Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 9 (19,088)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Field Marshal Destroyer Penia2[H4NF] Penia2
TR BR 183

KDR: 6.51

Score: 86.7m

Last Seen: Sep 15th, 2019 9:29 PM
- OFFLINE - 6.5 hour(s)

Prestige 1, Battle Rank 100 (183 total) - Terran Republic on Cobalt - Outfit Leader of Hanf Heads[H4NF] Hanf Heads
TR outfit on Cobalt

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS C150 Dalton M14 Banshee P525 Marauder-H CAS 14-E Hellfire Rocket Pods M18 Rotary M18 Needler CAS30 Tank Buster
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Penia2



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,150,920 MLG Score: 920
Fun Score: N/A
Cheeseburgers Flipped: 517TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.396%20.953%59535117921,6102.775143.732

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.195%1.409A-0.024C+-1.071D*HEAD ++ (~6.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.544B+9.60.324C*24.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.993%0.912%16576120825,65221121133312.1401226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.669%0.193C++-0.619D-0.453

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.20.407B37.50.292C*58.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.362%2.549%467612084,512122817473.67128258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.672%-0.458D0.04C+-0.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.30.392B8.50.32C*14.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.8%0.83%402919119551,80313863004037.3759172%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.587%-0.51D-0.89D--0.711

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.80.766B++8.30.785B++18.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.494%76.009%4029612085,6731119485.06518

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.323%0.808B++0.563B+0.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.462B+2.10.325C*3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.783%13.498%4029312111,704663292.56627

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.558%0.932B*-0.214C0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.707B++20.581B+1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hanf Heads[H4NF] Hanf Heads
TR outfit on Cobalt

Members: 1
86.7m208.7%414 (24.8k)370 (22.2k)6.5073146,73322,5497.55262183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12141455327.729%7.587%21010:2539

28% Engineer7% Heavy Assault9% Infiltrator54% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 4th, 2015 12:42 AMDec 14th, 2018 3:32 PMSep 15th, 2019 5:35 PM (1d) (PST)Sep 15th, 2019 6:29 PM (1d) (PST)Sep 15th, 2019 5:29 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,106581,0480.6260.0960.0481.7660.219920

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
66,3673,48962,87838631061322,211

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3903.8h/162.7d 23,571 11,132 37,829 413.6k 1,000 6,266 51,412 259.1m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
C+
Kills:1,184
Deaths:359
KDR:3.298
Accuracy:59.060% C+
HSR:13.767% C
LC3 Jaguar
B**
Kills:1,171
Deaths:428
KDR:2.736
Accuracy:28.511% B**
HSR:16.140% D
HC1 Cougar
B++
Kills:1,156
Deaths:376
KDR:3.074
Accuracy:28.036% B++
HSR:18.166% D
NS-11C
C
Kills:1,129
Deaths:948
KDR:1.191
Accuracy:22.631% C
HSR:13.463% D--
MG-C1 Kindred
D
Kills:385
Deaths:234
KDR:1.645
Accuracy:23.505% D
HSR:12.208% F
TRS-12 Uppercut
D
Kills:355
Deaths:166
KDR:2.139
Accuracy:49.854% D
HSR:10.704% D-
FA1 Barrage
B+
Kills:165
Deaths:122
KDR:1.352
Accuracy:36.931% C
HSR:17.576% B+
AMR-66
A+
Kills:122
Deaths:57
KDR:2.140
Accuracy:35.395% A+
HSR:35.246% A+
T5 AMC
D-
Kills:117
Deaths:159
KDR:0.736
Accuracy:19.127% D-
HSR:11.966% D**
TRAC-5
C+
Kills:104
Deaths:39
KDR:2.667
Accuracy:21.809% C+
HSR:12.500% D*
MG-HBR1 Dragoon
B**
Kills:67
Deaths:29
KDR:2.310
Accuracy:39.768% B**
HSR:38.806% B**
LC2 Lynx
D--
Kills:66
Deaths:56
KDR:1.179
Accuracy:18.165% D--
HSR:12.121% F
Kills:6,021
Deaths (as Engineer):2,973
Deaths (to Engineers):6,145
KDR:2.02523
Kill Difference:3,048
Playtime:1,093.654 hours
Usage:28%
Score:28.906m
Score/min:441
Accuracy (listed only):31.899%
HSR (listed only):17.722%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:2,240
Deaths:763
KDR:2.936
Accuracy:27.767% B**
HSR:21.071% C
T9A "Butcher"
A
Kills:1,470
Deaths:414
KDR:3.551
Accuracy:30.323% A
HSR:20.680% D--
NSX Naginata
A+
Kills:1,175
Deaths:347
KDR:3.386
Accuracy:29.697% A+
HSR:24% D
T32 Bull
B+
Kills:1,167
Deaths:448
KDR:2.605
Accuracy:26.813% B+
HSR:20.309% D
NS-15M2
B++
Kills:1,166
Deaths:512
KDR:2.277
Accuracy:27.931% B++
HSR:18.525% D-
T9 CARV
A++
Kills:1,165
Deaths:434
KDR:2.684
Accuracy:27.982% A++
HSR:21.202% C
T16 Rhino
B**
Kills:1,159
Deaths:411
KDR:2.820
Accuracy:26.783% B**
HSR:17.256% D
MG-H1 Watchman
B
Kills:242
Deaths:73
KDR:3.315
Accuracy:24.670% B
HSR:22.314% C--
NSX-P Naginata
A+
Kills:99
Deaths:38
KDR:2.605
Accuracy:30.184% A+
HSR:19.192% D*
T9 CARV-S
B++
Kills:79
Deaths:38
KDR:2.079
Accuracy:25.466% B++
HSR:21.519% C-
Kills:9,962
Deaths (as Heavy Assault):3,478
Deaths (to Heavy Assaults):4,447
KDR:2.86429
Kill Difference:6,484
Playtime:278.140 hours
Usage:7%
Score:5.077m
Score/min:304
Accuracy (listed only):27.761%
HSR (listed only):20.607%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
C+
Kills:1,184
Deaths:359
KDR:3.298
Accuracy:59.060% C+
HSR:13.767% C
LC3 Jaguar
B**
Kills:1,171
Deaths:428
KDR:2.736
Accuracy:28.511% B**
HSR:16.140% D
HC1 Cougar
B++
Kills:1,156
Deaths:376
KDR:3.074
Accuracy:28.036% B++
HSR:18.166% D
NS-11C
C
Kills:1,129
Deaths:948
KDR:1.191
Accuracy:22.631% C
HSR:13.463% D--
SMG-46G Armistice
C*
Kills:596
Deaths:232
KDR:2.569
Accuracy:28.231% C*
HSR:12.248% D
MG-S1 Jackal
B**
Kills:513
Deaths:215
KDR:2.386
Accuracy:31.765% B**
HSR:15.010% D
MG-C1 Kindred
D
Kills:385
Deaths:234
KDR:1.645
Accuracy:23.505% D
HSR:12.208% F
TRS-12 Uppercut
D
Kills:355
Deaths:166
KDR:2.139
Accuracy:49.854% D
HSR:10.704% D-
PDW-16 Hailstorm
A++
Kills:178
Deaths:64
KDR:2.781
Accuracy:33.683% A++
HSR:17.416% C*
FA1 Barrage
B+
Kills:165
Deaths:122
KDR:1.352
Accuracy:36.931% C
HSR:17.576% B+
T5 AMC
D-
Kills:117
Deaths:159
KDR:0.736
Accuracy:19.127% D-
HSR:11.966% D**
TRAC-5
C+
Kills:104
Deaths:39
KDR:2.667
Accuracy:21.809% C+
HSR:12.500% D*
NS-7 PDW
C+
Kills:91
Deaths:82
KDR:1.110
Accuracy:24.268% C+
HSR:12.088% D--
LC2 Lynx
D--
Kills:66
Deaths:56
KDR:1.179
Accuracy:18.165% D--
HSR:12.121% F
Kills:7,210
Deaths (as Light Assault):3,480
Deaths (to Light Assaults):4,809
KDR:2.07184
Kill Difference:3,730
Playtime:2,092.357 hours
Usage:54%
Score:44.956m
Score/min:358
Accuracy (listed only):30.398%
HSR (listed only):13.955%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
KSR-35
A+
Kills:1,193
Deaths:307
KDR:3.886
Accuracy:43.633% A+
HSR:29.757% C++
HSR-1
B**
Kills:1,182
Deaths:402
KDR:2.940
Accuracy:41.463% B**
HSR:30.880% C**
SR-7
B*
Kills:1,177
Deaths:230
KDR:5.117
Accuracy:46.034% B*
HSR:83.093% B+
TSAR-42
C++
Kills:1,172
Deaths:430
KDR:2.726
Accuracy:38.350% C+
HSR:69.966% C++
RAMS .50M
B++
Kills:1,162
Deaths:235
KDR:4.945
Accuracy:42.122% B+
HSR:84.337% B++
NS-44 Commissioner
B++
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:35.289% C+
HSR:26.897% B++
M77-B
C++
Kills:1,158
Deaths:263
KDR:4.403
Accuracy:37.973% C++
HSR:74.784% C+
Bighorn .50M
B++
Kills:789
Deaths:207
KDR:3.812
Accuracy:46.872% B++
HSR:79.468% C+
SMG-46G Armistice
C*
Kills:596
Deaths:232
KDR:2.569
Accuracy:28.231% C*
HSR:12.248% D
MG-S1 Jackal
B**
Kills:513
Deaths:215
KDR:2.386
Accuracy:31.765% B**
HSR:15.010% D
NS-357 Underboss
B++
Kills:430
Deaths:208
KDR:2.067
Accuracy:38.290% C*
HSR:27.674% B++
TS2 Inquisitor
B+
Kills:359
Deaths:190
KDR:1.889
Accuracy:31.066% B+
HSR:14.763% D
NS-30 Vandal
A+
Kills:279
Deaths:74
KDR:3.770
Accuracy:38.305% B*
HSR:38.710% A+
TX2 Emperor
C
Kills:247
Deaths:166
KDR:1.488
Accuracy:24.584% C--
HSR:18.219% C
NSX Tomoe
B**
Kills:247
Deaths:87
KDR:2.839
Accuracy:33.442% B**
HSR:23.077% D*
TRAP-M1
B**
Kills:215
Deaths:91
KDR:2.363
Accuracy:35.452% B**
HSR:19.070% D-
PDW-16 Hailstorm
A++
Kills:178
Deaths:64
KDR:2.781
Accuracy:33.683% A++
HSR:17.416% C*
Soldier Soaker
A
Kills:123
Deaths:40
KDR:3.075
Accuracy:45.620% A
HSR:3.252% F-
NS-7 PDW
C+
Kills:91
Deaths:82
KDR:1.110
Accuracy:24.268% C+
HSR:12.088% D--
NS-AM7 Archer
B**
Kills:65
Deaths:74
KDR:0.878
Accuracy:42.468% F--
HSR:26.154% B**
NS-61 Emissary
D-
Kills:57
Deaths:39
KDR:1.462
Accuracy:22.481% D-
HSR:10.526% D--
Kills:12,393
Deaths (as Infiltrator):4,327
Deaths (to Infiltrators):2,966
KDR:2.86411
Kill Difference:8,066
Playtime:348.263 hours
Usage:9%
Score:5.408m
Score/min:259
Accuracy (listed only):36.257%
HSR (listed only):34.161%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
C+
Kills:1,184
Deaths:359
KDR:3.298
Accuracy:59.060% C+
HSR:13.767% C
SMG-46G Armistice
C*
Kills:596
Deaths:232
KDR:2.569
Accuracy:28.231% C*
HSR:12.248% D
MG-S1 Jackal
B**
Kills:513
Deaths:215
KDR:2.386
Accuracy:31.765% B**
HSR:15.010% D
Cycler TRV
B**
Kills:456
Deaths:187
KDR:2.439
Accuracy:28.783% B**
HSR:17.325% C-
TRS-12 Uppercut
D
Kills:355
Deaths:166
KDR:2.139
Accuracy:49.854% D
HSR:10.704% D-
T1 Cycler
A+
Kills:319
Deaths:122
KDR:2.615
Accuracy:29.532% A+
HSR:17.241% D
NS-11A
B*
Kills:305
Deaths:143
KDR:2.133
Accuracy:28.886% B*
HSR:14.426% D--
PDW-16 Hailstorm
A++
Kills:178
Deaths:64
KDR:2.781
Accuracy:33.683% A++
HSR:17.416% C*
FA1 Barrage
B+
Kills:165
Deaths:122
KDR:1.352
Accuracy:36.931% C
HSR:17.576% B+
SABR-13
B+
Kills:138
Deaths:49
KDR:2.816
Accuracy:28.483% B+
HSR:26.812% C++
NS-7 PDW
C+
Kills:91
Deaths:82
KDR:1.110
Accuracy:24.268% C+
HSR:12.088% D--
Kills:4,300
Deaths (as Combat Medic):1,741
Deaths (to Combat Medics):1,530
KDR:2.46984
Kill Difference:2,559
Playtime:34.717 hours
Usage:1%
Score:0.633m
Score/min:304
Accuracy (listed only):34.498%
HSR (listed only):15.874%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A+
Kills:1,194
Deaths:308
KDR:3.877
Accuracy:23.421% A+
HSR:16.164% D-
MRC3 Mercy
A+
Kills:1,164
Deaths:308
KDR:3.779
Accuracy:23.059% A+
HSR:16.151% D-
M3 Pounder HEG
B++
Kills:465
Deaths:181
KDR:2.569
Accuracy:45.456% B++
HSR:3.656% B+
M3 Pounder HEG
B++
Kills:437
Deaths:180
KDR:2.428
Accuracy:47.525% B++
HSR:2.746% C
M1 Heavy Cycler
A++
Kills:331
Deaths:102
KDR:3.245
Accuracy:22.190% A++
HSR:16.616% C
M2 Mutilator
A++
Kills:245
Deaths:92
KDR:2.663
Accuracy:21.382% A++
HSR:12.245% D**
M1 Heavy Cycler
A
Kills:163
Deaths:36
KDR:4.528
Accuracy:21.128% A
HSR:20.859% C**
Kills:3,999
Deaths (as MAX Suit):603.500
Deaths (to MAX Suits):836
KDR:6.62635
Kill Difference:3,395.500
Playtime:64.689 hours
Usage:2%
Score:1.726m
Score/min:445
Accuracy (listed only):29.166%
HSR (listed only):12.634%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A**
Kills:7,469
V. Kills:601 N/A
Deaths:520
KDR:14.364
Accuracy:37.314% A+
KPH:102.200 A*
VKPH:8.200 A**
Hellfire Rocket Pods
A*
Kills:5,500
V. Kills:497 N/A
Deaths:167
KDR:32.934
Accuracy:59.004% A
KPH:202.100 A*
VKPH:18.300 B+
M18 Rotary
A*
Kills:4,379
V. Kills:2,856 153%
Deaths:615
KDR:7.120
Accuracy:39.006% A
KPH:37.500 A++
VKPH:24.500 A*
M18 Needler
A++
Kills:3,706
V. Kills:3,685 101%
Deaths:858
KDR:4.319
Accuracy:34.551% B
KPH:20.600 B*
VKPH:20.500 A++
Hornet Missiles
A+
Kills:1,757
V. Kills:686 256%
Deaths:83
KDR:21.169
Accuracy:66.059% B++
KPH:128.600 A+
VKPH:50.200 B+
M18 Locust
A+
Kills:623
V. Kills:689 90%
Deaths:155
KDR:4.019
Accuracy:35.485% B+
KPH:23.800 C**
VKPH:26.300 A+
Coyote Missiles
A++
Kills:442
V. Kills:278 158%
Deaths:34
KDR:13
Accuracy:61.452% B**
KPH:79.100 A
VKPH:49.800 A++
M202 Wyrm
B**
Kills:339
V. Kills:170 198%
Deaths:16
KDR:21.188
Accuracy:60.054% B++
KPH:147.600 B*
VKPH:74 B**
Tomcat A2AM Pods
B*
Kills:165
V. Kills:100 163%
Deaths:9
KDR:18.333
Accuracy:85.254% B*
KPH:72.200 B+
VKPH:43.700 C++
Kills:24,380 (16,177 + 0)
Deaths:2,457
KDR:9.923
VKDR:3.892
Vehicle Kills:9,562
Kill Difference:21,923
Playtime:446.871 hours
Usage:11%
Score:9.923m
Score/min:370
Piloting Accuracy:35.485%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:31,720
V. Kills:24,689 128%
Deaths:1,731
KDR:18.325
Accuracy:22.669% F
KPH:39 C**
VKPH:30.400 B+
CAS30 Tank Buster
B**
Kills:3,529
V. Kills:3,074 115%
Deaths:732
KDR:4.821
Accuracy:51.141% B+
KPH:13.300 B**
VKPH:11.600 B*
L105 Zephyr
A++
Kills:1,574
V. Kills:158 N/A
Deaths:47
KDR:33.489
Accuracy:51.394% B**
KPH:93.800 A++
VKPH:9.400 C++
AP30 Shredder
A+
Kills:1,396
V. Kills:1,129 124%
Deaths:78
KDR:17.897
Accuracy:33.031% C++
KPH:40.300 B++
VKPH:32.600 A+
L-30R Vektor
B+
Kills:1,069
V. Kills:520 205%
Deaths:100
KDR:10.690
Accuracy:43.006% B
KPH:16.600 B+
VKPH:8.100 C+
Dual-75 Duster
A
Kills:1,024
V. Kills:52 N/A
Deaths:25
KDR:40.960
Accuracy:49.237% A
KPH:101.200 B**
VKPH:5.100 C+
L-24R Spur
C**
Kills:897
V. Kills:76 N/A
Deaths:35
KDR:25.629
Accuracy:41.924% C*
KPH:39.200 C**
VKPH:3.300 C+
Kills:41,209 (5,495 + 35,714)
Deaths:2,748
KDR:14.996
VKDR:10.807
Vehicle Kills:29,698
Kill Difference:38,461
Playtime:1,226.238 hours
Usage:31%
Score:24.815m
Score/min:337
Piloting Accuracy:41.924%
Gunner Accuracy:49.237%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:585
V. Kills:257 227%
Deaths:61
KDR:9.590
Accuracy:45.453% D*
KPH:40.100 B++
VKPH:17.600 C+
L100 Python HESH
C*
Kills:497
V. Kills:75 N/A
Deaths:31
KDR:16.032
Accuracy:44.684% C-
KPH:57.700 C*
VKPH:8.700 C++
Skyguard
A+
Kills:251
V. Kills:141 177%
Deaths:23
KDR:10.913
Accuracy:31.440% B
KPH:24.200 A+
VKPH:13.600 B**
Kills:1,333 (1,333 + 0)
Deaths:115
KDR:11.591
VKDR:4.113
Vehicle Kills:473
Kill Difference:1,218
Playtime:33.548 hours
Usage:1%
Score:0.564m
Score/min:280
Driving Accuracy:31.440%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:1,714
V. Kills:960 178%
Deaths:144
KDR:11.903
Accuracy:43.458% C
KPH:43.300 B**
VKPH:24.200 B**
P2-120 HESH
B++
Kills:1,271
V. Kills:220 N/A
Deaths:57
KDR:22.298
Accuracy:39.571% C
KPH:65.800 B++
VKPH:11.400 B+
E540 Halberd
A*
Kills:1,029
V. Kills:570 180%
Deaths:67
KDR:15.358
Accuracy:53.294% A+
KPH:43 A+
VKPH:23.800 A*
P525 Marauder
A
Kills:229
V. Kills:14 N/A
Deaths:14
KDR:16.357
Accuracy:29.755% A
KPH:89.800 B++
VKPH:5.500 B++
P2-120 HEAT
A++
Kills:194
V. Kills:92 209%
Deaths:12
KDR:16.167
Accuracy:44.371% C*
KPH:37.200 B**
VKPH:17.600 A++
G30 Vulcan
A+
Kills:170
V. Kills:120 140%
Deaths:12
KDR:14.167
Accuracy:43.272% A+
KPH:35.800 A
VKPH:25.300 A+
MR11 Gatekeeper
B+
Kills:69
V. Kills:59 115%
Deaths:13
KDR:5.308
Accuracy:44.382% B+
KPH:24.400 C*
VKPH:20.800 B+
Kills:4,676 (3,179 + 1,497)
Deaths:319
KDR:14.658
VKDR:6.379
Vehicle Kills:2,035
Kill Difference:4,357
Playtime:98.189 hours
Usage:3%
Score:2.469m
Score/min:419
Driving Accuracy:44.371%
Gunner Accuracy:44.382%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:7,186
V. Kills:427 N/A
Deaths:308
KDR:23.331
Accuracy:38.674% B+
KPH:133.900 B++
VKPH:8 B
G20 Vulcan-H
A+
Kills:1,117
V. Kills:582 192%
Deaths:111
KDR:10.063
Accuracy:53.932% B*
KPH:75 A+
VKPH:39.100 B**
M12 Kobalt-H
C++
Kills:576
V. Kills:14 N/A
Deaths:15
KDR:38.400
Accuracy:22.100% C+
KPH:120.600 C++
VKPH:2.900 D
E540 Halberd-H
A++
Kills:420
V. Kills:117 356%
Deaths:16
KDR:26.250
Accuracy:56.307% C+
KPH:76.300 A++
VKPH:21.200 C+
M40 Fury-H
C++
Kills:184
V. Kills:26 N/A
Deaths:17
KDR:10.824
Accuracy:44.203% C++
KPH:73.500 C
VKPH:10.400 D
G40-F Ranger
C++
Kills:110
V. Kills:64 169%
Deaths:3
KDR:36.667
Accuracy:33.393% C+
KPH:34.800 C++
VKPH:20.200 C++
G30 Walker
A
Kills:67
V. Kills:31 209%
Deaths:3
KDR:22.333
Accuracy:43.419% A
KPH:47.200 A
VKPH:21.900 B**
Kills:9,660 (0 + 9,660)
Deaths:473
KDR:20.423
VKDR:2.666
Vehicle Kills:1,261
Kill Difference:9,187
Playtime:85.928 hours
Usage:2%
Score:1.965m
Score/min:381
Driving Accuracy:N/A%
Gunner Accuracy:43.419%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,561
V. Kills:279 N/A
Deaths:65
KDR:24.015
Accuracy:41.719% B++
KPH:73.100 B*
VKPH:13.100 B
M40 Fury
B**
Kills:1,373
V. Kills:274 N/A
Deaths:75
KDR:18.307
Accuracy:38.113% C**
KPH:67.800 B**
VKPH:13.500 B*
M12 Kobalt
C*
Kills:314
V. Kills:5 N/A
Deaths:12
KDR:26.167
Accuracy:15.085% C-
KPH:70.600 C*
VKPH:1.100 D--
M12 Kobalt
C+
Kills:133
V. Kills:7 N/A
Deaths:3
KDR:44.333
Accuracy:16.027% C
KPH:60.400 C
VKPH:3.200 C+
M20 Basilisk
B
Kills:89
V. Kills:33 262%
Deaths:8
KDR:11.125
Accuracy:47.271% B**
KPH:24.800 B
VKPH:9.200 B
M20 Basilisk
B**
Kills:58
V. Kills:30 187%
Deaths:1
KDR:58
Accuracy:47.756% B**
KPH:26.700 B+
VKPH:13.800 B**
Kills:3,528 (0 + 3,528)
Deaths:164
KDR:21.512
VKDR:3.829
Vehicle Kills:628
Kill Difference:3,364
Playtime:54.028 hours
Usage:1%
Score:1.494m
Score/min:461
Driving Accuracy:N/A%
Gunner Accuracy:47.756%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:475
V. Kills:25 N/A
Deaths:165
KDR:2.879
Accuracy:49.181% B*
KPH:41 C
VKPH:2.200 C**
M40 Fury-F
C**
Kills:86
V. Kills:12 N/A
Deaths:42
KDR:2.048
Accuracy:34.754% D*
KPH:28.100 C**
VKPH:3.900 D
Kills:561 (561 + 0)
Deaths:207
KDR:2.710
VKDR:0.179
Vehicle Kills:37
Kill Difference:354
Playtime:14.642 hours
Usage:0%
Score:0.092m
Score/min:104
Driving Accuracy:34.754%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:6,020
V. Kills:474 N/A
Deaths:94
KDR:64.043
Accuracy:48.586% A*
KPH:157.300 A**
VKPH:12.400 A++
M20 Wyvern
M
Kills:1,151
V. Kills:526 218%
Deaths:36
KDR:31.972
Accuracy:47.519% B**
KPH:62.100 M
VKPH:28.400 A++
VLG Missile Launcher
A
Kills:263
V. Kills:60 431%
Deaths:3
KDR:87.667
Accuracy:63.592% B**
KPH:94.300 A
VKPH:21.500 C
Pelter Rocket Pod
A
Kills:91
V. Kills:31 284%
Deaths:3
KDR:30.333
Accuracy:59.194% A
KPH:85.600 B**
VKPH:29.200 B*
Kills:7,525 (0 + 7,525)
Deaths:136
KDR:55.331
VKDR:8.022
Vehicle Kills:1,091
Kill Difference:7,389
Playtime:60.656 hours
Usage:2%
Score:1.628m
Score/min:447
Piloting Accuracy:N/A%
Gunner Accuracy:59.194%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 56,40931,7201,73118.325A++11.8222.669%FN/A39C**30.4B+376812.8h2.3A10.1B+
M14 Banshee 8,0707,46952014.363B*7.8637.314%A+1.084%C+102.2A*8.2A**32273.1h16.4B+44B++
P525 Marauder-H 7,6137,18630823.331B*16.8238.674%B+N/A133.8B++8B35553.7h5.7B+14.8B++
CAS 14-E 6,4946,0209464.043A*57.5448.586%A*1.379%C-157.2A**12.4A++45338.3h21.4B*44.1B**
Hellfire Rocket Pods 5,9975,50016732.934M++26.4359.004%AN/A202.2A*18.3B+69827.2h10.6B+18B*
M18 Rotary 7,2354,3796157.12A**0.6139.006%AN/A37.5A++24.5A*334116.7h58.8B**150.7B**
M18 Needler 7,3913,7068584.319B*2.1934.551%B1.106%D20.6B*20.5A++320179.8h97.5B++282.2B++
CAS30 Tank Buster 6,6033,5297324.821A++1.6951.141%B+N/A13.3B**11.6B*253264.8h33.2B*65B*
MSW-R 2,2632,2407632.936B+3.5727.767%B**21.071%C51.9B+N/A15743.2h10.3B++37B++
M60-A Bulldog 2,3692,1379123.484A*16.9843.348%B++1.404%C+38.3C++4.2C-24455.8h4.4B**10.1B**
Hornet Missiles 2,4431,7578321.169A*14.6666.059%B++1.309%C128.2A+50.1B+71313.7h6.2B*9.4B**
M12 Kobalt 1,8101,7393549.686B*43.1822.432%C++14.376%D-103.5C+4.2C22916.8h15.3B+68.1B+
P2-120 AP 2,6741,71414411.903B++5.4043.458%C3.442%C++43.3B**24.2B**51939.6h5.5B++12.6B+
L105 Zephyr 1,7321,5744733.489A++26.9851.394%B**N/A93.7A++9.4C++42316.8h4.7B*9B**
M40 Fury 1,8401,5616524.015A*17.5141.719%B++N/A72.9B*13C**49621.4h11.3B+27.2B++
T9A "Butcher" 1,4941,4704143.551B**2.9630.323%A20.68%D--58.8C++1B+15625h10.5B+34.5B*
AP30 Shredder 2,5251,3967817.897B+11.3933.031%C++N/A40.3B++32.6A+41234.6h63.7B+192.9B++
M40 Fury 1,6471,3737518.307A+11.8038.113%C**1.238%C--67.6B**13.5B*49220.3h10.9B+28.5B++
C-4 2,1061,3476242.159B+4.3520.51%D--N/A13.3D**7.5D**97101.3h1.2B+5.7C*
P2-120 HESH 1,4911,2715722.298B++15.7939.571%C1.023%C+65.9B++11.4B+24719.3h4B++10.1B+
MRC3 Mercy 1,2091,1943083.877B++2.6323.421%A+16.164%D-47.2AN/A13025.3h16.1B*68.9B*
KSR-35 1,2101,1933073.886B*2.6243.633%A+29.757%C++57.4B*N/A12520.8h3.9B++9B*
TAS-16 Blackjack 1,2021,1843593.298A++3.2159.06%C+13.767%C41.5C++N/A11128.5h2B*3.3B+
HSR-1 1,2031,1824022.94B+3.5741.463%B**30.88%C**62.2B*1.1A++14919h5.1B+12.3B++
SR-7 1,1831,1772305.117B+1.3946.034%B*83.093%B+51.4B++N/A12022.9h1.8B++4B++
NSX Naginata 1,1921,1753473.386A*3.1229.697%A+24%D60.3B++N/A14719.5h10.4B+35.2B++
TSAR-42 1,1881,1724302.726C+3.7838.35%C+69.966%C++42.5C*N/A14427.6h2.1B+5.5B
LC3 Jaguar 1,2121,1714282.736B*3.7728.511%B**16.14%D22.1CN/A6653.1h11.7B+41.1B++
T32 Bull 1,1691,1674482.605B**3.9026.813%B+20.309%D58.9B++N/A15019.8h10.4B++38.6B+
NS-15M2 1,1731,1665122.277B+4.2327.931%B++18.525%D-58.6B+N/A23519.9h10.5B++37.5B++
T9 CARV 1,1751,1654342.684B**3.8227.982%A++21.202%C49.4B**N/A21023.6h11.6B++41.3B*
MRC3 Mercy 1,1851,1643083.779B++2.7323.059%A+16.151%D-46AN/A13125.3h16.1B*70B*
RAMS .50M 1,1661,1622354.945B+1.5642.122%B+84.337%B++49.9A+N/A12923.3h1.7B**4.1B++
NS-44 Commissioner 1,1761,1606911.679B++4.8335.289%C+26.897%B++23C-N/A7350.5h3.2B++9.2B+
T16 Rhino 1,1721,1594112.82A++3.6926.783%B**17.256%D46.2B+N/A11025.1h12.3B+45.8B++
M77-B 1,1721,1582634.403A++2.1037.973%C++74.784%C+41.1B**N/A12728.2h2B++5.2B++
HC1 Cougar 1,2031,1563763.074A++3.4328.036%B++18.166%D17.4C--N/A5266.5h10.2B++36.2B+
M20 Wyvern 1,6771,1513631.972S25.4647.519%B**1.39%D--62.2M28.4A++45118.5h42.6B**89.6A+
Hyena Missile Launcher 1,7611,1303235.313U28.8139.2%B**N/A39.1A21.8A53228.9h12.9A*32.9A+
NS-11C 1,1701,1299481.191C*5.3222.631%C13.463%D--5.5D--N/A21204.6h12.2B+54.1B
G20 Vulcan-H 1,6991,11711110.063A++3.5653.932%B*2.059%C--75A+39.1B**55014.9h62.2A115.4A
L-30R Vektor 1,5891,06910010.69S4.1843.006%BN/A16.6B+8.1C+20264.3h42.4B++98.6B++
E540 Halberd 1,5991,0296715.358A8.8553.294%A+2.041%D43.1A+23.8A*40123.9h4.8B*9B**
Dual-75 Duster 1,0761,0242540.96A**34.4549.237%AN/A101.4B**5.1C+27310.1h4.9B++10B*
L-24R Spur 9738973525.629A*19.1241.924%C*1.561%C-39.2C**3.3C+15322.9h19.4C++46.4C**
Bighorn .50M 7937892073.812C2.7046.872%B++79.468%C+53.3C++N/A14314.8h1.9C+4B+
NS Decimator 1,0156513062.127A4.3847.82%F1.843%C28.6C-16C+20422.8h3.7B++7.8C++
M18 Locust 1,3126231554.019B*2.4935.485%B+2.408%B+23.8C**26.3A+32526.2h97.1C**273.6B+
SMG-46G Armistice 6125962322.569A+3.9428.231%C*12.248%D32.6CN/A8618.3h12B+42.6B+
L100 Python AP 842585619.59B*3.0845.453%D*4.957%A40.1B++17.6C+31414.6h3.8B++8.3B++
A30 Walker 1,380582668.818S2.3116.833%D*N/A12.9C17.7B+39445.2h63.5B**377.3B++
M40 Fury 6875812029.05B++22.5450.075%C++N/A88C++16.1C2946.6h9.2B+18.3B++
M12 Kobalt-H 5905761538.4B**31.8922.1%C+14.41%C--120C++2.9D3234.8h12.7B+57.5B+
M20 Drake 9435371829.833A++23.3323.684%D-2.607%C*22.4C++16.9C*23824h27.4A+115.9B**
MG-S1 Jackal 5305132152.386B**4.1231.765%B**15.01%D59.7B**2M++1478.6h10.2C**32.1B+
L100 Python HESH 5724973116.032B+9.5244.684%C-1.207%C57.8C*8.7C++2078.6h2.7B++6B+
S12 Renegade 5004751652.879C++3.6349.181%B*4.842%C+40.9C2.2C**9911.6h2.4B*4.9B**
M3 Pounder HEG 5524651812.569B++3.9445.456%B++3.656%B+24.2B*4.5B++15419.2h14.5B+32B+
Cycler TRV 4614561872.439B**4.0728.783%B**17.325%C-56.3AN/A1638.1h11.1B*38.6B*
Coyote Missiles 7204423413M*6.4961.452%B**N/A78.9A49.6A++7365.6h28B**45.5B**
M3 Pounder HEG 5424371802.428B+4.0847.525%B++2.746%C22.8B+5.5B**15119.2h16.3B+34.2B+
NS-357 Underboss 4344302082.067B**4.4438.29%C*27.674%B++21.8DN/A5819.7h3.4B*9B++
E540 Halberd-H 5374201626.25A**19.7456.307%C+N/A76.4A++21.3C+3435.5h3.8B**6.8B**
Tank Mine 619393775.104A1.40111.515%SN/A70.2D40.4D8975.6h3.3F--2.9A++
MG-C1 Kindred 4073852341.645C**4.8623.505%D12.208%F6.5D*N/A2259.4h9.2B++39B+
TS2 Inquisitor 3673591901.889B++4.6231.066%B+14.763%D37.4C+N/A929.6h8.5B+27.3B+
TRS-12 Uppercut 3653551662.139B*4.3749.854%D10.704%D-17.8D-N/A5819.9h1.9B**3.8B+
M60-A Bulldog 383343749B+42.4963.498%A+2.915%C**90.3A++10.5A++3713.8h5.5B8.6B*
M202 Wyrm 5093391621.188A++14.6860.054%B++N/A147.4B*73.9B**8152.3h28.1B*46.8B*
M1 Heavy Cycler 3363311023.245A+3.2622.19%A++16.616%C38A++N/A1418.7h13.6B**61.1B*
Ripper 3243232,9770.108C**6.4011.902%D*13.622%C1.3CN/A3240.7h1.4C*12C+
T1 Cycler 3233191222.615A+3.8929.532%A+17.241%D58A*N/A3165.5h11B**37.3B**
M12 Kobalt 3193141226.167B*19.6615.085%C-18.79%C++69.8C*1.1D--2534.5h13.7B**90.7B+
M60-A Bulldog 335309651.5B++44.9964.866%A++3.56%B*103M8.7A+4173h4.7B*7.2B**
NS-11A 3063051432.133B+4.3728.886%B*14.426%D--45.5B++N/A1366.7h12.3B+42.5B++
Hunter QCX 5092924490.65C+5.8621.668%D*8.904%D*2.9D*2.1C+22101h8C+36.7C-
NS-30 Vandal 284279743.77A2.7438.305%B*38.71%A+52.6B+N/A1525.3h4.3B**11.3B*
VLG Missile Launcher 323263387.667M**81.1663.592%B**N/A93.9A21.4C3542.8h4.4B++7B*
Rocklet Rifle 4602601132.301M4.2140.318%D**N/A13.7D*10.5D*13819h19.4A+48.2B*
Sticky Grenade 2542531253N/A246.4951.701%C+N/A843.3C3.3D--33730.3h1.8B+3.5B+
Skyguard 3922512310.913M**4.4131.44%BN/A24.1A+13.6B**29310.4h74.3B**236.5B**
TX2 Emperor 2512471661.488B+5.0224.584%C--18.219%C21.5C-N/A7811.5h7.2B*29.4C**
NSX Tomoe 248247872.839B*3.6733.442%B**23.077%D*34.8C+N/A907.1h14.1C++42.1B+
M2 Mutilator 247245922.663B++3.8421.382%A++12.245%D**38.9B**N/A1616.3h11.9A+55.6B**
MG-H1 Watchman 246242733.315A3.1924.67%B22.314%C--39C+N/A1256.2h11.8B*47.9B+
P525 Marauder 2432291416.357C+9.8529.755%AN/A91.6B++5.6B++2242.5h6.8C+23B++
TRAP-M1 219215912.363B+4.1435.452%B**19.07%D-44.8BN/A1344.8h8.1B+22.8B++
P2-120 HEAT 2861941216.167A9.6644.371%C*3.608%B37.3B**17.7A++4255.2h8.3C18.6C++
M40 Fury-H 2101841710.824C+4.3244.203%C++N/A73.6C10.4D2972.5h8.4B19B+
PDW-16 Hailstorm 179178642.781A*3.7333.683%A++17.416%C*74.2A**N/A2502.4h11.5B*34.2B*
G30 Vulcan 2901701214.167A++7.6643.272%A+3.529%C+36.2A25.5A+4734.7h87.2B+201.6B**
T7 Mini-Chaingun 173169642.641A++3.876.892%F-7.101%D**37.6C*N/A2174.5h12.9B+186.7D--
Tomcat A2AM Pods 265165918.333M**11.8385.254%B*N/A71.7B+43.5C++9542.3h8.7C++10.2B+
FA1 Barrage 1661651221.352B5.1636.931%C17.576%B+19.4C-N/A1168.5h2.9A+7.9B*
M1 Heavy Cycler 167163364.528A*1.9821.128%A20.859%C**47.9A+1.2B**1323.4h12.8B**60.6B**
Chainblade 1771434,7110.03C**6.4812.672%D**1.399%D-0.3C--N/A1441.1h3.2C25.4D--
SABR-13 141138492.816B++3.6928.483%B+26.812%C++41.8B+N/A1393.3h9.7B*34.1B++
A30 Walker 289134265.154C++1.3529.168%B+N/A11.5C*13.2B++17611.7h180.2B617.8B+
M12 Kobalt 140133344.333A+37.8316.027%C13.534%D*60.5C3.2C+3762.2h18.1C+113.1C++
T2 Striker 216133274.926U1.5847.166%C--N/A23.3B**14.6B8515.7h17A++36.1B**
Frag Grenade 1331321132N/A125.4946.334%C*N/A440C+3.3D-26140.3h3.6C**7.8B
Spear Anti-Vehicle Phalanx Turret 232126718A++11.4945.763%C*7.143%A++37.1C+31.2B**4193.4h10.2C22.2C+
Auraxium Slasher 1301234,2770.029C+6.4810.506%D**1.626%D--0.3C-N/A1360.9h2.6C24.8D*
Soldier Soaker 124123403.075A++3.4345.62%A3.252%F-49.2C+N/A1752.5h5.5B12.1B*
AMR-66 124122572.14A4.3735.395%A+35.246%A+35.9B*N/A2193.4h7.5B++21.1B*
T5 AMC 1201171590.736C5.7719.127%D-11.966%D**4.7D*N/A2924.8h16.8C-88.1C-
G40-F Ranger 174110336.667S30.1633.393%C+N/A34.4C++20C++2603.2h66.3B198.5B
TRAC-5 106104392.667A**3.8421.809%C+12.5%D*9.3DN/A17211.2h9.5B**43.4B++
Fatestealer 104102601.7U4.8130.8%D21.569%C+28.3C++N/A533.6h3F-9.8D--
NSX-P Naginata 10099382.605B**3.9030.184%A+19.192%D*76.2B**N/A1821.3h10B*33B*
MAX Punch 95926500.142B6.3740.452%CN/A1.5C+N/A559.9h1.8C++4.3C*
NS-7 PDW 9291821.11C*5.4024.268%C+12.088%D--21.7CN/A1454.2h13.2B+54.4B
Pelter Rocket Pod 12291330.333B**23.8359.194%AN/A82.7B*28.2B*4351.1h15.8B*26.7B*
M20 Basilisk 12289811.125M++4.6247.271%B**3.371%D--24.7B9.2B3743.6h86B182B++
M40 Fury-F 9886422.048B+4.4634.754%D*1.163%C++27.7C**3.9D1243.1h5.5B*15.8B+
T9 CARV-S 8479382.079B+4.4325.466%B++21.519%C-35.9C2.3S1552.2h11.6B45.5B+
The Slasher 72721190.605U5.9034.69%C++5.556%D7.8B*N/A169.2h2.5C7.2C+
MR11 Gatekeeper 12869135.308C*1.2044.382%B+1.449%C--24.6C*21.1B+4202.8h33.3B**75.1B**
ML-7 12168740.919B5.5972.782%A++1.471%D14.2D-11C+5884.8h14.4T-19.7D*
MG-HBR1 Dragoon 6967292.31B**4.2039.768%B**38.806%B**39.4B++1.2B**1441.7h4.6B**11.6B**
G30 Walker 9867322.333A++15.8343.419%A2.985%C47.9A22.1B**3421.4h99.2B**228.5B**
LC2 Lynx 6766561.179C++5.3318.165%D--12.121%F8.5D-N/A857.8h12B++65.9C*
NS-AM7 Archer 10865740.878B*5.6342.468%F--26.154%B**3.9D2.6C+6716.5h17B40.1C+
MANA Anti-Vehicle Turret 10861193.211B**3.3051.598%C6.557%A32.1C+24.7C+5961.9h9C*17.4C**
Spear Anti-Vehicle Phalanx Tower 9758158A+51.4941.249%D6.897%A+34.1C22.9C+3311.7h9.2C++22.4C+
M20 Basilisk 8858158U51.4947.756%B**3.448%D-26.4B+13.6B**4852.2h94.3C*197.4B+
NS-61 Emissary 5757391.462B*5.0522.481%D-10.526%D--21.1CN/A822.7h12.2B54.2C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon291,35313.1h
M20 Basilisk-H0610h
Nanite Revive Grenade01280h
Anti-Vehicle MANA Turret183642.8h
Medical Applicator6935,4983.8h
Nano-Armor Kit8901,687,909121.6h
Xiphos Anti-Personnel Phalanx Tower01530h
Rampart Wall0590.5h
Welding Device01,6960.1h
Turret AI Module0690.2h
Motion Spotter83,4142h
Spitfire Auto-Turret35150.6h
Smoke Grenade02060.1h
Shield Recharging Field1640.1h
Ammunition Package251,5762.4h
Medical Kit8398,32641.2h
Flail Targeting Dart104602.7h
Nano-Repair Grenade09210.3h
M20 Drake01970.1h
Recon Detection Device111,1163.6h
WLT-Howler Mining Laser09340.3h
IPC Targeting Dart0720.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.36s
Server spent 2.18s on queries, 1.83s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.