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Paragon Bounty Hunter Orangexxx[TRID] Orangexxx
VS BR 210

KDR: 2.46

Score: 123m

Last Seen: May 19th, 2020 9:13 PM
- OFFLINE - 1403.8 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Sirius SX12 Parallax VX3 NS-44 Commissioner Deimos VA29 VE-LR Obelisk Proximity Mine Soldier Soaker Ghost
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,064,601 MLG Score: 851
Fun Score: N/A
Cheeseburgers Flipped: 1800TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.36%21.523%61045130489,2632.013150.444

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.66%1.376A0.062C+-1.967F-HEAD ++ (~7.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.20.551B+9.40.339C**23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.285%2.506%3631346798239810930.33277773%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.748%-0.629D0.873B*0.568

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
176.9-0.089C+55.3-0.04C+121.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.296%1.822%126813415,929500831851.18367186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.862%-1.041D*-0.438C--0.568

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.3-1.116D*24.6-0.977D--56.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.936%4.403%2101613335,791433723421.33495247%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.669%0.805B++-0.029C+1.083

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.60.189C++43.8-0.089C+53.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.46%87.304%2108134122,8743268496.99725

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.76%2.185A*1.303A2.235

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.62B+1.90.415B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.602%10.954%2104134512,0413572623.37

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.284%0.645B+-0.753D-0.742

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.567B+2.80.42B2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
123m247.4%211 (12.7k)198 (11.9k)2.45684223,49990,9702.75566210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13491173222.339%22.234%49706:5186

27% Engineer9% Heavy Assault48% Infiltrator10% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 12:14 AMMar 8th, 2013 7:21 PMMay 20th, 2020 8:14 AM (84d) (PST)May 19th, 2020 8:49 PM (84d) (PST)May 19th, 2020 5:13 PM (84d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4611123490.3600.1460.0801.0080.048851

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,6906,70820,982229560311,878

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
10352.7h/431.4d 27,183 49,693 72,206 626.3k 12,558 29,707 29,676 286.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C+
Kills:1,664
Deaths:759
KDR:2.192
Accuracy:26.024% C+
HSR:13.582% D**
Betelgeuse 54-A
D**
Kills:1,464
Deaths:708
KDR:2.068
Accuracy:20.442% F-
HSR:22.609% D**
Ursa
C
Kills:1,323
Deaths:655
KDR:2.020
Accuracy:24.702% C
HSR:19.048% D-
Pulsar LSW
D
Kills:1,311
Deaths:143
KDR:9.168
Accuracy:22.422% D
HSR:14.950% D**
NSX-P Naginata
D
Kills:1,286
Deaths:591
KDR:2.176
Accuracy:21.819% D-
HSR:27.916% D
NSX Naginata
D
Kills:1,277
Deaths:658
KDR:1.941
Accuracy:20.456% D--
HSR:26.938% D
Orion VS54
D
Kills:1,273
Deaths:162
KDR:7.858
Accuracy:21.085% D
HSR:17.282% D*
Flare VE6
C
Kills:1,266
Deaths:527
KDR:2.402
Accuracy:24.467% C
HSR:17.931% D*
SVA-88
C+
Kills:1,194
Deaths:460
KDR:2.596
Accuracy:26.199% C+
HSR:15.494% D**
Kills:12,058
Deaths (as Heavy Assault):4,663
Deaths (to Heavy Assaults):22,254
KDR:2.58589
Kill Difference:7,395
Playtime:980.719 hours
Usage:9%
Score:12.338m
Score/min:210
Accuracy (listed only):23.068%
HSR (listed only):19.528%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B+
Kills:15,050
Deaths:7,820
KDR:1.925
Accuracy:29.242% B+
HSR:9.867% D*
Parallax VX3
A**
Kills:9,258
Deaths:830
KDR:11.154
Accuracy:55.874% A**
HSR:89.793% A+
NS-44 Commissioner
B+
Kills:6,978
Deaths:4,935
KDR:1.414
Accuracy:43.759% B+
HSR:21.840% C-
Soldier Soaker
A+
Kills:4,698
Deaths:1,914
KDR:2.455
Accuracy:50.655% A+
HSR:10.366% D
Ghost
B+
Kills:4,507
Deaths:1,546
KDR:2.915
Accuracy:45.020% B+
HSR:73.796% C++
NSX Daimyo
C++
Kills:3,114
Deaths:734
KDR:4.243
Accuracy:41.099% C-
HSR:94.541% C++
Phantom VA23
C++
Kills:2,768
Deaths:1,071
KDR:2.585
Accuracy:38.653% C++
HSR:28.252% C-
NS-7 PDW
B+
Kills:2,504
Deaths:1,488
KDR:1.683
Accuracy:30.268% B+
HSR:12.300% D--
NS-45 Pilot
C++
Kills:2,486
Deaths:1,386
KDR:1.794
Accuracy:34.579% C++
HSR:27.514% C
MKV Suppressed
C+
Kills:2,320
Deaths:1,618
KDR:1.434
Accuracy:27.390% C+
HSR:15.216% D-
Beamer VS3
B+
Kills:2,106
Deaths:757
KDR:2.782
Accuracy:32.265% B+
HSR:14.577% D*
NS-44L Blackhand
A**
Kills:2,004
Deaths:579
KDR:3.461
Accuracy:59.605% A++
HSR:74.501% A**
Parsec VX3-A
A++
Kills:1,904
Deaths:162
KDR:11.753
Accuracy:52.009% A
HSR:90.336% A++
Artemis VX26
B+
Kills:1,647
Deaths:867
KDR:1.900
Accuracy:31.943% B+
HSR:16.636% D*
Phaseshift VX-S
A*
Kills:1,587
Deaths:159
KDR:9.981
Accuracy:56.925% A*
HSR:95.337% A
Eridani SX5
C
Kills:1,383
Deaths:868
KDR:1.593
Accuracy:27.642% C
HSR:13.088% D*
NS-357 Underboss
C+
Kills:1,348
Deaths:1,074
KDR:1.255
Accuracy:40.732% C+
HSR:25% C+
NSX Tomoe
C-
Kills:1,308
Deaths:733
KDR:1.784
Accuracy:29.026% C-
HSR:37.080% C--
NS-61 Emissary
B*
Kills:1,216
Deaths:439
KDR:2.770
Accuracy:36.438% B*
HSR:21.217% B
NS CandyCannon 3000
A++
Kills:1,203
Deaths:868
KDR:1.386
Accuracy:50.571% A++
HSR:56.775% A
The Immortal
C
Kills:1,203
Deaths:718
KDR:1.675
Accuracy:36.481% C
HSR:27.681% C--
Spiker
B+
Kills:1,200
Deaths:754
KDR:1.592
Accuracy:34.958% B+
HSR:20.250% C
NS-30 Vandal
A
Kills:1,194
Deaths:441
KDR:2.707
Accuracy:36.185% C+
HSR:41.122% A
Nyx VX31
A+
Kills:1,189
Deaths:450
KDR:2.642
Accuracy:36.896% C+
HSR:45.500% A+
NSX Tengu
C
Kills:1,163
Deaths:546
KDR:2.130
Accuracy:38.310% C
HSR:21.066% C
XM98
A+
Kills:1,162
Deaths:125
KDR:9.296
Accuracy:51.490% A+
HSR:87.091% A
V10
M++
Kills:1,162
Deaths:97
KDR:11.979
Accuracy:62.844% M++
HSR:91.997% A++
Cerberus
A
Kills:1,160
Deaths:591
KDR:1.963
Accuracy:43.084% A
HSR:37.500% B**
Manticore SX40
A
Kills:1,159
Deaths:596
KDR:1.945
Accuracy:39.600% A
HSR:32.959% B**
NS Deep Freeze
M+
Kills:1,156
Deaths:1,038
KDR:1.114
Accuracy:53.394% B**
HSR:68.945% M+
NS-AM7 Archer
B+
Kills:674
Deaths:920
KDR:0.733
Accuracy:63.246% B+
HSR:20.326% C+
VE-S Canis
C+
Kills:420
Deaths:265
KDR:1.585
Accuracy:30.635% C+
HSR:23.571% C+
Skorpios
D-
Kills:181
Deaths:159
KDR:1.138
Accuracy:25.430% D-
HSR:16.022% D-
VA39 Spectre
C++
Kills:180
Deaths:40
KDR:4.500
Accuracy:33.359% C
HSR:40.556% C++
NSX-P Tengu
C++
Kills:100
Deaths:124
KDR:0.806
Accuracy:36.340% D
HSR:25% C++
Ectoblaster
B*
Kills:99
Deaths:91
KDR:1.088
Accuracy:48.720% B*
HSR:5.051% D--
Kills:82,791
Deaths (as Infiltrator):36,803
Deaths (to Infiltrators):14,456
KDR:2.24957
Kill Difference:45,988
Playtime:4,953.975 hours
Usage:48%
Score:47.989m
Score/min:161
Accuracy (listed only):41.241%
HSR (listed only):39.796%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B+
Kills:6,449
Deaths:3,003
KDR:2.148
Accuracy:70.511% B+
HSR:11.878% D--
VE-LR Obelisk
B*
Kills:6,078
Deaths:1,142
KDR:5.322
Accuracy:41.379% B*
HSR:36.459% C++
NS-30 Tranquility
B+
Kills:2,956
Deaths:649
KDR:4.555
Accuracy:41.326% B
HSR:43.437% B+
Serpent VE92
C
Kills:2,922
Deaths:1,922
KDR:1.520
Accuracy:25.441% C
HSR:14.134% D*
NS-11C
C
Kills:2,894
Deaths:2,154
KDR:1.344
Accuracy:25.720% C
HSR:16.690% D
Pandora VX25
C
Kills:2,792
Deaths:1,518
KDR:1.839
Accuracy:42.487% C
HSR:11.676% D--
Solstice VE3
C--
Kills:1,962
Deaths:57
KDR:34.421
Accuracy:23.294% C--
HSR:13.711% D*
NSX Tanto
D
Kills:1,618
Deaths:1,003
KDR:1.613
Accuracy:25.675% D
HSR:21.261% D--
Thanatos VE70
D
Kills:1,584
Deaths:710
KDR:2.231
Accuracy:37.991% D
HSR:8.333% F
Revenant
D
Kills:1,517
Deaths:562
KDR:2.699
Accuracy:32.186% D
HSR:27.554% D
NS Baron G5
C++
Kills:1,409
Deaths:799
KDR:1.763
Accuracy:48.547% C++
HSR:10.362% D--
Pulsar C
C++
Kills:1,372
Deaths:719
KDR:1.908
Accuracy:28.409% C++
HSR:21.720% D
NSX-P Tanto
C-
Kills:1,237
Deaths:650
KDR:1.903
Accuracy:26.945% C-
HSR:23.767% D
Eidolon VE33
C+
Kills:1,231
Deaths:657
KDR:1.874
Accuracy:27.769% D
HSR:27.214% C+
Nova
C+
Kills:1,216
Deaths:506
KDR:2.403
Accuracy:45.761% C+
HSR:7.813% D**
Solstice SF
C**
Kills:1,212
Deaths:881
KDR:1.376
Accuracy:28.075% C**
HSR:16.419% C+
The Little Helper
C--
Kills:236
Deaths:202
KDR:1.168
Accuracy:44.610% C--
HSR:10.170% D*
Eclipse VE3A
D*
Kills:100
Deaths:102
KDR:0.980
Accuracy:23.134% D*
HSR:8% F--
Kills:38,785
Deaths (as Engineer):17,236
Deaths (to Engineers):21,591
KDR:2.25023
Kill Difference:21,549
Playtime:2,813.675 hours
Usage:27%
Score:39.864m
Score/min:236
Accuracy (listed only):35.514%
HSR (listed only):18.367%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B+
Kills:15,050
Deaths:7,820
KDR:1.925
Accuracy:29.242% B+
HSR:9.867% D*
Deimos VA29
B+
Kills:6,449
Deaths:3,003
KDR:2.148
Accuracy:70.511% B+
HSR:11.878% D--
Serpent VE92
C
Kills:2,922
Deaths:1,922
KDR:1.520
Accuracy:25.441% C
HSR:14.134% D*
NS-11C
C
Kills:2,894
Deaths:2,154
KDR:1.344
Accuracy:25.720% C
HSR:16.690% D
Pandora VX25
C
Kills:2,792
Deaths:1,518
KDR:1.839
Accuracy:42.487% C
HSR:11.676% D--
NS-7 PDW
B+
Kills:2,504
Deaths:1,488
KDR:1.683
Accuracy:30.268% B+
HSR:12.300% D--
MKV Suppressed
C+
Kills:2,320
Deaths:1,618
KDR:1.434
Accuracy:27.390% C+
HSR:15.216% D-
Solstice VE3
C--
Kills:1,962
Deaths:57
KDR:34.421
Accuracy:23.294% C--
HSR:13.711% D*
NSX Tanto
D
Kills:1,618
Deaths:1,003
KDR:1.613
Accuracy:25.675% D
HSR:21.261% D--
Thanatos VE70
D
Kills:1,584
Deaths:710
KDR:2.231
Accuracy:37.991% D
HSR:8.333% F
NS Baron G5
C++
Kills:1,409
Deaths:799
KDR:1.763
Accuracy:48.547% C++
HSR:10.362% D--
Eridani SX5
C
Kills:1,383
Deaths:868
KDR:1.593
Accuracy:27.642% C
HSR:13.088% D*
Pulsar C
C++
Kills:1,372
Deaths:719
KDR:1.908
Accuracy:28.409% C++
HSR:21.720% D
NSX-P Tanto
C-
Kills:1,237
Deaths:650
KDR:1.903
Accuracy:26.945% C-
HSR:23.767% D
Nova
C+
Kills:1,216
Deaths:506
KDR:2.403
Accuracy:45.761% C+
HSR:7.813% D**
Solstice SF
C**
Kills:1,212
Deaths:881
KDR:1.376
Accuracy:28.075% C**
HSR:16.419% C+
NSX Tengu
C
Kills:1,163
Deaths:546
KDR:2.130
Accuracy:38.310% C
HSR:21.066% C
VE-S Canis
C+
Kills:420
Deaths:265
KDR:1.585
Accuracy:30.635% C+
HSR:23.571% C+
The Little Helper
C--
Kills:236
Deaths:202
KDR:1.168
Accuracy:44.610% C--
HSR:10.170% D*
Skorpios
D-
Kills:181
Deaths:159
KDR:1.138
Accuracy:25.430% D-
HSR:16.022% D-
Eclipse VE3A
D*
Kills:100
Deaths:102
KDR:0.980
Accuracy:23.134% D*
HSR:8% F--
NSX-P Tengu
C++
Kills:100
Deaths:124
KDR:0.806
Accuracy:36.340% D
HSR:25% C++
Kills:50,124
Deaths (as Light Assault):27,114
Deaths (to Light Assaults):15,216
KDR:1.84864
Kill Difference:23,010
Playtime:1,006.265 hours
Usage:10%
Score:12.525m
Score/min:207
Accuracy (listed only):33.721%
HSR (listed only):15.094%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B+
Kills:15,050
Deaths:7,820
KDR:1.925
Accuracy:29.242% B+
HSR:9.867% D*
Deimos VA29
B+
Kills:6,449
Deaths:3,003
KDR:2.148
Accuracy:70.511% B+
HSR:11.878% D--
Pandora VX25
C
Kills:2,792
Deaths:1,518
KDR:1.839
Accuracy:42.487% C
HSR:11.676% D--
NS-7 PDW
B+
Kills:2,504
Deaths:1,488
KDR:1.683
Accuracy:30.268% B+
HSR:12.300% D--
MKV Suppressed
C+
Kills:2,320
Deaths:1,618
KDR:1.434
Accuracy:27.390% C+
HSR:15.216% D-
Thanatos VE70
D
Kills:1,584
Deaths:710
KDR:2.231
Accuracy:37.991% D
HSR:8.333% F
NS Baron G5
C++
Kills:1,409
Deaths:799
KDR:1.763
Accuracy:48.547% C++
HSR:10.362% D--
Eridani SX5
C
Kills:1,383
Deaths:868
KDR:1.593
Accuracy:27.642% C
HSR:13.088% D*
NS-11A
D
Kills:1,252
Deaths:757
KDR:1.654
Accuracy:23.934% D
HSR:15.575% D*
Terminus VX-9
D-
Kills:1,251
Deaths:771
KDR:1.623
Accuracy:23.628% D-
HSR:16.707% D**
Nova
C+
Kills:1,216
Deaths:506
KDR:2.403
Accuracy:45.761% C+
HSR:7.813% D**
CME
D*
Kills:1,198
Deaths:789
KDR:1.518
Accuracy:22.042% D*
HSR:15.776% D*
H-V45
D-
Kills:1,188
Deaths:748
KDR:1.588
Accuracy:21.410% D*
HSR:17.508% D-
Pulsar VS1
D
Kills:1,173
Deaths:731
KDR:1.605
Accuracy:23.150% D
HSR:16.283% D-
NSX Tengu
C
Kills:1,163
Deaths:546
KDR:2.130
Accuracy:38.310% C
HSR:21.066% C
VE-S Canis
C+
Kills:420
Deaths:265
KDR:1.585
Accuracy:30.635% C+
HSR:23.571% C+
The Little Helper
C--
Kills:236
Deaths:202
KDR:1.168
Accuracy:44.610% C--
HSR:10.170% D*
Skorpios
D-
Kills:181
Deaths:159
KDR:1.138
Accuracy:25.430% D-
HSR:16.022% D-
NSX-P Tengu
C++
Kills:100
Deaths:124
KDR:0.806
Accuracy:36.340% D
HSR:25% C++
Kills:42,869
Deaths (as Combat Medic):23,422
Deaths (to Combat Medics):9,074
KDR:1.83029
Kill Difference:19,447
Playtime:397.098 hours
Usage:4%
Score:6.897m
Score/min:289
Accuracy (listed only):34.175%
HSR (listed only):14.643%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B++
Kills:793
Deaths:308
KDR:2.575
Accuracy:46.019% C+
HSR:5.801% B++
Cosmos VM3
D-
Kills:742
Deaths:284
KDR:2.613
Accuracy:15.163% D-
HSR:14.151% D*
Cosmos VM3
D-
Kills:720
Deaths:287
KDR:2.509
Accuracy:15.460% D-
HSR:15% D--
Comet VM2
C+
Kills:603
Deaths:303
KDR:1.990
Accuracy:47.234% C
HSR:4.146% C+
NS-10 Burster
D
Kills:552
Deaths:220
KDR:2.509
Accuracy:28.732% D
HSR:3.080% D-
NS-20 Gorgon
A*
Kills:514
Deaths:203
KDR:2.532
Accuracy:53.644% A*
HSR:20.623% C
NS-10 Burster
D
Kills:489
Deaths:217
KDR:2.253
Accuracy:27.750% D-
HSR:3.885% D
NS-20 Gorgon
A*
Kills:452
Deaths:203
KDR:2.227
Accuracy:53.453% A*
HSR:23.009% C*
Quasar VM1
D
Kills:208
Deaths:7
KDR:29.714
Accuracy:9.624% F-
HSR:16.346% D
Vortex VM21
C
Kills:207
Deaths:124
KDR:1.669
Accuracy:42.205% C
HSR:1.932% D
Vortex VM21
C
Kills:132
Deaths:124
KDR:1.065
Accuracy:41.665% C
HSR:1.515% D-
Kills:5,412
Deaths (as MAX Suit):1,140
Deaths (to MAX Suits):4,282
KDR:4.74737
Kill Difference:4,272
Playtime:225.387 hours
Usage:2%
Score:3.359m
Score/min:248
Accuracy (listed only):34.632%
HSR (listed only):9.953%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:451
V. Kills:196 229%
Deaths:68
KDR:6.632
Accuracy:56.779% C++
KPH:42.800 D-
VKPH:18.600 C+
V26 Maelstrom Turbo Laser
D--
Kills:198
V. Kills:226 87%
Deaths:363
KDR:0.545
Accuracy:25.811% D*
KPH:3.200 D--
VKPH:3.600 D*
Light PPA
D
Kills:149
V. Kills:26 N/A
Deaths:36
KDR:4.139
Accuracy:40.263% C-
KPH:14.800 D*
VKPH:2.600 D
Photon A2A Missile Pods
D--
Kills:80
V. Kills:89 89%
Deaths:5
KDR:16
Accuracy:70.050% D*
KPH:14.600 D--
VKPH:16.200 D--
Saron Laser Cannon
B**
Kills:56
V. Kills:81 68%
Deaths:73
KDR:0.767
Accuracy:38.384% B**
KPH:1.200 D*
VKPH:1.800 D*
Kills:934 (403 + 0)
Deaths:545
KDR:1.714
VKDR:1.134
Vehicle Kills:618
Kill Difference:389
Playtime:134.398 hours
Usage:1%
Score:1.347m
Score/min:167
Piloting Accuracy:38.384%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
U
Kills:1,111
V. Kills:54 N/A
Deaths:35
KDR:31.743
Accuracy:50.998% D--
KPH:3,999,600 U
VKPH:194,400 U
CAS30 Tank Buster
D*
Kills:410
V. Kills:475 86%
Deaths:727
KDR:0.564
Accuracy:37.540% D--
KPH:2.500 D*
VKPH:2.900 D*
L105 Zephyr
U
Kills:268
V. Kills:65 406%
Deaths:23
KDR:11.652
Accuracy:42.540% C
KPH:964,800 U
VKPH:234,000 U
C150 Dalton
U
Kills:114
V. Kills:43 259%
Deaths:9
KDR:12.667
Accuracy:51.529% A+
KPH:410,400 U
VKPH:154,800 U
Kills:1,903 (410 + 1,493)
Deaths:794
KDR:2.397
VKDR:0.802
Vehicle Kills:637
Kill Difference:1,109
Playtime:163.662 hours
Usage:2%
Score:0.756m
Score/min:77
Piloting Accuracy:37.540%
Gunner Accuracy:51.529%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C--
Kills:1,651
V. Kills:818 202%
Deaths:142
KDR:11.627
Accuracy:63.860% B**
KPH:38.300 D--
VKPH:19 C--
L100 Python AP
D-
Kills:1,472
V. Kills:881 167%
Deaths:166
KDR:8.867
Accuracy:61.125% B+
KPH:26.800 D-
VKPH:16 D-
L100 Python HESH
D
Kills:1,187
V. Kills:186 N/A
Deaths:66
KDR:17.985
Accuracy:44.069% D--
KPH:45.400 D
VKPH:7.100 D
Skyguard
D
Kills:994
V. Kills:832 119%
Deaths:207
KDR:4.802
Accuracy:27.607% D
KPH:10.300 D-
VKPH:8.600 D
C75 Viper
C-
Kills:120
V. Kills:66 179%
Deaths:7
KDR:17.143
Accuracy:47.901% B+
KPH:11.600 D*
VKPH:6.400 C-
L100 Python HEAT
C--
Kills:72
V. Kills:18 379%
Deaths:7
KDR:10.286
Accuracy:48.337% D
KPH:31.400 C--
VKPH:7.900 D--
Kills:5,496 (5,496 + 0)
Deaths:595
KDR:9.237
VKDR:4.708
Vehicle Kills:2,801
Kill Difference:4,901
Playtime:233.872 hours
Usage:2%
Score:2.384m
Score/min:170
Driving Accuracy:48.337%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
D
Kills:933
V. Kills:770 121%
Deaths:156
KDR:5.981
Accuracy:54.985% C+
KPH:16.900 D*
VKPH:13.900 D
Supernova PC
D
Kills:860
V. Kills:388 221%
Deaths:99
KDR:8.687
Accuracy:49.636% C+
KPH:14.900 D--
VKPH:6.700 D
Supernova VPC
D*
Kills:291
V. Kills:44 N/A
Deaths:23
KDR:12.652
Accuracy:44.765% D--
KPH:22.400 D**
VKPH:3.400 D*
Saron HRB
C-
Kills:155
V. Kills:115 134%
Deaths:30
KDR:5.167
Accuracy:47.659% C+
KPH:17.200 D-
VKPH:12.700 C-
E540 Halberd
D-
Kills:94
V. Kills:55 168%
Deaths:14
KDR:6.714
Accuracy:45.806% D
KPH:22 D*
VKPH:12.900 D-
Proton II PPA
C
Kills:61
V. Kills:3 N/A
Deaths:3
KDR:20.333
Accuracy:25.292% C
KPH:28.900 D--
VKPH:1.400 D*
Kills:2,394 (2,084 + 310)
Deaths:325
KDR:7.366
VKDR:4.231
Vehicle Kills:1,375
Kill Difference:2,069
Playtime:141.216 hours
Usage:1%
Score:1.962m
Score/min:232
Driving Accuracy:44.765%
Gunner Accuracy:25.292%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D-
Kills:718
V. Kills:584 123%
Deaths:100
KDR:7.180
Accuracy:61.900% C**
KPH:20.900 D**
VKPH:17 D-
Saron HRB-H
D--
Kills:619
V. Kills:609 101%
Deaths:144
KDR:4.299
Accuracy:55.207% C
KPH:16.900 D**
VKPH:16.600 D--
Proton II PPA-H
D--
Kills:284
V. Kills:27 N/A
Deaths:34
KDR:8.353
Accuracy:26.671% F
KPH:34.100 D**
VKPH:3.200 D--
Kills:1,621 (0 + 1,621)
Deaths:278
KDR:5.831
VKDR:4.388
Vehicle Kills:1,220
Kill Difference:1,343
Playtime:79.439 hours
Usage:1%
Score:0.856m
Score/min:180
Driving Accuracy:N/A%
Gunner Accuracy:26.671%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:1,204
V. Kills:173 N/A
Deaths:34
KDR:35.412
Accuracy:17.679% D
KPH:31.500 D--
VKPH:4.500 C**
M20 Basilisk
C-
Kills:376
V. Kills:187 200%
Deaths:64
KDR:5.875
Accuracy:62.053% A*
KPH:13.400 D-
VKPH:6.700 C-
M20 Basilisk
C--
Kills:293
V. Kills:150 194%
Deaths:57
KDR:5.140
Accuracy:64.572% M
KPH:15.500 D
VKPH:7.900 C--
M60-G Bulldog
C-
Kills:236
V. Kills:29 N/A
Deaths:19
KDR:12.421
Accuracy:35.939% C-
KPH:25.700 D
VKPH:3.200 D-
M40 Fury
D
Kills:123
V. Kills:24 N/A
Deaths:18
KDR:6.833
Accuracy:32.346% D
KPH:34.800 D
VKPH:6.800 D
G30 Walker
B**
Kills:103
V. Kills:46 219%
Deaths:11
KDR:9.364
Accuracy:38.555% B**
KPH:12.400 D-
VKPH:5.500 D*
M60-G Bulldog
C
Kills:90
V. Kills:12 N/A
Deaths:3
KDR:30
Accuracy:39.409% C
KPH:27.500 D
VKPH:3.700 D-
M40 Fury
D
Kills:70
V. Kills:21 318%
Deaths:11
KDR:6.364
Accuracy:33.354% D
KPH:30 D*
VKPH:9 D
G40-F Ranger
C+
Kills:62
V. Kills:36 168%
Deaths:7
KDR:8.857
Accuracy:35.970% C+
KPH:14 D
VKPH:8.100 D
M12 Kobalt
C--
Kills:56
V. Kills:3 N/A
Deaths:4
KDR:14
Accuracy:16.106% D
KPH:46.800 D--
VKPH:2.500 C--
Kills:2,613 (0 + 2,613)
Deaths:228
KDR:11.461
VKDR:2.987
Vehicle Kills:681
Kill Difference:2,385
Playtime:117.326 hours
Usage:1%
Score:0.866m
Score/min:123
Driving Accuracy:N/A%
Gunner Accuracy:16.106%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:4,020
V. Kills:1,585 253%
Deaths:1,969
KDR:2.042
Accuracy:62.258% B*
KPH:15.700 D
VKPH:6.200 C
S12 Renegade
D-
Kills:1,988
V. Kills:77 N/A
Deaths:704
KDR:2.824
Accuracy:45.839% C++
KPH:22 D--
VKPH:0.900 D-
V30-F Starfall
B*
Kills:1,520
V. Kills:884 172%
Deaths:438
KDR:3.470
Accuracy:70.375% B*
KPH:29.200 C++
VKPH:17 C++
M12 Kobalt-F
C
Kills:1,177
V. Kills:54 N/A
Deaths:393
KDR:2.995
Accuracy:29.414% B++
KPH:28.200 C-
VKPH:1.300 C
Kills:8,705 (8,705 + 0)
Deaths:3,504
KDR:2.484
VKDR:0.742
Vehicle Kills:2,600
Kill Difference:5,201
Playtime:440.083 hours
Usage:4%
Score:2.112m
Score/min:80
Driving Accuracy:29.414%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C--
Kills:64
V. Kills:6 N/A
Deaths:2
KDR:32
Accuracy:35.689% C++
KPH:54 D
VKPH:5.100 C--
M20 Wyvern
D-
Kills:57
V. Kills:39 143%
Deaths:6
KDR:9.500
Accuracy:39.659% C*
KPH:11.100 D*
VKPH:7.600 D-
Kills:121 (0 + 121)
Deaths:8
KDR:15.125
VKDR:5.625
Vehicle Kills:45
Kill Difference:113
Playtime:6.327 hours
Usage:0%
Score:0.537m
Score/min:1,416
Piloting Accuracy:N/A%
Gunner Accuracy:39.659%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sirius SX12 15,13815,0507,8201.925C**0.5329.242%B+9.867%D*25.1DN/A76599.5h12.9C+44.1C*
Parallax VX3 9,2679,25883011.154B**8.7055.874%A**89.793%A+25DN/A77369.9h1.7B++3.1B**
NS-44 Commissioner 7,0066,9784,9351.414C++1.0443.759%B+21.84%C-22.4DN/A61311.9h3.2B7.4B+
Deimos VA29 6,4756,4493,0032.148B0.3170.511%B+11.878%D--33.6DN/A97191.8h2B+2.9B+
VE-LR Obelisk 6,2176,0781,1425.322B**2.8741.379%B*36.459%C++44.1C1C+114137.7h4.7B++11.4B++
Proximity Mine 5,5045,49747311.622A*9.1743.97%C+N/A181.4B*N/A44430.3h1.4B**3.1B*
Soldier Soaker 4,7084,6981,9142.455B++0.0050.655%A+10.366%D25.8D--N/A59181.8h5.1B++10.1B**
Ghost 4,5224,5071,5462.915C0.4645.02%B+73.796%C++27.1D--N/A78166.1h2C+4.4C**
M40 Fury-F 5,6054,0201,9692.042C+0.4162.258%B*N/A15.7D6.2C73255.8h10.6C++17.1B
NSX Daimyo 3,1183,1147344.243C++1.7941.099%C-94.541%C++37.1D-N/A9583.9h2.4C+5.8C+
NS-30 Tranquility 3,0072,9566494.555B++2.1041.326%B43.437%B+35.2DN/A7984h5.1B+12.3B+
Serpent VE92 2,9622,9221,9221.52C+0.9425.441%C14.134%D*14.8D-N/A41197.4h12.4C+48.6C+
NS-11C 2,9532,8942,1541.344C+1.1125.72%C16.69%D16.8DN/A56172.3h12.7C++49.3C++
Pandora VX25 2,8242,7921,5181.839C*0.6242.487%C11.676%D--34.1DN/A10781.8h3.9C*9.2C++
Phantom VA23 2,8012,7681,0712.585C+0.1338.653%C++28.252%C-42.4C-N/A13365.3h4C*10.3C**
C-4 3,7342,5779832.622B+0.1726.221%CN/A109.2C+49B**98423.6h1.1B+4.2C**
Tank Mine 4,5732,5694405.839A3.3831.87%C--N/A158.6B+123.7A++157016.2h2C+6.1C-
NS-7 PDW 2,5242,5041,4881.683C++0.7730.268%B+12.3%D--22.8DN/A69109.7h13.1C+43.4C**
NS-45 Pilot 2,5012,4861,3861.794C++0.6634.579%C++27.514%C21.4D--N/A51116.1h6.5C+18.8C++
Auraxium Slasher 2,5162,40117,6960.136C++2.3248.079%B**8.996%C++1.6C+N/A41501.9h2.4C+4.9B
Force-Blade 2,5552,32146,7600.05B+2.4148.777%AN/A0.6CN/A23756.6h2.9C--5.9B+
MKV Suppressed 2,3422,3201,6181.434C+1.0227.39%C+15.216%D-19.6D-N/A58118.5h13.1C+47.8C+
M20 Basilisk 3,5622,23913616.463C*14.0156.669%C**3.394%D25.9D-15.3D16186.6h103.5C+182.7C++
Hunter QCX 2,3082,1731,4991.45B*1.0171.816%A++49.747%A*8.9DN/A41244.5h8.6C+11.9C**
Lumine Edge 2,1622,1431,3551.582M+0.8739.756%B*20.532%B+13.8C**N/A33155.6h1.2B+2.9B+
Beamer VS3 2,1192,1067572.782A*0.3332.265%B+14.577%D*21.7C--N/A10297.2h9.3C+28.8C*
C-4 ARX 3,1272,0988882.363C+0.0923.6%DN/A93.2D45.7B+71722.5h1.2C+5.2C
NS-44L Blackhand 2,0102,0045793.461B**1.0059.605%A++74.501%A**18.4D-N/A49108.8h2.8B**4.7B**
S12 Renegade 2,0651,9887042.824C0.3745.839%C++5.03%C+22D--N/A5690.3h3.4C+7.4C++
Solstice VE3 1,9831,9625734.421U31.9623.294%C--13.711%D*15.8C--N/A122124.2h12.1B51.9C+
Parsec VX3-A 1,9131,90416211.753B++9.3052.009%A90.336%A++29.4D*N/A8264.7h1.6B++3.2B*
NS-15M1 1,6781,6647592.192C+0.2626.024%C+13.582%D**29.7D-N/A8056.1h11C++42.3C*
LB00 Python AP 2,4691,65114211.627C9.1763.86%B**N/A38.3D--19C--19143.1h4.5D7.1C+
Artemis VX26 1,6511,6478671.9C+0.5631.943%B+16.636%D*27.6DN/A7159.7h10.9C*34B+
NSX Tanto 1,6511,6181,0031.613C+0.8425.675%D21.261%D--22.9D-N/A5670.8h11.4C**44.3C+
Phaseshift VX-S 1,5921,5871599.981A*7.5256.925%A*95.337%A25.9DN/A6361.3h1.6B*2.7B**
Thanatos VE70 1,5851,5847102.231B*0.2337.991%D8.333%F31.2CN/A8750.8h3.4B++8.8B
V30-F Starfall 2,4041,5204383.47B++1.0170.375%B*N/A29.2C++17C++15952.1h13.2B+18.7B*
Revenant 1,5321,5175622.699C+0.2432.186%D27.554%D39DN/A9538.9h6.7C+20.7C+
L100 Python AP 2,3531,4721668.867C+6.4161.125%B+1.087%D26.8D-16D-19455h5.9C9.7C+
Betelgeuse 54-A 1,4781,4647082.068C0.3920.442%F-22.609%D**28.6D*N/A11251.2h10.3C+50.6D--
The Slasher 1,4671,4202,8000.507U1.9556.35%A++27.676%A*4.1C++N/A11343.3h2.5C--4.4B+
NS Baron G5 1,4141,4097991.763B++0.6948.547%C++10.362%D--33.5C-N/A10142.1h4.6C9.5C+
Eridani SX5 1,3991,3838681.593C+0.8627.642%C13.088%D*26.8DN/A8651.7h11C+39.8C+
Pulsar C 1,3761,3727191.908C+0.5528.409%C++21.72%D24.2DN/A9556.8h9.7B34.2B
Sticky Grenade 1,3601,35511355N/A1,352.5453.291%C+N/A1129.2C++4.2D--44161.2h1.7B+3.1B+
NS-357 Underboss 1,3511,3481,0741.255C+1.2040.732%C+25%C+17.1D--N/A5478.8h4.1C10C+
Ursa 1,3321,3236552.02C**0.4424.702%C19.048%D-29.3DN/A11145.1h9.2B+37.2C*
M12 Kobalt 1,3791,3221682.625C**80.1720.021%D-17.927%C+81.6D3.5D18316.2h19C--94.9D
Pulsar LSW 1,3171,3111439.168S6.7122.422%D14.95%D**23D--N/A12157.1h11.1C+49.7C+
NSX Tomoe 1,3221,3087331.784C+0.6729.026%C-37.08%C--27.5D-N/A7347.6h12.8C+44C+
NSX-P Naginata 1,3081,2865912.176C++0.2821.819%D-27.916%D49.5DN/A17726h11C+50.5C+
NSX Naginata 1,2871,2776581.941C+0.5220.456%D--26.938%D35.6DN/A10135.9h10.5C++51.2C+
Orion VS54 1,2781,2731627.858A++5.4021.085%D17.282%D*28.9DN/A20044.1h11C++52C+
Flare VE6 1,2691,2665272.402C**0.0524.467%C17.931%D*33.9DN/A10537.3h8.9B36.5C*
NS-11A 1,2621,2527571.654C+0.8023.934%D15.575%D*25DN/A7950.1h12.7C+53.2C
Terminus VX-9 1,2601,2517711.623C+0.8323.628%D-16.707%D**26.6D-N/A6947h12.1C51.1C-
NSX-P Tanto 1,2531,2376501.903B0.5526.945%C-23.767%D41.8CN/A12729.6h12.5C++46.4C++
Icikill 1,2651,2323,9060.315S2.1461.964%A*13.393%B+2.5C+N/A6484.7h2.2C3.6B
Eidolon VE33 1,2391,2316571.874C++0.5827.769%D27.214%C+26.5C-N/A7046.4h6.7B+24.3C*
NS-61 Emissary 1,2201,2164392.77A*0.3136.438%B*21.217%B19.2DN/A4763.3h10.3C**28.2B+
Nova 1,2171,2165062.403B++0.0545.761%C+7.813%D**36.1CN/A10633.7h3.8B8.3C**
Solstice SF 1,2201,2128811.376C++1.0828.075%C**16.419%C+19.7CN/A7461.6h11.7C+41.6C++
M12 Kobalt 1,3771,2043435.412B+32.9617.679%D14.203%D--31.5D--4.5C**8938.2h23D-130.1C
NS CandyCannon 3000 1,2031,2038681.386B++1.0750.571%A++56.775%A10.8DN/A24111.3h2.9A+5.8B**
The Immortal 1,2101,2037181.675C*0.7836.481%C27.681%C--12.7D--N/A3094.9h7.4C*20.4C++
NSX Amaterasu 1,2351,2021,3220.909S1.5575.061%M**35.108%A*6.6C**N/A18182.5h10D*13.3C**
Spiker 1,2051,2007541.592C++0.8634.958%B+20.25%C16.4D-N/A4673.2h8C*22.9B+
CME 1,2091,1987891.518C*0.9422.042%D*15.776%D*23.6D-N/A6050.7h12.8C+57.9D
NS-TMC-01 "His Regards" 1,2291,1952,4900.48S1.9858.961%A*15.732%A+4.7A*N/A10252.5h2.7D4.7B+
NS-30 Vandal 1,2131,1944412.707C+0.2536.185%C+41.122%A20.9D--N/A5257.1h4.8C**13.4C**
SVA-88 1,1961,1944602.596C*0.1426.199%C+15.494%D**35.9DN/A10733.3h11C+42.2C++
Nyx VX31 1,2041,1894502.642C+0.1936.896%C+45.5%A+20.1D--N/A4659.2h4.8C**12.9B
H-V45 1,2001,1887481.588C+0.8721.41%D*17.508%D-24.2DN/A8249.1h12.1C+56.6C-
L100 Python HESH 1,3731,1876617.985C+15.5344.069%D--1.348%C++45.5D7.1D15726.1h3.4C7.6D
MAX Punch 1,9921,1791,1601.016S1.4469.732%AN/A6A*4.2A11195.9h2.1C*3.1B+
Lasher X2 1,1951,1787581.554C++0.9029.781%C+2.886%D32DN/A11036.8h15.8B+52.9B+
M12 Kobalt-F 1,2311,1773932.995B0.5429.414%B++9.431%C++28.2C-1.3C7241.8h11.5B+39.2B+
Pulsar VS1 1,1841,1737311.605C**0.8523.15%D16.283%D-22.3DN/A10452.7h12B51.8C++
Auraxium Force-Blade 1,1921,1721,1711.001U1.4651.942%A+23.038%A**7.5M**N/A19157.1h2.2C4.3B+
NSX Tengu 1,1731,1635462.13B+0.3338.31%C21.066%C38.5C--N/A8730.2h10.8C*28.2C++
XM98 1,1631,1621259.296M6.8451.49%A+87.091%A22.1DN/A11252.5h1.8B*3.5B*
V10 1,1671,1629711.979M+9.5262.844%M++91.997%A++26.7D-N/A6843.6h1.5B**2.4A
Cerberus 1,1771,1605911.963B+0.4943.084%A37.5%B**13.2D--N/A3387.7h5.9C+13.6B+
Manticore SX40 1,1681,1595961.945B+0.5139.6%A32.959%B**15.7D--N/A4973.8h6.9C*17.3B++
NS Deep Freeze 1,1571,1561,0381.114B*1.3453.394%B**68.945%M+6.9D--N/A17167.9h1.7A+3.3B*
L105 Zephyr PX 1,1651,1113531.743C+29.2950.998%D--N/A11110U540U17312600.1h5.4C+10.6C
NS Decimator 1,8571,0819501.138C1.3265.043%B2.128%C++27.4D-19.7C+23939.4h5.2D8C
MANA Anti-Vehicle Turret 2,2641,0282025.089C**2.6358.298%D--1.848%B*10280U12360U4289050.1h10.7D--18.3D*
Skyguard 1,8269942074.802C+2.3527.607%D1.509%C10.2D-8.6D13097h119.4C+432.6C
Spear Anti-Vehicle Phalanx Turret 1,6899746714.537B+12.0855.107%B+1.335%D**41.4C30.4B40923.5h10.6D19.2C+
Supernova FPC 1,7039331565.981C--3.5254.985%C+3.537%B**16.9D*13.9D26155.3h5.9D--10.8D
S1 1,6409314052.299A+0.1670.395%A1.396%D-49.5B**37.7A++37618.8h4.1B**5.8B+
NS Annihilator 1,6049052693.364S0.9179.55%CN/A14.8B+11.4B+14161.3h6A++7.6A+
Supernova PC 1,248860998.687C+6.2349.636%C+2.093%C+15D--6.7D13957.5h5.3C10.7C
Comet VM2 9877933082.575A++0.1246.019%C+5.801%B++15.1C+3.7D10652.4h20.6C++44.7C+
Lancer VS22 1,7687545631.339C+1.1261.926%C**N/A9.9D13.3C+15476.5h17.8C++28.7C++
Cosmos VM3 7477422842.613C++0.1615.163%D-14.151%D*28.5DN/A9426h13.8C+91.3C--
Cosmos VM3 7237202872.509C**0.0515.46%D-15%D--27.3DN/A8926.4h14.8C95.6C+
E540 Halberd-H 1,3027181007.18C-4.7261.9%C**2.228%B+20.9D**17D-19934.4h8.8F14.2D**
Nemesis VSH9 1,4127102572.763A*0.3163.691%C1.127%D--14.1C14C+15350.2h5.8B++9.1B++
NS-AM7 Archer 8836749200.733C**1.7263.246%B+20.326%C+5.9C-1.8C-42114.3h18.6C+29.5C+
Saron HRB-H 1,2286191444.299C1.8455.207%C1.292%C+16.9D**16.6D--17536.7h33.1D*59.9D*
Comet VM2 7806033031.99B++0.4747.234%C4.146%C+12.5C3.7D--6948.3h27.1C+57.3C+
Plasma Grenade 5795771577N/A574.5434.752%F-N/A961.7A+3.3D35230.6h2.1A+6.1C*
NS-10 Burster 8585522202.509A0.0528.732%D3.08%D-6.9C+3.8C7680h101.9B*354.8C**
NS-20 Gorgon 5405142032.532B+0.0853.644%A*20.623%C17DN/A5030.3h121.9D**227.2D
NS-10 Burster 7634892172.253B+0.2027.75%D-3.885%D7.2C+4C7268.1h96A345.9B+
NS-20 Gorgon 4824522032.227B+0.2353.453%A*23.009%C*14.9D1D-4330.3h138.8D259.7C--
Dual Photon Pods 647451686.632C4.1856.779%C++2.882%M++43D-18.7C+37210.5h26.9D-47.4C
VE-S Canis 4314202651.585C+0.8730.635%C+23.571%C+27.6D-N/A9015.2h9.2C*30.1C**
CAS30 Tank Buster 8854107270.564D1.8937.54%D--N/A2.5D*2.9D*40163.7h52.4C++139.7C+
Xiphos Anti-Personnel Phalanx Tower 4163881388S385.5447.685%A+N/A298.5C+21.5A++9601.3h18.2C++38.1B
M20 Basilisk 563376645.875B++3.4262.053%A*5.053%C13.4D-6.7C-11628h217.5F--350.5D
Orbital Strike Uplink 4643551355U352.54524.359%UN/A591.7U181.7U39600.6h1.2T*0.2T*
Anti-Vehicle Grenade 3953461346N/A343.5454.73%C**N/A494.3B70C25340.7h4.1B+7.4B++
M20 Basilisk 443293575.14B+2.6864.572%M3.413%D--15.5D7.9C--14118.9h261.7T*405.3D**
Supernova VPC 3352912312.652C10.2044.765%D--2.406%B**22.4D**3.4D*14913h3C+6.8C
Proton II PPA-H 311284348.353C--5.9026.671%FN/A34.2D**3.3D--1198.3h12.5D46.8F
L105 Zephyr 3332682311.652C**9.2042.54%C1.119%B+2680U650U9262300.1h6.3C++14.8C++
M60-G Bulldog 2652361912.421A9.9635.939%C-N/A25.7D3.2D-1169.2h5.4B*15.1B
The Little Helper 2412362021.168C1.2944.61%C--10.17%D*26.8D-N/A598.8h5.6D*12.5D
Spear Anti-Vehicle Phalanx Tower 398213542.6B*40.1457.737%B+3.756%C+43.5C37.8C++4284.9h8.9C+15.5C++
The Kraken 2972121241.71C0.7564.566%C*N/A48.2C+19.3C3274.4h4.1C+6.4C+
Quasar VM1 212208729.714U27.269.624%F-16.346%D12.7D*N/A12916.4h11.2B++116.7C+
Vortex VM21 3722071241.669C0.7942.205%C1.932%D7.3D5.8C-8228.4h34.8C+82.4C+
Rocklet Rifle 4302052410.851C+1.6153.896%C++N/A28.1C30.8C**4807.3h30.2B+56C*
G40-F Ranger 3192011201S198.5438.219%B+N/A67A39.3A+4993h60B++157B**
V26 Maelstrom Turbo Laser 4241983630.545D1.9125.811%D*3.03%B+3.2D--3.6D*9462.3h146.2D--566.3D**
Skorpios 1831811591.138C1.3225.43%D-16.022%D-12.1D*N/A4015h10.8C+42.4C
VA39 Spectre 181180404.5B*2.0433.359%C40.556%C++7D*N/A7525.6h4.8C**14.4C*
Aspis Anti-Aircraft Phalanx Turret 362173237.522B**5.0725.751%C--N/A10.9C-11.9C+20515.9h145.5C+564.9C+
MANA Anti-Personnel Turret 163160513.137N/A0.6815.311%UN/A1600U30U5505200.1h29.7T*194T*
Saron HRB 270155305.167C2.7147.659%C+2.581%B**17.2D-12.8C6389h21.7C+45.5C+
Light PPA 175149364.139C1.6840.263%C-N/A14.8D*2.6D11410.1h20.6D--51.1D-
Vortex VM21 2561321241.065C1.3941.665%C1.515%D-4.6D--4.4D5928.4h54.2D130.2C--
G30 Walker 215129343S40.5435.119%D-3.101%C++29.3C19.5C*2324.4h196C+558D
M40 Fury 147123186.833C4.3832.346%DN/A35.1D6.9D2443.5h12.8C++39.5C+
C75 Viper 186120717.143A++14.6947.901%B+1.667%B+11.7D*6.4C-26710.3h28.7T-60D--
C150 Dalton 157114912.667B+10.2151.529%A+N/A1140U430U9339800.1h5D*9.8C+
Fatestealer 1161121150.974U1.4847.723%B++12.5%D13.2C-N/A288.5h2.3C4.9B+
G30 Walker 149103119.364B*6.9138.555%B**3.884%C+12.4D-5.5D*1308.3h194.5C++504.5B+
Eclipse VE3A 1011001020.98C-1.4823.134%D*8%F--13.2D--N/A717.6h11.2C++48.5C
NSX-P Tengu 1011001240.806D1.6536.34%D25%C++17.5D--N/A685.7h13.9C38.3C
Ectoblaster 10199911.088C++1.3748.72%B*5.051%D--17.1D-N/A405.8h11.5B*23.7B*
E540 Halberd 14994146.714C--4.2645.806%D2.128%C++21.9D*12.8D-5134.3h6.8D*14.8D*
M60-G Bulldog 10290330A++27.5439.409%C1.111%D--27.3D3.6D-1473.3h7.3C--18.4C+
Photon A2A Missile Pods 16980516A++13.5470.05%D*N/A14.5D--16.2D--1785.5h8.8C+12.6C--
L100 Python HEAT 9072710.286C++7.8348.337%D1.389%D31.3C--7.8D--6192.3h3.4A7.1C**
M40 Fury 9170116.364C3.9133.354%DN/A30.4D*9.1D2512.3h15.5C--46.5D
Nightshade 96671660.404U2.0594.447%A8.955%C+2.4C**1B+2628.3h119.3D**126.3D*
CAS 14-E 7064232C*29.5435.689%C++N/A53.3D5C--2791.2h60.7T170F-
NSX Masamune 1,19562680.912C+1.5483.771%M+N/A9.7F177U3606.4h86.5T*103.3T*
G40-F Ranger 986278.857C++6.4035.97%C+N/A14.1D8.2D1594.4h132.5C368.3C+
Proton II PPA 6461320.333C+17.8825.292%C1.639%C29D--1.4D*1862.1h17.4F--68.7D**
Hoplon Anti-Aircraft Phalanx Tower 13558229D26.5437.274%B*N/A41.4D-55D5451.4h50.9C-136.5C+
M20 Wyvern 965769.5C++7.0439.659%C*N/A11.2D*7.6D-16775.1h171.9F--433.5F-
Saron Laser Cannon 13756730.767C-1.6938.384%B**N/A1.2D*1.8D*22946h439T*1143.7T-
M12 Kobalt 5956414C11.5416.106%D8.929%F--46.7D--2.5C--2651.2h19.4C120.4C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret301,2306.1h
Nanite Healing Grenade02620.1h
Nano-Armor Kit1,6533,104,773227.5h
Nanite Revive Grenade04,0781.1h
Spawn Beacon1677,02213.7h
Decoy Grenade01810.1h
Ordnance Dampener83710.6h
Hoplon Anti-Aircraft Phalanx Tower02701.5h
Xiphos Anti-Personnel Tower13201.5h
Sunderer Garage1910.6h
Rampart Wall17568.6h
Spear Anti-Vehicle Tower12911.7h
Deconstruction Tool726,9967.6h
Welding Device04,2100.4h
Structure Shield Module05492.2h
Skywall Shield Emitter24581.6h
Turret AI Module17553.2h
Cortium Silo25461.7h
Blast Wall01421.1h
Repair Module07662.6h
Spitfire Auto-Turret264,7533.7h
Motion Spotter19189,75132.1h
Restoration Kit1384,0478.4h
Ammunition Package1206,1287.4h
Shield Recharging Field372,1690.8h
Recon Detection Device13715,55428.5h
Smoke Grenade01310h
Medical Applicator1,070369,49947.8h
Medical Kit37911,47017.8h
Anti-Infantry MANA Turret85520.8h
Glaive IPC11661.2h
Alarm Module12130.3h
Vehicle Gate01532.2h
Elysium Spawn Tube02950.8h
WLT-Howler Mining Laser313514,735253.2h
Infantry Tower1660.8h
Nano-Repair Grenade01,0010.3h
Flail Targeting Dart382,46614.3h
The Flail01690.6h
Pain Spire11100.5h
Snowman Soldier33070.3h
Orbital Strike Target Designator131622.3h
IPC Targeting Dart44142.8h
Router34110.5h

Check the help document for the dictionary if you want to learn more about words used here.


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