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Executor Warrior Nudelholz19[418] Nudelholz19
NC BR 225

KDR: 4.44

Score: 147.4m

Last Seen: Jul 6th, 2020 5:52 PM
- OFFLINE - 11.6 hour(s)

Prestige 1, Battle Rank 100 (225 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M30 Mustang AH NC6A GODSAW SAS-R Breaker Rocket Pods L100 Python HESH LA1 Anchor NSX Daimyo Vortek Rotary
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,836,017 MLG Score: 2267
Fun Score: N/A
Cheeseburgers Flipped: 1147TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.583%23.806%58548129899,0752.393812.041

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.191%0.626B+0.364C**-0.911D--HEAD ++ (~11.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.10.493B+9.10.355C**28

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.823%0.805%538761340118,84030741635138.6472727%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.81%0.158C++-0.656D-0.067

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.80.821B++10.30.789B++15.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.007%1.498%8688133824,029377953466.35856449%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.216%-0.289C-0.506D0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
110.679B+4.30.623B+6.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.896%3.893%74523132324,173305684297.91001287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.151%-0.865D---0.149C0.89

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.40.686B+100.748B++27.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.986%79.017%7457133939,53150121077.88727

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.127%0.793B++0.616B+0.226

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.531B+1.90.413B2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.186%12.525%745313433,0582981271.02583

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.573%0.258C*-0.44C--0.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.484B+30.374C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
147.4m183.8%443 (26.6k)395 (23.7k)4.43526381,53986,0244.78828225 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13464307423.9%16.419%39204:2079

25% Engineer18% Heavy Assault20% Infiltrator30% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 23rd, 2013 4:46 PMMay 16th, 2020 8:21 PMJul 7th, 2020 4:38 AM (22h) (PST)Jul 6th, 2020 3:08 PM (1d) (PST)Jul 6th, 2020 1:52 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0351698661.0230.2310.1682.0860.1122267

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,12810,13951,989611410125723,717

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6213.8h/258.9d 30,368 62,644 97,031 777.9k 7,179 15,958 41,783 386.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C
Kills:25,000
Deaths:7,526
KDR:3.322
Accuracy:27.649% C
HSR:26.068% C
LA1 Anchor
C+
Kills:11,246
Deaths:3,538
KDR:3.179
Accuracy:24.230% C
HSR:27.165% C+
NS-15M2
C
Kills:6,056
Deaths:1,976
KDR:3.065
Accuracy:23.828% C
HSR:21.863% D
EM6
C
Kills:4,237
Deaths:1,595
KDR:2.656
Accuracy:21.892% C
HSR:21.619% C--
NC6 Gauss SAW
B*
Kills:3,799
Deaths:1,467
KDR:2.590
Accuracy:19.310% C
HSR:29.797% B*
GD-22S
C+
Kills:2,940
Deaths:1,516
KDR:1.939
Accuracy:19.590% D-
HSR:24.320% C+
NS-15 Gallows
C**
Kills:1,216
Deaths:129
KDR:9.426
Accuracy:22.357% F
HSR:36.678% C**
NSX Naginata
C++
Kills:1,168
Deaths:363
KDR:3.218
Accuracy:21.489% C
HSR:30.565% C++
EM1
B+
Kills:608
Deaths:215
KDR:2.828
Accuracy:23.659% C*
HSR:25.822% B+
MGR-L1 Promise
D
Kills:409
Deaths:92
KDR:4.446
Accuracy:21.191% D
HSR:21.760% D
Kills:56,679
Deaths (as Heavy Assault):18,417
Deaths (to Heavy Assaults):23,427
KDR:3.07754
Kill Difference:38,262
Playtime:1,091.294 hours
Usage:18%
Score:25.391m
Score/min:388
Accuracy (listed only):22.519%
HSR (listed only):26.566%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C++
Kills:5,000
Deaths:2,032
KDR:2.461
Accuracy:25.518% C++
HSR:20.260% C+
Gauss Compact S
C-
Kills:4,352
Deaths:5,435
KDR:0.801
Accuracy:19.106% D--
HSR:15.487% C-
GD-7F
C++
Kills:1,917
Deaths:1,170
KDR:1.638
Accuracy:25.921% C++
HSR:18.675% C
Gauss Compact Burst
B++
Kills:1,652
Deaths:299
KDR:5.525
Accuracy:31.156% B++
HSR:26.392% C+
LA39 Bruiser
C
Kills:1,407
Deaths:753
KDR:1.869
Accuracy:56.756% C--
HSR:13.006% C
AF-19 Mercenary
C
Kills:1,200
Deaths:1,697
KDR:0.707
Accuracy:16.674% D*
HSR:19.833% C
19A Fortuna
C++
Kills:1,169
Deaths:567
KDR:2.062
Accuracy:27.490% C++
HSR:20.359% C
NS Baron G5
C+
Kills:1,163
Deaths:506
KDR:2.298
Accuracy:44.304% C+
HSR:9.286% D*
AF-57 Piston
C**
Kills:1,161
Deaths:525
KDR:2.211
Accuracy:45.272% C**
HSR:11.542% D
AC-X11
C+
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:25.853% C+
HSR:16.121% D*
NSX Tanto
A
Kills:1,160
Deaths:182
KDR:6.374
Accuracy:34.581% A
HSR:30.517% B+
Mauler S6
C
Kills:490
Deaths:345
KDR:1.420
Accuracy:34.466% D
HSR:13.469% C
NSX-P Tanto
B*
Kills:325
Deaths:21
KDR:15.476
Accuracy:26.367% C+
HSR:32.615% B*
Warden
C++
Kills:195
Deaths:98
KDR:1.990
Accuracy:28.588% C++
HSR:21.026% C--
Razor GD-23
B+
Kills:78
Deaths:44
KDR:1.773
Accuracy:28.161% B+
HSR:23.077% C**
MGR-M1 Bishop
B*
Kills:67
Deaths:21
KDR:3.190
Accuracy:34.271% C++
HSR:38.806% B*
Kills:22,496
Deaths (as Engineer):14,301
Deaths (to Engineers):17,320
KDR:1.57304
Kill Difference:8,195
Playtime:1,563.052 hours
Usage:25%
Score:39.978m
Score/min:426
Accuracy (listed only):31.530%
HSR (listed only):20.655%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C++
Kills:5,000
Deaths:2,032
KDR:2.461
Accuracy:25.518% C++
HSR:20.260% C+
Gauss Compact S
C-
Kills:4,352
Deaths:5,435
KDR:0.801
Accuracy:19.106% D--
HSR:15.487% C-
AF-4 Cyclone
C++
Kills:2,392
Deaths:1,185
KDR:2.019
Accuracy:24.488% C
HSR:20.485% C++
MGR-S1 Gladius
B**
Kills:2,261
Deaths:363
KDR:6.229
Accuracy:25.492% C
HSR:30.606% B**
GD-7F
C++
Kills:1,917
Deaths:1,170
KDR:1.638
Accuracy:25.921% C++
HSR:18.675% C
Gauss Compact Burst
B++
Kills:1,652
Deaths:299
KDR:5.525
Accuracy:31.156% B++
HSR:26.392% C+
Blitz GD-10
D-
Kills:1,535
Deaths:2,679
KDR:0.573
Accuracy:15.310% F-
HSR:11.726% D-
LA39 Bruiser
C
Kills:1,407
Deaths:753
KDR:1.869
Accuracy:56.756% C--
HSR:13.006% C
NS-66 Punisher
U
Kills:1,246
Deaths:141
KDR:8.837
Accuracy:29.124% U
HSR:29.856% U
AF-19 Mercenary
C
Kills:1,200
Deaths:1,697
KDR:0.707
Accuracy:16.674% D*
HSR:19.833% C
19A Fortuna
C++
Kills:1,169
Deaths:567
KDR:2.062
Accuracy:27.490% C++
HSR:20.359% C
MKV Suppressed
C
Kills:1,167
Deaths:524
KDR:2.227
Accuracy:25.410% C
HSR:18.852% C
NS Baron G5
C+
Kills:1,163
Deaths:506
KDR:2.298
Accuracy:44.304% C+
HSR:9.286% D*
AF-57 Piston
C**
Kills:1,161
Deaths:525
KDR:2.211
Accuracy:45.272% C**
HSR:11.542% D
AC-X11
C+
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:25.853% C+
HSR:16.121% D*
NSX Tanto
A
Kills:1,160
Deaths:182
KDR:6.374
Accuracy:34.581% A
HSR:30.517% B+
Mauler S6
C
Kills:490
Deaths:345
KDR:1.420
Accuracy:34.466% D
HSR:13.469% C
NSX-P Tanto
B*
Kills:325
Deaths:21
KDR:15.476
Accuracy:26.367% C+
HSR:32.615% B*
Tempest
A+
Kills:163
Deaths:19
KDR:8.579
Accuracy:24.237% D-
HSR:32.515% A+
Razor GD-23
B+
Kills:78
Deaths:44
KDR:1.773
Accuracy:28.161% B+
HSR:23.077% C**
Kills:30,998
Deaths (as Light Assault):19,093
Deaths (to Light Assaults):15,615
KDR:1.62353
Kill Difference:11,905
Playtime:1,872.704 hours
Usage:30%
Score:48.251m
Score/min:429
Accuracy (listed only):29.284%
HSR (listed only):20.734%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C++
Kills:2,392
Deaths:1,185
KDR:2.019
Accuracy:24.488% C
HSR:20.485% C++
MGR-S1 Gladius
B**
Kills:2,261
Deaths:363
KDR:6.229
Accuracy:25.492% C
HSR:30.606% B**
Blitz GD-10
D-
Kills:1,535
Deaths:2,679
KDR:0.573
Accuracy:15.310% F-
HSR:11.726% D-
GR-22
B+
Kills:1,496
Deaths:665
KDR:2.250
Accuracy:27.577% B+
HSR:19.051% C
Reaper DMR
B+
Kills:1,462
Deaths:752
KDR:1.944
Accuracy:30.104% B+
HSR:19.015% D--
LA39 Bruiser
C
Kills:1,407
Deaths:753
KDR:1.869
Accuracy:56.756% C--
HSR:13.006% C
Carnage AR
B+
Kills:1,374
Deaths:704
KDR:1.952
Accuracy:28.232% B+
HSR:14.993% D-
NS-66 Punisher
U
Kills:1,246
Deaths:141
KDR:8.837
Accuracy:29.124% U
HSR:29.856% U
MKV Suppressed
C
Kills:1,167
Deaths:524
KDR:2.227
Accuracy:25.410% C
HSR:18.852% C
NS Baron G5
C+
Kills:1,163
Deaths:506
KDR:2.298
Accuracy:44.304% C+
HSR:9.286% D*
NS-11A
B+
Kills:1,161
Deaths:565
KDR:2.055
Accuracy:27.885% B+
HSR:16.451% D-
AF-57 Piston
C**
Kills:1,161
Deaths:525
KDR:2.211
Accuracy:45.272% C**
HSR:11.542% D
Gauss Prime
B+
Kills:1,160
Deaths:542
KDR:2.140
Accuracy:29.760% B+
HSR:20.517% D
NS-11P
C--
Kills:1,159
Deaths:939
KDR:1.234
Accuracy:22.101% C--
HSR:16.135% D-
NC1 Gauss Rifle
C++
Kills:1,157
Deaths:815
KDR:1.420
Accuracy:24.170% C++
HSR:19.360% C
Gauss Rifle Burst
C+
Kills:903
Deaths:267
KDR:3.382
Accuracy:28.131% C+
HSR:25.914% C
Mauler S6
C
Kills:490
Deaths:345
KDR:1.420
Accuracy:34.466% D
HSR:13.469% C
Tempest
A+
Kills:163
Deaths:19
KDR:8.579
Accuracy:24.237% D-
HSR:32.515% A+
Kills:22,857
Deaths (as Combat Medic):12,289
Deaths (to Combat Medics):8,304
KDR:1.85996
Kill Difference:10,568
Playtime:263.461 hours
Usage:4%
Score:6.576m
Score/min:416
Accuracy (listed only):30.157%
HSR (listed only):19.043%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:20,000
Deaths:4,485
KDR:4.459
Accuracy:42.475% B+
HSR:71.480% C++
NSX Daimyo
C++
Kills:10,568
Deaths:1,197
KDR:8.829
Accuracy:37.632% D
HSR:94.767% C++
The Moonshot
C+
Kills:3,932
Deaths:643
KDR:6.115
Accuracy:43.517% C+
HSR:79.018% C
NS-44 Commissioner
C+
Kills:2,488
Deaths:1,506
KDR:1.652
Accuracy:37.017% C+
HSR:22.146% C+
AF-4 Cyclone
C++
Kills:2,392
Deaths:1,185
KDR:2.019
Accuracy:24.488% C
HSR:20.485% C++
MGR-S1 Gladius
B**
Kills:2,261
Deaths:363
KDR:6.229
Accuracy:25.492% C
HSR:30.606% B**
NS-61 Emissary
C+
Kills:1,599
Deaths:680
KDR:2.351
Accuracy:28.725% C+
HSR:13.634% D
Blitz GD-10
D-
Kills:1,535
Deaths:2,679
KDR:0.573
Accuracy:15.310% F-
HSR:11.726% D-
EM4 Longshot
C**
Kills:1,484
Deaths:855
KDR:1.736
Accuracy:35.040% D-
HSR:80.795% C**
NS-30 Vandal
D
Kills:1,248
Deaths:1,246
KDR:1.002
Accuracy:21.175% F-
HSR:22.356% D
NS-66 Punisher
U
Kills:1,246
Deaths:141
KDR:8.837
Accuracy:29.124% U
HSR:29.856% U
AF-8 RailJack
C+
Kills:1,206
Deaths:324
KDR:3.722
Accuracy:37.146% C+
HSR:70.647% C-
LA3 Desperado
C++
Kills:1,206
Deaths:1,541
KDR:0.783
Accuracy:24.901% D
HSR:21.891% C++
LA80
C+
Kills:1,181
Deaths:225
KDR:5.249
Accuracy:40.797% C+
HSR:75.614% C
MKV Suppressed
C
Kills:1,167
Deaths:524
KDR:2.227
Accuracy:25.410% C
HSR:18.852% C
NC14 Bolt Driver
C++
Kills:1,160
Deaths:1,007
KDR:1.152
Accuracy:31.574% D
HSR:75.345% C++
NC4 Mag-Shot
C++
Kills:1,158
Deaths:872
KDR:1.328
Accuracy:27.955% C++
HSR:20.466% C++
NS-45 Pilot
C
Kills:1,044
Deaths:284
KDR:3.676
Accuracy:28.997% C--
HSR:27.012% C
AF-18 Stalker
B+
Kills:844
Deaths:476
KDR:1.773
Accuracy:26.181% C-
HSR:24.526% B+
Impetus
C
Kills:393
Deaths:288
KDR:1.365
Accuracy:30.371% D
HSR:26.463% C
LA8 Rebel
D
Kills:325
Deaths:412
KDR:0.789
Accuracy:22.963% D--
HSR:16.308% D
NSX Tomoe
B+
Kills:293
Deaths:92
KDR:3.185
Accuracy:32.311% B+
HSR:23.208% D**
NS-357 Underboss
C*
Kills:187
Deaths:102
KDR:1.833
Accuracy:39.733% C*
HSR:18.717% C--
Tempest
A+
Kills:163
Deaths:19
KDR:8.579
Accuracy:24.237% D-
HSR:32.515% A+
The Executive
B++
Kills:129
Deaths:26
KDR:4.962
Accuracy:36.469% C*
HSR:32.558% B++
NS-AM7 Archer
D-
Kills:96
Deaths:139
KDR:0.691
Accuracy:52.427% D-
HSR:10.417% D-
NS-44L Blackhand
B+
Kills:73
Deaths:19
KDR:3.842
Accuracy:37.483% D
HSR:47.945% B+
Kills:59,378
Deaths (as Infiltrator):21,330
Deaths (to Infiltrators):13,275
KDR:2.78378
Kill Difference:38,048
Playtime:1,266.744 hours
Usage:20%
Score:21.946m
Score/min:289
Accuracy (listed only):31.813%
HSR (listed only):37.754%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C+
Kills:3,073
Deaths:625
KDR:4.917
Accuracy:39.731% C+
HSR:14.774% C
NCM1 Scattercannon
C+
Kills:2,676
Deaths:302
KDR:8.861
Accuracy:40.495% C+
HSR:13.715% C-
AF-41 Hacksaw
C
Kills:1,657
Deaths:372
KDR:4.454
Accuracy:23.154% D*
HSR:13.518% C
AF-41 Hacksaw
D-
Kills:1,635
Deaths:349
KDR:4.685
Accuracy:23.868% D*
HSR:12.294% D-
AF-34 Mattock
D
Kills:1,575
Deaths:381
KDR:4.134
Accuracy:31.468% D
HSR:14.159% D-
AF-34 Mattock
D
Kills:1,570
Deaths:388
KDR:4.046
Accuracy:29.654% D
HSR:13.822% D
AF-23 Grinder
C
Kills:1,272
Deaths:308
KDR:4.130
Accuracy:35.509% D
HSR:15.802% C
AF-23 Grinder
C
Kills:1,160
Deaths:508
KDR:2.283
Accuracy:34.158% C-
HSR:13.879% C
NS-20 Gorgon
B++
Kills:710
Deaths:97
KDR:7.320
Accuracy:19.991% D
HSR:24.225% B++
NS-20 Gorgon
B++
Kills:684
Deaths:107
KDR:6.393
Accuracy:20.769% D
HSR:25% B++
NCM2 Falcon
B++
Kills:464
Deaths:337
KDR:1.377
Accuracy:35.931% D
HSR:6.466% B++
NCM2 Falcon
A+
Kills:345
Deaths:262
KDR:1.317
Accuracy:36.355% D
HSR:8.116% A+
NCM3 Raven
B+
Kills:75
Deaths:48
KDR:1.563
Accuracy:44.984% B+
HSR:2.667% C+
NS-10 Burster
B+
Kills:56
Deaths:24
KDR:2.333
Accuracy:35.655% B+
HSR:3.571% D
Kills:16,952
Deaths (as MAX Suit):2,054
Deaths (to MAX Suits):4,270
KDR:8.25316
Kill Difference:14,898
Playtime:143.605 hours
Usage:2%
Score:5.233m
Score/min:607
Accuracy (listed only):32.266%
HSR (listed only):13.000%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M*
Kills:88,843
V. Kills:3,967 N/A
Deaths:1,714
KDR:51.834
Accuracy:57.509% C++
KPH:198.300 M*
VKPH:8.900 B**
Breaker Rocket Pods
A++
Kills:13,049
V. Kills:815 N/A
Deaths:328
KDR:39.784
Accuracy:53.975% B+
KPH:269.200 A++
VKPH:16.800 C++
Vortek Rotary
A+
Kills:9,063
V. Kills:5,313 171%
Deaths:750
KDR:12.084
Accuracy:32.306% C*
KPH:42.800 A+
VKPH:25.100 A
M20 Mustang
A+
Kills:3,725
V. Kills:2,850 131%
Deaths:533
KDR:6.989
Accuracy:27.869% C--
KPH:28.800 B**
VKPH:22 A+
Hornet Missiles
A++
Kills:1,147
V. Kills:468 245%
Deaths:20
KDR:57.350
Accuracy:63.948% B+
KPH:171.700 A++
VKPH:70 B*
M20 Kestrel
C+
Kills:852
V. Kills:661 129%
Deaths:187
KDR:4.556
Accuracy:25.337% D-
KPH:20.900 C+
VKPH:16.200 C+
Coyote Missiles
B+
Kills:329
V. Kills:167 196%
Deaths:34
KDR:9.676
Accuracy:56.096% B+
KPH:37.700 C
VKPH:19.100 C--
Tomcat A2AM Pods
C**
Kills:119
V. Kills:114 103%
Deaths:5
KDR:23.800
Accuracy:76.459% C+
KPH:54.900 C+
VKPH:52.600 C**
M20-W Appaloosa
M+
Kills:118
V. Kills:63 184%
Deaths:
KDR:
Accuracy:31.965% C+
KPH:136.800 M
VKPH:73 M+
Kills:117,245 (102,601 + 0)
Deaths:3,571
KDR:32.833
VKDR:4.038
Vehicle Kills:14,418
Kill Difference:113,674
Playtime:897.225 hours
Usage:14%
Score:25.448m
Score/min:473
Piloting Accuracy:31.965%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:5,051
V. Kills:4,118 123%
Deaths:264
KDR:19.133
Accuracy:18.270% F-
KPH:39.300 C++
VKPH:32.100 B+
CAS30 Tank Buster
B+
Kills:3,333
V. Kills:2,931 114%
Deaths:1,212
KDR:2.750
Accuracy:43.422% C
KPH:10.700 B+
VKPH:9.400 B+
L105 Zephyr
A
Kills:2,036
V. Kills:133 N/A
Deaths:64
KDR:31.813
Accuracy:48.101% B+
KPH:105.100 A
VKPH:6.900 C
AP30 Shredder
A++
Kills:1,599
V. Kills:911 175%
Deaths:44
KDR:36.341
Accuracy:28.084% C
KPH:61.800 A
VKPH:35.200 A++
Dual-75 Duster
C**
Kills:1,434
V. Kills:73 N/A
Deaths:14
KDR:102.429
Accuracy:35.151% D
KPH:97.600 C**
VKPH:5 C+
L-30R Vektor
B**
Kills:827
V. Kills:361 228%
Deaths:11
KDR:75.182
Accuracy:42.119% B
KPH:21 B**
VKPH:9.200 C*
C150 Dalton
D--
Kills:160
V. Kills:86 184%
Deaths:
KDR:
Accuracy:45.006% B+
KPH:0 D*
VKPH:0 D--
Kills:14,440 (4,160 + 10,280)
Deaths:1,609
KDR:8.975
VKDR:5.353
Vehicle Kills:8,613
Kill Difference:12,831
Playtime:539.416 hours
Usage:9%
Score:7.608m
Score/min:235
Piloting Accuracy:42.119%
Gunner Accuracy:45.006%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M*
Kills:11,457
V. Kills:718 N/A
Deaths:148
KDR:77.412
Accuracy:54.375% B+
KPH:149 M*
VKPH:9.300 C*
C75 Viper
C
Kills:1,617
V. Kills:273 N/A
Deaths:204
KDR:7.926
Accuracy:23.549% F
KPH:26.300 C
VKPH:4.400 D-
L100 Python HEAT
B**
Kills:1,214
V. Kills:168 N/A
Deaths:103
KDR:11.786
Accuracy:45.791% D
KPH:55.900 B**
VKPH:7.700 D-
L100 Python AP
A+
Kills:912
V. Kills:417 218%
Deaths:31
KDR:29.419
Accuracy:48.284% D-
KPH:58.800 A+
VKPH:26.900 B**
Skyguard
A++
Kills:228
V. Kills:233 97%
Deaths:19
KDR:12
Accuracy:34.134% B*
KPH:16.300 C++
VKPH:16.700 A++
Kills:15,428 (15,428 + 0)
Deaths:505
KDR:30.550
VKDR:3.582
Vehicle Kills:1,809
Kill Difference:14,923
Playtime:189.565 hours
Usage:3%
Score:3.343m
Score/min:294
Driving Accuracy:34.134%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M++
Kills:6,224
V. Kills:3,084 202%
Deaths:112
KDR:55.571
Accuracy:51.252% C++
KPH:61.100 M++
VKPH:30.300 M+
Titan-150 HESH
A+
Kills:1,321
V. Kills:143 N/A
Deaths:54
KDR:24.463
Accuracy:51.942% B+
KPH:71.200 A+
VKPH:7.700 C+
Titan-150 HEAT
B+
Kills:1,056
V. Kills:310 340%
Deaths:128
KDR:8.250
Accuracy:42.822% C-
KPH:30 B+
VKPH:8.800 C+
E540 Halberd
A++
Kills:1,035
V. Kills:682 152%
Deaths:52
KDR:19.904
Accuracy:48.725% B+
KPH:37.200 B+
VKPH:24.500 A++
Enforcer ML85
C+
Kills:359
V. Kills:269 133%
Deaths:54
KDR:6.648
Accuracy:33.294% D--
KPH:21.500 C
VKPH:16.100 C+
C85 Canister
C**
Kills:257
V. Kills:8 N/A
Deaths:6
KDR:42.833
Accuracy:36.295% D
KPH:93 C**
VKPH:2.900 D
M12 Kobalt
B+
Kills:125
V. Kills:3 N/A
Deaths:3
KDR:41.667
Accuracy:12.307% D-
KPH:84.800 B+
VKPH:2 C+
Halberd SE
A++
Kills:63
V. Kills:29 210%
Deaths:
KDR:
Accuracy:53.099% B+
KPH:63.800 B**
VKPH:29.400 A++
Kills:10,440 (8,601 + 1,839)
Deaths:409
KDR:25.526
VKDR:11.071
Vehicle Kills:4,528
Kill Difference:10,031
Playtime:205.337 hours
Usage:3%
Score:4.904m
Score/min:398
Driving Accuracy:42.822%
Gunner Accuracy:53.099%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:3,186
V. Kills:133 N/A
Deaths:108
KDR:29.500
Accuracy:47.520% C--
KPH:169.200 B**
VKPH:7.100 C+
M60-G Bulldog-H
C+
Kills:1,278
V. Kills:165 N/A
Deaths:32
KDR:39.938
Accuracy:49.089% C+
KPH:82.700 C+
VKPH:10.700 C
M40 Fury-H
A
Kills:1,066
V. Kills:107 N/A
Deaths:37
KDR:28.811
Accuracy:41.850% C++
KPH:155.500 A
VKPH:15.600 C++
E540 Halberd-H
B++
Kills:1,011
V. Kills:558 181%
Deaths:73
KDR:13.849
Accuracy:59.775% B+
KPH:48.100 C++
VKPH:26.600 B++
M12 Kobalt-H
B++
Kills:996
V. Kills:23 N/A
Deaths:14
KDR:71.143
Accuracy:17.848% D--
KPH:174.300 B++
VKPH:4 C
Enforcer ML65-H
B**
Kills:731
V. Kills:524 139%
Deaths:48
KDR:15.229
Accuracy:63.536% B++
KPH:56.100 B**
VKPH:40.200 B**
M96 Mjolnir-H
B**
Kills:411
V. Kills:281 146%
Deaths:27
KDR:15.222
Accuracy:53.464% B+
KPH:66.700 B++
VKPH:45.600 B**
Kills:8,679 (0 + 8,679)
Deaths:339
KDR:25.602
VKDR:5.283
Vehicle Kills:1,791
Kill Difference:8,340
Playtime:87.044 hours
Usage:1%
Score:2.264m
Score/min:434
Driving Accuracy:N/A%
Gunner Accuracy:53.464%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,089
V. Kills:116 N/A
Deaths:31
KDR:35.129
Accuracy:32.896% C
KPH:102.600 A++
VKPH:10.900 C**
M40 Fury
A++
Kills:784
V. Kills:83 N/A
Deaths:27
KDR:29.037
Accuracy:34.751% C+
KPH:109.200 A++
VKPH:11.600 C++
M12 Kobalt
A
Kills:554
V. Kills:12 N/A
Deaths:9
KDR:61.556
Accuracy:15.820% D
KPH:113.900 A
VKPH:2.500 C+
M12 Kobalt
A
Kills:546
V. Kills:13 N/A
Deaths:12
KDR:45.500
Accuracy:15.307% D
KPH:124.700 A
VKPH:3 C++
M60-G Bulldog
B+
Kills:546
V. Kills:52 N/A
Deaths:30
KDR:18.200
Accuracy:26.279% D--
KPH:42.700 B+
VKPH:4.100 D
M60-G Bulldog
B+
Kills:414
V. Kills:52 N/A
Deaths:13
KDR:31.846
Accuracy:31.862% D
KPH:59.100 B+
VKPH:7.400 C
M20 Basilisk
C*
Kills:174
V. Kills:54 316%
Deaths:17
KDR:10.235
Accuracy:27.691% D**
KPH:24.600 C*
VKPH:7.600 C+
M20 Basilisk
C++
Kills:173
V. Kills:67 254%
Deaths:15
KDR:11.533
Accuracy:27.991% D*
KPH:23.900 C++
VKPH:9.300 C++
Kills:4,280 (0 + 4,280)
Deaths:154
KDR:27.792
VKDR:2.916
Vehicle Kills:449
Kill Difference:4,126
Playtime:61.139 hours
Usage:1%
Score:1.178m
Score/min:321
Driving Accuracy:N/A%
Gunner Accuracy:27.991%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A+
Kills:1,303
V. Kills:150 N/A
Deaths:587
KDR:2.220
Accuracy:46.035% C
KPH:55.100 A+
VKPH:6.300 C+
S12 Renegade
B*
Kills:1,160
V. Kills:38 N/A
Deaths:369
KDR:3.144
Accuracy:38.796% C-
KPH:82 B*
VKPH:2.700 B++
M12 Kobalt-F
A
Kills:619
V. Kills:60 N/A
Deaths:229
KDR:2.703
Accuracy:19.714% C-
KPH:29.700 C+
VKPH:2.900 A
Kills:3,082 (3,082 + 0)
Deaths:1,185
KDR:2.601
VKDR:0.209
Vehicle Kills:248
Kill Difference:1,897
Playtime:58.634 hours
Usage:1%
Score:0.661m
Score/min:188
Driving Accuracy:19.714%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:982
V. Kills:62 N/A
Deaths:5
KDR:196.400
Accuracy:39.811% B**
KPH:161.100 A*
VKPH:10.200 A+
VLG Missile Launcher
A*
Kills:942
V. Kills:248 378%
Deaths:
KDR:
Accuracy:56.720% B
KPH:121.900 A*
VKPH:32.100 A
Pelter Rocket Pod
A++
Kills:170
V. Kills:41 405%
Deaths:2
KDR:85
Accuracy:50.367% B++
KPH:121.600 A++
VKPH:29.300 B*
VLG Missile Launcher
U
Kills:53
V. Kills:20 252%
Deaths:
KDR:
Accuracy:58.085% U
KPH:0 U
VKPH:0 U
M20 Wyvern
N/A
Kills:50
V. Kills:25 192%
Deaths:4
KDR:12.500
Accuracy:31.439% N/A
KPH:20 N/A
VKPH:10 N/A
Kills:2,197 (0 + 2,197)
Deaths:11
KDR:199.727
VKDR:36
Vehicle Kills:396
Kill Difference:2,186
Playtime:17.723 hours
Usage:0%
Score:0.524m
Score/min:493
Piloting Accuracy:N/A%
Gunner Accuracy:31.439%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 92,81088,8431,71451.834S47.4057.509%C++N/A198.3M*8.9B**556448h4.8B++8.3B++
NC6A GODSAW 25,21225,0007,5263.322C**1.1127.649%C26.068%C95.3B++N/A214262.3h7.8C++28.3C**
SAS-R 20,06420,0004,4854.459B+0.0242.475%B+71.48%C++82.1AN/A246243.5h1.8B++4.2B++
Breaker Rocket Pods 13,86413,04932839.784M*35.3553.975%B+N/A269.1A++16.8C++77648.5h7.9B**14.6B*
L100 Python HESH 12,17511,45714877.412S72.9854.375%B+1.292%C149M*9.3C*40876.9h2.1A3.8B**
LA1 Anchor 11,39511,2463,5383.179C*1.2624.23%C27.165%C+81.6B*1.1B+221137.8h8.8B+36.2C**
NSX Daimyo 10,57310,5681,1978.829A4.3937.632%D94.767%C++106.4AN/A31299.3h2.1B+5.5C*
Vortek Rotary 14,3769,06375012.084M+7.6532.306%C*1.17%D42.8A+25.1A337212h32.8B**101.4B*
Titan-150 AP 9,3086,22411255.571S51.1451.252%C++N/A61.1M++30.3M+479101.8h2.8A5.5B**
NS-15M2 6,0976,0561,9763.065B+1.3723.828%C21.863%D68.3B+N/A19788.7h11.3B47.6C*
C150 Dalton 9,1695,05126419.133A14.7018.27%F-N/A39.3C++32B+432128.5h2.5B*13.4C-
NS-11C 5,0505,0002,0322.461B**1.9725.518%C++20.26%C+49.6B+N/A142100.9h10.8B*42.3B+
Gauss Compact S 4,4564,3525,4350.801C+3.6319.106%D--15.487%C-13.8C--N/A42316.2h10.3C++54.1C+
EM6 4,2604,2371,5952.656B+1.7821.892%C21.619%C--78.2B**N/A20654.2h9.2B++42.2B
The Moonshot 3,9423,9326436.115B+1.6843.517%C+79.018%C69.3B+N/A17056.7h1.6B*3.7B+
NC6 Gauss SAW 3,8723,7991,4672.59B**1.8519.31%C29.797%B*62.9B**1.2B+30460.4h8.3B+43.2C**
C-4 ARX 4,7593,7951,0683.553B++0.8828.154%C**N/A60.8D--15.4D*29462.4h0.9B**3.3B*
M20 Mustang 6,5753,7255336.989A2.5527.869%C--2.497%B+28.8B**22A+343129.5h63B++226.2B+
CAS30 Tank Buster 6,2643,3331,2122.75B+1.6943.422%CN/A10.7B+9.4B+123311.7h38.3B+88.3B+
C85 Canister-H 3,3193,18610829.5B++25.0647.52%C--11.268%C++169.5B**7.1C+44918.8h4.2B*8.8B++
NCM1 Scattercannon 3,0903,0736254.917A0.4839.731%C+14.774%C75.9M*N/A22840.5h4.9A12.3B*
GD-22S 2,9662,9401,5161.939C*2.5019.59%D-24.32%C+46.7C++N/A14963h9.9B+50.7C+
NC05 Jackhammer 2,9052,8791,1392.528B++1.9145.739%C+12.921%C--85.7B**N/A28333.6h4.1B+9B+
NCM1 Scattercannon 2,6982,6763028.861M4.4340.495%C+13.715%C-104.5M*N/A28125.6h5.1B+12.5B+
NS-44 Commissioner 2,5252,4881,5061.652B+2.7837.017%C+22.146%C+63.1B*N/A19139.4h3.3B+8.9B+
AF-4 Cyclone 2,4092,3921,1852.019B+2.4224.488%C20.485%C++58.5B+N/A25040.9h9.2B++37.5B
MGR-S1 Gladius 2,2852,2613636.229M1.7925.492%C30.606%B**100.9A+1.1B27422.4h8B+31.2B
NS Decimator 3,0392,2001,2221.8B+2.6450.043%D**3.136%B*37.9C+14.4C23758.1h3.4B++6.8C**
L105 Zephyr 2,1692,0366431.813A+27.3848.101%B+N/A104.9A6.9C34519.4h4.3B**9B*
Frag Grenade 2,0261,99311993N/A1,988.5655.476%B**N/A830.4A13.8C**33822.4h2.6B*4.6B*
GD-7F 1,9681,9171,1701.638C**2.8025.921%C++18.675%C32C+N/A12359.9h11.8B+45.5B
C-4 2,4921,8831,0321.825C*2.6130.244%B+N/A30D*9.7D**24662.7h1.3C**4.4B+
Bouncing Betty 1,8301,8284643.94C+0.5056.852%AN/A147.4BN/A47912.4h1.7B+3B**
AF-41 Hacksaw 1,6721,6573724.454B+0.0223.154%D*13.518%C69A*N/A18024h4.7B*20.2B
Gauss Compact Burst 1,6661,6522995.525A1.0931.156%B++26.392%C+112.4A*1B+28714.7h8.6B*27.5B++
AF-41 Hacksaw 1,6571,6353494.685B++0.2523.868%D*12.294%D-72.3A**1A+18722.6h4.6B**19.1B+
C75 Viper 1,8901,6172047.926B+3.4923.549%FN/A26.3C4.4D-11361.5h7.6B*32.3C++
AP30 Shredder 2,5101,5994436.341A++31.9128.084%C1.001%D-61.7A35.2A++54425.9h46.7B*166.4B*
NS-61 Emissary 1,6281,5996802.351A*2.0828.725%C+13.634%D71.1A++1.3B**19922.5h10.6B+36.8B+
AF-34 Mattock 1,5811,5753814.134C*0.3031.468%D14.159%D-64.5B**N/A19124.4h5.9B+18.8C*
AF-34 Mattock 1,5851,5703884.046C++0.3929.654%D13.822%D64.3B**N/A19024.4h5.7B+19.2C++
Blitz GD-10 1,5461,5352,6790.573C--3.8615.31%F-11.726%D-10.2D-N/A36150h16.4C107.3D--
GR-22 1,5081,4966652.25B+2.1927.577%B+19.051%C58.9B*N/A18925.4h11.1B++40.3B+
EM4 Longshot 1,4901,4848551.736C-2.7035.04%D-80.795%C**19.6DN/A6875.8h2.1C++5.9C+
Reaper DMR 1,4771,4627521.944C**2.4930.104%B+19.015%D--65.9B*N/A20022.2h8.3B+27.6B++
Dual-75 Duster 1,5071,43414102.429S97.9935.151%DN/A97.6C**5C+29514.7h4.4B*12.5B+
LA39 Bruiser 1,4201,4077531.869B++2.5756.756%C--13.006%C44.4C+N/A12931.7h2.1B+3.7C*
Spear Anti-Vehicle Phalanx Turret 1,7891,3964630.348M**25.9140.449%C5.444%B*77.1A++21.7C+38018.1h4.6B*11.3B*
Sticky Grenade 1,3951,38811388N/A1,383.5659.757%B++N/A1388B++7D44971h1.7B+2.8B+
Carnage AR 1,3891,3747041.952B+2.4828.232%B+14.993%D-52.6B++N/A19026.1h11.4B++40.4B++
Tank Mine 2,0431,3662365.788A1.3548.679%B**N/A162.6B**80.6B+13468.4h2.1C4.3B**
Titan-150 HESH 1,4641,3215424.463B++20.0351.942%B+2.877%B**71.4A+7.7C+27718.5h2.3B**4.5B*
M40 Fury-F 1,4531,3035872.22B2.2246.035%CN/A55.2A+6.4C+27523.6h5.5B++12B*
M60-G Bulldog-H 1,4431,2783239.938A+35.5049.089%C+N/A83C+10.7C32715.4h4.3B+8.8B+
AF-23 Grinder 1,2821,2723084.13B+0.3135.509%D15.802%C73.1A*N/A18717.4h5.7B++16.2B
NS-30 Vandal 1,2511,2481,2461.002C3.4321.175%F-22.356%D20.3D-N/A6061.6h5.6C+26.6D*
NS-66 Punisher 1,2541,2461418.837N/A4.4029.124%UN/A141.6UN/A3958.8h9.8T*33.5T*
NS-15 Gallows 1,2471,2161299.426M*4.9922.357%F36.678%C**92.8C*2.4B*22313.1h11.4C-51.1D*
L100 Python HEAT 1,3821,21410311.786A+7.3545.791%D2.554%C+55.9B**7.7D-25521.7h3.2B**7B*
AF-8 RailJack 1,2111,2063243.722B+0.7137.146%C+70.647%C-47.3A+N/A14525.5h2B+5.3B+
LA3 Desperado 1,2151,2061,5410.783C+3.6524.901%D21.891%C++13.6D-N/A3688.5h9.3C+37.2C
AF-19 Mercenary 1,2211,2001,6970.707C3.7316.674%D*19.833%C11.9DN/A87100.5h13.5C+81.1C-
LA80 1,1881,1812255.249B+0.8140.797%C+75.614%C58.2B++N/A13520.3h1.9B+4.7B
19A Fortuna 1,1771,1695672.062B+2.3727.49%C++20.359%C54.1B+N/A14221.6h8B*29.2B+
NSX Naginata 1,1781,1683633.218A+1.2221.489%C30.565%C++93.4AN/A36012.5h10.3B+48.1C**
MKV Suppressed 1,1831,1675242.227B**2.2125.41%C18.852%C47.4BN/A14024.6h11.6B+45.8C**
Mag-Cutter 1,2681,16541,2710.028C++4.4121.446%D7.296%C*0.6C+N/A21898.8h2.4C*11C++
NS Baron G5 1,1701,1635062.298A+2.1444.304%C+9.286%D*49.9B+N/A14623.3h4B+9C++
NS-11A 1,1771,1615652.055B2.3827.885%B+16.451%D-65.6B**N/A19117.7h10.7B*38.4B++
AF-57 Piston 1,1691,1615252.211B*2.2245.272%C**11.542%D53.5B+N/A14321.7h3.7B++8.1B+
NC14 Bolt Driver 1,1701,1601,0071.152C3.2831.574%D75.345%C++17.7C--N/A7865.7h2.2B+6.9C*
AC-X11 1,1701,1606061.914B+2.5225.853%C+16.121%D*30.7C+N/A12437.8h8.2B++31.8B+
S12 Renegade 1,1981,1603693.144C+1.2938.796%C-3.966%C82.3B*2.7B++20214.1h2.7B++7B
AF-23 Grinder 1,1741,1605082.283C+2.1534.158%C-13.879%C45.7B*N/A12925.4h6.8C++19.9C+
Gauss Prime 1,1761,1605422.14B+2.3029.76%B+20.517%D67.4B*N/A18017.2h9.8B+32.9B++
NSX Tanto 1,1681,1601826.374S1.9434.581%A30.517%B+138.1M++1B+3568.4h9.3B**27B*
NS-11P 1,1651,1599391.234C+3.2022.101%C--16.135%D-40.4C++N/A15828.7h12.5B56.4C++
NC4 Mag-Shot 1,1781,1588721.328B++3.1127.955%C++20.466%C++46.1B*N/A14625.1h6.8B+24.2B+
NC1 Gauss Rifle 1,1711,1578151.42C*3.0224.17%C++19.36%C42.9B++N/A23027h9.6B**39.9B++
Hornet Missiles 1,6151,1472057.35S52.9163.948%B+N/A171.2A++69.9B*10796.7h7.1B*11B*
M40 Fury 1,2051,0893135.129S30.6932.896%C1.928%B102.7A++10.9C**40010.6h7.9B*24.1B++
M40 Fury-H 1,1731,0663728.811B**24.3841.85%C++1.782%B*154.5A15.5C++4476.9h6.2B+14.7B++
Hunter QCX 1,2361,0658361.274B++3.1629.077%D-26.855%C++19.4C**3.1C+8654.9h3.8B13.1C*
Titan-150 HEAT 1,3661,0561288.25B+3.8142.822%C-3.125%C*30B+8.8C+19135.2h3.3B**7.7B*
NS-45 Pilot 1,0521,0442843.676A++0.7628.997%C--27.012%C102.4B++N/A33610.2h6B+20.8C*
E540 Halberd 1,7171,0355219.904B**15.4748.725%B+2.029%C-37.2B+24.5A++48027.8h5.5C+11.3B
M60-A Bulldog 1,1331,0265618.321A13.8933.943%CN/A54.3B+5.7C33318.9h4.5B*13.4B+
E540 Halberd-H 1,5691,0117313.849B9.4159.775%B+N/A48.1C++26.6B++38721h5.8C+9.7C*
M12 Kobalt-H 1,0199961471.143A+66.7117.848%D--14.659%D174.7B++4C4555.7h12.6B++70.8C++
CAS 14-E 1,0449825196.4S191.9639.811%B**1.731%C+161A*10.2A+5496.1h21.7B++54.4B*
VLG Missile Launcher 1,1909421942U937.5656.72%B1.486%C+122.3A*32.2A+4937.7h4.4B7.7B++
Shrike 1,2629317091.313B**3.1251.966%D4.726%B*33.5B+11.9C+30627.8h3.8A7.4B**
L100 Python AP 1,3299123129.419M+24.9848.284%D-4.276%B**58.8A+26.9B**46615.5h3.8B*7.9B+
Gauss Rifle Burst 9159032673.382B++1.0528.131%C+25.914%C89.4A1.2B+39110.1h9.8B+34.9B
M20 Kestrel 1,5138521874.556C**0.1225.337%D-2.7%B**20.9C+16.2C+21740.8h78.7C**310.5C++
AF-18 Stalker 8498444761.773C*2.6626.181%C-24.526%B+44.4C**N/A15519h10.8B+41.1C**
L-30R Vektor 1,1888271175.182U70.7542.119%BN/A21B**9.2C*15439.3h44.3B++105.2B+
MANA Anti-Personnel Turret 8278173862.117N/A2.3215.564%UN/A8170U100U18604900.1h17.1T*109.6T*
M40 Fury 8677842729.037M+24.6034.751%C+1.148%D108.9A++11.5C++4757.2h8.6B++24.8B++
Enforcer ML65-H 1,2557314815.229M+10.7963.536%B++N/A56.2B**40.3B**48713h11.1B+17.5B*
NS-20 Gorgon 728710977.32S2.8819.991%D24.225%B++66.4M*1.7C**18210.7h16.5B**82.4B*
Hawk GD-68 1,0027027790.901B+3.5357.945%D2.991%C*17.9C+7.7C17139.2h4.7A+8A
NS-20 Gorgon 7066841076.393S1.9620.769%D25%B++60.5M+1.9B+17711.3h18.8B**90.4B++
M12 Kobalt-F 6796192292.703C*1.7319.714%C-6.624%C--29.6C+2.9A7920.9h14.3C++72.4C*
EM1 6146082152.828A+1.6123.659%C*25.822%B+81.1A+N/A4037.5h11.8B+49.8B+
M12 Kobalt 566554961.556M+57.1215.82%D18.051%C+113.1B**2.4C+3994.9h15.5B++98.1C**
M12 Kobalt 5595461245.5M**41.0615.307%D17.766%C124.1A3C++4404.4h13.7B*89.8B
M60-G Bulldog 5985463018.2M13.7626.279%D--1.465%D-42.7B+4.1D18512.8h4.9B**18.7C**
Mauler S6 4964903451.42B3.0234.466%D13.469%C30.1C+N/A16916.3h4B++11.7C*
Anti-Vehicle Grenade 5804711471N/A466.5657.091%B+N/A523.3B+121.1B27720.9h4B++7B++
NCM2 Falcon 5534643371.377C++3.0635.931%D6.466%B++23.8B*4.6C+11319.5h7.4B++20.6B+
M60-G Bulldog 4664141331.846S27.4131.862%DN/A59.1B+7.4C2587h4.9B*15.4B+
M60-A Bulldog 4444141041.4B+36.9645.265%C+2.174%C+49.9B+3.6C+1918.3h4.9B+10.8B+
M96 Mjolnir-H 6924112715.222A**10.7953.464%B+N/A66.3B++45.3B**6616.2h31C++58C*
MGR-L1 Promise 421409924.446A*0.0121.191%D21.76%D81.8B*2.4A4305h14.7C+69.1C+
Impetus 3943932881.365C3.0730.371%D26.463%C43.7C+N/A1389h4.5C++14.7C+
Enforcer ML85 628359546.648C*2.2133.294%D--1.393%D21.5C16.1C+36616.7h12.6C+37.9D
NCM2 Falcon 4273452621.317C**3.1236.355%D8.116%A+20.9B**5C+10416.5h9.2B*25.4B+
Carver 34633110,3140.032C4.409.383%F8.157%D*0.6C--N/A2518.7h1.5C+16D--
Coyote Missiles 496329349.676A*5.2456.096%B+N/A37.8C19.2C--2618.7h33.8B+60.3B+
NSX-P Tanto 3293252115.476U11.0426.367%C+32.615%B*135.4M**1.7B**6472.4h9.9B*37.6B++
Cortium Bomb 329325936.111U31.6884.532%A+N/A180.6A++2.2D**7651.8h1.2B+1.4B++
LA8 Rebel 3323254120.789C+3.6522.963%D--16.308%D22.3C-N/A7414.6h6.3C++27.3C
NSX Tomoe 296293923.185B*1.2532.311%B+23.208%D**83.7AN/A3653.5h12.2B+37.8B+
Auraxium Slasher 2712716,1130.044C+4.3975.685%M++2.583%D-0.8CN/A3347.4h14.3T*18.8D
C85 Canister 265257642.833A38.4036.295%D13.23%C+91.8C**2.9D3152.8h4.7B*13B+
M60-A Bulldog 266249927.667C*23.2337.734%D-2.811%B+45.3C**3.1C1845.5h4.7B++12.4C*
M12 Kobalt 243240380C++75.5618.761%D20.417%B+184.6A2.3D-4761.3h11.4B*60.6B+
Skyguard 4612281912M*7.5634.134%B*1.316%D16.3C++16.6A++33214h157.7D--462.1C
Xiphos Anti-Personnel Phalanx Tower 2272191219A**214.5622.737%DN/A243.3C+8.9C+8100.9h13.1B57.8C*
Warden 195195981.99B+2.4528.588%C++21.026%C--51.3AN/A4283.8h6.4B**22.3B++
Rocklet Rifle 3541914020.475C--3.9625.712%T-N/A4.7F-4F-5840.4h26.8B*104.4D-
NS-357 Underboss 1891871021.833B+2.6039.733%C*18.717%C--56.7C*N/A2423.3h4C++10B
M20 Basilisk 2281741710.235M+5.8027.691%D**10.92%A*24.5C*7.6C+3017.1h53.3B**192.4B+
M20 Basilisk 2401731511.533S7.1027.991%D*12.717%A**24C++9.3C++2487.2h76.5B+273.4C+
Pelter Rocket Pod 211170285S80.5650.367%B++N/A121.4A++29.3B*4961.4h13.3A26.5B**
Tempest 164163198.579S4.1424.237%D-32.515%A+125.4A**N/A5051.3h8B**33.2B
AF-22 Crow 1711451121.295A3.1469.634%C**3.448%B++50A++9C3302.9h3A++4.3A++
Orbital Strike Uplink 1921411141N/A136.56727.273%UN/A705U255U23190.2h1.7T*0.2T*
NSX Masamune 1991411101.282B+3.1548.206%D*1.418%C--30.7C+12.6C+2214.6h8.4B+17.4B
MAX Punch 1481412,1040.067C+4.3732.229%D-N/A1C+N/A3141.2h2C++6.2C++
A30 Walker 269137522.635C+1.8018.485%D--1.46%C+11.4D11C30612h133.1C+719.9C
Aspis Anti-Aircraft Phalanx Turret 272130177.647A+3.2126.193%C+N/A14.9B+16.3B++3428.7h131.9B503.7C**
The Executive 130129264.962M++0.5336.469%C*32.558%B++99.2B*N/A2451.3h7.1C19.4C++
M12 Kobalt 128125341.667A+37.2312.307%D-14.4%C+83.3B+2C+2381.5h14.9B+121C++
Tomcat A2AM Pods 233119523.8S19.3676.459%C+N/A54.1C+51.8C*10332.2h9.8D12.8D
M20-W Appaloosa 1811181118N/A113.5631.965%C+N/A131.1A**70M10510.9h29.2B*91.2B**
Auraxium Mag-Cutter 1241165,9490.019C4.427.304%F6.897%C++0.3CN/A1380.6h2.9D*39.1F**
Mammoth Cannon 13497197N/A92.5650.946%UN/A51.1U19.5U5991.9h3.3T*6.5T*
NS-AM7 Archer 142961390.691B+3.7452.427%D-10.417%D-9.6C**4.6A11010h12.9B+24.7B+
Razor GD-23 7978441.773B**2.6628.161%B+23.077%C**30C++N/A7242.6h8.4B**29.9B++
NCM3 Raven 12575481.563B*2.8744.984%B+2.667%C+17.9A++11.9A**2644.2h20.5B*45.6B*
M40 Fury 10975175S70.5657.573%B*2.667%B**83.3C+37.8A+4540.9h21.2D36.8D
NS-44L Blackhand 7473193.842A*0.5937.483%D47.945%B+38.4B+N/A2171.9h3.7B+9.8C*
NS Annihilator 15468351.943M*2.4972.052%F--N/A9.1C11.5B**2957.5h9B**12.5B+
NS-R3 Swarm 13567511.314A3.1260.581%D--N/A7.7C+7.8B+1418.7h23.7B+39.1C**
NSX Amaterasu 69673,6490.018D4.425.689%D**5.97%D*0.4DN/A1166.8h2.6C*44.9D--
MGR-M1 Bishop 6967213.19B+1.2534.271%C++38.806%B*44.7B+1.3B++4491.5h6C**17.5B
Halberd SE 9263163B+58.5653.099%B+N/A63B**29A++4391h4.1C+7.7C**
NS-10 Burster 10056242.333A2.1035.655%B+3.571%D11.7A**9.2M**2264.8h122.8B*344.4B*
The Slasher 57567,0070.008D-4.4312.753%F3.571%D-0.2DN/A1251h1.9B+15C+
MANA Anti-Vehicle Turret 8254262.077U2.3629.479%T*N/A540F-280F--2321230.1h6.7C**22.7F**
M20 Wyvern 7550412.5B*8.0631.439%D2%D-20C-10D2292.5h67.9B216.1C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon928,1768.6h
Nano-Armor Kit2,0742,517,421187.4h
Anti-Vehicle MANA Turret99221.7h
Caltrop11070.1h
Hardlight Canopy83430.5h
Repair Module11830.4h
Turret AI Module01930.4h
Skywall Shield Emitter0940.2h
Structure Shield Module0930.2h
Bunker0700.5h
Rampart Wall31681h
Sunderer Garage0520.4h
Nanite Revive Grenade01,7470.5h
Medical Kit3,90823,944102.4h
Medical Applicator1,129383,32831.3h
Cortium Silo0590.3h
Motion Spotter5112,4277.5h
Restoration Kit3092,0427.5h
Deconstruction Tool14,3090.3h
Xiphos Anti-Personnel Tower11800.4h
Hoplon Anti-Aircraft Phalanx Tower0870.2h
Spitfire Auto-Turret221,7582h
Spear Anti-Vehicle Tower0750.2h
Recon Detection Device1417,18612.1h
Smoke Grenade01060h
Shield Recharging Field491,7070.7h
Ammunition Package685,0873h
Anti-Infantry MANA Turret912,0994.7h
Lumifiber Rampart Wall0530.2h
IPC Targeting Dart14100.5h
Nano-Repair Grenade07070.2h
Orbital Strike Target Designator151511.5h
Hardlight Barrier71080.1h

Check the help document for the dictionary if you want to learn more about words used here.


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