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Paragon Surfer PLUTONIANOXXX[1VSI] PLUTONIANOXXX
VS BR 221

KDR: 1.57

Score: 140.5m

Last Seen: Sep 6th, 2019 1:08 PM
- OFFLINE - 9.6 hour(s)

Prestige 1, Battle Rank 100 (221 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Pandora VX25 C-4 ARX Plasma Grenade Supernova VPC Supernova FPC C75 Viper Supernova PC The Kraken
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $296,487 MLG Score: 237
Fun Score: N/A
Cheeseburgers Flipped: 2536TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.205%19.424%37348130147,7810.5034241.068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.238%-0.397C---0.253C-0.958D--HEAD ++ (~9.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.60.087C+130.09C+54.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.365%0.48%102134741738241400.10902296%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.386%-1.044D*-1.007D*-0.526

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.90.483B+230.568B+60.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.729%1.532%8528134153,9157030152687.66927353%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.45%-0.903D---0.626D0.846

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.60.491B+6.20.502B+13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.038%2.864%1361913308,903620924841.43366358%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.685%-0.848D---0.401C--0.315

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.10.292C*230.428B62.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.101%62.667%136613438,8588785561.0082

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.236%-0.432C---0.282C-0.474

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.077C+2.90.078C+6.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.923%13.858%1366134354,80777757237.04913

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.516%-0.318C-0.187C0.166

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.40.203C++40.183C++6.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
140.5m224.3%277 (16.6k)241 (14.5k)1.57192252,870160,8671.80386221 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1349864616.754%9.435%15803:3769

6% Combat Medic33% Engineer14% Heavy Assault9% Infiltrator35% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 12th, 2013 1:30 PMMay 31st, 2019 10:26 PMSep 6th, 2019 12:43 PM (341d) (PST)Sep 6th, 2019 1:23 PM (341d) (PST)Sep 6th, 2019 9:08 AM (341d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5281683600.4340.2760.0411.1080.060237

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,65410,09721,5572617266414,472

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9705.8h/404.4d 37,312 23,858 71,861 645k 20,564 32,759 34,732 307.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D**
Kills:2,202
Deaths:2,164
KDR:1.018
Accuracy:16.282% D**
HSR:16.712% D**
Betelgeuse 54-A
F-
Kills:1,664
Deaths:1,534
KDR:1.085
Accuracy:15.749% F**
HSR:18.269% F-
VE-H Maw
D-
Kills:1,184
Deaths:1,499
KDR:0.790
Accuracy:14.563% F**
HSR:23.818% D-
NSX Naginata
D
Kills:1,172
Deaths:1,349
KDR:0.869
Accuracy:15.959% F-
HSR:25.768% D
VX29 Polaris
D
Kills:1,168
Deaths:1,355
KDR:0.862
Accuracy:17.771% F
HSR:21.404% D
Flare VE6
D**
Kills:1,160
Deaths:1,326
KDR:0.875
Accuracy:16.191% F-
HSR:15.948% D**
NS-15M1
D*
Kills:1,160
Deaths:1,298
KDR:0.894
Accuracy:17.525% F
HSR:14.655% D*
Ursa
D*
Kills:1,158
Deaths:1,257
KDR:0.921
Accuracy:15.593% F-
HSR:17.271% D*
SVA-88
D*
Kills:1,156
Deaths:1,254
KDR:0.922
Accuracy:15.161% F-
HSR:17.734% D*
NS-15M2
F
Kills:677
Deaths:757
KDR:0.894
Accuracy:16.188% F--
HSR:15.214% F
NS-15 Gallows
D*
Kills:501
Deaths:498
KDR:1.006
Accuracy:20.432% F-
HSR:23.154% D*
NS-15M AE
F-
Kills:424
Deaths:547
KDR:0.775
Accuracy:16.730% F--
HSR:13.208% F-
Pulsar LSW
C+
Kills:126
Deaths:134
KDR:0.940
Accuracy:16.512% F-
HSR:27.778% C+
Kills:13,752
Deaths (as Heavy Assault):14,972
Deaths (to Heavy Assaults):32,755
KDR:0.91851
Kill Difference:1,220
Playtime:1,378.788 hours
Usage:14%
Score:16.634m
Score/min:201
Accuracy (listed only):16.512%
HSR (listed only):19.303%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
D
Kills:48,845
Deaths:47,068
KDR:1.038
Accuracy:38.154% D
HSR:13.606% D
Solstice SF
D
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% D
HSR:5.587% D**
VE-C Horizon
C+
Kills:2,192
Deaths:2,552
KDR:0.859
Accuracy:31.076% D--
HSR:26.870% C+
VX6-7
D
Kills:1,265
Deaths:1,517
KDR:0.834
Accuracy:18.614% F
HSR:19.526% D
Chaos
C+
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F--
HSR:15.811% C+
Deimos VA29
C+
Kills:1,244
Deaths:1,718
KDR:0.724
Accuracy:51.081% D**
HSR:18.408% C+
Eidolon VE33
A
Kills:1,243
Deaths:701
KDR:1.773
Accuracy:39.233% A
HSR:7.884% F--
NSX-P Tanto
D
Kills:1,190
Deaths:1,396
KDR:0.852
Accuracy:21.775% D**
HSR:23.866% D
VE-LR Obelisk
C-
Kills:1,184
Deaths:471
KDR:2.514
Accuracy:29.143% D--
HSR:31.335% C-
Solstice VE3
C-
Kills:1,178
Deaths:2,382
KDR:0.495
Accuracy:15.339% F-
HSR:18.421% C-
NS Baron G5
D
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% D-
HSR:12.010% D
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F-
HSR:14.812% C
NSX Tanto
D-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D*
HSR:22.232% D-
Zenith VX-5
D-
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% D-
HSR:17.955% D-
NS-11C
D-
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D**
HSR:15.418% D-
Pulsar C
D**
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% F-
HSR:16.897% D**
Serpent VE92
D-
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% F
HSR:17.343% D-
Phobos VX86
D
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% D-
HSR:13.605% D
Eclipse VE3A
D--
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F*
HSR:15.204% D--
Nova
C++
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D*
HSR:16.783% C++
NS Baron G5AE
C+
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D*
HSR:17.167% C+
The Little Helper
D-
Kills:223
Deaths:322
KDR:0.693
Accuracy:40.533% D-
HSR:10.762% D*
Kills:74,137
Deaths (as Engineer):75,579
Deaths (to Engineers):31,022
KDR:0.98092
Kill Difference:1,442
Playtime:3,174.019 hours
Usage:33%
Score:51.334m
Score/min:270
Accuracy (listed only):29.982%
HSR (listed only):16.886%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
D
Kills:48,845
Deaths:47,068
KDR:1.038
Accuracy:38.154% D
HSR:13.606% D
Solstice SF
D
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% D
HSR:5.587% D**
Sirius SX12
C+
Kills:2,225
Deaths:3,188
KDR:0.698
Accuracy:20.636% D*
HSR:19.730% C+
VE-C Horizon
C+
Kills:2,192
Deaths:2,552
KDR:0.859
Accuracy:31.076% D--
HSR:26.870% C+
VX6-7
D
Kills:1,265
Deaths:1,517
KDR:0.834
Accuracy:18.614% F
HSR:19.526% D
Chaos
C+
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F--
HSR:15.811% C+
Deimos VA29
C+
Kills:1,244
Deaths:1,718
KDR:0.724
Accuracy:51.081% D**
HSR:18.408% C+
VE-S Canis
D--
Kills:1,215
Deaths:1,088
KDR:1.117
Accuracy:24.541% D--
HSR:12.510% D*
Skorpios
C-
Kills:1,209
Deaths:1,250
KDR:0.967
Accuracy:23.259% D*
HSR:19.851% C-
NSX-P Tanto
D
Kills:1,190
Deaths:1,396
KDR:0.852
Accuracy:21.775% D**
HSR:23.866% D
NSX-P Tengu
C+
Kills:1,182
Deaths:1,692
KDR:0.699
Accuracy:28.722% F
HSR:23.689% C+
Solstice VE3
C-
Kills:1,178
Deaths:2,382
KDR:0.495
Accuracy:15.339% F-
HSR:18.421% C-
NSX Tengu
D-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% D*
HSR:17.532% D-
NS Baron G5
D
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% D-
HSR:12.010% D
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F-
HSR:14.812% C
NSX Tanto
D-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D*
HSR:22.232% D-
Zenith VX-5
D-
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% D-
HSR:17.955% D-
Eridani SX5
D-
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:18.452% F--
HSR:16.624% D-
NS-11C
D-
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D**
HSR:15.418% D-
Pulsar C
D**
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% F-
HSR:16.897% D**
Serpent VE92
D-
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% F
HSR:17.343% D-
NS-7 PDW
C+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D**
HSR:20.502% C+
Phobos VX86
D
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% D-
HSR:13.605% D
Eclipse VE3A
D--
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F*
HSR:15.204% D--
Nova
C++
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D*
HSR:16.783% C++
MKV Suppressed
C--
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% F-
HSR:17.826% C--
NS Baron G5AE
C+
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D*
HSR:17.167% C+
The Little Helper
D-
Kills:223
Deaths:322
KDR:0.693
Accuracy:40.533% D-
HSR:10.762% D*
Kills:82,183
Deaths (as Light Assault):87,106
Deaths (to Light Assaults):31,707
KDR:0.94348
Kill Difference:4,923
Playtime:3,402.144 hours
Usage:35%
Score:53.445m
Score/min:262
Accuracy (listed only):27.840%
HSR (listed only):17.162%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
D
Kills:48,845
Deaths:47,068
KDR:1.038
Accuracy:38.154% D
HSR:13.606% D
Sirius SX12
C+
Kills:2,225
Deaths:3,188
KDR:0.698
Accuracy:20.636% D*
HSR:19.730% C+
Chaos
C+
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F--
HSR:15.811% C+
Deimos VA29
C+
Kills:1,244
Deaths:1,718
KDR:0.724
Accuracy:51.081% D**
HSR:18.408% C+
VE-S Canis
D--
Kills:1,215
Deaths:1,088
KDR:1.117
Accuracy:24.541% D--
HSR:12.510% D*
Skorpios
C-
Kills:1,209
Deaths:1,250
KDR:0.967
Accuracy:23.259% D*
HSR:19.851% C-
NS-11A
D
Kills:1,182
Deaths:1,589
KDR:0.744
Accuracy:20.190% D**
HSR:19.459% D
Pulsar VS1
C+
Kills:1,182
Deaths:1,585
KDR:0.746
Accuracy:21.506% D--
HSR:22.758% C+
NSX-P Tengu
C+
Kills:1,182
Deaths:1,692
KDR:0.699
Accuracy:28.722% F
HSR:23.689% C+
H-V45
D--
Kills:1,179
Deaths:1,547
KDR:0.762
Accuracy:18.935% F
HSR:16.370% D--
NSX Tengu
D-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% D*
HSR:17.532% D-
NS Baron G5
D
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% D-
HSR:12.010% D
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F-
HSR:14.812% C
Corvus VA55
D--
Kills:1,162
Deaths:1,596
KDR:0.728
Accuracy:19.124% F
HSR:18.675% D--
Eridani SX5
D-
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:18.452% F--
HSR:16.624% D-
NS-7 PDW
C+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D**
HSR:20.502% C+
Phobos VX86
D
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% D-
HSR:13.605% D
Nova
C++
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D*
HSR:16.783% C++
MKV Suppressed
C--
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% F-
HSR:17.826% C--
Terminus VX-9
D**
Kills:1,148
Deaths:1,523
KDR:0.754
Accuracy:20.518% D**
HSR:17.596% D**
NS-11P
F
Kills:241
Deaths:290
KDR:0.831
Accuracy:17.401% F-
HSR:10.788% F
NS Baron G5AE
C+
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D*
HSR:17.167% C+
The Little Helper
D-
Kills:223
Deaths:322
KDR:0.693
Accuracy:40.533% D-
HSR:10.762% D*
CME
C
Kills:215
Deaths:279
KDR:0.771
Accuracy:18.668% F-
HSR:23.256% C
Darkstar
C-
Kills:99
Deaths:134
KDR:0.739
Accuracy:24.770% D-
HSR:23.232% C-
Kills:73,318
Deaths (as Combat Medic):78,111
Deaths (to Combat Medics):19,248
KDR:0.93864
Kill Difference:4,793
Playtime:538.830 hours
Usage:6%
Score:7.736m
Score/min:239
Accuracy (listed only):28.438%
HSR (listed only):17.334%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
F
Kills:2,891
Deaths:1,254
KDR:2.305
Accuracy:34.505% F
HSR:69.076% F-
Sirius SX12
C+
Kills:2,225
Deaths:3,188
KDR:0.698
Accuracy:20.636% D*
HSR:19.730% C+
Parallax VX3
F
Kills:1,316
Deaths:754
KDR:1.745
Accuracy:31.551% F
HSR:61.398% F*
VE-S Canis
D--
Kills:1,215
Deaths:1,088
KDR:1.117
Accuracy:24.541% D--
HSR:12.510% D*
Skorpios
C-
Kills:1,209
Deaths:1,250
KDR:0.967
Accuracy:23.259% D*
HSR:19.851% C-
NSX-P Tengu
C+
Kills:1,182
Deaths:1,692
KDR:0.699
Accuracy:28.722% F
HSR:23.689% C+
NS-30 Vandal
B++
Kills:1,181
Deaths:959
KDR:1.231
Accuracy:26.618% F
HSR:34.970% B++
Artemis VX26
C++
Kills:1,179
Deaths:1,149
KDR:1.026
Accuracy:23.698% D*
HSR:26.548% C++
NSX Tengu
D-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% D*
HSR:17.532% D-
NSX Tomoe
D*
Kills:1,173
Deaths:1,470
KDR:0.798
Accuracy:25.184% D*
HSR:26.258% D**
VA39 Spectre
D
Kills:1,168
Deaths:1,223
KDR:0.955
Accuracy:28.664% D--
HSR:30.394% D
V10
D-
Kills:1,163
Deaths:522
KDR:2.228
Accuracy:31.636% F-
HSR:73.173% D-
Ghost
D--
Kills:1,162
Deaths:654
KDR:1.777
Accuracy:35.343% D--
HSR:63.942% D--
Eridani SX5
D-
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:18.452% F--
HSR:16.624% D-
XM98
D-
Kills:1,158
Deaths:675
KDR:1.716
Accuracy:33.980% D-
HSR:68.826% D--
NS-7 PDW
C+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D**
HSR:20.502% C+
MKV Suppressed
C--
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% F-
HSR:17.826% C--
NS-61 Emissary
C--
Kills:1,147
Deaths:1,610
KDR:0.712
Accuracy:21.036% D*
HSR:15.519% C--
NS-357 Underboss
D
Kills:613
Deaths:1,087
KDR:0.564
Accuracy:27.346% F
HSR:20.392% D
NS-44 Commissioner
D
Kills:395
Deaths:933
KDR:0.423
Accuracy:24.747% F
HSR:19.747% D
NS-44L Blackhand
D**
Kills:379
Deaths:668
KDR:0.567
Accuracy:31.957% D**
HSR:26.913% D**
NS-AM7 Archer
C
Kills:190
Deaths:297
KDR:0.640
Accuracy:49.961% D*
HSR:16.316% C
Soldier Soaker
D
Kills:190
Deaths:217
KDR:0.876
Accuracy:29.256% D-
HSR:10.526% D
NS-45 Pilot
D-
Kills:132
Deaths:150
KDR:0.880
Accuracy:28.797% D-
HSR:23.485% D-
Beamer VS3
D*
Kills:96
Deaths:391
KDR:0.246
Accuracy:18.905% D**
HSR:14.583% D*
NS CandyCannon 3000
D
Kills:51
Deaths:247
KDR:0.206
Accuracy:18.857% F-
HSR:27.451% D
Kills:26,057
Deaths (as Infiltrator):26,959
Deaths (to Infiltrators):24,210
KDR:0.96654
Kill Difference:902
Playtime:871.090 hours
Usage:9%
Score:9.163m
Score/min:175
Accuracy (listed only):27.321%
HSR (listed only):29.915%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
D**
Kills:1,190
Deaths:625
KDR:1.904
Accuracy:14.751% D**
HSR:14.538% D**
Blueshift VM5
D*
Kills:1,179
Deaths:623
KDR:1.892
Accuracy:15.254% D**
HSR:16.115% D*
Cosmos VM3
C
Kills:1,165
Deaths:529
KDR:2.202
Accuracy:16.966% D
HSR:18.798% C
Cosmos VM3
C--
Kills:1,160
Deaths:499
KDR:2.325
Accuracy:17.721% C--
HSR:17.672% C--
Quasar VM1
C+
Kills:1,155
Deaths:1,126
KDR:1.026
Accuracy:8.316% F-
HSR:20.346% C+
Quasar VM1
C+
Kills:779
Deaths:497
KDR:1.567
Accuracy:20.243% C+
HSR:21.181% C
NS-10 Burster
A*
Kills:474
Deaths:606
KDR:0.782
Accuracy:19.330% F-
HSR:14.557% A*
Nebula VM20
C+
Kills:419
Deaths:274
KDR:1.529
Accuracy:20.510% C
HSR:23.150% C+
Comet VM2
C
Kills:307
Deaths:503
KDR:0.610
Accuracy:33.777% D**
HSR:3.583% C
Vortex VM21
D
Kills:196
Deaths:304
KDR:0.645
Accuracy:32.499% F
HSR:2.041% D
Vortex VM21
D--
Kills:160
Deaths:304
KDR:0.526
Accuracy:31.198% F
HSR:1.250% D--
Comet VM2
B**
Kills:139
Deaths:157
KDR:0.885
Accuracy:40.706% D--
HSR:7.194% B**
NS-10 Burster
B**
Kills:95
Deaths:81
KDR:1.173
Accuracy:22.619% F
HSR:8.421% B**
Kills:8,418
Deaths (as MAX Suit):3,064
Deaths (to MAX Suits):7,170
KDR:2.74739
Kill Difference:5,354
Playtime:317.597 hours
Usage:3%
Score:3.113m
Score/min:163
Accuracy (listed only):22.607%
HSR (listed only):12.988%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D*
Kills:280
V. Kills:34 N/A
Deaths:381
KDR:0.735
Accuracy:21.999% T
KPH:9.600 D*
VKPH:1.200 D*
Dual Photon Pods
C+
Kills:137
V. Kills:59 228%
Deaths:38
KDR:3.605
Accuracy:34.404% F*
KPH:42.300 D-
VKPH:18.200 C+
Kills:417 (280 + 0)
Deaths:419
KDR:0.995
VKDR:0.222
Vehicle Kills:93
Kill Difference:2
Playtime:32.258 hours
Usage:0%
Score:0.344m
Score/min:178
Piloting Accuracy:21.999%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:499
V. Kills:145 342%
Deaths:90
KDR:5.544
Accuracy:44.749% B*
KPH:1,796,400 U
VKPH:522,000 U
L105 Zephyr
C
Kills:432
V. Kills:47 N/A
Deaths:69
KDR:6.261
Accuracy:33.758% D*
KPH:46.500 C
VKPH:5.100 D-
AP30 Shredder
N/A
Kills:50
V. Kills:49 100%
Deaths:33
KDR:1.515
Accuracy:19.567% N/A
KPH:180,000 N/A
VKPH:176,400 N/A
Kills:981 (0 + 981)
Deaths:192
KDR:5.109
VKDR:1.255
Vehicle Kills:241
Kill Difference:789
Playtime:9.288 hours
Usage:0%
Score:0.427m
Score/min:767
Piloting Accuracy:N/A%
Gunner Accuracy:19.567%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
D
Kills:14,142
V. Kills:2,367 N/A
Deaths:1,209
KDR:11.697
Accuracy:23.775% F-
KPH:24.200 D
VKPH:4.100 D
L100 Python HESH
D-
Kills:1,441
V. Kills:138 N/A
Deaths:102
KDR:14.127
Accuracy:43.630% D--
KPH:42.600 D-
VKPH:4.100 D**
Skyguard
C
Kills:749
V. Kills:485 154%
Deaths:226
KDR:3.314
Accuracy:28.885% C
KPH:14.400 C
VKPH:9.300 C-
L100 Python HEAT
C+
Kills:501
V. Kills:101 491%
Deaths:45
KDR:11.133
Accuracy:43.782% D--
KPH:38.600 C+
VKPH:7.800 D--
L100 Python AP
C+
Kills:400
V. Kills:221 180%
Deaths:68
KDR:5.882
Accuracy:57.410% C+
KPH:25 D--
VKPH:13.800 D*
Kills:17,233 (17,233 + 0)
Deaths:1,650
KDR:10.444
VKDR:2.007
Vehicle Kills:3,312
Kill Difference:15,583
Playtime:698.729 hours
Usage:7%
Score:4.777m
Score/min:114
Driving Accuracy:57.410%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C++
Kills:16,375
V. Kills:1,754 N/A
Deaths:1,169
KDR:14.008
Accuracy:48.455% D
KPH:56.300 C++
VKPH:6 D
Supernova FPC
C+
Kills:14,200
V. Kills:9,107 156%
Deaths:2,637
KDR:5.385
Accuracy:47.683% D--
KPH:26.500 C--
VKPH:17 C+
Supernova PC
B+
Kills:6,107
V. Kills:1,095 N/A
Deaths:544
KDR:11.226
Accuracy:45.353% D
KPH:35.300 B+
VKPH:6.300 D
Proton II PPA
C--
Kills:1,248
V. Kills:67 N/A
Deaths:102
KDR:12.235
Accuracy:16.169% F
KPH:51 C--
VKPH:2.700 D
E540 Halberd
C--
Kills:502
V. Kills:329 152%
Deaths:125
KDR:4.016
Accuracy:43.990% D--
KPH:23.100 D*
VKPH:15.100 C--
Saron HRB
C-
Kills:363
V. Kills:254 142%
Deaths:148
KDR:2.453
Accuracy:28.714% F--
KPH:17 D-
VKPH:11.900 C-
Kills:38,795 (36,682 + 2,113)
Deaths:4,725
KDR:8.211
VKDR:2.668
Vehicle Kills:12,606
Kill Difference:34,070
Playtime:1,068.236 hours
Usage:11%
Score:15.862m
Score/min:247
Driving Accuracy:45.353%
Gunner Accuracy:28.714%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C
Kills:683
V. Kills:63 N/A
Deaths:88
KDR:7.761
Accuracy:34.111% D
KPH:62.500 D-
VKPH:5.800 C
E540 Halberd-H
D-
Kills:310
V. Kills:174 177%
Deaths:84
KDR:3.690
Accuracy:51.987% D*
KPH:29.800 D--
VKPH:16.700 D-
M40 Fury-H
D--
Kills:183
V. Kills:10 N/A
Deaths:21
KDR:8.714
Accuracy:22.982% F--
KPH:52 D--
VKPH:2.800 D--
Aphelion VEX-4H
D-
Kills:103
V. Kills:67 151%
Deaths:61
KDR:1.689
Accuracy:37.867% D*
KPH:30.800 D-
VKPH:20 D-
M60-G Bulldog-H
F
Kills:87
V. Kills:2 N/A
Deaths:6
KDR:14.500
Accuracy:12.965% T*
KPH:28.700 F-
VKPH:0.700 F
M12 Kobalt-H
D*
Kills:74
V. Kills:2 N/A
Deaths:2
KDR:37
Accuracy:13.694% F--
KPH:70.500 D*
VKPH:1.900 D*
Saron HRB-H
D--
Kills:52
V. Kills:41 124%
Deaths:36
KDR:1.444
Accuracy:40.688% F--
KPH:21.300 D*
VKPH:16.800 D--
Kills:1,492 (0 + 1,492)
Deaths:298
KDR:5.007
VKDR:1.205
Vehicle Kills:359
Kill Difference:1,194
Playtime:34.704 hours
Usage:0%
Score:0.602m
Score/min:289
Driving Accuracy:N/A%
Gunner Accuracy:40.688%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:1,668
V. Kills:379 439%
Deaths:368
KDR:4.533
Accuracy:27.671% D*
KPH:28.500 D--
VKPH:6.500 D
M20 Basilisk
D-
Kills:723
V. Kills:276 261%
Deaths:295
KDR:2.451
Accuracy:32.726% D*
KPH:11.600 D-
VKPH:4.400 D--
M40 Fury
D-
Kills:629
V. Kills:149 419%
Deaths:122
KDR:5.156
Accuracy:25.778% F
KPH:31.400 D*
VKPH:7.400 D-
M60-G Bulldog
D-
Kills:402
V. Kills:93 428%
Deaths:124
KDR:3.242
Accuracy:23.064% F
KPH:15.300 D*
VKPH:3.500 D-
M12 Kobalt
D--
Kills:383
V. Kills:20 N/A
Deaths:37
KDR:10.351
Accuracy:12.221% F
KPH:30.200 D--
VKPH:1.600 D--
M20 Basilisk
D--
Kills:307
V. Kills:160 191%
Deaths:128
KDR:2.398
Accuracy:30.948% D*
KPH:10.800 D*
VKPH:5.700 D--
M12 Kobalt
C++
Kills:177
V. Kills:14 N/A
Deaths:13
KDR:13.615
Accuracy:13.545% D*
KPH:49.700 D-
VKPH:3.900 C++
M60-G Bulldog
D
Kills:124
V. Kills:32 376%
Deaths:37
KDR:3.351
Accuracy:21.687% F-
KPH:18.300 D--
VKPH:4.700 D
G40-F Ranger
D*
Kills:87
V. Kills:70 123%
Deaths:53
KDR:1.642
Accuracy:28.490% D-
KPH:5.400 D**
VKPH:4.400 D*
Kills:4,500 (0 + 4,500)
Deaths:1,177
KDR:3.823
VKDR:1.014
Vehicle Kills:1,193
Kill Difference:3,323
Playtime:234.742 hours
Usage:2%
Score:1.811m
Score/min:129
Driving Accuracy:N/A%
Gunner Accuracy:28.490%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:114
V. Kills:49 228%
Deaths:362
KDR:0.315
Accuracy:24.027% F--
KPH:3 D**
VKPH:1.300 D-
Kills:114 (114 + 0)
Deaths:362
KDR:0.315
VKDR:0.135
Vehicle Kills:49
Kill Difference:248
Playtime:37.558 hours
Usage:0%
Score:0.077m
Score/min:34
Driving Accuracy:24.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 49,51748,84547,0681.038C0.5338.154%D13.606%D28.2DN/A781733.3h4C++10.6C+
C-4 ARX 23,11218,40711,6101.585C0.0127.695%C+N/A96.5C--24.7D502190.7h1.1C*4.1C++
Plasma Grenade 16,84116,602116602N/A16,600.4355.033%B++N/A860.2B**12.4C+244819.3h2.5B*4.5B*
Supernova VPC 18,12916,3751,16914.008C12.4448.455%D1.27%C+56.3C++6D213291.1h2.6B+5.3C**
Supernova FPC 23,30714,2002,6375.385C--3.8147.683%D--2.134%C*26.5C--17C+247536.8h4.9C10.3D
C75 Viper 16,50914,1421,20911.697B++10.1323.775%F-1.075%C24.2D4.1D89583.8h7.8B*32.6C+
Supernova PC 7,2026,10754411.226C**9.6545.353%D1.768%C35.3B+6.3D182172.8h2.6A+5.7B**
The Kraken 6,5675,4746,1610.888D0.6852.922%D*2.539%A28.3D*5.6D**122193.6h4.7C8.8D
C-4 5,1084,0162,5641.566C+0.0128.216%C+N/A79.8C-21.7D64950.3h1.3C+4.6C++
Proximity Mine 3,1133,1087004.44C+2.8747.633%C**N/A143.9C++N/A42821.6h1.6B+3.3B++
Spear Anti-Vehicle Phalanx Turret 4,3912,9093119.354C+7.7837.571%D*3.609%C+31.1D-15.9D-22993.5h7.2B19.1C+
Parsec VX3-A 2,9182,8911,2542.305D0.7334.505%F69.076%F-33.2D--N/A8087.1h2.3F--6.8F**
Tank Mine 4,1902,5342948.619M7.0537.435%C+N/A140C*91.5B++146418.1h1.9C+5.1C*
Solstice SF 2,5332,4881,5501.605B0.0322.756%D5.587%D**19.1CN/A59130.5h6.5B+28.6B+
Sirius SX12 2,2652,2253,1880.698C-0.8720.636%D*19.73%C+15.1D-N/A57147h14.6C+70.7C-
Orion VS54 2,2112,2022,1641.018C-0.5516.282%D**16.712%D**13.5D--N/A81163.6h12.4C76.3C+
VE-C Horizon 2,2582,1922,5520.859D0.7131.076%D--26.87%C+24.6D-N/A7389.1h17.5D-56.4D
Force-Blade 1,8161,77837,0790.048B+1.5237.789%B+N/A0.8C+N/A22313.4h1.8B+4.8B+
NS Decimator 2,0441,7551,1101.581C+0.0147.265%F-4.16%A*31D5.1D**17856.6h2.8B++5.9B
M40 Fury 2,0471,6683684.533D2.9627.671%D*1.439%C+28.5D--6.5D15558.6h14.3C+51.8D
Betelgeuse 54-A 1,6831,6641,5341.085D0.4915.749%F**18.269%F-23.7D**N/A11770.1h12D--76.1T
Sticky Grenade 1,4551,45211452N/A1,450.4360.221%B++N/A1815A+3.8D--59430.8h1.1A1.9B*
L100 Python HESH 1,5791,44110214.127C+12.5643.63%D--1.457%C++42.6D-4.1D**20933.8h2.7B+6.1C+
Anti-Vehicle Grenade 1,5271,43511435N/A1,433.4360.037%B*N/A717.5A46D33622h3.2B**5.3B**
Rocklet Rifle 2,7361,3841,9310.717C0.8545.331%D--N/A29C28.3C++30547.8h27.5B++60.6C++
Parallax VX3 1,3231,3167541.745C-0.1731.551%F61.398%F*22D-N/A7059.9h2.8D**9F-
Nemesis VSH9 1,6051,2781,0401.229C**0.3457.136%D*4.617%A19.9C+5.1C--16064.1h4.4A7.7B**
VX6-7 1,2711,2651,5170.834C--0.7418.614%F19.526%D14.8D-N/A5385.3h11C*59.2C--
Proton II PPA 1,3151,24810212.235C10.6616.169%F1.442%C--50.9C--2.7D25324.5h8.2B+50.6D
Chaos 1,2601,2461,5210.819D0.7540.779%F--15.811%C+21D*N/A7359.4h4C+9.7D*
Deimos VA29 1,2501,2441,7180.724D0.8551.081%D**18.408%C+18.1D*N/A7668.6h2.4C-4.6D
Eidolon VE33 1,3281,2437011.773C++0.2039.233%A7.884%F--33.4C2.3A++10637.2h5B**12.8B**
VE-S Canis 1,2471,2151,0881.117C0.4524.541%D--12.51%D*30.5DN/A11739.9h13.1C53.4D
Skorpios 1,2421,2091,2500.967C-0.6023.259%D*19.851%C-26.2D-N/A6446.2h12.2D52.4D--
Blueshift VM5 1,2081,1906251.904C0.3314.751%D**14.538%D**16.7D*N/A5871.1h16.1C109.5D*
NSX-P Tanto 1,2191,1901,3960.852D0.7221.775%D**23.866%D15.2D-N/A4478.3h15.8C72.7D-
VE-LR Obelisk 1,2091,1844712.514C+0.9429.143%D--31.335%C-31.2DN/A8637.9h6.3C21.5C-
VE-H Maw 1,2121,1841,4990.79D-0.7814.563%F**23.818%D-16.2D*N/A5073.3h12.9D*88.9F**
NS-11A 1,2201,1821,5890.744D0.8320.19%D**19.459%D19.3D-N/A6661.1h15.6D*77.5D**
Pulsar VS1 1,2141,1821,5850.746D0.8321.506%D--22.758%C+20.3DN/A10758.3h15.3D-71.3D
NSX-P Tengu 1,2031,1821,6920.699D0.8728.722%F23.689%C+19.8D--N/A6159.8h15.2D53.1D*
NS-30 Vandal 1,2031,1819591.231C0.3426.618%F34.97%B++27.6D-N/A7842.8h6.8D*25.7F
Blueshift VM5 1,1891,1796231.892C0.3215.254%D**16.115%D*16.6D*N/A5471.1h16.9C--110.8D*
H-V45 1,1931,1791,5470.762C-0.8118.935%F16.37%D--20.5D-N/A9957.4h13.3C--70.2D*
Artemis VX26 1,2011,1791,1491.026D0.5523.698%D*26.548%C++28.5DN/A8541.3h13.7D-57.6D--
Solstice VE3 1,1971,1782,3820.495D1.0815.339%F-18.421%C-5.9D-N/A52198.1h16.8C-109.2C
NSX Tengu 1,1991,1751,1551.017D0.5533.385%D*17.532%D-27.2D-N/A6643.2h13.6C--40.9D
NS Baron G5 1,1761,1741,5030.781D-0.7938.655%D-12.01%D17.2D--N/A5168.4h4.1C*10.6C+
NSX Tomoe 1,1941,1731,4700.798C--0.7725.184%D*26.258%D**22D--N/A5353.2h18.1F72F
NSX Naginata 1,1951,1721,3490.869D-0.7015.959%F-25.768%D23.6D--N/A6249.7h14.4D*90.1F
VA39 Spectre 1,1721,1681,2230.955D0.6228.664%D--30.394%D15.2D-N/A5076.8h5.7C20C--
VX29 Polaris 1,1871,1681,3550.862D0.7117.771%F21.404%D20.5D--N/A7057.1h14D--78.6D*
Thanatos VE70 1,1781,1681,6160.723C-0.8523.733%F-14.812%C13.8D-N/A6284.4h3.8B+16.1D-
Hades VSH4 1,4701,1661,1641.002C+0.5759.943%D*3.345%B+22.3C5.8C14652.3h4.9B*8.1B++
Cosmos VM3 1,1771,1655292.202C+0.6316.966%D18.798%C28.6DN/A10040.8h12.9C++76C+
The Slasher 1,1791,16526,2390.044C+1.5329.983%C1.288%D*1.1CN/A31064.7h1.6B*5.4B
NSX Tanto 1,1841,1659821.186C-0.3922.89%D*22.232%D-25.1DN/A6146.5h13.6C59.3D
Zenith VX-5 1,1791,1641,0731.085C-0.4924.035%D-17.955%D-25.7DN/A9645.3h13.1C54.6C--
V10 1,1661,1635222.228D0.6631.636%F-73.173%D-27.2D-N/A6542.7h2.4D-7.7F
Auraxium Slasher 1,1661,16231,0550.037C+1.5332.609%C++4.819%C--1CN/A31190.9h1.7B+5.3B
Ghost 1,1681,1626541.777D0.2135.343%D--63.942%D--32D-N/A10536.3h2.5D--7D--
Corvus VA55 1,1741,1621,5960.728D0.8419.124%F18.675%D--11.1D*N/A43104.6h12.9D-67.4D*
Eridani SX5 1,1771,1611,3360.869C--0.7018.452%F--16.624%D-15.7D--N/A5873.8h12.1C-65.5D**
NS-11C 1,1761,1611,1571.003C0.5719.63%D**15.418%D-19.1DN/A8360.7h14.7D74.9D--
Auraxium Force-Blade 1,1761,16029,4770.039C+1.5333.708%C*N/A1C+N/A31128h1.6B++4.8B+
Flare VE6 1,1651,1601,3260.875D0.7016.191%F-15.948%D**16.6D*N/A7070h10.7C--66.1D*
Pulsar C 1,1851,1601,9250.603C0.9718.369%F-16.897%D**6.7D--N/A34174.2h14.5D*78.8F-
Cosmos VM3 1,1701,1604992.325C++0.7517.721%C--17.672%C--29.4DN/A9739.4h13C*73.1C+
NS-15M1 1,1661,1601,2980.894D0.6817.525%F14.655%D*15.8D*N/A7473.3h12.5C--71.5D--
Serpent VE92 1,1631,1591,6520.702D0.8718.531%F17.343%D-12.5D-N/A6192.5h12.4C+66.9D
XM98 1,1671,1586751.716D0.1433.98%D-68.826%D--19.9D-N/A6158.2h2.7D8D
Ursa 1,1631,1581,2570.921D-0.6515.593%F-17.271%D*15.8D--N/A5673.5h11.2C72.1D*
SVA-88 1,1621,1561,2540.922D0.6515.161%F-17.734%D*23D--N/A12250.3h12.9D-85F-
NS-7 PDW 1,1771,1561,2520.923C0.6520.44%D**20.502%C+16.5D-N/A6270h14.8C-72.4D
Quasar VM1 1,1841,1551,1261.026D0.558.316%F-20.346%C+8.7D**N/A40132.6h16.8D202.1D
Lasher X2 1,1691,1551,2150.951C0.6224.26%D2.857%D27.6DN/A12341.9h16.1B+66.2C++
Phobos VX86 1,1661,1541,4340.805D0.7753.773%D-13.605%D21D--N/A7355h2.3C+4.3C+
Eclipse VE3A 1,1731,1511,3520.851C--0.7216.665%F*15.204%D--14.6D--N/A4078.7h16.4F-98.3T*
Nova 1,1591,1501,3580.847C--0.7234.686%D*16.783%C++22.7DN/A8350.6h3.9C**11.2C
MKV Suppressed 1,1671,1501,7380.662D-0.9118.872%F-17.826%C--11D*N/A40104.4h15.5D82.4D**
Terminus VX-9 1,1651,1481,5230.754C0.8220.518%D**17.596%D**19.3D--N/A7259.4h14.1D*68.8D**
NS-61 Emissary 1,1801,1471,6100.712C-0.8621.036%D*15.519%C--28.3CN/A7740.5h18.1C86D--
NS Decimator-B 1,2071,0751,1720.917D-0.6550.789%F--4%A+28D**3.4D**11538.4h3.8C7.5D*
S1 1,2111,0381,2580.825C0.7547.844%D**2.89%C*25.3C-4.2D*32841.1h4.2B*8.7C++
Icikill 97296323,1680.042C1.5337.934%C**1.35%D--1.3CN/A4734.3h1.7B++4.4C**
Quasar VM1 7997794971.567D0.0020.243%C+21.181%C31.4DN/A11024.8h17.6D**87D
NS Annihilator 1,2297536451.167B**0.4081.196%C++N/A15.6B++9.9C++16348.3h8.1B**10B*
Skyguard 1,2347492263.314C1.7428.885%C2.003%C**14.4C9.3C-18052.1h119.1C+412.2C+
M20 Basilisk 9997232952.451D-0.8832.726%D*5.118%C11.6D-4.4D--9562.5h105.2C321.4D
Proton II PPA-H 746683887.761C--6.1934.111%D1.025%C--62.7D-5.8C21210.9h13.5D--39.6D--
NS-15M2 6876777570.894C-0.6816.188%F--15.214%F17.6D*N/A7538.4h13.8D--85.2F-
M40 Fury 7786291225.156C3.5825.778%F1.113%D31.5D*7.5D-22320h14.7C57D*
NS-357 Underboss 6246131,0870.564D1.0127.346%F20.392%D24.6D-N/A8924.9h4.5D-16.5D**
E540 Halberd 8315021254.016D2.4443.99%D--1.195%C--23.1D*15.2C--103121.7h7.4F16.9F-
NS-15 Gallows 5205014981.006D0.5720.432%F-23.154%D*31.5D*1.2C7415.9h15.1F*73.7T
L100 Python HEAT 6025014511.133C++9.5643.782%D--1.996%C+38.5C+7.8D--39213h3.8B**8.6C++
C150 Dalton 644499905.544C3.9744.749%B*N/A4990U1450U24902100.1h4C--8.9C++
Aspis Anti-Aircraft Phalanx Turret 1,0014751852.568D1.0021.449%D*N/A7.5D--8.3D-14663.7h143.6C+669.3C
NS-10 Burster 6454746060.782C--0.7919.33%F-14.557%A*4.8D1.7F4799.7h79.7A++412.4C++
L105 Zephyr 479432696.261C-4.6933.758%D*N/A46.5C5.1D-2149.3h5.8C**17.1C+
NS-15M AE 4264245470.775D0.8016.73%F--13.208%F-19.1D*N/A6922.2h12.7D--76.1F--
Nebula VM20 4244192741.529D0.0420.51%C23.15%C+33.8DN/A14112.4h20.3D99.2D
M60-G Bulldog 4954021243.242D-1.6723.064%F2.488%C+15.3D*3.5D-9826.3h6.9C+30.1D*
L100 Python AP 621400685.882C4.3157.41%C+2.25%C++25D--13.8D*36616h8D**13.9C--
NS-44 Commissioner 4083959330.423D1.1524.747%F19.747%D12.9D--N/A7830.6h5.1D**20.7F-
M12 Kobalt 4033833710.351D8.7812.221%F18.277%C+30.2D--1.6D--10712.7h24D--196.1D
NS-44L Blackhand 3873796680.567D1.0031.957%D**26.913%D**20.3DN/A7218.7h4.9D-15.5D*
Saron HRB 6173631482.453D-0.8828.714%F--N/A17D-11.9C-45821.4h24.8D86.3F*
E540 Halberd-H 484310843.69D2.1251.987%D*N/A29.8D--16.7D-33010.4h7.4D--14.2D**
M20 Basilisk 4673071282.398D0.8330.948%D*3.909%D-10.8D*5.7D--12728.3h119.8D387D*
Comet VM2 3923075030.61D0.9633.777%D**3.583%C5.7D*1.6D**8154.1h20.4C++60.5C
Orbital Strike Uplink 378286395.333U93.76577.143%UN/A408.6U131.4U16340.7h0.7T*0.1T*
Light PPA 3142803810.735D0.8421.999%TN/A9.7D*1.2D*6829h15.6C-70.9F
MANA Anti-Personnel Turret 2602531811.398N/A0.179.525%UN/A2530U70U12398800.1h28.5T*299T*
MANA Anti-Vehicle Turret 4422462011.224D0.3531.907%T*4.065%M**2460A1960B*5583900.1h8.7C27.4F*
NS-11P 2452412900.831D0.7417.401%F-10.788%F19.6D-N/A10912.3h13.2C75.6D**
NS Baron G5AE 2332333290.708D-0.8640.147%D*17.167%C+20.3D--N/A9111.5h4C+9.9C+
NSX Amaterasu 2362338,5290.027C--1.5431.089%B+1.288%F-0.7C--N/A2324.6h2.3C++7.3B+
The Little Helper 2322233220.693D0.8840.533%D-10.762%D*15.4D*N/A4714.5h5.7D**14D*
CME 2212152790.771D*0.8018.668%F-23.256%C15.4D*N/A6614h15.5D--83.1F-
Vortex VM21 4441963040.645C0.9332.499%F2.041%D3.6D*4.5D-6354.8h63.5D*195.5D**
NS-AM7 Archer 2001902970.64C++0.9349.961%D*16.316%C7.1CN/A5026.8h10.1B++20.1B+
Soldier Soaker 1921902170.876C-0.7029.256%D-10.526%D27.9D--N/A1116.8h6.3C+21.6C--
M40 Fury-H 193183218.714D7.1422.982%F--1.093%C+52.3D--2.9D--2413.5h6.2B++26.9D-
M12 Kobalt 1911771313.615C12.0413.545%D*18.644%C49.2D-3.9C++1713.6h21.3D157.2D--
Vortex VM21 3831603040.526C1.0531.198%F1.25%D--2.9D**4.1D-5255h82.9F-265.7F--
MAX Punch 1621573,0840.051C--1.5243.35%CN/A0.5DN/A2345.5h2.2C++5C*
Comet VM2 1691391570.885D0.6940.706%D--7.194%B**11.7C-2.5D**18811.9h22.4C*55C+
Dual Photon Pods 196137383.605D2.0334.404%F*N/A42.8D-18.4C+11583.2h38F-110.5T-
NS-45 Pilot 1351321500.88C-0.6928.797%D-23.485%D-24.9D--N/A845.3h8.7D**30.3D*
M60-A Bulldog 155132245.5C-3.9333.393%FN/A20D-3.5C-1136.6h7D21.1D**
Pulsar LSW 1281261340.94D0.6316.512%F-27.778%C+20D--N/A3376.3h15.7F-94.8D*
M60-G Bulldog 156124373.351D1.7821.687%F-1.613%D18.2D--4.7D1626.8h7.7D35.7F-
M40 Fury-F 1631143620.315D-1.2624.027%F--1.754%A3D**1.3D-3437.6h21.7D**90.1T*
M60-A Bulldog 125109402.725D1.1527.81%D*1.835%C++1090U160U3530100.1h5.4C19.3D-
Aphelion VEX-4H 170103611.689C--0.1237.867%D*1.942%D31.2D-20.3D3943.3h71.1C+187.9D
M60-A Bulldog 115101137.769C-6.2033.435%FN/A19.4D-2.7D1035.2h6.5D19.5D*
Darkstar 105991340.739D0.8324.77%D-23.232%C-23.6D--1.4B+1044.2h17.1F--69.2F-
Beamer VS3 97963910.246D-1.3318.905%D**14.583%D*4.5D--N/A6121.3h14.2D**74.9F
NS-10 Burster 16195811.173C0.4022.619%F8.421%B**4.1D--2.9D*9323h156.9D693.5F
Lumine Edge 92897,4130.012C1.5612.157%D**6.742%D*0.3C--N/A2274.3h1.7D-14.3D*
G40-F Ranger 15787531.642D*0.0728.49%D-N/A5.4D**4.4D*9116h189.9F--666.7F-
M60-G Bulldog-H 8987614.5C12.9312.965%T*1.149%B+29F-N/A913h5C+38.9T*
M12 Kobalt-H 7674237C++35.4313.694%F--17.568%C+74D--2D*2011h15.1C+110.2F
Xiphos Anti-Personnel Phalanx Turret 866697.333N/A5.7615.125%UN/A660U200U2717600.1h65.2T*431.2T*
NS-R3 Swarm 133651310.496C--1.0859.191%D*N/A6.1D6.4C8610.6h29.5C-49.8D
Xiphos Anti-Personnel Phalanx Tower 7061230.5D-28.9320.698%D-4.918%M**50.8D7.5C2141.2h43C--207.6D*
M20 Basilisk 8060115.455D3.8839.283%F-3.333%D33.3D11.1D--1781.8h88.4B225C
Saron HRB-H 9352361.444D0.1340.688%F--N/A21.7D*17.1D--6742.4h33.2D*81.6F*
NS CandyCannon 3000 51512470.206D1.3718.857%F-27.451%D7D-N/A217.3h8F**42.5T-
AP30 Shredder 9950331.515D0.0619.567%F*2%C+500U490U5872800.1h108D--551.8T-

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator1,195533,09841h
Anti-Vehicle MANA Turret555594.9h
Spawn Beacon69016,53527.4h
Nanite Healing Grenade0740h
Nanite Revive Grenade04,2911.2h
Nano-Armor Kit1,7313,286,632284.3h
Rampart Wall1881.2h
Xiphos Anti-Personnel Tower0740.7h
Welding Device08140.1h
Deconstruction Tool06770.1h
Skywall Shield Emitter0710.7h
Turret AI Module21380.6h
Repair Module21010.6h
Motion Spotter249501.1h
Spitfire Auto-Turret531,4282.8h
Restoration Kit3903,92613.8h
VS Patriot Flare Gun22800.4h
Shield Recharging Field581,0831.2h
Recon Detection Device25613,55226.4h
Ammunition Package1802,9748.4h
Anti-Infantry MANA Turret614152.9h
WLT-Howler Mining Laser21911.1h
Nano-Repair Grenade01,0940.3h
Flail Targeting Dart3780.6h
Snowman Soldier91420.4h
Orbital Strike Target Designator521244h
IPC Targeting Dart106452.7h

Check the help document for the dictionary if you want to learn more about words used here.


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