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Maj. General Nudelholz19[418] Nudelholz19
NC BR 84

KDR: 3.71

Score: 113.2m

Last Seen: Mar 25th, 2020 7:13 PM
- OFFLINE - 4.2 hour(s)

Prestige 1, Battle Rank 84 - New Conglomerate on Cobalt
Level Progress (to 85): 88%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M30 Mustang AH NC6A GODSAW Breaker Rocket Pods SAS-R L100 Python HESH LA1 Anchor NS-15M2 NS-11C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,046,636 MLG Score: 1636
Fun Score: N/A
Cheeseburgers Flipped: 1016TIME WITH MEDKIT: 1.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.52%22.604%55443118984,5042.244821.468

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.35%0.642B+0.238C++-1.063D*HEAD ++ (~10.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.50.495B+9.20.356C**28.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.28%0.924%38055122781,31228621203728.401675%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.86%0.106C+-0.595D0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.10.829B++10.70.8B++17.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.31%1.961%6518122417,131343434284.98864500%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.16%-0.364C--0.346C-0.718

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.80.64B+5.10.587B+8.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.747%4.132%69623120921,175284873737.43504287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.211%-0.887D---0.079C+0.889

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
400.67B+10.70.737B++29.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.879%75.684%6967122522,9234328745.29644

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.205%0.713B++0.557B+0.254

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.518B+1.90.404B2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.151%12.179%696312292,7262637231.03375

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.004%0.204C++-0.505D0.329

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.478B+30.377C**3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
113.2m167.7%395 (23.7k)351 (21.1k)3.71266287,53877,4484.0239984 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12323069022.95%14.794%34004:1073

24% Engineer18% Heavy Assault19% Infiltrator31% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 23rd, 2013 4:46 PMMar 2nd, 2017 3:40 PMMar 25th, 2020 2:30 PM (5d) (PST)Mar 25th, 2020 3:20 PM (5d) (PST)Mar 25th, 2020 3:13 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9291687610.8920.2400.1321.6660.1011636

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,76910,10245,66754148100621,073

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5372.1h/223.8d 24,112 42,539 74,241 537k 6,286 13,653 32,685 299.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C
Kills:24,970
Deaths:7,515
KDR:3.323
Accuracy:27.668% C
HSR:26.047% C
LA1 Anchor
C
Kills:8,151
Deaths:3,041
KDR:2.680
Accuracy:24.210% C
HSR:23.936% C
NS-15M2
C
Kills:5,651
Deaths:1,885
KDR:2.998
Accuracy:23.912% C
HSR:21.554% D
EM6
C+
Kills:4,202
Deaths:1,585
KDR:2.651
Accuracy:21.972% C+
HSR:21.561% C-
GD-22S
C+
Kills:2,745
Deaths:1,485
KDR:1.848
Accuracy:19.346% D
HSR:23.570% C+
NC6 Gauss SAW
C--
Kills:1,475
Deaths:1,045
KDR:1.411
Accuracy:15.656% D-
HSR:20.475% C--
NSX Naginata
C*
Kills:1,168
Deaths:361
KDR:3.235
Accuracy:21.512% C
HSR:30.565% C*
EM1
B+
Kills:604
Deaths:215
KDR:2.809
Accuracy:23.651% C**
HSR:25.993% B+
MGR-L1 Promise
D
Kills:335
Deaths:78
KDR:4.295
Accuracy:20.845% D
HSR:21.791% D
Kills:49,301
Deaths (as Heavy Assault):17,210
Deaths (to Heavy Assaults):21,300
KDR:2.86467
Kill Difference:32,091
Playtime:951.602 hours
Usage:18%
Score:20.727m
Score/min:363
Accuracy (listed only):22.086%
HSR (listed only):23.944%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C++
Kills:4,770
Deaths:1,923
KDR:2.481
Accuracy:25.383% C++
HSR:20.252% C++
Gauss Compact S
C-
Kills:4,175
Deaths:5,247
KDR:0.796
Accuracy:18.975% D--
HSR:15.401% C-
Gauss Compact Burst
B*
Kills:1,552
Deaths:286
KDR:5.427
Accuracy:31.627% B*
HSR:26.031% C++
GD-7F
C+
Kills:1,290
Deaths:776
KDR:1.662
Accuracy:24.664% C+
HSR:17.054% D
AF-19 Mercenary
C
Kills:1,200
Deaths:1,697
KDR:0.707
Accuracy:16.674% D*
HSR:19.833% C
19A Fortuna
C++
Kills:1,169
Deaths:567
KDR:2.062
Accuracy:27.490% C++
HSR:20.359% C+
LA39 Bruiser
C
Kills:1,168
Deaths:644
KDR:1.814
Accuracy:55.245% D
HSR:12.671% C
AF-57 Piston
C**
Kills:1,161
Deaths:525
KDR:2.211
Accuracy:45.272% C**
HSR:11.542% D
NSX Tanto
A
Kills:1,160
Deaths:182
KDR:6.374
Accuracy:34.581% A
HSR:30.517% B+
AC-X11
C++
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:25.853% C++
HSR:16.121% D*
NS Baron G5
C
Kills:914
Deaths:438
KDR:2.087
Accuracy:42.488% C
HSR:9.190% D*
Mauler S6
D
Kills:397
Deaths:296
KDR:1.341
Accuracy:31.337% D--
HSR:12.595% D
Warden
C++
Kills:194
Deaths:98
KDR:1.980
Accuracy:28.558% C++
HSR:21.134% C--
Razor GD-23
B+
Kills:78
Deaths:44
KDR:1.773
Accuracy:28.161% B+
HSR:23.077% B
MGR-M1 Bishop
B**
Kills:54
Deaths:16
KDR:3.375
Accuracy:34.889% C**
HSR:38.889% B**
Kills:20,442
Deaths (as Engineer):13,345
Deaths (to Engineers):15,977
KDR:1.53181
Kill Difference:7,097
Playtime:1,308.030 hours
Usage:24%
Score:27.615m
Score/min:352
Accuracy (listed only):31.413%
HSR (listed only):19.644%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C++
Kills:4,770
Deaths:1,923
KDR:2.481
Accuracy:25.383% C++
HSR:20.252% C++
Gauss Compact S
C-
Kills:4,175
Deaths:5,247
KDR:0.796
Accuracy:18.975% D--
HSR:15.401% C-
Gauss Compact Burst
B*
Kills:1,552
Deaths:286
KDR:5.427
Accuracy:31.627% B*
HSR:26.031% C++
Blitz GD-10
D-
Kills:1,534
Deaths:2,678
KDR:0.573
Accuracy:15.298% F-
HSR:11.734% D-
GD-7F
C+
Kills:1,290
Deaths:776
KDR:1.662
Accuracy:24.664% C+
HSR:17.054% D
AF-4 Cyclone
C-
Kills:1,288
Deaths:925
KDR:1.392
Accuracy:22.752% D
HSR:15.839% C-
AF-19 Mercenary
C
Kills:1,200
Deaths:1,697
KDR:0.707
Accuracy:16.674% D*
HSR:19.833% C
19A Fortuna
C++
Kills:1,169
Deaths:567
KDR:2.062
Accuracy:27.490% C++
HSR:20.359% C+
LA39 Bruiser
C
Kills:1,168
Deaths:644
KDR:1.814
Accuracy:55.245% D
HSR:12.671% C
AF-57 Piston
C**
Kills:1,161
Deaths:525
KDR:2.211
Accuracy:45.272% C**
HSR:11.542% D
NSX Tanto
A
Kills:1,160
Deaths:182
KDR:6.374
Accuracy:34.581% A
HSR:30.517% B+
AC-X11
C++
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:25.853% C++
HSR:16.121% D*
NS Baron G5
C
Kills:914
Deaths:438
KDR:2.087
Accuracy:42.488% C
HSR:9.190% D*
MKV Suppressed
C+
Kills:828
Deaths:439
KDR:1.886
Accuracy:25.967% C+
HSR:17.150% C-
Mauler S6
D
Kills:397
Deaths:296
KDR:1.341
Accuracy:31.337% D--
HSR:12.595% D
MGR-S1 Gladius
M**
Kills:189
Deaths:17
KDR:11.118
Accuracy:30.092% B+
HSR:50.794% M**
Razor GD-23
B+
Kills:78
Deaths:44
KDR:1.773
Accuracy:28.161% B+
HSR:23.077% B
Kills:24,033
Deaths (as Light Assault):17,290
Deaths (to Light Assaults):14,372
KDR:1.38999
Kill Difference:6,743
Playtime:1,670.921 hours
Usage:31%
Score:40.190m
Score/min:401
Accuracy (listed only):29.521%
HSR (listed only):19.421%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:11,709
Deaths:3,195
KDR:3.665
Accuracy:42.578% B+
HSR:70.057% C++
The Moonshot
C++
Kills:3,284
Deaths:603
KDR:5.446
Accuracy:43.833% C++
HSR:77.954% C-
NSX Daimyo
B
Kills:2,924
Deaths:431
KDR:6.784
Accuracy:36.328% D--
HSR:95.417% B
NS-44 Commissioner
C++
Kills:2,269
Deaths:1,397
KDR:1.624
Accuracy:37.528% C++
HSR:22.653% C+
Blitz GD-10
D-
Kills:1,534
Deaths:2,678
KDR:0.573
Accuracy:15.298% F-
HSR:11.734% D-
EM4 Longshot
C**
Kills:1,469
Deaths:855
KDR:1.718
Accuracy:34.968% D
HSR:80.735% C**
AF-4 Cyclone
C-
Kills:1,288
Deaths:925
KDR:1.392
Accuracy:22.752% D
HSR:15.839% C-
NS-61 Emissary
C++
Kills:1,280
Deaths:580
KDR:2.207
Accuracy:29.131% C++
HSR:13.594% D
NS-30 Vandal
D
Kills:1,248
Deaths:1,246
KDR:1.002
Accuracy:21.175% F--
HSR:22.356% D
LA3 Desperado
C*
Kills:1,203
Deaths:1,541
KDR:0.781
Accuracy:24.863% D
HSR:21.862% C*
AF-8 RailJack
C+
Kills:1,196
Deaths:322
KDR:3.714
Accuracy:37.119% C+
HSR:70.485% C-
LA80
C+
Kills:1,181
Deaths:225
KDR:5.249
Accuracy:40.797% C+
HSR:75.614% C
NC14 Bolt Driver
C++
Kills:1,160
Deaths:1,007
KDR:1.152
Accuracy:31.574% D
HSR:75.345% C++
NC4 Mag-Shot
C++
Kills:1,157
Deaths:872
KDR:1.327
Accuracy:27.966% C++
HSR:20.398% C++
AF-18 Stalker
B+
Kills:844
Deaths:476
KDR:1.773
Accuracy:26.181% C
HSR:24.526% B+
MKV Suppressed
C+
Kills:828
Deaths:439
KDR:1.886
Accuracy:25.967% C+
HSR:17.150% C-
Impetus
C-
Kills:386
Deaths:285
KDR:1.354
Accuracy:30.323% D
HSR:25.907% C-
LA8 Rebel
D
Kills:325
Deaths:412
KDR:0.789
Accuracy:22.963% D--
HSR:16.308% D
NSX Tomoe
B+
Kills:293
Deaths:92
KDR:3.185
Accuracy:32.311% B+
HSR:23.208% D**
MGR-S1 Gladius
M**
Kills:189
Deaths:17
KDR:11.118
Accuracy:30.092% B+
HSR:50.794% M**
NS-357 Underboss
C*
Kills:181
Deaths:100
KDR:1.810
Accuracy:39.545% C*
HSR:17.680% D
The Executive
B*
Kills:129
Deaths:26
KDR:4.962
Accuracy:36.601% C*
HSR:32.558% B*
NS-AM7 Archer
D-
Kills:95
Deaths:136
KDR:0.699
Accuracy:52.155% D-
HSR:10.526% D-
Kills:36,172
Deaths (as Infiltrator):17,860
Deaths (to Infiltrators):11,674
KDR:2.02531
Kill Difference:18,312
Playtime:1,044.960 hours
Usage:19%
Score:14.508m
Score/min:231
Accuracy (listed only):32.263%
HSR (listed only):38.813%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
D-
Kills:1,534
Deaths:2,678
KDR:0.573
Accuracy:15.298% F-
HSR:11.734% D-
GR-22
B+
Kills:1,496
Deaths:665
KDR:2.250
Accuracy:27.577% B+
HSR:19.051% C+
Reaper DMR
B*
Kills:1,444
Deaths:751
KDR:1.923
Accuracy:30.229% B*
HSR:18.975% D-
Carnage AR
B+
Kills:1,367
Deaths:702
KDR:1.947
Accuracy:28.247% B+
HSR:14.996% D-
AF-4 Cyclone
C-
Kills:1,288
Deaths:925
KDR:1.392
Accuracy:22.752% D
HSR:15.839% C-
LA39 Bruiser
C
Kills:1,168
Deaths:644
KDR:1.814
Accuracy:55.245% D
HSR:12.671% C
NS-11A
B+
Kills:1,161
Deaths:565
KDR:2.055
Accuracy:27.885% B+
HSR:16.451% D-
AF-57 Piston
C**
Kills:1,161
Deaths:525
KDR:2.211
Accuracy:45.272% C**
HSR:11.542% D
Gauss Prime
B++
Kills:1,160
Deaths:542
KDR:2.140
Accuracy:29.760% B++
HSR:20.517% D
NS-11P
C
Kills:1,159
Deaths:939
KDR:1.234
Accuracy:22.101% C
HSR:16.135% D
NC1 Gauss Rifle
C*
Kills:1,157
Deaths:815
KDR:1.420
Accuracy:24.170% C*
HSR:19.360% C
NS Baron G5
C
Kills:914
Deaths:438
KDR:2.087
Accuracy:42.488% C
HSR:9.190% D*
MKV Suppressed
C+
Kills:828
Deaths:439
KDR:1.886
Accuracy:25.967% C+
HSR:17.150% C-
Mauler S6
D
Kills:397
Deaths:296
KDR:1.341
Accuracy:31.337% D--
HSR:12.595% D
Gauss Rifle Burst
C*
Kills:383
Deaths:144
KDR:2.660
Accuracy:29.195% C*
HSR:24.804% C
MGR-S1 Gladius
M**
Kills:189
Deaths:17
KDR:11.118
Accuracy:30.092% B+
HSR:50.794% M**
Kills:16,806
Deaths (as Combat Medic):11,085
Deaths (to Combat Medics):7,480
KDR:1.5161
Kill Difference:5,721
Playtime:255.679 hours
Usage:5%
Score:6.295m
Score/min:410
Accuracy (listed only):30.476%
HSR (listed only):18.238%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C
Kills:1,621
Deaths:367
KDR:4.417
Accuracy:22.702% D*
HSR:13.387% C
AF-41 Hacksaw
D-
Kills:1,602
Deaths:344
KDR:4.657
Accuracy:23.352% D*
HSR:12.110% D-
NCM1 Scattercannon
C
Kills:1,355
Deaths:538
KDR:2.519
Accuracy:33.420% D
HSR:14.170% C
AF-23 Grinder
C
Kills:1,272
Deaths:308
KDR:4.130
Accuracy:35.509% D
HSR:15.802% C
AF-34 Mattock
D
Kills:1,252
Deaths:345
KDR:3.629
Accuracy:26.946% D--
HSR:13.498% D
AF-34 Mattock
D--
Kills:1,245
Deaths:338
KDR:3.683
Accuracy:28.737% D--
HSR:13.253% D*
NCM1 Scattercannon
D-
Kills:1,203
Deaths:215
KDR:5.595
Accuracy:31.663% D-
HSR:12.219% D-
AF-23 Grinder
C
Kills:1,160
Deaths:508
KDR:2.283
Accuracy:34.158% C
HSR:13.879% C
NS-20 Gorgon
B++
Kills:592
Deaths:80
KDR:7.400
Accuracy:19.811% D
HSR:24.324% B++
NS-20 Gorgon
B**
Kills:563
Deaths:90
KDR:6.256
Accuracy:20.561% D
HSR:26.998% B**
NCM2 Falcon
B++
Kills:461
Deaths:336
KDR:1.372
Accuracy:35.605% D
HSR:6.508% B++
NCM2 Falcon
A+
Kills:340
Deaths:261
KDR:1.303
Accuracy:35.934% D
HSR:8.235% A+
NCM3 Raven
B+
Kills:75
Deaths:48
KDR:1.563
Accuracy:44.984% B+
HSR:2.667% C+
NS-10 Burster
B+
Kills:56
Deaths:24
KDR:2.333
Accuracy:35.764% B+
HSR:3.571% D
Kills:12,797
Deaths (as MAX Suit):1,901
Deaths (to MAX Suits):4,092
KDR:6.73172
Kill Difference:10,896
Playtime:127.191 hours
Usage:2%
Score:3.870m
Score/min:507
Accuracy (listed only):30.653%
HSR (listed only):12.902%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M*
Kills:59,059
V. Kills:2,994 N/A
Deaths:1,714
KDR:34.457
Accuracy:57.815% C*
KPH:172.800 M*
VKPH:8.800 B**
Breaker Rocket Pods
A*
Kills:11,930
V. Kills:765 N/A
Deaths:328
KDR:36.372
Accuracy:53.412% B+
KPH:255.700 A*
VKPH:16.400 C++
M20 Mustang
A++
Kills:3,693
V. Kills:2,834 130%
Deaths:533
KDR:6.929
Accuracy:27.854% C--
KPH:28.600 A+
VKPH:22 A++
Vortek Rotary
B++
Kills:3,331
V. Kills:2,411 138%
Deaths:750
KDR:4.441
Accuracy:28.904% C
KPH:23.200 B+
VKPH:16.800 B++
Hornet Missiles
A++
Kills:1,105
V. Kills:445 248%
Deaths:20
KDR:55.250
Accuracy:64.200% B+
KPH:166.700 A++
VKPH:67.100 B*
M20 Kestrel
C*
Kills:773
V. Kills:623 124%
Deaths:187
KDR:4.134
Accuracy:24.839% D-
KPH:19.700 C+
VKPH:15.900 C*
Coyote Missiles
B++
Kills:238
V. Kills:132 179%
Deaths:34
KDR:7
Accuracy:58.280% B++
KPH:36.300 C
VKPH:20.100 C
Tomcat A2AM Pods
B
Kills:105
V. Kills:105 99%
Deaths:5
KDR:21
Accuracy:77.562% C++
KPH:51.900 C++
VKPH:51.900 B
Kills:80,234 (66,856 + 0)
Deaths:3,571
KDR:22.468
VKDR:2.887
Vehicle Kills:10,309
Kill Difference:76,663
Playtime:715.721 hours
Usage:13%
Score:16.792m
Score/min:391
Piloting Accuracy:24.839%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:3,443
V. Kills:3,274 105%
Deaths:264
KDR:13.042
Accuracy:17.018% F--
KPH:31.900 C+
VKPH:30.300 B+
CAS30 Tank Buster
B++
Kills:3,299
V. Kills:2,913 113%
Deaths:1,212
KDR:2.722
Accuracy:43.178% C+
KPH:10.800 B+
VKPH:9.500 B++
L105 Zephyr
A+
Kills:2,036
V. Kills:133 N/A
Deaths:64
KDR:31.813
Accuracy:48.101% B++
KPH:105.100 A+
VKPH:6.900 C
AP30 Shredder
A*
Kills:1,550
V. Kills:888 174%
Deaths:44
KDR:35.227
Accuracy:27.782% C
KPH:61.700 A+
VKPH:35.400 A*
Dual-75 Duster
B
Kills:1,381
V. Kills:67 N/A
Deaths:14
KDR:98.643
Accuracy:34.762% D
KPH:96 B
VKPH:4.700 C+
Kills:11,709 (3,299 + 8,410)
Deaths:1,598
KDR:7.327
VKDR:4.553
Vehicle Kills:7,275
Kill Difference:10,111
Playtime:473.096 hours
Usage:9%
Score:6.365m
Score/min:224
Piloting Accuracy:43.178%
Gunner Accuracy:34.762%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M**
Kills:9,020
V. Kills:531 N/A
Deaths:148
KDR:60.946
Accuracy:54.444% B++
KPH:146.200 M**
VKPH:8.600 C++
C75 Viper
C
Kills:1,617
V. Kills:273 N/A
Deaths:204
KDR:7.926
Accuracy:23.549% F
KPH:26.300 C
VKPH:4.400 D-
L100 Python HEAT
A
Kills:1,167
V. Kills:160 N/A
Deaths:103
KDR:11.330
Accuracy:46.134% C--
KPH:55.100 A
VKPH:7.600 D-
L100 Python AP
A++
Kills:836
V. Kills:390 214%
Deaths:31
KDR:26.968
Accuracy:48.202% D
KPH:57.300 A++
VKPH:26.700 A
Skyguard
A*
Kills:228
V. Kills:233 97%
Deaths:19
KDR:12
Accuracy:34.134% B*
KPH:16.300 C**
VKPH:16.700 A*
Kills:12,868 (12,868 + 0)
Deaths:505
KDR:25.481
VKDR:3.143
Vehicle Kills:1,587
Kill Difference:12,363
Playtime:172.938 hours
Usage:3%
Score:2.711m
Score/min:261
Driving Accuracy:34.134%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A**
Kills:2,012
V. Kills:1,401 144%
Deaths:112
KDR:17.964
Accuracy:49.841% C+
KPH:38.200 A
VKPH:26.600 A**
Titan-150 HESH
A+
Kills:1,203
V. Kills:132 N/A
Deaths:54
KDR:22.278
Accuracy:51.994% B+
KPH:68.500 A+
VKPH:7.500 C+
Titan-150 HEAT
B++
Kills:1,048
V. Kills:308 339%
Deaths:128
KDR:8.188
Accuracy:43.150% C
KPH:29.900 B++
VKPH:8.800 C+
E540 Halberd
A*
Kills:949
V. Kills:656 144%
Deaths:52
KDR:18.250
Accuracy:48.934% B+
KPH:35.700 B+
VKPH:24.700 A*
Enforcer ML85
C+
Kills:336
V. Kills:260 129%
Deaths:54
KDR:6.222
Accuracy:33.061% D--
KPH:20.800 C
VKPH:16.100 C+
C85 Canister
C**
Kills:252
V. Kills:8 N/A
Deaths:6
KDR:42
Accuracy:35.974% C--
KPH:91.700 C**
VKPH:2.900 C-
M12 Kobalt
B++
Kills:125
V. Kills:3 N/A
Deaths:3
KDR:41.667
Accuracy:12.307% D
KPH:84.800 B++
VKPH:2 C++
Kills:5,925 (4,263 + 1,662)
Deaths:409
KDR:14.487
VKDR:6.768
Vehicle Kills:2,768
Kill Difference:5,516
Playtime:152.381 hours
Usage:3%
Score:3.287m
Score/min:360
Driving Accuracy:43.150%
Gunner Accuracy:12.307%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:3,104
V. Kills:127 N/A
Deaths:108
KDR:28.741
Accuracy:47.196% C-
KPH:168.400 B**
VKPH:6.900 C+
M40 Fury-H
A+
Kills:1,066
V. Kills:107 N/A
Deaths:37
KDR:28.811
Accuracy:41.850% C++
KPH:155.500 A+
VKPH:15.600 B
E540 Halberd-H
B++
Kills:968
V. Kills:545 177%
Deaths:73
KDR:13.260
Accuracy:59.755% B+
KPH:46.900 C*
VKPH:26.400 B++
M60-G Bulldog-H
C+
Kills:937
V. Kills:117 N/A
Deaths:32
KDR:29.281
Accuracy:47.359% C+
KPH:70.100 C
VKPH:8.800 C
M12 Kobalt-H
B**
Kills:841
V. Kills:12 N/A
Deaths:14
KDR:60.071
Accuracy:17.683% D-
KPH:169.600 B**
VKPH:2.400 D
Enforcer ML65-H
A+
Kills:731
V. Kills:524 139%
Deaths:48
KDR:15.229
Accuracy:63.536% B++
KPH:56.100 A+
VKPH:40.200 B**
M96 Mjolnir-H
B**
Kills:387
V. Kills:267 144%
Deaths:27
KDR:14.333
Accuracy:53.536% B+
KPH:65.700 B*
VKPH:45.400 B**
Kills:8,034 (0 + 8,034)
Deaths:339
KDR:23.699
VKDR:5.012
Vehicle Kills:1,699
Kill Difference:7,695
Playtime:83.137 hours
Usage:2%
Score:2.105m
Score/min:422
Driving Accuracy:N/A%
Gunner Accuracy:53.536%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:1,085
V. Kills:115 N/A
Deaths:31
KDR:35
Accuracy:32.808% C
KPH:102.600 A*
VKPH:10.900 B
M40 Fury
A++
Kills:782
V. Kills:82 N/A
Deaths:27
KDR:28.963
Accuracy:34.740% C+
KPH:109.100 A++
VKPH:11.400 C++
M12 Kobalt
A
Kills:492
V. Kills:10 N/A
Deaths:9
KDR:54.667
Accuracy:15.552% D
KPH:112.600 A
VKPH:2.300 C+
M60-G Bulldog
B+
Kills:480
V. Kills:45 N/A
Deaths:30
KDR:16
Accuracy:25.240% D--
KPH:38.900 B+
VKPH:3.600 D
M12 Kobalt
B**
Kills:445
V. Kills:10 N/A
Deaths:12
KDR:37.083
Accuracy:14.682% D
KPH:116.400 B**
VKPH:2.600 C+
M60-G Bulldog
B++
Kills:392
V. Kills:48 N/A
Deaths:13
KDR:30.154
Accuracy:31.484% D
KPH:57.300 B++
VKPH:7 C+
M20 Basilisk
C*
Kills:165
V. Kills:53 306%
Deaths:17
KDR:9.706
Accuracy:27.381% D*
KPH:23.900 C*
VKPH:7.700 C++
M20 Basilisk
C*
Kills:162
V. Kills:67 238%
Deaths:15
KDR:10.800
Accuracy:28.007% D*
KPH:22.600 C++
VKPH:9.300 C*
Kills:4,003 (0 + 4,003)
Deaths:154
KDR:25.994
VKDR:2.792
Vehicle Kills:430
Kill Difference:3,849
Playtime:59.208 hours
Usage:1%
Score:1.088m
Score/min:306
Driving Accuracy:N/A%
Gunner Accuracy:28.007%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:1,303
V. Kills:150 N/A
Deaths:587
KDR:2.220
Accuracy:46.035% C
KPH:55.100 A++
VKPH:6.300 C+
S12 Renegade
B**
Kills:1,160
V. Kills:38 N/A
Deaths:369
KDR:3.144
Accuracy:38.796% C-
KPH:82 B**
VKPH:2.700 B++
M12 Kobalt-F
A++
Kills:583
V. Kills:59 N/A
Deaths:222
KDR:2.626
Accuracy:19.977% C
KPH:29.200 C+
VKPH:3 A++
Kills:3,046 (3,046 + 0)
Deaths:1,178
KDR:2.586
VKDR:0.210
Vehicle Kills:247
Kill Difference:1,868
Playtime:57.718 hours
Usage:1%
Score:0.649m
Score/min:188
Driving Accuracy:19.977%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
M
Kills:900
V. Kills:233 385%
Deaths:
KDR:
Accuracy:56.546% C**
KPH:123.800 M
VKPH:32 A+
CAS 14-E
A*
Kills:674
V. Kills:38 N/A
Deaths:5
KDR:134.800
Accuracy:38.532% B*
KPH:156.800 A*
VKPH:8.800 B**
Pelter Rocket Pod
A*
Kills:170
V. Kills:41 405%
Deaths:2
KDR:85
Accuracy:50.367% B++
KPH:121.600 A*
VKPH:29.300 B**
Kills:1,744 (0 + 1,744)
Deaths:7
KDR:249.143
VKDR:44.571
Vehicle Kills:312
Kill Difference:1,737
Playtime:12.967 hours
Usage:0%
Score:0.402m
Score/min:517
Piloting Accuracy:N/A%
Gunner Accuracy:50.367%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 62,05359,0591,71434.457M30.7457.815%C*N/A172.8M*8.8B**443341.8h4.7B++8.1B++
NC6A GODSAW 25,18124,9707,5153.323B0.3927.668%C26.047%C95.4B*N/A213261.7h7.8C**28.3B
Breaker Rocket Pods 12,69511,93032836.372M++32.6653.412%B+N/A256A*16.4C++73546.6h8A15B*
SAS-R 11,74511,7093,1953.665C**0.0542.578%B+70.057%C++72.8AN/A194160.8h1.8B*4.3B++
L100 Python HESH 9,5519,02014860.946S57.2354.444%B++1.552%C+146.2M**8.6C++37661.7h2.1A3.8B**
LA1 Anchor 8,2248,1513,0412.68C++1.0324.21%C23.936%C74B*N/A186110.1h8.7B++35.9B
NS-15M2 5,6875,6511,8852.998B+0.7123.912%C21.554%D67.4B+N/A19083.8h11.4B47.5C*
NS-11C 4,8144,7701,9232.48A1.2325.383%C++20.252%C++49.6B++N/A13696.1h10.9B*42.8B+
EM6 4,2234,2021,5852.651B+1.0621.972%C+21.561%C-78.1AN/A20053.8h9.2B++41.8B+
Gauss Compact S 4,2644,1755,2470.796C+2.9218.975%D--15.401%C-13.7C-N/A41304h10.4C++54.6C+
M20 Mustang 6,5273,6935336.929A++3.2227.854%C--2.518%B28.6A+22A++325129.1h63.2B++227B++
C150 Dalton 6,7173,44326413.042B++9.3317.018%F--N/A31.9C+30.3B+413107.9h2.8B*16.6D-
Vortek Rotary 5,7423,3317504.441B++0.7328.904%C2.282%C+23.2B+16.8B++231143.7h43.5B*150.6B++
CAS30 Tank Buster 6,2123,2991,2122.722B++0.9943.178%C+N/A10.8B+9.5B++122306.3h37.5B*86.9B++
The Moonshot 3,2923,2846035.446C*1.7343.833%C++77.954%C-65.9B+N/A15649.8h1.7B+3.8B+
C85 Canister-H 3,2313,10410828.741B++25.0347.196%C-11.437%C++168.7B**6.9C+44318.4h4.2B*8.9B*
C-4 ARX 3,8353,0179423.203B+0.5127.775%C*N/A53.2D*14.4D*25756.7h1B++3.6B*
NSX Daimyo 2,9262,9244316.784B*3.0736.328%D--95.417%B87B*N/A21733.6h2.2B+6.1C++
GD-22S 2,7642,7451,4851.848C++1.8619.346%D23.57%C+44.9C*N/A13861.2h10B+51.6C+
NS-44 Commissioner 2,3032,2691,3971.624B+2.0937.528%C++22.653%C+63.7B*1B**18835.6h3.3B+8.8B+
L105 Zephyr 2,1692,0366431.813A++28.1048.101%B++N/A104.9A+6.9C34419.4h4.3B**9B*
Titan-150 AP 3,4132,01211217.964A+14.2549.841%C+1.988%C38.2A26.6A**50452.7h4B+8B+
NS Decimator 2,4941,8051,1241.606B+2.1150.952%D**3.601%A37.5C+14.3C23048.1h3.6B++7.1C**
C-4 2,3461,7581,0321.703C++2.0128.065%BN/A28D*9.4D**22562.7h1.3B4.8B+
AF-41 Hacksaw 1,6361,6213674.417B+0.7022.702%D*13.387%C68.4A*N/A17723.7h4.6B**20.3B
C75 Viper 1,8901,6172047.926B*4.2123.549%FN/A26.3C4.4D-11061.5h7.6B**32.3C*
NC05 Jackhammer 1,6171,6116072.654A+1.0645.21%C+12.539%D75.3B**N/A25021.4h4.3B+9.4B+
Bouncing Betty 1,6061,6044473.588C+0.1256.385%AN/A151.3B+N/A46210.6h1.7B+3B**
AF-41 Hacksaw 1,6241,6023444.657B++0.9423.352%D*12.11%D-71.8A**1A+18422.3h4.5B**19.2B+
Gauss Compact Burst 1,5631,5522865.427A++1.7131.627%B*26.031%C++114.1A*N/A27213.6h8.5B**26.9B*
AP30 Shredder 2,4381,5504435.227M31.5127.782%CN/A61.8A+35.4A*53725.1h46.1B*166B*
Blitz GD-10 1,5451,5342,6780.573C--3.1415.298%F-11.734%D-10.2D-N/A34150h16.4C+107.2D-
Frag Grenade 1,5101,49611496N/A1,492.2954.193%B**N/A748B**7C29602h2.7B*5.1B*
GR-22 1,5081,4966652.25B++1.4627.577%B+19.051%C+58.9B**N/A17925.4h11.1B*40.3B++
NC6 Gauss SAW 1,4851,4751,0451.411C++2.3015.656%D-20.475%C--35.8C++N/A22641.2h9.6C*61.2C+
EM4 Longshot 1,4751,4698551.718C-1.9934.968%D80.735%C**19.4DN/A6575.7h2.1C++5.9C+
Reaper DMR 1,4591,4447511.923B+1.7930.229%B*18.975%D-65.3B**N/A19122.1h8.3B++27.5B++
Sticky Grenade 1,3881,38111381N/A1,377.2959.714%B++N/A1381B++7D44331h1.7B+2.8B+
Dual-75 Duster 1,4481,3811498.643S94.9334.762%DN/A95.9B4.7C+28214.4h4.4B**12.6B+
Carnage AR 1,3821,3677021.947B+1.7728.247%B+14.996%D-52.6B*N/A18326h11.4B++40.4B++
NCM1 Scattercannon 1,3641,3555382.519B+1.1933.42%D14.17%C46.9A++N/A14828.9h5.7B**17.1B+
Spear Anti-Vehicle Phalanx Turret 1,7111,3364430.364M**26.6539.983%C5.614%B*75.5A++21.2C+36617.7h4.6B**11.4B*
M40 Fury-F 1,4531,3035872.22B1.4946.035%CN/A55.2A++6.4C+27323.6h5.5B++12B*
GD-7F 1,3161,2907761.662C**2.0524.664%C+17.054%D28.9C+N/A10444.6h12.1B+49.1C**
AF-4 Cyclone 1,2951,2889251.392C++2.3222.752%D15.839%C-41.4C*N/A16731.1h10.2B45C++
NS-61 Emissary 1,3051,2805802.207A++1.5129.131%C++13.594%D65.6A++1.3A+16419.5h10.8B+37B+
AF-23 Grinder 1,2821,2723084.13B+0.4235.509%D15.802%C73.1A**N/A18617.4h5.7B++16.2B+
AF-34 Mattock 1,2601,2523453.629C++0.0826.946%D--13.498%D59.3B*N/A15621.1h4.9B++18.2C*
NS-30 Vandal 1,2511,2481,2461.002C-2.7121.175%F--22.356%D20.3D-N/A5761.6h5.6C+26.6D*
AF-34 Mattock 1,2501,2453383.683C*0.0328.737%D--13.253%D*59B**N/A15221.1h5.2B++18B
LA3 Desperado 1,2121,2031,5410.781C+2.9324.863%D21.862%C*13.6D-N/A3588.3h9.3C+37.3C+
NCM1 Scattercannon 1,2111,2032155.595A++1.8831.663%D-12.219%D-85.3MN/A20914.1h4.9B++15.5C*
Titan-150 HESH 1,3351,2035422.278B++18.5751.994%B+3.159%B**68.4A+7.5C+26417.6h2.3B**4.5B**
AF-19 Mercenary 1,2211,2001,6970.707C+3.0116.674%D*19.833%C12C--N/A76100.3h13.5C+81.1C
AF-8 RailJack 1,2011,1963223.714B+0.0037.119%C+70.485%C-47.1A++N/A14025.4h2B+5.3B+
LA80 1,1881,1812255.249B**1.5440.797%C+75.614%C58.2B++N/A13220.3h1.9B+4.7B
19A Fortuna 1,1771,1695672.062B++1.6527.49%C++20.359%C+54.1B++N/A13921.6h8B*29.2B+
NSX Naginata 1,1781,1683613.235A++0.4821.512%C30.565%C*93.4A+N/A34612.5h10.3B+48C**
LA39 Bruiser 1,1791,1686441.814B+1.9055.245%D12.671%C44.2C+N/A11926.4h2.2B+3.9C++
L100 Python HEAT 1,3271,16710311.33B++7.6246.134%C--2.656%C++55A7.5D-24521.2h3.2A6.9B**
Mag-Cutter 1,2651,16241,2020.028C++3.6821.458%D7.315%C*0.6C+N/A21894h2.4C**11C++
NS-11A 1,1771,1615652.055B+1.6627.885%B+16.451%D-65.6B**N/A18117.7h10.7B**38.4B++
AF-57 Piston 1,1691,1615252.211B*1.5045.272%C**11.542%D53.5B+N/A13621.7h3.7B++8.1B+
NSX Tanto 1,1681,1601826.374S2.6634.581%A30.517%B+138.1M*1B++3458.4h9.3B**27B
Gauss Prime 1,1761,1605422.14B+1.5729.76%B++20.517%D67.4B**N/A17817.2h9.8B+32.9B++
AC-X11 1,1701,1606061.914B+1.8025.853%C++16.121%D*30.7C+N/A11337.8h8.2B++31.8B+
NC14 Bolt Driver 1,1701,1601,0071.152C-2.5631.574%D75.345%C++17.7C-N/A7165.7h2.2B+6.9C**
AF-23 Grinder 1,1741,1605082.283C+1.4334.158%C13.879%C45.7B*N/A12825.4h6.8C++19.9C+
S12 Renegade 1,1981,1603693.144C+0.5738.796%C-3.966%C82.3B**2.7B++20014.1h2.7B*7B+
NS-11P 1,1651,1599391.234C+2.4822.101%C16.135%D40.4C**N/A14428.7h12.5B+56.4C*
NC1 Gauss Rifle 1,1711,1578151.42C**2.2924.17%C*19.36%C42.9B**N/A20427h9.6B**39.9B++
NC4 Mag-Shot 1,1771,1578721.327B++2.3927.966%C++20.398%C++46.3B**N/A14025h6.8B+24.2B+
Tank Mine 1,7721,1542275.084B**1.3746.267%B*N/A149.9B*80.3B+13277.7h2.1C4.6B*
Hornet Missiles 1,5501,1052055.25S51.5464.2%B+N/A167.4A++67.4B*10326.6h7.1B**11B**
M40 Fury 1,2001,0853135S31.2932.808%C1.935%C*102.4A*10.8B40010.6h7.9B**24B++
M40 Fury-H 1,1731,0663728.811B**25.1041.85%C++1.782%B++154.5A+15.5B4406.9h6.2B+14.7B++
Hunter QCX 1,2201,0557751.361B*2.3534.007%D27.109%C++20.9B+3.3C++9250.4h3.8B11.1C**
Titan-150 HEAT 1,3561,0481288.188B+4.4843.15%C3.149%C*29.9B++8.8C+18535.1h3.3B**7.6B*
E540 Halberd-H 1,5139687313.26B+9.5559.755%B+N/A47C*26.5B++37720.6h5.9C++9.9C**
E540 Halberd 1,6059495218.25A14.5448.934%B+2.107%C--35.7B+24.7A*42426.6h5.7C+11.6B
M60-G Bulldog-H 1,0549373229.281B**25.5747.359%C+N/A69.9C8.7C29913.4h4.4B+9.4B+
Shrike 1,2579287061.314B**2.4051.941%D4.741%A33.6B*11.9C+29927.6h3.8A7.4B**
NS Baron G5 9209144382.087A1.6342.488%C9.19%D*45C**N/A13320.3h4B+9.3C*
VLG Missile Launcher 1,1339001900U896.2956.546%C**1.444%C123.3M31.9A+4907.3h4.4B7.7B+
AF-18 Stalker 8498444761.773B1.9426.181%C24.526%B+44.4B+N/A14719h10.8B++41.1B
M12 Kobalt-H 8538411460.071B**56.3617.683%D-14.507%D168.2B**2.4D4135h12.7B++71.7C*
L100 Python AP 1,2268363126.968M++23.2648.202%D4.665%A57.3A++26.7A39914.6h3.9B*8B++
MKV Suppressed 8378284391.886B++1.8325.967%C+17.15%C-42.2C*N/A13119.6h11.6B+44.6B
M40 Fury 8647822728.963M++25.2534.74%C+1.151%D108.6A++11.4C++4757.2h8.6B++24.8B++
M20 Kestrel 1,3967731874.134C**0.4224.839%D-2.717%B*19.7C+15.9C*21039.3h81.7B328.7C*
Enforcer ML65-H 1,2557314815.229M**11.5263.536%B++N/A56.2A+40.3B**48413h11.1B+17.5B**
M60-A Bulldog 7967235612.911B**9.2029.567%DN/A44.1C*4.5C-30116.4h4.7B++15.8C++
Hawk GD-68 9886937710.899B+2.8158.022%D2.886%C++17.9C**7.6D16738.8h4.7A+8A
CAS 14-E 7126745134.8S131.0938.532%B*1.335%C--156.7A*8.8B**5744.3h21.4B++55.5B*
MANA Anti-Personnel Turret 6666573551.851N/A1.8615.091%UN/A6570U90U14967000.1h17.9T*118.7T*
EM1 6106042152.809A0.9023.651%C**25.993%B+80.5A++N/A3767.5h11.8B+50.1B+
NS-20 Gorgon 609592807.4S3.6919.811%D24.324%B++62.3M**1.8B+1769.5h17.1B+86.4B++
M12 Kobalt-F 6425832222.626C**1.0919.977%C6.69%D29.3C+3A++7819.9h14.5C*72.3C*
NS-20 Gorgon 585563906.256S2.5420.561%D26.998%B**55.7M++2.2B**16910.1h20B97.1B++
M12 Kobalt 502492954.667M**50.9515.552%D18.496%C+111.8A2.3C+3634.4h15.5B++99.8C**
M60-G Bulldog 5254803016A**12.2925.24%D--1.667%D-39B+3.7D17312.3h5.1B**20.2C*
Anti-Vehicle Grenade 5764671467N/A463.2957.187%B+N/A518.9B+121.1B+27490.9h4B++7B++
NCM2 Falcon 5504613361.372C*2.3435.605%D6.508%B++23.9B**4.6C+11119.3h7.3B*20.6B+
M12 Kobalt 4554451237.083M*33.3714.682%D17.303%C117.1A2.6C+3883.8h14.4B*98.2C**
M60-A Bulldog 4374071040.7A+36.9945.134%C+2.211%C+49.6B++3.7C+1918.2h4.9B+10.9B+
Mauler S6 4013972961.341B+2.3731.337%D--12.595%D29.4C+N/A16213.5h3.8B*12C*
M60-G Bulldog 4403921330.154S26.4431.484%DN/A57.6B++7.1C+2436.8h5B*15.7B+
M96 Mjolnir-H 6543872714.333M**10.6253.536%B+1.034%C++65.6B*45.3B**6405.9h31.2B+58.3B++
Impetus 3873862851.354C2.3630.323%D25.907%C-43.9C+N/A1328.8h4.5C++14.7C+
Gauss Rifle Burst 3853831442.66B+1.0529.195%C*24.804%C91.2A++N/A4944.2h9.6B+32.8B+
NCM2 Falcon 4223402611.303B+2.4135.934%D8.235%A+20.7B**5C++10316.4h9.1B**25.4B+
Enforcer ML85 596336546.222C*2.5133.061%D--1.488%C--20.7C16C+28616.2h12.9C+38.9C--
MGR-L1 Promise 346335784.295A*0.5820.845%D21.791%D79.8B**2.6A**2694.2h15.2C+72.9C+
LA8 Rebel 3323254120.789C+2.9222.963%D--16.308%D22.3CN/A7214.6h6.3C++27.3C
NSX Tomoe 296293923.185B*0.5332.311%B+23.208%D**83.7A+N/A3353.5h12.2B+37.8B+
Carver 2752609,3940.028C3.688.303%F8.077%D*0.6C-N/A2460.9h1.6C+19D*
C85 Canister 260252642B*38.2935.974%C--13.095%C+93.3B3C-3062.7h4.7B*13B++
M60-A Bulldog 262245927.222B++23.5137.688%D-2.857%B+45.4B+3.1C1775.4h4.7B++12.5C*
M12 Kobalt 243240380C*76.2918.761%D20.417%B+184.6A+2.3D-4331.3h11.4B**60.6B+
Coyote Missiles 370238347A+3.2958.28%B++N/A36.1C20C2736.6h38.9C++66.8B
Skyguard 4612281912M++8.2934.134%B*1.316%D16.3C**16.6A*30414h157.7D-462.1C+
Xiphos Anti-Personnel Phalanx Tower 2242161216A++212.2922.805%DN/A240C+8.9C+8110.9h13.2C++57.8C*
Warden 194194981.98B++1.7328.558%C++21.134%C--51.1A+N/A3503.8h6.4B**22.3B++
MGR-S1 Gladius 1901891711.118S7.4130.092%B+50.794%M**111.2A*N/A3781.7h7.6B*25.2B++
NS-357 Underboss 1831811001.81B++1.9039.545%C*17.68%D67B+N/A2372.7h3.9C**10B
Pelter Rocket Pod 211170285S81.2950.367%B++N/A121.4A*29.3B**4761.4h13.3B**26.5B**
M20 Basilisk 218165179.706M++5.9927.381%D*11.515%A*23.9C*7.7C++2876.9h54B**197.2B+
M20 Basilisk 2291621510.8S7.0928.007%D*12.346%A**22.5C++9.3C*2307.2h80.9B+288.7C+
AF-22 Crow 1711451121.295A++2.4269.634%B3.448%B++50A*9C3252.9h3A++4.3A++
NSX Masamune 1841301081.204B+2.5147.508%D*1.538%C31C+12.9C+2174.2h8.3B+17.4B
The Executive 130129264.962M++1.2536.601%C*32.558%B*99.2B*N/A2471.3h7.1C+19.3C*
M12 Kobalt 128125341.667A*37.9512.307%D14.4%C+83.3B++2C++2301.5h14.9B++121C**
MAX Punch 1281211,9510.062C+3.6530.759%D--N/A1C+N/A3124.8h2C++6.4C+
Auraxium Mag-Cutter 1241165,9410.02C3.697.304%F6.897%C++0.3DN/A1379.1h2.9D*39.1F**
Aspis Anti-Aircraft Phalanx Turret 244113167.063A3.3525.514%C+N/A13.5C*15.6B++3278.4h139.3C*546.2C*
A30 Walker 232111522.135C+1.5817.767%D*1.802%C*9.8D10.7C25011.3h147.1C+828D
Tomcat A2AM Pods 210105521S17.2977.562%C++N/A52.5C++52.5B+9272h8.4C+10.8C+
NS-AM7 Archer 140951360.699B+3.0152.155%D-10.526%D-9.7C**4.6A+999.8h12.9B+24.7B+
Rocklet Rifle 196942000.47C--3.2425.603%TN/A4.2F-4.6F-6222.3h36.3C++141.6F-
Razor GD-23 7978441.773B*1.9428.161%B+23.077%B30C++N/A6112.6h8.4B29.9B+
NCM3 Raven 12575481.563B**2.1544.984%B+2.667%C+17.9A*11.9A**2564.2h20.5B**45.6B*
M40 Fury 10975175S71.2957.567%B*2.667%A83.3C+37.8A4650.9h20.4D35.5C
NS Annihilator 14663341.853M+1.8671.798%F--N/A8.8C11.5B**2717.2h9.3B*12.9B+
Auraxium Slasher 61612,1910.028C3.6889.089%SN/A0.6CN/A2108.4h57.7T*64.8T*
Orbital Strike Uplink 8161161N/A57.29680.952%UN/A610U200U16350.1h2.3T*0.3T*
NS-R3 Swarm 12158481.208A+2.5060.359%D--N/A7.3C+7.9B++1358h24.9B+41.3B
NS-10 Burster 10056242.333A1.3835.764%B+3.571%D11.9M9.4M**2134.7h122.3B*341.8B*
MGR-M1 Bishop 5554163.375A+0.3434.889%C**38.889%B**49.1B++N/A2721.1h6.1B17.5B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon847,3987.5h
Medical Applicator1,117377,37330.7h
Anti-Vehicle MANA Turret67601.4h
Nanite Revive Grenade01,6930.5h
Medical Kit2,91617,43869.9h
Nano-Armor Kit1,5452,043,439152.4h
Sunderer Garage0520.4h
Bunker0700.5h
Rampart Wall31681h
Hoplon Anti-Aircraft Phalanx Tower0830.2h
Xiphos Anti-Personnel Tower11730.4h
Turret AI Module01900.4h
Structure Shield Module0930.2h
Repair Module11810.4h
Cortium Silo0560.2h
Skywall Shield Emitter0890.2h
Motion Spotter458,6554.8h
Restoration Kit3082,0307.4h
Deconstruction Tool14,3090.3h
Spear Anti-Vehicle Tower0750.2h
Spitfire Auto-Turret161,5661.5h
Recon Detection Device1417,18412.1h
Shield Recharging Field491,7070.7h
Smoke Grenade01060h
Ammunition Package664,5152.7h
Anti-Infantry MANA Turret821,9274.3h
Nano-Repair Grenade01710h
Orbital Strike Target Designator111111.1h
Hardlight Barrier71080.1h
IPC Targeting Dart14100.5h

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