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Paragon Horseman OJIOJIOIIIA[KRBR] OJIOJIOIIIA
VS BR 146

KDR: 5.34

Score: 48.5m

Last Seen: Jul 3rd, 2019 5:28 PM
- OFFLINE - 372.3 hour(s)

Prestige 1, Battle Rank 100 (146 total) - Vanu Sovereignty on Cobalt - Outfit Member of Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 18
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 NS-15M2 Supernova FPC VX6-7 E540 Halberd-H S12 Renegade NS-11A Ghost
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,525,769 MLG Score: 2019
Fun Score: N/A
Cheeseburgers Flipped: 265TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.068%21.547%75647116755,2094.908340.435

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.596%2.709M0.105C+-1.245D*HEAD + (~4.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.60.617B+100.298C*18.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.568%0.363%15647120711,032119940149.201275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.822%0.736B++-1.416D**0.561

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.725B++5.20.588B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.387%2.127%219712120211,801871363513.5333325%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.581%0.942B*-0.573D0.692

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
210.824B++9.80.755B++11.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.31%81.654%2197412106,1811327234.65437

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.423%2.455A**0.947B*-1.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.607B+20.373C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
68.638%13.838%2197312111,2431066101.16604

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.078%2.25A*-0.158C1.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.747B++2.30.529B+1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 18
48.5m242.9%438 (26.3k)384 (23k)5.34365121,60022,7566.04153146 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12141056321.983%16.037%35305:3344

7% Combat Medic46% Engineer14% Heavy Assault18% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 1st, 2017 11:53 AMDec 17th, 2018 10:29 PMJul 17th, 2019 4:57 AM (2d) (PST)Jul 3rd, 2019 3:18 PM (15d) (PST)Jul 3rd, 2019 1:28 PM (15d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8961547420.9640.1800.1552.5780.0972019

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,7659,26144,50458119155623,059

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2101.4h/87.6d 15,881 19,501 35,254 325.1k 1,828 6,781 12,229 113m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
A*
Kills:4,518
Deaths:785
KDR:5.755
Accuracy:34.575% A*
HSR:25.100% C+
Betelgeuse 54-A
A++
Kills:2,966
Deaths:627
KDR:4.730
Accuracy:34.319% A++
HSR:24.882% D
SVA-88
A*
Kills:2,469
Deaths:515
KDR:4.794
Accuracy:33.692% A*
HSR:23.937% C+
Orion VS54
A**
Kills:1,176
Deaths:272
KDR:4.324
Accuracy:33.909% A**
HSR:25.510% C++
NSX Naginata
M
Kills:1,174
Deaths:280
KDR:4.193
Accuracy:36.169% M
HSR:20.699% D--
Pulsar LSW
A*
Kills:1,173
Deaths:230
KDR:5.100
Accuracy:34.467% A*
HSR:24.467% C+
Flare VE6
A++
Kills:1,160
Deaths:243
KDR:4.774
Accuracy:33.343% A++
HSR:22.586% C
Ursa
A*
Kills:1,157
Deaths:222
KDR:5.212
Accuracy:34.395% A*
HSR:23.596% C+
NSX-P Naginata
A+
Kills:347
Deaths:53
KDR:6.547
Accuracy:30.053% A+
HSR:22.767% D
VX29 Polaris
A+
Kills:267
Deaths:43
KDR:6.209
Accuracy:31.600% A+
HSR:23.221% C+
VE-H Maw
A+
Kills:221
Deaths:44
KDR:5.023
Accuracy:33.328% A+
HSR:28.507% C*
Kills:16,628
Deaths (as Heavy Assault):3,314
Deaths (to Heavy Assaults):5,444
KDR:5.0175
Kill Difference:13,314
Playtime:293.631 hours
Usage:14%
Score:6.971m
Score/min:396
Accuracy (listed only):33.623%
HSR (listed only):24.115%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
A++
Kills:4,145
Deaths:1,048
KDR:3.955
Accuracy:34.107% A++
HSR:18.504% C-
VE-S Canis
A+
Kills:2,320
Deaths:505
KDR:4.594
Accuracy:36.395% A+
HSR:23.362% B
NS-11C
A++
Kills:1,610
Deaths:320
KDR:5.031
Accuracy:33.298% A++
HSR:19.876% C++
Serpent VE92
A++
Kills:1,490
Deaths:330
KDR:4.515
Accuracy:32.643% A++
HSR:19.060% C+
Pulsar C
A
Kills:1,377
Deaths:279
KDR:4.935
Accuracy:31.139% A
HSR:22.150% C+
NS-11CB
A++
Kills:1,300
Deaths:303
KDR:4.290
Accuracy:34.578% A++
HSR:19.077% C
NSX Tanto
A++
Kills:1,183
Deaths:241
KDR:4.909
Accuracy:34.774% A++
HSR:18.681% D--
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
Solstice VE3
A++
Kills:1,159
Deaths:240
KDR:4.829
Accuracy:32.532% A++
HSR:21.053% C*
Zenith VX-5
A+
Kills:1,031
Deaths:244
KDR:4.225
Accuracy:33.248% A+
HSR:19.884% C
Eridani SX5
A
Kills:973
Deaths:294
KDR:3.310
Accuracy:33.620% A
HSR:19.013% C+
Deimos VA29
A+
Kills:712
Deaths:305
KDR:2.334
Accuracy:77.707% A+
HSR:12.921% D
NS-7 PDW
A++
Kills:679
Deaths:215
KDR:3.158
Accuracy:33.177% A++
HSR:18.999% C*
Eclipse VE3A
A
Kills:654
Deaths:189
KDR:3.460
Accuracy:32.438% A
HSR:17.125% D
The Little Helper
B**
Kills:633
Deaths:219
KDR:2.890
Accuracy:58.122% B**
HSR:13.428% C--
Sirius SX12
A*
Kills:561
Deaths:152
KDR:3.691
Accuracy:34.631% A*
HSR:19.430% C*
Phobos VX86
B+
Kills:469
Deaths:225
KDR:2.084
Accuracy:64.665% B+
HSR:14.712% C
NSX-P Tengu
A++
Kills:345
Deaths:114
KDR:3.026
Accuracy:47.403% A++
HSR:15.362% D-
NS Baron G5
B*
Kills:300
Deaths:93
KDR:3.226
Accuracy:51.748% B*
HSR:14.667% C+
NSX-P Tanto
A+
Kills:265
Deaths:124
KDR:2.137
Accuracy:32.946% A+
HSR:23.396% C
VE-C Horizon
A++
Kills:263
Deaths:65
KDR:4.046
Accuracy:45.104% A++
HSR:20.152% C-
Solstice Burst
A++
Kills:207
Deaths:39
KDR:5.308
Accuracy:35.079% A++
HSR:19.324% D
PS1-AV Suppressor
C+
Kills:64
Deaths:41
KDR:1.561
Accuracy:28.702% C+
HSR:18.750% D
Pandora VX25
B++
Kills:62
Deaths:27
KDR:2.296
Accuracy:45.585% B+
HSR:17.742% B++
Kills:22,975
Deaths (as Light Assault):5,879
Deaths (to Light Assaults):4,134
KDR:3.90798
Kill Difference:17,096
Playtime:280.582 hours
Usage:13%
Score:6.240m
Score/min:371
Accuracy (listed only):40.509%
HSR (listed only):18.346%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
A++
Kills:4,145
Deaths:1,048
KDR:3.955
Accuracy:34.107% A++
HSR:18.504% C-
NS-11C
A++
Kills:1,610
Deaths:320
KDR:5.031
Accuracy:33.298% A++
HSR:19.876% C++
Serpent VE92
A++
Kills:1,490
Deaths:330
KDR:4.515
Accuracy:32.643% A++
HSR:19.060% C+
Pulsar C
A
Kills:1,377
Deaths:279
KDR:4.935
Accuracy:31.139% A
HSR:22.150% C+
NS-11CB
A++
Kills:1,300
Deaths:303
KDR:4.290
Accuracy:34.578% A++
HSR:19.077% C
NSX Tanto
A++
Kills:1,183
Deaths:241
KDR:4.909
Accuracy:34.774% A++
HSR:18.681% D--
Solstice VE3
A++
Kills:1,159
Deaths:240
KDR:4.829
Accuracy:32.532% A++
HSR:21.053% C*
Zenith VX-5
A+
Kills:1,031
Deaths:244
KDR:4.225
Accuracy:33.248% A+
HSR:19.884% C
Deimos VA29
A+
Kills:712
Deaths:305
KDR:2.334
Accuracy:77.707% A+
HSR:12.921% D
Eclipse VE3A
A
Kills:654
Deaths:189
KDR:3.460
Accuracy:32.438% A
HSR:17.125% D
The Little Helper
B**
Kills:633
Deaths:219
KDR:2.890
Accuracy:58.122% B**
HSR:13.428% C--
VE-LR Obelisk
A*
Kills:521
Deaths:99
KDR:5.263
Accuracy:46.897% A*
HSR:26.104% D
Phobos VX86
B+
Kills:469
Deaths:225
KDR:2.084
Accuracy:64.665% B+
HSR:14.712% C
NS Baron G5
B*
Kills:300
Deaths:93
KDR:3.226
Accuracy:51.748% B*
HSR:14.667% C+
NSX-P Tanto
A+
Kills:265
Deaths:124
KDR:2.137
Accuracy:32.946% A+
HSR:23.396% C
VE-C Horizon
A++
Kills:263
Deaths:65
KDR:4.046
Accuracy:45.104% A++
HSR:20.152% C-
Solstice Burst
A++
Kills:207
Deaths:39
KDR:5.308
Accuracy:35.079% A++
HSR:19.324% D
Pandora VX25
B++
Kills:62
Deaths:27
KDR:2.296
Accuracy:45.585% B+
HSR:17.742% B++
Eidolon VE33
N/A
Kills:50
Deaths:12
KDR:4.167
Accuracy:39.492% N/A
HSR:26% N/A
Kills:17,431
Deaths (as Engineer):4,402
Deaths (to Engineers):3,753
KDR:3.95979
Kill Difference:13,029
Playtime:967.355 hours
Usage:46%
Score:23.294m
Score/min:401
Accuracy (listed only):41.900%
HSR (listed only):19.150%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
A*
Kills:3,451
Deaths:754
KDR:4.577
Accuracy:35.553% A*
HSR:22.776% C++
H-V45
A*
Kills:3,168
Deaths:717
KDR:4.418
Accuracy:35.131% A*
HSR:20.833% C+
VE-S Canis
A+
Kills:2,320
Deaths:505
KDR:4.594
Accuracy:36.395% A+
HSR:23.362% B
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
Terminus VX-9
A++
Kills:1,170
Deaths:281
KDR:4.164
Accuracy:34.883% A++
HSR:24.359% C
Eridani SX5
A
Kills:973
Deaths:294
KDR:3.310
Accuracy:33.620% A
HSR:19.013% C+
NS-11A "Heatwave"
A
Kills:866
Deaths:210
KDR:4.124
Accuracy:33.583% A
HSR:21.016% D
Deimos VA29
A+
Kills:712
Deaths:305
KDR:2.334
Accuracy:77.707% A+
HSR:12.921% D
NS-7 PDW
A++
Kills:679
Deaths:215
KDR:3.158
Accuracy:33.177% A++
HSR:18.999% C*
The Little Helper
B**
Kills:633
Deaths:219
KDR:2.890
Accuracy:58.122% B**
HSR:13.428% C--
Sirius SX12
A*
Kills:561
Deaths:152
KDR:3.691
Accuracy:34.631% A*
HSR:19.430% C*
Phobos VX86
B+
Kills:469
Deaths:225
KDR:2.084
Accuracy:64.665% B+
HSR:14.712% C
NSX-P Tengu
A++
Kills:345
Deaths:114
KDR:3.026
Accuracy:47.403% A++
HSR:15.362% D-
NS Baron G5
B*
Kills:300
Deaths:93
KDR:3.226
Accuracy:51.748% B*
HSR:14.667% C+
CME
A++
Kills:203
Deaths:56
KDR:3.625
Accuracy:35.376% A++
HSR:19.212% C--
NSX Yumi
A
Kills:163
Deaths:44
KDR:3.705
Accuracy:32.890% A
HSR:20.245% D
Equinox VE2
A
Kills:109
Deaths:49
KDR:2.224
Accuracy:32.527% A
HSR:22.936% C**
Pulsar VS1
A**
Kills:102
Deaths:22
KDR:4.636
Accuracy:36.081% A**
HSR:16.667% D
PS1-AV Suppressor
C+
Kills:64
Deaths:41
KDR:1.561
Accuracy:28.702% C+
HSR:18.750% D
Pandora VX25
B++
Kills:62
Deaths:27
KDR:2.296
Accuracy:45.585% B+
HSR:17.742% B++
Kills:17,523
Deaths (as Combat Medic):4,590
Deaths (to Combat Medics):2,197
KDR:3.81765
Kill Difference:12,933
Playtime:151.985 hours
Usage:7%
Score:3.587m
Score/min:393
Accuracy (listed only):41.817%
HSR (listed only):18.504%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A++
Kills:3,404
Deaths:279
KDR:12.201
Accuracy:51.767% A++
HSR:73.502% B+
VE-S Canis
A+
Kills:2,320
Deaths:505
KDR:4.594
Accuracy:36.395% A+
HSR:23.362% B
NSX Daimyo
A+
Kills:2,065
Deaths:143
KDR:14.441
Accuracy:51.036% A+
HSR:95.109% C**
NS-44 Commissioner
A++
Kills:1,632
Deaths:575
KDR:2.838
Accuracy:52.209% A++
HSR:18.689% C--
NS-44 Commissioner AE
B**
Kills:1,206
Deaths:603
KDR:2
Accuracy:51.008% B**
HSR:15.423% D*
Spiker
A+
Kills:1,184
Deaths:565
KDR:2.096
Accuracy:39.891% A+
HSR:19.257% C
NSX Tengu
A++
Kills:1,173
Deaths:267
KDR:4.393
Accuracy:48.571% A++
HSR:13.640% D*
NSX Tomoe
B**
Kills:1,171
Deaths:217
KDR:5.396
Accuracy:33.884% B**
HSR:40.905% B
NS-61 Emissary
A
Kills:1,168
Deaths:539
KDR:2.167
Accuracy:36.405% A
HSR:13.956% C-
NS-357 Underboss
A+
Kills:1,166
Deaths:485
KDR:2.404
Accuracy:48.683% A+
HSR:13.808% D--
Eridani SX5
A
Kills:973
Deaths:294
KDR:3.310
Accuracy:33.620% A
HSR:19.013% C+
NS-45 Pilot
B*
Kills:769
Deaths:335
KDR:2.296
Accuracy:37.044% B*
HSR:14.304% D**
NS-AM7 Archer
A++
Kills:751
Deaths:443
KDR:1.695
Accuracy:70.972% A++
HSR:8.788% D--
NS-7 PDW
A++
Kills:679
Deaths:215
KDR:3.158
Accuracy:33.177% A++
HSR:18.999% C*
Parallax VX3
A++
Kills:609
Deaths:41
KDR:14.854
Accuracy:49.795% A++
HSR:81.117% B+
Sirius SX12
A*
Kills:561
Deaths:152
KDR:3.691
Accuracy:34.631% A*
HSR:19.430% C*
Artemis VX26
A
Kills:386
Deaths:75
KDR:5.147
Accuracy:33.940% A
HSR:25.648% B+
NSX-P Tengu
A++
Kills:345
Deaths:114
KDR:3.026
Accuracy:47.403% A++
HSR:15.362% D-
Cerberus
A+
Kills:334
Deaths:156
KDR:2.141
Accuracy:41.756% A+
HSR:21.856% C+
Phantom VA23
A+
Kills:213
Deaths:27
KDR:7.889
Accuracy:45.406% A+
HSR:35.681% B++
NS-30 Vandal
A++
Kills:176
Deaths:31
KDR:5.677
Accuracy:42.946% A++
HSR:32.386% B++
Soldier Soaker
A
Kills:166
Deaths:77
KDR:2.156
Accuracy:45.322% A
HSR:12.048% C
Beamer VS3
A+
Kills:110
Deaths:65
KDR:1.692
Accuracy:37.402% A+
HSR:15.455% D--
Phaseshift VX-S
A*
Kills:103
Deaths:7
KDR:14.714
Accuracy:51.333% A*
HSR:84.466% B++
PS1-AV Suppressor
C+
Kills:64
Deaths:41
KDR:1.561
Accuracy:28.702% C+
HSR:18.750% D
Kills:22,728
Deaths (as Infiltrator):6,251
Deaths (to Infiltrators):3,141
KDR:3.6359
Kill Difference:16,477
Playtime:373.778 hours
Usage:18%
Score:7.389m
Score/min:329
Accuracy (listed only):43.332%
HSR (listed only):30.038%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:1,253
Deaths:149
KDR:8.409
Accuracy:28.520% A++
HSR:25.858% B*
Blueshift VM5
A++
Kills:1,169
Deaths:149
KDR:7.846
Accuracy:27.929% A++
HSR:26.176% B*
Comet VM2
B+
Kills:132
Deaths:32
KDR:4.125
Accuracy:48.918% B+
HSR:5.303% B+
Comet VM2
B*
Kills:108
Deaths:35
KDR:3.086
Accuracy:50.104% B*
HSR:3.704% C
NS-10 Burster
A*
Kills:53
Deaths:12
KDR:4.417
Accuracy:43.455% A*
HSR:0% D**
NS-10 Burster
N/A
Kills:50
Deaths:8
KDR:6.250
Accuracy:42.796% N/A
HSR:6% N/A
Kills:2,765
Deaths (as MAX Suit):192.500
Deaths (to MAX Suits):1,185
KDR:14.36364
Kill Difference:2,572.500
Playtime:33.149 hours
Usage:2%
Score:0.974m
Score/min:490
Accuracy (listed only):40.287%
HSR (listed only):11.173%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M+
Kills:2,763
V. Kills:1,159 238%
Deaths:57
KDR:48.474
Accuracy:61.633% B+
KPH:67.200 M+
VKPH:28.200 A++
L100 Python HESH
A+
Kills:1,212
V. Kills:162 N/A
Deaths:16
KDR:75.750
Accuracy:57.687% B**
KPH:83.300 A+
VKPH:11.100 B++
L100 Python HEAT
M
Kills:923
V. Kills:340 271%
Deaths:26
KDR:35.500
Accuracy:61.073% B**
KPH:67.400 M
VKPH:24.800 M
C75 Viper
A**
Kills:272
V. Kills:85 316%
Deaths:7
KDR:38.857
Accuracy:54.973% A+
KPH:62.700 A++
VKPH:19.600 A**
Skyguard
A++
Kills:199
V. Kills:108 183%
Deaths:6
KDR:33.167
Accuracy:33.797% B++
KPH:25.800 A++
VKPH:14 B**
Kills:5,369 (5,369 + 0)
Deaths:112
KDR:47.938
VKDR:16.554
Vehicle Kills:1,854
Kill Difference:5,257
Playtime:81.413 hours
Usage:4%
Score:1.688m
Score/min:346
Driving Accuracy:33.797%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M*
Kills:4,463
V. Kills:1,903 234%
Deaths:78
KDR:57.218
Accuracy:59.513% B++
KPH:62.100 M*
VKPH:26.500 A**
E540 Halberd
A**
Kills:2,629
V. Kills:1,154 228%
Deaths:90
KDR:29.211
Accuracy:59.949% A++
KPH:58.600 A**
VKPH:25.700 A+
Supernova VPC
A
Kills:1,200
V. Kills:248 482%
Deaths:16
KDR:75
Accuracy:54.142% B+
KPH:66.800 A
VKPH:13.800 A
Saron HRB
M
Kills:302
V. Kills:164 183%
Deaths:17
KDR:17.765
Accuracy:61.062% A*
KPH:52.100 M
VKPH:28.300 A+
Proton II PPA
S
Kills:206
V. Kills:32 N/A
Deaths:3
KDR:68.667
Accuracy:50.085% S
KPH:85.800 B**
VKPH:13.300 S
G40-F Ranger
A++
Kills:70
V. Kills:40 171%
Deaths:1
KDR:70
Accuracy:40.852% A+
KPH:75.800 A++
VKPH:43.300 A++
Kills:8,870 (5,663 + 3,207)
Deaths:205
KDR:43.268
VKDR:17.273
Vehicle Kills:3,541
Kill Difference:8,665
Playtime:143.894 hours
Usage:7%
Score:3.770m
Score/min:437
Driving Accuracy:54.142%
Gunner Accuracy:40.852%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M
Kills:3,654
V. Kills:1,312 278%
Deaths:94
KDR:38.872
Accuracy:65.745% B**
KPH:99.200 M
VKPH:35.600 A++
Proton II PPA-H
A++
Kills:2,638
V. Kills:164 N/A
Deaths:83
KDR:31.783
Accuracy:50.901% A+
KPH:176.300 A++
VKPH:11 A
Aphelion VEX-4H
A*
Kills:1,103
V. Kills:619 178%
Deaths:86
KDR:12.826
Accuracy:49.897% B+
KPH:77.100 A*
VKPH:43.300 A+
M12 Kobalt-H
A+
Kills:864
V. Kills:27 N/A
Deaths:1
KDR:864
Accuracy:27.456% B**
KPH:233 A+
VKPH:7.300 B++
G40-F Ranger
A
Kills:412
V. Kills:233 176%
Deaths:6
KDR:68.667
Accuracy:38.770% B*
KPH:55.400 A
VKPH:31.300 A
Saron HRB-H
A*
Kills:399
V. Kills:218 182%
Deaths:18
KDR:22.167
Accuracy:64.358% B**
KPH:68.300 A*
VKPH:37.300 A
M40 Fury-H
A*
Kills:317
V. Kills:89 352%
Deaths:5
KDR:63.400
Accuracy:49.620% B++
KPH:156.900 A+
VKPH:44 A*
Halberd-H SE
A++
Kills:248
V. Kills:65 376%
Deaths:4
KDR:62
Accuracy:66.156% B++
KPH:122.600 A++
VKPH:32.100 B+
M20 Basilisk-H
A
Kills:86
V. Kills:18 453%
Deaths:1
KDR:86
Accuracy:46.050% C+
KPH:107.300 A
VKPH:22.500 B+
M60-G Bulldog-H
A
Kills:66
V. Kills:9 N/A
Deaths:2
KDR:33
Accuracy:64.161% A
KPH:114.200 B**
VKPH:15.600 B+
Kills:9,787 (0 + 9,787)
Deaths:300
KDR:32.623
VKDR:9.180
Vehicle Kills:2,754
Kill Difference:9,487
Playtime:88.502 hours
Usage:4%
Score:2.478m
Score/min:467
Driving Accuracy:N/A%
Gunner Accuracy:64.161%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M*
Kills:181
V. Kills:33 N/A
Deaths:5
KDR:36.200
Accuracy:50.434% A
KPH:59 M*
VKPH:10.800 B*
M12 Kobalt
B**
Kills:113
V. Kills:9 N/A
Deaths:1
KDR:113
Accuracy:25.768% A
KPH:74.300 C**
VKPH:5.900 B**
G40-F Ranger
M++
Kills:61
V. Kills:43 139%
Deaths:
KDR:
Accuracy:39.223% B**
KPH:43.300 M
VKPH:30.500 M++
Kills:355 (0 + 355)
Deaths:6
KDR:59.167
VKDR:14.167
Vehicle Kills:85
Kill Difference:349
Playtime:5.998 hours
Usage:0%
Score:0.141m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:39.223%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:3,480
V. Kills:167 N/A
Deaths:471
KDR:7.389
Accuracy:51.886% A
KPH:90.800 A
VKPH:4.400 A++
M40 Fury-F
A*
Kills:442
V. Kills:143 307%
Deaths:122
KDR:3.623
Accuracy:60.564% B**
KPH:53.100 A*
VKPH:17.200 A*
V30-F Starfall
B+
Kills:109
V. Kills:58 185%
Deaths:35
KDR:3.114
Accuracy:55.111% D--
KPH:31.200 B+
VKPH:16.600 C++
M12 Kobalt-F
A++
Kills:97
V. Kills:4 N/A
Deaths:14
KDR:6.929
Accuracy:35.298% A++
KPH:65.200 A+
VKPH:2.700 B**
Kills:4,128 (4,128 + 0)
Deaths:642
KDR:6.430
VKDR:0.579
Vehicle Kills:372
Kill Difference:3,486
Playtime:51.610 hours
Usage:2%
Score:0.686m
Score/min:222
Driving Accuracy:35.298%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A*
Kills:56
V. Kills:14 373%
Deaths:4
KDR:14
Accuracy:60.028% A+
KPH:125 A*
VKPH:31.200 A+
CAS 14-E
B+
Kills:54
V. Kills:3 N/A
Deaths:3
KDR:18
Accuracy:37.311% B+
KPH:87.600 B+
VKPH:4.900 C
M20 Wyvern
B**
Kills:53
V. Kills:29 177%
Deaths:6
KDR:8.833
Accuracy:45.889% B**
KPH:19 C
VKPH:10.400 C
Kills:163 (0 + 163)
Deaths:13
KDR:12.538
VKDR:3.538
Vehicle Kills:46
Kill Difference:150
Playtime:3.861 hours
Usage:0%
Score:0.048m
Score/min:209
Piloting Accuracy:N/A%
Gunner Accuracy:45.889%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 5,2814,5667536.064M*0.7228.586%B+N/A292.7S45.8B**131715.6h0.9B**3.2B**
NS-15M2 4,5504,5187855.755A*0.4134.575%A*25.1%C+85.4A+N/A21452.9h10.5B++30.4B*
Supernova FPC 6,3664,4637857.218S51.8759.513%B++N/A62.1M*26.5A**48271.9h3.5B**5.8A
VX6-7 4,1994,1451,0483.955A*1.3934.107%A++18.504%C-72.7A+N/A16757h9.9B*29.1B*
E540 Halberd-H 4,9663,6549438.872M33.5365.745%B**N/A99.3M35.7A++45936.8h4B**6A
S12 Renegade 3,6473,4804717.389B**2.0551.886%A1.379%D*90.9A4.4A++22238.3h3.2C**6.2B+
NS-11A 3,4963,4517544.577A*0.7735.553%A*22.776%C++67.5A++N/A16451.1h11.6B*32.7B**
Ghost 3,4233,40427912.201M*6.8651.767%A++73.502%B+73.5A+N/A19246.3h1.9B++3.7B*
H-V45 3,2083,1687174.418A++0.9335.131%A*20.833%C+63.4A+N/A14850h11.5B++32.8B**
Betelgeuse 54-A 2,9862,9666274.73B+0.6134.319%A++24.882%D84.3B+N/A24735.2h9.9B+29B**
L100 Python AP 3,9222,7635748.474S43.1361.633%B+N/A67.2M+28.2A++35641.1h3.7A6B**
Proton II PPA-H 2,8022,6388331.783A++26.4450.901%A+N/A175.9A++10.9A44915h7.9B++15.4B*
E540 Halberd 3,7832,6299029.211A++23.8759.949%A++N/A58.6A**25.7A+40844.9h4.6B**7.7A
SVA-88 2,4862,4695154.794A+0.5533.692%A*23.937%C+87.9A+N/A29728.1h10.5B+31.2B*
VE-S Canis 2,3412,3205054.594M*0.7536.395%A+23.362%B73.7B**N/A18631.5h9.6B++26.3B++
NSX Daimyo 2,0672,06514314.441M**9.1051.036%A+95.109%C**57.5C*N/A16335.9h2.2B+4.3B*
M12 Kobalt 2,0791,99019104.737M**99.3926.012%B++17.035%C+130.9B+5.9C**29915.2h15.3B+58.8B++
NS-44 Commissioner 1,6391,6325752.838A++2.5152.209%A++18.689%C--81.6A++N/A23420h3.3B++6.3B**
NS-11C 1,6221,6103205.031S0.3133.298%A++19.876%C++77.4A**N/A20720.8h11.2B*33.6B*
Serpent VE92 1,5011,4903304.515M+0.8332.643%A++19.06%C+78.8A*N/A20718.9h10.6B++32.6B*
Lumine Edge 1,4861,4801,4351.031M**4.3151.25%A*16.554%C++25.2A++N/A6758.7h1.1B++2.2B++
Pulsar C 1,3911,3772794.935A*0.4131.139%A22.15%C+69.5A++N/A18519.8h9.4B++30.1B*
NS-11CB 1,3111,3003034.29A**1.0534.578%A++19.077%C71.4A+N/A16518.2h11.2B++32.3B*
Blueshift VM5 1,2691,2531498.409A**3.0728.52%A++25.858%B*65.9A*N/A18719h15.1B52.8B*
Frag Grenade 1,2821,25211252N/A1,246.6653.347%B**N/A569.1B13.6B+17792.2h3.5B6.6B+
Force-Blade 1,2851,24511,2930.11M5.2328.205%C+4.337%C1.7AN/A5720.6h1.8B++6.2B+
L100 Python HESH 1,3741,2121675.75S70.4157.687%B**N/A83A+11.1B++31214.6h2.8B++4.9B*
NS-44 Commissioner AE 1,2121,2066032B++3.3451.008%B**15.423%D*65.9BN/A16918.3h3.2B6.2B++
Supernova VPC 1,4481,2001675S69.6654.142%B+N/A66.7A13.8A28018h3.3C+6B
Spiker 1,2011,1845652.096B**3.2539.891%A+19.257%C41.1C*N/A8728.8h8.8C++22.1B++
NSX Tanto 1,1931,1832414.909M**0.4334.774%A++18.681%D--65.7AN/A16418h11.2B+32.1B+
Proximity Mine 1,1901,1792734.319C++1.0251.747%B**N/A302.3M**2.8M**8813.9h1.3A++2.5A+
Orion VS54 1,1791,1762724.324A++1.0233.909%A**25.51%C++95.6MN/A57512.3h9.6B**28.2B+
NSX Naginata 1,1801,1742804.193M+1.1536.169%M20.699%D--82.1A+N/A20214.3h11.9C*32.8B++
Pulsar LSW 1,1801,1732305.1M++0.2434.467%A*24.467%C+94.6A++N/A25112.4h10.4B++30.3B*
NSX Tengu 1,1861,1732674.393M*0.9548.571%A++13.64%D*68.6AN/A17017.1h11.1B+22.9B++
NSX Tomoe 1,1811,1712175.396M0.0533.884%B**40.905%B57.4B*N/A13420.4h12.9B+38B+
Terminus VX-9 1,1841,1702814.164A1.1834.883%A++24.359%C60.3B*N/A17119.4h10.8B++30.8B**
Blueshift VM5 1,1911,1691497.846A*2.5027.929%A++26.176%B*61.5A++1.2B**17719h15.9C+57B++
NS-61 Emissary 1,1781,1685392.167A++3.1836.405%A13.956%C-37.9B+N/A11030.8h12.4B34.2B++
NS-357 Underboss 1,1721,1664852.404A+2.9448.683%A+13.808%D--59.2B+N/A17919.7h3.8B+7.8B*
Flare VE6 1,1641,1602434.774M*0.5733.343%A++22.586%C84.1A+N/A23713.8h8.7B*26.2B*
Solstice VE3 1,1721,1592404.829S0.5132.532%A++21.053%C*52.2A*N/A20722.2h10.9B*33.5B+
Ursa 1,1631,1572225.212S0.1334.395%A*23.596%C+81.5A+N/A19914.2h9.1B*26.5B*
Aphelion VEX-4H 1,7221,1038612.826B*7.4849.897%B+2.72%C77.1A*43.3A+46014.3h30.7B**61.5B**
Zenith VX-5 1,0411,0312444.225M++1.1233.248%A+19.884%C65.7AN/A18115.7h11.4B+34.3B*
Eridani SX5 9809732943.31A*2.0333.62%A19.013%C+61.2B**N/A16015.9h10.6B+31.4B++
Lasher X2 9659492823.365M*1.9844.665%M2.318%D-75.3A*1.3B+21912.6h16B*35.8B**
L100 Python HEAT 1,2639232635.5S30.1661.073%B**N/A67.4M24.8M33913.7h4.8B++7.9B**
NS-11A "Heatwave" 8768662104.124A++1.2233.583%A21.016%D69.8B**N/A15112.4h11.9B+35.3B*
M12 Kobalt-H 8918641864U858.6627.456%B**19.213%B+233.5A+7.3B++5203.7h12.6B+46.1B++
NS-45 Pilot 7727693352.296B*3.0537.044%B*14.304%D**41.6CN/A10418.5h7.7C+20.9B+
NS-AM7 Archer 9997514431.695M+3.6570.972%A++8.788%D--9.1B+3C**5982.4h12.2B++17.2B*
Deimos VA29 7187123052.334B*3.0177.707%A+12.921%D109.5A**N/A3196.5h2B++2.6B++
NS-7 PDW 6856792153.158M2.1933.177%A++18.999%C*35.7B+N/A11919h12.7B+38.2B++
Eclipse VE3A 6576541893.46B*1.8832.438%A17.125%D55.9B++N/A19511.7h9.9B*30.6B**
The Little Helper 6416332192.89A2.4558.122%B**13.428%C--45.9C++N/A13013.8h4.5C**7.8B+
Parallax VX3 6106094114.854M++9.5149.795%A++81.117%B+60.3A*N/A18210.1h1.8B*3.6B*
S1 8035981703.518S1.8372.074%A++4.013%B++64.3M+22A5619.3h4.2A5.8A
NS Decimator 7765981623.691M++1.6569.533%B**1.171%D-64.3A++19.1B4049.3h3.6B*5.1B**
Sirius SX12 5675611523.691A**1.6534.631%A*19.43%C*67.6A++N/A2068.3h11.9B++34.3B*
The Slasher 5895507,5840.073B+5.2728.05%C-3.091%D-1.1CN/A2522.9h1.7B++6C++
M20 Basilisk 6695281340.615S35.2756.515%B+5.492%B+112.3M*30B**4864.7h46.1A81.6A
VE-LR Obelisk 526521995.263A*0.0846.897%A*26.104%D75.5A++N/A2056.9h5B*10.7B**
Tank Mine 669493736.753A*1.4197.466%SN/A379.2S135.4A**29711.3h2.3D2.4A*
Phobos VX86 4724692252.084B+3.2664.665%B+14.712%C52.1C**N/A1369h2.5C+3.9C**
M40 Fury-F 5854421223.623B**1.7260.564%B**N/A53.3A*17.2A*2268.3h7.8B+12.8B*
G40-F Ranger 645412668.667S63.3238.77%B*N/A55.7A31.5A4077.4h53.1B+137B*
Saron HRB-H 6173991822.167M*16.8264.358%B**N/A68.8A*37.6A+4835.8h18.7B*29.1B**
Artemis VX26 394386755.147M++0.2033.94%A25.648%B+64.3A+1.3M+1876h11.4B33.5B++
NSX-P Naginata 348347536.547S1.2030.053%A+22.767%D77.1B**N/A2184.5h10.2B*34.1B*
NSX-P Tengu 3453451143.026A*2.3247.403%A++15.362%D-90.8A++N/A3993.8h10.5B*22.2B*
Cerberus 3363341562.141B**3.2041.756%A+21.856%C+34.1C+N/A869.8h6.4C+15.4B+
M40 Fury-H 406317563.4S58.0649.62%B++N/A158.5A+44.5A*7662h10.7C21.6C+
Saron HRB 4663021717.765A**12.4261.062%A*N/A52.1M28.3A+5975.8h20.2B+33.1B**
NS Baron G5 306300933.226M2.1251.748%B*14.667%C+44.1B+N/A1216.8h4.6C++8.9C+
Lasher X2 AE 295292823.561A+1.7841.597%A+3.082%C66.4B**N/A1574.4h12.8A30.9B**
C75 Viper 357272738.857S33.5154.973%A+N/A63.3A++19.8A**5014.3h10.9B+19.8B*
VX29 Polaris 275267436.209M**0.8731.6%A+23.221%C+63.6B++1.9M++2624.2h10.8B+34.3B++
NSX-P Tanto 2732651242.137A3.2132.946%A+23.396%C24.8C+N/A9810.7h12.5B+38B++
VE-C Horizon 265263654.046A++1.3045.104%A++20.152%C-84.8B**N/A2043.1h13.7B+30.5B++
Sticky Grenade 2562491249N/A243.6654.472%C*N/A830C23.3B**27910.3h2.4C+4.5C++
Halberd-H SE 313248462M*56.6666.156%B++N/A124A++32.5B+5272h4.5C+6.8B+
VE-H Maw 221221445.023M++0.3233.328%A+28.507%C*63.1B+N/A2843.5h8.9B++26.8B++
Rocklet Rifle 389219772.844S2.5054.526%C*1.37%B*35.9B+27.9C**5136.1h41.1C+75.3C+
Phantom VA23 213213277.889S2.5545.406%A+35.681%B++78.9A++N/A2122.7h3.6B**7.9B**
Solstice Burst 208207395.308M+0.0435.079%A++19.324%D62.7B*N/A1723.3h11.7B+33.5B++
Proton II PPA 238206368.667M++63.3250.085%S1.456%D85.8B**13.3S3382.4h14.3D*28.5B++
CME 204203563.625A**1.7235.376%A++19.212%C--52.1B*N/A1633.9h11.6B++32.7B**
Skyguard 307199633.167U27.8233.797%B++1.005%D-25.8A++14B**2787.7h82.8B**245.1B**
M20 Basilisk 214181536.2U30.8650.434%A3.867%D58.4M*10.6B*4073.1h53.6A106.3A
NS-30 Vandal 176176315.677A*0.3342.946%A++32.386%B++62.9B**N/A2092.8h5.1B+11.9B*
Soldier Soaker 168166772.156B*3.1945.322%A12.048%C42.6C+N/A993.9h6C++13.3B*
NSX Yumi 167163443.705A++1.6432.89%A20.245%D33.3C+N/A1094.9h12.3C++37.4B+
Comet VM2 174132324.125M**1.2248.918%B+5.303%B+22.4A++7.1B**1525.9h16.8B*34.3B*
C-4 ARX 155127158.467M**3.120.295%T*N/A317.5M**70A*20840.4h0M**2.7A+
M12 Kobalt 1221131113U107.6625.768%A14.159%D-75.3C**6A3441.5h19.5C++75.8B+
Beamer VS3 111110651.692A3.6537.402%A+15.455%D--32.4BN/A1623.4h10.4C+27.8C*
Equinox VE2 112109492.224B**3.1232.527%A22.936%C**20.6C--N/A755.3h10.1B*31.1B*
V30-F Starfall 167109353.114B**2.2355.111%D--N/A31.1B+16.6C++2153.5h13.4B+24.3B
Comet VM2 144108353.086M2.2650.104%B*3.704%C17.1B**5.7B++1506.3h22.2C++44.3B+
Hunter QCX 1611051011.04B+4.3060.704%B**N/A26.3A14A*2134h10.2C16.8C++
Phaseshift VX-S 104103714.714S9.3751.333%A*84.466%B++41.2B++N/A1702.5h2.2B++4.4B*
Pulsar VS1 105102224.636M**0.7136.081%A**16.667%D46.4A1.4A**6012.2h14.8C++40.9B*
M12 Kobalt-F 10197146.929M1.5935.298%A++5.155%D--64.7A+2.7B**1941.5h12.1B+34.3B++
M20 Basilisk-H 10486186U80.6646.05%C+3.488%D-107.5A22.5B+5790.8h36.5B*79.3B*
Lancer VS22 12078253.12M+2.2264.174%C**N/A19B+10.2C--2214.1h11.6B+18B++
Orbital Strike Uplink 9972172U66.66615%UN/A720U270U37270.1h1.7T*0.3T*
G40-F Ranger 11070170U64.6640.852%A+N/A77.8A++44.4A++5880.9h47.8B**117B**
M60-G Bulldog-H 7566233A*27.6664.161%AN/A110B*15B+4060.6h5.6C*8.7B++
PS1-AV Suppressor 6564411.561C+3.7828.702%C+18.75%D53.3C++N/A1391.2h14.2C49.6C+
G40-F Ranger 9463163S57.6641.995%B**N/A45C*22.1C+3201.4h58.9B++140.2B*
Pandora VX25 6262272.296B*3.0545.585%B+17.742%B++103.3A**N/A8790.6h3.1B**6.8B*
Spear Anti-Vehicle Phalanx Tower 9062162M+56.6657.719%B++1.613%D--77.5A+35B+4160.8h6.7B++11.6B**
G40-F Ranger 10461161U55.6639.223%B**N/A43.6M30.7M++4091.4h78.3B**199.7B**
Pelter Rocket Pod 7056414C++8.6660.028%A+N/A140M35A++5660.4h15.1B*25.2B*
CAS 14-E 5754318B12.6637.311%B+N/A90B+5C2470.6h21B*56.2B*
M20 Wyvern 825368.833B+3.4945.889%B**5.66%B+18.9C10.4C1432.8h91.4C199.2B
NS-10 Burster 7953124.417S0.9343.455%A*N/A7.7B++3.8C++866.9h154.3C355B+
NS-10 Burster 765086.25S0.9142.796%A++6%C+8.3B**4.3C**866h142.8C++333.7B*
Eidolon VE33 5050124.167M*1.1839.492%A*26%C+29.4C**N/A3561.7h5.6A14.2B**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret01020.1h
Spawn Beacon51,7490.7h
Nano-Armor Kit121401,07523.5h
Skywall Shield Emitter0590.2h
AE Nano-Armor Kit2711,374,48676.4h
Repair Module0870.1h
Turret AI Module0910.3h
AE Medical Applicator84146,7708.3h
Cortium Silo0970.2h
Nanite Revive Grenade07550.2h
Restoration Kit1732,6401.9h
Spitfire Auto-Turret18900.6h
Motion Spotter18930.5h
Hoplon Anti-Aircraft Phalanx Tower0650.2h
Xiphos Anti-Personnel Tower0570.2h
Rampart Wall0880.6h
Welding Device0590h
Deconstruction Tool12,7120.2h
Spear Anti-Vehicle Tower0740.2h
Recon Detection Device5319,98226h
Shield Recharging Field43590.1h
Ammunition Package225,4651.7h
Medical Kit6768,8757.9h
Anti-Infantry MANA Turret11580.2h
Medical Applicator1314,5950.7h
Nano-Repair Grenade06650.2h
Snowman Soldier0500h
Hardlight Barrier22910.2h
Router0660.1h
M20 Drake01070h
WLT-Howler Mining Laser5239,92930.4h

Check the help document for the dictionary if you want to learn more about words used here.


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