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Executor Predator PandaFraHelvete[RE4] PandaFraHelvete
NC BR 180

KDR: 2.11

Score: 82.6m

Last Seen: Jan 11th, 2020 5:04 PM
- OFFLINE - 113.1 hour(s)

Prestige 1, Battle Rank 100 (180 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS C-4 ARX L100 Python HESH L100 Python AP AF-4 Cyclone C-4 NC15 Phoenix Frag Grenade Bouncing Betty
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $676,791 MLG Score: 541
Fun Score: N/A
Cheeseburgers Flipped: 1276TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.534%18.819%38647118557,2081.39020.716

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.449%-0.16C-0.351C--1.137D*HEAD ++ (~8.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.70.269C*110.225C++42.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.74%0.754%265312293,84816119702.3871396%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.351%-0.598D-0.703D-0.062

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.70.301C*34.20.325C**73.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.974%1.966%6526122611,953237438435.03496311%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.972%-0.425C---0.309C0.14

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.681B+4.40.64B+7.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.395%7.485%2421712155,531187415162.95144365%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.344%-1.186D*0.682B+0.607

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.90.169C++23.40.419B76.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.174%66.574%242812246,4443008352.14158

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.277%-0.143C-0.065C+0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.131C++2.90.08C+5.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.344%9.271%242612267,4533653282.04024

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.294%0.638B+-1.064D*-0.551

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+3.30.322C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
82.6m270.7%286 (17.2k)240 (14.4k)2.10584148,99070,7512.45546180 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1232885521.121%13.008%27504:5181

9% Engineer37% Heavy Assault18% Infiltrator27% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 30th, 2013 5:11 PMOct 28th, 2014 5:19 PMFeb 8th, 2020 6:09 AM (20d) (PST)Jan 11th, 2020 2:00 PM (47d) (PST)Jan 11th, 2020 1:04 PM (48d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5541354190.4340.2060.0561.3280.057541

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,2568,10925,1472612380314,423

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5727.4h/238.6d 24,736 19,381 48,180 456.5k 9,738 21,716 19,622 190.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
D
Kills:1,713
Deaths:1,238
KDR:1.384
Accuracy:17.920% D
HSR:16.054% D*
MGR-L1 Promise
C+
Kills:1,548
Deaths:629
KDR:2.461
Accuracy:21.395% C--
HSR:23.902% C+
NC6A GODSAW
D**
Kills:1,504
Deaths:1,000
KDR:1.504
Accuracy:19.565% D**
HSR:17.487% D**
GD-22S
D--
Kills:1,366
Deaths:1,457
KDR:0.938
Accuracy:16.049% D*
HSR:16.911% D--
LA1 Anchor
D*
Kills:1,311
Deaths:1,124
KDR:1.166
Accuracy:17.881% D**
HSR:16.018% D*
NC6 Gauss SAW
D*
Kills:1,290
Deaths:1,794
KDR:0.719
Accuracy:14.157% D*
HSR:15.736% D*
NC6S Gauss SAW S
D**
Kills:1,189
Deaths:1,261
KDR:0.943
Accuracy:16.141% D**
HSR:12.279% F
NS-15 Gallows
D
Kills:1,177
Deaths:565
KDR:2.083
Accuracy:23.025% D*
HSR:26.338% D
NSX-P Naginata
C
Kills:1,171
Deaths:615
KDR:1.904
Accuracy:21.687% C
HSR:26.986% C
NS-15M1
D*
Kills:1,169
Deaths:1,382
KDR:0.846
Accuracy:16.378% D*
HSR:11.035% D**
EM1
D--
Kills:1,161
Deaths:1,583
KDR:0.733
Accuracy:16.330% D--
HSR:13.781% D*
NSX Naginata
D
Kills:1,159
Deaths:785
KDR:1.476
Accuracy:18.104% D
HSR:22.174% D
NS-15M2
D*
Kills:1,157
Deaths:813
KDR:1.423
Accuracy:18.061% D*
HSR:16.335% D*
Kills:16,915
Deaths (as Heavy Assault):14,246
Deaths (to Heavy Assaults):21,670
KDR:1.18735
Kill Difference:2,669
Playtime:2,131.354 hours
Usage:37%
Score:26.583m
Score/min:208
Accuracy (listed only):18.207%
HSR (listed only):18.080%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
D
Kills:3,447
Deaths:2,563
KDR:1.345
Accuracy:18.292% D**
HSR:14.302% D
19A Fortuna
C+
Kills:1,673
Deaths:1,051
KDR:1.592
Accuracy:22.339% D--
HSR:20.980% C+
Tempest
D*
Kills:1,613
Deaths:1,625
KDR:0.993
Accuracy:18.228% F--
HSR:12.957% D*
Blitz GD-10
D
Kills:1,613
Deaths:1,650
KDR:0.978
Accuracy:17.510% D*
HSR:13.081% D
AC-X11
C+
Kills:1,580
Deaths:934
KDR:1.692
Accuracy:23.901% C
HSR:22.089% C+
GD-66 Claw
C
Kills:1,572
Deaths:1,249
KDR:1.259
Accuracy:56.366% C
HSR:8.906% D--
MGR-C1 Charger
C+
Kills:1,534
Deaths:904
KDR:1.697
Accuracy:25.240% C
HSR:23.924% C+
MGR-S1 Gladius
C
Kills:1,480
Deaths:667
KDR:2.219
Accuracy:23.823% D
HSR:20.068% C
MKV Suppressed
D-
Kills:1,257
Deaths:1,570
KDR:0.801
Accuracy:17.232% F
HSR:14.081% D-
LA39 Bruiser
C+
Kills:1,215
Deaths:881
KDR:1.379
Accuracy:60.139% C+
HSR:9.054% D*
NSX-P Tengu
C*
Kills:1,180
Deaths:779
KDR:1.515
Accuracy:31.907% D
HSR:22.966% C*
NSX Tengu
C--
Kills:1,179
Deaths:639
KDR:1.845
Accuracy:33.015% C--
HSR:17.048% D
The Brawler
C
Kills:1,177
Deaths:650
KDR:1.811
Accuracy:51.797% C
HSR:7.986% D**
The Little Helper
D
Kills:1,174
Deaths:660
KDR:1.779
Accuracy:33.618% D**
HSR:13.203% D
Gauss Compact Burst
C+
Kills:1,170
Deaths:632
KDR:1.851
Accuracy:20.309% D*
HSR:25.128% C+
NSX-P Tanto
C+
Kills:1,169
Deaths:762
KDR:1.534
Accuracy:24.791% C+
HSR:21.642% D
Mauler S6
B+
Kills:1,165
Deaths:757
KDR:1.539
Accuracy:44.088% B+
HSR:9.528% D*
NS-7 PDW
D**
Kills:1,165
Deaths:1,423
KDR:0.819
Accuracy:16.392% F
HSR:9.614% D**
NC12 Sweeper
B+
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:48.891% B+
HSR:10.232% D-
Razor GD-23
C--
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:21.438% D
HSR:18.072% C--
NS Baron G5
C+
Kills:1,162
Deaths:766
KDR:1.517
Accuracy:43.197% C+
HSR:8.864% D*
AF-57 Piston
B
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:43.793% B
HSR:10.078% D--
Gauss Compact S
D-
Kills:1,159
Deaths:1,187
KDR:0.976
Accuracy:19.520% D-
HSR:13.546% D-
AF-4A Bandit
C*
Kills:1,159
Deaths:667
KDR:1.738
Accuracy:20.759% D--
HSR:24.676% C*
GD-7F
C+
Kills:1,159
Deaths:644
KDR:1.800
Accuracy:21.809% D
HSR:19.500% C+
NSX Tanto
C
Kills:1,159
Deaths:647
KDR:1.791
Accuracy:20.708% D--
HSR:23.641% C
AF-19 Mercenary
D
Kills:1,158
Deaths:1,507
KDR:0.768
Accuracy:17.720% D-
HSR:17.271% D
NS-11C
D--
Kills:1,148
Deaths:1,317
KDR:0.872
Accuracy:18.629% D--
HSR:13.763% D--
Kills:37,953
Deaths (as Light Assault):28,191
Deaths (to Light Assaults):14,414
KDR:1.34628
Kill Difference:9,762
Playtime:1,537.796 hours
Usage:27%
Score:24.304m
Score/min:263
Accuracy (listed only):29.123%
HSR (listed only):15.936%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
C+
Kills:1,673
Deaths:1,051
KDR:1.592
Accuracy:22.339% D--
HSR:20.980% C+
AC-X11
C+
Kills:1,580
Deaths:934
KDR:1.692
Accuracy:23.901% C
HSR:22.089% C+
GD-66 Claw
C
Kills:1,572
Deaths:1,249
KDR:1.259
Accuracy:56.366% C
HSR:8.906% D--
MGR-C1 Charger
C+
Kills:1,534
Deaths:904
KDR:1.697
Accuracy:25.240% C
HSR:23.924% C+
LA39 Bruiser
C+
Kills:1,215
Deaths:881
KDR:1.379
Accuracy:60.139% C+
HSR:9.054% D*
MGR-M1 Bishop
B+
Kills:1,185
Deaths:138
KDR:8.587
Accuracy:36.314% B+
HSR:21.772% D--
Warden
C**
Kills:1,180
Deaths:533
KDR:2.214
Accuracy:29.017% C**
HSR:19.237% D
GD Guardian
D-
Kills:1,178
Deaths:547
KDR:2.154
Accuracy:30.226% D--
HSR:23.939% D-
The Brawler
C
Kills:1,177
Deaths:650
KDR:1.811
Accuracy:51.797% C
HSR:7.986% D**
The Little Helper
D
Kills:1,174
Deaths:660
KDR:1.779
Accuracy:33.618% D**
HSR:13.203% D
Gauss Compact Burst
C+
Kills:1,170
Deaths:632
KDR:1.851
Accuracy:20.309% D*
HSR:25.128% C+
NSX-P Tanto
C+
Kills:1,169
Deaths:762
KDR:1.534
Accuracy:24.791% C+
HSR:21.642% D
Mauler S6
B+
Kills:1,165
Deaths:757
KDR:1.539
Accuracy:44.088% B+
HSR:9.528% D*
NC12 Sweeper
B+
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:48.891% B+
HSR:10.232% D-
Razor GD-23
C--
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:21.438% D
HSR:18.072% C--
NS Baron G5
C+
Kills:1,162
Deaths:766
KDR:1.517
Accuracy:43.197% C+
HSR:8.864% D*
AF-57 Piston
B
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:43.793% B
HSR:10.078% D--
Gauss Compact S
D-
Kills:1,159
Deaths:1,187
KDR:0.976
Accuracy:19.520% D-
HSR:13.546% D-
AF-4A Bandit
C*
Kills:1,159
Deaths:667
KDR:1.738
Accuracy:20.759% D--
HSR:24.676% C*
GD-7F
C+
Kills:1,159
Deaths:644
KDR:1.800
Accuracy:21.809% D
HSR:19.500% C+
NSX Tanto
C
Kills:1,159
Deaths:647
KDR:1.791
Accuracy:20.708% D--
HSR:23.641% C
AF-19 Mercenary
D
Kills:1,158
Deaths:1,507
KDR:0.768
Accuracy:17.720% D-
HSR:17.271% D
NS-11C
D--
Kills:1,148
Deaths:1,317
KDR:0.872
Accuracy:18.629% D--
HSR:13.763% D--
Kills:28,562
Deaths (as Engineer):18,493
Deaths (to Engineers):10,995
KDR:1.54448
Kill Difference:10,069
Playtime:534.081 hours
Usage:9%
Score:8.404m
Score/min:262
Accuracy (listed only):31.939%
HSR (listed only):16.827%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
D
Kills:3,447
Deaths:2,563
KDR:1.345
Accuracy:18.292% D**
HSR:14.302% D
Tempest
D*
Kills:1,613
Deaths:1,625
KDR:0.993
Accuracy:18.228% F--
HSR:12.957% D*
Blitz GD-10
D
Kills:1,613
Deaths:1,650
KDR:0.978
Accuracy:17.510% D*
HSR:13.081% D
MGR-S1 Gladius
C
Kills:1,480
Deaths:667
KDR:2.219
Accuracy:23.823% D
HSR:20.068% C
MKV Suppressed
D-
Kills:1,257
Deaths:1,570
KDR:0.801
Accuracy:17.232% F
HSR:14.081% D-
NSX-P Tengu
C*
Kills:1,180
Deaths:779
KDR:1.515
Accuracy:31.907% D
HSR:22.966% C*
NSX Tengu
C--
Kills:1,179
Deaths:639
KDR:1.845
Accuracy:33.015% C--
HSR:17.048% D
Gauss SPR
B**
Kills:1,178
Deaths:76
KDR:15.500
Accuracy:38.662% B**
HSR:26.316% D--
NS-30 Vandal
C--
Kills:1,173
Deaths:333
KDR:3.523
Accuracy:30.650% C--
HSR:14.749% D**
LA3 Desperado
C+
Kills:1,172
Deaths:1,102
KDR:1.064
Accuracy:27.641% C+
HSR:17.577% C
AF-6 Shadow
C++
Kills:1,170
Deaths:413
KDR:2.833
Accuracy:35.494% C++
HSR:16.496% D**
NSX Tomoe
C
Kills:1,169
Deaths:600
KDR:1.948
Accuracy:23.730% D*
HSR:33.961% C
Impetus
C
Kills:1,168
Deaths:275
KDR:4.247
Accuracy:31.913% C
HSR:25.086% C--
AF-18 Stalker
B++
Kills:1,167
Deaths:546
KDR:2.137
Accuracy:26.616% C
HSR:25.621% B++
NS-44 Commissioner
C+
Kills:1,166
Deaths:881
KDR:1.324
Accuracy:36.547% C+
HSR:13.551% D*
NS-7 PDW
D**
Kills:1,165
Deaths:1,423
KDR:0.819
Accuracy:16.392% F
HSR:9.614% D**
AF-8 RailJack
C++
Kills:1,163
Deaths:142
KDR:8.190
Accuracy:31.971% D
HSR:75.666% C++
NS-61 Emissary
C+
Kills:1,161
Deaths:813
KDR:1.428
Accuracy:21.669% D--
HSR:16.279% C+
NC14 Bolt Driver
D
Kills:1,160
Deaths:251
KDR:4.622
Accuracy:30.046% D-
HSR:69.483% D
LA80
C++
Kills:1,160
Deaths:65
KDR:17.846
Accuracy:35.062% D-
HSR:79.138% C++
EM4 Longshot
C
Kills:1,159
Deaths:91
KDR:12.736
Accuracy:30.291% D**
HSR:75.755% C
The Moonshot
C-
Kills:452
Deaths:48
KDR:9.417
Accuracy:35.278% D*
HSR:77.876% C-
NC4 Mag-Shot
D**
Kills:175
Deaths:476
KDR:0.368
Accuracy:14.843% F-
HSR:10.286% D**
Ectoblaster
C+
Kills:163
Deaths:156
KDR:1.045
Accuracy:37.837% C+
HSR:5.521% D-
NS-AM7 Archer
B**
Kills:160
Deaths:132
KDR:1.212
Accuracy:49.885% D*
HSR:26.875% B**
NSX Daimyo
B**
Kills:116
Deaths:10
KDR:11.600
Accuracy:48.392% B**
HSR:95.690% B+
NC08 Mag-Scatter
C+
Kills:105
Deaths:66
KDR:1.591
Accuracy:51.151% C+
HSR:13.333% C--
SAS-R
D
Kills:56
Deaths:23
KDR:2.435
Accuracy:27.741% F
HSR:62.500% D
Soldier Soaker
B++
Kills:52
Deaths:74
KDR:0.703
Accuracy:40.856% B++
HSR:13.462% C+
Kills:29,379
Deaths (as Infiltrator):17,489
Deaths (to Infiltrators):10,025
KDR:1.67986
Kill Difference:11,890
Playtime:1,044.646 hours
Usage:18%
Score:14.462m
Score/min:231
Accuracy (listed only):30.437%
HSR (listed only):31.701%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
D
Kills:3,447
Deaths:2,563
KDR:1.345
Accuracy:18.292% D**
HSR:14.302% D
Tempest
D*
Kills:1,613
Deaths:1,625
KDR:0.993
Accuracy:18.228% F--
HSR:12.957% D*
Blitz GD-10
D
Kills:1,613
Deaths:1,650
KDR:0.978
Accuracy:17.510% D*
HSR:13.081% D
GD-66 Claw
C
Kills:1,572
Deaths:1,249
KDR:1.259
Accuracy:56.366% C
HSR:8.906% D--
MGR-S1 Gladius
C
Kills:1,480
Deaths:667
KDR:2.219
Accuracy:23.823% D
HSR:20.068% C
MKV Suppressed
D-
Kills:1,257
Deaths:1,570
KDR:0.801
Accuracy:17.232% F
HSR:14.081% D-
LA39 Bruiser
C+
Kills:1,215
Deaths:881
KDR:1.379
Accuracy:60.139% C+
HSR:9.054% D*
Reaper DMR
C++
Kills:1,185
Deaths:664
KDR:1.785
Accuracy:26.732% C++
HSR:24.726% C+
NSX-P Tengu
C*
Kills:1,180
Deaths:779
KDR:1.515
Accuracy:31.907% D
HSR:22.966% C*
NS-11A
C++
Kills:1,179
Deaths:647
KDR:1.822
Accuracy:24.015% C+
HSR:23.155% C++
NSX Tengu
C--
Kills:1,179
Deaths:639
KDR:1.845
Accuracy:33.015% C--
HSR:17.048% D
Gauss Rifle S
B+
Kills:1,178
Deaths:746
KDR:1.579
Accuracy:24.508% C
HSR:25.042% B+
The Brawler
C
Kills:1,177
Deaths:650
KDR:1.811
Accuracy:51.797% C
HSR:7.986% D**
The Little Helper
D
Kills:1,174
Deaths:660
KDR:1.779
Accuracy:33.618% D**
HSR:13.203% D
Carnage AR
C++
Kills:1,170
Deaths:788
KDR:1.485
Accuracy:23.555% C
HSR:21.880% C++
NC1 Gauss Rifle
B+
Kills:1,168
Deaths:900
KDR:1.298
Accuracy:21.571% C
HSR:24.144% B+
Mauler S6
B+
Kills:1,165
Deaths:757
KDR:1.539
Accuracy:44.088% B+
HSR:9.528% D*
NS-7 PDW
D**
Kills:1,165
Deaths:1,423
KDR:0.819
Accuracy:16.392% F
HSR:9.614% D**
NC12 Sweeper
B+
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:48.891% B+
HSR:10.232% D-
NS Baron G5
C+
Kills:1,162
Deaths:766
KDR:1.517
Accuracy:43.197% C+
HSR:8.864% D*
AF-57 Piston
B
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:43.793% B
HSR:10.078% D--
NS-11P
C+
Kills:361
Deaths:256
KDR:1.410
Accuracy:22.134% C
HSR:19.114% C+
Gauss Prime
C
Kills:65
Deaths:51
KDR:1.275
Accuracy:22.363% D*
HSR:21.539% C
Kills:29,029
Deaths (as Combat Medic):21,115
Deaths (to Combat Medics):7,713
KDR:1.3748
Kill Difference:7,914
Playtime:304.428 hours
Usage:5%
Score:6.148m
Score/min:337
Accuracy (listed only):31.442%
HSR (listed only):15.720%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM3 Raven
D
Kills:624
Deaths:194
KDR:3.217
Accuracy:33.150% D
HSR:1.122% D*
NCM3 Raven
C+
Kills:544
Deaths:193
KDR:2.819
Accuracy:33.086% D
HSR:2.574% C+
AF-23 Grinder
C++
Kills:435
Deaths:124
KDR:3.508
Accuracy:25.037% D**
HSR:17.241% C++
AF-23 Grinder
C++
Kills:422
Deaths:118
KDR:3.576
Accuracy:24.592% D*
HSR:15.877% C++
NS-10 Burster
D-
Kills:249
Deaths:55
KDR:4.527
Accuracy:24.026% D-
HSR:2.811% D-
NS-10 Burster
D-
Kills:237
Deaths:26
KDR:9.115
Accuracy:23.951% D-
HSR:1.688% D*
AF-34 Mattock
D-
Kills:151
Deaths:55
KDR:2.745
Accuracy:29.212% D-
HSR:13.907% D--
AF-34 Mattock
D
Kills:150
Deaths:55
KDR:2.727
Accuracy:28.421% D
HSR:10% D**
NCM2 Falcon
C++
Kills:124
Deaths:151
KDR:0.821
Accuracy:32.656% D-
HSR:4.839% C++
NCM1 Scattercannon
C++
Kills:124
Deaths:162
KDR:0.765
Accuracy:22.178% D**
HSR:16.129% C++
NS-20 Gorgon
C*
Kills:96
Deaths:36
KDR:2.667
Accuracy:21.035% D
HSR:21.875% C*
NS-20 Gorgon
A+
Kills:89
Deaths:36
KDR:2.472
Accuracy:20.415% D
HSR:28.090% A+
Kills:3,245
Deaths (as MAX Suit):602.500
Deaths (to MAX Suits):3,411
KDR:5.38589
Kill Difference:2,642.500
Playtime:159.864 hours
Usage:3%
Score:2.704m
Score/min:282
Accuracy (listed only):26.480%
HSR (listed only):11.346%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C++
Kills:1,471
V. Kills:125 N/A
Deaths:52
KDR:28.289
Accuracy:49.732% C++
KPH:83.800 C+
VKPH:7.100 D
M30 Mustang AH
D
Kills:1,364
V. Kills:127 N/A
Deaths:264
KDR:5.167
Accuracy:50.907% D
KPH:24.200 D
VKPH:2.300 D
M20 Mustang
C
Kills:1,013
V. Kills:670 151%
Deaths:598
KDR:1.694
Accuracy:28.342% C-
KPH:9.900 C
VKPH:6.500 C-
Kills:3,848 (2,377 + 0)
Deaths:914
KDR:4.210
VKDR:1.009
Vehicle Kills:922
Kill Difference:2,934
Playtime:176.564 hours
Usage:3%
Score:1.439m
Score/min:136
Piloting Accuracy:28.342%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:223
V. Kills:50 437%
Deaths:28
KDR:7.964
Accuracy:39.670% C
KPH:23.800 D-
VKPH:5.300 D
C150 Dalton
B**
Kills:105
V. Kills:67 154%
Deaths:19
KDR:5.526
Accuracy:47.347% B**
KPH:20.600 D
VKPH:13.100 D-
Kills:328 (0 + 328)
Deaths:47
KDR:6.979
VKDR:2.489
Vehicle Kills:117
Kill Difference:281
Playtime:14.479 hours
Usage:0%
Score:0.183m
Score/min:211
Piloting Accuracy:N/A%
Gunner Accuracy:47.347%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:4,253
V. Kills:553 N/A
Deaths:99
KDR:42.960
Accuracy:44.552% C-
KPH:53.700 C+
VKPH:7 C
L100 Python AP
C
Kills:3,788
V. Kills:2,000 189%
Deaths:238
KDR:15.916
Accuracy:44.567% D*
KPH:29.500 C
VKPH:15.600 C-
L100 Python HEAT
D
Kills:1,629
V. Kills:448 363%
Deaths:163
KDR:9.994
Accuracy:38.935% D*
KPH:22.400 D
VKPH:6.200 D*
LB00 Python AP
C--
Kills:1,378
V. Kills:507 271%
Deaths:35
KDR:39.371
Accuracy:45.887% D--
KPH:44.200 C--
VKPH:16.300 D
C75 Viper
C--
Kills:1,093
V. Kills:195 N/A
Deaths:161
KDR:6.789
Accuracy:24.378% D**
KPH:20.700 C--
VKPH:3.700 D--
Skyguard
C++
Kills:118
V. Kills:99 118%
Deaths:19
KDR:6.211
Accuracy:24.805% D
KPH:11.800 C-
VKPH:9.900 C++
Kills:12,259 (12,259 + 0)
Deaths:715
KDR:17.145
VKDR:5.317
Vehicle Kills:3,802
Kill Difference:11,544
Playtime:374.029 hours
Usage:7%
Score:4.010m
Score/min:179
Driving Accuracy:24.805%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C++
Kills:879
V. Kills:427 205%
Deaths:80
KDR:10.988
Accuracy:44.877% C++
KPH:24.600 C-
VKPH:11.900 C--
Titan-150 AP
D--
Kills:657
V. Kills:379 173%
Deaths:36
KDR:18.250
Accuracy:35.570% F-
KPH:15.500 D--
VKPH:8.900 D*
Titan-150 HEAT
D-
Kills:533
V. Kills:169 314%
Deaths:105
KDR:5.076
Accuracy:30.851% F
KPH:13.100 D-
VKPH:4.200 D*
Enforcer ML85
C
Kills:315
V. Kills:178 176%
Deaths:36
KDR:8.750
Accuracy:36.976% C--
KPH:19.700 C
VKPH:11.100 D-
Halberd SE
C
Kills:58
V. Kills:26 215%
Deaths:2
KDR:29
Accuracy:45.025% D
KPH:35.500 C--
VKPH:15.900 C
M20 Basilisk
D-
Kills:57
V. Kills:21 259%
Deaths:28
KDR:2.036
Accuracy:15.641% F-
KPH:6.400 D--
VKPH:2.400 D-
Kills:2,499 (1,190 + 1,309)
Deaths:287
KDR:8.707
VKDR:4.181
Vehicle Kills:1,200
Kill Difference:2,212
Playtime:145.288 hours
Usage:3%
Score:1.952m
Score/min:224
Driving Accuracy:30.851%
Gunner Accuracy:15.641%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
D-
Kills:585
V. Kills:12 N/A
Deaths:3
KDR:195
Accuracy:15.434% D*
KPH:62.800 D-
VKPH:1.300 D*
E540 Halberd-H
C
Kills:239
V. Kills:109 217%
Deaths:34
KDR:7.029
Accuracy:52.016% C--
KPH:35.700 C
VKPH:16.300 D
C85 Canister-H
D
Kills:91
V. Kills:5 N/A
Deaths:5
KDR:18.200
Accuracy:44.894% D
KPH:52.800 D-
VKPH:2.900 D*
M96 Mjolnir-H
C+
Kills:78
V. Kills:45 170%
Deaths:14
KDR:5.571
Accuracy:42.054% D-
KPH:45.600 C+
VKPH:26.300 C
Enforcer ML65-H
D--
Kills:68
V. Kills:64 105%
Deaths:23
KDR:2.957
Accuracy:46.692% D*
KPH:17.600 D--
VKPH:16.500 D--
Kills:1,061 (0 + 1,061)
Deaths:79
KDR:13.430
VKDR:2.975
Vehicle Kills:235
Kill Difference:982
Playtime:23.313 hours
Usage:0%
Score:0.388m
Score/min:277
Driving Accuracy:N/A%
Gunner Accuracy:46.692%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:817
V. Kills:162 N/A
Deaths:40
KDR:20.425
Accuracy:32.179% C
KPH:42.500 C+
VKPH:8.400 C+
M12 Kobalt
C
Kills:662
V. Kills:21 N/A
Deaths:10
KDR:66.200
Accuracy:13.015% D--
KPH:53.500 C
VKPH:1.700 D
M40 Fury
C+
Kills:544
V. Kills:76 N/A
Deaths:23
KDR:23.652
Accuracy:31.152% D
KPH:51.100 C+
VKPH:7.100 D
M20 Basilisk
C
Kills:337
V. Kills:99 337%
Deaths:57
KDR:5.912
Accuracy:30.610% D-
KPH:16.600 C
VKPH:4.900 D
M12 Kobalt
C
Kills:278
V. Kills:11 N/A
Deaths:5
KDR:55.600
Accuracy:13.098% D--
KPH:57.100 C
VKPH:2.300 C
M20 Basilisk
C-
Kills:213
V. Kills:67 313%
Deaths:32
KDR:6.656
Accuracy:30.084% D-
KPH:16.400 C-
VKPH:5.200 D-
M60-G Bulldog
D
Kills:67
V. Kills:16 394%
Deaths:7
KDR:9.571
Accuracy:26.310% D-
KPH:15.400 D-
VKPH:3.700 D
G30 Walker
C+
Kills:51
V. Kills:18 268%
Deaths:4
KDR:12.750
Accuracy:28.644% C+
KPH:14.800 C+
VKPH:5.200 D
Kills:2,969 (0 + 2,969)
Deaths:178
KDR:16.680
VKDR:2.640
Vehicle Kills:470
Kill Difference:2,791
Playtime:88.130 hours
Usage:2%
Score:1.238m
Score/min:234
Driving Accuracy:N/A%
Gunner Accuracy:28.644%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
C+
Kills:162
V. Kills:50 318%
Deaths:2
KDR:81
Accuracy:53.846% C+
KPH:58.300 C+
VKPH:18 C
CAS 14-E
C++
Kills:67
V. Kills:10 N/A
Deaths:4
KDR:16.750
Accuracy:26.839% D*
KPH:42.800 D
VKPH:6.400 C++
Kills:229 (0 + 229)
Deaths:6
KDR:38.167
VKDR:10
Vehicle Kills:60
Kill Difference:223
Playtime:4.343 hours
Usage:0%
Score:0.064m
Score/min:246
Piloting Accuracy:N/A%
Gunner Accuracy:26.839%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 8,3516,8151,7563.881B**1.7830.543%B**N/A171.7B**38.7B83439.7h0.9B**3A
L100 Python HESH 4,8064,2539942.96M++40.8544.552%C-1.81%C**53.7C+7C18079.2h3.1C**6.9C*
L100 Python AP 5,7883,78823815.916A++13.8144.567%D*1.716%C29.5C15.6C-226128.2h4.7B+10.6C++
AF-4 Cyclone 3,4673,4472,5631.345C++0.7618.292%D**14.302%D20.1DN/A64171.3h10B+54.7C+
C-4 4,4943,2311,9091.693C++0.4126.416%C+N/A76.9C+30.1C++71542h1.3B4.8B+
NC15 Phoenix 4,2052,46314117.468U15.3650.439%C-N/A19.7B13.9C**199125.3h9.1B+18.1B
Frag Grenade 2,2142,20712207N/A2,204.8948.929%B+N/A761A2.4D--28692.9h2.5A5.2B**
Bouncing Betty 2,1492,1482498.627A6.5240.918%CN/A111.3CN/A33319.3h1.8B+4.3C*
The Kraken 2,7842,1251,0322.059B+0.0550.308%D**2.165%B++24D*7.5D*12688.4h4.5C8.9D-
Tank Mine 2,6731,95112615.484S13.3835.302%C++N/A119C*44D86716.4h1.6B+4.5B**
Sticky Grenade 1,7491,71811718N/A1,715.8959.297%B++N/A1145.3B+20.7B+38651.5h1.8B+3.1B+
EM6 1,7251,7131,2381.384C+0.7217.92%D16.054%D*21.3DN/A6880.3h9.9B+55.5C++
19A Fortuna 1,6891,6731,0511.592C**0.5122.339%D--20.98%C+28.5CN/A7258.7h10.5C+47.1C-
L100 Python HEAT 2,0771,6291639.994B++7.8938.935%D*2.517%C+22.4D6.2D*11572.6h4.7B+12C++
Tempest 1,6301,6131,6250.993C-1.1118.228%F--12.957%D*15.8D*N/A47101.8h11.8D64.8F-
Blitz GD-10 1,6161,6131,6500.978C+1.1317.51%D*13.081%D17DN/A6295.1h14B+80.1C+
AC-X11 1,5971,5809341.692B++0.4123.901%C22.089%C+28.8C+N/A9954.8h8.6B++36B
GD-66 Claw 1,5781,5721,2491.259C++0.8556.366%C8.906%D--23.2DN/A7067.9h2.2B+4C**
MGR-L1 Promise 1,5711,5486292.461B*0.3621.395%C--23.902%C+35.8CN/A11243.2h13.2B+61.8C*
MGR-C1 Charger 1,5581,5349041.697B*0.4125.24%C23.924%C+28.8CN/A9753.3h11.4B+45.3B
NC6A GODSAW 1,5191,5041,0001.504C0.6019.565%D**17.487%D**23.1D--N/A8565h8.9C++45.3C-
MGR-S1 Gladius 1,5041,4806672.219B++0.1123.823%D20.068%C33.9C+N/A12643.7h9.7C**40.5C++
Breaker Rocket Pods 1,5961,4715228.288A**26.1849.732%C++N/A84.1C+7.1D31417.5h11.1B*22.3B+
Spear Anti-Vehicle Phalanx Turret 2,0171,4444830.083M**27.9840.549%C4.155%C++35.4C+14D23940.8h7.1B+17.4B+
LB00 Python AP 1,8851,3783539.371A*37.2745.887%D--N/A44.2C--16.3D20931.2h3.9C++8.4C
Shrike 1,6121,3751,5130.909B+1.2052.315%C-2.836%C++28.6B4.9D*20748.1h3.7A+7.1B**
GD-22S 1,3701,3661,4570.938C1.1716.049%D*16.911%D--17.4D-N/A6778.5h10.4B+64.9C
M30 Mustang AH 1,4911,3642645.167C+3.0650.907%DN/A24.2D2.3D9756.4h11.7C22.9C
LA1 Anchor 1,3191,3111,1241.166C0.9417.881%D**16.018%D*15.9D--N/A7982.5h10.6C+59.1D
NC6 Gauss SAW 1,2941,2901,7940.719C1.3914.157%D*15.736%D*15.7DN/A9082h9.5B67.3C+
MKV Suppressed 1,2671,2571,5700.801C1.3017.232%F14.081%D-14D-N/A5189.6h15C+87.3D
Rocklet Rifle 2,2521,2344222.924S0.8244.247%D-N/A35.1B++28.9B+31535.2h27.4B*62B+
LA39 Bruiser 1,2201,2158811.379C*0.7360.139%C+9.054%D*25.4DN/A10347.9h2.4C*3.9C*
NC6S Gauss SAW S 1,1941,1891,2610.943C-1.1616.141%D**12.279%F18.1D--N/A5265.7h10.7C++66.3C
MGR-M1 Bishop 1,2181,1851388.587M++6.4836.314%B+21.772%D--42.9B++1.2B**12127.6h6.7C++18.5B
Reaper DMR 1,2101,1856641.785C++0.3226.732%C++24.726%C+36.6C+N/A17532.4h9.3C**34.7B
NSX Masamune 1,6121,1845822.034A++0.0748.835%D*1.267%D23.7C8.6D12850h12C*24.7C+
NSX-P Tengu 1,1981,1807791.515B+0.5931.907%D22.966%C*26.5C-N/A8144.6h12.7C**39.8C++
Warden 1,2191,1805332.214B**0.1129.017%C**19.237%D24C++N/A9749.1h9.2C*31.7B+
NS-11A 1,2111,1796471.822B+0.2824.015%C+23.155%C++27.3CN/A8043.2h15.1C62.7C+
NSX Tengu 1,1971,1796391.845B++0.2633.015%C--17.048%D31.7C+N/A7337.2h12.3B37.2C*
GD Guardian 1,1991,1785472.154C++0.0530.226%D--23.939%D-31.8DN/A10637.1h8.2D27.2D-
Gauss Rifle S 1,2021,1787461.579B+0.5324.508%C25.042%B+25.9CN/A9645.5h12.8C--52.1C+
Gauss SPR 1,1981,1787615.5S13.3938.662%B**26.316%D--63.3A*1.1A+20118.6h5.5C++14.3B+
The Brawler 1,1831,1776501.811B+0.2951.797%C7.986%D**36.1C-N/A8232.6h3.9C++7.6C+
NS-15 Gallows 1,1931,1775652.083C+0.0223.025%D*26.338%D32.2D--N/A9436.6h11.5C50D-
The Little Helper 1,1901,1746601.779B+0.3333.618%D**13.203%D36.2CN/A10732.4h4B++12C
NS-30 Vandal 1,1941,1733333.523B++1.4230.65%C--14.749%D**32.5CN/A12036.1h6.8D22.3C--
LA3 Desperado 1,1921,1721,1021.064C*1.0427.641%C+17.577%C26CN/A8345h8.5B30.8C**
NSX-P Naginata 1,1841,1716151.904B+0.2021.687%C26.986%C37.9CN/A11930.9h12.1C*55.7C*
Gauss Compact Burst 1,1811,1706321.851C*0.2520.309%D*25.128%C+29.5CN/A10239.6h10.8C**53.1C
AF-6 Shadow 1,1861,1704132.833B++0.7335.494%C++16.496%D**33.4CN/A11535h6.4C--17.9C+
Carnage AR 1,1901,1707881.485C*0.6223.555%C21.88%C++25.2CN/A10346.4h15.2C-64.4C
NS-15M1 1,1711,1691,3820.846C-1.2616.378%D*11.035%D**15.4D-N/A5776.1h12.9C+78.5C
NSX Tomoe 1,1901,1696001.948C**0.1623.73%D*33.961%C21.6DN/A5154h18.7D-78.8D-
NSX-P Tanto 1,1791,1697621.534B++0.5724.791%C+21.642%D30.8C++N/A9638h12B+48.3B+
Impetus 1,1851,1682754.247A2.1431.913%C25.086%C--32.2CN/A8036.3h5.9D--18.5D
NC05 Jackhammer 1,1761,1687581.541C**0.5636.696%D-14.983%C+30.3C-N/A11338.5h4.5B+12.4C+
NC1 Gauss Rifle 1,1841,1689001.298C**0.8121.571%C24.144%B+24.9C+N/A12246.9h13.6C+62.9C+
AF-18 Stalker 1,1801,1675462.137B++0.0326.616%C25.621%B++24.9CN/A6346.8h14.1C53.1C+
NS-44 Commissioner 1,1781,1668811.323B0.7836.547%C+13.551%D*23.6CN/A7049.4h4C+11C++
Mauler S6 1,1711,1657571.539B+0.5744.088%B+9.528%D*27.7C+N/A12642h4.2B++9.5B+
NS-7 PDW 1,1671,1651,4230.819C+1.2916.392%F9.614%D**16DN/A5872.9h14.4C*87.8C-
NC12 Sweeper 1,1661,1635302.194B**0.0948.891%B+10.232%D-38.3C**N/A9430.4h3.7B++7.5B++
AF-8 RailJack 1,1671,1631428.19A*6.0831.971%D75.666%C++28.2BN/A7441.3h2.2B+7C++
Razor GD-23 1,1711,1628761.326B+0.7821.438%D18.072%C--22.3C+N/A8152h10.8B+50.3C*
NS Baron G5 1,1691,1627661.517B++0.5943.197%C+8.864%D*27.3CN/A12242.6h4.2B+9.7C+
Carver 1,1621,1611,4080.825M*1.2835.076%B++15.762%C+8.9C**N/A21130.1h1.1B++3.1B+
NS-61 Emissary 1,1851,1618131.428B*0.6821.669%D--16.279%C+38.4B++N/A11430.2h13.6C++62.8C+
AF-57 Piston 1,1631,1616541.775B++0.3343.793%B10.078%D--32.4CN/A9135.8h3.7B++8.5B+
EM1 1,1651,1611,5830.733C-1.3716.33%D--13.781%D*13.7D-N/A5384.6h13C*79.5C+
NC14 Bolt Driver 1,1611,1602514.622A2.5230.046%D-69.483%D18.4CN/A6463.2h2.6C++8.5C+
LA80 1,1641,1606517.846S15.7435.062%D-79.138%C++33.4CN/A9934.7h2.4C6.8C
EM4 Longshot 1,1601,1599112.736M**10.6330.291%D**75.755%C26.1CN/A7144.4h2.2C+7.3D
Gauss Compact S 1,1641,1591,1870.976C++1.1319.52%D-13.546%D-14.3C-N/A4980.8h10.9C++55.8C+
AF-4A Bandit 1,1691,1596671.738B+0.3720.759%D--24.676%C*29.9CN/A8038.8h10.4C**50.3C+
NSX Naginata 1,1631,1597851.476C++0.6318.104%D22.174%D23DN/A6150.4h10.4B+57.3C*
GD-7F 1,1701,1596441.8B*0.3121.809%D19.5%C+26.2C+N/A12744.2h12.6B57.8C++
NSX Tanto 1,1661,1596471.791B++0.3120.708%D--23.641%C24.8CN/A6346.8h13C*62.7C+
AF-19 Mercenary 1,1681,1581,5070.768C+1.3417.72%D-17.271%D12.8C-N/A8790.5h10.9B++61.3C*
NS-15M2 1,1661,1578131.423C+0.6818.061%D*16.335%D*22.6DN/A7151.1h11.1B+61.5C+
NS-11C 1,1591,1481,3170.872C+1.2318.629%D--13.763%D--12.1DN/A4794.6h13.2B+70.7C+
Anti-Vehicle Grenade 1,2271,13111131N/A1,128.8955.823%B+N/A595.3B*50.5D26601.9h3.9B*7B*
C75 Viper 1,2881,0931616.789B++4.6824.378%D**1.281%C+20.7C--3.7D--11352.8h9.2B*37.6C++
AF-22 Crow 1,2261,0755751.87M++0.2463.179%C--2.605%C*29.8B+4.2C--12436.1h4.2A+6.7A+
M20 Mustang 1,6831,0135981.694C+0.4128.342%C-N/A9.9C6.5C-127102.6h98C**345.7C*
NS Decimator 1,1989616261.535B+0.5751.558%D*3.434%B**27D6.7D*20635.6h4B+7.8C++
Hawk GD-68 1,5259438701.084B++1.0257.114%D1.803%C--16.3C+10.1C+19757.8h5.7B**10B*
E540 Halberd 1,3068798010.988B+8.8844.877%C++1.706%D24.6C-11.9C--20635.8h5.9C+13.2C++
M40 Fury 9798174020.425A**18.3232.179%C1.714%C+42.6C+8.4C+31819.2h12.2B37.8C**
The Slasher 78875317,0350.044C+2.0633.221%C+9.562%C0.7C-N/A21075.9h2B5.9C++
M12 Kobalt 6836621066.2S64.0913.015%D--19.335%C*53.4C1.7D19812.4h17.8B+136.8C+
Titan-150 AP 1,0366573618.25A+16.1435.57%F-3.501%B+15.5D--8.9D*35442.4h4.1B+11.6C-
NCM3 Raven 9616241943.216M*1.1133.15%D1.122%D*10C**5.4C+10262.7h28.1B84.9C+
M12 Kobalt-H 5975853195U192.8915.434%D*20.342%B+62.9D-1.3D*1539.3h25.1D--162.8F-
M40 Fury 6205442323.652M++21.5531.152%D1.103%D51.3C+7.2D45210.6h11B+35.2C**
NCM3 Raven 8435441932.819M0.7133.086%D2.574%C+8.7C4.8D8862.7h33.1C100D
Titan-150 HEAT 7025331055.076C++2.9730.851%F2.814%C+13.1D-4.2D*12840.6h3.5B**11.2C++
Mag-Cutter 48246438,1280.012C2.0921.774%DN/A0.2CN/A12309h1.7B++7.9B+
The Moonshot 457452489.417B**7.3135.278%D*77.876%C-35.6D-N/A11512.7h2.3D**6.4D**
NS Annihilator 9144405830.755B1.3578.33%DN/A7.1D7.6C13162.4h12C+15.3C+
AF-23 Grinder 4454351243.508B+1.4025.037%D**17.241%C++20.1D-N/A7321.6h7C**28D
AF-23 Grinder 4254221183.576B+1.4724.592%D*15.877%C++21DN/A7520.1h7.2C+29.2D-
NS-11P 3653612561.41C*0.7022.134%C19.114%C+22.4CN/A9916.1h14.8C66.7C+
M20 Basilisk 436337575.912A+3.8130.61%D-4.154%D16.7C4.9D14920.2h87.1C**284.6C+
Aspis Anti-Aircraft Phalanx Turret 6043183010.6M8.4928.585%B+N/A14.4B+12.9B22822.1h126B+440.9B+
Enforcer ML85 493315368.75B*6.6436.976%C--2.857%B+19.7C11.1D-23716h12.2C**32.9C++
M12 Kobalt 289278555.6S53.4913.098%D--22.662%B*56.7C2.2C2374.9h17.3B132C+
NS-10 Burster 411249554.527S2.4224.026%D-2.811%D-6.1B4C**8040.5h135.5B+564.2C+
E540 Halberd-H 348239347.029C+4.9252.016%C--N/A35.7C16.3D3156.7h5.9C*11.3C++
NS-10 Burster 388237269.115S7.0123.951%D-1.688%D*6.3B4C*8037.5h131.1B++547.4C++
L105 Zephyr 273223287.964C+5.8639.67%CN/A23.7D-5.3D1229.4h7.9D19.8C
M20 Basilisk 280213326.656A*4.5530.084%D-9.39%A16.4C-5.2D-16013h100.6C+334.5C
NC4 Mag-Shot 1771754760.368C-1.7414.843%F-10.286%D**11DN/A8315.9h7.3B+49.1D
Icikill 1911704,8730.035C2.0722.238%DN/A0.5CN/A1349.7h1.9B+8.4C++
M60-A Bulldog 183164918.222C++16.1235.514%D--N/A13.3D1.5D7312.3h7C19.6D
Ectoblaster 1641631561.045B++1.0637.837%C+5.521%D-27.6C+N/A825.9h14.5B38.4B+
VLG Missile Launcher 212162281M78.8953.846%C+N/A57.9C+17.9C2612.8h5.8C++10.8C*
NS-AM7 Archer 1881601321.212A++0.8949.885%D*26.875%B**7.5C+1.3D-5821.3h14.9B+29.9C**
MANA Anti-Personnel Turret 159159592.695N/A0.5913.025%UN/A1590UN/A6906000.1h16T*123.1T*
AF-34 Mattock 151151552.745C+0.6429.212%D-13.907%D--19.6D--N/A977.7h7.5C++25.7C
AF-34 Mattock 151150552.727C+0.6228.421%D10%D**19.5D--N/A987.7h7.5C26.5C-
NCM2 Falcon 1661241510.821C+1.2832.656%D-4.839%C++6.7D2.3D--9218.5h15D46D
NCM1 Scattercannon 1261241620.765C1.3422.178%D**16.129%C++8.6D*N/A7314.4h9.9D44.7D**
Skyguard 217118196.211A4.1124.805%DN/A11.8C-9.9C++27710h129.6C+522.7C
NSX Daimyo 1161161011.6M9.4948.392%B**95.69%B+46.4C+N/A1392.5h2.7C+5.6B
M60-A Bulldog 1321141110.364C+8.2638.346%D1.754%C-13D-2C--908.8h7.4C--19.2D
NC08 Mag-Scatter 107105661.591B++0.5151.151%C+13.333%C--13.1D-N/A508h3.8B+7.4B
C150 Dalton 172105195.526C3.4247.347%B**N/A20.6D13.1D-3735.1h5.4D11.5C++
MANA Anti-Vehicle Turret 178100205B++2.8939.179%D*4%D-1000D780D1889140.1h12.2D-31.2F-
Fatestealer 1001001070.935M*1.1732.535%C17%D11.4DN/A268.8h2.3C++7.1C+
NS-20 Gorgon 10196362.667A*0.5621.035%D21.875%C*18.5C+1D865.2h50.3C+239.3C
C85 Canister-H 9691518.2B+16.0944.894%D10.989%C++53.5D-2.9D*2531.7h9.8C--21.7D
NS-20 Gorgon 9689362.472A++0.3720.415%D28.09%A+17.1C+1.3C+915.2h53.4C261.8D
M96 Mjolnir-H 12378145.571B+3.4742.054%D-N/A45.9C+26.5C5991.7h33.5B+79.6C++
Enforcer ML65-H 13268232.957C-0.8546.692%D*2.941%B**17.4D--16.4D--3783.9h16.1C++34.5C
CAS 14-E 7767416.75C++14.6426.839%D*1.493%C41.9D6.3C++2201.6h41.3D-154D*
M60-G Bulldog 836779.571A++7.4726.31%D-4.478%B**15.6D-3.7D1254.3h7.6C++28.8C
Spear Anti-Vehicle Phalanx Tower 8567167M++64.8965.81%A++N/A95.7A+25.7C+6890.7h5B*7.6B**
Gauss Prime 6865511.275C+0.8322.363%D*21.539%C19.1D*N/A1243.4h11.9C53.4D
Halberd SE 8458229C++26.8945.025%DN/A36.3C--16.3C3301.6h4.6C+10.2C
M12 Kobalt 6058158C++55.8916.144%D*20.69%B+96.7C+3.3C-3580.6h15.2B+94C++
M20 Basilisk 7857282.036C0.0715.641%F-8.772%A6.4D--2.4D-688.9h123.1D**786.7T-
SAS-R 5656232.435C+0.3327.741%F62.5%D13.7D*N/A3194.1h3D*10.8F
NS-R3 Swarm 11053411.293A++0.8154.546%F-N/A4D*4.4D--7313.1h32.3C59.2D--
Soldier Soaker 5252740.703C1.4040.856%B++13.462%C+20D-N/A932.6h6.1C++14.8B+
G30 Walker 6951412.75S10.6428.644%C+5.882%B++15C+5.3D1413.4h175.8B+613.7B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon695,8874.8h
Anti-Vehicle MANA Turret25481.1h
Nano-Armor Kit527638,75546.7h
Nanite Revive Grenade05,7771.6h
Medical Kit1887,9469h
Medical Applicator670418,98030.6h
Restoration Kit1424,5784.4h
Spitfire Auto-Turret141,2551.3h
Motion Spotter6723,39512.1h
NC Patriot Flare Gun12560.7h
NS Patriot Flare Gun0630.1h
Xiphos Anti-Personnel Phalanx Tower03080.1h
Deconstruction Tool02160.1h
Recon Detection Device71,7592.4h
Shield Recharging Field119980.6h
Ammunition Package634,6383h
M12 Kobalt-F25010.5h
Anti-Infantry MANA Turret133450.7h
Snowman Soldier153600.4h
Nano-Repair Grenade06940.2h
Hardlight Barrier2560.1h

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