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Ascendant ParodexGoesPewPew[MILS] ParodexGoesPewPew
VS BR 44

KDR: 8.79

Score: 1.1m

Last Seen: Jun 10th, 2019 5:29 PM
- OFFLINE - 392.4 hour(s)

Battle Rank 44 - Vanu Sovereignty on Miller - Outfit Leader of MillerSucks[MILS] MillerSucks
VS outfit on Miller

Members: 3
Level Progress (to 45): 71%
Level 100 Progress: 6% 555h
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS E540 Halberd Saron HRB Halberd SE Saron Laser Cannon M12 Kobalt M12 Kobalt-H M20 Wyvern Tank Mine
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:ParodexGoesPewPew



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $346,527 MLG Score: 277
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.481%3.664%9392412099281436166.2857256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.947%1.098B**-0.508D2.481

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.70.875B*80.82B++11.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MillerSucks[MILS] MillerSucks
VS outfit on Miller

Members: 3
1.1m598.9%532 (31.9k)489 (29.3k)8.789471,50317114.052644 (44)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS12135515.789%3.26%5113:420

85% Engineer9% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 17th, 2018 5:10 PMAug 26th, 2018 6:11 PMJun 25th, 2019 3:07 AM (2d) (PST)Jun 10th, 2019 4:27 PM (16d) (PST)Jun 10th, 2019 1:29 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,338221,3160.6400.0730.0215.2500.236277

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
80,2931,32978,96438413151429,352

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
39.1h/1.6d 900 49 400 12.3k 13 59 554 3.1m

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):58
KDR:0
Kill Difference:UNR
Playtime:33.306 hours
Usage:85%
Score:1.038m
Score/min:519
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):18
KDR:0
Kill Difference:UNR
Playtime:1.253 hours
Usage:3%
Score:0.010m
Score/min:139
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):22
KDR:0
Kill Difference:UNR
Playtime:3.619 hours
Usage:9%
Score:0.094m
Score/min:434
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):12
KDR:0
Kill Difference:UNR
Playtime:0.948 hours
Usage:2%
Score:0.006m
Score/min:106
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A**
Kills:107
V. Kills:67 157%
Deaths:19
KDR:5.632
Accuracy:36.059% B++
KPH:39.800 A**
VKPH:24.900 A**
Kills:107 (107 + 0)
Deaths:19
KDR:5.632
VKDR:3.526
Vehicle Kills:67
Kill Difference:88
Playtime:2.687 hours
Usage:7%
Score:0.043m
Score/min:266
Piloting Accuracy:36.059%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A*
Kills:636
V. Kills:268 236%
Deaths:24
KDR:26.500
Accuracy:60.737% A++
KPH:53.700 A*
VKPH:22.600 B**
Saron HRB
A++
Kills:149
V. Kills:68 216%
Deaths:6
KDR:24.833
Accuracy:57.992% A++
KPH:40.600 A+
VKPH:18.500 B
Halberd SE
B+
Kills:129
V. Kills:54 235%
Deaths:3
KDR:43
Accuracy:57.130% B+
KPH:41.500 D
VKPH:17.400 D-
M12 Kobalt
A+
Kills:74
V. Kills:3 N/A
Deaths:2
KDR:37
Accuracy:21.988% A+
KPH:61.600 C+
VKPH:2.500 C
Kills:988 (0 + 988)
Deaths:35
KDR:28.229
VKDR:11.229
Vehicle Kills:393
Kill Difference:953
Playtime:19.825 hours
Usage:51%
Score:0.324m
Score/min:273
Driving Accuracy:N/A%
Gunner Accuracy:21.988%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C
Kills:69
V. Kills:1 N/A
Deaths:2
KDR:34.500
Accuracy:21.012% C
KPH:107.100 C
VKPH:1.600 D--
Kills:69 (0 + 69)
Deaths:2
KDR:34.500
VKDR:0.500
Vehicle Kills:1
Kill Difference:67
Playtime:0.644 hours
Usage:2%
Score:0.009m
Score/min:229
Driving Accuracy:N/A%
Gunner Accuracy:21.012%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd 9046362426.5A++17.7160.737%A++N/A53.9A*22.7B**31211.8h4.2A7A+
Saron HRB 217149624.833M**16.0457.992%A++1.342%C40.3A+18.4B2533.7h18.5B+31.8B**
Halberd SE 183129343M**34.2157.13%B+N/A41.6D17.4D-1813.1h5.1D**8.9D-
Saron Laser Cannon 174107195.632A3.1636.059%B++N/A39.6A**24.8A**2662.7h59.7B**165.5B**
M12 Kobalt 7774237B*28.2121.988%A+17.568%B*61.7C+2.5C1851.2h16.1B73B++
M12 Kobalt-H 7069234.5B**25.7121.012%C24.638%A+115C+1.7D--2290.6h11.4B*54.1B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2472,6274.8h
Serpent VE1560.1h
Spitfire Auto-Turret01900.1h
Beamer V01270.1h
Nano-Repair Grenade0990h

Check the help document for the dictionary if you want to learn more about words used here.


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