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Maj. General Offtopia[] Offtopia
NC BR 82

KDR: 2.9

Score: 53.2m

Last Seen: Sep 18th, 2019 1:35 AM
- ONLINE NOW

Prestige 1, Battle Rank 82 - New Conglomerate on Emerald
Level Progress (to 83): 96%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Frag Grenade Tank Mine Sticky Grenade C-4 ARX Bouncing Betty M30 Mustang AH NS Decimator-G NSX Naginata
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $699,309 MLG Score: 559
Fun Score: N/A
Cheeseburgers Flipped: 2006TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
17.078%17.31%29657115745,3732.895530.003

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.488%-0.836D--0.624D-0.438C--HEAD ++ (~8.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.9-0.014C+12.60.108C+61.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.408%0.413%805212122,4195404214.47135573%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.5%1.498A+-1.033D*-1.413

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.50.89B*8.50.827B++8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.159%3.284%211812062,71010407312.60327370%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.455%-1.732F-0.47B+0.385

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.3-0.202C10.70.142C++35.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.158%7.271%85712078399003730.931188224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.845%-0.936D--0.491B+-0.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
163.1-0.344C-42.7-0.05C+120.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.897%67.534%85412104,3831474332.97354

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.477%0.226C++0.372C**-0.157

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.245C++3.10.143C++5.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
20.266%10.815%85312113,4861279292.72344

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.751%-1.766F--0.754D--1.368

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.7-0.492D40.18C++15.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
53.2m262.1%302 (18.1k)262 (15.7k)2.8985995,57832,9743.3142282 (82)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1214555816.577%13.964%23106:1051

12% Combat Medic32% Engineer26% Heavy Assault10% Infiltrator12% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 3:32 PMJun 15th, 2016 1:30 AMSep 18th, 2019 3:43 PM (1d) (PST)Sep 17th, 2019 9:38 PM (2d) (PST)Sep 17th, 2019 9:35 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5411563850.4710.1620.0661.3490.044559

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,4619,35323,1082810481315,741

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3382h/140.9d 13,705 13,346 32,527 273.7k 7,184 12,645 8,848 109.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX Naginata
D
Kills:1,176
Deaths:525
KDR:2.240
Accuracy:18.938% D
HSR:22.024% D-
LA1 Anchor
D*
Kills:1,164
Deaths:416
KDR:2.798
Accuracy:16.749% F
HSR:17.010% D*
EM1
D
Kills:1,163
Deaths:476
KDR:2.443
Accuracy:15.157% D*
HSR:17.541% D
GD-22S
D
Kills:1,161
Deaths:504
KDR:2.304
Accuracy:15.657% D**
HSR:18.777% D
NS-15M2
D-
Kills:1,159
Deaths:414
KDR:2.800
Accuracy:19.302% D-
HSR:19.413% D-
NS-15MG
D-
Kills:1,159
Deaths:365
KDR:3.175
Accuracy:19.038% D*
HSR:21.915% D-
NS-15MB
D--
Kills:1,158
Deaths:363
KDR:3.190
Accuracy:19.266% D*
HSR:20.121% D--
EM6
D*
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:14.864% D**
HSR:16.580% D*
NS-15MP
F
Kills:1,156
Deaths:418
KDR:2.766
Accuracy:17.822% F-
HSR:14.706% F
NC6 Gauss SAW
D**
Kills:1,152
Deaths:432
KDR:2.667
Accuracy:12.615% D**
HSR:14.670% D**
NC6S Gauss SAW S
D
Kills:1,151
Deaths:362
KDR:3.180
Accuracy:16.652% D*
HSR:18.506% D
MGR-L1 Promise
C-
Kills:182
Deaths:61
KDR:2.984
Accuracy:21.511% C-
HSR:14.286% D**
NC6A GODSAW
F
Kills:176
Deaths:47
KDR:3.745
Accuracy:16.707% F-
HSR:15.341% F
Kills:13,115
Deaths (as Heavy Assault):4,861
Deaths (to Heavy Assaults):10,037
KDR:2.698
Kill Difference:8,254
Playtime:895.178 hours
Usage:26%
Score:13.272m
Score/min:247
Accuracy (listed only):17.252%
HSR (listed only):17.761%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
D
Kills:1,172
Deaths:362
KDR:3.238
Accuracy:20.220% D*
HSR:16.724% D
NS Baron G5G
C
Kills:1,170
Deaths:557
KDR:2.101
Accuracy:39.437% C
HSR:9.658% D--
NC12 Sweeper
D
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:21.549% F-
HSR:11.235% D
AF-57 Piston
C
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:18.663% F--
HSR:12.500% C
NS Baron G5
D
Kills:1,160
Deaths:637
KDR:1.821
Accuracy:37.411% D
HSR:8.966% D*
Mauler S6
D*
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:20.823% F-
HSR:8.707% D*
AC-X11
C
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:15.208% F-
HSR:20.812% C
AF-19 Mercenary
D
Kills:1,158
Deaths:712
KDR:1.626
Accuracy:14.388% F
HSR:17.444% D
Razor GD-23
D
Kills:1,157
Deaths:524
KDR:2.208
Accuracy:13.140% F--
HSR:16.854% D
NS-7 PDW
C+
Kills:1,157
Deaths:1,186
KDR:0.976
Accuracy:12.606% F--
HSR:17.373% C+
MKV Suppressed
D
Kills:1,156
Deaths:393
KDR:2.941
Accuracy:22.553% D
HSR:12.716% D--
Gauss Compact Burst
D**
Kills:1,155
Deaths:513
KDR:2.251
Accuracy:18.622% F
HSR:15.498% D**
AF-4G Cyclone
D
Kills:1,152
Deaths:491
KDR:2.346
Accuracy:16.321% F-
HSR:14.757% D
Blitz GD-10
D
Kills:1,148
Deaths:965
KDR:1.190
Accuracy:11.835% F--
HSR:13.066% D
Gauss Compact S
C
Kills:1,148
Deaths:1,205
KDR:0.953
Accuracy:12.703% F-
HSR:16.725% C
GD-7F
D--
Kills:1,141
Deaths:458
KDR:2.491
Accuracy:14.041% F-
HSR:14.110% D--
NS-11CP
F
Kills:1,136
Deaths:479
KDR:2.372
Accuracy:18.182% F--
HSR:13.204% F
AF-4 Cyclone
D-
Kills:1,133
Deaths:413
KDR:2.743
Accuracy:17.078% F
HSR:12.798% D-
Tempest
D**
Kills:524
Deaths:302
KDR:1.735
Accuracy:16.395% F**
HSR:12.214% D**
NSX-P Tanto
D
Kills:313
Deaths:188
KDR:1.665
Accuracy:22.359% D
HSR:17.572% D*
The Little Helper
D*
Kills:203
Deaths:100
KDR:2.030
Accuracy:37.445% D*
HSR:6.897% F-
AF-4A Bandit
D
Kills:203
Deaths:136
KDR:1.493
Accuracy:15.732% F--
HSR:18.719% D
AF-4AE Cyclone
F
Kills:180
Deaths:97
KDR:1.856
Accuracy:20.945% F-
HSR:13.333% F
NSX Tanto
C**
Kills:179
Deaths:101
KDR:1.772
Accuracy:26.145% C+
HSR:27.374% C**
19A Fortuna
D*
Kills:178
Deaths:139
KDR:1.281
Accuracy:15.362% F**
HSR:14.607% D*
NSX Tengu
C
Kills:173
Deaths:78
KDR:2.218
Accuracy:28.608% D*
HSR:19.075% C
PS1-AV Suppressor
F-
Kills:165
Deaths:83
KDR:1.988
Accuracy:18.324% F--
HSR:8.485% F-
NS-7G PDW
D
Kills:157
Deaths:86
KDR:1.826
Accuracy:18.742% D-
HSR:13.376% D
MKV-P Suppressed
D**
Kills:105
Deaths:51
KDR:2.059
Accuracy:17.897% D**
HSR:6.667% F--
Kills:23,167
Deaths (as Light Assault):12,663
Deaths (to Light Assaults):5,781
KDR:1.8295
Kill Difference:10,504
Playtime:392.828 hours
Usage:12%
Score:5.824m
Score/min:247
Accuracy (listed only):20.094%
HSR (listed only):14.188%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5G
C
Kills:1,170
Deaths:557
KDR:2.101
Accuracy:39.437% C
HSR:9.658% D--
NC12 Sweeper
D
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:21.549% F-
HSR:11.235% D
AF-57 Piston
C
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:18.663% F--
HSR:12.500% C
NS Baron G5
D
Kills:1,160
Deaths:637
KDR:1.821
Accuracy:37.411% D
HSR:8.966% D*
Mauler S6
D*
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:20.823% F-
HSR:8.707% D*
AC-X11
C
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:15.208% F-
HSR:20.812% C
AF-19 Mercenary
D
Kills:1,158
Deaths:712
KDR:1.626
Accuracy:14.388% F
HSR:17.444% D
Warden
C+
Kills:1,158
Deaths:374
KDR:3.096
Accuracy:21.996% D-
HSR:23.489% C+
Razor GD-23
D
Kills:1,157
Deaths:524
KDR:2.208
Accuracy:13.140% F--
HSR:16.854% D
Gauss Compact Burst
D**
Kills:1,155
Deaths:513
KDR:2.251
Accuracy:18.622% F
HSR:15.498% D**
Gauss Compact S
C
Kills:1,148
Deaths:1,205
KDR:0.953
Accuracy:12.703% F-
HSR:16.725% C
GD-7F
D--
Kills:1,141
Deaths:458
KDR:2.491
Accuracy:14.041% F-
HSR:14.110% D--
NS-11CP
F
Kills:1,136
Deaths:479
KDR:2.372
Accuracy:18.182% F--
HSR:13.204% F
NSX-P Tanto
D
Kills:313
Deaths:188
KDR:1.665
Accuracy:22.359% D
HSR:17.572% D*
The Little Helper
D*
Kills:203
Deaths:100
KDR:2.030
Accuracy:37.445% D*
HSR:6.897% F-
AF-4A Bandit
D
Kills:203
Deaths:136
KDR:1.493
Accuracy:15.732% F--
HSR:18.719% D
NSX Tanto
C**
Kills:179
Deaths:101
KDR:1.772
Accuracy:26.145% C+
HSR:27.374% C**
19A Fortuna
D*
Kills:178
Deaths:139
KDR:1.281
Accuracy:15.362% F**
HSR:14.607% D*
GD Guardian
B+
Kills:140
Deaths:31
KDR:4.516
Accuracy:26.956% D**
HSR:34.286% B+
Kills:16,243
Deaths (as Engineer):8,561
Deaths (to Engineers):5,998
KDR:1.89733
Kill Difference:7,682
Playtime:1,093.494 hours
Usage:32%
Score:14.445m
Score/min:220
Accuracy (listed only):21.587%
HSR (listed only):16.245%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
D
Kills:1,172
Deaths:362
KDR:3.238
Accuracy:20.220% D*
HSR:16.724% D
NS Baron G5G
C
Kills:1,170
Deaths:557
KDR:2.101
Accuracy:39.437% C
HSR:9.658% D--
NC12 Sweeper
D
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:21.549% F-
HSR:11.235% D
AF-57 Piston
C
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:18.663% F--
HSR:12.500% C
NS Baron G5
D
Kills:1,160
Deaths:637
KDR:1.821
Accuracy:37.411% D
HSR:8.966% D*
Mauler S6
D*
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:20.823% F-
HSR:8.707% D*
Carnage AR
D-
Kills:1,159
Deaths:462
KDR:2.509
Accuracy:17.782% D**
HSR:14.668% D-
NS-7 PDW
C+
Kills:1,157
Deaths:1,186
KDR:0.976
Accuracy:12.606% F--
HSR:17.373% C+
NS-11A
D--
Kills:1,157
Deaths:406
KDR:2.850
Accuracy:18.874% D*
HSR:14.261% D--
NC9 A-Tross
D*
Kills:1,157
Deaths:488
KDR:2.371
Accuracy:17.318% F
HSR:15.644% D*
MKV Suppressed
D
Kills:1,156
Deaths:393
KDR:2.941
Accuracy:22.553% D
HSR:12.716% D--
Reaper DMR
D--
Kills:1,154
Deaths:429
KDR:2.690
Accuracy:17.135% F-
HSR:18.111% D--
NC1 Gauss Rifle
D
Kills:1,152
Deaths:490
KDR:2.351
Accuracy:17.496% D*
HSR:15.972% D
AF-4G Cyclone
D
Kills:1,152
Deaths:491
KDR:2.346
Accuracy:16.321% F-
HSR:14.757% D
NS-11P
D
Kills:1,150
Deaths:361
KDR:3.186
Accuracy:20.145% D
HSR:11.217% D*
Blitz GD-10
D
Kills:1,148
Deaths:965
KDR:1.190
Accuracy:11.835% F--
HSR:13.066% D
AF-4 Cyclone
D-
Kills:1,133
Deaths:413
KDR:2.743
Accuracy:17.078% F
HSR:12.798% D-
Tempest
D**
Kills:524
Deaths:302
KDR:1.735
Accuracy:16.395% F**
HSR:12.214% D**
NS-11A "Heatwave"
D--
Kills:485
Deaths:232
KDR:2.091
Accuracy:21.968% D--
HSR:14.639% D*
GR-22
D--
Kills:217
Deaths:98
KDR:2.214
Accuracy:16.687% F
HSR:12.442% D--
The Little Helper
D*
Kills:203
Deaths:100
KDR:2.030
Accuracy:37.445% D*
HSR:6.897% F-
AF-4AE Cyclone
F
Kills:180
Deaths:97
KDR:1.856
Accuracy:20.945% F-
HSR:13.333% F
NSX Tengu
C
Kills:173
Deaths:78
KDR:2.218
Accuracy:28.608% D*
HSR:19.075% C
Gauss Prime
D-
Kills:173
Deaths:125
KDR:1.384
Accuracy:16.797% F*
HSR:17.919% D-
Gauss Rifle S
D--
Kills:166
Deaths:103
KDR:1.612
Accuracy:19.340% D*
HSR:13.855% D--
PS1-AV Suppressor
F-
Kills:165
Deaths:83
KDR:1.988
Accuracy:18.324% F--
HSR:8.485% F-
Gauss Rifle Burst
D**
Kills:157
Deaths:91
KDR:1.725
Accuracy:19.441% F
HSR:15.287% D**
NS-7G PDW
D
Kills:157
Deaths:86
KDR:1.826
Accuracy:18.742% D-
HSR:13.376% D
MKV-P Suppressed
D**
Kills:105
Deaths:51
KDR:2.059
Accuracy:17.897% D**
HSR:6.667% F--
Kills:22,368
Deaths (as Combat Medic):10,687
Deaths (to Combat Medics):3,319
KDR:2.09301
Kill Difference:11,681
Playtime:408.738 hours
Usage:12%
Score:8.690m
Score/min:354
Accuracy (listed only):20.684%
HSR (listed only):13.192%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Impetus
B**
Kills:1,174
Deaths:335
KDR:3.504
Accuracy:27.360% D--
HSR:35.690% B**
MGR-S1 Gladius
D
Kills:1,172
Deaths:362
KDR:3.238
Accuracy:20.220% D*
HSR:16.724% D
NC14 Bolt Driver
B+
Kills:1,161
Deaths:34
KDR:34.147
Accuracy:33.699% C
HSR:78.467% B+
AF-6 Shadow
C+
Kills:1,159
Deaths:151
KDR:7.676
Accuracy:28.568% D--
HSR:26.230% C+
SAS-R
C+
Kills:1,159
Deaths:89
KDR:13.023
Accuracy:35.629% C--
HSR:68.421% C+
NS-357P Underboss
D-
Kills:1,159
Deaths:553
KDR:2.096
Accuracy:35.248% D-
HSR:7.938% F-
NS-30G Vandal
D
Kills:1,158
Deaths:204
KDR:5.676
Accuracy:28.356% D-
HSR:23.316% D
NS-30 Vandal
C
Kills:1,157
Deaths:222
KDR:5.212
Accuracy:28.916% D
HSR:24.028% C
NS-7 PDW
C+
Kills:1,157
Deaths:1,186
KDR:0.976
Accuracy:12.606% F--
HSR:17.373% C+
MKV Suppressed
D
Kills:1,156
Deaths:393
KDR:2.941
Accuracy:22.553% D
HSR:12.716% D--
AF-8 RailJack
B+
Kills:1,154
Deaths:19
KDR:60.737
Accuracy:39.723% B+
HSR:76.603% C*
AF-4G Cyclone
D
Kills:1,152
Deaths:491
KDR:2.346
Accuracy:16.321% F-
HSR:14.757% D
Blitz GD-10
D
Kills:1,148
Deaths:965
KDR:1.190
Accuracy:11.835% F--
HSR:13.066% D
AF-4 Cyclone
D-
Kills:1,133
Deaths:413
KDR:2.743
Accuracy:17.078% F
HSR:12.798% D-
Gauss SPR
B*
Kills:909
Deaths:122
KDR:7.451
Accuracy:33.242% C++
HSR:40.924% B*
NS-61G Emissary
D
Kills:648
Deaths:397
KDR:1.632
Accuracy:20.615% D-
HSR:11.883% D
Tempest
D**
Kills:524
Deaths:302
KDR:1.735
Accuracy:16.395% F**
HSR:12.214% D**
AF-4AE Cyclone
F
Kills:180
Deaths:97
KDR:1.856
Accuracy:20.945% F-
HSR:13.333% F
NSX Tengu
C
Kills:173
Deaths:78
KDR:2.218
Accuracy:28.608% D*
HSR:19.075% C
PS1-AV Suppressor
F-
Kills:165
Deaths:83
KDR:1.988
Accuracy:18.324% F--
HSR:8.485% F-
NS-61B Emissary
D*
Kills:163
Deaths:90
KDR:1.811
Accuracy:20.238% D**
HSR:9.816% D*
NS-44LB Blackhand
D*
Kills:161
Deaths:110
KDR:1.464
Accuracy:34.011% D*
HSR:16.149% F-
NS-61 Emissary
D*
Kills:160
Deaths:105
KDR:1.524
Accuracy:20.897% D*
HSR:5.625% F-
NS-44B Commissioner
D*
Kills:160
Deaths:105
KDR:1.524
Accuracy:26.311% D*
HSR:5% F--
NS-7G PDW
D
Kills:157
Deaths:86
KDR:1.826
Accuracy:18.742% D-
HSR:13.376% D
MKV-P Suppressed
D**
Kills:105
Deaths:51
KDR:2.059
Accuracy:17.897% D**
HSR:6.667% F--
Soldier Soaker
C-
Kills:89
Deaths:46
KDR:1.935
Accuracy:29.787% C-
HSR:6.742% D*
NS-AM7 Archer
A
Kills:73
Deaths:28
KDR:2.607
Accuracy:56.211% C
HSR:28.767% A
Kills:19,866
Deaths (as Infiltrator):7,117
Deaths (to Infiltrators):3,827
KDR:2.79134
Kill Difference:12,749
Playtime:335.206 hours
Usage:10%
Score:5.708m
Score/min:284
Accuracy (listed only):25.726%
HSR (listed only):22.364%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
D*
Kills:1,164
Deaths:222
KDR:5.243
Accuracy:17.645% F-
HSR:11.340% D*
AF-34 Mattock
D**
Kills:1,162
Deaths:203
KDR:5.724
Accuracy:18.531% F-
HSR:11.790% D**
AF-23 Grinder
C-
Kills:1,158
Deaths:371
KDR:3.121
Accuracy:14.739% F--
HSR:14.853% C-
AF-23 Grinder
C-
Kills:1,154
Deaths:392
KDR:2.944
Accuracy:14.870% F--
HSR:13.258% C-
AF-41 Hacksaw
D--
Kills:925
Deaths:114
KDR:8.114
Accuracy:19.351% D*
HSR:11.568% D--
NCM3 Raven
C+
Kills:832
Deaths:252
KDR:3.302
Accuracy:38.270% C+
HSR:1.923% D
AF-41 Hacksaw
D*
Kills:780
Deaths:114
KDR:6.842
Accuracy:18.662% D*
HSR:10.385% D*
NCM3 Raven
C+
Kills:713
Deaths:252
KDR:2.829
Accuracy:39.562% C+
HSR:2.244% C
NS-20 "Heatwave" Gorgon
D-
Kills:472
Deaths:94
KDR:5.021
Accuracy:21.094% D*
HSR:16.102% D-
NS-20 "Heatwave" Gorgon
D
Kills:449
Deaths:94
KDR:4.777
Accuracy:20.740% D--
HSR:17.817% D
NCM2 Falcon
C+
Kills:333
Deaths:106
KDR:3.142
Accuracy:29.309% D*
HSR:4.505% C+
NCM2 Falcon
D-
Kills:250
Deaths:105
KDR:2.381
Accuracy:29.838% D*
HSR:2.800% D-
NS-10 Burster
C++
Kills:205
Deaths:31
KDR:6.613
Accuracy:31.373% C++
HSR:0.976% D**
NS-10 Burster
C*
Kills:174
Deaths:31
KDR:5.613
Accuracy:31.158% C*
HSR:2.874% D-
NCM1 Scattercannon
D--
Kills:116
Deaths:43
KDR:2.698
Accuracy:27.994% D--
HSR:10.345% D*
NS-20G Gorgon
B+
Kills:91
Deaths:20
KDR:4.550
Accuracy:18.003% D-
HSR:17.582% B+
NS-20G Gorgon
C--
Kills:79
Deaths:20
KDR:3.950
Accuracy:17.591% D--
HSR:16.456% C--
Kills:10,057
Deaths (as MAX Suit):1,232
Deaths (to MAX Suits):2,471
KDR:8.16315
Kill Difference:8,825
Playtime:251.189 hours
Usage:7%
Score:5.298m
Score/min:352
Accuracy (listed only):24.043%
HSR (listed only):9.813%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,257
V. Kills:47 N/A
Deaths:69
KDR:18.217
Accuracy:48.917% D-
KPH:64.700 B+
VKPH:2.400 D
Breaker Rocket Pods
B+
Kills:1,162
V. Kills:76 N/A
Deaths:41
KDR:28.342
Accuracy:53.161% B+
KPH:138.400 B+
VKPH:9.100 C--
M20 Mustang
D
Kills:450
V. Kills:297 151%
Deaths:305
KDR:1.475
Accuracy:25.827% D-
KPH:7.400 D
VKPH:4.900 D
Kills:2,869 (1,707 + 0)
Deaths:415
KDR:6.913
VKDR:1.012
Vehicle Kills:420
Kill Difference:2,454
Playtime:88.520 hours
Usage:3%
Score:0.976m
Score/min:184
Piloting Accuracy:25.827%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:210
V. Kills:47 438%
Deaths:17
KDR:12.353
Accuracy:33.532% F-
KPH:28.300 C+
VKPH:6.300 D*
Skyguard
D--
Kills:169
V. Kills:131 128%
Deaths:79
KDR:2.139
Accuracy:19.147% F
KPH:7.900 D--
VKPH:6.100 D--
C75 Viper
C+
Kills:152
V. Kills:15 N/A
Deaths:9
KDR:16.889
Accuracy:26.766% D*
KPH:26.500 C+
VKPH:2.600 D*
L100 Python HESH
B+
Kills:122
V. Kills:23 N/A
Deaths:6
KDR:20.333
Accuracy:38.848% D*
KPH:51.700 C+
VKPH:9.700 B+
L100 Python AP
C+
Kills:113
V. Kills:76 147%
Deaths:14
KDR:8.071
Accuracy:42.849% D**
KPH:25.900 C-
VKPH:17.400 C+
Kills:766 (766 + 0)
Deaths:125
KDR:6.128
VKDR:2.336
Vehicle Kills:292
Kill Difference:641
Playtime:41.389 hours
Usage:1%
Score:0.429m
Score/min:173
Driving Accuracy:42.849%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
D
Kills:1,126
V. Kills:129 N/A
Deaths:121
KDR:9.306
Accuracy:34.713% D**
KPH:29.900 D
VKPH:3.400 D--
Titan-150 HEAT
A++
Kills:509
V. Kills:130 389%
Deaths:51
KDR:9.980
Accuracy:47.206% C+
KPH:39.300 A++
VKPH:10 C*
Titan-150 AP
D
Kills:309
V. Kills:180 171%
Deaths:56
KDR:5.518
Accuracy:38.030% D**
KPH:17.600 D
VKPH:10.300 D--
Enforcer ML85
B+
Kills:152
V. Kills:74 203%
Deaths:22
KDR:6.909
Accuracy:33.210% D--
KPH:28.100 B+
VKPH:13.700 C-
E540 Halberd
C+
Kills:76
V. Kills:32 230%
Deaths:6
KDR:12.667
Accuracy:44.834% C+
KPH:27.200 C
VKPH:11.400 D
Kills:2,172 (1,944 + 228)
Deaths:256
KDR:8.484
VKDR:2.129
Vehicle Kills:545
Kill Difference:1,916
Playtime:76.306 hours
Usage:2%
Score:0.812m
Score/min:177
Driving Accuracy:38.030%
Gunner Accuracy:44.834%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C--
Kills:75
V. Kills:1 N/A
Deaths:14
KDR:5.357
Accuracy:36.386% D**
KPH:76 C--
VKPH:1 F
M96 Mjolnir-H
B+
Kills:62
V. Kills:43 141%
Deaths:17
KDR:3.647
Accuracy:43.366% D
KPH:55.800 B
VKPH:38.700 B+
Kills:137 (0 + 137)
Deaths:31
KDR:4.419
VKDR:1.419
Vehicle Kills:44
Kill Difference:106
Playtime:2.099 hours
Usage:0%
Score:0.064m
Score/min:507
Driving Accuracy:N/A%
Gunner Accuracy:43.366%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:252
V. Kills:78 319%
Deaths:30
KDR:8.400
Accuracy:28.756% D--
KPH:19.600 C+
VKPH:6.100 C
M12 Kobalt
C
Kills:133
V. Kills:6 N/A
Deaths:6
KDR:22.167
Accuracy:13.495% D-
KPH:49.700 C
VKPH:2.200 C
M20 Basilisk
C+
Kills:128
V. Kills:35 356%
Deaths:15
KDR:8.533
Accuracy:27.151% D*
KPH:19.500 C+
VKPH:5.300 D-
M40 Fury
C+
Kills:122
V. Kills:20 N/A
Deaths:12
KDR:10.167
Accuracy:28.105% D-
KPH:43.300 C+
VKPH:7.100 C
M40 Fury
D
Kills:53
V. Kills:7 N/A
Deaths:14
KDR:3.786
Accuracy:25.320% D*
KPH:37 D
VKPH:4.900 D-
M12 Kobalt
N/A
Kills:50
V. Kills:1 N/A
Deaths:2
KDR:25
Accuracy:11.371% N/A
KPH:51.700 N/A
VKPH:1 N/A
Kills:738 (0 + 738)
Deaths:79
KDR:9.342
VKDR:1.861
Vehicle Kills:147
Kill Difference:659
Playtime:27.348 hours
Usage:1%
Score:0.271m
Score/min:165
Driving Accuracy:N/A%
Gunner Accuracy:11.371%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Frag Grenade 1,9831,95711957N/A1,954.1054.001%B**N/A978.5A*13B*37332h2.4A4.5B**
Tank Mine 2,4801,6212955.897U53.0021.713%D-N/A193A++102.3A+16708.4h1.3B**5.8C**
Sticky Grenade 1,6031,59211592N/A1,589.1058.987%B++N/A1447.3B**10C51411.1h1.6B++2.7B+
C-4 ARX 1,7461,4883943.777B**0.8822.729%D--N/A179.3B**31.1C7408.3h1.3C+5.6C--
Bouncing Betty 1,3421,3425126.314S23.4244.56%C++N/A206.5A++N/A5956.5h1.7B++3.9B+
M30 Mustang AH 1,3041,2576918.217A++15.3248.917%D-N/A64.8B+2.4D19519.4h6.4B+13.1B
NS Decimator-G 1,4691,1913753.176A*0.2864.35%C*2.099%C54.1B12.6D24922h4C++6.2C*
NSX Naginata 1,1961,1765252.24B*0.6618.938%D22.024%D-24DN/A6749.1h14.2C75.1C
Impetus 1,1931,1743353.504B**0.6127.36%D--35.69%B**27.5C--N/A8642.7h5.5D20.2D
MGR-S1 Gladius 1,1841,1723623.238A0.3420.22%D*16.724%D29.6CN/A7539.6h10.8C+53.5C
NS Baron G5G 1,1801,1705572.101B**0.8039.437%C9.658%D--25.5C-N/A5845.9h5.6D-14.3C
NC12 Sweeper 1,1781,1665312.196B**0.7021.549%F-11.235%D17.2DN/A4267.7h4.2B19.6D*
LA1 Anchor 1,1741,1644162.798C*0.1016.749%F17.01%D*30.4DN/A13638.3h11.5C--68.8D--
AF-34 Mattock 1,1761,1642225.243B++2.3417.645%F-11.34%D*36.3C+N/A11532.1h4.8B++27.3D-
EM1 1,1681,1634762.443A0.4615.157%D*17.541%D34C+N/A10434.2h13.2C+87C
Breaker Rocket Pods 1,2381,1624128.341M+25.4453.161%B+N/A138.3B+9C--3988.4h10.7B*20.2B++
AF-34 Mattock 1,1731,1622035.724B**2.8318.531%F-11.79%D**39.8C+N/A13029.2h4.7B**25.2C-
NC14 Bolt Driver 1,1711,1613434.147U31.2533.699%C78.467%B+38.8B**N/A15129.9h2.6C++7.8C++
GD-22S 1,1731,1615042.304B+0.5915.657%D**18.777%D29.5CN/A10339.4h12.8C--81.6D-
AF-57 Piston 1,1711,1605342.172B**0.7318.663%F--12.5%C26.4CN/A6644h4.1B+21.9D--
NS Baron G5 1,1681,1606371.821B**1.0837.411%D8.966%D*24.5C-N/A7247.4h5.9D-15.9C+
Mauler S6 1,1661,1605362.164B**0.7320.823%F-8.707%D*21CN/A6355.3h3.6B**17.5C-
AF-6 Shadow 1,1651,1591517.675M**4.7828.568%D--26.23%C+46C++N/A13425.2h7.3D--25.4D--
Carnage AR 1,1691,1594622.509B*0.3917.782%D**14.668%D-30.3C+N/A9538.3h14.7C82.9D--
SAS-R 1,1621,1598913.022M**10.1235.629%C--68.421%C+54.4B++N/A18721.3h2.4C+6.7C+
NS-357P Underboss 1,1591,1595532.096B+0.8035.248%D-7.938%F-32.4DN/A11935.8h4.3D12.2D
NS-15M2 1,1731,1594142.8B++0.1019.302%D-19.413%D-34.1CN/A9434h13.5C+70C
NS-15MG 1,1681,1593653.175B**0.2819.038%D*21.915%D-31.8DN/A7936.5h13.8D72.2C-
NS-15MB 1,1741,1583633.19A0.2919.266%D*20.121%D--36.4DN/A11531.8h12.7C66.1D
NS-30G Vandal 1,1651,1582045.676A+2.7828.356%D-23.316%D39CN/A8429.7h7D24.7D
EM6 1,1661,1584782.423B+0.4814.864%D**16.58%D*29.9CN/A10838.7h11.4C+76.8C--
AC-X11 1,1631,1588061.437B1.4615.208%F-20.812%C13DN/A4389.4h13D85.5D**
AF-19 Mercenary 1,1711,1587121.626B**1.2714.388%F17.444%D15.1CN/A8776.5h15.8C110.1D--
Warden 1,1691,1583743.096A++0.2021.996%D-23.489%C+25.5C**N/A7345.5h9.8C++44.6C+
AF-23 Grinder 1,1601,1583713.121C**0.2214.739%F--14.853%C-22.3DN/A7051.9h6.1B+41.6F--
Razor GD-23 1,1651,1575242.208A+0.6913.14%F--16.854%D8.7D-N/A31133.4h17.1D--129.9F-
NC05 Jackhammer 1,1631,1577811.481C*1.4232.419%D**10.977%D-24.6DN/A7247.1h5.4C+16.6D
NS-30 Vandal 1,1681,1572225.212A*2.3128.916%D24.028%C38.1C+N/A8830.4h7.4D--25.7D
NS-7 PDW 1,1671,1571,1860.976C++1.9212.606%F--17.373%C+13.3DN/A3887h25.1F--198.9T-
NS-11A 1,1641,1574062.85B**0.0518.874%D*14.261%D--34.2C++N/A12333.8h14.7C+77.8D
NC9 A-Tross 1,1651,1574882.371B**0.5317.318%F15.644%D*31.8C+N/A8636.4h9.8C++56.3D-
MKV Suppressed 1,1641,1563932.941A**0.0422.553%D12.716%D--39.6BN/A11629.2h14.5C++64.4C+
NS-15MP 1,1701,1564182.766C*0.1317.822%F-14.706%F44.5DN/A16626h13.2D--73.9F
Gauss Compact Burst 1,1691,1555132.251C**0.6518.622%F15.498%D**30.2CN/A7938.2h11.5C++61.7C
AF-23 Grinder 1,1591,1543922.944C**0.0514.87%F--13.258%C-21.1DN/A6554.6h6.2C**42F*
AF-8 RailJack 1,1561,1541960.737U57.8439.723%B+76.603%C*47.7A++N/A14724.2h2.3C*5.7B+
Reaper DMR 1,1621,1544292.69B+0.2117.135%F-18.111%D--35.6C+N/A10332.4h9.9C+57.6D--
NC1 Gauss Rifle 1,1651,1524902.351A0.5517.496%D*15.972%D31.9B+N/A13436.1h13.6C+77.6C--
AF-4G Cyclone 1,1681,1524912.346B+0.5516.321%F-14.757%D22.2DN/A8851.8h13D-79.7F
NC6 Gauss SAW 1,1621,1524322.667A+0.2312.615%D**14.67%D**25.6CN/A15545h9.9C*78.4C
NC6S Gauss SAW S 1,1561,1513623.18A+0.2816.652%D*18.506%D38C+N/A13530.3h11.1C+66.4C
NS-11P 1,1561,1503613.186A++0.2920.145%D11.217%D*44.2B*N/A16426h13.6C**67.5C+
Blitz GD-10 1,1631,1489651.19C*1.7111.835%F--13.066%D13.6DN/A5184.5h22.3D*188.4F--
Gauss Compact S 1,1591,1481,2050.953C++1.9512.703%F-16.725%C12.3C--N/A5593.4h15.2D--120F-
GD-7F 1,1511,1414582.491A+0.4114.041%F-14.11%D--16.5DN/A8769h15.6C-111.2D**
NS-11CP 1,1451,1364792.372B+0.5318.182%F--13.204%F32.1DN/A11835.4h15D-82.3F
AF-4 Cyclone 1,1371,1334132.743B**0.1617.078%F12.798%D-29.7C+N/A11738.1h12.3C72.2D-
Titan-150 HESH 1,2551,1261219.306C+6.4134.713%D**1.954%C++29.9D3.4D--10037.6h3.2C*9.2D
Hawk GD-68 1,3911,0975322.062A*0.8463.598%C++4.193%B**25.2B**6.8D15543.5h6.4B*10B*
C-4 1,3521,0693353.191A0.2921.911%DN/A138.8A36.8B+12837.7h1.4C*6.5C+
NS Decimator 1,3221,0483433.055A**0.1657.411%C-2.863%B+39.4C**10.3D21826.6h4.5C*7.8C++
Shrike 1,1871,0274212.439M++0.4656.9%C++3.311%B+46.1A++7.2D-31222.3h4A7B**
AF-22 Crow 1,2041,0082863.524S0.6363.188%C--2.877%B43.6A**8.5C17923.1h4.4A+6.9A+
AF-41 Hacksaw 9329251148.114A*5.2219.351%D*11.568%D--47.4B**N/A15119.5h5.1B**26.4C+
Anti-Vehicle Grenade 1,2539161916N/A913.1050.938%C+N/A508.9B++187.2B**28191.8h4.2B*8.3B++
Gauss SPR 9279091227.451M**4.5533.242%C++40.924%B*35.1B+N/A9125.9h5.9C17.6C++
NCM3 Raven 1,3078322523.302M*0.4038.27%C+1.923%D13.3B*7.6B+11562.6h24.8B+64.7B
AF-41 Hacksaw 7887801146.842A+3.9418.662%D*10.385%D*40B+N/A12719.5h5.1B*27.1C+
NCM3 Raven 1,1157132522.829M+0.0739.562%C+2.244%C11.4B+6.4C*9862.6h30.7C+77.6C++
NS-61G Emissary 6556483971.632B**1.2720.615%D-11.883%D32.6C*N/A8719.9h13.2C*64.1C+
Tempest 5285243021.735C*1.1616.395%F**12.214%D**24.5D-N/A5921.4h11.3D69F--
Titan-150 HEAT 639509519.98B**7.0847.206%C+4.519%B**39.2A++10C*23913h4.2B+9B+
NS-11A "Heatwave" 5004852322.091B+0.8121.968%D--14.639%D*23.1DN/A5321h15.7C--71.5D
NS-20 "Heatwave" Gorgon 502472945.021A2.1221.094%D*16.102%D-23.7C1.5C7719.9h33.7C159.9D-
M20 Mustang 7474503051.475C+1.4225.827%D-N/A7.4D4.9D15160.7h94.9B367.6C++
NS-20 "Heatwave" Gorgon 482449944.777B**1.8820.74%D--17.817%D22.6C1.7C+7419.9h35C168.9D
NS "Heatwave" Decimator 5834431263.516A0.6264.501%C*1.354%C47.1C+14.9C2289.4h4.1C+6.4C++
NCM2 Falcon 4453331063.142A++0.2429.309%D*4.505%C+11.9C+4C9927.9h11.5C++39.1C
NSX-P Tanto 3223131881.665B*1.2322.359%D17.572%D*15.3DN/A4620.5h15.6C+69.8C+
Titan-150 AP 489309565.518C+2.6238.03%D**6.149%A*17.7D10.3D--24417.5h4.9C+12.9D-
MANA Anti-Personnel Turret 287285883.239N/A0.3413.503%UN/A2850U20U10766300.1h18.3T*135.6T*
M20 Basilisk 330252308.4M5.5028.756%D--5.159%C19.5C+6C12312.9h79.3B+275.7C+
NCM2 Falcon 3452501052.381A++0.5229.838%D*2.8%D-9C-3.4D7327.7h16.2C+54.4C--
Spear Anti-Vehicle Phalanx Turret 3112431615.188A12.2929.079%D**1.235%D**32.8C9.2D*2757.4h7.5B25.9C
NC05-P Jackhammer 2412392111.133C-1.7736.624%F-9.623%F36.2D*N/A1176.6h4.7C12.7D--
GR-22 218217982.214B++0.6816.687%F12.442%D--35C++N/A2136.2h10.6B**63.4C+
L100 Python HEAT 2572101712.353B**9.4533.532%F-4.762%A+28.4C+6.4D*1537.4h4B*12C+
NC15 Phoenix 366206277.63S4.7356.77%B+N/A11.9C9.2C19617.3h13.8D-24.3D
NS-10 Burster 377205316.613S3.7131.373%C++N/A7.3B*6.1A++11628.1h157.6C++502.2C**
The Little Helper 2062031002.03B+0.8737.445%D*6.897%F-22.6D-N/A639h5.9D--15.7D--
AF-4A Bandit 2062031361.493C++1.4115.732%F--18.719%D9.6D--N/A5221.2h13.9D--88.3F-
MGR-L1 Promise 183182612.984A0.0921.511%C-14.286%D**31.4CN/A1985.8h16.2C+75.3C+
Rocklet Rifle 306180573.158S0.2646.309%DN/A38.3B*26.8C**3984.7h28.2B*61B+
AF-4AE Cyclone 185180971.856C*1.0420.945%F-13.333%F17.1D--N/A6410.5h14.5F--69.3F--
NSX Tanto 1881791011.772B++1.1326.145%C+27.374%C**14.8DN/A4312.1h17.5C-66.9C+
19A Fortuna 1821781391.281C+1.6215.362%F**14.607%D*15.1D-N/A7211.8h13.6D**88.6T-
NC6A GODSAW 177176473.745B++0.8516.707%F-15.341%F36.7DN/A2954.8h8.9C++53.5D-
NS-10 Burster 325174315.613S2.7131.158%C*2.874%D-6.2B+5.4A10328.1h182.6C--586C+
NSX Tengu 177173782.218B**0.6828.608%D*19.075%C29.8CN/A795.8h16.3C-56.8D
Gauss Prime 1771731251.384C+1.5116.797%F*17.919%D-25.1D-N/A676.9h12C--71.2F--
Skyguard 300169792.139C0.7619.147%F2.959%B++7.9D--6.1D--10221.5h108.8B568.4D
Gauss Rifle S 1661661031.612B+1.2919.34%D*13.855%D--30.2C++N/A1115.5h11C++57.1C
NSX Masamune 310166543.074M++0.1862.354%B+N/A53.5A46.5M+1673.1h8.4B+13.4B++
PS1-AV Suppressor 168165831.988C*0.9118.324%F--8.485%F-28DN/A625.9h17.3D*94.2F*
NS-61B Emissary 165163901.811B*1.0920.238%D**9.816%D*31.3B+N/A865.2h10.1B**50C++
NS-44LB Blackhand 1611611101.464C++1.4334.011%D*16.149%F-19.9CN/A538.1h3.2B++9.5C*
NS-61 Emissary 1601601051.524B**1.3720.897%D*5.625%F-51.6AN/A1553.1h11.6B+55.3C++
NS-44B Commissioner 1601601051.524B1.3726.311%D*5%F--35.6CN/A954.5h3.4B13C
Gauss Rifle Burst 161157911.725C+1.1719.441%F15.287%D**27.1DN/A935.8h13.1D67.5D*
NS-7G PDW 158157861.826B**1.0718.742%D-13.376%D15.9C-N/A509.9h17.5C93.3C
C75 Viper 167152916.889M++13.9926.766%D*1.316%C+26.7C+2.6D*2515.7h9B*33.6C*
Enforcer ML85 226152226.909B+4.0133.21%D--N/A28.1B+13.7C-2925.4h10.1B*30.3C**
NS-R3 Swarm 254150246.25U3.3554.888%F-N/A9C*6.3C+8316.6h20.8B*37.8B+
GD Guardian 142140314.516B**1.6226.956%D**34.286%B+22.2D--N/A566.3h11.1F--41.2F*
NS Annihilator 248136781.744M1.1576.307%D*N/A7.4D6.1D-10818.3h14.3D18.7D--
M12 Kobalt 139133622.167B*19.2713.495%D-20.301%B+49.3C2.2C1862.7h20.8C+154.4C
MAX Punch 1331311,2330.106C*2.7935.366%DN/A0.5C-N/A2245h1.8C++5C*
M20 Basilisk 163128158.533M++5.6327.151%D*4.688%C-19.4C+5.3D-1476.6h76.8B+282.7C+
M40 Fury 1421221210.167B++7.2728.105%D-N/A43.6C+7.1C2762.8h12.1C**42.9C+
L100 Python HESH 145122620.333B**17.4338.848%D*1.639%C++50.8C+9.6B4402.4h3.5C+9C--
NCM1 Scattercannon 117116432.698B++0.2027.994%D--10.345%D*18.1C-N/A1806.4h10.6D--37.9D--
L100 Python AP 189113148.071B+5.1742.849%D**5.31%A++25.7C-17.3C+3094.4h6.7C15.7D--
Aspis Anti-Aircraft Phalanx Turret 228110313.548C+0.6519.026%D--N/A7D7.5D13415.7h143.1C*752.3C
MKV-P Suppressed 110105512.059B+0.8417.897%D**6.667%F--26.9C1.3A++623.9h17.4C97D
NS-20G Gorgon 9991204.55S1.6518.003%D-17.582%B+26.8M2.4M**673.4h33.1A184B*
Soldier Soaker 8989461.935B++0.9629.787%C-6.742%D*111.3A*N/A4830.8h4.7B++15.8B+
The Slasher 84799,3700.008D-2.8916.203%D*12.658%C*0.1C--N/A0806.3h2.1C**13.2C+
NS-20G Gorgon 8779203.95M**1.0517.591%D--16.456%C--23.2A*2.4A*763.4h37.5B**212.9B+
E540 Halberd 10876612.667B++9.7744.834%C+7.895%M27.1C11.4D2942.8h6.1C13.5C+
C85 Canister-H 7675145.357C--2.4636.386%D**9.333%C--75C--1F4461h7.9C+21.7D-
NS-AM7 Archer 8273282.607S0.2956.211%C28.767%A14A+1.7D1405.2h14.8B+26.2B+
M96 Mjolnir-H 10562173.647C+0.7543.366%DN/A56.4B39.1B+5611.1h28.5B++65.6B+
Mag-Cutter 836012,9120.005C--2.8914.044%D*N/A0D--N/A01231.2h3.2C22.7C
M40 Fury 6053143.786D0.8925.32%D*1.887%C++37.9D5D-2981.4h13.1C++51.6C--
M12 Kobalt 5150225A+22.1011.371%D**36%M**50D1D*2731h19.6C+172.2D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon33500.2h
Anti-Vehicle MANA Turret41,1182.2h
Nano-Armor Kit239652,23445.6h
NC05 Jackhammer AE0540.3h
AE Nano-Armor Kit36130,2456.9h
AE Medical Applicator182177,88811.9h
Cortium Silo0610.1h
Nanite Revive Grenade07,8422.2h
Nanite Healing Grenade02280.1h
Medical Kit1806,2214.1h
Medical Applicator171261,51616.2h
Restoration Kit511,5060.9h
Motion Spotter59,2243.9h
Welding Device09870.1h
Shield Recharging Field336,6992.3h
Recon Detection Device02710.4h
Ammunition Package295,1572.1h
Anti-Infantry MANA Turret144051.6h
Snowman Soldier01060.1h
Router0720.1h
WLT-Howler Mining Laser09220.2h

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