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Primarch PLUTONIANOXXX[1VSI] PLUTONIANOXXX
VS BR 99

KDR: 1.58

Score: 135.5m

Last Seen: Jun 18th, 2019 7:08 PM
- OFFLINE - 6.4 hour(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Cobalt - Outfit Leader of Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 25
Level Progress (to 100): 40%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Pandora VX25 C-4 ARX Supernova VPC C75 Viper Frag Grenade Supernova FPC Supernova PC The Kraken
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $283,977 MLG Score: 227
Fun Score: N/A
Cheeseburgers Flipped: 2536TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.564%18.336%34045116539,3160.4745671.104

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.971%-0.502D-0.382C--0.798D-HEAD ++ (~9.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.10.034C+13.40.064C+58.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.398%0.484%112120841335311360.116931301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.397%-1.051D*-1.023D*-0.529

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.90.48B+230.566B+60.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.355%1.571%8758120251,8276497144607.97584358%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.966%-0.943D---0.639D0.65

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.496B+6.10.515B+13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.701%2.397%1331811928,303581323581.42835352%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.634%-0.885D---0.501D0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
820.313C*21.90.451B+60.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.87%61.439%133612047,9387522481.0553

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.216%-0.467D-0.37C--0.482

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.039C+30.047C+6.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.527%13.712%1336120449,38968166217.24498

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.502%-0.328C--0.175C0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.201C++40.185C++6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 25
135.5m221.5%275 (16.5k)239 (14.3k)1.57897242,883153,8241.8124199 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1210811416.477%9.254%15203:4166

33% Engineer15% Heavy Assault8% Infiltrator34% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 12th, 2013 1:30 PMMay 31st, 2019 10:26 PMJun 19th, 2019 9:21 AM (13h) (PST)Jun 18th, 2019 5:36 PM (1d) (PST)Jun 18th, 2019 3:08 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5241663580.4290.2720.0401.0810.059227

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,4489,94921,4992616265414,359

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9435.3h/393.1d 35,909 22,476 68,049 612.2k 19,949 31,783 33,458 296.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D-
Kills:2,202
Deaths:2,164
KDR:1.018
Accuracy:16.282% D-
HSR:16.712% D*
Betelgeuse 54-A
F
Kills:1,663
Deaths:1,531
KDR:1.086
Accuracy:15.749% F--
HSR:18.280% F
VE-H Maw
C
Kills:1,184
Deaths:1,499
KDR:0.790
Accuracy:14.563% F-
HSR:23.818% C
NSX Naginata
C
Kills:1,172
Deaths:1,349
KDR:0.869
Accuracy:15.959% D*
HSR:25.768% C
NS-15M1
D--
Kills:1,160
Deaths:1,298
KDR:0.894
Accuracy:17.525% D--
HSR:14.655% D--
Flare VE6
D*
Kills:1,160
Deaths:1,326
KDR:0.875
Accuracy:16.191% D*
HSR:15.948% D*
Ursa
D--
Kills:1,158
Deaths:1,257
KDR:0.921
Accuracy:15.593% D*
HSR:17.271% D--
SVA-88
D--
Kills:1,156
Deaths:1,253
KDR:0.923
Accuracy:15.160% F
HSR:17.734% D--
Lasher X2
C
Kills:1,155
Deaths:1,215
KDR:0.951
Accuracy:24.260% C
HSR:2.857% D
NS-15M2
D**
Kills:631
Deaths:699
KDR:0.903
Accuracy:16.033% D**
HSR:14.105% D**
VX29 Polaris
D
Kills:624
Deaths:723
KDR:0.863
Accuracy:16.693% D*
HSR:18.590% D
NS-15M AE
F
Kills:424
Deaths:547
KDR:0.775
Accuracy:16.730% F
HSR:13.208% F
Pulsar LSW
B+
Kills:126
Deaths:134
KDR:0.940
Accuracy:16.512% D*
HSR:27.778% B+
Kills:13,815
Deaths (as Heavy Assault):14,995
Deaths (to Heavy Assaults):32,755
KDR:0.92131
Kill Difference:1,180
Playtime:1,378.788 hours
Usage:15%
Score:16.634m
Score/min:201
Accuracy (listed only):16.712%
HSR (listed only):17.440%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C
Kills:43,466
Deaths:41,912
KDR:1.037
Accuracy:37.745% C
HSR:13.417% C-
Solstice SF
C
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% C
HSR:5.587% F-
Chaos
C++
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F-
HSR:15.811% C++
VX6-7
C
Kills:1,235
Deaths:1,492
KDR:0.828
Accuracy:18.600% D*
HSR:19.514% C
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D-
HSR:18.257% C**
NSX-P Tanto
C
Kills:1,190
Deaths:1,396
KDR:0.852
Accuracy:21.775% D
HSR:23.866% C
NS Baron G5
D
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% D
HSR:12.010% D
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
NSX Tanto
C-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D
HSR:22.232% C-
Zenith VX-5
C
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% C
HSR:17.955% D
NS-11C
D
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D-
HSR:15.418% D
Pulsar C
D--
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% D*
HSR:16.897% D--
Serpent VE92
C-
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% D*
HSR:17.343% C-
Phobos VX86
C-
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C-
HSR:13.605% C-
Solstice VE3
C
Kills:1,152
Deaths:2,268
KDR:0.508
Accuracy:15.172% D**
HSR:18.229% C
Eclipse VE3A
D-
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F--
HSR:15.204% D-
Nova
B+
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B+
VE-LR Obelisk
D
Kills:370
Deaths:222
KDR:1.667
Accuracy:27.235% D
HSR:22.973% D--
NS Baron G5AE
B
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B
VE-C Horizon
A
Kills:226
Deaths:267
KDR:0.846
Accuracy:26.740% D*
HSR:32.743% A
The Little Helper
N/A
Kills:50
Deaths:102
KDR:0.490
Accuracy:34.787% N/A
HSR:10% N/A
Kills:64,467
Deaths (as Engineer):66,782
Deaths (to Engineers):29,294
KDR:0.96533
Kill Difference:2,315
Playtime:3,079.011 hours
Usage:33%
Score:49.247m
Score/min:267
Accuracy (listed only):28.931%
HSR (listed only):17.134%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C
Kills:43,466
Deaths:41,912
KDR:1.037
Accuracy:37.745% C
HSR:13.417% C-
Solstice SF
C
Kills:2,488
Deaths:1,550
KDR:1.605
Accuracy:22.756% C
HSR:5.587% F-
Sirius SX12
C+
Kills:1,327
Deaths:1,913
KDR:0.694
Accuracy:20.044% D-
HSR:16.730% C+
Chaos
C++
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F-
HSR:15.811% C++
VX6-7
C
Kills:1,235
Deaths:1,492
KDR:0.828
Accuracy:18.600% D*
HSR:19.514% C
Skorpios
C+
Kills:1,209
Deaths:1,250
KDR:0.967
Accuracy:23.259% D--
HSR:19.851% C+
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D-
HSR:18.257% C**
NSX-P Tanto
C
Kills:1,190
Deaths:1,396
KDR:0.852
Accuracy:21.775% D
HSR:23.866% C
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
NSX Tengu
C-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C-
HSR:17.532% C--
NS Baron G5
D
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% D
HSR:12.010% D
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
NSX Tanto
C-
Kills:1,165
Deaths:982
KDR:1.186
Accuracy:22.890% D
HSR:22.232% C-
Zenith VX-5
C
Kills:1,164
Deaths:1,073
KDR:1.085
Accuracy:24.035% C
HSR:17.955% D
NS-11C
D
Kills:1,161
Deaths:1,157
KDR:1.003
Accuracy:19.630% D-
HSR:15.418% D
Eridani SX5
C-
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:18.455% F
HSR:16.624% C-
Pulsar C
D--
Kills:1,160
Deaths:1,925
KDR:0.603
Accuracy:18.369% D*
HSR:16.897% D--
Serpent VE92
C-
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:18.531% D*
HSR:17.343% C-
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D-
HSR:20.502% B+
Phobos VX86
C-
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C-
HSR:13.605% C-
Solstice VE3
C
Kills:1,152
Deaths:2,268
KDR:0.508
Accuracy:15.172% D**
HSR:18.229% C
Eclipse VE3A
D-
Kills:1,151
Deaths:1,352
KDR:0.851
Accuracy:16.665% F--
HSR:15.204% D-
Nova
B+
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B+
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D**
HSR:17.826% C
NSX-P Tengu
B+
Kills:580
Deaths:859
KDR:0.675
Accuracy:27.870% D*
HSR:24.138% B+
NS Baron G5AE
B
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B
VE-C Horizon
A
Kills:226
Deaths:267
KDR:0.846
Accuracy:26.740% D*
HSR:32.743% A
The Little Helper
N/A
Kills:50
Deaths:102
KDR:0.490
Accuracy:34.787% N/A
HSR:10% N/A
Kills:73,039
Deaths (as Light Assault):77,120
Deaths (to Light Assaults):29,228
KDR:0.94708
Kill Difference:4,081
Playtime:3,166.478 hours
Usage:34%
Score:49.253m
Score/min:259
Accuracy (listed only):27.405%
HSR (listed only):17.237%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C
Kills:43,466
Deaths:41,912
KDR:1.037
Accuracy:37.745% C
HSR:13.417% C-
Sirius SX12
C+
Kills:1,327
Deaths:1,913
KDR:0.694
Accuracy:20.044% D-
HSR:16.730% C+
Chaos
C++
Kills:1,246
Deaths:1,521
KDR:0.819
Accuracy:40.779% F-
HSR:15.811% C++
Skorpios
C+
Kills:1,209
Deaths:1,250
KDR:0.967
Accuracy:23.259% D--
HSR:19.851% C+
Deimos VA29
C**
Kills:1,205
Deaths:1,671
KDR:0.721
Accuracy:50.844% D-
HSR:18.257% C**
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
H-V45
D
Kills:1,179
Deaths:1,547
KDR:0.762
Accuracy:18.935% D--
HSR:16.370% D
NSX Tengu
C-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C-
HSR:17.532% C--
NS Baron G5
D
Kills:1,174
Deaths:1,503
KDR:0.781
Accuracy:38.655% D
HSR:12.010% D
Thanatos VE70
C
Kills:1,168
Deaths:1,616
KDR:0.723
Accuracy:23.733% F
HSR:14.812% C
Corvus VA55
D
Kills:1,162
Deaths:1,596
KDR:0.728
Accuracy:19.124% D--
HSR:18.675% D
Eridani SX5
C-
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:18.455% F
HSR:16.624% C-
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D-
HSR:20.502% B+
Phobos VX86
C-
Kills:1,154
Deaths:1,434
KDR:0.805
Accuracy:53.773% C-
HSR:13.605% C-
Nova
B+
Kills:1,150
Deaths:1,358
KDR:0.847
Accuracy:34.686% D-
HSR:16.783% B+
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D**
HSR:17.826% C
Terminus VX-9
D--
Kills:1,148
Deaths:1,523
KDR:0.754
Accuracy:20.518% D--
HSR:17.596% D*
NS-11A
C
Kills:738
Deaths:1,066
KDR:0.692
Accuracy:19.510% D--
HSR:19.106% C
NSX-P Tengu
B+
Kills:580
Deaths:859
KDR:0.675
Accuracy:27.870% D*
HSR:24.138% B+
Pulsar VS1
D
Kills:273
Deaths:407
KDR:0.671
Accuracy:18.457% D--
HSR:16.117% D
NS Baron G5AE
B
Kills:233
Deaths:329
KDR:0.708
Accuracy:40.147% D
HSR:17.167% B
CME
C++
Kills:215
Deaths:279
KDR:0.771
Accuracy:18.712% D**
HSR:23.256% C++
NS-11P
D*
Kills:205
Deaths:246
KDR:0.833
Accuracy:16.681% D*
HSR:9.268% F
The Little Helper
N/A
Kills:50
Deaths:102
KDR:0.490
Accuracy:34.787% N/A
HSR:10% N/A
Kills:64,708
Deaths (as Combat Medic):68,670
Deaths (to Combat Medics):17,778
KDR:0.9423
Kill Difference:3,962
Playtime:493.191 hours
Usage:5%
Score:7.049m
Score/min:238
Accuracy (listed only):28.088%
HSR (listed only):16.585%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
D**
Kills:1,975
Deaths:859
KDR:2.299
Accuracy:34.228% D**
HSR:67.089% F-
Sirius SX12
C+
Kills:1,327
Deaths:1,913
KDR:0.694
Accuracy:20.044% D-
HSR:16.730% C+
Parallax VX3
D*
Kills:1,316
Deaths:754
KDR:1.745
Accuracy:31.551% D*
HSR:61.398% F-
Skorpios
C+
Kills:1,209
Deaths:1,250
KDR:0.967
Accuracy:23.259% D--
HSR:19.851% C+
VE-S Canis
C
Kills:1,184
Deaths:1,057
KDR:1.120
Accuracy:24.704% C
HSR:12.585% D-
NSX Tengu
C-
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:33.385% C-
HSR:17.532% C--
VA39 Spectre
D
Kills:1,164
Deaths:1,221
KDR:0.953
Accuracy:28.665% D
HSR:30.327% D
V10
C--
Kills:1,163
Deaths:522
KDR:2.228
Accuracy:31.636% D*
HSR:73.173% C--
Ghost
C-
Kills:1,162
Deaths:654
KDR:1.777
Accuracy:35.343% D
HSR:63.942% C-
Eridani SX5
C-
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:18.455% F
HSR:16.624% C-
XM98
C--
Kills:1,158
Deaths:675
KDR:1.716
Accuracy:33.980% C--
HSR:68.826% D
NS-7 PDW
B+
Kills:1,156
Deaths:1,252
KDR:0.923
Accuracy:20.440% D-
HSR:20.502% B+
MKV Suppressed
C
Kills:1,150
Deaths:1,738
KDR:0.662
Accuracy:18.872% D**
HSR:17.826% C
NS-61 Emissary
C
Kills:1,023
Deaths:1,462
KDR:0.700
Accuracy:20.493% D*
HSR:15.347% C
NSX Tomoe
D--
Kills:787
Deaths:1,003
KDR:0.785
Accuracy:24.503% D--
HSR:24.269% D*
NSX-P Tengu
B+
Kills:580
Deaths:859
KDR:0.675
Accuracy:27.870% D*
HSR:24.138% B+
NS-44 Commissioner
C
Kills:394
Deaths:925
KDR:0.426
Accuracy:24.675% D**
HSR:19.797% C
NS-44L Blackhand
D*
Kills:379
Deaths:668
KDR:0.567
Accuracy:31.957% D*
HSR:26.913% D*
NS-357 Underboss
C++
Kills:281
Deaths:553
KDR:0.508
Accuracy:23.821% D**
HSR:22.064% C++
NS-30 Vandal
D-
Kills:221
Deaths:263
KDR:0.840
Accuracy:24.876% D*
HSR:19.457% D-
NS-AM7 Archer
C+
Kills:189
Deaths:260
KDR:0.727
Accuracy:49.612% D*
HSR:16.402% C+
Artemis VX26
B+
Kills:164
Deaths:211
KDR:0.777
Accuracy:20.564% D**
HSR:26.220% B+
NS-45 Pilot
C+
Kills:127
Deaths:144
KDR:0.882
Accuracy:29.747% C
HSR:24.410% C+
Beamer VS3
D*
Kills:77
Deaths:369
KDR:0.209
Accuracy:18.438% D*
HSR:10.390% F
Soldier Soaker
D-
Kills:72
Deaths:74
KDR:0.973
Accuracy:26.695% D-
HSR:9.722% D-
NS CandyCannon 3000
C--
Kills:51
Deaths:247
KDR:0.206
Accuracy:18.857% D**
HSR:27.451% C--
Kills:20,645
Deaths (as Infiltrator):21,424
Deaths (to Infiltrators):20,996
KDR:0.96364
Kill Difference:779
Playtime:723.857 hours
Usage:8%
Score:7.434m
Score/min:171
Accuracy (listed only):26.795%
HSR (listed only):28.961%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
D--
Kills:1,190
Deaths:625
KDR:1.904
Accuracy:14.751% D--
HSR:14.538% D*
Blueshift VM5
D-
Kills:1,179
Deaths:623
KDR:1.892
Accuracy:15.254% D--
HSR:16.115% D-
Cosmos VM3
C+
Kills:1,165
Deaths:529
KDR:2.202
Accuracy:16.966% C+
HSR:18.798% C+
Cosmos VM3
C++
Kills:1,160
Deaths:499
KDR:2.325
Accuracy:17.721% C++
HSR:17.672% C
Quasar VM1
C++
Kills:942
Deaths:985
KDR:0.956
Accuracy:7.243% F-
HSR:19.214% C++
NS-10 Burster
A++
Kills:458
Deaths:603
KDR:0.760
Accuracy:19.170% D**
HSR:14.847% A++
Comet VM2
D-
Kills:195
Deaths:394
KDR:0.495
Accuracy:30.788% D**
HSR:2.564% D-
Vortex VM21
D
Kills:192
Deaths:301
KDR:0.638
Accuracy:32.391% D--
HSR:2.083% D
Quasar VM1
C
Kills:157
Deaths:81
KDR:1.938
Accuracy:16.559% C
HSR:16.561% D-
Vortex VM21
D*
Kills:154
Deaths:301
KDR:0.512
Accuracy:31.103% D*
HSR:1.299% D*
NS-10 Burster
B+
Kills:88
Deaths:78
KDR:1.128
Accuracy:22.283% D*
HSR:7.955% B+
Comet VM2
B*
Kills:67
Deaths:47
KDR:1.426
Accuracy:34.727% D*
HSR:5.970% B*
Kills:6,947
Deaths (as MAX Suit):2,533
Deaths (to MAX Suits):7,170
KDR:2.7426
Kill Difference:4,414
Playtime:317.597 hours
Usage:3%
Score:3.113m
Score/min:163
Accuracy (listed only):21.580%
HSR (listed only):11.468%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D--
Kills:276
V. Kills:34 N/A
Deaths:381
KDR:0.724
Accuracy:21.966% F*
KPH:9.700 D*
VKPH:1.200 D--
Dual Photon Pods
C+
Kills:137
V. Kills:59 228%
Deaths:38
KDR:3.605
Accuracy:34.404% F-
KPH:42.300 D
VKPH:18.200 C+
Kills:413 (276 + 0)
Deaths:419
KDR:0.986
VKDR:0.222
Vehicle Kills:93
Kill Difference:6
Playtime:31.607 hours
Usage:0%
Score:0.332m
Score/min:175
Piloting Accuracy:21.966%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:484
V. Kills:137 351%
Deaths:90
KDR:5.378
Accuracy:44.964% B+
KPH:1,742,400 U
VKPH:493,200 U
L105 Zephyr
C+
Kills:431
V. Kills:47 N/A
Deaths:69
KDR:6.246
Accuracy:33.787% D*
KPH:46.600 C+
VKPH:5.100 D
AP30 Shredder
N/A
Kills:50
V. Kills:49 100%
Deaths:33
KDR:1.515
Accuracy:19.567% N/A
KPH:180,000 N/A
VKPH:176,400 N/A
Kills:965 (0 + 965)
Deaths:192
KDR:5.026
VKDR:1.214
Vehicle Kills:233
Kill Difference:773
Playtime:9.248 hours
Usage:0%
Score:0.418m
Score/min:753
Piloting Accuracy:N/A%
Gunner Accuracy:19.567%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C
Kills:14,142
V. Kills:2,367 N/A
Deaths:1,209
KDR:11.697
Accuracy:23.775% F
KPH:24.200 C
VKPH:4.100 D-
L100 Python HESH
C
Kills:1,334
V. Kills:117 N/A
Deaths:101
KDR:13.208
Accuracy:44.315% C--
KPH:42.100 C
VKPH:3.700 D*
Skyguard
C+
Kills:645
V. Kills:436 148%
Deaths:211
KDR:3.057
Accuracy:28.475% C+
KPH:13.600 C+
VKPH:9.200 C+
L100 Python HEAT
B+
Kills:436
V. Kills:95 454%
Deaths:45
KDR:9.689
Accuracy:44.915% D
KPH:36.500 B+
VKPH:8 D
L100 Python AP
D
Kills:271
V. Kills:171 158%
Deaths:67
KDR:4.045
Accuracy:50.984% D
KPH:21.500 D
VKPH:13.600 D
Kills:16,828 (16,828 + 0)
Deaths:1,633
KDR:10.305
VKDR:1.951
Vehicle Kills:3,186
Kill Difference:15,195
Playtime:687.393 hours
Usage:7%
Score:4.601m
Score/min:112
Driving Accuracy:50.984%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B++
Kills:15,918
V. Kills:1,667 N/A
Deaths:1,156
KDR:13.770
Accuracy:48.525% C
KPH:56.300 B++
VKPH:5.900 C-
Supernova FPC
B
Kills:12,974
V. Kills:8,512 152%
Deaths:2,549
KDR:5.090
Accuracy:47.259% D
KPH:25.500 C++
VKPH:16.700 B
Supernova PC
B**
Kills:6,107
V. Kills:1,095 N/A
Deaths:544
KDR:11.226
Accuracy:45.353% C-
KPH:35.300 B**
VKPH:6.300 D
Proton II PPA
C
Kills:1,247
V. Kills:67 N/A
Deaths:102
KDR:12.226
Accuracy:16.156% D*
KPH:51 C
VKPH:2.700 D
E540 Halberd
C+
Kills:410
V. Kills:298 137%
Deaths:123
KDR:3.333
Accuracy:43.975% C--
KPH:21.100 D--
VKPH:15.300 C+
Saron HRB
C-
Kills:351
V. Kills:249 140%
Deaths:148
KDR:2.372
Accuracy:28.442% F-
KPH:17 D
VKPH:12.100 C-
Kills:37,007 (34,999 + 2,008)
Deaths:4,622
KDR:8.007
VKDR:2.572
Vehicle Kills:11,888
Kill Difference:32,385
Playtime:1,028.903 hours
Usage:11%
Score:15.159m
Score/min:246
Driving Accuracy:45.353%
Gunner Accuracy:28.442%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:647
V. Kills:62 N/A
Deaths:88
KDR:7.352
Accuracy:34.050% C
KPH:62.600 D
VKPH:6 C+
E540 Halberd-H
D
Kills:291
V. Kills:166 174%
Deaths:84
KDR:3.464
Accuracy:50.539% D-
KPH:29.400 D
VKPH:16.800 D
M40 Fury-H
D-
Kills:183
V. Kills:10 N/A
Deaths:21
KDR:8.714
Accuracy:22.982% F-
KPH:52 D-
VKPH:2.800 D-
Aphelion VEX-4H
C--
Kills:101
V. Kills:67 149%
Deaths:61
KDR:1.656
Accuracy:38.425% D-
KPH:31 C--
VKPH:20.600 D
M60-G Bulldog-H
D--
Kills:87
V. Kills:2 N/A
Deaths:6
KDR:14.500
Accuracy:12.969% F*
KPH:28.700 D--
VKPH:0.700 D*
Saron HRB-H
D
Kills:52
V. Kills:41 124%
Deaths:36
KDR:1.444
Accuracy:40.725% F-
KPH:21.500 D--
VKPH:17 D
Kills:1,361 (0 + 1,361)
Deaths:296
KDR:4.598
VKDR:1.176
Vehicle Kills:348
Kill Difference:1,065
Playtime:32.462 hours
Usage:0%
Score:0.557m
Score/min:286
Driving Accuracy:N/A%
Gunner Accuracy:40.725%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:1,665
V. Kills:377 440%
Deaths:368
KDR:4.524
Accuracy:27.654% D--
KPH:28.500 D
VKPH:6.500 D
M20 Basilisk
D-
Kills:643
V. Kills:252 254%
Deaths:291
KDR:2.210
Accuracy:31.138% D-
KPH:11.300 D-
VKPH:4.400 D-
M40 Fury
D
Kills:629
V. Kills:149 419%
Deaths:122
KDR:5.156
Accuracy:25.798% D*
KPH:31.500 D-
VKPH:7.500 D
M60-G Bulldog
D
Kills:388
V. Kills:91 422%
Deaths:123
KDR:3.154
Accuracy:22.733% D*
KPH:15.200 D-
VKPH:3.600 D
M20 Basilisk
D
Kills:278
V. Kills:148 187%
Deaths:123
KDR:2.260
Accuracy:30.069% D--
KPH:10.500 D-
VKPH:5.600 D
M12 Kobalt
D
Kills:206
V. Kills:15 N/A
Deaths:33
KDR:6.242
Accuracy:10.459% D**
KPH:26.800 D--
VKPH:2 D
M12 Kobalt
C+
Kills:139
V. Kills:9 N/A
Deaths:13
KDR:10.692
Accuracy:12.139% D*
KPH:45.800 D
VKPH:3 C+
M60-G Bulldog
C--
Kills:121
V. Kills:32 367%
Deaths:37
KDR:3.270
Accuracy:21.539% D**
KPH:18.100 D--
VKPH:4.800 C--
G40-F Ranger
D*
Kills:70
V. Kills:62 111%
Deaths:51
KDR:1.373
Accuracy:27.981% D
KPH:4.800 D**
VKPH:4.200 D*
Kills:4,139 (0 + 4,139)
Deaths:1,161
KDR:3.565
VKDR:0.978
Vehicle Kills:1,135
Kill Difference:2,978
Playtime:219.098 hours
Usage:2%
Score:1.709m
Score/min:130
Driving Accuracy:N/A%
Gunner Accuracy:27.981%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:114
V. Kills:49 228%
Deaths:362
KDR:0.315
Accuracy:24.027% F--
KPH:3 D*
VKPH:1.300 D*
Kills:114 (114 + 0)
Deaths:362
KDR:0.315
VKDR:0.135
Vehicle Kills:49
Kill Difference:248
Playtime:37.558 hours
Usage:0%
Score:0.076m
Score/min:34
Driving Accuracy:24.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 44,03743,46641,9121.037C+0.5437.745%C13.417%C-27.2CN/A761596h4.1B+10.7C**
C-4 ARX 20,48016,17910,2511.578C0.0027.358%C*N/A93.8C24.9D506172.4h1.2C++4.2B+
Supernova VPC 17,58515,9181,15613.77C**12.1948.525%C1.294%C56.3B++5.9C-212282.5h2.5B*5.2B+
C75 Viper 16,50914,1421,20911.697A++10.1223.775%F1.075%C-24.2C4.1D-89583.8h7.8B**32.6C**
Frag Grenade 14,06813,928113928N/A13,926.4254.76%AN/A834A+8.4C+240116.7h2.5B**4.6B**
Supernova FPC 21,48612,9742,5495.09C+3.5147.259%D2.289%C+25.5C++16.7B245509h4.9B10.5C+
Supernova PC 7,2026,10754411.226B*9.6545.353%C-1.768%C-35.3B**6.3D180172.8h2.6A+5.7A
The Kraken 6,1715,1635,7790.893D0.6952.579%D--2.615%B*28.2D5.5D-122183.4h4.6C8.8D
C-4 4,3903,4072,2671.503C++0.0827.591%B+N/A73.9C+21.3C--64146.1h1.4C*4.9B+
Spear Anti-Vehicle Phalanx Turret 4,3032,8453109.177B7.6037.366%D3.62%C30.8C-15.8D22792.5h7.2B+19.3C**
Proximity Mine 2,8372,8326374.446C*2.8749.994%B*N/A142.3BN/A42719.9h1.6B*3.2B**
Solstice SF 2,5332,4881,5501.605B++0.0322.756%C5.587%F-19.1C+N/A59130.5h6.5B*28.6B*
Tank Mine 4,0612,4432908.424M++6.8537.155%C**N/A138.8B++91.9B**147917.6h1.9C++5.1B++
Orion VS54 2,2112,2022,1641.018C0.5616.282%D-16.712%D*13.5D-N/A76163.6h12.4C**76.3C+
Parsec VX3-A 1,9941,9758592.299D0.7234.228%D**67.089%F-31.4D-N/A7562.9h2.4F7F-
Force-Blade 1,8161,77837,0790.048B*1.5337.789%B+N/A0.8C++N/A22313h1.8B++4.8B+
NS Decimator 2,0361,7491,1091.577B++0.0047.258%F4.174%A30.9C5.1D*17056.6h2.8A6B++
M40 Fury 2,0421,6653684.524C2.9527.654%D--1.441%C28.5D6.5D15558.4h14.3C++51.8C
Betelgeuse 54-A 1,6821,6631,5311.086C--0.4915.749%F--18.28%F23.8D*N/A10570h12D76.1F--
Sticky Grenade 1,4551,45211452N/A1,450.4260.221%B*N/A1815A++3.8D-58550.8h1.1B**1.9B*
Anti-Vehicle Grenade 1,5171,42811428N/A1,426.4260.214%B**N/A714A+44.5D33962h3.2A5.2B**
L100 Python HESH 1,4511,33410113.208C++11.6344.315%C--1.424%C+42.1C3.7D*20631.7h2.6B*6B+
Sirius SX12 1,3441,3271,9130.694C0.8820.044%D-16.73%C+12.1D-N/A55110h14.6C++73C+
Parallax VX3 1,3231,3167541.745C0.1731.551%D*61.398%F-22CN/A6959.7h2.8D-9D--
Nemesis VSH9 1,6051,2781,0401.229B**0.3557.141%D4.617%B**19.9C++5.1C15964.1h4.4A++7.7A+
Proton II PPA 1,3141,24710212.225C+10.6516.156%D*1.443%D50.9C2.7D25324.5h8.2B+50.7C
Chaos 1,2601,2461,5210.819C--0.7640.779%F-15.811%C++21D*N/A7359.4h4C*9.7D
VX6-7 1,2401,2351,4920.828C0.7518.6%D*19.514%C14.6DN/A5284.4h11B+59.2C+
Skorpios 1,2421,2091,2500.967C0.6123.259%D--19.851%C+26.2DN/A6346.2h12.2C-52.4D
Deimos VA29 1,2101,2051,6710.721C-0.8650.844%D-18.257%C**18D-N/A7567h2.3C*4.6C+
Blueshift VM5 1,2081,1906251.904C+0.3314.751%D--14.538%D*16.7D--N/A5771.1h16.1C+109.5C
NSX-P Tanto 1,2191,1901,3960.852C+0.7321.775%D23.866%C15.2DN/A4278.3h15.8C+72.7C+
VE-S Canis 1,2121,1841,0571.12C+0.4624.704%C12.585%D-30.4CN/A10938.9h13C+52.7C+
VE-H Maw 1,2121,1841,4990.79D0.7914.563%F-23.818%C16.2D--N/A4673.3h12.9C--88.9D**
Blueshift VM5 1,1891,1796231.892C0.3115.254%D--16.115%D-16.6D--N/A5371.1h16.9C+110.8C-
H-V45 1,1931,1791,5470.762C0.8218.935%D--16.37%D20.5C--N/A9557.4h13.3C++70.2C
NSX Tengu 1,1991,1751,1551.017C+0.5633.385%C-17.532%C--27.2CN/A6443.2h13.6C++40.9C+
NS Baron G5 1,1761,1741,5030.781C0.8038.655%D12.01%D17.2D-N/A5068.4h4.1B+10.6C+
NSX Naginata 1,1951,1721,3490.869C-0.7115.959%D*25.768%C23.6DN/A6049.7h14.4C90.1D
Thanatos VE70 1,1781,1681,6160.723C+0.8623.733%F14.812%C13.8DN/A6084.4h3.8B*16.1C
Hades VSH4 1,4701,1661,1641.002B*0.5859.943%D--3.345%B+22.3C+5.8C14652.3h4.9A8.1B**
The Slasher 1,1791,16526,2390.044C+1.5329.983%C1.288%D--1.1CN/A31064.7h1.6B*5.4C+
Cosmos VM3 1,1771,1655292.202C++0.6216.966%C+18.798%C+28.6C+N/A9840.8h12.9B76B
NSX Tanto 1,1841,1659821.186C++0.3922.89%D22.232%C-25.1CN/A6046.5h13.6C++59.3C+
VA39 Spectre 1,1681,1641,2210.953C0.6328.665%D30.327%D15.2C--N/A4876.7h5.7C*20C+
Zenith VX-5 1,1791,1641,0731.085C+0.4924.035%C17.955%D25.7CN/A9345.3h13.1C++54.6C++
V10 1,1661,1635222.228C0.6531.636%D*73.173%C--27.2CN/A6442.7h2.4C+7.7D
Corvus VA55 1,1741,1621,5960.728C0.8519.124%D--18.675%D11.1D--N/A42104.6h12.9C+67.4C-
Auraxium Slasher 1,1661,16231,0550.037C+1.5432.609%C++4.819%D1CN/A31190.9h1.7B*5.3B+
Ghost 1,1681,1626541.777C0.2035.343%D63.942%C-32CN/A9936.3h2.5C7C
NS-11C 1,1761,1611,1571.003C+0.5819.63%D-15.418%D19.1CN/A8160.7h14.7C++74.9C+
Eridani SX5 1,1771,1611,3360.869C0.7118.455%F16.624%C-15.7DN/A5773.8h12.1C++65.5C-
NS-15M1 1,1661,1601,2980.894C-0.6817.525%D--14.655%D--15.8D-N/A7373.3h12.5C++71.5C
Cosmos VM3 1,1701,1604992.325B0.7517.721%C++17.672%C29.4C+N/A9539.4h13B+73.1C*
Auraxium Force-Blade 1,1761,16029,4770.039C++1.5433.708%C**N/A1C+N/A31128h1.6B**4.8B+
Pulsar C 1,1851,1601,9250.603C0.9818.369%D*16.897%D--6.7D--N/A33174.2h14.5D78.8D
Flare VE6 1,1651,1601,3260.875C--0.7016.191%D*15.948%D*16.6D-N/A6869.9h10.7C++66.1C
Serpent VE92 1,1631,1591,6520.702C0.8818.531%D*17.343%C-12.5DN/A5992.5h12.4C**66.9C+
XM98 1,1671,1586751.716C+0.1433.98%C--68.826%D19.9CN/A6058.2h2.7C8C
Ursa 1,1631,1581,2570.921C0.6615.593%D*17.271%D--15.8D-N/A5573.5h11.2C++72.1C-
SVA-88 1,1621,1561,2530.923C0.6615.16%F17.734%D--23D-N/A11950.3h12.9C84.9D--
NS-7 PDW 1,1771,1561,2520.923C+0.6620.44%D-20.502%B+16.5C--N/A6170h14.8C++72.4C+
Lasher X2 1,1691,1551,2150.951C+0.6324.26%C2.857%D27.6C+N/A11741.9h16.1B*66.2B+
Phobos VX86 1,1661,1541,4340.805C0.7753.773%C-13.605%C-21D-N/A7255h2.3B4.3C*
Solstice VE3 1,1701,1522,2680.508C1.0715.172%D**18.229%C6D-N/A51192.3h16.5C+108.5C-
Eclipse VE3A 1,1731,1511,3520.851C0.7316.665%F--15.204%D-14.6D-N/A4078.7h16.4D*98.3F**
Nova 1,1591,1501,3580.847C0.7334.686%D-16.783%B+22.7C--N/A8350.6h3.9B+11.2C+
MKV Suppressed 1,1671,1501,7380.662C--0.9218.872%D**17.826%C11D--N/A39104.4h15.5C+82.4C-
Terminus VX-9 1,1651,1481,5230.754C0.8220.518%D--17.596%D*19.3D-N/A7059.4h14.1C--68.8D
NS Decimator-B 1,2061,0741,1720.916D0.6650.789%F-4.004%B**28D3.4D--11438.4h3.8C*7.5C
Rocklet Rifle 2,1721,0651,4970.711C+0.8744.434%D--N/A28C+29.1B30738h27.4B*61.7B
S1 1,2111,0381,2580.825C*0.7547.844%D--2.89%C++25.3C+4.2D*32041.1h4.2A8.7B++
NS-61 Emissary 1,0531,0231,4620.7C+0.8820.493%D*15.347%C28.4C++N/A7536h18.4C-90D--
Quasar VM1 9709429850.956C0.627.243%F-19.214%C++7.5D**N/A35126h16.5C228.4D*
NSX Tomoe 7957871,0030.785C0.7924.503%D--24.269%D*20.2DN/A4738.9h18.2D-74.4D-
NS-11A 7637381,0660.692C0.8919.51%D--19.106%C16.9DN/A6543.6h16.3D83.5D
NS Annihilator 1,0786595671.162A0.4281.246%C++N/A15.3B**9.7B+16543.2h8.1A10A
Proton II PPA-H 709647887.352C5.7734.05%C1.082%D62.8D6C+20910.3h13.5D39.5C--
Skyguard 1,0816452113.057C++1.4828.475%C+2.171%C++13.6C+9.2C+17747.3h122.8C++431.1C++
M20 Basilisk 8956432912.21C0.6331.138%D-5.132%C11.3D-4.4D-9756.8h101.5C+326.1C
NS-15M2 6406316990.903C0.6816.033%D**14.105%D**17.2D-N/A6936.7h13.8C+86.4D
M40 Fury 7786291225.156C3.5825.798%D*1.113%D31.5D-7.5D22320h14.7C+56.9D
VX29 Polaris 6336247230.863C--0.7216.693%D*18.59%D16.3D--N/A6938.2h13.8C82.7D
NSX-P Tengu 5885808590.675C0.9027.87%D*24.138%B+18.2DN/A6031.8h15.7C-56.2D
C150 Dalton 621484905.378C+3.8044.964%B+N/A4840U1370U24096300.1h4C**9B+
Aspis Anti-Aircraft Phalanx Turret 9974731842.571C0.9921.345%DN/A7.5D8.3C--14563.4h142.8C**668.9C+
NS-10 Burster 6234586030.76C0.8219.17%D**14.847%A++4.6C--1.7D*4799h80.6A420.6B
L100 Python HEAT 531436459.689A8.1144.915%D2.294%C+36.6B+8D40611.9h3.7B**8.2B*
L105 Zephyr 478431696.246C4.6733.787%D*N/A46.8C+5.1D2149.2h5.8B+17.1C+
NS-15M AE 4264245470.775D0.8016.73%F13.208%F19.1D--N/A6722.2h12.7C76.1D-
E540 Halberd 7084101233.333C--1.7543.975%C--1.463%D21.1D--15.4C+108319.4h7.9D**17.9D*
NS-44 Commissioner 4073949250.426C--1.1524.675%D**19.797%C13D-N/A7430.4h5.1D--20.7D*
M60-G Bulldog 4793881233.154C-1.5822.733%D*2.577%C15.2D-3.6D9825.6h6.9C**30.5C-
NS-44L Blackhand 3873796680.567C-1.0131.957%D*26.913%D*20.3CN/A7018.7h4.9C+15.5C--
VE-LR Obelisk 3753702221.667C+0.0927.235%D22.973%D--17.8DN/A5220.8h7.3C+26.8C
Saron HRB 6003511482.372D0.7928.442%F-N/A17D12.1C-45520.6h24.4C85.7D**
E540 Halberd-H 457291843.464C-1.8950.539%D-1.031%D29.4D16.8D3189.9h7.1C14D
NS-357 Underboss 2842815530.508C-1.0723.821%D**22.064%C++19.7DN/A8514.3h4.2C++17.5D
M20 Basilisk 4262781232.26C0.6830.069%D--4.317%C--10.5D-5.6D12726.4h117.2C389.6D
Light PPA 3102763810.724C-0.8521.966%F*N/A9.7D*1.2D--6528.4h15.5C+70.7D-
Pulsar VS1 2782734070.671C0.9118.457%D--16.117%D11.5DN/A15423.8h17.4D94.5D
L100 Python AP 442271674.045C+2.4750.984%D2.952%C++21.5D13.6D38512.6h6.9C+13.5C
MANA Anti-Vehicle Turret 4422462011.224C0.3531.906%F-4.065%B+2460C1960C5527600.1h8.7C**27.3D
NS Baron G5AE 2332333290.708D0.8740.147%D17.167%B20.3D-N/A9011.5h4B+9.9C+
VE-C Horizon 2322262670.846C0.7326.74%D*32.743%A12.7D--N/A4517.8h20.9D-78.3D--
NS-30 Vandal 2252212630.84C--0.7424.876%D*19.457%D-18.6D-N/A7711.9h7.7D*30.9D**
CME 2212152790.771D0.8118.712%D**23.256%C++15.4D-N/A6314h15.5C-82.9D--
MANA Anti-Personnel Turret 2162121561.359N/A0.229.09%UN/A2120U40U11143600.1h30.6T*336.3T*
M12 Kobalt 221206336.242D4.6610.459%D**18.932%C*26.8D--1.9D1037.7h25.1D-239.9D*
NS-11P 2082052460.833C0.7516.681%D*9.268%F19.5C--N/A11710.5h12.7B+76.3C
NSX Amaterasu 2032007,6480.026D1.5533.627%B+N/A0.7DN/A2295.7h2.1C++6.2B+
Comet VM2 2661953940.495C--1.0830.788%D**2.564%D-4D*1.5D*7848.6h23.6C+76.7C--
Vortex VM21 4371923010.638C-0.9432.391%D--2.083%D3.5D*4.5D6254.4h64.2D198.2D
NS-AM7 Archer 1981892600.727B+0.8549.612%D*16.402%C+7.7C++N/A5224.6h9.5B*19.1B*
M40 Fury-H 193183218.714C7.1422.982%F-1.093%C52.3D-2.9D-2403.5h6.2B+26.9D
Artemis VX26 1661642110.777C-0.8020.564%D**26.22%B+16.2D-N/A12510.1h14.9D--72.6D*
Quasar VM1 159157811.938C+0.3616.559%C16.561%D-27.1CN/A1335.8h15.5D93.7C+
Vortex VM21 3741543010.512C-1.0731.103%D*1.299%D*2.8D*4C--5154.6h85.3D--274.3D--
M12 Kobalt 1481391310.692C9.1112.139%D*17.986%C+46.3D3C+1503h20.3C167.4C--
Dual Photon Pods 196137383.605C2.0334.404%F-N/A42.8D18.4C++11353.2h38D**110.5F--
M60-A Bulldog 152130245.417C-3.8433.868%D*N/A20.3D3.4C1166.4h7C-20.6D--
NS-45 Pilot 1281271440.882C0.7029.747%C24.41%C+25.9DN/A704.9h8.7C--29.2C
Pulsar LSW 1281261340.94C-0.6416.512%D*27.778%B+20D-N/A3066.3h15.7D--94.8D--
M60-G Bulldog 153121373.27C--1.6921.539%D**1.653%D-18.1D--4.8C--1646.7h7.7C+35.8D*
Icikill 1201193,1270.038C1.5429.878%C+2.521%D--0.9C+N/A3130.6h1.6B*5.5B+
M40 Fury-F 1631143620.315D1.2624.027%F--1.754%C*3D*1.3D*3437.6h21.7D*90.1T*
MAX Punch 1181132,5530.044C--1.5338.983%C-N/A0.4C--N/A1320h2.2C+5.7C+
M60-A Bulldog 119103402.575C--1.0027.158%D--1.942%B1030U160U3414900.1h5.4C**19.9C
Aphelion VEX-4H 168101611.656C0.0838.425%D-1.98%D30.6D20.3D3903.3h71.2C185.4D
M60-A Bulldog 11399128.25C6.6733.368%D**1.01%D--19.4D2.7C--1045.1h6.5C+19.4D-
Lumine Edge 92897,4130.012C1.5712.157%D**6.742%D**0.3C--N/A1274.3h1.7C-14.3D--
NS-10 Burster 15288781.128C++0.4522.283%D*7.955%B+3.9D2.9D9422.3h159.7C716.7D
M60-G Bulldog-H 8987614.5B*12.9212.969%F*1.149%C29D--N/A843h5B+38.9F**
Beamer VS3 78773690.209D1.3718.438%D*10.39%F3.8D*N/A5720.4h15.6D**84.7D--
Soldier Soaker 7372740.973C+0.6126.695%D-9.722%D-34.3C-N/A1642.1h5.3B+19.9C+
G40-F Ranger 13270511.373D*0.2127.981%DN/A4.8D**4.2D*8614.6h208.2D*744.1D*
Comet VM2 8467471.426B+0.1534.727%D*5.97%B*10.3C2.6D*2936.5h20.6B+59.3C*
NS-R3 Swarm 133651310.496C+1.0859.191%D--1.538%A6.1C-6.4C+8310.6h29.5C+49.8C
Xiphos Anti-Personnel Phalanx Turret 786096.667N/A5.0914.85%UN/A600U180U2579500.1h68.7T*462.7T*
Xiphos Anti-Personnel Phalanx Tower 6960230D28.4220.46%D--5%A**50D7.5C2121.2h43D210.1D--
M20 Basilisk 7454114.909C--3.3339.376%D**3.704%C31.8C-11.8D-1771.7h92.1B+233.8C++
Saron HRB-H 9352361.444D0.1340.725%F-N/A21.7D--17.1D6642.4h32.8D80.7F
NS CandyCannon 3000 51512470.206D1.3718.857%D**27.451%C--7DN/A207.3h8F-42.5F**
The Little Helper 52501020.49D1.0934.787%D**10%D*6.8D**N/A297.4h6.7F19.3F-
AP30 Shredder 9950331.515D0.0619.567%F--2%C+500U490U5772000.1h108C551.8F-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret555584.9h
Spawn Beacon57814,89724.1h
Nano-Armor Kit1,5063,144,368270.9h
Skywall Shield Emitter0630.6h
Repair Module2780.4h
Turret AI Module21080.5h
Nanite Revive Grenade02,7030.8h
Nanite Healing Grenade0740h
Medical Applicator1,042486,80437.4h
Spitfire Auto-Turret391,0912.3h
VS Patriot Flare Gun22800.4h
Restoration Kit3723,62313.2h
Motion Spotter249501.1h
Xiphos Anti-Personnel Tower0700.6h
Rampart Wall1861.2h
Deconstruction Tool06770.1h
Welding Device07280.1h
Shield Recharging Field581,0831.2h
Recon Detection Device22711,80123.3h
Ammunition Package1592,0897.2h
Anti-Infantry MANA Turret563382.7h
Nano-Repair Grenade09200.3h
WLT-Howler Mining Laser21911.1h
IPC Targeting Dart106202.6h
Orbital Strike Target Designator10691.7h

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