Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 1 | 7 (19,980)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (205 days). The data shown below may not be accurate.

Field Marshal Champion Penia2[H4NF] Penia2
TR BR 192

KDR: 6.88

Score: 98.2m

Last Seen: Feb 28th, 2020 9:36 PM
- OFFLINE - 4938.4 hour(s)

Prestige 1, Battle Rank 100 (192 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS C150 Dalton M14 Banshee P525 Marauder-H CAS 14-E M18 Rotary Hellfire Rocket Pods CAS30 Tank Buster M18 Needler
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Penia2



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,102,131 MLG Score: 881
Fun Score: N/A
Cheeseburgers Flipped: 560TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.358%21.308%60436131322,8372.728764.152

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.163%1.375A0.03C+-0.904D--HEAD ++ (~7.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.70.545B+9.50.331C**24.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.239%0.841%16806134328,99923091273412.5537228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.939%0.107C+-0.672D-0.346

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
98.40.394B37.60.293C*60.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.402%2.417%441613434,882141118633.45751262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.888%-0.45C---0.053C+-0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.41B8.30.338C**14.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.358%0.782%464919133065,32415413678642.3632178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.314%-0.449C---0.904D--0.558

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.80.802B++7.50.814B++16.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.64%76.303%4649613436,0641203525.04073

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.182%0.855B*0.595B+0.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.477B+2.10.338C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.148%13.326%4649313461,861744362.49799

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.232%0.442B-0.291C0.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.658B+2.10.564B+2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
98.2m207.9%417 (25k)374 (22.4k)6.88054170,31424,7538.00477192 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13491610027.078%7.124%19310:3845

31% Engineer7% Heavy Assault9% Infiltrator51% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 4th, 2015 12:42 AMDec 14th, 2018 3:32 PMMar 25th, 2020 7:01 AM (180d) (PST)Feb 28th, 2020 6:02 PM (206d) (PST)Feb 28th, 2020 5:36 PM (206d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,153571,0960.6490.0940.0461.8280.231881

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
69,1643,42665,73839631101422,447

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4375.6h/182.3d 27,828 12,133 42,810 480k 1,086 6,744 60,547 302.6m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
C
Kills:1,189
Deaths:361
KDR:3.294
Accuracy:59.023% C-
HSR:13.709% C
LC3 Jaguar
B
Kills:1,171
Deaths:428
KDR:2.736
Accuracy:28.511% B
HSR:16.140% D--
HC1 Cougar
C++
Kills:1,156
Deaths:376
KDR:3.074
Accuracy:28.036% C++
HSR:18.166% D--
NS-11C
D-
Kills:1,129
Deaths:948
KDR:1.191
Accuracy:22.631% D-
HSR:13.463% D*
MG-C1 Kindred
D--
Kills:665
Deaths:472
KDR:1.409
Accuracy:23.336% D--
HSR:14.737% D**
AMR-66
B*
Kills:599
Deaths:235
KDR:2.549
Accuracy:36.276% B*
HSR:35.058% B*
TRS-12 Uppercut
D-
Kills:409
Deaths:292
KDR:1.401
Accuracy:46.765% D*
HSR:10.514% D-
FA1 Barrage
C++
Kills:263
Deaths:337
KDR:0.780
Accuracy:30.203% D**
HSR:15.970% C++
T5 AMC
D**
Kills:117
Deaths:159
KDR:0.736
Accuracy:19.127% D**
HSR:11.966% F
TRAC-5
C--
Kills:104
Deaths:39
KDR:2.667
Accuracy:21.809% C--
HSR:12.500% D*
MG-HBR1 Dragoon
B+
Kills:68
Deaths:29
KDR:2.345
Accuracy:39.774% B+
HSR:38.235% B+
LC2 Lynx
F
Kills:66
Deaths:56
KDR:1.179
Accuracy:18.165% F
HSR:12.121% F
Kills:6,936
Deaths (as Engineer):3,732
Deaths (to Engineers):6,833
KDR:1.85852
Kill Difference:3,204
Playtime:1,378.123 hours
Usage:31%
Score:36.884m
Score/min:446
Accuracy (listed only):31.138%
HSR (listed only):17.715%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C*
Kills:2,402
Deaths:809
KDR:2.969
Accuracy:27.745% C*
HSR:21.107% D--
T9A "Butcher"
B+
Kills:1,506
Deaths:437
KDR:3.446
Accuracy:29.996% B+
HSR:20.452% D**
NSX Naginata
B++
Kills:1,175
Deaths:347
KDR:3.386
Accuracy:29.697% B++
HSR:24% D--
T32 Bull
C+
Kills:1,167
Deaths:448
KDR:2.605
Accuracy:26.813% C+
HSR:20.309% D-
NS-15M2
C++
Kills:1,166
Deaths:512
KDR:2.277
Accuracy:27.931% C++
HSR:18.525% D*
T9 CARV
B*
Kills:1,165
Deaths:434
KDR:2.684
Accuracy:27.950% B*
HSR:21.202% D
T16 Rhino
B+
Kills:1,159
Deaths:411
KDR:2.820
Accuracy:26.783% B+
HSR:17.256% D--
MG-H1 Watchman
C-
Kills:343
Deaths:108
KDR:3.176
Accuracy:24.576% C-
HSR:20.991% D*
NSX-P Naginata
B+
Kills:124
Deaths:51
KDR:2.431
Accuracy:30.076% B+
HSR:18.548% F
T9 CARV-S
C+
Kills:79
Deaths:38
KDR:2.079
Accuracy:25.466% C+
HSR:21.519% D-
TMG-50
C+
Kills:77
Deaths:21
KDR:3.667
Accuracy:24.663% C+
HSR:20.779% D-
Kills:10,363
Deaths (as Heavy Assault):3,616
Deaths (to Heavy Assaults):4,803
KDR:2.86587
Kill Difference:6,747
Playtime:310.544 hours
Usage:7%
Score:5.536m
Score/min:297
Accuracy (listed only):27.427%
HSR (listed only):20.426%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
C
Kills:1,189
Deaths:361
KDR:3.294
Accuracy:59.023% C-
HSR:13.709% C
LC3 Jaguar
B
Kills:1,171
Deaths:428
KDR:2.736
Accuracy:28.511% B
HSR:16.140% D--
HC1 Cougar
C++
Kills:1,156
Deaths:376
KDR:3.074
Accuracy:28.036% C++
HSR:18.166% D--
NS-11C
D-
Kills:1,129
Deaths:948
KDR:1.191
Accuracy:22.631% D-
HSR:13.463% D*
MG-C1 Kindred
D--
Kills:665
Deaths:472
KDR:1.409
Accuracy:23.336% D--
HSR:14.737% D**
SMG-46G Armistice
C-
Kills:596
Deaths:232
KDR:2.569
Accuracy:28.231% C-
HSR:12.248% D-
MG-S1 Jackal
C+
Kills:579
Deaths:267
KDR:2.169
Accuracy:29.186% C+
HSR:14.853% D*
TRS-12 Uppercut
D-
Kills:409
Deaths:292
KDR:1.401
Accuracy:46.765% D*
HSR:10.514% D-
FA1 Barrage
C++
Kills:263
Deaths:337
KDR:0.780
Accuracy:30.203% D**
HSR:15.970% C++
PDW-16 Hailstorm
B++
Kills:204
Deaths:72
KDR:2.833
Accuracy:30.550% B++
HSR:17.157% C
T5 AMC
D**
Kills:117
Deaths:159
KDR:0.736
Accuracy:19.127% D**
HSR:11.966% F
TRAC-5
C--
Kills:104
Deaths:39
KDR:2.667
Accuracy:21.809% C--
HSR:12.500% D*
NS-7 PDW
D
Kills:91
Deaths:82
KDR:1.110
Accuracy:24.268% D
HSR:12.088% D--
LC2 Lynx
F
Kills:66
Deaths:56
KDR:1.179
Accuracy:18.165% F
HSR:12.121% F
Kills:7,739
Deaths (as Light Assault):4,121
Deaths (to Light Assaults):5,114
KDR:1.87794
Kill Difference:3,618
Playtime:2,211.726 hours
Usage:51%
Score:47.459m
Score/min:358
Accuracy (listed only):29.274%
HSR (listed only):13.974%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
KSR-35
B*
Kills:1,193
Deaths:307
KDR:3.886
Accuracy:43.633% B*
HSR:29.757% C+
SR-7
B+
Kills:1,183
Deaths:233
KDR:5.077
Accuracy:45.975% B
HSR:83.009% B+
HSR-1
B+
Kills:1,182
Deaths:402
KDR:2.940
Accuracy:41.463% B+
HSR:30.880% C+
TSAR-42
C
Kills:1,172
Deaths:430
KDR:2.726
Accuracy:38.350% D
HSR:69.966% C
RAMS .50M
B++
Kills:1,169
Deaths:235
KDR:4.974
Accuracy:42.182% C+
HSR:84.260% B++
Bighorn .50M
C*
Kills:1,167
Deaths:354
KDR:3.297
Accuracy:45.700% C*
HSR:79.949% C++
NS-44 Commissioner
C++
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:35.289% D
HSR:26.897% C++
M77-B
C
Kills:1,158
Deaths:263
KDR:4.403
Accuracy:37.973% C
HSR:74.784% C-
SMG-46G Armistice
C-
Kills:596
Deaths:232
KDR:2.569
Accuracy:28.231% C-
HSR:12.248% D-
MG-S1 Jackal
C+
Kills:579
Deaths:267
KDR:2.169
Accuracy:29.186% C+
HSR:14.853% D*
NS-357 Underboss
C++
Kills:454
Deaths:224
KDR:2.027
Accuracy:37.923% C
HSR:27.313% C++
TS2 Inquisitor
C+
Kills:432
Deaths:223
KDR:1.937
Accuracy:30.443% C+
HSR:14.815% D--
NS-30 Vandal
B**
Kills:356
Deaths:93
KDR:3.828
Accuracy:38.201% C**
HSR:39.607% B**
TX2 Emperor
D
Kills:247
Deaths:166
KDR:1.488
Accuracy:24.584% D-
HSR:18.219% D
NSX Tomoe
B+
Kills:247
Deaths:87
KDR:2.839
Accuracy:33.442% B+
HSR:23.077% F
TRAP-M1
B+
Kills:215
Deaths:91
KDR:2.363
Accuracy:35.452% B+
HSR:19.070% D--
PDW-16 Hailstorm
B++
Kills:204
Deaths:72
KDR:2.833
Accuracy:30.550% B++
HSR:17.157% C
Soldier Soaker
B*
Kills:123
Deaths:40
KDR:3.075
Accuracy:45.620% B*
HSR:3.252% F-
NS-7 PDW
D
Kills:91
Deaths:82
KDR:1.110
Accuracy:24.268% D
HSR:12.088% D--
NS-AM7 Archer
B+
Kills:65
Deaths:74
KDR:0.878
Accuracy:42.579% F--
HSR:26.154% B+
NS-61 Emissary
D--
Kills:57
Deaths:39
KDR:1.462
Accuracy:22.431% D--
HSR:10.526% D*
Kills:13,050
Deaths (as Infiltrator):4,605
Deaths (to Infiltrators):3,206
KDR:2.83388
Kill Difference:8,445
Playtime:372.519 hours
Usage:9%
Score:5.766m
Score/min:258
Accuracy (listed only):35.880%
HSR (listed only):34.185%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
C
Kills:1,189
Deaths:361
KDR:3.294
Accuracy:59.023% C-
HSR:13.709% C
SMG-46G Armistice
C-
Kills:596
Deaths:232
KDR:2.569
Accuracy:28.231% C-
HSR:12.248% D-
MG-S1 Jackal
C+
Kills:579
Deaths:267
KDR:2.169
Accuracy:29.186% C+
HSR:14.853% D*
Cycler TRV
B
Kills:464
Deaths:195
KDR:2.379
Accuracy:28.340% B
HSR:17.672% D
TRS-12 Uppercut
D-
Kills:409
Deaths:292
KDR:1.401
Accuracy:46.765% D*
HSR:10.514% D-
T1 Cycler
B*
Kills:319
Deaths:122
KDR:2.615
Accuracy:29.532% B*
HSR:17.241% D--
NS-11A
C**
Kills:305
Deaths:143
KDR:2.133
Accuracy:28.886% C**
HSR:14.426% D*
FA1 Barrage
C++
Kills:263
Deaths:337
KDR:0.780
Accuracy:30.203% D**
HSR:15.970% C++
SABR-13
C++
Kills:237
Deaths:84
KDR:2.821
Accuracy:29.288% C++
HSR:29.536% C+
PDW-16 Hailstorm
B++
Kills:204
Deaths:72
KDR:2.833
Accuracy:30.550% B++
HSR:17.157% C
NS-7 PDW
D
Kills:91
Deaths:82
KDR:1.110
Accuracy:24.268% D
HSR:12.088% D--
Kills:4,656
Deaths (as Combat Medic):2,187
Deaths (to Combat Medics):1,637
KDR:2.12894
Kill Difference:2,469
Playtime:38.922 hours
Usage:1%
Score:0.688m
Score/min:295
Accuracy (listed only):33.115%
HSR (listed only):15.947%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:1,194
Deaths:308
KDR:3.877
Accuracy:23.421% B+
HSR:16.164% D*
MRC3 Mercy
B++
Kills:1,164
Deaths:308
KDR:3.779
Accuracy:23.059% B++
HSR:16.151% D*
M3 Pounder HEG
B
Kills:465
Deaths:182
KDR:2.555
Accuracy:45.464% C*
HSR:3.656% B
M1 Heavy Cycler
A
Kills:451
Deaths:139
KDR:3.245
Accuracy:22.592% A
HSR:16.408% C-
M3 Pounder HEG
C*
Kills:438
Deaths:181
KDR:2.420
Accuracy:47.532% C*
HSR:2.740% C
M1 Heavy Cycler
B+
Kills:301
Deaths:73
KDR:4.123
Accuracy:22.255% B+
HSR:19.934% C
M2 Mutilator
B*
Kills:245
Deaths:92
KDR:2.663
Accuracy:21.382% B*
HSR:12.245% D**
M6 Onslaught
C++
Kills:143
Deaths:39
KDR:3.667
Accuracy:20.944% C++
HSR:23.077% C++
M6 Onslaught
B
Kills:142
Deaths:39
KDR:3.641
Accuracy:21.753% B
HSR:23.944% B
Kills:4,543
Deaths (as MAX Suit):680.500
Deaths (to MAX Suits):914
KDR:6.67597
Kill Difference:3,862.500
Playtime:70.152 hours
Usage:2%
Score:1.885m
Score/min:448
Accuracy (listed only):27.600%
HSR (listed only):14.924%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:8,146
V. Kills:653 N/A
Deaths:520
KDR:15.665
Accuracy:37.209% B**
KPH:102 B*
VKPH:8.200 A+
M18 Rotary
B*
Kills:6,018
V. Kills:3,714 162%
Deaths:615
KDR:9.785
Accuracy:36.335% B
KPH:38.100 B*
VKPH:23.500 B*
Hellfire Rocket Pods
B**
Kills:5,601
V. Kills:506 N/A
Deaths:167
KDR:33.539
Accuracy:58.974% B++
KPH:202.700 B**
VKPH:18.300 C+
M18 Needler
B*
Kills:3,785
V. Kills:3,730 101%
Deaths:858
KDR:4.411
Accuracy:34.289% C*
KPH:20.600 C++
VKPH:20.300 B*
Hornet Missiles
B++
Kills:1,824
V. Kills:725 251%
Deaths:83
KDR:21.976
Accuracy:65.396% C**
KPH:128.300 B++
VKPH:51 C++
M18 Locust
B++
Kills:659
V. Kills:709 93%
Deaths:155
KDR:4.252
Accuracy:35.565% C*
KPH:24.400 C
VKPH:26.300 B++
Coyote Missiles
B**
Kills:494
V. Kills:301 164%
Deaths:34
KDR:14.529
Accuracy:61.491% B++
KPH:83.200 B+
VKPH:50.700 B**
M202 Wyrm
B
Kills:458
V. Kills:231 197%
Deaths:16
KDR:28.625
Accuracy:59.603% B
KPH:156.800 C**
VKPH:79.100 B
Tomcat A2AM Pods
B++
Kills:210
V. Kills:121 172%
Deaths:9
KDR:23.333
Accuracy:83.485% B++
KPH:82.400 C*
VKPH:47.500 C+
Kills:27,195 (18,608 + 0)
Deaths:2,457
KDR:11.068
VKDR:4.351
Vehicle Kills:10,690
Kill Difference:24,738
Playtime:501.769 hours
Usage:11%
Score:10.977m
Score/min:365
Piloting Accuracy:35.565%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:43,838
V. Kills:30,932 142%
Deaths:1,732
KDR:25.311
Accuracy:24.694% F
KPH:46 C+
VKPH:32.500 C++
CAS30 Tank Buster
B++
Kills:3,873
V. Kills:3,226 120%
Deaths:732
KDR:5.291
Accuracy:52.046% C++
KPH:13.700 B+
VKPH:11.400 B++
L-30R Vektor
B*
Kills:1,576
V. Kills:784 201%
Deaths:100
KDR:15.760
Accuracy:43.506% B+
KPH:17.600 B*
VKPH:8.800 C++
L105 Zephyr
B**
Kills:1,574
V. Kills:158 N/A
Deaths:47
KDR:33.489
Accuracy:51.394% B++
KPH:93.800 B**
VKPH:9.400 C+
AP30 Shredder
B**
Kills:1,455
V. Kills:1,146 127%
Deaths:78
KDR:18.654
Accuracy:33.157% C+
KPH:41.100 C*
VKPH:32.400 B**
L-24R Spur
C*
Kills:1,399
V. Kills:103 N/A
Deaths:35
KDR:39.971
Accuracy:42.779% C**
KPH:46.300 C++
VKPH:3.400 C*
Dual-75 Duster
B*
Kills:1,171
V. Kills:62 N/A
Deaths:25
KDR:46.840
Accuracy:50.312% B*
KPH:104.800 B+
VKPH:5.500 C+
Kills:54,886 (6,848 + 48,038)
Deaths:2,749
KDR:19.966
VKDR:13.245
Vehicle Kills:36,411
Kill Difference:52,137
Playtime:1,418.477 hours
Usage:32%
Score:30.006m
Score/min:353
Piloting Accuracy:42.779%
Gunner Accuracy:50.312%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:642
V. Kills:275 233%
Deaths:61
KDR:10.525
Accuracy:45.858% D*
KPH:41.300 C+
VKPH:17.700 D
L100 Python HESH
C
Kills:513
V. Kills:78 N/A
Deaths:31
KDR:16.548
Accuracy:44.796% D-
KPH:57.400 C-
VKPH:8.700 C
Skyguard
B++
Kills:257
V. Kills:146 175%
Deaths:23
KDR:11.174
Accuracy:31.180% C+
KPH:23.300 B++
VKPH:13.300 B+
Kills:1,412 (1,412 + 0)
Deaths:115
KDR:12.278
VKDR:4.339
Vehicle Kills:499
Kill Difference:1,297
Playtime:35.511 hours
Usage:1%
Score:0.605m
Score/min:284
Driving Accuracy:31.180%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B
Kills:1,921
V. Kills:1,042 184%
Deaths:144
KDR:13.340
Accuracy:43.359% D
KPH:43.400 C*
VKPH:23.600 B
P2-120 HESH
C++
Kills:1,350
V. Kills:225 N/A
Deaths:57
KDR:23.684
Accuracy:39.741% D
KPH:67.700 C++
VKPH:11.300 C+
E540 Halberd
A*
Kills:1,128
V. Kills:613 184%
Deaths:67
KDR:16.836
Accuracy:53.023% B**
KPH:43.600 B**
VKPH:23.700 A*
P525 Marauder
C*
Kills:229
V. Kills:14 N/A
Deaths:14
KDR:16.357
Accuracy:29.682% B*
KPH:89.700 C*
VKPH:5.500 C*
P2-120 HEAT
B**
Kills:199
V. Kills:95 207%
Deaths:12
KDR:16.583
Accuracy:46.485% C*
KPH:37 C*
VKPH:17.700 B**
G30 Vulcan
A
Kills:170
V. Kills:120 140%
Deaths:12
KDR:14.167
Accuracy:43.153% A
KPH:35.700 B++
VKPH:25.200 A
MR11 Gatekeeper
C++
Kills:71
V. Kills:60 116%
Deaths:13
KDR:5.462
Accuracy:42.563% C+
KPH:24 C
VKPH:20.200 C++
Kills:5,068 (3,470 + 1,598)
Deaths:319
KDR:15.887
VKDR:6.799
Vehicle Kills:2,169
Kill Difference:4,749
Playtime:105.703 hours
Usage:2%
Score:2.647m
Score/min:417
Driving Accuracy:46.485%
Gunner Accuracy:42.563%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C**
Kills:7,495
V. Kills:445 N/A
Deaths:308
KDR:24.334
Accuracy:39.210% C+
KPH:135.100 C**
VKPH:8 C++
G20 Vulcan-H
B**
Kills:1,178
V. Kills:613 192%
Deaths:111
KDR:10.613
Accuracy:54.223% B+
KPH:75.900 B**
VKPH:39.500 B++
M12 Kobalt-H
C+
Kills:708
V. Kills:23 N/A
Deaths:15
KDR:47.200
Accuracy:22.660% C+
KPH:125.800 C+
VKPH:4.100 C-
E540 Halberd-H
B++
Kills:455
V. Kills:135 335%
Deaths:16
KDR:28.438
Accuracy:56.006% C-
KPH:73.100 B++
VKPH:21.700 C
M40 Fury-H
C+
Kills:184
V. Kills:26 N/A
Deaths:17
KDR:10.824
Accuracy:44.203% C+
KPH:73.500 C--
VKPH:10.400 D
G40-F Ranger
C+
Kills:110
V. Kills:64 169%
Deaths:3
KDR:36.667
Accuracy:33.393% C-
KPH:34.800 C+
VKPH:20.200 C+
G30 Walker
A
Kills:67
V. Kills:31 209%
Deaths:3
KDR:22.333
Accuracy:43.419% A
KPH:47.200 A
VKPH:21.800 A
M60-G Bulldog-H
B++
Kills:54
V. Kills:5 N/A
Deaths:
KDR:
Accuracy:62% B++
KPH:109.700 C**
VKPH:10.200 D-
Kills:10,251 (0 + 10,251)
Deaths:473
KDR:21.672
VKDR:2.837
Vehicle Kills:1,342
Kill Difference:9,778
Playtime:90.447 hours
Usage:2%
Score:2.086m
Score/min:384
Driving Accuracy:N/A%
Gunner Accuracy:62%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:1,561
V. Kills:279 N/A
Deaths:65
KDR:24.015
Accuracy:41.719% C**
KPH:73.100 B+
VKPH:13.100 C++
M40 Fury
B++
Kills:1,373
V. Kills:274 N/A
Deaths:75
KDR:18.307
Accuracy:38.113% C+
KPH:67.800 B+
VKPH:13.500 B++
M12 Kobalt
C
Kills:315
V. Kills:5 N/A
Deaths:12
KDR:26.250
Accuracy:15.098% D--
KPH:70.600 C
VKPH:1.100 D*
M12 Kobalt
C
Kills:133
V. Kills:7 N/A
Deaths:3
KDR:44.333
Accuracy:16.027% D
KPH:60.400 D
VKPH:3.200 C
M20 Basilisk
C++
Kills:89
V. Kills:33 262%
Deaths:8
KDR:11.125
Accuracy:47.104% B+
KPH:24.400 C+
VKPH:9.100 C++
M20 Basilisk
B++
Kills:60
V. Kills:30 194%
Deaths:1
KDR:60
Accuracy:47.529% B+
KPH:27.400 C++
VKPH:13.700 B++
Kills:3,531 (0 + 3,531)
Deaths:164
KDR:21.530
VKDR:3.829
Vehicle Kills:628
Kill Difference:3,367
Playtime:54.121 hours
Usage:1%
Score:1.500m
Score/min:462
Driving Accuracy:N/A%
Gunner Accuracy:47.529%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:476
V. Kills:25 N/A
Deaths:167
KDR:2.850
Accuracy:46.463% C**
KPH:40.200 D
VKPH:2.100 C+
M40 Fury-F
C+
Kills:86
V. Kills:12 N/A
Deaths:42
KDR:2.048
Accuracy:34.754% F
KPH:28.100 C+
VKPH:3.900 C--
Kills:562 (562 + 0)
Deaths:209
KDR:2.689
VKDR:0.177
Vehicle Kills:37
Kill Difference:353
Playtime:14.896 hours
Usage:0%
Score:0.093m
Score/min:104
Driving Accuracy:34.754%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:6,362
V. Kills:513 N/A
Deaths:94
KDR:67.681
Accuracy:48.586% A**
KPH:157.100 A++
VKPH:12.700 A++
M20 Wyvern
A*
Kills:1,173
V. Kills:535 219%
Deaths:36
KDR:32.583
Accuracy:47.046% B**
KPH:61.400 A*
VKPH:28 A*
VLG Missile Launcher
B*
Kills:338
V. Kills:92 363%
Deaths:3
KDR:112.667
Accuracy:62.310% B++
KPH:84.900 B*
VKPH:23.100 C+
Pelter Rocket Pod
B*
Kills:91
V. Kills:31 284%
Deaths:3
KDR:30.333
Accuracy:59.194% A
KPH:85.600 B+
VKPH:29.200 B*
Kills:7,964 (0 + 7,964)
Deaths:136
KDR:58.559
VKDR:8.610
Vehicle Kills:1,171
Kill Difference:7,828
Playtime:64.639 hours
Usage:1%
Score:1.737m
Score/min:448
Piloting Accuracy:N/A%
Gunner Accuracy:59.194%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 74,77043,8381,73225.311A+18.4324.694%FN/A46C+32.5C++399952.4h2.1B*8.6C*
M14 Banshee 8,7998,14652015.665B8.7837.209%B**1.031%C*102.1B*8.2A+32279.8h16.4B44.1B+
P525 Marauder-H 7,9407,49530824.334B+17.4539.21%C+N/A135C**8C++35855.5h5.8B+14.8B+
CAS 14-E 6,8756,3629467.681A*60.8048.586%A**1.383%C157.1A++12.7A++45440.5h21.7B+44.7B**
M18 Rotary 9,7326,0186159.785A*2.9036.335%BN/A38.1B*23.5B*314158h56B++154.1B*
Hellfire Rocket Pods 6,1075,60116733.539A**26.6658.974%B++N/A202.9B**18.3C+70427.6h10.7C++18.1B
CAS30 Tank Buster 7,0993,8737325.291A1.5952.046%C++N/A13.7B+11.4B++256282.9h33.8B++64.9B+
M18 Needler 7,5153,7858584.411C++2.4734.289%C*1.083%C-20.6C++20.3B*322183.7h96.6C**281.6B
MSW-R 2,4292,4028092.969C++3.9127.745%C*21.107%D--52CN/A15746.2h10.3B37.1B
M60-A Bulldog 2,4822,2259124.451B+17.5743.624%C*1.438%B+38.6C4.5D--24657.7h4.5B++10.2B++
P2-120 AP 2,9631,92114413.34C**6.4643.359%D3.123%B43.5C*23.6B51044.2h5.3B+12.3C*
Hornet Missiles 2,5491,8248321.976B**15.1065.396%C**1.261%C+128.5B++51.1C++72814.2h6.3B**9.6B*
M12 Kobalt 1,8561,7823550.914C++44.0322.441%C+14.198%D--103.6C-4.3C23017.2h15.3C++68C*
C-4 2,4481,5916972.283C**4.6020.882%D--N/A15.3D**8.2D**106104.3h1.1B+5.3C+
L-30R Vektor 2,3601,57610015.76M8.8843.506%B+N/A17.6B*8.8C++19089.6h40.8B+93.7B+
L105 Zephyr 1,7321,5744733.489B**26.6151.394%B++N/A93.7B**9.4C+42416.8h4.7B++9B++
M40 Fury 1,8401,5616524.015A17.1341.719%C**N/A72.9B+13C++49521.4h11.3C**27.2B+
T9A "Butcher" 1,5301,5064373.446B+3.4329.996%B+20.452%D**58.1C--N/A15425.9h10.5C++34.9B+
AP30 Shredder 2,6011,4557818.654C+11.7733.157%C+N/A41.1C*32.4B**43535.4h63.1B+190.3B+
Hyena Missile Launcher 2,2211,4343244.813S37.9339.821%B++N/A39.1B+21.4B47436.7h13.2A+33A
L-24R Spur 1,5021,3993539.971A33.0942.779%C**1.215%D-46.3C++3.4C*15930.2h17.6C**41.1C**
M40 Fury 1,6471,3737518.307B+11.4338.113%C+1.238%C67.6B+13.5B++49220.3h10.9B+28.5B+
P2-120 HESH 1,5751,3505723.684C*16.8039.741%D1.037%B+67.8C++11.3C+25319.9h3.9B+9.9C++
MRC3 Mercy 1,2091,1943083.877C**3.0023.421%B+16.164%D*47.2BN/A13125.3h16.1B+68.9B+
KSR-35 1,2101,1933073.886B2.9943.633%B*29.757%C+57.4C+N/A12620.8h3.9B+9B++
TAS-16 Blackjack 1,2071,1893613.294B**3.5959.023%C-13.709%C41.6C--N/A11128.6h2B+3.3C*
SR-7 1,1901,1832335.077C*1.8045.975%B83.009%B+51C+N/A11923.2h1.8B+4B+
HSR-1 1,2031,1824022.94C++3.9441.463%B+30.88%C+62.2C++1.1B**14919h5.1C++12.3B
G20 Vulcan-H 1,7911,17811110.613B+3.7354.223%B+1.952%D76B**39.5B++55815.5h62.9B*115.9B**
NSX Naginata 1,1921,1753473.386B**3.4929.697%B++24%D--60.3C+N/A14719.5h10.4C*35.2B+
M20 Wyvern 1,7081,1733632.583S25.7047.046%B**1.364%D--61.4A*28A*44419.1h42.6B*90.6B**
TSAR-42 1,1881,1724302.726C4.1538.35%D69.966%C42.5C-N/A14627.6h2.1C+5.5C+
LC3 Jaguar 1,2121,1714282.736B+4.1428.511%B16.14%D--22.1DN/A6653.1h11.7C+41.1C*
Dual-75 Duster 1,2331,1712546.84B**39.9650.312%B*N/A104.6B+5.5C+28911.2h5B+10B++
RAMS .50M 1,1731,1692354.974C*1.9142.182%C+84.26%B++49.7B+N/A13023.5h1.7B++4.1B+
Bighorn .50M 1,1741,1673543.297C3.5845.7%C*79.949%C++51.2CN/A13922.8h1.8C++4C*
T32 Bull 1,1691,1674482.605B+4.2826.813%C+20.309%D-58.9C+N/A15119.8h10.4B+38.6B
NS-15M2 1,1731,1665122.277C+4.6027.931%C++18.525%D*58.6CN/A23719.9h10.5C**37.5C**
T9 CARV 1,1751,1654342.684B+4.2027.95%B*21.202%D48.7C+N/A21023.9h11.6C*41.3B
MRC3 Mercy 1,1851,1643083.779C*3.1023.059%B++16.151%D*46C**N/A13125.3h16.1B+70B+
NS-44 Commissioner 1,1761,1606911.679C**5.2035.289%D26.897%C++23DN/A7450.5h3.2B9.2C++
T16 Rhino 1,1721,1594112.82B++4.0626.783%B+17.256%D--46.2C+N/A11125.1h12.3C+45.8B
M77-B 1,1721,1582634.403B*2.4837.973%C74.784%C-41.1C++N/A12828.2h2B+5.2B
HC1 Cougar 1,2031,1563763.074B**3.8128.036%C++18.166%D--17.4D-N/A5266.5h10.2C**36.2C**
NS-11C 1,1701,1299481.191C+5.6922.631%D-13.463%D*5.5D--N/A21204.6h12.2C*54.1C+
E540 Halberd 1,7411,1286716.836B++9.9653.023%B**2.039%C--43.6B**23.7A*39225.9h4.7B+8.8B*
M20 Drake 1,6069711853.944M+47.0629.678%D2.06%C28.4A18.6A28334.2h32.7A+110.3B**
A30 Walker 1,7108006612.121M**5.2418.307%D*N/A15.6C-17.7C*48251.3h58.3B**318.5B+
NS Decimator 1,1287293432.125B+4.7647.531%F-1.646%C29D-15.9C20525.1h3.6C**7.7C
M12 Kobalt-H 7317081547.2B**40.3222.66%C+15.961%C-126.4C+4.1C-3315.6h12.8B56.6C**
MG-C1 Kindred 7016654721.409C+5.4723.336%D--14.737%D**7.6D*N/A2687h9.8C**42C+
M18 Locust 1,3686591554.252C+2.6335.565%C*2.276%B**24.4C26.3B++33527h94.3C++265.3C*
L100 Python AP 9176426110.525C++3.6445.858%D*4.673%A+41.2C+17.6D32215.6h3.7B+8C**
AMR-66 6065992352.549B**4.3336.276%B*35.058%B*47.9BN/A14712.5h7B+19.2B+
SMG-46G Armistice 6125962322.569B++4.3128.231%C-12.248%D-32.6DN/A8618.3h12C+42.6C+
M40 Fury 6875812029.05B+22.1750.075%C+N/A88C+16.1C-2946.6h9.2B+18.3B+
MG-S1 Jackal 6015792672.169B4.7129.186%C+14.853%D*35.3D1.3B+9116.4h10.3C++35.3C++
T7 Mini-Chaingun 5645522322.379B**4.5012.106%D**9.601%D*55.8C+1.2C++1959.9h11B+91.1C
L100 Python HESH 5915133116.548C+9.6744.796%D-1.17%C+57.6C-8.8C2108.9h2.7B6C++
Coyote Missiles 7954943414.529A*7.6561.491%B++N/A83.7B+51B**7425.9h27.8B++45.2B++
S12 Renegade 5014761672.85C+4.0346.463%C**4.832%C+40.3D2.1C+9711.8h2.4B+5.2B++
M3 Pounder HEG 5524651822.555C++4.3345.464%C*3.656%B24.2C++4.5C**15519.2h14.6C*32C**
Cycler TRV 4694641952.379B4.5028.34%B17.672%D53.3C++N/A1568.7h11.2B39.5B+
M202 Wyrm 6894581628.625B21.7459.603%BN/A157.9C**79.7B8892.9h29B+48.7B++
E540 Halberd-H 5904551628.438A21.5656.006%C-N/A73.4B++21.8C3436.2h3.9B+6.9B+
NS-357 Underboss 4584542242.027B+4.8537.923%C27.313%C++21.2D--N/A5621.4h3.4B+9.1C*
M1 Heavy Cycler 4614511393.245B*3.6422.592%A16.408%C-39.9B*N/A14011.3h14.4B++63.6B*
M3 Pounder HEG 5434381812.42C++4.4647.532%C*2.74%C22.8C+5.5B+15219.2h16.2C++34.1C**
TS2 Inquisitor 4404322231.937C*4.9430.443%C+14.815%D--38.6C-N/A9511.2h8.2B+26.9B+
Tank Mine 638409775.312B**1.57116.609%SN/A69.3D--38.8D--8885.9h3.3F--2.8A++
TRS-12 Uppercut 4214092921.401C+5.4846.765%D*10.514%D-15.6D*N/A5126.2h1.9B*4.2C+
NS-30 Vandal 361356933.828C*3.0538.201%C**39.607%B**46.2CN/A1317.7h4.5B+11.9B+
Ripper 3603543,6510.097C+6.7810.113%D**12.712%C--1.2C-N/A3292.6h1.5C+14.5D-
MG-H1 Watchman 3483431083.176B3.7024.576%C-20.991%D*39.9DN/A1208.6h12.5C*50.9C++
M60-A Bulldog 383343749C+42.1263.498%B**2.915%B+90.3B**10.5A+3733.8h5.5C++8.6B+
Hunter QCX 5883394660.727C+6.1523.558%D*7.965%D--3.2D*2.4C24104.4h8C+34.2C
VLG Missile Launcher 4303383112.667A++105.7962.31%B++N/A84.5B*23C+4034h4.6B+7.4B++
T1 Cycler 3233191222.615B+4.2729.532%B*17.241%D--58B++N/A3255.5h11B++37.3B+
M12 Kobalt 3203151226.25C+19.3715.098%D--18.73%C+70C1.1D*2574.5h13.7B++90.4C++
Rocklet Rifle 5443131342.336A++4.5440.767%FN/A14.2D**10.5D**14322h18.8A+46.2B*
M60-A Bulldog 335309651.5C++44.6264.866%A3.56%B**103A++8.7B*4173h4.7B++7.2B*
NS-11A 3063051432.133C**4.7528.886%C**14.426%D*45.5C+N/A1366.7h12.3C+42.5C**
M1 Heavy Cycler 311301734.123A2.7622.255%B+19.934%C50.2B+1.7A1366h13.5B+60.8B+
FA1 Barrage 2692633370.78C6.1030.203%D**15.97%C++11D--N/A5324h3.1B**10.3C++
Skyguard 4032572311.174A*4.2931.18%C+N/A23.4B++13.3B+29011h74.8B+240B*
Sticky Grenade 2542531253N/A246.1251.584%CN/A843.3C-3.3D--33430.3h1.8B3.5C**
TX2 Emperor 2512471661.488C**5.3924.584%D-18.219%D21.5DN/A7811.5h7.2B++29.4C++
NSX Tomoe 248247872.839C++4.0433.442%B+23.077%F34.8DN/A917.1h14.1C42.1C++
M2 Mutilator 247245922.663C++4.2221.382%B*12.245%D**38.9BN/A1626.3h11.9A55.6B++
SABR-13 241237842.821B+4.0629.288%C++29.536%C+43.9C+N/A1225.4h10.6C++36.3C*
P525 Marauder 2432291416.357C9.4829.682%B*N/A88.1C++5.4C*2242.6h6.8C23B+
TRAP-M1 219215912.363B++4.5235.452%B+19.07%D--44.8CN/A1354.8h8.1C*22.8B+
Tomcat A2AM Pods 331210923.333B**16.4583.485%B++N/A84C*48.4C+10022.5h8.3C++9.9B+
PDW-16 Hailstorm 210204722.833B**4.0530.55%B++17.157%C56.7B+1.7A++2023.6h11.4B++37.3B+
P2-120 HEAT 2941991216.583B**9.7046.485%C*3.518%B36.9C*17.6B**4315.4h8.8D19C
M40 Fury-H 2101841710.824C3.9444.203%C+N/A73.6C--10.4D2982.5h8.4C**19B
T2 Striker 281174335.273S1.6146.705%DN/A24.9B15.3C+7677h15.7A++33.7A
G30 Vulcan 2901701214.167B++7.2943.153%A3.529%C+35.4B++25A4724.8h87.3C++202.3B+
Chainblade 1841494,7320.031C++6.8512.769%D**1.342%D-0.3DN/A1444.1h3.1C-24.6D*
M6 Onslaught 143143393.667B+3.2120.944%C++23.077%C++49.3BN/A1292.9h13.1A62.5B+
A30 Walker 301142265.462C+1.4228.967%C+N/A11.6C13C*17512.2h174.4C+601.9C+
M6 Onslaught 147142393.641B+3.2421.753%B23.944%B49C*1.7B**1402.9h13.5B**62.2B+
M12 Kobalt 140133344.333B++37.4516.027%D13.534%D*60.5D3.2C3772.2h18.1C--113.1C-
Frag Grenade 1331321132N/A125.1246.387%CN/A440D3.3D*27620.3h3.6C7.8C+
Spear Anti-Vehicle Phalanx Turret 236128718.286B*11.4145.966%C7.031%A++36.6D30.9B4323.5h10.1D22.1C--
Auraxium Slasher 1341275,0800.025C+6.869.213%F3.15%D0.3DN/A1403.5h2.6C28.2D*
NSX-P Naginata 125124512.431C**4.4530.076%B+18.548%F68.9C+N/A1761.8h10.2C*33.8B+
Soldier Soaker 124123403.075B**3.8145.62%B*3.252%F-49.2C-N/A1752.5h5.5B+12.1B++
T5 AMC 1201171590.736D6.1419.127%D**11.966%F4.7D*N/A2924.8h16.8D*88.1D**
G40-F Ranger 174110336.667S29.7933.393%C-N/A34.4C+20C+2683.2h66.3C**198.5C*
TRAC-5 106104392.667A++4.2121.809%C--12.5%D*8.4DN/A16412.4h9.5B++43.4B
Fatestealer 104102601.7U5.1829.333%D-21.569%C++28.3C+N/A533.6h3F--10.3D*
MAX Punch 95927270.127C+6.7540.25%CN/A1.4C+N/A565.4h1.8C++4.3C**
Pelter Rocket Pod 12291330.333B**23.4559.194%AN/A82.7B+28.2B++4411.1h15.8B+26.7B+
NS-7 PDW 9291821.11C5.7724.268%D12.088%D--21.7DN/A1504.2h13.2C+54.4C+
M20 Basilisk 12289811.125A4.2447.104%B+3.371%D--24.7C+9.2C*3813.6h86.2C++183.1B
M40 Fury-F 9886422.048C*4.8334.754%F1.163%B27.7C+3.9C--1323.1h5.5B**15.8B+
T9 CARV-S 8479382.079C+4.8025.466%C+21.519%D-35.9D2.3A++1622.2h11.6C+45.5C++
TMG-50 7777213.667A3.2124.663%C+20.779%D-33.5DN/A2342.3h9.3C*37.6B
The Slasher 72721370.526U6.3532.194%C+5.556%D6.2B+N/A1311.6h2.5C--7.7C++
MR11 Gatekeeper 13171135.462C1.4242.563%C+1.408%C23.7C20C++4203h33.5B++78.6B++
MG-HBR1 Dragoon 7068292.345B+4.5439.774%B+38.235%B+37.8C1.1C++1511.8h4.7B+11.7B++
ML-7 12168740.919C+5.9672.782%A++1.471%D-14.2D--11C-6074.8h14.4F**19.7F
G30 Walker 9867322.333B+15.4543.419%A2.985%C+47.9A22.1A+3441.4h99.2B*228.5B++
LC2 Lynx 6766561.179C5.7018.165%F12.121%F8.5D--N/A907.8h12B+65.9C
NS-AM7 Archer 10865740.878B+6.0042.579%F--26.154%B+3.9D2.6C+7216.6h17.2C+40.3D
MANA Anti-Vehicle Turret 11062193.263B+3.6251.693%C-6.452%B**32.6C25.3C6011.9h9.1C++17.6C+
M20 Basilisk 9060160U53.1247.529%B+3.333%D--27.3C++13.6B+4932.2h91.7C++192.9B+
Spear Anti-Vehicle Phalanx Tower 9758158B+51.1241.145%D--6.897%A32.2D21.7D3251.8h9.3C+22.6C--
NS-61 Emissary 5757391.462B+5.4222.431%D--10.526%D*21.1DN/A852.7h12.2C++54.3C+
M60-G Bulldog-H 5954154M**47.1262%B++N/A108C**10D-2730.5h4B*6.5B*
Auraxium Chainblade 55529330.056B6.829.73%FN/A0.4CN/A1119.9h2.3C23.5D*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4192,063,092152.5h
Medical Applicator8440,4644.4h
Spawn Beacon291,58513.2h
M20 Basilisk-H0610h
Anti-Vehicle MANA Turret183732.8h
Xiphos Anti-Personnel Phalanx Tower01530h
Rampart Wall0600.5h
Turret AI Module0760.2h
Motion Spotter83,6212.2h
Nanite Revive Grenade01530h
Welding Device01,8050.1h
Spitfire Auto-Turret47370.8h
Ammunition Package261,7402.5h
Recon Detection Device111,1163.6h
Smoke Grenade02060.1h
Shield Recharging Field1640.1h
Medical Kit9349,14344h
M20 Drake01970.1h
WLT-Howler Mining Laser09340.3h
Nano-Repair Grenade01,2920.4h
Flail Targeting Dart104762.8h
IPC Targeting Dart0720.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.28s
Server spent 4.69s on queries, 3.41s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.