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Harbinger PLUTONIANOXXX[1VSI] PLUTONIANOXXX
VS BR 90

KDR: 1.59

Score: 131.4m

Last Seen: Feb 13th, 2019 3:35 PM
- OFFLINE - 13.8 hour(s)

Prestige 1, Battle Rank 90 - Vanu Sovereignty on Cobalt - Outfit Leader of Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 29
Level Progress (to 91): 40%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Pandora VX25 C-4 ARX Supernova VPC C75 Viper Frag Grenade Supernova FPC Supernova PC The Kraken
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $281,475 MLG Score: 225
Fun Score: N/A
Cheeseburgers Flipped: 2536TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.62%18.155%3384597737,8030.4737281.115

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.983%-0.478D-0.391C---0.824D-HEAD ++ (~8.84)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.90.039C+13.40.062C+58.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.321%0.487%112102041134331330.119686307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.329%-1.062D*-1.028D*-0.554

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.90.479B+22.90.567B+61

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.052%1.614%8618101449,9466306138777.92039360%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.929%-0.959D---0.644D0.619

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.495B+6.10.516B+13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.566%2.374%1331810048,088563823031.4343351%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.597%-0.892D---0.505D0.332

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.40.313C*21.60.452B+59.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.877%61.293%133610167,5987160431.06117

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.266%-0.475D-0.389C--0.446

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.029C+30.039C+6.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.588%13.69%1336101648,74365336037.46104

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.5%-0.319C-0.166C0.176

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.203C++40.185C++6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 29
131.4m218.9%274 (16.4k)240 (14.4k)1.58872235,409148,1751.8217590 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022775816.39%9.146%15003:4264

33% Engineer15% Heavy Assault8% Infiltrator34% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 12th, 2013 1:30 PMJan 21st, 2015 1:17 PMFeb 14th, 2019 5:36 AM (2d) (PST)Feb 13th, 2019 1:39 PM (3d) (PST)Feb 13th, 2019 11:35 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5231663570.4290.2700.0391.0690.059225

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,3829,94821,4342616264414,381

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9135.1h/380.6d 34,528 21,531 65,918 586.2k 19,439 31,041 32,402 286.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D-
Kills:2,202
Deaths:2,164
KDR:1.018
Accuracy:16.282% D-
HSR:16.712% D*
Betelgeuse 54-A
F
Kills:1,661
Deaths:1,527
KDR:1.088
Accuracy:15.744% F--
HSR:18.242% F
NSX Naginata
C
Kills:1,172
Deaths:1,349
KDR:0.869
Accuracy:15.959% D*
HSR:25.768% C
NS-15M1
D-
Kills:1,160
Deaths:1,298
KDR:0.894
Accuracy:17.525% D-
HSR:14.655% D--
Flare VE6
D*
Kills:1,160
Deaths:1,326
KDR:0.875
Accuracy:16.191% D*
HSR:15.948% D*
Ursa
D--
Kills:1,158
Deaths:1,257
KDR:0.921
Accuracy:15.593% D*
HSR:17.271% D--
SVA-88
D--
Kills:1,156
Deaths:1,253
KDR:0.923
Accuracy:15.160% F
HSR:17.734% D--
Lasher X2
C+
Kills:1,155
Deaths:1,215
KDR:0.951
Accuracy:24.260% C+
HSR:2.857% D
NS-15M2
D**
Kills:631
Deaths:699
KDR:0.903
Accuracy:16.033% D**
HSR:14.105% D**
VE-H Maw
C+
Kills:514
Deaths:595
KDR:0.864
Accuracy:14.459% F-
HSR:26.654% C+
NS-15M AE
D**
Kills:424
Deaths:547
KDR:0.775
Accuracy:16.730% F
HSR:13.208% D**
VX29 Polaris
D--
Kills:413
Deaths:467
KDR:0.884
Accuracy:16.870% D*
HSR:15.496% D--
Pulsar LSW
B+
Kills:126
Deaths:134
KDR:0.940
Accuracy:16.512% D*
HSR:27.778% B+
Kills:12,932
Deaths (as Heavy Assault):13,831
Deaths (to Heavy Assaults):32,755
KDR:0.935
Kill Difference:899
Playtime:1,378.788 hours
Usage:15%
Score:16.634m
Score/min:201
Accuracy (listed only):16.717%
HSR (listed only):17.418%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:42,820
Deaths:41,023
KDR:1.044
Accuracy:37.818% C+
HSR:13.389% C-
Solstice SF
C
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% C
HSR:5.587% F-
Chaos
C++
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F-
HSR:15.811% C++
VX6-7
C
Kills:1,235
Deaths:1,492
KDR:0.828
Accuracy:18.600% D*
HSR:19.514% C
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D-
HSR:18.257% C**
NSX-P Tanto
C+
Kills:1,190
Deaths:1,396
KDR:0.852
Accuracy:21.775% D
HSR:23.866% C+
NS Baron G5
C--
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% C--
HSR:12.010% D
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
NSX Tanto
C-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D
HSR:22.232% C-
Zenith VX-5
C
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% C
HSR:17.955% D
NS-11C
D
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D-
HSR:15.418% D
Pulsar C
D--
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% D*
HSR:16.897% D--
Serpent VE92
C-
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% D--
HSR:17.343% C-
Phobos VX86
C
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C
HSR:13.605% C-
Solstice VE3
C
Kills:1,152
Deaths:2,268
KDR:0.508
Accuracy:15.172% D**
HSR:18.229% C
Eclipse VE3A
D-
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F--
HSR:15.204% D-
Nova
B
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B
VE-LR Obelisk
D
Kills:319
Deaths:206
KDR:1.549
Accuracy:27.747% D
HSR:22.884% D--
NS Baron G5AE
B
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B
Kills:63,494
Deaths (as Engineer):65,508
Deaths (to Engineers):28,436
KDR:0.96926
Kill Difference:2,014
Playtime:3,003.033 hours
Usage:33%
Score:47.628m
Score/min:264
Accuracy (listed only):28.769%
HSR (listed only):16.682%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:42,820
Deaths:41,023
KDR:1.044
Accuracy:37.818% C+
HSR:13.389% C-
Solstice SF
C
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% C
HSR:5.587% F-
Chaos
C++
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F-
HSR:15.811% C++
VX6-7
C
Kills:1,235
Deaths:1,492
KDR:0.828
Accuracy:18.600% D*
HSR:19.514% C
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D-
HSR:18.257% C**
NSX-P Tanto
C+
Kills:1,190
Deaths:1,396
KDR:0.852
Accuracy:21.775% D
HSR:23.866% C+
Skorpios
C+
Kills:1,185
Deaths:1,196
KDR:0.991
Accuracy:23.200% D--
HSR:19.916% C+
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
NSX Tengu
C--
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C--
HSR:17.532% C--
NS Baron G5
C--
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% C--
HSR:12.010% D
Sirius SX12
C
Kills:1,174
Deaths:1,708
KDR:0.687
Accuracy:19.776% D-
HSR:16.099% C
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
NSX Tanto
C-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D
HSR:22.232% C-
Zenith VX-5
C
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% C
HSR:17.955% D
NS-11C
D
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D-
HSR:15.418% D
Eridani SX5
C-
Kills:1,160
Deaths:1,335
KDR:0.869
Accuracy:18.407% D**
HSR:16.638% C-
Pulsar C
D--
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% D*
HSR:16.897% D--
Serpent VE92
C-
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% D--
HSR:17.343% C-
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D
HSR:20.502% B+
Phobos VX86
C
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C
HSR:13.605% C-
Solstice VE3
C
Kills:1,152
Deaths:2,268
KDR:0.508
Accuracy:15.172% D**
HSR:18.229% C
Eclipse VE3A
D-
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F--
HSR:15.204% D-
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D*
HSR:17.826% C
Nova
B
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B
NS Baron G5AE
B
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B
Kills:71,359
Deaths (as Light Assault):74,743
Deaths (to Light Assaults):28,207
KDR:0.95472
Kill Difference:3,384
Playtime:3,081.947 hours
Usage:34%
Score:48.137m
Score/min:260
Accuracy (listed only):27.106%
HSR (listed only):16.607%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:42,820
Deaths:41,023
KDR:1.044
Accuracy:37.818% C+
HSR:13.389% C-
Chaos
C++
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F-
HSR:15.811% C++
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D-
HSR:18.257% C**
Skorpios
C+
Kills:1,185
Deaths:1,196
KDR:0.991
Accuracy:23.200% D--
HSR:19.916% C+
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
H-V45
D
Kills:1,179
Deaths:1,547
KDR:0.762
Accuracy:18.935% D--
HSR:16.370% D
NSX Tengu
C--
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C--
HSR:17.532% C--
NS Baron G5
C--
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% C--
HSR:12.010% D
Sirius SX12
C
Kills:1,174
Deaths:1,708
KDR:0.687
Accuracy:19.776% D-
HSR:16.099% C
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
Corvus VA55
D
Kills:1,162
Deaths:1,596
KDR:0.728
Accuracy:19.124% D--
HSR:18.675% D
Eridani SX5
C-
Kills:1,160
Deaths:1,335
KDR:0.869
Accuracy:18.407% D**
HSR:16.638% C-
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D
HSR:20.502% B+
Phobos VX86
C
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C
HSR:13.605% C-
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D*
HSR:17.826% C
Nova
B
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B
Terminus VX-9
D--
Kills:1,148
Deaths:1,523
KDR:0.754
Accuracy:20.518% D--
HSR:17.596% D*
NS-11A
C-
Kills:617
Deaths:887
KDR:0.696
Accuracy:19.791% D-
HSR:18.152% C-
Pulsar VS1
D
Kills:273
Deaths:407
KDR:0.671
Accuracy:18.457% D--
HSR:16.117% D
NS Baron G5AE
B
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B
CME
C++
Kills:215
Deaths:279
KDR:0.771
Accuracy:18.712% D**
HSR:23.256% C++
NS-11P
D*
Kills:205
Deaths:246
KDR:0.833
Accuracy:16.681% D*
HSR:9.268% F
Kills:63,133
Deaths (as Combat Medic):66,381
Deaths (to Combat Medics):17,149
KDR:0.95107
Kill Difference:3,248
Playtime:483.017 hours
Usage:5%
Score:6.880m
Score/min:237
Accuracy (listed only):27.792%
HSR (listed only):16.471%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
D*
Kills:1,635
Deaths:683
KDR:2.394
Accuracy:34.872% D*
HSR:67.584% F
Parallax VX3
D*
Kills:1,316
Deaths:754
KDR:1.745
Accuracy:31.551% D*
HSR:61.398% F-
Skorpios
C+
Kills:1,185
Deaths:1,196
KDR:0.991
Accuracy:23.200% D--
HSR:19.916% C+
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
NSX Tengu
C--
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C--
HSR:17.532% C--
Sirius SX12
C
Kills:1,174
Deaths:1,708
KDR:0.687
Accuracy:19.776% D-
HSR:16.099% C
VA39 Spectre
D
Kills:1,164
Deaths:1,221
KDR:0.953
Accuracy:28.665% D
HSR:30.327% D
V10
C--
Kills:1,163
Deaths:522
KDR:2.228
Accuracy:31.636% D*
HSR:73.173% C--
Ghost
C-
Kills:1,162
Deaths:654
KDR:1.777
Accuracy:35.343% D
HSR:63.942% C-
Eridani SX5
C-
Kills:1,160
Deaths:1,335
KDR:0.869
Accuracy:18.407% D**
HSR:16.638% C-
XM98
C--
Kills:1,158
Deaths:675
KDR:1.716
Accuracy:33.980% C--
HSR:68.826% D
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D
HSR:20.502% B+
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D*
HSR:17.826% C
NS-61 Emissary
C
Kills:994
Deaths:1,417
KDR:0.701
Accuracy:20.585% D*
HSR:15.292% C
NSX Tomoe
D--
Kills:782
Deaths:989
KDR:0.791
Accuracy:24.447% D--
HSR:24.297% D*
NS-44L Blackhand
D--
Kills:379
Deaths:668
KDR:0.567
Accuracy:31.957% D*
HSR:26.913% D--
NS-44 Commissioner
C-
Kills:363
Deaths:873
KDR:0.416
Accuracy:24.464% D**
HSR:19.008% C-
NS-357 Underboss
C++
Kills:244
Deaths:489
KDR:0.499
Accuracy:24.319% D**
HSR:22.131% C++
NS-AM7 Archer
C+
Kills:189
Deaths:253
KDR:0.747
Accuracy:49.622% D*
HSR:16.402% C+
NS-30 Vandal
D*
Kills:139
Deaths:162
KDR:0.858
Accuracy:25.233% D*
HSR:15.108% D**
NS-45 Pilot
C+
Kills:127
Deaths:144
KDR:0.882
Accuracy:29.747% C
HSR:24.410% C+
Beamer VS3
D*
Kills:77
Deaths:369
KDR:0.209
Accuracy:18.438% D*
HSR:10.390% F
Soldier Soaker
D-
Kills:72
Deaths:74
KDR:0.973
Accuracy:26.695% D-
HSR:9.722% D-
Artemis VX26
B+
Kills:68
Deaths:70
KDR:0.971
Accuracy:21.424% D*
HSR:26.471% B+
NS CandyCannon 3000
C-
Kills:51
Deaths:247
KDR:0.206
Accuracy:18.857% D**
HSR:27.451% C-
Kills:19,267
Deaths (as Infiltrator):19,705
Deaths (to Infiltrators):20,150
KDR:0.97777
Kill Difference:438
Playtime:687.241 hours
Usage:8%
Score:7.031m
Score/min:171
Accuracy (listed only):26.825%
HSR (listed only):28.958%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
D--
Kills:1,190
Deaths:625
KDR:1.904
Accuracy:14.751% D--
HSR:14.538% D*
Blueshift VM5
D-
Kills:1,179
Deaths:623
KDR:1.892
Accuracy:15.254% D-
HSR:16.115% D-
Cosmos VM3
C++
Kills:1,165
Deaths:529
KDR:2.202
Accuracy:16.966% C++
HSR:18.798% C+
Cosmos VM3
C**
Kills:1,160
Deaths:499
KDR:2.325
Accuracy:17.721% C**
HSR:17.672% C
Quasar VM1
C*
Kills:889
Deaths:962
KDR:0.924
Accuracy:7.078% F-
HSR:19.460% C*
NS-10 Burster
A++
Kills:458
Deaths:603
KDR:0.760
Accuracy:19.170% D**
HSR:14.847% A++
Comet VM2
D-
Kills:195
Deaths:394
KDR:0.495
Accuracy:30.788% D*
HSR:2.564% D-
Vortex VM21
D
Kills:192
Deaths:300
KDR:0.640
Accuracy:32.388% D--
HSR:2.083% D
Vortex VM21
D--
Kills:154
Deaths:300
KDR:0.513
Accuracy:31.100% D--
HSR:1.299% D*
Quasar VM1
C
Kills:118
Deaths:58
KDR:2.034
Accuracy:16.978% C
HSR:14.407% D*
NS-10 Burster
B+
Kills:88
Deaths:78
KDR:1.128
Accuracy:22.283% D*
HSR:7.955% B+
Comet VM2
B++
Kills:67
Deaths:47
KDR:1.426
Accuracy:34.727% D--
HSR:5.970% B++
Kills:6,855
Deaths (as MAX Suit):2,509
Deaths (to MAX Suits):7,170
KDR:2.73216
Kill Difference:4,346
Playtime:317.597 hours
Usage:3%
Score:3.113m
Score/min:163
Accuracy (listed only):21.600%
HSR (listed only):11.309%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D--
Kills:275
V. Kills:34 N/A
Deaths:380
KDR:0.724
Accuracy:21.979% F*
KPH:9.700 D*
VKPH:1.200 D--
Dual Photon Pods
C+
Kills:136
V. Kills:59 227%
Deaths:38
KDR:3.579
Accuracy:34.224% F-
KPH:42.500 D
VKPH:18.400 C+
Kills:411 (275 + 0)
Deaths:418
KDR:0.983
VKDR:0.222
Vehicle Kills:93
Kill Difference:7
Playtime:31.534 hours
Usage:0%
Score:0.330m
Score/min:174
Piloting Accuracy:21.979%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:484
V. Kills:137 351%
Deaths:90
KDR:5.378
Accuracy:44.964% B++
KPH:1,742,400 U
VKPH:493,200 U
L105 Zephyr
C+
Kills:424
V. Kills:43 N/A
Deaths:67
KDR:6.328
Accuracy:33.728% D--
KPH:47.200 C+
VKPH:4.800 D
AP30 Shredder
N/A
Kills:50
V. Kills:49 100%
Deaths:31
KDR:1.613
Accuracy:19.609% N/A
KPH:180,000 N/A
VKPH:176,400 N/A
Kills:958 (0 + 958)
Deaths:188
KDR:5.096
VKDR:1.218
Vehicle Kills:229
Kill Difference:770
Playtime:8.988 hours
Usage:0%
Score:0.409m
Score/min:758
Piloting Accuracy:N/A%
Gunner Accuracy:19.609%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C
Kills:14,142
V. Kills:2,367 N/A
Deaths:1,209
KDR:11.697
Accuracy:23.775% F
KPH:24.200 C
VKPH:4.100 D-
L100 Python HESH
C
Kills:1,263
V. Kills:103 N/A
Deaths:95
KDR:13.295
Accuracy:44.324% C--
KPH:41.600 C
VKPH:3.400 D*
Skyguard
C+
Kills:566
V. Kills:397 142%
Deaths:184
KDR:3.076
Accuracy:28.081% C
KPH:12.700 C+
VKPH:8.900 C+
L100 Python HEAT
B+
Kills:436
V. Kills:95 454%
Deaths:45
KDR:9.689
Accuracy:44.915% D
KPH:36.500 B+
VKPH:8 D
L100 Python AP
D
Kills:204
V. Kills:145 140%
Deaths:53
KDR:3.849
Accuracy:49.964% D
KPH:19.200 D-
VKPH:13.600 D
Kills:16,611 (16,611 + 0)
Deaths:1,586
KDR:10.474
VKDR:1.959
Vehicle Kills:3,107
Kill Difference:15,025
Playtime:681.491 hours
Usage:7%
Score:4.478m
Score/min:110
Driving Accuracy:49.964%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B++
Kills:14,976
V. Kills:1,477 N/A
Deaths:1,095
KDR:13.677
Accuracy:48.571% C
KPH:55.700 B++
VKPH:5.500 C--
Supernova FPC
B
Kills:12,252
V. Kills:8,198 149%
Deaths:2,467
KDR:4.966
Accuracy:46.960% D
KPH:24.800 C++
VKPH:16.600 B
Supernova PC
A
Kills:6,107
V. Kills:1,095 N/A
Deaths:544
KDR:11.226
Accuracy:45.353% C-
KPH:35.300 A
VKPH:6.300 D
Proton II PPA
C+
Kills:1,245
V. Kills:66 N/A
Deaths:102
KDR:12.206
Accuracy:16.182% D*
KPH:51.100 C+
VKPH:2.700 C--
E540 Halberd
C+
Kills:397
V. Kills:292 135%
Deaths:121
KDR:3.281
Accuracy:43.605% D
KPH:21.100 D-
VKPH:15.500 C+
Saron HRB
C-
Kills:345
V. Kills:248 139%
Deaths:145
KDR:2.379
Accuracy:28.345% F-
KPH:16.800 D
VKPH:12.100 C-
Kills:35,322 (33,335 + 1,987)
Deaths:4,474
KDR:7.895
VKDR:2.543
Vehicle Kills:11,376
Kill Difference:30,848
Playtime:999.408 hours
Usage:11%
Score:14.566m
Score/min:243
Driving Accuracy:45.353%
Gunner Accuracy:28.345%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:567
V. Kills:58 N/A
Deaths:79
KDR:7.177
Accuracy:33.653% C-
KPH:59.200 D
VKPH:6.100 C+
E540 Halberd-H
D
Kills:275
V. Kills:157 174%
Deaths:79
KDR:3.481
Accuracy:50.128% D-
KPH:28.800 D
VKPH:16.400 D
M40 Fury-H
D-
Kills:183
V. Kills:10 N/A
Deaths:21
KDR:8.714
Accuracy:22.982% F-
KPH:52 D-
VKPH:2.800 D-
Aphelion VEX-4H
C--
Kills:101
V. Kills:67 149%
Deaths:61
KDR:1.656
Accuracy:38.304% D-
KPH:31.200 C--
VKPH:20.700 D
M60-G Bulldog-H
D--
Kills:87
V. Kills:2 N/A
Deaths:6
KDR:14.500
Accuracy:12.969% F*
KPH:28.700 D--
VKPH:0.700 D*
Saron HRB-H
D
Kills:52
V. Kills:41 124%
Deaths:36
KDR:1.444
Accuracy:40.725% F
KPH:21.500 D-
VKPH:17 D
Kills:1,265 (0 + 1,265)
Deaths:282
KDR:4.486
VKDR:1.188
Vehicle Kills:335
Kill Difference:983
Playtime:31.313 hours
Usage:0%
Score:0.523m
Score/min:278
Driving Accuracy:N/A%
Gunner Accuracy:40.725%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:1,662
V. Kills:377 440%
Deaths:368
KDR:4.516
Accuracy:27.634% D--
KPH:28.500 D
VKPH:6.500 D
M40 Fury
D
Kills:629
V. Kills:149 419%
Deaths:122
KDR:5.156
Accuracy:25.798% D*
KPH:31.500 D-
VKPH:7.500 D
M20 Basilisk
D-
Kills:595
V. Kills:234 253%
Deaths:280
KDR:2.125
Accuracy:30.746% D-
KPH:11 D-
VKPH:4.300 D-
M60-G Bulldog
D
Kills:387
V. Kills:90 425%
Deaths:122
KDR:3.172
Accuracy:22.748% D*
KPH:15.200 D-
VKPH:3.500 D
M20 Basilisk
D
Kills:277
V. Kills:147 187%
Deaths:120
KDR:2.308
Accuracy:29.909% D--
KPH:10.600 D-
VKPH:5.600 D
M12 Kobalt
D
Kills:172
V. Kills:12 N/A
Deaths:31
KDR:5.548
Accuracy:10.176% D**
KPH:25.300 D--
VKPH:1.800 D
M12 Kobalt
C
Kills:135
V. Kills:8 N/A
Deaths:12
KDR:11.250
Accuracy:12.042% D*
KPH:46.800 D
VKPH:2.800 C
M60-G Bulldog
D
Kills:121
V. Kills:32 367%
Deaths:37
KDR:3.270
Accuracy:21.539% D**
KPH:18.100 D-
VKPH:4.800 D
G40-F Ranger
D*
Kills:66
V. Kills:59 110%
Deaths:47
KDR:1.404
Accuracy:27.641% D
KPH:4.800 D**
VKPH:4.300 D*
Kills:4,044 (0 + 4,044)
Deaths:1,139
KDR:3.550
VKDR:0.973
Vehicle Kills:1,108
Kill Difference:2,905
Playtime:214.419 hours
Usage:2%
Score:1.679m
Score/min:130
Driving Accuracy:N/A%
Gunner Accuracy:27.641%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:114
V. Kills:49 228%
Deaths:362
KDR:0.315
Accuracy:24.027% F--
KPH:3 D*
VKPH:1.300 D--
Kills:114 (114 + 0)
Deaths:362
KDR:0.315
VKDR:0.135
Vehicle Kills:49
Kill Difference:248
Playtime:37.558 hours
Usage:0%
Score:0.076m
Score/min:34
Driving Accuracy:24.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 43,37342,82041,0231.044C+0.5437.818%C+13.389%C-27.4CN/A761565.6h4B+10.7B
C-4 ARX 20,44216,14710,2301.578C0.0127.35%C**N/A93.9C25D506172h1.2C++4.2B+
Supernova VPC 16,45314,9761,09513.677C*12.0948.571%C1.369%C+55.7B++5.5C--206269h2.5B*5.1B+
C75 Viper 16,50914,1421,20911.697A++10.1123.775%F1.075%C-24.2C4.1D-89583.8h7.8B**32.6B
Frag Grenade 13,63013,504113504N/A13,502.4154.747%AN/A838.8A+7.8C+240016.1h2.5A4.6B**
Supernova FPC 20,45012,2522,4674.966C+3.3846.96%D2.375%C+24.8C++16.6B244493.9h5B+10.6C++
Supernova PC 7,2026,10754411.226B*9.6445.353%C-1.768%C-35.3A6.3D180172.8h2.6A+5.7A
The Kraken 5,6104,7235,2940.892D0.7052.247%D*2.604%B*28.1D5.3D-121168.3h4.6C8.8D
C-4 3,9983,0642,0431.5C++0.0927.329%BN/A71.9C+21.9C--65442.6h1.4C**5B+
Spear Anti-Vehicle Phalanx Turret 4,2672,8213109.1B7.5137.119%D3.651%C30.7C15.7D22692h7.2B+19.3B
Proximity Mine 2,7852,7816244.457C*2.8750.526%B**N/A142.6B+N/A42419.5h1.6B*3.1B**
Solstice SF 2,5332,4881,5501.605B++0.0222.756%C5.587%F-19.1C+N/A58130.5h6.5B*28.6B*
Tank Mine 4,0072,4052808.589M++7.0036.819%C**N/A140.6B++93.7B**150217.1h1.9C++5.1B++
Orion VS54 2,2112,2022,1641.018C0.5716.282%D-16.712%D*13.5DN/A75163.6h12.4C**76.3C+
Force-Blade 1,8161,77837,0790.048B*1.5437.789%B++N/A0.8C+N/A22312.3h1.8B++4.8B++
NS Decimator 2,0361,7491,1091.577B++0.0147.258%F4.174%A+30.9C+5.1D*16756.6h2.8A6B++
M40 Fury 2,0391,6623684.516C2.9327.634%D--1.444%C28.6D6.5D15658.2h14.3C++51.8C
Betelgeuse 54-A 1,6801,6611,5271.088C--0.5015.744%F--18.242%F23.7D*N/A10270h12D76.1F--
Parsec VX3-A 1,6491,6356832.394D0.8134.872%D*67.584%F33.4DN/A7549h2.4D**6.8D**
Sticky Grenade 1,4551,45211452N/A1,450.4160.221%B**N/A1815A++3.8D-58300.8h1.1A1.9B**
Anti-Vehicle Grenade 1,4961,41211412N/A1,410.4160.81%B**N/A743.2A++44.2D35051.9h3.1A5.1B**
Parallax VX3 1,3231,3167541.745C0.1631.551%D*61.398%F-22.2CN/A6959.4h2.8D9D-
Nemesis VSH9 1,6051,2781,0401.229B**0.3657.141%D4.617%B**19.9C++5.1D15864.1h4.4A++7.7A+
L100 Python HESH 1,3661,2639513.295C*11.7144.324%C--1.425%C+41.7C3.4D*19830.3h2.6B*5.9B+
Chaos 1,2601,2461,5210.819C--0.7740.779%F-15.811%C++21D*N/A7359.4h4C*9.7D
Proton II PPA 1,3111,24510212.206C+10.6216.182%D*1.446%D51C+2.7C--25424.4h8.2B+50.5C+
VX6-7 1,2401,2351,4920.828C0.7618.6%D*19.514%C14.6DN/A5284.4h11B+59.2C+
Deimos VA29 1,2101,2051,6710.721C-0.8750.844%D-18.257%C**18D-N/A7467h2.3C*4.6C+
NSX-P Tanto 1,2191,1901,3960.852C+0.7421.775%D23.866%C+15.2C--N/A4178.3h15.8C+72.7C+
Blueshift VM5 1,2081,1906251.904C+0.3214.751%D--14.538%D*16.7D--N/A5671.1h16.1C+109.5C
Skorpios 1,2161,1851,1960.991C0.6023.2%D--19.916%C+26.7DN/A6444.3h11.8C+51D
VE-S Canis 1,2121,1841,0571.12C+0.4724.704%C12.585%D-30.4CN/A10638.9h13C+52.7C+
Blueshift VM5 1,1891,1796231.892C+0.3015.254%D-16.115%D-16.6D--N/A5371.1h16.9C+110.8C
H-V45 1,1931,1791,5470.762C0.8318.935%D--16.37%D20.5C-N/A9457.4h13.3C++70.2C
NSX Tengu 1,1991,1751,1551.017C+0.5733.385%C--17.532%C--27.2CN/A6343.2h13.6C++40.9C+
NS Baron G5 1,1761,1741,5030.781C0.8138.655%C--12.01%D17.2DN/A5068.4h4.1B+10.6C+
Sirius SX12 1,1841,1741,7080.687C0.9019.776%D-16.099%C11.3D-N/A55103.5h14.4C*72.7C+
NSX Naginata 1,1951,1721,3490.869C-0.7215.959%D*25.768%C23.6DN/A5949.7h14.4C90.1D
Thanatos VE70 1,1781,1681,6160.723C+0.8723.733%F14.812%C13.8DN/A6084.4h3.8B*16.1C
Hades VSH4 1,4701,1661,1641.002B*0.5959.943%D--3.345%B+22.3C++5.8C14552.3h4.9A8.1A
The Slasher 1,1791,16526,2390.044C+1.5429.983%C1.288%D*1.1CN/A31064.7h1.6B*5.4B
NSX Tanto 1,1841,1659821.186C++0.4022.89%D22.232%C-25.1CN/A6046.5h13.6C*59.3C+
Cosmos VM3 1,1771,1655292.202C++0.6116.966%C++18.798%C+28.6C+N/A9740.8h12.9B76B+
Zenith VX-5 1,1791,1641,0731.085C+0.5024.035%C17.955%D25.7CN/A9345.3h13.1C++54.6C++
VA39 Spectre 1,1681,1641,2210.953C0.6428.665%D30.327%D15.2CN/A4776.7h5.7C**20C++
V10 1,1661,1635222.228C0.6431.636%D*73.173%C--27.2CN/A6442.7h2.4C+7.7D
Corvus VA55 1,1741,1621,5960.728C0.8619.124%D--18.675%D11.1D-N/A42104.6h12.9C+67.4C-
Ghost 1,1681,1626541.777C0.1935.343%D63.942%C-32CN/A9736.3h2.5C7C+
NS-11C 1,1761,1611,1571.003C+0.5919.63%D-15.418%D19.1CN/A8060.7h14.7C++74.9C+
NS-15M1 1,1661,1601,2980.894C-0.6917.525%D-14.655%D--15.8D-N/A7373.3h12.5C++71.5C+
Eridani SX5 1,1761,1601,3350.869C0.7218.407%D**16.638%C-15.7DN/A5673.7h12C*65.5C
Flare VE6 1,1651,1601,3260.875C--0.7116.191%D*15.948%D*16.6D-N/A6869.7h10.7C++66.1C
Auraxium Force-Blade 1,1761,16029,4770.039C++1.5533.708%C**N/A1C+N/A31128h1.6B*4.8B+
Cosmos VM3 1,1701,1604992.325B0.7417.721%C**17.672%C29.4C++N/A9539.4h13B+73.1C*
Pulsar C 1,1851,1601,9250.603C0.9918.369%D*16.897%D--6.7D-N/A32174.2h14.5C--78.8D
Serpent VE92 1,1631,1591,6520.702C0.8918.531%D--17.343%C-12.5DN/A5892.5h12.4B66.9C+
Ursa 1,1631,1581,2570.921C0.6715.593%D*17.271%D--15.8D-N/A5473.5h11.2C++72.1C
XM98 1,1671,1586751.716C+0.1333.98%C--68.826%D19.9CN/A5958.2h2.7C+8C+
SVA-88 1,1621,1561,2530.923C-0.6715.16%F17.734%D--23DN/A11850.3h12.9C84.9D-
NS-7 PDW 1,1771,1561,2520.923C+0.6720.44%D20.502%B+16.5C--N/A6070h14.8C++72.4C+
Lasher X2 1,1691,1551,2150.951C++0.6424.26%C+2.857%D27.6C+N/A11641.9h16.1B*66.2B+
Phobos VX86 1,1661,1541,4340.805C0.7853.773%C13.605%C-21DN/A7255h2.3B4.3C++
Solstice VE3 1,1701,1522,2680.508C1.0815.172%D**18.229%C6D-N/A49192.3h16.5C+108.5C
Eclipse VE3A 1,1731,1511,3520.851C-0.7416.665%F--15.204%D-14.6D--N/A4078.7h16.4D*98.3F*
MKV Suppressed 1,1671,1501,7380.662C--0.9318.872%D*17.826%C11D--N/A39104.4h15.5C+82.4C-
Nova 1,1591,1501,3580.847C0.7434.686%D-16.783%B22.7DN/A8350.6h3.9B+11.2C+
Terminus VX-9 1,1651,1481,5230.754C0.8320.518%D--17.596%D*19.3D-N/A6959.4h14.1C--68.8D
NS Decimator-B 1,2061,0741,1720.916D0.6750.789%F-4.004%B**28D3.4D--11438.4h3.8C*7.5C
Auraxium Slasher 1,0721,06828,8040.037C+1.5534.032%C**4.588%D1CN/A31081.7h1.7B*5B+
S1 1,2111,0381,2580.825C*0.7647.844%D--2.89%C+25.3C+4.2D*31641.1h4.2A8.7B++
Rocklet Rifle 2,0811,0171,4090.722C++0.8744.588%D--N/A29.1C++30.5B+31734.9h27B*60.5B+
NS-61 Emissary 1,0219941,4170.701C+0.8920.585%D*15.292%C28.7C++N/A7634.6h18.4C89.4D--
Quasar VM1 9158899620.924C0.667.078%F-19.46%C*7.2D*N/A34124.2h16.8C237.6D*
NSX Tomoe 7907829890.791C--0.8024.447%D--24.297%D*20.4DN/A4838.3h18.2D-74.3D-
NS-15M2 6406316990.903C0.6916.033%D**14.105%D**17.2D-N/A6736.7h13.8C+86.4D
M40 Fury 7786291225.156C3.5725.798%D*1.113%D31.5D-7.5D22320h14.7C+56.9D
NS-11A 6376178870.696C0.8919.791%D-18.152%C-16.9DN/A6836.6h16.3D82.3D
NS Annihilator 9966095231.164A+0.4281.232%C++N/A15.5A9.8B+16839.3h8A9.9A
M20 Basilisk 8295952802.125C0.5430.746%D-5.21%C11D-4.3D-9754.3h102.7C+333.9C
Proton II PPA-H 625567797.177C5.5933.653%C-1.058%D59.1D6C+1909.6h14D-41.5D
Skyguard 9635661843.076C*1.4928.081%C2.474%C**12.7C+8.9C+17244.7h127.7C++454.6C++
VE-H Maw 5295145950.864D0.7214.459%F-26.654%C+20.6D-N/A6725h13.9D-96.3F
C150 Dalton 621484905.378C+3.7944.964%B++N/A4840U1370U23670400.1h4C**9B++
Aspis Anti-Aircraft Phalanx Turret 9904691832.563C0.9721.29%DN/A7.4D8.3C--14563.1h143B671.6C++
NS-10 Burster 6234586030.76C0.8319.17%D**14.847%A++4.6C1.7D*4799h80.6A420.6B+
L100 Python HEAT 531436459.689A8.1044.915%D2.294%C36.6B+8D39511.9h3.7A8.2B*
NS-15M AE 4264245470.775D0.8116.73%F13.208%D**19.1D--N/A6522.2h12.7C76.1D-
L105 Zephyr 467424676.328C4.7433.728%D--N/A47.1C+4.8D2169h5.6B+16.6C+
VX29 Polaris 4204134670.884C--0.7016.87%D*15.496%D--20D-N/A9420.6h14.2C-84.5D
E540 Halberd 6893971213.281C-1.6943.605%D1.511%D21.1D-15.5C+106918.8h7.8D**17.8D*
M60-G Bulldog 4773871223.172C1.5822.748%D*2.584%C15.2D-3.5D9825.5h6.9B30.5C
NS-44L Blackhand 3873796680.567C--1.0231.957%D*26.913%D--20.3CN/A6918.7h4.9C+15.5C-
NS-44 Commissioner 3743638730.416C--1.1724.464%D**19.008%C-13.1DN/A7627.8h5.1D-20.7D*
Saron HRB 5933451452.379D0.7928.345%F-N/A16.8D12.1C-44920.5h24.6C86.7D**
VE-LR Obelisk 3243192061.549C+0.0427.747%D22.884%D--16.6DN/A4319.2h7.4C+26.8C
M20 Basilisk 4242771202.308C0.7229.909%D--4.332%C--10.6D-5.6D12626.2h115.7C+387D
E540 Halberd-H 432275793.481C-1.8950.128%D-1.091%D28.6D16.4D3129.6h7.1C14.2D
Light PPA 3092753800.724C-0.8621.979%F*N/A9.7D*1.2D--6528.3h15.5C+70.7D-
Pulsar VS1 2782734070.671C0.9218.457%D--16.117%D11.5DN/A15023.8h17.4D94.5D-
MANA Anti-Vehicle Turret 4422462011.224D0.3631.906%F--4.065%B2460C+1960C+5496150.1h8.7B+27.3C+
NS-357 Underboss 2452444890.499C--1.0924.319%D**22.131%C++20.2DN/A8912.1h4.1C*17D
NS Baron G5AE 2332333290.708D0.8840.147%D17.167%B20.3DN/A9011.5h4B+9.9C+
CME 2212152790.771C--0.8218.712%D**23.256%C++15.4D-N/A6214h15.5C-82.9D--
NS-11P 2082052460.833C0.7616.681%D*9.268%F19.5C-N/A11610.5h12.7B+76.3C
L100 Python AP 349204533.849C+2.2649.964%D3.922%B+19.2D-13.7D39210.6h6.9C+13.7C+
NSX Amaterasu 2032007,6480.026C1.5633.627%BN/A0.7CN/A2295.7h2.1C++6.2B+
MANA Anti-Personnel Turret 2001961431.371N/A0.228.762%UN/A1960U40U10761200.1h30.9T*352.2T*
Comet VM2 2661953940.495C-1.0930.788%D*2.564%D-4D*1.5D*7748.6h23.6C+76.7C-
Vortex VM21 4371923000.64C0.9532.388%D--2.083%D3.5D--4.5D6254.4h64.2C--198.2D
NS-AM7 Archer 1981892530.747B++0.8449.622%D*16.402%C+7.9C*N/A5223.8h9.4B*18.9B*
M40 Fury-H 193183218.714C7.1322.982%F-1.093%C52.3D-2.9D-2383.5h6.2B+26.9C--
M12 Kobalt 184172315.548D3.9610.176%D**20.93%B++25.3D--1.8D1026.8h25.7D--252.4D**
Vortex VM21 3741543000.513C1.0831.1%D--1.299%D*2.8D*4C5154.5h85.3D-274.3D
NS-30 Vandal 1411391620.858C--0.7325.233%D*15.108%D**19.3D-N/A997.2h7.8D*30.8D*
Dual Photon Pods 195136383.579C1.9934.224%F-N/A42.5D18.4C+11443.2h37.9D*110.7F-
M12 Kobalt 1431351211.25C+9.6612.042%D*17.778%C+46.6D2.8C1512.9h19.8C+164.4C--
M60-A Bulldog 150129235.609C4.0233.687%D*N/A20.8C--3.4C1166.2h6.9C20.4D
NS-45 Pilot 1281271440.882C0.7129.747%C24.41%C+25.9DN/A684.9h8.7C-29.2C
Pulsar LSW 1281261340.94C-0.6516.512%D*27.778%B+20DN/A2966.3h15.7D-94.8D-
M60-G Bulldog 153121373.27C--1.6821.539%D**1.653%D-18.1D-4.8D1636.7h7.7C+35.8D-
Quasar VM1 118118582.034C+0.4516.978%C14.407%D*28.8CN/A1544.1h15.6D91.7C+
M40 Fury-F 1631143620.315D1.2724.027%F--1.754%C++3D*1.3D--3437.6h21.7D*90.1T*
MAX Punch 1161112,5290.044C--1.5438.76%C--N/A0.3CN/A1318.2h2.3C+5.8C+
M60-A Bulldog 119103402.575C-0.9927.158%D--1.942%C**1030U160U3414900.1h5.4B+19.9C+
Aphelion VEX-4H 168101611.656C0.0738.304%D-1.98%D31.6C-20.9D3793.2h70.3C+183.6C-
M60-A Bulldog 11399128.25C6.6633.579%D*1.01%D--19.8D2.8C-1065h6.5C+19.2D
Lumine Edge 92897,4130.012C1.5812.157%D**6.742%D**0.3DN/A1274.3h1.7C-14.3D--
NS-10 Burster 15288781.128C++0.4622.283%D*7.955%B+3.9D2.9D9222.3h159.7C+716.7D
M60-G Bulldog-H 8987614.5B+12.9112.969%F*1.149%C29D--N/A843h5B+38.9F*
Beamer VS3 78773690.209D1.3818.438%D*10.39%F3.8D--N/A5520.4h15.6D**84.7D-
Soldier Soaker 7372740.973C+0.6226.695%D-9.722%D-34.3C-N/A1642.1h5.3B+19.9C+
Artemis VX26 6968700.971C0.6221.424%D*26.471%B+18.9DN/A2333.6h13.5C63.2D
Comet VM2 8467471.426B+0.1634.727%D--5.97%B++10.3C2.6D*2896.5h20.6B+59.3C*
G40-F Ranger 12566471.404D*0.1827.641%DN/A4.8D**4.3D*8513.8h203.6D*736.6D*
NS-R3 Swarm 133651310.496C+1.0959.191%D*1.538%A6.1C6.4C+7910.6h29.5C+49.8C+
Xiphos Anti-Personnel Phalanx Tower 6658229D27.4119.662%D--5.172%M52.7D7.3C1961.1h41.7C--212.2D-
Xiphos Anti-Personnel Phalanx Turret 715596.111N/A4.5214.719%UN/A550U160U2540000.1h71.1T*483T*
M20 Basilisk 7454114.909C--3.3239.376%D**3.704%C31.8C-11.8D--1731.7h92.1B+233.8C++
Saron HRB-H 9352361.444D0.1440.725%FN/A21.7D-17.1D6602.4h32.8D80.7D**
NS CandyCannon 3000 51512470.206D1.3818.857%D**27.451%C-7DN/A207.3h8D**42.5F*
AP30 Shredder 9950311.613D0.0219.609%F--2%C+500U490U5596500.1h107.1C546.3F

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit3543,33812.7h
VS Patriot Flare Gun22800.4h
Motion Spotter249501.1h
Nano-Armor Kit1,4663,050,343262h
Anti-Vehicle MANA Turret555584.9h
Spawn Beacon54514,28722.9h
Turret AI Module2990.5h
Repair Module2700.4h
Skywall Shield Emitter0540.6h
Medical Applicator1,022479,71536.9h
Nanite Revive Grenade02,4470.7h
Nanite Healing Grenade0740h
Deconstruction Tool06770.1h
Welding Device02210h
Spitfire Auto-Turret369672.2h
Rampart Wall1721.1h
Xiphos Anti-Personnel Tower0650.6h
Ammunition Package1491,9606.9h
Shield Recharging Field581,0831.2h
Anti-Infantry MANA Turret553052.6h
IPC Targeting Dart106202.6h
Orbital Strike Target Designator7581h
Nano-Repair Grenade08130.2h
Recon Detection Device21511,27222.2h
WLT-Howler Mining Laser21911.1h

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