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Legate ParodexKillsYouFromGER[CoRu] ParodexKillsYouFromGER
VS BR 73

KDR: 10.93

Score: 4m

Last Seen: Jan 18th, 2019 10:29 PM
- OFFLINE - 32.5 hour(s)

Battle Rank 73 - Vanu Sovereignty on Emerald - Outfit Leader of CobaltRules[CoRu] CobaltRules
VS outfit on Emerald

Members: 2
Level Progress (to 74): 0%
Level 100 Progress: 21% 386h
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS E540 Halberd Proton II PPA Saron HRB Proton II PPA-H Saron Laser Cannon M12 Kobalt Aphelion VEX-4H M12 Kobalt-H
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $152,622 MLG Score: 122
Fun Score: N/A
Cheeseburgers Flipped: 3TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.43%1.611%9923610163,35348153268.4286219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.752%0.674B+-0.755D-1.795

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.844B*80.797B++11.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
CobaltRules[CoRu] CobaltRules
VS outfit on Emerald

Members: 2
4m583.7%641 (38.5k)623 (37.4k)10.93234,03436917.4273 (73)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS102227513.75%1.611%2217:331

92% Engineer10% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 8th, 2017 9:53 PMApr 14th, 2017 1:06 AMJan 18th, 2019 11:47 PM (1d) (PST)Jan 18th, 2019 6:38 PM (1d) (PST)Jan 18th, 2019 6:29 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,328141,3140.6240.0570.0105.2280.272122

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
79,65281678,83637313141637,394

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
107.8h/4.5d 2,394 65 1,279 33.8k 51 174 1,757 8.6m

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):153
KDR:0
Kill Difference:UNR
Playtime:99.649 hours
Usage:92%
Score:3.801m
Score/min:636
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):40
KDR:0
Kill Difference:UNR
Playtime:1.229 hours
Usage:1%
Score:0.004m
Score/min:50
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):41
KDR:0
Kill Difference:UNR
Playtime:11.240 hours
Usage:10%
Score:0.211m
Score/min:313
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):28
KDR:0
Kill Difference:UNR
Playtime:1.433 hours
Usage:1%
Score:0.009m
Score/min:101
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A++
Kills:183
V. Kills:102 178%
Deaths:33
KDR:5.545
Accuracy:29.354% C-
KPH:31.500 A++
VKPH:17.500 A
Kills:183 (183 + 0)
Deaths:33
KDR:5.545
VKDR:3.091
Vehicle Kills:102
Kill Difference:150
Playtime:5.817 hours
Usage:5%
Score:0.074m
Score/min:213
Piloting Accuracy:29.354%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A++
Kills:2,100
V. Kills:1,265 166%
Deaths:105
KDR:20
Accuracy:57.512% A
KPH:44.600 A
VKPH:26.900 A++
Proton II PPA
C**
Kills:522
V. Kills:38 N/A
Deaths:11
KDR:47.455
Accuracy:30.798% B**
KPH:57.900 C+
VKPH:4.200 C**
Saron HRB
A**
Kills:304
V. Kills:151 200%
Deaths:8
KDR:38
Accuracy:63.567% A*
KPH:50.400 A**
VKPH:25 B**
M12 Kobalt
C+
Kills:107
V. Kills:7 N/A
Deaths:2
KDR:53.500
Accuracy:19.690% B**
KPH:47.500 D
VKPH:3.100 C+
Kills:3,033 (0 + 3,033)
Deaths:126
KDR:24.071
VKDR:11.595
Vehicle Kills:1,461
Kill Difference:2,907
Playtime:64.339 hours
Usage:60%
Score:1.349m
Score/min:349
Driving Accuracy:N/A%
Gunner Accuracy:19.690%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:252
V. Kills:22 N/A
Deaths:7
KDR:36
Accuracy:50.624% A+
KPH:102.900 C**
VKPH:9 B++
Aphelion VEX-4H
A*
Kills:90
V. Kills:45 196%
Deaths:2
KDR:45
Accuracy:46.153% C++
KPH:75.900 A*
VKPH:38 B*
M12 Kobalt-H
C++
Kills:68
V. Kills:4 N/A
Deaths:2
KDR:34
Accuracy:19.260% D
KPH:97 C-
VKPH:5.700 C++
Kills:410 (0 + 410)
Deaths:11
KDR:37.273
VKDR:6.455
Vehicle Kills:71
Kill Difference:399
Playtime:4.337 hours
Usage:4%
Score:0.130m
Score/min:499
Driving Accuracy:N/A%
Gunner Accuracy:19.260%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd 3,3652,10010520B**9.0757.512%A1.19%D-44.7A26.9A++36947h4.8B*8.4B**
Proton II PPA 5605221147.455A*36.5230.798%B**1.149%D-58C+4.2C**1729h10.4C+33.9B+
Saron HRB 455304838S27.0763.567%A*N/A50.7A**25.2B**5486h17.7B++27.9A
Proton II PPA-H 274252736A*25.0750.624%A+N/A105B9.2B++4202.4h11.1C+21.9B+
Saron Laser Cannon 285183335.545A5.3929.354%C-N/A31.6A++17.6A2135.8h53.5B**182.3B**
M12 Kobalt 114107253.5A++42.5719.69%B**12.15%C46.5D3C+1152.3h20C101.8B+
Aphelion VEX-4H 13590245S34.0746.153%C++2.222%D75A++37.5B*6641.2h29.9B**64.7B**
M12 Kobalt-H 7268234B*23.0719.26%D10.294%D*97.1C-5.7C++4910.7h12.3B++64C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Repair Grenade01280h
Spawn Beacon2620.2h
Nano-Armor Kit83196,61513.4h
Medical Applicator02,6150.1h
Spitfire Auto-Turret41830.2h
Beamer V11120.4h
Force-Blade282258.8h
Solstice V3810.6h
Ammunition Package11040.1h

Check the help document for the dictionary if you want to learn more about words used here.


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