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Primarch PLUTONIANOXXX[1VSI] PLUTONIANOXXX
VS BR 94

KDR: 1.58

Score: 133.2m

Last Seen: Apr 19th, 2019 9:39 PM
- OFFLINE - 8.8 hour(s)

Prestige 1, Battle Rank 94 - Vanu Sovereignty on Cobalt - Outfit Leader of Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 21
Level Progress (to 95): 73%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Pandora VX25 C-4 ARX Supernova VPC C75 Viper Frag Grenade Supernova FPC Supernova PC The Kraken
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $282,726 MLG Score: 226
Fun Score: N/A
Cheeseburgers Flipped: 2536TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.58%18.286%3404599038,7190.4759211.105

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.971%-0.484D-0.38C--0.806D-HEAD ++ (~9)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
720.038C+13.40.063C+58.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.417%0.485%112103341234901360.118018301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.393%-1.062D*-1.024D*-0.553

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.90.479B+230.567B+60.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.113%1.602%8628102750,5506385140397.91699360%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.994%-0.958D---0.641D0.613

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.496B+6.10.517B+13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.601%2.378%1331810178,158571923331.42647350%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.62%-0.887D---0.505D0.328

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
820.311C*21.80.45B60.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.894%61.392%133610297,8877381481.06841

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.231%-0.471D-0.377C--0.478

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.035C+30.044C+6.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.557%13.71%1336102949,31666856187.37711

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.501%-0.32C-0.169C0.177

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.203C++40.186C++6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 21
133.2m220.4%273 (16.4k)239 (14.3k)1.58106238,928151,1191.8133294 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1035791816.428%9.235%15203:4165

33% Engineer15% Heavy Assault8% Infiltrator34% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 12th, 2013 1:30 PMJan 21st, 2015 1:17 PMApr 19th, 2019 10:14 PM (3h) (PST)Apr 19th, 2019 6:33 PM (7h) (PST)Apr 19th, 2019 5:39 PM (8h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5221663560.4290.2710.0401.0740.059226

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,3129,95121,3612616264414,331

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9292.2h/387.2d 35,099 22,065 66,999 598.9k 19,714 31,427 32,817 291m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D-
Kills:2,202
Deaths:2,164
KDR:1.018
Accuracy:16.282% D-
HSR:16.712% D*
Betelgeuse 54-A
F
Kills:1,661
Deaths:1,527
KDR:1.088
Accuracy:15.744% F--
HSR:18.242% F
NSX Naginata
C
Kills:1,172
Deaths:1,349
KDR:0.869
Accuracy:15.959% D*
HSR:25.768% C
Flare VE6
D*
Kills:1,160
Deaths:1,326
KDR:0.875
Accuracy:16.191% D*
HSR:15.948% D*
NS-15M1
D-
Kills:1,160
Deaths:1,298
KDR:0.894
Accuracy:17.525% D-
HSR:14.655% D--
Ursa
D--
Kills:1,158
Deaths:1,257
KDR:0.921
Accuracy:15.593% D*
HSR:17.271% D--
SVA-88
D--
Kills:1,156
Deaths:1,253
KDR:0.923
Accuracy:15.160% F
HSR:17.734% D--
Lasher X2
C+
Kills:1,155
Deaths:1,215
KDR:0.951
Accuracy:24.260% C+
HSR:2.857% D
VE-H Maw
C+
Kills:1,052
Deaths:1,305
KDR:0.806
Accuracy:14.598% F-
HSR:24.905% C+
NS-15M2
D**
Kills:631
Deaths:699
KDR:0.903
Accuracy:16.033% D**
HSR:14.105% D**
NS-15M AE
D**
Kills:424
Deaths:547
KDR:0.775
Accuracy:16.730% F
HSR:13.208% D**
VX29 Polaris
D--
Kills:413
Deaths:467
KDR:0.884
Accuracy:16.870% D*
HSR:15.496% D--
Pulsar LSW
B+
Kills:126
Deaths:134
KDR:0.940
Accuracy:16.512% D*
HSR:27.778% B+
Kills:13,470
Deaths (as Heavy Assault):14,541
Deaths (to Heavy Assaults):32,755
KDR:0.92635
Kill Difference:1,071
Playtime:1,378.788 hours
Usage:15%
Score:16.634m
Score/min:201
Accuracy (listed only):16.727%
HSR (listed only):17.283%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:43,393
Deaths:41,806
KDR:1.038
Accuracy:37.779% C+
HSR:13.415% C-
Solstice SF
C
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% C
HSR:5.587% F-
Chaos
C++
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F-
HSR:15.811% C++
VX6-7
C
Kills:1,235
Deaths:1,492
KDR:0.828
Accuracy:18.600% D*
HSR:19.514% C
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D-
HSR:18.257% C**
NSX-P Tanto
C+
Kills:1,190
Deaths:1,396
KDR:0.852
Accuracy:21.775% D
HSR:23.866% C+
NS Baron G5
C--
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% C--
HSR:12.010% D
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
NSX Tanto
C-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D
HSR:22.232% C-
Zenith VX-5
C
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% C
HSR:17.955% D
NS-11C
D
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D-
HSR:15.418% D
Pulsar C
D--
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% D--
HSR:16.897% D--
Serpent VE92
C-
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% D--
HSR:17.343% C-
Phobos VX86
C-
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C-
HSR:13.605% C-
Solstice VE3
C
Kills:1,152
Deaths:2,268
KDR:0.508
Accuracy:15.172% D**
HSR:18.229% C
Eclipse VE3A
D-
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F--
HSR:15.204% D-
Nova
B+
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B+
VE-LR Obelisk
D
Kills:370
Deaths:221
KDR:1.674
Accuracy:27.234% D
HSR:22.973% D--
NS Baron G5AE
B
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B
The Little Helper
N/A
Kills:50
Deaths:102
KDR:0.490
Accuracy:34.787% N/A
HSR:10% N/A
Kills:64,168
Deaths (as Engineer):66,408
Deaths (to Engineers):28,866
KDR:0.96627
Kill Difference:2,240
Playtime:3,026.222 hours
Usage:33%
Score:48.056m
Score/min:265
Accuracy (listed only):29.042%
HSR (listed only):16.354%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:43,393
Deaths:41,806
KDR:1.038
Accuracy:37.779% C+
HSR:13.415% C-
Solstice SF
C
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% C
HSR:5.587% F-
Chaos
C++
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F-
HSR:15.811% C++
VX6-7
C
Kills:1,235
Deaths:1,492
KDR:0.828
Accuracy:18.600% D*
HSR:19.514% C
Skorpios
C
Kills:1,209
Deaths:1,250
KDR:0.967
Accuracy:23.259% D--
HSR:19.851% C
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D-
HSR:18.257% C**
NSX-P Tanto
C+
Kills:1,190
Deaths:1,396
KDR:0.852
Accuracy:21.775% D
HSR:23.866% C+
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
NSX Tengu
C-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C-
HSR:17.532% C--
NS Baron G5
C--
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% C--
HSR:12.010% D
Sirius SX12
C
Kills:1,174
Deaths:1,708
KDR:0.687
Accuracy:19.776% D-
HSR:16.099% C
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
NSX Tanto
C-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D
HSR:22.232% C-
Zenith VX-5
C
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% C
HSR:17.955% D
Eridani SX5
C-
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:18.455% D**
HSR:16.624% C-
NS-11C
D
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D-
HSR:15.418% D
Pulsar C
D--
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% D--
HSR:16.897% D--
Serpent VE92
C-
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% D--
HSR:17.343% C-
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D
HSR:20.502% B+
Phobos VX86
C-
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C-
HSR:13.605% C-
Solstice VE3
C
Kills:1,152
Deaths:2,268
KDR:0.508
Accuracy:15.172% D**
HSR:18.229% C
Eclipse VE3A
D-
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F--
HSR:15.204% D-
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D*
HSR:17.826% C
Nova
B+
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B+
NS Baron G5AE
B
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B
The Little Helper
N/A
Kills:50
Deaths:102
KDR:0.490
Accuracy:34.787% N/A
HSR:10% N/A
Kills:72,007
Deaths (as Light Assault):75,683
Deaths (to Light Assaults):28,687
KDR:0.95143
Kill Difference:3,676
Playtime:3,118.336 hours
Usage:34%
Score:48.584m
Score/min:260
Accuracy (listed only):27.404%
HSR (listed only):16.351%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:43,393
Deaths:41,806
KDR:1.038
Accuracy:37.779% C+
HSR:13.415% C-
Chaos
C++
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F-
HSR:15.811% C++
Skorpios
C
Kills:1,209
Deaths:1,250
KDR:0.967
Accuracy:23.259% D--
HSR:19.851% C
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D-
HSR:18.257% C**
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
H-V45
D
Kills:1,179
Deaths:1,547
KDR:0.762
Accuracy:18.935% D--
HSR:16.370% D
NSX Tengu
C-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C-
HSR:17.532% C--
NS Baron G5
C--
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% C--
HSR:12.010% D
Sirius SX12
C
Kills:1,174
Deaths:1,708
KDR:0.687
Accuracy:19.776% D-
HSR:16.099% C
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
Corvus VA55
D
Kills:1,162
Deaths:1,596
KDR:0.728
Accuracy:19.124% D--
HSR:18.675% D
Eridani SX5
C-
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:18.455% D**
HSR:16.624% C-
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D
HSR:20.502% B+
Phobos VX86
C-
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C-
HSR:13.605% C-
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D*
HSR:17.826% C
Nova
B+
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B+
Terminus VX-9
D--
Kills:1,148
Deaths:1,523
KDR:0.754
Accuracy:20.518% D--
HSR:17.596% D*
NS-11A
C
Kills:688
Deaths:997
KDR:0.690
Accuracy:19.574% D--
HSR:18.750% C
Pulsar VS1
D
Kills:273
Deaths:407
KDR:0.671
Accuracy:18.457% D--
HSR:16.117% D
NS Baron G5AE
B
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B
CME
C++
Kills:215
Deaths:279
KDR:0.771
Accuracy:18.712% D**
HSR:23.256% C++
NS-11P
D*
Kills:205
Deaths:246
KDR:0.833
Accuracy:16.681% D*
HSR:9.268% F
The Little Helper
N/A
Kills:50
Deaths:102
KDR:0.490
Accuracy:34.787% N/A
HSR:10% N/A
Kills:63,852
Deaths (as Combat Medic):67,431
Deaths (to Combat Medics):17,467
KDR:0.94692
Kill Difference:3,579
Playtime:488.589 hours
Usage:5%
Score:6.966m
Score/min:238
Accuracy (listed only):28.090%
HSR (listed only):16.213%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
D**
Kills:1,924
Deaths:833
KDR:2.310
Accuracy:34.440% D**
HSR:67.048% F-
Parallax VX3
D*
Kills:1,316
Deaths:754
KDR:1.745
Accuracy:31.551% D*
HSR:61.398% F-
Skorpios
C
Kills:1,209
Deaths:1,250
KDR:0.967
Accuracy:23.259% D--
HSR:19.851% C
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
NSX Tengu
C-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C-
HSR:17.532% C--
Sirius SX12
C
Kills:1,174
Deaths:1,708
KDR:0.687
Accuracy:19.776% D-
HSR:16.099% C
VA39 Spectre
D
Kills:1,164
Deaths:1,221
KDR:0.953
Accuracy:28.665% D
HSR:30.327% D
V10
C-
Kills:1,163
Deaths:522
KDR:2.228
Accuracy:31.636% D*
HSR:73.173% C-
Ghost
C-
Kills:1,162
Deaths:654
KDR:1.777
Accuracy:35.343% D
HSR:63.942% C-
Eridani SX5
C-
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:18.455% D**
HSR:16.624% C-
XM98
C--
Kills:1,158
Deaths:675
KDR:1.716
Accuracy:33.980% C--
HSR:68.826% D
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D
HSR:20.502% B+
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D*
HSR:17.826% C
NS-61 Emissary
C
Kills:1,010
Deaths:1,433
KDR:0.705
Accuracy:20.519% D*
HSR:15.248% C
NSX Tomoe
D--
Kills:787
Deaths:1,003
KDR:0.785
Accuracy:24.503% D--
HSR:24.269% D*
NS-44 Commissioner
C
Kills:391
Deaths:920
KDR:0.425
Accuracy:24.675% D**
HSR:19.949% C
NS-44L Blackhand
D--
Kills:379
Deaths:668
KDR:0.567
Accuracy:31.957% D*
HSR:26.913% D--
NS-357 Underboss
C+
Kills:256
Deaths:515
KDR:0.497
Accuracy:24.147% D**
HSR:21.484% C+
NS-30 Vandal
D-
Kills:213
Deaths:255
KDR:0.835
Accuracy:24.767% D*
HSR:19.718% D-
NS-AM7 Archer
C+
Kills:189
Deaths:260
KDR:0.727
Accuracy:49.612% D*
HSR:16.402% C+
Artemis VX26
B+
Kills:164
Deaths:211
KDR:0.777
Accuracy:20.564% D**
HSR:26.220% B+
NS-45 Pilot
C+
Kills:127
Deaths:144
KDR:0.882
Accuracy:29.747% C
HSR:24.410% C+
Beamer VS3
D*
Kills:77
Deaths:369
KDR:0.209
Accuracy:18.438% D*
HSR:10.390% F
Soldier Soaker
D-
Kills:72
Deaths:74
KDR:0.973
Accuracy:26.695% D-
HSR:9.722% D-
NS CandyCannon 3000
C--
Kills:51
Deaths:247
KDR:0.206
Accuracy:18.857% D**
HSR:27.451% C--
Kills:19,812
Deaths (as Infiltrator):20,254
Deaths (to Infiltrators):20,627
KDR:0.97818
Kill Difference:442
Playtime:720.594 hours
Usage:8%
Score:7.399m
Score/min:171
Accuracy (listed only):26.759%
HSR (listed only):29.116%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
D--
Kills:1,190
Deaths:625
KDR:1.904
Accuracy:14.751% D--
HSR:14.538% D*
Blueshift VM5
D-
Kills:1,179
Deaths:623
KDR:1.892
Accuracy:15.254% D-
HSR:16.115% D-
Cosmos VM3
C++
Kills:1,165
Deaths:529
KDR:2.202
Accuracy:16.966% C++
HSR:18.798% C+
Cosmos VM3
C**
Kills:1,160
Deaths:499
KDR:2.325
Accuracy:17.721% C**
HSR:17.672% C
Quasar VM1
C++
Kills:923
Deaths:978
KDR:0.944
Accuracy:7.198% F-
HSR:19.285% C++
NS-10 Burster
A++
Kills:458
Deaths:603
KDR:0.760
Accuracy:19.170% D**
HSR:14.847% A++
Comet VM2
D-
Kills:195
Deaths:394
KDR:0.495
Accuracy:30.788% D*
HSR:2.564% D-
Vortex VM21
D
Kills:192
Deaths:301
KDR:0.638
Accuracy:32.391% D--
HSR:2.083% D
Vortex VM21
D--
Kills:154
Deaths:301
KDR:0.512
Accuracy:31.103% D--
HSR:1.299% D*
Quasar VM1
C
Kills:138
Deaths:74
KDR:1.865
Accuracy:16.718% C
HSR:17.391% D
NS-10 Burster
B+
Kills:88
Deaths:78
KDR:1.128
Accuracy:22.283% D*
HSR:7.955% B+
Comet VM2
B*
Kills:67
Deaths:47
KDR:1.426
Accuracy:34.727% D--
HSR:5.970% B*
Kills:6,909
Deaths (as MAX Suit):2,526
Deaths (to MAX Suits):7,170
KDR:2.73515
Kill Difference:4,383
Playtime:317.597 hours
Usage:3%
Score:3.113m
Score/min:163
Accuracy (listed only):21.589%
HSR (listed only):11.543%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D--
Kills:275
V. Kills:34 N/A
Deaths:380
KDR:0.724
Accuracy:21.979% F--
KPH:9.700 D*
VKPH:1.200 D--
Dual Photon Pods
C+
Kills:137
V. Kills:59 228%
Deaths:38
KDR:3.605
Accuracy:34.404% F-
KPH:42.300 D
VKPH:18.200 C+
Kills:412 (275 + 0)
Deaths:418
KDR:0.986
VKDR:0.222
Vehicle Kills:93
Kill Difference:6
Playtime:31.581 hours
Usage:0%
Score:0.331m
Score/min:175
Piloting Accuracy:21.979%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:484
V. Kills:137 351%
Deaths:90
KDR:5.378
Accuracy:44.964% B++
KPH:1,742,400 U
VKPH:493,200 U
L105 Zephyr
C+
Kills:428
V. Kills:45 N/A
Deaths:68
KDR:6.294
Accuracy:33.788% D*
KPH:47 C+
VKPH:4.900 D
AP30 Shredder
N/A
Kills:50
V. Kills:49 100%
Deaths:31
KDR:1.613
Accuracy:19.609% N/A
KPH:180,000 N/A
VKPH:176,400 N/A
Kills:962 (0 + 962)
Deaths:189
KDR:5.090
VKDR:1.222
Vehicle Kills:231
Kill Difference:773
Playtime:9.100 hours
Usage:0%
Score:0.411m
Score/min:753
Piloting Accuracy:N/A%
Gunner Accuracy:19.609%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C
Kills:14,142
V. Kills:2,367 N/A
Deaths:1,209
KDR:11.697
Accuracy:23.775% F
KPH:24.200 C
VKPH:4.100 D-
L100 Python HESH
C
Kills:1,266
V. Kills:104 N/A
Deaths:97
KDR:13.052
Accuracy:44.221% C--
KPH:41.500 C
VKPH:3.400 D**
Skyguard
C+
Kills:592
V. Kills:408 145%
Deaths:191
KDR:3.099
Accuracy:28.104% C
KPH:13.100 C+
VKPH:9 C+
L100 Python HEAT
B+
Kills:436
V. Kills:95 454%
Deaths:45
KDR:9.689
Accuracy:44.915% D
KPH:36.500 B+
VKPH:8 D
L100 Python AP
D
Kills:217
V. Kills:149 145%
Deaths:57
KDR:3.807
Accuracy:51.111% D
KPH:19.500 D-
VKPH:13.400 D
Kills:16,653 (16,653 + 0)
Deaths:1,599
KDR:10.415
VKDR:1.953
Vehicle Kills:3,123
Kill Difference:15,054
Playtime:682.767 hours
Usage:7%
Score:4.508m
Score/min:110
Driving Accuracy:51.111%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B++
Kills:15,300
V. Kills:1,518 N/A
Deaths:1,115
KDR:13.722
Accuracy:48.436% C
KPH:56 B++
VKPH:5.600 D
Supernova FPC
B
Kills:12,490
V. Kills:8,303 150%
Deaths:2,486
KDR:5.024
Accuracy:47.016% D-
KPH:25 C++
VKPH:16.600 B
Supernova PC
A
Kills:6,107
V. Kills:1,095 N/A
Deaths:544
KDR:11.226
Accuracy:45.353% C-
KPH:35.300 A
VKPH:6.300 D
Proton II PPA
C+
Kills:1,247
V. Kills:67 N/A
Deaths:102
KDR:12.226
Accuracy:16.156% D*
KPH:51 C+
VKPH:2.700 C--
E540 Halberd
C+
Kills:410
V. Kills:298 137%
Deaths:122
KDR:3.361
Accuracy:44.061% C--
KPH:21.200 D-
VKPH:15.400 C+
Saron HRB
C-
Kills:346
V. Kills:248 139%
Deaths:146
KDR:2.370
Accuracy:28.361% F-
KPH:16.900 D
VKPH:12.100 C-
Kills:35,900 (33,897 + 2,003)
Deaths:4,515
KDR:7.951
VKDR:2.553
Vehicle Kills:11,529
Kill Difference:31,385
Playtime:1,008.995 hours
Usage:11%
Score:14.741m
Score/min:243
Driving Accuracy:45.353%
Gunner Accuracy:28.361%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:567
V. Kills:58 N/A
Deaths:79
KDR:7.177
Accuracy:33.653% C-
KPH:59.200 D
VKPH:6.100 C+
E540 Halberd-H
D
Kills:281
V. Kills:161 173%
Deaths:81
KDR:3.469
Accuracy:50.265% D-
KPH:29.200 D
VKPH:16.700 D
M40 Fury-H
D-
Kills:183
V. Kills:10 N/A
Deaths:21
KDR:8.714
Accuracy:22.982% F-
KPH:52 D-
VKPH:2.800 D-
Aphelion VEX-4H
C--
Kills:101
V. Kills:67 149%
Deaths:61
KDR:1.656
Accuracy:38.304% D-
KPH:31.200 C--
VKPH:20.700 D
M60-G Bulldog-H
D*
Kills:87
V. Kills:2 N/A
Deaths:6
KDR:14.500
Accuracy:12.969% F--
KPH:28.700 D*
VKPH:0.700 D**
Saron HRB-H
D
Kills:52
V. Kills:41 124%
Deaths:36
KDR:1.444
Accuracy:40.725% F
KPH:21.500 D-
VKPH:17 D
Kills:1,271 (0 + 1,271)
Deaths:284
KDR:4.475
VKDR:1.194
Vehicle Kills:339
Kill Difference:987
Playtime:31.400 hours
Usage:0%
Score:0.527m
Score/min:280
Driving Accuracy:N/A%
Gunner Accuracy:40.725%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:1,663
V. Kills:377 440%
Deaths:368
KDR:4.519
Accuracy:27.634% D-
KPH:28.500 D
VKPH:6.500 D
M40 Fury
D
Kills:629
V. Kills:149 419%
Deaths:122
KDR:5.156
Accuracy:25.798% D*
KPH:31.500 D-
VKPH:7.500 D
M20 Basilisk
D
Kills:619
V. Kills:245 252%
Deaths:287
KDR:2.157
Accuracy:30.964% D-
KPH:11.100 D
VKPH:4.400 D-
M60-G Bulldog
D
Kills:388
V. Kills:91 422%
Deaths:123
KDR:3.154
Accuracy:22.751% D*
KPH:15.200 D-
VKPH:3.600 D
M20 Basilisk
D
Kills:277
V. Kills:147 187%
Deaths:120
KDR:2.308
Accuracy:29.918% D--
KPH:10.600 D-
VKPH:5.600 D
M12 Kobalt
D
Kills:190
V. Kills:12 N/A
Deaths:31
KDR:6.129
Accuracy:10.375% D**
KPH:25.900 D--
VKPH:1.600 D
M12 Kobalt
C
Kills:135
V. Kills:8 N/A
Deaths:12
KDR:11.250
Accuracy:12.031% D*
KPH:45.600 D
VKPH:2.700 C
M60-G Bulldog
D
Kills:121
V. Kills:32 367%
Deaths:37
KDR:3.270
Accuracy:21.539% D**
KPH:18.100 D--
VKPH:4.800 D
G40-F Ranger
D*
Kills:68
V. Kills:61 110%
Deaths:51
KDR:1.333
Accuracy:27.724% D
KPH:4.800 D**
VKPH:4.300 D*
Kills:4,090 (0 + 4,090)
Deaths:1,151
KDR:3.553
VKDR:0.975
Vehicle Kills:1,122
Kill Difference:2,939
Playtime:216.887 hours
Usage:2%
Score:1.693m
Score/min:130
Driving Accuracy:N/A%
Gunner Accuracy:27.724%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:114
V. Kills:49 228%
Deaths:362
KDR:0.315
Accuracy:24.027% F--
KPH:3 D*
VKPH:1.300 D*
Kills:114 (114 + 0)
Deaths:362
KDR:0.315
VKDR:0.135
Vehicle Kills:49
Kill Difference:248
Playtime:37.558 hours
Usage:0%
Score:0.076m
Score/min:34
Driving Accuracy:24.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 43,96143,39341,8061.038C+0.5437.779%C+13.415%C-27.2CN/A761592.7h4.1B+10.7B
C-4 ARX 20,46216,16410,2431.578C0.0027.354%C*N/A93.9C25D506172.2h1.2C++4.2B
Supernova VPC 16,81815,3001,11513.722C**12.1448.436%C1.346%C+56B++5.6D208273h2.5B*5.2B+
C75 Viper 16,50914,1421,20911.697A++10.1223.775%F1.075%C-24.2C4.1D-89583.8h7.8B**32.6B+
Frag Grenade 13,83313,699113699N/A13,697.4254.735%AN/A835.3A+8.2C+239516.4h2.5A4.6B**
Supernova FPC 20,79312,4902,4865.024C+3.4447.016%D-2.354%C+25C++16.6B244498.8h5B+10.6C++
Supernova PC 7,2026,10754411.226B**9.6445.353%C-1.768%C-35.3A6.3D180172.8h2.6A++5.7A
The Kraken 5,9574,9965,6040.892D0.6952.469%D*2.602%B**28D5.4D-121178.3h4.6C8.8D
C-4 4,1353,1852,1301.495C++0.0927.459%C**N/A72.6C+21.6C--64943.9h1.4C**5B+
Spear Anti-Vehicle Phalanx Turret 4,2822,8313109.132B7.5537.246%D3.638%C+30.7C15.7C--22692.2h7.2B++19.3B
Proximity Mine 2,8352,8306344.464C*2.8850.056%B**N/A142.9B+N/A42719.8h1.6B**3.2B**
Solstice SF 2,5332,4881,5501.605B++0.0222.756%C5.587%F-19.1C+N/A59130.5h6.5B++28.6B*
Tank Mine 4,0322,4232828.592M++7.0136.764%C*N/A140.9B++93.5B**149817.2h1.9C++5.1B++
Orion VS54 2,2112,2022,1641.018C+0.5616.282%D-16.712%D*13.5DN/A75163.6h12.4C**76.3C+
Parsec VX3-A 1,9431,9248332.31D0.7334.44%D**67.048%F-31.7D-N/A7560.7h2.4D**7F-
Force-Blade 1,8161,77837,0790.048B*1.5337.789%B++N/A0.8C++N/A22312.8h1.8B*4.8B++
NS Decimator 2,0361,7491,1091.577B++0.0047.258%F4.174%A++30.9C5.1D*16856.6h2.8A6B++
M40 Fury 2,0401,6633684.519C2.9427.634%D-1.443%C28.5D6.5D15658.3h14.3C++51.8C+
Betelgeuse 54-A 1,6801,6611,5271.088C--0.4915.744%F--18.242%F23.7D*N/A10370h12D76.1F--
Sticky Grenade 1,4551,45211452N/A1,450.4260.221%B**N/A1815A*3.8D--58500.8h1.1A1.9B**
Anti-Vehicle Grenade 1,5101,42211422N/A1,420.4260.436%B**N/A748.4A++46.3D34361.9h3.1A5.2A
Parallax VX3 1,3231,3167541.745C0.1631.551%D*61.398%F-22CN/A6959.7h2.8D9D--
Nemesis VSH9 1,6051,2781,0401.229B**0.3557.141%D4.617%A19.9C*5.1D-15864.1h4.4A++7.7A+
L100 Python HESH 1,3701,2669713.052C++11.4744.221%C--1.422%C+41.5C3.4D**19930.5h2.6B*5.9B+
Proton II PPA 1,3141,24710212.225C+10.6416.156%D*1.443%D50.9C+2.7C--25324.5h8.2B+50.7C+
Chaos 1,2601,2461,5210.819C--0.7640.779%F-15.811%C++21D*N/A7359.4h4C**9.7D
VX6-7 1,2401,2351,4920.828C0.7518.6%D*19.514%C14.6DN/A5284.4h11B+59.2C+
Skorpios 1,2421,2091,2500.967C0.6123.259%D--19.851%C26.2DN/A6346.2h12.2C52.4D
Deimos VA29 1,2101,2051,6710.721C-0.8650.844%D-18.257%C**18D-N/A7567h2.3C**4.6C+
NSX-P Tanto 1,2191,1901,3960.852C+0.7321.775%D23.866%C+15.2C--N/A4178.3h15.8C+72.7C+
Blueshift VM5 1,2081,1906251.904C+0.3214.751%D--14.538%D*16.7D--N/A5771.1h16.1C++109.5C
VE-S Canis 1,2121,1841,0571.12C+0.4624.704%C12.585%D-30.4CN/A10738.9h13C+52.7C+
H-V45 1,1931,1791,5470.762C0.8218.935%D--16.37%D20.5C-N/A9457.4h13.3C++70.2C
Blueshift VM5 1,1891,1796231.892C+0.3115.254%D-16.115%D-16.6D--N/A5371.1h16.9C+110.8C
NSX Tengu 1,1991,1751,1551.017C+0.5633.385%C-17.532%C--27.2CN/A6443.2h13.6C++40.9C++
NS Baron G5 1,1761,1741,5030.781C0.8038.655%C--12.01%D17.2DN/A5068.4h4.1B+10.6C+
Sirius SX12 1,1841,1741,7080.687C0.8919.776%D-16.099%C11.3D-N/A55103.5h14.4C**72.7C+
NSX Naginata 1,1951,1721,3490.869C-0.7115.959%D*25.768%C23.6DN/A5949.7h14.4C90.1D
Thanatos VE70 1,1781,1681,6160.723C+0.8623.733%F14.812%C13.8DN/A6084.4h3.8B*16.1C
Hades VSH4 1,4701,1661,1641.002B**0.5859.943%D--3.345%B+22.3C++5.8D14652.3h4.9A+8.1A
The Slasher 1,1791,16526,2390.044C+1.5429.983%C1.288%D*1.1CN/A31064.7h1.6B*5.4B
Cosmos VM3 1,1771,1655292.202C*0.6216.966%C++18.798%C+28.6C+N/A9740.8h12.9B+76B+
NSX Tanto 1,1841,1659821.186C++0.4022.89%D22.232%C-25.1CN/A6046.5h13.6C*59.3C++
VA39 Spectre 1,1681,1641,2210.953C0.6328.665%D30.327%D15.2C-N/A4776.7h5.7B20C++
Zenith VX-5 1,1791,1641,0731.085C+0.5024.035%C17.955%D25.7CN/A9345.3h13.1C++54.6C++
V10 1,1661,1635222.228C0.6531.636%D*73.173%C-27.2CN/A6442.7h2.4C+7.7C--
Ghost 1,1681,1626541.777C0.2035.343%D63.942%C-32CN/A9736.3h2.5C7C+
Corvus VA55 1,1741,1621,5960.728C0.8519.124%D--18.675%D11.1D--N/A42104.6h12.9C+67.4C-
Auraxium Slasher 1,1661,16231,0550.037C+1.5432.609%C++4.819%D1CN/A31190.9h1.7B*5.3B+
Eridani SX5 1,1771,1611,3360.869C0.7118.455%D**16.624%C-15.7DN/A5673.8h12.1C*65.5C
NS-11C 1,1761,1611,1571.003C++0.5819.63%D-15.418%D19.1CN/A8060.7h14.7C++74.9C+
Auraxium Force-Blade 1,1761,16029,4770.039C+1.5433.708%C**N/A1C+N/A31128h1.6B**4.8B+
Cosmos VM3 1,1701,1604992.325B0.7417.721%C**17.672%C29.4C++N/A9539.4h13B+73.1B+
Flare VE6 1,1651,1601,3260.875C-0.7116.191%D*15.948%D*16.6D-N/A6869.9h10.7C++66.1C
Pulsar C 1,1851,1601,9250.603C0.9818.369%D--16.897%D--6.7D-N/A33174.2h14.5C-78.8D
NS-15M1 1,1661,1601,2980.894C0.6917.525%D-14.655%D--15.8D-N/A7373.3h12.5C*71.5C+
Serpent VE92 1,1631,1591,6520.702C0.8818.531%D--17.343%C-12.5DN/A5892.5h12.4B66.9C+
XM98 1,1671,1586751.716C+0.1333.98%C--68.826%D19.9CN/A6058.2h2.7C+8C+
Ursa 1,1631,1581,2570.921C0.6615.593%D*17.271%D--15.8D-N/A5473.5h11.2C*72.1C
SVA-88 1,1621,1561,2530.923C0.6615.16%F17.734%D--23DN/A11850.3h12.9C84.9D-
NS-7 PDW 1,1771,1561,2520.923C+0.6620.44%D20.502%B+16.5C-N/A6070h14.8C++72.4C+
Lasher X2 1,1691,1551,2150.951C++0.6324.26%C+2.857%D27.6C+N/A11641.9h16.1B*66.2B+
Phobos VX86 1,1661,1541,4340.805C0.7853.773%C-13.605%C-21D-N/A7255h2.3B4.3C++
Solstice VE3 1,1701,1522,2680.508C1.0715.172%D**18.229%C6DN/A50192.3h16.5C+108.5C-
Eclipse VE3A 1,1731,1511,3520.851C0.7316.665%F--15.204%D-14.6D-N/A4078.7h16.4D*98.3F*
MKV Suppressed 1,1671,1501,7380.662C--0.9218.872%D*17.826%C11D-N/A39104.4h15.5C+82.4C
Nova 1,1591,1501,3580.847C0.7334.686%D-16.783%B+22.7DN/A8350.6h3.9B+11.2C+
Terminus VX-9 1,1651,1481,5230.754C--0.8320.518%D--17.596%D*19.3DN/A6959.4h14.1C-68.8D
NS Decimator-B 1,2061,0741,1720.916D0.6750.789%F-4.004%A28D3.4D--11438.4h3.8C*7.5C-
VE-H Maw 1,0781,0521,3050.806D0.7814.598%F-24.905%C+15.7D--N/A4667h12.9C-88.5D*
S1 1,2111,0381,2580.825C**0.7647.844%D--2.89%C++25.3C++4.2D*31841.1h4.2A8.7B*
Rocklet Rifle 2,1071,0301,4500.71C++0.8744.456%D--N/A28.1C++29.4B+30736.6h27.3B*61.5B+
NS-61 Emissary 1,0391,0101,4330.705C+0.8820.519%D*15.248%C28.6C*N/A7635.3h18.4C89.6D-
Quasar VM1 9519239780.944C0.647.198%F-19.285%C++7.4D*N/A35125.2h16.7C231.7D*
NSX Tomoe 7957871,0030.785C0.8024.503%D--24.269%D*20.2DN/A4738.9h18.2D-74.4D-
NS-11A 7126889970.69C-0.8919.574%D--18.75%C16.7DN/A6541.1h16.5D84.1D
NS Annihilator 1,0576475511.174A+0.4181.166%C++N/A15.4B**9.8C**16541.9h8A9.9A
NS-15M2 6406316990.903C0.6816.033%D**14.105%D**17.2D-N/A6836.7h13.8C+86.4D
M40 Fury 7786291225.156C3.5725.798%D*1.113%D31.5D-7.5D22320h14.7C+56.9D
M20 Basilisk 8646192872.157C0.5830.964%D-5.17%C11.1D4.4D-9755.6h102.2C+330.1C
Skyguard 1,0005921913.099C++1.5228.104%C2.365%B13.1C+9C+17545.3h124.8C++444C++
Proton II PPA-H 625567797.177C5.6033.653%C-1.058%D59.1D6C+1919.6h14D41.5D
C150 Dalton 621484905.378C+3.8044.964%B++N/A4840U1370U23720800.1h4C*9B++
Aspis Anti-Aircraft Phalanx Turret 9934711842.56C0.9821.344%DN/A7.4D8.2C--14563.4h143.2B670.9C++
NS-10 Burster 6234586030.76C0.8219.17%D**14.847%A++4.6C-1.7D*4799h80.6A420.6B+
L100 Python HEAT 531436459.689A8.1144.915%D2.294%C+36.6B+8D39611.9h3.7A8.2B*
L105 Zephyr 473428686.294C4.7133.788%D*N/A47C+4.9D2159.1h5.7B+16.8C+
NS-15M AE 4264245470.775D0.8116.73%F13.208%D**19.1D--N/A6622.2h12.7C+76.1D-
VX29 Polaris 4204134670.884C-0.7016.87%D*15.496%D--20D-N/A9520.6h14.2C84.5D
E540 Halberd 7084101223.361C-1.7844.061%C--1.463%D21.1D--15.4C+105319.4h7.9D**17.8D*
NS-44 Commissioner 4043919200.425C--1.1624.675%D**19.949%C12.9D-N/A7330.2h5.1D-20.7D*
M60-G Bulldog 4793881233.154C1.5722.751%D*2.577%C15.2D-3.6D9825.6h6.9B30.4C
NS-44L Blackhand 3873796680.567C--1.0131.957%D*26.913%D--20.3C+N/A6918.7h4.9C+15.5C-
VE-LR Obelisk 3753702211.674C+0.0927.234%D22.973%D--17.8DN/A5120.8h7.3C+26.7C+
Saron HRB 5943461462.37C--0.7928.361%F-N/A16.9D12.1C-45120.5h24.5C86.5D**
E540 Halberd-H 442281813.469C-1.8950.265%D-1.068%D29.3D16.8D3149.6h7.1C14.1D
M20 Basilisk 4242771202.308C0.7329.918%D--4.332%C--10.6D-5.6D12626.2h116.2C+388.3D
Light PPA 3092753800.724D0.8621.979%F--N/A9.7D*1.2D--6528.3h15.5C+70.7D
Pulsar VS1 2782734070.671C0.9118.457%D--16.117%D11.5DN/A15223.8h17.4D94.5D
NS-357 Underboss 2582565150.497C--1.0824.147%D**21.484%C+19.7DN/A8613h4.1C*17.1D
MANA Anti-Vehicle Turret 4422462011.224D0.3631.906%F4.065%B+2460C1960C5505430.1h8.7C27.3D*
NS Baron G5AE 2332333290.708D0.8740.147%D17.167%B20.3DN/A9011.5h4B+9.9C++
L100 Python AP 366217573.807C+2.2351.111%D3.687%B+19.5D-13.4D38911.1h7.1C+13.9C
CME 2212152790.771C--0.8118.712%D**23.256%C++15.4D-N/A6214h15.5C82.9D--
NS-30 Vandal 2172132550.835D0.7524.767%D*19.718%D-18.5D-N/A7511.5h7.7D*31.2D*
NS-11P 2082052460.833C0.7516.681%D*9.268%F19.5C-N/A11710.5h12.7B+76.3C
MANA Anti-Personnel Turret 2052011501.34N/A0.248.813%UN/A2010U40U10888800.1h30.5T*346.2T*
NSX Amaterasu 2032007,6480.026C1.5633.627%C**N/A0.7C--N/A2295.7h2.1C**6.2B+
Comet VM2 2661953940.495C-1.0930.788%D*2.564%D-4D*1.5D*7848.6h23.6C++76.7C-
Vortex VM21 4371923010.638C-0.9432.391%D--2.083%D3.5D--4.5C--6254.4h64.2C--198.2C--
M12 Kobalt 202190316.129D4.5510.375%D**19.474%B26D--1.6D1017.3h25.8D-248.5D**
NS-AM7 Archer 1981892600.727B+0.8549.612%D*16.402%C+7.7C++N/A5124.6h9.5B*19.1B*
M40 Fury-H 193183218.714C7.1322.982%F-1.093%C52.3D-2.9D-2393.5h6.2B+26.9C--
Artemis VX26 1661642110.777C-0.8020.564%D**26.22%B+16.2D-N/A12410.1h14.9D72.6D*
Vortex VM21 3741543010.512C-1.0731.103%D--1.299%D*2.8D*4C-5154.6h85.3D-274.3D
Quasar VM1 138138741.865C+0.2816.718%C17.391%D27.6CN/A1435h16.3D97.3C
Dual Photon Pods 196137383.605C2.0234.404%F-N/A42.8D18.4C+11323.2h38D**110.5F-
M12 Kobalt 1431351211.25C+9.6712.031%D*17.778%C+45D2.7C1493h19.8C+164.5C-
M60-A Bulldog 150129245.375C-3.7933.924%D*N/A20.5D3.3C1166.3h7C20.6D-
NS-45 Pilot 1281271440.882C0.7029.747%C24.41%C+25.9DN/A694.9h8.7C-29.2C
Pulsar LSW 1281261340.94C-0.6416.512%D*27.778%B+20DN/A3006.3h15.7D-94.8D-
M60-G Bulldog 153121373.27C-1.6921.539%D**1.653%D-18.1D--4.8D1636.7h7.7C+35.8D
M40 Fury-F 1631143620.315D1.2724.027%F--1.754%B**3D*1.3D*3437.6h21.7D*90.1T*
MAX Punch 1181132,5460.044C-1.5438.889%C-N/A0.4C-N/A1319.2h2.2C++5.7C++
M60-A Bulldog 119103402.575C-0.9927.158%D--1.942%B+1030U160U3414900.1h5.4B+19.9C
Aphelion VEX-4H 168101611.656C0.0738.304%D-1.98%D31.6C-20.9D3833.2h70.3C+183.6C-
M60-A Bulldog 11399128.25C6.6733.368%D**1.01%D--19.4D2.7C--1045.1h6.5C+19.4D
Lumine Edge 92897,4130.012C1.5712.157%D*6.742%D**0.3DN/A1274.3h1.7C14.3D-
NS-10 Burster 15288781.128C++0.4522.283%D*7.955%B+3.9D2.9D9322.3h159.7C+716.7D
M60-G Bulldog-H 8987614.5B12.9212.969%F--1.149%C29D*N/A843h5B+38.9F*
Beamer VS3 78773690.209D1.3718.438%D*10.39%F3.8D--N/A5620.4h15.6D*84.7D
Soldier Soaker 7372740.973C+0.6126.695%D-9.722%D-34.3C-N/A1642.1h5.3B+19.9C+
G40-F Ranger 12968511.333D--0.2527.724%DN/A4.8D**4.3D*8614.3h208D**750.1F
Comet VM2 8467471.426B+0.1634.727%D--5.97%B*10.3C+2.6D*2906.5h20.6B++59.3C**
NS-R3 Swarm 133651310.496C+1.0959.191%D--1.538%B**6.1C6.4C+8110.6h29.5C+49.8C+
Xiphos Anti-Personnel Phalanx Tower 6960230D28.4220.328%D-5%A**54.5D8.2C+2151.1h42.1D207.1D-
Xiphos Anti-Personnel Phalanx Turret 755896.444N/A4.8614.814%UN/A580U170U2567200.1h70.6T*476.8T*
M20 Basilisk 7454114.909C--3.3339.376%D**3.704%C-31.8C11.8D-1741.7h92.1B+233.8C++
Saron HRB-H 9352361.444D0.1440.725%FN/A21.7D-17.1D6622.4h32.8D80.7D**
NS CandyCannon 3000 51512470.206D1.3818.857%D**27.451%C--7C-N/A207.3h8F-42.5F**
AP30 Shredder 9950311.613D0.0319.609%F-2%C+500U490U5619700.1h107.1C546.3F
The Little Helper 52501020.49D1.0934.787%D**10%D--6.8D**N/A277.4h6.7F19.3F-

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit3653,52313h
Nano-Armor Kit1,4823,076,538264.7h
Motion Spotter249501.1h
VS Patriot Flare Gun22800.4h
Anti-Vehicle MANA Turret555584.9h
Spawn Beacon55814,67123.6h
Turret AI Module21060.5h
Repair Module2760.4h
Skywall Shield Emitter0600.6h
Medical Applicator1,035483,45637.2h
Nanite Revive Grenade02,5960.7h
Nanite Healing Grenade0740h
Welding Device07280.1h
Deconstruction Tool06770.1h
Spitfire Auto-Turret369792.2h
Rampart Wall1841.2h
Xiphos Anti-Personnel Tower0680.6h
Ammunition Package1541,9857h
Shield Recharging Field581,0831.2h
Anti-Infantry MANA Turret553152.6h
Orbital Strike Target Designator10691.7h
IPC Targeting Dart106202.6h
Nano-Repair Grenade08630.2h
Recon Detection Device22711,75723.2h
WLT-Howler Mining Laser21911.1h

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