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Primarch Immortal OperativeVI[PINK] OperativeVI
VS BR 97

KDR: 1.56

Score: 102m

Last Seen: Feb 18th, 2019 9:48 AM
- OFFLINE - 3.2 hour(s)

Prestige 1, Battle Rank 97 - Vanu Sovereignty on Connery - Outfit Member of Pink Fairies[PINK] Pink Fairies
VS outfit on Connery

Members: 28
Level Progress (to 98): 33%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Lasher X2 Supernova VPC Supernova FPC Betelgeuse 54-A C-4 L100 Python HEAT Solstice SF Supernova PC
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $355,284 MLG Score: 284
Fun Score: N/A
Cheeseburgers Flipped: 2446TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.593%15.277%3764397931,8510.9890080.575

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.542%0.689B+-0.835D--1.232D*HEAD (~2.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.20.316C*12.60.119C+38.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.784%1.496%114210201,00313812930.726285341%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.248%0.774B++-0.1C+-0.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.20.738B++18.90.643B+23.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.432%2.058%6108101415,449358566284.30934233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.634%-0.038C+-0.348C-0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.40.017C+15.5-0.228C22.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.53%9.243%1011510072,39124458670.977914275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.725%-0.622D1.244B**0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.10.047C+33.70.157C++80.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.301%77.836%10131019379315920.119937

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.826%0.949B*0.698B+-0.025

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.391B2.50.219C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.131%10.281%101610166,0792781462.18512

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.472%0.377C**-0.853D--0.481

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.482B+3.10.352C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Pink Fairies[PINK] Pink Fairies
VS outfit on Connery

Members: 28
102m500.4%478 (28.7k)402 (24.1k)1.56405104,37766,7351.9067197 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022365419.487%9.547%18603:4848

7% Combat Medic45% Engineer24% Heavy Assault6% Infiltrator10% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 25th, 2013 1:07 AMJul 4th, 2017 11:04 AMFeb 18th, 2019 4:48 PM (17h) (PST)Feb 18th, 2019 7:46 AM (1d) (PST)Feb 18th, 2019 5:48 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6521944580.4110.2630.0392.4090.070284

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,09411,62027,47425162145424,122

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4228.4h/176.2d 22,867 9,965 35,051 611.1k 6,855 11,780 17,750 165.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
A
Kills:6,698
Deaths:6,622
KDR:1.011
Accuracy:34.830% A
HSR:4.927% B+
Betelgeuse 54-A
D--
Kills:2,276
Deaths:1,585
KDR:1.436
Accuracy:22.113% D--
HSR:19.684% D**
NS-15M1
C+
Kills:1,311
Deaths:882
KDR:1.486
Accuracy:21.622% C+
HSR:17.239% D
SVA-88
C+
Kills:1,291
Deaths:1,139
KDR:1.133
Accuracy:22.667% C+
HSR:16.034% D*
NS-15M AE
D
Kills:1,164
Deaths:1,021
KDR:1.140
Accuracy:21.851% D
HSR:19.759% D-
Lasher X2 AE
B+
Kills:1,163
Deaths:1,076
KDR:1.081
Accuracy:34.364% B+
HSR:4.041% C++
Orion VS54
C*
Kills:1,163
Deaths:989
KDR:1.176
Accuracy:21.797% C*
HSR:15.047% D*
Flare VE6
C
Kills:1,161
Deaths:872
KDR:1.331
Accuracy:20.555% C
HSR:15.504% D*
VX29 Polaris
D
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:20.236% D
HSR:10.517% F
VE-H Maw
C*
Kills:624
Deaths:601
KDR:1.038
Accuracy:26.769% C*
HSR:17.468% D--
NSX Naginata
D
Kills:514
Deaths:615
KDR:0.836
Accuracy:17.237% D-
HSR:22.957% D
NS-15MP
D
Kills:495
Deaths:416
KDR:1.190
Accuracy:24.438% D
HSR:20% D--
Ursa
C--
Kills:128
Deaths:92
KDR:1.391
Accuracy:15.455% D*
HSR:20.313% C--
Lasher X2-P
B
Kills:74
Deaths:74
KDR:1
Accuracy:38.156% B
HSR:0% F-
Kills:19,222
Deaths (as Heavy Assault):16,792
Deaths (to Heavy Assaults):19,933
KDR:1.14471
Kill Difference:2,430
Playtime:1,024.681 hours
Usage:24%
Score:25.709m
Score/min:418
Accuracy (listed only):24.435%
HSR (listed only):14.535%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C++
Kills:1,790
Deaths:2,240
KDR:0.799
Accuracy:24.841% C++
HSR:7.374% F
NS-11C
C++
Kills:1,591
Deaths:1,659
KDR:0.959
Accuracy:24.777% C++
HSR:15.525% D
Pandora VX25
C+
Kills:1,524
Deaths:1,394
KDR:1.093
Accuracy:38.354% C+
HSR:11.614% D-
Eclipse VE3A
B+
Kills:1,492
Deaths:1,524
KDR:0.979
Accuracy:29.615% B+
HSR:10.456% F-
NS Baron G5
C**
Kills:1,181
Deaths:1,094
KDR:1.080
Accuracy:46.267% C**
HSR:9.399% D*
Zenith VX-5
C+
Kills:1,181
Deaths:1,071
KDR:1.103
Accuracy:25.058% C+
HSR:13.294% D*
Nova
C+
Kills:1,163
Deaths:938
KDR:1.240
Accuracy:45.364% C+
HSR:11.694% D
Phobos VX86
C**
Kills:1,162
Deaths:1,027
KDR:1.131
Accuracy:62.210% C**
HSR:11.016% D-
Thanatos VE70
B+
Kills:1,162
Deaths:878
KDR:1.323
Accuracy:44.450% B+
HSR:7.487% F-
Serpent VE92
B
Kills:1,159
Deaths:961
KDR:1.206
Accuracy:25.326% B
HSR:14.409% D--
NS Baron G5AE
C*
Kills:1,158
Deaths:1,271
KDR:0.911
Accuracy:49.124% C*
HSR:10.276% D-
VX6-7
C++
Kills:1,154
Deaths:950
KDR:1.215
Accuracy:25.248% C++
HSR:14.211% D*
Deimos VA29
B**
Kills:947
Deaths:809
KDR:1.171
Accuracy:73.065% B**
HSR:9.715% D*
Solstice VE3
B+
Kills:487
Deaths:397
KDR:1.227
Accuracy:25.237% B+
HSR:19.713% C+
Eidolon VE33
C++
Kills:460
Deaths:515
KDR:0.893
Accuracy:28.319% C++
HSR:19.565% D-
NS-11CB
C*
Kills:207
Deaths:280
KDR:0.739
Accuracy:26.196% C*
HSR:18.358% C-
VE-LR Obelisk
B
Kills:129
Deaths:102
KDR:1.265
Accuracy:33.835% C*
HSR:34.884% B
Chaos
C-
Kills:121
Deaths:87
KDR:1.391
Accuracy:50.292% C-
HSR:4.132% F-
NSX Tanto
B++
Kills:96
Deaths:150
KDR:0.640
Accuracy:29.924% B++
HSR:16.667% D*
Kills:18,164
Deaths (as Engineer):17,347
Deaths (to Engineers):14,199
KDR:1.0471
Kill Difference:817
Playtime:1,923.007 hours
Usage:45%
Score:44.664m
Score/min:387
Accuracy (listed only):37.237%
HSR (listed only):13.673%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C++
Kills:1,790
Deaths:2,240
KDR:0.799
Accuracy:24.841% C++
HSR:7.374% F
NS-11C
C++
Kills:1,591
Deaths:1,659
KDR:0.959
Accuracy:24.777% C++
HSR:15.525% D
Pandora VX25
C+
Kills:1,524
Deaths:1,394
KDR:1.093
Accuracy:38.354% C+
HSR:11.614% D-
Eclipse VE3A
B+
Kills:1,492
Deaths:1,524
KDR:0.979
Accuracy:29.615% B+
HSR:10.456% F-
NS-7 PDW
B+
Kills:1,453
Deaths:1,282
KDR:1.133
Accuracy:27.834% B+
HSR:13.076% D
MKV Suppressed
C+
Kills:1,428
Deaths:1,052
KDR:1.357
Accuracy:25.812% C+
HSR:11.765% D*
Eridani SX5
C++
Kills:1,222
Deaths:1,205
KDR:1.014
Accuracy:27.160% C++
HSR:9.165% D**
NS Baron G5
C**
Kills:1,181
Deaths:1,094
KDR:1.080
Accuracy:46.267% C**
HSR:9.399% D*
Zenith VX-5
C+
Kills:1,181
Deaths:1,071
KDR:1.103
Accuracy:25.058% C+
HSR:13.294% D*
Nova
C+
Kills:1,163
Deaths:938
KDR:1.240
Accuracy:45.364% C+
HSR:11.694% D
Eridani SX5-AE
C+
Kills:1,163
Deaths:1,130
KDR:1.029
Accuracy:28.931% C+
HSR:9.802% F
Phobos VX86
C**
Kills:1,162
Deaths:1,027
KDR:1.131
Accuracy:62.210% C**
HSR:11.016% D-
Thanatos VE70
B+
Kills:1,162
Deaths:878
KDR:1.323
Accuracy:44.450% B+
HSR:7.487% F-
Sirius SX12
C++
Kills:1,160
Deaths:889
KDR:1.305
Accuracy:25.263% C++
HSR:12.328% D-
Serpent VE92
B
Kills:1,159
Deaths:961
KDR:1.206
Accuracy:25.326% B
HSR:14.409% D--
NS Baron G5AE
C*
Kills:1,158
Deaths:1,271
KDR:0.911
Accuracy:49.124% C*
HSR:10.276% D-
VX6-7
C++
Kills:1,154
Deaths:950
KDR:1.215
Accuracy:25.248% C++
HSR:14.211% D*
Deimos VA29
B**
Kills:947
Deaths:809
KDR:1.171
Accuracy:73.065% B**
HSR:9.715% D*
Solstice VE3
B+
Kills:487
Deaths:397
KDR:1.227
Accuracy:25.237% B+
HSR:19.713% C+
Skorpios
D--
Kills:474
Deaths:469
KDR:1.011
Accuracy:23.505% D--
HSR:13.502% D--
VE-S Canis
B**
Kills:360
Deaths:306
KDR:1.176
Accuracy:33.170% B**
HSR:10.556% D*
NSX Tengu
B+
Kills:288
Deaths:424
KDR:0.679
Accuracy:39.635% B+
HSR:16.667% D
NS-11CB
C*
Kills:207
Deaths:280
KDR:0.739
Accuracy:26.196% C*
HSR:18.358% C-
Chaos
C-
Kills:121
Deaths:87
KDR:1.391
Accuracy:50.292% C-
HSR:4.132% F-
NSX Tanto
B++
Kills:96
Deaths:150
KDR:0.640
Accuracy:29.924% B++
HSR:16.667% D*
Kills:25,123
Deaths (as Light Assault):23,487
Deaths (to Light Assaults):10,576
KDR:1.06966
Kill Difference:1,636
Playtime:415.108 hours
Usage:10%
Score:9.974m
Score/min:400
Accuracy (listed only):35.066%
HSR (listed only):12.088%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:1,524
Deaths:1,394
KDR:1.093
Accuracy:38.354% C+
HSR:11.614% D-
NS-7 PDW
B+
Kills:1,453
Deaths:1,282
KDR:1.133
Accuracy:27.834% B+
HSR:13.076% D
MKV Suppressed
C+
Kills:1,428
Deaths:1,052
KDR:1.357
Accuracy:25.812% C+
HSR:11.765% D*
Eridani SX5
C++
Kills:1,222
Deaths:1,205
KDR:1.014
Accuracy:27.160% C++
HSR:9.165% D**
NS Baron G5
C**
Kills:1,181
Deaths:1,094
KDR:1.080
Accuracy:46.267% C**
HSR:9.399% D*
Pulsar VS1
B++
Kills:1,167
Deaths:1,132
KDR:1.031
Accuracy:27.222% B++
HSR:17.309% C--
Nova
C+
Kills:1,163
Deaths:938
KDR:1.240
Accuracy:45.364% C+
HSR:11.694% D
Eridani SX5-AE
C+
Kills:1,163
Deaths:1,130
KDR:1.029
Accuracy:28.931% C+
HSR:9.802% F
Phobos VX86
C**
Kills:1,162
Deaths:1,027
KDR:1.131
Accuracy:62.210% C**
HSR:11.016% D-
Thanatos VE70
B+
Kills:1,162
Deaths:878
KDR:1.323
Accuracy:44.450% B+
HSR:7.487% F-
Sirius SX12
C++
Kills:1,160
Deaths:889
KDR:1.305
Accuracy:25.263% C++
HSR:12.328% D-
NS Baron G5AE
C*
Kills:1,158
Deaths:1,271
KDR:0.911
Accuracy:49.124% C*
HSR:10.276% D-
H-V45
C+
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:23.981% C+
HSR:11.399% D*
Deimos VA29
B**
Kills:947
Deaths:809
KDR:1.171
Accuracy:73.065% B**
HSR:9.715% D*
Terminus VX-9
C++
Kills:607
Deaths:564
KDR:1.076
Accuracy:26.562% C++
HSR:16.804% D*
Corvus VA55
C+
Kills:597
Deaths:646
KDR:0.924
Accuracy:24.361% C+
HSR:19.096% D
Skorpios
D--
Kills:474
Deaths:469
KDR:1.011
Accuracy:23.505% D--
HSR:13.502% D--
VE-S Canis
B**
Kills:360
Deaths:306
KDR:1.176
Accuracy:33.170% B**
HSR:10.556% D*
NS-11A
C**
Kills:360
Deaths:368
KDR:0.978
Accuracy:23.540% C+
HSR:23.611% C**
NSX Tengu
B+
Kills:288
Deaths:424
KDR:0.679
Accuracy:39.635% B+
HSR:16.667% D
Chaos
C-
Kills:121
Deaths:87
KDR:1.391
Accuracy:50.292% C-
HSR:4.132% F-
Kills:19,855
Deaths (as Combat Medic):18,155
Deaths (to Combat Medics):6,464
KDR:1.09364
Kill Difference:1,700
Playtime:291.783 hours
Usage:7%
Score:6.184m
Score/min:353
Accuracy (listed only):36.481%
HSR (listed only):12.401%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
B+
Kills:1,453
Deaths:1,282
KDR:1.133
Accuracy:27.834% B+
HSR:13.076% D
MKV Suppressed
C+
Kills:1,428
Deaths:1,052
KDR:1.357
Accuracy:25.812% C+
HSR:11.765% D*
Eridani SX5
C++
Kills:1,222
Deaths:1,205
KDR:1.014
Accuracy:27.160% C++
HSR:9.165% D**
Eridani SX5-AE
C+
Kills:1,163
Deaths:1,130
KDR:1.029
Accuracy:28.931% C+
HSR:9.802% F
Sirius SX12
C++
Kills:1,160
Deaths:889
KDR:1.305
Accuracy:25.263% C++
HSR:12.328% D-
Skorpios
D--
Kills:474
Deaths:469
KDR:1.011
Accuracy:23.505% D--
HSR:13.502% D--
VE-S Canis
B**
Kills:360
Deaths:306
KDR:1.176
Accuracy:33.170% B**
HSR:10.556% D*
NS-44 Commissioner
B+
Kills:300
Deaths:376
KDR:0.798
Accuracy:40.012% B+
HSR:21.333% C+
NSX Tengu
B+
Kills:288
Deaths:424
KDR:0.679
Accuracy:39.635% B+
HSR:16.667% D
Beamer VS3
B+
Kills:203
Deaths:216
KDR:0.940
Accuracy:31.018% B+
HSR:18.227% D
Ghost
B+
Kills:180
Deaths:136
KDR:1.324
Accuracy:41.883% B+
HSR:71.667% B
NS-357 Underboss
B+
Kills:160
Deaths:135
KDR:1.185
Accuracy:40.940% B+
HSR:11.250% D*
NS-61 Emissary
C++
Kills:158
Deaths:155
KDR:1.019
Accuracy:29.351% C++
HSR:6.962% F
Artemis VX26
C++
Kills:138
Deaths:128
KDR:1.078
Accuracy:24.965% C--
HSR:23.913% C++
Cerberus
B*
Kills:129
Deaths:129
KDR:1
Accuracy:37.451% B*
HSR:16.279% D
Manticore SX40
C+
Kills:128
Deaths:159
KDR:0.805
Accuracy:29.745% C+
HSR:17.969% C--
XM98
A+
Kills:110
Deaths:55
KDR:2
Accuracy:44.444% B**
HSR:87.273% A+
NS-AM7 Archer
M++
Kills:100
Deaths:257
KDR:0.389
Accuracy:54.779% C--
HSR:45% M++
NS-45 Pilot
B+
Kills:91
Deaths:84
KDR:1.083
Accuracy:34.929% B+
HSR:24.176% C+
Parallax VX3
C++
Kills:89
Deaths:41
KDR:2.171
Accuracy:37.239% C
HSR:78.652% C++
NS-44 Commissioner AE
C
Kills:52
Deaths:58
KDR:0.897
Accuracy:39.961% C
HSR:23.077% C
Kills:9,386
Deaths (as Infiltrator):8,686
Deaths (to Infiltrators):8,136
KDR:1.08059
Kill Difference:700
Playtime:261.413 hours
Usage:6%
Score:3.621m
Score/min:231
Accuracy (listed only):34.192%
HSR (listed only):25.840%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C++
Kills:1,557
Deaths:725
KDR:2.148
Accuracy:19.352% C++
HSR:15.864% D-
Nebula VM20
C++
Kills:1,437
Deaths:725
KDR:1.982
Accuracy:18.921% C++
HSR:17.954% C--
Cosmos VM3
B+
Kills:1,230
Deaths:527
KDR:2.334
Accuracy:18.506% B+
HSR:16.423% D
Blueshift VM5
C-
Kills:1,225
Deaths:472
KDR:2.595
Accuracy:17.030% C-
HSR:17.878% D
Cosmos VM3
B+
Kills:1,172
Deaths:527
KDR:2.224
Accuracy:18.771% B+
HSR:14.164% D--
Blueshift VM5
C-
Kills:1,167
Deaths:472
KDR:2.472
Accuracy:17.440% C-
HSR:16.881% D
Comet VM2
A++
Kills:850
Deaths:785
KDR:1.083
Accuracy:57.226% A++
HSR:4.118% C+
Comet VM2
A+
Kills:747
Deaths:762
KDR:0.980
Accuracy:59.075% A+
HSR:4.552% C++
Quasar VM1
C+
Kills:643
Deaths:259
KDR:2.483
Accuracy:16.737% C
HSR:20.684% C+
Quasar VM1
C**
Kills:612
Deaths:282
KDR:2.170
Accuracy:17.087% C**
HSR:19.608% C*
NS-20 Gorgon
C*
Kills:475
Deaths:358
KDR:1.327
Accuracy:28.153% C*
HSR:20.211% C++
NS-20 Gorgon
C++
Kills:447
Deaths:358
KDR:1.249
Accuracy:28.148% C++
HSR:17.002% C-
NS-10 Burster
B++
Kills:240
Deaths:144
KDR:1.667
Accuracy:34.055% B++
HSR:6.667% C+
NS-10 Burster
B++
Kills:203
Deaths:144
KDR:1.410
Accuracy:34.168% B++
HSR:7.389% B+
Vortex VM21
B+
Kills:132
Deaths:109
KDR:1.211
Accuracy:46.018% B+
HSR:0.758% D**
Vortex VM21
B+
Kills:131
Deaths:109
KDR:1.202
Accuracy:44.598% B+
HSR:3.053% C
Kills:12,268
Deaths (as MAX Suit):3,379
Deaths (to MAX Suits):5,220
KDR:3.63066
Kill Difference:8,889
Playtime:306.269 hours
Usage:7%
Score:11.846m
Score/min:645
Accuracy (listed only):29.705%
HSR (listed only):12.700%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D-
Kills:510
V. Kills:46 N/A
Deaths:391
KDR:1.304
Accuracy:37.120% C--
KPH:17.700 D-
VKPH:1.600 D-
Dual Photon Pods
C+
Kills:493
V. Kills:121 404%
Deaths:186
KDR:2.651
Accuracy:51.965% C+
KPH:34.300 D
VKPH:8.400 D-
Hornet Missiles
D
Kills:127
V. Kills:87 144%
Deaths:57
KDR:2.228
Accuracy:54.511% D-
KPH:20.500 D
VKPH:14.100 D--
Maelstrom Turbo Laser
B**
Kills:85
V. Kills:58 144%
Deaths:100
KDR:0.850
Accuracy:36.964% B**
KPH:6.200 D
VKPH:4.200 D-
Antares LC
B*
Kills:69
V. Kills:52 130%
Deaths:86
KDR:0.802
Accuracy:37.791% B*
KPH:6.500 D-
VKPH:4.900 D--
Kills:1,284 (664 + 0)
Deaths:820
KDR:1.566
VKDR:0.444
Vehicle Kills:364
Kill Difference:464
Playtime:73.719 hours
Usage:2%
Score:0.893m
Score/min:202
Piloting Accuracy:37.791%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:159
V. Kills:125 126%
Deaths:47
KDR:3.383
Accuracy:36.367% C**
KPH:572,400 U
VKPH:450,000 U
L105 Zephyr
C
Kills:84
V. Kills:15 N/A
Deaths:16
KDR:5.250
Accuracy:42.444% C+
KPH:35.200 C--
VKPH:6.300 C
Dual-75 Duster
C+
Kills:66
V. Kills:4 N/A
Deaths:9
KDR:7.333
Accuracy:38.476% C+
KPH:51.400 D
VKPH:3.100 D
CAS30 Tank Buster
C+
Kills:63
V. Kills:58 107%
Deaths:131
KDR:0.481
Accuracy:45.050% C+
KPH:3.200 D-
VKPH:2.900 D--
Kills:372 (63 + 309)
Deaths:203
KDR:1.833
VKDR:0.995
Vehicle Kills:202
Kill Difference:169
Playtime:23.359 hours
Usage:1%
Score:0.424m
Score/min:302
Piloting Accuracy:45.050%
Gunner Accuracy:38.476%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:1,848
V. Kills:811 228%
Deaths:321
KDR:5.757
Accuracy:66.063% A+
KPH:31.200 C++
VKPH:13.700 B+
Skyguard
B**
Kills:1,446
V. Kills:917 158%
Deaths:414
KDR:3.493
Accuracy:35.566% B**
KPH:14.400 C++
VKPH:9.100 C+
C75 Viper
B+
Kills:1,342
V. Kills:345 388%
Deaths:245
KDR:5.478
Accuracy:51.726% A
KPH:37.800 B+
VKPH:9.700 B+
L100 Python HESH
A
Kills:1,337
V. Kills:206 N/A
Deaths:139
KDR:9.619
Accuracy:60.244% A
KPH:46.400 C+
VKPH:7.100 C
L100 Python AP
C+
Kills:1,025
V. Kills:722 142%
Deaths:265
KDR:3.868
Accuracy:61.740% B+
KPH:24.900 C
VKPH:17.500 C+
LB00 Python AP
C--
Kills:953
V. Kills:458 208%
Deaths:107
KDR:8.907
Accuracy:70.801% A
KPH:36.200 D-
VKPH:17.400 C--
Kills:7,951 (7,951 + 0)
Deaths:1,491
KDR:5.333
VKDR:2.320
Vehicle Kills:3,459
Kill Difference:6,460
Playtime:291.377 hours
Usage:7%
Score:3.557m
Score/min:203
Driving Accuracy:70.801%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C++
Kills:4,364
V. Kills:968 450%
Deaths:496
KDR:8.798
Accuracy:57.742% B*
KPH:35.200 C
VKPH:7.800 C++
Supernova FPC
C**
Kills:2,327
V. Kills:2,038 114%
Deaths:601
KDR:3.872
Accuracy:59.173% B++
KPH:18.500 D
VKPH:16.200 C**
Supernova PC
B*
Kills:1,760
V. Kills:621 283%
Deaths:264
KDR:6.667
Accuracy:56.580% B*
KPH:25.800 B
VKPH:9.100 C*
Saron HRB
C-
Kills:323
V. Kills:234 137%
Deaths:101
KDR:3.198
Accuracy:45.374% C*
KPH:16.700 D
VKPH:12.100 C-
Proton II PPA
D
Kills:259
V. Kills:18 N/A
Deaths:35
KDR:7.400
Accuracy:22.515% C
KPH:34.300 D
VKPH:2.400 D
E540 Halberd
C--
Kills:56
V. Kills:46 119%
Deaths:23
KDR:2.435
Accuracy:51.276% B+
KPH:16.400 D*
VKPH:13.400 C--
M12 Kobalt
C
Kills:53
V. Kills:5 N/A
Deaths:9
KDR:5.889
Accuracy:11.950% D-
KPH:26.900 D*
VKPH:2.500 C
Kills:9,142 (8,451 + 691)
Deaths:1,529
KDR:5.979
VKDR:2.570
Vehicle Kills:3,930
Kill Difference:7,613
Playtime:350.246 hours
Usage:8%
Score:7.548m
Score/min:359
Driving Accuracy:56.580%
Gunner Accuracy:11.950%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C--
Kills:79
V. Kills:8 N/A
Deaths:18
KDR:4.389
Accuracy:33.629% C-
KPH:45.200 D--
VKPH:4.600 C--
M12 Kobalt-H
D-
Kills:75
V. Kills:2 N/A
Deaths:6
KDR:12.500
Accuracy:17.224% D*
KPH:70.500 D-
VKPH:1.900 D--
Kills:154 (0 + 154)
Deaths:24
KDR:6.417
VKDR:0.417
Vehicle Kills:10
Kill Difference:130
Playtime:2.811 hours
Usage:0%
Score:0.051m
Score/min:302
Driving Accuracy:N/A%
Gunner Accuracy:17.224%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D-
Kills:398
V. Kills:28 N/A
Deaths:42
KDR:9.476
Accuracy:17.150% C
KPH:19.300 D*
VKPH:1.400 D-
M20 Basilisk
D
Kills:257
V. Kills:117 218%
Deaths:74
KDR:3.473
Accuracy:35.289% C
KPH:11.600 D
VKPH:5.300 D
M12 Kobalt
D--
Kills:247
V. Kills:12 N/A
Deaths:22
KDR:11.227
Accuracy:17.747% C+
KPH:22.100 D*
VKPH:1.100 D--
M20 Basilisk
D
Kills:144
V. Kills:69 206%
Deaths:36
KDR:4
Accuracy:33.100% D
KPH:13.700 D
VKPH:6.600 D
M40 Fury
D--
Kills:110
V. Kills:25 423%
Deaths:18
KDR:6.111
Accuracy:39.496% C**
KPH:20.600 D*
VKPH:4.700 D--
M40 Fury
B
Kills:102
V. Kills:23 425%
Deaths:28
KDR:3.643
Accuracy:39.859% B
KPH:19.700 D--
VKPH:4.400 D--
M60-G Bulldog
D--
Kills:70
V. Kills:10 N/A
Deaths:13
KDR:5.385
Accuracy:29.042% D
KPH:17.100 D--
VKPH:2.400 D--
M60-G Bulldog
D-
Kills:59
V. Kills:12 454%
Deaths:18
KDR:3.278
Accuracy:34.531% C+
KPH:13.600 D--
VKPH:2.800 D-
Kills:1,387 (0 + 1,387)
Deaths:251
KDR:5.526
VKDR:1.179
Vehicle Kills:296
Kill Difference:1,136
Playtime:83.469 hours
Usage:2%
Score:0.693m
Score/min:138
Driving Accuracy:N/A%
Gunner Accuracy:34.531%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:147
V. Kills:19 N/A
Deaths:10
KDR:14.700
Accuracy:36.488% B+
KPH:58.400 C
VKPH:7.500 B+
Kills:147 (0 + 147)
Deaths:10
KDR:14.700
VKDR:1.900
Vehicle Kills:19
Kill Difference:137
Playtime:2.518 hours
Usage:0%
Score:0.038m
Score/min:253
Piloting Accuracy:N/A%
Gunner Accuracy:36.488%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Lasher X2 6,7826,6986,6221.011C++0.5534.83%A4.927%B+37.9C**N/A171176.7h17.7B+50.8B++
Supernova VPC 5,3324,3644968.798C+7.2357.742%B*1.558%C+35.2C7.8C++231124.1h3.5C+6B
Supernova FPC 4,3652,3276013.872C2.3159.173%B++2.45%C+18.5D16.2C**397125.6h5.2C**8.8B+
Betelgeuse 54-A 2,3102,2761,5851.436C0.1322.113%D--19.684%D**36.9D-N/A20961.6h12.3D55.7D-
C-4 3,1692,1821,2981.681C*0.1229.622%B++N/A93.6B42.4B*149323.3h1.3B+4.5B++
L100 Python HEAT 2,6591,8483215.757B+4.1966.063%A+2.327%C+31.2C++13.7B+18959.2h6.8C+10.3B+
Solstice SF 1,8251,7902,2400.799C+0.7724.841%C++7.374%F14.7CN/A45122h8.1B+32.6B++
Supernova PC 2,3811,7602646.667C*5.1056.58%B*1.648%D25.8B9.1C*32368.3h3.9B*6.9B**
NS-11C 1,6091,5911,6590.959C+0.6124.777%C++15.525%D20.2CN/A13278.7h13.7C**55.2B
Proximity Mine 1,5661,5642117.412B**5.8544.791%C**N/A144.8B+N/A62110.8h1.9C++4.1B+
Nebula VM20 1,5941,5577252.148C++0.5819.352%C++15.864%D-37.2C*N/A24841.8h15.3B+79.2B+
Spear Anti-Vehicle Phalanx Turret 2,3791,53714610.527B+8.9647.377%B4.619%C**34.5C+18.9C36544.5h8.2B17.4B+
Pandora VX25 1,5351,5241,3941.093C+0.4738.354%C+11.614%D-25.7CN/A8959.2h4.1B10.8C**
Eclipse VE3A 1,5461,4921,5240.979C0.5929.615%B+10.456%F-18.3D-N/A7581.5h11.7C*39.4B+
NS-7 PDW 1,4691,4531,2821.133C**0.4327.834%B+13.076%D14.8DN/A8597.9h14.4C*51.7B+
Skyguard 2,3631,4464143.493B+1.9335.566%B**2.974%B++14.4C++9.1C+152100.3h114.5B+321.9B++
Nebula VM20 1,4671,4377251.982C+0.4218.921%C++17.954%C--34.5C++N/A23041.7h16.2C++85.6C**
MKV Suppressed 1,4471,4281,0521.357B0.2125.812%C+11.765%D*34.4C++N/A22641.5h13.1B50.7C**
Frag Grenade 1,3681,35811358N/A1,356.4458.954%A++N/A970A*7.1C+55321.4h2.2A+3.7A
C75 Viper 1,6871,3422455.478B3.9151.726%A1.565%C++37.8B+9.7B+24135.5h11.2B+21.6B*
L100 Python HESH 1,5431,3371399.619C+8.0560.244%A1.72%C++46.4C+7.2C22028.8h3.7C+6.2B+
NS-15M1 1,3191,3118821.486C++0.0821.622%C+17.239%D33.4CN/A20639.2h11.1B+51.6B
SVA-88 1,2981,2911,1391.133C0.4322.667%C+16.034%D*25.4DN/A9750.8h11.5C*50.8C*
Tank Mine 2,0921,2633014.196B*2.6328.566%CN/A100.2C+65.8C++162012.6h1.9C++6.7C+
Cosmos VM3 1,2401,2305272.334C*0.7718.506%B+16.423%D31.1C*N/A18839.5h12.1B+65.5B+
Blueshift VM5 1,2441,2254722.595C++1.0317.03%C-17.878%D28.6CN/A18042.8h14.3B+83.8C*
Eridani SX5 1,2261,2221,2051.014C+0.5527.16%C++9.165%D**18.8DN/A6464.9h12.3C++45.4C*
NS Baron G5 1,1891,1811,0941.08C+0.4846.267%C**9.399%D*31.1C+N/A18138h3.8B*8.3C++
Zenith VX-5 1,1911,1811,0711.103C+0.4625.058%C+13.294%D*21.2C--N/A12155.6h12B+47.8C**
Cosmos VM3 1,1801,1725272.224C**0.6618.771%B+14.164%D--29.7C++N/A17139.5h13B+69.1C**
MANA Anti-Personnel Turret 1,1891,1694902.386N/A0.8219.315%UN/A11690U200U29810400.1h20.8T*107.5T*
Pulsar VS1 1,1851,1671,1321.031C++0.5327.222%B++17.309%C--25.2C+N/A10146.4h15.3C+56.2B+
Blueshift VM5 1,1901,1674722.472C++0.9117.44%C-16.881%D27.3CN/A17442.8h15.4C**88.3C++
NS-15M AE 1,1961,1641,0211.14C-0.4221.851%D19.759%D-29.9DN/A11838.9h14.2D65.1C--
Lasher X2 AE 1,1781,1631,0761.081C+0.4834.364%B+4.041%C++31.6CN/A7736.8h19.6C+57.1B
Nova 1,1661,1639381.24C+0.3245.364%C+11.694%D29.4CN/A10639.6h3.4B++7.6B+
Orion VS54 1,1651,1639891.176C+0.3921.797%C*15.047%D*29C+N/A25140.1h11.7B+53.7C++
Eridani SX5-AE 1,1881,1631,1301.029C--0.5428.931%C+9.802%F19.6D-N/A6259.4h12.5C43.2C+
Phobos VX86 1,1701,1621,0271.131C+0.4362.21%C**11.016%D-26.2DN/A10744.3h2.1B++3.4B+
Thanatos VE70 1,1661,1628781.323B+0.2444.45%B+7.487%F-44B*N/A28726.4h3.1A6.9B**
Flare VE6 1,1641,1618721.331C+0.2320.555%C15.504%D*38.1C+N/A24430.5h10.7C++51.9C++
Hunter QCX 1,1711,1606681.737A+0.1745.795%C++32.586%B+23.5B*N/A11049.4h3.5B7.6B+
VX29 Polaris 1,1641,1608081.436C+0.1320.236%D10.517%F32.4CN/A22035.8h11.2B+55.2C++
Sirius SX12 1,1841,1608891.305C**0.2625.263%C++12.328%D-31.3C*N/A21837.1h13.5B+53.3B+
Serpent VE92 1,1641,1599611.206C++0.3625.326%B14.409%D--20.6CN/A12856.2h11.2B+44.4B+
NS Baron G5AE 1,1771,1581,2710.911C-0.6549.124%C*10.276%D-19.8D-N/A6258.5h4.2C*8.5C+
H-V45 1,1711,1581,1900.973C+0.5923.981%C+11.399%D*17.4DN/A6466.5h14.4C59.9C+
VX6-7 1,1601,1549501.215C+0.3525.248%C++14.211%D*28.1C+N/A17841.1h11.8B46.8B+
L100 Python AP 1,7471,0252653.868C+2.3061.74%B+3.317%C**24.9C17.5C+29141.2h7C+11.4C*
LB00 Python AP 1,4119531078.907C7.3470.801%AN/A36.1D-17.3C--22626.4h5.2C--7.4C*
Deimos VA29 9679478091.171C+0.3973.065%B**9.715%D*31.9CN/A14129.7h2.3C*3.2B+
Lancer VS22 1,9108601,1760.731C+0.8365.475%B+1.744%C+10.2C12.4C+34984.6h18B+27.4B+
Comet VM2 1,4048507851.083C**0.4857.226%A++4.118%C+12.6C**8.2A*24467.7h25.2C+44B+
NS Decimator 1,1527511,0790.696C0.8770.58%A1.198%D-25.9C--13.8C42929h5.4C7.6C*
Comet VM2 1,1537477620.98C+0.5859.075%A+4.552%C++11.2C+6.1B+19166.6h29.3C+49.7B+
Nemesis VSH9 1,0656991,1220.623C+0.9465.453%B+3.72%B+15.5C+8.1C24245.2h6B**9.2B**
Quasar VM1 6616432592.483C*0.9216.737%C20.684%C+35.9C*1B*11517.9h11.6B++69.3B
VE-H Maw 6566246011.038C-0.5326.769%C*17.468%D--25.8D1.3B**8224.2h16.2F60.4C-
Quasar VM1 6296122822.17B+0.6117.087%C**19.608%C*32.2B*N/A17219h13.1B++76.6B
Terminus VX-9 6226075641.076C0.4926.562%C++16.804%D*31CN/A11019.6h13C+49C++
Corvus VA55 6075976460.924C+0.6424.361%C+19.096%D23.8CN/A11725.1h14.5D59.4C+
C-4 ARX 8015573811.462C0.1028.474%B+N/A71.4D31.3C+5107.8h1.4C5C+
S1 6555436720.808C*0.7664.995%B*3.315%C*31.2B+6.4D-58017.4h3.6A+5.5A
M12 Kobalt 5625313813.974D12.4121.923%C+17.138%C+53.1D--3.1D13210h21.1C96.4C+
NSX Naginata 5255146150.836C--0.7317.237%D-22.957%D21.5DN/A6523.9h15.7D90.9D
Light PPA 5565103911.304C--0.2637.12%C--1.373%C++17.6D-1.6D-9928.9h14.9C+40.1C+
NS-15MP 5094954161.19D0.3724.438%D20%D--22.7D*N/A9121.8h15.2F-62.2D--
Dual Photon Pods 6144931862.651C--1.0951.965%C+1.623%B+34.2D8.4D-31314.4h23C++44.3C*
Solstice VE3 4894873971.227B++0.3425.237%B+19.713%C+17.3C+N/A19128.1h13B+51.4B
NS-20 Gorgon 5314753581.327C++0.2428.153%C*20.211%C++17C+2B+6227.9h40.5C*143.9B+
Skorpios 4784744691.011C0.5523.505%D--13.502%D--21.5D-N/A11122h10.9C*46.5C
Eidolon VE33 4654605150.893C+0.6728.319%C++19.565%D-14.2C--N/A9132.3h8.4B+29.5B+
Sticky Grenade 4564531453N/A451.4457.512%B++N/A906C+6D53530.5h2.1C**3.7B+
NS-20 Gorgon 5134473581.249C++0.3228.148%C++17.002%C-16C+2.4A6527.9h43C**152.9B+
M12 Kobalt 426398429.476C7.9117.15%C20.352%B+19.2D*1.4D-9220.7h20.2C+117.7C++
Lancer AE 7283912531.545B++0.0264.905%BN/A14.3C12.3C--14527.4h10.9B+16.7B+
Anti-Vehicle Grenade 3943631363N/A361.4469.904%A*N/A726A++62C-71000.5h3.4B**4.9A
VE-S Canis 3693603061.176C+0.3933.17%B**10.556%D*26.5CN/A15513.6h14.5C43.8C*
NS-11A 3673603680.978C+0.5923.54%C+23.611%C**24.8CN/A10214.5h17.2D--72.9C
Lumine Edge 34933527,5410.012C1.5513.845%D*9.552%D--0.3DN/A11302.7h1.7C-12.6D
Saron HRB 5573231013.198C1.6345.374%C*N/A16.7D12.1C-72819.3h23.1C+50.9C*
NS-44 Commissioner 3043003760.798C+0.7740.012%B+21.333%C+23.6CN/A13112.7h4.6C--11.5C++
NSX Tengu 3032884240.679C--0.8939.635%B+16.667%D13.5D-N/A5521.4h21.2D**53.5C-
Proton II PPA 277259357.4C5.8422.515%C1.544%C--34.5D2.4D3087.5h9.3C*41.5C*
M20 Basilisk 374257743.473C**1.9135.289%C7.782%B*11.6D5.3D12822.2h81.3B+230.5B
Spear Anti-Vehicle Phalanx Tower 429253642.167A+40.6052.091%C++6.324%B**20.4D14.2D16212.4h14D26.8C-
NS Annihilator 4622482520.984B**0.5877.225%D-N/A9.9C+8.6C+22725h9.4B*12.2B++
M12 Kobalt 2592472211.227C+9.6617.747%C+23.077%B**22.1D*1.1D--9611.2h17B95.8C**
NS-10 Burster 4282401441.667A0.1034.055%B++6.667%C+6.7B+5.2B**17436h136.5C++400.7B+
NS-11CB 2152072800.739C0.8326.196%C*18.358%C-6.2DN/A1633.3h17.6C67.1C+
NS-10 Burster 3452031441.41B+0.1534.168%B++7.389%B+5.6C+3.9C+14736h161.8C473.6C**
Beamer VS3 2042032160.94C**0.6231.018%B+18.227%D20.1CN/A17410.1h6.9B*22.2C**
Ghost 1811801361.324C0.2441.883%B+71.667%B21.4DN/A1758.4h2.4C+5.8C*
Force-Blade 18716530,5020.005D1.5648.296%A+N/A0.1DN/A11359.5h3.5C--7.3B+
NS-357 Underboss 1631601351.185C*0.3840.94%B+11.25%D*33.3CN/A2404.8h4.5C+10.9B
AP30 Shredder 284159473.383C1.8236.367%C**1.887%C+1590U1250U20184200.1h116.9C-321.6C+
NS-61 Emissary 1611581551.019B0.5529.351%C++6.962%F13.5DN/A4411.7h10.7B+36.4B++
NSX Masamune 2231562180.716C+0.8555.219%C1.282%D17.7D7.6D1478.8h13.4C+24.3C+
Xiphos Anti-Personnel Phalanx Tower 1611521152A++150.4435.623%B+N/A253.3C+15B**9430.6h10.6B29.7B+
CAS 14-E 1661471014.7C++13.1436.488%B+N/A58.8C7.6B+2532.5h37C101.4C++
M20 Basilisk 213144364B++2.4433.1%D7.639%B*13.7D6.6D15910.5h80.2B+242.4B+
Artemis VX26 1401381281.078C+0.4924.965%C--23.913%C++21.9DN/A1506.3h12.8C+51.3C+
Vortex VM21 2801321091.211B0.3546.018%B+N/A6.1C6.9B*19121.6h29.2B*63.4B++
Vortex VM21 2841311091.202C++0.3644.598%B+3.053%C6D7.1B19321.7h28.4B+63.7B+
Cerberus 1301291291C+0.5637.451%B*16.279%D19.5C--N/A1276.6h6C++15.9B+
VE-LR Obelisk 1371291021.265C0.3033.835%C*34.884%B24.8C1.5B**845.2h6.3B18.6B+
Manticore SX40 1311281590.805C+0.7629.745%C+17.969%C--24.6CN/A1005.2h9C30.3C+
Ursa 130128921.391C*0.1715.455%D*20.313%C--21.3DN/A2326h11.1C*71.8C
Hornet Missiles 214127572.228C--0.6654.511%D-N/A20.5D14D--4446.2h13.5C+24.8C
M20 Basilisk 184126304.2D2.6455.751%B2.381%D--28D12.9D-2394.5h112.5C*201.8B
Chaos 121121871.391C+0.1750.292%C-4.132%F-36.7DN/A2933.3h3.6B++7.1B+
XM98 110110552C+0.4444.444%B**87.273%A+18CN/A1236.1h2.5C++5.6B+
M40 Fury 135110186.111C+4.5539.496%C**4.545%A**20.8D*4.7D--2255.3h13.8C++35C**
M40 Fury 125102283.643C-2.0839.859%BN/A19.6D--4.4D--2685.2h13.3C*33.5B+
NS-AM7 Archer 1211002570.389C1.1854.779%C--45%M++5.1C-1.1D-5919.7h23C+42.1C+
NSX Tanto 100961500.64C--0.9229.924%B++16.667%D*4.2D--N/A2022.8h21.7D--72.6C+
NS-45 Pilot 9291841.083C+0.4834.929%B+24.176%C+14.4D-N/A406.3h6.7B+19.3B+
Aspis Anti-Aircraft Phalanx Turret 17489224.045C**2.4829.013%B+N/A10.3C+9.9C+3268.6h145.9C**502.8B+
Parallax VX3 8989412.171C0.6137.239%C78.652%C++17.1DN/A1925.2h2.6C-7C
Maelstrom Turbo Laser 143851000.85C0.7136.964%B**N/A6.2D4.2D-25813.7h139.5C377.4C++
L105 Zephyr 9984165.25C3.6942.444%C+N/A35C--6.3C3872.4h8.6D--20.2C-
Proton II PPA-H 8779184.389D2.8233.629%C-6.329%S46.5D-4.7C-3151.7h11.5C+34.2C+
MANA Anti-Vehicle Turret 16276980.776D--0.7940.872%FN/A760D-860D5868030.1h14.6C+35.6D
M12 Kobalt-H 7775612.5C10.9417.224%D*21.333%B**68.2D-1.8D--2801.1h15.1C++87.4C
Lasher X2-P 7574741C-0.5638.156%BN/A41.1DN/A1541.8h28.4F-74.4D
Rocklet Rifle 15573721.014B++0.5561.007%B*N/A36.5B++41A7282h21.9A35.9B**
Spear Anti-Vehicle Phalanx Turret 13271323.667C++22.1047.143%D5.634%B+9.9D**8.5D*1067.2h15.3C+32.5C
M60-G Bulldog 8070135.385C++3.8229.042%D2.857%C+17.1D--2.4D--1274.1h6.7C**23C+
Antares LC 12169860.802C-0.7637.791%B*4.348%A++6.5D-4.9D--11710.6h217.3D575C
MAX Punch 83683,3790.02D1.5431.93%D--N/A0.2CN/A2294.2h3.2C+10.1C
Dual-75 Duster 706697.333C5.7738.476%C+N/A50.8D3.1D3291.3h6.4C16.7C+
CAS30 Tank Buster 121631310.481C--1.0845.05%C+N/A3.2D-2.9D--11919.7h64.7C+143.7C++
M60-G Bulldog 7462125.167D3.6046.59%C4.839%A*41.3D8D-1221.5h8.5C*18.2C++
M60-G Bulldog 7159183.278C1.7134.531%C+3.39%C**13.4D--2.7D-2204.4h7.5C++21.7C**
Heartstring 6257541.056C+0.5150.601%B+24.561%C7.8D-N/A277.3h8.1C16.1C+
E540 Halberd 10256232.435D0.8751.276%B+5.357%A++16.5D*13.5C--24903.4h7.9D**15.4D
M12 Kobalt 585395.889D4.3211.95%D-15.094%B+26.5D*2.5C1162h21.7C--181.9D
NS-44 Commissioner AE 5252580.897C0.6739.961%C23.077%C30.6DN/A951.7h3.9C-9.8C

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1201,7991.6h
Motion Spotter141,9851.2h
NS Patriot Flare Gun1660.1h
Nano-Armor Kit1,2722,190,223134.8h
Anti-Vehicle MANA Turret122231.4h
Spawn Beacon302,7083.4h
Turret AI Module11771h
Structure Shield Module0670.4h
Repair Module11981.1h
Skywall Shield Emitter1570.5h
AE Nano-Armor Kit1323,5581.2h
Medical Applicator475166,65513.5h
Nanite Revive Grenade01,3380.4h
AE Medical Applicator587167,37112.9h
Deconstruction Tool17,5151.2h
Spear Anti-Vehicle Tower01110.9h
Spitfire Auto-Turret323,3173.7h
Rampart Wall11171.2h
Hoplon Anti-Aircraft Phalanx Tower01130.7h
Xiphos Anti-Personnel Tower01110.6h
Ammunition Package886,2823.6h
Shield Recharging Field522,1220.9h
Medical Kit697750.8h
Anti-Infantry MANA Turret1241,4336.8h
Lumifiber Rampart Wall0660.7h
Spear Anti-Vehicle Turret3650.5h
Nano-Repair Grenade03620.1h
Hardlight Barrier215730.9h
Recon Detection Device663,8738h

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