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Executor Commando PLOKHOY[Voin] PLOKHOY
NC BR 197

KDR: 1.61

Score: 103.8m

Last Seen: Jun 26th, 2020 6:49 PM
- OFFLINE - 232 hour(s)

Prestige 1, Battle Rank 100 (197 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS AF-57 Piston NC6A GODSAW NC6 Gauss SAW AF-8 RailJack AC-X11 C-4 ARX MGR-S1 Gladius LA39 Bruiser
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,615,041 MLG Score: 1291
Fun Score: N/A
Cheeseburgers Flipped: 711TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.497%32.979%841571292101,2791.134070.476

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.036%0.821B++1.784A++-1.524FHEAD ++ (~20.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.511B+9.20.352C**27

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.814%0.909%314613437,264338727992.14467259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.532%0.485B+-0.609D-0.153

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.90.502B+33.80.364C**47.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.14%0.538%156713426,881636530781.0809223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.237%0.009C+-1.268D**0.745

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.30.473B+8.30.332C**11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.02%8.591%921313363,946558217170.706915230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.029%0.074C+0.983B*1.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.90.377C**27.70.311C*47.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.269%74.192%928134116,49510792741.52831

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.64%1.101B**0.46B+-0.163

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.522B+20.371C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.478%12.656%926134345,13256266268.02204

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.538%0.469B+-0.421C--0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.424B3.60.261C*4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
103.8m193.1%388 (23.3k)324 (19.4k)1.61031255,151158,4481.74332197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13491594921.969%23.526%51702:01103

8% Combat Medic37% Engineer15% Heavy Assault17% Infiltrator14% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2015 10:21 AMAug 23rd, 2019 9:07 PMJun 27th, 2020 2:16 AM (44d) (PST)Jun 26th, 2020 5:28 PM (44d) (PST)Jun 26th, 2020 2:49 PM (44d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7512944570.7970.4950.1871.6790.0731291

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,05617,62127,435483011101419,449

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5337.4h/222.4d 21,074 60,026 79,984 537.8k 6,532 19,310 23,269 240.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:9,349
Deaths:6,925
KDR:1.350
Accuracy:23.990% D*
HSR:35.298% B+
NC6 Gauss SAW
B*
Kills:9,246
Deaths:6,406
KDR:1.443
Accuracy:23.693% C+
HSR:33.604% B*
EM1
B+
Kills:2,886
Deaths:2,910
KDR:0.992
Accuracy:20.168% D-
HSR:31.116% B+
LA1 Anchor
C*
Kills:1,908
Deaths:1,524
KDR:1.252
Accuracy:23.854% D-
HSR:31.604% C*
MGR-L1 Promise
B+
Kills:1,810
Deaths:1,388
KDR:1.304
Accuracy:20.609% D*
HSR:35.414% B+
NS-15M2
B*
Kills:1,793
Deaths:1,348
KDR:1.330
Accuracy:22.243% D--
HSR:39.208% B*
NC6S Gauss SAW S
B*
Kills:1,789
Deaths:1,227
KDR:1.458
Accuracy:24.857% C-
HSR:34.712% B*
GD-22S
B*
Kills:1,463
Deaths:1,279
KDR:1.144
Accuracy:22.760% D
HSR:35.133% B*
NSX-P Naginata
C**
Kills:1,219
Deaths:822
KDR:1.483
Accuracy:17.128% F
HSR:35.275% C**
NS-15 Gallows
C-
Kills:1,171
Deaths:999
KDR:1.172
Accuracy:23.536% D**
HSR:31.341% C-
EM6
B**
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:21.638% D
HSR:38.409% B**
NSX Naginata
B
Kills:1,164
Deaths:922
KDR:1.262
Accuracy:24.156% C
HSR:34.966% B
Kills:34,967
Deaths (as Heavy Assault):26,527
Deaths (to Heavy Assaults):30,761
KDR:1.31817
Kill Difference:8,440
Playtime:800.696 hours
Usage:15%
Score:15.506m
Score/min:323
Accuracy (listed only):22.386%
HSR (listed only):34.673%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-57 Piston
C++
Kills:33,420
Deaths:21,620
KDR:1.546
Accuracy:45.846% C++
HSR:12.690% C--
AC-X11
B**
Kills:6,081
Deaths:5,164
KDR:1.178
Accuracy:27.795% C+
HSR:31.656% B**
MGR-S1 Gladius
B++
Kills:4,718
Deaths:2,878
KDR:1.639
Accuracy:30.370% C+
HSR:32.493% B++
LA39 Bruiser
C**
Kills:4,663
Deaths:3,799
KDR:1.227
Accuracy:68.674% C**
HSR:11.709% D
GD-66 Claw
C++
Kills:2,381
Deaths:2,130
KDR:1.118
Accuracy:63.645% C++
HSR:13.314% C
The Brawler
C
Kills:2,301
Deaths:1,960
KDR:1.174
Accuracy:51.597% D-
HSR:13.081% C
GD-7F
B+
Kills:1,683
Deaths:1,545
KDR:1.089
Accuracy:23.438% D-
HSR:26.203% B+
Blitz GD-10
B+
Kills:1,564
Deaths:1,315
KDR:1.189
Accuracy:24.553% C--
HSR:24.872% B+
Tempest
A
Kills:1,563
Deaths:1,244
KDR:1.256
Accuracy:23.629% D*
HSR:35.253% A
NS-11CB
B++
Kills:1,488
Deaths:1,415
KDR:1.052
Accuracy:22.710% D--
HSR:30.040% B++
NS-7 PDW
A+
Kills:1,388
Deaths:1,404
KDR:0.989
Accuracy:25.638% C-
HSR:33.934% A+
AF-4 Cyclone
B++
Kills:1,387
Deaths:860
KDR:1.613
Accuracy:27.860% C+
HSR:27.830% B++
Gauss Compact S
A*
Kills:1,332
Deaths:899
KDR:1.482
Accuracy:26.398% C+
HSR:35.285% A*
19A Fortuna
C*
Kills:1,332
Deaths:1,356
KDR:0.982
Accuracy:22.123% D**
HSR:23.499% C*
NSX Tengu
B*
Kills:1,291
Deaths:847
KDR:1.524
Accuracy:38.107% C
HSR:30.287% B*
AF-19 Mercenary
B*
Kills:1,250
Deaths:1,121
KDR:1.115
Accuracy:23.858% C
HSR:28.720% B*
Razor GD-23
A*
Kills:1,217
Deaths:958
KDR:1.270
Accuracy:28.622% C++
HSR:37.058% A*
NC12 Sweeper
B+
Kills:1,215
Deaths:806
KDR:1.507
Accuracy:44.272% C+
HSR:15.062% B+
MKV Suppressed
B*
Kills:1,199
Deaths:1,070
KDR:1.121
Accuracy:27.145% C
HSR:28.774% B*
MGR-C1 Charger
C+
Kills:1,189
Deaths:980
KDR:1.213
Accuracy:26.257% D-
HSR:26.577% C+
AF-4A Bandit
A++
Kills:1,177
Deaths:884
KDR:1.331
Accuracy:27.216% C+
HSR:39.932% A++
NSX-P Tanto
C**
Kills:1,177
Deaths:737
KDR:1.597
Accuracy:29.227% C+
HSR:31.266% C**
Gauss Compact Burst
C++
Kills:1,175
Deaths:1,204
KDR:0.976
Accuracy:22.949% D*
HSR:28.170% C++
NS-11C
A++
Kills:1,174
Deaths:1,013
KDR:1.159
Accuracy:25.786% C
HSR:33.305% A++
NS Baron G5
B+
Kills:1,167
Deaths:823
KDR:1.418
Accuracy:53.520% B+
HSR:14.482% C
NSX Tanto
C**
Kills:1,160
Deaths:1,027
KDR:1.130
Accuracy:22.481% D**
HSR:30.862% C**
Mauler S6
C
Kills:1,152
Deaths:1,023
KDR:1.126
Accuracy:41.780% C
HSR:10.764% D-
NSX-P Tengu
B++
Kills:1,138
Deaths:643
KDR:1.770
Accuracy:36.654% C--
HSR:29.965% B++
NS-66 Punisher
C++
Kills:545
Deaths:439
KDR:1.241
Accuracy:24.154% D-
HSR:29.908% C++
Kills:82,527
Deaths (as Light Assault):61,164
Deaths (to Light Assaults):24,250
KDR:1.34927
Kill Difference:21,363
Playtime:746.861 hours
Usage:14%
Score:14.916m
Score/min:333
Accuracy (listed only):32.976%
HSR (listed only):26.448%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C++
Kills:33,420
Deaths:21,620
KDR:1.546
Accuracy:45.846% C++
HSR:12.690% C--
AC-X11
B**
Kills:6,081
Deaths:5,164
KDR:1.178
Accuracy:27.795% C+
HSR:31.656% B**
LA39 Bruiser
C**
Kills:4,663
Deaths:3,799
KDR:1.227
Accuracy:68.674% C**
HSR:11.709% D
GD-66 Claw
C++
Kills:2,381
Deaths:2,130
KDR:1.118
Accuracy:63.645% C++
HSR:13.314% C
The Brawler
C
Kills:2,301
Deaths:1,960
KDR:1.174
Accuracy:51.597% D-
HSR:13.081% C
MGR-M1 Bishop
B+
Kills:1,881
Deaths:881
KDR:2.135
Accuracy:35.191% C
HSR:39.128% B+
GD-7F
B+
Kills:1,683
Deaths:1,545
KDR:1.089
Accuracy:23.438% D-
HSR:26.203% B+
NS-11CB
B++
Kills:1,488
Deaths:1,415
KDR:1.052
Accuracy:22.710% D--
HSR:30.040% B++
Gauss Compact S
A*
Kills:1,332
Deaths:899
KDR:1.482
Accuracy:26.398% C+
HSR:35.285% A*
19A Fortuna
C*
Kills:1,332
Deaths:1,356
KDR:0.982
Accuracy:22.123% D**
HSR:23.499% C*
AF-19 Mercenary
B*
Kills:1,250
Deaths:1,121
KDR:1.115
Accuracy:23.858% C
HSR:28.720% B*
Razor GD-23
A*
Kills:1,217
Deaths:958
KDR:1.270
Accuracy:28.622% C++
HSR:37.058% A*
NC12 Sweeper
B+
Kills:1,215
Deaths:806
KDR:1.507
Accuracy:44.272% C+
HSR:15.062% B+
GD Guardian
B+
Kills:1,198
Deaths:1,155
KDR:1.037
Accuracy:31.915% D-
HSR:38.397% B+
MGR-C1 Charger
C+
Kills:1,189
Deaths:980
KDR:1.213
Accuracy:26.257% D-
HSR:26.577% C+
AF-4A Bandit
A++
Kills:1,177
Deaths:884
KDR:1.331
Accuracy:27.216% C+
HSR:39.932% A++
NSX-P Tanto
C**
Kills:1,177
Deaths:737
KDR:1.597
Accuracy:29.227% C+
HSR:31.266% C**
Gauss Compact Burst
C++
Kills:1,175
Deaths:1,204
KDR:0.976
Accuracy:22.949% D*
HSR:28.170% C++
Warden
B++
Kills:1,174
Deaths:1,151
KDR:1.020
Accuracy:30.866% C+
HSR:32.709% B++
NS-11C
A++
Kills:1,174
Deaths:1,013
KDR:1.159
Accuracy:25.786% C
HSR:33.305% A++
NS Baron G5
B+
Kills:1,167
Deaths:823
KDR:1.418
Accuracy:53.520% B+
HSR:14.482% C
NSX Tanto
C**
Kills:1,160
Deaths:1,027
KDR:1.130
Accuracy:22.481% D**
HSR:30.862% C**
Mauler S6
C
Kills:1,152
Deaths:1,023
KDR:1.126
Accuracy:41.780% C
HSR:10.764% D-
Kills:71,987
Deaths (as Engineer):53,651
Deaths (to Engineers):25,650
KDR:1.34176
Kill Difference:18,336
Playtime:1,999.891 hours
Usage:37%
Score:37.430m
Score/min:312
Accuracy (listed only):34.616%
HSR (listed only):26.257%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-8 RailJack
B+
Kills:6,170
Deaths:1,717
KDR:3.593
Accuracy:43.417% B+
HSR:79.968% B+
MGR-S1 Gladius
B++
Kills:4,718
Deaths:2,878
KDR:1.639
Accuracy:30.370% C+
HSR:32.493% B++
SAS-R
C*
Kills:2,496
Deaths:1,453
KDR:1.718
Accuracy:43.214% C*
HSR:61.779% D**
NC08 Mag-Scatter
C++
Kills:2,457
Deaths:2,460
KDR:0.999
Accuracy:56.554% C++
HSR:17.867% C++
LA8 Rebel
A
Kills:2,358
Deaths:2,187
KDR:1.078
Accuracy:34.484% C*
HSR:32.782% A
NSX Daimyo
C++
Kills:1,884
Deaths:1,030
KDR:1.829
Accuracy:37.540% D--
HSR:94.851% C++
Impetus
C++
Kills:1,620
Deaths:940
KDR:1.723
Accuracy:36.178% C+
HSR:32.284% C++
Blitz GD-10
B+
Kills:1,564
Deaths:1,315
KDR:1.189
Accuracy:24.553% C--
HSR:24.872% B+
Tempest
A
Kills:1,563
Deaths:1,244
KDR:1.256
Accuracy:23.629% D*
HSR:35.253% A
NS-7 PDW
A+
Kills:1,388
Deaths:1,404
KDR:0.989
Accuracy:25.638% C-
HSR:33.934% A+
AF-4 Cyclone
B++
Kills:1,387
Deaths:860
KDR:1.613
Accuracy:27.860% C+
HSR:27.830% B++
NSX Tomoe
C++
Kills:1,338
Deaths:891
KDR:1.502
Accuracy:28.577% D
HSR:44.395% C++
NSX Tengu
B*
Kills:1,291
Deaths:847
KDR:1.524
Accuracy:38.107% C
HSR:30.287% B*
NS-44L Blackhand
B++
Kills:1,262
Deaths:878
KDR:1.437
Accuracy:49.212% B+
HSR:53.249% B++
The Moonshot
C++
Kills:1,249
Deaths:517
KDR:2.416
Accuracy:45.228% C++
HSR:75.581% D-
LA3 Desperado
A++
Kills:1,231
Deaths:1,223
KDR:1.007
Accuracy:33.905% B+
HSR:35.256% A++
NS-AM7 Archer
B+
Kills:1,206
Deaths:1,790
KDR:0.674
Accuracy:63.031% B+
HSR:21.393% C++
MKV Suppressed
B*
Kills:1,199
Deaths:1,070
KDR:1.121
Accuracy:27.145% C
HSR:28.774% B*
Gauss SPR
B+
Kills:1,180
Deaths:583
KDR:2.024
Accuracy:38.903% B+
HSR:31.017% D
NC14 Bolt Driver
B++
Kills:1,180
Deaths:648
KDR:1.821
Accuracy:43.794% B++
HSR:70.339% D-
NS-61 Emissary
A+
Kills:1,172
Deaths:758
KDR:1.546
Accuracy:35.185% B++
HSR:28.669% A+
NS-45 Pilot
B+
Kills:1,171
Deaths:829
KDR:1.413
Accuracy:37.152% B+
HSR:33.476% C**
EM4 Longshot
B*
Kills:1,170
Deaths:373
KDR:3.137
Accuracy:47.528% B*
HSR:80.427% C++
NS-357 Underboss
B+
Kills:1,168
Deaths:911
KDR:1.282
Accuracy:43.059% C**
HSR:29.966% B+
NS-44 Commissioner
B
Kills:1,167
Deaths:927
KDR:1.259
Accuracy:41.238% C++
HSR:28.192% B
LA80
C*
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:44.557% C*
HSR:76.672% C
AF-6 Shadow
C
Kills:1,161
Deaths:844
KDR:1.376
Accuracy:35.175% C
HSR:24.806% C--
NS-30 Vandal
B++
Kills:1,160
Deaths:709
KDR:1.636
Accuracy:36.753% C+
HSR:35.259% B++
AF-18 Stalker
B++
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:28.899% C
HSR:29.741% B++
The Executive
B**
Kills:1,150
Deaths:910
KDR:1.264
Accuracy:39.628% B++
HSR:36.957% B**
NSX-P Tengu
B++
Kills:1,138
Deaths:643
KDR:1.770
Accuracy:36.654% C--
HSR:29.965% B++
NC4 Mag-Shot
B+
Kills:1,130
Deaths:1,159
KDR:0.975
Accuracy:28.343% C+
HSR:23.363% B+
NS-66 Punisher
C++
Kills:545
Deaths:439
KDR:1.241
Accuracy:24.154% D-
HSR:29.908% C++
NS-357 IA
C+
Kills:345
Deaths:398
KDR:0.867
Accuracy:42.123% D-
HSR:34.493% C+
Soldier Soaker
B+
Kills:112
Deaths:51
KDR:2.196
Accuracy:42.811% B+
HSR:13.393% C+
Kills:53,656
Deaths (as Infiltrator):36,270
Deaths (to Infiltrators):27,689
KDR:1.47935
Kill Difference:17,386
Playtime:930.700 hours
Usage:17%
Score:16.417m
Score/min:294
Accuracy (listed only):37.560%
HSR (listed only):39.985%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-57 Piston
C++
Kills:33,420
Deaths:21,620
KDR:1.546
Accuracy:45.846% C++
HSR:12.690% C--
MGR-S1 Gladius
B++
Kills:4,718
Deaths:2,878
KDR:1.639
Accuracy:30.370% C+
HSR:32.493% B++
LA39 Bruiser
C**
Kills:4,663
Deaths:3,799
KDR:1.227
Accuracy:68.674% C**
HSR:11.709% D
GD-66 Claw
C++
Kills:2,381
Deaths:2,130
KDR:1.118
Accuracy:63.645% C++
HSR:13.314% C
The Brawler
C
Kills:2,301
Deaths:1,960
KDR:1.174
Accuracy:51.597% D-
HSR:13.081% C
Reaper DMR
C*
Kills:2,078
Deaths:1,632
KDR:1.273
Accuracy:25.070% D
HSR:30.221% C*
Blitz GD-10
B+
Kills:1,564
Deaths:1,315
KDR:1.189
Accuracy:24.553% C--
HSR:24.872% B+
Tempest
A
Kills:1,563
Deaths:1,244
KDR:1.256
Accuracy:23.629% D*
HSR:35.253% A
NS-7 PDW
A+
Kills:1,388
Deaths:1,404
KDR:0.989
Accuracy:25.638% C-
HSR:33.934% A+
AF-4 Cyclone
B++
Kills:1,387
Deaths:860
KDR:1.613
Accuracy:27.860% C+
HSR:27.830% B++
NSX Tengu
B*
Kills:1,291
Deaths:847
KDR:1.524
Accuracy:38.107% C
HSR:30.287% B*
NC9 A-Tross
C++
Kills:1,249
Deaths:1,135
KDR:1.100
Accuracy:23.482% D-
HSR:28.022% C++
Gauss Rifle S
A*
Kills:1,225
Deaths:1,010
KDR:1.213
Accuracy:25.081% D
HSR:44.163% A*
NC12 Sweeper
B+
Kills:1,215
Deaths:806
KDR:1.507
Accuracy:44.272% C+
HSR:15.062% B+
GR-22
B*
Kills:1,212
Deaths:975
KDR:1.243
Accuracy:23.176% D-
HSR:31.353% B*
NSX Yumi
B++
Kills:1,207
Deaths:1,142
KDR:1.057
Accuracy:21.961% D**
HSR:36.454% B++
MKV Suppressed
B*
Kills:1,199
Deaths:1,070
KDR:1.121
Accuracy:27.145% C
HSR:28.774% B*
NS-11A
B**
Kills:1,197
Deaths:962
KDR:1.244
Accuracy:24.129% D
HSR:35.923% B**
MGR-A1 Vanquisher
C++
Kills:1,185
Deaths:934
KDR:1.269
Accuracy:28.647% C
HSR:28.608% C++
NS-11P
B*
Kills:1,178
Deaths:1,085
KDR:1.086
Accuracy:22.154% D--
HSR:34.550% B*
Gauss Rifle Burst
A+
Kills:1,168
Deaths:864
KDR:1.352
Accuracy:25.839% D-
HSR:45.291% A+
NS Baron G5
B+
Kills:1,167
Deaths:823
KDR:1.418
Accuracy:53.520% B+
HSR:14.482% C
NC1 Gauss Rifle
B
Kills:1,161
Deaths:1,058
KDR:1.097
Accuracy:22.138% D
HSR:28.252% B
Carnage AR
B+
Kills:1,155
Deaths:997
KDR:1.158
Accuracy:21.567% D*
HSR:28.745% B+
Mauler S6
C
Kills:1,152
Deaths:1,023
KDR:1.126
Accuracy:41.780% C
HSR:10.764% D-
Gauss Prime
B+
Kills:1,141
Deaths:1,040
KDR:1.097
Accuracy:22.366% D**
HSR:30.412% B+
NSX-P Tengu
B++
Kills:1,138
Deaths:643
KDR:1.770
Accuracy:36.654% C--
HSR:29.965% B++
NS-66 Punisher
C++
Kills:545
Deaths:439
KDR:1.241
Accuracy:24.154% D-
HSR:29.908% C++
Kills:76,248
Deaths (as Combat Medic):55,695
Deaths (to Combat Medics):17,037
KDR:1.36903
Kill Difference:20,553
Playtime:443.738 hours
Usage:8%
Score:10.577m
Score/min:397
Accuracy (listed only):32.609%
HSR (listed only):27.372%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B+
Kills:1,599
Deaths:539
KDR:2.967
Accuracy:42.868% B+
HSR:17.011% B
AF-41 Hacksaw
B+
Kills:1,559
Deaths:537
KDR:2.903
Accuracy:40.649% B+
HSR:16.613% B
AF-34 Mattock
B+
Kills:1,377
Deaths:342
KDR:4.026
Accuracy:40.085% B+
HSR:18.736% C**
AF-23 Grinder
B**
Kills:1,234
Deaths:364
KDR:3.390
Accuracy:38.948% C+
HSR:18.882% B**
AF-23 Grinder
B*
Kills:1,202
Deaths:372
KDR:3.231
Accuracy:38.069% C-
HSR:21.131% B*
NCM1 Scattercannon
C++
Kills:1,184
Deaths:469
KDR:2.525
Accuracy:44.852% C++
HSR:13.936% D
NCM1 Scattercannon
B+
Kills:1,177
Deaths:504
KDR:2.335
Accuracy:48.560% B+
HSR:18.182% B+
AF-34 Mattock
B++
Kills:1,160
Deaths:333
KDR:3.483
Accuracy:45.966% B++
HSR:20.862% B+
NS-20 Gorgon
A
Kills:363
Deaths:169
KDR:2.148
Accuracy:22.731% D
HSR:29.477% A
NS-20 Gorgon
A+
Kills:346
Deaths:170
KDR:2.035
Accuracy:22.068% D
HSR:31.503% A+
NCM2 Falcon
A+
Kills:233
Deaths:246
KDR:0.947
Accuracy:57.170% A+
HSR:4.292% C
NCM2 Falcon
A+
Kills:176
Deaths:215
KDR:0.819
Accuracy:59.904% A+
HSR:3.977% C
NS-10 Burster
B**
Kills:132
Deaths:112
KDR:1.179
Accuracy:36.791% B+
HSR:7.576% B**
NS-10 Burster
B++
Kills:127
Deaths:116
KDR:1.095
Accuracy:36.405% B+
HSR:7.087% B++
Kills:11,869
Deaths (as MAX Suit):2,244
Deaths (to MAX Suits):4,935
KDR:5.28922
Kill Difference:9,625
Playtime:89.047 hours
Usage:2%
Score:2.506m
Score/min:469
Accuracy (listed only):41.076%
HSR (listed only):16.376%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:3,308
V. Kills:214 N/A
Deaths:261
KDR:12.674
Accuracy:59.460% C++
KPH:66.100 C+
VKPH:4.300 C-
Vortek Rotary
B**
Kills:1,519
V. Kills:872 174%
Deaths:384
KDR:3.956
Accuracy:39.211% B**
KPH:26.200 C++
VKPH:15.100 C+
Breaker Rocket Pods
C--
Kills:996
V. Kills:191 N/A
Deaths:211
KDR:4.720
Accuracy:54.368% C*
KPH:62.300 D
VKPH:12 C--
M20 Mustang
C
Kills:691
V. Kills:595 116%
Deaths:525
KDR:1.316
Accuracy:34.459% B++
KPH:12.100 D
VKPH:10.400 C
M20 Kestrel
B
Kills:501
V. Kills:287 174%
Deaths:167
KDR:3
Accuracy:33.772% B
KPH:22.900 C
VKPH:13.100 D
Tomcat A2AM Pods
D
Kills:295
V. Kills:247 119%
Deaths:111
KDR:2.658
Accuracy:77.407% C+
KPH:27.600 D-
VKPH:23.100 D
Hornet Missiles
D
Kills:163
V. Kills:116 139%
Deaths:34
KDR:4.794
Accuracy:64.398% C**
KPH:41.700 D
VKPH:29.600 D
M202 Wyrm
D--
Kills:58
V. Kills:38 149%
Deaths:1
KDR:58
Accuracy:59.315% B+
KPH:40 D**
VKPH:26.200 D--
Kills:7,531 (6,019 + 0)
Deaths:1,694
KDR:4.446
VKDR:1.511
Vehicle Kills:2,560
Kill Difference:5,837
Playtime:218.863 hours
Usage:4%
Score:2.479m
Score/min:189
Piloting Accuracy:33.772%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:402
V. Kills:289 139%
Deaths:115
KDR:3.496
Accuracy:56.253% B*
KPH:22 A++
VKPH:15.800 A+
L-30R Vektor
M+
Kills:348
V. Kills:391 89%
Deaths:118
KDR:2.949
Accuracy:60.455% M+
KPH:15.300 B+
VKPH:17.200 M+
AP30 Shredder
B**
Kills:122
V. Kills:103 117%
Deaths:21
KDR:5.810
Accuracy:41.570% B**
KPH:38.900 C++
VKPH:32.800 B**
C150 Dalton
C
Kills:90
V. Kills:69 129%
Deaths:13
KDR:6.923
Accuracy:37.050% C+
KPH:31.900 C--
VKPH:24.400 C
Dual-75 Duster
D
Kills:77
V. Kills:6 N/A
Deaths:6
KDR:12.833
Accuracy:33.206% D*
KPH:46.700 D-
VKPH:3.600 D
Kills:1,039 (750 + 289)
Deaths:273
KDR:3.806
VKDR:3.143
Vehicle Kills:858
Kill Difference:766
Playtime:48.571 hours
Usage:1%
Score:0.468m
Score/min:160
Piloting Accuracy:60.455%
Gunner Accuracy:33.206%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A++
Kills:1,577
V. Kills:724 218%
Deaths:
KDR:
Accuracy:67.867% A+
KPH:56.400 B+
VKPH:25.900 A++
LB00 Python AP
B
Kills:1,439
V. Kills:675 213%
Deaths:1
KDR:1,439
Accuracy:64.483% B*
KPH:54.300 C
VKPH:25.500 B
L100 Python HESH
B++
Kills:1,324
V. Kills:190 N/A
Deaths:110
KDR:12.036
Accuracy:53.762% B
KPH:84.300 B++
VKPH:12.100 B+
C75 Viper
A
Kills:1,162
V. Kills:390 297%
Deaths:173
KDR:6.717
Accuracy:52.744% A
KPH:53.100 B
VKPH:17.800 A
L100 Python AP
A
Kills:755
V. Kills:386 195%
Deaths:25
KDR:30.200
Accuracy:63.690% B*
KPH:59 B**
VKPH:30.100 A
Skyguard
B**
Kills:331
V. Kills:182 181%
Deaths:71
KDR:4.662
Accuracy:32.072% C++
KPH:28.500 B**
VKPH:15.700 B**
Kills:6,588 (6,588 + 0)
Deaths:380
KDR:17.337
VKDR:6.703
Vehicle Kills:2,547
Kill Difference:6,208
Playtime:116.431 hours
Usage:2%
Score:1.999m
Score/min:286
Driving Accuracy:32.072%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
B*
Kills:1,282
V. Kills:206 N/A
Deaths:55
KDR:23.309
Accuracy:50.731% C+
KPH:67 B*
VKPH:10.800 C++
Titan-150 AP
A
Kills:1,256
V. Kills:620 202%
Deaths:80
KDR:15.700
Accuracy:58.574% B**
KPH:49.500 A
VKPH:24.400 A
Titan-150 HEAT
B*
Kills:771
V. Kills:380 202%
Deaths:114
KDR:6.763
Accuracy:61.339% A
KPH:32.900 B
VKPH:16.200 B*
E540 Halberd
A
Kills:471
V. Kills:300 156%
Deaths:56
KDR:8.411
Accuracy:57.056% A
KPH:41.500 B+
VKPH:26.400 A
Enforcer ML85
B+
Kills:112
V. Kills:118 94%
Deaths:38
KDR:2.947
Accuracy:55.958% A+
KPH:21 D
VKPH:22.200 B+
C85 Canister
N/A
Kills:50
V. Kills:8 N/A
Deaths:6
KDR:8.333
Accuracy:44.809% N/A
KPH:53.300 N/A
VKPH:8.500 N/A
Kills:3,942 (3,309 + 633)
Deaths:349
KDR:11.295
VKDR:4.676
Vehicle Kills:1,632
Kill Difference:3,593
Playtime:85.539 hours
Usage:2%
Score:1.742m
Score/min:339
Driving Accuracy:61.339%
Gunner Accuracy:44.809%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,275
V. Kills:83 N/A
Deaths:97
KDR:13.144
Accuracy:46.623% D-
KPH:127.400 C+
VKPH:8.300 C+
M96 Mjolnir-H
B**
Kills:1,117
V. Kills:668 167%
Deaths:157
KDR:7.115
Accuracy:59.244% B**
KPH:67.800 B+
VKPH:40.500 B+
E540 Halberd-H
C**
Kills:345
V. Kills:159 216%
Deaths:27
KDR:12.778
Accuracy:67.169% B**
KPH:56.400 C++
VKPH:26 C**
Enforcer ML65-H
A
Kills:275
V. Kills:209 131%
Deaths:48
KDR:5.729
Accuracy:69.670% A
KPH:39.400 C+
VKPH:29.900 C+
G40-F Ranger
C--
Kills:139
V. Kills:78 176%
Deaths:10
KDR:13.900
Accuracy:31.067% D
KPH:31.400 C--
VKPH:17.600 D
M20 Basilisk-H
A
Kills:78
V. Kills:22 339%
Deaths:9
KDR:8.667
Accuracy:51.964% B++
KPH:107.300 B+
VKPH:30.300 A
Kills:3,229 (0 + 3,229)
Deaths:348
KDR:9.279
VKDR:3.503
Vehicle Kills:1,219
Kill Difference:2,881
Playtime:44.733 hours
Usage:1%
Score:0.975m
Score/min:363
Driving Accuracy:N/A%
Gunner Accuracy:51.964%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:321
V. Kills:16 N/A
Deaths:23
KDR:13.957
Accuracy:21.326% C*
KPH:77.500 C+
VKPH:3.900 B++
M20 Basilisk
B**
Kills:295
V. Kills:127 230%
Deaths:74
KDR:3.986
Accuracy:46.662% B++
KPH:31 B
VKPH:13.300 B**
M12 Kobalt
C++
Kills:266
V. Kills:12 N/A
Deaths:20
KDR:13.300
Accuracy:18.324% C
KPH:71.300 C
VKPH:3.200 C++
M40 Fury
C-
Kills:217
V. Kills:43 N/A
Deaths:41
KDR:5.293
Accuracy:38.181% C++
KPH:39.700 D
VKPH:7.900 C-
G40-F Ranger
B++
Kills:148
V. Kills:117 125%
Deaths:8
KDR:18.500
Accuracy:25.758% F
KPH:25.800 C++
VKPH:20.400 B++
G40-F Ranger
A
Kills:83
V. Kills:77 106%
Deaths:10
KDR:8.300
Accuracy:29.185% D--
KPH:22.500 C++
VKPH:20.900 A
M20 Basilisk
B**
Kills:75
V. Kills:54 136%
Deaths:32
KDR:2.344
Accuracy:48.939% B**
KPH:21.500 C
VKPH:15.500 B**
G30 Walker
B++
Kills:58
V. Kills:20 276%
Deaths:8
KDR:7.250
Accuracy:34.951% B++
KPH:21.700 C++
VKPH:7.500 C-
Kills:1,463 (0 + 1,463)
Deaths:216
KDR:6.773
VKDR:2.157
Vehicle Kills:466
Kill Difference:1,247
Playtime:38.456 hours
Usage:1%
Score:0.675m
Score/min:292
Driving Accuracy:N/A%
Gunner Accuracy:34.951%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:1,394
V. Kills:41 N/A
Deaths:650
KDR:2.145
Accuracy:41.613% C
KPH:77.100 B+
VKPH:2.300 C**
M40 Fury-F
C**
Kills:1,076
V. Kills:402 267%
Deaths:1,009
KDR:1.066
Accuracy:55.968% B+
KPH:26.700 C
VKPH:10 C**
M12 Kobalt-F
C*
Kills:364
V. Kills:15 N/A
Deaths:345
KDR:1.055
Accuracy:23.621% C+
KPH:39.300 C+
VKPH:1.600 C*
LA7 Buzzard
C-
Kills:144
V. Kills:55 257%
Deaths:163
KDR:0.883
Accuracy:33.463% D**
KPH:17.600 D
VKPH:6.700 C-
Kills:2,978 (2,978 + 0)
Deaths:2,167
KDR:1.374
VKDR:0.237
Vehicle Kills:513
Kill Difference:811
Playtime:75.840 hours
Usage:1%
Score:0.533m
Score/min:117
Driving Accuracy:33.463%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:959
V. Kills:62 N/A
Deaths:35
KDR:27.400
Accuracy:37.735% B++
KPH:105.500 B+
VKPH:6.800 C*
Kills:959 (0 + 959)
Deaths:35
KDR:27.400
VKDR:1.771
Vehicle Kills:62
Kill Difference:924
Playtime:9.086 hours
Usage:0%
Score:0.138m
Score/min:253
Piloting Accuracy:N/A%
Gunner Accuracy:37.735%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-57 Piston 33,91633,42021,6201.546C++0.0645.846%C++12.69%C--57.1C+N/A149585.6h3.8B8.3B+
NC6A GODSAW 9,4659,3496,9251.35C--0.2623.99%D*35.298%B+57.6C--N/A141162.2h9C+37.4C-
NC6 Gauss SAW 9,3469,2466,4061.443C0.1723.693%C+33.604%B*62.1C++N/A184149h8.1B34.2C*
AF-8 RailJack 6,1906,1701,7173.593C+1.9843.417%B+79.968%B+49.2B*N/A111125.4h1.8B++4.2B+
AC-X11 6,2006,0815,1641.178C0.4327.795%C+31.656%B**46.2C+N/A116131.6h9.1C+32.6C++
C-4 ARX 7,1805,7602,3272.475C++0.8630.301%B+N/A190.1B*46.9B+88630.3h1.2C+4C++
MGR-S1 Gladius 4,7824,7182,8781.639C+0.0330.37%C+32.493%B++67.9C++N/A17969.5h8.1C*26.6C*
LA39 Bruiser 4,7174,6633,7991.227C+0.3868.674%C**11.709%D48.5CN/A13096.1h2.3C+3.3C*
M30 Mustang AH 3,5223,30826112.674C*11.0659.46%C++N/A66.2C+4.3C-18550h7.4C++12.4C++
EM1 2,9262,8862,9100.992C--0.6220.168%D-31.116%B+50.7CN/A13656.9h12C+59.3C
Carver 2,8152,76862,3350.044C1.5721.852%D17.341%C++1.6C--N/A41694.9h1.2B+5.4C*
SAS-R 2,5082,4961,4531.718D0.1143.214%C*61.779%D**59.9C+N/A19441.7h1.9C**4.4B
NC08 Mag-Scatter 2,4902,4572,4600.999C+0.6156.554%C++17.867%C++50.9C++N/A12648.3h3.5B6.3C**
MANA Anti-Personnel Turret 2,4512,3931,2181.965N/A0.3518.343%UN/A23930U580U38171500.1h18.6T*101.2T*
GD-66 Claw 2,4042,3812,1301.118C0.4963.645%C++13.314%C47.1CN/A11950.6h2.4C+3.7C++
LA8 Rebel 2,3872,3582,1871.078C+0.5334.484%C*32.782%A59.8B+N/A17539.4h5.8C+16.7C**
The Brawler 2,3262,3011,9601.174C0.4451.597%D-13.081%C48.5CN/A12447.4h4C7.7C-
NC05 Jackhammer 2,1792,1611,6101.342C+0.2745.918%C13.373%D57.3C+N/A15837.7h4.2C**9.2C++
Reaper DMR 2,1122,0781,6321.273C0.3425.07%D30.221%C*50.3C+N/A13641.3h9.1C+36.3C
Bouncing Betty 1,9471,9463405.724B+4.1141.536%C--N/A187.1B*N/A51510.4h1.9C+4.5C+
LA1 Anchor 1,9321,9081,5241.252D0.3623.854%D-31.604%C*55CN/A22734.7h9.6C+40.2C
NSX Daimyo 1,8841,8841,0301.829D0.2237.54%D--94.851%C++63CN/A25829.9h2.3C++6.1C
MGR-M1 Bishop 1,9111,8818812.135C+0.5235.191%C39.128%B+52C++N/A14336.2h5.3C**15.2C*
Tank Mine 2,9061,8345543.31C+1.7036.646%C+N/A162.3B+94.9B*140511.3h1.8C*5C**
MGR-L1 Promise 1,8351,8101,3881.304C-0.3120.609%D*35.414%B+62.6C+N/A25028.9h12.7C+61.7C
C-4 2,5511,8048992.007C++0.4033.443%B++N/A135.6B+56.2A+111113.3h1.5D4.4C*
NS-15M2 1,8111,7931,3481.33C0.2822.243%D--39.208%B*54.5CN/A18232.9h10.5C**47.1C+
NC6S Gauss SAW S 1,8061,7891,2271.458C0.1524.857%C-34.712%B*68C++N/A17126.3h9.8C+39.4C+
Sticky Grenade 1,7221,70011700N/A1,698.3958.509%B+N/A944.4C12.2C25661.8h2.2C+3.7C*
GD-7F 1,7111,6831,5451.089C0.5223.438%D-26.203%B+45.6C+N/A14136.9h11.7C++49.9C+
Impetus 1,6291,6209401.723C0.1136.178%C+32.284%C++65.3BN/A15024.8h3.9B+10.8B
AF-41 Hacksaw 1,6161,5995392.967C+1.3642.868%B+17.011%B55.1B**N/A15929h5.8B+13.6B++
L100 Python HEAT 2,3011,57711577U1,575.3967.867%A+N/A56.5B+25.9A++27527.9h5.2C+7.7B+
Blitz GD-10 1,5851,5641,3151.189C+0.4224.553%C--24.872%B+50.5C+N/A16031h13C++53.1C+
Tempest 1,5821,5631,2441.256C--0.3523.629%D*35.253%A52.3CN/A12929.9h9.4C+39.8C
AF-41 Hacksaw 1,5741,5595372.903C+1.2940.649%B+16.613%B53.6B*N/A15129.1h5.8B+14.1B++
Vortek Rotary 2,3911,5193843.956C*2.3539.211%B**N/A26.2C++15.1C+18257.9h56.8C++144.8B+
NS-11CB 1,5011,4881,4151.052C--0.5622.71%D--30.04%B++44.8CN/A10233.2h12.3C+53.9C
GD-22S 1,4821,4631,2791.144C0.4722.76%D35.133%B*48.6CN/A18430.1h9.7C++42.5C+
LB00 Python AP 2,1141,43911439U1,437.3964.483%B*N/A54.3C25.5B25626.5h3.7C+5.7B+
S12 Renegade 1,4351,3946502.145C0.5341.613%C4.304%C+77B+2.3C**15718.1h2.6B++6.3B+
NS-7 PDW 1,4071,3881,4040.989C0.6225.638%C-33.934%A+43.4C+N/A13732h12.6C*49C++
AF-4 Cyclone 1,3991,3878601.613C+0.0027.86%C+27.83%B++67.3C**N/A24120.6h8.2B*29.4B+
AF-34 Mattock 1,3911,3773424.026C+2.4240.085%B+18.736%C**68.5B++N/A20120.1h4.9B+12.3B++
NSX Tomoe 1,3471,3388911.502C0.1128.577%D44.395%C++57.7C+N/A13223.2h11.3B+39.5C*
Gauss Compact S 1,3431,3328991.482B0.1326.398%C+35.285%A*57.4B*N/A15523.2h8.9C**33.9C**
19A Fortuna 1,3581,3321,3560.982C--0.6322.123%D**23.499%C*30.6DN/A7643.6h10.2C-46.1D--
L100 Python HESH 1,5141,32411012.036C10.4353.762%BN/A84.3B++12.1B+27415.7h2.5B++4.6B++
NSX Tengu 1,3131,2918471.524C+0.0938.107%C30.287%B*61.8C++1.1C*14620.9h10.4B27.3C*
Titan-150 HESH 1,4881,2825523.309C**21.7050.731%C+N/A67.1B*10.8C++23819.1h2.6B+5.1B+
C85 Canister-H 1,3581,2759713.144C+11.5346.623%D-11.843%C*127.5C+8.3C+33910h5.6B+12C++
NS-44L Blackhand 1,2691,2628781.437C+0.1749.212%B+53.249%B++39.3C+N/A9332.1h3.1B++6.2B++
Titan-150 AP 1,8761,2568015.7B+14.0958.574%B**N/A49.4A24.4A47425.4h2.9B**5B**
AF-19 Mercenary 1,2711,2501,1211.115C+0.5023.858%C28.72%B*35.7C+N/A21735h9.5B+39.8C**
NC9 A-Tross 1,2751,2491,1351.1C-0.5123.482%D-28.022%C++43.8C+N/A15628.5h9.3C+39.8C
The Moonshot 1,2561,2495172.416D--0.8145.228%C++75.581%D-52C-N/A12424h1.7C*3.8C**
AF-23 Grinder 1,2531,2343643.39C*1.7838.948%C+18.882%B**61.1AN/A16520.2h5.4B+13.8B+
LA3 Desperado 1,2451,2311,2231.007C+0.6033.905%B+35.256%A++42.7C+N/A11428.8h8C++23.7B+
Gauss Rifle S 1,2391,2251,0101.213C0.4025.081%D44.163%A*53C**N/A12923.1h11.1C44.2C
NSX-P Naginata 1,2311,2198221.483C0.1317.128%F35.275%C**55.4C-N/A20922h10.6C++62C--
Razor GD-23 1,2371,2179581.27C+0.3428.622%C++37.058%A*62.1B+1B++18319.6h9.7B+33.9B
NC12 Sweeper 1,2261,2158061.507C*0.1044.272%C+15.062%B+57.3B+N/A13921.2h3.6B++8.1B+
GR-22 1,2251,2129751.243C0.3723.176%D-31.353%B*52.2C+N/A15023.2h11.4C*49C+
NSX Yumi 1,2201,2071,1421.057C-0.5521.961%D**36.454%B++38.6CN/A8731.3h11.3C+51.4D
NS-AM7 Archer 1,6271,2061,7900.674C*0.9463.031%B+21.393%C++11.7C**4.1B*79102.8h12.5B+19.9B+
AF-23 Grinder 1,2221,2023723.231C++1.6238.069%C-21.131%B*56.7B**N/A14621.2h5.9B+15.5B
MKV Suppressed 1,2231,1991,0701.121C0.4927.145%C28.774%B*45.6C+N/A13226.3h12.3C++45.3C++
GD Guardian 1,2151,1981,1551.037D0.5731.915%D-38.397%B+43.4DN/A9927.6h6.9C21.7C--
NS-11A 1,2201,1979621.244C0.3724.129%D35.923%B**50.1C+1C*14223.9h12.5C+51.7C+
MGR-C1 Charger 1,2231,1899801.213C0.4026.257%D-26.577%C+48.1C1.4C**11024.7h11.3C++43.2C+
NS Decimator 1,6341,1886661.784C++0.1766.822%B+2.104%C++68.3B**25.6B+38917.4h2.9B++4.3B*
MGR-A1 Vanquisher 1,2121,1859341.269C0.3428.647%C28.608%C++59.8C+1.4C+13819.8h10.3C+35.9C+
NCM1 Scattercannon 1,1951,1844692.525C0.9144.852%C++13.936%D42CN/A11828.2h5B+11.2B+
Gauss SPR 1,1931,1805832.024C0.4138.903%B+31.017%D74.7B*N/A17115.8h3.9B+9.9B+
NC14 Bolt Driver 1,1921,1806481.821C0.2143.794%B++70.339%D-44.9BN/A15426.3h1.9B++4.3B++
NS-11P 1,1971,1781,0851.086C-0.5222.154%D--34.55%B*47.1C+N/A14925h11.6C*52.2C
AF-4A Bandit 1,1891,1778841.331C0.2827.216%C+39.932%A++67.3C*N/A18117.5h10.8C-39.6C+
NSX-P Tanto 1,1941,1777371.597C++0.0129.227%C+31.266%C**69.6B+1C+17116.9h10.8C**37B+
NCM1 Scattercannon 1,1861,1775042.335C+0.7248.56%B+18.182%B+39.4C**N/A12829.9h5.8B++11.9B++
Gauss Compact Burst 1,1921,1751,2040.976D0.6322.949%D*28.17%C++37.7DN/A8931.2h11.7D50.9D--
Warden 1,1961,1741,1511.02C--0.5930.866%C+32.709%B++41.2C++N/A12128.5h7B+22.6B
NS-11C 1,1921,1741,0131.159C0.4525.786%C33.305%A++61.1B+N/A17819.2h11B+42.7B
Orbital Strike Uplink 1,4671,17411174N/A1,172.39547.771%UN/A1304.4U325.6U54030.9h0.7T*0.1T*
NS-61 Emissary 1,1941,1727581.546B+0.0635.185%B++28.669%A+55.5B+1B+14921.1h12.1C++34.3B+
NS-45 Pilot 1,1831,1718291.413C+0.2037.152%B+33.476%C**59.7CN/A13319.6h7.1C-19.2C++
NS-15 Gallows 1,1881,1719991.172D0.4423.536%D**31.341%C-50D-N/A12523.4h13.3F56.7F
EM4 Longshot 1,1771,1703733.137C1.5347.528%B*80.427%C++51.3BN/A12522.8h1.7B++3.5B*
EM6 1,1791,1697771.505C0.1121.638%D38.409%B**69.6C++N/A23516.8h9.4C**43.4C+
Gauss Rifle Burst 1,1791,1688641.352C0.2625.839%D-45.291%A+59.3C+N/A13919.7h9.8C++37.9C+
NS-357 Underboss 1,1791,1689111.282C+0.3343.059%C**29.966%B+47.9CN/A11524.4h4.2C-9.8C++
NS-44 Commissioner 1,1851,1679271.259C+0.3541.238%C++28.192%B65.2B1B+20917.9h3.3C*7.9C**
NS Baron G5 1,1781,1678231.418C*0.1953.52%B+14.482%C68.6B++N/A16617h4.3C+8C++
LA80 1,1691,1666251.866D0.2644.557%C*76.672%C57.7C+N/A13520.2h1.7B+3.9B+
NSX Naginata 1,1771,1649221.262D0.3524.156%C34.966%B51.1CN/A15122.8h11.6C48C+
C75 Viper 1,5521,1621736.717C5.1152.744%AN/A53.1B17.8A29621.9h11.3C+21.5B+
NC1 Gauss Rifle 1,1761,1611,0581.097C0.5122.138%D28.252%B41.2C+N/A25528.2h10.9C++49.4C+
AF-6 Shadow 1,1781,1618441.376D0.2335.175%C24.806%C--63.1C+N/A15118.4h4.4B++12.5B
AF-34 Mattock 1,1761,1603333.483C+1.8745.966%B++20.862%B+60.4B+N/A18219.2h6.1B+13.3B++
NS-30 Vandal 1,1691,1607091.636C0.0336.753%C+35.259%B++60.7C++N/A15219.1h4.2B*11.4B+
AF-18 Stalker 1,1651,1607591.528C+0.0828.899%C29.741%B++60.1B+N/A14919.3h9.4B*32.7B+
NSX Tanto 1,1701,1601,0271.13C--0.4822.481%D**30.862%C**41.6CN/A11127.9h11.7C*52.1C
Carnage AR 1,1671,1559971.158C0.4521.567%D*28.745%B+47.1C+N/A15724.5h11.9C++55.1C-
Mauler S6 1,1691,1521,0231.126C+0.4841.78%C10.764%D-44.5C++N/A14425.9h4B+9.6C**
The Executive 1,1681,1509101.264C0.3539.628%B++36.957%B**31.9DN/A7036.1h8.5F21.3D
Gauss Prime 1,1531,1411,0401.097C-0.5122.366%D**30.412%B+54.3C+N/A12821h10.3C++46.3D
NSX-P Tengu 1,1501,1386431.77C++0.1636.654%C--29.965%B++74.9C*N/A21915.2h10.4C*28.4C++
NC4 Mag-Shot 1,1711,1301,1590.975C+0.6428.343%C+23.363%B+52.6B+1.9A16821.5h7.2C*25.2C*
M96 Mjolnir-H 1,7851,1171577.115C++5.5059.244%B**N/A67.7B+40.5B+39716.5h31.4C**52.9B++
NC15 Phoenix 1,8351,0805411.996C**0.3961.305%AN/A26.5A18.6B+22940.7h6.7B*10.9A
M40 Fury-F 1,4781,0761,0091.066C-0.5455.968%B+N/A26.7C10C**11440.3h10.5C+18.7C++
Breaker Rocket Pods 1,1879962114.72D3.1154.368%C*N/A62.3D11.9C--26416h12.9C++23.7C*
Frag Grenade 9739601960N/A958.3957.739%B**N/A685.7C**9.3C-31071.4h3.1C*5.3B+
CAS 14-E 1,0219593527.4C*25.7937.735%B++1.668%C105.4B+6.8C*2539.1h24.6B65.3B+
Rocklet Rifle 1,7829557201.326B++0.2857.028%B+N/A48A41.6A49219.9h32.4C*56.7B+
Hawk GD-68 1,2918461,0240.826C0.7869.498%B++3.546%B+24.8B+13C++20434.1h5.4B**7.8B**
Titan-150 HEAT 1,1517711146.763C+5.1561.339%A1.556%D32.9B16.2B*24723.4h5C8.1B+
AF-22 Crow 1,2247597251.047B++0.5673.976%B++3.03%C**43.6A26.7B++28117.4h5B*6.8B**
L100 Python AP 1,1417552530.2A++28.5963.69%B*N/A59B**30.2A37212.8h3.9B+6.1B*
Shrike 1,2247081,1660.607C-1.0067.68%B**2.966%C*30.5C+22.2B++37423.2h6.4C9.4B
M20 Mustang 1,2866915251.316D0.2934.459%B++3.618%A++12.1D10.4C16457.1h115.3D334.7C
The Slasher 57455433,2630.017D-1.5940.691%B+13.538%B+0.6C-N/A1896.3h2C**5B+
NS-66 Punisher 5585454391.241C0.3724.154%D-29.908%C++47.4C1.1B+11711.5h10.6C**43.8C+
M12 Kobalt 5345132818.321C16.7118.557%D*17.934%C+100.6C--4.1C+2845.1h15.8C++85.4C
NSX Masamune 1,1755096150.828C0.7862.829%C**2.161%C++31.8C41.6A*35416h12.5C+19.9C+
M20 Kestrel 7885011673C1.3933.772%BN/A23C13.2D16121.8h81.5C+241.4C++
The Kraken 7324993971.257C-0.3567.134%B+1.603%C+41.2C-19.3C27812.1h4.5C6.7C+
E540 Halberd 771471568.411C6.8057.056%A1.486%D41.3B+26.3B**40311.4h5.9D10.4C**
Xiphos Anti-Personnel Phalanx Tower 484458676.333C+74.7244.27%A+N/A241.1C+13.7B**7211.9h24.6C55.6C++
CAS30 Tank Buster 6914021153.496B1.8956.253%B*N/A22A++15.8A+17618.3h30.1B**53.6B**
M12 Kobalt-F 3793643451.055D0.5623.621%C+18.407%A++39.1C+1.6C*879.3h14C++59.2C*
NS-20 Gorgon 3743631692.148B+0.5422.731%D29.477%A38.2B++1.2C1189.5h19B+83.5B+
Spear Anti-Vehicle Phalanx Turret 578357507.14C5.5359.06%B**4.762%B+66.1B+40.9A5975.4h8.8C-14.8C**
L-30R Vektor 7393481182.949C1.3460.455%M+N/A15.3B+17.2M+7022.7h88D145.6B+
NS-20 Gorgon 3603461702.035B+0.4222.068%D31.503%A+36B+1.5C+1129.6h19.9B+90.1B+
NS-357 IA 3493453980.867C0.7442.123%D-34.493%C+36.7DN/A1449.4h3.3C+7.8C
E540 Halberd-H 5043452712.778C+11.1767.169%B**N/A56.6C++26.1B3766.1h5.3C+7.9C*
Skyguard 513331714.662C+3.0532.072%C++N/A28.5B**15.7B**28411.6h82.1B++255.9B++
M12 Kobalt 3373212313.957C-12.3521.326%C*23.365%B*78.3C+3.9B++3354.1h20.5C96.1C++
Hunter QCX 3312993160.946C++0.6629.624%D--38.127%B**20.8C*2.2C8314.4h5.4C**18.2C++
M20 Basilisk 422295743.986C+2.3846.662%B++9.831%A+31.1B13.4B**3059.5h92.4C198.1C++
Tomcat A2AM Pods 5422951112.658C--1.0577.407%C+N/A27.6D-23.1D24910.7h8.3C++10.8C*
Enforcer ML65-H 484275485.729C+4.1269.67%A1.455%C+39.3C+29.9C+3477h17C--24.4C+
M12 Kobalt 2782662013.3C--11.6918.324%C19.925%C++71.9C3.2C++2683.7h18.3C+99.6C+
NCM2 Falcon 3772332460.947C-0.6657.17%A+4.292%C17C+10.5A*17513.7h15.7D*27.4C
M40 Fury 260217415.293C--3.6838.181%C++N/A39.5D7.8C-1885.5h13.3C+34.9C+
NS-03 Thumper 2252173980.545D1.0730.731%D1.382%C21.9D--N/A619.9h8.9D28.8D
Anti-Vehicle Grenade 2751961196N/A194.3954.003%C*N/A280D112.9C++21610.7h6.6D12.3C
Aspis Anti-Aircraft Phalanx Turret 395192385.053C++3.4432.952%B+1.042%D26.7A+28.2A*3997.2h111B++336.8B++
M20 Basilisk 294190296.552C-4.9461.559%B**6.842%B*50C+27.4B++4043.8h108C175.5C*
NCM2 Falcon 3361762150.819D0.7959.904%A+3.977%C14.7C+13.3A*17412h19.9D--33.2C+
NSX Amaterasu 1781746840.254A*1.3641.847%A24.138%B**8.6B+N/A1820.2h4.5C10.6B
Hornet Missiles 279163344.794D3.1864.398%C**2.454%B**41.8D29.7D3693.9h10.1C+15.7C++
G40-F Ranger 265148818.5M16.8925.758%FN/A26C*20.5B++2995.7h88.5B*343.6C+
LA7 Buzzard 1991441630.883D0.7333.463%D**N/A17.6D6.7C-798.2h12C--35.7D*
NSX Fujin 1441441144N/A142.3958.72%A*86.806%A++1440M**N/A24840.1h1.8B*3.1B**
G40-F Ranger 2171391013.9C+12.2931.067%DN/A31.6C--17.7D2694.4h60.5B+194.7C++
NS-10 Burster 2131321121.179C0.4336.791%B+7.576%B**10.6A6.5B**11312.5h132.6B360.4B+
NS-10 Burster 2151271161.095C0.5236.405%B+7.087%B++10A6.9A+11912.7h139.8C++384B
MAX Punch 1371242,2780.054C1.5655.485%B++N/A0.9CN/A3133.9h2.1C++3.8B+
AP30 Shredder 225122215.81C4.2041.57%B**N/A39.4C++33.2B**4613.1h96.8D232.8C*
Mag-Cutter 14211935,3530.003D1.6144.492%B**5.882%C++0.1DN/A1922.7h2.6C+5.9B+
Enforcer ML85 230112382.947D1.3455.958%A+N/A21.1D22.3B+3535.3h18.1F32.3C
Soldier Soaker 113112512.196B+0.5942.811%B+13.393%C+65.9C+N/A2011.7h5.9C++13.8B+
Spear Anti-Vehicle Phalanx Tower 181111813.875D12.2663.239%AN/A69.4C++43.8C++4871.6h7C++11.1B+
Auraxium Mag-Cutter 1099714,5280.007C--1.6041.826%B*4.124%C0.2DN/A1393h2C++4.9B+
Hoplon Anti-Aircraft Phalanx Tower 17596519.2D-17.5933.377%AN/A73.8C60.8C-6941.3h52.7C158C++
C150 Dalton 15990136.923C-5.3137.05%C+N/A32.1C--24.6C4602.8h3.4C++9.3C*
G40-F Ranger 16083108.3A6.6929.185%D--N/A22.4C++20.8B**3763.7h107.9C**369.6C
MANA Anti-Vehicle Turret 14579671.179U0.4362.63%UN/A790U660U982260.1h13T*20.7T*
M20 Basilisk-H 1007898.667C7.0651.964%B++5.128%D111.4B+31.4A+5540.7h37.1B+71.5B+
Dual-75 Duster 8377612.833C-11.2233.206%D*N/A45.3D--3.5D1511.7h6.8D-20.5D**
M20 Basilisk 12975322.344D-0.7348.939%B**9.333%B**21.4C15.4B**3923.5h159.3F--325.5D--
M202 Wyrm 9658158A+56.3959.315%B+1.724%C-38.7D**25.3D--2131.5h65.7F-110.7D*
G30 Walker 785887.25B5.6434.951%B++6.897%B**21.5C+7.4C--1682.7h201.7C--577.2C++
Hyena Missile Launcher 9054441.227D-0.3832.853%DN/A16.4D10.9C-1273.3h35.1C+106.8C
Spear Anti-Vehicle Phalanx Turret 9351151B++49.3968.605%A*N/A42.5B35A++3701.2h13.9D20.2C**
C85 Canister 585068.333D6.7244.809%C++N/A55.6D8.9A+2380.9h18.6F**41.4F-

Consumables
  Name Deaths Consumed Time Equipped
Decoy Grenade01270h
Nano-Armor Kit1,9732,001,496145.6h
Spawn Beacon102,0541.2h
Anti-Vehicle MANA Turret167190.8h
Turret AI Module77333.2h
Repair Module39323.3h
Skywall Shield Emitter24331.6h
Structure Shield Module15362h
Bunker2721.1h
Rampart Wall49568.8h
Sunderer Garage01090.9h
Reinforcements Module01540.4h
Nanite Revive Grenade03,6531h
Nanite Healing Grenade01760.1h
Medical Kit1042,4231.4h
Blast Wall0900.8h
Cortium Silo04361.6h
Motion Spotter10627,75210h
Restoration Kit72411,8849.3h
Deconstruction Tool529,6133.1h
Welding Device113,2760.9h
Spear Anti-Vehicle Tower22531.4h
Hoplon Anti-Aircraft Phalanx Tower03361.9h
Xiphos Anti-Personnel Tower54382.7h
Spitfire Auto-Turret996,6946.1h
Recon Detection Device1179,61913.1h
Shield Recharging Field22826,3487.7h
Smoke Grenade03420.1h
Ammunition Package14518,8807.7h
Medical Applicator1,050405,38827.1h
Anti-Infantry MANA Turret1364,3594.4h
Solid Wall0600.4h
Spear Anti-Vehicle Turret3900.7h
Elysium Spawn Tube13831.5h
Alarm Module03010.7h
Glaive IPC0760.7h
Vehicle Gate21672.1h
Light Air Terminal1750.5h
Light Vehicle Terminal0540.3h
Pillbox12561.5h
WLT-Howler Mining Laser101522,415111.3h
IPC Targeting Dart224572.5h
Orbital Strike Target Designator753203.8h
Nano-Repair Grenade05240.1h
Snowman Soldier4570h
Pain Spire0840.4h
Routing Spire0580.2h
Flail Targeting Dart63731.8h
Hardlight Barrier501,3151.5h
Router06190.7h

Check the help document for the dictionary if you want to learn more about words used here.


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