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Paragon Sweetheart Pasithee[PSET] Pasithee
VS BR 246

KDR: 3.35

Score: 183.7m

Last Seen: Jul 25th, 2020 2:59 PM
- OFFLINE - 73.8 hour(s)

Prestige 1, Battle Rank 100 (246 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Lumine Edge Supernova VPC V26 Maelstrom Turbo Laser Light PPA Supernova FPC Hornet Missiles Pandora VX25 Supernova PC
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,845,225 MLG Score: 1475
Fun Score: N/A
Cheeseburgers Flipped: 2087TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.623%26.307%77945130438,2980.831952.514

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.5%1.62A+0.781B++-1.854F-HEAD ++ (~11.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
350.528B+10.40.274C*24.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.26%2.441%31265134435,39617531550620.1802228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.007%0.744B++0.813B++-0.649

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
88.50.455B+39.20.264C*49.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
65.813%1.956%33266134347,19132681315014.4403359%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.305%2.4A**-0.352C-1.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.873B*3.20.743B++1.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.241%2.758%3421213375,185266328321.94705183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.488%1.295A-0.426C--0.626

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.20.749B++15.20.623B+15

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.032%67.458%342513442,5292273231.11214

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.561%1.668A++0.026C+2.082

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.541B+2.10.342C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.837%15.382%3425134418,19045051624.03684

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.953%0.005C+0.11C+0.635

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.437B3.10.364C**4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
183.7m387.4%587 (35.2k)520 (31.2k)3.34551293,63987,7713.67237246 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13492819825.183%12.94%32604:0247

39% Engineer8% Heavy Assault24% Infiltrator23% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 11th, 2013 11:28 AMAug 28th, 2014 11:07 AMJul 30th, 2020 9:12 PM (12d) (PST)Jul 25th, 2020 12:10 PM (18d) (PST)Jul 25th, 2020 10:59 AM (18d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0332367970.8310.2480.1083.8010.1501475

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,95514,14147,81450156228931,209

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5887.7h/245.3d 28,689 37,997 90,886 1342.7k 6,425 16,167 52,963 364.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:1,308
Deaths:290
KDR:4.510
Accuracy:31.807% B++
HSR:28.593% D
Flare VE6
B+
Kills:1,268
Deaths:432
KDR:2.935
Accuracy:29.139% B+
HSR:26.656% C
Pulsar LSW
B+
Kills:1,249
Deaths:348
KDR:3.589
Accuracy:28.745% B+
HSR:24.019% C--
Orion VS54
C+
Kills:1,190
Deaths:556
KDR:2.140
Accuracy:24.483% C+
HSR:25.630% C
Ursa
B+
Kills:1,182
Deaths:334
KDR:3.539
Accuracy:29.884% B+
HSR:26.142% C+
SVA-88
B+
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:28.331% B+
HSR:27.500% C+
NSX Naginata
B++
Kills:1,151
Deaths:356
KDR:3.233
Accuracy:29.302% B++
HSR:33.623% C*
NS-15M AE
D
Kills:1,142
Deaths:782
KDR:1.460
Accuracy:24.855% D
HSR:18.214% D**
VX29 Polaris
B**
Kills:446
Deaths:135
KDR:3.304
Accuracy:31.678% B**
HSR:29.372% C**
NS-15M2
B**
Kills:362
Deaths:131
KDR:2.763
Accuracy:33.667% B**
HSR:31.216% C+
VE-H Maw
B+
Kills:143
Deaths:51
KDR:2.804
Accuracy:31.034% B+
HSR:36.364% B+
Kills:10,601
Deaths (as Heavy Assault):3,850
Deaths (to Heavy Assaults):24,657
KDR:2.75351
Kill Difference:6,751
Playtime:467.581 hours
Usage:8%
Score:14.677m
Score/min:523
Accuracy (listed only):29.357%
HSR (listed only):27.939%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:10,146
Deaths:8,175
KDR:1.241
Accuracy:36.352% D-
HSR:15.799% C+
Deimos VA29
B+
Kills:4,547
Deaths:2,112
KDR:2.153
Accuracy:71.466% B+
HSR:14.449% D
Serpent VE92
C*
Kills:3,014
Deaths:2,317
KDR:1.301
Accuracy:27.964% C*
HSR:23.291% C++
NS-11C
C
Kills:1,740
Deaths:3,317
KDR:0.525
Accuracy:21.229% D*
HSR:20.172% C
Phobos VX86
B+
Kills:1,735
Deaths:920
KDR:1.886
Accuracy:67.275% B+
HSR:12.795% D
NS Baron G5AE
C+
Kills:1,618
Deaths:1,314
KDR:1.231
Accuracy:49.089% C+
HSR:12.052% D-
NS Baron G5
C**
Kills:1,503
Deaths:1,182
KDR:1.272
Accuracy:50.098% C**
HSR:12.442% D
Thanatos VE70
B*
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:51.741% B*
HSR:20.017% B++
Pulsar C
B*
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.114% B*
HSR:26.147% C+
Solstice VE3
C**
Kills:1,153
Deaths:976
KDR:1.181
Accuracy:27.708% C**
HSR:21.249% C+
Zenith VX-5
B+
Kills:1,151
Deaths:807
KDR:1.426
Accuracy:30.305% B+
HSR:21.633% C
NSX Tanto
A
Kills:1,138
Deaths:318
KDR:3.579
Accuracy:36.170% A
HSR:30.492% C**
NSX-P Tanto
A
Kills:650
Deaths:275
KDR:2.364
Accuracy:36.605% A
HSR:32.308% B+
Eidolon VE33
B+
Kills:629
Deaths:358
KDR:1.757
Accuracy:34.400% B+
HSR:32.115% B+
Chaos
C
Kills:603
Deaths:343
KDR:1.758
Accuracy:54.184% C
HSR:13.930% D
Eclipse VE3A
B*
Kills:134
Deaths:43
KDR:3.116
Accuracy:32.885% B*
HSR:20.896% C+
VX6-7
B++
Kills:90
Deaths:69
KDR:1.304
Accuracy:30.941% B++
HSR:20% C--
Solstice Burst
D
Kills:74
Deaths:50
KDR:1.480
Accuracy:22.352% D**
HSR:22.973% D
Kills:32,239
Deaths (as Engineer):23,583
Deaths (to Engineers):16,909
KDR:1.36704
Kill Difference:8,656
Playtime:2,308.315 hours
Usage:39%
Score:62.623m
Score/min:452
Accuracy (listed only):39.604%
HSR (listed only):20.709%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:10,146
Deaths:8,175
KDR:1.241
Accuracy:36.352% D-
HSR:15.799% C+
Deimos VA29
B+
Kills:4,547
Deaths:2,112
KDR:2.153
Accuracy:71.466% B+
HSR:14.449% D
Serpent VE92
C*
Kills:3,014
Deaths:2,317
KDR:1.301
Accuracy:27.964% C*
HSR:23.291% C++
NS-11C
C
Kills:1,740
Deaths:3,317
KDR:0.525
Accuracy:21.229% D*
HSR:20.172% C
Phobos VX86
B+
Kills:1,735
Deaths:920
KDR:1.886
Accuracy:67.275% B+
HSR:12.795% D
NS Baron G5AE
C+
Kills:1,618
Deaths:1,314
KDR:1.231
Accuracy:49.089% C+
HSR:12.052% D-
NS Baron G5
C**
Kills:1,503
Deaths:1,182
KDR:1.272
Accuracy:50.098% C**
HSR:12.442% D
Eridani SX5
C++
Kills:1,205
Deaths:528
KDR:2.282
Accuracy:29.807% C++
HSR:23.486% C+
Eridani SX5G
D
Kills:1,194
Deaths:951
KDR:1.256
Accuracy:28.236% D
HSR:18.677% D-
Sirius SX12
B
Kills:1,177
Deaths:768
KDR:1.533
Accuracy:28.859% B
HSR:21.835% C++
NS-7 PDW
B+
Kills:1,164
Deaths:562
KDR:2.071
Accuracy:30.693% B+
HSR:24.227% B+
Thanatos VE70
B*
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:51.741% B*
HSR:20.017% B++
Pulsar C
B*
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.114% B*
HSR:26.147% C+
MKV Suppressed
C+
Kills:1,153
Deaths:604
KDR:1.909
Accuracy:28.432% C+
HSR:20.382% C
Solstice VE3
C**
Kills:1,153
Deaths:976
KDR:1.181
Accuracy:27.708% C**
HSR:21.249% C+
Zenith VX-5
B+
Kills:1,151
Deaths:807
KDR:1.426
Accuracy:30.305% B+
HSR:21.633% C
NSX Tanto
A
Kills:1,138
Deaths:318
KDR:3.579
Accuracy:36.170% A
HSR:30.492% C**
NSX-P Tanto
A
Kills:650
Deaths:275
KDR:2.364
Accuracy:36.605% A
HSR:32.308% B+
Chaos
C
Kills:603
Deaths:343
KDR:1.758
Accuracy:54.184% C
HSR:13.930% D
Skorpios
C+
Kills:398
Deaths:193
KDR:2.062
Accuracy:28.672% C+
HSR:23.869% C+
VE-S Canis
A++
Kills:395
Deaths:59
KDR:6.695
Accuracy:38.745% A
HSR:43.291% A++
NSX Tengu
A++
Kills:259
Deaths:93
KDR:2.785
Accuracy:45.285% B++
HSR:37.066% A++
Eclipse VE3A
B*
Kills:134
Deaths:43
KDR:3.116
Accuracy:32.885% B*
HSR:20.896% C+
NSX-P Tengu
B
Kills:130
Deaths:51
KDR:2.549
Accuracy:42.395% B
HSR:26.923% B
VX6-7
B++
Kills:90
Deaths:69
KDR:1.304
Accuracy:30.941% B++
HSR:20% C--
Solstice Burst
D
Kills:74
Deaths:50
KDR:1.480
Accuracy:22.352% D**
HSR:22.973% D
Kills:38,685
Deaths (as Light Assault):27,034
Deaths (to Light Assaults):16,244
KDR:1.43098
Kill Difference:11,651
Playtime:1,355.733 hours
Usage:23%
Score:49.663m
Score/min:611
Accuracy (listed only):37.677%
HSR (listed only):22.323%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:1,452
Deaths:553
KDR:2.626
Accuracy:48.647% B**
HSR:61.639% D*
NS-44 Commissioner
B**
Kills:1,253
Deaths:792
KDR:1.582
Accuracy:48.850% B**
HSR:33.679% B**
Spiker
B+
Kills:1,243
Deaths:920
KDR:1.351
Accuracy:34.419% B+
HSR:27.836% B+
Eridani SX5
C++
Kills:1,205
Deaths:528
KDR:2.282
Accuracy:29.807% C++
HSR:23.486% C+
Eridani SX5G
D
Kills:1,194
Deaths:951
KDR:1.256
Accuracy:28.236% D
HSR:18.677% D-
Sirius SX12
B
Kills:1,177
Deaths:768
KDR:1.533
Accuracy:28.859% B
HSR:21.835% C++
NS-61 Emissary
A+
Kills:1,168
Deaths:697
KDR:1.676
Accuracy:41.000% A+
HSR:29.538% A+
NS-7 PDW
B+
Kills:1,164
Deaths:562
KDR:2.071
Accuracy:30.693% B+
HSR:24.227% B+
NSX Tomoe
B+
Kills:1,156
Deaths:371
KDR:3.116
Accuracy:33.379% B+
HSR:46.972% B+
MKV Suppressed
C+
Kills:1,153
Deaths:604
KDR:1.909
Accuracy:28.432% C+
HSR:20.382% C
NS-30 Vandal
C*
Kills:1,012
Deaths:508
KDR:1.992
Accuracy:37.773% C*
HSR:24.407% C--
Parallax VX3
C**
Kills:800
Deaths:164
KDR:4.878
Accuracy:42.675% C**
HSR:73.625% D
NS-357 Underboss
A
Kills:652
Deaths:534
KDR:1.221
Accuracy:50.740% A
HSR:30.368% B+
NS-44 Commissioner AE
B**
Kills:496
Deaths:300
KDR:1.653
Accuracy:52.914% B**
HSR:35.887% B++
Skorpios
C+
Kills:398
Deaths:193
KDR:2.062
Accuracy:28.672% C+
HSR:23.869% C+
VE-S Canis
A++
Kills:395
Deaths:59
KDR:6.695
Accuracy:38.745% A
HSR:43.291% A++
Nyx VX31
C+
Kills:345
Deaths:168
KDR:2.054
Accuracy:34.578% C
HSR:31.594% C+
Soldier Soaker
B**
Kills:341
Deaths:161
KDR:2.118
Accuracy:48.065% B**
HSR:17.595% B+
Artemis VX26
C*
Kills:298
Deaths:158
KDR:1.886
Accuracy:30.494% C*
HSR:24.497% C+
Phantom VA23
C
Kills:296
Deaths:147
KDR:2.014
Accuracy:36.622% C
HSR:24.662% D-
NSX Tengu
A++
Kills:259
Deaths:93
KDR:2.785
Accuracy:45.285% B++
HSR:37.066% A++
Cerberus
C+
Kills:147
Deaths:178
KDR:0.826
Accuracy:21.205% F-
HSR:25.850% C+
NS-AM7 Archer
A++
Kills:142
Deaths:142
KDR:1
Accuracy:72.986% A++
HSR:9.155% D--
NSX-P Tengu
B
Kills:130
Deaths:51
KDR:2.549
Accuracy:42.395% B
HSR:26.923% B
XM98
A
Kills:112
Deaths:17
KDR:6.588
Accuracy:48.960% A
HSR:71.429% D
NSX Daimyo
A++
Kills:104
Deaths:21
KDR:4.952
Accuracy:56.329% A++
HSR:98.077% B**
NS-61 "Networked" Emissary
A*
Kills:77
Deaths:99
KDR:0.778
Accuracy:43.367% A*
HSR:32.468% B++
V10
F-
Kills:61
Deaths:44
KDR:1.386
Accuracy:31.863% F-
HSR:65.574% F-
Kills:18,230
Deaths (as Infiltrator):9,783
Deaths (to Infiltrators):10,506
KDR:1.86344
Kill Difference:8,447
Playtime:1,408.586 hours
Usage:24%
Score:47.748m
Score/min:565
Accuracy (listed only):39.857%
HSR (listed only):35.879%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:10,146
Deaths:8,175
KDR:1.241
Accuracy:36.352% D-
HSR:15.799% C+
Deimos VA29
B+
Kills:4,547
Deaths:2,112
KDR:2.153
Accuracy:71.466% B+
HSR:14.449% D
Phobos VX86
B+
Kills:1,735
Deaths:920
KDR:1.886
Accuracy:67.275% B+
HSR:12.795% D
NS Baron G5AE
C+
Kills:1,618
Deaths:1,314
KDR:1.231
Accuracy:49.089% C+
HSR:12.052% D-
NS Baron G5
C**
Kills:1,503
Deaths:1,182
KDR:1.272
Accuracy:50.098% C**
HSR:12.442% D
Eridani SX5
C++
Kills:1,205
Deaths:528
KDR:2.282
Accuracy:29.807% C++
HSR:23.486% C+
Eridani SX5G
D
Kills:1,194
Deaths:951
KDR:1.256
Accuracy:28.236% D
HSR:18.677% D-
Sirius SX12
B
Kills:1,177
Deaths:768
KDR:1.533
Accuracy:28.859% B
HSR:21.835% C++
NS-7 PDW
B+
Kills:1,164
Deaths:562
KDR:2.071
Accuracy:30.693% B+
HSR:24.227% B+
Thanatos VE70
B*
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:51.741% B*
HSR:20.017% B++
MKV Suppressed
C+
Kills:1,153
Deaths:604
KDR:1.909
Accuracy:28.432% C+
HSR:20.382% C
NS-11P
C++
Kills:1,137
Deaths:802
KDR:1.418
Accuracy:28.132% C++
HSR:18.382% D-
Chaos
C
Kills:603
Deaths:343
KDR:1.758
Accuracy:54.184% C
HSR:13.930% D
Skorpios
C+
Kills:398
Deaths:193
KDR:2.062
Accuracy:28.672% C+
HSR:23.869% C+
VE-S Canis
A++
Kills:395
Deaths:59
KDR:6.695
Accuracy:38.745% A
HSR:43.291% A++
Corvus VA55
B**
Kills:356
Deaths:128
KDR:2.781
Accuracy:32.287% B**
HSR:29.775% B
NSX Tengu
A++
Kills:259
Deaths:93
KDR:2.785
Accuracy:45.285% B++
HSR:37.066% A++
NS-11A
A
Kills:258
Deaths:99
KDR:2.606
Accuracy:33.690% A
HSR:31.783% B+
NSX-P Tengu
B
Kills:130
Deaths:51
KDR:2.549
Accuracy:42.395% B
HSR:26.923% B
H-V45
B*
Kills:124
Deaths:72
KDR:1.722
Accuracy:27.249% C+
HSR:32.258% B*
Kills:30,261
Deaths (as Combat Medic):19,495
Deaths (to Combat Medics):10,439
KDR:1.55224
Kill Difference:10,766
Playtime:76.543 hours
Usage:1%
Score:2.093m
Score/min:456
Accuracy (listed only):40.134%
HSR (listed only):22.672%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B*
Kills:3,067
Deaths:1,599
KDR:1.918
Accuracy:48.277% C++
HSR:5.902% B*
Comet VM2
B**
Kills:2,839
Deaths:1,555
KDR:1.826
Accuracy:50.376% C++
HSR:6.939% B**
Nebula VM20
B**
Kills:1,355
Deaths:410
KDR:3.305
Accuracy:26.049% B**
HSR:23.321% C++
Nebula VM20
B*
Kills:1,340
Deaths:410
KDR:3.268
Accuracy:26.757% B*
HSR:22.985% C+
Blueshift VM5
B**
Kills:1,129
Deaths:227
KDR:4.974
Accuracy:27.911% B**
HSR:26.661% B+
Blueshift VM5
B**
Kills:1,063
Deaths:227
KDR:4.683
Accuracy:27.221% B**
HSR:26.247% B+
Cosmos VM3
A*
Kills:121
Deaths:33
KDR:3.667
Accuracy:26.747% B**
HSR:30.579% A*
Vortex VM21
M*
Kills:102
Deaths:50
KDR:2.040
Accuracy:45.152% C++
HSR:11.765% M*
Cosmos VM3
A++
Kills:96
Deaths:33
KDR:2.909
Accuracy:26.811% B**
HSR:29.167% A++
Vortex VM21
S
Kills:88
Deaths:50
KDR:1.760
Accuracy:45.952% C*
HSR:13.636% S
NS-10 Burster
A*
Kills:81
Deaths:69
KDR:1.174
Accuracy:45.673% A++
HSR:11.111% A*
NS-10 Burster
S
Kills:77
Deaths:70
KDR:1.100
Accuracy:45.413% A++
HSR:22.078% S
Kills:11,358
Deaths (as MAX Suit):2,366.500
Deaths (to MAX Suits):4,588
KDR:4.79949
Kill Difference:8,991.500
Playtime:261.383 hours
Usage:4%
Score:6.944m
Score/min:443
Accuracy (listed only):36.862%
HSR (listed only):19.199%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

V26 Maelstrom Turbo Laser
A+
Kills:14,127
V. Kills:8,734 162%
Deaths:2,001
KDR:7.060
Accuracy:45.629% A**
KPH:44.700 A
VKPH:27.600 A+
Light PPA
M+
Kills:11,716
V. Kills:1,211 N/A
Deaths:791
KDR:14.812
Accuracy:56.396% A++
KPH:108.300 B**
VKPH:11.200 M+
Hornet Missiles
A++
Kills:10,372
V. Kills:4,812 215%
Deaths:592
KDR:17.520
Accuracy:77.423% A++
KPH:113.700 B+
VKPH:52.800 C**
Saron Laser Cannon
A+
Kills:7,612
V. Kills:4,991 152%
Deaths:1,340
KDR:5.681
Accuracy:39.572% A
KPH:35.800 A
VKPH:23.500 A+
Dual Photon Pods
B+
Kills:1,690
V. Kills:310 N/A
Deaths:178
KDR:9.494
Accuracy:59.098% B+
KPH:107 C+
VKPH:19.600 C+
Antares LC
B**
Kills:1,146
V. Kills:751 152%
Deaths:129
KDR:8.884
Accuracy:44.474% A*
KPH:41.800 B++
VKPH:27.400 B**
Coyote Missiles
B+
Kills:600
V. Kills:423 142%
Deaths:114
KDR:5.263
Accuracy:61.252% B**
KPH:42.700 C+
VKPH:30.100 B+
Kills:47,263 (34,601 + 0)
Deaths:5,145
KDR:9.186
VKDR:4.127
Vehicle Kills:21,232
Kill Difference:42,118
Playtime:785.435 hours
Usage:13%
Score:21.727m
Score/min:461
Piloting Accuracy:44.474%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:251
V. Kills:253 99%
Deaths:69
KDR:3.638
Accuracy:47.555% C+
KPH:11.800 B+
VKPH:11.900 B**
C150 Dalton
C
Kills:60
V. Kills:98 61%
Deaths:13
KDR:4.615
Accuracy:40.069% C*
KPH:16.200 D*
VKPH:26.400 C
Kills:311 (251 + 60)
Deaths:82
KDR:3.793
VKDR:4.280
Vehicle Kills:351
Kill Difference:229
Playtime:25.049 hours
Usage:0%
Score:0.442m
Score/min:294
Piloting Accuracy:47.555%
Gunner Accuracy:40.069%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C
Kills:655
V. Kills:483 135%
Deaths:272
KDR:2.408
Accuracy:52.164% C+
KPH:16.300 D*
VKPH:12.100 C
L100 Python AP
B++
Kills:182
V. Kills:106 170%
Deaths:9
KDR:20.222
Accuracy:63.434% B++
KPH:46.300 C*
VKPH:27 B++
C75 Viper
D-
Kills:116
V. Kills:24 464%
Deaths:51
KDR:2.275
Accuracy:35.427% D
KPH:13.600 D--
VKPH:2.800 D-
Kills:953 (953 + 0)
Deaths:332
KDR:2.870
VKDR:1.846
Vehicle Kills:613
Kill Difference:621
Playtime:52.501 hours
Usage:1%
Score:0.715m
Score/min:227
Driving Accuracy:35.427%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A++
Kills:26,611
V. Kills:3,333 N/A
Deaths:1,603
KDR:16.601
Accuracy:70.034% A++
KPH:63.800 B+
VKPH:8 C
Supernova FPC
B*
Kills:10,858
V. Kills:6,627 164%
Deaths:1,011
KDR:10.740
Accuracy:65.679% A+
KPH:37.400 C**
VKPH:22.900 B*
Supernova PC
B**
Kills:8,769
V. Kills:2,544 345%
Deaths:1,066
KDR:8.226
Accuracy:62.293% B**
KPH:35.100 B
VKPH:10.200 C+
Proton II PPA
M
Kills:2,104
V. Kills:87 N/A
Deaths:46
KDR:45.739
Accuracy:38.910% A++
KPH:164.700 M
VKPH:6.800 A
Saron HRB
S
Kills:1,139
V. Kills:1,787 64%
Deaths:73
KDR:15.603
Accuracy:58.976% A
KPH:65.500 A*
VKPH:102.700 S
E540 Halberd
D--
Kills:54
V. Kills:31 169%
Deaths:10
KDR:5.400
Accuracy:47.135% C--
KPH:21.200 D*
VKPH:12.200 D--
Kills:49,535 (46,238 + 3,297)
Deaths:3,809
KDR:13.005
VKDR:3.783
Vehicle Kills:14,409
Kill Difference:45,726
Playtime:989.347 hours
Usage:17%
Score:21.914m
Score/min:369
Driving Accuracy:62.293%
Gunner Accuracy:47.135%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
S
Kills:559
V. Kills:55 N/A
Deaths:17
KDR:32.882
Accuracy:54.610% A++
KPH:306.500 M**
VKPH:30.200 S
M40 Fury-H
S
Kills:321
V. Kills:131 243%
Deaths:13
KDR:24.692
Accuracy:71.085% A*
KPH:335.500 S
VKPH:136.900 S
M60-G Bulldog-H
A++
Kills:248
V. Kills:52 468%
Deaths:13
KDR:19.077
Accuracy:69.894% B*
KPH:190.400 A++
VKPH:39.900 A
E540 Halberd-H
S
Kills:196
V. Kills:108 180%
Deaths:11
KDR:17.818
Accuracy:75.814% A*
KPH:136 M*
VKPH:74.900 S
Aphelion VEX-4H
M**
Kills:109
V. Kills:110 98%
Deaths:12
KDR:9.083
Accuracy:53.180% B++
KPH:72 B**
VKPH:72.600 M**
M12 Kobalt-H
S
Kills:66
V. Kills:9 N/A
Deaths:1
KDR:66
Accuracy:36.490% M
KPH:202 B++
VKPH:27.600 S
Kills:1,499 (0 + 1,499)
Deaths:67
KDR:22.373
VKDR:6.940
Vehicle Kills:465
Kill Difference:1,432
Playtime:7.366 hours
Usage:0%
Score:0.529m
Score/min:1,198
Driving Accuracy:N/A%
Gunner Accuracy:36.490%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:276
V. Kills:108 253%
Deaths:23
KDR:12
Accuracy:58.249% A*
KPH:77.800 B+
VKPH:30.500 M+
M12 Kobalt
M++
Kills:217
V. Kills:20 N/A
Deaths:9
KDR:24.111
Accuracy:37.206% M++
KPH:121.100 B*
VKPH:11.200 M++
M20 Basilisk
B+
Kills:102
V. Kills:56 179%
Deaths:25
KDR:4.080
Accuracy:47.554% B+
KPH:19.500 C-
VKPH:10.700 B+
M40 Fury
B**
Kills:99
V. Kills:37 261%
Deaths:8
KDR:12.375
Accuracy:53.790% A++
KPH:43.400 C-
VKPH:16.200 B**
M20 Basilisk
C+
Kills:70
V. Kills:50 137%
Deaths:28
KDR:2.500
Accuracy:47.264% B++
KPH:14.100 D-
VKPH:10.100 C+
M60-G Bulldog
C+
Kills:52
V. Kills:9 N/A
Deaths:11
KDR:4.727
Accuracy:39.737% C+
KPH:29.600 C-
VKPH:5.100 C--
Kills:816 (0 + 816)
Deaths:104
KDR:7.846
VKDR:2.692
Vehicle Kills:280
Kill Difference:712
Playtime:19.567 hours
Usage:0%
Score:0.584m
Score/min:497
Driving Accuracy:N/A%
Gunner Accuracy:39.737%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:680
V. Kills:46 N/A
Deaths:175
KDR:3.886
Accuracy:48.901% B+
KPH:41.300 D
VKPH:2.800 B+
M40 Fury-F
C
Kills:484
V. Kills:278 173%
Deaths:921
KDR:0.526
Accuracy:68.820% A+
KPH:9.900 D--
VKPH:5.700 C
Kills:1,164 (1,164 + 0)
Deaths:1,096
KDR:1.062
VKDR:0.296
Vehicle Kills:324
Kill Difference:68
Playtime:65.201 hours
Usage:1%
Score:0.330m
Score/min:84
Driving Accuracy:68.820%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:66
V. Kills:4 N/A
Deaths:1
KDR:66
Accuracy:37.738% B+
KPH:152.400 A+
VKPH:9.200 B*
Kills:66 (0 + 66)
Deaths:1
KDR:66
VKDR:4
Vehicle Kills:4
Kill Difference:65
Playtime:0.433 hours
Usage:0%
Score:0.015m
Score/min:568
Piloting Accuracy:N/A%
Gunner Accuracy:37.738%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Lumine Edge 87,23585,70732,8672.608S0.7459.485%A*21.098%B++87.9S1.6S269975.2h1.1B*1.9B*
Supernova VPC 29,94426,6111,60316.601C+13.2670.034%A++1.488%C*63.8B+8C302417.2h2.5B++3.6B**
V26 Maelstrom Turbo Laser 22,86114,1272,0017.06B**3.7145.629%A**3.32%B*44.7A27.6A+407316.3h55.3B++121.2B**
Light PPA 12,92711,71679114.812B**11.4756.396%A++1.135%C+108.4B**11.2M+375108.1h9.6B+17B+
Supernova FPC 17,48510,8581,01110.74C+7.3965.679%A+2.818%B++37.4C**22.9B*387290h4.2C**6.4B*
Hornet Missiles 15,18410,37259217.52B**14.1777.423%A++1.591%C++113.7B+52.8C**89091.2h6.9B*8.9B**
Pandora VX25 10,25610,1468,1751.241C2.1036.352%D-15.799%C+25.5DN/A108398.4h3.8B10.6C+
Supernova PC 11,3138,7691,0668.226C+4.8862.293%B**2.201%C++35.1B10.2C+223249.5h3.7B++5.9B**
Saron Laser Cannon 12,6037,6121,3405.681B+2.3439.572%A2.956%B*35.8A23.5A+391212.5h60.1B++151.8B**
Deimos VA29 4,5694,5472,1122.153B1.1971.466%B+14.449%D54.8CN/A20882.9h1.8B*2.5B+
C-4 6,2083,9941,7452.289C**1.0630.47%C**N/A103.7C+57.5A++133038.5h1.4C4.6C++
Comet VM2 3,6933,0671,5991.918B*1.4348.277%C++5.902%B*18.5B+3.8D117166h10.9B**22.6B+
Serpent VE92 3,0683,0142,3171.301C+2.0427.964%C*23.291%C++16.7DN/A61180.6h11.8C+42.2C*
Comet VM2 3,4332,8391,5551.826B+1.5250.376%C++6.939%B**17.4C**3.6D--105163.2h12.2B**24.2B**
Proton II PPA 2,1912,1044645.739B**42.3938.91%A++1.473%C-164.4M6.8A54112.8h6.6B*16.8A
NS-11C 1,7781,7403,3170.525D2.8221.229%D*20.172%C8.6D--N/A27202.1h17.6D**82.7D*
Phobos VX86 1,7571,7359201.886C*1.4667.275%B+12.795%D52.4CN/A25633.1h2.1B3.1B
Dual Photon Pods 2,0001,6901789.494C++6.1559.098%B+1.893%A107C+19.6C+68515.8h13.6B++23B++
NS Baron G5AE 1,6551,6181,3141.231C2.1149.089%C+12.052%D-35.8DN/A17745.2h4.4C--9C+
NS Baron G5 1,5311,5031,1821.272C+2.0750.098%C**12.442%D26.4DN/A12257h4.1C*8.2C+
Ghost 1,4671,4525532.626C0.7248.647%B**61.639%D*37.8DN/A13138.4h2.1C+4.4C**
Lumine Edge AE 1,3831,3684253.219U0.1359.434%A25.658%B*99.9A*1.1A++52013.7h1.1B*1.9B+
Nebula VM20 1,3811,3554103.305C**0.0426.049%B**23.321%C++41.3CN/A19132.8h14.5C*55.5B++
Nebula VM20 1,3581,3404103.268C*0.0826.757%B*22.985%C+40.9CN/A18132.8h15.1C+56.5B+
Betelgeuse 54-A 1,3121,3082904.51B+1.1631.807%B++28.593%D57.4DN/A25422.8h9.5B29.8B+
Proximity Mine 1,3011,3003883.351C0.0156.022%B**N/A139.8C++N/A4889.3h1.2A++2.1A+
Flare VE6 1,2811,2684322.935B+0.4129.139%B+26.656%C49.1CN/A19025.8h8.8B+30B+
NS-44 Commissioner 1,2731,2537921.582C*1.7648.85%B**33.679%B**32C--N/A12639.2h4.1D8.3C*
Pulsar LSW 1,2561,2493483.589B*0.2428.745%B+24.019%C--59.8C+N/A23820.9h10.3B+35.8C**
Spiker 1,3051,2439201.351C+1.9934.419%B+27.836%B+22.9D1.1C**7754.3h13.4F-38.8D
Sticky Grenade 1,2281,22011220N/A1,216.6563.859%B**N/A1742.9A11.4C70130.7h1.2B**1.8B**
Eridani SX5 1,2151,2055282.282B+1.0629.807%C++23.486%C+36.7C-N/A11632.8h9.9B+33.2B
Eridani SX5G 1,2151,1949511.256D2.0928.236%D18.677%D-27.9D--N/A10842.8h12.5F-44.3D--
Orion VS54 1,1991,1905562.14C+1.2124.483%C+25.63%C41.6CN/A27328.6h9.7B+39.7C+
Ursa 1,1911,1823343.539A++0.1929.884%B+26.142%C+57.4C+N/A20420.6h8.8B+29.4B+
Sirius SX12 1,1931,1777681.533C++1.8128.859%B21.835%C++25.5DN/A11946.2h12.4C+42.8C**
Lasher X2 1,1841,1705102.294B++1.0535.862%B+1.966%D*50C+N/A18323.4h16B+44.5B+
NS-61 Emissary 1,1901,1686971.676B++1.6741%A+29.538%A+27.2CN/A7943h14.8C+36.1B
NS-7 PDW 1,1831,1645622.071B+1.2730.693%B+24.227%B+26.6DN/A11943.7h11.7B+38B+
SVA-88 1,1711,1604352.667C*0.6828.331%B+27.5%C+50CN/A19323.2h10.1B+35.6B+
Thanatos VE70 1,1631,1595392.15B*1.2051.741%B*20.017%B++52.9B+N/A37921.9h2.9B**5.5B*
NSX Tomoe 1,1581,1563713.116C*0.2333.379%B+46.972%B+63.5C++N/A16018.2h9.8B*29.4B++
Pulsar C 1,1701,1554682.468C++0.8832.114%B*26.147%C+30.9C-N/A15437.4h9.2B+28.8B+
MKV Suppressed 1,1681,1536041.909B1.4428.432%C+20.382%C43.7C+N/A20826.4h11.1B+39.2B+
Solstice VE3 1,1651,1539761.181C++2.1627.708%C**21.249%C+22CN/A12652.3h12.2C**44.1C+
Zenith VX-5 1,1661,1518071.426C+1.9230.305%B+21.633%C16.9D-N/A5668.2h10.8B+35.6B+
NSX Naginata 1,1581,1513563.233B**0.1129.302%B++33.623%C*62.9C+N/A16918.3h9.5B+32.5B+
Antares LC 1,8971,1461298.884M+5.5444.474%A*2.356%B*41.8B++27.4B**39527.4h64.6B+145.2B*
NS-15M AE 1,1651,1427821.46C-1.8924.855%D18.214%D**48.8D1C+21223.4h10.6C++42.7C+
Saron HRB 2,9261,1397315.603A+12.2658.976%AN/A65.5A*102.7S352117.4h26.1D-44.3C++
NSX Tanto 1,1481,1383183.579A*0.2336.17%A30.492%C**64.7C**N/A15817.6h9.5B*26.2B*
NS-11P 1,1721,1378021.418C+1.9328.132%C++18.382%D-42.4C1.3C++18026.8h11.2B+39.9B+
Blueshift VM5 1,1431,1292274.974B++1.6327.911%B**26.661%B+43.4C+N/A13226h12.7B*45.6B*
Blueshift VM5 1,0881,0632274.683B+1.3427.221%B**26.247%B+40.9C+1B12226h13.2B+48.5B*
NS-30 Vandal 1,0181,0125081.992C+1.3537.773%C*24.407%C--41.1C--N/A13324.6h4.7B+12.4B+
Tank Mine 1,5079691845.266B**1.92147.357%SN/A215.3A+119.6A++25054.5h4.2T*2.8A++
MAX Punch 1,3759102,3910.381A2.9685.851%A*N/A3.6B*1.8C**21252.5h10.2D*11.9D
NS Decimator 1,2758115441.491C+1.8569.449%B*2.343%B36C--20.6C+36922.5h4.3C+6.2C*
Parallax VX3 8058001644.878C++1.5342.675%C**73.625%D41.9C++N/A13819.1h2C++4.7C*
S12 Renegade 7266801753.886C+0.5448.901%B+1.176%D--41.5D2.8B+11116.4h2.6B++5.3B++
L100 Python HEAT 1,1386552722.408D0.9452.164%C+3.206%B++16.3D*12C13540.1h6.7D12.8C+
NS-357 Underboss 6706525341.221C+2.1250.74%A30.368%B+28.5DN/A10022.9h5.3F-10.4C+
NSX-P Tanto 6556502752.364B++0.9836.605%A32.308%B+75.6B+N/A4788.6h10.3B28.1B++
Eidolon VE33 6306293581.757C++1.5934.4%B+32.115%B+26.7C-N/A15523.6h6.2B+18B+
Chaos 6076033431.758C+1.5954.184%C13.93%D22.8D--N/A8526.4h3.2B**6B++
Coyote Missiles 1,0236001145.263B1.9261.252%B**N/A42.9C+30.2B+49614h32.8B+53.5B++
Proton II PPA-H 6145591732.882B**29.5454.61%A++N/A310.6S30.6S9461.8h8.2B+15B**
NS-44 Commissioner AE 5154963001.653C*1.6952.914%B**35.887%B++21.7D--N/A8222.9h4.6F**8.7C-
Spear Anti-Vehicle Phalanx Turret 743491746.635C3.2953.305%B3.462%C+70.1B++36B*7687h6.3B+11.8C**
NSX Amaterasu 4914887270.671S2.6745.055%A+32.992%A*15.1AN/A3432.4h3.7C+8.2B+
M40 Fury-F 7624849210.526D2.8268.82%A+N/A9.9D--5.7C7548.8h14.2C-20.6C++
VX29 Polaris 4504461353.304B++0.0431.678%B**29.372%C**45.5C-N/A1849.8h10.7C*33.6B+
Auraxium Slasher 48744513,1260.034C+3.3150.506%A13.258%B++0.6C--N/A2712.6h3D6C**
C-4 ARX 6504314107.75U104.4023.419%DN/A391.8M**199.1S45021.1h0.6A*2.7B++
The Slasher 44442216,5020.026D3.3246.676%B*12.796%B0.5C-N/A2831.6h3D*6.5C*
MANA Anti-Vehicle Turret 1,7274002371.688D1.6681.219%A4.75%S4000M*13270U60173400.1h31.5T*38.7T*
Skorpios 4003981932.062C++1.2828.672%C+23.869%C+32.6DN/A10912.2h10.1B35.1B
VE-S Canis 395395596.695S3.3538.745%A43.291%A++74.5C*N/A2015.3h7.7B+19.9B++
NS-15M2 3663621312.763C+0.5833.667%B**31.216%C+65.8C+N/A5165.5h9.1B*27B++
Corvus VA55 3623561282.781B**0.5632.287%B**29.775%B40.9C+N/A1678.7h9.4B++29.1B*
Nyx VX31 3473451682.054C1.2934.578%C31.594%C+40.1C-N/A2848.6h4.2B*12.3B+
Soldier Soaker 3493411612.118B+1.2348.065%B**17.595%B+43.2D1C+1557.9h7D14.6B+
M40 Fury-H 4523211324.692B+21.3571.085%A*N/A321S131S17761h11C-15.4B++
Nemesis VSH9 6323093520.878C+2.4774.722%A4.531%A18.1C+18.9C*52017.1h8.7C-11.7C++
Artemis VX26 3012981581.886C+1.4630.494%C*24.497%C+32C--N/A1379.3h10.3B+33.9B+
Phantom VA23 3002961472.014C+1.3336.622%C24.662%D-36.5DN/A1688.1h3.9B10.7C*
M40 Fury 3842762312C++8.6558.249%A*2.174%B78.9B+30.9M+6193.5h20.9D**36C+
Plasma Grenade 2642631263N/A259.6556.125%B*N/A876.7B**3.3D46800.3h2.5B*4.4B*
NSX Tengu 259259932.785B**0.5645.285%B++37.066%A++76.2B+N/A2133.4h8B**17.8B++
NS-11A 263258992.606B+0.7433.69%A31.783%B+51.6C+1C*2245h11.2B+33.3B++
CAS30 Tank Buster 504251693.638B**0.2947.555%C+1.992%B**11.8B+11.9B**21921.3h50C**105.2C**
M60-G Bulldog-H 3002481319.077C+15.7369.894%B*N/A190.8A++40A6381.3h4.8C++6.9B+
Rocklet Rifle 5122182770.787C2.5652.448%C+N/A23.7D32B3939.2h34.6C+66C+
M12 Kobalt 237217924.111C+20.7737.206%M++27.65%A++120.6B++11.1M++4711.8h24.6D*66.2C**
NSX Masamune 7082011421.415B+1.9376.51%A++0.995%D--33C+83.1S3016.1h10.9C++14.3B+
E540 Halberd-H 3041961117.818C+14.4775.814%A*1.02%C140M**77.1S14471.4h5C**6.6B*
Hunter QCX 4811822610.697C+2.6568.547%A+3.846%D*10.3D17A*18217.6h33.3F--48.6D
L100 Python AP 288182920.222B**16.8863.434%B++2.747%B+46.7C**27.2B*9443.9h5.6C+8.9C++
Cerberus 1601471780.826C--2.5221.205%F-25.85%C+14.3D--1.3A+6910.3h9.1F--42.8T
VE-H Maw 143143512.804B0.5431.034%B+36.364%B+75.3C+N/A4771.9h8.4B+27.1B+
NS-AM7 Archer 3671421421B*2.3572.986%A++9.155%D--8.9C+14.1S9716h18.6C+25.5C*
Eclipse VE3A 135134433.116B**0.2332.885%B*20.896%C+37.2CN/A1943.6h7.3A++22.2A
NSX-P Tengu 131130512.549B+0.8042.395%B26.923%B76.5C*N/A3851.7h8.2B++19.3B++
H-V45 124124721.722C+1.6227.249%C+32.258%B*33.5C-N/A3543.7h12.8C47.1C+
Cosmos VM3 121121333.667B+0.3226.747%B**30.579%A*44.8C++N/A2272.7h9.9A37B**
C75 Viper 140116512.275D-1.0735.427%D1.724%B++13.6D--2.8D-3288.5h9.3B+26.4C++
XM98 113112176.588A+3.2448.96%A71.429%D35C+N/A2973.2h2.3C+4.7B+
Aphelion VEX-4H 219109129.083C+5.7453.18%B++5.505%A72.7B**73.3M**14411.5h57C+107.2C++
Anti-Vehicle Grenade 1821081108N/A104.6561.806%B**N/A360C246.7A+67950.3h5.3C+8.5B+
NSX Daimyo 104104214.952C**1.6156.329%A++98.077%B**49.5DN/A1282.1h1.7B**3A
Vortex VM21 158102502.04C+1.3145.152%C++11.765%M*10.4C+5.7C+1049.8h22.1B*48.9B++
M20 Basilisk 158102254.08C+0.7347.554%B+6.863%B19.6C10.8B++5345.2h109.1C229.4C+
Lancer VS22 23199751.32C+2.0363.326%B+N/A13C17.4C++3727.6h20.2C+31.9C+
M40 Fury 13699812.375B+9.0353.79%A++2.02%B+43C-16.1B**6122.3h19.5D--36.2C++
Cosmos VM3 9896332.909B+0.4426.811%B**29.167%A++35.6CN/A1782.7h12.5B46.6C++
Auraxium Force-Blade 92913670.248S3.1052.5%A+20.879%A*4.6A++N/A1719.7h2.8D**5.3B+
VX6-7 9490691.304C2.0430.941%B++20%C--7.8D--N/A7111.5h19.4F--62.8D
Vortex VM21 12888501.76C1.5945.952%C*13.636%S9C-4.1D--939.8h25.7B+55.9B
Aspis Anti-Aircraft Phalanx Turret 16686117.818A4.4733.884%B++2.326%C*21.5A20A5874h131.5B+388B
Xiphos Anti-Personnel Phalanx Tower 8682182C**78.6558.555%A**2.439%B**820B*40S14780.1h12.4C*21.1B+
NS-10 Burster 15281691.174C2.1745.673%A++11.111%A*4D*3.5D12220.4h194.4F425.7C++
NS-61 "Networked" Emissary 7977990.778D2.5743.367%A*32.468%B++20.8D*N/A823.7h18.6F--43D--
NS-10 Burster 12777701.1C+2.2545.413%A++22.078%S3.8D*2.5D*11520.4h203.8F--448.7C+
Solstice Burst 7574501.48C1.8722.352%D**22.973%D19.5D-N/A1393.8h12.7C56.6D-
M20 Basilisk 12070282.5D0.8547.264%B++N/A14D-10C+3705h151D**319.5D
M60-A Bulldog 7367322.333C+18.9954.092%B+2.985%B*35.3C3.2C--2091.9h8.1F15C-
CAS 14-E 7066166A62.6537.738%B+3.03%A165A++10B**5650.4h27.6C++73.2B
M12 Kobalt-H 7566166A62.6536.49%M19.697%C**220B**30S8840.3h17.2D47B+
Force-Blade 766211,3810.005D3.3435.532%C**N/A0.1DN/A1686.5h3.8D**10.8C+
V10 6361441.386D--1.9631.863%F-65.574%F-14.9D*N/A774.1h3.2F*10F**
C150 Dalton 15860134.615C1.2740.069%C*N/A16.2D*26.5C7263.7h7.7T-19.2F--
E540 Halberd 8554105.4D2.0547.135%C--5.556%M20.8D**11.9D--12792.6h6.1D12.9D
M60-G Bulldog 6152114.727C-1.3839.737%C+1.923%C-28.9C-5C--3721.8h7C+17.5C++
Heartstring 1,24152900.578D2.7784.564%M7.692%D*4.2D*96.7S36812.3h116.5T*137.8T*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,7634,299,322215.7h
Anti-Vehicle MANA Turret523,0576.8h
Spawn Beacon641,9692.9h
Ordnance Dampener2570.1h
Turret AI Module1920.6h
Repair Module01110.5h
Skywall Shield Emitter1790.3h
Structure Shield Module1710.3h
Lasher X2 AE02050.2h
Rampart Wall21240.8h
AE Medical Applicator2417,7401.3h
Nanite Revive Grenade05050.1h
Medical Applicator21986,4978h
Cortium Silo0500.2h
Motion Spotter25639,03932.7h
NS Patriot Flare Gun11820.7h
Restoration Kit263160.4h
Deconstruction Tool02,7530.1h
Xiphos Anti-Personnel Tower0610.3h
Hoplon Anti-Aircraft Phalanx Tower1580.3h
Spitfire Auto-Turret241,5071.6h
VS Triumph Flare Gun0830.3h
Shield Recharging Field121,1780.6h
Smoke Grenade0510h
Recon Detection Device645,4468.8h
Medical Kit3,89036,95444h
Ammunition Package1237,9319.7h
Anti-Infantry MANA Turret121210.7h
WLT-Howler Mining Laser02,9661.3h
Nano-Repair Grenade03220.1h

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