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Executor Predator PandaFraHelvete[RE4] PandaFraHelvete
NC BR 176

KDR: 2.07

Score: 78.4m

Last Seen: Sep 20th, 2019 8:24 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (176 total) - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 220
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS C-4 ARX L100 Python HESH AF-4 Cyclone C-4 L100 Python AP NC15 Phoenix Frag Grenade Bouncing Betty
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $648,018 MLG Score: 518
Fun Score: N/A
Cheeseburgers Flipped: 1257TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.216%18.502%37445116952,1251.326070.741

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.417%-0.207C-0.371C--1.036D*HEAD ++ (~8.39)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.40.245C++11.20.209C++44.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.809%0.781%247312113,45515609072.21474381%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.214%-0.649D-0.668D0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.20.323C*360.357C**77.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.473%2.106%6026120810,921231734484.71342317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.944%-0.482D-0.204C0.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.40.667B+4.50.63B+7.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.481%6.992%2321611985,106180714622.82412349%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.554%-1.152D*0.565B+0.626

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.50.22C++22.20.445B72.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.008%65.959%232712076,3072850352.21221

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.855%-0.296C0.245C++0.015

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.194C++2.90.173C++5.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.325%9.309%232612087,3803522282.0954

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.28%0.646B+-1.051D*-0.549

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+3.30.32C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 220
78.4m266.6%284 (17k)239 (14.3k)2.06746139,66367,5532.41643176 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1214823820.936%12.893%27004:5176

9% Engineer38% Heavy Assault17% Infiltrator28% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 30th, 2013 5:11 PMOct 28th, 2014 5:19 PMSep 21st, 2019 5:52 AM (1d) (PST)Sep 20th, 2019 7:44 PM (2d) (PST)Sep 20th, 2019 4:24 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5471334140.4260.2060.0551.2870.057518

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,8287,99524,8332612377314,355

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5464.7h/227.7d 23,574 18,006 45,338 421.9k 9,230 20,747 18,571 179.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
D
Kills:1,713
Deaths:1,238
KDR:1.384
Accuracy:17.920% D
HSR:16.054% D*
NC6A GODSAW
D**
Kills:1,424
Deaths:962
KDR:1.480
Accuracy:19.538% F
HSR:17.275% D**
GD-22S
D--
Kills:1,366
Deaths:1,457
KDR:0.938
Accuracy:16.049% D*
HSR:16.911% D--
LA1 Anchor
D*
Kills:1,311
Deaths:1,124
KDR:1.166
Accuracy:17.881% D**
HSR:16.018% D*
NC6 Gauss SAW
D*
Kills:1,290
Deaths:1,794
KDR:0.719
Accuracy:14.157% D*
HSR:15.736% D*
NC6S Gauss SAW S
D**
Kills:1,189
Deaths:1,261
KDR:0.943
Accuracy:16.141% D**
HSR:12.279% F
MGR-L1 Promise
C+
Kills:1,187
Deaths:434
KDR:2.735
Accuracy:21.651% C-
HSR:23.336% C+
NSX-P Naginata
C
Kills:1,171
Deaths:615
KDR:1.904
Accuracy:21.687% C
HSR:26.986% C
NS-15M1
D*
Kills:1,169
Deaths:1,382
KDR:0.846
Accuracy:16.378% D*
HSR:11.035% D**
EM1
D--
Kills:1,161
Deaths:1,583
KDR:0.733
Accuracy:16.330% D--
HSR:13.781% D*
NSX Naginata
D
Kills:1,159
Deaths:785
KDR:1.476
Accuracy:18.104% D
HSR:22.174% D-
NS-15M2
D*
Kills:1,157
Deaths:813
KDR:1.423
Accuracy:18.061% D*
HSR:16.335% D*
Kills:15,297
Deaths (as Heavy Assault):13,448
Deaths (to Heavy Assaults):20,632
KDR:1.13749
Kill Difference:1,849
Playtime:2,062.372 hours
Usage:38%
Score:25.583m
Score/min:207
Accuracy (listed only):17.825%
HSR (listed only):17.327%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
D
Kills:3,342
Deaths:2,520
KDR:1.326
Accuracy:18.168% D**
HSR:14.123% D
19A Fortuna
C+
Kills:1,629
Deaths:1,011
KDR:1.611
Accuracy:22.455% D--
HSR:20.810% C+
Blitz GD-10
D
Kills:1,613
Deaths:1,650
KDR:0.978
Accuracy:17.510% D*
HSR:13.081% D
AC-X11
C+
Kills:1,554
Deaths:845
KDR:1.839
Accuracy:23.908% C
HSR:21.815% C+
GD-66 Claw
C
Kills:1,505
Deaths:1,199
KDR:1.255
Accuracy:56.160% C
HSR:9.037% D--
Tempest
D**
Kills:1,475
Deaths:1,542
KDR:0.957
Accuracy:17.960% F--
HSR:12.407% D**
MGR-C1 Charger
C+
Kills:1,385
Deaths:807
KDR:1.716
Accuracy:25.255% C-
HSR:23.610% C+
MGR-S1 Gladius
C
Kills:1,373
Deaths:625
KDR:2.197
Accuracy:23.936% C--
HSR:19.738% C
LA39 Bruiser
C+
Kills:1,215
Deaths:881
KDR:1.379
Accuracy:60.139% C+
HSR:9.054% D--
MKV Suppressed
D-
Kills:1,204
Deaths:1,542
KDR:0.781
Accuracy:16.969% F
HSR:13.704% D-
NSX-P Tengu
C**
Kills:1,180
Deaths:779
KDR:1.515
Accuracy:31.907% D
HSR:22.966% C**
NSX Tengu
C--
Kills:1,179
Deaths:639
KDR:1.845
Accuracy:33.015% C--
HSR:17.048% D
The Little Helper
C--
Kills:1,174
Deaths:660
KDR:1.779
Accuracy:33.618% D**
HSR:13.203% C--
The Brawler
C
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:51.986% C
HSR:8.027% D**
Gauss Compact Burst
C+
Kills:1,170
Deaths:632
KDR:1.851
Accuracy:20.309% D*
HSR:25.128% C+
NSX-P Tanto
C+
Kills:1,169
Deaths:762
KDR:1.534
Accuracy:24.791% C+
HSR:21.642% D
Mauler S6
B+
Kills:1,165
Deaths:757
KDR:1.539
Accuracy:44.088% B+
HSR:9.528% D*
NS-7 PDW
D**
Kills:1,165
Deaths:1,423
KDR:0.819
Accuracy:16.392% F
HSR:9.614% D**
NC12 Sweeper
B+
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:48.891% B+
HSR:10.232% D-
NS Baron G5
C+
Kills:1,162
Deaths:766
KDR:1.517
Accuracy:43.197% C+
HSR:8.864% D*
AF-57 Piston
B
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:43.793% B
HSR:10.078% D--
Razor GD-23
C--
Kills:1,161
Deaths:873
KDR:1.330
Accuracy:21.435% D
HSR:18.088% C--
AF-4A Bandit
B
Kills:1,159
Deaths:666
KDR:1.740
Accuracy:20.759% D--
HSR:24.676% B
Gauss Compact S
D
Kills:1,159
Deaths:1,187
KDR:0.976
Accuracy:19.520% D
HSR:13.546% D-
GD-7F
C+
Kills:1,159
Deaths:644
KDR:1.800
Accuracy:21.809% C--
HSR:19.500% C+
NSX Tanto
C
Kills:1,159
Deaths:647
KDR:1.791
Accuracy:20.708% D--
HSR:23.641% C
AF-19 Mercenary
D
Kills:1,158
Deaths:1,507
KDR:0.768
Accuracy:17.720% D-
HSR:17.271% D
NS-11C
D--
Kills:1,148
Deaths:1,317
KDR:0.872
Accuracy:18.629% D--
HSR:13.763% D--
Kills:37,257
Deaths (as Light Assault):27,708
Deaths (to Light Assaults):13,920
KDR:1.34463
Kill Difference:9,549
Playtime:1,506.349 hours
Usage:28%
Score:23.874m
Score/min:264
Accuracy (listed only):29.108%
HSR (listed only):15.864%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
C+
Kills:1,629
Deaths:1,011
KDR:1.611
Accuracy:22.455% D--
HSR:20.810% C+
AC-X11
C+
Kills:1,554
Deaths:845
KDR:1.839
Accuracy:23.908% C
HSR:21.815% C+
GD-66 Claw
C
Kills:1,505
Deaths:1,199
KDR:1.255
Accuracy:56.160% C
HSR:9.037% D--
MGR-C1 Charger
C+
Kills:1,385
Deaths:807
KDR:1.716
Accuracy:25.255% C-
HSR:23.610% C+
LA39 Bruiser
C+
Kills:1,215
Deaths:881
KDR:1.379
Accuracy:60.139% C+
HSR:9.054% D--
Warden
B
Kills:1,180
Deaths:533
KDR:2.214
Accuracy:29.017% B
HSR:19.237% D
The Little Helper
C--
Kills:1,174
Deaths:660
KDR:1.779
Accuracy:33.618% D**
HSR:13.203% C--
The Brawler
C
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:51.986% C
HSR:8.027% D**
Gauss Compact Burst
C+
Kills:1,170
Deaths:632
KDR:1.851
Accuracy:20.309% D*
HSR:25.128% C+
NSX-P Tanto
C+
Kills:1,169
Deaths:762
KDR:1.534
Accuracy:24.791% C+
HSR:21.642% D
Mauler S6
B+
Kills:1,165
Deaths:757
KDR:1.539
Accuracy:44.088% B+
HSR:9.528% D*
NC12 Sweeper
B+
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:48.891% B+
HSR:10.232% D-
NS Baron G5
C+
Kills:1,162
Deaths:766
KDR:1.517
Accuracy:43.197% C+
HSR:8.864% D*
AF-57 Piston
B
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:43.793% B
HSR:10.078% D--
Razor GD-23
C--
Kills:1,161
Deaths:873
KDR:1.330
Accuracy:21.435% D
HSR:18.088% C--
AF-4A Bandit
B
Kills:1,159
Deaths:666
KDR:1.740
Accuracy:20.759% D--
HSR:24.676% B
Gauss Compact S
D
Kills:1,159
Deaths:1,187
KDR:0.976
Accuracy:19.520% D
HSR:13.546% D-
GD-7F
C+
Kills:1,159
Deaths:644
KDR:1.800
Accuracy:21.809% C--
HSR:19.500% C+
NSX Tanto
C
Kills:1,159
Deaths:647
KDR:1.791
Accuracy:20.708% D--
HSR:23.641% C
AF-19 Mercenary
D
Kills:1,158
Deaths:1,507
KDR:0.768
Accuracy:17.720% D-
HSR:17.271% D
NS-11C
D--
Kills:1,148
Deaths:1,317
KDR:0.872
Accuracy:18.629% D--
HSR:13.763% D--
MGR-M1 Bishop
B++
Kills:602
Deaths:83
KDR:7.253
Accuracy:36.902% B++
HSR:20.930% D*
GD Guardian
C-
Kills:337
Deaths:193
KDR:1.746
Accuracy:32.263% C-
HSR:23.442% D-
Kills:26,845
Deaths (as Engineer):17,797
Deaths (to Engineers):10,638
KDR:1.5084
Kill Difference:9,048
Playtime:512.776 hours
Usage:9%
Score:8.104m
Score/min:263
Accuracy (listed only):32.059%
HSR (listed only):16.744%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
D
Kills:3,342
Deaths:2,520
KDR:1.326
Accuracy:18.168% D**
HSR:14.123% D
Blitz GD-10
D
Kills:1,613
Deaths:1,650
KDR:0.978
Accuracy:17.510% D*
HSR:13.081% D
Tempest
D**
Kills:1,475
Deaths:1,542
KDR:0.957
Accuracy:17.960% F--
HSR:12.407% D**
MGR-S1 Gladius
C
Kills:1,373
Deaths:625
KDR:2.197
Accuracy:23.936% C--
HSR:19.738% C
MKV Suppressed
D-
Kills:1,204
Deaths:1,542
KDR:0.781
Accuracy:16.969% F
HSR:13.704% D-
NSX-P Tengu
C**
Kills:1,180
Deaths:779
KDR:1.515
Accuracy:31.907% D
HSR:22.966% C**
NSX Tengu
C--
Kills:1,179
Deaths:639
KDR:1.845
Accuracy:33.015% C--
HSR:17.048% D
Gauss SPR
B**
Kills:1,178
Deaths:76
KDR:15.500
Accuracy:38.662% B**
HSR:26.316% D--
NS-30 Vandal
C
Kills:1,173
Deaths:333
KDR:3.523
Accuracy:30.650% C
HSR:14.749% D**
AF-6 Shadow
C++
Kills:1,170
Deaths:413
KDR:2.833
Accuracy:35.494% C++
HSR:16.496% D*
NSX Tomoe
C
Kills:1,169
Deaths:600
KDR:1.948
Accuracy:23.730% D*
HSR:33.961% C
Impetus
C
Kills:1,168
Deaths:275
KDR:4.247
Accuracy:31.913% C
HSR:25.086% C
AF-18 Stalker
B++
Kills:1,167
Deaths:546
KDR:2.137
Accuracy:26.630% C
HSR:25.621% B++
NS-7 PDW
D**
Kills:1,165
Deaths:1,423
KDR:0.819
Accuracy:16.392% F
HSR:9.614% D**
AF-8 RailJack
C++
Kills:1,163
Deaths:142
KDR:8.190
Accuracy:31.971% D
HSR:75.666% C++
NS-61 Emissary
C+
Kills:1,161
Deaths:813
KDR:1.428
Accuracy:21.669% D--
HSR:16.279% C+
LA80
C++
Kills:1,160
Deaths:65
KDR:17.846
Accuracy:35.062% D-
HSR:79.138% C++
NC14 Bolt Driver
C--
Kills:1,160
Deaths:251
KDR:4.622
Accuracy:30.046% D-
HSR:69.483% C--
EM4 Longshot
C
Kills:1,159
Deaths:91
KDR:12.736
Accuracy:30.291% D**
HSR:75.755% C
LA3 Desperado
C
Kills:868
Deaths:802
KDR:1.082
Accuracy:26.138% C
HSR:16.705% C--
The Moonshot
C
Kills:433
Deaths:47
KDR:9.213
Accuracy:35.266% D*
HSR:77.367% C
Ectoblaster
C+
Kills:163
Deaths:156
KDR:1.045
Accuracy:37.837% C+
HSR:5.521% D-
NC4 Mag-Shot
F
Kills:160
Deaths:466
KDR:0.343
Accuracy:14.296% F-
HSR:8.750% F
NS-44 Commissioner
D*
Kills:159
Deaths:292
KDR:0.545
Accuracy:19.771% F-
HSR:12.579% D*
NS-AM7 Archer
B**
Kills:153
Deaths:126
KDR:1.214
Accuracy:49.781% D*
HSR:26.797% B**
NC08 Mag-Scatter
C+
Kills:105
Deaths:66
KDR:1.591
Accuracy:51.282% C+
HSR:13.333% C-
SAS-R
D
Kills:54
Deaths:23
KDR:2.348
Accuracy:28.064% F
HSR:61.111% D
Soldier Soaker
B*
Kills:52
Deaths:74
KDR:0.703
Accuracy:40.856% B*
HSR:13.462% C+
Kills:27,506
Deaths (as Infiltrator):16,377
Deaths (to Infiltrators):9,495
KDR:1.67955
Kill Difference:11,129
Playtime:918.766 hours
Usage:17%
Score:12.241m
Score/min:222
Accuracy (listed only):29.117%
HSR (listed only):29.173%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
D
Kills:3,342
Deaths:2,520
KDR:1.326
Accuracy:18.168% D**
HSR:14.123% D
Blitz GD-10
D
Kills:1,613
Deaths:1,650
KDR:0.978
Accuracy:17.510% D*
HSR:13.081% D
GD-66 Claw
C
Kills:1,505
Deaths:1,199
KDR:1.255
Accuracy:56.160% C
HSR:9.037% D--
Tempest
D**
Kills:1,475
Deaths:1,542
KDR:0.957
Accuracy:17.960% F--
HSR:12.407% D**
MGR-S1 Gladius
C
Kills:1,373
Deaths:625
KDR:2.197
Accuracy:23.936% C--
HSR:19.738% C
LA39 Bruiser
C+
Kills:1,215
Deaths:881
KDR:1.379
Accuracy:60.139% C+
HSR:9.054% D--
MKV Suppressed
D-
Kills:1,204
Deaths:1,542
KDR:0.781
Accuracy:16.969% F
HSR:13.704% D-
Reaper DMR
C++
Kills:1,185
Deaths:664
KDR:1.785
Accuracy:26.732% C++
HSR:24.726% C+
NSX-P Tengu
C**
Kills:1,180
Deaths:779
KDR:1.515
Accuracy:31.907% D
HSR:22.966% C**
NSX Tengu
C--
Kills:1,179
Deaths:639
KDR:1.845
Accuracy:33.015% C--
HSR:17.048% D
NS-11A
C++
Kills:1,179
Deaths:647
KDR:1.822
Accuracy:24.015% C+
HSR:23.155% C++
Gauss Rifle S
B+
Kills:1,178
Deaths:746
KDR:1.579
Accuracy:24.508% C+
HSR:25.042% B+
The Little Helper
C--
Kills:1,174
Deaths:660
KDR:1.779
Accuracy:33.618% D**
HSR:13.203% C--
The Brawler
C
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:51.986% C
HSR:8.027% D**
Carnage AR
C++
Kills:1,170
Deaths:788
KDR:1.485
Accuracy:23.555% C
HSR:21.880% C++
NC1 Gauss Rifle
B+
Kills:1,168
Deaths:900
KDR:1.298
Accuracy:21.571% C
HSR:24.144% B+
Mauler S6
B+
Kills:1,165
Deaths:757
KDR:1.539
Accuracy:44.088% B+
HSR:9.528% D*
NS-7 PDW
D**
Kills:1,165
Deaths:1,423
KDR:0.819
Accuracy:16.392% F
HSR:9.614% D**
NC12 Sweeper
B+
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:48.891% B+
HSR:10.232% D-
NS Baron G5
C+
Kills:1,162
Deaths:766
KDR:1.517
Accuracy:43.197% C+
HSR:8.864% D*
AF-57 Piston
B
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:43.793% B
HSR:10.078% D--
NS-11P
C-
Kills:192
Deaths:120
KDR:1.600
Accuracy:20.936% C-
HSR:14.583% D
Kills:28,319
Deaths (as Combat Medic):20,675
Deaths (to Combat Medics):7,295
KDR:1.36972
Kill Difference:7,644
Playtime:292.223 hours
Usage:5%
Score:5.975m
Score/min:341
Accuracy (listed only):31.775%
HSR (listed only):15.192%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM3 Raven
D-
Kills:624
Deaths:194
KDR:3.217
Accuracy:33.146% D-
HSR:1.122% D*
NCM3 Raven
C+
Kills:543
Deaths:193
KDR:2.813
Accuracy:33.080% D-
HSR:2.578% C+
AF-23 Grinder
C++
Kills:433
Deaths:122
KDR:3.549
Accuracy:24.603% D**
HSR:17.090% C++
AF-23 Grinder
C**
Kills:419
Deaths:116
KDR:3.612
Accuracy:24.208% D**
HSR:15.990% C**
NS-10 Burster
D
Kills:224
Deaths:53
KDR:4.226
Accuracy:23.944% D-
HSR:3.125% D
NS-10 Burster
D--
Kills:223
Deaths:24
KDR:9.292
Accuracy:23.839% D--
HSR:1.345% D*
AF-34 Mattock
D-
Kills:151
Deaths:55
KDR:2.745
Accuracy:29.212% D-
HSR:13.907% D--
AF-34 Mattock
D
Kills:150
Deaths:55
KDR:2.727
Accuracy:28.421% D
HSR:10% D**
NCM2 Falcon
C+
Kills:124
Deaths:151
KDR:0.821
Accuracy:32.656% D-
HSR:4.839% C+
NCM1 Scattercannon
C++
Kills:124
Deaths:162
KDR:0.765
Accuracy:22.178% D**
HSR:16.129% C++
NS-20 Gorgon
B+
Kills:96
Deaths:36
KDR:2.667
Accuracy:21.035% C--
HSR:21.875% B+
NS-20 Gorgon
A++
Kills:89
Deaths:36
KDR:2.472
Accuracy:20.415% D
HSR:28.090% A++
Kills:3,200
Deaths (as MAX Suit):598.500
Deaths (to MAX Suits):3,326
KDR:5.3467
Kill Difference:2,601.500
Playtime:157.373 hours
Usage:3%
Score:2.666m
Score/min:282
Accuracy (listed only):26.395%
HSR (listed only):11.341%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,301
V. Kills:112 N/A
Deaths:52
KDR:25.019
Accuracy:49.215% C+
KPH:75.800 C+
VKPH:6.500 D
M30 Mustang AH
D
Kills:1,220
V. Kills:121 N/A
Deaths:264
KDR:4.621
Accuracy:50.941% D
KPH:23.600 D
VKPH:2.300 D
M20 Mustang
C
Kills:934
V. Kills:626 149%
Deaths:598
KDR:1.562
Accuracy:28.606% C
KPH:9.800 C
VKPH:6.600 C-
Kills:3,455 (2,154 + 0)
Deaths:914
KDR:3.780
VKDR:0.940
Vehicle Kills:859
Kill Difference:2,541
Playtime:164.078 hours
Usage:3%
Score:1.316m
Score/min:134
Piloting Accuracy:28.606%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C--
Kills:211
V. Kills:50 414%
Deaths:28
KDR:7.536
Accuracy:38.969% C
KPH:23.200 D-
VKPH:5.500 C--
C150 Dalton
B*
Kills:94
V. Kills:60 154%
Deaths:19
KDR:4.947
Accuracy:48.254% B*
KPH:20 D
VKPH:12.800 D-
Kills:305 (0 + 305)
Deaths:47
KDR:6.489
VKDR:2.340
Vehicle Kills:110
Kill Difference:258
Playtime:13.793 hours
Usage:0%
Score:0.170m
Score/min:206
Piloting Accuracy:N/A%
Gunner Accuracy:48.254%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:4,225
V. Kills:547 N/A
Deaths:99
KDR:42.677
Accuracy:44.546% C-
KPH:53.500 C++
VKPH:6.900 C
L100 Python AP
C--
Kills:2,791
V. Kills:1,614 173%
Deaths:238
KDR:11.727
Accuracy:44.291% D*
KPH:25.300 C--
VKPH:14.600 D
L100 Python HEAT
D
Kills:1,629
V. Kills:448 363%
Deaths:163
KDR:9.994
Accuracy:38.935% D*
KPH:22.400 D
VKPH:6.200 D*
LB00 Python AP
D
Kills:1,188
V. Kills:427 278%
Deaths:35
KDR:33.943
Accuracy:46.499% D--
KPH:43.200 D
VKPH:15.500 D
C75 Viper
C--
Kills:1,093
V. Kills:195 N/A
Deaths:161
KDR:6.789
Accuracy:24.378% D**
KPH:20.700 C--
VKPH:3.700 D-
Skyguard
C++
Kills:118
V. Kills:99 118%
Deaths:19
KDR:6.211
Accuracy:24.805% D
KPH:11.800 C-
VKPH:9.900 C++
Kills:11,044 (11,044 + 0)
Deaths:715
KDR:15.446
VKDR:4.657
Vehicle Kills:3,330
Kill Difference:10,329
Playtime:352.213 hours
Usage:6%
Score:3.584m
Score/min:170
Driving Accuracy:24.805%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C+
Kills:848
V. Kills:413 205%
Deaths:80
KDR:10.600
Accuracy:44.700% C+
KPH:24.300 C--
VKPH:11.800 D
Titan-150 AP
D-
Kills:650
V. Kills:376 172%
Deaths:36
KDR:18.056
Accuracy:35.546% F-
KPH:15.400 D-
VKPH:8.900 D*
Titan-150 HEAT
D-
Kills:533
V. Kills:169 314%
Deaths:105
KDR:5.076
Accuracy:30.851% F-
KPH:13.100 D-
VKPH:4.200 D*
Enforcer ML85
C-
Kills:311
V. Kills:177 175%
Deaths:36
KDR:8.639
Accuracy:36.899% C--
KPH:19.500 C-
VKPH:11.100 D-
Halberd SE
C
Kills:58
V. Kills:26 215%
Deaths:2
KDR:29
Accuracy:45.025% D
KPH:35.500 D
VKPH:15.900 C
M20 Basilisk
D-
Kills:57
V. Kills:21 259%
Deaths:28
KDR:2.036
Accuracy:15.641% F-
KPH:6.400 D--
VKPH:2.400 D-
Kills:2,457 (1,183 + 1,274)
Deaths:287
KDR:8.561
VKDR:4.118
Vehicle Kills:1,182
Kill Difference:2,170
Playtime:144.177 hours
Usage:3%
Score:1.910m
Score/min:221
Driving Accuracy:30.851%
Gunner Accuracy:15.641%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
D--
Kills:416
V. Kills:8 N/A
Deaths:3
KDR:138.667
Accuracy:15.527% D*
KPH:61.300 D--
VKPH:1.200 D*
E540 Halberd-H
C
Kills:230
V. Kills:107 213%
Deaths:34
KDR:6.765
Accuracy:51.899% D
KPH:34.700 C
VKPH:16.100 D
C85 Canister-H
D
Kills:82
V. Kills:4 N/A
Deaths:5
KDR:16.400
Accuracy:44.420% D
KPH:53.900 D-
VKPH:2.600 D*
M96 Mjolnir-H
C+
Kills:78
V. Kills:45 170%
Deaths:14
KDR:5.571
Accuracy:41.636% D-
KPH:46.100 C+
VKPH:26.600 C
Enforcer ML65-H
D--
Kills:68
V. Kills:64 105%
Deaths:23
KDR:2.957
Accuracy:46.692% D*
KPH:17.600 D*
VKPH:16.500 D--
Kills:874 (0 + 874)
Deaths:79
KDR:11.063
VKDR:2.886
Vehicle Kills:228
Kill Difference:795
Playtime:20.497 hours
Usage:0%
Score:0.346m
Score/min:282
Driving Accuracy:N/A%
Gunner Accuracy:46.692%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:815
V. Kills:161 N/A
Deaths:40
KDR:20.375
Accuracy:32.192% C
KPH:42.500 C+
VKPH:8.400 C+
M12 Kobalt
C
Kills:614
V. Kills:19 N/A
Deaths:10
KDR:61.400
Accuracy:12.899% D--
KPH:51.300 C
VKPH:1.600 D
M40 Fury
C+
Kills:544
V. Kills:76 N/A
Deaths:23
KDR:23.652
Accuracy:31.152% D
KPH:51.100 C+
VKPH:7.100 D
M20 Basilisk
C
Kills:318
V. Kills:93 338%
Deaths:57
KDR:5.579
Accuracy:30.422% D-
KPH:16.300 C
VKPH:4.800 D
M12 Kobalt
C
Kills:235
V. Kills:9 N/A
Deaths:5
KDR:47
Accuracy:13.064% D--
KPH:54.100 C-
VKPH:2.100 C
M20 Basilisk
C-
Kills:205
V. Kills:64 315%
Deaths:32
KDR:6.406
Accuracy:30.132% D-
KPH:16 C-
VKPH:5 D-
M60-G Bulldog
D
Kills:58
V. Kills:14 387%
Deaths:7
KDR:8.286
Accuracy:25.206% D--
KPH:13.800 D--
VKPH:3.300 D
Kills:2,789 (0 + 2,789)
Deaths:174
KDR:16.029
VKDR:2.506
Vehicle Kills:436
Kill Difference:2,615
Playtime:82.654 hours
Usage:2%
Score:1.176m
Score/min:237
Driving Accuracy:N/A%
Gunner Accuracy:25.206%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 8,1376,6361,7293.838B**1.7730.451%B**N/A171.9B**38.9C*84138.6h0.9B**3A
L100 Python HESH 4,7724,2259942.677M++40.6144.546%C-1.822%C*53.5C++6.9C17978.9h3.1C**6.9C++
AF-4 Cyclone 3,3603,3422,5201.326C++0.7418.168%D**14.123%D19.9DN/A63168h10B+54.8C
C-4 4,4713,2111,9091.682C*0.3926.338%C++N/A76.5C+30C++70842h1.3B+4.8B+
L100 Python AP 4,4052,79123811.727A9.6644.291%D*2.15%C25.3C--14.6D211110.3h5.2B11.7C+
NC15 Phoenix 4,1672,43613917.525U15.4650.356%C-N/A19.6B++14B200124h9.1B+18.2C**
Frag Grenade 2,2132,20612206N/A2,203.9348.942%B+N/A760.7A2.4D--28352.9h2.5A5.2B**
Bouncing Betty 2,0852,0852378.797A++6.7341.29%CN/A113.3C+N/A33518.4h1.8B+4.3C**
Tank Mine 2,6181,89912415.315S13.2534.928%C++N/A118C*44.7D86916.1h1.6B+4.5B**
EM6 1,7251,7131,2381.384C+0.6817.92%D16.054%D*21.3DN/A6780.3h9.9B+55.5C++
The Kraken 2,1901,6598581.934C*0.1349.042%D**2.351%B*21.7D*7D11676.3h4.5C9.2D--
19A Fortuna 1,6451,6291,0111.611C**0.4622.455%D--20.81%C+29.2CN/A7455.8h10.5C+46.7C-
L100 Python HEAT 2,0771,6291639.994B++7.9338.935%D*2.517%C+22.4D6.2D*11372.6h4.7B+12C+
Blitz GD-10 1,6161,6131,6500.978C+1.0917.51%D*13.081%D17DN/A6295.1h14B+80.1C+
AC-X11 1,5701,5548451.839B*0.2323.908%C21.815%C+30.4C++N/A10351.1h8.6B++35.8B
GD-66 Claw 1,5111,5051,1991.255C+0.8156.16%C9.037%D--22.7DN/A6766.2h2.3B+4C**
Tempest 1,4901,4751,5420.957D1.1117.96%F--12.407%D**15.1D*N/A4597.7h11.9D-66F--
NC6A GODSAW 1,4381,4249621.48C0.5919.538%F17.275%D**22.4D*N/A8363.5h8.9C++45.5C-
Spear Anti-Vehicle Phalanx Turret 1,9751,4174730.149M*28.0840.301%C4.164%C++35.2C+13.8D23640.3h7B+17.5B+
MGR-C1 Charger 1,4071,3858071.716B++0.3525.255%C-23.61%C+29.5CN/A10146.9h11.2B+44.3B
Shrike 1,6121,3751,5130.909B+1.1652.315%C--2.836%C++28.6B+4.9D*20548.1h3.7A+7.1B**
MGR-S1 Gladius 1,3971,3736252.197B++0.1323.936%C--19.738%C33.5C+N/A12541h9.4B39.4C*
GD-22S 1,3701,3661,4570.938C1.1316.049%D*16.911%D--17.4D-N/A6678.5h10.4B+64.9C
Sticky Grenade 1,3861,36511365N/A1,362.9361.021%B*N/A1240.9B+19.1B++41191.1h1.9B+3.1B+
LA1 Anchor 1,3191,3111,1241.166C0.9017.881%D**16.018%D*15.9D--N/A7782.5h10.6C+59.1D
Breaker Rocket Pods 1,4131,3015225.019A**22.9549.215%C+N/A75.6C+6.5D29217.2h11.4B*23.2B+
NC6 Gauss SAW 1,2941,2901,7940.719C1.3514.157%D*15.736%D*15.7DN/A8782h9.5B67.3C+
M30 Mustang AH 1,3411,2202644.621C+2.5550.941%DN/A23.6D2.3D9851.6h11.8C23.2C
LA39 Bruiser 1,2201,2158811.379C*0.6960.139%C+9.054%D--25.4DN/A10247.9h2.4C*3.9C*
MKV Suppressed 1,2131,2041,5420.781C1.2916.969%F13.704%D-13.7D-N/A5188.2h15C+88.3D
NC6S Gauss SAW S 1,1941,1891,2610.943C-1.1216.141%D**12.279%F18.1D-N/A5265.7h10.7C++66.3C
LB00 Python AP 1,6151,1883533.943M31.8846.499%D--N/A43.2D15.5D20027.5h3.9C*8.5C
MGR-L1 Promise 1,2091,1874342.735B**0.6721.651%C-23.336%C+35.8CN/A10833.2h13.3B+61.2C*
Reaper DMR 1,2101,1856641.785C++0.2826.732%C++24.726%C+36.6C++N/A17432.4h9.3C**34.7B
NSX Masamune 1,6121,1845822.034A++0.0348.835%D--1.267%D23.7C8.6C-12850h12C*24.7C+
Warden 1,2191,1805332.214B**0.1529.017%B19.237%D24C++N/A9649.1h9.2C**31.7B+
NSX-P Tengu 1,1981,1807791.515B+0.5531.907%D22.966%C**26.5C-N/A8044.6h12.7B39.8C++
NSX Tengu 1,1971,1796391.845B++0.2233.015%C--17.048%D31.7C+N/A7337.2h12.3B37.2C*
NS-11A 1,2111,1796471.822B0.2524.015%C+23.155%C++27.3C+N/A7843.2h15.1C62.7C+
Gauss Rifle S 1,2021,1787461.579B+0.4924.508%C+25.042%B+25.9C+N/A9545.5h12.8C--52.1C+
Gauss SPR 1,1981,1787615.5S13.4338.662%B**26.316%D--63.3A*1.1A++20018.6h5.5C+14.3B+
Rocklet Rifle 2,1421,1774092.878S0.8144.034%D--N/A34.2B+28.1B+31134.4h28B*63.6B+
The Little Helper 1,1901,1746601.779B0.2933.618%D**13.203%C--36.2CN/A10732.4h4B++12C
NS-30 Vandal 1,1941,1733333.523B**1.4630.65%C14.749%D**32.5CN/A12036.1h6.8D22.3C
The Brawler 1,1771,1716431.821C++0.2551.986%C8.027%D**36.5C-N/A8232.1h3.9C+7.6C+
NSX-P Naginata 1,1841,1716151.904B+0.1621.687%C26.986%C37.9CN/A11730.9h12.1C**55.7C*
Carnage AR 1,1901,1707881.485C*0.5823.555%C21.88%C++25.2CN/A10246.4h15.2C--64.4C+
Gauss Compact Burst 1,1811,1706321.851C++0.2220.309%D*25.128%C+29.5CN/A10239.6h10.8C**53.1C+
AF-6 Shadow 1,1861,1704132.833B+0.7735.494%C++16.496%D*33.4CN/A11535h6.4C-17.9C+
NS-15M1 1,1711,1691,3820.846C-1.2216.378%D*11.035%D**15.4D-N/A5776.1h12.9C+78.5C-
NSX Tomoe 1,1901,1696001.948C**0.1223.73%D*33.961%C21.7DN/A5153.9h18.7D--78.8D--
NSX-P Tanto 1,1791,1697621.534B++0.5324.791%C+21.642%D30.8C++N/A9538h12B++48.3B+
NC1 Gauss Rifle 1,1841,1689001.298C**0.7721.571%C24.144%B+24.9C+N/A12046.9h13.6C+62.9C+
NC05 Jackhammer 1,1761,1687581.541C**0.5336.696%D-14.983%C+30.6C-N/A11338.2h4.5B+12.4C+
Impetus 1,1851,1682754.247A2.1831.913%C25.086%C32.2CN/A7936.3h5.9D--18.5C--
AF-18 Stalker 1,1801,1675462.137B++0.0726.63%C25.621%B++24.9CN/A6346.8h14.1C53.1C+
Mauler S6 1,1711,1657571.539B+0.5344.088%B+9.528%D*27.7C+N/A12542h4.2B++9.5B+
NS-7 PDW 1,1671,1651,4230.819C+1.2516.392%F9.614%D**16DN/A5872.9h14.4C*87.8C-
NC12 Sweeper 1,1661,1635302.194B**0.1348.891%B+10.232%D-38.3C**N/A9430.4h3.7B++7.5B++
AF-8 RailJack 1,1671,1631428.19A*6.1231.971%D75.666%C++28.2BN/A7341.3h2.2B+7C+
NS Baron G5 1,1691,1627661.517B+0.5543.197%C+8.864%D*27.3CN/A12142.6h4.2B+9.7C+
AF-57 Piston 1,1631,1616541.775B+0.2943.793%B10.078%D--32.4C+N/A9035.8h3.7B++8.5B+
NS-61 Emissary 1,1851,1618131.428B*0.6421.669%D--16.279%C+38.4B+N/A11330.2h13.6C++62.8C+
EM1 1,1651,1611,5830.733C--1.3316.33%D--13.781%D*13.7D-N/A5384.6h13C++79.5C+
Razor GD-23 1,1701,1618731.33B+0.7421.435%D18.088%C--22.4C+N/A8051.9h10.8B+50.2C**
Carver 1,1621,1611,4080.825A++1.2435.076%B++15.762%C+8.9C**N/A21130.1h1.1B++3.1B+
LA80 1,1641,1606517.846S15.7835.062%D-79.138%C++33.4CN/A9834.7h2.4C6.8C-
NC14 Bolt Driver 1,1611,1602514.622A++2.5530.046%D-69.483%C--18.4CN/A6363.2h2.6C++8.5C+
AF-4A Bandit 1,1691,1596661.74B0.3320.759%D--24.676%B29.9CN/A7938.8h10.4C**50.3C+
NSX Naginata 1,1631,1597851.476C++0.5918.104%D22.174%D-23DN/A6150.4h10.4B+57.3C++
Gauss Compact S 1,1641,1591,1870.976C++1.0919.52%D13.546%D-14.4CN/A4980.7h10.9C++55.8C+
EM4 Longshot 1,1601,1599112.736M++10.6730.291%D**75.755%C26.1CN/A7144.4h2.2C++7.3D
GD-7F 1,1701,1596441.8B*0.2721.809%C--19.5%C+26.2C+N/A12544.2h12.6B57.8C++
NSX Tanto 1,1661,1596471.791B++0.2820.708%D--23.641%C24.8CN/A6246.8h13C**62.7C+
AF-19 Mercenary 1,1681,1581,5070.768C+1.3017.72%D-17.271%D12.8C-N/A8590.4h10.9B++61.3C*
NS-15M2 1,1661,1578131.423C+0.6418.061%D*16.335%D*22.6DN/A7051.1h11.1B+61.5C+
NS-11C 1,1591,1481,3170.872C+1.2018.629%D--13.763%D--12.1DN/A4694.6h13.2B+70.7C+
Anti-Vehicle Grenade 1,2271,13111131N/A1,128.9355.823%B+N/A595.3B**50.5D26531.9h3.9B**7B*
C75 Viper 1,2881,0931616.789B++4.7224.378%D**1.281%C+20.7C--3.7D-11252.8h9.2B*37.6C+
AF-22 Crow 1,2261,0755751.87M++0.2063.179%C--2.605%C++29.8B**4.2D12336.1h4.2A++6.7A+
NS Decimator 1,1979606261.534B+0.5351.558%D*3.438%B**27C--6.7D*20335.6h4B+7.8C++
Hawk GD-68 1,5259438701.084B++0.9857.114%D1.803%C--16.3C++10.1C+19657.8h5.7B**10B*
M20 Mustang 1,5609345981.562C+0.5128.606%CN/A9.8C6.6C-12595.3h101.9C*356.1C*
LA3 Desperado 8838688021.082C*0.9926.138%C16.705%C--27.6CN/A9131.5h8.3B+31.8C*
E540 Halberd 1,2618488010.6B+8.5344.7%C+1.769%D24.3C--11.8D20434.9h5.9C+13.2C++
M40 Fury 9768154020.375M18.3132.192%C1.718%C+42.4C+8.4C+31819.2h12.2C**37.8C*
Titan-150 AP 1,0266503618.056A++15.9935.546%F-3.538%B+15.4D-8.9D*34842.2h4.2B11.7C--
The Slasher 67464613,8640.047C+2.0233.129%C+10.372%C+0.7CN/A2878.8h2B+6.1C++
NCM3 Raven 9616241943.216M**1.1533.146%D-1.122%D*10C*5.4C10262.7h28.1C**84.8C+
M12 Kobalt 6336141061.4S59.3312.899%D--19.218%C*51.2C1.6D19012h18.2B141.3C+
MGR-M1 Bishop 615602837.253M++5.1936.902%B++20.93%D*36.3BN/A10916.6h6.9C+18.6B
M40 Fury 6205442323.652M++21.5831.152%D1.103%D51.3C+7.2D45110.6h11B+35.2C**
NCM3 Raven 8425431932.813M0.7533.08%D-2.578%C+8.7C4.8D8762.6h33.1C-100.1D
Titan-150 HEAT 7025331055.076C++3.0130.851%F-2.814%C+13.1D-4.2D*12640.6h3.5B**11.2C++
Mag-Cutter 48246438,1280.012C2.0621.774%DN/A0.2DN/A12308.8h1.7B*7.9C++
The Moonshot 438433479.213B**7.1535.266%D*77.367%C35.5D-N/A11512.2h2.2D*6.4D**
AF-23 Grinder 4424331223.549B+1.4824.603%D**17.09%C++20.1D-N/A7321.5h6.9C++27.9D
NS Annihilator 9024335800.747B1.3278.065%DN/A7D7.6C13061.5h11.9C+15.2C+
AF-23 Grinder 4224191163.612B+1.5424.208%D**15.99%C**21.1DN/A7319.9h7C+29.1D--
M12 Kobalt-H 4244163138.667S136.6015.527%D*19.952%B+61.2D--1.2D*1486.8h26.1D*168F--
GD Guardian 3443371931.746C0.3232.263%C-23.442%D-28.1D-N/A6912h9.1D*28.2D-
M20 Basilisk 411318575.579A3.5130.422%D-4.088%D16.3C4.8D14919.5h88.6C*291.4C+
Enforcer ML85 488311368.639B*6.5736.899%C--2.894%B++19.6C11.1D-23615.9h12.2C*33.2C+
Aspis Anti-Aircraft Phalanx Turret 5793022910.414M8.3527.98%C**N/A14.1B+12.9C**22921.4h125.9B+449.9B+
M12 Kobalt 244235547S44.9313.064%D--24.255%B**54.7C-2.1C2334.3h18.1C++138.6C
E540 Halberd-H 337230346.765C+4.7051.899%DN/A34.8C16.2D2986.6h6C++11.6C+
NS-10 Burster 373224534.226S2.1623.944%D-3.125%D5.9C**3.9C*8138.2h143C**597C+
NS-10 Burster 368223249.292S7.2223.839%D--1.345%D*6.3B+4.1C**8235.2h131.7B++552.2C++
L105 Zephyr 261211287.536C+5.4738.969%CN/A23.2D-5.5C--1239.1h7.7D19.8C
M20 Basilisk 269205326.406A++4.3430.132%D-9.756%A+16C-5D-15712.8h103.3C+342.7C-
NS-11P 1951921201.6B+0.4720.936%C-14.583%D23.7CN/A1418.1h13B+62C*
Icikill 1911704,8730.035C2.0322.238%DN/A0.5C+N/A1349.7h1.9B+8.4C++
Ectoblaster 1641631561.045B++1.0237.837%C+5.521%D-27.6C+N/A825.9h14.5C**38.4B+
M60-A Bulldog 178160917.778C++15.7135.337%D--N/A13.1D-1.5D7212.2h7C--19.9D-
NC4 Mag-Shot 1621604660.343C--1.7214.296%F-8.75%F10.5DN/A8315.3h7.4B+51.8D
NS-44 Commissioner 1611592920.545C1.5219.771%F-12.579%D*10.7D-N/A8014.8h3.7C**18.7D--
MANA Anti-Personnel Turret 159159592.695N/A0.6313.025%UN/A1590UN/A6756600.1h16T*123.1T*
NS-AM7 Archer 1801531261.214A++0.8549.781%D*26.797%B**7.6C++1.3D-5720.2h14.9B+29.9B
AF-34 Mattock 151151552.745C+0.6829.212%D-13.907%D--19.6D--N/A947.7h7.5C25.7C--
AF-34 Mattock 151150552.727C+0.6628.421%D10%D**19.5D--N/A967.7h7.5D26.5D
NCM2 Falcon 1661241510.821C+1.2532.656%D-4.839%C+6.7D-2.3D--9118.5h15D46D
NCM1 Scattercannon 1261241620.765C--1.3022.178%D**16.129%C++8.6D*N/A7114.4h9.9D44.7D**
Skyguard 217118196.211A+4.1424.805%DN/A11.8C-9.9C++27310h129.6C+522.7C
M60-A Bulldog 1321141110.364C+8.3038.564%D1.754%C-13D-2D908.8h7.4D-19.1D
NC08 Mag-Scatter 107105661.591C*0.4851.282%C+13.333%C-13.1D-N/A498h3.8B+7.4B
Fatestealer 1001001070.935S1.1332.535%C17%D11.4DN/A258.8h2.3C++7.1C+
MANA Anti-Vehicle Turret 178100205S2.9339.179%D4%B1000C**780D--1877460.1h12.2B++31.2B++
NS-20 Gorgon 10196362.667A*0.6021.035%C--21.875%B+18.5C++1C--835.2h50.3C+239.3C+
C150 Dalton 15494194.947C+2.8848.254%B*1.064%C*20D12.8D-3644.7h5.7D11.9C++
NS-20 Gorgon 9689362.472A++0.4020.415%D28.09%A++17.1C+1.3C+905.2h53.4C+261.8C
C85 Canister-H 8682516.4B+14.3344.42%D12.195%C**54.7D-2.7D*2671.5h9.7D21.7D-
M96 Mjolnir-H 12378145.571B+3.5041.636%D-N/A45.9C+26.5C5521.7h32.9B+79C++
Enforcer ML65-H 13268232.957C0.8946.692%D*2.941%B*17.4D*16.4D--3753.9h16.1C++34.5C
M60-G Bulldog 725878.286B**6.2225.206%D--3.448%B13.8D--3.3D1214.2h7.9C+31.3C--
Halberd SE 8458229B+26.9345.025%DN/A36.3D16.3C3231.6h4.6D10.2D
M20 Basilisk 7857282.036C0.0315.641%F-8.772%A6.4D--2.4D-668.9h123.1D**786.7T-
SAS-R 5454232.348C+0.2828.064%F61.111%D14.2D--N/A3153.8h2.9D--10.4D**
NS-R3 Swarm 11053411.293A++0.7754.546%F-N/A4D-4.4D7013.1h32.3C-59.2D--
Soldier Soaker 5252740.703C1.3640.856%B*13.462%C+20D--N/A932.6h6.1C++14.8B+
M12 Kobalt 5351151C*48.9316.305%D*21.569%B*85C3.3C-3240.6h16.4B100.4C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon515,4674.3h
Anti-Vehicle MANA Turret25481.1h
Nano-Armor Kit486623,19745.1h
Nanite Revive Grenade05,5371.5h
Medical Kit1426,2817.4h
Medical Applicator654408,19529.6h
Spitfire Auto-Turret121,1281.1h
NC Patriot Flare Gun12560.6h
Restoration Kit1354,4504.2h
NS Patriot Flare Gun0630.1h
Motion Spotter5720,57310.8h
Xiphos Anti-Personnel Phalanx Tower03080.1h
Deconstruction Tool02160.1h
Shield Recharging Field119980.6h
Recon Detection Device61,5852.1h
Ammunition Package574,3572.9h
M12 Kobalt-F25010.5h
Anti-Infantry MANA Turret133450.7h
Snowman Soldier61900.2h
Nano-Repair Grenade06000.2h
Hardlight Barrier2560.1h

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