Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (18,428)players online:
the_kyzark (19)  XxRiKxX123 (10)  CAMIKAZE78 (8)  Mooses32 (5)  augustirl (3)  TheBiscuitweener (3) 48
stats.dasanfall.com
Paragon Horseman OJIOJIOIIIA[KRBR] OJIOJIOIIIA
VS BR 137

KDR: 5.42

Score: 41.4m

Last Seen: Jan 16th, 2019 6:51 PM
- OFFLINE - 135.2 hour(s)

Prestige 1, Battle Rank 100 (137 total) - Vanu Sovereignty on Cobalt - Outfit Member of Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 21
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS NS-15M2 C-4 VX6-7 Supernova FPC S12 Renegade NS-11A H-V45 E540 Halberd-H
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:OJIOJIOIIIA



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,600,829 MLG Score: 2079
Fun Score: N/A
Cheeseburgers Flipped: 240TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.021%21.742%7614597751,5055.303780.12

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.61%2.732M0.171C++-1.29D**HEAD + (~4.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.615B+10.10.294C*18.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.382%0.377%1653710159,291106933398.68318278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.655%1.305A-1.444D**0.635

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.795B++4.30.657B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.332%1.705%220312101010,321775319213.3003323%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.605%1.049B**-0.676D0.869

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.80.822B++9.80.746B++11

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.153%82.459%2203410185,0341201174.18802

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.783%2.424A**1.007B**-0.687

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.596B+20.357C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.083%14.243%22031102133789140.377803

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.786A++0.009C+-1.602

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.666B+2.80.429B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 21
41.4m231.6%428 (25.7k)376 (22.6k)5.4242106,48819,6326.12062137 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022940922.372%16.148%36105:3736

7% Combat Medic45% Engineer15% Heavy Assault17% Infiltrator14% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 1st, 2017 11:53 AMDec 17th, 2018 10:29 PMJan 21st, 2019 1:02 AM (1d) (PST)Jan 16th, 2019 5:27 PM (5d) (PST)Jan 16th, 2019 2:51 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8951457500.9670.1780.1562.4640.0972079

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,6818,71244,96958119148622,560

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1835.4h/76.5d 13,672 17,196 30,545 271.4k 1,611 5,942 10,669 98.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
A*
Kills:4,436
Deaths:764
KDR:5.806
Accuracy:34.601% A*
HSR:25.090% C+
Betelgeuse 54-A
A++
Kills:2,966
Deaths:627
KDR:4.730
Accuracy:34.319% A++
HSR:24.882% D
SVA-88
A*
Kills:2,469
Deaths:515
KDR:4.794
Accuracy:33.692% A*
HSR:23.937% C+
Orion VS54
M
Kills:1,176
Deaths:272
KDR:4.324
Accuracy:33.909% M
HSR:25.510% C++
NSX Naginata
M
Kills:1,174
Deaths:280
KDR:4.193
Accuracy:36.169% M
HSR:20.699% D--
Pulsar LSW
A*
Kills:1,173
Deaths:230
KDR:5.100
Accuracy:34.467% A*
HSR:24.467% C++
Flare VE6
A*
Kills:1,160
Deaths:243
KDR:4.774
Accuracy:33.343% A*
HSR:22.586% C
Ursa
A*
Kills:1,157
Deaths:222
KDR:5.212
Accuracy:34.395% A*
HSR:23.596% C+
Lasher X2
M+
Kills:819
Deaths:252
KDR:3.250
Accuracy:45.985% M+
HSR:2.076% D--
Lasher X2 AE
A+
Kills:292
Deaths:82
KDR:3.561
Accuracy:41.597% A+
HSR:3.082% C
VE-H Maw
A+
Kills:221
Deaths:44
KDR:5.023
Accuracy:33.328% A+
HSR:28.507% C*
VX29 Polaris
A
Kills:202
Deaths:29
KDR:6.966
Accuracy:30.767% A
HSR:24.257% C*
NSX-P Naginata
A+
Kills:137
Deaths:21
KDR:6.524
Accuracy:30.239% A+
HSR:24.088% D
Kills:17,382
Deaths (as Heavy Assault):3,581
Deaths (to Heavy Assaults):4,678
KDR:4.85395
Kill Difference:13,801
Playtime:282.843 hours
Usage:15%
Score:6.754m
Score/min:398
Accuracy (listed only):35.139%
HSR (listed only):20.983%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
A++
Kills:3,996
Deaths:1,020
KDR:3.918
Accuracy:34.223% A++
HSR:18.393% C-
VE-S Canis
A+
Kills:2,265
Deaths:478
KDR:4.738
Accuracy:36.631% A+
HSR:23.311% B
NS-11C
A++
Kills:1,610
Deaths:320
KDR:5.031
Accuracy:33.298% A++
HSR:19.876% C*
Serpent VE92
A++
Kills:1,490
Deaths:330
KDR:4.515
Accuracy:32.643% A++
HSR:19.060% C+
Pulsar C
A
Kills:1,377
Deaths:279
KDR:4.935
Accuracy:31.139% A
HSR:22.150% C+
NS-11CB
A++
Kills:1,266
Deaths:286
KDR:4.427
Accuracy:34.623% A++
HSR:19.431% C
NSX Tanto
A++
Kills:1,183
Deaths:241
KDR:4.909
Accuracy:34.774% A++
HSR:18.681% D-
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
Solstice VE3
A++
Kills:1,159
Deaths:240
KDR:4.829
Accuracy:32.532% A++
HSR:21.053% C*
Eridani SX5
A+
Kills:952
Deaths:286
KDR:3.329
Accuracy:33.643% A+
HSR:19.013% C+
Zenith VX-5
A++
Kills:671
Deaths:173
KDR:3.879
Accuracy:33.367% A++
HSR:18.480% C--
Eclipse VE3A
A
Kills:654
Deaths:189
KDR:3.460
Accuracy:32.438% A
HSR:17.125% C--
NS-7 PDW
A++
Kills:650
Deaths:206
KDR:3.155
Accuracy:33.431% A++
HSR:18.769% C*
Sirius SX12
A*
Kills:490
Deaths:121
KDR:4.050
Accuracy:34.920% A*
HSR:19.388% C**
The Little Helper
B**
Kills:358
Deaths:106
KDR:3.377
Accuracy:59.089% B**
HSR:14.246% C
Phobos VX86
B
Kills:337
Deaths:154
KDR:2.188
Accuracy:63.083% B
HSR:14.243% C
NSX-P Tanto
A+
Kills:264
Deaths:121
KDR:2.182
Accuracy:33.158% A+
HSR:23.485% C
NS Baron G5
A
Kills:240
Deaths:80
KDR:3
Accuracy:55.748% A
HSR:13.333% C
Solstice Burst
A++
Kills:207
Deaths:39
KDR:5.308
Accuracy:35.079% A++
HSR:19.324% D
Kills:20,342
Deaths (as Light Assault):4,936
Deaths (to Light Assaults):3,522
KDR:4.12115
Kill Difference:15,406
Playtime:256.514 hours
Usage:14%
Score:5.584m
Score/min:363
Accuracy (listed only):38.547%
HSR (listed only):18.579%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
A++
Kills:3,996
Deaths:1,020
KDR:3.918
Accuracy:34.223% A++
HSR:18.393% C-
NS-11C
A++
Kills:1,610
Deaths:320
KDR:5.031
Accuracy:33.298% A++
HSR:19.876% C*
Serpent VE92
A++
Kills:1,490
Deaths:330
KDR:4.515
Accuracy:32.643% A++
HSR:19.060% C+
Pulsar C
A
Kills:1,377
Deaths:279
KDR:4.935
Accuracy:31.139% A
HSR:22.150% C+
NS-11CB
A++
Kills:1,266
Deaths:286
KDR:4.427
Accuracy:34.623% A++
HSR:19.431% C
NSX Tanto
A++
Kills:1,183
Deaths:241
KDR:4.909
Accuracy:34.774% A++
HSR:18.681% D-
Solstice VE3
A++
Kills:1,159
Deaths:240
KDR:4.829
Accuracy:32.532% A++
HSR:21.053% C*
Zenith VX-5
A++
Kills:671
Deaths:173
KDR:3.879
Accuracy:33.367% A++
HSR:18.480% C--
Eclipse VE3A
A
Kills:654
Deaths:189
KDR:3.460
Accuracy:32.438% A
HSR:17.125% C--
VE-LR Obelisk
A*
Kills:500
Deaths:91
KDR:5.495
Accuracy:47.260% A*
HSR:25.800% D
The Little Helper
B**
Kills:358
Deaths:106
KDR:3.377
Accuracy:59.089% B**
HSR:14.246% C
Phobos VX86
B
Kills:337
Deaths:154
KDR:2.188
Accuracy:63.083% B
HSR:14.243% C
NSX-P Tanto
A+
Kills:264
Deaths:121
KDR:2.182
Accuracy:33.158% A+
HSR:23.485% C
NS Baron G5
A
Kills:240
Deaths:80
KDR:3
Accuracy:55.748% A
HSR:13.333% C
Solstice Burst
A++
Kills:207
Deaths:39
KDR:5.308
Accuracy:35.079% A++
HSR:19.324% D
Kills:15,312
Deaths (as Engineer):3,669
Deaths (to Engineers):3,252
KDR:4.17334
Kill Difference:11,643
Playtime:822.754 hours
Usage:45%
Score:19.305m
Score/min:391
Accuracy (listed only):39.497%
HSR (listed only):18.979%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
A*
Kills:3,450
Deaths:754
KDR:4.576
Accuracy:35.546% A*
HSR:22.783% C*
H-V45
A*
Kills:3,140
Deaths:707
KDR:4.441
Accuracy:35.150% A*
HSR:20.860% C+
VE-S Canis
A+
Kills:2,265
Deaths:478
KDR:4.738
Accuracy:36.631% A+
HSR:23.311% B
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
Terminus VX-9
A*
Kills:1,170
Deaths:281
KDR:4.164
Accuracy:34.883% A*
HSR:24.359% C
Eridani SX5
A+
Kills:952
Deaths:286
KDR:3.329
Accuracy:33.643% A+
HSR:19.013% C+
NS-7 PDW
A++
Kills:650
Deaths:206
KDR:3.155
Accuracy:33.431% A++
HSR:18.769% C*
Sirius SX12
A*
Kills:490
Deaths:121
KDR:4.050
Accuracy:34.920% A*
HSR:19.388% C**
The Little Helper
B**
Kills:358
Deaths:106
KDR:3.377
Accuracy:59.089% B**
HSR:14.246% C
Phobos VX86
B
Kills:337
Deaths:154
KDR:2.188
Accuracy:63.083% B
HSR:14.243% C
NS Baron G5
A
Kills:240
Deaths:80
KDR:3
Accuracy:55.748% A
HSR:13.333% C
CME
A++
Kills:201
Deaths:55
KDR:3.655
Accuracy:35.389% A++
HSR:19.403% C
Equinox VE2
A
Kills:103
Deaths:47
KDR:2.191
Accuracy:32.489% A
HSR:24.272% B+
Pulsar VS1
A**
Kills:102
Deaths:22
KDR:4.636
Accuracy:36.081% A**
HSR:16.667% D
NSX Yumi
A
Kills:88
Deaths:29
KDR:3.034
Accuracy:33.079% A
HSR:15.909% D--
Kills:14,719
Deaths (as Combat Medic):3,593
Deaths (to Combat Medics):1,873
KDR:4.09658
Kill Difference:11,126
Playtime:134.898 hours
Usage:7%
Score:3.201m
Score/min:395
Accuracy (listed only):40.516%
HSR (listed only):18.680%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A++
Kills:2,742
Deaths:216
KDR:12.694
Accuracy:51.335% A++
HSR:73.158% B+
VE-S Canis
A+
Kills:2,265
Deaths:478
KDR:4.738
Accuracy:36.631% A+
HSR:23.311% B
NSX Daimyo
A+
Kills:2,042
Deaths:142
KDR:14.380
Accuracy:51.106% A+
HSR:95.054% B
NS-44 Commissioner
A++
Kills:1,356
Deaths:489
KDR:2.773
Accuracy:51.984% A++
HSR:18.879% C-
NS-44 Commissioner AE
B**
Kills:1,206
Deaths:603
KDR:2
Accuracy:51.008% B**
HSR:15.423% D*
Spiker
A+
Kills:1,184
Deaths:565
KDR:2.096
Accuracy:39.891% A+
HSR:19.257% C+
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
NSX Tomoe
B**
Kills:1,171
Deaths:217
KDR:5.396
Accuracy:33.884% B**
HSR:40.905% B+
Eridani SX5
A+
Kills:952
Deaths:286
KDR:3.329
Accuracy:33.643% A+
HSR:19.013% C+
NS-61 Emissary
B**
Kills:947
Deaths:455
KDR:2.081
Accuracy:35.786% B**
HSR:12.672% D
NS-7 PDW
A++
Kills:650
Deaths:206
KDR:3.155
Accuracy:33.431% A++
HSR:18.769% C*
NS-AM7 Archer
A++
Kills:638
Deaths:378
KDR:1.688
Accuracy:70.694% A++
HSR:8.621% D--
NS-357 Underboss
A+
Kills:524
Deaths:207
KDR:2.531
Accuracy:48.144% A+
HSR:13.359% D--
Sirius SX12
A*
Kills:490
Deaths:121
KDR:4.050
Accuracy:34.920% A*
HSR:19.388% C**
NS-45 Pilot
B**
Kills:350
Deaths:160
KDR:2.188
Accuracy:37.442% B**
HSR:13.429% D**
Cerberus
A+
Kills:332
Deaths:154
KDR:2.156
Accuracy:41.725% A+
HSR:21.988% C+
Artemis VX26
A
Kills:317
Deaths:55
KDR:5.764
Accuracy:33.522% A
HSR:25.237% B+
Phantom VA23
A++
Kills:182
Deaths:23
KDR:7.913
Accuracy:46.232% A++
HSR:38.462% B**
NS-30 Vandal
A++
Kills:169
Deaths:29
KDR:5.828
Accuracy:43.491% A++
HSR:31.953% B++
Parallax VX3
A
Kills:157
Deaths:3
KDR:52.333
Accuracy:48.282% A
HSR:78.981% C++
Soldier Soaker
A
Kills:154
Deaths:74
KDR:2.081
Accuracy:46.270% A
HSR:11.039% D
Beamer VS3
A+
Kills:110
Deaths:65
KDR:1.692
Accuracy:37.303% A+
HSR:15.455% D-
Phaseshift VX-S
A*
Kills:93
Deaths:7
KDR:13.286
Accuracy:51.691% A*
HSR:86.022% B*
Kills:19,204
Deaths (as Infiltrator):5,200
Deaths (to Infiltrators):2,769
KDR:3.69308
Kill Difference:14,004
Playtime:307.752 hours
Usage:17%
Score:5.741m
Score/min:311
Accuracy (listed only):43.782%
HSR (listed only):31.044%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:1,111
Deaths:133
KDR:8.353
Accuracy:27.638% A++
HSR:25.293% B*
Blueshift VM5
A++
Kills:1,040
Deaths:133
KDR:7.820
Accuracy:27.065% A++
HSR:26.827% B**
Comet VM2
B+
Kills:127
Deaths:32
KDR:3.969
Accuracy:49.083% B+
HSR:5.512% B+
Comet VM2
B*
Kills:108
Deaths:35
KDR:3.086
Accuracy:50.381% B*
HSR:3.704% C
NS-10 Burster
A*
Kills:52
Deaths:11
KDR:4.727
Accuracy:44.001% A*
HSR:0% F
Kills:2,438
Deaths (as MAX Suit):172
Deaths (to MAX Suits):1,036
KDR:14.17442
Kill Difference:2,266
Playtime:30.084 hours
Usage:2%
Score:0.823m
Score/min:456
Accuracy (listed only):39.634%
HSR (listed only):12.267%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M++
Kills:2,236
V. Kills:933 239%
Deaths:51
KDR:43.843
Accuracy:62.086% B++
KPH:65.900 M++
VKPH:27.500 A++
L100 Python HESH
A
Kills:1,212
V. Kills:162 N/A
Deaths:16
KDR:75.750
Accuracy:57.687% B**
KPH:83.300 A
VKPH:11.100 B++
L100 Python HEAT
M*
Kills:670
V. Kills:247 270%
Deaths:19
KDR:35.263
Accuracy:64.445% A
KPH:70.700 M+
VKPH:26.100 M*
C75 Viper
M++
Kills:272
V. Kills:85 316%
Deaths:7
KDR:38.857
Accuracy:54.973% A++
KPH:62.700 A++
VKPH:19.600 M++
Skyguard
M++
Kills:91
V. Kills:44 202%
Deaths:1
KDR:91
Accuracy:36.322% B**
KPH:33.700 M++
VKPH:16.300 A++
Kills:4,481 (4,481 + 0)
Deaths:94
KDR:47.670
VKDR:15.649
Vehicle Kills:1,471
Kill Difference:4,387
Playtime:64.993 hours
Usage:4%
Score:1.305m
Score/min:335
Driving Accuracy:36.322%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M**
Kills:3,808
V. Kills:1,645 231%
Deaths:64
KDR:59.500
Accuracy:59.933% B*
KPH:62.200 M**
VKPH:26.900 M
E540 Halberd
A**
Kills:2,249
V. Kills:1,009 223%
Deaths:83
KDR:27.096
Accuracy:60.419% A++
KPH:57.200 A**
VKPH:25.600 A+
Supernova VPC
A++
Kills:1,002
V. Kills:214 466%
Deaths:12
KDR:83.500
Accuracy:53.477% C**
KPH:65.300 A
VKPH:14 A++
Saron HRB
A**
Kills:255
V. Kills:144 176%
Deaths:17
KDR:15
Accuracy:60.687% A*
KPH:50.100 A**
VKPH:28.300 A+
Proton II PPA
S
Kills:206
V. Kills:32 N/A
Deaths:3
KDR:68.667
Accuracy:50.085% S
KPH:85.800 B**
VKPH:13.300 S
G40-F Ranger
B*
Kills:54
V. Kills:32 164%
Deaths:1
KDR:54
Accuracy:41.299% A+
KPH:62.900 B++
VKPH:37.300 B*
Kills:7,574 (4,810 + 2,764)
Deaths:180
KDR:42.078
VKDR:17.089
Vehicle Kills:3,076
Kill Difference:7,394
Playtime:124.242 hours
Usage:7%
Score:3.132m
Score/min:420
Driving Accuracy:53.477%
Gunner Accuracy:41.299%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M
Kills:3,131
V. Kills:1,151 272%
Deaths:86
KDR:36.407
Accuracy:66.188% B**
KPH:96.800 M
VKPH:35.600 A++
Proton II PPA-H
A++
Kills:2,569
V. Kills:161 N/A
Deaths:83
KDR:30.952
Accuracy:50.651% A+
KPH:175.300 A++
VKPH:11 A
Aphelion VEX-4H
A*
Kills:1,096
V. Kills:617 177%
Deaths:86
KDR:12.744
Accuracy:50.084% B+
KPH:77.200 A*
VKPH:43.500 A
M12 Kobalt-H
A+
Kills:554
V. Kills:20 N/A
Deaths:1
KDR:554
Accuracy:27.452% B*
KPH:226.100 A+
VKPH:8.200 B*
G40-F Ranger
A+
Kills:384
V. Kills:218 175%
Deaths:6
KDR:64
Accuracy:39.442% B**
KPH:56.600 A+
VKPH:32.100 A+
Saron HRB-H
A++
Kills:377
V. Kills:202 186%
Deaths:17
KDR:22.177
Accuracy:64.585% B**
KPH:67.300 A++
VKPH:36 B**
M40 Fury-H
A**
Kills:248
V. Kills:69 354%
Deaths:1
KDR:248
Accuracy:48.582% B+
KPH:172.700 A++
VKPH:48 A**
M20 Basilisk-H
A+
Kills:86
V. Kills:18 453%
Deaths:1
KDR:86
Accuracy:45.621% C+
KPH:108.900 A+
VKPH:22.800 B+
M60-G Bulldog-H
A++
Kills:62
V. Kills:8 N/A
Deaths:2
KDR:31
Accuracy:66.173% A++
KPH:120.800 A
VKPH:15.600 B*
Kills:8,507 (0 + 8,507)
Deaths:283
KDR:30.060
VKDR:8.707
Vehicle Kills:2,464
Kill Difference:8,224
Playtime:78.779 hours
Usage:4%
Score:2.130m
Score/min:451
Driving Accuracy:N/A%
Gunner Accuracy:66.173%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M++
Kills:154
V. Kills:30 N/A
Deaths:5
KDR:30.800
Accuracy:50.810% A
KPH:56 M++
VKPH:10.900 B*
M12 Kobalt
A
Kills:108
V. Kills:9 N/A
Deaths:1
KDR:108
Accuracy:25.752% A+
KPH:74.700 C**
VKPH:6.200 A
G40-F Ranger
A*
Kills:51
V. Kills:35 142%
Deaths:
KDR:
Accuracy:38.652% B*
KPH:45.800 A*
VKPH:31.400 A++
Kills:313 (0 + 313)
Deaths:6
KDR:52.167
VKDR:12.333
Vehicle Kills:74
Kill Difference:307
Playtime:5.310 hours
Usage:0%
Score:0.118m
Score/min:372
Driving Accuracy:N/A%
Gunner Accuracy:38.652%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:3,480
V. Kills:167 N/A
Deaths:471
KDR:7.389
Accuracy:51.886% A
KPH:91 A
VKPH:4.400 A++
M40 Fury-F
M
Kills:442
V. Kills:143 307%
Deaths:122
KDR:3.623
Accuracy:60.564% B**
KPH:53.100 A++
VKPH:17.200 M
V30-F Starfall
B+
Kills:107
V. Kills:57 184%
Deaths:33
KDR:3.242
Accuracy:56.272% D--
KPH:34.300 B+
VKPH:18.300 C*
M12 Kobalt-F
A++
Kills:97
V. Kills:4 N/A
Deaths:14
KDR:6.929
Accuracy:35.298% A++
KPH:65.200 A+
VKPH:2.700 A
Kills:4,126 (4,126 + 0)
Deaths:640
KDR:6.447
VKDR:0.580
Vehicle Kills:371
Kill Difference:3,486
Playtime:51.168 hours
Usage:3%
Score:0.684m
Score/min:223
Driving Accuracy:35.298%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:54
V. Kills:3 N/A
Deaths:3
KDR:18
Accuracy:36.456% B+
KPH:88.300 B+
VKPH:4.900 C
Pelter Rocket Pod
A*
Kills:53
V. Kills:14 353%
Deaths:4
KDR:13.250
Accuracy:63.556% A++
KPH:138.700 A*
VKPH:36.600 A++
M20 Wyvern
B**
Kills:53
V. Kills:29 177%
Deaths:6
KDR:8.833
Accuracy:46.160% B**
KPH:19.500 C
VKPH:10.700 C
Kills:160 (0 + 160)
Deaths:13
KDR:12.308
VKDR:3.538
Vehicle Kills:46
Kill Difference:147
Playtime:3.706 hours
Usage:0%
Score:0.045m
Score/min:203
Piloting Accuracy:N/A%
Gunner Accuracy:46.160%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M2 4,4674,4367645.806A*0.3834.601%A*25.09%C+85.1A+N/A21152.1h10.5B++30.4B*
C-4 4,7214,0966626.187M*0.7628.277%B+N/A296.8S45.3B**132413.8h0.9B**3.2B**
VX6-7 4,0483,9961,0203.918A++1.5134.223%A++18.393%C-71.9A++N/A16455.6h10B*29.2B*
Supernova FPC 5,4533,8086459.5S54.0859.933%B*N/A62.2M**26.9M46361.2h3.5B**5.8A
S12 Renegade 3,6473,4804717.389A1.9651.886%A1.379%D*91.1A4.4A++22238.2h3.2C**6.2B++
NS-11A 3,4953,4507544.576A*0.8535.546%A*22.783%C*67.5A++N/A16351.1h11.6B*32.7B**
H-V45 3,1793,1407074.441A++0.9835.15%A*20.86%C+63.8A++N/A14849.2h11.5B++32.6B**
E540 Halberd-H 4,2823,1318636.407M+30.9866.188%B**N/A96.9M35.6A++43632.3h4.1B**6.2A
Betelgeuse 54-A 2,9862,9666274.73B+0.6934.319%A++24.882%D84.3B+N/A23935.2h9.9B+29B**
Ghost 2,7562,74221612.694M++7.2751.335%A++73.158%B+70.3A+N/A18739h1.9B++3.7B*
Proton II PPA-H 2,7302,5698330.952A++25.5350.651%A+N/A174.8A++11A44014.7h7.8B++15.3B*
SVA-88 2,4862,4695154.794A+0.6333.692%A*23.937%C+87.9A++N/A29528.1h10.5B+31.2B*
VE-S Canis 2,2842,2654784.738M++0.6936.631%A+23.311%B74.3B**N/A18330.5h9.5B++26B++
E540 Halberd 3,2582,2498327.096A++21.6760.419%A++N/A57.2A**25.7A+38739.3h4.7B**7.7A
L100 Python AP 3,1692,2365143.843S38.4262.086%B++N/A66M++27.5A++33133.9h3.7A6B**
NSX Daimyo 2,0442,04214214.38M*8.9651.106%A+95.054%B57.5C**N/A16335.5h2.2B+4.3B*
M12 Kobalt 2,0511,96219103.263M**97.8426.105%B++16.973%C+130.8B+5.9C*29815h15.4B+58.8B++
NS-11C 1,6221,6103205.031S0.3933.298%A++19.876%C*77.4MN/A20220.8h11.2B*33.6B*
Serpent VE92 1,5011,4903304.515M*0.9132.643%A++19.06%C+79.3A**N/A20218.8h10.6B++32.6B*
Pulsar C 1,3911,3772794.935A**0.4931.139%A22.15%C+69.5A++N/A18119.8h9.4B*30.1B*
NS-44 Commissioner 1,3601,3564892.773A++2.6551.984%A++18.879%C-80.2A++N/A22916.9h3.3B++6.3B**
NS-11CB 1,2761,2662864.427M++1.0034.623%A++19.431%C76.3A++N/A17416.6h11.1B++32B++
Force-Blade 1,2781,23911,2050.111M5.3128.128%C+4.278%C1.7B++N/A5715.2h1.8B+6.2B+
L100 Python HESH 1,3741,2121675.75S70.3357.687%B**N/A83A11.1B++29514.6h2.8B++4.9B*
NS-44 Commissioner AE 1,2121,2066032B+3.4251.008%B**15.423%D*65.9B+N/A16818.3h3.2B6.2B++
Spiker 1,2011,1845652.096B**3.3339.891%A+19.257%C+41.1C*N/A8628.8h8.8C*22.1B++
NSX Tanto 1,1931,1832414.909M**0.5234.774%A++18.681%D-65.7A+N/A16118h11.2B+32.1B+
Orion VS54 1,1791,1762724.324A++1.1033.909%M25.51%C++95.6M++N/A55012.3h9.6B**28.2B**
NSX Naginata 1,1801,1742804.193M1.2336.169%M20.699%D--82.1A++N/A20014.3h11.9C*32.8B++
NSX Tengu 1,1861,1732674.393M++1.0348.571%A++13.64%D*68.6AN/A16817.1h11.1B+22.9B++
Pulsar LSW 1,1801,1732305.1M++0.3234.467%A*24.467%C++94.6A*N/A24212.4h10.4B++30.3B*
NSX Tomoe 1,1811,1712175.396M0.0333.884%B**40.905%B+57.4B*N/A13220.4h12.9B+38B+
Terminus VX-9 1,1841,1702814.164A++1.2634.883%A*24.359%C60.3B**N/A16719.4h10.8B++30.8B**
Flare VE6 1,1641,1602434.774M*0.6533.343%A*22.586%C84.1A++N/A23213.8h8.7B*26.2B*
Solstice VE3 1,1721,1592404.829S0.6032.532%A++21.053%C*52.2A*N/A19522.2h10.9B*33.5B+
Ursa 1,1631,1572225.212S0.2134.395%A*23.596%C+81.5A++N/A19714.2h9.1B*26.5B*
Frag Grenade 1,1421,11711117N/A1,111.5853.839%B**N/A587.9B+13.2B++17851.9h3.5B6.5B+
Blueshift VM5 1,1251,1111338.353M2.9327.638%A++25.293%B*64.6A*N/A17117.2h14B++50.7B*
Aphelion VEX-4H 1,7131,0968612.744B*7.3250.084%B+2.737%C77.2A*43.5A45814.2h30.6B**61.1B**
Blueshift VM5 1,0581,0401337.82A**2.4027.065%A++26.827%B**60.5A++1B*16317.2h14.8B54.5B++
Supernova VPC 1,2161,0021283.5S78.0853.477%C**N/A65.5A14A++28715.3h3.4C+6.3C*
Eridani SX5 9599522863.329A*2.1033.643%A+19.013%C+61.4B**N/A15915.5h10.5B+31.3B++
NS-61 Emissary 9539474552.081A++3.3435.786%B**12.672%D35.6B+N/A11026.6h12.6C**35.2B++
Lasher X2 8328192523.25M**2.1745.985%M+2.076%D--77.3M1.2B+22510.6h15.4B**33.4B**
Zenith VX-5 6766711733.879M1.5533.367%A++18.48%C--64.5AN/A15910.4h11.4B+34.3B++
L100 Python HEAT 9176701935.263S29.8464.445%AN/A70.5M+26M*3489.5h4.9B++7.6B**
Eclipse VE3A 6576541893.46B*1.9632.438%A17.125%C--55.9B++N/A19411.7h9.9B++30.6B**
NS-7 PDW 6566502063.155A**2.2733.431%A++18.769%C*36.9B+N/A12217.6h12.6B+37.6B*
NS-AM7 Archer 8456383781.688M++3.7470.694%A++8.621%D--9.2B+3C*5969.6h12.2B++17.2B*
S1 8035981703.518S1.9172.074%A++4.013%B+64.3M*22A+5419.3h4.2A5.8A
Proximity Mine 5735661423.986C++1.4454.577%A+N/A269.5M++3.3B+7062.1h1.4A+2.5A+
M12 Kobalt-H 5745541554U548.5827.452%B*18.231%B221.6A+8B*5002.5h13.1B+47.6B++
NS Decimator 7015421533.542M++1.8870.354%A1.292%D64.5A*18.9B3978.4h3.6B*5.1B**
NS-357 Underboss 5265242072.531A++2.8948.144%A+13.359%D--68.9B**N/A1727.6h3.7B+7.6B*
M20 Basilisk 6605201340S34.5856.712%B+5.577%B+113M++30.4B**4824.6h46.3A81.7A
VE-LR Obelisk 505500915.495A*0.0747.26%A*25.8%D76.9A++N/A1916.5h4.9B*10.4B**
Sirius SX12 4964901214.05M1.3734.92%A*19.388%C**62A++N/A1917.9h12.4B++35.5B*
The Slasher 5214855,9970.081B++5.3427.176%D2.887%D-1.1CN/A3430.8h1.7B++6.2C*
Lumine Edge 4804763311.438S3.9945.393%A++16.597%C++32.2M++N/A8214.8h1.1B++2.5B++
Tank Mine 601442656.8A*1.3894.123%SN/A368.3S132.5A**28991.2h2.3D2.5A*
M40 Fury-F 5854421223.623B**1.8060.564%B**N/A53.3A++17.2M2258.3h7.8B+12.8B*
G40-F Ranger 602384664S58.5839.442%B**N/A56.5A+32.1A+4066.8h51.5B+130.6B**
Saron HRB-H 5793771722.176M*16.7564.585%B**N/A67.3A++36.1B**4695.6h18.5B*28.7B**
The Little Helper 3623581063.377A+2.0559.089%B**14.246%C46.5C+N/A1277.7h5C+8.4B+
NS-45 Pilot 3523501602.188B++3.2437.442%B**13.429%D**35.4CN/A999.9h7.6C+20.4B+
Phobos VX86 3403371542.188B*3.2463.083%B14.243%C50.3C**N/A1336.7h2.8C4.4C+
Cerberus 3343321542.156B**3.2741.725%A+21.988%C+34.2C+N/A869.7h6.4C+15.4B+
Artemis VX26 324317555.764M**0.3433.522%A25.237%B+64.7A+1.4M**1854.9h10.8B+32.3B*
Lasher X2 AE 295292823.561A+1.8641.597%A+3.082%C66.4B**N/A1544.4h12.8A30.9B**
C75 Viper 357272738.857S33.4354.973%A++N/A63.3A++19.8M++4534.3h10.9B+19.8B*
NSX-P Tanto 2722641212.182A+3.2433.158%A+23.485%C25.6C+N/A9410.3h12.4B+37.4B*
Saron HRB 3992551715A*9.5860.687%A*N/A50A**28.2A+5885.1h20.2B+33.2B**
M40 Fury-H 3172481248U242.5848.582%B+N/A177.1A++49.3M7901.4h9.9C20.5C++
NS Baron G5 245240803A**2.4255.748%A13.333%C46.2B++1A+1215.2h4.7C++8.4C+
VE-H Maw 221221445.023A**0.4033.328%A+28.507%C*63.1B+N/A2453.5h8.9B++26.8B++
Sticky Grenade 2142081208N/A202.5855.429%B+N/A693.3C--20B**30370.3h2.3C+4.2C*
Solstice Burst 208207395.308M++0.1235.079%A++19.324%D62.7B**N/A1713.3h11.7B+33.5B*
Proton II PPA 238206368.667M*63.2450.085%S1.456%D85.8B**13.3S3342.4h14.3D*28.5B++
Rocklet Rifle 359202712.845S2.5854.385%C++1.485%B*35.4B+27.5C*4975.7h41.4C+76.1C+
VX29 Polaris 207202296.966S1.5430.767%A24.257%C*65.2B*1.6A*2873.1h10.4B++33.8B++
CME 202201553.655A*1.7735.389%A++19.403%C52.9B*N/A1613.8h11.5B++32.6B**
Phantom VA23 182182237.913M*2.4946.232%A++38.462%B**79.1A++N/A2092.3h3.7B*8.1B*
NS-30 Vandal 169169295.828A**0.4043.491%A++31.953%B++65AN/A2132.6h5.1B+11.7B*
Parallax VX3 157157352.333U46.9148.282%A78.981%C++56.1A++N/A2112.8h1.8B*3.7B*
Soldier Soaker 156154742.081B*3.3446.27%A11.039%D45.3C+N/A1053.4h6C++12.9B*
M20 Basilisk 184154530.8U25.3850.81%A3.247%D--55M++10.7B*3822.8h56.6B**111.4A
NSX-P Naginata 137137216.524M*1.1030.239%A+24.088%D76.1AN/A2211.8h10.4B++34.3B*
Comet VM2 167127323.969M**1.4649.083%B+5.512%B+21.9A++6.9B**1495.8h17.3B*35.2B*
Beamer VS3 111110651.692A3.7337.303%A+15.455%D-34.4B+N/A1573.2h10.3C+27.6C++
M12 Kobalt 1171081108S102.5825.752%A+13.889%D-77.1B6.4A3131.4h19C++73.9B+
Comet VM2 144108353.086M2.3450.381%B*3.704%C17.4B**5.8B*1446.2h22.1C++43.8B+
V30-F Starfall 164107333.242B**2.1856.272%D--N/A34.5B+18.4C**2373.1h13.5B+23.9B
Equinox VE2 105103472.191B**3.2332.489%A24.272%B+21C--N/A754.9h10.1B*31B*
Pulsar VS1 105102224.636M**0.7936.081%A**16.667%D46.4A1.4M5302.2h14.8C++40.9B*
M12 Kobalt-F 10197146.929M1.5035.298%A++5.155%D-64.7A+2.7A1941.5h12.1B+34.3B*
Hunter QCX 14997931.043B+4.3860.557%B**N/A26.2B**14.1A**1983.7h10.3C17C++
Phaseshift VX-S 9493713.286M**7.8651.691%A*86.022%B*42.3B*N/A1722.2h2.3B+4.5B*
Skyguard 13591191U85.5836.322%B**2.198%C++33.7M++16.3A++3502.7h64.8A+178.4A+
NSX Yumi 8988293.034A2.3933.079%A15.909%D--28.4CN/A993.1h12.8C+38.6B+
M20 Basilisk-H 10486186S80.5845.621%C+3.488%D-107.5A+22.5B+5830.8h35.7B*78.3B*
Lancer VS22 10870252.8M2.6265.466%B+N/A18.9B++10.3C--2193.7h11.9B+18.2B++
M60-G Bulldog-H 7062231A*25.5866.173%A++N/A124A+16B**4240.5h5B+7.6B*
Spear Anti-Vehicle Phalanx Tower 9062162M+56.5857.719%B++1.613%D--77.5A+35B+4100.8h6.7B*11.6B**
G40-F Ranger 8654154S48.5841.299%A+N/A60B+35.6B++5000.9h56.5B+136.9B++
CAS 14-E 5754318B12.5836.456%B+N/A90B+5C2220.6h19.9B*54.6B*
Pelter Rocket Pod 6753413.25C+7.8363.556%A++N/A132.5A*35A++6360.4h13.6B*21.4B*
M20 Wyvern 825368.833B++3.4146.16%B**5.66%B19.6C10.7C1372.7h89.5C+193.8B+
G40-F Ranger 7853153M**47.5842.551%B**N/A44.2C++20.8C3041.2h62.1B+146B*
NS-10 Burster 7752114.727S0.7044.001%A*N/A8.3B**4C**876.3h144.3C+327.9B++
G40-F Ranger 8651151U45.5838.652%B*N/A46.4A*31.8A++4211.1h73.1B**189B**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1542,2461.7h
Motion Spotter02160.1h
Nano-Armor Kit121401,07523.5h
Snowman Soldier0500h
Anti-Vehicle MANA Turret01020.1h
Spawn Beacon41,4910.6h
Turret AI Module0840.2h
Repair Module0780.1h
Cortium Silo0840.1h
AE Medical Applicator78130,3997h
Skywall Shield Emitter0530.2h
AE Nano-Armor Kit2301,111,51761.2h
Nanite Revive Grenade07050.2h
Spear Anti-Vehicle Tower0700.2h
Deconstruction Tool12,7120.2h
Spitfire Auto-Turret03730.3h
Rampart Wall0860.6h
Xiphos Anti-Personnel Tower0520.2h
Hoplon Anti-Aircraft Phalanx Tower0600.2h
Ammunition Package194,5491.4h
Shield Recharging Field22990.1h
Medical Kit6248,1907.2h
Anti-Infantry MANA Turret11580.2h
Medical Applicator1314,5950.7h
WLT-Howler Mining Laser4639,92925.9h
Router0500.1h
Nano-Repair Grenade06260.2h
Hardlight Barrier12530.2h
Recon Detection Device4715,59220.5h
M20 Drake01070h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.31s
Server spent 2.29s on queries, 1.98s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.