Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 15 (18,340)players online:
Nefinub (42)  PierreKira (10)  VTGone (5)  gronzo92 (5)  TackDriver2 (3)  Kerenskii (3) 68
stats.dasanfall.com
Sentinel Raider Oreilley[ATNV] Oreilley
NC BR 72

KDR: 2.67

Score: 92.9m

Last Seen: Dec 1st, 2018 8:52 PM
- OFFLINE - 249.1 hour(s)

Prestige 1, Battle Rank 72 - New Conglomerate on Cobalt - Outfit Leader of ActaNonVerba[ATNV] ActaNonVerba
NC outfit on Cobalt

Members: 4
Level Progress (to 73): 95%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor Blitz GD-10 Titan-150 HEAT NC6S Gauss SAW S C-4 NC15 Phoenix C-4 ARX Titan-150 AP
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Oreilley



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $978,282 MLG Score: 782
Fun Score: N/A
Cheeseburgers Flipped: 1624TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.562%22.555%5774397954,3822.012880.659

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.716%0.887B*0.302C*-0.634DHEAD ++ (~9.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.30.488B+9.80.314C*28.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.844%1.267%263510173,237201837371.6040687%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.494%0.987B*-0.317C-1.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
156.90.023C+73.5-0.391C--83.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.75%2.462%4068101411,087293543953.77623252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.277%-0.986D---0.115C+-0.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.10.3C*8.30.336C**18.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.422%3.818%8932399917,940263073736.82129243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.686%0.12C+-0.133C0.775

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
440.626B+16.50.579B+27.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.047%70.709%893710157,2482377283.04922

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.915%-0C+0.233C++-0.722

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.351C**2.20.294C*4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.044%12.696%893510175,0491989512.53719

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.228%1.305A-0.358C--0.235

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.597B+30.374C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
ActaNonVerba[ATNV] ActaNonVerba
NC outfit on Cobalt

Members: 4
92.9m234.5%350 (21k)306 (18.4k)2.67201150,70756,4023.1269372 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022890120.649%14.453%29805:2373

44% Engineer24% Heavy Assault12% Infiltrator9% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 10th, 2012 9:27 PMSep 4th, 2015 4:13 PMDec 11th, 2018 7:42 PM (4h) (PST)Dec 1st, 2018 4:53 PM (10d) (PST)Dec 1st, 2018 4:52 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7421196230.4960.1860.0721.3950.099782

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,5327,16537,3673011484618,337

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5065.5h/211.1d 25,658 21,781 46,319 424.1k 5,574 18,961 30,161 225.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:5,404
Deaths:3,154
KDR:1.713
Accuracy:26.966% B+
HSR:18.116% D-
NC6S Gauss SAW S
C+
Kills:2,947
Deaths:2,130
KDR:1.384
Accuracy:22.847% C+
HSR:20.801% C-
NS-15M2
B*
Kills:1,360
Deaths:564
KDR:2.411
Accuracy:22.380% C
HSR:31.544% B*
NC05 Jackhammer
B+
Kills:1,315
Deaths:652
KDR:2.017
Accuracy:48.106% B+
HSR:14.145% C+
NSX Naginata
C**
Kills:1,313
Deaths:523
KDR:2.511
Accuracy:22.416% C++
HSR:30.008% C**
NC6A GODSAW
C
Kills:1,219
Deaths:497
KDR:2.453
Accuracy:21.391% D*
HSR:24.446% C
MGR-L1 Promise
B+
Kills:1,185
Deaths:527
KDR:2.249
Accuracy:24.233% C++
HSR:28.439% B+
EM6
C++
Kills:1,173
Deaths:650
KDR:1.805
Accuracy:21.015% C+
HSR:24.041% C++
GD-22S
C*
Kills:1,169
Deaths:543
KDR:2.153
Accuracy:23.688% C*
HSR:20.017% D
EM1
B+
Kills:1,162
Deaths:553
KDR:2.101
Accuracy:24.217% B+
HSR:25.559% B+
NC6 Gauss SAW
B+
Kills:1,162
Deaths:620
KDR:1.874
Accuracy:22.350% B+
HSR:19.621% D
Kills:19,409
Deaths (as Heavy Assault):10,413
Deaths (to Heavy Assaults):14,497
KDR:1.86392
Kill Difference:8,996
Playtime:1,239.415 hours
Usage:24%
Score:19.098m
Score/min:257
Accuracy (listed only):25.419%
HSR (listed only):23.340%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Warden
B*
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:32.172% B*
HSR:28.136% B+
Gauss Compact Burst
C++
Kills:1,175
Deaths:616
KDR:1.907
Accuracy:26.876% C++
HSR:25.277% C++
NS-11C
B++
Kills:1,164
Deaths:541
KDR:2.152
Accuracy:22.548% C
HSR:22.423% B++
Mauler S6
A++
Kills:1,163
Deaths:509
KDR:2.285
Accuracy:56.482% A++
HSR:14.016% C
AF-4A Bandit
C-
Kills:1,161
Deaths:691
KDR:1.680
Accuracy:22.651% D
HSR:19.897% C-
AF-19 Mercenary
B
Kills:1,161
Deaths:600
KDR:1.935
Accuracy:23.922% B
HSR:16.193% D-
AC-X11
C+
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:24.218% C+
HSR:20.086% C
NC12 Sweeper
B**
Kills:1,160
Deaths:486
KDR:2.387
Accuracy:52.926% B**
HSR:11.466% C--
AF-57 Piston
A+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:54.867% A+
HSR:12.511% C
GD-66 Claw
A
Kills:1,158
Deaths:605
KDR:1.914
Accuracy:73.850% A
HSR:12.953% C
NS Baron G5
B+
Kills:1,156
Deaths:484
KDR:2.388
Accuracy:49.459% B+
HSR:16.263% B+
GD-7F
C+
Kills:1,154
Deaths:1,034
KDR:1.116
Accuracy:23.372% C+
HSR:15.251% D-
NSX Tanto
B**
Kills:1,151
Deaths:582
KDR:1.978
Accuracy:31.116% B**
HSR:26.586% C*
19A Fortuna
B+
Kills:1,148
Deaths:957
KDR:1.200
Accuracy:24.602% C-
HSR:23.171% B+
Gauss Compact S
A
Kills:1,043
Deaths:889
KDR:1.173
Accuracy:30.077% A
HSR:20.134% B
GD Guardian
C+
Kills:995
Deaths:315
KDR:3.159
Accuracy:29.466% D--
HSR:28.040% C+
The Brawler
B
Kills:409
Deaths:222
KDR:1.842
Accuracy:56.738% B
HSR:12.225% C
Razor GD-23
C+
Kills:54
Deaths:23
KDR:2.348
Accuracy:24.333% C+
HSR:16.667% D
Kills:18,751
Deaths (as Engineer):10,126
Deaths (to Engineers):12,987
KDR:1.85177
Kill Difference:8,625
Playtime:2,236.494 hours
Usage:44%
Score:46.003m
Score/min:343
Accuracy (listed only):36.649%
HSR (listed only):18.961%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C**
Kills:3,414
Deaths:3,089
KDR:1.105
Accuracy:25.732% C**
HSR:13.474% C--
Gauss Compact Burst
C++
Kills:1,175
Deaths:616
KDR:1.907
Accuracy:26.876% C++
HSR:25.277% C++
MGR-S1 Gladius
B++
Kills:1,167
Deaths:481
KDR:2.426
Accuracy:29.026% B+
HSR:27.506% B++
NS-11C
B++
Kills:1,164
Deaths:541
KDR:2.152
Accuracy:22.548% C
HSR:22.423% B++
Mauler S6
A++
Kills:1,163
Deaths:509
KDR:2.285
Accuracy:56.482% A++
HSR:14.016% C
AF-4A Bandit
C-
Kills:1,161
Deaths:691
KDR:1.680
Accuracy:22.651% D
HSR:19.897% C-
AF-19 Mercenary
B
Kills:1,161
Deaths:600
KDR:1.935
Accuracy:23.922% B
HSR:16.193% D-
AC-X11
C+
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:24.218% C+
HSR:20.086% C
NC12 Sweeper
B**
Kills:1,160
Deaths:486
KDR:2.387
Accuracy:52.926% B**
HSR:11.466% C--
NSX Tengu
B*
Kills:1,160
Deaths:503
KDR:2.306
Accuracy:42.080% B*
HSR:20% C+
AF-57 Piston
A+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:54.867% A+
HSR:12.511% C
GD-66 Claw
A
Kills:1,158
Deaths:605
KDR:1.914
Accuracy:73.850% A
HSR:12.953% C
AF-4 Cyclone
B**
Kills:1,156
Deaths:604
KDR:1.914
Accuracy:31.090% B**
HSR:18.858% C++
NS Baron G5
B+
Kills:1,156
Deaths:484
KDR:2.388
Accuracy:49.459% B+
HSR:16.263% B+
GD-7F
C+
Kills:1,154
Deaths:1,034
KDR:1.116
Accuracy:23.372% C+
HSR:15.251% D-
MKV Suppressed
A
Kills:1,152
Deaths:602
KDR:1.914
Accuracy:32.672% A
HSR:18.056% C+
NSX Tanto
B**
Kills:1,151
Deaths:582
KDR:1.978
Accuracy:31.116% B**
HSR:26.586% C*
19A Fortuna
B+
Kills:1,148
Deaths:957
KDR:1.200
Accuracy:24.602% C-
HSR:23.171% B+
NS-7 PDW
B++
Kills:1,147
Deaths:865
KDR:1.326
Accuracy:28.127% B++
HSR:16.129% C
Gauss Compact S
A
Kills:1,043
Deaths:889
KDR:1.173
Accuracy:30.077% A
HSR:20.134% B
The Brawler
B
Kills:409
Deaths:222
KDR:1.842
Accuracy:56.738% B
HSR:12.225% C
Tempest
B++
Kills:297
Deaths:152
KDR:1.954
Accuracy:29.287% B++
HSR:20.875% C+
Razor GD-23
C+
Kills:54
Deaths:23
KDR:2.348
Accuracy:24.333% C+
HSR:16.667% D
Kills:26,069
Deaths (as Light Assault):15,676
Deaths (to Light Assaults):10,526
KDR:1.66299
Kill Difference:10,393
Playtime:474.275 hours
Usage:9%
Score:8.435m
Score/min:296
Accuracy (listed only):35.480%
HSR (listed only):18.262%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C**
Kills:3,414
Deaths:3,089
KDR:1.105
Accuracy:25.732% C**
HSR:13.474% C--
The Moonshot
C--
Kills:1,325
Deaths:77
KDR:17.208
Accuracy:38.317% D
HSR:76.302% C--
AF-8 RailJack
C
Kills:1,181
Deaths:179
KDR:6.598
Accuracy:33.768% C
HSR:62.320% D*
MGR-S1 Gladius
B++
Kills:1,167
Deaths:481
KDR:2.426
Accuracy:29.026% B+
HSR:27.506% B++
AF-6 Shadow
C++
Kills:1,162
Deaths:320
KDR:3.631
Accuracy:33.296% C+
HSR:27.797% C++
NS-30 Vandal
B+
Kills:1,162
Deaths:386
KDR:3.010
Accuracy:36.575% B+
HSR:26.764% C++
NSX Tomoe
B+
Kills:1,161
Deaths:399
KDR:2.910
Accuracy:27.951% C
HSR:41.688% B+
EM4 Longshot
D-
Kills:1,161
Deaths:117
KDR:9.923
Accuracy:34.177% D-
HSR:70.629% D--
NC14 Bolt Driver
C+
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:34.132% C+
HSR:72.931% C+
NSX Tengu
B*
Kills:1,160
Deaths:503
KDR:2.306
Accuracy:42.080% B*
HSR:20% C+
NC4 Mag-Shot
B+
Kills:1,159
Deaths:1,068
KDR:1.085
Accuracy:30.321% B+
HSR:21.312% C**
AF-18 Stalker
B++
Kills:1,157
Deaths:421
KDR:2.748
Accuracy:28.082% C++
HSR:25.065% B++
AF-4 Cyclone
B**
Kills:1,156
Deaths:604
KDR:1.914
Accuracy:31.090% B**
HSR:18.858% C++
NS-44 Commissioner
B+
Kills:1,156
Deaths:984
KDR:1.175
Accuracy:38.645% B
HSR:24.481% B+
SAS-R
D
Kills:1,155
Deaths:197
KDR:5.863
Accuracy:33.978% D
HSR:62.511% D
LA80
C+
Kills:1,153
Deaths:102
KDR:11.304
Accuracy:36.469% D
HSR:76.670% C+
MKV Suppressed
A
Kills:1,152
Deaths:602
KDR:1.914
Accuracy:32.672% A
HSR:18.056% C+
LA3 Desperado
B+
Kills:1,147
Deaths:1,101
KDR:1.042
Accuracy:30.859% B+
HSR:22.406% B+
NS-7 PDW
B++
Kills:1,147
Deaths:865
KDR:1.326
Accuracy:28.127% B++
HSR:16.129% C
NS-61 Emissary
B+
Kills:877
Deaths:611
KDR:1.435
Accuracy:25.853% C
HSR:18.700% B+
NS-357 Underboss
B+
Kills:566
Deaths:468
KDR:1.209
Accuracy:39.418% B+
HSR:22.262% C*
NC08 Mag-Scatter
A
Kills:336
Deaths:334
KDR:1.006
Accuracy:64.931% A
HSR:11.607% D
Tempest
B++
Kills:297
Deaths:152
KDR:1.954
Accuracy:29.287% B++
HSR:20.875% C+
NS-AM7 Archer
B+
Kills:177
Deaths:140
KDR:1.264
Accuracy:46.129% F
HSR:21.469% B+
NSX Daimyo
C+
Kills:113
Deaths:22
KDR:5.136
Accuracy:37.030% D
HSR:93.805% C+
Soldier Soaker
B**
Kills:111
Deaths:68
KDR:1.632
Accuracy:29.091% C--
HSR:23.423% B**
NS CandyCannon 3000
C
Kills:60
Deaths:111
KDR:0.541
Accuracy:33.287% C
HSR:20% D-
Ectoblaster
N/A
Kills:50
Deaths:26
KDR:1.923
Accuracy:49.912% N/A
HSR:10% N/A
Kills:27,022
Deaths (as Infiltrator):13,639
Deaths (to Infiltrators):7,689
KDR:1.98123
Kill Difference:13,383
Playtime:631.957 hours
Usage:12%
Score:9.870m
Score/min:260
Accuracy (listed only):35.008%
HSR (listed only):34.537%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C**
Kills:3,414
Deaths:3,089
KDR:1.105
Accuracy:25.732% C**
HSR:13.474% C--
NC9 A-Tross
B
Kills:1,176
Deaths:582
KDR:2.021
Accuracy:24.250% C+
HSR:26.701% B
MGR-S1 Gladius
B++
Kills:1,167
Deaths:481
KDR:2.426
Accuracy:29.026% B+
HSR:27.506% B++
Mauler S6
A++
Kills:1,163
Deaths:509
KDR:2.285
Accuracy:56.482% A++
HSR:14.016% C
NC12 Sweeper
B**
Kills:1,160
Deaths:486
KDR:2.387
Accuracy:52.926% B**
HSR:11.466% C--
NSX Tengu
B*
Kills:1,160
Deaths:503
KDR:2.306
Accuracy:42.080% B*
HSR:20% C+
AF-57 Piston
A+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:54.867% A+
HSR:12.511% C
Carnage AR
C+
Kills:1,158
Deaths:577
KDR:2.007
Accuracy:24.734% C+
HSR:18.826% C+
GD-66 Claw
A
Kills:1,158
Deaths:605
KDR:1.914
Accuracy:73.850% A
HSR:12.953% C
AF-4 Cyclone
B**
Kills:1,156
Deaths:604
KDR:1.914
Accuracy:31.090% B**
HSR:18.858% C++
NS Baron G5
B+
Kills:1,156
Deaths:484
KDR:2.388
Accuracy:49.459% B+
HSR:16.263% B+
GR-22
B+
Kills:1,155
Deaths:472
KDR:2.447
Accuracy:25.147% C*
HSR:22.165% B+
Reaper DMR
C*
Kills:1,152
Deaths:474
KDR:2.430
Accuracy:23.763% C
HSR:26.042% C*
NC1 Gauss Rifle
B++
Kills:1,152
Deaths:651
KDR:1.770
Accuracy:21.756% C+
HSR:25.434% B++
MKV Suppressed
A
Kills:1,152
Deaths:602
KDR:1.914
Accuracy:32.672% A
HSR:18.056% C+
Gauss Rifle S
B*
Kills:1,151
Deaths:489
KDR:2.354
Accuracy:23.767% C
HSR:26.586% B*
NS-7 PDW
B++
Kills:1,147
Deaths:865
KDR:1.326
Accuracy:28.127% B++
HSR:16.129% C
Gauss Prime
C**
Kills:935
Deaths:552
KDR:1.694
Accuracy:24.656% C-
HSR:25.562% C**
The Brawler
B
Kills:409
Deaths:222
KDR:1.842
Accuracy:56.738% B
HSR:12.225% C
Tempest
B++
Kills:297
Deaths:152
KDR:1.954
Accuracy:29.287% B++
HSR:20.875% C+
Kills:23,577
Deaths (as Combat Medic):12,888
Deaths (to Combat Medics):5,627
KDR:1.82938
Kill Difference:10,689
Playtime:269.429 hours
Usage:5%
Score:4.977m
Score/min:308
Accuracy (listed only):36.520%
HSR (listed only):19.282%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C**
Kills:1,178
Deaths:189
KDR:6.233
Accuracy:26.120% C--
HSR:15.620% C**
AF-34 Mattock
C++
Kills:1,175
Deaths:328
KDR:3.582
Accuracy:33.619% C+
HSR:16.596% C++
AF-34 Mattock
C
Kills:1,169
Deaths:314
KDR:3.723
Accuracy:33.158% C
HSR:13.259% D--
AF-41 Hacksaw
C++
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:29.352% C
HSR:15.740% C++
NCM1 Scattercannon
B+
Kills:348
Deaths:126
KDR:2.762
Accuracy:43.744% B+
HSR:14.655% C+
NS-10 Burster
C+
Kills:330
Deaths:151
KDR:2.185
Accuracy:28.717% C+
HSR:2.121% D*
NS-10 Burster
C+
Kills:323
Deaths:116
KDR:2.784
Accuracy:28.804% C+
HSR:3.715% D
NCM1 Scattercannon
C+
Kills:272
Deaths:56
KDR:4.857
Accuracy:35.478% C+
HSR:14.706% C+
NCM2 Falcon
B
Kills:237
Deaths:123
KDR:1.927
Accuracy:33.995% D
HSR:5.485% B
NCM2 Falcon
D
Kills:221
Deaths:168
KDR:1.315
Accuracy:33.610% D
HSR:3.620% D
NCM3 Raven
C+
Kills:200
Deaths:49
KDR:4.082
Accuracy:39.167% C+
HSR:1% D*
NCM3 Raven
C+
Kills:176
Deaths:49
KDR:3.592
Accuracy:39.495% C+
HSR:1.136% D*
Kills:6,798
Deaths (as MAX Suit):944
Deaths (to MAX Suits):3,238
KDR:7.20127
Kill Difference:5,854
Playtime:203.326 hours
Usage:4%
Score:4.505m
Score/min:369
Accuracy (listed only):33.771%
HSR (listed only):8.971%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:1,122
V. Kills:83 N/A
Deaths:185
KDR:6.065
Accuracy:46.593% D*
KPH:50.200 C++
VKPH:3.700 C
Breaker Rocket Pods
C++
Kills:1,010
V. Kills:474 213%
Deaths:208
KDR:4.856
Accuracy:50.427% C++
KPH:33.900 D
VKPH:15.900 C++
M20 Mustang
B**
Kills:235
V. Kills:1,073 22%
Deaths:243
KDR:0.967
Accuracy:41.617% A++
KPH:3.900 D-
VKPH:17.700 B**
Hornet Missiles
S
Kills:173
V. Kills:994 17%
Deaths:16
KDR:10.813
Accuracy:85.712% M++
KPH:47.800 C
VKPH:274.400 S
Vortek Rotary
B**
Kills:167
V. Kills:1,068 16%
Deaths:298
KDR:0.560
Accuracy:54.548% S
KPH:3 D-
VKPH:19.100 B**
Tomcat A2AM Pods
B+
Kills:84
V. Kills:106 79%
Deaths:11
KDR:7.636
Accuracy:84.175% B++
KPH:42.800 C
VKPH:54 B+
Kills:2,791 (1,524 + 0)
Deaths:961
KDR:2.904
VKDR:3.952
Vehicle Kills:3,798
Kill Difference:1,830
Playtime:174.549 hours
Usage:3%
Score:1.961m
Score/min:187
Piloting Accuracy:54.548%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:1,603
V. Kills:99 N/A
Deaths:67
KDR:23.925
Accuracy:50.439% B**
KPH:85.800 B**
VKPH:5.300 C--
C150 Dalton
B*
Kills:1,489
V. Kills:1,659 90%
Deaths:216
KDR:6.894
Accuracy:37.585% C+
KPH:31.300 C+
VKPH:34.900 B*
CAS30 Tank Buster
C++
Kills:703
V. Kills:925 76%
Deaths:556
KDR:1.264
Accuracy:45.063% C++
KPH:5.700 C
VKPH:7.600 C++
AP30 Shredder
C++
Kills:104
V. Kills:82 125%
Deaths:19
KDR:5.474
Accuracy:29.819% C+
KPH:25.600 C
VKPH:20.200 C++
Kills:3,899 (703 + 3,196)
Deaths:858
KDR:4.544
VKDR:3.223
Vehicle Kills:2,765
Kill Difference:3,041
Playtime:192.584 hours
Usage:4%
Score:2.944m
Score/min:255
Piloting Accuracy:45.063%
Gunner Accuracy:29.819%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:1,375
V. Kills:1,091 126%
Deaths:166
KDR:8.283
Accuracy:43.167% D**
KPH:21.800 D
VKPH:17.300 C+
L100 Python HESH
D
Kills:1,216
V. Kills:139 N/A
Deaths:50
KDR:24.320
Accuracy:39.090% D--
KPH:39.600 D
VKPH:4.500 D--
C75 Viper
C*
Kills:1,163
V. Kills:168 N/A
Deaths:38
KDR:30.605
Accuracy:32.622% D
KPH:33.900 C*
VKPH:4.900 D
L100 Python HEAT
B+
Kills:1,139
V. Kills:333 341%
Deaths:48
KDR:23.729
Accuracy:44.803% D
KPH:39 B+
VKPH:11.400 C+
Skyguard
C+
Kills:337
V. Kills:274 123%
Deaths:53
KDR:6.358
Accuracy:24.982% D
KPH:11.700 C
VKPH:9.500 C+
LB00 Python AP
C+
Kills:194
V. Kills:75 255%
Deaths:16
KDR:12.125
Accuracy:54.798% C+
KPH:45 C
VKPH:17.400 C-
Kills:5,424 (5,424 + 0)
Deaths:371
KDR:14.620
VKDR:5.606
Vehicle Kills:2,080
Kill Difference:5,053
Playtime:190.481 hours
Usage:4%
Score:2.830m
Score/min:248
Driving Accuracy:54.798%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
B
Kills:3,042
V. Kills:994 306%
Deaths:310
KDR:9.813
Accuracy:37.307% D--
KPH:24.500 B
VKPH:8 C
Titan-150 AP
B*
Kills:1,731
V. Kills:1,271 136%
Deaths:263
KDR:6.582
Accuracy:42.743% D-
KPH:25.100 C*
VKPH:18.400 B*
E540 Halberd
B
Kills:1,246
V. Kills:574 217%
Deaths:136
KDR:9.162
Accuracy:45.838% C++
KPH:32.400 B
VKPH:14.900 C+
Enforcer ML85
A+
Kills:1,113
V. Kills:1,101 101%
Deaths:157
KDR:7.089
Accuracy:48.444% B*
KPH:26.300 B+
VKPH:26 A+
Titan-150 HESH
B*
Kills:1,084
V. Kills:125 N/A
Deaths:36
KDR:30.111
Accuracy:40.296% D-
KPH:55.100 B*
VKPH:6.400 C
C85 Canister
B+
Kills:75
V. Kills:8 N/A
Deaths:6
KDR:12.500
Accuracy:39.362% C++
KPH:64.800 C+
VKPH:6.900 B+
M20 Basilisk
D
Kills:52
V. Kills:27 186%
Deaths:18
KDR:2.889
Accuracy:18.640% D**
KPH:8.900 D-
VKPH:4.600 D
Kills:8,343 (5,857 + 2,486)
Deaths:926
KDR:9.010
VKDR:4.428
Vehicle Kills:4,100
Kill Difference:7,417
Playtime:300.298 hours
Usage:6%
Score:5.717m
Score/min:317
Driving Accuracy:40.296%
Gunner Accuracy:18.640%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,670
V. Kills:139 N/A
Deaths:105
KDR:15.905
Accuracy:49.258% C+
KPH:96 C+
VKPH:8 C+
Enforcer ML65-H
B++
Kills:1,404
V. Kills:1,092 128%
Deaths:152
KDR:9.237
Accuracy:63.940% B++
KPH:46.300 B++
VKPH:36 B+
M40 Fury-H
C++
Kills:1,103
V. Kills:215 N/A
Deaths:88
KDR:12.534
Accuracy:44.689% B+
KPH:73.300 C
VKPH:14.300 C++
E540 Halberd-H
B++
Kills:1,085
V. Kills:532 204%
Deaths:96
KDR:11.302
Accuracy:60.200% B+
KPH:55.500 B++
VKPH:27.200 B++
M96 Mjolnir-H
B*
Kills:1,040
V. Kills:635 164%
Deaths:89
KDR:11.685
Accuracy:57.329% B*
KPH:64.100 B++
VKPH:39.200 B+
M60-G Bulldog-H
A+
Kills:547
V. Kills:121 448%
Deaths:34
KDR:16.088
Accuracy:57.015% B**
KPH:76.900 C++
VKPH:17 A+
G30 Walker
B*
Kills:483
V. Kills:311 155%
Deaths:52
KDR:9.288
Accuracy:45.089% A+
KPH:31.200 C*
VKPH:20.100 B*
G40-F Ranger
B**
Kills:309
V. Kills:179 172%
Deaths:17
KDR:18.177
Accuracy:40.923% B**
KPH:37.200 C++
VKPH:21.500 C+
M12 Kobalt-H
C+
Kills:297
V. Kills:9 N/A
Deaths:13
KDR:22.846
Accuracy:21.675% C+
KPH:102.600 C
VKPH:3.100 C--
M20 Basilisk-H
C+
Kills:238
V. Kills:77 305%
Deaths:27
KDR:8.815
Accuracy:47.578% C*
KPH:43.700 C
VKPH:14.200 C+
Kills:8,176 (0 + 8,176)
Deaths:673
KDR:12.149
VKDR:4.918
Vehicle Kills:3,310
Kill Difference:7,503
Playtime:137.731 hours
Usage:3%
Score:3.030m
Score/min:367
Driving Accuracy:N/A%
Gunner Accuracy:47.578%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,379
V. Kills:220 N/A
Deaths:65
KDR:21.215
Accuracy:40.587% B+
KPH:78.800 B**
VKPH:12.600 C**
M40 Fury
B*
Kills:1,360
V. Kills:249 N/A
Deaths:69
KDR:19.710
Accuracy:39.373% B+
KPH:68.600 B*
VKPH:12.600 B++
M12 Kobalt
C*
Kills:753
V. Kills:33 N/A
Deaths:33
KDR:22.818
Accuracy:17.913% C++
KPH:64.900 C++
VKPH:2.800 C*
M20 Basilisk
C++
Kills:512
V. Kills:176 289%
Deaths:51
KDR:10.039
Accuracy:35.868% C+
KPH:21.100 C++
VKPH:7.300 C+
M20 Basilisk
B
Kills:411
V. Kills:160 255%
Deaths:45
KDR:9.133
Accuracy:37.536% C+
KPH:25.500 B
VKPH:9.900 C++
M12 Kobalt
C*
Kills:332
V. Kills:8 N/A
Deaths:10
KDR:33.200
Accuracy:17.461% C+
KPH:76.500 C*
VKPH:1.800 C--
M60-G Bulldog
B+
Kills:93
V. Kills:24 372%
Deaths:18
KDR:5.167
Accuracy:39.968% B+
KPH:30.600 C++
VKPH:7.900 B+
M60-G Bulldog
B+
Kills:90
V. Kills:20 429%
Deaths:12
KDR:7.500
Accuracy:46.166% B*
KPH:48.100 B+
VKPH:10.700 B+
Kills:4,930 (0 + 4,930)
Deaths:303
KDR:16.271
VKDR:2.937
Vehicle Kills:890
Kill Difference:4,627
Playtime:98.548 hours
Usage:2%
Score:2.012m
Score/min:340
Driving Accuracy:N/A%
Gunner Accuracy:46.166%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,235
V. Kills:29 N/A
Deaths:351
KDR:3.519
Accuracy:50.708% B**
KPH:94.800 B**
VKPH:2.200 C**
M12 Kobalt-F
A++
Kills:1,126
V. Kills:34 N/A
Deaths:385
KDR:2.925
Accuracy:25.636% B+
KPH:69.400 A++
VKPH:2.100 B**
M40 Fury-F
A
Kills:1,078
V. Kills:120 N/A
Deaths:389
KDR:2.771
Accuracy:47.999% C+
KPH:44.700 A
VKPH:5 C
Kills:3,439 (3,439 + 0)
Deaths:1,125
KDR:3.057
VKDR:0.163
Vehicle Kills:183
Kill Difference:2,314
Playtime:53.374 hours
Usage:1%
Score:0.574m
Score/min:179
Driving Accuracy:47.999%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:1,148
V. Kills:90 N/A
Deaths:42
KDR:27.333
Accuracy:35.324% C**
KPH:107.500 B*
VKPH:8.400 B++
M20 Wyvern
A
Kills:1,092
V. Kills:561 194%
Deaths:71
KDR:15.380
Accuracy:45.425% B**
KPH:46.700 A
VKPH:24 A
Pelter Rocket Pod
B++
Kills:93
V. Kills:22 404%
Deaths:2
KDR:46.500
Accuracy:44.014% C
KPH:79 B++
VKPH:18.700 C+
Kills:2,333 (0 + 2,333)
Deaths:115
KDR:20.287
VKDR:5.852
Vehicle Kills:673
Kill Difference:2,218
Playtime:35.216 hours
Usage:1%
Score:0.686m
Score/min:324
Piloting Accuracy:N/A%
Gunner Accuracy:44.014%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 5,4355,4043,1541.713C+0.9626.966%B+18.116%D-30.3DN/A87178.1h9.3B+34.7B+
Blitz GD-10 3,4373,4143,0891.105C++1.5725.732%C**13.474%C--14DN/A45243h13.6B+52.7B+
Titan-150 HEAT 4,0363,0423109.813B**7.1437.307%D--2.4%C24.5B8C179124h3.3B**8.9B++
NC6S Gauss SAW S 2,9902,9472,1301.384C+1.2922.847%C+20.801%C-20DN/A60147.4h12.2C53.4C+
C-4 4,0492,7491,3222.079B+0.5925.697%C++N/A96.5B+45.6B**106628.5h1.3B+5.2B
NC15 Phoenix 4,1422,1315903.612A**0.9448.919%DN/A15.4C++14.5C*142138.8h8.6B+17.5B+
C-4 ARX 2,7572,0096693.003B+0.3325.588%C+N/A125.6C*46.8B++72216h1.2C++4.8C++
Titan-150 AP 3,0021,7312636.582C*3.9142.743%D-3.235%C*25.1C*18.4B*51568.9h4.2C*9.7C++
C85 Canister-H 1,8091,67010515.905C++13.2349.258%C+10.958%C+96C+8C+39017.4h5.6B+11.3B+
L105 Zephyr 1,7021,6036723.925A21.2550.439%B**N/A85.7B**5.3C--34518.7h4.5B**8.9B**
Hawk GD-68 2,2951,5091,1941.264A1.4161.057%C2.85%C+15.7C+8.2C14696.1h6.4B*10.6B++
C150 Dalton 3,1481,4892166.894C++4.2237.585%C+N/A31.3C+34.9B*50447.5h3.8B+10B+
Enforcer ML65-H 2,4961,4041529.237A+6.5663.94%B++1.068%D46.3B++36B+43030.3h12.2B+19.1B*
M40 Fury 1,5991,3796521.215A**18.5440.587%B+N/A78.8B**12.6C**60217.5h10B+24.7B++
L100 Python AP 2,4661,3751668.283B*5.6143.167%D**2.764%C+21.8D17.3C+30863.1h5.9C*13.7C
NS-15M2 1,3821,3605642.411B+0.2622.38%C31.544%B*33.6CN/A10340.5h10.4B*46.5B+
M40 Fury 1,6091,3606919.71A**17.0439.373%B+N/A68.7B*12.6B++51119.8h10B++25.4B++
The Moonshot 1,3321,3257717.208M14.5438.317%D76.302%C--49.6C+N/A11126.7h1.9C+5C
NC05 Jackhammer 1,3211,3156522.017B++0.6648.106%B+14.145%C+62.9B*N/A24920.9h3.7B**7.6B++
NSX Naginata 1,3341,3135232.511B**0.1622.416%C++30.008%C**46.7C**N/A11328.1h10B++44.5B+
Bouncing Betty 1,2671,2671717.409A4.7448.404%B+N/A168.9B**N/A5647.5h1.7B++3.5B*
E540 Halberd 1,8201,2461369.162B6.4945.838%C++4.815%B*32.4B14.9C+27438.4h4.5B**9.9B*
S12 Renegade 1,2641,2353513.519C++0.8550.708%B**4.13%C95B**2.2C**22813h2.8B++5.5B*
Tank Mine 2,0851,2312494.944A2.2738.819%B+N/A135.3B++93.8B**17769.1h2C+5.1B++
NC6A GODSAW 1,2351,2194972.453C++0.2221.391%D*24.446%C37.2DN/A12432.8h7.7C++36.1C+
L100 Python HESH 1,3551,2165024.32A21.6539.09%D--1.891%C**39.6D4.5D--14330.7h3.1C**8C+
MGR-L1 Promise 1,2111,1855272.249B++0.4224.233%C++28.439%B+44.1C++1B+16226.9h12.6B+51.9B+
AF-8 RailJack 1,1811,1811796.598A++3.9333.768%C62.32%D*28.4BN/A9941.6h2.4C++7.2C+
Warden 1,1831,1804312.738A++0.0732.172%B*28.136%B+43.9A+N/A13926.9h6B**18.7B**
Sticky Grenade 1,1831,17811178N/A1,175.3356.073%BN/A1682.9A7.1C-52950.7h1.2B**2.2B++
AF-41 Hacksaw 1,1981,1781896.233A3.5626.12%C--15.62%C**44.5B*N/A12926.5h5B*19.2B+
NC9 A-Tross 1,1981,1765822.021B++0.6524.25%C+26.701%B35.1C+N/A9533.5h9.9C++40.9C++
Gauss Compact Burst 1,1901,1756161.907C++0.7726.876%C++25.277%C++35.7C+N/A9032.9h9.9B+36.8C**
AF-34 Mattock 1,1841,1753283.582C++0.9133.619%C+16.596%C++30.7C--N/A11738.3h6.4C19.1C+
EM6 1,1751,1736501.805C*0.8721.015%C+24.041%C++34.9C+N/A18033.6h8.9B*42.3B+
AF-34 Mattock 1,1781,1693143.723C*1.0533.158%C13.259%D--32.4CN/A12936.1h5.8B+17.5C**
GD-22S 1,1761,1695432.153B+0.5223.688%C*20.017%D43C**N/A21027.2h8.6B**36.3B++
AF-41 Hacksaw 1,1881,1692195.338B**2.6729.352%C15.74%C++38.5B+N/A11730.4h6.5C**22C**
MGR-S1 Gladius 1,1751,1674812.426B++0.2529.026%B+27.506%B++46.3B+N/A12025.2h8.1B*27.8B++
The Slasher 1,1861,16413,8370.084B++2.5928.655%C-4.725%D1.5CN/A4779.4h1.7B++6C*
NS-11C 1,1721,1645412.152A0.5222.548%C22.423%B++41.4B*N/A14628.1h10.4B**46.3B+
C75 Viper 1,3311,1633830.605S27.9332.622%D1.118%C-33.9C*4.9D23634.3h9.1B++27.8B+
Mauler S6 1,1761,1635092.285A++0.3956.482%A++14.016%C53.3AN/A16421.8h3.7B**6.6B**
AF-6 Shadow 1,1721,1623203.631A0.9633.296%C+27.797%C++49.7BN/A13223.4h4.8B++14.4B+
EM1 1,1711,1625532.101B**0.5724.217%B+25.559%B+35.8C+N/A11932.5h10.7B44.3B+
NC6 Gauss SAW 1,1711,1626201.874B++0.8022.35%B+19.621%D29.3C+N/A23039.6h8.3B++37.1B+
NS-30 Vandal 1,1661,1623863.01B++0.3436.575%B+26.764%C++55.9B*N/A12920.8h4.5B*12.2B*
AF-4A Bandit 1,1701,1616911.68B0.9922.651%D19.897%C-32.2C+N/A14536.1h9.4B++41.5C**
NSX Tomoe 1,1651,1613992.91B++0.2427.951%C41.688%B+43.2C*N/A9326.9h12.2B+43.6B+
EM4 Longshot 1,1661,1611179.923A*7.2534.177%D-70.629%D--32.8C++N/A12135.4h2.3C+6.7C
Frag Grenade 1,1711,16111161N/A1,158.3350.908%B++N/A645B++5.6C23361.8h3.1B++6B++
AF-19 Mercenary 1,1791,1616001.935A0.7423.922%B16.193%D-9.8DN/A83118.3h12.1B+50.7B+
AC-X11 1,1681,1606521.779B*0.8924.218%C+20.086%C30.6C*N/A14537.9h8.5B++35.2B+
NC14 Bolt Driver 1,1651,1602125.472A*2.8034.132%C+72.931%C+29.8B+N/A11838.9h2.4B+7.1C**
NC12 Sweeper 1,1651,1604862.387A0.2952.926%B**11.466%C--63.4AN/A19418.3h3A5.7B**
NSX Tengu 1,1641,1605032.306B**0.3742.08%B*20%C+50B+N/A11823.2h9.8B*23.2B++
AF-57 Piston 1,1621,1594892.37B**0.3054.867%A+12.511%C57.4B**N/A18420.2h3.3B**6B*
NC4 Mag-Shot 1,1691,1591,0681.085B+1.5930.321%B+21.312%C**42.9B**N/A13327h6.4B++21.1C**
Carnage AR 1,1651,1585772.007B+0.6724.734%C+18.826%C+39.1B+N/A12329.6h10.2A41.4B++
GD-66 Claw 1,1781,1586051.914B+0.7673.85%A12.953%C57.3B++1A+16920.2h1.8B**2.4B*
AF-18 Stalker 1,1631,1574212.748A+0.0828.082%C++25.065%B++45.6B++N/A13125.4h10.3B*36.8B+
AF-4 Cyclone 1,1611,1566041.914B+0.7631.09%B**18.858%C++29.9C+N/A13938.7h10B+32.3B+
NS-44 Commissioner 1,1611,1569841.175C**1.5038.645%B24.481%B+47.4B+N/A17724.4h3.2B++8.4B+
NS Baron G5 1,1631,1564842.388A++0.2849.459%B+16.263%B+54.8B**N/A16421.1h3.4B**6.8C+
SAS-R 1,1621,1551975.863B**3.1933.978%D62.511%D37C+N/A13731.2h2.2C*6.4C+
GR-22 1,1701,1554722.447B*0.2325.147%C*22.165%B+44.3B++N/A14726.1h10.5B**41.9B++
GD-7F 1,1671,1541,0341.116C++1.5623.372%C+15.251%D-11.3DN/A44102.1h12.7C**54.5C*
LA80 1,1571,15310211.304A**8.6336.469%D76.67%C+37C+N/A9731.2h2.1C*5.8C+
Reaper DMR 1,1631,1524742.43B0.2423.763%C26.042%C*37.3C++N/A9630.9h9B+37.9C*
NC1 Gauss Rifle 1,1611,1526511.77B++0.9021.756%C+25.434%B++29.6B+N/A11738.9h10.1B**46.4B+
MKV Suppressed 1,1601,1526021.914B**0.7632.672%A18.056%C+33.9C++N/A9534h11B++33.7B++
NSX Tanto 1,1701,1515821.978B*0.6931.116%B**26.586%C*41B+N/A9828.1h10.9B+35.1B+
Gauss Rifle S 1,1611,1514892.354B**0.3223.767%C26.586%B*45B*N/A10825.6h9.4B++39.4B+
CAS 14-E 1,2381,1484227.333B+24.6635.324%C**1.655%C+107.3B*8.4B++28410.7h24.1B+68.1B+
19A Fortuna 1,1661,1489571.2C+1.4724.602%C-23.171%B+12.8D--N/A3589.6h10.4C+42.1C+
LA3 Desperado 1,1611,1471,1011.042C++1.6330.859%B+22.406%B+40.8BN/A11928.1h8.6C**27.7C++
NS-7 PDW 1,1581,1478651.326B+1.3528.127%B++16.129%C14.5DN/A5878.9h11.9B++42.4B+
L100 Python HEAT 1,4721,1394823.729M**21.0644.803%D2.458%C+39B+11.4C+23229.2h5.3C**11.8C++
M12 Kobalt-F 1,1601,1263852.925B+0.2525.636%B+5.062%D-69.5A++2.1B**16316.2h9.8B++38.1B++
M30 Mustang AH 1,2051,1221856.065C++3.3946.593%D*1.693%B+50.3C++3.7C28922.3h6B+12.9B+
Enforcer ML85 2,2141,1131577.089B+4.4248.444%B*2.336%C++26.3B+26A+48942.4h14C+29B+
M40 Fury-H 1,3181,1038812.534C+9.8644.689%B+1.269%C+73.5C14.3C++41415h9.8C-21.8C+
M20 Wyvern 1,6531,0927115.38A+12.7145.425%B**3.571%C+46.7A24A34423.4h69.3C**152.6B++
E540 Halberd-H 1,6171,0859611.302B++8.6360.2%B+N/A55.4B++27.1B++37819.6h4.9B+8.1B*
Titan-150 HESH 1,2091,0843630.111A*27.4440.296%D-3.413%A55B*6.3C-26119.7h2.5B++6.3B+
M40 Fury-F 1,1981,0783892.771B+0.1047.999%C+N/A44.7A5C16424.1h5.2B*10.8B**
Shrike 1,3121,0656321.685A++0.9956.446%C+1.878%D32.6B++7.6D26832.7h4.1A7.2B**
Gauss Compact S 1,1151,0438891.173C**1.5030.077%A20.134%B13.3C-N/A4978.3h12.4C41.1B
M96 Mjolnir-H 1,6751,0408911.685M9.0157.329%B*N/A64.2B*39.2B+42416.2h26.2B++45.7B**
Breaker Rocket Pods 1,4841,0102084.856C2.1850.427%C++N/A33.9D15.9C++23529.8h20C39.7C+
GD Guardian 1,0049953153.159B++0.4929.466%D--28.04%C+42.3CN/A10523.5h6.7C**22.6C+
NSX Masamune 1,3329624122.335A++0.3446.692%D*1.351%D37.7B+14.5C++17025.5h6.7B++14.3B+
NS Decimator 1,2759576411.493B+1.1854.387%D2.508%C++31.5C+10.5C--28830.4h4B+7.4B
Gauss Prime 9509355521.694C++0.9824.656%C-25.562%C**32.9C-N/A8728.4h12.5D50.7C--
AF-22 Crow 1,2059233772.448M**0.2264.852%C2.709%C++32.7B+10C+17428.2h4.2A+6.5A+
M12 Kobalt 9319022634.692C+32.0221.162%C+15.743%C--107.4C++3.5C2258.4h15.6B+73.9B+
NS-61 Emissary 8788776111.435B*1.2425.853%C18.7%B+30.6C**N/A9428.7h13.5C*52.3C++
M40 Fury 9958012729.667A+26.9951.713%C**N/A76.3C+18.5C+27810.5h11.5C**22.2B+
MANA Anti-Vehicle Turret 1,2987911555.103S2.4348.246%U3.034%D-7910A++5070S26759300.1h7.1B+14.7B*
M12 Kobalt 7867533322.818B**20.1517.913%C++18.725%C++64.9C++2.8C*21011.6h18.5C**103.1C**
CAS30 Tank Buster 1,6287035561.264C++1.4145.063%C++N/A5.7C7.6C++134122.3h66.3C+147C+
The Kraken 1,0086912342.953B*0.2854.052%DN/A37.8C+17.3C+22818.3h3.6B+6.6C*
M60-A Bulldog 7746271075.86C++3.1940.585%B++N/A41.3C**9.7B**32115.2h5.8C+14.4B+
NS-357 Underboss 5725664681.209C**1.4639.418%B+22.262%C*48.4B+N/A13711.7h3.6B++9B+
M60-G Bulldog-H 6685473416.088B+13.4257.015%B**N/A77C*17A+2857.1h5.1C*9B+
M20 Basilisk 6885125110.039M**7.3735.868%C+6.445%C++21.2C++7.3C+17624.2h66.7B+186B++
Spear Anti-Vehicle Phalanx Turret 8165042917.379A++14.7136.635%D4.365%C++37.6C+23.3C*40913.4h7.6C**20.7C++
G30 Walker 794483529.288A*6.6245.089%A+2.899%C31.2C*20.1B*25015.5h149B+330.6B++
M20 Basilisk 571411459.133M*6.4637.536%C+5.353%C+25.5B9.9C++22016.1h69.9C*186.3B+
The Brawler 4194092221.842C**0.8356.738%B12.225%C46C++1.1A+1328.9h3.9C+6.9C*
Anti-Vehicle Grenade 4343951395N/A392.3362.066%AN/A564.3B*55.7C--35590.7h4.2B*6.8B*
Icikill 3993848,0620.048C+2.6226.61%C6.771%C0.7CN/A2532.3h1.9B+7C**
NCM1 Scattercannon 3533481262.762B+0.0943.744%B+14.655%C+15.2DN/A8522.9h9.4D21.6C++
Skyguard 611337536.358A++3.6924.982%D1.484%C--11.7C9.5C+25328.8h129.7C+519C
NC08 Mag-Scatter 3383363341.006C+1.6764.931%A11.607%D55.1B**N/A1856.1h3.8B+5.8B++
M12 Kobalt 3403321033.2A*30.5317.461%C+17.771%C77.2C*1.9C-2794.3h17.6C*100.9C*
NS-10 Burster 6233301512.185A++0.4928.717%C+2.121%D*4.4C3.9C++10075.7h202.4D--705C-
NS-10 Burster 6193231162.784A*0.1128.804%C+3.715%D5C+4.6B+11264.8h190D659.6C
G40-F Ranger 4883091718.176B**15.5040.923%B**N/A37.2C++21.6C+2988.3h60.5B+147.8B++
Orbital Strike Uplink 3983051305N/A302.332141.67%UN/A3050U930U305620.1h0.8T*0T*
Tempest 2982971521.954B+0.7229.287%B++20.875%C+34.9C-N/A1348.5h9.6C**32.7B+
M12 Kobalt-H 3062971322.846C*20.1721.675%C+11.785%D--102.4C3.1C--2392.9h15.1C++69.5C**
Mag-Cutter 39428815,6730.018C+2.6547.273%A+N/A0.3CN/A11055.2h4.5D*9.4C**
A30 Walker 511282358.057B**5.3830.617%A+1.064%D23.9M+19.4A**22111.8h130.5B**426.2A
NCM1 Scattercannon 281272564.857B**2.1835.478%C+14.706%C+41.8B+1.4M1726.5h6.1C+17.2C*
M20 Basilisk-H 315238278.815B*6.1447.578%C*5.042%C44.1C14.3C+2075.4h53.3B+112B+
NCM2 Falcon 3882371231.927A0.7533.995%D5.485%B10C6.4B+11723.6h14.5C*42.7C+
M20 Mustang 1,3082352430.967C1.7141.617%A++2.979%B+3.9D-17.6B**11460.8h363.3T-872.9F-
Carver 2262247,0080.032C2.6416.931%D-16.964%C++0.5C--N/A1488.4h1.5C+9C+
NCM2 Falcon 3732211681.315C*1.3633.61%D3.62%D7.2D5C++11030.5h19.1D**56.7D*
NCM3 Raven 344200494.082S1.4139.167%C+1%D*9.5C+6.9B15621h31C+79.3C++
LB00 Python AP 2691941612.125C++9.4554.798%C+N/A45.1C17.4C-2684.3h5.1D9.3D
NS-AM7 Archer 2201771401.264A++1.4146.129%F21.469%B+8.1C**2C8021.9h13.5B+29.3B+
NCM3 Raven 295176493.592M**0.9239.495%C+1.136%D*8.4C-5.7C14320.9h36D91.1C
Hornet Missiles 1,1671731610.813B**8.1485.712%M++N/A48.1C276.1S7423.6h58.1T*67.8T*
Vortek Rotary 1,2351672980.56C2.1154.548%S1.796%C3D-19B**13956.1h473.4T*867.9T
M60-A Bulldog 185163918.111C++15.4465.781%A*2.454%C++56.2B*7.6A1952.9h6.5C9.9B++
Aspis Anti-Aircraft Phalanx Turret 285137304.567B+1.8922.342%C--N/A9.6C10.4C+25014.2h141.4C*633C++
M60-A Bulldog 137129816.125C+13.4567.971%A*N/A58.6B*3.6C+1912.2h6.6C9.7B++
NSX Daimyo 113113225.136B++2.4637.03%D93.805%C+34.2DN/A913.3h3.2D8.7D
Soldier Soaker 111111681.632B+1.0429.091%C--23.423%B**61.7B+N/A3671.8h5.3B+18.3C*
MAX Punch 1151079490.113C*2.5642.038%CN/A0.6CN/A2187.7h2.5C+5.9C+
Rocklet Rifle 227105791.329A1.3444.489%D-N/A26.9C+31.3B+4433.9h31.8B+71.5C++
AP30 Shredder 186104195.474C+2.8029.819%C+N/A25.4C20C++5684.1h66.6B+223.4B+
M20 Drake 1511021102U99.3344.514%A+3.922%C+39.2B**18.8A++2882.6h56.9A127.8A+
Pelter Rocket Pod 11593246.5S43.8344.014%CN/A77.5B++18.3C+3011.2h16.6B++37.7B+
M60-G Bulldog 11793185.167C*2.4939.968%B+N/A31C++8B+2743h5.4B*13.6B*
G30 Walker 20691233.957C-1.2851.857%A1.099%D*14.4D--18.3C+2016.3h295.1D569C+
M60-G Bulldog 11090127.5B+4.8346.166%B*2.222%C--47.4B+10.5B+3161.9h6.3B+13.6B++
Tomcat A2AM Pods 19084117.636B*4.9684.175%B++N/A42C53B+9192h7.3B+8.7B++
C85 Canister 8375612.5C+9.8339.362%C++14.667%C**62.5C6.7B3371.2h6.9C**17.5B+
A30 Walker 12271481.479B+1.1919.937%C-1.408%C12.2C+8.8C1865.8h115.4B+578.6B+
M20 Drake 10366166S63.3345.042%BN/A33C+18.5B+2842h56.7B+125.9B++
NS CandyCannon 3000 60601110.541C+2.1333.287%C20%D-21.4C+N/A992.8h4B11.9B
Razor GD-23 5554232.348A+0.3224.333%C+16.667%D30BN/A8011.8h11.6B+47.9B
M20 Basilisk 7952182.889C+0.2218.64%D**5.769%C++9D-4.7D1305.8h76.4C*409.7D
Ectoblaster 5250261.923A+0.7549.912%B**10%C++38.5B+1.5B1151.3h16.9C*33.9B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter1612,8756.2h
Anti-Vehicle MANA Turret81,7782.7h
Spawn Beacon81,5141.3h
Nano-Armor Kit1,3633,034,340190.1h
Cortium Silo01330.3h
Medical Kit1293,7933.5h
Nanite Revive Grenade01,7140.5h
Welding Device04020h
Deconstruction Tool02450h
Spitfire Auto-Turret52750.4h
Recon Detection Device439,53415.5h
Shield Recharging Field87510.4h
Ammunition Package353,6791.8h
Anti-Infantry MANA Turret125471.5h
Medical Applicator306281,66221.2h
Orbital Strike Target Designator11671.4h
Snowman Soldier1780.1h
Router11790.3h
Nano-Repair Grenade06090.2h
Smoke Grenade0570h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.72s
Server spent 2.14s on queries, 1.41s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.