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Praetor PLUTONIANOXXX[1VSI] PLUTONIANOXXX
VS BR 87

KDR: 1.59

Score: 130.5m

Last Seen: Dec 13th, 2018 4:53 PM
- OFFLINE - 7.5 hour(s)

Prestige 1, Battle Rank 87 - Vanu Sovereignty on Cobalt - Outfit Leader of Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 30
Level Progress (to 88): 16%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Pandora VX25 C-4 ARX Supernova VPC C75 Viper Frag Grenade Supernova FPC Supernova PC The Kraken
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $280,224 MLG Score: 224
Fun Score: N/A
Cheeseburgers Flipped: 2536TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.656%18.039%3374597737,2640.4717021.121

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.995%-0.466D-0.398C---0.837D-HEAD ++ (~8.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.70.043C+13.40.063C+58.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.321%0.487%122102041134001330.120847307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.329%-1.064D*-1.032D*-0.557

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.90.477B+22.90.566B+61

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.021%1.621%8638101449,7246259138097.9444360%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.87%-0.96D---0.653D0.594

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.60.494B+6.10.516B+13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.526%2.333%1331810048,015558822821.43432351%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.643%-0.892D---0.514D0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.90.313C*21.50.452B+59.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.862%61.18%133610167,3217031361.0411

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.327%-0.478D-0.394C---0.409

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.022C+3.10.033C+6.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.593%13.687%1336101648,61564756027.50695

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.5%-0.315C-0.16C0.176

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.204C++40.185C++6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 30
130.5m218%274 (16.4k)240 (14.4k)1.59267233,639146,6961.825587 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022768516.387%9.062%14803:4263

33% Engineer15% Heavy Assault7% Infiltrator34% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 12th, 2013 1:30 PMJan 21st, 2015 1:17 PMDec 17th, 2018 5:09 AM (1d) (PST)Dec 13th, 2018 4:36 PM (5d) (PST)Dec 13th, 2018 12:53 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5241663580.4300.2700.0391.0660.059224

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,4269,94921,4772616264414,404

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9056.5h/377.4d 34,155 21,172 65,346 579.5k 19,271 30,830 32,200 284.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D-
Kills:2,202
Deaths:2,164
KDR:1.018
Accuracy:16.282% D-
HSR:16.712% D*
Betelgeuse 54-A
D**
Kills:1,661
Deaths:1,527
KDR:1.088
Accuracy:15.744% F--
HSR:18.242% D**
NSX Naginata
C
Kills:1,172
Deaths:1,349
KDR:0.869
Accuracy:15.959% D*
HSR:25.768% C
NS-15M1
D-
Kills:1,160
Deaths:1,298
KDR:0.894
Accuracy:17.525% D-
HSR:14.655% D--
Flare VE6
D*
Kills:1,160
Deaths:1,326
KDR:0.875
Accuracy:16.191% D*
HSR:15.948% D*
Ursa
D--
Kills:1,158
Deaths:1,257
KDR:0.921
Accuracy:15.593% D*
HSR:17.271% D--
SVA-88
D--
Kills:1,156
Deaths:1,253
KDR:0.923
Accuracy:15.160% F
HSR:17.734% D--
Lasher X2
C+
Kills:1,155
Deaths:1,215
KDR:0.951
Accuracy:24.260% C+
HSR:2.857% D
NS-15M2
D**
Kills:631
Deaths:699
KDR:0.903
Accuracy:16.033% D**
HSR:14.105% D**
NS-15M AE
D**
Kills:424
Deaths:547
KDR:0.775
Accuracy:16.730% F
HSR:13.208% D**
VX29 Polaris
D--
Kills:413
Deaths:467
KDR:0.884
Accuracy:16.870% D*
HSR:15.496% D--
VE-H Maw
C--
Kills:232
Deaths:263
KDR:0.882
Accuracy:14.210% F-
HSR:21.983% C--
Pulsar LSW
B+
Kills:114
Deaths:119
KDR:0.958
Accuracy:16.388% D*
HSR:27.193% B+
Kills:12,638
Deaths (as Heavy Assault):13,484
Deaths (to Heavy Assaults):32,755
KDR:0.93726
Kill Difference:846
Playtime:1,378.788 hours
Usage:15%
Score:16.634m
Score/min:201
Accuracy (listed only):16.688%
HSR (listed only):17.013%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:42,692
Deaths:40,868
KDR:1.045
Accuracy:37.823% C+
HSR:13.384% C-
Solstice SF
C
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% C
HSR:5.587% F-
Chaos
C+
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F
HSR:15.811% C+
VX6-7
C+
Kills:1,235
Deaths:1,492
KDR:0.828
Accuracy:18.600% D*
HSR:19.514% C+
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D
HSR:18.257% C**
NS Baron G5
C-
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% C-
HSR:12.010% C--
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
NSX Tanto
C-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D
HSR:22.232% C-
Zenith VX-5
C
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% C
HSR:17.955% D
NS-11C
D
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D-
HSR:15.418% D
Pulsar C
D--
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% D*
HSR:16.897% D--
Serpent VE92
C
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% D--
HSR:17.343% C
Phobos VX86
C
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C
HSR:13.605% C
Solstice VE3
C
Kills:1,152
Deaths:2,268
KDR:0.508
Accuracy:15.172% D**
HSR:18.229% C
Eclipse VE3A
D-
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F--
HSR:15.204% D-
Nova
B+
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B+
NSX-P Tanto
C+
Kills:1,124
Deaths:1,306
KDR:0.861
Accuracy:21.983% D
HSR:24.021% C+
VE-LR Obelisk
D
Kills:319
Deaths:205
KDR:1.556
Accuracy:27.801% D
HSR:22.884% D--
NS Baron G5AE
B+
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B+
Kills:63,300
Deaths (as Engineer):65,262
Deaths (to Engineers):28,235
KDR:0.96994
Kill Difference:1,962
Playtime:2,989.686 hours
Usage:33%
Score:47.424m
Score/min:264
Accuracy (listed only):28.783%
HSR (listed only):16.690%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:42,692
Deaths:40,868
KDR:1.045
Accuracy:37.823% C+
HSR:13.384% C-
Solstice SF
C
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% C
HSR:5.587% F-
Chaos
C+
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F
HSR:15.811% C+
VX6-7
C+
Kills:1,235
Deaths:1,492
KDR:0.828
Accuracy:18.600% D*
HSR:19.514% C+
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D
HSR:18.257% C**
Skorpios
C+
Kills:1,185
Deaths:1,196
KDR:0.991
Accuracy:23.200% D--
HSR:19.916% C+
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
NSX Tengu
C-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C-
HSR:17.532% C--
NS Baron G5
C-
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% C-
HSR:12.010% C--
Sirius SX12
C
Kills:1,174
Deaths:1,708
KDR:0.687
Accuracy:19.776% D-
HSR:16.099% C
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
NSX Tanto
C-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D
HSR:22.232% C-
Zenith VX-5
C
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% C
HSR:17.955% D
NS-11C
D
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D-
HSR:15.418% D
Pulsar C
D--
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% D*
HSR:16.897% D--
Eridani SX5
C
Kills:1,160
Deaths:1,335
KDR:0.869
Accuracy:18.407% D**
HSR:16.638% C
Serpent VE92
C
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% D--
HSR:17.343% C
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D
HSR:20.502% B+
Phobos VX86
C
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C
HSR:13.605% C
Solstice VE3
C
Kills:1,152
Deaths:2,268
KDR:0.508
Accuracy:15.172% D**
HSR:18.229% C
Eclipse VE3A
D-
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F--
HSR:15.204% D-
Nova
B+
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B+
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D*
HSR:17.826% C
NSX-P Tanto
C+
Kills:1,124
Deaths:1,306
KDR:0.861
Accuracy:21.983% D
HSR:24.021% C+
NS Baron G5AE
B+
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B+
Kills:71,165
Deaths (as Light Assault):74,498
Deaths (to Light Assaults):27,984
KDR:0.95526
Kill Difference:3,333
Playtime:3,067.317 hours
Usage:34%
Score:47.985m
Score/min:261
Accuracy (listed only):27.114%
HSR (listed only):16.613%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:42,692
Deaths:40,868
KDR:1.045
Accuracy:37.823% C+
HSR:13.384% C-
Chaos
C+
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F
HSR:15.811% C+
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D
HSR:18.257% C**
Skorpios
C+
Kills:1,185
Deaths:1,196
KDR:0.991
Accuracy:23.200% D--
HSR:19.916% C+
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
H-V45
D
Kills:1,179
Deaths:1,547
KDR:0.762
Accuracy:18.935% D--
HSR:16.370% D
NSX Tengu
C-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C-
HSR:17.532% C--
NS Baron G5
C-
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% C-
HSR:12.010% C--
Sirius SX12
C
Kills:1,174
Deaths:1,708
KDR:0.687
Accuracy:19.776% D-
HSR:16.099% C
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
Corvus VA55
D
Kills:1,162
Deaths:1,596
KDR:0.728
Accuracy:19.124% D--
HSR:18.675% D
Eridani SX5
C
Kills:1,160
Deaths:1,335
KDR:0.869
Accuracy:18.407% D**
HSR:16.638% C
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D
HSR:20.502% B+
Phobos VX86
C
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C
HSR:13.605% C
Nova
B+
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B+
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D*
HSR:17.826% C
Terminus VX-9
D--
Kills:1,148
Deaths:1,523
KDR:0.754
Accuracy:20.518% D--
HSR:17.596% D--
NS-11A
C--
Kills:536
Deaths:735
KDR:0.729
Accuracy:19.905% D-
HSR:17.537% C--
Pulsar VS1
D
Kills:273
Deaths:407
KDR:0.671
Accuracy:18.457% D--
HSR:16.117% D
NS Baron G5AE
B+
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B+
NS-11P
D*
Kills:205
Deaths:246
KDR:0.833
Accuracy:16.681% D*
HSR:9.268% F
CME
C+
Kills:161
Deaths:224
KDR:0.719
Accuracy:18.634% D**
HSR:22.360% C+
Kills:62,870
Deaths (as Combat Medic):66,019
Deaths (to Combat Medics):16,962
KDR:0.9523
Kill Difference:3,149
Playtime:472.196 hours
Usage:5%
Score:6.728m
Score/min:237
Accuracy (listed only):27.794%
HSR (listed only):16.402%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
D*
Kills:1,358
Deaths:551
KDR:2.465
Accuracy:35.513% D*
HSR:68.262% F
Parallax VX3
D*
Kills:1,316
Deaths:754
KDR:1.745
Accuracy:31.551% D*
HSR:61.398% F-
Skorpios
C+
Kills:1,185
Deaths:1,196
KDR:0.991
Accuracy:23.200% D--
HSR:19.916% C+
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
NSX Tengu
C-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C-
HSR:17.532% C--
Sirius SX12
C
Kills:1,174
Deaths:1,708
KDR:0.687
Accuracy:19.776% D-
HSR:16.099% C
VA39 Spectre
D
Kills:1,164
Deaths:1,221
KDR:0.953
Accuracy:28.665% D
HSR:30.327% D
V10
C--
Kills:1,163
Deaths:522
KDR:2.228
Accuracy:31.636% D*
HSR:73.173% C--
Ghost
C
Kills:1,162
Deaths:654
KDR:1.777
Accuracy:35.343% C--
HSR:63.942% C
Eridani SX5
C
Kills:1,160
Deaths:1,335
KDR:0.869
Accuracy:18.407% D**
HSR:16.638% C
XM98
C--
Kills:1,158
Deaths:675
KDR:1.716
Accuracy:33.980% C--
HSR:68.826% D
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D
HSR:20.502% B+
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D*
HSR:17.826% C
NS-61 Emissary
C
Kills:987
Deaths:1,409
KDR:0.700
Accuracy:20.676% D*
HSR:15.299% C
NSX Tomoe
D--
Kills:780
Deaths:977
KDR:0.798
Accuracy:24.460% D--
HSR:24.359% D*
NS-44L Blackhand
D--
Kills:379
Deaths:668
KDR:0.567
Accuracy:31.957% D--
HSR:26.913% D--
NS-44 Commissioner
C
Kills:342
Deaths:838
KDR:0.408
Accuracy:24.011% D**
HSR:19.298% C
NS-357 Underboss
C*
Kills:238
Deaths:470
KDR:0.506
Accuracy:24.364% D**
HSR:22.689% C*
NS-AM7 Archer
C+
Kills:189
Deaths:253
KDR:0.747
Accuracy:49.622% D*
HSR:16.402% C+
NS-30 Vandal
D--
Kills:131
Deaths:146
KDR:0.897
Accuracy:26.127% D--
HSR:15.267% D*
NS-45 Pilot
C+
Kills:127
Deaths:144
KDR:0.882
Accuracy:29.747% C
HSR:24.410% C+
Beamer VS3
D*
Kills:77
Deaths:369
KDR:0.209
Accuracy:18.438% D*
HSR:10.390% F
Soldier Soaker
D
Kills:72
Deaths:74
KDR:0.973
Accuracy:26.695% D
HSR:9.722% D-
Artemis VX26
B+
Kills:68
Deaths:70
KDR:0.971
Accuracy:21.424% D*
HSR:26.471% B+
NS CandyCannon 3000
C--
Kills:51
Deaths:247
KDR:0.206
Accuracy:18.857% D**
HSR:27.451% C--
Kills:18,946
Deaths (as Infiltrator):19,483
Deaths (to Infiltrators):19,881
KDR:0.97244
Kill Difference:537
Playtime:671.935 hours
Usage:7%
Score:6.893m
Score/min:171
Accuracy (listed only):26.874%
HSR (listed only):29.028%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
D--
Kills:1,190
Deaths:625
KDR:1.904
Accuracy:14.751% D--
HSR:14.538% D*
Blueshift VM5
D-
Kills:1,179
Deaths:623
KDR:1.892
Accuracy:15.254% D-
HSR:16.115% D-
Cosmos VM3
C++
Kills:1,165
Deaths:529
KDR:2.202
Accuracy:16.966% C++
HSR:18.798% C+
Cosmos VM3
C**
Kills:1,160
Deaths:499
KDR:2.325
Accuracy:17.721% C**
HSR:17.672% C
Quasar VM1
C++
Kills:879
Deaths:953
KDR:0.922
Accuracy:7.036% F-
HSR:19.226% C++
NS-10 Burster
A++
Kills:458
Deaths:603
KDR:0.760
Accuracy:19.170% D**
HSR:14.847% A++
Comet VM2
D-
Kills:195
Deaths:394
KDR:0.495
Accuracy:30.788% D**
HSR:2.564% D-
Vortex VM21
D
Kills:192
Deaths:300
KDR:0.640
Accuracy:32.388% D--
HSR:2.083% D
Vortex VM21
D*
Kills:154
Deaths:300
KDR:0.513
Accuracy:31.100% D*
HSR:1.299% D*
Quasar VM1
C+
Kills:104
Deaths:49
KDR:2.122
Accuracy:16.893% C+
HSR:11.539% F
NS-10 Burster
B+
Kills:88
Deaths:78
KDR:1.128
Accuracy:22.283% D*
HSR:7.955% B+
Comet VM2
B++
Kills:67
Deaths:47
KDR:1.426
Accuracy:34.727% D*
HSR:5.970% B++
Kills:6,831
Deaths (as MAX Suit):2,500
Deaths (to MAX Suits):7,170
KDR:2.7324
Kill Difference:4,331
Playtime:317.597 hours
Usage:4%
Score:3.113m
Score/min:163
Accuracy (listed only):21.590%
HSR (listed only):11.051%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D--
Kills:275
V. Kills:34 N/A
Deaths:378
KDR:0.728
Accuracy:21.979% F*
KPH:9.700 D*
VKPH:1.200 D--
Dual Photon Pods
C+
Kills:136
V. Kills:59 227%
Deaths:38
KDR:3.579
Accuracy:34.224% F-
KPH:42.500 D
VKPH:18.400 C+
Kills:411 (275 + 0)
Deaths:416
KDR:0.988
VKDR:0.224
Vehicle Kills:93
Kill Difference:5
Playtime:31.518 hours
Usage:0%
Score:0.330m
Score/min:174
Piloting Accuracy:21.979%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:480
V. Kills:134 356%
Deaths:90
KDR:5.333
Accuracy:45.089% B++
KPH:1,728,000 U
VKPH:482,400 U
L105 Zephyr
C+
Kills:424
V. Kills:43 N/A
Deaths:67
KDR:6.328
Accuracy:33.728% D*
KPH:47.200 C+
VKPH:4.800 C--
AP30 Shredder
N/A
Kills:50
V. Kills:49 100%
Deaths:31
KDR:1.613
Accuracy:19.617% N/A
KPH:180,000 N/A
VKPH:176,400 N/A
Kills:954 (0 + 954)
Deaths:188
KDR:5.074
VKDR:1.202
Vehicle Kills:226
Kill Difference:766
Playtime:8.988 hours
Usage:0%
Score:0.406m
Score/min:753
Piloting Accuracy:N/A%
Gunner Accuracy:19.617%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C
Kills:14,142
V. Kills:2,367 N/A
Deaths:1,209
KDR:11.697
Accuracy:23.775% F
KPH:24.200 C
VKPH:4.100 D-
L100 Python HESH
C
Kills:1,263
V. Kills:103 N/A
Deaths:95
KDR:13.295
Accuracy:44.324% C-
KPH:41.600 C
VKPH:3.400 D*
Skyguard
C+
Kills:566
V. Kills:397 142%
Deaths:184
KDR:3.076
Accuracy:28.081% C+
KPH:12.700 C+
VKPH:8.900 C+
L100 Python HEAT
B+
Kills:436
V. Kills:95 454%
Deaths:45
KDR:9.689
Accuracy:44.915% D
KPH:36.500 B+
VKPH:8 D
L100 Python AP
D
Kills:192
V. Kills:141 135%
Deaths:52
KDR:3.692
Accuracy:48.956% D-
KPH:18.300 D-
VKPH:13.500 D
Kills:16,599 (16,599 + 0)
Deaths:1,585
KDR:10.473
VKDR:1.958
Vehicle Kills:3,103
Kill Difference:15,014
Playtime:681.342 hours
Usage:8%
Score:4.467m
Score/min:109
Driving Accuracy:48.956%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B++
Kills:14,914
V. Kills:1,468 N/A
Deaths:1,091
KDR:13.670
Accuracy:48.566% C
KPH:55.600 B++
VKPH:5.500 C--
Supernova FPC
B
Kills:12,104
V. Kills:8,143 149%
Deaths:2,450
KDR:4.940
Accuracy:46.978% D
KPH:24.700 C++
VKPH:16.600 B
Supernova PC
A
Kills:6,107
V. Kills:1,095 N/A
Deaths:544
KDR:11.226
Accuracy:45.353% C
KPH:35.300 A
VKPH:6.300 D
Proton II PPA
C+
Kills:1,245
V. Kills:66 N/A
Deaths:102
KDR:12.206
Accuracy:16.182% D*
KPH:51.100 C+
VKPH:2.700 C--
E540 Halberd
C+
Kills:396
V. Kills:291 136%
Deaths:120
KDR:3.300
Accuracy:43.647% D
KPH:21.300 D-
VKPH:15.600 C+
Saron HRB
C--
Kills:343
V. Kills:248 138%
Deaths:143
KDR:2.399
Accuracy:28.400% F-
KPH:16.800 D
VKPH:12.100 C--
Kills:35,109 (33,125 + 1,984)
Deaths:4,450
KDR:7.890
VKDR:2.542
Vehicle Kills:11,311
Kill Difference:30,659
Playtime:994.676 hours
Usage:11%
Score:14.501m
Score/min:243
Driving Accuracy:45.353%
Gunner Accuracy:28.400%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:553
V. Kills:57 N/A
Deaths:75
KDR:7.373
Accuracy:33.670% C
KPH:59.100 D
VKPH:6.100 C+
E540 Halberd-H
D
Kills:264
V. Kills:150 175%
Deaths:76
KDR:3.474
Accuracy:50.347% D-
KPH:28.600 D
VKPH:16.300 D
M40 Fury-H
D-
Kills:177
V. Kills:9 N/A
Deaths:21
KDR:8.429
Accuracy:21.828% F-
KPH:54.400 D-
VKPH:2.800 D-
Aphelion VEX-4H
C-
Kills:101
V. Kills:67 149%
Deaths:61
KDR:1.656
Accuracy:38.304% D-
KPH:31.200 C-
VKPH:20.700 D
M60-G Bulldog-H
D--
Kills:87
V. Kills:2 N/A
Deaths:6
KDR:14.500
Accuracy:12.969% F**
KPH:28.700 D--
VKPH:0.700 D**
Saron HRB-H
D
Kills:52
V. Kills:41 124%
Deaths:36
KDR:1.444
Accuracy:40.535% F-
KPH:21.700 D-
VKPH:17.100 D
Kills:1,234 (0 + 1,234)
Deaths:275
KDR:4.487
VKDR:1.185
Vehicle Kills:326
Kill Difference:959
Playtime:30.479 hours
Usage:0%
Score:0.515m
Score/min:282
Driving Accuracy:N/A%
Gunner Accuracy:40.535%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:1,662
V. Kills:377 440%
Deaths:368
KDR:4.516
Accuracy:27.634% D--
KPH:28.500 D
VKPH:6.500 D
M40 Fury
D
Kills:629
V. Kills:149 419%
Deaths:122
KDR:5.156
Accuracy:25.765% D*
KPH:31.600 D-
VKPH:7.500 D
M20 Basilisk
D-
Kills:578
V. Kills:231 249%
Deaths:278
KDR:2.079
Accuracy:30.655% D-
KPH:10.800 D-
VKPH:4.300 D--
M60-G Bulldog
D
Kills:387
V. Kills:90 425%
Deaths:122
KDR:3.172
Accuracy:22.748% D*
KPH:15.200 D-
VKPH:3.500 D
M20 Basilisk
D
Kills:274
V. Kills:146 186%
Deaths:117
KDR:2.342
Accuracy:29.865% D--
KPH:10.500 D-
VKPH:5.600 D
M12 Kobalt
D
Kills:157
V. Kills:11 N/A
Deaths:29
KDR:5.414
Accuracy:9.963% D**
KPH:24.100 D*
VKPH:1.700 D
M12 Kobalt
C+
Kills:135
V. Kills:8 N/A
Deaths:11
KDR:12.273
Accuracy:12.002% D*
KPH:47.200 D
VKPH:2.800 C+
M60-G Bulldog
D
Kills:121
V. Kills:32 367%
Deaths:37
KDR:3.270
Accuracy:21.539% D**
KPH:18.100 D--
VKPH:4.800 D
G40-F Ranger
D-
Kills:63
V. Kills:57 109%
Deaths:46
KDR:1.370
Accuracy:27.564% D
KPH:4.600 D--
VKPH:4.200 D-
Kills:4,006 (0 + 4,006)
Deaths:1,130
KDR:3.545
VKDR:0.974
Vehicle Kills:1,101
Kill Difference:2,876
Playtime:212.866 hours
Usage:2%
Score:1.669m
Score/min:131
Driving Accuracy:N/A%
Gunner Accuracy:27.564%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:114
V. Kills:49 228%
Deaths:362
KDR:0.315
Accuracy:24.027% F--
KPH:3 D*
VKPH:1.300 D*
Kills:114 (114 + 0)
Deaths:362
KDR:0.315
VKDR:0.135
Vehicle Kills:49
Kill Difference:248
Playtime:37.558 hours
Usage:0%
Score:0.076m
Score/min:34
Driving Accuracy:24.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 43,24442,69240,8681.045C+0.5537.823%C+13.384%C-27.4CN/A761559h4B+10.7B
C-4 ARX 20,43016,13610,2051.581C0.0127.355%C**N/A94.3C25.1D509171.2h1.2C++4.2B+
Supernova VPC 16,38214,9141,09113.67C*12.0848.566%C1.375%C55.6B++5.5C--206268.3h2.5B*5.1B++
C75 Viper 16,50914,1421,20911.697A++10.1023.775%F1.075%C-24.2C4.1D-89583.8h7.8B**32.6B
Frag Grenade 13,56613,443113443N/A13,441.4154.746%AN/A840.2A+7.7C++240416h2.5B**4.6B**
Supernova FPC 20,24712,1042,4504.94C+3.3546.978%D2.404%C+24.7C++16.6B245490.1h5B10.7C++
Supernova PC 7,2026,10754411.226B*9.6345.353%C1.768%C--35.3A6.3D180172.8h2.6A+5.7A
The Kraken 5,4824,6245,1760.893D0.7052.233%D--2.638%B**28.1D5.2D121164.4h4.6C8.8D
C-4 3,8882,9721,9981.487C++0.1127.265%BN/A72.5C+22.3C-67141h1.4C**5.1B+
Spear Anti-Vehicle Phalanx Turret 4,2592,8163089.143B7.5537.101%D3.658%C30.6C15.7D22691.9h7.2B+19.3B
Proximity Mine 2,7682,7646194.465C*2.8750.829%B**N/A143.2B+N/A42619.3h1.6B*3.1B**
Solstice SF 2,5332,4881,5501.605B++0.0122.756%C5.587%F-19.1C+N/A58130.5h6.5B*28.6B*
Tank Mine 3,9932,3952808.554M++6.9636.769%C*N/A140.1B*93.5B**149917.1h1.9C++5.1B++
Orion VS54 2,2112,2022,1641.018C+0.5716.282%D-16.712%D*13.5D-N/A74163.6h12.4C**76.3C+
Force-Blade 1,8161,77837,0790.048B*1.5437.789%B++N/A0.8C++N/A22312h1.8B++4.8B+
NS Decimator 2,0351,7481,1091.576B++0.0247.258%F4.176%A+30.9C+5.1D*16756.6h2.8A6B++
M40 Fury 2,0391,6623684.516C2.9227.634%D--1.444%C28.6D6.5D15658.2h14.3C++51.8C
Betelgeuse 54-A 1,6801,6611,5271.088C--0.5015.744%F--18.242%D**23.7D*N/A10170h12D76.1F-
Sticky Grenade 1,4551,45211452N/A1,450.4160.221%B**N/A1815A++3.8D-58300.8h1.1A1.9B**
Anti-Vehicle Grenade 1,4941,41011410N/A1,408.4160.947%B**N/A742.1A++44.2D35221.9h3.1A5.1B**
Parsec VX3-A 1,3651,3585512.465D0.8735.513%D*68.262%F35.3DN/A7738.5h2.3D*6.5D**
Parallax VX3 1,3231,3167541.745C0.1531.551%D*61.398%F-22.2CN/A6959.3h2.8D9D-
Nemesis VSH9 1,6051,2781,0401.229B**0.3657.141%D4.617%B**19.9B5.1D15764.1h4.4A++7.7A+
L100 Python HESH 1,3661,2639513.295C*11.7044.324%C-1.425%C41.7C3.4D*19830.3h2.6B+5.9B+
Chaos 1,2601,2461,5210.819C--0.7740.779%F15.811%C+21D*N/A7359.4h4C**9.7D
Proton II PPA 1,3111,24510212.206C+10.6116.182%D*1.446%D51C2.7C--25324.4h8.2B+50.5C
VX6-7 1,2401,2351,4920.828C0.7618.6%D*19.514%C+14.6DN/A5184.4h11B+59.2C+
Deimos VA29 1,2101,2051,6710.721C-0.8750.844%D18.257%C**18D-N/A7467h2.3C**4.6C+
Blueshift VM5 1,2081,1906251.904C+0.3114.751%D--14.538%D*16.7D--N/A5671.1h16.1C+109.5C
Skorpios 1,2161,1851,1960.991C0.6023.2%D--19.916%C+26.7DN/A6444.3h11.8C51D
VE-S Canis 1,2121,1841,0571.12C+0.4724.704%C12.585%D-30.4CN/A10538.9h13C+52.7C+
Blueshift VM5 1,1891,1796231.892C+0.3015.254%D-16.115%D-16.6D--N/A5371.1h16.9C+110.8C
H-V45 1,1931,1791,5470.762C0.8318.935%D--16.37%D20.5C-N/A9357.4h13.3C++70.2C
NSX Tengu 1,1991,1751,1551.017C+0.5833.385%C-17.532%C--27.2CN/A6343.2h13.6C++40.9C+
NS Baron G5 1,1761,1741,5030.781C0.8138.655%C-12.01%C--17.2DN/A5068.4h4.1B+10.6C+
Sirius SX12 1,1841,1741,7080.687C0.9119.776%D-16.099%C11.3D-N/A54103.5h14.4C*72.7C+
NSX Naginata 1,1951,1721,3490.869C-0.7215.959%D*25.768%C23.6DN/A5949.7h14.4C-90.1D
Thanatos VE70 1,1781,1681,6160.723C+0.8723.733%F14.812%C13.8DN/A5984.4h3.8B*16.1C
Hades VSH4 1,4701,1661,1641.002B*0.5959.943%D--3.345%B+22.3C*5.8C-14552.3h4.9A+8.1A
The Slasher 1,1791,16526,2390.044C+1.5529.983%C1.288%D--1.1CN/A31064.7h1.6B*5.4C**
NSX Tanto 1,1841,1659821.186C+0.4122.89%D22.232%C-25.1CN/A5946.5h13.6C++59.3C+
Cosmos VM3 1,1771,1655292.202C++0.6116.966%C++18.798%C+28.6C+N/A9740.8h12.9C**76B
VA39 Spectre 1,1681,1641,2210.953C0.6428.665%D30.327%D15.2C-N/A4776.7h5.7C**20C++
Zenith VX-5 1,1791,1641,0731.085C+0.5124.035%C17.955%D25.7CN/A9345.3h13.1C++54.6C++
V10 1,1661,1635222.228C0.6431.636%D*73.173%C--27.2CN/A6442.7h2.4C+7.7D
Ghost 1,1681,1626541.777C0.1835.343%C--63.942%C32C+N/A9636.3h2.5C+7C+
Corvus VA55 1,1741,1621,5960.728C0.8619.124%D--18.675%D11.1D--N/A42104.6h12.9C+67.4C-
NS-11C 1,1761,1611,1571.003C+0.5919.63%D-15.418%D19.1CN/A8060.7h14.7C++74.9C+
NS-15M1 1,1661,1601,2980.894C0.7017.525%D-14.655%D--15.8D-N/A7373.3h12.5C++71.5C+
Pulsar C 1,1851,1601,9250.603C0.9918.369%D*16.897%D--6.7D-N/A32174.2h14.5C--78.8D
Cosmos VM3 1,1701,1604992.325B0.7317.721%C**17.672%C29.4C++N/A9539.4h13B+73.1C*
Auraxium Force-Blade 1,1761,16029,4770.039C++1.5533.708%C**N/A1C+N/A31128h1.6B**4.8B+
Flare VE6 1,1651,1601,3260.875C-0.7216.191%D*15.948%D*16.7D-N/A6869.6h10.7C++66.1C
Eridani SX5 1,1761,1601,3350.869C0.7218.407%D**16.638%C15.7DN/A5673.7h12C++65.5C
Serpent VE92 1,1631,1591,6520.702C0.8918.531%D--17.343%C12.5DN/A5892.5h12.4B66.9C+
Ursa 1,1631,1581,2570.921C0.6715.593%D*17.271%D--15.8D-N/A5473.5h11.2C++72.1C
XM98 1,1671,1586751.716C+0.1233.98%C--68.826%D19.9CN/A5958.2h2.7C+8C+
SVA-88 1,1621,1561,2530.923C0.6715.16%F17.734%D--23DN/A11750.3h12.9C84.9D-
NS-7 PDW 1,1771,1561,2520.923C+0.6720.44%D20.502%B+16.5C--N/A6070h14.8C++72.4C+
Lasher X2 1,1691,1551,2150.951C++0.6424.26%C+2.857%D27.6C+N/A11541.9h16.1B*66.2B+
Phobos VX86 1,1661,1541,4340.805C0.7953.773%C13.605%C21DN/A7255h2.3B4.3C*
Solstice VE3 1,1701,1522,2680.508C1.0815.172%D**18.229%C6D-N/A49192.3h16.5C+108.5C
Eclipse VE3A 1,1731,1511,3520.851C0.7416.665%F--15.204%D-14.6D-N/A3978.7h16.4D*98.3F*
Nova 1,1591,1501,3580.847C0.7534.686%D-16.783%B+22.7C--N/A8350.6h3.9B+11.2C++
MKV Suppressed 1,1671,1501,7380.662C--0.9318.872%D*17.826%C11D--N/A39104.4h15.5C+82.4C-
Terminus VX-9 1,1651,1481,5230.754C0.8420.518%D--17.596%D--19.3D-N/A6959.4h14.1D68.8D
NSX-P Tanto 1,1521,1241,3060.861C+0.7321.983%D24.021%C+15.4C--N/A4273.2h15.9C+72.2C+
NS Decimator-B 1,2061,0741,1720.916D0.6850.789%F4.004%B*28D3.4D--11438.4h3.8C*7.5C
S1 1,2111,0381,2580.825C*0.7747.844%D--2.89%C+25.3C++4.2D*31541.1h4.2A8.7B++
Auraxium Slasher 1,0231,01927,3930.037C+1.5634.204%B+4.416%D1CN/A31015h1.7B*4.9B+
Rocklet Rifle 2,0581,0041,3920.721C++0.8744.608%D--N/A29.4C++30.8B+31934.2h26.8B*60.1B+
NS-61 Emissary 1,0149871,4090.7C+0.8920.676%D*15.299%C28.9C++N/A7634.1h18.4C-89.2D-
Quasar VM1 9058799530.922C0.677.036%F-19.226%C++7.1D**N/A34123.5h16.8C239.2D*
NSX Tomoe 7887809770.798C-0.7924.46%D--24.359%D*20.8DN/A4937.5h18.1D-74.2D-
NS-15M2 6406316990.903C0.6916.033%D**14.105%D**17.2D-N/A6736.7h13.8C86.4D
M40 Fury 7786291225.156C3.5625.765%D*1.113%D31.6D-7.5D22419.9h14.6C+56.8D
NS Annihilator 9525834871.197A+0.4081.47%C**N/A15.6B**9.9B+17037.3h7.9A9.8A
M20 Basilisk 8095782782.079C0.4930.655%D-5.363%C+10.8D-4.3D--9753.4h102.6C+334.8C
Skyguard 9635661843.076C*1.4828.081%C+2.474%B12.7C+8.9C+17244.7h127.7C++454.6C++
Proton II PPA-H 610553757.373C5.7833.67%C1.085%D59.5D6.1C+1919.3h13.9D-41.2D
NS-11A 5535367350.729C0.8619.905%D-17.537%C--17.5DN/A7430.7h15.3C77C-
C150 Dalton 614480905.333C+3.7445.089%B++N/A4800U1340U23421500.1h4B9B++
Aspis Anti-Aircraft Phalanx Turret 9904691832.563C0.9721.267%DN/A7.4D8.3C--14563.1h142.7B670.8C++
NS-10 Burster 6234586030.76C0.8319.17%D**14.847%A++4.6C-1.7D*4799h80.6A420.6B+
L100 Python HEAT 531436459.689A8.1044.915%D2.294%C36.6B+8D39311.9h3.7A8.2B*
L105 Zephyr 467424676.328C4.7433.728%D*N/A47.1C+4.8C--2159h5.6B+16.6C+
NS-15M AE 4264245470.775D0.8216.73%F13.208%D**19.1D--N/A6522.2h12.7C76.1D-
VX29 Polaris 4204134670.884C-0.7116.87%D*15.496%D--20D-N/A9420.6h14.2C--84.5D
E540 Halberd 6873961203.3C-1.7143.647%D1.515%D21.3D-15.6C+107218.6h7.7D*17.7D*
M60-G Bulldog 4773871223.172C1.5822.748%D*2.584%C15.2D-3.5D9825.5h6.9C**30.5C-
NS-44L Blackhand 3873796680.567C--1.0331.957%D--26.913%D--20.3CN/A6918.7h4.9C+15.5C-
Saron HRB 5913431432.399C--0.8128.4%F-N/A16.8D12.2C-45120.4h24.6C86.5D**
NS-44 Commissioner 3513428380.408C--1.1824.011%D**19.298%C12.8DN/A7626.7h5.1D-21.1D*
VE-LR Obelisk 3243192051.556C+0.0427.801%D22.884%D--16.7DN/A4319.1h7.4C+26.6C
Light PPA 3092753780.728C-0.8621.979%F*N/A9.7D*1.2D--6528.3h15.5C+70.7D-
M20 Basilisk 4202741172.342C0.7529.865%D--4.38%C--10.5D-5.6D12626.1h116.4C389.8D
Pulsar VS1 2782734070.671C0.9218.457%D--16.117%D11.5DN/A14823.8h17.4D94.5D-
E540 Halberd-H 414264763.474C-1.8850.347%D-1.136%D28.7D16.3D3179.2h7.1C14.2D
MANA Anti-Vehicle Turret 4422462011.224C-0.3731.906%F--4.065%B*2460B*1960B**5490830.1h8.7B27.3D
NS-357 Underboss 2392384700.506C-1.0924.364%D**22.689%C*20.5DN/A9111.6h4.1C*16.8C--
NS Baron G5AE 2332333290.708D0.8840.147%D17.167%B+20.3DN/A9011.5h4B+9.9C+
VE-H Maw 2412322630.882C--0.7114.21%F-21.983%C--22.3D-N/A8910.4h14.4D--101.1F
NS-11P 2082052460.833C0.7616.681%D*9.268%F19.5C-N/A11610.5h12.7B+76.3C
NSX Amaterasu 2032007,6480.026C-1.5733.627%BN/A0.7DN/A2295.7h2.1C++6.2B+
MANA Anti-Personnel Turret 1991951421.373N/A0.228.768%UN/A1950U40U10690200.1h31T*353T*
Comet VM2 2661953940.495C--1.1030.788%D**2.564%D-4D*1.5D*7748.6h23.6C+76.7C--
Vortex VM21 4371923000.64C-0.9532.388%D--2.083%D3.5D*4.5D6254.4h64.2D198.2D
L100 Python AP 333192523.692C+2.1048.956%D-4.167%B++18.3D-13.4D38610.5h7C+14.2C
NS-AM7 Archer 1981892530.747B++0.8549.622%D*16.402%C+7.9C*N/A5123.8h9.4B*18.9B*
M40 Fury-H 186177218.429C6.8421.828%F-1.13%C+53.6D-2.7D--2533.3h5.7B++26.1C-
CME 1661612240.719D0.8718.634%D**22.36%C+13.6D--N/A6211.8h15.8D84.8D--
M12 Kobalt 168157295.414D3.829.963%D**19.745%B+24.2D*1.7D1006.5h26.1D*261.6F
Vortex VM21 3741543000.513C-1.0831.1%D*1.299%D*2.8D*4C--5154.5h85.3D--274.3D-
Dual Photon Pods 195136383.579C1.9934.224%F-N/A42.5D18.4C+11433.2h37.9D**110.7F--
M12 Kobalt 1431351112.273C+10.6812.002%D*17.778%C+46.6D2.8C+1492.9h19.5C+162.4C-
NS-30 Vandal 1331311460.897C-0.7026.127%D--15.267%D*21.8DN/A1176h7.6D*29D*
M60-A Bulldog 150129235.609C-4.0233.854%D*N/A20.8D3.4C1166.2h6.9C20.3D-
NS-45 Pilot 1281271440.882C0.7129.747%C24.41%C+25.9DN/A664.9h8.7C--29.2C
M60-G Bulldog 153121373.27C--1.6821.539%D**1.653%D-18.1D--4.8D1636.7h7.7C+35.8D--
Pulsar LSW 1161141190.958C-0.6316.388%D*27.193%B+21.1DN/A3415.4h15.8D--96.6D--
M40 Fury-F 1631143620.315D1.2824.027%F--1.754%C*3D*1.3D*3437.6h21.7D**90.1T*
MAX Punch 1161112,5200.044C--1.5538.76%C--N/A0.3DN/A1317.5h2.3C++5.8C+
Quasar VM1 104104492.122C+0.5316.893%C+11.539%F30.6C+N/A1753.4h16D94.9C+
M60-A Bulldog 119103402.575C-0.9827.158%D--1.942%C++1030U160U3414900.1h5.4B+19.9C
Aphelion VEX-4H 168101611.656C0.0638.304%D-1.98%D31.6C-20.9D3783.2h70.3C+183.6C--
M60-A Bulldog 11399128.25C6.6633.579%D*1.01%D--19.8D2.8C-1065h6.5C+19.2D
Lumine Edge 92897,4130.012C1.5812.157%D*6.742%D**0.3DN/A1274.3h1.7C--14.3D-
NS-10 Burster 15288781.128C++0.4622.283%D*7.955%B+3.9D2.9D9222.3h159.7C+716.7D
M60-G Bulldog-H 8987614.5B+12.9112.969%F**1.149%C29D--N/A843h5B+38.9F**
Beamer VS3 78773690.209D1.3818.438%D*10.39%F3.8D*N/A5520.4h15.6D*84.7D
Soldier Soaker 7372740.973C+0.6226.695%D9.722%D-34.3C-N/A1642.1h5.3B+19.9C+
Artemis VX26 6968700.971C0.6221.424%D*26.471%B+18.9DN/A2323.6h13.5C63.2D
Comet VM2 8467471.426B+0.1734.727%D*5.97%B++10.3C2.6D*2886.5h20.6B+59.3C*
NS-R3 Swarm 133651310.496C+1.1059.191%D--1.538%B**6.1C6.4C+7810.6h29.5C+49.8C+
G40-F Ranger 12063461.37D*0.2227.564%DN/A4.6D--4.2D-8413.7h209.6D--760.4D--
Xiphos Anti-Personnel Phalanx Tower 6658229D27.4119.663%D--5.172%M+52.7D7.3C1961.1h41.7D212D-
Xiphos Anti-Personnel Phalanx Turret 715596.111N/A4.5214.736%UN/A550U160U2535600.1h71.1T*482.4T*
Saron HRB-H 9352361.444D0.1540.535%F-N/A21.7D-17.1D6612.4h32.4D79.8D**
M20 Basilisk 7152105.2C-3.6138.729%D**3.846%C30.6C--11.2D-1701.7h91.3B+235.7C++
NS CandyCannon 3000 51512470.206D1.3918.857%D**27.451%C--7C--N/A207.3h8D**42.5F*
AP30 Shredder 9950311.613C0.0219.617%F--2%C+500U490U5595000.1h107.1C+546.1D**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit3473,28612.5h
VS Patriot Flare Gun22800.4h
Motion Spotter249501.1h
Nano-Armor Kit1,4563,033,474260.8h
Anti-Vehicle MANA Turret555584.9h
Spawn Beacon53414,07322.2h
Turret AI Module2990.5h
Repair Module2700.4h
Skywall Shield Emitter0540.6h
Medical Applicator1,000472,29836.2h
Nanite Revive Grenade02,1640.6h
Nanite Healing Grenade0740h
Deconstruction Tool06770.1h
Welding Device02210h
Spitfire Auto-Turret369342.1h
Rampart Wall1721.1h
Xiphos Anti-Personnel Tower0650.6h
Ammunition Package1471,9326.8h
Shield Recharging Field581,0831.2h
Anti-Infantry MANA Turret553042.6h
IPC Targeting Dart106202.6h
Orbital Strike Target Designator7581h
Nano-Repair Grenade07690.2h
Recon Detection Device21411,14022h
WLT-Howler Mining Laser21911.1h

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