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Paragon Horseman OJIOJIOIIIA[KRBR] OJIOJIOIIIA
VS BR 147

KDR: 5.29

Score: 50m

Last Seen: Oct 18th, 2019 11:04 PM
- OFFLINE - 741.8 hour(s)

Prestige 1, Battle Rank 100 (147 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 NS-15M2 Supernova FPC VX6-7 E540 Halberd-H Ghost S12 Renegade NS-11A
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,554,542 MLG Score: 2042
Fun Score: N/A
Cheeseburgers Flipped: 268TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.04%21.546%75548117156,3314.778670.512

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.578%2.687M0.087C+-1.21D*HEAD + (~4.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.60.616B+100.299C*18.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.617%0.358%15517121211,159122440709.11683274%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.692%0.735B++-1.4D**0.492

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.72B++5.20.58B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.22%2.101%215812120712,088905373813.3422323%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.569%0.924B*-0.583D0.672

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.10.825B++9.70.758B++11.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.506%81.619%2158412156,5231394244.67599

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.463%2.49A**0.942B*-1.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.611B+20.376C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
69.023%13.806%2158312161,3691116101.2267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.024%2.273A*-0.18C0.987

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.752B++2.30.536B+1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
50m241.8%437 (26.2k)383 (23k)5.29054126,11623,8385.9763147 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12191091022.08%16.168%35705:2845

7% Combat Medic46% Engineer14% Heavy Assault18% Infiltrator14% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 1st, 2017 11:53 AMDec 17th, 2018 10:29 PMOct 19th, 2019 2:19 AM (31d) (PST)Oct 18th, 2019 7:04 PM (31d) (PST)Oct 18th, 2019 7:04 PM (31d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8941567380.9660.1830.1562.5690.0962042

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,6559,38844,26758119154623,003

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2175.4h/90.6d 16,347 20,390 37,028 335.3k 1,922 7,048 12,544 116.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
A*
Kills:4,570
Deaths:799
KDR:5.720
Accuracy:34.570% A*
HSR:25.077% C+
Betelgeuse 54-A
A++
Kills:2,966
Deaths:627
KDR:4.730
Accuracy:34.319% A++
HSR:24.882% D
SVA-88
A++
Kills:2,469
Deaths:515
KDR:4.794
Accuracy:33.692% A++
HSR:23.937% C
Orion VS54
A**
Kills:1,176
Deaths:272
KDR:4.324
Accuracy:33.909% A**
HSR:25.510% C++
NSX Naginata
M
Kills:1,174
Deaths:280
KDR:4.193
Accuracy:36.169% M
HSR:20.699% D--
Pulsar LSW
A*
Kills:1,173
Deaths:230
KDR:5.100
Accuracy:34.467% A*
HSR:24.467% C+
NSX-P Naginata
A+
Kills:1,169
Deaths:231
KDR:5.061
Accuracy:30.635% A+
HSR:24.893% C--
Flare VE6
A++
Kills:1,160
Deaths:243
KDR:4.774
Accuracy:33.343% A++
HSR:22.586% C
Ursa
A*
Kills:1,157
Deaths:222
KDR:5.212
Accuracy:34.395% A*
HSR:23.596% C+
VE-H Maw
B**
Kills:467
Deaths:107
KDR:4.364
Accuracy:31.816% B**
HSR:25.482% C+
VX29 Polaris
A+
Kills:267
Deaths:43
KDR:6.209
Accuracy:31.600% A+
HSR:23.221% C+
Kills:17,748
Deaths (as Heavy Assault):3,569
Deaths (to Heavy Assaults):5,737
KDR:4.97282
Kill Difference:14,179
Playtime:313.474 hours
Usage:14%
Score:7.365m
Score/min:392
Accuracy (listed only):33.538%
HSR (listed only):24.032%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
A++
Kills:4,159
Deaths:1,053
KDR:3.950
Accuracy:34.098% A++
HSR:18.442% C-
VE-S Canis
A+
Kills:2,320
Deaths:505
KDR:4.594
Accuracy:36.395% A+
HSR:23.362% B
NS-11C
A++
Kills:1,610
Deaths:320
KDR:5.031
Accuracy:33.298% A++
HSR:19.876% C++
Serpent VE92
A++
Kills:1,490
Deaths:330
KDR:4.515
Accuracy:32.643% A++
HSR:19.060% C
Pulsar C
A
Kills:1,377
Deaths:279
KDR:4.935
Accuracy:31.139% A
HSR:22.150% C+
NS-11CB
A++
Kills:1,300
Deaths:304
KDR:4.276
Accuracy:34.575% A++
HSR:19.077% C
NSX Tanto
A+
Kills:1,183
Deaths:241
KDR:4.909
Accuracy:34.774% A+
HSR:18.681% D--
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
Solstice VE3
A++
Kills:1,159
Deaths:240
KDR:4.829
Accuracy:32.532% A++
HSR:21.053% C*
Zenith VX-5
A++
Kills:1,031
Deaths:244
KDR:4.225
Accuracy:33.248% A++
HSR:19.884% C
Eridani SX5
A+
Kills:973
Deaths:294
KDR:3.310
Accuracy:33.620% A+
HSR:19.013% C+
Deimos VA29
A+
Kills:834
Deaths:380
KDR:2.195
Accuracy:77.578% A+
HSR:13.070% D
VE-C Horizon
A
Kills:769
Deaths:213
KDR:3.610
Accuracy:42.857% A
HSR:21.066% C
NS-7 PDW
A+
Kills:680
Deaths:219
KDR:3.105
Accuracy:33.156% A+
HSR:18.971% C++
The Little Helper
B**
Kills:675
Deaths:240
KDR:2.813
Accuracy:57.990% B**
HSR:13.333% C--
Eclipse VE3A
A
Kills:654
Deaths:189
KDR:3.460
Accuracy:32.438% A
HSR:17.125% D
Sirius SX12
A++
Kills:574
Deaths:165
KDR:3.479
Accuracy:34.505% A++
HSR:19.686% C*
Phobos VX86
B+
Kills:469
Deaths:225
KDR:2.084
Accuracy:64.665% B+
HSR:14.712% C
NSX-P Tengu
A++
Kills:379
Deaths:125
KDR:3.032
Accuracy:46.962% A++
HSR:14.776% D--
NSX-P Tanto
A+
Kills:377
Deaths:165
KDR:2.285
Accuracy:33.183% A+
HSR:22.812% C
NS Baron G5
B++
Kills:314
Deaths:95
KDR:3.305
Accuracy:50.880% B++
HSR:16.242% B
Solstice Burst
A++
Kills:207
Deaths:39
KDR:5.308
Accuracy:35.079% A++
HSR:19.324% D
PS1-AV Suppressor
C+
Kills:121
Deaths:59
KDR:2.051
Accuracy:28.476% C+
HSR:18.182% D
Pandora VX25
B+
Kills:66
Deaths:29
KDR:2.276
Accuracy:45.676% B+
HSR:16.667% C**
Kills:23,894
Deaths (as Light Assault):6,220
Deaths (to Light Assaults):4,347
KDR:3.84148
Kill Difference:17,674
Playtime:293.927 hours
Usage:14%
Score:6.528m
Score/min:370
Accuracy (listed only):40.347%
HSR (listed only):18.342%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
A++
Kills:4,159
Deaths:1,053
KDR:3.950
Accuracy:34.098% A++
HSR:18.442% C-
NS-11C
A++
Kills:1,610
Deaths:320
KDR:5.031
Accuracy:33.298% A++
HSR:19.876% C++
Serpent VE92
A++
Kills:1,490
Deaths:330
KDR:4.515
Accuracy:32.643% A++
HSR:19.060% C
Pulsar C
A
Kills:1,377
Deaths:279
KDR:4.935
Accuracy:31.139% A
HSR:22.150% C+
NS-11CB
A++
Kills:1,300
Deaths:304
KDR:4.276
Accuracy:34.575% A++
HSR:19.077% C
NSX Tanto
A+
Kills:1,183
Deaths:241
KDR:4.909
Accuracy:34.774% A+
HSR:18.681% D--
Solstice VE3
A++
Kills:1,159
Deaths:240
KDR:4.829
Accuracy:32.532% A++
HSR:21.053% C*
Zenith VX-5
A++
Kills:1,031
Deaths:244
KDR:4.225
Accuracy:33.248% A++
HSR:19.884% C
Deimos VA29
A+
Kills:834
Deaths:380
KDR:2.195
Accuracy:77.578% A+
HSR:13.070% D
VE-C Horizon
A
Kills:769
Deaths:213
KDR:3.610
Accuracy:42.857% A
HSR:21.066% C
The Little Helper
B**
Kills:675
Deaths:240
KDR:2.813
Accuracy:57.990% B**
HSR:13.333% C--
Eclipse VE3A
A
Kills:654
Deaths:189
KDR:3.460
Accuracy:32.438% A
HSR:17.125% D
VE-LR Obelisk
A*
Kills:567
Deaths:119
KDR:4.765
Accuracy:47.163% A*
HSR:27.337% C--
Phobos VX86
B+
Kills:469
Deaths:225
KDR:2.084
Accuracy:64.665% B+
HSR:14.712% C
NSX-P Tanto
A+
Kills:377
Deaths:165
KDR:2.285
Accuracy:33.183% A+
HSR:22.812% C
NS Baron G5
B++
Kills:314
Deaths:95
KDR:3.305
Accuracy:50.880% B++
HSR:16.242% B
Solstice Burst
A++
Kills:207
Deaths:39
KDR:5.308
Accuracy:35.079% A++
HSR:19.324% D
Pandora VX25
B+
Kills:66
Deaths:29
KDR:2.276
Accuracy:45.676% B+
HSR:16.667% C**
Eidolon VE33
A*
Kills:60
Deaths:16
KDR:3.750
Accuracy:40.710% A*
HSR:21.667% D
Kills:18,301
Deaths (as Engineer):4,721
Deaths (to Engineers):3,886
KDR:3.87651
Kill Difference:13,580
Playtime:994.058 hours
Usage:46%
Score:23.894m
Score/min:401
Accuracy (listed only):41.817%
HSR (listed only):19.030%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
A*
Kills:3,451
Deaths:754
KDR:4.577
Accuracy:35.553% A*
HSR:22.776% C++
H-V45
A*
Kills:3,179
Deaths:722
KDR:4.403
Accuracy:35.150% A*
HSR:20.887% C+
VE-S Canis
A+
Kills:2,320
Deaths:505
KDR:4.594
Accuracy:36.395% A+
HSR:23.362% B
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
Terminus VX-9
A++
Kills:1,170
Deaths:281
KDR:4.164
Accuracy:34.883% A++
HSR:24.359% C
NS-11A "Heatwave"
B**
Kills:1,077
Deaths:258
KDR:4.174
Accuracy:33.481% B**
HSR:20.799% D
Eridani SX5
A+
Kills:973
Deaths:294
KDR:3.310
Accuracy:33.620% A+
HSR:19.013% C+
Deimos VA29
A+
Kills:834
Deaths:380
KDR:2.195
Accuracy:77.578% A+
HSR:13.070% D
NS-7 PDW
A+
Kills:680
Deaths:219
KDR:3.105
Accuracy:33.156% A+
HSR:18.971% C++
The Little Helper
B**
Kills:675
Deaths:240
KDR:2.813
Accuracy:57.990% B**
HSR:13.333% C--
Sirius SX12
A++
Kills:574
Deaths:165
KDR:3.479
Accuracy:34.505% A++
HSR:19.686% C*
Phobos VX86
B+
Kills:469
Deaths:225
KDR:2.084
Accuracy:64.665% B+
HSR:14.712% C
NSX-P Tengu
A++
Kills:379
Deaths:125
KDR:3.032
Accuracy:46.962% A++
HSR:14.776% D--
NS Baron G5
B++
Kills:314
Deaths:95
KDR:3.305
Accuracy:50.880% B++
HSR:16.242% B
CME
A++
Kills:205
Deaths:56
KDR:3.661
Accuracy:35.415% A++
HSR:19.512% C--
NSX Yumi
A
Kills:163
Deaths:44
KDR:3.705
Accuracy:32.890% A
HSR:20.245% D
PS1-AV Suppressor
C+
Kills:121
Deaths:59
KDR:2.051
Accuracy:28.476% C+
HSR:18.182% D
Equinox VE2
A
Kills:109
Deaths:49
KDR:2.224
Accuracy:32.527% A
HSR:22.936% C**
Pulsar VS1
A**
Kills:102
Deaths:22
KDR:4.636
Accuracy:36.081% A**
HSR:16.667% D
Pandora VX25
B+
Kills:66
Deaths:29
KDR:2.276
Accuracy:45.676% B+
HSR:16.667% C**
Kills:18,034
Deaths (as Combat Medic):4,789
Deaths (to Combat Medics):2,308
KDR:3.76571
Kill Difference:13,245
Playtime:156.074 hours
Usage:7%
Score:3.669m
Score/min:392
Accuracy (listed only):41.723%
HSR (listed only):18.492%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A*
Kills:3,684
Deaths:305
KDR:12.079
Accuracy:52.002% A*
HSR:73.806% B+
VE-S Canis
A+
Kills:2,320
Deaths:505
KDR:4.594
Accuracy:36.395% A+
HSR:23.362% B
NSX Daimyo
A+
Kills:2,127
Deaths:149
KDR:14.275
Accuracy:51.186% A+
HSR:95.158% B
NS-44 Commissioner
A++
Kills:1,725
Deaths:605
KDR:2.851
Accuracy:52.106% A++
HSR:18.899% C--
NS-44 Commissioner AE
A
Kills:1,206
Deaths:603
KDR:2
Accuracy:51.008% A
HSR:15.423% D*
Spiker
A
Kills:1,184
Deaths:565
KDR:2.096
Accuracy:39.891% A
HSR:19.257% C
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
NSX Tomoe
B**
Kills:1,171
Deaths:217
KDR:5.396
Accuracy:33.884% B**
HSR:40.905% B+
NS-61 Emissary
A
Kills:1,168
Deaths:539
KDR:2.167
Accuracy:36.405% A
HSR:13.956% C-
NS-357 Underboss
A+
Kills:1,166
Deaths:485
KDR:2.404
Accuracy:48.683% A+
HSR:13.808% D--
Eridani SX5
A+
Kills:973
Deaths:294
KDR:3.310
Accuracy:33.620% A+
HSR:19.013% C+
NS-45 Pilot
B*
Kills:955
Deaths:401
KDR:2.382
Accuracy:36.945% B*
HSR:14.869% D*
NS-AM7 Archer
A++
Kills:758
Deaths:458
KDR:1.655
Accuracy:70.813% A++
HSR:8.971% D-
NS-7 PDW
A+
Kills:680
Deaths:219
KDR:3.105
Accuracy:33.156% A+
HSR:18.971% C++
Parallax VX3
A++
Kills:609
Deaths:41
KDR:14.854
Accuracy:49.796% A++
HSR:81.117% B+
Sirius SX12
A++
Kills:574
Deaths:165
KDR:3.479
Accuracy:34.505% A++
HSR:19.686% C*
Artemis VX26
A
Kills:386
Deaths:75
KDR:5.147
Accuracy:33.940% A
HSR:25.648% B
NSX-P Tengu
A++
Kills:379
Deaths:125
KDR:3.032
Accuracy:46.962% A++
HSR:14.776% D--
Cerberus
A
Kills:334
Deaths:156
KDR:2.141
Accuracy:41.756% A
HSR:21.856% C+
Phantom VA23
A++
Kills:213
Deaths:27
KDR:7.889
Accuracy:45.406% A++
HSR:35.681% B++
NS-30 Vandal
A++
Kills:187
Deaths:34
KDR:5.500
Accuracy:43.278% A++
HSR:31.016% B+
Soldier Soaker
B**
Kills:170
Deaths:83
KDR:2.048
Accuracy:44.642% B**
HSR:11.765% C
PS1-AV Suppressor
C+
Kills:121
Deaths:59
KDR:2.051
Accuracy:28.476% C+
HSR:18.182% D
Beamer VS3
A+
Kills:110
Deaths:65
KDR:1.692
Accuracy:37.402% A+
HSR:15.455% D--
Phaseshift VX-S
A*
Kills:103
Deaths:7
KDR:14.714
Accuracy:51.333% A*
HSR:84.466% B++
Kills:23,476
Deaths (as Infiltrator):6,449
Deaths (to Infiltrators):3,279
KDR:3.64025
Kill Difference:17,027
Playtime:383.289 hours
Usage:18%
Score:7.593m
Score/min:330
Accuracy (listed only):43.286%
HSR (listed only):29.987%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:1,269
Deaths:151
KDR:8.404
Accuracy:28.623% A++
HSR:25.768% B*
Blueshift VM5
A++
Kills:1,182
Deaths:151
KDR:7.828
Accuracy:28.026% A++
HSR:25.973% B*
Comet VM2
B+
Kills:132
Deaths:32
KDR:4.125
Accuracy:49.058% B+
HSR:5.303% B+
Comet VM2
B*
Kills:110
Deaths:35
KDR:3.143
Accuracy:50.228% B*
HSR:3.636% C
NS-10 Burster
A*
Kills:53
Deaths:12
KDR:4.417
Accuracy:43.330% A*
HSR:0% F
NS-10 Burster
N/A
Kills:50
Deaths:8
KDR:6.250
Accuracy:42.680% N/A
HSR:6% N/A
Kills:2,796
Deaths (as MAX Suit):194.500
Deaths (to MAX Suits):1,238
KDR:14.37532
Kill Difference:2,601.500
Playtime:33.594 hours
Usage:2%
Score:0.990m
Score/min:491
Accuracy (listed only):40.324%
HSR (listed only):11.113%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M
Kills:2,880
V. Kills:1,212 237%
Deaths:57
KDR:50.526
Accuracy:61.594% B+
KPH:66.900 M
VKPH:28.200 A++
L100 Python HESH
A
Kills:1,212
V. Kills:162 N/A
Deaths:16
KDR:75.750
Accuracy:57.687% B**
KPH:83.300 A
VKPH:11.100 B++
L100 Python HEAT
M
Kills:929
V. Kills:342 271%
Deaths:26
KDR:35.731
Accuracy:61.041% B*
KPH:67.400 M
VKPH:24.800 A**
C75 Viper
A**
Kills:272
V. Kills:85 316%
Deaths:7
KDR:38.857
Accuracy:54.973% A+
KPH:62.700 A++
VKPH:19.600 A**
Skyguard
A+
Kills:200
V. Kills:108 183%
Deaths:6
KDR:33.333
Accuracy:34.495% B*
KPH:24.700 A+
VKPH:13.300 B**
Kills:5,493 (5,493 + 0)
Deaths:112
KDR:49.045
VKDR:17.045
Vehicle Kills:1,909
Kill Difference:5,381
Playtime:83.824 hours
Usage:4%
Score:1.728m
Score/min:344
Driving Accuracy:34.495%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M++
Kills:4,466
V. Kills:1,904 234%
Deaths:78
KDR:57.256
Accuracy:59.502% B++
KPH:62 M++
VKPH:26.500 A*
E540 Halberd
M
Kills:2,657
V. Kills:1,167 227%
Deaths:90
KDR:29.522
Accuracy:59.950% A++
KPH:58.600 M
VKPH:25.700 A++
Supernova VPC
A+
Kills:1,200
V. Kills:248 482%
Deaths:16
KDR:75
Accuracy:54.142% B+
KPH:66.800 A
VKPH:13.800 A+
Saron HRB
M
Kills:302
V. Kills:164 183%
Deaths:17
KDR:17.765
Accuracy:60.993% A*
KPH:51.700 M
VKPH:28.100 A+
Proton II PPA
S
Kills:206
V. Kills:32 N/A
Deaths:3
KDR:68.667
Accuracy:50.085% M**
KPH:85.400 B**
VKPH:13.300 S
G40-F Ranger
A
Kills:70
V. Kills:40 171%
Deaths:1
KDR:70
Accuracy:40.852% A
KPH:75.800 B**
VKPH:43.300 A
Kills:8,901 (5,666 + 3,235)
Deaths:205
KDR:43.420
VKDR:17.341
Vehicle Kills:3,555
Kill Difference:8,696
Playtime:144.453 hours
Usage:7%
Score:3.796m
Score/min:438
Driving Accuracy:54.142%
Gunner Accuracy:40.852%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M
Kills:3,824
V. Kills:1,372 279%
Deaths:94
KDR:40.681
Accuracy:65.711% B**
KPH:98.900 M
VKPH:35.500 A++
Proton II PPA-H
A*
Kills:2,682
V. Kills:170 N/A
Deaths:83
KDR:32.313
Accuracy:50.906% A+
KPH:177 A*
VKPH:11.200 A+
Aphelion VEX-4H
A*
Kills:1,108
V. Kills:621 178%
Deaths:86
KDR:12.884
Accuracy:49.929% B+
KPH:77.400 A*
VKPH:43.400 A++
M12 Kobalt-H
A+
Kills:887
V. Kills:28 N/A
Deaths:1
KDR:887
Accuracy:27.701% B**
KPH:231 A+
VKPH:7.300 B++
G40-F Ranger
A
Kills:422
V. Kills:240 175%
Deaths:6
KDR:70.333
Accuracy:38.483% B++
KPH:54.700 A
VKPH:31.100 A
Saron HRB-H
A++
Kills:400
V. Kills:218 183%
Deaths:18
KDR:22.222
Accuracy:64.332% B**
KPH:68.400 A++
VKPH:37.300 A
M40 Fury-H
A*
Kills:326
V. Kills:91 354%
Deaths:5
KDR:65.200
Accuracy:49.653% B++
KPH:160 A++
VKPH:44.700 A*
Halberd-H SE
A++
Kills:297
V. Kills:84 349%
Deaths:4
KDR:74.250
Accuracy:66.096% B+
KPH:123.800 A++
VKPH:35 B+
M20 Basilisk-H
B**
Kills:86
V. Kills:18 453%
Deaths:1
KDR:86
Accuracy:46.050% C+
KPH:107.300 B**
VKPH:22.500 B+
M60-G Bulldog-H
A
Kills:66
V. Kills:9 N/A
Deaths:2
KDR:33
Accuracy:64.161% A
KPH:114.200 B**
VKPH:15.600 B+
G30 Walker
A++
Kills:60
V. Kills:21 273%
Deaths:
KDR:
Accuracy:38.121% B
KPH:55.700 A++
VKPH:19.500 B+
Kills:10,158 (0 + 10,158)
Deaths:300
KDR:33.860
VKDR:9.573
Vehicle Kills:2,872
Kill Difference:9,858
Playtime:92.445 hours
Usage:4%
Score:2.568m
Score/min:463
Driving Accuracy:N/A%
Gunner Accuracy:38.121%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M++
Kills:181
V. Kills:33 N/A
Deaths:5
KDR:36.200
Accuracy:50.434% A
KPH:58.800 M++
VKPH:10.700 B*
M12 Kobalt
B**
Kills:115
V. Kills:9 N/A
Deaths:1
KDR:115
Accuracy:25.745% A
KPH:72.700 C**
VKPH:5.700 B**
G40-F Ranger
M++
Kills:65
V. Kills:45 141%
Deaths:
KDR:
Accuracy:39.310% B**
KPH:43.700 M+
VKPH:30.300 M++
Kills:361 (0 + 361)
Deaths:6
KDR:60.167
VKDR:14.500
Vehicle Kills:87
Kill Difference:355
Playtime:6.147 hours
Usage:0%
Score:0.145m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:39.310%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:3,480
V. Kills:167 N/A
Deaths:471
KDR:7.389
Accuracy:51.886% B**
KPH:90.800 B**
VKPH:4.400 A++
M40 Fury-F
A*
Kills:442
V. Kills:143 307%
Deaths:122
KDR:3.623
Accuracy:60.564% B**
KPH:53.100 A++
VKPH:17.200 A*
V30-F Starfall
B
Kills:109
V. Kills:58 185%
Deaths:35
KDR:3.114
Accuracy:54.962% D-
KPH:30.700 B
VKPH:16.400 C++
M12 Kobalt-F
A+
Kills:97
V. Kills:4 N/A
Deaths:14
KDR:6.929
Accuracy:35.298% A++
KPH:65.200 B**
VKPH:2.700 A+
Kills:4,128 (4,128 + 0)
Deaths:642
KDR:6.430
VKDR:0.579
Vehicle Kills:372
Kill Difference:3,486
Playtime:51.661 hours
Usage:2%
Score:0.687m
Score/min:222
Driving Accuracy:35.298%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:64
V. Kills:3 N/A
Deaths:3
KDR:21.333
Accuracy:38.827% B*
KPH:99.700 B*
VKPH:4.700 C-
Pelter Rocket Pod
A*
Kills:56
V. Kills:14 373%
Deaths:4
KDR:14
Accuracy:60.028% A+
KPH:125 A*
VKPH:31.200 A+
M20 Wyvern
B**
Kills:53
V. Kills:29 177%
Deaths:6
KDR:8.833
Accuracy:45.889% B**
KPH:19 C
VKPH:10.400 C
Kills:173 (0 + 173)
Deaths:13
KDR:13.308
VKDR:3.538
Vehicle Kills:46
Kill Difference:160
Playtime:3.887 hours
Usage:0%
Score:0.050m
Score/min:215
Piloting Accuracy:N/A%
Gunner Accuracy:45.889%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 5,2894,5737536.073M*0.7828.647%B+N/A293.1S45.9B**132215.6h0.9B**3.2B**
NS-15M2 4,6034,5707995.72A*0.4334.57%A*25.077%C+85.3AN/A21453.6h10.6B++30.5B*
Supernova FPC 6,3704,4667857.256S51.9759.502%B++N/A62M++26.4A*48472h3.5B**5.8B**
VX6-7 4,2134,1591,0533.95A**1.3434.098%A++18.442%C-72.7A+N/A16857.2h9.9B++29.1B*
E540 Halberd-H 5,1963,8249440.681A*35.3965.711%B**N/A98.8M35.5A++45438.7h4B**6A
Ghost 3,7043,68430512.079M++6.7952.002%A*73.806%B+73.4AN/A19150.2h1.9B++3.7B*
S12 Renegade 3,6473,4804717.389B*2.1051.886%B**1.379%D*90.9B**4.4A++22338.3h3.2C*6.2B+
NS-11A 3,4963,4517544.577M0.7135.553%A*22.776%C++67.5A+N/A16551.1h11.6B*32.7B**
H-V45 3,2193,1797224.403A++0.8935.15%A*20.887%C+63.3B**N/A14850.2h11.5B++32.8B**
Betelgeuse 54-A 2,9862,9666274.73B++0.5634.319%A++24.882%D84.3B+N/A24935.2h9.9B+29B**
L100 Python AP 4,0922,8805750.526S45.2461.594%B+N/A67M28.2A++35243h3.7B**6B**
Proton II PPA-H 2,8522,6828332.313A++27.0250.906%A+N/A176.4A*11.2A+45115.2h7.9B++15.5B**
E540 Halberd 3,8242,6579029.522A+24.2359.95%A++N/A58.7M25.8A++40845.3h4.6B**7.7A
SVA-88 2,4862,4695154.794A*0.5033.692%A++23.937%C87.9A+N/A29728.1h10.5B+31.2B++
VE-S Canis 2,3412,3205054.594M*0.7036.395%A+23.362%B73.7B**N/A18731.5h9.6B++26.3B++
NSX Daimyo 2,1292,12714914.275M**8.9851.186%A+95.158%B57.8C*N/A16436.8h2.2B+4.2B*
M12 Kobalt 2,0811,99219104.842S99.5526.003%B++17.018%C+131.1B+5.9C*30015.2h15.3B+58.8B++
NS-44 Commissioner 1,7331,7256052.851A++2.4452.106%A++18.899%C--81.8A++N/A23421.1h3.3B++6.3B*
NS-11C 1,6221,6103205.031S0.2633.298%A++19.876%C++77.4A*N/A20820.8h11.2B*33.6B*
Lumine Edge 1,5381,5321,4991.022S4.2751.099%A*16.123%C+25.1A++N/A6761h1.1B++2.2B+
Serpent VE92 1,5011,4903304.515M+0.7832.643%A++19.06%C78.8A*N/A20818.9h10.6B++32.6B*
Pulsar C 1,3911,3772794.935A*0.3631.139%A22.15%C+69.5A++N/A18619.8h9.4B++30.1B*
Plasma Grenade 1,3981,36511365N/A1,359.7153.397%B**N/A568.8B+13.8B+17702.4h3.5B6.5B+
NS-11CB 1,3111,3003044.276M**1.0134.575%A++19.077%C71A+N/A16418.3h11.2B*32.3B*
Blueshift VM5 1,2861,2691518.404M+3.1128.623%A++25.768%B*66.1A*N/A18719.2h15.1B+52.8B*
Force-Blade 1,2851,24511,2930.11M5.1828.205%C+4.337%C1.7B**N/A5720.8h1.8B++6.2B+
L100 Python HESH 1,3741,2121675.75S70.4657.687%B**N/A83A11.1B++31414.6h2.8B++4.9B*
NS-44 Commissioner AE 1,2121,2066032B++3.2951.008%A15.423%D*65.9B+N/A16918.3h3.2B+6.2B*
Supernova VPC 1,4481,2001675S69.7154.142%B+N/A66.7A13.8A+28118h3.3C++6B
Spiker 1,2011,1845652.096B**3.1939.891%A19.257%C41.1C**N/A8728.8h8.8C*22.1B++
NSX Tanto 1,1931,1832414.909M**0.3834.774%A+18.681%D--65.7AN/A16418h11.2B+32.1B++
Blueshift VM5 1,2071,1821517.828A**2.5428.026%A++25.973%B*61.6A++1.3B**17719.2h16C++57.1B++
Proximity Mine 1,1901,1792734.319C++0.9751.954%AN/A302.3M**2.8M**8853.9h1.3A++2.5A++
Orion VS54 1,1791,1762724.324A*0.9733.909%A**25.51%C++95.6MN/A58212.3h9.6B**28.2B
NSX Naginata 1,1801,1742804.193M+1.1036.169%M20.699%D--82.1A+N/A20314.3h11.9C*32.8B++
NSX Tengu 1,1861,1732674.393M*0.9048.571%A++13.64%D*68.6B**N/A17017.1h11.1B+22.9B++
Pulsar LSW 1,1801,1732305.1M**0.1934.467%A*24.467%C+94.6A++N/A25212.4h10.4B++30.3B*
NSX Tomoe 1,1811,1712175.396M0.1133.884%B**40.905%B+57.4B++N/A13420.4h12.9B+38B+
Terminus VX-9 1,1841,1702814.164A1.1334.883%A++24.359%C60.3B*N/A17219.4h10.8B++30.8B**
NSX-P Naginata 1,1791,1692315.061M**0.2330.635%A+24.893%C--82.9B**N/A19314.1h11.3B+37B++
NS-61 Emissary 1,1781,1685392.167A++3.1236.405%A13.956%C-37.9B+N/A11030.8h12.4C*34.2B+
NS-357 Underboss 1,1721,1664852.404A+2.8948.683%A+13.808%D--59.2B+N/A17919.7h3.8B+7.8B*
Flare VE6 1,1641,1602434.774M**0.5233.343%A++22.586%C84.1AN/A23813.8h8.7B*26.2B*
Solstice VE3 1,1721,1592404.829S0.4632.532%A++21.053%C*52.2A++N/A21122.2h10.9B**33.5B+
Ursa 1,1631,1572225.212S0.0834.395%A*23.596%C+81.5A+N/A19914.2h9.1B*26.5B*
Aphelion VEX-4H 1,7291,1088612.884B++7.5949.929%B+2.708%C77.5A*43.4A++46214.3h30.6B**61.4B**
NS-11A "Heatwave" 1,0921,0772584.174M1.1233.481%B**20.799%D68.2B*N/A14715.8h12.2B+36.4B++
Zenith VX-5 1,0411,0312444.225M**1.0733.248%A++19.884%C65.7AN/A18115.7h11.4B+34.3B*
Eridani SX5 9809732943.31A*1.9833.62%A+19.013%C+61.2B**N/A16115.9h10.6B+31.4B+
Lasher X2 9829662883.354M++1.9444.72%A**2.277%D--74.9A*1.2C*22012.9h16B*35.9B**
NS-45 Pilot 9609554012.382B*2.9136.945%B*14.869%D*44.8C+N/A11221.3h7.7C+20.7B+
L100 Python HEAT 1,2719292635.731S30.4461.041%B*N/A67.3M24.8A**34013.8h4.8B++7.9B*
M12 Kobalt-H 9158871887U881.7127.701%B**19.053%B+233.4A+7.4B++5183.8h13B+46.9B++
Deimos VA29 8408343802.195B*3.1077.578%A+13.07%D104.3A*N/A2968h2B++2.6B++
VE-C Horizon 7827692133.61A++1.6842.857%A21.066%C70.6B++1.2C++16710.9h14.1B+32.8B+
NS-AM7 Archer 1,0087584581.655M+3.6470.813%A++8.971%D-8.9C**2.9C*5885h12.3B++17.3B*
NS Decimator 9177131923.714M*1.5869.886%B**1.262%D62A+17.7C*37711.5h3.7B++5.3B*
NS-7 PDW 6866802193.105M++2.1933.156%A+18.971%C++35.4B+N/A11819.2h12.7B+38.2B++
The Little Helper 6846752402.813A2.4857.99%B**13.333%C--46.2C+N/A13114.6h4.5C*7.8B+
Eclipse VE3A 6576541893.46B*1.8332.438%A17.125%D55.9B++N/A19611.7h9.9B*30.6B**
Parallax VX3 6106094114.854M*9.5649.796%A++81.117%B+60.3A++N/A18310.1h1.8B*3.6B*
The Slasher 6436048,5580.071B+5.2228.297%C-3.146%D--1.1C-N/A3568.8h1.7B*5.9C++
S1 8035981703.518S1.7772.074%A++4.013%B*64.3M++22A5659.3h4.2A5.8B**
Sirius SX12 5805741653.479A*1.8134.505%A++19.686%C*68.3A++N/A2088.4h11.9B++34.4B++
VE-LR Obelisk 5725671194.765A*0.5347.163%A*27.337%C--72.7A++N/A2037.8h5.1B*10.8B**
M20 Basilisk 6795371341.308S36.0256.218%C**5.587%B+105.3M++27.8B*4545.1h47A83.6A
Tank Mine 680502736.877A*1.5999.155%SN/A386.2S136.9M29961.3h2.3D2.4A*
Phobos VX86 4724692252.084B+3.2164.665%B+14.712%C52.1C*N/A1379h2.5C+3.9C**
VE-H Maw 4724671074.364M+0.9331.816%B**25.482%C+63.1B+N/A2197.4h9.1B++28.7B++
C-4 ARX 5174531004.53A0.7634.497%A*N/A283.1M++40B+11611.6h0.9B**2.7A+
M40 Fury-F 5854421223.623B**1.6760.564%B**N/A53.3A++17.2A*2268.3h7.8B+12.8B*
G40-F Ranger 662422670.333S65.0438.483%B++N/A54.8A31.2A4037.7h54B++140.3B*
Saron HRB-H 6184001822.222M*16.9364.332%B**N/A67.8A++36.9A4845.9h18.7B*29.1B**
Artemis VX26 394386755.147M++0.1433.94%A25.648%B64.3A+1.3A*1886h11.4B+33.5B++
NSX-P Tengu 3813791253.032A*2.2646.962%A++14.776%D--90.2A++N/A3844.2h10.5B++22.4B++
NSX-P Tanto 3853771652.285A++3.0133.183%A+22.812%C30.4C++N/A10412.4h12.4B+37.5B++
Cerberus 3363341562.141B**3.1541.756%A21.856%C+34.1C+N/A869.8h6.4C+15.4B+
M40 Fury-H 417326565.2S59.9149.653%B++N/A163A++45.5A*7752h10.5C21.2C*
NS Baron G5 320314953.305M++1.9950.88%B++16.242%B44.2B+N/A1227.1h4.6C*9C+
Saron HRB 4663021717.765A**12.4760.993%A*N/A52.1M28.3A+5985.8h20.2B+33.1B**
Halberd-H SE 381297474.25M**68.9666.096%B+N/A123.8A++35B+5242.4h4.4C++6.7C*
Lasher X2 AE 295292823.561A*1.7341.597%A+3.082%C66.4B**N/A1584.4h12.8A+30.9B**
C75 Viper 357272738.857S33.5754.973%A+N/A63.3A++19.8A**5044.3h10.9B++19.8B*
VX29 Polaris 275267436.209S0.9231.6%A+23.221%C+63.6B++1.9M2654.2h10.8B+34.3B+
Sticky Grenade 2672591259N/A253.7154.735%C**N/A863.3C+26.7B**27930.3h2.4C+4.4C*
Rocklet Rifle 399224782.872S2.4254.322%C*1.339%B*35B+27.3B5066.4h41C+75.6C++
Phantom VA23 213213277.889M**2.6045.406%A++35.681%B++78.9A++N/A2152.7h3.6B**7.9B*
Solstice Burst 208207395.308M+0.0235.079%A++19.324%D62.7B++N/A1723.3h11.7B+33.5B*
Proton II PPA 238206368.667M++63.3850.085%M**1.456%D85.8B**13.3S3372.4h14.3D--28.5B*
CME 206205563.661M++1.6335.415%A++19.512%C--52.6B++N/A1633.9h11.6B++32.7B*
Skyguard 308200633.333U28.0434.495%B*1%D-24.7A+13.3B**2708.1h88.6B*256.8B**
NS-30 Vandal 188187345.5A*0.2143.278%A++31.016%B+62.3B**N/A2063h5.1B+11.8B*
M20 Basilisk 214181536.2U30.9150.434%A3.867%D58.4M++10.6B*4123.1h53.6A106.3A
Soldier Soaker 172170832.048B*3.2444.642%B**11.765%C41.5C+N/A994.1h6.1C++13.6B++
NSX Yumi 167163443.705A++1.5932.89%A20.245%D33.3C+N/A1104.9h12.3C+37.4B+
Comet VM2 174132324.125S1.1749.058%B+5.303%B+22.4A++7.1B**1535.9h17B*34.6B*
PS1-AV Suppressor 123121592.051C**3.2428.476%C+18.182%D57.6C++1C*1392.1h13.4C+47.1C++
M12 Kobalt 1241151115S109.7125.745%A13.913%D-71.9C**5.6B**3401.6h19.5C*75.9B+
Comet VM2 147110353.143M+2.1550.228%B*3.636%C17.5B**5.9B*1546.3h22C*43.9B+
Beamer VS3 111110651.692A3.6037.402%A+15.455%D--32.4C**N/A1643.4h10.4C+27.8C*
V30-F Starfall 167109353.114B**2.1854.962%D-N/A31.1B+16.6C++2133.5h13.4B+24.4B
Equinox VE2 112109492.224B*3.0732.527%A22.936%C**20.6CN/A755.3h10.1B*31.1B*
Hunter QCX 1611051021.029B+4.2660.451%B**N/A26.3A14A*2124h10.2C+16.9C++
Phaseshift VX-S 104103714.714S9.4251.333%A*84.466%B++41.2B+N/A1702.5h2.2B++4.4B*
Pulsar VS1 105102224.636M**0.6536.081%A**16.667%D46.4A1.4A*6142.2h14.8C++40.9B*
M12 Kobalt-F 10197146.929A**1.6435.298%A++5.155%D-64.7B**2.7A+1951.5h12.1B+34.3B++
M20 Basilisk-H 10486186U80.7146.05%C+3.488%D-107.5B**22.5B+5790.8h36.5B*79.3B*
Lancer VS22 12078253.12A**2.1764.174%BN/A19C*10.2C2254.1h11.6B+18B+
Orbital Strike Uplink 10275175U69.71609.524%UN/A750U270U38730.1h1.7T*0.3T*
G40-F Ranger 11070170S64.7140.852%AN/A77.8A44.4A5900.9h47.8B*117B**
M60-G Bulldog-H 7566233A+27.7164.161%AN/A110B*15B4060.6h5.6C++8.7B++
Pandora VX25 6666292.276B**3.0145.676%B+16.667%C**94.3A++N/A8620.7h3.1B**6.8B*
G40-F Ranger 11065165U59.7139.31%B**N/A43.3M+30M+4051.5h77.6B**197.4A
CAS 14-E 6764321.333B++16.0438.827%B*N/A106.7B**5C2810.6h20.2B*52B**
G40-F Ranger 9463163S57.7142.069%B**N/A45C++22.1C+3131.4h63.1B+150.1B*
Spear Anti-Vehicle Phalanx Tower 9062162A**56.7157.719%B++1.613%D--77.5A35B+4180.8h6.7B++11.6B*
G30 Walker 8160160S54.7138.121%B5%B++54.5A++19.1B+3181.1h115.2B*302.3B*
Eidolon VE33 6060163.75A*1.5440.71%A*21.667%D31.6BN/A3321.9h5.7A14.1B**
Pelter Rocket Pod 7056414C+8.7160.028%A+N/A140A**35A++5660.4h15.1B*25.2B*
M20 Wyvern 825368.833B*3.5445.889%B**5.66%B++18.9C10.4C1432.8h91.4C+199.2B+
NS-10 Burster 7953124.417S0.8743.33%A*N/A7.6B++3.7C++867h155.4C358.7B+
NS-10 Burster 765086.25S0.9642.68%A++6%C+8.3B**4.3B876h144.1C++337.6B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret01020.1h
Spawn Beacon51,7910.8h
Nano-Armor Kit121401,07523.5h
Skywall Shield Emitter0590.2h
AE Nano-Armor Kit3091,426,76979.6h
Repair Module0870.1h
Turret AI Module0910.3h
AE Medical Applicator86151,1508.7h
Cortium Silo0980.2h
Nanite Revive Grenade07680.2h
Restoration Kit1932,8582.1h
Spitfire Auto-Turret29970.7h
Motion Spotter11,1320.7h
Hoplon Anti-Aircraft Phalanx Tower0650.2h
Xiphos Anti-Personnel Tower0570.2h
Rampart Wall0880.6h
Welding Device0590h
Deconstruction Tool12,7120.2h
Spear Anti-Vehicle Tower0740.2h
Shield Recharging Field43610.1h
Recon Detection Device5520,44926.7h
Ammunition Package245,7341.8h
Medical Kit7079,3358.3h
Anti-Infantry MANA Turret11580.2h
Medical Applicator1314,5950.7h
Snowman Soldier0500h
Nano-Repair Grenade06690.2h
Hardlight Barrier22910.2h
Router0660.1h
M20 Drake01070h
WLT-Howler Mining Laser5239,92931.1h

Check the help document for the dictionary if you want to learn more about words used here.


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