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Harbinger Grouchy Orangexxx[TRID] Orangexxx
VS BR 93

KDR: 2.44

Score: 110.2m

Last Seen: Dec 16th, 2018 6:18 PM
- OFFLINE - 8.6 hour(s)

Prestige 1, Battle Rank 93 - Vanu Sovereignty on Cobalt - Outfit Member of Trident[TRID] Trident
VS outfit on Cobalt

Members: 952
Level Progress (to 94): 15%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Sirius SX12 Parallax VX3 NS-44 Commissioner Deimos VA29 Proximity Mine Soldier Soaker VE-LR Obelisk Ghost
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,017,063 MLG Score: 813
Fun Score: N/A
Cheeseburgers Flipped: 1756TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.011%20.744%5814397978,7492.01590.42

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.689%1.365A0.021C+-2.082F--HEAD ++ (~6.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.533B+9.80.314C*25.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.283%2.506%3931019798224410920.35545773%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.748%-0.648D0.821B++0.561

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
176.8-0.101C+55.3-0.047C+121.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.142%1.839%136810145,874455931521.28844186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.897%-1.046D*-0.514D0.607

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.4-1.082D*24.2-0.935D--56.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.249%2.811%2221410084,803394921161.21595227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.603%1.511A+-0.389C-1.144

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.50.303C*43.1-0.1C+39.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.995%87.798%2228101421,4152811367.61558

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.741%2.243A*1.358A2.182

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.623B+1.80.416B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.604%10.617%2224101811,1803081403.62752

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.497%0.685B+-0.774D-0.82

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.573B+2.80.424B2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Trident[TRID] Trident
VS outfit on Cobalt

Members: 952
110.2m230.1%208 (12.5k)195 (11.7k)2.43609197,66781,1412.7405693 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022977922.142%22.019%48806:5779

28% Engineer10% Heavy Assault46% Infiltrator10% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 12:14 AMMar 8th, 2013 7:21 PMDec 16th, 2018 4:20 PM (5h) (PST)Dec 16th, 2018 3:01 PM (6h) (PST)Dec 16th, 2018 2:18 PM (7h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4511133380.3500.1440.0770.9150.047813

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,0746,75220,322219555311,717

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9405.2h/391.9d 24,705 43,525 60,850 516.5k 11,528 27,047 26,784 254.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B++
Kills:1,624
Deaths:715
KDR:2.271
Accuracy:26.187% B++
HSR:13.485% D*
Betelgeuse 54-A
D--
Kills:1,392
Deaths:660
KDR:2.109
Accuracy:20.386% D*
HSR:22.270% D--
Ursa
B+
Kills:1,323
Deaths:652
KDR:2.029
Accuracy:24.700% B+
HSR:19.048% D
Pulsar LSW
C+
Kills:1,284
Deaths:131
KDR:9.802
Accuracy:22.433% C+
HSR:14.564% D*
Orion VS54
C++
Kills:1,273
Deaths:162
KDR:7.858
Accuracy:21.085% C++
HSR:17.282% D--
Flare VE6
B+
Kills:1,248
Deaths:518
KDR:2.409
Accuracy:24.466% B+
HSR:17.949% D-
NSX Naginata
C+
Kills:1,227
Deaths:632
KDR:1.941
Accuracy:20.378% C
HSR:27.139% C+
SVA-88
B+
Kills:1,186
Deaths:452
KDR:2.624
Accuracy:26.214% B+
HSR:15.346% D*
Lasher X2
B+
Kills:1,177
Deaths:755
KDR:1.559
Accuracy:29.800% B+
HSR:2.889% D
NSX-P Naginata
A
Kills:163
Deaths:93
KDR:1.753
Accuracy:18.380% D--
HSR:41.104% A
Kills:11,897
Deaths (as Heavy Assault):4,770
Deaths (to Heavy Assaults):19,889
KDR:2.49413
Kill Difference:7,127
Playtime:939.200 hours
Usage:10%
Score:11.477m
Score/min:204
Accuracy (listed only):23.403%
HSR (listed only):19.108%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B*
Kills:14,945
Deaths:7,728
KDR:1.934
Accuracy:29.227% B*
HSR:9.749% D*
Parallax VX3
A**
Kills:9,247
Deaths:828
KDR:11.168
Accuracy:55.914% A**
HSR:89.791% A+
NS-44 Commissioner
B**
Kills:6,333
Deaths:4,359
KDR:1.453
Accuracy:43.964% B**
HSR:21.633% C+
Soldier Soaker
A++
Kills:4,401
Deaths:1,733
KDR:2.540
Accuracy:51.306% A++
HSR:10.384% D
Ghost
B**
Kills:3,637
Deaths:1,288
KDR:2.824
Accuracy:45.765% B**
HSR:74.100% B+
NSX Daimyo
C*
Kills:2,721
Deaths:641
KDR:4.245
Accuracy:40.576% C+
HSR:94.671% C*
NS-7 PDW
B**
Kills:2,452
Deaths:1,411
KDR:1.738
Accuracy:30.266% B**
HSR:12.317% D-
MKV Suppressed
B
Kills:2,253
Deaths:1,521
KDR:1.481
Accuracy:27.321% B
HSR:15.224% D
Beamer VS3
B++
Kills:2,103
Deaths:754
KDR:2.789
Accuracy:32.266% B++
HSR:14.551% D--
NS-44L Blackhand
A**
Kills:1,929
Deaths:541
KDR:3.566
Accuracy:59.738% A*
HSR:75.531% A**
Parsec VX3-A
A++
Kills:1,800
Deaths:152
KDR:11.842
Accuracy:52.295% A++
HSR:90.667% A++
NS-45 Pilot
B*
Kills:1,630
Deaths:703
KDR:2.319
Accuracy:36.648% B*
HSR:31.534% B++
Artemis VX26
B**
Kills:1,589
Deaths:828
KDR:1.919
Accuracy:32.291% B**
HSR:15.985% D--
Phaseshift VX-S
M
Kills:1,506
Deaths:149
KDR:10.107
Accuracy:56.749% M
HSR:95.750% A+
NSX Tomoe
C+
Kills:1,305
Deaths:730
KDR:1.788
Accuracy:29.034% C+
HSR:37.088% C+
NS-357 Underboss
B+
Kills:1,257
Deaths:999
KDR:1.258
Accuracy:40.769% B+
HSR:25.060% B+
Eridani SX5
C*
Kills:1,253
Deaths:742
KDR:1.689
Accuracy:27.285% C*
HSR:12.929% D--
NS CandyCannon 3000
B**
Kills:1,203
Deaths:868
KDR:1.386
Accuracy:50.636% B**
HSR:56.775% B**
Spiker
B*
Kills:1,200
Deaths:754
KDR:1.592
Accuracy:34.987% B*
HSR:20.250% C+
NS-61 Emissary
A
Kills:1,195
Deaths:429
KDR:2.786
Accuracy:36.515% A
HSR:21.004% B*
The Immortal
C*
Kills:1,195
Deaths:708
KDR:1.688
Accuracy:36.495% C*
HSR:27.782% C+
NSX Tengu
C**
Kills:1,163
Deaths:546
KDR:2.130
Accuracy:38.310% C**
HSR:21.066% C+
V10
M*
Kills:1,162
Deaths:97
KDR:11.979
Accuracy:62.844% M*
HSR:91.997% A++
XM98
A*
Kills:1,162
Deaths:125
KDR:9.296
Accuracy:51.490% A*
HSR:87.091% A+
NS-30 Vandal
A++
Kills:1,161
Deaths:432
KDR:2.688
Accuracy:36.362% B+
HSR:41.085% A++
Cerberus
A++
Kills:1,160
Deaths:591
KDR:1.963
Accuracy:43.108% A++
HSR:37.500% A++
Manticore SX40
A+
Kills:1,159
Deaths:596
KDR:1.945
Accuracy:39.600% A+
HSR:32.959% A+
NS Deep Freeze
A*
Kills:1,156
Deaths:1,038
KDR:1.114
Accuracy:53.508% B++
HSR:68.945% A*
Nyx VX31
A++
Kills:1,155
Deaths:440
KDR:2.625
Accuracy:37.089% B+
HSR:45.195% A++
NS-AM7 Archer
B++
Kills:544
Deaths:682
KDR:0.798
Accuracy:61.625% B+
HSR:23.162% B++
VE-S Canis
B+
Kills:393
Deaths:255
KDR:1.541
Accuracy:30.741% B+
HSR:23.410% B
Skorpios
C--
Kills:181
Deaths:159
KDR:1.138
Accuracy:25.430% C--
HSR:16.022% D
VA39 Spectre
C*
Kills:180
Deaths:40
KDR:4.500
Accuracy:33.580% C*
HSR:40.556% C++
Ectoblaster
B**
Kills:87
Deaths:67
KDR:1.299
Accuracy:49.946% B**
HSR:4.598% D--
Kills:75,817
Deaths (as Infiltrator):32,934
Deaths (to Infiltrators):12,743
KDR:2.30209
Kill Difference:42,883
Playtime:4,372.492 hours
Usage:46%
Score:40.567m
Score/min:155
Accuracy (listed only):41.579%
HSR (listed only):40.775%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B**
Kills:5,910
Deaths:2,573
KDR:2.297
Accuracy:71.411% B**
HSR:11.354% D-
VE-LR Obelisk
A
Kills:3,946
Deaths:679
KDR:5.811
Accuracy:41.318% A
HSR:37.202% B+
Serpent VE92
B
Kills:2,776
Deaths:1,843
KDR:1.506
Accuracy:25.297% B
HSR:13.833% D--
NS-11C
C**
Kills:2,680
Deaths:1,975
KDR:1.357
Accuracy:25.318% C**
HSR:16.493% C-
Pandora VX25
C**
Kills:2,470
Deaths:1,280
KDR:1.930
Accuracy:42.550% C**
HSR:11.700% D-
Solstice VE3
C++
Kills:1,962
Deaths:57
KDR:34.421
Accuracy:23.294% C++
HSR:13.711% D--
NSX Tanto
C+
Kills:1,615
Deaths:999
KDR:1.617
Accuracy:25.666% C+
HSR:21.238% D
Thanatos VE70
C+
Kills:1,584
Deaths:710
KDR:2.231
Accuracy:37.991% C+
HSR:8.333% F
NS Baron G5
B+
Kills:1,409
Deaths:799
KDR:1.763
Accuracy:48.547% B+
HSR:10.362% D-
Pulsar C
B*
Kills:1,372
Deaths:719
KDR:1.908
Accuracy:28.438% B*
HSR:21.720% C+
Nova
C++
Kills:1,216
Deaths:503
KDR:2.418
Accuracy:45.823% C++
HSR:7.813% D**
Solstice SF
B*
Kills:1,212
Deaths:881
KDR:1.376
Accuracy:28.075% B*
HSR:16.419% C+
Eidolon VE33
C**
Kills:1,165
Deaths:629
KDR:1.852
Accuracy:27.655% C+
HSR:27.468% C**
The Little Helper
C
Kills:189
Deaths:140
KDR:1.350
Accuracy:48.573% C
HSR:9.524% D--
NSX-P Tanto
B+
Kills:164
Deaths:94
KDR:1.745
Accuracy:28.406% B+
HSR:26.829% C*
Eclipse VE3A
D
Kills:100
Deaths:100
KDR:1
Accuracy:23.328% D
HSR:8% F--
Kills:29,770
Deaths (as Engineer):13,981
Deaths (to Engineers):19,892
KDR:2.12932
Kill Difference:15,789
Playtime:2,607.892 hours
Usage:28%
Score:36.612m
Score/min:234
Accuracy (listed only):35.731%
HSR (listed only):16.375%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B*
Kills:14,945
Deaths:7,728
KDR:1.934
Accuracy:29.227% B*
HSR:9.749% D*
Deimos VA29
B**
Kills:5,910
Deaths:2,573
KDR:2.297
Accuracy:71.411% B**
HSR:11.354% D-
Serpent VE92
B
Kills:2,776
Deaths:1,843
KDR:1.506
Accuracy:25.297% B
HSR:13.833% D--
NS-11C
C**
Kills:2,680
Deaths:1,975
KDR:1.357
Accuracy:25.318% C**
HSR:16.493% C-
Pandora VX25
C**
Kills:2,470
Deaths:1,280
KDR:1.930
Accuracy:42.550% C**
HSR:11.700% D-
NS-7 PDW
B**
Kills:2,452
Deaths:1,411
KDR:1.738
Accuracy:30.266% B**
HSR:12.317% D-
MKV Suppressed
B
Kills:2,253
Deaths:1,521
KDR:1.481
Accuracy:27.321% B
HSR:15.224% D
Solstice VE3
C++
Kills:1,962
Deaths:57
KDR:34.421
Accuracy:23.294% C++
HSR:13.711% D--
NSX Tanto
C+
Kills:1,615
Deaths:999
KDR:1.617
Accuracy:25.666% C+
HSR:21.238% D
Thanatos VE70
C+
Kills:1,584
Deaths:710
KDR:2.231
Accuracy:37.991% C+
HSR:8.333% F
NS Baron G5
B+
Kills:1,409
Deaths:799
KDR:1.763
Accuracy:48.547% B+
HSR:10.362% D-
Pulsar C
B*
Kills:1,372
Deaths:719
KDR:1.908
Accuracy:28.438% B*
HSR:21.720% C+
Eridani SX5
C*
Kills:1,253
Deaths:742
KDR:1.689
Accuracy:27.285% C*
HSR:12.929% D--
Nova
C++
Kills:1,216
Deaths:503
KDR:2.418
Accuracy:45.823% C++
HSR:7.813% D**
Solstice SF
B*
Kills:1,212
Deaths:881
KDR:1.376
Accuracy:28.075% B*
HSR:16.419% C+
NSX Tengu
C**
Kills:1,163
Deaths:546
KDR:2.130
Accuracy:38.310% C**
HSR:21.066% C+
VE-S Canis
B+
Kills:393
Deaths:255
KDR:1.541
Accuracy:30.741% B+
HSR:23.410% B
The Little Helper
C
Kills:189
Deaths:140
KDR:1.350
Accuracy:48.573% C
HSR:9.524% D--
Skorpios
C--
Kills:181
Deaths:159
KDR:1.138
Accuracy:25.430% C--
HSR:16.022% D
NSX-P Tanto
B+
Kills:164
Deaths:94
KDR:1.745
Accuracy:28.406% B+
HSR:26.829% C*
Eclipse VE3A
D
Kills:100
Deaths:100
KDR:1
Accuracy:23.328% D
HSR:8% F--
Kills:47,299
Deaths (as Light Assault):25,035
Deaths (to Light Assaults):13,285
KDR:1.88931
Kill Difference:22,264
Playtime:912.656 hours
Usage:10%
Score:11.603m
Score/min:212
Accuracy (listed only):33.871%
HSR (listed only):14.669%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B*
Kills:14,945
Deaths:7,728
KDR:1.934
Accuracy:29.227% B*
HSR:9.749% D*
Deimos VA29
B**
Kills:5,910
Deaths:2,573
KDR:2.297
Accuracy:71.411% B**
HSR:11.354% D-
Pandora VX25
C**
Kills:2,470
Deaths:1,280
KDR:1.930
Accuracy:42.550% C**
HSR:11.700% D-
NS-7 PDW
B**
Kills:2,452
Deaths:1,411
KDR:1.738
Accuracy:30.266% B**
HSR:12.317% D-
MKV Suppressed
B
Kills:2,253
Deaths:1,521
KDR:1.481
Accuracy:27.321% B
HSR:15.224% D
Thanatos VE70
C+
Kills:1,584
Deaths:710
KDR:2.231
Accuracy:37.991% C+
HSR:8.333% F
NS Baron G5
B+
Kills:1,409
Deaths:799
KDR:1.763
Accuracy:48.547% B+
HSR:10.362% D-
Eridani SX5
C*
Kills:1,253
Deaths:742
KDR:1.689
Accuracy:27.285% C*
HSR:12.929% D--
Terminus VX-9
C
Kills:1,251
Deaths:771
KDR:1.623
Accuracy:23.628% C
HSR:16.707% D*
NS-11A
C+
Kills:1,239
Deaths:741
KDR:1.672
Accuracy:23.936% C+
HSR:15.496% D-
Nova
C++
Kills:1,216
Deaths:503
KDR:2.418
Accuracy:45.823% C++
HSR:7.813% D**
CME
D-
Kills:1,198
Deaths:787
KDR:1.522
Accuracy:22.049% D-
HSR:15.776% D-
H-V45
C-
Kills:1,179
Deaths:733
KDR:1.608
Accuracy:21.458% C--
HSR:17.557% C-
NSX Tengu
C**
Kills:1,163
Deaths:546
KDR:2.130
Accuracy:38.310% C**
HSR:21.066% C+
Pulsar VS1
C+
Kills:1,153
Deaths:703
KDR:1.640
Accuracy:23.094% C+
HSR:15.872% D
VE-S Canis
B+
Kills:393
Deaths:255
KDR:1.541
Accuracy:30.741% B+
HSR:23.410% B
The Little Helper
C
Kills:189
Deaths:140
KDR:1.350
Accuracy:48.573% C
HSR:9.524% D--
Skorpios
C--
Kills:181
Deaths:159
KDR:1.138
Accuracy:25.430% C--
HSR:16.022% D
Kills:41,438
Deaths (as Combat Medic):22,102
Deaths (to Combat Medics):8,093
KDR:1.87485
Kill Difference:19,336
Playtime:382.701 hours
Usage:4%
Score:6.654m
Score/min:290
Accuracy (listed only):34.313%
HSR (listed only):13.956%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B++
Kills:782
Deaths:300
KDR:2.607
Accuracy:45.922% B
HSR:5.882% B++
Cosmos VM3
C
Kills:742
Deaths:284
KDR:2.613
Accuracy:15.163% C
HSR:14.151% D*
Cosmos VM3
C
Kills:720
Deaths:287
KDR:2.509
Accuracy:15.460% C
HSR:15% D-
Comet VM2
C*
Kills:597
Deaths:295
KDR:2.024
Accuracy:47.139% C*
HSR:4.188% C+
NS-10 Burster
C+
Kills:536
Deaths:209
KDR:2.565
Accuracy:28.832% C+
HSR:2.985% D--
NS-20 Gorgon
M**
Kills:490
Deaths:182
KDR:2.692
Accuracy:55.097% M**
HSR:20.612% C++
NS-10 Burster
C
Kills:467
Deaths:206
KDR:2.267
Accuracy:27.816% C
HSR:3.854% D
NS-20 Gorgon
M**
Kills:423
Deaths:182
KDR:2.324
Accuracy:54.886% M**
HSR:23.641% B++
Quasar VM1
C-
Kills:208
Deaths:7
KDR:29.714
Accuracy:9.624% D*
HSR:16.346% C-
Vortex VM21
C++
Kills:197
Deaths:115
KDR:1.713
Accuracy:42.268% C++
HSR:2.030% D
Vortex VM21
C++
Kills:128
Deaths:115
KDR:1.113
Accuracy:41.772% C++
HSR:1.563% D--
Kills:5,290
Deaths (as MAX Suit):1,091
Deaths (to MAX Suits):4,091
KDR:4.84876
Kill Difference:4,199
Playtime:219.938 hours
Usage:2%
Score:3.290m
Score/min:249
Accuracy (listed only):34.907%
HSR (listed only):10.023%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C++
Kills:451
V. Kills:196 229%
Deaths:68
KDR:6.632
Accuracy:56.779% B+
KPH:42.800 D
VKPH:18.600 C++
Maelstrom Turbo Laser
D--
Kills:198
V. Kills:226 87%
Deaths:363
KDR:0.545
Accuracy:25.811% D-
KPH:3.200 D--
VKPH:3.600 D--
Light PPA
C
Kills:149
V. Kills:26 N/A
Deaths:36
KDR:4.139
Accuracy:40.269% C+
KPH:14.800 D--
VKPH:2.600 C
Photon A2A Missile Pods
D--
Kills:80
V. Kills:89 89%
Deaths:5
KDR:16
Accuracy:70.050% D**
KPH:14.600 D--
VKPH:16.200 D--
Saron Laser Cannon
B**
Kills:55
V. Kills:80 68%
Deaths:72
KDR:0.764
Accuracy:38.476% B**
KPH:1.200 D*
VKPH:1.800 D*
Kills:933 (402 + 0)
Deaths:544
KDR:1.715
VKDR:1.134
Vehicle Kills:617
Kill Difference:389
Playtime:133.771 hours
Usage:1%
Score:1.330m
Score/min:166
Piloting Accuracy:38.476%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
U
Kills:1,111
V. Kills:54 N/A
Deaths:35
KDR:31.743
Accuracy:50.998% C+
KPH:3,999,600 U
VKPH:194,400 U
CAS30 Tank Buster
D-
Kills:410
V. Kills:475 86%
Deaths:726
KDR:0.565
Accuracy:37.588% D-
KPH:2.500 D--
VKPH:2.900 D--
L105 Zephyr
U
Kills:268
V. Kills:65 406%
Deaths:23
KDR:11.652
Accuracy:42.540% C+
KPH:964,800 U
VKPH:234,000 U
C150 Dalton
U
Kills:114
V. Kills:43 259%
Deaths:9
KDR:12.667
Accuracy:51.529% A
KPH:410,400 U
VKPH:154,800 U
Kills:1,903 (410 + 1,493)
Deaths:793
KDR:2.400
VKDR:0.803
Vehicle Kills:637
Kill Difference:1,110
Playtime:163.206 hours
Usage:2%
Score:0.747m
Score/min:76
Piloting Accuracy:37.588%
Gunner Accuracy:51.529%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,467
V. Kills:878 167%
Deaths:166
KDR:8.837
Accuracy:61.144% B+
KPH:26.800 C+
VKPH:16 C
L100 Python HESH
C
Kills:1,187
V. Kills:186 N/A
Deaths:66
KDR:17.985
Accuracy:44.069% C--
KPH:45.400 C
VKPH:7.100 C
Skyguard
C
Kills:946
V. Kills:803 118%
Deaths:203
KDR:4.660
Accuracy:27.376% C
KPH:10 D
VKPH:8.500 C
LB00 Python AP
B
Kills:209
V. Kills:96 215%
Deaths:22
KDR:9.500
Accuracy:62.239% B+
KPH:49.900 C+
VKPH:22.900 B
C75 Viper
C
Kills:118
V. Kills:65 179%
Deaths:5
KDR:23.600
Accuracy:47.846% B*
KPH:11.500 D--
VKPH:6.300 C
L100 Python HEAT
C++
Kills:72
V. Kills:18 379%
Deaths:7
KDR:10.286
Accuracy:48.337% C
KPH:31.400 C++
VKPH:7.900 D
Kills:3,999 (3,999 + 0)
Deaths:469
KDR:8.527
VKDR:4.362
Vehicle Kills:2,046
Kill Difference:3,530
Playtime:192.186 hours
Usage:2%
Score:1.865m
Score/min:162
Driving Accuracy:48.337%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C
Kills:933
V. Kills:770 121%
Deaths:156
KDR:5.981
Accuracy:54.986% C*
KPH:16.900 D
VKPH:13.900 C
Supernova PC
C--
Kills:860
V. Kills:388 221%
Deaths:99
KDR:8.687
Accuracy:49.636% C++
KPH:14.900 D
VKPH:6.700 C--
Supernova VPC
D
Kills:291
V. Kills:44 N/A
Deaths:23
KDR:12.652
Accuracy:44.765% D
KPH:22.400 D--
VKPH:3.400 D--
Saron HRB
C-
Kills:154
V. Kills:114 134%
Deaths:30
KDR:5.133
Accuracy:47.659% B+
KPH:17.100 D
VKPH:12.600 C-
E540 Halberd
D
Kills:94
V. Kills:55 168%
Deaths:14
KDR:6.714
Accuracy:45.768% C
KPH:22 D-
VKPH:12.900 D
Proton II PPA
C*
Kills:61
V. Kills:3 N/A
Deaths:3
KDR:20.333
Accuracy:25.292% C*
KPH:28.900 D--
VKPH:1.400 D*
Kills:2,393 (2,084 + 309)
Deaths:325
KDR:7.363
VKDR:4.228
Vehicle Kills:1,374
Kill Difference:2,068
Playtime:141.192 hours
Usage:2%
Score:1.887m
Score/min:223
Driving Accuracy:44.765%
Gunner Accuracy:25.292%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:718
V. Kills:584 123%
Deaths:100
KDR:7.180
Accuracy:61.906% B+
KPH:20.900 D--
VKPH:17 D
Saron HRB-H
D
Kills:617
V. Kills:607 101%
Deaths:144
KDR:4.285
Accuracy:55.142% C+
KPH:16.800 D*
VKPH:16.500 D
Proton II PPA-H
D-
Kills:284
V. Kills:27 N/A
Deaths:34
KDR:8.353
Accuracy:26.677% D*
KPH:34.100 D*
VKPH:3.200 D-
Kills:1,619 (0 + 1,619)
Deaths:278
KDR:5.824
VKDR:4.381
Vehicle Kills:1,218
Kill Difference:1,341
Playtime:79.391 hours
Usage:1%
Score:0.840m
Score/min:176
Driving Accuracy:N/A%
Gunner Accuracy:26.677%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:464
V. Kills:79 N/A
Deaths:18
KDR:25.778
Accuracy:16.122% C
KPH:41.200 D
VKPH:7 A+
M20 Basilisk
C
Kills:336
V. Kills:171 195%
Deaths:62
KDR:5.419
Accuracy:62.822% M
KPH:12.600 D
VKPH:6.400 C
M20 Basilisk
C
Kills:248
V. Kills:128 192%
Deaths:52
KDR:4.769
Accuracy:66.250% M+
KPH:15.300 C--
VKPH:7.900 C
M60-G Bulldog
C++
Kills:235
V. Kills:28 N/A
Deaths:19
KDR:12.368
Accuracy:36.005% C++
KPH:25.800 C+
VKPH:3.100 D
M40 Fury
C
Kills:123
V. Kills:24 N/A
Deaths:18
KDR:6.833
Accuracy:32.346% C-
KPH:35.200 C
VKPH:6.900 C--
M60-G Bulldog
C*
Kills:90
V. Kills:12 N/A
Deaths:3
KDR:30
Accuracy:39.440% C*
KPH:27.700 C--
VKPH:3.700 D
M40 Fury
C
Kills:69
V. Kills:21 314%
Deaths:11
KDR:6.273
Accuracy:33.282% C
KPH:29.800 D-
VKPH:9.100 C
Kills:1,565 (0 + 1,565)
Deaths:183
KDR:8.552
VKDR:2.530
Vehicle Kills:463
Kill Difference:1,382
Playtime:72.228 hours
Usage:1%
Score:0.586m
Score/min:135
Driving Accuracy:N/A%
Gunner Accuracy:33.282%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:2,810
V. Kills:934 301%
Deaths:1,689
KDR:1.664
Accuracy:58.811% B*
KPH:14.400 C--
VKPH:4.800 C
S12 Renegade
B+
Kills:1,814
V. Kills:70 N/A
Deaths:645
KDR:2.812
Accuracy:45.500% B+
KPH:21.500 D-
VKPH:0.800 D--
V30-F Starfall
B**
Kills:1,463
V. Kills:851 172%
Deaths:420
KDR:3.483
Accuracy:70.574% B**
KPH:29.900 C++
VKPH:17.400 C+
M12 Kobalt-F
C+
Kills:1,175
V. Kills:54 N/A
Deaths:393
KDR:2.990
Accuracy:29.402% B**
KPH:28.200 C+
VKPH:1.300 C+
Kills:7,262 (7,262 + 0)
Deaths:3,147
KDR:2.308
VKDR:0.607
Vehicle Kills:1,909
Kill Difference:4,115
Playtime:370.178 hours
Usage:4%
Score:1.650m
Score/min:74
Driving Accuracy:29.402%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:63
V. Kills:6 N/A
Deaths:2
KDR:31.500
Accuracy:35.574% B
KPH:54.200 C
VKPH:5.200 C
M20 Wyvern
D
Kills:57
V. Kills:39 143%
Deaths:6
KDR:9.500
Accuracy:39.759% C**
KPH:11.800 D-
VKPH:8.100 D
Kills:120 (0 + 120)
Deaths:8
KDR:15
VKDR:5.625
Vehicle Kills:45
Kill Difference:112
Playtime:5.974 hours
Usage:0%
Score:0.494m
Score/min:1,377
Piloting Accuracy:N/A%
Gunner Accuracy:39.759%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sirius SX12 15,03014,9457,7281.934B*0.5029.227%B*9.749%D*25.1C+N/A75594.8h12.9B+44B+
Parallax VX3 9,2559,24782811.168A*8.7355.914%A**89.791%A+25C+N/A77369.5h1.7B*3.1B**
NS-44 Commissioner 6,3546,3334,3591.453B+0.9843.964%B**21.633%C+22.8CN/A61278.2h3.2B++7.3B++
Deimos VA29 5,9285,9102,5732.297B**0.1471.411%B**11.354%D-33.9CN/A99174.5h2B++2.8B+
Proximity Mine 5,3055,29945211.723M9.2944.362%C*N/A183.4AN/A44728.9h1.3A++3A
Soldier Soaker 4,4094,4011,7332.54A0.1051.306%A++10.384%D27.3DN/A60161h5.1B++9.9B**
VE-LR Obelisk 4,0363,9466795.811A*3.3741.318%A37.202%B+46B+1.1B+11985.7h4.6B**11.1B**
Ghost 3,6413,6371,2882.824C++0.3945.765%B**74.1%B+25.6C--N/A69142.2h2B+4.4B++
M40 Fury-F 3,7442,8101,6891.664C++0.7758.811%B*N/A14.4C--4.8C62195h8.9B+15.2B++
Serpent VE92 2,8082,7761,8431.506B+0.9325.297%B13.833%D--14.8DN/A39187.1h12.3B48.8B+
NSX Daimyo 2,7242,7216414.245B1.8140.576%C+94.671%C*38.1CN/A9871.4h2.3B+5.6B+
NS-11C 2,7282,6801,9751.357B+1.0825.318%C**16.493%C-18.1CN/A61147.7h12.7B+50.2B+
C-4 3,7012,5489822.595B*0.1625.961%C++N/A108B++48.9A95723.6h1.1B*4.3B+
Pandora VX25 2,4882,4701,2801.93B**0.5142.55%C**11.7%D-35.6C+N/A11469.3h3.9B+9.1B+
NS-7 PDW 2,4682,4521,4111.738B**0.7030.266%B**12.317%D-23.4C+N/A69104.9h13.1B+43.3B+
Force-Blade 2,5002,26643,3980.052B*2.3849.49%A+N/A0.6C+N/A23560.4h2.9C+5.8B
MKV Suppressed 2,2682,2531,5211.481B+0.9627.321%B15.224%D19.6DN/A58114.7h13.1B47.9B
Tank Mine 4,0492,2014065.421A+2.9831.182%C+N/A152.8B**128.3A*161614.4h2C+6.4C++
M20 Basilisk 3,4922,18913516.215A+13.7856.773%B+3.426%D25.5D15.2C--15986h104.6B184.2B+
Beamer VS3 2,1162,1037542.789M0.3532.266%B++14.551%D--22C+N/A10395.5h9.3C++28.8C++
Hunter QCX 2,0621,9751,3781.433B**1.0071.887%A++51.696%A++9C-N/A43220.6h8.8C+12.2C**
Solstice VE3 1,9831,9625734.421U31.9823.294%C++13.711%D--15.8C+N/A118124.1h12.1B++51.9B
NS-44L Blackhand 1,9351,9295413.566A*1.1359.738%A*75.531%A**18.5CN/A48104.4h2.8B**4.7B**
Auraxium Slasher 1,9171,82712,3890.147B++2.2946.471%A10.235%C++1.7C+N/A41091.6h2.4C+5.1B
S12 Renegade 1,8841,8146452.812C+0.3845.5%B+5.182%C+21.4D-N/A5484.6h3.3C*7.3B
Parsec VX3-A 1,8091,80015211.842A++9.4152.295%A++90.667%A++30.2D--N/A8559.6h1.6B*3.1B**
C-4 ARX 2,6161,7287492.307C*0.1322.756%D-N/A90.9C-46.7B++74719h1.3C+5.5C
Lumine Edge 1,7001,6851,0151.66S0.7837.576%B**22.196%B*13.4B*N/A32125.3h1.1B++3B+
NS-45 Pilot 1,6361,6307032.319B*0.1236.648%B*31.534%B++24.9DN/A5865.4h6.3B+17.3B++
NS-15M1 1,6311,6247152.271B++0.1726.187%B++13.485%D*30.4CN/A8153.5h11B+41.9B+
NSX Tanto 1,6481,6159991.617B+0.8225.666%C+21.238%D22.8CN/A5570.7h11.4B+44.3C**
Artemis VX26 1,5931,5898281.919B+0.5232.291%B**15.985%D--27.5CN/A7057.7h10.9B+33.7B++
Thanatos VE70 1,5851,5847102.231A+0.2137.991%C+8.333%F31.2C*N/A8550.8h3.4B**8.8B++
Phaseshift VX-S 1,5111,50614910.107A**7.6756.749%M95.75%A+25.6C+N/A6258.9h1.5B**2.7B**
L100 Python AP 2,3451,4671668.837B**6.4061.144%B+1.091%D--26.8C+16.1C18654.7h6B9.7B+
V30-F Starfall 2,3141,4634203.483B**1.0570.574%B**N/A29.9C++17.4C+16248.9h13B+18.4B*
The Slasher 1,4671,4202,8000.507S1.9356.35%A++27.676%A+4.1C++N/A11343.3h2.5C+4.4B
NS Baron G5 1,4141,4097991.763B*0.6748.547%B+10.362%D-33.5C++N/A10042.1h4.6C++9.5C+
Betelgeuse 54-A 1,4041,3926602.109C+0.3320.386%D*22.27%D--28.4D--N/A10449h10.3B50.7C-
Pulsar C 1,3761,3727191.908B+0.5328.438%B*21.72%C+24.2C+N/A9256.6h9.7B++34.1B++
Sticky Grenade 1,3501,34511345N/A1,342.5653.601%C*N/A1120.8B+4.2D-44841.2h1.6B++3.1B+
Ursa 1,3321,3236522.029B*0.4124.7%B+19.048%D29.3CN/A11045.1h9.2B*37.2B+
NSX Tomoe 1,3191,3057301.788C++0.6529.034%C+37.088%C+27.5C-N/A7247.4h12.8B+44B+
M12 Kobalt 1,3601,3051681.563A**79.1319.887%C17.778%C++81.6C-3.4D18116h18.8C+94.5C+
Pulsar LSW 1,2891,2841319.802S7.3722.433%C+14.564%D*22.8DN/A11956.2h11.1B+49.6B
Orion VS54 1,2781,2731627.858S5.4221.085%C++17.282%D--28.9C+N/A18744.1h11B++52C++
NS-357 Underboss 1,2601,2579991.258B1.1840.769%B+25.06%B+16.7DN/A5375.4h4.1C*10.1B+
Eridani SX5 1,2631,2537421.689B+0.7527.285%C*12.929%D--27CN/A8846.4h10.9B+40B+
Terminus VX-9 1,2601,2517711.623C++0.8123.628%C16.707%D*26.7C-N/A6946.9h12.1C*51.1C++
Flare VE6 1,2511,2485182.409B**0.0324.466%B+17.949%D-33.7CN/A10237h8.9B*36.5B+
NS-11A 1,2491,2397411.672B0.7623.936%C+15.496%D-25.1CN/A7849.3h12.7B+53.1B
Icikill 1,2621,2303,8690.318S2.1262.09%A*13.415%C**2.6C+N/A6475.5h2.2C+3.5B++
NSX Naginata 1,2331,2276321.941B+0.5020.378%C27.139%C+35.9C+N/A9534.2h10.5B+51.3C**
Nova 1,2171,2165032.417B**0.0245.823%C++7.813%D**36.2C++N/A10633.6h3.8B+8.3B+
Solstice SF 1,2201,2128811.376B+1.0628.075%B*16.419%C+19.7C+N/A7361.6h11.7C++41.6B+
NS CandyCannon 3000 1,2031,2038681.386B**1.0550.636%B**56.775%B**10.8C-N/A24111.3h2.9B*5.8B**
NSX Amaterasu 1,2351,2021,3080.919U1.5275.183%M+35.108%A++6.6B+N/A18181.3h10C+13.3B
Spiker 1,2051,2007541.592B+0.8434.987%B*20.25%C+16.4DN/A4673.1h8B+22.9B+
CME 1,2091,1987871.522C*0.9122.049%D-15.776%D-23.7C--N/A6050.6h12.7B+57.8C+
NS-61 Emissary 1,1991,1954292.786M+0.3536.515%A21.004%B*19.2CN/A4662.3h10.2B+28.1B*
The Immortal 1,2021,1957081.688B+0.7536.495%C*27.782%C+12.8D--N/A3093.1h7.4B+20.3B+
NS-TMC-01 "His Regards" 1,2291,1952,4900.48U1.9658.961%M15.732%B**4.7A*N/A10252.5h2.7C4.7B+
L100 Python HESH 1,3731,1876617.985B+15.5544.069%C--1.348%C45.5C7.1C15126.1h3.4C++7.6C+
SVA-88 1,1881,1864522.624B+0.1926.214%B+15.346%D*35.7CN/A10433.2h11B+42.1B+
H-V45 1,1911,1797331.608C*0.8321.458%C--17.557%C-24.4CN/A7948.3h12.1B+56.5C*
Lasher X2 1,1941,1777551.559B**0.8829.8%B+2.889%D32.2C++N/A10936.6h15.7B*52.8B++
M12 Kobalt-F 1,2291,1753932.99B+0.5529.402%B**9.447%C+28.2C+1.3C+7241.7h11.5B+39.2B++
MAX Punch 1,9871,1741,1101.058S1.3870.201%A+N/A6.1A**4.3A++12190.9h2.1C++3.1C*
Auraxium Force-Blade 1,1921,1721,1711.001U1.4451.942%A++23.038%A*7.5SN/A19156.9h2.2C+4.3B+
Eidolon VE33 1,1731,1656291.852B++0.5827.655%C+27.468%C**26.4C*N/A6844.2h6.8B*24.6B+
NSX Tengu 1,1731,1635462.13B*0.3138.31%C**21.066%C+38.5C++N/A8630.2h10.8B++28.2B+
V10 1,1671,1629711.979M**9.5462.844%M*91.997%A++26.7CN/A6743.6h1.5A2.4A
XM98 1,1631,1621259.296M**6.8651.49%A*87.091%A+22.1CN/A11052.5h1.8B**3.5B**
NS-30 Vandal 1,1801,1614322.688B+0.2536.362%B+41.085%A++20.8D-N/A5155.9h4.8B++13.3B++
Cerberus 1,1771,1605911.963B*0.4743.108%A++37.5%A++13.3D-N/A3387.4h5.9C*13.6B*
Manticore SX40 1,1681,1595961.945B**0.4939.6%A+32.959%A+15.7DN/A4973.8h6.9B+17.3B*
NS Deep Freeze 1,1571,1561,0381.114C++1.3253.508%B++68.945%A*6.9DN/A17167.9h1.7B*3.2B+
Nyx VX31 1,1701,1554402.625C**0.1937.089%B+45.195%A++19.8DN/A4458.4h4.8B+12.8B++
Pulsar VS1 1,1631,1537031.64B++0.8023.094%C+15.872%D22.3C+N/A10151.7h11.9B*51.5B+
L105 Zephyr PX 1,1651,1113531.743B*29.3150.998%C+N/A11110U540U17312600.1h5.4C10.6C+
NS Decimator 1,8271,0599441.122C++1.3164.985%B+2.172%C+27.2C19.7B+23239h5.2C+8.1C++
MANA Anti-Vehicle Turret 2,2611,0262025.079C++2.6458.305%D1.852%D--10260S12350U4279240.1h10.7C++18.3C+
Skyguard 1,7499462034.66B**2.2227.376%C1.586%C10D8.5C12994.6h121.6C*444.2C++
Supernova FPC 1,7039331565.981C++3.5454.986%C*3.537%B+16.9D13.9C24955.3h5.9C+10.8C++
S1 1,6409314052.299M+0.1470.395%A+1.396%D-49.5A++37.7M**36118.8h4.1A5.8A
NS Annihilator 1,6049052693.364S0.9379.55%CN/A14.8B**11.4B**13961.3h6A++7.6A++
Spear Anti-Vehicle Phalanx Turret 1,5448796413.734B**11.3054.29%B**1.479%D**38.9C++29.4B++39122.6h11C20.3C*
Supernova PC 1,248860998.687B+6.2549.636%C++2.093%C15D6.7C--13657.5h5.3C++10.7C*
Comet VM2 9757823002.607A*0.1745.922%B5.882%B++15.2B++3.7C10651.6h20.5C**44.7B+
Cosmos VM3 7477422842.613B+0.1815.163%C14.151%D*28.5C+N/A9326h13.8C+91.3C++
Lancer VS22 1,7457405531.338B*1.1062.2%C++N/A9.9C-13.5C++15574.5h17.8B+28.6B+
Cosmos VM3 7237202872.509B+0.0715.46%C15%D-27.3C+N/A8826.4h14.8C+95.6C+
E540 Halberd-H 1,3027181007.18C+4.7461.906%B+2.228%C++20.9D--17D19534.4h8.8D-14.2D
Nemesis VSH9 1,3987012492.815M**0.3863.665%C++1.141%D-14.4C+14.3B+15348.6h5.7B**9B**
Saron HRB-H 1,2246171444.285C+1.8555.142%C+1.297%C16.8D*16.5D17336.7h33D59.9D
Comet VM2 7725972952.024B**0.4147.139%C*4.188%C+12.6C++3.7D6947.4h26.8C++56.9C**
Frag Grenade 5795771577N/A574.5634.805%D**N/A1154M4D33500.5h2.1A+6.1B++
NS-AM7 Archer 6855446820.798B*1.6461.625%B+23.162%B++6.3C+1.6D4685.8h17.9C**29.1B+
NS-10 Burster 8345362092.565M0.1328.832%C+2.985%D--6.9B+3.8C++7777.8h102.7B*356.3B+
NS-20 Gorgon 5164901822.692A+0.2655.097%M**20.612%C++17C+N/A4928.9h125.6F--228C
NS-10 Burster 7324672062.267A++0.1727.816%C3.854%D7.1B++4C++7265.9h97.8A351.6B*
M12 Kobalt 5434641825.778A23.3416.122%C13.578%D-41.1D7A+12511.3h22.3C--138.4C+
Dual Photon Pods 647451686.632C++4.2056.779%B+2.882%A*43D18.7C++36810.5h26.9C47.4C++
NS-20 Gorgon 4514231822.324A0.1154.886%M**23.641%B++14.6C1D4128.9h145.7F**265.4C
CAS30 Tank Buster 8854107260.565C-1.8737.588%D-N/A2.5D--2.9D--40163.2h52.4B139.4C++
VE-S Canis 4023932551.541C**0.9030.741%B+23.41%B27.3CN/A7614.4h9.1B*29.5B++
Xiphos Anti-Personnel Phalanx Tower 4163881388S385.5647.729%A++N/A298.5C++21.5A9661.3h18C++37.7B
Orbital Strike Uplink 4643551355U352.56524.359%UN/A591.7U181.7U39470.6h1.2T*0.2T*
Anti-Vehicle Grenade 3893421342N/A339.5654.767%B+N/A488.6B+67.1C25330.7h4.1B*7.5B*
M20 Basilisk 507336625.419A2.9862.822%M5.357%C+12.6D6.4C11326.6h233.2T-371.3D
Supernova VPC 3352912312.652C++10.2244.765%D2.406%B*22.4D--3.4D--13813h3B6.8C++
Proton II PPA-H 311284348.353C5.9226.677%D*N/A34.2D*3.3D-1158.3h12.5D46.8D--
L105 Zephyr 3332682311.652B9.2242.54%C+1.119%B2680U650U9113500.1h6.3C*14.8C*
M20 Basilisk 376248524.769B**2.3366.25%M+3.226%D--15.3C--7.9C14916.2h289.4T*436.9D--
M60-G Bulldog 2632351912.368A*9.9336.005%C++N/A25.8C+3.1D1139.1h5.4B*15B++
Spear Anti-Vehicle Phalanx Tower 398213542.6A+40.1657.946%B++3.756%C+44.4C*38.5B*4274.8h8.9B15.4B++
LB00 Python AP 305209229.5C+7.0662.239%B+N/A49.8C+22.9B2284.2h3.9B+6.2B*
Quasar VM1 212208729.714U27.289.624%D*16.346%C-12.7D-N/A12616.4h11.2B**116.7C+
Maelstrom Turbo Laser 4241983630.545C1.8925.811%D-3.03%C*3.2D--3.6D--9462.3h146.2C566.3D
Vortex VM21 3591971151.713C++0.7242.268%C++2.03%D7.1C-5.9C+8227.6h35.6C**84.3B
The Little Helper 1931891401.35C+1.0948.573%C9.524%D--32.6DN/A705.8h5.4D11.1C-
Skorpios 1831811591.138C1.3025.43%C--16.022%D12.1D*N/A3915h10.8C*42.4C++
VA39 Spectre 181180404.5A++2.0633.58%C*40.556%C++7.2D--N/A6925.1h4.8B++14.3B+
NSX-P Tanto 168164941.745B*0.6928.406%B+26.829%C*28.3C++N/A905.8h12.2B++43.1B++
NSX-P Naginata 165163931.753C*0.6818.38%D--41.104%A37.9CN/A884.3h13.1C+71.4C
MANA Anti-Personnel Turret 163160513.137N/A0.7015.311%UN/A1600U30U5284300.1h29.7T*194T*
Saron HRB 268154305.133C+2.7047.659%B+2.597%B**17.1D12.7C6249h21.7C++45.5B+
Aspis Anti-Aircraft Phalanx Turret 329152236.609A4.1725.34%C+N/A9.9C+11.5C++19615.4h156.6C+618.1C*
Light PPA 175149364.139C+1.7040.269%C+N/A14.8D--2.6C10810.1h20.5C--51C
Vortex VM21 2501281151.113C+1.3241.772%C++1.563%D--4.6D4.4C6027.6h54.6C+130.6C++
Rocklet Rifle 2791231540.799C*1.6454.144%C++N/A25.1C31.8B+4664.9h30.4B+56.1B+
M40 Fury 147123186.833C++4.4032.346%C-N/A35.1C6.9C--2463.5h12.8B39.5C*
C75 Viper 183118523.6S21.1647.846%B*1.695%C**11.5D--6.3C24810.3h29F--60.6D--
C150 Dalton 157114912.667B**10.2351.529%AN/A1140U430U8867600.1h5C+9.8B+
G40-F Ranger 1841131113S110.5641.49%B**N/A66.5B**41.8A5071.7h62.2B+149.8B**
Eclipse VE3A 1011001001C+1.4423.328%D8%F--13.5D--N/A697.4h11.1B+47.4C++
E540 Halberd 14994146.714C+4.2845.768%C2.128%C21.9D-12.8D4814.3h6.8D14.8C-
M60-G Bulldog 10290330S27.5639.44%C*1.111%D*27.3D3.6D1443.3h7.2C++18.3C**
Ectoblaster 8987671.299B++1.1449.946%B**4.598%D--18.9DN/A424.6h10.7B++21.4B**
G30 Walker 14281240.5S38.0635.957%D4.938%B**23.8D-17.9C+2113.4h228.6C635.8D
Photon A2A Missile Pods 16980516A*13.5670.05%D**N/A14.5D--16.2D--1765.5h8.8C+12.6D
L100 Python HEAT 9072710.286A+7.8548.337%C1.389%D-31.3C++7.8D5592.3h3.4A7.1B**
M40 Fury 9069116.273C+3.8433.282%CN/A30D-9.1C2462.3h15.6C+46.7C
CAS 14-E 6963231.5A29.0635.574%BN/A52.5C-5C2571.2h59.6F-167.6D--
Proton II PPA 6461320.333B+17.9025.292%C*1.639%C29D--1.4D*1822.1h17.4F-68.7D--
NSX Masamune 1,18858590.983C++1.4585.642%M++N/A10D*194.8U3835.8h87.2T*101.8T*
M20 Wyvern 965769.5B++7.0639.759%C**N/A11.9D-8.1D16484.8h155.9F-392.1D**
Saron Laser Cannon 13555720.764C1.6738.476%B**N/A1.2D*1.8D*22945.4h434.6F**1129.4F-
Hoplon Anti-Aircraft Phalanx Tower 12954227C24.5637.274%B*N/A38.6C--53.6C-5271.4h54.6C+146.6C*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1374,0368.4h
Motion Spotter15872,49326.5h
Decoy Grenade01740h
Nano-Armor Kit1,4522,846,867210.7h
Anti-Vehicle MANA Turret301,2266.1h
Spawn Beacon1506,65713.1h
Turret AI Module17433.2h
Structure Shield Module05452.2h
Repair Module07482.5h
Cortium Silo25341.7h
Skywall Shield Emitter24531.6h
Blast Wall01411.1h
Nanite Revive Grenade03,6031h
Nanite Healing Grenade02620.1h
Welding Device03,6910.4h
Deconstruction Tool726,9967.6h
Spear Anti-Vehicle Tower12911.7h
Spitfire Auto-Turret233,7763h
Sunderer Garage1860.6h
Rampart Wall17488.5h
Hoplon Anti-Aircraft Phalanx Tower02681.5h
Xiphos Anti-Personnel Tower13191.5h
Ammunition Package1134,9786.9h
Shield Recharging Field372,1690.8h
Medical Kit2928,34714.5h
Anti-Infantry MANA Turret85520.8h
Medical Applicator943346,50844.4h
Vehicle Gate01492.2h
IPC Targeting Dart44042.7h
Orbital Strike Target Designator131622.3h
Elysium Spawn Tube02830.8h
Alarm Module12050.3h
Infantry Tower1660.8h
Glaive IPC11591.2h
Nano-Repair Grenade05050.1h
Pain Spire11040.5h
Flail Targeting Dart352,33913.6h
The Flail01620.5h
Snowman Soldier32620.3h
Router23640.4h
WLT-Howler Mining Laser312514,735231.4h
Recon Detection Device13715,55428.5h
Smoke Grenade0500h

Check the help document for the dictionary if you want to learn more about words used here.


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