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Paragon Sweetheart Pasithee[PSET] Pasithee
VS BR 238

KDR: 3.39

Score: 168.9m

Last Seen: Dec 10th, 2018 3:08 PM
- OFFLINE - 8.5 hour(s)

Prestige 1, Battle Rank 100 (238 total) - Vanu Sovereignty on Cobalt - Outfit Member of Protectors of Enlightenment[PSET] Protectors of Enlightenment
VS outfit on Cobalt

Members: 51
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Lumine Edge Supernova VPC Maelstrom Turbo Laser Light PPA Supernova FPC Hornet Missiles Pandora VX25 Supernova PC
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,633,806 MLG Score: 1306
Fun Score: N/A
Cheeseburgers Flipped: 2077TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.504%26.13%7714597737,7120.9647972.43

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.534%1.659A++0.859B*-1.978F-HEAD ++ (~11.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.529B+10.40.271C*24.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.298%2.465%31635101734,68216991521220.4012228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.03%0.718B++0.783B++-0.655

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
88.20.451B+39.10.26C*49.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
65.804%1.968%35326101646,75530491301415.3345359%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.435%2.438A**-0.435C--1.347

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.874B*3.20.745B++1.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.799%2.1%3511110114,952250927791.97291178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.395%1.363A-0.572D0.648

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.50.749B++150.617B+14.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.032%67.458%351510172,5292081231.2147

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.561%1.648A+0.019C+2.046

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.535B+2.10.336C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.805%15.388%3515101718,12436261614.99697

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.947%0.037C+0.182C++0.646

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.441B3.10.364C**4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Protectors of Enlightenment[PSET] Protectors of Enlightenment
VS outfit on Cobalt

Members: 51
168.9m384%574 (34.4k)510 (30.6k)3.39472257,73475,9223.76531238 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10222490624.869%12.103%30104:2246

42% Engineer8% Heavy Assault19% Infiltrator24% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 11th, 2013 11:28 AMAug 28th, 2014 11:07 AMDec 10th, 2018 5:16 PM (24m) (PST)Dec 10th, 2018 11:29 AM (6h) (PST)Dec 10th, 2018 11:08 AM (7h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0311928390.7790.2290.0943.5860.1551306

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,88511,51650,36947146215930,624

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5516.2h/229.8d 28,136 31,193 80,590 1186.8k 6,051 15,223 51,350 341.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:1,308
Deaths:290
KDR:4.510
Accuracy:31.807% A
HSR:28.593% C+
Flare VE6
A
Kills:1,268
Deaths:432
KDR:2.935
Accuracy:29.141% A
HSR:26.656% B
Pulsar LSW
B**
Kills:1,249
Deaths:348
KDR:3.589
Accuracy:28.745% B**
HSR:24.019% C+
Orion VS54
B*
Kills:1,190
Deaths:556
KDR:2.140
Accuracy:24.483% B*
HSR:25.630% C++
Ursa
A
Kills:1,182
Deaths:334
KDR:3.539
Accuracy:29.884% A
HSR:26.142% B
Lasher X2
A+
Kills:1,170
Deaths:510
KDR:2.294
Accuracy:35.862% A+
HSR:1.966% D--
SVA-88
B**
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:28.333% B**
HSR:27.500% B
NSX Naginata
A+
Kills:1,151
Deaths:356
KDR:3.233
Accuracy:29.302% A+
HSR:33.623% B++
NS-15M AE
C+
Kills:1,142
Deaths:782
KDR:1.460
Accuracy:24.855% C+
HSR:18.214% D--
VX29 Polaris
A+
Kills:446
Deaths:135
KDR:3.304
Accuracy:31.678% A+
HSR:29.372% B*
NS-15M2
A*
Kills:362
Deaths:131
KDR:2.763
Accuracy:33.667% A*
HSR:31.216% B*
VE-H Maw
B**
Kills:143
Deaths:51
KDR:2.804
Accuracy:31.034% B**
HSR:36.364% B**
Kills:11,771
Deaths (as Heavy Assault):4,360
Deaths (to Heavy Assaults):21,026
KDR:2.69977
Kill Difference:7,411
Playtime:466.165 hours
Usage:8%
Score:14.659m
Score/min:524
Accuracy (listed only):29.899%
HSR (listed only):25.775%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C++
Kills:10,145
Deaths:8,172
KDR:1.241
Accuracy:36.363% C
HSR:15.801% C++
Deimos VA29
B**
Kills:4,482
Deaths:2,059
KDR:2.177
Accuracy:71.432% B**
HSR:14.458% C
Serpent VE92
B*
Kills:2,977
Deaths:2,268
KDR:1.313
Accuracy:27.881% B*
HSR:23.279% B++
NS-11C
C*
Kills:1,740
Deaths:3,317
KDR:0.525
Accuracy:21.229% C--
HSR:20.172% C*
Phobos VX86
B++
Kills:1,735
Deaths:920
KDR:1.886
Accuracy:67.275% B++
HSR:12.795% C--
NS Baron G5AE
C**
Kills:1,618
Deaths:1,314
KDR:1.231
Accuracy:49.089% C**
HSR:12.052% D
NS Baron G5
B++
Kills:1,503
Deaths:1,182
KDR:1.272
Accuracy:50.086% B++
HSR:12.442% C-
Thanatos VE70
A
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:51.741% A
HSR:20.017% B*
Pulsar C
A+
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.114% A+
HSR:26.147% B+
Solstice VE3
B**
Kills:1,153
Deaths:976
KDR:1.181
Accuracy:27.708% B**
HSR:21.249% C**
Zenith VX-5
B**
Kills:1,151
Deaths:807
KDR:1.426
Accuracy:30.305% B**
HSR:21.633% C+
NSX Tanto
A++
Kills:1,138
Deaths:318
KDR:3.579
Accuracy:36.170% A++
HSR:30.492% B*
NSX-P Tanto
A*
Kills:650
Deaths:275
KDR:2.364
Accuracy:36.605% A*
HSR:32.308% B**
Eidolon VE33
B**
Kills:629
Deaths:358
KDR:1.757
Accuracy:34.400% B**
HSR:32.115% B*
Chaos
C*
Kills:603
Deaths:343
KDR:1.758
Accuracy:54.184% C*
HSR:13.930% C
Eclipse VE3A
A
Kills:134
Deaths:43
KDR:3.116
Accuracy:32.885% A
HSR:20.896% C*
VX6-7
A
Kills:90
Deaths:69
KDR:1.304
Accuracy:30.941% A
HSR:20% C+
Solstice Burst
C+
Kills:74
Deaths:50
KDR:1.480
Accuracy:22.352% D-
HSR:22.973% C+
Kills:32,136
Deaths (as Engineer):23,478
Deaths (to Engineers):15,310
KDR:1.36877
Kill Difference:8,658
Playtime:2,294.622 hours
Usage:42%
Score:62.164m
Score/min:452
Accuracy (listed only):39.598%
HSR (listed only):20.709%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C++
Kills:10,145
Deaths:8,172
KDR:1.241
Accuracy:36.363% C
HSR:15.801% C++
Deimos VA29
B**
Kills:4,482
Deaths:2,059
KDR:2.177
Accuracy:71.432% B**
HSR:14.458% C
Serpent VE92
B*
Kills:2,977
Deaths:2,268
KDR:1.313
Accuracy:27.881% B*
HSR:23.279% B++
NS-11C
C*
Kills:1,740
Deaths:3,317
KDR:0.525
Accuracy:21.229% C--
HSR:20.172% C*
Phobos VX86
B++
Kills:1,735
Deaths:920
KDR:1.886
Accuracy:67.275% B++
HSR:12.795% C--
NS Baron G5AE
C**
Kills:1,618
Deaths:1,314
KDR:1.231
Accuracy:49.089% C**
HSR:12.052% D
NS Baron G5
B++
Kills:1,503
Deaths:1,182
KDR:1.272
Accuracy:50.086% B++
HSR:12.442% C-
Eridani SX5
B++
Kills:1,205
Deaths:527
KDR:2.287
Accuracy:29.816% B++
HSR:23.486% B+
Eridani SX5G
C++
Kills:1,194
Deaths:951
KDR:1.256
Accuracy:28.236% C++
HSR:18.677% C
Sirius SX12
B*
Kills:1,177
Deaths:768
KDR:1.533
Accuracy:28.859% B*
HSR:21.835% B++
NS-7 PDW
B**
Kills:1,164
Deaths:562
KDR:2.071
Accuracy:30.693% B**
HSR:24.227% B**
Thanatos VE70
A
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:51.741% A
HSR:20.017% B*
Pulsar C
A+
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.114% A+
HSR:26.147% B+
MKV Suppressed
B+
Kills:1,153
Deaths:604
KDR:1.909
Accuracy:28.432% B+
HSR:20.382% C*
Solstice VE3
B**
Kills:1,153
Deaths:976
KDR:1.181
Accuracy:27.708% B**
HSR:21.249% C**
Zenith VX-5
B**
Kills:1,151
Deaths:807
KDR:1.426
Accuracy:30.305% B**
HSR:21.633% C+
NSX Tanto
A++
Kills:1,138
Deaths:318
KDR:3.579
Accuracy:36.170% A++
HSR:30.492% B*
NSX-P Tanto
A*
Kills:650
Deaths:275
KDR:2.364
Accuracy:36.605% A*
HSR:32.308% B**
Chaos
C*
Kills:603
Deaths:343
KDR:1.758
Accuracy:54.184% C*
HSR:13.930% C
Skorpios
B
Kills:397
Deaths:193
KDR:2.057
Accuracy:28.671% B
HSR:23.930% B
VE-S Canis
M
Kills:395
Deaths:57
KDR:6.930
Accuracy:38.696% A++
HSR:43.291% M
NSX Tengu
A**
Kills:259
Deaths:93
KDR:2.785
Accuracy:45.285% A
HSR:37.066% A**
Eclipse VE3A
A
Kills:134
Deaths:43
KDR:3.116
Accuracy:32.885% A
HSR:20.896% C*
VX6-7
A
Kills:90
Deaths:69
KDR:1.304
Accuracy:30.941% A
HSR:20% C+
Solstice Burst
C+
Kills:74
Deaths:50
KDR:1.480
Accuracy:22.352% D-
HSR:22.973% C+
Kills:38,451
Deaths (as Light Assault):26,875
Deaths (to Light Assaults):14,284
KDR:1.43073
Kill Difference:11,576
Playtime:1,349.278 hours
Usage:24%
Score:49.455m
Score/min:611
Accuracy (listed only):37.482%
HSR (listed only):22.141%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A+
Kills:1,452
Deaths:553
KDR:2.626
Accuracy:48.647% A+
HSR:61.639% D
Spiker
B**
Kills:1,221
Deaths:900
KDR:1.357
Accuracy:34.178% B++
HSR:27.682% B**
NS-44 Commissioner
A++
Kills:1,219
Deaths:757
KDR:1.610
Accuracy:48.784% A+
HSR:33.306% A++
Eridani SX5
B++
Kills:1,205
Deaths:527
KDR:2.287
Accuracy:29.816% B++
HSR:23.486% B+
Eridani SX5G
C++
Kills:1,194
Deaths:951
KDR:1.256
Accuracy:28.236% C++
HSR:18.677% C
Sirius SX12
B*
Kills:1,177
Deaths:768
KDR:1.533
Accuracy:28.859% B*
HSR:21.835% B++
NS-7 PDW
B**
Kills:1,164
Deaths:562
KDR:2.071
Accuracy:30.693% B**
HSR:24.227% B**
NSX Tomoe
B**
Kills:1,156
Deaths:371
KDR:3.116
Accuracy:33.379% B*
HSR:46.972% B**
MKV Suppressed
B+
Kills:1,153
Deaths:604
KDR:1.909
Accuracy:28.432% B+
HSR:20.382% C*
NS-61 Emissary
A*
Kills:1,136
Deaths:660
KDR:1.721
Accuracy:40.747% A++
HSR:28.961% A*
NS-30 Vandal
B*
Kills:1,012
Deaths:508
KDR:1.992
Accuracy:37.773% B*
HSR:24.407% C
Parallax VX3
B+
Kills:800
Deaths:164
KDR:4.878
Accuracy:42.675% B+
HSR:73.625% C-
NS-357 Underboss
A++
Kills:511
Deaths:399
KDR:1.281
Accuracy:50.775% A++
HSR:28.767% B**
Skorpios
B
Kills:397
Deaths:193
KDR:2.057
Accuracy:28.671% B
HSR:23.930% B
VE-S Canis
M
Kills:395
Deaths:57
KDR:6.930
Accuracy:38.696% A++
HSR:43.291% M
Nyx VX31
C*
Kills:345
Deaths:168
KDR:2.054
Accuracy:34.578% C++
HSR:31.594% C*
Artemis VX26
B++
Kills:298
Deaths:158
KDR:1.886
Accuracy:30.512% B++
HSR:24.497% C**
Phantom VA23
C**
Kills:296
Deaths:147
KDR:2.014
Accuracy:36.622% C**
HSR:24.662% D
NSX Tengu
A**
Kills:259
Deaths:93
KDR:2.785
Accuracy:45.285% A
HSR:37.066% A**
Soldier Soaker
A++
Kills:247
Deaths:101
KDR:2.446
Accuracy:50.261% A++
HSR:19.028% B+
NS-44 Commissioner AE
A+
Kills:192
Deaths:102
KDR:1.882
Accuracy:53.171% A+
HSR:33.333% B*
NS-AM7 Archer
A*
Kills:140
Deaths:135
KDR:1.037
Accuracy:73.279% A*
HSR:9.286% D--
Cerberus
C++
Kills:135
Deaths:168
KDR:0.804
Accuracy:20.479% D**
HSR:22.963% C++
XM98
A++
Kills:112
Deaths:17
KDR:6.588
Accuracy:48.960% A++
HSR:71.429% C
NSX Daimyo
A*
Kills:104
Deaths:21
KDR:4.952
Accuracy:56.329% A*
HSR:98.077% A
V10
D*
Kills:61
Deaths:44
KDR:1.386
Accuracy:31.863% D*
HSR:65.574% D*
Kills:17,381
Deaths (as Infiltrator):9,128
Deaths (to Infiltrators):9,056
KDR:1.90414
Kill Difference:8,253
Playtime:1,063.548 hours
Usage:19%
Score:33.713m
Score/min:528
Accuracy (listed only):39.681%
HSR (listed only):36.104%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C++
Kills:10,145
Deaths:8,172
KDR:1.241
Accuracy:36.363% C
HSR:15.801% C++
Deimos VA29
B**
Kills:4,482
Deaths:2,059
KDR:2.177
Accuracy:71.432% B**
HSR:14.458% C
Phobos VX86
B++
Kills:1,735
Deaths:920
KDR:1.886
Accuracy:67.275% B++
HSR:12.795% C--
NS Baron G5AE
C**
Kills:1,618
Deaths:1,314
KDR:1.231
Accuracy:49.089% C**
HSR:12.052% D
NS Baron G5
B++
Kills:1,503
Deaths:1,182
KDR:1.272
Accuracy:50.086% B++
HSR:12.442% C-
Eridani SX5
B++
Kills:1,205
Deaths:527
KDR:2.287
Accuracy:29.816% B++
HSR:23.486% B+
Eridani SX5G
C++
Kills:1,194
Deaths:951
KDR:1.256
Accuracy:28.236% C++
HSR:18.677% C
Sirius SX12
B*
Kills:1,177
Deaths:768
KDR:1.533
Accuracy:28.859% B*
HSR:21.835% B++
NS-7 PDW
B**
Kills:1,164
Deaths:562
KDR:2.071
Accuracy:30.693% B**
HSR:24.227% B**
Thanatos VE70
A
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:51.741% A
HSR:20.017% B*
MKV Suppressed
B+
Kills:1,153
Deaths:604
KDR:1.909
Accuracy:28.432% B+
HSR:20.382% C*
NS-11P
B**
Kills:1,137
Deaths:802
KDR:1.418
Accuracy:28.132% B**
HSR:18.382% C+
Chaos
C*
Kills:603
Deaths:343
KDR:1.758
Accuracy:54.184% C*
HSR:13.930% C
Skorpios
B
Kills:397
Deaths:193
KDR:2.057
Accuracy:28.671% B
HSR:23.930% B
VE-S Canis
M
Kills:395
Deaths:57
KDR:6.930
Accuracy:38.696% A++
HSR:43.291% M
Corvus VA55
A++
Kills:356
Deaths:128
KDR:2.781
Accuracy:32.287% A++
HSR:29.775% B**
NSX Tengu
A**
Kills:259
Deaths:93
KDR:2.785
Accuracy:45.285% A
HSR:37.066% A**
NS-11A
A*
Kills:258
Deaths:99
KDR:2.606
Accuracy:33.690% A*
HSR:31.783% A+
H-V45
A++
Kills:123
Deaths:70
KDR:1.757
Accuracy:26.558% B+
HSR:32.520% A++
Kills:30,063
Deaths (as Combat Medic):19,383
Deaths (to Combat Medics):8,545
KDR:1.551
Kill Difference:10,680
Playtime:74.008 hours
Usage:1%
Score:2.033m
Score/min:458
Accuracy (listed only):39.975%
HSR (listed only):22.466%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B++
Kills:3,066
Deaths:1,598
KDR:1.919
Accuracy:48.278% B+
HSR:5.903% B++
Comet VM2
A
Kills:2,839
Deaths:1,554
KDR:1.827
Accuracy:50.377% B+
HSR:6.939% A
Nebula VM20
A++
Kills:1,328
Deaths:402
KDR:3.303
Accuracy:26.043% A++
HSR:23.042% B+
Nebula VM20
A++
Kills:1,304
Deaths:402
KDR:3.244
Accuracy:26.732% A++
HSR:22.546% B+
Blueshift VM5
A++
Kills:1,117
Deaths:224
KDR:4.987
Accuracy:27.948% A++
HSR:26.768% B**
Blueshift VM5
A++
Kills:1,052
Deaths:224
KDR:4.696
Accuracy:27.245% A++
HSR:26.141% B**
Cosmos VM3
A**
Kills:121
Deaths:33
KDR:3.667
Accuracy:26.747% A**
HSR:30.579% A**
Vortex VM21
M++
Kills:102
Deaths:49
KDR:2.082
Accuracy:45.218% B+
HSR:11.765% M++
Cosmos VM3
A*
Kills:96
Deaths:33
KDR:2.909
Accuracy:26.811% A*
HSR:29.167% A*
Vortex VM21
S
Kills:88
Deaths:49
KDR:1.796
Accuracy:46.023% B+
HSR:13.636% S
NS-10 Burster
A**
Kills:81
Deaths:69
KDR:1.174
Accuracy:45.673% A**
HSR:11.111% A+
NS-10 Burster
M*
Kills:77
Deaths:70
KDR:1.100
Accuracy:45.413% A**
HSR:22.078% M*
Kills:11,271
Deaths (as MAX Suit):2,353.500
Deaths (to MAX Suits):4,179
KDR:4.78904
Kill Difference:8,917.500
Playtime:260.078 hours
Usage:5%
Score:6.906m
Score/min:443
Accuracy (listed only):36.876%
HSR (listed only):19.140%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
M
Kills:13,671
V. Kills:8,516 161%
Deaths:1,985
KDR:6.887
Accuracy:45.745% A**
KPH:44.700 M
VKPH:27.800 A**
Light PPA
M*
Kills:11,557
V. Kills:1,193 N/A
Deaths:779
KDR:14.836
Accuracy:56.587% A*
KPH:109.500 A*
VKPH:11.300 M*
Hornet Missiles
A++
Kills:10,218
V. Kills:4,717 217%
Deaths:588
KDR:17.378
Accuracy:77.405% A++
KPH:112.800 B*
VKPH:52.100 B+
Saron Laser Cannon
A*
Kills:7,513
V. Kills:4,936 152%
Deaths:1,332
KDR:5.640
Accuracy:39.517% A
KPH:35.900 A*
VKPH:23.600 A*
Dual Photon Pods
B*
Kills:1,690
V. Kills:310 N/A
Deaths:178
KDR:9.494
Accuracy:59.107% B*
KPH:107 B+
VKPH:19.600 C++
Antares LC
A*
Kills:976
V. Kills:662 147%
Deaths:93
KDR:10.495
Accuracy:44.250% A*
KPH:44.100 A*
VKPH:29.900 A++
Coyote Missiles
B+
Kills:598
V. Kills:422 141%
Deaths:114
KDR:5.246
Accuracy:61.238% B**
KPH:42.600 C++
VKPH:30 B+
Kills:46,223 (33,717 + 0)
Deaths:5,069
KDR:9.119
VKDR:4.095
Vehicle Kills:20,756
Kill Difference:41,154
Playtime:763.343 hours
Usage:14%
Score:21.231m
Score/min:464
Piloting Accuracy:44.250%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:251
V. Kills:253 99%
Deaths:69
KDR:3.638
Accuracy:47.561% C*
KPH:11.800 B++
VKPH:11.900 B*
C150 Dalton
C++
Kills:60
V. Kills:98 61%
Deaths:13
KDR:4.615
Accuracy:40.069% C++
KPH:16.200 D-
VKPH:26.400 C++
Kills:311 (251 + 60)
Deaths:82
KDR:3.793
VKDR:4.280
Vehicle Kills:351
Kill Difference:229
Playtime:25.047 hours
Usage:0%
Score:0.441m
Score/min:294
Piloting Accuracy:47.561%
Gunner Accuracy:40.069%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C*
Kills:655
V. Kills:483 135%
Deaths:272
KDR:2.408
Accuracy:52.164% C++
KPH:16.300 D-
VKPH:12.100 C*
L100 Python AP
A
Kills:164
V. Kills:97 167%
Deaths:9
KDR:18.222
Accuracy:63.731% B*
KPH:42.700 A
VKPH:25.300 A
C75 Viper
C-
Kills:116
V. Kills:24 464%
Deaths:51
KDR:2.275
Accuracy:34.767% C-
KPH:13.700 D-
VKPH:2.800 D*
Kills:935 (935 + 0)
Deaths:332
KDR:2.816
VKDR:1.819
Vehicle Kills:604
Kill Difference:603
Playtime:52.380 hours
Usage:1%
Score:0.701m
Score/min:223
Driving Accuracy:34.767%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A*
Kills:26,565
V. Kills:3,331 N/A
Deaths:1,599
KDR:16.614
Accuracy:70.037% A*
KPH:63.800 B**
VKPH:8 C++
Supernova FPC
A++
Kills:10,492
V. Kills:6,503 161%
Deaths:1,004
KDR:10.450
Accuracy:65.630% A+
KPH:37.100 A
VKPH:23 A++
Supernova PC
A+
Kills:8,763
V. Kills:2,543 344%
Deaths:1,066
KDR:8.220
Accuracy:62.305% A+
KPH:35.200 A
VKPH:10.200 B+
Proton II PPA
M**
Kills:2,104
V. Kills:87 N/A
Deaths:46
KDR:45.739
Accuracy:38.906% A**
KPH:164.800 M**
VKPH:6.800 A++
Saron HRB
U
Kills:1,136
V. Kills:1,784 64%
Deaths:73
KDR:15.562
Accuracy:58.927% A++
KPH:65.300 S
VKPH:102.600 U
E540 Halberd
D
Kills:54
V. Kills:31 169%
Deaths:10
KDR:5.400
Accuracy:47.135% C+
KPH:21.200 D-
VKPH:12.200 D
Kills:49,114 (45,820 + 3,294)
Deaths:3,798
KDR:12.932
VKDR:3.760
Vehicle Kills:14,279
Kill Difference:45,316
Playtime:981.151 hours
Usage:18%
Score:21.732m
Score/min:369
Driving Accuracy:62.305%
Gunner Accuracy:47.135%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
S
Kills:516
V. Kills:51 N/A
Deaths:15
KDR:34.400
Accuracy:53.518% A++
KPH:303.500 S
VKPH:30 S
M40 Fury-H
S
Kills:290
V. Kills:118 244%
Deaths:11
KDR:26.364
Accuracy:71.658% M+
KPH:343.900 S
VKPH:139.900 S
M60-G Bulldog-H
S
Kills:225
V. Kills:45 489%
Deaths:13
KDR:17.308
Accuracy:69.822% A*
KPH:183.100 M+
VKPH:36.600 S
E540 Halberd-H
S
Kills:192
V. Kills:107 178%
Deaths:11
KDR:17.455
Accuracy:76.108% A*
KPH:135.300 S
VKPH:75.400 S
Aphelion VEX-4H
M**
Kills:102
V. Kills:106 95%
Deaths:12
KDR:8.500
Accuracy:52.938% B*
KPH:68.300 A++
VKPH:70.900 M**
Kills:1,325 (0 + 1,325)
Deaths:62
KDR:21.371
VKDR:6.887
Vehicle Kills:427
Kill Difference:1,263
Playtime:6.686 hours
Usage:0%
Score:0.487m
Score/min:1,214
Driving Accuracy:N/A%
Gunner Accuracy:52.938%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:276
V. Kills:108 253%
Deaths:23
KDR:12
Accuracy:58.239% A**
KPH:78.200 B*
VKPH:30.600 M++
M12 Kobalt
A*
Kills:132
V. Kills:11 N/A
Deaths:8
KDR:16.500
Accuracy:37.248% M**
KPH:100.500 B**
VKPH:8.400 A*
M20 Basilisk
B++
Kills:101
V. Kills:55 180%
Deaths:24
KDR:4.208
Accuracy:47.475% B**
KPH:19.700 C+
VKPH:10.700 B++
M40 Fury
A+
Kills:99
V. Kills:37 261%
Deaths:8
KDR:12.375
Accuracy:53.790% A++
KPH:43.400 C+
VKPH:16.200 A+
M20 Basilisk
C++
Kills:70
V. Kills:50 137%
Deaths:28
KDR:2.500
Accuracy:46.974% B*
KPH:14.100 D
VKPH:10.100 C++
M60-G Bulldog
B+
Kills:52
V. Kills:9 N/A
Deaths:11
KDR:4.727
Accuracy:39.646% B+
KPH:29.700 C+
VKPH:5.100 C
Kills:730 (0 + 730)
Deaths:102
KDR:7.157
VKDR:2.647
Vehicle Kills:270
Kill Difference:628
Playtime:18.958 hours
Usage:0%
Score:0.562m
Score/min:494
Driving Accuracy:N/A%
Gunner Accuracy:39.646%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:427
V. Kills:247 172%
Deaths:884
KDR:0.483
Accuracy:67.812% A++
KPH:9.600 D
VKPH:5.600 C+
S12 Renegade
C
Kills:110
V. Kills:11 N/A
Deaths:70
KDR:1.571
Accuracy:37.290% D
KPH:17.400 D--
VKPH:1.700 C
Kills:537 (537 + 0)
Deaths:954
KDR:0.563
VKDR:0.270
Vehicle Kills:258
Kill Difference:417
Playtime:50.703 hours
Usage:1%
Score:0.226m
Score/min:74
Driving Accuracy:37.290%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
N/A
Kills:50
V. Kills:3 N/A
Deaths:1
KDR:50
Accuracy:36.161% N/A
KPH:134.100 N/A
VKPH:8 N/A
Kills:50 (0 + 50)
Deaths:1
KDR:50
VKDR:3
Vehicle Kills:3
Kill Difference:49
Playtime:0.373 hours
Usage:0%
Score:0.012m
Score/min:521
Piloting Accuracy:N/A%
Gunner Accuracy:36.161%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Lumine Edge 55,26754,44221,4602.537U0.8659.307%M+21.465%B++79.6S1.2U233684.2h1.1B++1.9B++
Supernova VPC 29,89626,5651,59916.614B+13.2270.037%A*1.487%C+63.8B**8C++302416.4h2.5B*3.6B**
Maelstrom Turbo Laser 22,18713,6711,9856.887A++3.4945.745%A**3.372%B+44.7M27.8A**409305.9h55.5B*121.4B**
Light PPA 12,75011,55777914.836B**11.4456.587%A*1.142%C109.5A*11.3M*378105.5h9.5B+16.8B++
Supernova FPC 16,99510,4921,00410.45B*7.0665.63%A+2.897%C*37.1A23A++388282.8h4.3B++6.5B**
Hornet Missiles 14,93510,21858817.378A**13.9877.405%A++1.605%C+112.8B*52.1B+88190.6h6.9B+8.9B*
Pandora VX25 10,25510,1458,1721.241C++2.1536.363%C15.801%C++25.5C-N/A108398.2h3.8B+10.6B
Supernova PC 11,3068,7631,0668.22B+4.8362.305%A+2.202%C+35.2A10.2B+223249.3h3.7B**5.9A
Saron Laser Cannon 12,4497,5131,3325.64A2.2539.517%A2.995%B+35.9A*23.6A*391209.4h59.9B**151.6B**
Deimos VA29 4,5034,4822,0592.177B*1.2271.432%B**14.458%C55.1B+N/A21081.3h1.8B**2.5B++
C-4 6,1303,9341,7122.298B++1.1030.4%B**N/A103.5B+57.8A*133638h1.4C**4.6B+
Comet VM2 3,6923,0661,5981.919A1.4848.278%B+5.903%B++18.5A3.8C+117166h10.9B**22.6B**
Serpent VE92 3,0282,9772,2681.313C**2.0827.881%B*23.279%B++16.7C--N/A60178.6h11.8B+42.3B+
Comet VM2 3,4332,8391,5541.827B**1.5750.377%B+6.939%A17.4B**3.6D105163.2h12.2A24.2B**
Proton II PPA 2,1912,1044645.739A*42.3438.906%A**1.473%D164.4M**6.8A++54112.8h6.5B**16.8A
NS-11C 1,7781,7403,3170.525C--2.8721.229%C--20.172%C*8.6D-N/A27202.1h17.6C--82.7C
Phobos VX86 1,7571,7359201.886B+1.5167.275%B++12.795%C--52.4B+N/A25633.1h2.1B+3.1B+
Dual Photon Pods 2,0001,6901789.494B+6.1059.107%B*1.893%B*107B+19.6C++68415.8h13.6B**23B*
NS Baron G5AE 1,6551,6181,3141.231C+2.1649.089%C**12.052%D35.8C+N/A17745.2h4.4C++9C+
NS Baron G5 1,5311,5031,1821.272C**2.1250.086%B++12.442%C-26.5CN/A12256.7h4.1B+8.2C+
Ghost 1,4671,4525532.626C+0.7748.647%A+61.639%D37.8C++N/A13138.4h2.1B+4.4B++
Lumine Edge AE 1,3581,3434063.308S0.0959.707%A+25.689%B+110.1M**1.2M**58012.2h1.1B*1.9B+
Nebula VM20 1,3541,3284023.303B+0.0926.043%A++23.042%B+41.5B+N/A19232h14.5B+55.6B*
Betelgeuse 54-A 1,3121,3082904.51B+1.1231.807%A28.593%C+57.6C+N/A25122.7h9.5B++29.8B**
Nebula VM20 1,3221,3044023.244B+0.1526.732%A++22.546%B+40.6B+N/A18132.1h15.2B+56.9B*
Proximity Mine 1,3011,3003883.351C+0.0455.764%A+N/A139.8B+N/A4869.3h1.2A*2.1A++
Flare VE6 1,2811,2684322.935A+0.4629.141%A26.656%B49.3B+N/A19025.7h8.8B*30B++
Pulsar LSW 1,2561,2493483.589A++0.1928.745%B**24.019%C+59.8B++N/A23720.9h10.3B++35.8B++
Spiker 1,2831,2219001.357B2.0434.178%B++27.682%B**23.3C-1.2B++7952.5h13.3D-38.8C+
Sticky Grenade 1,2281,22011220N/A1,216.6163.827%AN/A1742.9A++11.4C+70130.7h1.2B**1.8B**
NS-44 Commissioner 1,2391,2197571.61B++1.7848.784%A+33.306%A++32.5C+N/A12837.5h4C+8.3B+
Eridani SX5 1,2151,2055272.287B**1.1129.816%B++23.486%B+36.7C++N/A11632.8h9.9B++33.2B+
Eridani SX5G 1,2151,1949511.256C+2.1428.236%C++18.677%C27.9DN/A10842.8h12.5C44.3C+
Orion VS54 1,1991,1905562.14B+1.2524.483%B*25.63%C++41.6B+N/A27028.6h9.7B**39.7C**
Ursa 1,1911,1823343.539A**0.1429.884%A26.142%B57.4B*N/A20320.6h8.8B*29.4B*
Sirius SX12 1,1931,1777681.533B+1.8628.859%B*21.835%B++25.5C+N/A11846.2h12.4B++42.8B++
Lasher X2 1,1841,1705102.294A*1.1035.862%A+1.966%D--50B**N/A18323.4h16B*44.5B*
NS-7 PDW 1,1831,1645622.071A+1.3230.693%B**24.227%B**26.6C+N/A11943.7h11.7B*38B++
SVA-88 1,1711,1604352.667B+0.7328.333%B**27.5%B50C**N/A19323.2h10.1B++35.6B++
Thanatos VE70 1,1631,1595392.15A+1.2451.741%A20.017%B*52.9AN/A37821.9h2.9A+5.5B**
NSX Tomoe 1,1581,1563713.116B++0.2833.379%B*46.972%B**63.5B**N/A16018.2h9.8A29.4B**
Pulsar C 1,1701,1554682.468B*0.9332.114%A+26.147%B+30.9C++N/A15337.4h9.2B*28.8B++
MKV Suppressed 1,1681,1536041.909B**1.4928.432%B+20.382%C*43.7B+N/A20726.4h11.1B++39.2B+
Solstice VE3 1,1651,1539761.181B+2.2127.708%B**21.249%C**22C**N/A12552.3h12.2B++44.1B+
NSX Naginata 1,1581,1513563.233A++0.1629.302%A+33.623%B++62.9B*N/A16818.3h9.5B*32.5B++
Zenith VX-5 1,1661,1518071.426C*1.9730.305%B**21.633%C+16.9DN/A5568.2h10.8B++35.6B++
NS-15M AE 1,1651,1427821.46C1.9324.855%C+18.214%D--48.8C+1B*21223.4h10.6B+42.7B
NSX Tanto 1,1481,1383183.579A**0.1836.17%A++30.492%B*64.7AN/A15717.6h9.5B*26.2B+
NS-11P 1,1721,1378021.418C**1.9828.132%B**18.382%C+42.4B*1.3M*17926.8h11.2B**39.9B*
NS-61 Emissary 1,1571,1366601.721A1.6740.747%A++28.961%A*27.3C++N/A7941.6h14.7C+36.1B+
Saron HRB 2,9201,1367315.562A*12.1758.927%A++N/A65.3S102.5U351417.4h26.1C--44.4B+
Blueshift VM5 1,1311,1172244.987B**1.5927.948%A++26.768%B**43.8B++N/A13325.5h12.8B**45.8B**
Blueshift VM5 1,0771,0522244.696B**1.3027.245%A++26.141%B**41.1B+1B**12425.6h13.2B*48.6B*
NS-30 Vandal 1,0181,0125081.992C++1.4037.773%B*24.407%C41.1C++N/A13224.6h4.7B*12.4B++
Antares LC 1,6389769310.495S7.1044.25%A*2.766%B+44.2A*30A++42322.1h65B++147B*
Tank Mine 1,4369161815.061A1.67145.404%SN/A203.6A*115.6A++24684.5h4.3T*3A++
MAX Punch 1,3749092,3780.382A++3.0185.878%A*N/A3.6B**1.8B+22251.4h10.2C11.9C
NS Decimator 1,2708065441.482B+1.9169.753%B**2.357%C+36C++20.7B+36622.4h4.3B+6.2B++
Parallax VX3 8058001644.878B+1.4842.675%B+73.625%C-41.9B*N/A13719.1h2B+4.7B+
L100 Python HEAT 1,1386552722.408C-0.9952.164%C++3.206%B16.3D-12C++13540.1h6.7C+12.8C+
NSX-P Tanto 6556502752.364A+1.0336.605%A*32.308%B**76.5A**N/A4788.5h10.3B**28.1B**
Eidolon VE33 6306293581.757B++1.6434.4%B**32.115%B*27.3C*N/A15823h6.2B**18B*
Chaos 6076033431.758C*1.6454.184%C*13.93%C22.8D*N/A8526.4h3.2A6B**
Coyote Missiles 1,0205981145.246B*1.8561.238%B**N/A42.7C++30.1B+49414h32.7B+53.4B++
Proton II PPA-H 5675161534.4A++31.0153.518%A++N/A303.5S30S9451.7h7.9B++14.7B**
NS-357 Underboss 5255113991.281B2.1150.775%A++28.767%B**29.2CN/A10617.5h5.2D-10.2B+
NSX Amaterasu 4914887270.671U2.7245.055%B**32.992%A++15.1A*N/A3432.4h3.7C++8.2B+
Spear Anti-Vehicle Phalanx Turret 689454736.219C+2.8252.075%B*3.744%C66.8A++34.6A7616.8h6.3B*12.2B**
VX29 Polaris 4504461353.304A++0.0931.678%A+29.372%B*45.5C++N/A1829.8h10.7B+33.6B++
Auraxium Slasher 47843712,9050.034C+3.3650.552%A++13.044%B+0.6CN/A2703.7h3D-6B
C-4 ARX 6484294107.25U103.8623.33%DN/A390S199.1S45491.1h0.6A++2.7A+
M40 Fury-F 6744278840.483D2.9167.812%A++N/A9.6D5.6C+7544.4h13.9C20.5B
The Slasher 44442216,4960.026D3.3746.779%B*12.796%C+0.5C-N/A2831h3D6.5C*
MANA Anti-Vehicle Turret 1,7274002371.688D1.7181.219%B+4.75%B++4000A++13270U60127300.1h31.5D**38.7D**
Skorpios 3993971932.057B1.3428.671%B23.93%B32.5C-N/A10812.2h10.1B+35.1B+
VE-S Canis 395395576.93S3.5438.696%A++43.291%M77.5AN/A2015.1h7.6B**19.5B*
NS-15M2 3663621312.763B+0.6333.667%A*31.216%B*65.8B*N/A5115.5h9.1B**27B**
Corvus VA55 3623561282.781A++0.6132.287%A++29.775%B**40.9B++N/A1658.7h9.4B**29.1B**
Nyx VX31 3473451682.054C+1.3434.578%C++31.594%C*40.1C++N/A2838.6h4.2B*12.3B++
Nemesis VSH9 6323093520.878B2.5274.722%A++4.531%B**18.1C*18.9A51717.1h8.7C+11.7B+
Artemis VX26 3012981581.886B+1.5130.512%B++24.497%C**32C+N/A1389.3h10.3B++33.9B++
Phantom VA23 3002961472.014C+1.3836.622%C**24.662%D36.5C+N/A1688.1h3.9B++10.7B+
M40 Fury-H 4082901126.364B**22.9771.658%M+N/A362.5S147.5U18570.8h10.6C14.8B+
M40 Fury 3842762312B+8.6158.239%A**2.174%C**78.9B**30.9M++6223.5h20.8D--35.8C**
Frag Grenade 2642631263N/A259.6156.125%A+N/A876.7A+3.3D-46250.3h2.5B**4.4B**
NSX Tengu 259259932.785A+0.6145.285%A37.066%A**76.2A++N/A2053.4h8A17.8B*
NS-11A 263258992.606B**0.7933.69%A*31.783%A+51.6B**1A+2205h11.2B*33.3B**
CAS30 Tank Buster 504251693.638A++0.2447.561%C*1.992%B*11.8B++11.9B*21921.3h50B105.1B+
Soldier Soaker 2502471012.446B**0.9550.261%A++19.028%B+54.9C*N/A2144.5h5.8C*11.6B**
M60-G Bulldog-H 2702251317.308B*13.9169.822%A*N/A187.5M++37.5S6051.2h4.9B+7B*
NSX Masamune 7082011421.415B++1.9876.51%A*0.995%D-33C++83.1S3016.1h10.9C**14.3B+
NS-44 Commissioner AE 2011921021.882B+1.5153.171%A+33.333%B*22.1D-1B*778.7h4.7D*8.8C++
Rocklet Rifle 4671922480.774C*2.6252.48%C+N/A21.8C--31.3B+3668.8h36.3C*69.2C*
E540 Halberd-H 2991921117.455B*14.0676.108%A*1.042%D137.1S76.4S14521.4h5B++6.6B**
Hunter QCX 4801812580.702C+2.6970.032%A++3.867%D**10.4C17.2M++18317.4h33.5F--47.8D--
L100 Python AP 261164918.222M*14.8363.731%B*3.049%C+43.2A25.5A9163.8h6B9.3B+
VE-H Maw 143143512.804B*0.5931.034%B**36.364%B**75.3B*N/A4681.9h8.4B**27.1B++
NS-AM7 Archer 3631401351.037A2.3673.279%A*9.286%D--8.9B+14.2S9715.7h18.5C**25.2B+
Cerberus 1481351680.804C2.5920.479%D**22.963%C++13.6D-1.3A++679.9h9.2F44.9F--
Eclipse VE3A 135134433.116B++0.2832.885%A20.896%C*38.3C+N/A2003.5h7.3A++22.2A+
M12 Kobalt 143132816.5B+13.1137.248%M**27.273%A++101.5B**8.5A*4011.3h26.3D*70.6B++
H-V45 123123701.757C**1.6426.558%B+32.52%A++34.2C*N/A3523.6h12.3B+46.4B+
Cosmos VM3 121121333.667B**0.2726.747%A**30.579%A**44.8AN/A2252.7h9.9A37B**
C75 Viper 140116512.275C1.1234.767%C-1.724%B13.6D-2.8D*3268.5h9B*25.9B+
XM98 113112176.588A**3.1948.96%A++71.429%C35B+N/A2953.2h2.3B+4.7B*
S12 Renegade 121110701.571C1.8237.29%D2.727%D-17.5D--1.7C726.3h3.6C+9.7C+
Anti-Vehicle Grenade 1821081108N/A104.6161.806%AN/A360C+246.7A*67790.3h5.3C**8.5B++
NSX Daimyo 104104214.952B+1.5656.329%A*98.077%A52C++N/A1352h1.7A3A
Vortex VM21 158102492.082B+1.3145.218%B+11.765%M++10.5B*5.8B1059.7h22B**48.7B++
Aphelion VEX-4H 208102128.5B+5.1152.938%B*5.882%A++68A++70.7M**14241.5h59.7C++112.8B+
M20 Basilisk 156101244.208B++0.8147.475%B**6.931%B+19.8C+10.8B*5395.1h107.2C+225.8B+
M40 Fury 13699812.375B**8.9853.79%A++2.02%C**43C+16.1A6122.3h19.5D36.2B
Cosmos VM3 9896332.909B++0.4926.811%A*29.167%A*35.6B++N/A1772.7h12.5B+46.6B+
Auraxium Force-Blade 92913670.248S3.1552.5%A++20.879%A*4.6MN/A1719.6h2.8D--5.3B+
VX6-7 9490691.304C++2.0930.941%A20%C+7.8D-N/A6911.5h19.4F62.8C+
Lancer VS22 21588701.257B++2.1464.379%BN/A12.2C+17.6B*3767.2h22C*34.1C**
Vortex VM21 12888491.796C++1.6046.023%B+13.636%S9.1C+4.1D949.7h25.6B+55.6B+
Xiphos Anti-Personnel Phalanx Tower 8682182B+78.6158.555%M+2.439%B++820A*40A*14780.1h12.4B21.1B+
NS-10 Burster 15281691.174C++2.2245.673%A**11.111%A+4D3.5C12120.4h194.4D--425.7B+
Aspis Anti-Aircraft Phalanx Turret 15680117.273A+3.8833.225%A2.5%C**21.1A*20A++5783.8h132.8B+399.8B++
NS-10 Burster 12777701.1C**2.2945.413%A**22.078%M*3.8D2.5D11520.4h203.8D*448.7C**
Solstice Burst 7574501.48C++1.9122.352%D-22.973%C+19.5DN/A1383.8h12.7C**56.6C+
M20 Basilisk 12070282.5C+0.8946.974%B*N/A14D10C++3695h149.3D*317.7C+
M60-A Bulldog 7367322.333B18.9454.092%B*2.985%B+35.3C+3.2C2091.9h8.1D-15C+
Force-Blade 766211,3800.005D3.3935.532%B+N/A0.1C-N/A1685.9h3.8D10.8C++
V10 6361441.386D2.0131.863%D*65.574%D*14.9D-N/A764.1h3.2D*10D**
C150 Dalton 15860134.615C+1.2240.069%C++N/A16.2D-26.5C++7233.7h7.7F19.2D*
E540 Halberd 8554105.4C2.0147.135%C+5.556%A++21.6D-12.4D12082.5h6.1C+12.9C+
Heartstring 1,24152900.578C-2.8284.564%A**7.692%D**4.2D--96.7S36812.3h116.5T*137.8T*
M60-G Bulldog 6152114.727C++1.3339.646%B+1.923%D30.6C++5.3C3701.7h6.9C**17.4B+
CAS 14-E 5350150M46.6136.161%B+2%C*125A+7.5B+5180.4h28.6C**79B+

Consumables
  Name Deaths Consumed Time Equipped
NS Patriot Flare Gun11820.7h
Motion Spotter21530,12726.1h
Restoration Kit263140.4h
Nano-Armor Kit1,7414,254,106213.7h
Anti-Vehicle MANA Turret523,0576.8h
Spawn Beacon571,8162.7h
Repair Module01110.5h
Turret AI Module1920.6h
Cortium Silo0500.2h
Structure Shield Module1710.3h
Skywall Shield Emitter1790.3h
Medical Applicator21784,6317.8h
Nanite Revive Grenade05000.1h
AE Medical Applicator1915,8371.2h
VS Triumph Flare Gun0830.3h
Deconstruction Tool02,7530.1h
Spitfire Auto-Turret231,4241.5h
Lasher X2 AE02050.2h
Rampart Wall21240.8h
Hoplon Anti-Aircraft Phalanx Tower1580.3h
Xiphos Anti-Personnel Tower0610.3h
Ammunition Package1217,8649.6h
Medical Kit2,69323,95432.2h
Anti-Infantry MANA Turret121210.7h
Nano-Repair Grenade02460.1h
WLT-Howler Mining Laser02,9661.3h
Recon Detection Device635,4108.7h
Smoke Grenade0510h
Shield Recharging Field121,1640.6h

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