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Second Lt. Builder Overtaker92[WILK] Overtaker92
TR BR 38

KDR: 2.69

Score: 89.9m

Last Seen: Dec 17th, 2018 7:16 PM
- OFFLINE - 8.3 hour(s)

Prestige 1, Battle Rank 38 - Terran Republic on Cobalt - Outfit Leader of WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 70
Level Progress (to 39): 19%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9A "Butcher" P2-120 AP MSW-R TMG-50 NS-11C L100 Python AP TSAR-42 T9 CARV-S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,248,498 MLG Score: 998
Fun Score: N/A
Cheeseburgers Flipped: 834TIME WITH MEDKIT: 1.9%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.533%19.118%5074697684,4342.82586-0.139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.622%1.076B**-0.231C-1.299D**HEAD + (~5.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.40.42B11.50.193C++31.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.435%0.961%160510172,70517418201.5537329%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.321%-0.842D---0.596D0.094

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
152.60.05C+44.90.15C++107.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.253%2.712%10268101419,6192693121187.28248162%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.068%-0.059C+0.046C+0.689

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.10.349C**10.10.192C++15

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.09%3.829%4471810048,722239327543.64328317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.3%-0.097C+-0.131C0.622

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.60.308C*28.60.269C*53

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.939%62.203%447510175,7283025291.89355

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.065%-0.166C-0.327C-0.91

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.9-0.109C+3.7-0.168C7.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.249%10.496%447610165,6502056282.74805

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.861%1.405A-0.799D-0.292

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.574B+3.30.326C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 70
89.9m229.1%425 (25.5k)365 (21.9k)2.68665155,29457,8023.1055738 (38)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221249921.334%14.533%31004:1558

8% Combat Medic43% Engineer29% Heavy Assault10% Infiltrator8% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 14th, 2012 3:35 PMFeb 1st, 2015 2:09 PMDec 18th, 2018 1:06 PM (9h) (PST)Dec 17th, 2018 3:17 PM (1d) (PST)Dec 17th, 2018 3:16 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8461706760.6310.2350.0921.6610.094998

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,76610,22340,54338146100621,902

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4103.1h/171d 24,214 22,569 55,852 408.9k 5,724 12,583 23,175 208.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B+
Kills:16,111
Deaths:5,004
KDR:3.220
Accuracy:26.486% B+
HSR:21.060% D-
MSW-R
A
Kills:9,212
Deaths:3,261
KDR:2.825
Accuracy:28.617% A
HSR:20.647% C
TMG-50
B**
Kills:7,703
Deaths:2,519
KDR:3.058
Accuracy:27.263% B**
HSR:20.667% C-
T9 CARV-S
B*
Kills:2,606
Deaths:861
KDR:3.027
Accuracy:25.888% B*
HSR:23.177% C+
NS-15M2
B+
Kills:2,571
Deaths:848
KDR:3.032
Accuracy:26.452% B+
HSR:21.354% C--
T16 Rhino
B**
Kills:1,675
Deaths:633
KDR:2.646
Accuracy:26.034% B**
HSR:19.702% C
NS-15M AE
C+
Kills:1,227
Deaths:391
KDR:3.138
Accuracy:24.590% C+
HSR:18.419% D--
MG-H1 Watchman
B*
Kills:1,176
Deaths:490
KDR:2.400
Accuracy:27.141% B*
HSR:20.748% D
T7 Mini-Chaingun
B**
Kills:1,162
Deaths:398
KDR:2.920
Accuracy:21.927% B**
HSR:11.876% C
T32 Bull
B**
Kills:1,161
Deaths:405
KDR:2.867
Accuracy:28.650% B**
HSR:22.050% C
NSX Naginata
B**
Kills:1,158
Deaths:422
KDR:2.744
Accuracy:27.706% B**
HSR:20.294% D--
T9 CARV
B+
Kills:1,157
Deaths:279
KDR:4.147
Accuracy:21.866% B+
HSR:17.891% D
Kills:46,919
Deaths (as Heavy Assault):15,511
Deaths (to Heavy Assaults):16,614
KDR:3.02489
Kill Difference:31,408
Playtime:1,187.985 hours
Usage:29%
Score:26.105m
Score/min:366
Accuracy (listed only):26.052%
HSR (listed only):19.824%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B+
Kills:3,330
Deaths:1,171
KDR:2.844
Accuracy:26.860% B+
HSR:14.414% D-
HC1 Cougar
B
Kills:2,192
Deaths:773
KDR:2.836
Accuracy:25.724% B
HSR:16.652% D--
LC2 Lynx
B*
Kills:2,087
Deaths:1,396
KDR:1.495
Accuracy:26.856% B*
HSR:17.250% D
PDW-16 Hailstorm
C*
Kills:1,954
Deaths:1,344
KDR:1.454
Accuracy:24.841% C*
HSR:11.720% D
TAS-16 Blackjack
B**
Kills:1,515
Deaths:704
KDR:2.152
Accuracy:72.580% B**
HSR:10.363% D-
Shuriken
C
Kills:1,395
Deaths:600
KDR:2.325
Accuracy:26.596% C
HSR:13.477% D
NS-7 PDW
C*
Kills:1,377
Deaths:895
KDR:1.539
Accuracy:25.769% C*
HSR:16.049% C
NSX Tengu
B++
Kills:1,184
Deaths:552
KDR:2.145
Accuracy:40.893% B++
HSR:16.976% D
NS Baron G5
B*
Kills:1,184
Deaths:769
KDR:1.540
Accuracy:53.007% B*
HSR:9.291% D*
FA1 Barrage
B*
Kills:1,183
Deaths:765
KDR:1.546
Accuracy:47.944% B*
HSR:9.637% D*
TRAC-5
C
Kills:1,173
Deaths:688
KDR:1.705
Accuracy:19.767% C
HSR:15.686% D
SMG-46 Armistice
D
Kills:1,163
Deaths:811
KDR:1.434
Accuracy:22.534% D
HSR:11.264% D-
NS Baron G5AE
B**
Kills:1,162
Deaths:551
KDR:2.109
Accuracy:57.120% B**
HSR:10.757% D-
NSX Tanto
B*
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:30.836% B*
HSR:23.084% C
MKV Suppressed
D
Kills:1,158
Deaths:802
KDR:1.444
Accuracy:22.017% D
HSR:11.485% D*
TS4 Haymaker
A+
Kills:1,155
Deaths:409
KDR:2.824
Accuracy:58.510% A+
HSR:10.996% D
T5 AMC
C*
Kills:1,154
Deaths:841
KDR:1.372
Accuracy:24.317% C*
HSR:16.551% D
TRS-12 Uppercut
A
Kills:1,153
Deaths:711
KDR:1.622
Accuracy:72.416% A
HSR:10.841% D
LC3 Jaguar
C
Kills:1,141
Deaths:664
KDR:1.718
Accuracy:22.255% C
HSR:14.549% D--
NSX-P Tanto
B+
Kills:737
Deaths:250
KDR:2.948
Accuracy:28.285% B+
HSR:25.509% C++
Havoc
B+
Kills:580
Deaths:328
KDR:1.768
Accuracy:56.664% B+
HSR:10.345% D--
MG-S1 Jackal
C*
Kills:195
Deaths:115
KDR:1.696
Accuracy:26.979% C*
HSR:16.923% C-
TRAC-5 S
C++
Kills:79
Deaths:45
KDR:1.756
Accuracy:23.238% C++
HSR:11.392% D-
AS16 NightHawk
B+
Kills:64
Deaths:35
KDR:1.829
Accuracy:45.042% B+
HSR:15.625% C**
TRAC-Shot
D-
Kills:51
Deaths:21
KDR:2.429
Accuracy:21.265% D-
HSR:13.726% D-
Kills:29,527
Deaths (as Light Assault):15,586
Deaths (to Light Assaults):11,055
KDR:1.89446
Kill Difference:13,941
Playtime:335.212 hours
Usage:8%
Score:7.350m
Score/min:365
Accuracy (listed only):36.093%
HSR (listed only):14.182%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B+
Kills:3,330
Deaths:1,171
KDR:2.844
Accuracy:26.860% B+
HSR:14.414% D-
HC1 Cougar
B
Kills:2,192
Deaths:773
KDR:2.836
Accuracy:25.724% B
HSR:16.652% D--
LC2 Lynx
B*
Kills:2,087
Deaths:1,396
KDR:1.495
Accuracy:26.856% B*
HSR:17.250% D
TAS-16 Blackjack
B**
Kills:1,515
Deaths:704
KDR:2.152
Accuracy:72.580% B**
HSR:10.363% D-
NS Baron G5
B*
Kills:1,184
Deaths:769
KDR:1.540
Accuracy:53.007% B*
HSR:9.291% D*
FA1 Barrage
B*
Kills:1,183
Deaths:765
KDR:1.546
Accuracy:47.944% B*
HSR:9.637% D*
TRAC-5
C
Kills:1,173
Deaths:688
KDR:1.705
Accuracy:19.767% C
HSR:15.686% D
NS Baron G5AE
B**
Kills:1,162
Deaths:551
KDR:2.109
Accuracy:57.120% B**
HSR:10.757% D-
NSX Tanto
B*
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:30.836% B*
HSR:23.084% C
AMR-66
C
Kills:1,156
Deaths:687
KDR:1.683
Accuracy:25.353% C
HSR:19.377% D
TS4 Haymaker
A+
Kills:1,155
Deaths:409
KDR:2.824
Accuracy:58.510% A+
HSR:10.996% D
T5 AMC
C*
Kills:1,154
Deaths:841
KDR:1.372
Accuracy:24.317% C*
HSR:16.551% D
TRS-12 Uppercut
A
Kills:1,153
Deaths:711
KDR:1.622
Accuracy:72.416% A
HSR:10.841% D
LC3 Jaguar
C
Kills:1,141
Deaths:664
KDR:1.718
Accuracy:22.255% C
HSR:14.549% D--
NSX-P Tanto
B+
Kills:737
Deaths:250
KDR:2.948
Accuracy:28.285% B+
HSR:25.509% C++
Havoc
B+
Kills:580
Deaths:328
KDR:1.768
Accuracy:56.664% B+
HSR:10.345% D--
TRAC-5 S
C++
Kills:79
Deaths:45
KDR:1.756
Accuracy:23.238% C++
HSR:11.392% D-
AS16 NightHawk
B+
Kills:64
Deaths:35
KDR:1.829
Accuracy:45.042% B+
HSR:15.625% C**
TRAC-Shot
D-
Kills:51
Deaths:21
KDR:2.429
Accuracy:21.265% D-
HSR:13.726% D-
Kills:22,257
Deaths (as Engineer):11,154
Deaths (to Engineers):10,974
KDR:1.99543
Kill Difference:11,103
Playtime:1,746.068 hours
Usage:43%
Score:38.076m
Score/min:363
Accuracy (listed only):38.844%
HSR (listed only):14.529%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:3,004
Deaths:567
KDR:5.298
Accuracy:41.859% B+
HSR:70.606% C**
PDW-16 Hailstorm
C*
Kills:1,954
Deaths:1,344
KDR:1.454
Accuracy:24.841% C*
HSR:11.720% D
NS-30 Vandal
B+
Kills:1,406
Deaths:357
KDR:3.938
Accuracy:35.331% B+
HSR:17.923% D--
Shuriken
C
Kills:1,395
Deaths:600
KDR:2.325
Accuracy:26.596% C
HSR:13.477% D
NS-7 PDW
C*
Kills:1,377
Deaths:895
KDR:1.539
Accuracy:25.769% C*
HSR:16.049% C
SOAS-20
B+
Kills:1,238
Deaths:341
KDR:3.631
Accuracy:30.267% B+
HSR:21.648% C++
NSX Tengu
B++
Kills:1,184
Deaths:552
KDR:2.145
Accuracy:40.893% B++
HSR:16.976% D
NS-44 Commissioner
B+
Kills:1,168
Deaths:785
KDR:1.488
Accuracy:40.548% B+
HSR:16.182% D-
TRAP-M1
C++
Kills:1,167
Deaths:443
KDR:2.634
Accuracy:29.936% C++
HSR:23.650% C+
SMG-46 Armistice
D
Kills:1,163
Deaths:811
KDR:1.434
Accuracy:22.534% D
HSR:11.264% D-
NS-357 Underboss
B
Kills:1,162
Deaths:745
KDR:1.560
Accuracy:38.486% B
HSR:15.921% D
HSR-1
C++
Kills:1,161
Deaths:355
KDR:3.270
Accuracy:34.890% C++
HSR:20.930% D-
RAMS .50M
C**
Kills:1,159
Deaths:139
KDR:8.338
Accuracy:40.268% C**
HSR:77.653% C+
NSX Tomoe
C++
Kills:1,159
Deaths:383
KDR:3.026
Accuracy:29.428% C++
HSR:29.336% D
TX1-FB Repeater
D
Kills:1,159
Deaths:788
KDR:1.471
Accuracy:25.949% D
HSR:14.409% D*
MKV Suppressed
D
Kills:1,158
Deaths:802
KDR:1.444
Accuracy:22.017% D
HSR:11.485% D*
NS-61 Emissary
B+
Kills:652
Deaths:365
KDR:1.786
Accuracy:30.827% B+
HSR:16.564% C+
M77-B
B+
Kills:325
Deaths:97
KDR:3.351
Accuracy:39.647% B+
HSR:72.308% C
MG-S1 Jackal
C*
Kills:195
Deaths:115
KDR:1.696
Accuracy:26.979% C*
HSR:16.923% C-
TX1 Repeater
C-
Kills:173
Deaths:165
KDR:1.048
Accuracy:21.759% C-
HSR:17.919% C-
KSR-35
C++
Kills:143
Deaths:66
KDR:2.167
Accuracy:32.774% C
HSR:29.371% C++
NS-AM7 Archer
A
Kills:94
Deaths:107
KDR:0.879
Accuracy:67.317% A
HSR:21.277% B+
99SV
B++
Kills:73
Deaths:46
KDR:1.587
Accuracy:29.085% C
HSR:42.466% B++
Kills:23,669
Deaths (as Infiltrator):10,868
Deaths (to Infiltrators):8,640
KDR:2.17786
Kill Difference:12,801
Playtime:398.432 hours
Usage:10%
Score:7.289m
Score/min:305
Accuracy (listed only):32.956%
HSR (listed only):26.350%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
C*
Kills:1,954
Deaths:1,344
KDR:1.454
Accuracy:24.841% C*
HSR:11.720% D
TAS-16 Blackjack
B**
Kills:1,515
Deaths:704
KDR:2.152
Accuracy:72.580% B**
HSR:10.363% D-
Shuriken
C
Kills:1,395
Deaths:600
KDR:2.325
Accuracy:26.596% C
HSR:13.477% D
NS-7 PDW
C*
Kills:1,377
Deaths:895
KDR:1.539
Accuracy:25.769% C*
HSR:16.049% C
TORQ-9
B++
Kills:1,337
Deaths:525
KDR:2.547
Accuracy:27.626% B++
HSR:19.746% C--
NS-11P
B+
Kills:1,204
Deaths:470
KDR:2.562
Accuracy:24.792% B+
HSR:17.608% C
NSX Tengu
B++
Kills:1,184
Deaths:552
KDR:2.145
Accuracy:40.893% B++
HSR:16.976% D
NS Baron G5
B*
Kills:1,184
Deaths:769
KDR:1.540
Accuracy:53.007% B*
HSR:9.291% D*
FA1 Barrage
B*
Kills:1,183
Deaths:765
KDR:1.546
Accuracy:47.944% B*
HSR:9.637% D*
SMG-46 Armistice
D
Kills:1,163
Deaths:811
KDR:1.434
Accuracy:22.534% D
HSR:11.264% D-
NS Baron G5AE
B**
Kills:1,162
Deaths:551
KDR:2.109
Accuracy:57.120% B**
HSR:10.757% D-
T1 Cycler
B++
Kills:1,161
Deaths:605
KDR:1.919
Accuracy:24.895% B++
HSR:19.983% C+
MKV Suppressed
D
Kills:1,158
Deaths:802
KDR:1.444
Accuracy:22.017% D
HSR:11.485% D*
NS-11A
B**
Kills:1,158
Deaths:453
KDR:2.556
Accuracy:29.185% B**
HSR:17.444% D
TS4 Haymaker
A+
Kills:1,155
Deaths:409
KDR:2.824
Accuracy:58.510% A+
HSR:10.996% D
TRS-12 Uppercut
A
Kills:1,153
Deaths:711
KDR:1.622
Accuracy:72.416% A
HSR:10.841% D
SABR-13
B+
Kills:1,153
Deaths:451
KDR:2.557
Accuracy:27.995% B+
HSR:20.902% D
TAR
B+
Kills:1,142
Deaths:604
KDR:1.891
Accuracy:25.712% B+
HSR:12.697% D*
Havoc
B+
Kills:580
Deaths:328
KDR:1.768
Accuracy:56.664% B+
HSR:10.345% D--
T1A Unity
B*
Kills:420
Deaths:221
KDR:1.900
Accuracy:28.811% B*
HSR:16.905% D--
MG-S1 Jackal
C*
Kills:195
Deaths:115
KDR:1.696
Accuracy:26.979% C*
HSR:16.923% C-
Cycler TRV
B+
Kills:163
Deaths:60
KDR:2.717
Accuracy:25.126% B+
HSR:14.724% D
AS16 NightHawk
B+
Kills:64
Deaths:35
KDR:1.829
Accuracy:45.042% B+
HSR:15.625% C**
Kills:24,160
Deaths (as Combat Medic):12,780
Deaths (to Combat Medics):5,925
KDR:1.89045
Kill Difference:11,380
Playtime:324.250 hours
Usage:8%
Score:8.521m
Score/min:438
Accuracy (listed only):37.698%
HSR (listed only):14.163%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:1,326
Deaths:365
KDR:3.633
Accuracy:37.763% C+
HSR:3.771% B+
M3 Pounder HEG
C+
Kills:1,150
Deaths:362
KDR:3.177
Accuracy:39.653% C+
HSR:3.043% C+
M2 Mutilator
B+
Kills:696
Deaths:255
KDR:2.729
Accuracy:16.303% B+
HSR:14.655% D-
M1 Heavy Cycler
B+
Kills:586
Deaths:236
KDR:2.483
Accuracy:15.892% B+
HSR:17.065% C+
MRC3 Mercy
B**
Kills:255
Deaths:69
KDR:3.696
Accuracy:20.945% B**
HSR:15.294% D--
MRC3 Mercy
B**
Kills:244
Deaths:69
KDR:3.536
Accuracy:20.703% B**
HSR:18.443% C
M2 Mutilator
C**
Kills:193
Deaths:43
KDR:4.488
Accuracy:15.864% C**
HSR:18.653% C+
NS-10 Burster
C
Kills:102
Deaths:63
KDR:1.619
Accuracy:26.425% C
HSR:4.902% C
NS-10 Burster
C
Kills:68
Deaths:50
KDR:1.360
Accuracy:26.520% C
HSR:4.412% C
MR1 Fracture
D--
Kills:53
Deaths:57
KDR:0.930
Accuracy:27.693% D--
HSR:1.887% D--
Kills:4,673
Deaths (as MAX Suit):784.500
Deaths (to MAX Suits):2,912
KDR:5.95666
Kill Difference:3,888.500
Playtime:104.476 hours
Usage:3%
Score:2.527m
Score/min:403
Accuracy (listed only):24.776%
HSR (listed only):10.212%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:1,296
V. Kills:75 N/A
Deaths:251
KDR:5.163
Accuracy:24.606% D-
KPH:62.800 B++
VKPH:3.600 C++
Hellfire Rocket Pods
C++
Kills:908
V. Kills:196 461%
Deaths:140
KDR:6.486
Accuracy:53.456% B++
KPH:71.200 C+
VKPH:15.400 C++
M18 Needler
C--
Kills:291
V. Kills:276 105%
Deaths:274
KDR:1.062
Accuracy:26.418% D-
KPH:6.500 D
VKPH:6.200 C--
M18 Rotary
D
Kills:106
V. Kills:123 85%
Deaths:206
KDR:0.515
Accuracy:27.758% D
KPH:4.200 D-
VKPH:4.900 D
Hornet Missiles
B++
Kills:66
V. Kills:33 194%
Deaths:13
KDR:5.077
Accuracy:66.266% B++
KPH:68.200 C++
VKPH:34.100 C+
Kills:2,667 (1,693 + 0)
Deaths:884
KDR:3.017
VKDR:0.795
Vehicle Kills:703
Kill Difference:1,783
Playtime:103.901 hours
Usage:3%
Score:1.652m
Score/min:265
Piloting Accuracy:27.758%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:507
V. Kills:50 N/A
Deaths:41
KDR:12.366
Accuracy:53.870% A
KPH:75 B**
VKPH:7.400 C+
C150 Dalton
C++
Kills:194
V. Kills:197 98%
Deaths:50
KDR:3.880
Accuracy:49.497% B++
KPH:24.700 C-
VKPH:25.100 C++
CAS30 Tank Buster
C--
Kills:104
V. Kills:150 69%
Deaths:192
KDR:0.542
Accuracy:43.028% C
KPH:3.600 D
VKPH:5.100 C--
L105 Zephyr PX
B+
Kills:85
V. Kills:7 N/A
Deaths:10
KDR:8.500
Accuracy:52.277% B+
KPH:64.300 C-
VKPH:5.300 D
AP30 Shredder
N/A
Kills:50
V. Kills:60 82%
Deaths:15
KDR:3.333
Accuracy:37.616% N/A
KPH:18.100 N/A
VKPH:21.700 N/A
Kills:940 (104 + 836)
Deaths:308
KDR:3.052
VKDR:1.506
Vehicle Kills:464
Kill Difference:632
Playtime:47.879 hours
Usage:1%
Score:0.800m
Score/min:278
Piloting Accuracy:43.028%
Gunner Accuracy:37.616%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:3,264
V. Kills:2,216 147%
Deaths:433
KDR:7.538
Accuracy:60.054% B+
KPH:35.800 B+
VKPH:24.300 B**
L100 Python HESH
A++
Kills:1,343
V. Kills:150 N/A
Deaths:62
KDR:21.661
Accuracy:58.245% B**
KPH:92.700 A++
VKPH:10.300 B++
C75 Viper
A
Kills:1,031
V. Kills:190 N/A
Deaths:84
KDR:12.274
Accuracy:45.721% B*
KPH:52.500 A
VKPH:9.700 B+
L100 Python HEAT
B**
Kills:1,011
V. Kills:280 360%
Deaths:80
KDR:12.638
Accuracy:56.223% B+
KPH:45.300 B**
VKPH:12.600 C**
Skyguard
B++
Kills:461
V. Kills:426 108%
Deaths:90
KDR:5.122
Accuracy:29.789% C++
KPH:12.700 C+
VKPH:11.700 B++
Kills:7,110 (7,110 + 0)
Deaths:749
KDR:9.493
VKDR:4.355
Vehicle Kills:3,262
Kill Difference:6,361
Playtime:184.020 hours
Usage:4%
Score:3.395m
Score/min:307
Driving Accuracy:29.789%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:9,930
V. Kills:8,172 121%
Deaths:1,108
KDR:8.962
Accuracy:48.168% C**
KPH:37.900 B++
VKPH:31.200 A*
P2-120 HEAT
C**
Kills:1,425
V. Kills:543 262%
Deaths:175
KDR:8.143
Accuracy:40.418% C+
KPH:28.400 C**
VKPH:10.800 C*
P2-120 HESH
B++
Kills:1,154
V. Kills:139 N/A
Deaths:83
KDR:13.904
Accuracy:45.350% B+
KPH:63.900 B++
VKPH:7.700 C+
E540 Halberd
B++
Kills:647
V. Kills:353 183%
Deaths:105
KDR:6.162
Accuracy:47.436% B*
KPH:28 C**
VKPH:15.300 B++
G30 Vulcan
B+
Kills:636
V. Kills:317 200%
Deaths:141
KDR:4.511
Accuracy:26.166% C
KPH:25.200 B+
VKPH:12.500 C+
MR11 Gatekeeper
B*
Kills:216
V. Kills:196 110%
Deaths:36
KDR:6
Accuracy:43.701% B+
KPH:23.900 B+
VKPH:21.700 B*
P525 Marauder
B*
Kills:79
V. Kills:2 N/A
Deaths:4
KDR:19.750
Accuracy:24.338% B+
KPH:89.900 B*
VKPH:2.300 D
M20 Basilisk
C+
Kills:64
V. Kills:21 291%
Deaths:12
KDR:5.333
Accuracy:25.403% C
KPH:17.200 C+
VKPH:5.700 C
Kills:14,151 (12,509 + 1,642)
Deaths:1,664
KDR:8.504
VKDR:5.855
Vehicle Kills:9,743
Kill Difference:12,487
Playtime:392.388 hours
Usage:10%
Score:9.028m
Score/min:383
Driving Accuracy:45.350%
Gunner Accuracy:25.403%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,490
V. Kills:73 N/A
Deaths:63
KDR:23.651
Accuracy:36.303% C*
KPH:201.300 A*
VKPH:9.900 B*
G20 Vulcan-H
B**
Kills:994
V. Kills:651 152%
Deaths:242
KDR:4.107
Accuracy:48.059% C++
KPH:56.300 B++
VKPH:36.800 B**
MR11 Gatekeeper-H
B+
Kills:190
V. Kills:202 94%
Deaths:41
KDR:4.634
Accuracy:62.836% A
KPH:32.800 C*
VKPH:34.900 B+
E540 Halberd-H
A
Kills:92
V. Kills:99 92%
Deaths:15
KDR:6.133
Accuracy:65.395% B**
KPH:32.300 D
VKPH:34.700 A
Kills:2,766 (0 + 2,766)
Deaths:361
KDR:7.662
VKDR:2.839
Vehicle Kills:1,025
Kill Difference:2,405
Playtime:33.716 hours
Usage:1%
Score:1.136m
Score/min:562
Driving Accuracy:N/A%
Gunner Accuracy:65.395%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:1,138
V. Kills:203 N/A
Deaths:84
KDR:13.548
Accuracy:41.151% B++
KPH:74.200 A
VKPH:13.200 B*
M40 Fury
B**
Kills:997
V. Kills:181 N/A
Deaths:78
KDR:12.782
Accuracy:40.998% B++
KPH:76.100 B**
VKPH:13.800 B+
M12 Kobalt
B+
Kills:489
V. Kills:17 N/A
Deaths:19
KDR:25.737
Accuracy:17.180% C++
KPH:77 B+
VKPH:2.700 C
M20 Basilisk
B+
Kills:473
V. Kills:144 326%
Deaths:60
KDR:7.883
Accuracy:35.372% C
KPH:25.800 B+
VKPH:7.900 C+
M20 Basilisk
B
Kills:275
V. Kills:91 299%
Deaths:24
KDR:11.458
Accuracy:33.908% C--
KPH:25.400 B
VKPH:8.400 C
M12 Kobalt
C+
Kills:130
V. Kills: N/A
Deaths:6
KDR:21.667
Accuracy:16.906% C+
KPH:70.600 C+
VKPH:0 D*
M60-G Bulldog
B
Kills:129
V. Kills:20 N/A
Deaths:29
KDR:4.448
Accuracy:37.835% B
KPH:26.600 C+
VKPH:4.100 C--
G30 Walker
C++
Kills:80
V. Kills:66 119%
Deaths:7
KDR:11.429
Accuracy:27.865% C+
KPH:12.800 C-
VKPH:10.500 C++
M60-G Bulldog
C**
Kills:64
V. Kills:9 N/A
Deaths:20
KDR:3.200
Accuracy:40.833% C**
KPH:25.900 D
VKPH:3.600 D-
Kills:3,775 (0 + 3,775)
Deaths:327
KDR:11.544
VKDR:2.235
Vehicle Kills:731
Kill Difference:3,448
Playtime:79.375 hours
Usage:2%
Score:1.324m
Score/min:278
Driving Accuracy:N/A%
Gunner Accuracy:40.833%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:170
V. Kills:10 N/A
Deaths:66
KDR:2.576
Accuracy:42.660% C++
KPH:47.800 C+
VKPH:2.800 B+
Kills:170 (170 + 0)
Deaths:66
KDR:2.576
VKDR:0.152
Vehicle Kills:10
Kill Difference:104
Playtime:3.556 hours
Usage:0%
Score:0.022m
Score/min:103
Driving Accuracy:42.660%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:99
V. Kills:12 N/A
Deaths:10
KDR:9.900
Accuracy:30.769% D
KPH:37.300 D-
VKPH:4.500 D
Kills:99 (0 + 99)
Deaths:10
KDR:9.900
VKDR:1.200
Vehicle Kills:12
Kill Difference:89
Playtime:2.658 hours
Usage:0%
Score:0.021m
Score/min:134
Piloting Accuracy:N/A%
Gunner Accuracy:30.769%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 16,23916,1115,0043.22B*0.5326.486%B+21.06%D-69B+N/A183233.6h11.3C++42.7B+
P2-120 AP 18,1029,9301,1088.962B+6.2848.168%C**2.84%C37.9B++31.2A*432262.2h8.2C17.1C++
MSW-R 9,2739,2123,2612.825B+0.1428.617%A20.647%C53.7B++N/A143171.7h11.3B+39.5B++
TMG-50 7,7497,7032,5193.058A++0.3727.263%B**20.667%C-59.7AN/A176129h9.7B++35.8B++
NS-11C 3,3573,3301,1712.844A*0.1626.86%B+14.414%D-44.4B**N/A19675h13B+48.5B+
L100 Python AP 5,4803,2644337.538B*4.8560.054%B+3.523%B35.8B+24.3B**32491.2h5.9B+9.8B+
TSAR-42 3,0243,0045675.298B+2.6141.859%B+70.606%C**60.2B**N/A17949.9h2B++4.9B+
T9 CARV-S 2,6272,6068613.027B**0.3425.888%B*23.177%C+61.8B*N/A22242.2h11.7B45.3B+
NS-15M2 2,6052,5718483.032B++0.3526.452%B+21.354%C--54.8B+N/A18546.9h11.8B44.7B+
HC1 Cougar 2,2022,1927732.836A++0.1525.724%B16.652%D--55.8A+N/A16939.3h10.9B+42.3B+
LC2 Lynx 2,1142,0871,3961.495B+1.1926.856%B*17.25%D30.3C*N/A9168.8h13.8B+51.5B+
PDW-16 Hailstorm 1,9761,9541,3441.454B+1.2324.841%C*11.72%D26.3C+N/A8374.2h15.3C++61.5C**
Frag Grenade 1,9021,89111891N/A1,888.3152.664%B**N/A630.3B+3.7D22013h3B++5.6B*
T16 Rhino 1,6851,6756332.646A+0.0426.034%B**19.702%C56.6AN/A17129.6h11.6B++44.7B++
TAS-16 Blackjack 1,5221,5157042.152B**0.5372.58%B**10.363%D-49.5B+N/A18930.6h2.4C**3.3B+
P525 Marauder-H 1,5631,4906323.651B++20.9636.303%C*1.007%C++201.4A*9.9B*5187.4h5.2B++14.3B++
P2-120 HEAT 1,9681,4251758.143B+5.4640.418%C+2.947%C+28.4C**10.8C*20550.2h5.5B*13.6B++
NS-30 Vandal 1,4121,4063573.938A1.2535.331%B+17.923%D--61.7B**N/A14122.8h5.3B+15B+
Shuriken 1,4011,3956002.325B*0.3626.596%C13.477%D51.1C**N/A13627.3h13.5C+50.8C+
NS-7 PDW 1,3841,3778951.539B++1.1525.769%C*16.049%C21.1CN/A7865.3h14.7C++57C**
L100 Python HESH 1,4931,3436221.661B**18.9758.245%B**1.936%B92.6A++10.3B++28714.5h2.7B++4.6B**
TORQ-9 1,3441,3375252.547B**0.1427.626%B++19.746%C--44.3B+N/A15630.2h13.7B+49.7B+
M3 Pounder HEG 1,5211,3263653.633A0.9537.763%C+3.771%B+30.6A+4.5B++16743.3h13.8B+36.5B+
M14 Banshee 1,3711,2962515.163C+2.4824.606%D-N/A62.6B++3.6C++21620.7h15.5B+62.8B+
The Slasher 1,2951,26011,9040.106A2.5844.734%B++N/A2.2C+N/A6583.2h1.7B++3.9B+
SOAS-20 1,2461,2383413.63A++0.9430.267%B+21.648%C++66.9A++N/A15818.5h11.4C**37.7B+
NS-15M AE 1,2391,2273913.138B+0.4524.59%C+18.419%D--50.3C+N/A23124.4h12.1C+49.4C++
Sticky Grenade 1,2291,21011210N/A1,207.3161.392%B**N/A1512.5B**23.8B**41530.8h1.5B*2.4B++
NS-11P 1,2101,2044702.562A0.1224.792%B+17.608%C46.7B**N/A17925.8h12.4B++50B+
NSX Tengu 1,1911,1845522.145B*0.5440.893%B++16.976%D47B+N/A10925.2h13.3C++32.5B
NS Baron G5 1,1891,1847691.54B+1.1553.007%B*9.291%D*32.7C+N/A9736.2h4.9C+9.3C+
FA1 Barrage 1,1851,1837651.546B+1.1447.944%B*9.637%D*30.3C*N/A13939h4.5B+9.4B+
MG-H1 Watchman 1,1921,1764902.4B++0.2927.141%B*20.748%D44.7C*N/A14426.3h14.1B52.1B+
TRAC-5 1,1861,1736881.705A0.9819.767%C15.686%D18.4C++N/A12563.9h15.1C*76.3C++
NS-44 Commissioner 1,1751,1687851.488B+1.2040.548%B+16.182%D-36.4C++N/A11732.1h3.7C**9.2B+
TRAP-M1 1,1721,1674432.634B*0.0529.936%C++23.65%C+48B+N/A11024.3h9.9C+32.9C++
SMG-46 Armistice 1,1711,1638111.434B+1.2522.534%D11.264%D-28.7C+N/A10540.5h14.5C*64.1C+
NS-357 Underboss 1,1661,1627451.56B++1.1338.486%B15.921%D53.8B+N/A14821.6h4.1C*10.8C**
NS Baron G5AE 1,1661,1625512.109B++0.5857.12%B**10.757%D-37.7C+N/A16830.8h4.6C+8.1C++
T7 Mini-Chaingun 1,1751,1623982.92A*0.2321.927%B**11.876%C69.2A*N/A34816.8h12.3B++56.1B++
T1 Cycler 1,1691,1616051.919B*0.7724.895%B++19.983%C+41.5B**N/A21728h12.4B++49.8B++
T32 Bull 1,1711,1614052.867A0.1828.65%B**22.05%C49.8B+N/A14823.3h11.4B+39.9B+
HSR-1 1,1671,1613553.27B++0.5834.89%C++20.93%D-57.5B++N/A12620.2h5.4C*15.4C**
NSX Tanto 1,1641,1613463.355A*0.6730.836%B*23.084%C58.3B**N/A14019.9h11.5B+37.3B+
RAMS .50M 1,1611,1591398.338A++5.6540.268%C**77.653%C+59.1A*N/A20119.6h1.9B+4.6B+
NSX Tomoe 1,1651,1593833.026B++0.3429.428%C++29.336%D49.3B+N/A12323.5h13.6C*46.1C**
TX1-FB Repeater 1,1671,1597881.471C*1.2225.949%D14.409%D*41.2CN/A14928.1h11.6C+44.7C+
MKV Suppressed 1,1601,1588021.444B+1.2422.017%D11.485%D*23.4CN/A7449.5h15.9C+72.3C+
NSX Naginata 1,1731,1584222.744A0.0627.706%B**20.294%D--51B+N/A12322.7h11.2B40.5B+
NS-11A 1,1691,1584532.556B**0.1329.185%B**17.444%D49.3B**N/A25323.5h11.6B*39.7B*
T9 CARV 1,1621,1572794.147A*1.4621.866%B+17.891%D46.5B**N/A36324.9h11.8B++54B+
AMR-66 1,1631,1566871.683B**1.0025.353%C19.377%D25.2BN/A7745.9h8.7B34.3C**
TS4 Haymaker 1,1671,1554092.824A+0.1458.51%A+10.996%D55.5AN/A15020.8h3.7B++6.2B**
T5 AMC 1,1641,1548411.372B+1.3124.317%C*16.551%D20.5C+N/A7656.3h14.2C*58.5B
P2-120 HESH 1,2931,1548313.904C++11.2245.35%B+1.127%C*63.8B++7.7C+29218.1h4.2B+9.2B++
TRS-12 Uppercut 1,1591,1537111.622B+1.0672.416%A10.841%D45C**N/A14225.6h2.4B+3.4B+
SABR-13 1,1691,1534512.557B+0.1327.995%B+20.902%D51.5B**N/A18822.4h11.5C**41.3B+
M3 Pounder HEG 1,3351,1503623.177B**0.4939.653%C+3.043%C+26.8B**4.3B13942.9h16.8C**42.5C**
TAR 1,1491,1426041.891B0.8025.712%B+12.697%D*37.1BN/A14730.8h12.1B+47.2B+
LC3 Jaguar 1,1471,1416641.718C**0.9722.255%C14.549%D--26C+N/A11243.9h13.3C+59.7C++
M40 Fury 1,3411,1388413.548B*10.8641.151%B++1.933%C++74.4A13.3B*40715.3h11.1B+26.9B++
C75 Viper 1,2211,0318412.274A+9.5945.721%B*1.164%C52.6A9.7B+41019.6h9.1B++19.9B**
NS Decimator 1,6141,0315331.934B**0.7566.422%B++2.134%C+40.3B+22.8B++44125.6h5.2C+7.8C*
L100 Python HEAT 1,2911,0118012.638A+9.9556.223%B+3.165%B45.3B**12.6C**30422.3h4.2B**7.4B**
M40 Fury 1,1789977812.782B++10.1040.998%B++1.304%D76.1B**13.8B+39813.1h12C**29.3B+
G20 Vulcan-H 1,6459942424.107C++1.4248.059%C++3.622%B+56.2B++36.8B**61017.7h86B+178.9B+
C-4 1,3309874632.132B+0.5535.057%A++N/A102.8B+35.7B+12239.6h1.3B+3.6B*
Tank Mine 1,5879552054.659B**1.9755.172%A++N/A159.2A105.3A+18196h2.2C4.1A
Hellfire Rocket Pods 1,1049081406.486C+3.8053.456%B++N/A71.5C+15.4C++43212.7h20.3B+38B+
ML-7 1,2068114621.755A++0.9363.887%B*3.576%B+29.7B+14.5B37927.3h6.1B+9.5B++
MANA Anti-Vehicle Turret 1,7737654061.884C*0.8062.785%B*2.876%C--32.3C+42.5B*43623.7h10.9C+17.3C**
NSX Masamune 1,1977424101.81A0.8869.645%A1.213%D42.4B++26B**28117.5h10.7C**15.3B+
NSX-P Tanto 7507372502.948A*0.2628.285%B+25.509%C++43.9B*N/A13816.8h12.8B+45.3B+
M2 Mutilator 7036962552.729B++0.0416.303%B+14.655%D-29.4BN/A9523.7h17C++104.4B+
ASP-30 Grounder 1,2586925191.333B**1.3573.598%A+1.879%D18.9C++15.4B+23136.7h9.3C-12.6C*
NS-61 Emissary 6556523651.786A+0.9030.827%B+16.564%C+56.2A+N/A15911.6h9.5B++30.9B*
E540 Halberd 1,0006471056.162C+3.4847.436%B*4.791%B++28C**15.3B++35523.1h5.6C**11.9B++
G30 Vulcan 9536361414.511C*1.8226.166%C5.818%B**25.1B+12.5C+28425.3h62.6B**239.3B++
M1 Heavy Cycler 5965862362.483B**0.2015.892%B+17.065%C+26.3B+N/A9722.3h17.7C*111.3B+
Havoc 5815803281.768C**0.9256.664%B+10.345%D--49.6C+N/A12311.7h3.8B+6.8B+
T2 Striker 9755192841.827M*0.8653.072%C++N/A19.9B+17.5B++27026.1h34.7B+65.3B+
L105 Zephyr 5575074112.366C*9.6853.87%AN/A74.6B**7.4C+5606.8h5.6B+10.3B++
M12 Kobalt 5064891925.737B*23.0517.18%C++15.746%D76.4B+2.7C2636.4h14.9B++87B+
M20 Basilisk 617473607.883A*5.2035.372%C5.708%C+25.8B+7.9C+19118.3h59.6B**168.4B*
Skyguard 887461905.122A2.4429.789%C++2.169%C+12.7C+11.7B++22136.4h146.8C492.7C+
T1A Unity 4264202211.9B++0.7928.811%B*16.905%D--43.3C++N/A1229.7h14.6D*50.8C+
M77-B 327325973.351B*0.6639.647%B+72.308%C32.2B+N/A17510.1h2.7C6.8C++
M60-A Bulldog 372323476.872C++4.1944.512%B*N/A41.4B6.3C++2567.8h5.9C+13.2B+
Hunter QCX 3203167230.437C2.2560.154%B**17.722%D9.6CN/A3332.9h6.2C++10.3B
M18 Needler 5672912741.062C+1.6226.418%D-N/A6.6D6.2C--26444.4h170.5C+645.4C
M20 Basilisk 3662752411.458M**8.7733.908%C--6.909%B+25.5B8.4C24510.8h72.5B++213.9B+
MANA Anti-Personnel Turret 265261863.035N/A0.3517.448%UN/A2610U40U7870600.1h17.5T*100.6T*
Ripper 2602608400.31A*2.3822.025%C19.231%B6.1C+N/A1842.8h1.1B++5.2C**
C-4 ARX 336257922.793B+0.1127.321%C**N/A111.7C+34.3C+7212.3h1B++3.7B++
MRC3 Mercy 259255693.696B*1.0120.945%B**15.294%D--46.4A+N/A1775.5h20.2C+96.3B+
MRC3 Mercy 245244693.536B++0.8520.703%B**18.443%C44.4AN/A1715.5h20.4C+98.7B+
Anti-Vehicle Grenade 2502301230N/A227.3160.251%B**N/A1150M**100C++57630.2h2.5A+4.2A
Spear Anti-Vehicle Phalanx Turret 3772272110.81B++8.1245.518%C*2.643%D-38.5C+25.4B+5295.9h9C+19.7C**
MR11 Gatekeeper 412216366B+3.3143.701%B+2.315%C*24B+21.8B*5879h48.9C**111.8B+
Auraxium Slasher 21119717,9950.011C2.6821.373%DN/A0.2C--N/A01000.8h2.2C*10.5C++
MG-S1 Jackal 1961951151.696B+0.9926.979%C*16.923%C-31C+N/A866.3h12.5C+46.5C*
C150 Dalton 391194503.88C1.1949.497%B++2.577%M24.6C-24.9C++5737.9h6.8D--13.8C
M2 Mutilator 193193434.488A*1.8015.864%C**18.653%C+41.1AN/A2204.7h13.6B**85.7B++
Claymore 192192326C+3.3143.471%B**N/A128C+N/A5261.5h1.3D2.9B++
MR11 Gatekeeper-H 392190414.634C++1.9562.836%A1.053%D32.8C*34.8B+4525.8h53B+84.4B++
TX1 Repeater 1761731651.048B+1.6421.759%C-17.919%C-26.6C+N/A2136.5h10.8B++49.8C*
S12 Renegade 180170662.576C+0.1142.66%C++N/A47.2C+2.8B+1033.6h3.1C*7.3B
Cycler TRV 163163602.717A0.0325.126%B+14.724%D52.6AN/A5133.1h12.8C**51B+
Chainblade 1981599,6440.016C+2.6730.834%C++N/A0.3C-N/A1596.7h3.2C10.4C+
KSR-35 143143662.167C++0.5232.774%C29.371%C++42.1C+N/A1623.4h4.6C+14.2C+
NS-TMC-01 "His Regards" 1411355,5510.024C+2.669.416%D*N/A0.5CN/A1270.9h1.7B++18C+
M12 Kobalt 130130621.667B+18.9816.906%C+23.077%B*72.2C++N/A2631.8h15B+89B+
M60-G Bulldog 149129294.448C+1.7637.835%B3.876%B+26.3C4.1C--1764.9h7C**18.5B+
NS Annihilator 2761241011.228A++1.4680.059%C+N/A9.5C+11.6B**26713.1h11C**13.7C**
M60-A Bulldog 128112814C+11.3145.25%C4.464%A+22.4C--3.2C1225h6.6C14.7C+
M18 Rotary 2291062060.515C-2.1727.758%DN/A4.2D-4.9D18625.1h231.8D-835.2D--
CAS30 Tank Buster 2541041920.542C--2.1443.028%C3.846%M++3.6D5.1C--11629.2h85C-197.6C--
NS-10 Burster 186102631.619B**1.0726.425%C4.902%C5.9B+4.9B**12317.2h153.5C++580.9C++
Aspis Anti-Aircraft Phalanx Turret 210102128.5A++5.8128.114%B+1.961%C+12.8B+13.5B+2798h123.7B*440.1B++
CAS 14-E 11199109.9C7.2130.769%D3.03%A36.7D--4.4D1342.7h40D130.1D
M12 Kobalt 10797519.4C16.7124.692%B++11.34%D**51.1D--5.3C+1481.9h16.1C**65.2B+
NS-AM7 Archer 118941070.879B**1.8167.317%A21.277%B+8.8B+2.2C8610.7h26.1C38.7C+
E540 Halberd-H 19192156.133C3.4565.395%B**3.261%B+32.9C--35.4A+5952.8h11F16.8D*
Icikill 93903,6260.025C-2.667.53%FN/A0.4C-N/A1201.1h1.7B++23.2D*
L105 Zephyr PX 9285108.5C--5.8152.277%B+N/A65.4C5.4D3461.3h6.2D-11.9C
G30 Walker 14680711.429A++8.7427.865%C+3.75%C12.7C-10.5C++1696.3h225C+807.5C+
P525 Marauder 8179419.75C++17.0624.338%B+N/A87.8B++2.2D3190.9h5.9B24.4B+
TRAC-5 S 8179451.756B**0.9323.238%C++11.392%D-17.2C+N/A2094.6h9B*38.6B++
99SV 7373461.587C+1.1029.085%C42.466%B++15.2C--N/A2214.8h7.1D-24.4C-
NS-10 Burster 13368501.36B1.3326.52%C4.412%C4.4C4.2B+10415.4h216.9D--817.9D
Hornet Missiles 9966135.077C+2.3966.266%B++3.03%A++66C++33C+11781h11.7C+17.7C*
M60-G Bulldog 7364203.2C--0.5140.833%C**1.563%D--25.6D3.6D-1552.5h6.9C*16.9B+
AS16 NightHawk 6464351.829B++0.8645.042%B+15.625%C**40BN/A2791.6h4.2C**9.3B+
M20 Basilisk 8564125.333A*2.6525.403%C6.25%B17.3C+5.7C2003.7h73.2B+288C**
MAX Punch 58548420.064C2.6219.612%FN/A0.5C-N/A299.1h1.7C++8.6C
M20 Basilisk 6754318A+15.3148.175%C-5.556%B+54B+13D-3221h58.4B**121.2B**
MR1 Fracture 9753570.93B1.7627.693%D--1.887%D--6.1C--5.1C*1288.7h69.2C--249.8D
TRAC-Shot 5251212.429B*0.2621.265%D-13.726%D-30C+N/A2241.7h10.9C**51.5C+
AP30 Shredder 11050153.333C0.6537.616%B++2%C+17.9D21.4B4302.8h187.8F-499.3D--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3718,63310.6h
Restoration Kit1092,0003.1h
Nano-Armor Kit1,2431,988,603194.4h
Soldier Soaker01250.1h
Anti-Vehicle MANA Turret862,18310.2h
Spawn Beacon242,7724.8h
Medical Applicator879517,44747.3h
Nanite Revive Grenade01,2490.4h
Welding Device04640.1h
Spitfire Auto-Turret95560.9h
Rampart Wall3530.7h
Router41560.4h
Ammunition Package646,4695.1h
Shield Recharging Field526,3552.2h
Medical Kit2,28327,81274.7h
Anti-Infantry MANA Turret55250.9h
Snowman Soldier142400.4h
Nano-Repair Grenade0620h
Hardlight Barrier102790.5h
Recon Detection Device402,9065h

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