Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 55hvisitors: 1 | 15 (19,919)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (137 days). The data shown below may not be accurate.

Paragon Grouchy Onizukkaa[1FR] Onizukkaa
VS BR 206

KDR: 1.43

Score: 117.5m

Last Seen: Mar 25th, 2020 6:01 PM
- OFFLINE - 1040.6 hour(s)

Prestige 1, Battle Rank 100 (206 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NS-15M2 C-4 ARX SVA-88 Betelgeuse 54-A Supernova FPC NS Decimator C-4 VE-S Canis
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Onizukkaa



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $376,551 MLG Score: 301
Fun Score: N/A
Cheeseburgers Flipped: 2518TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.141%22.38%58538131155,7821.170590.257

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.651%0.946B*0.191C++-1.251D**HEAD ++ (~9.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.10.39B11.80.173C++33.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.53%0.929%142513443,551320430321.10796117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.011%-0.074C+-0.59D-0.973

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
211.6-0.303C77.3-0.453D134.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.362%0.987%194513445,877448939801.3092148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.248%0.128C++-0.978D--1.223

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.10.346C**10.60.146C++14.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.831%2.239%3371713329,869417856702.36157174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.692%0.426B-0.552D0.318

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.60.671B+16.20.598B+23.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.516%65.232%337513441,8354161180.440894

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.943%-0.068C+-0.117C+0.838

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.201C++2.70.142C++5.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.481%24.38%337413454,39734341011.28006

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.304%-0.519D1.862A++-0.228

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.385C**2.90.41B5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
117.5m394.7%355 (21.3k)310 (18.6k)1.428142,33699,6751.70287206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349601417.403%13.755%23903:4850

7% Combat Medic41% Engineer25% Heavy Assault8% Infiltrator13% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 30th, 2012 1:16 AMFeb 2nd, 2018 10:08 PMMar 25th, 2020 4:10 PM (137d) (PST)Mar 25th, 2020 2:47 PM (137d) (PST)Mar 25th, 2020 2:01 PM (137d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5441853590.3750.2630.0521.7660.072301

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,62111,09221,52923163106418,585

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6320.3h/263.3d 27,398 19,578 75,795 669.7k 11,080 14,664 27,362 206.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C
Kills:15,029
Deaths:9,542
KDR:1.575
Accuracy:26.319% C
HSR:25.983% D
SVA-88
C+
Kills:4,602
Deaths:3,767
KDR:1.222
Accuracy:26.065% C+
HSR:25.380% C
Betelgeuse 54-A
D-
Kills:4,426
Deaths:3,029
KDR:1.461
Accuracy:24.608% D-
HSR:23.701% D*
Orion VS54
D-
Kills:1,583
Deaths:1,489
KDR:1.063
Accuracy:20.079% D-
HSR:16.930% D*
NSX Naginata
C*
Kills:1,234
Deaths:763
KDR:1.617
Accuracy:27.040% C*
HSR:21.799% D*
Flare VE6
D--
Kills:1,171
Deaths:967
KDR:1.211
Accuracy:20.877% D--
HSR:19.727% D--
Pulsar LSW
D--
Kills:1,161
Deaths:1,228
KDR:0.945
Accuracy:19.331% D*
HSR:19.638% D--
Ursa
D
Kills:1,156
Deaths:1,115
KDR:1.037
Accuracy:22.065% D
HSR:17.647% D--
NSX-P Naginata
B*
Kills:317
Deaths:269
KDR:1.178
Accuracy:31.059% B*
HSR:34.700% C*
VE-H Maw
C-
Kills:115
Deaths:77
KDR:1.494
Accuracy:26.596% C-
HSR:26.087% D
Kills:30,794
Deaths (as Heavy Assault):22,246
Deaths (to Heavy Assaults):28,341
KDR:1.38425
Kill Difference:8,548
Playtime:1,610.900 hours
Usage:25%
Score:27.052m
Score/min:280
Accuracy (listed only):24.404%
HSR (listed only):23.159%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
A+
Kills:1,912
Deaths:2,023
KDR:0.945
Accuracy:48.014% F
HSR:29.236% A+
Solstice SF
C
Kills:1,308
Deaths:2,650
KDR:0.494
Accuracy:21.676% D-
HSR:14.679% C
Serpent VE92
C*
Kills:1,242
Deaths:976
KDR:1.273
Accuracy:27.748% C*
HSR:18.519% D
NS-11C
B+
Kills:1,222
Deaths:1,228
KDR:0.995
Accuracy:29.652% B+
HSR:19.476% C
Pandora VX25
C++
Kills:1,191
Deaths:1,258
KDR:0.947
Accuracy:27.851% F
HSR:16.877% C++
Phobos VX86
B**
Kills:1,164
Deaths:1,551
KDR:0.750
Accuracy:35.885% F--
HSR:25.086% B**
Zenith VX-5
C
Kills:1,160
Deaths:884
KDR:1.312
Accuracy:26.474% C
HSR:21.121% C-
NSX Tanto
C**
Kills:1,157
Deaths:1,025
KDR:1.129
Accuracy:30.840% C**
HSR:24.028% D
Pulsar C
C*
Kills:1,155
Deaths:1,106
KDR:1.044
Accuracy:29.103% C*
HSR:20.087% D-
NS Baron G5
B*
Kills:1,137
Deaths:1,255
KDR:0.906
Accuracy:38.816% D-
HSR:20.141% B*
Eclipse VE3A
C
Kills:825
Deaths:800
KDR:1.031
Accuracy:27.623% C
HSR:18.788% C-
Solstice VE3
B+
Kills:671
Deaths:914
KDR:0.734
Accuracy:28.124% B
HSR:25.484% B+
Thanatos VE70
C+
Kills:130
Deaths:145
KDR:0.897
Accuracy:32.601% D*
HSR:15.385% C+
Kills:14,274
Deaths (as Engineer):15,815
Deaths (to Engineers):20,820
KDR:0.90256
Kill Difference:1,541
Playtime:2,580.770 hours
Usage:41%
Score:50.728m
Score/min:328
Accuracy (listed only):31.108%
HSR (listed only):20.685%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
C+
Kills:2,013
Deaths:1,644
KDR:1.224
Accuracy:29.812% C+
HSR:17.188% D
Deimos VA29
A+
Kills:1,912
Deaths:2,023
KDR:0.945
Accuracy:48.014% F
HSR:29.236% A+
NSX Tengu
C+
Kills:1,670
Deaths:1,141
KDR:1.464
Accuracy:39.430% C+
HSR:18.323% D
Sirius SX12
C--
Kills:1,405
Deaths:1,512
KDR:0.929
Accuracy:24.301% C--
HSR:16.370% C--
NS-7 PDW
C--
Kills:1,282
Deaths:1,737
KDR:0.738
Accuracy:25.360% C--
HSR:13.339% D-
Pandora VX25
C++
Kills:1,191
Deaths:1,258
KDR:0.947
Accuracy:27.851% F
HSR:16.877% C++
NS-11A
C+
Kills:1,180
Deaths:840
KDR:1.405
Accuracy:26.399% C+
HSR:18.983% D
MKV Suppressed
C
Kills:1,177
Deaths:1,044
KDR:1.127
Accuracy:26.979% C
HSR:17.672% D
CME
C+
Kills:1,169
Deaths:1,190
KDR:0.982
Accuracy:28.489% C+
HSR:14.970% D*
Phobos VX86
B**
Kills:1,164
Deaths:1,551
KDR:0.750
Accuracy:35.885% F--
HSR:25.086% B**
Corvus VA55
C
Kills:1,164
Deaths:1,458
KDR:0.798
Accuracy:25.867% C
HSR:24.227% C
Eridani SX5
D--
Kills:1,152
Deaths:1,955
KDR:0.589
Accuracy:21.650% F
HSR:13.976% D--
NS Baron G5
B*
Kills:1,137
Deaths:1,255
KDR:0.906
Accuracy:38.816% D-
HSR:20.141% B*
Skorpios
C++
Kills:618
Deaths:750
KDR:0.824
Accuracy:29.203% C++
HSR:17.961% D
Pulsar VS1
C+
Kills:491
Deaths:518
KDR:0.948
Accuracy:25.700% C+
HSR:22.200% C+
Equinox VE2
C
Kills:349
Deaths:410
KDR:0.851
Accuracy:26.595% C
HSR:19.771% C-
Thanatos VE70
C+
Kills:130
Deaths:145
KDR:0.897
Accuracy:32.601% D*
HSR:15.385% C+
Kills:19,204
Deaths (as Combat Medic):20,431
Deaths (to Combat Medics):11,105
KDR:0.93994
Kill Difference:1,227
Playtime:465.256 hours
Usage:7%
Score:11.563m
Score/min:414
Accuracy (listed only):30.174%
HSR (listed only):18.924%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
C+
Kills:2,013
Deaths:1,644
KDR:1.224
Accuracy:29.812% C+
HSR:17.188% D
Deimos VA29
A+
Kills:1,912
Deaths:2,023
KDR:0.945
Accuracy:48.014% F
HSR:29.236% A+
NSX Tengu
C+
Kills:1,670
Deaths:1,141
KDR:1.464
Accuracy:39.430% C+
HSR:18.323% D
Sirius SX12
C--
Kills:1,405
Deaths:1,512
KDR:0.929
Accuracy:24.301% C--
HSR:16.370% C--
Solstice SF
C
Kills:1,308
Deaths:2,650
KDR:0.494
Accuracy:21.676% D-
HSR:14.679% C
NS-7 PDW
C--
Kills:1,282
Deaths:1,737
KDR:0.738
Accuracy:25.360% C--
HSR:13.339% D-
Serpent VE92
C*
Kills:1,242
Deaths:976
KDR:1.273
Accuracy:27.748% C*
HSR:18.519% D
NS-11C
B+
Kills:1,222
Deaths:1,228
KDR:0.995
Accuracy:29.652% B+
HSR:19.476% C
Pandora VX25
C++
Kills:1,191
Deaths:1,258
KDR:0.947
Accuracy:27.851% F
HSR:16.877% C++
MKV Suppressed
C
Kills:1,177
Deaths:1,044
KDR:1.127
Accuracy:26.979% C
HSR:17.672% D
Phobos VX86
B**
Kills:1,164
Deaths:1,551
KDR:0.750
Accuracy:35.885% F--
HSR:25.086% B**
Zenith VX-5
C
Kills:1,160
Deaths:884
KDR:1.312
Accuracy:26.474% C
HSR:21.121% C-
NSX Tanto
C**
Kills:1,157
Deaths:1,025
KDR:1.129
Accuracy:30.840% C**
HSR:24.028% D
Pulsar C
C*
Kills:1,155
Deaths:1,106
KDR:1.044
Accuracy:29.103% C*
HSR:20.087% D-
Eridani SX5
D--
Kills:1,152
Deaths:1,955
KDR:0.589
Accuracy:21.650% F
HSR:13.976% D--
NS Baron G5
B*
Kills:1,137
Deaths:1,255
KDR:0.906
Accuracy:38.816% D-
HSR:20.141% B*
Eclipse VE3A
C
Kills:825
Deaths:800
KDR:1.031
Accuracy:27.623% C
HSR:18.788% C-
Solstice VE3
B+
Kills:671
Deaths:914
KDR:0.734
Accuracy:28.124% B
HSR:25.484% B+
Skorpios
C++
Kills:618
Deaths:750
KDR:0.824
Accuracy:29.203% C++
HSR:17.961% D
Thanatos VE70
C+
Kills:130
Deaths:145
KDR:0.897
Accuracy:32.601% D*
HSR:15.385% C+
Kills:23,591
Deaths (as Light Assault):25,598
Deaths (to Light Assaults):14,997
KDR:0.9216
Kill Difference:2,007
Playtime:842.287 hours
Usage:13%
Score:13.114m
Score/min:259
Accuracy (listed only):30.057%
HSR (listed only):19.187%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
C+
Kills:2,013
Deaths:1,644
KDR:1.224
Accuracy:29.812% C+
HSR:17.188% D
NSX Tengu
C+
Kills:1,670
Deaths:1,141
KDR:1.464
Accuracy:39.430% C+
HSR:18.323% D
NS-44 Commissioner
C
Kills:1,644
Deaths:1,829
KDR:0.899
Accuracy:36.688% C
HSR:23.479% C
Sirius SX12
C--
Kills:1,405
Deaths:1,512
KDR:0.929
Accuracy:24.301% C--
HSR:16.370% C--
NS-7 PDW
C--
Kills:1,282
Deaths:1,737
KDR:0.738
Accuracy:25.360% C--
HSR:13.339% D-
MKV Suppressed
C
Kills:1,177
Deaths:1,044
KDR:1.127
Accuracy:26.979% C
HSR:17.672% D
Ghost
C
Kills:1,168
Deaths:735
KDR:1.589
Accuracy:39.889% C
HSR:63.613% D--
NSX Tomoe
B
Kills:1,162
Deaths:780
KDR:1.490
Accuracy:32.867% B
HSR:30.981% D--
Eridani SX5
D--
Kills:1,152
Deaths:1,955
KDR:0.589
Accuracy:21.650% F
HSR:13.976% D--
NS-357 Underboss
C+
Kills:780
Deaths:907
KDR:0.860
Accuracy:40.698% C+
HSR:26.154% C+
NS-30 Vandal
C
Kills:623
Deaths:519
KDR:1.200
Accuracy:35.006% C
HSR:20.706% D--
Skorpios
C++
Kills:618
Deaths:750
KDR:0.824
Accuracy:29.203% C++
HSR:17.961% D
NS-61 Emissary
C
Kills:579
Deaths:592
KDR:0.978
Accuracy:28.184% C
HSR:14.853% D
XM98
D
Kills:411
Deaths:258
KDR:1.593
Accuracy:31.227% D*
HSR:70.560% D
Phantom VA23
B**
Kills:371
Deaths:204
KDR:1.819
Accuracy:36.939% C+
HSR:41.240% B**
Nyx VX31
D
Kills:321
Deaths:299
KDR:1.074
Accuracy:33.530% D
HSR:19.626% D*
NS-AM7 Archer
C++
Kills:242
Deaths:552
KDR:0.438
Accuracy:59.339% C++
HSR:15.289% C-
NS-44L Blackhand
C**
Kills:174
Deaths:133
KDR:1.308
Accuracy:40.439% C--
HSR:47.126% C**
Artemis VX26
C+
Kills:160
Deaths:161
KDR:0.994
Accuracy:28.993% C+
HSR:19.375% D
VA39 Spectre
D-
Kills:98
Deaths:63
KDR:1.556
Accuracy:24.972% F
HSR:29.592% D-
NS-45 Pilot
D-
Kills:94
Deaths:80
KDR:1.175
Accuracy:21.756% F-
HSR:23.404% D-
Soldier Soaker
D
Kills:89
Deaths:51
KDR:1.745
Accuracy:29.727% D-
HSR:11.236% D
NSX Daimyo
D--
Kills:89
Deaths:58
KDR:1.534
Accuracy:37.815% D--
HSR:87.641% F
Beamer VS3
D
Kills:72
Deaths:80
KDR:0.900
Accuracy:20.451% D*
HSR:18.056% D
Parallax VX3
B+
Kills:69
Deaths:22
KDR:3.136
Accuracy:34.742% D--
HSR:82.609% B+
Kills:17,463
Deaths (as Infiltrator):17,106
Deaths (to Infiltrators):12,152
KDR:1.02087
Kill Difference:357
Playtime:478.467 hours
Usage:8%
Score:7.733m
Score/min:269
Accuracy (listed only):32.400%
HSR (listed only):30.415%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:1,886
Deaths:898
KDR:2.100
Accuracy:21.414% C+
HSR:18.452% D
Nebula VM20
C+
Kills:1,818
Deaths:882
KDR:2.061
Accuracy:21.059% C+
HSR:21.507% C+
Quasar VM1
B+
Kills:1,402
Deaths:674
KDR:2.080
Accuracy:18.466% C+
HSR:22.825% B+
Cosmos VM3
C+
Kills:1,190
Deaths:745
KDR:1.597
Accuracy:15.213% D--
HSR:19.328% C+
Cosmos VM3
C*
Kills:1,173
Deaths:760
KDR:1.543
Accuracy:14.947% D--
HSR:20.887% C*
Quasar VM1
B+
Kills:991
Deaths:412
KDR:2.405
Accuracy:21.654% C++
HSR:25.126% B+
Comet VM2
B*
Kills:822
Deaths:896
KDR:0.917
Accuracy:55.278% B*
HSR:2.920% D
Blueshift VM5
B+
Kills:797
Deaths:396
KDR:2.013
Accuracy:24.310% B+
HSR:26.600% B+
Blueshift VM5
B+
Kills:744
Deaths:401
KDR:1.855
Accuracy:24.743% B+
HSR:26.747% B+
NS-20 Gorgon
C
Kills:537
Deaths:363
KDR:1.479
Accuracy:28.010% C
HSR:21.043% C
NS-20 Gorgon
C+
Kills:525
Deaths:363
KDR:1.446
Accuracy:28.074% C
HSR:20.762% C+
Comet VM2
B**
Kills:513
Deaths:645
KDR:0.795
Accuracy:59.652% B**
HSR:3.704% C
NS-10 Burster
B+
Kills:256
Deaths:307
KDR:0.834
Accuracy:30.525% C
HSR:8.203% B+
NS-10 Burster
B**
Kills:213
Deaths:296
KDR:0.720
Accuracy:30.656% C-
HSR:8.920% B**
Vortex VM21
D
Kills:85
Deaths:189
KDR:0.450
Accuracy:38.997% D
HSR:0% F
Vortex VM21
B**
Kills:81
Deaths:187
KDR:0.433
Accuracy:39.036% D
HSR:6.173% B**
Kills:13,033
Deaths (as MAX Suit):4,207
Deaths (to MAX Suits):6,579
KDR:3.09793
Kill Difference:8,826
Playtime:315.316 hours
Usage:5%
Score:7.272m
Score/min:384
Accuracy (listed only):29.502%
HSR (listed only):15.825%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

V26 Maelstrom Turbo Laser
C+
Kills:1,191
V. Kills:820 145%
Deaths:788
KDR:1.511
Accuracy:32.284% C+
KPH:13.400 C--
VKPH:9.200 C--
Light PPA
C
Kills:225
V. Kills:46 479%
Deaths:164
KDR:1.372
Accuracy:39.888% C--
KPH:16.900 D*
VKPH:3.500 C
Dual Photon Pods
D
Kills:216
V. Kills:113 189%
Deaths:109
KDR:1.982
Accuracy:41.013% F-
KPH:21 D*
VKPH:11 D
Saron Laser Cannon
D-
Kills:182
V. Kills:204 89%
Deaths:334
KDR:0.545
Accuracy:31.195% C+
KPH:4.700 D--
VKPH:5.300 D-
Hornet Missiles
C++
Kills:85
V. Kills:66 127%
Deaths:11
KDR:7.727
Accuracy:69.750% B++
KPH:64.300 C
VKPH:49.900 C++
Coyote Missiles
B++
Kills:71
V. Kills:81 87%
Deaths:24
KDR:2.958
Accuracy:50.878% D
KPH:30.900 D
VKPH:35.200 B++
Antares LC
B*
Kills:60
V. Kills:40 146%
Deaths:16
KDR:3.750
Accuracy:38.382% B*
KPH:7.100 D--
VKPH:4.700 D*
Kills:2,030 (1,658 + 0)
Deaths:1,446
KDR:1.404
VKDR:0.947
Vehicle Kills:1,370
Kill Difference:584
Playtime:163.462 hours
Usage:3%
Score:1.649m
Score/min:168
Piloting Accuracy:38.382%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:1,870
V. Kills:1,955 96%
Deaths:571
KDR:3.275
Accuracy:28.542% D--
KPH:6,732,000 U
VKPH:7,038,000 U
CAS30 Tank Buster
C+
Kills:1,737
V. Kills:1,801 96%
Deaths:1,364
KDR:1.273
Accuracy:45.313% C
KPH:7.100 C
VKPH:7.300 C+
L105 Zephyr
C-
Kills:284
V. Kills:29 N/A
Deaths:46
KDR:6.174
Accuracy:39.240% D
KPH:42.900 C-
VKPH:4.400 D-
Dual-75 Duster
B+
Kills:106
V. Kills:14 N/A
Deaths:21
KDR:5.048
Accuracy:28.603% F
KPH:55.700 D
VKPH:7.400 B+
AP30 Shredder
U
Kills:104
V. Kills:86 120%
Deaths:33
KDR:3.152
Accuracy:30.779% D-
KPH:374,400 U
VKPH:309,600 U
Kills:4,101 (1,737 + 2,364)
Deaths:2,035
KDR:2.015
VKDR:1.909
Vehicle Kills:3,885
Kill Difference:2,066
Playtime:254.493 hours
Usage:4%
Score:3.305m
Score/min:216
Piloting Accuracy:45.313%
Gunner Accuracy:30.779%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:905
V. Kills:590 153%
Deaths:127
KDR:7.126
Accuracy:64.702% B*
KPH:32 D
VKPH:20.900 C+
L100 Python HEAT
A
Kills:406
V. Kills:152 265%
Deaths:33
KDR:12.303
Accuracy:56.096% C*
KPH:55.500 B++
VKPH:20.800 A
C75 Viper
C--
Kills:294
V. Kills:60 482%
Deaths:54
KDR:5.444
Accuracy:39.885% C
KPH:26.600 D
VKPH:5.400 C--
Skyguard
D
Kills:167
V. Kills:170 98%
Deaths:55
KDR:3.036
Accuracy:34.083% B+
KPH:8.700 D--
VKPH:8.800 D
Kills:1,772 (1,772 + 0)
Deaths:269
KDR:6.587
VKDR:3.613
Vehicle Kills:972
Kill Difference:1,503
Playtime:65.869 hours
Usage:1%
Score:1.102m
Score/min:279
Driving Accuracy:34.083%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C
Kills:4,105
V. Kills:2,994 137%
Deaths:767
KDR:5.352
Accuracy:53.999% C+
KPH:21.900 D-
VKPH:15.900 C
E540 Halberd
C+
Kills:1,139
V. Kills:733 155%
Deaths:147
KDR:7.748
Accuracy:49.925% C+
KPH:29.100 D
VKPH:18.700 C+
Saron HRB
C+
Kills:838
V. Kills:741 113%
Deaths:176
KDR:4.761
Accuracy:49.528% C*
KPH:22.100 D
VKPH:19.500 C+
Proton II PPA
B**
Kills:92
V. Kills:13 N/A
Deaths:7
KDR:13.143
Accuracy:27.551% C++
KPH:43.200 D
VKPH:6.100 B**
Kills:6,174 (4,105 + 2,069)
Deaths:1,097
KDR:5.628
VKDR:4.085
Vehicle Kills:4,481
Kill Difference:5,077
Playtime:267.015 hours
Usage:4%
Score:5.258m
Score/min:328
Driving Accuracy:53.999%
Gunner Accuracy:27.551%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,252
V. Kills:99 N/A
Deaths:81
KDR:15.457
Accuracy:50.508% A
KPH:128.700 B+
VKPH:10.200 B*
E540 Halberd-H
B*
Kills:1,164
V. Kills:929 125%
Deaths:104
KDR:11.192
Accuracy:62.991% B+
KPH:42.300 D
VKPH:33.700 B*
M12 Kobalt-H
B*
Kills:226
V. Kills:7 N/A
Deaths:6
KDR:37.667
Accuracy:28.535% B*
KPH:110.800 D
VKPH:3.400 D
Aphelion VEX-4H
B++
Kills:191
V. Kills:226 84%
Deaths:59
KDR:3.237
Accuracy:48.092% C++
KPH:31.800 D-
VKPH:37.700 B++
M60-G Bulldog-H
B**
Kills:138
V. Kills:23 N/A
Deaths:1
KDR:138
Accuracy:56.772% C+
KPH:164.200 B**
VKPH:27.400 B+
M40 Fury-H
C
Kills:51
V. Kills:12 392%
Deaths:2
KDR:25.500
Accuracy:44.094% C
KPH:56.700 D-
VKPH:13.300 C
Kills:3,022 (0 + 3,022)
Deaths:253
KDR:11.945
VKDR:5.123
Vehicle Kills:1,296
Kill Difference:2,769
Playtime:47.031 hours
Usage:1%
Score:1.014m
Score/min:359
Driving Accuracy:N/A%
Gunner Accuracy:44.094%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:781
V. Kills:250 311%
Deaths:120
KDR:6.508
Accuracy:40.884% C*
KPH:44.100 C-
VKPH:14.100 B++
M60-G Bulldog
C++
Kills:714
V. Kills:184 386%
Deaths:83
KDR:8.602
Accuracy:43.991% B+
KPH:32.200 C
VKPH:8.300 C++
M40 Fury
B**
Kills:575
V. Kills:174 329%
Deaths:74
KDR:7.770
Accuracy:42.152% B+
KPH:65.200 C++
VKPH:19.700 B**
M12 Kobalt
C--
Kills:228
V. Kills:12 N/A
Deaths:9
KDR:25.333
Accuracy:20.384% C++
KPH:49.100 D-
VKPH:2.600 C--
M60-G Bulldog
C+
Kills:140
V. Kills:46 298%
Deaths:16
KDR:8.750
Accuracy:42.946% C++
KPH:32.100 D
VKPH:10.500 C+
M20 Basilisk
D
Kills:121
V. Kills:76 157%
Deaths:20
KDR:6.050
Accuracy:52.827% B**
KPH:10 D--
VKPH:6.300 D
M20 Basilisk
B+
Kills:112
V. Kills:96 115%
Deaths:27
KDR:4.148
Accuracy:43.718% C*
KPH:14.700 D-
VKPH:12.600 B+
Kills:2,671 (0 + 2,671)
Deaths:349
KDR:7.653
VKDR:2.401
Vehicle Kills:838
Kill Difference:2,322
Playtime:77.396 hours
Usage:1%
Score:1.399m
Score/min:301
Driving Accuracy:N/A%
Gunner Accuracy:43.718%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:195
V. Kills:74 260%
Deaths:306
KDR:0.637
Accuracy:47.742% C
KPH:8.100 D--
VKPH:3.100 D
M20 Basilisk-F
S
Kills:117
V. Kills:115 101%
Deaths:3
KDR:39
Accuracy:92.414% A**
KPH:34.100 B+
VKPH:33.500 S
Kills:312 (312 + 0)
Deaths:309
KDR:1.010
VKDR:0.612
Vehicle Kills:189
Kill Difference:3
Playtime:27.538 hours
Usage:0%
Score:0.103m
Score/min:62
Driving Accuracy:92.414%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:75
V. Kills:10 N/A
Deaths:11
KDR:6.818
Accuracy:33.225% C
KPH:43.100 D-
VKPH:5.800 C
Kills:75 (0 + 75)
Deaths:11
KDR:6.818
VKDR:0.909
Vehicle Kills:10
Kill Difference:64
Playtime:1.739 hours
Usage:0%
Score:0.020m
Score/min:190
Piloting Accuracy:N/A%
Gunner Accuracy:33.225%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M2 15,29815,0299,5421.575C0.1526.319%C25.983%D36.5DN/A100412.2h12.5C--47.4C+
C-4 ARX 10,9268,7924,7461.853C0.4329.933%B+N/A122.1C+29.6C-65272h1B+3.4B+
SVA-88 4,6834,6023,7671.222C-0.2126.065%C+25.38%C33.2DN/A98138.5h11.6C44.5C+
Betelgeuse 54-A 4,4984,4263,0291.461C--0.0324.608%D-23.701%D*41.1D--N/A139107.6h11.3D46D
Supernova FPC 7,0994,1057675.352C--3.9253.999%C+1.096%D21.9D-15.9C289187.8h5C9.3C
NS Decimator 3,8772,4852,6940.922C-0.5161.554%C+2.133%C++28.7D-16.1C25986.7h5C-8.1C
C-4 3,0772,1761,7571.238C0.1928.006%C+N/A56.4D-23.3C--63238.6h1.4C5.1C+
VE-S Canis 2,0602,0131,6441.224C0.2029.812%C+17.188%D27D-N/A10174.5h11.9C39.9C+
Deimos VA29 1,9411,9122,0230.945C-0.4848.014%F29.236%A+28.5D-N/A8867.2h2.4C-5.1D--
Nebula VM20 1,9111,8868982.1C0.6721.414%C+18.452%D45.4C+N/A14041.5h13.8C++64.3B
C150 Dalton 3,8251,8705713.275D1.8528.542%D--N/A18700U19550U165123900.1h4.5D-15.9D**
Nebula VM20 1,8451,8188822.061C0.6321.059%C+21.507%C+44.7C+N/A14040.7h13.8B+65.4B
CAS30 Tank Buster 3,5381,7371,3641.273C0.1645.313%CN/A7.1C7.3C+96246h61.9C136.7C+
NSX Tengu 1,7101,6701,1411.464C+0.0439.43%C+18.323%D42C-1C++10339.8h12.7C32.3C+
NS-44 Commissioner 1,6891,6441,8290.899C0.5336.688%C23.479%C24.7DN/A9366.5h3.6C+9.8C+
Orion VS54 1,6111,5831,4891.063C-0.3720.079%D-16.93%D*14.1D--N/A80112.6h13.7D68.3C+
Tank Mine 2,5471,5498521.818D0.3939.841%C+N/A96.8C--62.4C+109316h1.8C*4.5B+
Lasher X2 1,5671,5421,5041.025C0.4030.831%C+2.529%D-35.2C-N/A11343.8h18.6C+60.3C*
Sirius SX12 1,4251,4051,5120.929C0.5024.301%C--16.37%C--22.2DN/A9163.2h14.3C+58.7C+
Quasar VM1 1,4291,4026742.08C+0.6518.466%C+22.825%B+26.3CN/A10853.4h14.2C+76.7C+
Proximity Mine 1,3341,3326102.184D0.7644.621%C+N/A126.9C+N/A40110.5h1.4B**3.2B*
Solstice SF 1,3471,3082,6500.494D0.9321.676%D-14.679%C6.9D-N/A29190.5h12.2C+56.3C
NS-7 PDW 1,3051,2821,7370.738C-0.6925.36%C--13.339%D-16.9D-N/A7175.8h15.4D60.6C
Proton II PPA-H 1,3511,2528115.457C+14.0350.508%A1.038%C--129.1B+10.2B*4079.7h10.3C+20.3B+
Serpent VE92 1,2601,2429761.273C+0.1627.748%C*18.519%D32.3C-N/A11038.5h11.6C++41.9C*
NSX Naginata 1,2481,2347631.617C0.1927.04%C*21.799%D*44.2DN/A18427.9h11.3C+41.9C*
NS-11C 1,2461,2221,2280.995C0.4329.652%B+19.476%C22.9DN/A7553.4h13.4C+45.2C**
Sticky Grenade 1,2271,19711197N/A1,195.5758.314%B+N/A1088.2C+27.3B**36501.1h1.8B3.2B
V26 Maelstrom Turbo Laser 2,0111,1917881.511C0.0832.284%C+N/A13.4C--9.2C--13889.2h94.9C+294.1C+
Pandora VX25 1,2221,1911,2580.947C-0.4827.851%F16.877%C++17.6D--N/A5967.8h3.7B+13.2D
Cosmos VM3 1,1991,1907451.597C0.1715.213%D--19.328%C+23.5D-N/A9350.7h14.6C+96.3C+
MAX Punch 1,5081,1814,2050.281B*1.1558.287%B+N/A4.2A1.2C++11281h2.5C++4.3C**
NS-11A 1,1991,1808401.405C0.0226.399%C+18.983%D34.6C-N/A11234.1h11.9C*44.9C++
MKV Suppressed 1,1921,1771,0441.127C0.3026.979%C17.672%D27.6DN/A9042.6h13.5C+50.2C+
MANA Anti-Personnel Turret 1,2011,1745402.174N/A0.7524.567%UN/A11740U270U23655200.1h22T*89.6T*
Cosmos VM3 1,1841,1737601.543C-0.1214.947%D--20.887%C*22.8D-N/A9751.4h15D100.2D
Flare VE6 1,1861,1719671.211C--0.2220.877%D--19.727%D--34.4DN/A16334h9.9C+47.5C
CME 1,1911,1691,1900.982D-0.4528.489%C+14.97%D*23.2D-N/A6150.3h12.8C+44.8C+
Ghost 1,1831,1687351.589D0.1639.889%C63.613%D--32.5D-N/A10535.9h2.2C5.6C
Phobos VX86 1,2011,1641,5510.75D0.6835.885%F--25.086%B**18.1D*N/A5964.3h2.6D7.2D**
E540 Halberd-H 2,0931,16410411.192C9.7662.991%B+3.436%A++42.3D33.8B*30827.5h7.1D-11.2C--
Corvus VA55 1,1861,1641,4580.798D0.6325.867%C24.227%C19.3D-N/A7460.3h11.7C45.1C+
NSX Tomoe 1,1701,1627801.49C0.0632.867%B30.981%D--41.2C--N/A9928.2h13.1C+39.8C*
Pulsar LSW 1,1751,1611,2280.945D0.4819.331%D*19.638%D--17.7D*N/A8165.5h11.8C61.1C
Zenith VX-5 1,1691,1608841.312C0.1226.474%C21.121%C-30.9C--N/A8237.5h11.9C+45.1C+
NSX Tanto 1,1881,1571,0251.129C--0.3030.84%C**24.028%D30.9DN/A7737.4h11.8C*38.4C**
Ursa 1,1651,1561,1151.037D-0.3922.065%D17.647%D--29.3DN/A11239.5h9.9C++44.8C+
Pulsar C 1,1731,1551,1061.044C0.3829.103%C*20.087%D-25.1DN/A8946.1h10.7C+36.8C*
Force-Blade 1,2521,15532,1360.036C*1.3930.607%C+1.472%D0.7C+N/A31557.8h2.4C+7.8C*
Eridani SX5 1,1771,1521,9550.589D0.8421.65%F13.976%D--9.1D*N/A32126.3h15.4F71.1F
E540 Halberd 1,8721,1391477.748C-6.3249.925%C+1.844%C+29.1D18.7C+44739.2h6.1D12.3C-
NS Baron G5 1,1561,1371,2550.906D0.5238.816%D-20.141%B*23D-N/A8949.5h4.3C+11.2C+
NSX Masamune 1,7409955661.758B*0.3370.925%A1.005%D--41.8B31.3B**17223.8h8.1B+11.4B++
Quasar VM1 1,0259914122.405C0.9821.654%C++25.126%B+45.7C++1.6B*14721.7h12.3C++56.7C**
Lumine Edge 9779629,3590.103C+1.3322.334%D17.672%C*2.2CN/A7440.8h1.6D7C+
L100 Python AP 1,4959051277.126C5.7064.702%B*N/A32D20.8C+31128.3h7.5D*11.6C
Saron HRB 1,5798381764.761C3.3349.528%C*N/A22.1D19.6C+40637.9h24.3C--49.1C+
Eclipse VE3A 8368258001.031C0.4027.623%C18.788%C-13.2D--N/A4362.3h12.4C44.7C+
Comet VM2 1,2058228960.917C0.5155.278%B*2.92%D11.1C-5.2C++10673.9h22.1C+40C++
Blueshift VM5 8227973962.013C0.5924.31%B+26.6%B+46.9C++1.5A19917h14B57.7B+
Icikill 80178220,2690.039C1.3923.73%D5.115%C--1CN/A3783.7h2C++8.3C+
M40 Fury 1,0317811206.508C5.0840.884%C*N/A44.1C-14.1B++44917.7h17.7D43.2C
NS-357 Underboss 7957809070.86C0.5740.698%C+26.154%C+25.2D-N/A7830.9h4.2C-10.2C+
S1 1,3487441,3370.556D0.8757.79%C2.419%C+16.1D--13C27946.3h7.5D13C
Blueshift VM5 7777444011.855C0.4324.743%B+26.747%B+43C+1.9A++18117.3h16C+64.8C**
M60-G Bulldog 898714838.602B+7.1743.991%B+2.521%C+32.2C8.3C++16522.2h7.7C--17.6C++
Auraxium Slasher 73071114,5290.049C+1.3837.343%B+1.828%D--1.3C+N/A3563.2h1.8B+4.9B
Plasma Grenade 6996951695N/A693.5748.838%C+N/A772.2B++4.4C--36310.9h2.7B+5.4B+
Orbital Strike Uplink 1,0486791679U677.57867.368%UN/A848.8U461.3U50760.8h2.4T*0.3T*
Solstice VE3 6936719140.734C0.6928.124%B25.484%B+11.7DN/A9157.5h17.7D62.9C+
NS-30 Vandal 6276235191.2C0.2335.006%C20.706%D--32.6DN/A10219.1h5.4C+15.5C+
Skorpios 6266187500.824C--0.6029.203%C++17.961%D13.2D*N/A3546.7h12.4D42.5C
NS-61 Emissary 5935795920.978C+0.4528.184%C14.853%D35.7C+N/A12216.2h12.7C++45.1C++
M40 Fury 749575747.77C6.3442.152%B+1.217%C--65.3C++19.8B**6518.8h16.6D39.3C
NS-20 Gorgon 5785373631.479C+0.0528.01%C21.043%C23.9C+1.8C++7722.5h34.2C*122C**
NS-20 Gorgon 5695253631.446C+0.0228.074%C20.762%C+23.3C+2B+7722.5h35.6C++126.9C*
Comet VM2 7645136450.795D0.6359.652%B**3.704%C11.5C--5.6C+11044.5h28.3C47.4C*
Pulsar VS1 4974915180.948C0.4825.7%C+22.2%C+21.9DN/A13222.4h13C+50.6C++
M60-A Bulldog 537458538.642C7.2139.699%D--1.747%C-21.4D3.7C13621.4h7.1D-17.8D-
XM98 4144112581.593D0.1731.227%D*70.56%D19.8D-N/A7420.8h2.9D*9.4D*
L100 Python HEAT 5584063312.303C**10.8856.096%C*N/A55.6B*20.8A4417.3h6.2C-11.1C+
Phantom VA23 3793712041.819C+0.3936.939%C+41.24%B**35.7DN/A11910.4h5.3D--14.5D
Rocklet Rifle 6943603441.047C++0.3855.191%C*N/A29.8C27.6C+40212.1h33.4C++60.6C++
Equinox VE2 3663494100.851D0.5826.595%C19.771%C-23.3D1.1C**9815h11.8C+44.2C+
Nyx VX31 3223212991.074D0.3533.53%D19.626%D*26.8D-N/A10812h5.1C++15.3C+
NSX-P Naginata 3283172691.178D0.2531.059%B*34.7%C*13.5D*N/A5223.4h21.1F-67.9D
M12 Kobalt 3263063102B+100.5729.858%A18.954%C+180B+11.8A*8241.7h16.8C+56.2B+
C75 Viper 354294545.444C4.0239.885%CN/A26.5D5.4C--25511.1h9.4B+23.6C++
Anti-Vehicle Grenade 3732891289N/A287.5756.908%B+N/A412.9C+120C++33990.7h5.5C+9.7C*
L105 Zephyr 313284466.174C-4.7539.24%DN/A43C-4.4D-1966.6h5.7B14.5C++
NS-10 Burster 4452563070.834C-0.5930.525%C8.203%B+4.8D3.6C--8052.8h150.8D494C
NS-AM7 Archer 3602425520.438C0.9959.339%C++15.289%C-3.9D1.9C-3262.3h16.7C+28.1C++
M60-A Bulldog 293229753.053D1.6327.779%D*N/A2290U640U13321200.1h5.8D20.9D*
M12 Kobalt 240228925.333C++23.9120.384%C++17.983%C49.6D-2.6C--1804.6h24.3D**119.4C
M12 Kobalt-H 233226637.667C++36.2428.535%B*20.797%B+113C--3.5D3252h18.5D--65C+
Light PPA 2712251641.372D0.0639.888%C--1.778%B**16.9D*3.5C11013.3h17.1D43C--
M60-A Bulldog 265219366.083C--4.6637.112%D*N/A18.9D-4C13411.6h7.6D*20.6D**
Hunter QCX 2902193890.563C0.8746.124%C++12.329%D8.5D2.8C6425.7h11.5C24.9C+
Dual Photon Pods 3292161091.982D--0.5541.013%F-N/A21D*11D29610.3h37.1F-90.4F--
NS-10 Burster 3812132960.72D0.7130.656%C-8.92%B**4.2D--3.3D-6950.6h175.6D*572.9D-
NSX Amaterasu 1981969,7320.02D1.4115.933%D2.551%F0.5C--N/A1394.7h4.8C29.9C
M40 Fury-F 2691953060.637D0.7947.742%CN/A8.1D--3.1D5524.1h18.1D--37.8D*
Aphelion VEX-4H 417191593.237C-1.8148.092%C++2.618%C31.8D-37.7B++5146h76.9C159.8C
Saron Laser Cannon 3861823340.545C--0.8831.195%C+2.747%B++4.7D--5.3D-15038.5h230.7D**739.6D**
NS-44L Blackhand 1771741331.308C0.1240.439%C--47.126%C**13.8D--N/A6312.6h4.4C11C
Skyguard 337167553.036C-1.6134.083%B+N/A8.7D--8.9D18419.2h178.6F524.1D-
Artemis VX26 1601601610.994D0.4328.993%C+19.375%D24.6DN/A1396.5h13.1D45.2C
NS Annihilator 3331592830.562D0.8777.94%DN/A7.2D--7.9C--14722.1h12.8D16.4D
Xiphos Anti-Personnel Phalanx Tower 1501481148A++146.5733.925%C**N/A740B++10C++23010.2h4.9B+14.5B+
M60-G Bulldog 186140168.75C+7.3242.946%C++1.429%D31.8D10.5C+1734.4h7.9D-18.3C+
M60-G Bulldog-H 1611381138S136.5756.772%C+N/A172.5A28.8B+5770.8h4.4B+7.8C**
Lancer VS22 2891353620.373D1.0665.064%B+N/A9.5D10.8C21914.2h33D50.7D
Spear Anti-Vehicle Phalanx Turret 314133226.045C-4.6256.748%B++1.504%D*31.7D-43.1A+6004.2h15.1F--26.6C--
Thanatos VE70 1321301450.897C0.5332.601%D*15.385%C+14.3D-N/A1289.1h4.1C*12.6C
M20 Basilisk 197121206.05B++4.6252.827%B**6.612%C*10D--6.3D18512.1h210.6F-398.7D*
M20 Basilisk-F 232117339U37.5792.414%A**N/A34.4B+33.8S1143.4h86.5C+93.6B+
VE-H Maw 117115771.494C-0.0726.596%C-26.087%D42.6DN/A4042.7h10.7C40.1C
M20 Basilisk 208112274.148C+2.7243.718%C*1.786%F14.7D-12.6B+2807.6h146.3D*334.7D-
Spear Anti-Vehicle Phalanx Tower 1871111111S109.5762.49%B**N/A79.3B++54.3B++6421.4h6.8B+10.9B++
Dual-75 Duster 120106215.048D-3.6228.603%FN/A55.8D7.4B+2921.9h4.8B+17D
AP30 Shredder 190104333.152D1.7230.779%D-N/A1040U860U12512200.1h160.9F**522.7F**
VA39 Spectre 9898631.556C0.1324.972%F29.592%D-13.1D-N/A1177.5h6.9D--27.7D**
NS-45 Pilot 9494801.175C0.2521.756%F-23.404%D-28.5D--N/A943.3h6C**27.6D-
Proton II PPA 10592713.143C11.7227.551%C++1.087%D-43.8D6.2B**2382.1h14.7D**53.3D
Soldier Soaker 9089511.745C*0.3229.727%D-11.236%D63.6C+N/A3141.4h5.9C++19.7C
NSX Daimyo 8989581.534D0.1137.815%D--87.641%F28.7D*N/A1003.1h4.6T*12T
G40-F Ranger 13386614.333C-12.9141.36%B*N/A50.6B+27.6B+5341.7h70.7C++170.8B++
Hornet Missiles 15185117.727C+6.3069.75%B++N/A65.4C50.8C*12441.3h16.4D*23.5D
Vortex VM21 149851890.45C0.9838.997%DN/A5.7D--4.3D--6914.9h50.6D129.7D
Vortex VM21 150811870.433C-1.0039.036%D6.173%B**5.5D-4.7D8214.6h53D135.7D
The Slasher 80802570.311S1.1251.056%A3.75%D-8.2B*N/A229.8h1.8B+3.6B+
M20 Basilisk 12677177S75.5768.339%A++3.896%C-36.7C-23.3C**5322.1h162.4D--237.6C-
CAS 14-E 8575116.818C--5.3933.225%CN/A44.1D-5.9C1901.7h45D**135.4D--
A30 Walker 14872561.286D0.1420.632%D**N/A3.5D*3.7D*9820.3h228.3D*1106.6F-
Beamer VS3 7472800.9C+0.5320.451%D*18.056%D10.6D-N/A1146.8h11.3D55.4D-
Coyote Missiles 15271242.958C1.5350.878%DN/A30.9D35.2B++6662.3h58D--113.9D--
Parallax VX3 6969223.136C1.7134.742%D--82.609%B+36.3C+N/A2941.9h2.1C+6.2D
Antares LC 10060163.75B+2.3238.382%B*N/A7.1D--4.7D*1948.5h178.2D--464.2D
MANA Anti-Vehicle Turret 137511150.443D-0.9943.465%F*3.922%M**510D--860C-1282380.1h16.8F*38.7T*
M40 Fury-H 6351225.5B+24.0744.094%CN/A56.7D-13.3C2560.9h11.8D26.7D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3,7483,537,699357.4h
Spawn Beacon12114,48214.7h
Anti-Vehicle MANA Turret459144h
Nanite Revive Grenade05,5271.6h
Nanite Healing Grenade02930.1h
Bunker31691.3h
Sunderer Garage12021.6h
Rampart Wall14254h
Welding Device517,0403.4h
Deconstruction Tool38,3941.9h
Xiphos Anti-Personnel Tower02850.9h
Hoplon Anti-Aircraft Phalanx Tower12380.9h
Turret AI Module25381.8h
Repair Module27001.8h
Cortium Silo05621.3h
Structure Shield Module24341.4h
Skywall Shield Emitter23160.8h
Faction Banner01110.4h
Medical Applicator2,643796,30971.3h
Motion Spotter7613,8989.9h
Blast Wall43031.8h
Reinforcements Module01740.4h
Spitfire Auto-Turret1446,3747.7h
Spear Anti-Vehicle Tower02960.9h
Ammunition Package11418,10311h
Recon Detection Device1134,0478.4h
Shield Recharging Field772,7141.5h
Medical Kit2,44615,70552.9h
Anti-Infantry MANA Turret2082,6498.2h
Smoke Grenade03670.1h
Solid Wall23263.2h
Glaive IPC11970.8h
Vehicle Ramp21651.6h
Lumifiber Rampart Wall0590.7h
Alarm Module01390.3h
Pillbox12491.9h
Vehicle Ammo Dispenser01910.6h
Vehicle Gate13393h
Elysium Spawn Tube02761h
Light Vehicle Terminal12561.7h
Infantry Tower12321.8h
Light Air Terminal11941.4h
Nano-Repair Grenade02,1110.6h
Routing Spire01160.3h
Pain Spire03291.2h
The Flail01710.5h
Flail Targeting Dart281,4036.6h
Snowman Soldier21550.2h
IPC Targeting Dart113031.3h
Orbital Strike Target Designator11853614.6h
Router12940.3h
Hardlight Barrier1510.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.74s
Server spent 1.36s on queries, 0.62s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.