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Raider Offtopia[] Offtopia
NC BR 60

KDR: 2.84

Score: 48.7m

Last Seen: Oct 20th, 2018 7:55 AM
- OFFLINE - 10.4 hour(s)

Prestige 1, Battle Rank 60 - New Conglomerate on Emerald
Level Progress (to 61): 28%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Frag Grenade Sticky Grenade Tank Mine C-4 ARX Bouncing Betty NS Decimator-G MGR-S1 Gladius NS Baron G5G
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $620,496 MLG Score: 496
Fun Score: N/A
Cheeseburgers Flipped: 1768TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
16.858%16.761%28355115942,5752.9131-0.078

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.477%-0.836D--0.624D-0.438C--HEAD ++ (~8.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
75.5-0.014C+12.70.108C+62.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.538%0.471%687212121,9125023383.80876564%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.715%1.498A+-1.033D*-1.413

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.89B*9.10.827B++8.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.155%3.29%219812062,70510027302.69691370%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.453%-1.732F-0.47B+0.385

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.4-0.202C10.70.142C++35.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.069%6.438%76712076998443140.828199222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.639%-0.936D--0.491B+-0.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.6-0.344C-41.9-0.05C+118.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.49%72.807%76412102,611134271.9456

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.655%0.226C++0.372C**-0.157

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.245C++2.70.143C++4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
20.266%10.815%76312113,4861175292.96429

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.751%-1.766F--0.754D--1.368

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.7-0.492D40.18C++15.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
48.7m253.6%300 (18k)262 (15.7k)2.8350187,40930,8323.2338160 (60)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1214496616.009%13.024%20806:0145

13% Combat Medic34% Engineer27% Heavy Assault7% Infiltrator12% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 3:32 PMJun 15th, 2016 1:30 AMOct 20th, 2018 2:43 PM (270d) (PST)Oct 20th, 2018 3:57 AM (270d) (PST)Oct 20th, 2018 3:55 AM (270d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5411573840.4700.1660.0611.3020.044496

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,4539,42023,0332810478315,692

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3102h/129.2d 12,296 11,384 29,374 242.3k 6,553 11,604 8,120 100.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
D*
Kills:1,164
Deaths:416
KDR:2.798
Accuracy:16.749% F
HSR:17.010% D*
EM1
D
Kills:1,163
Deaths:476
KDR:2.443
Accuracy:15.157% D*
HSR:17.541% D
GD-22S
D
Kills:1,161
Deaths:504
KDR:2.304
Accuracy:15.657% D**
HSR:18.777% D
NS-15M2
D-
Kills:1,159
Deaths:414
KDR:2.800
Accuracy:19.302% D-
HSR:19.413% D-
NS-15MG
D-
Kills:1,159
Deaths:365
KDR:3.175
Accuracy:19.038% D*
HSR:21.915% D-
NS-15MB
D--
Kills:1,158
Deaths:363
KDR:3.190
Accuracy:19.266% D*
HSR:20.121% D--
EM6
D*
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:14.864% D**
HSR:16.580% D*
NS-15MP
F
Kills:1,156
Deaths:418
KDR:2.766
Accuracy:17.822% F-
HSR:14.706% F
NC6 Gauss SAW
D**
Kills:1,152
Deaths:432
KDR:2.667
Accuracy:12.615% D**
HSR:14.670% D**
NC6S Gauss SAW S
D
Kills:1,151
Deaths:362
KDR:3.180
Accuracy:16.652% D*
HSR:18.506% D
NSX Naginata
D
Kills:341
Deaths:121
KDR:2.818
Accuracy:18.337% D
HSR:21.994% D-
MGR-L1 Promise
C--
Kills:182
Deaths:61
KDR:2.984
Accuracy:21.189% C--
HSR:14.286% D**
NC6A GODSAW
F
Kills:176
Deaths:47
KDR:3.745
Accuracy:16.707% F-
HSR:15.341% F
Kills:12,280
Deaths (as Heavy Assault):4,457
Deaths (to Heavy Assaults):9,429
KDR:2.75522
Kill Difference:7,823
Playtime:822.815 hours
Usage:27%
Score:12.220m
Score/min:248
Accuracy (listed only):17.181%
HSR (listed only):17.758%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
D
Kills:1,172
Deaths:362
KDR:3.238
Accuracy:20.220% D*
HSR:16.724% D
NS Baron G5G
C
Kills:1,170
Deaths:557
KDR:2.101
Accuracy:39.437% C
HSR:9.658% D--
NC12 Sweeper
D
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:21.549% F-
HSR:11.235% D
Mauler S6
D*
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:20.823% F-
HSR:8.707% D*
AF-57 Piston
C
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:18.663% F--
HSR:12.500% C
NS Baron G5
D
Kills:1,160
Deaths:637
KDR:1.821
Accuracy:37.411% D
HSR:8.966% D*
AF-19 Mercenary
D
Kills:1,158
Deaths:712
KDR:1.626
Accuracy:14.388% F
HSR:17.444% D
AC-X11
C
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:15.208% F-
HSR:20.812% C
NS-7 PDW
C+
Kills:1,157
Deaths:1,186
KDR:0.976
Accuracy:12.606% F--
HSR:17.373% C+
Razor GD-23
D
Kills:1,157
Deaths:524
KDR:2.208
Accuracy:13.140% F--
HSR:16.854% D
MKV Suppressed
D
Kills:1,156
Deaths:393
KDR:2.941
Accuracy:22.553% D
HSR:12.716% D--
Gauss Compact Burst
D**
Kills:1,155
Deaths:513
KDR:2.251
Accuracy:18.622% F
HSR:15.498% D**
AF-4G Cyclone
D
Kills:1,152
Deaths:491
KDR:2.346
Accuracy:16.321% F-
HSR:14.757% D
Gauss Compact S
C
Kills:1,148
Deaths:1,205
KDR:0.953
Accuracy:12.703% F-
HSR:16.725% C
Blitz GD-10
D
Kills:1,148
Deaths:965
KDR:1.190
Accuracy:11.835% F--
HSR:13.066% D
GD-7F
D--
Kills:1,141
Deaths:458
KDR:2.491
Accuracy:14.041% F-
HSR:14.110% D--
NS-11CP
F
Kills:1,136
Deaths:479
KDR:2.372
Accuracy:18.182% F--
HSR:13.204% F
AF-4 Cyclone
D-
Kills:1,133
Deaths:413
KDR:2.743
Accuracy:17.078% F
HSR:12.798% D-
Tempest
D**
Kills:524
Deaths:302
KDR:1.735
Accuracy:16.395% F**
HSR:12.214% D**
AF-4A Bandit
D
Kills:203
Deaths:136
KDR:1.493
Accuracy:15.732% F--
HSR:18.719% D
AF-4AE Cyclone
F
Kills:180
Deaths:97
KDR:1.856
Accuracy:20.945% F-
HSR:13.333% F
19A Fortuna
D*
Kills:178
Deaths:139
KDR:1.281
Accuracy:15.362% F**
HSR:14.607% D*
NSX-P Tanto
D
Kills:166
Deaths:71
KDR:2.338
Accuracy:22.179% D
HSR:20.482% D
NSX Tengu
C+
Kills:163
Deaths:67
KDR:2.433
Accuracy:28.577% D*
HSR:19.632% C+
NS-7G PDW
D
Kills:157
Deaths:86
KDR:1.826
Accuracy:18.742% D-
HSR:13.376% D
NSX Tanto
C++
Kills:134
Deaths:80
KDR:1.675
Accuracy:25.153% C+
HSR:26.119% C++
MKV-P Suppressed
D**
Kills:105
Deaths:51
KDR:2.059
Accuracy:17.897% D**
HSR:6.667% F--
PS1-AV Suppressor
D**
Kills:65
Deaths:42
KDR:1.548
Accuracy:18.016% F--
HSR:12.308% D**
Kills:22,662
Deaths (as Light Assault):12,373
Deaths (to Light Assaults):5,468
KDR:1.83157
Kill Difference:10,289
Playtime:362.842 hours
Usage:12%
Score:5.376m
Score/min:247
Accuracy (listed only):19.421%
HSR (listed only):14.664%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5G
C
Kills:1,170
Deaths:557
KDR:2.101
Accuracy:39.437% C
HSR:9.658% D--
NC12 Sweeper
D
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:21.549% F-
HSR:11.235% D
Mauler S6
D*
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:20.823% F-
HSR:8.707% D*
AF-57 Piston
C
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:18.663% F--
HSR:12.500% C
NS Baron G5
D
Kills:1,160
Deaths:637
KDR:1.821
Accuracy:37.411% D
HSR:8.966% D*
AF-19 Mercenary
D
Kills:1,158
Deaths:712
KDR:1.626
Accuracy:14.388% F
HSR:17.444% D
Warden
C+
Kills:1,158
Deaths:374
KDR:3.096
Accuracy:21.996% D-
HSR:23.489% C+
AC-X11
C
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:15.208% F-
HSR:20.812% C
Razor GD-23
D
Kills:1,157
Deaths:524
KDR:2.208
Accuracy:13.140% F--
HSR:16.854% D
Gauss Compact Burst
D**
Kills:1,155
Deaths:513
KDR:2.251
Accuracy:18.622% F
HSR:15.498% D**
Gauss Compact S
C
Kills:1,148
Deaths:1,205
KDR:0.953
Accuracy:12.703% F-
HSR:16.725% C
GD-7F
D--
Kills:1,141
Deaths:458
KDR:2.491
Accuracy:14.041% F-
HSR:14.110% D--
NS-11CP
F
Kills:1,136
Deaths:479
KDR:2.372
Accuracy:18.182% F--
HSR:13.204% F
AF-4A Bandit
D
Kills:203
Deaths:136
KDR:1.493
Accuracy:15.732% F--
HSR:18.719% D
19A Fortuna
D*
Kills:178
Deaths:139
KDR:1.281
Accuracy:15.362% F**
HSR:14.607% D*
NSX-P Tanto
D
Kills:166
Deaths:71
KDR:2.338
Accuracy:22.179% D
HSR:20.482% D
GD Guardian
B+
Kills:140
Deaths:31
KDR:4.516
Accuracy:26.956% D**
HSR:34.286% B+
NSX Tanto
C++
Kills:134
Deaths:80
KDR:1.675
Accuracy:25.153% C+
HSR:26.119% C++
Kills:15,848
Deaths (as Engineer):8,323
Deaths (to Engineers):5,699
KDR:1.90412
Kill Difference:7,525
Playtime:1,062.802 hours
Usage:34%
Score:13.883m
Score/min:218
Accuracy (listed only):20.641%
HSR (listed only):16.856%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
D
Kills:1,172
Deaths:362
KDR:3.238
Accuracy:20.220% D*
HSR:16.724% D
NS Baron G5G
C
Kills:1,170
Deaths:557
KDR:2.101
Accuracy:39.437% C
HSR:9.658% D--
NC12 Sweeper
D
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:21.549% F-
HSR:11.235% D
Mauler S6
D*
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:20.823% F-
HSR:8.707% D*
AF-57 Piston
C
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:18.663% F--
HSR:12.500% C
NS Baron G5
D
Kills:1,160
Deaths:637
KDR:1.821
Accuracy:37.411% D
HSR:8.966% D*
Carnage AR
D-
Kills:1,159
Deaths:462
KDR:2.509
Accuracy:17.782% D**
HSR:14.668% D-
NC9 A-Tross
D*
Kills:1,157
Deaths:488
KDR:2.371
Accuracy:17.318% F
HSR:15.644% D*
NS-7 PDW
C+
Kills:1,157
Deaths:1,186
KDR:0.976
Accuracy:12.606% F--
HSR:17.373% C+
NS-11A
D--
Kills:1,157
Deaths:406
KDR:2.850
Accuracy:18.874% D*
HSR:14.261% D--
MKV Suppressed
D
Kills:1,156
Deaths:393
KDR:2.941
Accuracy:22.553% D
HSR:12.716% D--
Reaper DMR
D--
Kills:1,154
Deaths:429
KDR:2.690
Accuracy:17.135% F-
HSR:18.111% D--
AF-4G Cyclone
D
Kills:1,152
Deaths:491
KDR:2.346
Accuracy:16.321% F-
HSR:14.757% D
NC1 Gauss Rifle
D
Kills:1,152
Deaths:490
KDR:2.351
Accuracy:17.496% D*
HSR:15.972% D
NS-11P
D
Kills:1,150
Deaths:361
KDR:3.186
Accuracy:20.145% D
HSR:11.217% D*
Blitz GD-10
D
Kills:1,148
Deaths:965
KDR:1.190
Accuracy:11.835% F--
HSR:13.066% D
AF-4 Cyclone
D-
Kills:1,133
Deaths:413
KDR:2.743
Accuracy:17.078% F
HSR:12.798% D-
Tempest
D**
Kills:524
Deaths:302
KDR:1.735
Accuracy:16.395% F**
HSR:12.214% D**
NS-11A "Heatwave"
D--
Kills:326
Deaths:166
KDR:1.964
Accuracy:21.704% D--
HSR:15.951% D*
GR-22
D--
Kills:217
Deaths:98
KDR:2.214
Accuracy:16.687% F
HSR:12.442% D--
AF-4AE Cyclone
F
Kills:180
Deaths:97
KDR:1.856
Accuracy:20.945% F-
HSR:13.333% F
Gauss Prime
D-
Kills:173
Deaths:125
KDR:1.384
Accuracy:16.797% F*
HSR:17.919% D-
Gauss Rifle S
D--
Kills:166
Deaths:103
KDR:1.612
Accuracy:19.340% D*
HSR:13.855% D--
NSX Tengu
C+
Kills:163
Deaths:67
KDR:2.433
Accuracy:28.577% D*
HSR:19.632% C+
NS-7G PDW
D
Kills:157
Deaths:86
KDR:1.826
Accuracy:18.742% D-
HSR:13.376% D
Gauss Rifle Burst
D**
Kills:157
Deaths:91
KDR:1.725
Accuracy:19.441% F
HSR:15.287% D**
MKV-P Suppressed
D**
Kills:105
Deaths:51
KDR:2.059
Accuracy:17.897% D**
HSR:6.667% F--
PS1-AV Suppressor
D**
Kills:65
Deaths:42
KDR:1.548
Accuracy:18.016% F--
HSR:12.308% D**
Kills:21,896
Deaths (as Combat Medic):10,469
Deaths (to Combat Medics):3,097
KDR:2.09151
Kill Difference:11,427
Playtime:401.812 hours
Usage:13%
Score:8.578m
Score/min:356
Accuracy (listed only):20.064%
HSR (listed only):13.620%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
D
Kills:1,172
Deaths:362
KDR:3.238
Accuracy:20.220% D*
HSR:16.724% D
AF-6 Shadow
C+
Kills:1,159
Deaths:151
KDR:7.676
Accuracy:28.568% D--
HSR:26.230% C+
NS-357P Underboss
D-
Kills:1,159
Deaths:553
KDR:2.096
Accuracy:35.248% D-
HSR:7.938% F-
NS-30G Vandal
D
Kills:1,158
Deaths:204
KDR:5.676
Accuracy:28.356% D-
HSR:23.316% D
NS-7 PDW
C+
Kills:1,157
Deaths:1,186
KDR:0.976
Accuracy:12.606% F--
HSR:17.373% C+
NS-30 Vandal
C
Kills:1,157
Deaths:222
KDR:5.212
Accuracy:28.916% D
HSR:24.028% C
MKV Suppressed
D
Kills:1,156
Deaths:393
KDR:2.941
Accuracy:22.553% D
HSR:12.716% D--
AF-8 RailJack
B+
Kills:1,154
Deaths:19
KDR:60.737
Accuracy:39.723% B+
HSR:76.603% C*
AF-4G Cyclone
D
Kills:1,152
Deaths:491
KDR:2.346
Accuracy:16.321% F-
HSR:14.757% D
Blitz GD-10
D
Kills:1,148
Deaths:965
KDR:1.190
Accuracy:11.835% F--
HSR:13.066% D
AF-4 Cyclone
D-
Kills:1,133
Deaths:413
KDR:2.743
Accuracy:17.078% F
HSR:12.798% D-
SAS-R
C+
Kills:678
Deaths:10
KDR:67.800
Accuracy:37.861% C+
HSR:67.994% C+
NC14 Bolt Driver
B++
Kills:566
Deaths:3
KDR:188.667
Accuracy:32.434% C--
HSR:80.035% B++
Tempest
D**
Kills:524
Deaths:302
KDR:1.735
Accuracy:16.395% F**
HSR:12.214% D**
NS-61G Emissary
D
Kills:383
Deaths:243
KDR:1.576
Accuracy:19.550% D--
HSR:11.227% D
Gauss SPR
A++
Kills:213
Deaths:7
KDR:30.429
Accuracy:34.309% C**
HSR:48.357% A++
AF-4AE Cyclone
F
Kills:180
Deaths:97
KDR:1.856
Accuracy:20.945% F-
HSR:13.333% F
NS-61B Emissary
D*
Kills:163
Deaths:90
KDR:1.811
Accuracy:20.261% D**
HSR:9.816% D*
NSX Tengu
C+
Kills:163
Deaths:67
KDR:2.433
Accuracy:28.577% D*
HSR:19.632% C+
NS-44LB Blackhand
D*
Kills:161
Deaths:110
KDR:1.464
Accuracy:34.011% D*
HSR:16.149% F-
NS-44B Commissioner
D*
Kills:160
Deaths:105
KDR:1.524
Accuracy:26.311% D*
HSR:5% F--
NS-61 Emissary
D*
Kills:160
Deaths:105
KDR:1.524
Accuracy:20.937% D*
HSR:5.625% F-
NS-7G PDW
D
Kills:157
Deaths:86
KDR:1.826
Accuracy:18.742% D-
HSR:13.376% D
MKV-P Suppressed
D**
Kills:105
Deaths:51
KDR:2.059
Accuracy:17.897% D**
HSR:6.667% F--
Soldier Soaker
C-
Kills:89
Deaths:46
KDR:1.935
Accuracy:29.787% C-
HSR:6.742% D*
PS1-AV Suppressor
D**
Kills:65
Deaths:42
KDR:1.548
Accuracy:18.016% F--
HSR:12.308% D**
Kills:16,472
Deaths (as Infiltrator):6,323
Deaths (to Infiltrators):3,559
KDR:2.60509
Kill Difference:10,149
Playtime:226.684 hours
Usage:7%
Score:3.939m
Score/min:290
Accuracy (listed only):24.517%
HSR (listed only):22.078%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
D*
Kills:1,164
Deaths:222
KDR:5.243
Accuracy:17.645% F-
HSR:11.340% D*
AF-34 Mattock
D**
Kills:1,162
Deaths:203
KDR:5.724
Accuracy:18.531% F-
HSR:11.790% D**
AF-23 Grinder
C-
Kills:1,158
Deaths:371
KDR:3.121
Accuracy:14.739% F--
HSR:14.853% C-
AF-23 Grinder
C-
Kills:1,154
Deaths:392
KDR:2.944
Accuracy:14.870% F--
HSR:13.258% C-
AF-41 Hacksaw
D--
Kills:851
Deaths:97
KDR:8.773
Accuracy:18.825% D*
HSR:11.398% D--
AF-41 Hacksaw
D*
Kills:706
Deaths:97
KDR:7.278
Accuracy:18.118% D**
HSR:10.198% D*
NCM3 Raven
C
Kills:699
Deaths:224
KDR:3.121
Accuracy:37.356% C
HSR:2.289% C
NCM3 Raven
C+
Kills:596
Deaths:224
KDR:2.661
Accuracy:38.547% C+
HSR:2.517% C+
NCM2 Falcon
C+
Kills:333
Deaths:106
KDR:3.142
Accuracy:29.311% D*
HSR:4.505% C+
NCM2 Falcon
D-
Kills:250
Deaths:105
KDR:2.381
Accuracy:29.843% D*
HSR:2.800% D-
NS-20 "Heatwave" Gorgon
D-
Kills:169
Deaths:46
KDR:3.674
Accuracy:22.188% D-
HSR:14.793% D--
NS-20 "Heatwave" Gorgon
D
Kills:167
Deaths:46
KDR:3.630
Accuracy:21.930% D
HSR:17.964% D
NS-10 Burster
C++
Kills:164
Deaths:26
KDR:6.308
Accuracy:30.578% C++
HSR:1.220% D*
NS-10 Burster
C++
Kills:135
Deaths:26
KDR:5.192
Accuracy:30.308% C++
HSR:2.963% D-
NCM1 Scattercannon
D--
Kills:116
Deaths:43
KDR:2.698
Accuracy:27.994% D--
HSR:10.345% D*
NS-20G Gorgon
B+
Kills:91
Deaths:20
KDR:4.550
Accuracy:18.003% D-
HSR:17.582% B+
NS-20G Gorgon
C--
Kills:79
Deaths:20
KDR:3.950
Accuracy:17.591% D--
HSR:16.456% C--
Kills:8,994
Deaths (as MAX Suit):1,134
Deaths (to MAX Suits):2,335
KDR:7.93122
Kill Difference:7,860
Playtime:221.376 hours
Usage:7%
Score:4.681m
Score/min:352
Accuracy (listed only):23.904%
HSR (listed only):9.781%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:1,147
V. Kills:76 N/A
Deaths:41
KDR:27.976
Accuracy:53.082% B+
KPH:136.900 B+
VKPH:9.100 C--
M30 Mustang AH
B+
Kills:765
V. Kills:31 N/A
Deaths:44
KDR:17.386
Accuracy:48.233% D--
KPH:61.300 B+
VKPH:2.500 D
M20 Mustang
D
Kills:333
V. Kills:231 144%
Deaths:273
KDR:1.220
Accuracy:25.914% D-
KPH:6.400 D
VKPH:4.400 D
Kills:2,245 (1,098 + 0)
Deaths:358
KDR:6.271
VKDR:0.944
Vehicle Kills:338
Kill Difference:1,887
Playtime:73.157 hours
Usage:2%
Score:0.813m
Score/min:185
Piloting Accuracy:25.914%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:210
V. Kills:47 438%
Deaths:17
KDR:12.353
Accuracy:33.558% F-
KPH:28.400 C+
VKPH:6.400 D*
Skyguard
D--
Kills:169
V. Kills:131 128%
Deaths:79
KDR:2.139
Accuracy:19.147% F
KPH:7.900 D--
VKPH:6.100 D--
C75 Viper
C+
Kills:152
V. Kills:15 N/A
Deaths:9
KDR:16.889
Accuracy:26.766% D*
KPH:26.500 C+
VKPH:2.600 D*
L100 Python HESH
B
Kills:117
V. Kills:22 N/A
Deaths:6
KDR:19.500
Accuracy:38.779% D*
KPH:50.800 C+
VKPH:9.600 B
L100 Python AP
C+
Kills:113
V. Kills:76 147%
Deaths:14
KDR:8.071
Accuracy:42.849% D**
KPH:25.900 C-
VKPH:17.400 C+
Kills:761 (761 + 0)
Deaths:125
KDR:6.088
VKDR:2.328
Vehicle Kills:291
Kill Difference:636
Playtime:41.324 hours
Usage:1%
Score:0.412m
Score/min:166
Driving Accuracy:42.849%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
D
Kills:1,126
V. Kills:129 N/A
Deaths:121
KDR:9.306
Accuracy:34.713% D**
KPH:29.900 D
VKPH:3.400 D--
Titan-150 HEAT
A++
Kills:509
V. Kills:130 389%
Deaths:51
KDR:9.980
Accuracy:47.206% C+
KPH:39.300 A++
VKPH:10 C*
Titan-150 AP
D
Kills:309
V. Kills:180 171%
Deaths:56
KDR:5.518
Accuracy:38.030% D**
KPH:17.600 D
VKPH:10.300 D--
Enforcer ML85
C**
Kills:128
V. Kills:62 203%
Deaths:21
KDR:6.095
Accuracy:32.557% D--
KPH:25.500 C**
VKPH:12.300 D
E540 Halberd
C+
Kills:75
V. Kills:31 234%
Deaths:6
KDR:12.500
Accuracy:44.666% C+
KPH:27.500 C+
VKPH:11.400 D
Kills:2,147 (1,944 + 203)
Deaths:255
KDR:8.420
VKDR:2.086
Vehicle Kills:532
Kill Difference:1,892
Playtime:75.849 hours
Usage:2%
Score:0.781m
Score/min:172
Driving Accuracy:38.030%
Gunner Accuracy:44.666%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
B++
Kills:62
V. Kills:43 141%
Deaths:16
KDR:3.875
Accuracy:43.954% D
KPH:58.500 B+
VKPH:40.600 B++
C85 Canister-H
D
Kills:60
V. Kills: N/A
Deaths:13
KDR:4.615
Accuracy:32.373% F-
KPH:73.100 D
VKPH:0 F-
Kills:122 (0 + 122)
Deaths:29
KDR:4.207
VKDR:1.483
Vehicle Kills:43
Kill Difference:93
Playtime:1.881 hours
Usage:0%
Score:0.055m
Score/min:486
Driving Accuracy:N/A%
Gunner Accuracy:32.373%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:193
V. Kills:62 306%
Deaths:28
KDR:6.893
Accuracy:28.731% D--
KPH:17.600 C
VKPH:5.700 C--
M40 Fury
C+
Kills:122
V. Kills:20 N/A
Deaths:12
KDR:10.167
Accuracy:28.315% D
KPH:44.100 C+
VKPH:7.200 C
M12 Kobalt
C+
Kills:102
V. Kills:5 N/A
Deaths:4
KDR:25.500
Accuracy:13.537% D-
KPH:47.100 C-
VKPH:2.300 C+
M20 Basilisk
C
Kills:94
V. Kills:27 336%
Deaths:13
KDR:7.231
Accuracy:26.432% D*
KPH:17.500 C
VKPH:5 D-
M40 Fury
D
Kills:53
V. Kills:7 N/A
Deaths:14
KDR:3.786
Accuracy:25.046% D*
KPH:37.100 D
VKPH:4.900 D-
Kills:564 (0 + 564)
Deaths:71
KDR:7.944
VKDR:1.704
Vehicle Kills:121
Kill Difference:493
Playtime:22.698 hours
Usage:1%
Score:0.217m
Score/min:159
Driving Accuracy:N/A%
Gunner Accuracy:25.046%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Frag Grenade 1,8901,86711867N/A1,864.1653.687%B**N/A933.5A*11.5B+36502h2.4A4.5B**
Sticky Grenade 1,5341,52611526N/A1,523.1659.151%B++N/A1387.3B*7.3D52831.1h1.6B++2.7B+
Tank Mine 2,3441,5232952.517U49.6822.061%D-N/A192.8A++103.9A+17097.9h1.3B**5.8C**
C-4 ARX 1,6231,3773633.793B**0.9622.664%D--N/A176.5B**31.5C7277.8h1.3C+5.7D
Bouncing Betty 1,3071,3075125.627S22.7945.279%C++N/A207.5A++N/A5866.3h1.7B++3.8B+
NS Decimator-G 1,4691,1913753.176A*0.3464.35%C*2.099%C54.1B12.6D24922h4C++6.2C*
MGR-S1 Gladius 1,1841,1723623.238A0.4020.22%D*16.724%D29.6CN/A7239.6h10.8C+53.5C
NS Baron G5G 1,1801,1705572.101B**0.7339.437%C9.658%D--25.5C-N/A5845.9h5.6D-14.3C
NC12 Sweeper 1,1781,1665312.196B**0.6421.549%F-11.235%D17.2DN/A4267.7h4.2B19.6D*
LA1 Anchor 1,1741,1644162.798C*0.0416.749%F17.01%D*30.4DN/A13238.3h11.5C--68.8D--
AF-34 Mattock 1,1761,1642225.243B++2.4117.645%F-11.34%D*36.3C+N/A11432.1h4.8B++27.3D-
EM1 1,1681,1634762.443A0.3915.157%D*17.541%D34C+N/A10334.2h13.2C+87C
AF-34 Mattock 1,1731,1622035.724B**2.8918.531%F-11.79%D**39.8C+N/A12829.2h4.7B**25.2C-
GD-22S 1,1731,1615042.304B+0.5315.657%D**18.777%D29.5CN/A10039.4h12.8C--81.6D-
Mauler S6 1,1661,1605362.164B**0.6720.823%F-8.707%D*21CN/A6255.3h3.6B**17.5C-
AF-57 Piston 1,1711,1605342.172B**0.6618.663%F--12.5%C26.4CN/A6544h4.1B+21.9D--
NS Baron G5 1,1681,1606371.821B**1.0137.411%D8.966%D*24.5C-N/A7247.4h5.9D-15.9C+
NS-15M2 1,1731,1594142.8B++0.0419.302%D-19.413%D-34.1CN/A9234h13.5C+70C
Carnage AR 1,1691,1594622.509B*0.3317.782%D**14.668%D-30.3C+N/A9338.3h14.7C82.9D--
AF-6 Shadow 1,1651,1591517.675M**4.8428.568%D--26.23%C+46C++N/A13425.2h7.3D--25.4D--
NS-357P Underboss 1,1591,1595532.096B+0.7435.248%D-7.938%F-32.4DN/A11935.8h4.3D12.2D
NS-15MG 1,1681,1593653.175B**0.3419.038%D*21.915%D-31.8DN/A7936.5h13.8D72.2C-
NS-15MB 1,1741,1583633.19A0.3519.266%D*20.121%D--36.4DN/A11531.8h12.7C66.1D
AF-19 Mercenary 1,1711,1587121.626B**1.2114.388%F17.444%D15.1CN/A8476.5h15.8C110.1D--
Warden 1,1691,1583743.096A++0.2621.996%D-23.489%C+25.5C**N/A7145.5h9.8C++44.6C+
NS-30G Vandal 1,1651,1582045.676A+2.8428.356%D-23.316%D39CN/A8429.7h7D24.7D
AF-23 Grinder 1,1601,1583713.121C**0.2914.739%F--14.853%C-22.3DN/A6951.9h6.1B+41.6F--
EM6 1,1661,1584782.423B+0.4114.864%D**16.58%D*29.9CN/A10538.7h11.4C+76.8C--
AC-X11 1,1631,1588061.437B1.4015.208%F-20.812%C13DN/A4289.4h13D85.5D**
NC9 A-Tross 1,1651,1574882.371B**0.4617.318%F15.644%D*31.8C+N/A8436.4h9.8C++56.3D-
NS-7 PDW 1,1671,1571,1860.976C++1.8612.606%F--17.373%C+13.3DN/A3887h25.1F--198.9T-
NS-30 Vandal 1,1681,1572225.212A++2.3828.916%D24.028%C38.1C+N/A8830.4h7.4D--25.7D
Razor GD-23 1,1651,1575242.208A+0.6313.14%F--16.854%D8.7D-N/A30133.4h17.1D--129.9F-
NS-11A 1,1641,1574062.85B**0.0118.874%D*14.261%D--34.2C++N/A12133.8h14.7C+77.8D
NC05 Jackhammer 1,1631,1577811.481C*1.3532.419%D**10.977%D-24.6DN/A7147.1h5.4C+16.6D
MKV Suppressed 1,1641,1563932.941A**0.1122.553%D12.716%D--39.6BN/A11529.2h14.5C++64.4C+
NS-15MP 1,1701,1564182.766C*0.0717.822%F-14.706%F44.5DN/A16526h13.2D--73.9F
Gauss Compact Burst 1,1691,1555132.251C**0.5818.622%F15.498%D**30.2CN/A7938.2h11.5C++61.7C
AF-23 Grinder 1,1591,1543922.944C**0.1114.87%F--13.258%C-21.1DN/A6554.6h6.2C**42F*
Reaper DMR 1,1621,1544292.69B+0.1517.135%F-18.111%D--35.6C+N/A10132.4h9.9C+57.6D--
AF-8 RailJack 1,1561,1541960.737U57.9039.723%B+76.603%C*47.7A++N/A14624.2h2.3C*5.7B+
AF-4G Cyclone 1,1681,1524912.346B+0.4916.321%F-14.757%D22.2DN/A8851.8h13D-79.7F
NC6 Gauss SAW 1,1621,1524322.667A+0.1712.615%D**14.67%D**25.9C+N/A15144.4h9.9C*78.4C
NC1 Gauss Rifle 1,1651,1524902.351A0.4817.496%D*15.972%D31.9B+N/A12836.1h13.6C+77.6C--
NC6S Gauss SAW S 1,1561,1513623.18A+0.3416.652%D*18.506%D38C+N/A13530.3h11.1C+66.4C
NS-11P 1,1561,1503613.186A++0.3520.145%D11.217%D*44.2B*N/A16326h13.6C**67.5C+
Gauss Compact S 1,1591,1481,2050.953C++1.8812.703%F-16.725%C12.3C--N/A5493.4h15.2D--120F-
Blitz GD-10 1,1631,1489651.19C*1.6511.835%F--13.066%D13.6DN/A5184.5h22.3D*188.4F--
Breaker Rocket Pods 1,2231,1474127.976M+25.1453.082%B+N/A136.5B+9C--3918.4h10.7B*20.2B++
GD-7F 1,1511,1414582.491A+0.3414.041%F-14.11%D--16.5DN/A8669h15.6C-111.2D**
NS-11CP 1,1451,1364792.372B+0.4618.182%F--13.204%F32.1DN/A11835.4h15D-82.3F
AF-4 Cyclone 1,1371,1334132.743B**0.0917.078%F12.798%D-29.7C+N/A11538.1h12.3C72.2D-
Titan-150 HESH 1,2551,1261219.306C+6.4734.713%D**1.954%C++29.9D3.4D--9937.6h3.2C*9.2D
Hawk GD-68 1,3911,0975322.062A*0.7763.598%C++4.193%B**25.2B**6.8D15343.5h6.4B*10B*
C-4 1,3361,0563353.152A0.3221.609%DN/A137.1A36.4B+12377.7h1.4C*6.6C+
NS Decimator 1,3221,0483433.055A**0.2257.411%C-2.863%B+39.4C**10.3D21126.6h4.5C*7.8C++
Shrike 1,1871,0274212.439M++0.4056.9%C++3.311%B+46.1A++7.2D-30222.3h4A7B**
AF-22 Crow 1,2041,0082863.524S0.6963.188%C--2.877%B43.6A**8.5C17923.1h4.4A+6.9A+
Anti-Vehicle Grenade 1,2459101910N/A907.1650.777%C+N/A505.6B+186.1B**28241.8h4.2B*8.3B++
AF-41 Hacksaw 858851978.773A**5.9418.825%D*11.398%D--47.8B**N/A15217.8h5B**26.3C+
M30 Mustang AH 7967654417.386A++14.5548.233%D--N/A61.2B+2.5D16812.5h6.8B+14.1C**
AF-41 Hacksaw 713706977.278A++4.4418.118%D**10.198%D*39.7B+N/A12617.8h4.9B*27.1C+
NCM3 Raven 1,1246992243.121M++0.2937.356%C2.289%C13.3B*8.1B++12252.6h23.9B+64.1B
SAS-R 6806781067.8U64.9637.861%C+67.994%C+63.4B**N/A22210.7h2.5C6.5C+
NCM3 Raven 9535962242.661M0.1738.547%C+2.517%C+11.3B+6.8B+10352.6h29.8C++77.2C++
NC14 Bolt Driver 5675663188.667U185.8332.434%C--80.035%B++38.2B**N/A15714.8h2.7C+8.2C+
Tempest 5285243021.735C*1.1016.395%F**12.214%D**24.5D-N/A5921.4h11.3D69F--
Titan-150 HEAT 639509519.98B**7.1447.206%C+4.519%B**39.2A++10C*23513h4.2B+9B+
NS-61G Emissary 3873832431.576B**1.2619.55%D--11.227%D40.3B+N/A999.5h14.5C+74.2C
NSX Naginata 3463411212.818A+0.0218.337%D21.994%D-26.2DN/A6913h12.2C++66.4C+
NCM2 Falcon 4453331063.142A++0.3129.311%D*4.505%C+11.9C+4C9827.9h11.5C++39.1C
M20 Mustang 5643332731.22C+1.6225.914%D-N/A6.4D4.4D15652.3h106.3C*410.3C+
NS-11A "Heatwave" 3343261661.964B0.8721.704%D--15.951%D*21.9DN/A5014.9h15C69.2C--
Titan-150 AP 489309565.518C+2.6838.03%D**6.149%A*17.7D10.3D--22817.5h4.9C+12.9D-
MANA Anti-Personnel Turret 267266813.284N/A0.4513.641%UN/A2660U10U9903000.1h18.7T*137T*
NCM2 Falcon 3452501052.381A++0.4529.843%D*2.8%D-9C-3.4D7327.7h16.2C+54.4C--
Spear Anti-Vehicle Phalanx Turret 3032381515.867A13.0328.86%D**1.261%D**32.2C8.8D*2657.4h7.6B26.2C
GR-22 218217982.214B++0.6216.687%F12.442%D--35C++N/A2056.2h10.6B**63.4C+
Gauss SPR 215213730.429U27.5934.309%C**48.357%A++52AN/A1914.1h6.3D18.3C+
L100 Python HEAT 2572101712.353B**9.5233.558%F-4.762%A+28.4C+6.4D*1467.4h4B*12C+
AF-4A Bandit 2062031361.493C++1.3415.732%F--18.719%D9.6D--N/A5121.2h13.9D--88.3F-
M20 Basilisk 255193286.893A*4.0628.731%D--3.627%D-17.5C5.6C--11911h86.4C**300.7C
NC15 Phoenix 342191277.074S4.2456.195%B+N/A11.8C9.3C19116.2h13.7D-24.4D
MGR-L1 Promise 183182612.984A0.1521.189%C--14.286%D**32.5CN/A1785.6h15.7C+74.3C+
AF-4AE Cyclone 185180971.856C*0.9820.945%F-13.333%F17.1D--N/A6310.5h14.5F--69.3F--
19A Fortuna 1821781391.281C+1.5515.362%F**14.607%D*15.1D-N/A7211.8h13.6D**88.6T-
NC6A GODSAW 177176473.745B++0.9116.707%F-15.341%F37.4DN/A2834.7h8.9C++53.5D-
Gauss Prime 1771731251.384C+1.4516.797%F*17.919%D-25.1D-N/A656.9h12C--71.2F--
NS-20 "Heatwave" Gorgon 182169463.674B++0.8422.188%D-14.793%D--22.2C1.7C+607.6h38.7D174.6D*
Skyguard 300169792.139C0.7019.147%F2.959%B++7.9D--6.1D--9921.5h108.8B568.4D
NS-20 "Heatwave" Gorgon 181167463.63B++0.7921.93%D17.964%D22C1.8C+597.6h38.8C--177.1D-
Gauss Rifle S 1661661031.612B+1.2219.34%D*13.855%D--30.2C++N/A1065.5h11C++57.1C
NSX-P Tanto 172166712.338A+0.5022.179%D20.482%D22.7CN/A657.3h14.1C**63.7C++
NS-10 Burster 314164266.308S3.4730.578%C++1.22%D*7.3B*6.7A*12822.4h156.7C++512.6C**
NS-61B Emissary 165163901.811B*1.0220.261%D**9.816%D*31.3B+N/A875.2h10.1B**49.9C++
NSX Tengu 166163672.433A0.4028.577%D*19.632%C+30.2CN/A735.4h16.7D58.3D
NS-44LB Blackhand 1611611101.464C++1.3734.011%D*16.149%F-20.1CN/A538h3.2B++9.5C*
NS-44B Commissioner 1601601051.524B1.3126.311%D*5%F--35.6CN/A954.5h3.4B13C
NS-61 Emissary 1601601051.524B**1.3120.937%D*5.625%F-51.6AN/A1493.1h11.6B+55.2C++
NS-7G PDW 158157861.826B**1.0118.742%D-13.376%D15.9C-N/A509.9h17.5C93.3C
Gauss Rifle Burst 161157911.725C+1.1119.441%F15.287%D**27.1DN/A925.8h13.1D67.5D*
Rocklet Rifle 268156552.836S0.0046.776%DN/A36.3B++26C*3634.3h30.2B++64.6B
C75 Viper 167152916.889M++14.0526.766%D*1.316%C+26.7C+2.6D*2435.7h9B*33.6C*
GD Guardian 142140314.516B**1.6826.956%D**34.286%B+22.6D--N/A576.2h11.1F--41.2F*
NS-10 Burster 264135265.192S2.3630.308%C++2.963%D-6C**5.8A+11122.4h186.3D614.6C+
NS Annihilator 244134771.74M1.1076.21%D*N/A7.6D6.3D-10417.6h13.9D18.2D-
NSX Tanto 140134801.675B+1.1625.153%C+26.119%C++16.5DN/A488.1h18.1C--71.9C+
NSX Masamune 259130526U23.1684.772%M++N/A86.7M**86S2181.5h5.4B*6.4B**
Enforcer ML85 190128216.095C**3.2632.557%D--N/A25.6C**12.4D2835h10.7B++32.9C+
M40 Fury 1421221210.167B++7.3328.315%DN/A43.6C+7.1C2732.8h12C**42.5C+
L100 Python HESH 139117619.5B*16.6638.779%D*1.709%C++50.9C+9.6B4342.3h3.5C+9.1C--
NCM1 Scattercannon 117116432.698B++0.1427.994%D--10.345%D*18.1C-N/A1746.4h10.6D--37.9D--
L100 Python AP 189113148.071B+5.2442.849%D**5.31%A++25.7C-17.3C+2924.4h6.7C15.7D--
Aspis Anti-Aircraft Phalanx Turret 228110313.548C+0.7118.946%D--N/A7.1D7.6D13215.6h141.4C*746.2C
MAX Punch 1111091,1350.096C++2.7433.907%D-N/A0.5C-N/A2215.3h1.8C++5.3C++
MKV-P Suppressed 110105512.059B+0.7817.897%D**6.667%F--26.9C1.3A++623.9h17.4C97D
M12 Kobalt 107102425.5B**22.6613.537%D-20.588%B+46.4C-2.3C+1812.2h21.1C+156.1C
M20 Basilisk 12194137.231A*4.4026.432%D*2.128%D**17.4C5D-1385.4h79.4B+300.4C+
NS-R3 Swarm 16193165.813U2.9854.307%F--N/A8.1C+5.9C7811.5h23.2B+42.7C++
NS-20G Gorgon 9991204.55S1.7118.003%D-17.582%B+26.8M2.4M**673.4h33.1A184B*
Soldier Soaker 8989461.935B++0.9029.787%C-6.742%D*111.3A*N/A4800.8h4.7B++15.8B+
NS-20G Gorgon 8779203.95M**1.1117.591%D--16.456%C--23.2A*2.4A*763.4h37.5B**212.9B+
E540 Halberd 10675612.5B++9.6644.666%C+8%M27.8C+11.5D2922.7h6C+13.4C+
NS "Heatwave" Decimator 9072193.789A++0.9570.884%B**1.389%C42.4C+10.6D-1661.7h4.9D6.9C+
PS1-AV Suppressor 6665421.548C+1.2918.016%F--12.308%D**21.7D-N/A473h17.6D**97.7F**
The Slasher 69648,2860.008D-2.8315.419%D**15.625%B+0.1C--N/A0715.1h2.2C++14C
M96 Mjolnir-H 10562163.875C+1.0443.954%DN/A56.4B39.1B+5261.1h28.3B++64.3B+
Mag-Cutter 836012,8990.005C--2.8314.075%D*N/A0D--N/A01227.5h3.2C22.6C
C85 Canister-H 6060134.615D1.7832.373%F-11.667%C++75C--N/A4330.8h6.4C**19.7D
M40 Fury 6053143.786D0.9525.046%D*1.887%C++37.9D5D-2981.4h12.9C++51.4C-

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator171261,51616.2h
Nano-Armor Kit239652,23445.6h
Spawn Beacon32340.2h
Nanite Revive Grenade07,6402.1h
Nanite Healing Grenade02280.1h
Anti-Vehicle MANA Turret41,1182.2h
Medical Kit1615,4053.5h
NC05 Jackhammer AE0540.3h
AE Medical Applicator175170,85211.4h
AE Nano-Armor Kit30107,1075.7h
Restoration Kit501,4210.8h
Motion Spotter16,0022.4h
Welding Device09870.1h
Shield Recharging Field336,6992.3h
Ammunition Package284,7172h
Anti-Infantry MANA Turret143731.6h
Router0720.1h
WLT-Howler Mining Laser09220.2h

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