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Colonel Pyro PITERKLM[WILK] PITERKLM
TR BR 75

KDR: 1.38

Score: 125.2m

Last Seen: Dec 8th, 2018 9:26 PM
- OFFLINE - 80.7 hour(s)

Prestige 1, Battle Rank 75 - Terran Republic on Cobalt - Outfit Leader of WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 69
Level Progress (to 76): 9%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS NS-15 Gallows NS-15M AE NS-15M2 NS-15MP P2-120 AP MSW-R The Kraken T9A "Butcher"
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $530,424 MLG Score: 424
Fun Score: N/A
Cheeseburgers Flipped: 4777TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.151%21.016%46651971117,5791.23450.141

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.452%0.219C++0.064C+-1.176D*HEAD ++ (~9.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.50.285C*11.90.169C++41.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.821%1.315%99310193,80241328500.919913447%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.293%-0.696D-0.272C-0.242

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
140.20.127C++43.20.182C++97

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.67%3.654%2349101321,074934492132.25511229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.378%-1.092D*0.648B+0.838

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.60.286C*8.20.347C**19.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.58%4.977%961810047,414798723670.928258313%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.44%-0.608D0.164C++-0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.5-0.006C+35.10.104C+83.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.476%70.893%96710158,3769606330.871955

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.887%-0.236C0.245C++0.776

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.2-0.036C+3.4-0.076C+6.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.662%11.998%96610166,8015412521.25665

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.857%0.274C*-0.498D-0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.384C**3.60.251C*4.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 69
125.2m226.8%303 (18.2k)262 (15.7k)1.3756241,801175,7781.5193175 (75)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221281419.945%15.779%31502:4397

25% Engineer25% Heavy Assault16% Infiltrator8% MAX Suit8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 30th, 2013 4:03 PMSep 7th, 2014 4:48 PMDec 10th, 2018 9:07 PM (1d) (PST)Dec 8th, 2018 6:36 PM (3d) (PST)Dec 8th, 2018 5:26 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6062693370.5070.3680.0801.2790.057424

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,35716,15820,1993022577315,739

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7952.3h/331.3d 25,261 38,153 69,784 610.1k 9,707 24,752 27,165 289.1m

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C**
Kills:3,005
Deaths:2,577
KDR:1.166
Accuracy:26.008% C**
HSR:16.007% C
NSX Tengu
C*
Kills:3,004
Deaths:1,973
KDR:1.523
Accuracy:37.816% C*
HSR:21.671% C++
NS-11C
C*
Kills:2,788
Deaths:2,620
KDR:1.064
Accuracy:24.102% C++
HSR:20.158% C*
MG-S1 Jackal
B*
Kills:2,497
Deaths:1,498
KDR:1.667
Accuracy:30.916% B*
HSR:23.949% B+
HC1 Cougar
C+
Kills:1,722
Deaths:1,596
KDR:1.079
Accuracy:22.021% C
HSR:21.429% C+
AS16 NightHawk
C*
Kills:1,681
Deaths:1,545
KDR:1.088
Accuracy:41.373% C*
HSR:11.838% D
Havoc
C
Kills:1,381
Deaths:1,035
KDR:1.334
Accuracy:45.493% D*
HSR:12.672% C
LC3 Jaguar
D--
Kills:1,379
Deaths:1,722
KDR:0.801
Accuracy:18.528% D--
HSR:13.996% D*
LC2 Lynx
C+
Kills:1,256
Deaths:1,617
KDR:0.777
Accuracy:19.917% D
HSR:20.860% C+
TAS-16 Blackjack
C**
Kills:1,180
Deaths:1,297
KDR:0.910
Accuracy:62.237% C**
HSR:11.441% D
NSX-P Tanto
A
Kills:1,179
Deaths:999
KDR:1.180
Accuracy:24.868% C+
HSR:33.842% A
NS Baron G5AE
C-
Kills:1,176
Deaths:1,203
KDR:0.978
Accuracy:41.621% C-
HSR:10.714% D-
Shuriken
C
Kills:1,171
Deaths:910
KDR:1.287
Accuracy:24.493% D
HSR:16.140% C
SMG-46G Armistice
D
Kills:1,162
Deaths:1,534
KDR:0.757
Accuracy:23.240% D
HSR:8.434% D*
TRS-12 Uppercut
C++
Kills:1,161
Deaths:1,228
KDR:0.945
Accuracy:59.190% C++
HSR:12.748% C-
SMG-46 Armistice
C+
Kills:1,161
Deaths:1,130
KDR:1.027
Accuracy:25.702% C+
HSR:8.958% D*
FA1 Barrage
C
Kills:1,159
Deaths:1,481
KDR:0.783
Accuracy:37.928% C
HSR:10.440% D--
TRAC-5
D-
Kills:1,159
Deaths:2,160
KDR:0.537
Accuracy:17.363% D-
HSR:14.323% D-
NSX Tanto
C--
Kills:1,159
Deaths:787
KDR:1.473
Accuracy:23.425% C--
HSR:20.362% D
MKV Suppressed
C-
Kills:1,159
Deaths:1,023
KDR:1.133
Accuracy:23.448% C-
HSR:10.871% D*
PDW-16 Hailstorm
C
Kills:1,158
Deaths:1,667
KDR:0.695
Accuracy:22.536% C
HSR:8.895% D*
NS Baron G5
C+
Kills:1,158
Deaths:1,248
KDR:0.928
Accuracy:42.782% C+
HSR:9.585% D--
T5 AMC
D
Kills:1,158
Deaths:1,789
KDR:0.647
Accuracy:19.643% D
HSR:13.903% D*
TRAC-5 S
D
Kills:1,135
Deaths:2,507
KDR:0.453
Accuracy:17.060% D*
HSR:12.511% D
TS4 Haymaker
B++
Kills:239
Deaths:142
KDR:1.683
Accuracy:49.097% B++
HSR:15.900% B++
TRAC-Shot
C
Kills:188
Deaths:144
KDR:1.306
Accuracy:24.200% C
HSR:15.957% C-
Kills:36,575
Deaths (as Light Assault):37,432
Deaths (to Light Assaults):28,534
KDR:0.97711
Kill Difference:857
Playtime:281.375 hours
Usage:4%
Score:4.343m
Score/min:257
Accuracy (listed only):30.962%
HSR (listed only):15.292%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C**
Kills:3,005
Deaths:2,577
KDR:1.166
Accuracy:26.008% C**
HSR:16.007% C
NSX Tengu
C*
Kills:3,004
Deaths:1,973
KDR:1.523
Accuracy:37.816% C*
HSR:21.671% C++
MG-S1 Jackal
B*
Kills:2,497
Deaths:1,498
KDR:1.667
Accuracy:30.916% B*
HSR:23.949% B+
RAMS .50M
A
Kills:1,777
Deaths:725
KDR:2.451
Accuracy:44.063% B*
HSR:88.351% A
SR-7
B+
Kills:1,746
Deaths:2,123
KDR:0.822
Accuracy:39.049% C
HSR:82.016% B+
NS-44 Commissioner AE
B+
Kills:1,648
Deaths:1,877
KDR:0.878
Accuracy:44.619% B+
HSR:20.813% C-
NS-30 Vandal
C
Kills:1,286
Deaths:795
KDR:1.618
Accuracy:31.390% C
HSR:16.719% D*
NS-44 Commissioner
B+
Kills:1,208
Deaths:1,392
KDR:0.868
Accuracy:38.905% B+
HSR:16.391% D
SOAS-20
C
Kills:1,188
Deaths:904
KDR:1.314
Accuracy:26.196% C
HSR:17.508% C--
NS-61 Emissary
B+
Kills:1,179
Deaths:838
KDR:1.407
Accuracy:31.630% B+
HSR:13.995% C-
Shuriken
C
Kills:1,171
Deaths:910
KDR:1.287
Accuracy:24.493% D
HSR:16.140% C
HSR-1
D-
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:29.029% D-
HSR:20.687% D-
NSX Tomoe
B+
Kills:1,164
Deaths:794
KDR:1.466
Accuracy:31.113% B+
HSR:26.031% D--
Bighorn .50M
B+
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:38.016% D
HSR:83.233% B+
SMG-46G Armistice
D
Kills:1,162
Deaths:1,534
KDR:0.757
Accuracy:23.240% D
HSR:8.434% D*
TRAP-M1
C
Kills:1,161
Deaths:983
KDR:1.181
Accuracy:27.811% C
HSR:18.088% D-
SMG-46 Armistice
C+
Kills:1,161
Deaths:1,130
KDR:1.027
Accuracy:25.702% C+
HSR:8.958% D*
NS-357 Underboss
B*
Kills:1,160
Deaths:1,054
KDR:1.101
Accuracy:42.512% B*
HSR:13.448% D--
TSAR-42
C**
Kills:1,159
Deaths:702
KDR:1.651
Accuracy:39.915% C**
HSR:65.229% C
MKV Suppressed
C-
Kills:1,159
Deaths:1,023
KDR:1.133
Accuracy:23.448% C-
HSR:10.871% D*
PDW-16 Hailstorm
C
Kills:1,158
Deaths:1,667
KDR:0.695
Accuracy:22.536% C
HSR:8.895% D*
M77-B
B*
Kills:1,158
Deaths:440
KDR:2.632
Accuracy:40.143% B+
HSR:82.470% B*
T4 AMP
A
Kills:1,157
Deaths:882
KDR:1.312
Accuracy:35.009% A
HSR:10.458% D**
TS2 Inquisitor
B++
Kills:1,153
Deaths:765
KDR:1.507
Accuracy:32.639% B++
HSR:14.397% D-
TX1 Repeater
D
Kills:226
Deaths:743
KDR:0.304
Accuracy:17.864% D--
HSR:17.257% D
99SV
C+
Kills:212
Deaths:152
KDR:1.395
Accuracy:30.508% C+
HSR:22.170% D**
Soldier Soaker
A
Kills:209
Deaths:138
KDR:1.514
Accuracy:45.272% A
HSR:12.919% C
NS Patriot Flare Gun
U
Kills:60
Deaths:10
KDR:6
Accuracy:31.649% B+
HSR:0% U
NS CandyCannon 3000
C--
Kills:55
Deaths:240
KDR:0.229
Accuracy:26.532% D
HSR:27.273% C--
NS-44L Showdown
B
Kills:51
Deaths:75
KDR:0.680
Accuracy:43.142% B
HSR:21.569% D*
Kills:35,602
Deaths (as Infiltrator):29,109
Deaths (to Infiltrators):27,693
KDR:1.22306
Kill Difference:6,493
Playtime:1,262.493 hours
Usage:16%
Score:16.603m
Score/min:219
Accuracy (listed only):32.705%
HSR (listed only):26.865%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C*
Kills:2,788
Deaths:2,620
KDR:1.064
Accuracy:24.102% C++
HSR:20.158% C*
HC1 Cougar
C+
Kills:1,722
Deaths:1,596
KDR:1.079
Accuracy:22.021% C
HSR:21.429% C+
AS16 NightHawk
C*
Kills:1,681
Deaths:1,545
KDR:1.088
Accuracy:41.373% C*
HSR:11.838% D
Havoc
C
Kills:1,381
Deaths:1,035
KDR:1.334
Accuracy:45.493% D*
HSR:12.672% C
LC3 Jaguar
D--
Kills:1,379
Deaths:1,722
KDR:0.801
Accuracy:18.528% D--
HSR:13.996% D*
LC2 Lynx
C+
Kills:1,256
Deaths:1,617
KDR:0.777
Accuracy:19.917% D
HSR:20.860% C+
TAS-16 Blackjack
C**
Kills:1,180
Deaths:1,297
KDR:0.910
Accuracy:62.237% C**
HSR:11.441% D
NSX-P Tanto
A
Kills:1,179
Deaths:999
KDR:1.180
Accuracy:24.868% C+
HSR:33.842% A
NS Baron G5AE
C-
Kills:1,176
Deaths:1,203
KDR:0.978
Accuracy:41.621% C-
HSR:10.714% D-
DMR-99
D--
Kills:1,170
Deaths:781
KDR:1.498
Accuracy:26.234% D**
HSR:22.051% D--
TRS-12 Uppercut
C++
Kills:1,161
Deaths:1,228
KDR:0.945
Accuracy:59.190% C++
HSR:12.748% C-
FA1 Barrage
C
Kills:1,159
Deaths:1,481
KDR:0.783
Accuracy:37.928% C
HSR:10.440% D--
TRAC-5
D-
Kills:1,159
Deaths:2,160
KDR:0.537
Accuracy:17.363% D-
HSR:14.323% D-
NSX Tanto
C--
Kills:1,159
Deaths:787
KDR:1.473
Accuracy:23.425% C--
HSR:20.362% D
AMR-66
C+
Kills:1,158
Deaths:1,043
KDR:1.110
Accuracy:25.776% C+
HSR:21.416% C-
NS Baron G5
C+
Kills:1,158
Deaths:1,248
KDR:0.928
Accuracy:42.782% C+
HSR:9.585% D--
T5 AMC
D
Kills:1,158
Deaths:1,789
KDR:0.647
Accuracy:19.643% D
HSR:13.903% D*
TRAC-5 S
D
Kills:1,135
Deaths:2,507
KDR:0.453
Accuracy:17.060% D*
HSR:12.511% D
TS4 Haymaker
B++
Kills:239
Deaths:142
KDR:1.683
Accuracy:49.097% B++
HSR:15.900% B++
TRAC-Shot
C
Kills:188
Deaths:144
KDR:1.306
Accuracy:24.200% C
HSR:15.957% C-
Kills:24,586
Deaths (as Engineer):26,944
Deaths (to Engineers):32,731
KDR:0.91249
Kill Difference:2,358
Playtime:1,971.597 hours
Usage:25%
Score:32.979m
Score/min:279
Accuracy (listed only):32.143%
HSR (listed only):16.307%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
C+
Kills:12,069
Deaths:7,661
KDR:1.575
Accuracy:23.611% D
HSR:30.955% C+
NS-15M AE
C
Kills:10,714
Deaths:6,857
KDR:1.562
Accuracy:23.584% C
HSR:23.465% C
NS-15M2
D
Kills:10,623
Deaths:8,025
KDR:1.324
Accuracy:20.621% D
HSR:18.921% D-
NS-15MP
C--
Kills:10,495
Deaths:6,033
KDR:1.740
Accuracy:24.448% D
HSR:24.488% C--
MSW-R
C
Kills:8,538
Deaths:8,570
KDR:0.996
Accuracy:20.289% C
HSR:18.611% D
T9A "Butcher"
D
Kills:5,298
Deaths:4,345
KDR:1.219
Accuracy:19.151% D--
HSR:21.725% D
TMG-50
C--
Kills:3,650
Deaths:4,568
KDR:0.799
Accuracy:17.016% D
HSR:20.356% C--
MG-H1 Watchman
B+
Kills:2,175
Deaths:1,646
KDR:1.321
Accuracy:22.154% C+
HSR:30.161% B+
T32 Bull
D--
Kills:1,903
Deaths:2,763
KDR:0.689
Accuracy:18.003% D--
HSR:17.078% D--
T9 CARV
D--
Kills:1,520
Deaths:2,100
KDR:0.724
Accuracy:13.940% D--
HSR:16.053% D--
T16 Rhino
D
Kills:1,166
Deaths:1,590
KDR:0.733
Accuracy:17.471% D
HSR:13.122% D**
NSX Naginata
C+
Kills:1,160
Deaths:771
KDR:1.505
Accuracy:21.177% C+
HSR:26.897% C+
T7 Mini-Chaingun
D
Kills:1,156
Deaths:1,525
KDR:0.758
Accuracy:11.165% D*
HSR:10.986% D
T7 Mini-Chaingun AE
B
Kills:1,155
Deaths:950
KDR:1.216
Accuracy:11.812% D**
HSR:16.017% B
T9 CARV-S
C+
Kills:1,152
Deaths:914
KDR:1.260
Accuracy:21.236% C+
HSR:16.146% D*
MG-H1 Watchman AE
C
Kills:174
Deaths:144
KDR:1.208
Accuracy:24.092% C
HSR:24.138% D
Kills:72,948
Deaths (as Heavy Assault):58,462
Deaths (to Heavy Assaults):32,732
KDR:1.24778
Kill Difference:14,486
Playtime:1,974.909 hours
Usage:25%
Score:25.468m
Score/min:215
Accuracy (listed only):19.361%
HSR (listed only):20.570%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C**
Kills:3,005
Deaths:2,577
KDR:1.166
Accuracy:26.008% C**
HSR:16.007% C
NSX Tengu
C*
Kills:3,004
Deaths:1,973
KDR:1.523
Accuracy:37.816% C*
HSR:21.671% C++
MG-S1 Jackal
B*
Kills:2,497
Deaths:1,498
KDR:1.667
Accuracy:30.916% B*
HSR:23.949% B+
AS16 NightHawk
C*
Kills:1,681
Deaths:1,545
KDR:1.088
Accuracy:41.373% C*
HSR:11.838% D
Cycler TRV
A
Kills:1,457
Deaths:1,246
KDR:1.169
Accuracy:24.222% B
HSR:28.415% A
Havoc
C
Kills:1,381
Deaths:1,035
KDR:1.334
Accuracy:45.493% D*
HSR:12.672% C
T1 Cycler
C
Kills:1,294
Deaths:1,241
KDR:1.043
Accuracy:20.012% C
HSR:17.388% D
NS-11P
C+
Kills:1,281
Deaths:1,301
KDR:0.985
Accuracy:19.655% D
HSR:19.126% C+
TORQ-9
D-
Kills:1,199
Deaths:1,068
KDR:1.123
Accuracy:20.143% D-
HSR:15.179% D*
NS-11A
C
Kills:1,192
Deaths:1,004
KDR:1.187
Accuracy:19.686% D-
HSR:18.540% C
TAS-16 Blackjack
C**
Kills:1,180
Deaths:1,297
KDR:0.910
Accuracy:62.237% C**
HSR:11.441% D
NS Baron G5AE
C-
Kills:1,176
Deaths:1,203
KDR:0.978
Accuracy:41.621% C-
HSR:10.714% D-
Shuriken
C
Kills:1,171
Deaths:910
KDR:1.287
Accuracy:24.493% D
HSR:16.140% C
T1A Unity
C+
Kills:1,163
Deaths:978
KDR:1.189
Accuracy:21.673% D-
HSR:23.646% C+
SMG-46G Armistice
D
Kills:1,162
Deaths:1,534
KDR:0.757
Accuracy:23.240% D
HSR:8.434% D*
TRS-12 Uppercut
C++
Kills:1,161
Deaths:1,228
KDR:0.945
Accuracy:59.190% C++
HSR:12.748% C-
SMG-46 Armistice
C+
Kills:1,161
Deaths:1,130
KDR:1.027
Accuracy:25.702% C+
HSR:8.958% D*
TAR
D
Kills:1,161
Deaths:971
KDR:1.196
Accuracy:19.552% D
HSR:15.159% D-
T1S Cycler
D
Kills:1,160
Deaths:1,038
KDR:1.118
Accuracy:19.927% D
HSR:15.086% D-
FA1 Barrage
C
Kills:1,159
Deaths:1,481
KDR:0.783
Accuracy:37.928% C
HSR:10.440% D--
MKV Suppressed
C-
Kills:1,159
Deaths:1,023
KDR:1.133
Accuracy:23.448% C-
HSR:10.871% D*
PDW-16 Hailstorm
C
Kills:1,158
Deaths:1,667
KDR:0.695
Accuracy:22.536% C
HSR:8.895% D*
NS Baron G5
C+
Kills:1,158
Deaths:1,248
KDR:0.928
Accuracy:42.782% C+
HSR:9.585% D--
TS4 Haymaker
B++
Kills:239
Deaths:142
KDR:1.683
Accuracy:49.097% B++
HSR:15.900% B++
NSX Yumi
C
Kills:155
Deaths:139
KDR:1.115
Accuracy:17.372% F-
HSR:21.936% C
Kills:33,514
Deaths (as Combat Medic):30,477
Deaths (to Combat Medics):18,217
KDR:1.09965
Kill Difference:3,037
Playtime:321.433 hours
Usage:4%
Score:6.904m
Score/min:358
Accuracy (listed only):31.045%
HSR (listed only):15.389%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
D
Kills:2,824
Deaths:1,793
KDR:1.575
Accuracy:32.342% D
HSR:1.983% D-
M3 Pounder HEG
C
Kills:2,735
Deaths:1,799
KDR:1.520
Accuracy:33.683% D
HSR:2.815% C
M6 Onslaught
D
Kills:2,675
Deaths:1,537
KDR:1.740
Accuracy:13.085% D
HSR:16.262% D
M1 Heavy Cycler
C
Kills:2,170
Deaths:1,499
KDR:1.448
Accuracy:12.803% C
HSR:14.424% D
M1 Heavy Cycler
D
Kills:1,679
Deaths:1,138
KDR:1.475
Accuracy:12.339% D
HSR:16.021% D
M2 Mutilator
C
Kills:1,622
Deaths:904
KDR:1.794
Accuracy:13.660% C
HSR:17.139% C
M6 Onslaught
D--
Kills:1,556
Deaths:919
KDR:1.693
Accuracy:12.534% D--
HSR:14.589% D*
M2 Mutilator
C+
Kills:1,405
Deaths:764
KDR:1.839
Accuracy:14.106% C+
HSR:18.221% C+
MRC3 Mercy
D
Kills:1,164
Deaths:584
KDR:1.993
Accuracy:12.023% D-
HSR:17.698% D
MR1 Fracture
C+
Kills:1,158
Deaths:2,125
KDR:0.545
Accuracy:25.352% D*
HSR:3.541% C+
MRC3 Mercy
D
Kills:1,157
Deaths:675
KDR:1.714
Accuracy:13.667% D
HSR:16.681% D
MR1 Fracture
C+
Kills:1,126
Deaths:2,168
KDR:0.519
Accuracy:25.953% D*
HSR:3.730% C+
NS-10 Burster
C
Kills:598
Deaths:812
KDR:0.736
Accuracy:24.600% C--
HSR:5.351% C
NS-10 Burster
C**
Kills:438
Deaths:794
KDR:0.552
Accuracy:24.579% D
HSR:5.936% C**
NS-20 Gorgon
B**
Kills:147
Deaths:98
KDR:1.500
Accuracy:21.389% C-
HSR:25.850% B**
NS-20 Gorgon
A+
Kills:130
Deaths:98
KDR:1.327
Accuracy:21.621% C-
HSR:26.923% A+
Kills:22,584
Deaths (as MAX Suit):8,853.500
Deaths (to MAX Suits):7,636
KDR:2.55086
Kill Difference:13,730.500
Playtime:598.247 hours
Usage:8%
Score:10.445m
Score/min:291
Accuracy (listed only):19.609%
HSR (listed only):12.948%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C+
Kills:2,075
V. Kills:413 N/A
Deaths:633
KDR:3.278
Accuracy:45.458% C
KPH:72.600 C+
VKPH:14.400 C+
M14 Banshee
C+
Kills:1,198
V. Kills:98 N/A
Deaths:706
KDR:1.697
Accuracy:26.244% D
KPH:41 C+
VKPH:3.400 C+
M18 Rotary
C
Kills:529
V. Kills:323 163%
Deaths:970
KDR:0.545
Accuracy:28.153% C--
KPH:9.700 C
VKPH:5.900 D
Kills:3,802 (1,727 + 0)
Deaths:2,309
KDR:1.647
VKDR:0.361
Vehicle Kills:834
Kill Difference:1,493
Playtime:112.413 hours
Usage:1%
Score:1.281m
Score/min:190
Piloting Accuracy:28.153%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:655
V. Kills:55 N/A
Deaths:119
KDR:5.504
Accuracy:38.292% C--
KPH:45.900 C+
VKPH:3.900 D-
L105 Zephyr PX
D--
Kills:339
V. Kills:11 N/A
Deaths:68
KDR:4.985
Accuracy:34.731% D**
KPH:43.300 D--
VKPH:1.400 D**
C150 Dalton
C+
Kills:322
V. Kills:204 157%
Deaths:74
KDR:4.351
Accuracy:40.215% C+
KPH:22.200 D
VKPH:14.100 D
AP30 Shredder
D
Kills:139
V. Kills:129 107%
Deaths:64
KDR:2.172
Accuracy:22.604% D--
KPH:13.800 D--
VKPH:12.900 D
Dual-75 Duster
D
Kills:52
V. Kills:4 N/A
Deaths:9
KDR:5.778
Accuracy:23.982% F
KPH:34.400 D--
VKPH:2.600 D
Kills:1,507 (0 + 1,507)
Deaths:334
KDR:4.512
VKDR:1.207
Vehicle Kills:403
Kill Difference:1,173
Playtime:48.164 hours
Usage:1%
Score:0.669m
Score/min:231
Piloting Accuracy:N/A%
Gunner Accuracy:23.982%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C*
Kills:1,769
V. Kills:207 N/A
Deaths:243
KDR:7.280
Accuracy:45.860% C+
KPH:57.400 C*
VKPH:6.700 C
L100 Python AP
B++
Kills:1,531
V. Kills:894 171%
Deaths:330
KDR:4.639
Accuracy:52.697% C
KPH:36.700 B++
VKPH:21.400 B++
C75 Viper
B+
Kills:1,057
V. Kills:156 N/A
Deaths:274
KDR:3.858
Accuracy:28.141% D--
KPH:37.800 B+
VKPH:5.600 C--
L100 Python HEAT
B*
Kills:1,056
V. Kills:215 489%
Deaths:174
KDR:6.069
Accuracy:43.062% D-
KPH:43.900 B*
VKPH:8.900 C--
Skyguard
C
Kills:329
V. Kills:232 141%
Deaths:163
KDR:2.018
Accuracy:28.573% C+
KPH:11.700 C
VKPH:8.300 C
Kills:5,742 (5,742 + 0)
Deaths:1,184
KDR:4.850
VKDR:1.439
Vehicle Kills:1,704
Kill Difference:4,558
Playtime:152.666 hours
Usage:2%
Score:2.085m
Score/min:228
Driving Accuracy:28.573%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C++
Kills:9,468
V. Kills:5,971 159%
Deaths:2,053
KDR:4.612
Accuracy:30.381% F
KPH:28.300 C+
VKPH:17.800 C++
P2-120 HEAT
C*
Kills:3,540
V. Kills:1,149 308%
Deaths:796
KDR:4.447
Accuracy:26.601% F
KPH:27.900 C*
VKPH:9.100 C+
P2-120 HESH
C--
Kills:1,342
V. Kills:140 N/A
Deaths:184
KDR:7.293
Accuracy:23.875% F-
KPH:38.100 C--
VKPH:4 D-
P2-120-R HEAT
D-
Kills:982
V. Kills:249 393%
Deaths:132
KDR:7.439
Accuracy:23.020% F--
KPH:31.300 D-
VKPH:7.900 D**
E540 Halberd
C
Kills:360
V. Kills:205 175%
Deaths:107
KDR:3.364
Accuracy:36.908% C--
KPH:19.100 D
VKPH:10.900 C
G30 Vulcan
C+
Kills:250
V. Kills:163 152%
Deaths:74
KDR:3.378
Accuracy:23.739% D
KPH:20.100 C+
VKPH:13.100 C+
MR11 Gatekeeper
C*
Kills:184
V. Kills:103 177%
Deaths:35
KDR:5.257
Accuracy:37.954% C+
KPH:22.100 C*
VKPH:12.400 C--
M20 Basilisk
C+
Kills:69
V. Kills:29 230%
Deaths:29
KDR:2.379
Accuracy:19.165% D*
KPH:14.200 C
VKPH:6 C+
Kills:16,195 (15,332 + 863)
Deaths:3,410
KDR:4.749
VKDR:2.349
Vehicle Kills:8,009
Kill Difference:12,785
Playtime:572.562 hours
Usage:7%
Score:8.442m
Score/min:246
Driving Accuracy:23.020%
Gunner Accuracy:19.165%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C
Kills:1,272
V. Kills:851 149%
Deaths:396
KDR:3.212
Accuracy:40.464% D-
KPH:35 C
VKPH:23.400 C
P525 Marauder-H
C-
Kills:1,211
V. Kills:80 N/A
Deaths:164
KDR:7.384
Accuracy:26.297% D--
KPH:72.100 D
VKPH:4.800 C-
E540 Halberd-H
D--
Kills:83
V. Kills:45 180%
Deaths:35
KDR:2.371
Accuracy:45.083% F
KPH:21.900 D--
VKPH:11.900 D*
MR11 Gatekeeper-H
C+
Kills:56
V. Kills:52 106%
Deaths:23
KDR:2.435
Accuracy:48.616% C-
KPH:29.700 C+
VKPH:27.600 C+
Kills:2,622 (0 + 2,622)
Deaths:618
KDR:4.243
VKDR:1.663
Vehicle Kills:1,028
Kill Difference:2,004
Playtime:58.791 hours
Usage:1%
Score:1.335m
Score/min:378
Driving Accuracy:N/A%
Gunner Accuracy:48.616%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:653
V. Kills:102 N/A
Deaths:128
KDR:5.102
Accuracy:30.584% C-
KPH:55.500 B+
VKPH:8.700 C+
M12 Kobalt
C++
Kills:639
V. Kills:21 N/A
Deaths:84
KDR:7.607
Accuracy:13.970% D
KPH:65.500 C++
VKPH:2.200 C
M12 Kobalt
B+
Kills:511
V. Kills:14 N/A
Deaths:78
KDR:6.551
Accuracy:14.472% C-
KPH:87.800 B+
VKPH:2.400 C
M40 Fury
C+
Kills:403
V. Kills:84 474%
Deaths:90
KDR:4.478
Accuracy:27.869% D-
KPH:51.900 C+
VKPH:10.800 C+
M20 Basilisk
C+
Kills:329
V. Kills:95 343%
Deaths:125
KDR:2.632
Accuracy:32.072% D
KPH:19.500 C+
VKPH:5.600 D
M20 Basilisk
C-
Kills:158
V. Kills:80 195%
Deaths:78
KDR:2.026
Accuracy:31.905% D
KPH:14 D
VKPH:7.100 C-
M60-G Bulldog
C+
Kills:134
V. Kills:32 406%
Deaths:42
KDR:3.190
Accuracy:32.360% C
KPH:25.200 C
VKPH:6 C+
M60-G Bulldog
C
Kills:84
V. Kills:13 N/A
Deaths:29
KDR:2.897
Accuracy:33.568% C
KPH:30.200 C-
VKPH:4.700 D
G30 Walker
C
Kills:58
V. Kills:33 171%
Deaths:20
KDR:2.900
Accuracy:24.353% D
KPH:13.600 C
VKPH:7.700 C--
Kills:2,969 (0 + 2,969)
Deaths:674
KDR:4.405
VKDR:0.703
Vehicle Kills:474
Kill Difference:2,295
Playtime:75.677 hours
Usage:1%
Score:1.070m
Score/min:236
Driving Accuracy:N/A%
Gunner Accuracy:24.353%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:174
V. Kills:59 290%
Deaths:249
KDR:0.699
Accuracy:51.107% C++
KPH:8.200 D-
VKPH:2.800 D-
Kills:174 (174 + 0)
Deaths:249
KDR:0.699
VKDR:0.237
Vehicle Kills:59
Kill Difference:75
Playtime:21.237 hours
Usage:0%
Score:0.111m
Score/min:87
Driving Accuracy:51.107%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15 Gallows 12,18512,0697,6611.575C0.2023.611%D30.955%C+56.5C+N/A153213.7h11.9C-50.4C--
NS-15M AE 10,77610,7146,8571.562C+0.1923.584%C23.465%C47C+N/A120228h11.5C++48.7C++
NS-15M2 10,69810,6238,0251.324C+0.0520.621%D18.921%D-42.1C+N/A127252.1h11.8B57.1C++
NS-15MP 10,55110,4956,0331.74C0.3624.448%D24.488%C--54.6CN/A124192.1h11.5C+47.1C+
P2-120 AP 15,4399,4682,0534.612C3.2430.381%F4.837%B++28.3C+17.8C++276334.7h6.9B22.8D
MSW-R 8,5788,5388,5700.996C0.3820.289%C18.611%D28.7CN/A87297.2h12C*59.3C++
The Kraken 10,7197,9138,4850.933D0.4453.253%D-2.945%A30.3C--10.7C176261.2h4.3C+8.1C
T9A "Butcher" 5,3275,2984,3451.219C0.1619.151%D--21.725%D42.3C-N/A120125.3h11.5C+59.9C--
Claymore 4,7204,7196017.852C*6.4842.143%B**N/A215.5AN/A62021.9h1.1B*2.7B*
TMG-50 3,6743,6504,5680.799C0.5817.016%D20.356%C--20.3DN/A66179.6h11.6C++68.4C+
P2-120 HEAT 4,6893,5407964.447C+3.0726.601%F3.277%C++27.9C*9.1C+166126.8h6.1B++23.1C
NS-7 PDW 3,0263,0052,5771.166C**0.2126.008%C**16.007%C32C**N/A10894h13.8B53.2B
NSX Tengu 3,0143,0041,9731.523C**0.1537.816%C*21.671%C++50.2B+N/A13259.9h11.1B+29.3B+
M3 Pounder HEG 3,1692,8241,7931.575C++0.2032.342%D1.983%D-22.9B++2.8C123123.4h14.5B+44.8C*
NS-11C 2,8192,7882,6201.064C++0.3124.102%C++20.158%C*20.2CN/A66138.3h14.8C++61.5C*
M3 Pounder HEG 3,0932,7351,7991.52C+0.1433.683%D2.815%C22.1B+2.9D114123.9h16.1B+47.9C++
M6 Onslaught 2,6842,6751,5371.74C+0.3613.085%D16.262%D26.5CN/A74101h18.3C++139.6C+
NS Decimator 3,2772,4994,8590.514D0.8648.109%D**4.162%A+18.5D-5.8D--107135h3.5B*7.2B+
MG-S1 Jackal 2,5122,4971,4981.667B+0.2930.916%B*23.949%B+60.8B**N/A15641.1h9.4B+30.4B++
Tank Mine 3,9042,2926883.331B+1.9631.27%C+N/A113.5C*79.8B+146020.2h1.9C++6C**
MG-H1 Watchman 2,2052,1751,6461.321C+0.0522.154%C+30.161%B+54.9B+N/A16739.6h13.2B+59.4B+
M1 Heavy Cycler 2,1832,1701,4991.448C++0.0712.803%C14.424%D23.9BN/A7690.8h16.8B+130.8C*
Hellfire Rocket Pods 2,4882,0756333.278C-1.9045.458%CN/A72.6C+14.4C+34628.6h20.8B45.8C*
T32 Bull 1,9171,9032,7630.689D0.6918.003%D--17.078%D--18D-N/A58105.5h13.8C76.4C-
RAMS .50M 1,7821,7777252.451C+1.0844.063%B*88.351%A28.7C++N/A12962h1.9B+4.3B++
L100 Python HESH 1,9761,7692437.28C5.9045.86%C+1.865%C**57.4C*6.7C20930.8h2.9B+6.3B+
SR-7 1,7511,7462,1230.822D-0.5539.049%C82.016%B+11.7D*N/A34149.5h2.5C6.5C+
HC1 Cougar 1,7351,7221,5961.079C++0.3022.021%C21.429%C+24C+N/A9571.8h11.7C**53C++
AS16 NightHawk 1,7021,6811,5451.088C+0.2941.373%C*11.838%D35.9C++N/A15246.8h4.4C*10.7B
M1 Heavy Cycler 1,7001,6791,1381.475C+0.1012.339%D16.021%D24.7C+N/A7567.9h15.6B+126.8C+
NS-44 Commissioner AE 1,6531,6481,8770.878C0.5044.619%B+20.813%C-57C*N/A14828.9h3.5C++7.8B
M2 Mutilator 1,6521,6229041.794C++0.4213.66%C17.139%C27.7C++N/A9658.5h15.9B+116.6C**
M6 Onslaught 1,5591,5569191.693C0.3212.534%D--14.589%D*24.5C--N/A7163.6h18.1C*144.5C
L100 Python AP 2,4251,5313304.639C++3.2652.697%C3.135%C++36.6B++21.4B++27441.8h5.4B++10.2B+
T9 CARV 1,5281,5202,1000.724C0.6513.94%D--16.053%D--18C--N/A13184.3h13.8C*98.8C
Cycler TRV 1,4841,4571,2461.169C+0.2124.222%B28.415%A34C*N/A11542.9h13.9C+57.4C**
C-4 ARX 2,2281,4401,2091.191C-0.1818.333%F-N/A71.6D-39.2C**71720.1h1.7D*9.3F*
M2 Mutilator 1,4201,4057641.839C++0.4614.106%C+18.221%C+26.9C++N/A9152.2h15.2B++108B+
Havoc 1,3871,3811,0351.334C+0.0445.493%D*12.672%C47.6C+N/A11129h3.7B+8.2C+
LC3 Jaguar 1,3861,3791,7220.801C0.5718.528%D--13.996%D*13.7DN/A58100.6h13.5C+72.7C
P2-120 HESH 1,4821,3421847.293C5.9223.875%F-1.043%C++38.1C--4D-13935.2h4.9C++20.3D*
MAX Punch 1,3201,3168,8510.149B+1.2345.353%C+N/A1.9C++N/A6679.5h1.9C++4.1C++
Sticky Grenade 1,3201,31511315N/A1,313.6249.154%CN/A1195.5B+4.5D-48791.1h1.5B*3.1B+
T1 Cycler 1,3061,2941,2411.043C++0.3320.012%C17.388%D29.9B+N/A19743.3h13B+65.2C**
NS-30 Vandal 1,3021,2867951.618C+0.2431.39%C16.719%D*36.4C+N/A11635.3h6.2C19.8C+
NS-11P 1,2881,2811,3010.985C+0.3919.655%D19.126%C+28.7C++N/A11444.6h13.4B68.1C+
C-4 1,9001,2801,2731.005C0.3724.619%C+N/A51.8D25.1C77824.7h1.6C+6.6C+
G20 Vulcan-H 2,1231,2723963.212C+1.8440.464%D-2.83%C+35C23.4C44436.3h89.8B+222C++
LC2 Lynx 1,2741,2561,6170.777C0.6019.917%D20.86%C+21.1CN/A11959.6h15.7C+78.8C+
M12 Kobalt 1,2741,24011910.42D9.0417.233%D17.984%C+167.6A4.6C+4047.4h11.8B*68.2B+
P525 Marauder-H 1,2911,2111647.384C-6.0126.297%D--N/A72.1D4.8C-21416.8h6.4C**24.2C
NS-44 Commissioner 1,2111,2081,3920.868C+0.5138.905%B+16.391%D29.8C+N/A9940.5h3.6B+9.3B+
TORQ-9 1,2061,1991,0681.123C+0.2520.143%D-15.179%D*40.6B+N/A20229.5h14.9C++74.1C
M14 Banshee 1,2961,1987061.697C0.3226.244%D1.085%C+41C+3.4C+13229.2h25.4C++96.7C++
NS-11A 1,2081,1921,0041.187C+0.1919.686%D-18.54%C34.9C*N/A15934.2h14.4C+73.2C
SOAS-20 1,1931,1889041.314C+0.0626.196%C17.508%C--32.4C+N/A9636.7h13.1C+50C+
Frag Grenade 1,2061,18711187N/A1,185.6250.111%B++N/A698.2B*11.2B+32741.7h2.8B*5.7B*
TAS-16 Blackjack 1,1941,1801,2970.91C0.4762.237%C**11.441%D31.8CN/A14137.1h2.4C**3.8B
NS-61 Emissary 1,1801,1798381.407B*0.0331.63%B+13.995%C-37.3B+N/A8731.6h12.8C**40.5B+
NSX-P Tanto 1,2061,1799991.18C**0.2024.868%C+33.842%A32.7BN/A8436.1h12.9B+52.1B+
NS Baron G5AE 1,1781,1761,2030.978C0.4041.621%C-10.714%D-31.8CN/A13637h4.6C+11.1C+
Shuriken 1,1831,1719101.287C+0.0924.493%D16.14%C34.6C-N/A9533.8h12.7C++51.7C+
DMR-99 1,1781,1707811.498C0.1226.234%D**22.051%D--36.7C-N/A12431.9h6.9C++26.4D
T16 Rhino 1,1661,1661,5900.733C-0.6417.471%D13.122%D**20.8DN/A9156h12.3B+70.3C++
MANA Anti-Vehicle Turret 1,8741,1666671.748C++0.3746.342%D4.374%C++39.1B23.8C+33129.8h5.8B++12.6B++
HSR-1 1,1711,1658341.397C0.0229.029%D-20.687%D-35.7C+N/A8332.6h5.6C++19.4C
MRC3 Mercy 1,1741,1645841.993C+0.6212.023%D-17.698%D25.9C+N/A7745h15.9B*132.3C++
NSX Tomoe 1,1651,1647941.466C+0.0931.113%B+26.031%D--50.6B+N/A11823h12.7B+40.8B+
T1A Unity 1,1701,1639781.189C+0.1921.673%D-23.646%C+35.3CN/A9832.9h12.4C+57.4C-
Bighorn .50M 1,1651,1633313.514C2.1438.016%D83.233%B+32.1DN/A7736.2h1.9C+5.1C-
SMG-46G Armistice 1,1631,1621,5340.757C--0.6223.24%D8.434%D*22.7DN/A9551.1h14.4C+61.9C
TRAP-M1 1,1711,1619831.181C0.1927.811%C18.088%D-32.6C+N/A8935.6h10.4C37.4C+
TRS-12 Uppercut 1,1681,1611,2280.945C0.4359.19%C++12.748%C-27.1C-N/A11442.9h2.3B+3.9B+
SMG-46 Armistice 1,1701,1611,1301.027C+0.3525.702%C+8.958%D*40B+N/A31829h14.6C++56.8C*
TAR 1,1711,1619711.196C+0.1819.552%D15.159%D-39.5B+N/A20129.4h13.4C+68.6C+
NS-357 Underboss 1,1601,1601,0541.101C++0.2742.512%B*13.448%D--30.9CN/A7637.5h3.8B+9B+
NSX Naginata 1,1621,1607711.505C++0.1321.177%C+26.897%C+46.6C**N/A12124.9h10.8B+50.8B
T1S Cycler 1,1611,1601,0381.118C+0.2619.927%D15.086%D-36B+N/A15732.2h13.2C+66C
FA1 Barrage 1,1631,1591,4810.783C+0.5937.928%C10.44%D--25.1C+N/A16446.2h5C++13.1C++
M9 SKEP Launcher 1,2891,1591,6280.712C*0.6648.755%F--5.349%A*23.3C++2.6D10849.7h3.7A++7.6A
TRAC-5 1,1681,1592,1600.537C0.8417.363%D-14.323%D-12.5CN/A13092.7h14B+80.5C++
TSAR-42 1,1631,1597021.651C0.2839.915%C**65.229%C23.8DN/A10448.7h2.4C+6.1C*
NSX Tanto 1,1691,1597871.473B0.1023.425%C--20.362%D41.8B+N/A10227.7h13C**55.6C++
MKV Suppressed 1,1651,1591,0231.133C++0.2423.448%C-10.871%D*33.1C++N/A15135h13.8C*59C++
AMR-66 1,1681,1581,0431.11C**0.2725.776%C+21.416%C-26.9B+N/A9143.1h7.8B+30.1B+
PDW-16 Hailstorm 1,1621,1581,6670.695C0.6822.536%C8.895%D*15.2DN/A6176.2h15.8C+70C++
NS Baron G5 1,1711,1581,2480.928C+0.4542.782%C+9.585%D--22.3C--N/A7652h4.3B+10C+
T5 AMC 1,1631,1581,7890.647C0.7319.643%D13.903%D*12.5DN/A5892.8h15C+76.5C+
M77-B 1,1621,1584402.632B+1.2640.143%B+82.47%B*26.6C+N/A13243.5h2.1B++5.2B++
MR1 Fracture 1,7931,1582,1250.545C0.8325.352%D*3.541%C+7.1C3.9D58164.2h42B+165.6C+
MRC3 Mercy 1,1751,1576751.714C+0.3413.667%D16.681%D22.3CN/A6951.8h18.9C**138.3C+
T4 AMP 1,1571,1578821.312B+0.0635.009%A10.458%D**30.4C+N/A6938.1h15C++42.9B+
T7 Mini-Chaingun 1,1611,1561,5250.758C0.6211.165%D*10.986%D26.9CN/A12242.9h16.2C+145.3C-
T7 Mini-Chaingun AE 1,1631,1559501.216C+0.1611.812%D**16.017%B43.1C+N/A9726.8h15C+126.7D
TS2 Inquisitor 1,1541,1537651.507B0.1332.639%B++14.397%D-34.9C+N/A9133h10C**30.8B+
T9 CARV-S 1,1601,1529141.26C+0.1221.236%C+16.146%D*38.8C+N/A13529.7h11.2B+52.7B
TRAC-5 S 1,1451,1352,5070.453D0.9217.06%D*12.511%D7D-N/A29161.2h16.3D95.6D-
MR1 Fracture 1,7811,1262,1680.519C0.8625.953%D*3.73%C+6.7C3.9C-59168.2h46.2B+178C+
ASP-30 Grounder 1,2301,1071,4150.782C++0.5946.081%F--7.407%M25.8B+2.9D-14342.9h3.4A++7.4A
The Slasher 1,0671,062106,1790.01D-1.3729.484%C12.712%C++0.3C--N/A13622.3h2.7C-9.1C+
NS Decimator-B 1,2091,0581,3900.761D0.6151.337%F4.537%A25.7D3.7D--14041.1h3.4B+6.7C+
C75 Viper 1,2131,0572743.858C+2.4828.141%D--N/A37.9B+5.6C--25127.9h9.3B++33B
L100 Python HEAT 1,2711,0561746.069C**4.6943.062%D-3.788%B*44B*9C--23024h4B**9.3B++
NSX Masamune 1,1921,0558131.298B+0.0846.339%D*2.938%B++46.9B*6.1D15722.5h4.1B**8.9B*
ML-7 1,2901,0531,8540.568C+0.8142.035%F4.463%B*19.4C4.4D--21154.2h3.5A+8.2B*
P2-120-R HEAT 1,2319821327.439C6.0623.02%F--4.175%B+31.4D-8D*20431.3h6.8C29.4F--
Spear Anti-Vehicle Phalanx Turret 1,1557472083.591D2.2238.521%C--5.221%B+34.1C18.6C32021.9h8.4C++21.7C++
NS "Jackpot" Decimator 9947065551.272C0.1059.198%D1.133%C--42.3C17.2C23916.7h4.3C7.2C--
L105 Zephyr 7106551195.504C4.1338.292%C--N/A45.8C+3.8D--25314.3h6.6C+17.2C+
M40 Fury 7556531285.102C3.7330.584%C-N/A55.3B+8.6C+33011.8h11B+35.9B+
M12 Kobalt 660639847.607C6.2313.97%D17.371%C+65.2C++2.1C-1779.8h15.6B+111.9C*
Anti-Vehicle Grenade 7766141614N/A612.6246.81%C--N/A323.2C85.3C+21671.9h5.2B11.1C*
MANA Anti-Personnel Turret 6206054001.513N/A0.1412.915%UN/A6050U150U12799400.1h26.9T*208.1T*
NS-10 Burster 1,0505988120.736C0.6424.6%C--5.351%C5C+3.8C**69119.8h142.2B578C++
M18 Rotary 8525299700.545C-0.8328.153%C--3.781%B*9.7C5.9D13954.6h171.5C609C
M12 Kobalt 525511786.551C-5.1814.472%C-21.135%B+88.1B+2.4C2645.8h16.4C**113.1C++
NS-10 Burster 8234387940.552D0.8224.579%D5.936%C**3.7D3.3C62117.3h193D785.2D
Chainblade 42142038,8870.011C1.3632.274%C**N/A0.3C-N/A11673.2h2.6C*7.9C+
M40 Fury 487403904.478C-3.1027.869%D-2.481%B++51.7C+10.8C+3437.8h11.7B42.1C+
E540 Halberd 5653601073.364C1.9936.908%C--3.333%C+19D10.8C-38618.9h6.7C-18.1C-
L105 Zephyr PX 350339684.985D3.6134.731%D**N/A43.5D--1.4D**1527.8h6.2D-17.8F
Skyguard 5613291632.018C0.6428.573%C+3.04%B++11.7C8.3C15228.1h135.5C+474.3C++
M20 Basilisk 4243291252.632C+1.2632.072%D9.726%A+19.5C+5.6D19416.9h78.2B+243.9C**
C150 Dalton 526322744.351C2.9840.215%C+N/A22.2D14.1D24414.5h7.1D*17.6D--
T2 Striker 6253228060.4C0.9855.027%B13.354%S7.8C7.3C--19541.5h31.1B*56.6B++
G30 Vulcan 413250743.378C+2.0023.739%D2.4%D20.2C+13.1C+36412.4h85.8B+361.2C++
TS4 Haymaker 2392391421.683B+0.3149.097%B++15.9%B++54.3AN/A2224.4h3.6B++7.4B*
NS Annihilator 5002273970.572C+0.8076.622%D--N/A7.2D8.6C+18031.6h10.9C**14.2C++
TX1 Repeater 2262267430.304D1.0717.864%D--17.257%D11.1D-N/A10120.3h15.5C86.7C
99SV 2152121521.395C+0.0230.508%C+22.17%D**28.3BN/A2657.5h5.5C*17.9C*
Soldier Soaker 2092091381.514B0.1445.272%A12.919%C72.1B*N/A3252.9h6C++13.3B*
TRAC-Shot 1931881441.306C+0.0724.2%C15.957%C-25.4CN/A937.4h14.4D--59.7D
MR11 Gatekeeper 287184355.257B3.8837.954%C+1.087%D-22.2C*12.4C--3808.3h53.2C+140C++
M40 Fury-F 2331742490.699C0.6851.107%C++N/A8.2D-2.8D-8721.2h12.2C+23.9C++
MG-H1 Watchman AE 1761741441.208C0.1724.092%C24.138%D49.7C+N/A1353.5h12.1B+50.1C**
M60-A Bulldog 202168851.976D0.6025.477%D*2.381%B**17D--3.4D-1369.9h7.2D-28.1D*
M20 Basilisk 238158782.026C-0.6531.905%D6.962%B+14D7.1C-19311.3h107.5C+337C
NSX Yumi 1561551391.115C+0.2617.372%F-21.936%C30.4CN/A1135.1h13.3C76.3D*
NSX Amaterasu 1481488,0090.018D1.3631.261%C*25.676%B**0.6DN/A1250.2h3.5C++11.1B+
NS-20 Gorgon 156147981.5C*0.1221.389%C-25.85%B**21.3B1.3C776.9h34.2B+160B+
AP30 Shredder 268139642.172C0.8022.604%D--N/A13.9D--12.9D25510h125.9D556.8D*
M60-G Bulldog 166134423.19C1.8132.36%C2.985%C+25.3C6C+2075.3h6.9C**21.5C**
NS-20 Gorgon 138130981.327C++0.0521.621%C-26.923%A+18.8C*1.2C-656.9h39.9B184.4C**
Aspis Anti-Aircraft Phalanx Turret 252118781.513D0.1425.364%C+2.542%C*10.4C+11.9C++22311.3h154.4C++608.8C*
M40 Fury 11593910.333C8.9630.103%F-1.075%C-84.5C+20C+2821.1h10.1B+33.4C+
M20 Basilisk 13092137.077C+5.7045.819%D7.609%A48.4C**20C+3381.9h70.2B**153.3B++
M60-G Bulldog 9784292.897D1.5233.568%CN/A30C-4.6D2162.8h7.4C++22C++
E540 Halberd-H 12883352.371D1.0045.083%F3.614%B++21.8D--11.8D*3983.8h5.6B12.4C+
M20 Basilisk 9869292.379C+1.0019.165%D*10.145%A++14.1C5.9C+2064.9h61.4B*320.3C++
NS Patriot Flare Gun 6060106S4.6231.649%B+N/A54.5C*N/A1161.1h2B6.3B+
G30 Walker 9158202.9C1.5224.353%D8.621%A++13.5C7.7C--2004.3h176B+722.6C*
MR11 Gatekeeper-H 10856232.435C1.0648.616%C-N/A29.5C+27.4C+5471.9h48.3B+99.4B+
NS CandyCannon 3000 55552400.229D1.1526.532%D27.273%C--5.7DN/A159.6h6.5D24.3D-
Dual-75 Duster 565295.778C--4.4023.982%FN/A34.7D--2.7D1651.5h7.3D-30.2D**
NS-44L Showdown 5251750.68C-0.7043.142%B21.569%D*31.9C+N/A741.6h3.4C**7.9B

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret11544710.3h
TX2 Emperor02,4151.3h
Nano-Armor Kit1,3581,229,659112.4h
Medical Applicator373115,21111h
Spawn Beacon1194,65410.2h
Nanite Revive Grenade02,0260.6h
Motion Spotter15931,90216.4h
AE Nano-Armor Kit301554,13233.3h
AE Medical Applicator6433,9432.3h
Restoration Kit801383.1h
Welding Device01,4250.1h
Spitfire Auto-Turret363,5153.1h
Ammunition Package3058,4917.9h
Shield Recharging Field318470.5h
Medical Kit45215,12310.4h
Anti-Infantry MANA Turret501,6853.1h
Snowman Soldier132830.3h
Nano-Repair Grenade03290.1h
Recon Detection Device26912,92023.3h
WLT-Howler Mining Laser29250.3h

Check the help document for the dictionary if you want to learn more about words used here.


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