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Deputy Director Space Oreilley[ATNV] Oreilley
NC BR 89

KDR: 2.71

Score: 97.7m

Last Seen: Aug 26th, 2019 1:23 PM
- OFFLINE - 220.9 hour(s)

Prestige 1, Battle Rank 89 - New Conglomerate on Cobalt
Level Progress (to 90): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor Blitz GD-10 Titan-150 HEAT NC6S Gauss SAW S C-4 NC15 Phoenix C-4 ARX Titan-150 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,002,051 MLG Score: 801
Fun Score: N/A
Cheeseburgers Flipped: 1716TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.744%22.79%58747130257,0922.029650.677

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.762%0.869B*0.253C*-0.62DHEAD ++ (~9.92)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
380.486B+9.80.313C*28.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.843%1.267%257513443,237206637371.5660487%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.494%1.018B**-0.277C-1.141

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
156.90.033C+73.5-0.382C-83.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.745%2.453%3948134111,130304144123.65878252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.292%-0.998D---0.03C+-0.172

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.10.296C*8.30.333C**18.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.034%4.082%95224132519,376270977017.14982252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.577%0.167C++-0.106C+0.66

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
490.592B+18.60.537B+30.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.867%69.656%952813417,5042509312.99083

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.001%-0.015C+0.168C++-0.654

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.332C**2.30.275C*4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.106%12.761%952513445,2272099532.49023

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.212%1.263A-0.401C---0.258

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.589B+3.10.366C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.7m237.5%353 (21.2k)308 (18.5k)2.7063159,00658,7543.1620789 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349959620.812%14.488%30205:2480

6% Combat Medic45% Engineer24% Heavy Assault12% Infiltrator9% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 10th, 2012 9:27 PMSep 4th, 2015 4:13 PMAug 28th, 2019 4:17 AM (346d) (PST)Aug 26th, 2019 9:45 AM (348d) (PST)Aug 26th, 2019 9:23 AM (348d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7481206280.5010.1850.0731.4260.099801

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,8687,21237,6563011486618,484

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5286.6h/220.3d 26,778 23,036 51,093 452.3k 5,759 19,757 31,424 237.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C
Kills:5,404
Deaths:3,154
KDR:1.713
Accuracy:26.966% C
HSR:18.116% D**
NC6S Gauss SAW S
D-
Kills:2,947
Deaths:2,130
KDR:1.384
Accuracy:22.847% D-
HSR:20.801% D-
NS-15M2
C++
Kills:1,360
Deaths:564
KDR:2.411
Accuracy:22.380% D--
HSR:31.544% C++
NSX Naginata
C
Kills:1,313
Deaths:523
KDR:2.511
Accuracy:22.416% D
HSR:30.008% C
NC6A GODSAW
D-
Kills:1,219
Deaths:497
KDR:2.453
Accuracy:21.391% F
HSR:24.446% D-
MGR-L1 Promise
C+
Kills:1,185
Deaths:527
KDR:2.249
Accuracy:24.233% D
HSR:28.439% C+
EM6
C--
Kills:1,173
Deaths:650
KDR:1.805
Accuracy:21.015% D-
HSR:24.041% C--
GD-22S
D
Kills:1,169
Deaths:543
KDR:2.153
Accuracy:23.688% D
HSR:20.017% D--
EM1
C+
Kills:1,162
Deaths:553
KDR:2.101
Accuracy:24.217% C
HSR:25.559% C+
NC6 Gauss SAW
C
Kills:1,162
Deaths:620
KDR:1.874
Accuracy:22.350% C
HSR:19.621% D--
NSX-P Naginata
C*
Kills:133
Deaths:79
KDR:1.684
Accuracy:27.764% C*
HSR:25.564% D-
Kills:18,227
Deaths (as Heavy Assault):9,840
Deaths (to Heavy Assaults):15,132
KDR:1.85234
Kill Difference:8,387
Playtime:1,255.658 hours
Usage:24%
Score:19.381m
Score/min:257
Accuracy (listed only):23.570%
HSR (listed only):24.378%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Warden
C++
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:32.172% C++
HSR:28.136% C++
Gauss Compact Burst
C
Kills:1,175
Deaths:616
KDR:1.907
Accuracy:26.876% C--
HSR:25.277% C
GD Guardian
C-
Kills:1,170
Deaths:373
KDR:3.137
Accuracy:29.970% D*
HSR:29.487% C-
NS-11C
C++
Kills:1,164
Deaths:541
KDR:2.152
Accuracy:22.548% D-
HSR:22.423% C++
Mauler S6
A
Kills:1,163
Deaths:509
KDR:2.285
Accuracy:56.482% A
HSR:14.016% C
AF-19 Mercenary
C
Kills:1,161
Deaths:600
KDR:1.935
Accuracy:23.922% C
HSR:16.193% D*
AF-4A Bandit
D-
Kills:1,161
Deaths:691
KDR:1.680
Accuracy:22.651% D*
HSR:19.897% D-
NC12 Sweeper
B*
Kills:1,160
Deaths:486
KDR:2.387
Accuracy:52.926% B*
HSR:11.466% D
AC-X11
D
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:24.218% D-
HSR:20.086% D
Gauss Compact S
B+
Kills:1,159
Deaths:946
KDR:1.225
Accuracy:29.892% B+
HSR:20.966% C++
AF-57 Piston
B**
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:54.867% B**
HSR:12.511% D
GD-66 Claw
B**
Kills:1,158
Deaths:605
KDR:1.914
Accuracy:73.850% B**
HSR:12.953% C-
NS Baron G5
C*
Kills:1,156
Deaths:484
KDR:2.388
Accuracy:49.459% C*
HSR:16.263% C++
GD-7F
D-
Kills:1,154
Deaths:1,034
KDR:1.116
Accuracy:23.372% D-
HSR:15.251% D*
NSX Tanto
C**
Kills:1,151
Deaths:582
KDR:1.978
Accuracy:31.116% C**
HSR:26.586% C
19A Fortuna
C++
Kills:1,148
Deaths:957
KDR:1.200
Accuracy:24.602% D-
HSR:23.171% C++
The Brawler
C+
Kills:587
Deaths:331
KDR:1.773
Accuracy:57.262% C+
HSR:12.947% C
Razor GD-23
B++
Kills:246
Deaths:99
KDR:2.485
Accuracy:28.255% C++
HSR:27.642% B++
MGR-M1 Bishop
C+
Kills:166
Deaths:53
KDR:3.132
Accuracy:34.630% C
HSR:33.133% C+
MGR-C1 Charger
M++
Kills:157
Deaths:123
KDR:1.276
Accuracy:46.110% M++
HSR:23.567% C--
Kills:19,735
Deaths (as Engineer):10,602
Deaths (to Engineers):13,369
KDR:1.86144
Kill Difference:9,133
Playtime:2,353.759 hours
Usage:45%
Score:48.844m
Score/min:346
Accuracy (listed only):37.259%
HSR (listed only):20.598%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C
Kills:3,414
Deaths:3,089
KDR:1.105
Accuracy:25.732% C
HSR:13.474% D-
Gauss Compact Burst
C
Kills:1,175
Deaths:616
KDR:1.907
Accuracy:26.876% C--
HSR:25.277% C
MGR-S1 Gladius
C++
Kills:1,167
Deaths:481
KDR:2.426
Accuracy:29.026% C
HSR:27.506% C++
NS-11C
C++
Kills:1,164
Deaths:541
KDR:2.152
Accuracy:22.548% D-
HSR:22.423% C++
Mauler S6
A
Kills:1,163
Deaths:509
KDR:2.285
Accuracy:56.482% A
HSR:14.016% C
AF-19 Mercenary
C
Kills:1,161
Deaths:600
KDR:1.935
Accuracy:23.922% C
HSR:16.193% D*
AF-4A Bandit
D-
Kills:1,161
Deaths:691
KDR:1.680
Accuracy:22.651% D*
HSR:19.897% D-
NC12 Sweeper
B*
Kills:1,160
Deaths:486
KDR:2.387
Accuracy:52.926% B*
HSR:11.466% D
AC-X11
D
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:24.218% D-
HSR:20.086% D
NSX Tengu
C**
Kills:1,160
Deaths:503
KDR:2.306
Accuracy:42.080% C**
HSR:20% C--
Gauss Compact S
B+
Kills:1,159
Deaths:946
KDR:1.225
Accuracy:29.892% B+
HSR:20.966% C++
AF-57 Piston
B**
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:54.867% B**
HSR:12.511% D
GD-66 Claw
B**
Kills:1,158
Deaths:605
KDR:1.914
Accuracy:73.850% B**
HSR:12.953% C-
NS Baron G5
C*
Kills:1,156
Deaths:484
KDR:2.388
Accuracy:49.459% C*
HSR:16.263% C++
AF-4 Cyclone
B+
Kills:1,156
Deaths:604
KDR:1.914
Accuracy:31.090% B+
HSR:18.858% C-
GD-7F
D-
Kills:1,154
Deaths:1,034
KDR:1.116
Accuracy:23.372% D-
HSR:15.251% D*
MKV Suppressed
B*
Kills:1,152
Deaths:602
KDR:1.914
Accuracy:32.672% B*
HSR:18.056% C--
NSX Tanto
C**
Kills:1,151
Deaths:582
KDR:1.978
Accuracy:31.116% C**
HSR:26.586% C
19A Fortuna
C++
Kills:1,148
Deaths:957
KDR:1.200
Accuracy:24.602% D-
HSR:23.171% C++
NS-7 PDW
C++
Kills:1,147
Deaths:865
KDR:1.326
Accuracy:28.127% C++
HSR:16.129% D
The Brawler
C+
Kills:587
Deaths:331
KDR:1.773
Accuracy:57.262% C+
HSR:12.947% C
Tempest
C++
Kills:414
Deaths:219
KDR:1.890
Accuracy:29.246% C++
HSR:20.773% C
Razor GD-23
B++
Kills:246
Deaths:99
KDR:2.485
Accuracy:28.255% C++
HSR:27.642% B++
MGR-C1 Charger
M++
Kills:157
Deaths:123
KDR:1.276
Accuracy:46.110% M++
HSR:23.567% C--
Kills:26,829
Deaths (as Light Assault):16,108
Deaths (to Light Assaults):10,939
KDR:1.66557
Kill Difference:10,721
Playtime:485.756 hours
Usage:9%
Score:8.623m
Score/min:296
Accuracy (listed only):36.099%
HSR (listed only):19.000%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C
Kills:3,414
Deaths:3,089
KDR:1.105
Accuracy:25.732% C
HSR:13.474% D-
The Moonshot
D
Kills:1,325
Deaths:77
KDR:17.208
Accuracy:38.317% D-
HSR:76.302% D
AF-8 RailJack
D-
Kills:1,181
Deaths:179
KDR:6.598
Accuracy:33.756% D-
HSR:62.320% F
MGR-S1 Gladius
C++
Kills:1,167
Deaths:481
KDR:2.426
Accuracy:29.026% C
HSR:27.506% C++
AF-6 Shadow
C+
Kills:1,162
Deaths:320
KDR:3.631
Accuracy:33.284% D
HSR:27.797% C+
NS-30 Vandal
C+
Kills:1,162
Deaths:386
KDR:3.010
Accuracy:36.575% C+
HSR:26.764% C
EM4 Longshot
D*
Kills:1,161
Deaths:117
KDR:9.923
Accuracy:34.177% D*
HSR:70.629% D**
NSX Tomoe
C+
Kills:1,161
Deaths:399
KDR:2.910
Accuracy:27.951% D
HSR:41.688% C+
NC14 Bolt Driver
C--
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:34.132% D
HSR:72.931% C--
NSX Tengu
C**
Kills:1,160
Deaths:503
KDR:2.306
Accuracy:42.080% C**
HSR:20% C--
NC4 Mag-Shot
C*
Kills:1,159
Deaths:1,068
KDR:1.085
Accuracy:30.321% C*
HSR:21.312% C++
AF-18 Stalker
C*
Kills:1,157
Deaths:421
KDR:2.748
Accuracy:28.082% C
HSR:25.065% C*
NS-44 Commissioner
C+
Kills:1,156
Deaths:984
KDR:1.175
Accuracy:38.645% C+
HSR:24.481% C+
AF-4 Cyclone
B+
Kills:1,156
Deaths:604
KDR:1.914
Accuracy:31.090% B+
HSR:18.858% C-
SAS-R
D*
Kills:1,155
Deaths:197
KDR:5.863
Accuracy:33.978% D*
HSR:62.511% D*
LA80
C
Kills:1,153
Deaths:102
KDR:11.304
Accuracy:36.469% D*
HSR:76.670% C
MKV Suppressed
B*
Kills:1,152
Deaths:602
KDR:1.914
Accuracy:32.672% B*
HSR:18.056% C--
LA3 Desperado
C+
Kills:1,147
Deaths:1,101
KDR:1.042
Accuracy:30.859% C+
HSR:22.406% C+
NS-7 PDW
C++
Kills:1,147
Deaths:865
KDR:1.326
Accuracy:28.127% C++
HSR:16.129% D
NS-61 Emissary
C+
Kills:1,028
Deaths:725
KDR:1.418
Accuracy:26.613% C-
HSR:18.969% C+
NS-357 Underboss
C++
Kills:776
Deaths:605
KDR:1.283
Accuracy:41.251% C++
HSR:24.485% C+
Tempest
C++
Kills:414
Deaths:219
KDR:1.890
Accuracy:29.246% C++
HSR:20.773% C
NC08 Mag-Scatter
B*
Kills:336
Deaths:334
KDR:1.006
Accuracy:64.931% B*
HSR:11.607% D-
Gauss SPR
B+
Kills:255
Deaths:31
KDR:8.226
Accuracy:32.524% D
HSR:39.608% B+
NS-AM7 Archer
C++
Kills:192
Deaths:170
KDR:1.129
Accuracy:47.707% D**
HSR:21.354% C++
Soldier Soaker
B++
Kills:174
Deaths:93
KDR:1.871
Accuracy:30.259% D-
HSR:17.816% B++
Impetus
C++
Kills:155
Deaths:41
KDR:3.780
Accuracy:31.375% D-
HSR:31.613% C++
NSX Daimyo
C+
Kills:114
Deaths:22
KDR:5.182
Accuracy:37.188% D--
HSR:93.860% C+
NS CandyCannon 3000
C
Kills:60
Deaths:111
KDR:0.541
Accuracy:33.287% C
HSR:20% D--
Ectoblaster
N/A
Kills:50
Deaths:26
KDR:1.923
Accuracy:49.912% N/A
HSR:10% N/A
Kills:27,989
Deaths (as Infiltrator):14,084
Deaths (to Infiltrators):8,036
KDR:1.98729
Kill Difference:13,905
Playtime:658.719 hours
Usage:12%
Score:10.286m
Score/min:260
Accuracy (listed only):34.986%
HSR (listed only):34.499%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C
Kills:3,414
Deaths:3,089
KDR:1.105
Accuracy:25.732% C
HSR:13.474% D-
Gauss Prime
C+
Kills:1,176
Deaths:703
KDR:1.673
Accuracy:25.129% D
HSR:25.340% C+
NC9 A-Tross
C+
Kills:1,176
Deaths:582
KDR:2.021
Accuracy:24.250% D
HSR:26.701% C+
MGR-S1 Gladius
C++
Kills:1,167
Deaths:481
KDR:2.426
Accuracy:29.026% C
HSR:27.506% C++
Mauler S6
A
Kills:1,163
Deaths:509
KDR:2.285
Accuracy:56.482% A
HSR:14.016% C
NC12 Sweeper
B*
Kills:1,160
Deaths:486
KDR:2.387
Accuracy:52.926% B*
HSR:11.466% D
NSX Tengu
C**
Kills:1,160
Deaths:503
KDR:2.306
Accuracy:42.080% C**
HSR:20% C--
AF-57 Piston
B**
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:54.867% B**
HSR:12.511% D
GD-66 Claw
B**
Kills:1,158
Deaths:605
KDR:1.914
Accuracy:73.850% B**
HSR:12.953% C-
Carnage AR
D
Kills:1,158
Deaths:577
KDR:2.007
Accuracy:24.734% D
HSR:18.826% D
NS Baron G5
C*
Kills:1,156
Deaths:484
KDR:2.388
Accuracy:49.459% C*
HSR:16.263% C++
AF-4 Cyclone
B+
Kills:1,156
Deaths:604
KDR:1.914
Accuracy:31.090% B+
HSR:18.858% C-
GR-22
C
Kills:1,155
Deaths:472
KDR:2.447
Accuracy:25.147% C--
HSR:22.165% C
MKV Suppressed
B*
Kills:1,152
Deaths:602
KDR:1.914
Accuracy:32.672% B*
HSR:18.056% C--
NC1 Gauss Rifle
C+
Kills:1,152
Deaths:651
KDR:1.770
Accuracy:21.756% D-
HSR:25.434% C+
Reaper DMR
C
Kills:1,152
Deaths:474
KDR:2.430
Accuracy:23.763% D--
HSR:26.042% C
Gauss Rifle S
C*
Kills:1,151
Deaths:489
KDR:2.354
Accuracy:23.767% D-
HSR:26.586% C*
NS-7 PDW
C++
Kills:1,147
Deaths:865
KDR:1.326
Accuracy:28.127% C++
HSR:16.129% D
Gauss Rifle Burst
C+
Kills:1,114
Deaths:509
KDR:2.189
Accuracy:29.421% C+
HSR:25.224% D
The Brawler
C+
Kills:587
Deaths:331
KDR:1.773
Accuracy:57.262% C+
HSR:12.947% C
Tempest
C++
Kills:414
Deaths:219
KDR:1.890
Accuracy:29.246% C++
HSR:20.773% C
NS-11A
B+
Kills:174
Deaths:109
KDR:1.596
Accuracy:27.115% C+
HSR:31.035% B+
Kills:25,401
Deaths (as Combat Medic):13,833
Deaths (to Combat Medics):5,832
KDR:1.83626
Kill Difference:11,568
Playtime:306.471 hours
Usage:6%
Score:5.759m
Score/min:313
Accuracy (listed only):35.814%
HSR (listed only):20.105%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C++
Kills:1,178
Deaths:189
KDR:6.233
Accuracy:26.120% D-
HSR:15.620% C++
AF-34 Mattock
C+
Kills:1,175
Deaths:328
KDR:3.582
Accuracy:33.619% C
HSR:16.596% C+
AF-34 Mattock
D
Kills:1,169
Deaths:314
KDR:3.723
Accuracy:33.158% D
HSR:13.259% D*
AF-41 Hacksaw
C+
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:29.352% D
HSR:15.740% C+
NCM1 Scattercannon
B+
Kills:591
Deaths:189
KDR:3.127
Accuracy:48.407% B+
HSR:15.059% C
NCM1 Scattercannon
B
Kills:521
Deaths:119
KDR:4.378
Accuracy:42.989% C+
HSR:18.426% B
NS-10 Burster
D
Kills:343
Deaths:156
KDR:2.199
Accuracy:28.947% D
HSR:2.041% D--
NS-10 Burster
C-
Kills:337
Deaths:121
KDR:2.785
Accuracy:29.078% D
HSR:3.561% C-
NCM2 Falcon
C+
Kills:303
Deaths:142
KDR:2.134
Accuracy:35.826% D*
HSR:4.290% C+
NCM2 Falcon
D
Kills:295
Deaths:187
KDR:1.578
Accuracy:35.004% D--
HSR:3.051% D
NCM3 Raven
C-
Kills:209
Deaths:51
KDR:4.098
Accuracy:39.564% C-
HSR:0.957% D*
NCM3 Raven
C
Kills:179
Deaths:51
KDR:3.510
Accuracy:39.873% C
HSR:1.117% D*
Kills:7,469
Deaths (as MAX Suit):1,033
Deaths (to MAX Suits):3,310
KDR:7.2304
Kill Difference:6,436
Playtime:214.880 hours
Usage:4%
Score:4.821m
Score/min:374
Accuracy (listed only):35.161%
HSR (listed only):9.143%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C-
Kills:1,122
V. Kills:83 N/A
Deaths:185
KDR:6.065
Accuracy:46.593% F
KPH:50.200 C-
VKPH:3.700 D
Breaker Rocket Pods
C+
Kills:1,010
V. Kills:474 213%
Deaths:208
KDR:4.856
Accuracy:50.427% C
KPH:33.900 D--
VKPH:15.900 C+
M20 Mustang
B+
Kills:235
V. Kills:1,073 22%
Deaths:243
KDR:0.967
Accuracy:41.617% A++
KPH:3.900 D*
VKPH:17.700 B+
Hornet Missiles
S
Kills:173
V. Kills:994 17%
Deaths:16
KDR:10.813
Accuracy:85.712% M++
KPH:47.800 D
VKPH:274.400 S
Vortek Rotary
C**
Kills:167
V. Kills:1,068 16%
Deaths:298
KDR:0.560
Accuracy:54.548% M**
KPH:3 D*
VKPH:19.100 C**
Tomcat A2AM Pods
B
Kills:84
V. Kills:106 79%
Deaths:11
KDR:7.636
Accuracy:84.175% B**
KPH:42.800 C-
VKPH:54 B
Kills:2,791 (1,524 + 0)
Deaths:961
KDR:2.904
VKDR:3.952
Vehicle Kills:3,798
Kill Difference:1,830
Playtime:174.549 hours
Usage:3%
Score:1.976m
Score/min:189
Piloting Accuracy:54.548%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:1,603
V. Kills:99 N/A
Deaths:67
KDR:23.925
Accuracy:50.439% B++
KPH:85.800 B+
VKPH:5.300 D
C150 Dalton
C**
Kills:1,517
V. Kills:1,674 91%
Deaths:219
KDR:6.927
Accuracy:37.668% C+
KPH:31.700 C--
VKPH:34.900 C**
CAS30 Tank Buster
C+
Kills:703
V. Kills:925 76%
Deaths:557
KDR:1.262
Accuracy:45.059% C
KPH:5.700 D
VKPH:7.600 C+
AP30 Shredder
C+
Kills:109
V. Kills:86 125%
Deaths:20
KDR:5.450
Accuracy:30.060% C
KPH:25.500 C-
VKPH:20.100 C+
Kills:3,932 (703 + 3,229)
Deaths:863
KDR:4.556
VKDR:3.226
Vehicle Kills:2,784
Kill Difference:3,069
Playtime:193.213 hours
Usage:4%
Score:2.972m
Score/min:256
Piloting Accuracy:45.059%
Gunner Accuracy:30.060%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D
Kills:1,380
V. Kills:1,093 126%
Deaths:167
KDR:8.263
Accuracy:43.257% D*
KPH:21.800 D*
VKPH:17.300 D
L100 Python HESH
D--
Kills:1,228
V. Kills:142 N/A
Deaths:50
KDR:24.560
Accuracy:39.134% D*
KPH:39.600 D--
VKPH:4.600 D*
C75 Viper
C
Kills:1,163
V. Kills:168 N/A
Deaths:38
KDR:30.605
Accuracy:32.622% D-
KPH:33.900 C
VKPH:4.900 D-
L100 Python HEAT
C+
Kills:1,139
V. Kills:333 341%
Deaths:48
KDR:23.729
Accuracy:44.803% D-
KPH:39 C+
VKPH:11.400 C-
LB00 Python AP
C
Kills:1,068
V. Kills:425 251%
Deaths:49
KDR:21.796
Accuracy:52.128% C
KPH:54.400 C
VKPH:21.700 C
Skyguard
C-
Kills:341
V. Kills:275 124%
Deaths:54
KDR:6.315
Accuracy:24.960% D--
KPH:11.700 D
VKPH:9.500 C-
Kills:6,319 (6,319 + 0)
Deaths:406
KDR:15.564
VKDR:6
Vehicle Kills:2,436
Kill Difference:5,913
Playtime:206.424 hours
Usage:4%
Score:3.174m
Score/min:256
Driving Accuracy:24.960%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
C
Kills:3,042
V. Kills:994 306%
Deaths:310
KDR:9.813
Accuracy:37.307% D*
KPH:24.500 C
VKPH:8 D
Titan-150 AP
C*
Kills:1,750
V. Kills:1,280 137%
Deaths:264
KDR:6.629
Accuracy:42.884% D-
KPH:25.300 C--
VKPH:18.500 C*
E540 Halberd
C+
Kills:1,248
V. Kills:575 217%
Deaths:136
KDR:9.176
Accuracy:45.854% C+
KPH:32.400 C
VKPH:14.900 C
Enforcer ML85
B**
Kills:1,113
V. Kills:1,101 101%
Deaths:157
KDR:7.089
Accuracy:48.444% B+
KPH:26.300 C+
VKPH:26 B**
Titan-150 HESH
C*
Kills:1,087
V. Kills:127 N/A
Deaths:36
KDR:30.194
Accuracy:40.271% D*
KPH:54.900 C*
VKPH:6.400 D
C85 Canister
B++
Kills:75
V. Kills:8 N/A
Deaths:6
KDR:12.500
Accuracy:39.362% C-
KPH:64.800 C-
VKPH:6.900 B++
M20 Basilisk
D-
Kills:52
V. Kills:27 186%
Deaths:18
KDR:2.889
Accuracy:18.640% F-
KPH:8.900 D*
VKPH:4.600 D-
Kills:8,367 (5,879 + 2,488)
Deaths:927
KDR:9.026
VKDR:4.436
Vehicle Kills:4,112
Kill Difference:7,440
Playtime:300.819 hours
Usage:6%
Score:5.752m
Score/min:319
Driving Accuracy:40.271%
Gunner Accuracy:18.640%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,670
V. Kills:139 N/A
Deaths:105
KDR:15.905
Accuracy:49.258% D
KPH:96 C-
VKPH:8 C+
Enforcer ML65-H
C**
Kills:1,404
V. Kills:1,092 128%
Deaths:152
KDR:9.237
Accuracy:63.940% B+
KPH:46.300 C**
VKPH:36 C**
M96 Mjolnir-H
B*
Kills:1,185
V. Kills:717 165%
Deaths:106
KDR:11.179
Accuracy:58.100% B*
KPH:63.900 B
VKPH:38.700 C**
E540 Halberd-H
B+
Kills:1,179
V. Kills:572 206%
Deaths:98
KDR:12.031
Accuracy:60.457% C**
KPH:56.600 C++
VKPH:27.500 B+
M40 Fury-H
C+
Kills:1,103
V. Kills:215 N/A
Deaths:88
KDR:12.534
Accuracy:44.689% C++
KPH:73.300 C--
VKPH:14.300 C+
G40-F Ranger
C+
Kills:566
V. Kills:334 169%
Deaths:23
KDR:24.609
Accuracy:43.520% B**
KPH:36.100 C
VKPH:21.300 C+
M20 Basilisk-H
C
Kills:562
V. Kills:142 393%
Deaths:28
KDR:20.071
Accuracy:49.697% B+
KPH:56.700 D
VKPH:14.300 C
M60-G Bulldog-H
C**
Kills:554
V. Kills:122 450%
Deaths:34
KDR:16.294
Accuracy:56.669% B+
KPH:76.300 C--
VKPH:16.800 C**
G30 Walker
B+
Kills:527
V. Kills:330 159%
Deaths:53
KDR:9.943
Accuracy:45.723% A
KPH:31.900 C
VKPH:20 B+
M12 Kobalt-H
C-
Kills:469
V. Kills:16 N/A
Deaths:18
KDR:26.056
Accuracy:21.750% C
KPH:108.200 C-
VKPH:3.700 C-
Kills:9,219 (0 + 9,219)
Deaths:705
KDR:13.077
VKDR:5.218
Vehicle Kills:3,679
Kill Difference:8,514
Playtime:155.784 hours
Usage:3%
Score:3.338m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:21.750%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:1,379
V. Kills:220 N/A
Deaths:65
KDR:21.215
Accuracy:40.587% C**
KPH:78.800 B+
VKPH:12.600 C++
M40 Fury
B+
Kills:1,360
V. Kills:249 N/A
Deaths:69
KDR:19.710
Accuracy:39.373% C*
KPH:68.600 B+
VKPH:12.600 B+
M12 Kobalt
C+
Kills:844
V. Kills:34 N/A
Deaths:34
KDR:24.824
Accuracy:17.639% D
KPH:65.700 C
VKPH:2.600 C+
M20 Basilisk
C
Kills:522
V. Kills:177 293%
Deaths:51
KDR:10.235
Accuracy:35.790% D
KPH:21.300 C
VKPH:7.200 C
M20 Basilisk
C++
Kills:430
V. Kills:168 254%
Deaths:45
KDR:9.556
Accuracy:37.602% C
KPH:26.100 C+
VKPH:10.200 C++
M12 Kobalt
C+
Kills:391
V. Kills:10 N/A
Deaths:11
KDR:35.546
Accuracy:17.561% C
KPH:80.300 C+
VKPH:2.100 C--
M60-G Bulldog
C+
Kills:94
V. Kills:24 376%
Deaths:18
KDR:5.222
Accuracy:40.882% C*
KPH:30.300 C
VKPH:7.700 C+
M60-G Bulldog
C++
Kills:90
V. Kills:20 429%
Deaths:12
KDR:7.500
Accuracy:46.166% B+
KPH:48.100 C+
VKPH:10.700 C++
Kills:5,110 (0 + 5,110)
Deaths:305
KDR:16.754
VKDR:2.957
Vehicle Kills:902
Kill Difference:4,805
Playtime:101.013 hours
Usage:2%
Score:2.063m
Score/min:340
Driving Accuracy:N/A%
Gunner Accuracy:46.166%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,247
V. Kills:29 N/A
Deaths:355
KDR:3.513
Accuracy:50.701% B++
KPH:94.100 B*
VKPH:2.200 C*
M12 Kobalt-F
B*
Kills:1,126
V. Kills:34 N/A
Deaths:385
KDR:2.925
Accuracy:25.636% B
KPH:69.400 B*
VKPH:2.100 B++
M40 Fury-F
B+
Kills:1,078
V. Kills:120 N/A
Deaths:389
KDR:2.771
Accuracy:47.999% C
KPH:44.600 B+
VKPH:5 D
Kills:3,451 (3,451 + 0)
Deaths:1,129
KDR:3.057
VKDR:0.162
Vehicle Kills:183
Kill Difference:2,322
Playtime:53.668 hours
Usage:1%
Score:0.578m
Score/min:179
Driving Accuracy:47.999%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:1,307
V. Kills:104 N/A
Deaths:46
KDR:28.413
Accuracy:35.687% C**
KPH:111.600 B+
VKPH:8.900 B*
M20 Wyvern
B**
Kills:1,116
V. Kills:572 195%
Deaths:72
KDR:15.500
Accuracy:45.166% A
KPH:47 B*
VKPH:24.100 B**
Pelter Rocket Pod
C**
Kills:201
V. Kills:58 341%
Deaths:5
KDR:40.200
Accuracy:46.142% C+
KPH:75.500 C**
VKPH:21.800 C++
VLG Missile Launcher
A++
Kills:101
V. Kills:46 215%
Deaths:1
KDR:101
Accuracy:54.321% C++
KPH:78.400 B++
VKPH:35.700 A++
Kills:2,725 (0 + 2,725)
Deaths:124
KDR:21.976
VKDR:6.290
Vehicle Kills:780
Kill Difference:2,601
Playtime:39.399 hours
Usage:1%
Score:0.775m
Score/min:328
Piloting Accuracy:N/A%
Gunner Accuracy:54.321%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 5,4355,4043,1541.713C0.9926.966%C18.116%D**30.3D--N/A88178.1h9.3C+34.7C+
Blitz GD-10 3,4373,4143,0891.105C1.6025.732%C13.474%D-14D-N/A45243h13.6C+52.7C+
Titan-150 HEAT 4,0363,0423109.813C*7.1137.307%D*2.4%C+24.5C8D180124h3.3B*8.9C*
NC6S Gauss SAW S 2,9902,9472,1301.384C-1.3222.847%D-20.801%D-20D*N/A60147.4h12.2D*53.4D-
C-4 4,1832,8551,3512.113C++0.5925.929%CN/A97.4C+45.3B*107229.3h1.3C+5.1C+
NC15 Phoenix 4,1542,1395903.625A0.9248.988%C--N/A15.3C+14.4C++142139.7h8.6C**17.6C++
C-4 ARX 2,8832,1017122.951C**0.2425.596%CN/A122.9C+45.7B+70917.1h1.2C+4.8C+
Titan-150 AP 3,0301,7502646.629C3.9242.884%D-3.2%B++25.3C--18.5C*51869.3h4.2C+9.7C
C85 Canister-H 1,8091,67010515.905C+13.2049.258%D10.958%C+96C-8C+39217.4h5.6B+11.3C**
L105 Zephyr 1,7021,6036723.925B+21.2250.439%B++N/A85.7B+5.3D34518.7h4.5B*8.9B*
C150 Dalton 3,1911,5172196.927C-4.2237.668%C+N/A31.7C--34.9C**50647.9h3.7C+9.9C++
Hawk GD-68 2,2951,5091,1941.264C**1.4461.057%C--2.85%C++15.7C8.2D14696.1h6.4B+10.6B
Enforcer ML65-H 2,4961,4041529.237B+6.5363.94%B+1.068%D46.3C**36C**43030.3h12.2B+19.1B++
L100 Python AP 2,4731,3801678.263C5.5643.257%D*2.754%B+21.8D*17.3D31663.2h5.9D13.6D**
M40 Fury 1,5991,3796521.215B**18.5140.587%C**N/A78.8B+12.6C++60217.5h10B+24.7B++
NC05 Jackhammer 1,3731,3666891.983B+0.7248.191%C+14.422%C61.8C+N/A24422.1h3.7B*7.7B+
NS-15M2 1,3821,3605642.411C+0.3022.38%D--31.544%C++33.6D-N/A10440.5h10.4B46.5C+
M40 Fury 1,6091,3606919.71A+17.0039.373%C*N/A68.7B+12.6B+51119.8h10B+25.4B+
The Moonshot 1,3321,3257717.208S14.5038.317%D-76.302%D49.6DN/A11126.7h1.9D5D-
NSX Naginata 1,3341,3135232.511B+0.2022.416%D30.008%C46.7C--N/A11428.1h10B44.5C++
CAS 14-E 1,4111,3074628.413C**25.7135.687%C**1.913%C+111.7B+8.9B*30011.7h23.9B+67.1B+
Tank Mine 2,1351,2702505.08B*2.3740.301%C+N/A138C*94B*17869.2h2C+5C**
Bouncing Betty 1,2691,2691727.378A4.6748.296%C++N/A167B+N/A5637.6h1.7B+3.5B+
E540 Halberd 1,8231,2481369.176C+6.4745.854%C+4.808%A32.4C14.9C27538.5h4.5B++9.9B+
S12 Renegade 1,2761,2473553.513C+0.8150.701%B++4.09%C93.8B*2.2C*22813.3h2.8B+5.5B+
L100 Python HESH 1,3701,2285024.56B+21.8539.134%D*1.873%B++39.6D--4.6D*15331h3.1C+8D
NC6A GODSAW 1,2351,2194972.453C+0.2521.391%F24.446%D-37.2D--N/A12632.8h7.7C*36.1C
M12 Kobalt 1,2201,1873138.29C+35.5822.155%C16.681%C-104.1C-2.9D22211.4h16.5C+74.5C+
M96 Mjolnir-H 1,9021,18510611.179B+8.4758.1%B*N/A64.1B38.8C**41218.5h27.3B++47B*
MGR-L1 Promise 1,2111,1855272.249C**0.4624.233%D28.439%C+44.1D1C16626.9h12.6C+51.9C+
AF-8 RailJack 1,1811,1811796.598A++3.8933.756%D-62.32%F28.3CN/A9941.7h2.4C-7.2C--
Warden 1,1831,1804312.738A0.0332.172%C++28.136%C++43.9C++N/A14126.9h6B++18.7B+
E540 Halberd-H 1,7511,1799812.031C+9.3260.457%C**N/A56.7C++27.5B+38020.8h4.8C++8C++
Sticky Grenade 1,1831,17811178N/A1,175.2956.09%C++N/A1682.9A7.1D52860.7h1.2B**2.2B++
AF-41 Hacksaw 1,1981,1781896.233B*3.5326.12%D-15.62%C++44.5BN/A13026.5h5B++19.2C**
Gauss Prime 1,1981,1767031.673C+1.0325.129%D25.34%C+32.9D-N/A9735.7h12.7D*50.6D--
NC9 A-Tross 1,1981,1765822.021B+0.6924.25%D26.701%C+35.1C--N/A9533.5h9.9C-40.9C-
Gauss Compact Burst 1,1901,1756161.907C+0.8026.876%C--25.277%C35.7DN/A9132.9h9.9C++36.8C+
AF-34 Mattock 1,1841,1753283.582C+0.8833.619%C16.596%C+30.7D-N/A11738.3h6.4C+19.1C+
EM6 1,1751,1736501.805C+0.9021.015%D-24.041%C--34.9DN/A18133.6h8.9B+42.3C+
GD Guardian 1,1821,1703733.137C++0.4329.97%D*29.487%C-41.9DN/A10527.9h6.8C+22.8D
AF-34 Mattock 1,1781,1693143.723C+1.0233.158%D13.259%D*32.4DN/A12936.1h5.8B+17.5C**
GD-22S 1,1761,1695432.153C+0.5523.688%D20.017%D--43C-N/A21127.2h8.6B+36.3C*
AF-41 Hacksaw 1,1881,1692195.338B++2.6329.352%D15.74%C+38.5C+N/A11830.4h6.5B+22C++
MGR-S1 Gladius 1,1751,1674812.426C++0.2829.026%C27.506%C++46.3CN/A12525.2h8.1C*27.8C++
The Slasher 1,1861,16413,8370.084B++2.6228.655%C-4.725%D1.5CN/A4779.4h1.7B++6C**
NS-11C 1,1721,1645412.152B+0.5522.548%D-22.423%C++41.4C+N/A14728.1h10.4B++46.3C*
Mauler S6 1,1761,1635092.285B*0.4256.482%A14.016%C53.3B+N/A16721.8h3.7B++6.6B*
C75 Viper 1,3311,1633830.605M**27.9032.622%D-1.118%C33.9C4.9D-23834.3h9.1B27.8C+
AF-6 Shadow 1,1721,1623203.631B+0.9233.284%D27.797%C+49.4CN/A13223.5h4.8C**14.4C+
EM1 1,1711,1625532.101C++0.6124.217%C25.559%C+35.8DN/A12132.5h10.7B44.3C*
NC6 Gauss SAW 1,1711,1626201.874C+0.8322.35%C19.621%D--29.3DN/A23539.6h8.3C**37.1C++
NS-30 Vandal 1,1661,1623863.01C+0.3036.575%C+26.764%C55.9C+N/A13220.8h4.5B+12.2B+
EM4 Longshot 1,1661,1611179.923A7.2234.177%D*70.629%D**32.8C-N/A12235.4h2.3D6.7D--
AF-19 Mercenary 1,1791,1616001.935B+0.7723.922%C16.193%D*9.8DN/A84118.5h12.1C+50.7C+
NSX Tomoe 1,1651,1613992.91C++0.2027.951%D41.688%C+43.2C-N/A9426.9h12.2C++43.6C+
AF-4A Bandit 1,1701,1616911.68C+1.0322.651%D*19.897%D-32.2DN/A14636.1h9.4C**41.5C
Frag Grenade 1,1711,16111161N/A1,158.2950.908%C++N/A645C++5.6D-23861.8h3.1C*6C**
NC12 Sweeper 1,1651,1604862.387B**0.3252.926%B*11.466%D63.4B*N/A19418.3h3A5.7B**
AC-X11 1,1681,1606521.779C+0.9324.218%D-20.086%D30.6C-N/A14837.9h8.5C**35.2C+
NC14 Bolt Driver 1,1651,1602125.472B+2.7734.132%D72.931%C--29.8CN/A12038.9h2.4C+7.1C
NSX Tengu 1,1641,1605032.306B++0.4042.08%C**20%C--50CN/A11823.2h9.8B+23.2B+
NC4 Mag-Shot 1,1691,1591,0681.085C++1.6230.321%C*21.312%C++42.8C*N/A13327.1h6.4B+21.1B+
Gauss Compact S 1,2341,1599461.225C++1.4829.892%B+20.966%C++14.2DN/A5181.6h12.1D40.5C+
AF-57 Piston 1,1621,1594892.37B++0.3454.867%B**12.511%D57.4C+N/A18720.2h3.3B*6B*
GD-66 Claw 1,1781,1586051.914C**0.7973.85%B**12.953%C-57.3C+1B+17020.2h1.8B**2.4B**
Carnage AR 1,1651,1585772.007C*0.7024.734%D18.826%D39.1CN/A12429.6h10.2B*41.4C**
AF-18 Stalker 1,1631,1574212.748B+0.0428.082%C25.065%C*45.6C+N/A13125.4h10.3B+36.8C*
NS Baron G5 1,1631,1564842.388A++0.3249.459%C*16.263%C++54.8C**N/A16421.1h3.4B*6.8C++
NS-44 Commissioner 1,1611,1569841.175C+1.5338.645%C+24.481%C+47.4C+N/A17824.4h3.2B8.4C*
AF-4 Cyclone 1,1611,1566041.914C++0.7931.09%B+18.858%C-29.9DN/A14038.7h10C+32.3C**
GR-22 1,1701,1554722.447B0.2625.147%C--22.165%C44.3CN/A14926.1h10.5B+41.9C*
SAS-R 1,1621,1551975.863B+3.1633.978%D*62.511%D*37DN/A13931.2h2.2C-6.4D
GD-7F 1,1671,1541,0341.116C1.5923.372%D-15.251%D*11.3D-N/A45102.1h12.7C54.5C
LA80 1,1571,15310211.304A8.6036.469%D*76.67%C37DN/A9731.2h2.1C5.8D
MKV Suppressed 1,1601,1526021.914B0.7932.672%B*18.056%C--33.9C--N/A9634h11B+33.7B+
NC1 Gauss Rifle 1,1611,1526511.77B+0.9421.756%D-25.434%C+29.6CN/A12138.9h10.1B+46.4C+
Reaper DMR 1,1631,1524742.43B+0.2823.763%D--26.042%C37.3C-N/A9730.9h9C+37.9C-
Gauss Rifle S 1,1611,1514892.354B+0.3523.767%D-26.586%C*45C+N/A11025.6h9.4C*39.4C+
NSX Tanto 1,1701,1515821.978B0.7331.116%C**26.586%C41CN/A9928.1h10.9B+35.1B+
19A Fortuna 1,1661,1489571.2C1.5124.602%D-23.171%C++12.8D--N/A3589.6h10.4D42.1D
LA3 Desperado 1,1611,1471,1011.042C+1.6630.859%C+22.406%C+40.8C+N/A11928.1h8.6C27.7C++
NS-7 PDW 1,1581,1478651.326C+1.3828.127%C++16.129%D14.5D-N/A5978.9h11.9B+42.4C**
L100 Python HEAT 1,4721,1394823.729A++21.0244.803%D-2.458%C+39C+11.4C-23529.2h5.3C+11.8C
M12 Kobalt-F 1,1601,1263852.925C*0.2225.636%B5.062%D-69.5B*2.1B++16316.2h9.8B+38.1B+
M30 Mustang AH 1,2051,1221856.065C3.3646.593%F1.693%B**50.3C-3.7D29022.3h6B+12.9C++
M20 Wyvern 1,6881,1167215.5B*12.7945.166%A3.584%C+47.1B*24.1B**34323.7h68.7C++152.1B+
Gauss Rifle Burst 1,1361,1145092.189C+0.5229.421%C+25.224%D50C1C++12722.3h10.5C+35.9C+
Enforcer ML85 2,2141,1131577.089C+4.3848.444%B+2.336%B26.3C+26B**49042.4h14D29C+
M40 Fury-H 1,3181,1038812.534C9.8344.689%C++1.269%B73.5C--14.3C+41415h9.8C21.8C
Titan-150 HESH 1,2141,0873630.194B+27.4940.271%D*3.404%A++54.9C*6.4D26119.8h2.5B+6.3C+
M40 Fury-F 1,1981,0783892.771C**0.0647.999%CN/A44.5B+5D16424.2h5.2B++10.8B*
LB00 Python AP 1,4931,0684921.796C19.0952.128%CN/A54.5C21.7C29519.6h3.7C+7.2C
Shrike 1,3121,0656321.685B++1.0256.446%C1.878%D32.6C++7.6D-27232.7h4.1B**7.2B**
NS-61 Emissary 1,0301,0287251.418B+1.2926.613%C-18.969%C+30.1CN/A9134.1h13.4C+50.5C+
Breaker Rocket Pods 1,4841,0102084.856D2.1550.427%CN/A33.9D--15.9C+23629.8h20D*39.7D
NSX Masamune 1,3329624122.335A++0.3746.692%F1.351%D37.7C++14.5C+17025.5h6.7B++14.3B+
NS Decimator 1,2759576411.493C+1.2154.387%D--2.508%B+31.5D10.5D-29030.4h4C++7.4C+
M40 Fury 1,1989572933B**30.2951.73%C**N/A71.4C18C25213.4h12.3B+23.7B++
AF-22 Crow 1,2059233772.448S0.2664.852%D2.709%C++32.7B+10C17428.2h4.2B**6.5B**
M12 Kobalt 8788443424.824C++22.1217.639%D19.431%C+65.4C2.6C+22312.9h18.3C+103.6C+
MANA Anti-Vehicle Turret 1,3288101585.127U2.4248.397%UN/A8100U5180U18218970.1h7.1T*14.7T*
The Kraken 1,1547912642.996C**0.2953.812%D*N/A36.6D16.8C--22221.6h3.7C++6.8C+
NS-357 Underboss 7867766051.283C+1.4241.251%C++24.485%C+48.2CN/A13616.1h3.7C*9.1C*
CAS30 Tank Buster 1,6287035571.262C1.4445.059%CN/A5.7D7.6C+134122.3h66.3D147.1C-
M60-A Bulldog 7866361075.944C3.2440.551%C*N/A40.5C+9.6B+31515.7h5.9C--14.5C++
NCM1 Scattercannon 5985911893.127B+0.4248.407%B+15.059%C20.5DN/A9328.8h8.9D18.3C+
The Brawler 5995873311.773C*0.9357.262%C+12.947%C48.1C1B+14412.2h4C7C+
G40-F Ranger 9005662324.609B*21.9043.52%B**N/A36.1C21.3C+27715.7h63.8C**146.7B++
M20 Basilisk-H 7045622820.071C**17.3649.697%B+8.007%C*56.8D14.3C2419.9h50C+100.6C++
M60-G Bulldog-H 6765543416.294C+13.5956.669%B+N/A75.9C--16.7C*2817.3h5.1C-9.1C++
G30 Walker 857527539.943C+7.2445.723%A2.657%C-31.9C20B+25116.5h148.8C+325.4B
M20 Basilisk 6995225110.235A*7.5335.79%D6.513%C++21.3C7.2C17724.5h66.2B+185C**
NCM1 Scattercannon 5335211194.378B*1.6742.989%C+18.426%B42C1C**15512.4h6.6C--15.4C+
Spear Anti-Vehicle Phalanx Turret 8365162917.793B**15.0937.104%D--4.264%C**37.9D23.5C+41013.6h7.6C+20.5C-
Icikill 52450810,0840.05C+2.6627.439%C-6.496%C0.8CN/A2641.7h1.8B+6.5C++
M12 Kobalt-H 4854691826.056C+23.3521.75%C15.992%D109.1C-3.7C-2524.3h14.8C+68C+
M20 Basilisk 598430459.556A*6.8537.602%C5.349%C26.1C+10.2C++22816.5h68.8B++182.9B+
Tempest 4184142191.89C++0.8229.246%C++20.773%C37.3DN/A13111.1h9.8C+33.6C++
Anti-Vehicle Grenade 4514111411N/A408.2961.64%B**N/A513.8B+50D35080.8h4.2B+6.8B++
M12 Kobalt 4013911135.545B+32.8417.561%C16.88%D79.8C+2D2754.9h17.2C++97.9C+
Carver 3553537,1070.05C2.6620.083%D-17.847%C*0.7C--N/A2493.6h1.4C+6.8C+
NS-10 Burster 6443431562.199B*0.5128.947%D2.041%D--4.4D-3.9C10077.5h200.7D**693.5D*
Skyguard 616341546.315C*3.6124.96%D--1.466%C-11.8D9.5C-25429h128.7D515.6D--
NS-10 Burster 6383371212.785B**0.0829.078%D3.561%C-5.1D4.5C+11166.6h188.3D*647.6D--
NC08 Mag-Scatter 3383363341.006C+1.7064.931%B*11.607%D-55.1C**N/A1876.1h3.8C++5.8B+
Orbital Strike Uplink 4193211321N/A318.291664.71%UN/A3210U980U150320.1h0.9T*0.1T*
NCM2 Falcon 4633031422.134B*0.5735.826%D*4.29%C+11.5C--6.1C*12226.4h13.6C++38.1C-
NCM2 Falcon 4552951871.578C+1.1335.004%D--3.051%D8.8D-4.8C+11733.4h16.6D*47.3F-
A30 Walker 526291368.083B5.3830.727%B+1.031%C23.9B**19.3A+22212.2h130.7B+425.4B++
Mag-Cutter 39428815,6730.018C2.6947.273%AN/A0.3DN/A11055.6h4.5F--9.4C++
Gauss SPR 258255318.226A**5.5232.524%D39.608%B+45.5C+N/A1605.6h4.6C+14.1C+
Razor GD-23 252246992.485B++0.2228.255%C++27.642%B++43.9C++1.1B*3475.6h10.1B35.7C**
M20 Mustang 1,3082352430.967D1.7441.617%A++2.979%B**3.9D*17.6B+11660.8h363.3T*872.9T*
NCM3 Raven 357209514.098S1.3939.564%C-N/A9.5C-6.8C+15321.9h31C78.4C
Pelter Rocket Pod 259201540.2A*37.4946.142%C+N/A74.4C*21.5C++2822.7h18B+38.9C**
NS-AM7 Archer 2401921701.129B**1.5847.707%D**21.354%C++7.8C+1.9C-7924.7h14.4C*30.1C+
NCM3 Raven 300179513.51M**0.8039.873%C1.117%D*8.2D-5.6D13921.8h36.9D*92.6D--
NS-11A 1741741091.596C+1.1127.115%C+31.035%B+41.4CN/A2314.2h11.7C*43.3C*
Soldier Soaker 174174931.871C**0.8430.259%D-17.816%B++62.1C+N/A3032.8h5.9C++19.6C
Hornet Missiles 1,1671731610.813C**8.1185.712%M++N/A48.1D276.1S7503.6h58.1T*67.8T*
M60-A Bulldog 1901681016.8C14.0965.523%A2.381%C**56C**7.3B1933h6.6D10.1B+
Vortek Rotary 1,2351672980.56D2.1554.548%M**1.796%C+3D*19C**14056.1h473.4T*867.9T*
MGR-M1 Bishop 169166533.132B0.4334.63%C33.133%C+31.9DN/A1245.2h6C+17.3C+
MGR-C1 Charger 1671571231.276C1.4346.11%M++23.567%C--15.4D--1C+5810.2h28.8T*62.5D*
Impetus 159155413.78B1.0731.375%D-31.613%C++38.8C--1B**1374h4.5C14.5C--
M60-A Bulldog 152144818C+15.2968.338%A++N/A62.6B+3.5C2022.3h6.3C9.3B+
Aspis Anti-Aircraft Phalanx Turret 285137304.567C+1.8622.365%D--N/A9.6D10.4D25014.2h142.3C636.2D
NSX-P Naginata 134133791.684C1.0227.764%C*25.564%D-34.1D-N/A1253.9h16.4D--59.2C-
MAX Punch 1301221,0380.118C*2.5942.56%C+N/A0.6C--N/A2199.2h2.3C++5.5C++
Rocklet Rifle 253120841.429B**1.2844.653%D--N/A28.6C31.7B+4774.2h30.5B+68.3C+
NSX Daimyo 114114225.182B2.4837.188%D--93.86%C+33.5D--N/A913.4h3.3D**8.8D**
AP30 Shredder 195109205.45C2.7430.06%CN/A25.3C--20C+5544.3h68.8C*229C*
M20 Drake 1541041104S101.2944.563%B+3.846%C--40B19.2B*2912.6h56B*125.8B**
VLG Missile Launcher 1471011101B*98.2954.321%C++N/A77.7B+35.4A++3951.3h4.8B+8.8B+
M60-G Bulldog 11894185.222C2.5240.882%C*N/A30.3C7.7C+2703.1h5.7B+14B+
G30 Walker 20893234.043D-1.3452.456%A++1.075%D*14.3D--17.7C+1986.5h298.3D*568.7C+
M60-G Bulldog 11090127.5C+4.7946.166%B+2.222%C+47.4C+10.5C+3161.9h6.3C++13.6B+
Tomcat A2AM Pods 19084117.636C+4.9384.175%B**N/A42C-53B9202h7.3B+8.7B*
A30 Walker 13982481.708D1.0020.17%D-1.22%C12.8D8.9D1816.4h113.9C++564.9C+
C85 Canister 8375612.5C9.7939.362%C-14.667%B+62.5C-6.7B+3441.2h6.9C**17.5C++
M20 Drake 10366166M++63.2945.042%A**N/A33C18.5A+2902h56.7B125.9B+
NS CandyCannon 3000 60601110.541C2.1733.287%C20%D--21.4CN/A992.8h4B+11.9B
M20 Basilisk 8358511.6C+8.8951.85%C++1.724%D**41.4C17.9C3961.4h99.8C+192.4C+
M20 Basilisk 7952182.889C0.1818.64%F-5.769%C**9D*4.7D-1335.8h76.4C409.7F
Ectoblaster 5250261.923B**0.7849.912%B*10%C**38.5C+1.5C+1171.3h16.9C+33.9B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon91,6781.4h
Anti-Vehicle MANA Turret111,8592.9h
Nano-Armor Kit1,4963,210,042202.1h
Repair Module0540.1h
Nanite Revive Grenade01,9750.6h
Medical Kit1363,9183.6h
Cortium Silo01470.3h
Motion Spotter1613,5526.5h
Deconstruction Tool02450h
Welding Device04930h
Spitfire Auto-Turret62860.4h
Recon Detection Device4410,09116.4h
Shield Recharging Field87510.4h
Smoke Grenade0570h
Ammunition Package363,8081.9h
Medical Applicator325305,87022.6h
Anti-Infantry MANA Turret125471.5h
Orbital Strike Target Designator13741.6h
Nano-Repair Grenade08200.2h
Snowman Soldier1780.1h
Router11990.4h

Check the help document for the dictionary if you want to learn more about words used here.


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