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Paragon Immortal OperativeVI[PINK] OperativeVI
VS BR 200

KDR: 1.61

Score: 108.1m

Last Seen: Jun 12th, 2020 12:42 AM
- OFFLINE - 215.6 hour(s)

Prestige 1, Battle Rank 100 (200 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Lasher X2 Supernova VPC LB00 Python AP L100 Python HEAT Supernova FPC Betelgeuse 54-A C-4 Skyguard
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $384,057 MLG Score: 307
Fun Score: N/A
Cheeseburgers Flipped: 2513TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.767%15.681%38843130635,0371.009390.604

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.535%0.68B+-0.816D--1.169D*HEAD (~3.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.10.31C*12.70.113C+38.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.798%1.496%109213471,00314392950.696528339%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.236%0.801B++-0.065C+-0.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.20.74B++18.90.645B+23.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.133%1.807%6568134117,815381576884.66972232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.666%-0.088C+-0.448C--0.476

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.8-0.061C+16.4-0.313C24.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.77%9.436%1001513342,50126098910.958238280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.743%-0.596D1.188B**0.338

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.80.063C+33.60.166C++79.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.171%77.895%10031346380353820.107405

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.803%0.936B*0.698B+-0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.394B2.50.224C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.076%10.611%100613436,5503003552.18043

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.732%0.437B-0.819D-0.562

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.504B+3.10.369C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
108.1m516.9%471 (28.3k)397 (23.8k)1.61345115,67071,6911.96372200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1349424219.817%9.531%18903:4852

7% Combat Medic47% Engineer24% Heavy Assault6% Infiltrator9% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 25th, 2013 1:07 AMJul 4th, 2017 11:04 AMJun 11th, 2020 9:27 PM (55d) (PST)Jun 11th, 2020 9:19 PM (55d) (PST)Jun 11th, 2020 8:42 PM (55d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6811924890.4250.2630.0402.5820.075307

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,86611,52329,34325162155423,815

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4538.2h/189.1d 25,111 11,025 38,656 703.1k 7,271 12,748 20,333 185.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
F
Kills:2,299
Deaths:1,603
KDR:1.434
Accuracy:22.129% F
HSR:19.574% F-
NS-15M1
D-
Kills:1,311
Deaths:882
KDR:1.486
Accuracy:21.622% D-
HSR:17.239% D--
SVA-88
D
Kills:1,291
Deaths:1,139
KDR:1.133
Accuracy:22.667% D
HSR:16.034% D**
NS-15MP
D*
Kills:1,227
Deaths:1,028
KDR:1.194
Accuracy:24.885% D*
HSR:20.130% D**
NS-15M AE
D*
Kills:1,164
Deaths:1,021
KDR:1.140
Accuracy:21.851% D*
HSR:19.759% D*
Orion VS54
D
Kills:1,163
Deaths:989
KDR:1.176
Accuracy:21.797% D
HSR:15.047% F
Flare VE6
D--
Kills:1,161
Deaths:872
KDR:1.331
Accuracy:20.555% D--
HSR:15.504% D**
VX29 Polaris
D*
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:20.236% D*
HSR:10.517% F-
NSX Naginata
D--
Kills:815
Deaths:929
KDR:0.877
Accuracy:18.664% D**
HSR:24.049% D--
VE-H Maw
C-
Kills:630
Deaths:617
KDR:1.021
Accuracy:26.742% C-
HSR:17.460% D**
Ursa
D-
Kills:128
Deaths:92
KDR:1.391
Accuracy:15.455% F-
HSR:20.313% D-
Kills:12,349
Deaths (as Heavy Assault):9,980
Deaths (to Heavy Assaults):21,329
KDR:1.23737
Kill Difference:2,369
Playtime:1,068.603 hours
Usage:24%
Score:26.375m
Score/min:411
Accuracy (listed only):21.509%
HSR (listed only):17.784%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C
Kills:1,790
Deaths:2,240
KDR:0.799
Accuracy:24.841% C
HSR:7.374% D**
NS-11C
C--
Kills:1,591
Deaths:1,659
KDR:0.959
Accuracy:24.777% C--
HSR:15.525% D-
Pandora VX25
D
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:38.366% D
HSR:11.772% D--
Eclipse VE3A
C++
Kills:1,521
Deaths:1,551
KDR:0.981
Accuracy:29.563% C++
HSR:10.585% F-
Deimos VA29
B++
Kills:1,353
Deaths:1,146
KDR:1.181
Accuracy:74.467% B++
HSR:10.717% D*
Phobos VX86
C+
Kills:1,222
Deaths:1,072
KDR:1.140
Accuracy:62.678% C+
HSR:11.620% D--
NS Baron G5
C+
Kills:1,188
Deaths:1,105
KDR:1.075
Accuracy:46.406% C+
HSR:9.428% D*
Zenith VX-5
D
Kills:1,181
Deaths:1,071
KDR:1.103
Accuracy:25.058% D
HSR:13.294% D**
Nova
C
Kills:1,163
Deaths:938
KDR:1.240
Accuracy:45.364% C
HSR:11.694% D-
Thanatos VE70
C+
Kills:1,162
Deaths:878
KDR:1.323
Accuracy:44.450% C+
HSR:7.487% F
Serpent VE92
C
Kills:1,159
Deaths:961
KDR:1.206
Accuracy:25.326% C
HSR:14.409% D*
NS Baron G5AE
C+
Kills:1,159
Deaths:1,275
KDR:0.909
Accuracy:49.120% C+
HSR:10.354% D--
VX6-7
D
Kills:1,154
Deaths:950
KDR:1.215
Accuracy:25.248% D
HSR:14.211% D*
Solstice VE3
C+
Kills:487
Deaths:397
KDR:1.227
Accuracy:25.237% C+
HSR:19.713% C
Eidolon VE33
D
Kills:471
Deaths:523
KDR:0.901
Accuracy:28.327% D
HSR:20.170% D--
VE-LR Obelisk
C
Kills:342
Deaths:187
KDR:1.829
Accuracy:33.905% C
HSR:30.409% D
NS-11CB
D
Kills:213
Deaths:290
KDR:0.734
Accuracy:26.094% D
HSR:17.840% D--
Chaos
D*
Kills:121
Deaths:87
KDR:1.391
Accuracy:50.292% D*
HSR:4.132% F**
NSX Tanto
C+
Kills:96
Deaths:150
KDR:0.640
Accuracy:29.924% C+
HSR:16.667% F
Kills:18,902
Deaths (as Engineer):17,882
Deaths (to Engineers):15,099
KDR:1.05704
Kill Difference:1,020
Playtime:2,143.041 hours
Usage:47%
Score:49.236m
Score/min:383
Accuracy (listed only):37.339%
HSR (listed only):13.547%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C
Kills:1,790
Deaths:2,240
KDR:0.799
Accuracy:24.841% C
HSR:7.374% D**
NS-11C
C--
Kills:1,591
Deaths:1,659
KDR:0.959
Accuracy:24.777% C--
HSR:15.525% D-
Pandora VX25
D
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:38.366% D
HSR:11.772% D--
Eclipse VE3A
C++
Kills:1,521
Deaths:1,551
KDR:0.981
Accuracy:29.563% C++
HSR:10.585% F-
NS-7 PDW
C+
Kills:1,453
Deaths:1,282
KDR:1.133
Accuracy:27.834% C+
HSR:13.076% D--
MKV Suppressed
C--
Kills:1,428
Deaths:1,052
KDR:1.357
Accuracy:25.812% C--
HSR:11.765% D*
Deimos VA29
B++
Kills:1,353
Deaths:1,146
KDR:1.181
Accuracy:74.467% B++
HSR:10.717% D*
Eridani SX5
C--
Kills:1,222
Deaths:1,205
KDR:1.014
Accuracy:27.160% C--
HSR:9.165% F
Phobos VX86
C+
Kills:1,222
Deaths:1,072
KDR:1.140
Accuracy:62.678% C+
HSR:11.620% D--
NS Baron G5
C+
Kills:1,188
Deaths:1,105
KDR:1.075
Accuracy:46.406% C+
HSR:9.428% D*
Zenith VX-5
D
Kills:1,181
Deaths:1,071
KDR:1.103
Accuracy:25.058% D
HSR:13.294% D**
Nova
C
Kills:1,163
Deaths:938
KDR:1.240
Accuracy:45.364% C
HSR:11.694% D-
Eridani SX5-AE
D--
Kills:1,163
Deaths:1,130
KDR:1.029
Accuracy:28.931% D--
HSR:9.802% F*
Thanatos VE70
C+
Kills:1,162
Deaths:878
KDR:1.323
Accuracy:44.450% C+
HSR:7.487% F
Sirius SX12
C-
Kills:1,160
Deaths:889
KDR:1.305
Accuracy:25.263% C-
HSR:12.328% D--
Serpent VE92
C
Kills:1,159
Deaths:961
KDR:1.206
Accuracy:25.326% C
HSR:14.409% D*
NS Baron G5AE
C+
Kills:1,159
Deaths:1,275
KDR:0.909
Accuracy:49.120% C+
HSR:10.354% D--
VX6-7
D
Kills:1,154
Deaths:950
KDR:1.215
Accuracy:25.248% D
HSR:14.211% D*
VE-S Canis
B+
Kills:1,092
Deaths:875
KDR:1.248
Accuracy:33.822% B+
HSR:9.890% D**
Solstice VE3
C+
Kills:487
Deaths:397
KDR:1.227
Accuracy:25.237% C+
HSR:19.713% C
Skorpios
D*
Kills:479
Deaths:472
KDR:1.015
Accuracy:23.499% D**
HSR:13.779% D*
NSX Tengu
C+
Kills:292
Deaths:426
KDR:0.685
Accuracy:39.507% C+
HSR:16.438% D--
NS-11CB
D
Kills:213
Deaths:290
KDR:0.734
Accuracy:26.094% D
HSR:17.840% D--
Chaos
D*
Kills:121
Deaths:87
KDR:1.391
Accuracy:50.292% D*
HSR:4.132% F**
NSX Tanto
C+
Kills:96
Deaths:150
KDR:0.640
Accuracy:29.924% C+
HSR:16.667% F
Kills:26,378
Deaths (as Light Assault):24,503
Deaths (to Light Assaults):11,303
KDR:1.07652
Kill Difference:1,875
Playtime:417.563 hours
Usage:9%
Score:10.001m
Score/min:399
Accuracy (listed only):35.162%
HSR (listed only):12.123%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
D
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:38.366% D
HSR:11.772% D--
NS-7 PDW
C+
Kills:1,453
Deaths:1,282
KDR:1.133
Accuracy:27.834% C+
HSR:13.076% D--
MKV Suppressed
C--
Kills:1,428
Deaths:1,052
KDR:1.357
Accuracy:25.812% C--
HSR:11.765% D*
Deimos VA29
B++
Kills:1,353
Deaths:1,146
KDR:1.181
Accuracy:74.467% B++
HSR:10.717% D*
Eridani SX5
C--
Kills:1,222
Deaths:1,205
KDR:1.014
Accuracy:27.160% C--
HSR:9.165% F
Phobos VX86
C+
Kills:1,222
Deaths:1,072
KDR:1.140
Accuracy:62.678% C+
HSR:11.620% D--
NS-11A
C
Kills:1,222
Deaths:1,016
KDR:1.203
Accuracy:25.070% C--
HSR:23.077% C
NS Baron G5
C+
Kills:1,188
Deaths:1,105
KDR:1.075
Accuracy:46.406% C+
HSR:9.428% D*
Pulsar VS1
C++
Kills:1,167
Deaths:1,132
KDR:1.031
Accuracy:27.222% C++
HSR:17.309% D-
Nova
C
Kills:1,163
Deaths:938
KDR:1.240
Accuracy:45.364% C
HSR:11.694% D-
Eridani SX5-AE
D--
Kills:1,163
Deaths:1,130
KDR:1.029
Accuracy:28.931% D--
HSR:9.802% F*
Thanatos VE70
C+
Kills:1,162
Deaths:878
KDR:1.323
Accuracy:44.450% C+
HSR:7.487% F
Sirius SX12
C-
Kills:1,160
Deaths:889
KDR:1.305
Accuracy:25.263% C-
HSR:12.328% D--
NS Baron G5AE
C+
Kills:1,159
Deaths:1,275
KDR:0.909
Accuracy:49.120% C+
HSR:10.354% D--
H-V45
D
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:23.981% D
HSR:11.399% D**
VE-S Canis
B+
Kills:1,092
Deaths:875
KDR:1.248
Accuracy:33.822% B+
HSR:9.890% D**
Corvus VA55
D
Kills:744
Deaths:788
KDR:0.944
Accuracy:24.504% D
HSR:20.430% D
VE-A Lacerta
C
Kills:674
Deaths:594
KDR:1.135
Accuracy:29.856% C
HSR:10.386% D**
Terminus VX-9
C
Kills:637
Deaths:583
KDR:1.093
Accuracy:26.625% C
HSR:17.112% D**
Skorpios
D*
Kills:479
Deaths:472
KDR:1.015
Accuracy:23.499% D**
HSR:13.779% D*
NSX Tengu
C+
Kills:292
Deaths:426
KDR:0.685
Accuracy:39.507% C+
HSR:16.438% D--
Chaos
D*
Kills:121
Deaths:87
KDR:1.391
Accuracy:50.292% D*
HSR:4.132% F**
Kills:22,788
Deaths (as Combat Medic):20,537
Deaths (to Combat Medics):7,015
KDR:1.10961
Kill Difference:2,251
Playtime:306.333 hours
Usage:7%
Score:6.498m
Score/min:354
Accuracy (listed only):36.374%
HSR (listed only):12.416%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C+
Kills:1,453
Deaths:1,282
KDR:1.133
Accuracy:27.834% C+
HSR:13.076% D--
MKV Suppressed
C--
Kills:1,428
Deaths:1,052
KDR:1.357
Accuracy:25.812% C--
HSR:11.765% D*
Eridani SX5
C--
Kills:1,222
Deaths:1,205
KDR:1.014
Accuracy:27.160% C--
HSR:9.165% F
Eridani SX5-AE
D--
Kills:1,163
Deaths:1,130
KDR:1.029
Accuracy:28.931% D--
HSR:9.802% F*
Sirius SX12
C-
Kills:1,160
Deaths:889
KDR:1.305
Accuracy:25.263% C-
HSR:12.328% D--
VE-S Canis
B+
Kills:1,092
Deaths:875
KDR:1.248
Accuracy:33.822% B+
HSR:9.890% D**
Skorpios
D*
Kills:479
Deaths:472
KDR:1.015
Accuracy:23.499% D**
HSR:13.779% D*
NS-44 Commissioner
C+
Kills:300
Deaths:376
KDR:0.798
Accuracy:40.012% C+
HSR:21.333% C-
NSX Tengu
C+
Kills:292
Deaths:426
KDR:0.685
Accuracy:39.507% C+
HSR:16.438% D--
Beamer VS3
B+
Kills:285
Deaths:272
KDR:1.048
Accuracy:32.686% B+
HSR:17.544% D-
Ghost
C+
Kills:180
Deaths:137
KDR:1.314
Accuracy:41.579% C+
HSR:71.667% C+
NS-357 Underboss
C+
Kills:160
Deaths:135
KDR:1.185
Accuracy:40.940% C+
HSR:11.250% D**
NS-61 Emissary
C+
Kills:158
Deaths:155
KDR:1.019
Accuracy:29.351% C+
HSR:6.962% F-
Artemis VX26
C+
Kills:140
Deaths:131
KDR:1.069
Accuracy:24.924% D*
HSR:25% C+
Cerberus
B+
Kills:129
Deaths:129
KDR:1
Accuracy:37.379% B+
HSR:16.279% D*
Manticore SX40
C
Kills:128
Deaths:159
KDR:0.805
Accuracy:29.745% C
HSR:17.969% D
XM98
A
Kills:110
Deaths:55
KDR:2
Accuracy:44.444% B+
HSR:87.273% A
NS-AM7 Archer
A*
Kills:102
Deaths:258
KDR:0.395
Accuracy:54.992% C--
HSR:44.118% A*
NS-45 Pilot
C++
Kills:94
Deaths:85
KDR:1.106
Accuracy:34.958% C++
HSR:24.468% D
Parallax VX3
C+
Kills:90
Deaths:41
KDR:2.195
Accuracy:37.280% D
HSR:78.889% C+
NS-44 Commissioner AE
D
Kills:52
Deaths:58
KDR:0.897
Accuracy:39.961% D
HSR:23.077% D
Kills:10,217
Deaths (as Infiltrator):9,322
Deaths (to Infiltrators):8,946
KDR:1.09601
Kill Difference:895
Playtime:280.631 hours
Usage:6%
Score:3.914m
Score/min:232
Accuracy (listed only):34.289%
HSR (listed only):25.813%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
D
Kills:1,557
Deaths:725
KDR:2.148
Accuracy:19.352% D
HSR:15.864% D*
Nebula VM20
D
Kills:1,437
Deaths:725
KDR:1.982
Accuracy:18.921% D
HSR:17.954% D-
Cosmos VM3
C
Kills:1,230
Deaths:527
KDR:2.334
Accuracy:18.506% C
HSR:16.423% D
Blueshift VM5
D-
Kills:1,225
Deaths:472
KDR:2.595
Accuracy:17.030% D--
HSR:17.878% D-
Cosmos VM3
C
Kills:1,172
Deaths:527
KDR:2.224
Accuracy:18.771% C
HSR:14.164% D*
Blueshift VM5
D--
Kills:1,167
Deaths:472
KDR:2.472
Accuracy:17.440% D--
HSR:16.881% D--
Comet VM2
B**
Kills:861
Deaths:790
KDR:1.090
Accuracy:57.193% B**
HSR:4.065% C+
Quasar VM1
C
Kills:813
Deaths:323
KDR:2.517
Accuracy:17.277% D-
HSR:21.771% C
Quasar VM1
C+
Kills:769
Deaths:346
KDR:2.223
Accuracy:17.595% C+
HSR:20.026% C+
Comet VM2
B*
Kills:752
Deaths:767
KDR:0.980
Accuracy:59.034% B*
HSR:4.654% C+
NS-20 Gorgon
C
Kills:522
Deaths:389
KDR:1.342
Accuracy:29.038% C
HSR:19.157% D
NS-20 Gorgon
C
Kills:499
Deaths:389
KDR:1.283
Accuracy:29.011% C
HSR:16.433% D--
NS-10 Burster
C*
Kills:246
Deaths:147
KDR:1.673
Accuracy:34.228% C*
HSR:6.911% C++
NS-10 Burster
B
Kills:220
Deaths:147
KDR:1.497
Accuracy:34.390% C++
HSR:6.818% B
Vortex VM21
C+
Kills:136
Deaths:110
KDR:1.236
Accuracy:44.622% C+
HSR:2.941% C+
Vortex VM21
C+
Kills:134
Deaths:110
KDR:1.218
Accuracy:45.964% C+
HSR:0.746% D**
Kills:12,740
Deaths (as MAX Suit):3,483
Deaths (to MAX Suits):5,389
KDR:3.65777
Kill Difference:9,257
Playtime:314.764 hours
Usage:7%
Score:12.052m
Score/min:638
Accuracy (listed only):29.898%
HSR (listed only):12.668%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D--
Kills:510
V. Kills:46 N/A
Deaths:392
KDR:1.301
Accuracy:37.154% D--
KPH:17.600 D*
VKPH:1.600 D--
Dual Photon Pods
D-
Kills:493
V. Kills:121 404%
Deaths:186
KDR:2.651
Accuracy:51.965% C--
KPH:34.300 D--
VKPH:8.400 D-
Hornet Missiles
D*
Kills:128
V. Kills:88 144%
Deaths:57
KDR:2.246
Accuracy:54.755% D*
KPH:20.500 D*
VKPH:14.100 D*
V26 Maelstrom Turbo Laser
B*
Kills:87
V. Kills:59 145%
Deaths:107
KDR:0.813
Accuracy:37.095% B*
KPH:5.700 D--
VKPH:3.900 D--
Antares LC
B++
Kills:69
V. Kills:52 130%
Deaths:87
KDR:0.793
Accuracy:37.875% B++
KPH:6.400 D*
VKPH:4.900 D*
Kills:1,287 (666 + 0)
Deaths:829
KDR:1.552
VKDR:0.441
Vehicle Kills:366
Kill Difference:458
Playtime:75.465 hours
Usage:2%
Score:0.909m
Score/min:201
Piloting Accuracy:37.875%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:159
V. Kills:125 126%
Deaths:47
KDR:3.383
Accuracy:36.367% C+
KPH:572,400 U
VKPH:450,000 U
L105 Zephyr
D
Kills:84
V. Kills:15 N/A
Deaths:16
KDR:5.250
Accuracy:42.444% C
KPH:35.200 D
VKPH:6.300 D
Dual-75 Duster
D
Kills:67
V. Kills:4 N/A
Deaths:9
KDR:7.444
Accuracy:38.121% C-
KPH:50.500 D-
VKPH:3 D
CAS30 Tank Buster
D-
Kills:64
V. Kills:59 107%
Deaths:133
KDR:0.481
Accuracy:45.689% C
KPH:3.200 D--
VKPH:3 D-
Kills:374 (64 + 310)
Deaths:205
KDR:1.824
VKDR:0.990
Vehicle Kills:203
Kill Difference:169
Playtime:23.498 hours
Usage:1%
Score:0.427m
Score/min:303
Piloting Accuracy:45.689%
Gunner Accuracy:38.121%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C-
Kills:2,549
V. Kills:1,224 208%
Deaths:209
KDR:12.196
Accuracy:69.232% A++
KPH:42.500 D--
VKPH:20.400 C-
L100 Python HEAT
C**
Kills:2,533
V. Kills:1,147 221%
Deaths:362
KDR:6.997
Accuracy:66.899% A
KPH:34.600 C
VKPH:15.700 C**
Skyguard
B++
Kills:2,096
V. Kills:1,265 166%
Deaths:450
KDR:4.658
Accuracy:35.646% B++
KPH:16.600 C+
VKPH:10 C
L100 Python HESH
C+
Kills:1,684
V. Kills:308 N/A
Deaths:140
KDR:12.029
Accuracy:60.534% B*
KPH:49.600 D
VKPH:9.100 C+
C75 Viper
C+
Kills:1,538
V. Kills:432 355%
Deaths:252
KDR:6.103
Accuracy:52.951% B**
KPH:38.800 C+
VKPH:10.900 C+
L100 Python AP
D
Kills:1,025
V. Kills:722 142%
Deaths:265
KDR:3.868
Accuracy:61.740% B+
KPH:24.900 D--
VKPH:17.500 D
Kills:11,425 (11,425 + 0)
Deaths:1,678
KDR:6.809
VKDR:3.038
Vehicle Kills:5,098
Kill Difference:9,747
Playtime:374.449 hours
Usage:8%
Score:4.765m
Score/min:212
Driving Accuracy:61.740%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C+
Kills:4,770
V. Kills:1,121 425%
Deaths:509
KDR:9.371
Accuracy:58.260% B+
KPH:36.200 D-
VKPH:8.500 C+
Supernova FPC
C
Kills:2,327
V. Kills:2,038 114%
Deaths:601
KDR:3.872
Accuracy:59.173% B+
KPH:18.500 D*
VKPH:16.200 C
Supernova PC
C+
Kills:1,842
V. Kills:655 281%
Deaths:265
KDR:6.951
Accuracy:56.443% B+
KPH:26.100 C
VKPH:9.300 C+
Saron HRB
D
Kills:324
V. Kills:234 138%
Deaths:101
KDR:3.208
Accuracy:45.409% C
KPH:16.600 D*
VKPH:12 D
Proton II PPA
D-
Kills:259
V. Kills:18 N/A
Deaths:35
KDR:7.400
Accuracy:22.515% D
KPH:34.300 D--
VKPH:2.400 D-
E540 Halberd
D
Kills:56
V. Kills:46 119%
Deaths:23
KDR:2.435
Accuracy:51.276% C++
KPH:16.400 F
VKPH:13.400 D
M12 Kobalt
C
Kills:53
V. Kills:5 N/A
Deaths:9
KDR:5.889
Accuracy:11.950% D**
KPH:26.900 D**
VKPH:2.500 C
Kills:9,631 (8,939 + 692)
Deaths:1,543
KDR:6.242
VKDR:2.668
Vehicle Kills:4,117
Kill Difference:8,088
Playtime:360.658 hours
Usage:8%
Score:7.745m
Score/min:358
Driving Accuracy:56.443%
Gunner Accuracy:11.950%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
D*
Kills:80
V. Kills:2 N/A
Deaths:7
KDR:11.429
Accuracy:17.023% F
KPH:71.100 D*
VKPH:1.800 D**
Proton II PPA-H
D
Kills:79
V. Kills:8 N/A
Deaths:18
KDR:4.389
Accuracy:33.629% D-
KPH:45.200 D*
VKPH:4.600 D
Kills:159 (0 + 159)
Deaths:25
KDR:6.360
VKDR:0.400
Vehicle Kills:10
Kill Difference:134
Playtime:2.874 hours
Usage:0%
Score:0.053m
Score/min:306
Driving Accuracy:N/A%
Gunner Accuracy:33.629%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D--
Kills:445
V. Kills:30 N/A
Deaths:42
KDR:10.595
Accuracy:17.256% D
KPH:20.900 D*
VKPH:1.400 D--
M20 Basilisk
D-
Kills:277
V. Kills:122 225%
Deaths:74
KDR:3.743
Accuracy:36.158% D-
KPH:12.100 D-
VKPH:5.300 D-
M12 Kobalt
D-
Kills:272
V. Kills:19 N/A
Deaths:22
KDR:12.364
Accuracy:18.009% C-
KPH:23.600 F
VKPH:1.600 D-
M20 Basilisk
D
Kills:154
V. Kills:74 205%
Deaths:36
KDR:4.278
Accuracy:33.697% D--
KPH:14 D-
VKPH:6.700 D
M40 Fury
D*
Kills:110
V. Kills:25 423%
Deaths:18
KDR:6.111
Accuracy:39.485% C++
KPH:20.600 D**
VKPH:4.700 D*
M40 Fury
D*
Kills:104
V. Kills:24 416%
Deaths:28
KDR:3.714
Accuracy:40.087% C++
KPH:20 D*
VKPH:4.600 D*
M60-G Bulldog
D--
Kills:70
V. Kills:10 N/A
Deaths:13
KDR:5.385
Accuracy:29.042% D*
KPH:17.100 D*
VKPH:2.400 D--
M60-G Bulldog
D--
Kills:59
V. Kills:12 454%
Deaths:18
KDR:3.278
Accuracy:34.504% D
KPH:13.500 D*
VKPH:2.700 D--
Kills:1,491 (0 + 1,491)
Deaths:251
KDR:5.940
VKDR:1.259
Vehicle Kills:316
Kill Difference:1,240
Playtime:85.713 hours
Usage:2%
Score:0.728m
Score/min:141
Driving Accuracy:N/A%
Gunner Accuracy:34.504%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:158
V. Kills:20 N/A
Deaths:11
KDR:14.364
Accuracy:36.225% C*
KPH:56.300 D
VKPH:7.100 C*
Kills:158 (0 + 158)
Deaths:11
KDR:14.364
VKDR:1.818
Vehicle Kills:20
Kill Difference:147
Playtime:2.805 hours
Usage:0%
Score:0.042m
Score/min:250
Piloting Accuracy:N/A%
Gunner Accuracy:36.225%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Lasher X2 6,7826,6986,6221.011C0.6034.83%B+4.927%B+37.9CN/A171176.7h17.7C*50.8B+
Supernova VPC 5,8914,7705099.371C--7.7658.26%B+1.468%C*36.2D-8.5C+232131.9h3.5D6C+
LB00 Python AP 3,7732,54920912.196C10.5869.232%A++N/A42.5D--20.4C-24260h4.4D6.3C**
L100 Python HEAT 3,6802,5333626.997C+5.3866.899%A1.737%C34.7C15.7C**20373.1h6.4C--9.6C++
Supernova FPC 4,3652,3276013.872D2.2659.173%B+2.45%B18.5D*16.2C400125.6h5.2C-8.8C+
Betelgeuse 54-A 2,3352,2991,6031.434C--0.1822.129%F19.574%F-36.9D*N/A21162.3h12.4D*55.9D**
C-4 3,2152,2191,3151.687C+0.0729.858%C*N/A94.8C+42.6B++150123.4h1.3C+4.4C*
Skyguard 3,3612,0964504.658C+3.0435.646%B++2.099%B16.6C+10C160126.4h99.8B+280B+
Supernova PC 2,4971,8422656.951C+5.3456.443%B+1.574%C-26.1C9.3C+32170.7h3.9B+7B++
Solstice SF 1,8251,7902,2400.799C0.8124.841%C7.374%D**14.7DN/A45122h8.1B32.6B+
L100 Python HESH 1,9921,68414012.029C10.4260.534%B*1.366%C+49.5D9.1C+22434h3.6C--5.9C++
NS-11C 1,6091,5911,6590.959C0.6524.777%C--15.525%D-20.2DN/A13278.7h13.7C55.2C+
Proximity Mine 1,5861,5842137.437B**5.8244.778%C+N/A145.3C++N/A62110.9h1.9C4.1C++
Nebula VM20 1,5941,5577252.148C0.5319.352%D15.864%D*37.2C--N/A24841.8h15.3C+79.2C+
Spear Anti-Vehicle Phalanx Turret 2,4031,55214610.63C*9.0247.528%C4.639%B+34.6D19D36744.9h8.3C+17.4C+
C75 Viper 1,9701,5382526.103C+4.4952.951%B**1.365%C+38.7C+10.9C+24939.7h11.1C++21C*
Pandora VX25 1,5401,5291,4021.091C0.5238.366%D11.772%D--25.7DN/A9059.4h4.1C+10.8C
Eclipse VE3A 1,5761,5211,5510.981C0.6329.563%C++10.585%F-18.2D-N/A7583.5h11.6C+39.4C++
NS-7 PDW 1,4691,4531,2821.133C+0.4827.834%C+13.076%D--14.8D-N/A8597.9h14.4C51.7C+
Nebula VM20 1,4671,4377251.982C0.3718.921%D17.954%D-34.5DN/A23041.7h16.2C85.6C
Tank Mine 2,3591,4363214.474B+2.8629.228%DN/A108C69.4C++162613.3h1.9C+6.4D
MKV Suppressed 1,4471,4281,0521.357C+0.2625.812%C--11.765%D*34.4C-N/A22641.5h13.1C+50.7C+
MANA Anti-Personnel Turret 1,4331,4055482.564N/A0.9519.355%UN/A14050U280U33646200.1h19.4T*100.3T*
Plasma Grenade 1,3871,37711377N/A1,375.3959.102%AN/A918A6.7D55431.5h2.2A3.7B**
Deimos VA29 1,3821,3531,1461.181C0.4374.467%B++10.717%D*37.1DN/A15336.5h2.3C+3.1C++
NS-15M1 1,3191,3118821.486C0.1321.622%D-17.239%D--33.4DN/A20739.2h11.1C++51.6C
SVA-88 1,2981,2911,1391.133C--0.4822.667%D16.034%D**25.4D--N/A9850.8h11.5C50.8C
Cosmos VM3 1,2401,2305272.334C+0.7218.506%C16.423%D31.1C--N/A18839.5h12.1B+65.5C*
NS-15MP 1,2641,2271,0281.194C--0.4224.885%D*20.13%D**26.5D**N/A8246.3h14.9F**59.8F-
Blueshift VM5 1,2441,2254722.595C+0.9817.03%D--17.878%D-28.6DN/A18142.8h14.3C**83.8C
Eridani SX5 1,2261,2221,2051.014C-0.6027.16%C--9.165%F18.8D-N/A6564.9h12.3C--45.4C
Phobos VX86 1,2301,2221,0721.14C0.4762.678%C+11.62%D--27.3D--N/A11044.8h2.1C**3.4C++
NS-11A 1,2901,2221,0161.203C0.4125.07%C--23.077%C34.5C--1.9A10135.4h15.4D*61.3D
NS Baron G5 1,1961,1881,1051.075C0.5446.406%C+9.428%D*31DN/A18038.3h3.8B+8.3C+
Zenith VX-5 1,1911,1811,0711.103C-0.5125.058%D13.294%D**21.2D-N/A12155.6h12C+47.8C+
Cosmos VM3 1,1801,1725272.224C++0.6118.771%C14.164%D*29.7DN/A17139.5h13C*69.1C+
Blueshift VM5 1,1901,1674722.472C+0.8617.44%D--16.881%D--27.3D-N/A17442.8h15.4C+88.3C
Pulsar VS1 1,1851,1671,1321.031C0.5827.222%C++17.309%D-25.2C--N/A10346.4h15.3D-56.2C+
NS-15M AE 1,1961,1641,0211.14D0.4721.851%D*19.759%D*29.9D--N/A11938.9h14.2F65.1D**
Nova 1,1661,1639381.24C0.3745.364%C11.694%D-29.4DN/A10639.6h3.4B++7.6B+
Orion VS54 1,1651,1639891.176C0.4421.797%D15.047%F28.7DN/A25640.5h11.7C+53.7C+
Eridani SX5-AE 1,1881,1631,1301.029D0.5828.931%D--9.802%F*19.6D*N/A6259.4h12.5F-43.2F
Lasher X2 AE 1,1781,1631,0761.081C-0.5334.364%C+4.041%C**31.6D--N/A7736.8h19.6C57.1C++
Hunter QCX 1,1741,1636711.733A0.1245.802%C+32.588%B*23.2BN/A10950.1h3.5B7.6B+
Thanatos VE70 1,1661,1628781.323C++0.2944.45%C+7.487%F44C+N/A28926.4h3.1B**6.9B+
Flare VE6 1,1641,1618721.331C-0.2820.555%D--15.504%D**38.1DN/A24530.5h10.7C--51.9D
Sirius SX12 1,1841,1608891.305C+0.3125.263%C-12.328%D--31.3C-N/A21937.1h13.5C+53.3C+
VX29 Polaris 1,1641,1608081.436C0.1820.236%D*10.517%F-32.4D-N/A22035.8h11.2C+55.2C-
Serpent VE92 1,1641,1599611.206C0.4125.326%C14.409%D*20.6DN/A12856.2h11.2C*44.4C++
NS Baron G5AE 1,1781,1591,2750.909D0.7049.12%C+10.354%D--19.7D*N/A6258.7h4.2C+8.5C+
H-V45 1,1711,1581,1900.973C0.6423.981%D11.399%D**17.4D-N/A6466.5h14.4D--59.9D
VX6-7 1,1601,1549501.215C0.4025.248%D14.211%D*28.1DN/A17841.1h11.8C+46.8C+
VE-S Canis 1,1371,0928751.248C0.3733.822%B+9.89%D**24.7D-1C+10544.2h12.3C36.3C+
L100 Python AP 1,7471,0252653.868C--2.2561.74%B+3.317%B++24.9D--17.5D29941.2h7D-11.4C+
Comet VM2 1,4228617901.09C+0.5257.193%B**4.065%C+12.6C8.2A24468.3h25.2C44C++
Lancer VS22 1,9108601,1760.731C0.8865.475%B+1.744%C*10.2D12.4C34984.6h18C++27.4C++
NSX Naginata 8388159290.877D0.7418.664%D**24.049%D--22.7D*N/A7235.9h16.3F87.1F
Quasar VM1 8398133232.517C+0.9017.277%D-21.771%C38.7C1.2B12621h11.5B66.6C+
NS Decimator 1,2087891,1130.709D0.9070.59%B**1.141%D-26.7D--14.2D43629.6h5.3D7.5C
Quasar VM1 7937693462.223C++0.6117.595%C+20.026%C+34.8C++1.1B*17422.1h12.9B73.4C++
Comet VM2 1,1627527670.98C0.6359.034%B*4.654%C+11.2D6.1C++19067.2h29.5C50C++
Corvus VA55 7627447880.944C--0.6724.504%D20.43%D25.7DN/A11429h14.3D**58.5D--
Nemesis VSH9 1,0687011,1240.624C0.9965.54%C+3.709%B++15.4C8.1C--24545.4h6.1B++9.2B++
VE-A Lacerta 7106745941.135C--0.4829.856%C10.386%D**30.1D-1.6C+9322.4h14.8D*49.6D
Terminus VX-9 6526375831.093C0.5226.625%C17.112%D**31.2DN/A11220.4h13D48.7C-
C-4 ARX 9036364181.522C0.0928.548%C*N/A78.5D-33C+5348.1h1.4D-4.8C+
VE-H Maw 6636306171.021D0.5926.742%C-17.46%D**25.7D*1.3C++8624.5h16.2F--60.5D**
M12 Kobalt 6666293816.553D-14.9421.785%C--17.647%C52D*3.1D-13112.1h21.4D*98.1D-
Lancer AE 1,0215763391.699C+0.0966.72%B+N/A15.4D11.9D-14737.3h10.1C**15.2B
Sticky Grenade 5555501550N/A548.3956.986%C**N/A916.7C8.3D49270.6h2.1C+3.6C**
S1 6555436720.808C0.8164.995%B+3.315%B+31.2C+6.4D--59117.4h3.6A5.5B+
NS-20 Gorgon 5895223891.342C+0.2729.038%C19.157%D17.3D2.2C**6330.1h41.4C+142.6C+
Light PPA 5565103921.301D0.3137.154%D--1.373%C**17.6D*1.6D--10028.9h14.9C40.1C
NS-20 Gorgon 5814993891.283C+0.3329.011%C16.433%D--16.6D2.7A6630.1h43.3C++149.2C+
Dual Photon Pods 6144931862.651D-1.0451.965%C--1.623%B*34.2D--8.4D-31914.4h23C44.3C
Lasher X2-P 5214893831.277C-0.3436.077%C-3.476%B57.5C--3.8B**1828.5h21.9F60.7D*
Solstice VE3 4894873971.227C++0.3925.237%C+19.713%C16.6C--N/A18929.3h13C*51.4C+
Skorpios 4834794721.015C0.6023.499%D**13.779%D*21.6D--N/A11122.2h10.9C+46.5D
Eidolon VE33 4764715230.901C0.7128.327%D20.17%D--14.4D-N/A9232.6h8.3C+29.5C
M12 Kobalt 4754454210.595C-8.9817.256%D20.674%B20.9D*1.4D--9821.3h19.2C+111.1C+
Anti-Vehicle Grenade 3963641364N/A362.3969.709%A*N/A728A64C-70850.5h3.4B**4.9B**
Lumine Edge 35834428,7280.012C--1.6013.268%D**9.593%D--0.3C--N/A11350.3h1.7D-13D**
VE-LR Obelisk 3643421871.829C0.2233.905%C30.409%D27.6D1.8B**8412.4h6.1C+18.1C+
Saron HRB 5583241013.208D1.5945.409%CN/A16.6D*12D73019.5h23.4C-51.5C
NS Annihilator 5473052761.105B*0.5177.654%D-N/A11.2C+8.9C+22927.3h8.7B++11.2B+
NS-44 Commissioner 3043003760.798C0.8240.012%C+21.333%C-23.6DN/A13612.7h4.6D--11.5C
NSX Tengu 3072924260.685D--0.9339.507%C+16.438%D--13.5D*N/A5621.7h21D**53.3D*
Beamer VS3 2862852721.048C++0.5732.686%B+17.544%D-18.4DN/A13315.5h7.1B+21.7B++
M20 Basilisk 399277743.743C2.1336.158%D-7.581%B++12.1D-5.4D-13222.8h81.4C**225.1C+
M12 Kobalt 2912722212.364C10.7518.009%C-21.691%B+23.7F1.7D-9811.5h16.4C*91.2C++
Proton II PPA 277259357.4C--5.7922.515%D1.544%C34.5D--2.4D-3097.5h9.3C++41.5C+
Spear Anti-Vehicle Phalanx Tower 429253642.167B++40.5552.091%C+6.324%A20.4D-14.2D16312.4h14F26.8F
NS-10 Burster 4382461471.673B*0.0634.228%C*6.911%C++6.6C+5.2B+17237.2h138.8C405.5C++
NS-10 Burster 3702201471.497C++0.1234.39%C++6.818%B5.9C--4C-14637.2h155.8C--453.2C+
NS-11CB 2212132900.734D0.8826.094%D17.84%D--6.4D*N/A1633.4h17.3F66.4D
Ghost 1811801371.314D0.3041.579%C+71.667%C+21.2D*N/A1828.5h2.4D-5.8C
NSX Masamune 2411662360.703C-0.9156.021%C--1.205%D-17.8D--8.1D1509.3h14.3C-25.5C--
Force-Blade 18716530,5020.005D1.6148.296%AN/A0.1DN/A11360.9h3.5D--7.3C**
NS-357 Underboss 1631601351.185C+0.4340.94%C+11.25%D**33.3DN/A2454.8h4.5D10.9C+
AP30 Shredder 284159473.383D1.7736.367%C+1.887%C+1590U1250U20200500.1h116.9D*321.6D-
NS-61 Emissary 1611581551.019C+0.5929.351%C+6.962%F-13.5D-N/A4711.7h10.7B+36.4B
CAS 14-E 1781581114.364C12.7536.225%C*N/A56.4D7.1C*2502.8h36D99.4C
M20 Basilisk 228154364.278C++2.6633.697%D--7.792%B++14D-6.7D16511h80B+237.5C++
Xiphos Anti-Personnel Phalanx Tower 1631531153A**151.3936.524%B+N/A255C16.7B*9540.6h11.1C*30.3B
Artemis VX26 1421401311.069C--0.5424.924%D*25%C+21.2D-N/A1486.6h12.8D51.5D-
Vortex VM21 2921361101.236C0.3844.622%C+2.941%C+5.9D-6.7C18523.2h29.3C++65.7C*
M20 Basilisk 194135304.5D2.8955.69%C+2.963%D28.7D12.6D--2394.7h110.1C++197.6C++
Vortex VM21 2841341101.218C0.4045.964%C+N/A5.8D-6.5C+18223.1h30.8B66.9B
Cerberus 1301291291C0.6137.379%B+16.279%D*19.5D-N/A1276.6h6C+16C*
Ursa 130128921.391C-0.2215.455%F-20.313%D-20.6D--N/A2286.2h11.1C71.8D*
Hornet Missiles 216128572.246D0.6354.755%D*N/A20.3D*14D*4476.3h13.8D-25.1D--
Manticore SX40 1311281590.805C-0.8129.745%C17.969%D24.6DN/A1005.2h9D30.3D
Chaos 121121871.391C0.2250.292%D*4.132%F**36.7DN/A2943.3h3.6B++7.1C+
M40 Fury 135110186.111C4.5039.485%C++4.545%M*20.8D**4.7D*2245.3h13.8C35C+
XM98 110110552C0.3944.444%B+87.273%A18D-N/A1266.1h2.5C5.6C++
M40 Fury 128104283.714D2.1040.087%C++N/A20D*4.6D*2685.2h13.3C++33.3C*
NS-AM7 Archer 1231022580.395C1.2254.992%C--44.118%A*5.1D1.1D-6320h23D41.7D
Fatestealer 100100921.087U0.5342.053%C**20%C+25.6C+N/A593.9h2.5D-6C++
NSX Tanto 100961500.64D--0.9729.924%C+16.667%F4.2D*N/A2122.8h21.7F--72.6D*
NS-45 Pilot 9694851.106C0.5134.958%C++24.468%D14.7D*N/A466.4h6.6C+19C++
Parallax VX3 9090412.195C0.5837.28%D78.889%C+17.3D--N/A1945.2h2.6D*6.9D--
Aspis Anti-Aircraft Phalanx Turret 17489224.045C+2.4329.153%C+N/A10.2C--9.8D3278.7h147.8C+506.9C++
V26 Maelstrom Turbo Laser 146871070.813C0.8037.095%B*N/A5.7D--3.9D--23715.2h140.6D-378.9C-
L105 Zephyr 9984165.25C--3.6442.444%CN/A35D6.3D3892.4h8.6D--20.2C--
M12 Kobalt-H 8280711.429D-9.8217.023%F20%C**72.7D*1.8D**2861.1h14.6C+85.5D--
Rocklet Rifle 16880771.039C*0.5761.999%B**N/A38.1C**41.9B**8512.1h21.5A34.6B+
Proton II PPA-H 8779184.389D2.7833.629%D-6.329%S46.5D*4.7D3181.7h11.5C34.2C--
MANA Anti-Vehicle Turret 16276980.776D-0.8440.872%F**N/A760D860C-5886270.1h14.6F-35.6T*
Spear Anti-Vehicle Phalanx Turret 13271323.667C*22.0547.143%D*5.634%A++9.9F-8.5F**1067.2h15.3B32.5C
M60-G Bulldog 8070135.385C-3.7729.042%D*2.857%C*17.1D*2.4D--1294.1h6.7C+23D
MAX Punch 85703,4830.02D1.5930.506%D--N/A0.2D-N/A2302.5h3.2C+10.4D
Antares LC 12169870.793D0.8237.875%B++4.348%A++6.4D*4.9D*11910.7h218.8D**577.7D*
Dual-75 Duster 716797.444D5.8338.121%C-N/A51.5D3.1D3211.3h6.4D16.8C
CAS30 Tank Buster 123641330.481D1.1345.689%CN/A3.2D--3D-12119.8h66.2D145C
M60-G Bulldog 7462125.167D3.5546.59%D4.839%S41.3F8F1271.5h8.5D18.2F-
M60-G Bulldog 7159183.278D--1.6634.504%D3.39%B+13.4D*2.7D--2204.4h7.7D22.2C-
Heartstring 6257541.056C+0.5650.655%B+24.561%C+7.7D--N/A277.4h8.1D-16.1C
E540 Halberd 10256232.435D0.8251.276%C++5.357%M16.5F13.5D25223.4h7.9F-15.4D*
M12 Kobalt 585395.889D4.2811.95%D**15.094%C++26.5D**2.5C1162h21.7D*181.9D**
NS-44 Commissioner AE 5252580.897C0.7239.961%D23.077%D30.6D-N/A961.7h3.9D*9.8D--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4262,339,724143.2h
Medical Applicator475166,65513.5h
Anti-Vehicle MANA Turret122231.4h
Spawn Beacon332,8423.6h
Nanite Revive Grenade01,4250.4h
Xiphos Anti-Personnel Tower01110.6h
Hoplon Anti-Aircraft Phalanx Tower01140.7h
Rampart Wall11171.2h
Deconstruction Tool17,5151.2h
Spear Anti-Vehicle Tower01120.9h
Skywall Shield Emitter1590.5h
Structure Shield Module0680.4h
AE Nano-Armor Kit2640,8032h
Repair Module12001.2h
Turret AI Module11781h
AE Medical Applicator625182,77414.2h
Motion Spotter142,1501.2h
NS Patriot Flare Gun1660.1h
Spitfire Auto-Turret383,8764.5h
Restoration Kit1291,8541.7h
Shield Recharging Field522,1400.9h
Recon Detection Device744,2548.7h
Medical Kit788720.9h
Ammunition Package1048,2704.3h
Anti-Infantry MANA Turret1301,5677.1h
Spear Anti-Vehicle Turret3650.5h
Lumifiber Rampart Wall0680.7h
Nano-Repair Grenade05350.1h
Hardlight Barrier517501.5h

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