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Executor Predator PandaFraHelvete[RE4] PandaFraHelvete
NC BR 172

KDR: 2.03

Score: 74m

Last Seen: Jun 23rd, 2019 6:56 PM
- OFFLINE - 32.4 hour(s)

Prestige 1, Battle Rank 100 (172 total) - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 229
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS C-4 ARX L100 Python HESH AF-4 Cyclone C-4 NC15 Phoenix Frag Grenade L100 Python AP Bouncing Betty
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $606,735 MLG Score: 485
Fun Score: N/A
Cheeseburgers Flipped: 1195TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.084%18.431%37045116550,5031.349660.678

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.306%-0.205C-0.363C--1.046D*HEAD ++ (~8.39)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.20.246C++11.30.209C++44.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.286%0.888%219312072,92814676601.99591443%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.533%-0.644D-0.636D0.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.40.321C*34.20.354C**75.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.94%2.243%557612049,940224331214.43156318%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.904%-0.492D-0.199C0.126

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.90.665B+4.60.629B+8.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.687%6.769%2281611944,772173613882.74727344%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.395%-1.16D*0.602B+0.622

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
940.205C++22.30.436B71.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.79%71.621%228712035,4902702172.03108

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.815%-0.344C-0.327C**0.007

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.203C++2.60.189C++5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.325%9.309%228612047,3803337282.21091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.28%0.645B+-1.045D*-0.557

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.49B+3.30.317C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 229
74m262.5%279 (16.7k)236 (14.2k)2.02799130,06164,1332.36806172 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1210759320.412%12.861%26304:5370

6% Combat Medic10% Engineer38% Heavy Assault17% Infiltrator27% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 30th, 2013 5:11 PMOct 28th, 2014 5:19 PMJun 24th, 2019 3:18 AM (19h) (PST)Jun 23rd, 2019 4:39 PM (1d) (PST)Jun 23rd, 2019 2:56 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5361334030.4150.2050.0531.2340.055485

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,1507,95424,1962512374314,166

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5221.2h/217.6d 21,810 16,727 42,538 386.7k 8,869 19,717 17,231 167.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
D
Kills:1,713
Deaths:1,238
KDR:1.384
Accuracy:17.920% D
HSR:16.054% D*
GD-22S
D--
Kills:1,366
Deaths:1,457
KDR:0.938
Accuracy:16.049% D*
HSR:16.911% D--
LA1 Anchor
D*
Kills:1,311
Deaths:1,124
KDR:1.166
Accuracy:17.881% D**
HSR:16.018% D*
NC6 Gauss SAW
D*
Kills:1,290
Deaths:1,794
KDR:0.719
Accuracy:14.157% D*
HSR:15.736% D*
NC6A GODSAW
D**
Kills:1,279
Deaths:890
KDR:1.437
Accuracy:18.543% F
HSR:16.263% D**
NC6S Gauss SAW S
D**
Kills:1,189
Deaths:1,261
KDR:0.943
Accuracy:16.141% D**
HSR:12.279% F
MGR-L1 Promise
C+
Kills:1,187
Deaths:434
KDR:2.735
Accuracy:21.651% C-
HSR:23.336% C+
NSX-P Naginata
C+
Kills:1,171
Deaths:615
KDR:1.904
Accuracy:21.687% C+
HSR:26.986% C
NS-15M1
D*
Kills:1,169
Deaths:1,382
KDR:0.846
Accuracy:16.378% D*
HSR:11.035% D**
EM1
D--
Kills:1,161
Deaths:1,583
KDR:0.733
Accuracy:16.330% D--
HSR:13.781% D*
NSX Naginata
D
Kills:1,159
Deaths:785
KDR:1.476
Accuracy:18.104% D
HSR:22.174% D
NS-15M2
D*
Kills:1,157
Deaths:813
KDR:1.423
Accuracy:18.061% D*
HSR:16.335% D*
Kills:15,152
Deaths (as Heavy Assault):13,376
Deaths (to Heavy Assaults):19,613
KDR:1.13278
Kill Difference:1,776
Playtime:2,009.539 hours
Usage:38%
Score:24.770m
Score/min:205
Accuracy (listed only):17.742%
HSR (listed only):17.242%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
D
Kills:3,340
Deaths:2,516
KDR:1.328
Accuracy:18.161% D**
HSR:14.132% D
Blitz GD-10
D
Kills:1,613
Deaths:1,650
KDR:0.978
Accuracy:17.510% D*
HSR:13.081% D
AC-X11
C+
Kills:1,519
Deaths:806
KDR:1.885
Accuracy:23.895% C+
HSR:22.054% C+
GD-66 Claw
C+
Kills:1,505
Deaths:1,199
KDR:1.255
Accuracy:56.160% C+
HSR:9.037% D--
MGR-S1 Gladius
C
Kills:1,370
Deaths:622
KDR:2.203
Accuracy:23.972% C--
HSR:19.781% C
Tempest
D**
Kills:1,248
Deaths:1,420
KDR:0.879
Accuracy:17.512% F--
HSR:11.458% D**
LA39 Bruiser
C+
Kills:1,215
Deaths:881
KDR:1.379
Accuracy:60.139% C+
HSR:9.054% D--
MKV Suppressed
D-
Kills:1,204
Deaths:1,542
KDR:0.781
Accuracy:16.969% F
HSR:13.704% D-
NSX Tengu
C--
Kills:1,179
Deaths:639
KDR:1.845
Accuracy:33.015% C--
HSR:17.048% D
The Brawler
C
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:51.986% C
HSR:8.027% D**
Gauss Compact Burst
C+
Kills:1,170
Deaths:632
KDR:1.851
Accuracy:20.309% D*
HSR:25.128% C+
NSX-P Tanto
C+
Kills:1,169
Deaths:762
KDR:1.534
Accuracy:24.791% C+
HSR:21.642% D
Mauler S6
B
Kills:1,165
Deaths:757
KDR:1.539
Accuracy:44.088% B
HSR:9.528% D*
NS-7 PDW
D**
Kills:1,165
Deaths:1,423
KDR:0.819
Accuracy:16.392% F
HSR:9.614% D**
NC12 Sweeper
B++
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:48.891% B++
HSR:10.232% D
NS Baron G5
C+
Kills:1,162
Deaths:766
KDR:1.517
Accuracy:43.197% C+
HSR:8.864% D*
19A Fortuna
C+
Kills:1,162
Deaths:740
KDR:1.570
Accuracy:21.816% D*
HSR:20.482% C+
AF-57 Piston
B
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:43.793% B
HSR:10.078% D--
NSX Tanto
C
Kills:1,159
Deaths:647
KDR:1.791
Accuracy:20.708% D--
HSR:23.641% C
AF-4A Bandit
B
Kills:1,159
Deaths:666
KDR:1.740
Accuracy:20.759% D--
HSR:24.676% B
GD-7F
C+
Kills:1,159
Deaths:644
KDR:1.800
Accuracy:21.809% C--
HSR:19.500% C+
Gauss Compact S
D-
Kills:1,159
Deaths:1,187
KDR:0.976
Accuracy:19.520% D-
HSR:13.546% D-
Razor GD-23
C-
Kills:1,158
Deaths:871
KDR:1.330
Accuracy:21.412% C--
HSR:18.135% C-
AF-19 Mercenary
D
Kills:1,158
Deaths:1,507
KDR:0.768
Accuracy:17.720% D-
HSR:17.271% D
NS-11C
D--
Kills:1,148
Deaths:1,317
KDR:0.872
Accuracy:18.629% D--
HSR:13.763% D--
MGR-C1 Charger
C*
Kills:370
Deaths:213
KDR:1.737
Accuracy:25.198% C-
HSR:26.216% C*
The Little Helper
C--
Kills:197
Deaths:124
KDR:1.589
Accuracy:34.614% D**
HSR:13.198% C--
NSX-P Tengu
C
Kills:140
Deaths:89
KDR:1.573
Accuracy:31.758% D
HSR:18.571% C
Kills:33,488
Deaths (as Light Assault):25,447
Deaths (to Light Assaults):13,134
KDR:1.31599
Kill Difference:8,041
Playtime:1,389.270 hours
Usage:27%
Score:21.856m
Score/min:262
Accuracy (listed only):29.097%
HSR (listed only):15.766%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
C+
Kills:1,519
Deaths:806
KDR:1.885
Accuracy:23.895% C+
HSR:22.054% C+
GD-66 Claw
C+
Kills:1,505
Deaths:1,199
KDR:1.255
Accuracy:56.160% C+
HSR:9.037% D--
LA39 Bruiser
C+
Kills:1,215
Deaths:881
KDR:1.379
Accuracy:60.139% C+
HSR:9.054% D--
Warden
B
Kills:1,180
Deaths:533
KDR:2.214
Accuracy:29.017% B
HSR:19.237% D
The Brawler
C
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:51.986% C
HSR:8.027% D**
Gauss Compact Burst
C+
Kills:1,170
Deaths:632
KDR:1.851
Accuracy:20.309% D*
HSR:25.128% C+
NSX-P Tanto
C+
Kills:1,169
Deaths:762
KDR:1.534
Accuracy:24.791% C+
HSR:21.642% D
Mauler S6
B
Kills:1,165
Deaths:757
KDR:1.539
Accuracy:44.088% B
HSR:9.528% D*
NC12 Sweeper
B++
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:48.891% B++
HSR:10.232% D
NS Baron G5
C+
Kills:1,162
Deaths:766
KDR:1.517
Accuracy:43.197% C+
HSR:8.864% D*
19A Fortuna
C+
Kills:1,162
Deaths:740
KDR:1.570
Accuracy:21.816% D*
HSR:20.482% C+
AF-57 Piston
B
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:43.793% B
HSR:10.078% D--
NSX Tanto
C
Kills:1,159
Deaths:647
KDR:1.791
Accuracy:20.708% D--
HSR:23.641% C
AF-4A Bandit
B
Kills:1,159
Deaths:666
KDR:1.740
Accuracy:20.759% D--
HSR:24.676% B
GD-7F
C+
Kills:1,159
Deaths:644
KDR:1.800
Accuracy:21.809% C--
HSR:19.500% C+
Gauss Compact S
D-
Kills:1,159
Deaths:1,187
KDR:0.976
Accuracy:19.520% D-
HSR:13.546% D-
Razor GD-23
C-
Kills:1,158
Deaths:871
KDR:1.330
Accuracy:21.412% C--
HSR:18.135% C-
AF-19 Mercenary
D
Kills:1,158
Deaths:1,507
KDR:0.768
Accuracy:17.720% D-
HSR:17.271% D
NS-11C
D--
Kills:1,148
Deaths:1,317
KDR:0.872
Accuracy:18.629% D--
HSR:13.763% D--
MGR-C1 Charger
C*
Kills:370
Deaths:213
KDR:1.737
Accuracy:25.198% C-
HSR:26.216% C*
GD Guardian
C
Kills:285
Deaths:151
KDR:1.887
Accuracy:32.910% C
HSR:22.456% D-
The Little Helper
C--
Kills:197
Deaths:124
KDR:1.589
Accuracy:34.614% D**
HSR:13.198% C--
MGR-M1 Bishop
C--
Kills:102
Deaths:37
KDR:2.757
Accuracy:29.671% C--
HSR:20.588% D*
Kills:23,796
Deaths (as Engineer):16,267
Deaths (to Engineers):10,222
KDR:1.46284
Kill Difference:7,529
Playtime:496.656 hours
Usage:10%
Score:7.720m
Score/min:259
Accuracy (listed only):31.784%
HSR (listed only):16.798%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
D
Kills:3,340
Deaths:2,516
KDR:1.328
Accuracy:18.161% D**
HSR:14.132% D
Blitz GD-10
D
Kills:1,613
Deaths:1,650
KDR:0.978
Accuracy:17.510% D*
HSR:13.081% D
MGR-S1 Gladius
C
Kills:1,370
Deaths:622
KDR:2.203
Accuracy:23.972% C--
HSR:19.781% C
Tempest
D**
Kills:1,248
Deaths:1,420
KDR:0.879
Accuracy:17.512% F--
HSR:11.458% D**
MKV Suppressed
D-
Kills:1,204
Deaths:1,542
KDR:0.781
Accuracy:16.969% F
HSR:13.704% D-
NSX Tengu
C--
Kills:1,179
Deaths:639
KDR:1.845
Accuracy:33.015% C--
HSR:17.048% D
NS-30 Vandal
C
Kills:1,173
Deaths:333
KDR:3.523
Accuracy:30.650% C
HSR:14.749% D**
AF-6 Shadow
C*
Kills:1,170
Deaths:413
KDR:2.833
Accuracy:35.494% C*
HSR:16.496% D*
NSX Tomoe
C
Kills:1,169
Deaths:600
KDR:1.948
Accuracy:23.730% D*
HSR:33.961% C
Impetus
C
Kills:1,168
Deaths:275
KDR:4.247
Accuracy:31.913% C
HSR:25.086% C
AF-18 Stalker
B*
Kills:1,167
Deaths:546
KDR:2.137
Accuracy:26.630% C+
HSR:25.621% B*
NS-7 PDW
D**
Kills:1,165
Deaths:1,423
KDR:0.819
Accuracy:16.392% F
HSR:9.614% D**
AF-8 RailJack
C++
Kills:1,163
Deaths:142
KDR:8.190
Accuracy:31.971% D
HSR:75.666% C++
NS-61 Emissary
C+
Kills:1,161
Deaths:813
KDR:1.428
Accuracy:21.669% D--
HSR:16.279% C+
LA80
C*
Kills:1,160
Deaths:65
KDR:17.846
Accuracy:35.062% D-
HSR:79.138% C*
NC14 Bolt Driver
C--
Kills:1,160
Deaths:251
KDR:4.622
Accuracy:30.046% D-
HSR:69.483% C--
EM4 Longshot
C
Kills:1,159
Deaths:91
KDR:12.736
Accuracy:30.291% D**
HSR:75.755% C
LA3 Desperado
C--
Kills:683
Deaths:644
KDR:1.061
Accuracy:25.367% C--
HSR:16.398% C--
Gauss SPR
B*
Kills:404
Deaths:25
KDR:16.160
Accuracy:38.186% B*
HSR:27.970% D
The Moonshot
C
Kills:390
Deaths:41
KDR:9.512
Accuracy:35.621% D*
HSR:77.949% C
Ectoblaster
C+
Kills:163
Deaths:156
KDR:1.045
Accuracy:37.837% C+
HSR:5.521% D-
NC4 Mag-Shot
F
Kills:160
Deaths:464
KDR:0.345
Accuracy:14.296% F-
HSR:8.750% F
NS-44 Commissioner
D*
Kills:159
Deaths:292
KDR:0.545
Accuracy:19.771% F-
HSR:12.579% D*
NS-AM7 Archer
B**
Kills:150
Deaths:121
KDR:1.240
Accuracy:49.921% D*
HSR:27.333% B**
NSX-P Tengu
C
Kills:140
Deaths:89
KDR:1.573
Accuracy:31.758% D
HSR:18.571% C
NC08 Mag-Scatter
C+
Kills:105
Deaths:66
KDR:1.591
Accuracy:51.282% C+
HSR:13.333% C
SAS-R
D
Kills:54
Deaths:23
KDR:2.348
Accuracy:28.064% F
HSR:61.111% D
Kills:25,177
Deaths (as Infiltrator):15,262
Deaths (to Infiltrators):9,046
KDR:1.64965
Kill Difference:9,915
Playtime:870.984 hours
Usage:17%
Score:11.204m
Score/min:214
Accuracy (listed only):28.633%
HSR (listed only):29.651%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
D
Kills:3,340
Deaths:2,516
KDR:1.328
Accuracy:18.161% D**
HSR:14.132% D
Blitz GD-10
D
Kills:1,613
Deaths:1,650
KDR:0.978
Accuracy:17.510% D*
HSR:13.081% D
GD-66 Claw
C+
Kills:1,505
Deaths:1,199
KDR:1.255
Accuracy:56.160% C+
HSR:9.037% D--
MGR-S1 Gladius
C
Kills:1,370
Deaths:622
KDR:2.203
Accuracy:23.972% C--
HSR:19.781% C
Tempest
D**
Kills:1,248
Deaths:1,420
KDR:0.879
Accuracy:17.512% F--
HSR:11.458% D**
LA39 Bruiser
C+
Kills:1,215
Deaths:881
KDR:1.379
Accuracy:60.139% C+
HSR:9.054% D--
MKV Suppressed
D-
Kills:1,204
Deaths:1,542
KDR:0.781
Accuracy:16.969% F
HSR:13.704% D-
Reaper DMR
C*
Kills:1,185
Deaths:664
KDR:1.785
Accuracy:26.732% C*
HSR:24.726% C+
NSX Tengu
C--
Kills:1,179
Deaths:639
KDR:1.845
Accuracy:33.015% C--
HSR:17.048% D
NS-11A
C*
Kills:1,179
Deaths:647
KDR:1.822
Accuracy:24.015% C+
HSR:23.155% C*
Gauss Rifle S
B++
Kills:1,178
Deaths:746
KDR:1.579
Accuracy:24.508% C+
HSR:25.042% B++
The Brawler
C
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:51.986% C
HSR:8.027% D**
Carnage AR
C*
Kills:1,170
Deaths:788
KDR:1.485
Accuracy:23.555% C
HSR:21.880% C*
NC1 Gauss Rifle
B+
Kills:1,168
Deaths:900
KDR:1.298
Accuracy:21.571% C
HSR:24.144% B+
Mauler S6
B
Kills:1,165
Deaths:757
KDR:1.539
Accuracy:44.088% B
HSR:9.528% D*
NS-7 PDW
D**
Kills:1,165
Deaths:1,423
KDR:0.819
Accuracy:16.392% F
HSR:9.614% D**
NC12 Sweeper
B++
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:48.891% B++
HSR:10.232% D
NS Baron G5
C+
Kills:1,162
Deaths:766
KDR:1.517
Accuracy:43.197% C+
HSR:8.864% D*
AF-57 Piston
B
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:43.793% B
HSR:10.078% D--
The Little Helper
C--
Kills:197
Deaths:124
KDR:1.589
Accuracy:34.614% D**
HSR:13.198% C--
NS-11P
C-
Kills:192
Deaths:120
KDR:1.600
Accuracy:20.936% C-
HSR:14.583% D
NSX-P Tengu
C
Kills:140
Deaths:89
KDR:1.573
Accuracy:31.758% D
HSR:18.571% C
Kills:26,070
Deaths (as Combat Medic):19,320
Deaths (to Combat Medics):6,958
KDR:1.34938
Kill Difference:6,750
Playtime:290.691 hours
Usage:6%
Score:5.950m
Score/min:341
Accuracy (listed only):31.794%
HSR (listed only):14.952%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM3 Raven
D-
Kills:619
Deaths:194
KDR:3.191
Accuracy:33.050% D-
HSR:1.131% D*
NCM3 Raven
C+
Kills:543
Deaths:193
KDR:2.813
Accuracy:32.992% D-
HSR:2.578% C+
AF-23 Grinder
C++
Kills:433
Deaths:122
KDR:3.549
Accuracy:24.572% D**
HSR:17.090% C++
AF-23 Grinder
C**
Kills:415
Deaths:116
KDR:3.578
Accuracy:24.168% D**
HSR:16.145% C**
NS-10 Burster
D--
Kills:198
Deaths:21
KDR:9.429
Accuracy:23.274% D--
HSR:1.515% D*
NS-10 Burster
D-
Kills:189
Deaths:50
KDR:3.780
Accuracy:23.394% D--
HSR:2.646% D-
AF-34 Mattock
D-
Kills:151
Deaths:55
KDR:2.745
Accuracy:29.212% D-
HSR:13.907% D-
AF-34 Mattock
D
Kills:150
Deaths:55
KDR:2.727
Accuracy:28.421% D
HSR:10% D**
NCM1 Scattercannon
C++
Kills:124
Deaths:162
KDR:0.765
Accuracy:22.178% D**
HSR:16.129% C++
NCM2 Falcon
C+
Kills:124
Deaths:151
KDR:0.821
Accuracy:32.656% D-
HSR:4.839% C+
Kills:2,946
Deaths (as MAX Suit):559.500
Deaths (to MAX Suits):3,187
KDR:5.26542
Kill Difference:2,386.500
Playtime:149.679 hours
Usage:3%
Score:2.462m
Score/min:274
Accuracy (listed only):27.392%
HSR (listed only):8.598%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,271
V. Kills:109 N/A
Deaths:52
KDR:24.442
Accuracy:49.234% C+
KPH:74.600 C+
VKPH:6.400 D
M30 Mustang AH
D
Kills:1,152
V. Kills:111 N/A
Deaths:256
KDR:4.500
Accuracy:50.612% D
KPH:23 D
VKPH:2.200 D-
M20 Mustang
D
Kills:505
V. Kills:392 128%
Deaths:541
KDR:0.933
Accuracy:27.322% D
KPH:5.900 D
VKPH:4.600 D
Kills:2,928 (1,657 + 0)
Deaths:849
KDR:3.449
VKDR:0.721
Vehicle Kills:612
Kill Difference:2,079
Playtime:153.019 hours
Usage:3%
Score:1.086m
Score/min:118
Piloting Accuracy:27.322%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C--
Kills:211
V. Kills:50 414%
Deaths:28
KDR:7.536
Accuracy:38.591% C-
KPH:23.600 D-
VKPH:5.600 C--
C150 Dalton
B*
Kills:94
V. Kills:60 154%
Deaths:19
KDR:4.947
Accuracy:48.254% B*
KPH:20 D
VKPH:12.800 D-
Kills:305 (0 + 305)
Deaths:47
KDR:6.489
VKDR:2.340
Vehicle Kills:110
Kill Difference:258
Playtime:13.637 hours
Usage:0%
Score:0.164m
Score/min:201
Piloting Accuracy:N/A%
Gunner Accuracy:48.254%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:4,018
V. Kills:519 N/A
Deaths:97
KDR:41.423
Accuracy:44.366% C-
KPH:52.700 C+
VKPH:6.800 C
L100 Python AP
D
Kills:2,171
V. Kills:1,367 159%
Deaths:229
KDR:9.480
Accuracy:43.972% D*
KPH:22.200 D
VKPH:14 D
L100 Python HEAT
D
Kills:1,629
V. Kills:448 363%
Deaths:163
KDR:9.994
Accuracy:38.935% D*
KPH:22.400 D
VKPH:6.200 D*
LB00 Python AP
D
Kills:1,188
V. Kills:427 278%
Deaths:35
KDR:33.943
Accuracy:46.499% D--
KPH:43.200 D
VKPH:15.500 D-
C75 Viper
C--
Kills:1,093
V. Kills:195 N/A
Deaths:161
KDR:6.789
Accuracy:24.378% D**
KPH:20.700 C--
VKPH:3.700 D--
Skyguard
C++
Kills:118
V. Kills:99 118%
Deaths:19
KDR:6.211
Accuracy:24.805% D
KPH:11.800 C
VKPH:9.900 C++
Kills:10,217 (10,217 + 0)
Deaths:704
KDR:14.513
VKDR:4.339
Vehicle Kills:3,055
Kill Difference:9,513
Playtime:336.944 hours
Usage:6%
Score:3.300m
Score/min:163
Driving Accuracy:24.805%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C+
Kills:800
V. Kills:390 205%
Deaths:79
KDR:10.127
Accuracy:44.260% C+
KPH:23.500 D
VKPH:11.500 D
Titan-150 HEAT
D-
Kills:533
V. Kills:169 314%
Deaths:105
KDR:5.076
Accuracy:30.851% F-
KPH:13.200 D-
VKPH:4.200 D*
Titan-150 AP
D*
Kills:496
V. Kills:324 153%
Deaths:35
KDR:14.171
Accuracy:34.826% F-
KPH:12.900 D*
VKPH:8.400 D*
Enforcer ML85
C-
Kills:296
V. Kills:169 174%
Deaths:35
KDR:8.457
Accuracy:36.425% D
KPH:19 C-
VKPH:10.800 D
Halberd SE
C
Kills:58
V. Kills:26 215%
Deaths:2
KDR:29
Accuracy:45.025% D
KPH:35.500 D-
VKPH:15.900 C
M20 Basilisk
D-
Kills:57
V. Kills:21 259%
Deaths:28
KDR:2.036
Accuracy:15.641% F-
KPH:6.400 D*
VKPH:2.400 D-
Kills:2,240 (1,029 + 1,211)
Deaths:284
KDR:7.887
VKDR:3.870
Vehicle Kills:1,099
Kill Difference:1,956
Playtime:138.970 hours
Usage:3%
Score:1.771m
Score/min:212
Driving Accuracy:34.826%
Gunner Accuracy:15.641%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
D--
Kills:300
V. Kills:7 N/A
Deaths:3
KDR:100
Accuracy:15.228% D*
KPH:59.100 D--
VKPH:1.400 D*
E540 Halberd-H
D
Kills:148
V. Kills:73 200%
Deaths:29
KDR:5.103
Accuracy:50.271% D
KPH:28.600 D
VKPH:14.100 D-
C85 Canister-H
D
Kills:69
V. Kills:3 N/A
Deaths:5
KDR:13.800
Accuracy:42.612% D
KPH:48.800 D--
VKPH:2.100 D*
Enforcer ML65-H
D--
Kills:68
V. Kills:64 105%
Deaths:23
KDR:2.957
Accuracy:46.692% D*
KPH:17.600 D--
VKPH:16.500 D--
M96 Mjolnir-H
C-
Kills:55
V. Kills:36 149%
Deaths:12
KDR:4.583
Accuracy:40.527% D--
KPH:38.700 C-
VKPH:25.300 C-
Kills:640 (0 + 640)
Deaths:72
KDR:8.889
VKDR:2.542
Vehicle Kills:183
Kill Difference:568
Playtime:16.959 hours
Usage:0%
Score:0.286m
Score/min:281
Driving Accuracy:N/A%
Gunner Accuracy:40.527%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:815
V. Kills:161 N/A
Deaths:40
KDR:20.375
Accuracy:32.191% C
KPH:42.500 C+
VKPH:8.400 C+
M12 Kobalt
C
Kills:572
V. Kills:17 N/A
Deaths:9
KDR:63.556
Accuracy:13.096% D--
KPH:51.200 C
VKPH:1.500 D
M40 Fury
C+
Kills:544
V. Kills:76 N/A
Deaths:23
KDR:23.652
Accuracy:31.128% D
KPH:51.200 C+
VKPH:7.200 D
M20 Basilisk
C
Kills:307
V. Kills:91 334%
Deaths:57
KDR:5.386
Accuracy:29.680% D--
KPH:16.500 C
VKPH:4.900 D
M12 Kobalt
C
Kills:229
V. Kills:9 N/A
Deaths:5
KDR:45.800
Accuracy:13.225% D--
KPH:55.500 C-
VKPH:2.200 C
M20 Basilisk
C-
Kills:204
V. Kills:64 314%
Deaths:32
KDR:6.375
Accuracy:30.171% D-
KPH:16.100 C-
VKPH:5.100 D
M60-G Bulldog
D
Kills:58
V. Kills:14 387%
Deaths:7
KDR:8.286
Accuracy:25.221% D--
KPH:13.900 D-
VKPH:3.300 D
Kills:2,729 (0 + 2,729)
Deaths:173
KDR:15.775
VKDR:2.497
Vehicle Kills:432
Kill Difference:2,556
Playtime:80.549 hours
Usage:2%
Score:1.150m
Score/min:238
Driving Accuracy:N/A%
Gunner Accuracy:25.221%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 7,5636,1551,6083.828B**1.8030.184%B**N/A174.4B**39.9C**85435.3h0.9B**2.9A
L100 Python HESH 4,5374,0189741.423M++39.4044.366%C-1.916%C**52.7C+6.8C17476.3h3.1C**6.9C++
AF-4 Cyclone 3,3573,3402,5161.328C++0.7018.161%D**14.132%D19.9DN/A63167.9h9.9B+54.8C
C-4 4,4493,1901,9091.671C*0.3626.229%C++N/A76C+30C++69842h1.3B+4.9B+
NC15 Phoenix 4,1432,41913817.529U15.5050.14%C--N/A19.8B**14.1B199122.4h9.1B+18.1C**
Frag Grenade 2,2112,20412204N/A2,201.9748.91%B+N/A760A2.4D--27992.9h2.5A5.2B**
L100 Python AP 3,5382,1712299.48B**7.4543.972%D*2.441%C+22.2D14D20197.7h5.5C**12.6C
Bouncing Betty 2,0532,0532338.811A++6.7841.684%CN/A114.1CN/A33718h1.8B4.3C*
Tank Mine 2,5681,85312315.065S13.0434.366%C++N/A118.8C**45.8D87415.6h1.5B++4.5B**
EM6 1,7251,7131,2381.384C+0.6417.92%D16.054%D*21.3DN/A6680.3h9.9B+55.5C++
L100 Python HEAT 2,0771,6291639.994B++7.9738.935%D*2.517%C+22.4D6.2D*11372.6h4.7B+12C+
Blitz GD-10 1,6161,6131,6500.978C+1.0517.51%D*13.081%D17DN/A6195.1h14B+80.1C+
The Kraken 2,0871,5758361.884C*0.1448.401%F2.349%B+21.1D*6.9D-11274.7h4.6C9.5D--
AC-X11 1,5351,5198061.885B*0.1423.895%C+22.054%C+30.4C++N/A10150h8.6B+36B
GD-66 Claw 1,5111,5051,1991.255C+0.7756.16%C+9.037%D--22.7DN/A6766.2h2.3B+4B
Spear Anti-Vehicle Phalanx Turret 1,9501,3984729.745M**27.7240.298%C4.22%C++35C+13.8D23540h7.1B+17.5B+
Shrike 1,6121,3751,5130.909B+1.1252.315%C--2.836%C++28.6B+4.9D*20148.1h3.7A+7.1B**
MGR-S1 Gladius 1,3941,3706222.203B++0.1823.972%C--19.781%C33.5C+N/A12340.9h9.4B+39.3C*
GD-22S 1,3701,3661,4570.938C1.0916.049%D*16.911%D--17.4DN/A6478.5h10.4B+64.9C
LA1 Anchor 1,3191,3111,1241.166C0.8617.881%D**16.018%D*15.9D*N/A7482.4h10.6C+59.1D
NC6 Gauss SAW 1,2941,2901,7940.719C1.3114.157%D*15.736%D*15.8DN/A8481.9h9.5B67.3C+
NC6A GODSAW 1,2881,2798901.437C0.5918.543%F16.263%D**21.3D*N/A7760h8.6C++46.1C--
Breaker Rocket Pods 1,3801,2715224.442A*22.4149.234%C+N/A74.8C+6.4D28417h11.5B*23.3B+
Tempest 1,2591,2481,4200.879D1.1517.512%F--11.458%D**13.6D*N/A4192h12.2D*69.5F--
LA39 Bruiser 1,2201,2158811.379C++0.6560.139%C+9.054%D--25.4DN/A10047.9h2.4C*3.9C*
Sticky Grenade 1,2331,21511215N/A1,212.9760.353%B*N/A1104.5C**16.4B+39231.1h1.9B+3.2B+
MKV Suppressed 1,2131,2041,5420.781C1.2516.969%F13.704%D-13.7D-N/A5188.2h15C+88.3D
NC6S Gauss SAW S 1,1941,1891,2610.943C-1.0816.141%D**12.279%F18.1D--N/A5165.7h10.7C*66.3C
LB00 Python AP 1,6151,1883533.943A**31.9246.499%D--N/A43.2D15.5D-19827.5h3.9C*8.5C
MGR-L1 Promise 1,2091,1874342.735B**0.7121.651%C-23.336%C+35.8CN/A10233.2h13.3B+61.2C*
Reaper DMR 1,2101,1856641.785C++0.2426.732%C*24.726%C+36.6C++N/A17332.4h9.3B34.7B+
Warden 1,2191,1805332.214B**0.1929.017%B19.237%D24C*N/A9549.1h9.2C*31.7B+
NSX Tengu 1,1971,1796391.845B++0.1833.015%C--17.048%D31.7C+N/A7237.2h12.3B37.2C++
NS-11A 1,2111,1796471.822B+0.2124.015%C+23.155%C*27.3C+N/A7743.2h15.1C62.7C+
Gauss Rifle S 1,2021,1787461.579B+0.4524.508%C+25.042%B++25.9C+N/A9445.5h12.8C--52.1C+
NS-30 Vandal 1,1941,1733333.523B**1.5030.65%C14.749%D**32.5CN/A12036.1h6.8D22.3C
NSX-P Naginata 1,1841,1716151.904B+0.1221.687%C+26.986%C37.9CN/A11630.9h12.1C**55.7C*
The Brawler 1,1771,1716431.821C*0.2151.986%C8.027%D**36.5C-N/A8232.1h3.9C+7.6C+
Carnage AR 1,1901,1707881.485C*0.5423.555%C21.88%C*25.2CN/A10046.4h15.2C--64.4C+
Gauss Compact Burst 1,1811,1706321.851C++0.1820.309%D*25.128%C+29.5CN/A10139.6h10.8C**53.1C+
AF-6 Shadow 1,1861,1704132.833B+0.8135.494%C*16.496%D*33.4CN/A11535h6.4C-17.9C+
NSX Tomoe 1,1901,1696001.948C*0.0823.73%D*33.961%C21.7DN/A5153.9h18.7D--78.8D--
NSX-P Tanto 1,1791,1697621.534B++0.4924.791%C+21.642%D30.8C*N/A9338h12B++48.3B+
NS-15M1 1,1711,1691,3820.846C-1.1816.378%D*11.035%D**15.4D-N/A5776.1h12.9C+78.5C-
Impetus 1,1851,1682754.247A2.2231.913%C25.086%C32.2CN/A7936.3h5.9D*18.5D
NC05 Jackhammer 1,1761,1687581.541C**0.4936.696%D--14.983%C+30.6C-N/A11238.2h4.5B+12.4C+
NC1 Gauss Rifle 1,1841,1689001.298C**0.7321.571%C24.144%B+24.9C++N/A11746.9h13.6C+62.9C+
AF-18 Stalker 1,1801,1675462.137B++0.1126.63%C+25.621%B*24.9CN/A6246.8h14.1C53.1C+
Mauler S6 1,1711,1657571.539B+0.4944.088%B9.528%D*27.7C+N/A12342h4.2B++9.5B+
NS-7 PDW 1,1671,1651,4230.819C+1.2116.392%F9.614%D**16DN/A5772.9h14.4C*87.8C--
AF-8 RailJack 1,1671,1631428.19A*6.1631.971%D75.666%C++28.2BN/A7341.3h2.2B7C+
NC12 Sweeper 1,1661,1635302.194B**0.1748.891%B++10.232%D38.3B+N/A9330.4h3.7B++7.5B++
NS Baron G5 1,1691,1627661.517B+0.5143.197%C+8.864%D*27.3CN/A12142.6h4.2B+9.7C+
19A Fortuna 1,1731,1627401.57C*0.4621.816%D*20.482%C+26.6CN/A6743.7h10.9C50D
AF-57 Piston 1,1631,1616541.775B+0.2543.793%B10.078%D--32.4C+N/A8835.8h3.7B++8.5B+
EM1 1,1651,1611,5830.733C--1.2916.33%D--13.781%D*13.7D--N/A5384.6h13C++79.5C+
NS-61 Emissary 1,1851,1618131.428B*0.6021.669%D--16.279%C+38.4B++N/A11230.2h13.6C++62.8C+
Carver 1,1621,1611,4080.825A*1.2035.076%B++15.762%C+8.9BN/A20130.1h1.1B++3.1B+
LA80 1,1641,1606517.846S15.8235.062%D-79.138%C*33.4C+N/A9834.7h2.4C6.8C
NC14 Bolt Driver 1,1611,1602514.622A++2.5930.046%D-69.483%C--18.4CN/A6263.2h2.6C++8.5C+
NSX Tanto 1,1661,1596471.791B++0.2420.708%D--23.641%C24.8CN/A6246.8h13C**62.7C+
EM4 Longshot 1,1601,1599112.736M++10.7130.291%D**75.755%C26.1CN/A7144.4h2.2C++7.3D
NSX Naginata 1,1631,1597851.476C++0.5518.104%D22.174%D23DN/A6050.4h10.4B+57.3C*
AF-4A Bandit 1,1691,1596661.74B0.2920.759%D--24.676%B29.9CN/A7938.8h10.4C**50.3C+
GD-7F 1,1701,1596441.8B++0.2321.809%C--19.5%C+26.2C+N/A12244.2h12.6B57.8C++
Gauss Compact S 1,1641,1591,1870.976C++1.0519.52%D-13.546%D-14.4CN/A4880.7h10.9C++55.8C+
Razor GD-23 1,1671,1588711.33B+0.7021.412%C--18.135%C-22.4C+N/A7951.8h10.7B++50.2C**
AF-19 Mercenary 1,1681,1581,5070.768C+1.2617.72%D-17.271%D12.8C-N/A8390.4h10.9B+61.3C++
NS-15M2 1,1661,1578131.423C+0.6018.061%D*16.335%D*22.6DN/A6951.1h11.1B+61.5C+
M30 Mustang AH 1,2631,1522564.5C+2.4750.612%D1.042%C23D2.2D-9650h11.7C23.1C
NS-11C 1,1591,1481,3170.872C+1.1618.629%D--13.763%D--12.1DN/A4594.6h13.2B+70.7C+
Anti-Vehicle Grenade 1,2271,13111131N/A1,128.9755.83%B+N/A595.3B**50.5D26471.9h3.9B*7B*
C75 Viper 1,2881,0931616.789B+4.7624.378%D**1.281%C20.7C--3.7D--11052.8h9.2B++37.6C+
AF-22 Crow 1,2261,0755751.87M+0.1663.179%D2.605%C++29.8B**4.2D12236.1h4.2A+6.7A+
NS Decimator 1,1979606261.534B+0.4951.558%D*3.438%B*27C--6.7D*19735.6h4B+7.8C++
Hawk GD-68 1,5259438701.084B++0.9457.114%D1.803%D16.3C++10.1C+19557.8h5.7B**10B*
Rocklet Rifle 1,5748663042.849S0.8243.253%D--N/A29.6C++24.2C+29429.3h31.3B+72.3C++
M40 Fury 9768154020.375M18.3532.191%C1.718%C+42.4C+8.4C+31819.2h12.2C**37.8C*
E540 Halberd 1,1908007910.127B8.1044.26%C+1.75%D23.5D11.5D19534h6C+13.5C+
NSX Masamune 1,0347043272.153A++0.1346.471%D*N/A20.5D9.6C12734.3h15.1C+32.5C-
LA3 Desperado 6936836441.061C*0.9725.367%C--16.398%C--25.7CN/A8226.6h8.5B33.7C++
NCM3 Raven 9536191943.191M*1.1633.05%D-1.131%D*9.9C++5.4C10262.3h28.1C*85.1C+
The Slasher 60458510,5430.055C++1.9733.583%C+10.94%C+0.8CN/A3689.9h2B+5.9C+
M12 Kobalt 589572963.556S61.5313.096%D--19.58%C**51.1C1.5D18711.2h18.5C**141.6C+
M40 Fury 6205442323.652M+21.6231.128%D1.103%D51.3C+7.2D45110.6h10.9B+35.1C*
NCM3 Raven 8425431932.813M0.7932.992%D-2.578%C+8.7C4.8D8762.3h32.9C-99.6D
Titan-150 HEAT 7025331055.076C++3.0530.851%F-2.814%C+13.2D-4.2D*12340.5h3.5B**11.2C++
M20 Mustang 8975055410.933C1.0927.322%DN/A5.9D4.6D9886h142.8C522.8C-
Titan-150 AP 8204963514.171A12.1434.826%F-4.637%B**12.9D*8.4D*34538.4h4.5C*12.9D-
Mag-Cutter 48246438,1280.012C2.0221.774%DN/A0.2DN/A12308.6h1.7B*7.9C++
AF-23 Grinder 4424331223.549B+1.5224.572%D**17.09%C++20.2D-N/A7221.4h6.8C++27.8D-
NS Annihilator 8854225790.729C**1.3077.987%DN/A7D7.7C13060.4h11.9C+15.3C+
AF-23 Grinder 4184151163.578B+1.5524.168%D**16.145%C**20.9DN/A7219.9h7.1C+29.2D*
Gauss SPR 4074042516.16S14.1338.186%B*27.97%D59.4A++N/A1906.8h5.7C+14.9B+
The Moonshot 394390419.512B**7.4835.621%D*77.949%C36.1DN/A11210.8h2.2D*6.3D**
MGR-C1 Charger 3753702131.737B+0.2925.198%C-26.216%C*30.3CN/A8912.2h10.8B++43B
M20 Basilisk 398307575.386A3.3629.68%D--3.583%D-16.5C4.9D15118.6h85.5C**288.1C+
Aspis Anti-Aircraft Phalanx Turret 5773012910.379M+8.3527.826%BN/A14.2B+13B22821.2h124.3B++446.8B+
M12 Kobalt-H 3073003100S97.9715.228%D*20.333%B++58.8D--1.4D*1405.1h25.2D--165.3F-
Enforcer ML85 465296358.457B*6.4336.425%D2.703%B19C-10.8D23015.6h12.3C*33.8C+
GD Guardian 2892851511.887C+0.1432.91%C22.456%D-30.3DN/A739.4h8.8D--26.8D
M12 Kobalt 238229545.8M**43.7713.225%D--24.454%A55.9C-2.2C2254.1h18C++136.2C+
L105 Zephyr 261211287.536C+5.5138.591%C-N/A23.7D-5.6C--1248.9h7.5C--19.4C
M20 Basilisk 268204326.375A++4.3530.171%D-9.804%A+16.1C-5D-15412.7h103C+341.3C-
NS-10 Burster 329198219.429U7.4023.274%D--1.515%D*6.3B+4.2B7831.2h126.8B*544.9C++
The Little Helper 1991971241.589C*0.4434.614%D**13.198%C--30.3DN/A1216.5h3.9B*11.4C+
NS-11P 1951921201.6B+0.4320.936%C-14.583%D23.7CN/A1408.1h13B+62C*
NS-10 Burster 321189503.78S1.7523.394%D--2.646%D-5.5C++3.9C*7734.2h146.4C*625.9C
Icikill 1911704,8730.035C1.9922.238%DN/A0.5C+N/A1349.7h1.9B+8.4C++
Ectoblaster 1641631561.045B+0.9837.837%C+5.521%D-27.6C+N/A825.9h14.5B38.4B+
M60-A Bulldog 178160917.778C++15.7535.337%D--N/A13.1D-1.5D7212.2h7D19.9D-
NC4 Mag-Shot 1621604640.345C--1.6814.296%F-8.75%F10.5DN/A8115.3h7.4B+51.8C
MANA Anti-Personnel Turret 159159592.695N/A0.6713.025%UN/A1590UN/A6484700.1h16T*123.1T*
NS-44 Commissioner 1611592920.545C1.4819.771%F-12.579%D*10.7D-N/A7714.8h3.7C**18.7D--
AF-34 Mattock 151151552.745C+0.7229.212%D-13.907%D-19.6D*N/A927.7h7.5C25.7D
AF-34 Mattock 151150552.727C+0.7028.421%D10%D**19.5D--N/A937.7h7.5D-26.5D-
NS-AM7 Archer 1771501211.24A++0.7949.921%D*27.333%B**7.7C++1.4D-5519.4h14.8B+29.6B
E540 Halberd-H 221148295.103C3.0850.271%DN/A28.5D14D-2845.2h6.9C13.7C-
NSX-P Tengu 143140891.573B+0.4531.758%D18.571%C24.6C--N/A645.7h13.2C++41.6C+
NCM1 Scattercannon 1261241620.765C--1.2622.178%D**16.129%C++8.6D*N/A6814.4h9.9D44.7D**
NCM2 Falcon 1661241510.821C+1.2132.656%D-4.839%C+6.7D-2.3D--8818.5h15D46D
Skyguard 217118196.211A+4.1824.805%DN/A11.8C9.9C++26310h129.6C+522.7C
M60-A Bulldog 1301121110.182C+8.1538.133%D-1.786%C-12.9D-2.1C--918.7h7.3D19D
NC08 Mag-Scatter 107105661.591C*0.4451.282%C+13.333%C13.1D-N/A498h3.8B+7.4B
MGR-M1 Bishop 106102372.757B++0.7329.671%C--20.588%D*15.7DN/A756.5h9.2D*31D
MANA Anti-Vehicle Turret 178100205U2.9739.356%D*N/A1000C*780C--1865340.1h12.2F-31.1F-
Fatestealer 1001001070.935S1.0932.535%C17%D11.4DN/A258.8h2.3C++7.1C+
C150 Dalton 15494194.947C+2.9248.254%B*1.064%C*20D12.8D-3484.7h5.7C--11.9C++
C85 Canister-H 7269513.8C++11.7742.612%D13.044%B+49.3D--2.1D*2611.4h10.1D-23.6D*
Enforcer ML65-H 13268232.957C0.9346.692%D*2.941%B*17.4D*16.4D--3743.9h16.1C++34.5C-
M60-G Bulldog 725878.286B**6.2625.221%D--3.448%B13.8D--3.3D1204.2h7.9C+31.2C--
Halberd SE 8458229B+26.9745.025%DN/A36.3D-16.3C2881.6h4.6D--10.2D-
M20 Basilisk 7857282.036C0.0115.641%F-8.772%A6.4D*2.4D-668.9h123.1D**786.7T*
M96 Mjolnir-H 9155124.583C*2.5640.527%D--N/A39.3C-25.7C5381.4h35.8C**88.3C+
SAS-R 5454232.348C+0.3228.064%F61.111%D14.6D--N/A2923.7h2.9D--10.4D**
NS-R3 Swarm 11053411.293A++0.7354.546%F-N/A4D-4.4D6613.1h32.3C59.2D--
M12 Kobalt 5351151C*48.9716.305%D*21.569%B*85C3.3C-3120.6h16.4B100.4C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon435,0483.9h
Anti-Vehicle MANA Turret25451.1h
Nano-Armor Kit473610,71043.7h
Nanite Revive Grenade05,4931.5h
Medical Kit1275,6476.9h
Medical Applicator646407,10629.5h
Spitfire Auto-Turret121,0991.1h
Restoration Kit1344,4454.2h
NC Patriot Flare Gun12560.6h
NS Patriot Flare Gun0630.1h
Motion Spotter5519,72110.4h
Xiphos Anti-Personnel Phalanx Tower03080.1h
Deconstruction Tool02160.1h
Shield Recharging Field119980.6h
Recon Detection Device61,5852.1h
Ammunition Package544,2862.6h
M12 Kobalt-F25010.5h
Anti-Infantry MANA Turret133450.7h
Snowman Soldier61900.2h
Hardlight Barrier2560.1h
Nano-Repair Grenade05240.1h

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