793321.744B**2.6337.06%C-31.606%C+71.5A+N/A2008.1h3B*8.1C**
Comet VM2 8195633921.436B+2.9461.187%A++6.394%B**14.9B+6.8B**21137.7h31.8C51.9B+
M40 Fury 5875455110.686B+6.3130.248%D1.468%C113.5A*8.8C7304.8h7.8B*25.8B++
CAS 14-E 5204962321.565B+17.1938.92%B*2.419%B++177.1M8.6B++3892.8h17.1B**43.9B**
NSX Yumi 494490994.949A**0.5827.322%C++30.204%B+75.4A++N/A1256.5h8A29.2B**
M40 Fury 5044791826.611B**22.2438.346%D--2.714%A228.1M**11.9D6242.1h6.4B*16.7B++
L105 Zephyr 5104743115.29B*10.9246.183%B+N/A87.8A+6.7C5625.4h4.6B**10B*
MANA Anti-Vehicle Turret 1,3554471473.041C+1.3373.498%B+3.803%B4470A*9080S31017550.1h16.2C22.1C
Nemesis VSH9 1,6283692651.392A2.9868.774%B*1.626%D12.2C41.7A++60630.2h10.3D-15C
Soldier Soaker 3623611692.136B*2.2429.591%C--13.296%C128.9MN/A4502.8h5.1B++17.2C**
Saron HRB 545352487.333B+2.9635.728%D--1.705%C++39.6A+21.7B++13988.9h16.2B*45.4B+
The Slasher 3002947,7040.038C4.3355.378%A+N/A0.7CN/A2398.6h1.6B*3C++
MAX Punch 1,3062687,1210.038C--4.3385.531%MN/A0.6C-2.2A7466h13.1D--15.4D-
M20 Basilisk 312268644.188B++0.1828.494%D*5.597%C+23.5C**3.9D--28911.4h40.3B**141.5B**
VA39 Spectre 2602601521.711C**2.6637.051%B*31.539%D24.5C++N/A38810.6h5.8C*15.5B+
M12 Kobalt 2362271515.133C+10.7617.814%C+15.859%C--141.9A++5.6B**6581.6h14.8B++82.9B+
E540 Halberd 346220278.148C+3.7845.353%C3.182%B+38.6B++22.1B*24345.7h5.4B+11.8C*
MANA Anti-Personnel Turret 223220972.268N/A2.1022.795%UN/A2200U30U24815300.1h22.2T*97.3T*
NS-10 Burster 3792181751.246B+3.1332.52%B+6.881%C+7B+5.1B**18631.3h140.9C+433.1C**
Force-Blade 22121630,4760.007C--4.3643.292%B**N/A0.1DN/A11699.6h2.1B+4.9B+
Aspis Anti-Aircraft Phalanx Turret 420201345.912B**1.5431.769%B**1.493%C-22.6A*24.6M6608.9h104.5A329B*
NS-10 Burster 3251901291.473B+2.9034.245%B+8.947%B*7.2B++5.1B*18226.3h151.8C+443.3B
M60-G Bulldog 192179199.421A*5.0532.831%C5.587%A++41.6B++3D-3494.3h4.4A13.3B*
Coyote Missiles 295174493.551B0.8254.666%C++N/A31.1C21.6C+5675.6h50C91.4C+
Lumine Edge 1741741,1650.149C++4.2231.763%B+12.069%D2.2CN/A1277.5h2.6F-8.1C+
NS-45 Pilot 174173762.276B++2.1030.508%C+23.699%C86.5B**N/A2692h5.8B*19B+
Skyguard 277151413.683B0.6927.282%C1.325%D16.6B13.8B**5789.1h121.4C++445C++
Photon A2A Missile Pods 340150246.25C**1.8886.436%B**N/A37.5C47.5C++11204h9C+10.4C*
Auraxium Force-Blade 13411823,9550.005D4.379.429%FN/A0.1DN/A01267.5h2.7D-28.5F
A30 Walker 186116912.889S8.5235.335%A++N/A43S25.9S4722.7h55.8M+157.9A*
M20 Basilisk 143114274.222B++0.1530.562%D--1.754%D**27.8B+7.1C--4534.1h50.6A+165.7B*
Orbital Strike Uplink 1681111111U106.63442.424%UN/A1110U570U37090.1h1.3T*0.3T*
VE-C Horizon 111109293.759A+0.6134.076%C+12.844%D**72.7B*1.3C**3211.5h11.1B**32.6B++
M60-G Bulldog 117107157.133B+2.7635.701%C+2.804%C+66.9A6.3C4471.6h5.5B+15.5B+
Pelter Rocket Pod 126107335.667A31.3042.995%CN/A89.2B**15.8C+3491.2h11.7B**27.2B++
M40 Fury-H 112100911.111C+6.7438.74%CN/A166.7A++20B+12080.6h7.4C**19.1C*
Aphelion VEX-4H 17199214.714C+0.3445.479%C+5.051%B**52.1B++37.9B**10531.9h72.9C160.4C
M12 Kobalt 8684421C++16.6316.252%C++11.905%C280S6.7A+19320.3h13.2B*81.3B++
AP30 Shredder 9979155.267C+0.9016.53%F*2.532%C*790U200U10848000.1h36.8A++222.4B+
V30-F Starfall 11877382.026C**2.3552.81%D**N/A33.5B+17.8C++2162.3h12B*22.6B+
G40-F Ranger 12671116.455B*2.0835.416%B+4.225%M*26.3B*20.4A4172.7h132.3C+373.5B
Vortex VM21 10970571.228C+3.1432.939%D--5.714%B**11.5B+6.4C++2606.1h62C--188.3C--
Vortex VM21 9768561.214C*3.1631.653%D--2.941%C-11.1B*4.8C+2566.1h62.3C196.9C
Concussion Grenade 7367167N/A62.6373.726%UN/A6.3UN/A2210.6h420.9T*570.9T*
Beamer VS3 68671280.523C3.8537.775%A++16.418%D-4.1D--N/A14616.5h9.7C++25.8C**
Equinox VE2 6565262.5A1.8730.199%B*15.385%D72.2A*N/A11030.9h11.9B39.4B+
Cerberus 6262381.632B+2.7422.962%D*12.903%D*17.7DN/A1523.5h3.2A++14B++
Saron HRB-H 1016287.75B+3.3852.113%C-1.613%C++51.7B*32.5B*16141.2h22.1B+42.4C**
L-30R Vektor 9155301.833C*2.5436.464%CN/A10.8C+7.1C+1165.1h77.7C*213.2C*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret241,9984.2h
Nano-Armor Kit6471,496,80079.4h
Spawn Beacon398,9695.8h
AE Nano-Armor Kit137236,35812.3h
AE Medical Applicator10674,6175.3h
Cortium Silo02230.4h
Nanite Revive Grenade01,8260.5h
Medical Applicator193164,50211.1h
Spitfire Auto-Turret44180.5h
Restoration Kit1,68836,47921.7h
Motion Spotter9834,79913.7h
Deconstruction Tool01880h
Recon Detection Device412,4672.8h
Smoke Grenade03570.1h
Ammunition Package684,5462.8h
Medical Kit6,37469,60370.8h
Anti-Infantry MANA Turret82660.7h
The Immortal0660.1h
Router0800.1h
NSX-P Naginata0830h
Orbital Strike Target Designator41350.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.28s
Server spent 2.02s on queries, 1.73s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.