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Paragon Horseman OJIOJIOIIIA[KRBR] OJIOJIOIIIA
VS BR 142

KDR: 5.43

Score: 45.5m

Last Seen: May 20th, 2019 4:43 PM
- OFFLINE - 58 hour(s)

Prestige 1, Battle Rank 100 (142 total) - Vanu Sovereignty on Cobalt - Outfit Member of Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 23
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS NS-15M2 Supernova FPC C-4 VX6-7 E540 Halberd-H S12 Renegade NS-11A Ghost
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,582,064 MLG Score: 2064
Fun Score: N/A
Cheeseburgers Flipped: 259TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.043%21.648%75946115053,9505.130280.299

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.561%2.709M0.148C++-1.232D*HEAD + (~4.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.614B+10.10.294C*18.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.503%0.367%16177118910,905114439629.52402275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.839%0.729B++-1.438D**0.578

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.722B++5.20.586B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.393%2.089%224912118411,538833354113.8511326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.598%0.951B*-0.592D0.709

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.90.826B++9.70.757B++11.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.255%82.115%2249411925,9661286214.63919

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.353%2.409A**0.994B*-0.99

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.6B+20.365C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.677%15%22491119546098140.468909

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.795A++-0.025C+-1.605

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.671B+2.50.436B1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 23
45.5m235.1%431 (25.9k)379 (22.7k)5.42903115,82321,3346.14465142 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS11961011922.114%16.241%35905:3942

7% Combat Medic46% Engineer14% Heavy Assault17% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 1st, 2017 11:53 AMDec 17th, 2018 10:29 PMMay 20th, 2019 4:04 PM (2d) (PST)May 20th, 2019 1:31 PM (2d) (PST)May 20th, 2019 12:43 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9061517550.9630.1770.1562.4970.0992064

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,3359,08245,25358119150622,710

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2003.9h/83.5d 15,267 18,811 33,299 300.2k 1,753 6,398 11,876 108.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
A*
Kills:4,498
Deaths:779
KDR:5.774
Accuracy:34.571% A*
HSR:25.056% C+
Betelgeuse 54-A
A++
Kills:2,966
Deaths:627
KDR:4.730
Accuracy:34.319% A++
HSR:24.882% D
SVA-88
A*
Kills:2,469
Deaths:515
KDR:4.794
Accuracy:33.692% A*
HSR:23.937% C+
Orion VS54
M
Kills:1,176
Deaths:272
KDR:4.324
Accuracy:33.909% M
HSR:25.510% C++
NSX Naginata
M
Kills:1,174
Deaths:280
KDR:4.193
Accuracy:36.169% M
HSR:20.699% D--
Pulsar LSW
A*
Kills:1,173
Deaths:230
KDR:5.100
Accuracy:34.467% A*
HSR:24.467% C++
Flare VE6
A*
Kills:1,160
Deaths:243
KDR:4.774
Accuracy:33.343% A*
HSR:22.586% C
Ursa
A*
Kills:1,157
Deaths:222
KDR:5.212
Accuracy:34.395% A*
HSR:23.596% C+
Lasher X2
M+
Kills:883
Deaths:266
KDR:3.320
Accuracy:45.708% M+
HSR:2.152% D--
Lasher X2 AE
A+
Kills:292
Deaths:82
KDR:3.561
Accuracy:41.597% A+
HSR:3.082% C
VX29 Polaris
A+
Kills:267
Deaths:43
KDR:6.209
Accuracy:31.227% A+
HSR:23.221% C++
VE-H Maw
A+
Kills:221
Deaths:44
KDR:5.023
Accuracy:33.328% A+
HSR:28.507% C*
NSX-P Naginata
A+
Kills:137
Deaths:21
KDR:6.524
Accuracy:30.239% A+
HSR:24.088% D
Kills:17,573
Deaths (as Heavy Assault):3,624
Deaths (to Heavy Assaults):5,073
KDR:4.84906
Kill Difference:13,949
Playtime:287.377 hours
Usage:14%
Score:6.841m
Score/min:397
Accuracy (listed only):35.151%
HSR (listed only):20.906%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
A*
Kills:3,996
Deaths:1,020
KDR:3.918
Accuracy:34.223% A*
HSR:18.393% C
VE-S Canis
A+
Kills:2,320
Deaths:505
KDR:4.594
Accuracy:36.395% A+
HSR:23.362% B
NS-11C
A++
Kills:1,610
Deaths:320
KDR:5.031
Accuracy:33.298% A++
HSR:19.876% C++
Serpent VE92
A++
Kills:1,490
Deaths:330
KDR:4.515
Accuracy:32.643% A++
HSR:19.060% C+
Pulsar C
A
Kills:1,377
Deaths:279
KDR:4.935
Accuracy:31.139% A
HSR:22.150% C+
NS-11CB
A++
Kills:1,296
Deaths:302
KDR:4.291
Accuracy:34.561% A++
HSR:19.136% C
NSX Tanto
A++
Kills:1,183
Deaths:241
KDR:4.909
Accuracy:34.774% A++
HSR:18.681% D--
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
Solstice VE3
A++
Kills:1,159
Deaths:240
KDR:4.829
Accuracy:32.532% A++
HSR:21.053% C*
Zenith VX-5
A++
Kills:1,005
Deaths:235
KDR:4.277
Accuracy:33.350% A++
HSR:19.702% C
Eridani SX5
A+
Kills:973
Deaths:294
KDR:3.310
Accuracy:33.620% A+
HSR:19.013% C+
NS-7 PDW
A++
Kills:678
Deaths:214
KDR:3.168
Accuracy:33.256% A++
HSR:18.879% C*
Eclipse VE3A
A
Kills:654
Deaths:189
KDR:3.460
Accuracy:32.438% A
HSR:17.125% C--
Sirius SX12
A*
Kills:514
Deaths:140
KDR:3.671
Accuracy:34.764% A*
HSR:18.677% C++
The Little Helper
B**
Kills:514
Deaths:167
KDR:3.078
Accuracy:58.140% B**
HSR:14.786% C
Phobos VX86
B+
Kills:460
Deaths:216
KDR:2.130
Accuracy:64.677% B+
HSR:15% C+
NSX-P Tanto
A+
Kills:264
Deaths:121
KDR:2.182
Accuracy:33.158% A+
HSR:23.485% C
NS Baron G5
A
Kills:240
Deaths:80
KDR:3
Accuracy:55.748% A
HSR:13.333% C
Solstice Burst
A++
Kills:207
Deaths:39
KDR:5.308
Accuracy:35.079% A++
HSR:19.324% D
VE-C Horizon
A+
Kills:180
Deaths:52
KDR:3.462
Accuracy:44.231% A+
HSR:22.222% C+
Kills:21,293
Deaths (as Light Assault):5,251
Deaths (to Light Assaults):3,846
KDR:4.05504
Kill Difference:16,042
Playtime:269.478 hours
Usage:13%
Score:5.839m
Score/min:361
Accuracy (listed only):38.830%
HSR (listed only):18.845%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
A*
Kills:3,996
Deaths:1,020
KDR:3.918
Accuracy:34.223% A*
HSR:18.393% C
NS-11C
A++
Kills:1,610
Deaths:320
KDR:5.031
Accuracy:33.298% A++
HSR:19.876% C++
Serpent VE92
A++
Kills:1,490
Deaths:330
KDR:4.515
Accuracy:32.643% A++
HSR:19.060% C+
Pulsar C
A
Kills:1,377
Deaths:279
KDR:4.935
Accuracy:31.139% A
HSR:22.150% C+
NS-11CB
A++
Kills:1,296
Deaths:302
KDR:4.291
Accuracy:34.561% A++
HSR:19.136% C
NSX Tanto
A++
Kills:1,183
Deaths:241
KDR:4.909
Accuracy:34.774% A++
HSR:18.681% D--
Solstice VE3
A++
Kills:1,159
Deaths:240
KDR:4.829
Accuracy:32.532% A++
HSR:21.053% C*
Zenith VX-5
A++
Kills:1,005
Deaths:235
KDR:4.277
Accuracy:33.350% A++
HSR:19.702% C
Eclipse VE3A
A
Kills:654
Deaths:189
KDR:3.460
Accuracy:32.438% A
HSR:17.125% C--
VE-LR Obelisk
A*
Kills:520
Deaths:99
KDR:5.253
Accuracy:46.962% A*
HSR:25.962% D
The Little Helper
B**
Kills:514
Deaths:167
KDR:3.078
Accuracy:58.140% B**
HSR:14.786% C
Phobos VX86
B+
Kills:460
Deaths:216
KDR:2.130
Accuracy:64.677% B+
HSR:15% C+
NSX-P Tanto
A+
Kills:264
Deaths:121
KDR:2.182
Accuracy:33.158% A+
HSR:23.485% C
NS Baron G5
A
Kills:240
Deaths:80
KDR:3
Accuracy:55.748% A
HSR:13.333% C
Solstice Burst
A++
Kills:207
Deaths:39
KDR:5.308
Accuracy:35.079% A++
HSR:19.324% D
VE-C Horizon
A+
Kills:180
Deaths:52
KDR:3.462
Accuracy:44.231% A+
HSR:22.222% C+
Eidolon VE33
N/A
Kills:50
Deaths:12
KDR:4.167
Accuracy:39.492% N/A
HSR:26% N/A
Kills:16,205
Deaths (as Engineer):3,942
Deaths (to Engineers):3,538
KDR:4.11086
Kill Difference:12,263
Playtime:917.475 hours
Usage:46%
Score:21.823m
Score/min:396
Accuracy (listed only):39.791%
HSR (listed only):19.723%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
A**
Kills:3,451
Deaths:754
KDR:4.577
Accuracy:35.553% A**
HSR:22.776% C*
H-V45
A**
Kills:3,168
Deaths:717
KDR:4.418
Accuracy:35.123% A**
HSR:20.833% C+
VE-S Canis
A+
Kills:2,320
Deaths:505
KDR:4.594
Accuracy:36.395% A+
HSR:23.362% B
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
Terminus VX-9
A*
Kills:1,170
Deaths:281
KDR:4.164
Accuracy:34.883% A*
HSR:24.359% C+
Eridani SX5
A+
Kills:973
Deaths:294
KDR:3.310
Accuracy:33.620% A+
HSR:19.013% C+
NS-11A "Heatwave"
A
Kills:809
Deaths:203
KDR:3.985
Accuracy:33.749% A
HSR:20.766% D
NS-7 PDW
A++
Kills:678
Deaths:214
KDR:3.168
Accuracy:33.256% A++
HSR:18.879% C*
Sirius SX12
A*
Kills:514
Deaths:140
KDR:3.671
Accuracy:34.764% A*
HSR:18.677% C++
The Little Helper
B**
Kills:514
Deaths:167
KDR:3.078
Accuracy:58.140% B**
HSR:14.786% C
Phobos VX86
B+
Kills:460
Deaths:216
KDR:2.130
Accuracy:64.677% B+
HSR:15% C+
NS Baron G5
A
Kills:240
Deaths:80
KDR:3
Accuracy:55.748% A
HSR:13.333% C
CME
A++
Kills:203
Deaths:56
KDR:3.625
Accuracy:35.376% A++
HSR:19.212% C
Equinox VE2
A
Kills:109
Deaths:49
KDR:2.224
Accuracy:32.641% A
HSR:22.936% C**
Pulsar VS1
M
Kills:102
Deaths:22
KDR:4.636
Accuracy:36.081% M
HSR:16.667% D
NSX Yumi
A
Kills:89
Deaths:30
KDR:2.967
Accuracy:32.967% A
HSR:15.730% D--
Kills:15,973
Deaths (as Combat Medic):3,995
Deaths (to Combat Medics):2,029
KDR:3.99825
Kill Difference:11,978
Playtime:149.294 hours
Usage:7%
Score:3.513m
Score/min:392
Accuracy (listed only):40.097%
HSR (listed only):18.748%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A*
Kills:3,224
Deaths:262
KDR:12.305
Accuracy:51.615% A*
HSR:73.821% B+
VE-S Canis
A+
Kills:2,320
Deaths:505
KDR:4.594
Accuracy:36.395% A+
HSR:23.362% B
NSX Daimyo
A+
Kills:2,064
Deaths:143
KDR:14.434
Accuracy:51.054% A+
HSR:95.107% B
NS-44 Commissioner
A++
Kills:1,585
Deaths:563
KDR:2.815
Accuracy:52.090% A++
HSR:18.801% C-
NS-44 Commissioner AE
B**
Kills:1,206
Deaths:603
KDR:2
Accuracy:51.008% B**
HSR:15.423% D*
Spiker
A+
Kills:1,184
Deaths:565
KDR:2.096
Accuracy:39.891% A+
HSR:19.257% C
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
NSX Tomoe
B**
Kills:1,171
Deaths:217
KDR:5.396
Accuracy:33.884% B**
HSR:40.905% B+
NS-61 Emissary
A
Kills:1,168
Deaths:539
KDR:2.167
Accuracy:36.405% A
HSR:13.956% C-
Eridani SX5
A+
Kills:973
Deaths:294
KDR:3.310
Accuracy:33.620% A+
HSR:19.013% C+
NS-AM7 Archer
A++
Kills:720
Deaths:419
KDR:1.718
Accuracy:70.980% A++
HSR:9.028% D-
NS-7 PDW
A++
Kills:678
Deaths:214
KDR:3.168
Accuracy:33.256% A++
HSR:18.879% C*
NS-45 Pilot
B**
Kills:636
Deaths:295
KDR:2.156
Accuracy:37.300% B**
HSR:14.937% D*
Parallax VX3
A++
Kills:575
Deaths:38
KDR:15.132
Accuracy:50% A++
HSR:81.565% B+
NS-357 Underboss
A+
Kills:570
Deaths:228
KDR:2.500
Accuracy:47.688% A+
HSR:13.158% D--
Sirius SX12
A*
Kills:514
Deaths:140
KDR:3.671
Accuracy:34.764% A*
HSR:18.677% C++
Artemis VX26
A+
Kills:380
Deaths:73
KDR:5.205
Accuracy:34.286% A+
HSR:25.526% B+
Cerberus
A+
Kills:332
Deaths:155
KDR:2.142
Accuracy:41.740% A+
HSR:21.988% C+
Phantom VA23
A++
Kills:213
Deaths:27
KDR:7.889
Accuracy:45.406% A++
HSR:35.681% B++
NS-30 Vandal
A++
Kills:176
Deaths:31
KDR:5.677
Accuracy:42.946% A++
HSR:32.386% B++
Soldier Soaker
A
Kills:154
Deaths:74
KDR:2.081
Accuracy:46.270% A
HSR:11.039% D
Beamer VS3
A+
Kills:110
Deaths:65
KDR:1.692
Accuracy:37.290% A+
HSR:15.455% D-
Phaseshift VX-S
A*
Kills:103
Deaths:7
KDR:14.714
Accuracy:51.333% A*
HSR:84.466% B++
Kills:21,229
Deaths (as Infiltrator):5,724
Deaths (to Infiltrators):3,000
KDR:3.70877
Kill Difference:15,505
Playtime:347.083 hours
Usage:17%
Score:6.553m
Score/min:315
Accuracy (listed only):43.817%
HSR (listed only):31.133%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:1,253
Deaths:149
KDR:8.409
Accuracy:28.520% A++
HSR:25.858% B*
Blueshift VM5
A++
Kills:1,169
Deaths:149
KDR:7.846
Accuracy:27.929% A++
HSR:26.176% B**
Comet VM2
B+
Kills:132
Deaths:32
KDR:4.125
Accuracy:48.918% B+
HSR:5.303% B+
Comet VM2
B*
Kills:108
Deaths:35
KDR:3.086
Accuracy:50.104% B*
HSR:3.704% C
NS-10 Burster
A*
Kills:52
Deaths:12
KDR:4.333
Accuracy:43.446% A*
HSR:0% F
NS-10 Burster
N/A
Kills:50
Deaths:8
KDR:6.250
Accuracy:42.716% N/A
HSR:6% N/A
Kills:2,764
Deaths (as MAX Suit):192.500
Deaths (to MAX Suits):1,130
KDR:14.35844
Kill Difference:2,571.500
Playtime:32.437 hours
Usage:2%
Score:0.941m
Score/min:483
Accuracy (listed only):40.272%
HSR (listed only):11.173%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M++
Kills:2,686
V. Kills:1,124 239%
Deaths:56
KDR:47.964
Accuracy:61.490% B+
KPH:67.600 M++
VKPH:28.300 A++
L100 Python HESH
A+
Kills:1,212
V. Kills:162 N/A
Deaths:16
KDR:75.750
Accuracy:57.687% B**
KPH:83.300 A+
VKPH:11.100 B*
L100 Python HEAT
M+
Kills:876
V. Kills:324 270%
Deaths:25
KDR:35.040
Accuracy:61.587% B**
KPH:67.200 M
VKPH:24.900 M+
C75 Viper
M
Kills:272
V. Kills:85 316%
Deaths:7
KDR:38.857
Accuracy:54.973% A++
KPH:62.700 A++
VKPH:19.600 M
Skyguard
A++
Kills:199
V. Kills:108 183%
Deaths:4
KDR:49.750
Accuracy:33.821% B++
KPH:25.900 A++
VKPH:14.100 A
Kills:5,245 (5,245 + 0)
Deaths:108
KDR:48.565
VKDR:16.694
Vehicle Kills:1,803
Kill Difference:5,137
Playtime:79.325 hours
Usage:4%
Score:1.629m
Score/min:342
Driving Accuracy:33.821%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M**
Kills:4,460
V. Kills:1,902 234%
Deaths:78
KDR:57.180
Accuracy:59.525% B++
KPH:62.100 M**
VKPH:26.500 A**
E540 Halberd
A**
Kills:2,540
V. Kills:1,117 227%
Deaths:89
KDR:28.539
Accuracy:60.009% A++
KPH:58.200 A**
VKPH:25.600 A+
Supernova VPC
A++
Kills:1,200
V. Kills:248 482%
Deaths:16
KDR:75
Accuracy:54.142% B
KPH:66.800 A
VKPH:13.800 A++
Saron HRB
M
Kills:273
V. Kills:152 178%
Deaths:17
KDR:16.059
Accuracy:60.518% A*
KPH:51.700 M
VKPH:28.800 A++
Proton II PPA
S
Kills:206
V. Kills:32 N/A
Deaths:3
KDR:68.667
Accuracy:50.085% S
KPH:85.800 B**
VKPH:13.300 S
G40-F Ranger
A+
Kills:70
V. Kills:40 171%
Deaths:1
KDR:70
Accuracy:40.852% A++
KPH:75.800 A+
VKPH:43.300 A+
Kills:8,749 (5,660 + 3,089)
Deaths:204
KDR:42.887
VKDR:17.113
Vehicle Kills:3,491
Kill Difference:8,545
Playtime:141.993 hours
Usage:7%
Score:3.659m
Score/min:429
Driving Accuracy:54.142%
Gunner Accuracy:40.852%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M+
Kills:3,613
V. Kills:1,297 278%
Deaths:94
KDR:38.436
Accuracy:65.760% B**
KPH:99.200 M+
VKPH:35.600 A++
Proton II PPA-H
A++
Kills:2,579
V. Kills:161 N/A
Deaths:83
KDR:31.072
Accuracy:50.722% A+
KPH:174.500 A++
VKPH:10.900 A
Aphelion VEX-4H
A*
Kills:1,102
V. Kills:619 178%
Deaths:86
KDR:12.814
Accuracy:49.937% B+
KPH:77.100 A*
VKPH:43.300 A+
M12 Kobalt-H
A++
Kills:840
V. Kills:26 N/A
Deaths:1
KDR:840
Accuracy:27.220% B*
KPH:232.900 A++
VKPH:7.200 B++
G40-F Ranger
A
Kills:399
V. Kills:226 176%
Deaths:6
KDR:66.500
Accuracy:39.044% B*
KPH:55.700 A
VKPH:31.500 A
Saron HRB-H
A++
Kills:396
V. Kills:216 182%
Deaths:17
KDR:23.294
Accuracy:64.366% B**
KPH:68 A++
VKPH:37.100 A
M40 Fury-H
A*
Kills:313
V. Kills:87 356%
Deaths:5
KDR:62.600
Accuracy:49.402% B++
KPH:156.100 A+
VKPH:43.400 A*
M20 Basilisk-H
A++
Kills:86
V. Kills:18 453%
Deaths:1
KDR:86
Accuracy:46.050% C+
KPH:107.300 A++
VKPH:22.500 B+
M60-G Bulldog-H
A+
Kills:66
V. Kills:9 N/A
Deaths:2
KDR:33
Accuracy:64.161% A+
KPH:114.200 B**
VKPH:15.600 B+
Kills:9,394 (0 + 9,394)
Deaths:295
KDR:31.844
VKDR:9.014
Vehicle Kills:2,659
Kill Difference:9,099
Playtime:85.467 hours
Usage:4%
Score:2.351m
Score/min:458
Driving Accuracy:N/A%
Gunner Accuracy:64.161%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M**
Kills:181
V. Kills:33 N/A
Deaths:5
KDR:36.200
Accuracy:50.468% A
KPH:59.400 M**
VKPH:10.800 B*
M12 Kobalt
B**
Kills:112
V. Kills:9 N/A
Deaths:1
KDR:112
Accuracy:25.414% A
KPH:75.300 C**
VKPH:6.100 B**
G40-F Ranger
M
Kills:61
V. Kills:43 139%
Deaths:
KDR:
Accuracy:39.223% B**
KPH:43.300 A**
VKPH:30.500 M
Kills:354 (0 + 354)
Deaths:6
KDR:59
VKDR:14.167
Vehicle Kills:85
Kill Difference:348
Playtime:5.944 hours
Usage:0%
Score:0.137m
Score/min:384
Driving Accuracy:N/A%
Gunner Accuracy:39.223%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:3,480
V. Kills:167 N/A
Deaths:471
KDR:7.389
Accuracy:51.886% B**
KPH:90.800 A
VKPH:4.400 A++
M40 Fury-F
A**
Kills:442
V. Kills:143 307%
Deaths:122
KDR:3.623
Accuracy:60.564% B**
KPH:53.100 A++
VKPH:17.200 A**
V30-F Starfall
B
Kills:107
V. Kills:57 184%
Deaths:33
KDR:3.242
Accuracy:55.930% D--
KPH:32 B
VKPH:17 C+
M12 Kobalt-F
A*
Kills:97
V. Kills:4 N/A
Deaths:14
KDR:6.929
Accuracy:35.298% A*
KPH:65.200 A+
VKPH:2.700 A+
Kills:4,126 (4,126 + 0)
Deaths:640
KDR:6.447
VKDR:0.580
Vehicle Kills:371
Kill Difference:3,486
Playtime:51.460 hours
Usage:3%
Score:0.685m
Score/min:222
Driving Accuracy:35.298%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A*
Kills:56
V. Kills:14 373%
Deaths:4
KDR:14
Accuracy:60.028% A+
KPH:125 A*
VKPH:31.200 A
CAS 14-E
B+
Kills:54
V. Kills:3 N/A
Deaths:3
KDR:18
Accuracy:36.608% B+
KPH:88 B+
VKPH:4.900 C
M20 Wyvern
B**
Kills:53
V. Kills:29 177%
Deaths:6
KDR:8.833
Accuracy:45.822% B**
KPH:19.100 C
VKPH:10.400 C
Kills:163 (0 + 163)
Deaths:13
KDR:12.538
VKDR:3.538
Vehicle Kills:46
Kill Difference:150
Playtime:3.842 hours
Usage:0%
Score:0.047m
Score/min:206
Piloting Accuracy:N/A%
Gunner Accuracy:45.822%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M2 4,5294,4987795.774A*0.3434.571%A*25.056%C+85.2A+N/A21252.8h10.5B++30.5B*
Supernova FPC 6,3624,4607857.179S51.7559.525%B++N/A62.1M**26.5A**46971.8h3.5A5.8A
C-4 5,0344,3467275.978M*0.5528.469%B+N/A289.7S45.9B**130715h0.9A3.2B**
VX6-7 4,0483,9961,0203.918A*1.5134.223%A*18.393%C71.9A++N/A16455.6h10B++29.2B*
E540 Halberd-H 4,9103,6139438.436M+33.0165.76%B**N/A99.3M+35.6A++45336.4h4B**6A
S12 Renegade 3,6473,4804717.389B**1.9651.886%B**1.379%D*90.9A4.4A++22238.3h3.2C**6.2B+
NS-11A 3,4963,4517544.577M0.8535.553%A**22.776%C*67.5A++N/A16451.1h11.6B*32.7B**
Ghost 3,2413,22426212.305M++6.8851.615%A*73.821%B+72.8A+N/A18944.3h1.9B++3.7B**
H-V45 3,2083,1687174.418A++1.0135.123%A**20.833%C+63.4A++N/A14750h11.5B++32.7B**
Betelgeuse 54-A 2,9862,9666274.73B+0.7034.319%A++24.882%D84.3B+N/A24435.2h9.9B+29B**
L100 Python AP 3,8102,6865647.964S42.5361.49%B+N/A67.7M++28.3A++35539.7h3.7A5.9A
Proton II PPA-H 2,7402,5798331.072A++25.6450.722%A+N/A174.3A++10.9A43914.8h7.8B++15.4B*
E540 Halberd 3,6572,5408928.539A++23.1160.009%A++N/A58.3A**25.6A+40343.6h4.6B**7.7A
SVA-88 2,4862,4695154.794A++0.6433.692%A*23.937%C+87.9A++N/A29628.1h10.5B+31.2B*
VE-S Canis 2,3412,3205054.594M++0.8436.395%A+23.362%B73.7B**N/A18531.5h9.6B++26.3B*
NSX Daimyo 2,0662,06414314.434M**9.0051.054%A+95.107%B57.5C**N/A16335.9h2.2B+4.3B*
M12 Kobalt 2,0681,97919104.158M*98.7326.074%B++17.079%C+131.1B+5.9C*30015.1h15.3B+58.9B++
NS-11C 1,6221,6103205.031S0.4033.298%A++19.876%C++77.4MN/A20420.8h11.2B*33.6B**
NS-44 Commissioner 1,5921,5855632.815A++2.6152.09%A++18.801%C-81.3A++N/A23019.5h3.3B++6.3B**
Serpent VE92 1,5011,4903304.515M++0.9132.643%A++19.06%C+78.8A**N/A20418.9h10.6B++32.6B*
Pulsar C 1,3911,3772794.935M0.4931.139%A22.15%C+69.5A++N/A18319.8h9.4B*30.1B*
NS-11CB 1,3061,2963024.291S1.1434.561%A++19.136%C72A+N/A16618h11.2B++32.3B++
Blueshift VM5 1,2691,2531498.409M2.9828.52%A++25.858%B*65.9A*N/A18719h15.1B+52.8B*
Force-Blade 1,2851,24511,2930.11M5.3228.205%C+4.337%C1.7B**N/A5720.6h1.8B++6.2B+
L100 Python HESH 1,3741,2121675.75S70.3257.687%B**N/A83A+11.1B*30914.6h2.8B++4.9B*
NS-44 Commissioner AE 1,2121,2066032B++3.4351.008%B**15.423%D*65.9B+N/A16918.3h3.2B+6.2B++
Frag Grenade 1,2321,20211202N/A1,196.5753.454%B**N/A572.4B14.3B*17512.1h3.5C**6.6B+
Supernova VPC 1,4481,2001675S69.5754.142%BN/A66.7A13.8A++28018h3.3C+6C**
Spiker 1,2011,1845652.096B**3.3339.891%A+19.257%C41.1C*N/A8628.8h8.8C++22.1B++
NSX Tanto 1,1931,1832414.909M**0.5234.774%A++18.681%D--65.7AN/A16218h11.2B+32.1B++
Orion VS54 1,1791,1762724.324A++1.1133.909%M25.51%C++95.6M+N/A56312.3h9.6B**28.2B+
NSX Naginata 1,1801,1742804.193M1.2436.169%M20.699%D--82.1A+N/A20214.3h11.9C*32.8B++
NSX Tengu 1,1861,1732674.393M++1.0448.571%A++13.64%D*68.6B**N/A16917.1h11.1B+22.9B++
Pulsar LSW 1,1801,1732305.1M++0.3334.467%A*24.467%C++94.6A*N/A24512.4h10.4B++30.3B*
NSX Tomoe 1,1811,1712175.396A++0.0333.884%B**40.905%B+57.4B++N/A13320.4h12.9B+38B++
Terminus VX-9 1,1841,1702814.164A++1.2734.883%A*24.359%C+60.3B**N/A16919.4h10.8B++30.8B*
Blueshift VM5 1,1911,1691497.846A*2.4227.929%A++26.176%B**61.5A++1.2A17619h15.9C+57B++
Lumine Edge 1,1751,1699561.223S4.2150.611%A*16.595%C++29.1A**N/A7140.2h1.1B++2.2B++
NS-61 Emissary 1,1781,1685392.167A++3.2636.405%A13.956%C-37.9B++N/A11030.8h12.4B34.2B++
Flare VE6 1,1641,1602434.774M**0.6633.343%A*22.586%C84.1A++N/A23413.8h8.7B*26.2B*
Solstice VE3 1,1721,1592404.829S0.6032.532%A++21.053%C*52.2A*N/A20122.2h10.9B*33.5B+
Ursa 1,1631,1572225.212S0.2234.395%A*23.596%C+81.5A++N/A19814.2h9.1B*26.5B*
Aphelion VEX-4H 1,7211,1028612.814B*7.3849.937%B+2.722%C77.1A*43.3A+45714.3h30.7B**61.5B**
Zenith VX-5 1,0151,0052354.277M++1.1533.35%A++19.702%C65.7A+N/A17615.3h11.4B+34.2B*
Eridani SX5 9809732943.31A*2.1233.62%A+19.013%C+61.2B**N/A15915.9h10.6B+31.4B++
Lasher X2 8978832663.32M**2.1145.708%M+2.152%D--76.1A*1.2B+22311.6h15.8B*34.6B**
L100 Python HEAT 1,2008762535.04S29.6161.587%B**N/A67.4M24.9M+33413h4.9B+8B*
M12 Kobalt-H 8668401840U834.5727.22%B*18.691%B+233.3A++7.2B++5143.6h12.5B+46B++
Proximity Mine 8248151844.429C++1.0053.407%AN/A291.1M*3.2M**7472.8h1.3A++2.4A+
NS-11A "Heatwave" 8188092033.985A++1.4433.749%A20.766%D69.7B**N/A14911.6h12.1B+35.8B++
NS-AM7 Archer 9577204191.718M+3.7170.98%A++9.028%D-9.2B+3C**5977.9h12.1B++17B*
NS-7 PDW 6846782143.168M+2.2633.256%A++18.879%C*36.1B+N/A11918.8h12.7B+38.1B++
Eclipse VE3A 6576541893.46B*1.9732.438%A17.125%C--55.9B++N/A19511.7h9.9B*30.6B**
NS-45 Pilot 6386362952.156B++3.2737.3%B**14.937%D*40.8C+N/A10215.6h7.6C+20.5B+
S1 8035981703.518S1.9172.074%A++4.013%B++64.3M*22A5569.3h4.2A5.8A
Parallax VX3 5765753815.132M*9.7050%A++81.565%B+61.8A*N/A1859.3h1.8B*3.6B*
NS Decimator 7445751603.594M++1.8469.942%B**1.217%D-65.3A*19.2B+4058.8h3.5B*5.1B**
NS-357 Underboss 5725702282.5A+2.9347.688%A+13.158%D--60.6B++N/A1529.4h3.7B+7.8B*
VE-LR Obelisk 525520995.253A*0.1846.962%A*25.962%D75.4A++N/A1996.9h5B*10.6B**
M20 Basilisk 6605201340S34.5756.712%B+5.577%B+113M*30.4A4834.6h46.3A81.7A
Sirius SX12 5205141403.671A*1.7634.764%A*18.677%C++63.5A++N/A1968.1h12.2B++35.2B*
The Little Helper 5215141673.078A+2.3558.14%B**14.786%C43.9C+N/A12011.7h4.7C++8.1B+
The Slasher 5515126,7300.076B+5.3527.512%C--2.734%D--1.1CN/A2481.9h1.7B++6.2C**
Tank Mine 665490707A**1.5795.745%SN/A376.9S134.6A**29881.3h2.3D2.4A*
Phobos VX86 4634602162.13B++3.3064.677%B+15%C+53.5B+N/A1368.6h2.5C++3.9B
M40 Fury-F 5854421223.623B**1.8160.564%B**N/A53.3A++17.2A**2258.3h7.8B+12.8B*
G40-F Ranger 625399666.5S61.0739.044%B*N/A55.4A31.4A4017.2h52.4B+134.3B*
Saron HRB-H 6123961723.294M**17.8664.366%B**N/A68.3A++37.2A4775.8h18.7B*29.1B**
Artemis VX26 388380735.205M*0.2234.286%A+25.526%B+64.4A+1.4M*1815.9h11.3B+32.9B*
Cerberus 3343321552.142B**3.2941.74%A+21.988%C+34.2C+N/A869.7h6.4C+15.4B+
M40 Fury-H 400313562.6S57.1749.402%B++N/A156.5A+43.5A*7292h10.7C-21.6C+
Lasher X2 AE 295292823.561A++1.8741.597%A+3.082%C66.4B**N/A1574.4h12.8A30.9B**
Saron HRB 4252731716.059A*10.6360.518%A*N/A51.5M28.7A++6265.3h19.7B+32.5B**
C75 Viper 357272738.857S33.4354.973%A++N/A63.3A++19.8M+4904.3h10.9B+19.8B*
VX29 Polaris 275267436.209S0.7831.227%A+23.221%C++65.1B*2M**2554.1h10.6B++33.8B++
NSX-P Tanto 2722641212.182A3.2533.158%A+23.485%C25.6C+N/A9810.3h12.4B+37.4B*
NS Baron G5 245240803A**2.4355.748%A13.333%C46.2B++1A+1245.2h4.7C++8.4C++
Sticky Grenade 2312241224N/A218.5753.656%C*N/A746.7C-23.3A28100.3h2.4C+4.5C++
VE-H Maw 221221445.023M+0.4133.328%A+28.507%C*63.1B+N/A2693.5h8.9B++26.8B++
Rocklet Rifle 379214762.816S2.6154.638%C*1.402%B*36.3B++28C**5045.9h41.3C+75.5C+
Phantom VA23 213213277.889A+2.4645.406%A++35.681%B++78.9A++N/A2122.7h3.6B**7.9B*
Solstice Burst 208207395.308M+0.1235.079%A++19.324%D62.7B**N/A1713.3h11.7B+33.5B*
Proton II PPA 238206368.667M++63.2450.085%S1.456%D85.8B**13.3S3382.4h14.3D*28.5B++
CME 204203563.625A*1.8035.376%A++19.212%C52.1B*N/A1613.9h11.6B++32.7B**
Skyguard 307199449.75U44.3233.821%B++1.005%D-25.8A++14A2707.7h82.8B**244.7B**
M20 Basilisk 214181536.2U30.7750.468%A3.867%D60.3M**11B*3963h53.6B**106.2A
VE-C Horizon 182180523.462A+1.9744.231%A+22.222%C+72B**N/A1592.5h14.7B+33.2B++
NS-30 Vandal 176176315.677A*0.2542.946%A++32.386%B++62.9B**N/A2062.8h5.1B+11.9B*
Soldier Soaker 156154742.081B++3.3546.27%A11.039%D45.3C+N/A1053.4h6C++12.9B*
NSX-P Naginata 137137216.524M**1.0930.239%A+24.088%D76.1B**N/A2471.8h10.4B++34.3B*
Comet VM2 174132324.125M**1.3048.918%B+5.303%B+22.4A++7.1B**1525.9h16.8B*34.3B*
M12 Kobalt 1211121112S106.5725.414%A14.286%D74.7C**6B**3371.5h19.1C++75B+
Beamer VS3 111110651.692B**3.7437.29%A+15.455%D-33.3BN/A1583.3h10.3C+27.6C*
Equinox VE2 112109492.224B**3.2132.641%A22.936%C**21.4C-N/A755.1h10.1B*30.9B*
Comet VM2 144108353.086M2.3450.104%B*3.704%C17.1B**5.7B++1476.3h22.2C++44.3B
V30-F Starfall 164107333.242B**2.1955.93%D--N/A32.4B17.3C+2213.3h13.5B+24.1C**
Hunter QCX 159104991.051B+4.3861.002%B**N/A26.7A14.1A**2083.9h10.2C16.7C++
Phaseshift VX-S 104103714.714S9.2851.333%A*84.466%B++41.2B++N/A1692.5h2.2B+4.4B*
Pulsar VS1 105102224.636M**0.7936.081%M16.667%D46.4A1.4M5602.2h14.8C++40.9B*
M12 Kobalt-F 10197146.929M1.5035.298%A*5.155%D-64.7A+2.7A+1941.5h12.1B+34.3B++
NSX Yumi 9089302.967B**2.4632.967%A15.73%D--27.8CN/A993.2h12.8C+38.9B+
M20 Basilisk-H 10486186U80.5746.05%C+3.488%D-107.5A++22.5B+5790.8h36.5B+79.3B++
Lancer VS22 11675253M+2.4364.895%B+N/A19.2B++10.5C--2253.9h11.6B++17.8B++
G40-F Ranger 11070170U64.5740.852%A++N/A77.8A++44.4A++5850.9h47.8B*117B**
M60-G Bulldog-H 7566233A*27.5764.161%A+N/A110B*15B+4030.6h5.6C++8.7B++
Spear Anti-Vehicle Phalanx Tower 9062162M56.5757.719%B++1.613%D--77.5A35B+4140.8h6.7B*11.6B**
G40-F Ranger 10461161U55.5739.223%B**N/A43.6A**30.7M4061.4h78.3B**199.7B**
G40-F Ranger 8658158M**52.5742.264%B**N/A44.6C++21.5C3151.3h60.9B+144.1B*
Pelter Rocket Pod 7056414C+8.5760.028%A+N/A140A**35A++5590.4h15.1B*25.2B*
CAS 14-E 5754318B12.5736.608%B+N/A90B+5C2270.6h20.1B*55B*
M20 Wyvern 825368.833B*3.4045.822%B**5.66%B+18.9C10.4C1432.8h90.7C+198B+
NS-10 Burster 7752124.333S1.1043.446%A*N/A7.6B++3.7C+836.8h154.1C354.7B++
Eidolon VE33 5050124.167M1.2639.492%A*26%C++29.4BN/A3461.7h5.6A14.2B**
NS-10 Burster 765086.25S0.8242.716%A*6%C+8.5A4.4B865.9h139.4C*326.3B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon51,6350.7h
Anti-Vehicle MANA Turret01020.1h
Nano-Armor Kit121401,07523.5h
Skywall Shield Emitter0540.2h
AE Nano-Armor Kit2501,283,05470.7h
Repair Module0780.1h
Turret AI Module0850.3h
AE Medical Applicator82143,0108h
Cortium Silo0900.1h
Nanite Revive Grenade07300.2h
Spitfire Auto-Turret05900.4h
Restoration Kit1652,5261.8h
Motion Spotter08320.5h
Hoplon Anti-Aircraft Phalanx Tower0620.2h
Xiphos Anti-Personnel Tower0530.2h
Rampart Wall0860.6h
Deconstruction Tool12,7120.2h
Spear Anti-Vehicle Tower0700.2h
Shield Recharging Field23150.1h
Recon Detection Device5117,65923.1h
Ammunition Package214,9731.6h
Medical Kit6638,6987.7h
Anti-Infantry MANA Turret11580.2h
Medical Applicator1314,5950.7h
Nano-Repair Grenade06550.2h
Router0660.1h
Snowman Soldier0500h
Hardlight Barrier12760.2h
M20 Drake01070h
WLT-Howler Mining Laser4939,92928.1h

Check the help document for the dictionary if you want to learn more about words used here.


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