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Captain Tech Sgt. PepperG[GUBB] PepperG
TR BR 57

KDR: 2.87

Score: 87.5m

Last Seen: Dec 8th, 2018 12:25 AM
- OFFLINE - 3.7 hour(s)

Prestige 1, Battle Rank 57 - Terran Republic on Connery - Outfit Officer of Gummy Bear Brigade[GUBB] Gummy Bear Brigade
TR outfit on Connery

Members: 6
Level Progress (to 58): 31%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M14 Banshee Claymore T7 Mini-Chaingun RAMS .50M P2-120 AP NS-11C NS-44 Commissioner TRS-12 Uppercut
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,002,051 MLG Score: 801
Fun Score: N/A
Cheeseburgers Flipped: 959TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.155%19.93%5015297045,1691.997660.869

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.184%0.807B++-0.104C+-0.978D--HEAD ++ (~7.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.40.408B11.20.218C++33.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.35%1.398%9545101711,799174647656.75773248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.593%0.305C*-0.196C-0.144

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.30.432B36.80.303C*54.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.252%3.877%365710155,339211034552.53033154%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.617%0.039C+0.791B++0.474

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.50.366C**10.10.194C++14.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.319%3.304%4771910036,204183328053.38277221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.461%0.389C**-0.265C0.29

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.80.314C*32.60.167C++48.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.983%69.167%477610166,7071911193.50968

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.846%0.59B+0.131C++0.744

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.281C*2.80.13C++4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.503%11.874%477610167,6722224743.44809

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.155%1.01B**-0.522D0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.604B+2.80.423B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Gummy Bear Brigade[GUBB] Gummy Bear Brigade
TR outfit on Connery

Members: 6
87.5m259.5%386 (23.2k)354 (21.2k)2.86638130,81645,6383.2665157 (57)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022813421.01%13.726%28805:2449

6% Combat Medic46% Engineer15% Heavy Assault14% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 11:34 PMDec 22nd, 2017 2:18 AMDec 11th, 2018 12:13 PM (13h) (PST)Dec 8th, 2018 1:15 AM (4d) (PST)Dec 7th, 2018 8:25 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7151215940.5300.1850.0731.6210.095801

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,8827,23635,6463211497621,257

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4116.9h/171.5d 18,261 17,956 43,490 400.4k 5,520 11,600 23,459 176.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
B+
Kills:3,350
Deaths:1,379
KDR:2.429
Accuracy:19.899% B+
HSR:11.582% C
NS-15M1
C+
Kills:1,676
Deaths:612
KDR:2.739
Accuracy:22.471% C+
HSR:21.420% C+
T9 CARV-S
C++
Kills:1,587
Deaths:573
KDR:2.770
Accuracy:22.130% C++
HSR:22.558% C
TMG-50
B+
Kills:1,582
Deaths:541
KDR:2.924
Accuracy:23.131% B+
HSR:23.641% C+
MSW-R
C++
Kills:1,550
Deaths:631
KDR:2.456
Accuracy:22.834% C++
HSR:16% D--
T16 Rhino
C*
Kills:1,339
Deaths:535
KDR:2.503
Accuracy:21.626% C*
HSR:18.372% D
T9A "Butcher"
C
Kills:1,295
Deaths:390
KDR:3.321
Accuracy:22.427% C
HSR:23.166% D
T9 CARV
B+
Kills:1,255
Deaths:597
KDR:2.102
Accuracy:21.296% B+
HSR:16.096% D--
NSX Naginata
C+
Kills:567
Deaths:187
KDR:3.032
Accuracy:21.625% C+
HSR:25.750% C
T32 Bull
C++
Kills:547
Deaths:190
KDR:2.879
Accuracy:23.957% C++
HSR:16.088% D--
MG-H1 Watchman
C+
Kills:307
Deaths:116
KDR:2.647
Accuracy:22.756% C+
HSR:24.430% C+
MG-H1 Watchman AE
C
Kills:166
Deaths:100
KDR:1.660
Accuracy:24.855% C
HSR:26.506% C
Kills:15,221
Deaths (as Heavy Assault):5,851
Deaths (to Heavy Assaults):12,955
KDR:2.60144
Kill Difference:9,370
Playtime:604.983 hours
Usage:15%
Score:13.656m
Score/min:376
Accuracy (listed only):22.417%
HSR (listed only):20.467%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C++
Kills:2,760
Deaths:1,974
KDR:1.398
Accuracy:24.057% C++
HSR:15.906% D
TRS-12 Uppercut
B**
Kills:2,369
Deaths:1,081
KDR:2.191
Accuracy:68.472% B**
HSR:12.748% C-
TAS-16 Blackjack
B+
Kills:1,887
Deaths:1,077
KDR:1.752
Accuracy:65.036% B+
HSR:10.705% D-
NS Baron G5
B+
Kills:1,678
Deaths:927
KDR:1.810
Accuracy:49.528% B+
HSR:12.694% C
TRAC-5 S
B++
Kills:1,529
Deaths:806
KDR:1.897
Accuracy:26.202% B++
HSR:10.857% D--
LC3 Jaguar
B
Kills:1,448
Deaths:692
KDR:2.092
Accuracy:25.083% B
HSR:20.028% C+
AS16 NightHawk
B++
Kills:1,361
Deaths:769
KDR:1.770
Accuracy:46.454% B++
HSR:9.919% D*
T5 AMC
C
Kills:1,204
Deaths:1,015
KDR:1.186
Accuracy:21.663% C
HSR:17.940% C
HC1 Cougar
C++
Kills:1,172
Deaths:663
KDR:1.768
Accuracy:24.237% C++
HSR:21.160% C+
TRAC-Shot
C+
Kills:1,166
Deaths:658
KDR:1.772
Accuracy:24.738% C+
HSR:15.180% D
FA1 Barrage
B++
Kills:1,163
Deaths:553
KDR:2.103
Accuracy:46.748% B++
HSR:12.382% D
TRAC-5
C+
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:19.007% C-
HSR:17.931% C+
AMR-66
B+
Kills:1,149
Deaths:735
KDR:1.563
Accuracy:29.905% B+
HSR:23.412% C+
Havoc
B++
Kills:653
Deaths:255
KDR:2.561
Accuracy:58.209% B++
HSR:16.386% B++
LC2 Lynx
C**
Kills:594
Deaths:314
KDR:1.892
Accuracy:24.228% C**
HSR:16.330% D-
MG-HBR1 Dragoon
B+
Kills:387
Deaths:153
KDR:2.529
Accuracy:36.410% B+
HSR:20.672% D--
NSX Tanto
B+
Kills:264
Deaths:146
KDR:1.808
Accuracy:22.770% D
HSR:28.030% B+
TS4 Haymaker
C-
Kills:239
Deaths:192
KDR:1.245
Accuracy:36.676% C-
HSR:8.787% D*
NSX-P Tanto
C++
Kills:171
Deaths:84
KDR:2.036
Accuracy:26.134% C++
HSR:21.637% C--
TRAC-5 Burst
B**
Kills:160
Deaths:98
KDR:1.633
Accuracy:24.322% C
HSR:30.625% B**
The Little Helper
B*
Kills:53
Deaths:33
KDR:1.606
Accuracy:57.404% B+
HSR:18.868% B*
Kills:22,567
Deaths (as Engineer):12,619
Deaths (to Engineers):10,575
KDR:1.78834
Kill Difference:9,948
Playtime:1,913.708 hours
Usage:46%
Score:40.842m
Score/min:356
Accuracy (listed only):36.061%
HSR (listed only):17.247%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C++
Kills:2,760
Deaths:1,974
KDR:1.398
Accuracy:24.057% C++
HSR:15.906% D
TRS-12 Uppercut
B**
Kills:2,369
Deaths:1,081
KDR:2.191
Accuracy:68.472% B**
HSR:12.748% C-
TAS-16 Blackjack
B+
Kills:1,887
Deaths:1,077
KDR:1.752
Accuracy:65.036% B+
HSR:10.705% D-
NS Baron G5
B+
Kills:1,678
Deaths:927
KDR:1.810
Accuracy:49.528% B+
HSR:12.694% C
TRAC-5 S
B++
Kills:1,529
Deaths:806
KDR:1.897
Accuracy:26.202% B++
HSR:10.857% D--
LC3 Jaguar
B
Kills:1,448
Deaths:692
KDR:2.092
Accuracy:25.083% B
HSR:20.028% C+
AS16 NightHawk
B++
Kills:1,361
Deaths:769
KDR:1.770
Accuracy:46.454% B++
HSR:9.919% D*
NS-7 PDW
B++
Kills:1,350
Deaths:589
KDR:2.292
Accuracy:28.278% B++
HSR:13.333% D
SMG-46 Armistice
B+
Kills:1,268
Deaths:532
KDR:2.383
Accuracy:28.548% B+
HSR:14.669% C
T5 AMC
C
Kills:1,204
Deaths:1,015
KDR:1.186
Accuracy:21.663% C
HSR:17.940% C
PDW-16 Hailstorm
B+
Kills:1,192
Deaths:661
KDR:1.803
Accuracy:26.854% B+
HSR:12.584% D
MKV Suppressed
B
Kills:1,178
Deaths:428
KDR:2.752
Accuracy:27.056% C**
HSR:21.477% B
HC1 Cougar
C++
Kills:1,172
Deaths:663
KDR:1.768
Accuracy:24.237% C++
HSR:21.160% C+
TRAC-Shot
C+
Kills:1,166
Deaths:658
KDR:1.772
Accuracy:24.738% C+
HSR:15.180% D
FA1 Barrage
B++
Kills:1,163
Deaths:553
KDR:2.103
Accuracy:46.748% B++
HSR:12.382% D
TRAC-5
C+
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:19.007% C-
HSR:17.931% C+
Havoc
B++
Kills:653
Deaths:255
KDR:2.561
Accuracy:58.209% B++
HSR:16.386% B++
MG-S1 Jackal
B+
Kills:649
Deaths:345
KDR:1.881
Accuracy:28.153% B+
HSR:22.034% C**
LC2 Lynx
C**
Kills:594
Deaths:314
KDR:1.892
Accuracy:24.228% C**
HSR:16.330% D-
NSX Tengu
C
Kills:278
Deaths:116
KDR:2.397
Accuracy:33.298% C-
HSR:18.705% C
NSX Tanto
B+
Kills:264
Deaths:146
KDR:1.808
Accuracy:22.770% D
HSR:28.030% B+
Shuriken
C++
Kills:259
Deaths:156
KDR:1.660
Accuracy:27.796% C++
HSR:15.830% C
TS4 Haymaker
C-
Kills:239
Deaths:192
KDR:1.245
Accuracy:36.676% C-
HSR:8.787% D*
NSX-P Tanto
C++
Kills:171
Deaths:84
KDR:2.036
Accuracy:26.134% C++
HSR:21.637% C--
TRAC-5 Burst
B**
Kills:160
Deaths:98
KDR:1.633
Accuracy:24.322% C
HSR:30.625% B**
The Little Helper
B*
Kills:53
Deaths:33
KDR:1.606
Accuracy:57.404% B+
HSR:18.868% B*
Kills:27,205
Deaths (as Light Assault):14,558
Deaths (to Light Assaults):8,212
KDR:1.86873
Kill Difference:12,647
Playtime:648.013 hours
Usage:16%
Score:13.530m
Score/min:348
Accuracy (listed only):34.267%
HSR (listed only):16.798%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
A
Kills:3,048
Deaths:602
KDR:5.063
Accuracy:46.955% A
HSR:82.087% B+
NS-44 Commissioner
B+
Kills:2,404
Deaths:1,499
KDR:1.604
Accuracy:40.636% B+
HSR:25.582% B+
TSAR-42
B++
Kills:1,863
Deaths:573
KDR:3.251
Accuracy:42.546% B++
HSR:66.452% C+
NS-7 PDW
B++
Kills:1,350
Deaths:589
KDR:2.292
Accuracy:28.278% B++
HSR:13.333% D
T4 AMP
C++
Kills:1,308
Deaths:795
KDR:1.645
Accuracy:27.888% C++
HSR:16.437% C--
SMG-46 Armistice
B+
Kills:1,268
Deaths:532
KDR:2.383
Accuracy:28.548% B+
HSR:14.669% C
NS-61 Emissary
B+
Kills:1,217
Deaths:636
KDR:1.914
Accuracy:27.762% C+
HSR:18.817% B+
NS-357 Underboss
B
Kills:1,217
Deaths:981
KDR:1.241
Accuracy:38.429% B
HSR:15.859% D
PDW-16 Hailstorm
B+
Kills:1,192
Deaths:661
KDR:1.803
Accuracy:26.854% B+
HSR:12.584% D
MKV Suppressed
B
Kills:1,178
Deaths:428
KDR:2.752
Accuracy:27.056% C**
HSR:21.477% B
TX1 Repeater
B++
Kills:1,154
Deaths:695
KDR:1.660
Accuracy:28.152% B++
HSR:21.317% C+
NS-30 Vandal
C++
Kills:839
Deaths:262
KDR:3.202
Accuracy:33.816% C++
HSR:27.771% C++
TRAP-M1
B+
Kills:667
Deaths:228
KDR:2.925
Accuracy:31.695% B+
HSR:21.439% C-
MG-S1 Jackal
B+
Kills:649
Deaths:345
KDR:1.881
Accuracy:28.153% B+
HSR:22.034% C**
M77-B
B**
Kills:586
Deaths:102
KDR:5.745
Accuracy:43.790% B**
HSR:78.669% B
NS-44L Blackhand
B
Kills:529
Deaths:228
KDR:2.320
Accuracy:44.900% B
HSR:46.314% C**
SOAS-20
B++
Kills:392
Deaths:105
KDR:3.733
Accuracy:31.266% B++
HSR:11.735% D*
TX2 Emperor
B+
Kills:383
Deaths:263
KDR:1.456
Accuracy:31.964% B+
HSR:20.366% C+
NS-AM7 Archer
C-
Kills:376
Deaths:474
KDR:0.793
Accuracy:52.284% D-
HSR:13.564% C-
TS2 Inquisitor
B+
Kills:375
Deaths:230
KDR:1.630
Accuracy:27.526% C+
HSR:22.667% B+
99SV
B++
Kills:355
Deaths:120
KDR:2.958
Accuracy:35.222% B++
HSR:34.085% C+
NSX Tengu
C
Kills:278
Deaths:116
KDR:2.397
Accuracy:33.298% C-
HSR:18.705% C
HSR-1
C*
Kills:270
Deaths:75
KDR:3.600
Accuracy:35.499% C*
HSR:26.296% C+
NS-45 Pilot
C+
Kills:268
Deaths:215
KDR:1.247
Accuracy:30.573% C+
HSR:25% C+
Shuriken
C++
Kills:259
Deaths:156
KDR:1.660
Accuracy:27.796% C++
HSR:15.830% C
NSX Tomoe
C++
Kills:237
Deaths:54
KDR:4.389
Accuracy:29.364% C++
HSR:35.021% C+
NSX Daimyo
C
Kills:188
Deaths:44
KDR:4.273
Accuracy:38.972% C
HSR:92.553% C
KSR-35
C*
Kills:165
Deaths:83
KDR:1.988
Accuracy:33.780% C+
HSR:30.303% C*
The President
B++
Kills:66
Deaths:67
KDR:0.985
Accuracy:32.236% C+
HSR:30.303% B++
Kills:24,081
Deaths (as Infiltrator):11,158
Deaths (to Infiltrators):5,926
KDR:2.15818
Kill Difference:12,923
Playtime:582.050 hours
Usage:14%
Score:10.186m
Score/min:292
Accuracy (listed only):33.974%
HSR (listed only):30.389%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B**
Kills:2,369
Deaths:1,081
KDR:2.191
Accuracy:68.472% B**
HSR:12.748% C-
TAS-16 Blackjack
B+
Kills:1,887
Deaths:1,077
KDR:1.752
Accuracy:65.036% B+
HSR:10.705% D-
TORQ-9
C**
Kills:1,758
Deaths:829
KDR:2.121
Accuracy:25.467% C**
HSR:17.861% D
NS Baron G5
B+
Kills:1,678
Deaths:927
KDR:1.810
Accuracy:49.528% B+
HSR:12.694% C
AS16 NightHawk
B++
Kills:1,361
Deaths:769
KDR:1.770
Accuracy:46.454% B++
HSR:9.919% D*
NS-7 PDW
B++
Kills:1,350
Deaths:589
KDR:2.292
Accuracy:28.278% B++
HSR:13.333% D
SMG-46 Armistice
B+
Kills:1,268
Deaths:532
KDR:2.383
Accuracy:28.548% B+
HSR:14.669% C
PDW-16 Hailstorm
B+
Kills:1,192
Deaths:661
KDR:1.803
Accuracy:26.854% B+
HSR:12.584% D
MKV Suppressed
B
Kills:1,178
Deaths:428
KDR:2.752
Accuracy:27.056% C**
HSR:21.477% B
T1S Cycler
C**
Kills:1,165
Deaths:476
KDR:2.447
Accuracy:25.084% C**
HSR:20.601% C+
FA1 Barrage
B++
Kills:1,163
Deaths:553
KDR:2.103
Accuracy:46.748% B++
HSR:12.382% D
TAR
B+
Kills:835
Deaths:527
KDR:1.584
Accuracy:24.921% B+
HSR:19.761% C+
NS-11P
B*
Kills:721
Deaths:306
KDR:2.356
Accuracy:26.447% B*
HSR:22.885% B++
Havoc
B++
Kills:653
Deaths:255
KDR:2.561
Accuracy:58.209% B++
HSR:16.386% B++
MG-S1 Jackal
B+
Kills:649
Deaths:345
KDR:1.881
Accuracy:28.153% B+
HSR:22.034% C**
Cycler TRV
B*
Kills:421
Deaths:209
KDR:2.014
Accuracy:26.453% B*
HSR:19.477% C+
SABR-13
C**
Kills:301
Deaths:119
KDR:2.529
Accuracy:27.064% C**
HSR:20.598% D
NSX Tengu
C
Kills:278
Deaths:116
KDR:2.397
Accuracy:33.298% C-
HSR:18.705% C
NSX Yumi
C
Kills:271
Deaths:135
KDR:2.007
Accuracy:24.351% C-
HSR:23.247% C
T1B Cycler
C+
Kills:265
Deaths:135
KDR:1.963
Accuracy:25.486% C+
HSR:22.264% D
Shuriken
C++
Kills:259
Deaths:156
KDR:1.660
Accuracy:27.796% C++
HSR:15.830% C
TS4 Haymaker
C-
Kills:239
Deaths:192
KDR:1.245
Accuracy:36.676% C-
HSR:8.787% D*
T1 Cycler
C
Kills:161
Deaths:146
KDR:1.103
Accuracy:18.512% D
HSR:19.876% C
The Little Helper
B*
Kills:53
Deaths:33
KDR:1.606
Accuracy:57.404% B+
HSR:18.868% B*
Kills:21,475
Deaths (as Combat Medic):10,596
Deaths (to Combat Medics):4,391
KDR:2.02671
Kill Difference:10,879
Playtime:235.914 hours
Usage:6%
Score:5.882m
Score/min:416
Accuracy (listed only):35.512%
HSR (listed only):16.987%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B
Kills:1,345
Deaths:284
KDR:4.736
Accuracy:18.015% B
HSR:17.918% C--
MRC3 Mercy
C**
Kills:1,262
Deaths:275
KDR:4.589
Accuracy:17.425% C**
HSR:18.859% C
M2 Mutilator
B++
Kills:782
Deaths:203
KDR:3.852
Accuracy:17.128% B++
HSR:16.496% C--
M2 Mutilator
B+
Kills:737
Deaths:184
KDR:4.005
Accuracy:17.314% B+
HSR:15.197% D
M3 Pounder HEG
B++
Kills:498
Deaths:221
KDR:2.253
Accuracy:46.538% B++
HSR:3.414% C++
M3 Pounder HEG
B++
Kills:483
Deaths:234
KDR:2.064
Accuracy:44.291% B++
HSR:3.313% C++
NS-20 Gorgon
C+
Kills:188
Deaths:65
KDR:2.892
Accuracy:20.611% D
HSR:18.617% C+
NS-20 Gorgon
C++
Kills:183
Deaths:61
KDR:3
Accuracy:20.970% D
HSR:19.672% C++
NS-10 Burster
A
Kills:161
Deaths:82
KDR:1.963
Accuracy:36.961% A
HSR:4.348% C
NS-10 Burster
A
Kills:151
Deaths:101
KDR:1.495
Accuracy:36.417% A
HSR:4.636% C-
MR1 Fracture
C
Kills:99
Deaths:48
KDR:2.063
Accuracy:32.986% C
HSR:2.020% D-
MR1 Fracture
C+
Kills:81
Deaths:47
KDR:1.723
Accuracy:34.339% C
HSR:3.704% C+
M1 Heavy Cycler
C+
Kills:80
Deaths:48
KDR:1.667
Accuracy:12.737% C
HSR:17.500% C+
Kills:6,050
Deaths (as MAX Suit):926.500
Deaths (to MAX Suits):2,291
KDR:6.52995
Kill Difference:5,123.500
Playtime:120.143 hours
Usage:3%
Score:3.414m
Score/min:474
Accuracy (listed only):27.364%
HSR (listed only):11.207%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:6,262
V. Kills:869 N/A
Deaths:734
KDR:8.531
Accuracy:36.458% A
KPH:44.900 C++
VKPH:6.200 A
M18 Rotary
B++
Kills:1,972
V. Kills:1,357 145%
Deaths:407
KDR:4.845
Accuracy:37.099% B**
KPH:21.100 B++
VKPH:14.500 B++
Hellfire Rocket Pods
M
Kills:1,474
V. Kills:449 328%
Deaths:67
KDR:22
Accuracy:60.122% A+
KPH:131.300 B*
VKPH:40 M
M18 Locust
C*
Kills:1,145
V. Kills:904 127%
Deaths:245
KDR:4.673
Accuracy:36.432% B++
KPH:19.500 C+
VKPH:15.400 C*
Hornet Missiles
B
Kills:600
V. Kills:334 179%
Deaths:27
KDR:22.222
Accuracy:62.059% C*
KPH:78.100 B
VKPH:43.500 C**
Coyote Missiles
B+
Kills:430
V. Kills:124 344%
Deaths:22
KDR:19.546
Accuracy:55.929% B+
KPH:52.400 C+
VKPH:15.100 D
M18 Needler
C*
Kills:344
V. Kills:299 115%
Deaths:128
KDR:2.688
Accuracy:38.294% B**
KPH:12.100 C+
VKPH:10.500 C*
Tomcat A2AM Pods
C+
Kills:184
V. Kills:231 79%
Deaths:29
KDR:6.345
Accuracy:73.290% D--
KPH:29.500 D
VKPH:37 C+
Kills:12,411 (9,723 + 0)
Deaths:1,659
KDR:7.481
VKDR:2.753
Vehicle Kills:4,567
Kill Difference:10,752
Playtime:353.292 hours
Usage:9%
Score:6.040m
Score/min:285
Piloting Accuracy:38.294%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C*
Kills:1,747
V. Kills:1,559 112%
Deaths:560
KDR:3.120
Accuracy:54.588% B*
KPH:9.200 C*
VKPH:8.200 C*
C150 Dalton
B++
Kills:822
V. Kills:728 113%
Deaths:92
KDR:8.935
Accuracy:34.235% D
KPH:36.900 C**
VKPH:32.700 B++
L105 Zephyr
B+
Kills:522
V. Kills:87 N/A
Deaths:28
KDR:18.643
Accuracy:44.900% C**
KPH:64.900 B+
VKPH:10.800 B+
AP30 Shredder
B++
Kills:223
V. Kills:224 99%
Deaths:53
KDR:4.208
Accuracy:31.322% C+
KPH:24.800 C
VKPH:24.900 B++
Kills:3,314 (1,747 + 1,567)
Deaths:733
KDR:4.521
VKDR:3.544
Vehicle Kills:2,598
Kill Difference:2,581
Playtime:228.540 hours
Usage:6%
Score:2.588m
Score/min:189
Piloting Accuracy:54.588%
Gunner Accuracy:31.322%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:936
V. Kills:740 126%
Deaths:86
KDR:10.884
Accuracy:60.346% B+
KPH:34.400 B+
VKPH:27.200 A++
C75 Viper
B++
Kills:304
V. Kills:78 385%
Deaths:30
KDR:10.133
Accuracy:44.948% B++
KPH:35 B
VKPH:9 B
L100 Python HEAT
A+
Kills:269
V. Kills:136 196%
Deaths:31
KDR:8.677
Accuracy:55.561% B+
KPH:36.100 B+
VKPH:18.300 A+
L100 Python HESH
A++
Kills:257
V. Kills:48 N/A
Deaths:9
KDR:28.556
Accuracy:54.141% B++
KPH:76.500 B**
VKPH:14.300 A++
Skyguard
C
Kills:163
V. Kills:141 115%
Deaths:39
KDR:4.179
Accuracy:32.016% B+
KPH:9.200 D
VKPH:7.900 C
Kills:1,929 (1,929 + 0)
Deaths:195
KDR:9.892
VKDR:5.862
Vehicle Kills:1,143
Kill Difference:1,734
Playtime:64.495 hours
Usage:2%
Score:1.296m
Score/min:335
Driving Accuracy:32.016%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:2,774
V. Kills:2,031 137%
Deaths:196
KDR:14.153
Accuracy:50.970% B+
KPH:40.100 B**
VKPH:29.300 A*
P2-120 HEAT
B**
Kills:636
V. Kills:280 226%
Deaths:56
KDR:11.357
Accuracy:46.730% B+
KPH:31.600 B+
VKPH:13.900 B**
E540 Halberd
A
Kills:139
V. Kills:66 207%
Deaths:12
KDR:11.583
Accuracy:47.554% B*
KPH:36.700 A
VKPH:17.400 B**
P525 Marauder
A
Kills:113
V. Kills:2 N/A
Deaths:4
KDR:28.250
Accuracy:28.133% A
KPH:86.100 B++
VKPH:1.500 D--
MR11 Gatekeeper
B+
Kills:55
V. Kills:45 120%
Deaths:15
KDR:3.667
Accuracy:49.512% A
KPH:24 B+
VKPH:19.600 B+
G30 Vulcan
N/A
Kills:50
V. Kills:33 147%
Deaths:13
KDR:3.846
Accuracy:41.318% N/A
KPH:21.700 N/A
VKPH:14.300 N/A
Kills:3,767 (3,410 + 357)
Deaths:296
KDR:12.726
VKDR:8.301
Vehicle Kills:2,457
Kill Difference:3,471
Playtime:99.055 hours
Usage:2%
Score:2.551m
Score/min:429
Driving Accuracy:46.730%
Gunner Accuracy:41.318%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:801
V. Kills:83 N/A
Deaths:27
KDR:29.667
Accuracy:31.781% C
KPH:94.700 C+
VKPH:9.800 B*
G20 Vulcan-H
B+
Kills:628
V. Kills:472 133%
Deaths:86
KDR:7.302
Accuracy:50.228% B+
KPH:42.800 C++
VKPH:32.200 B+
MR11 Gatekeeper-H
A+
Kills:372
V. Kills:300 124%
Deaths:31
KDR:12
Accuracy:59.805% B*
KPH:49.500 A+
VKPH:39.900 B**
E540 Halberd-H
C+
Kills:229
V. Kills:174 131%
Deaths:21
KDR:10.905
Accuracy:60.334% B
KPH:27.400 D-
VKPH:20.800 C+
M40 Fury-H
C++
Kills:176
V. Kills:23 N/A
Deaths:5
KDR:35.200
Accuracy:43.605% C++
KPH:83.600 C+
VKPH:10.900 C--
Kills:2,206 (0 + 2,206)
Deaths:170
KDR:12.976
VKDR:6.188
Vehicle Kills:1,052
Kill Difference:2,036
Playtime:41.127 hours
Usage:1%
Score:1.104m
Score/min:447
Driving Accuracy:N/A%
Gunner Accuracy:43.605%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:438
V. Kills:95 456%
Deaths:22
KDR:19.909
Accuracy:47.970% A+
KPH:52.200 B
VKPH:11.300 B+
M12 Kobalt
B*
Kills:384
V. Kills:32 N/A
Deaths:6
KDR:64
Accuracy:20.546% B++
KPH:69.800 C*
VKPH:5.800 B*
M40 Fury
B+
Kills:347
V. Kills:82 418%
Deaths:32
KDR:10.844
Accuracy:46.658% A
KPH:60.700 C**
VKPH:14.300 B+
M20 Basilisk
B**
Kills:323
V. Kills:174 185%
Deaths:33
KDR:9.788
Accuracy:45.972% B*
KPH:21.500 C++
VKPH:11.600 B**
M20 Basilisk
A
Kills:218
V. Kills:128 169%
Deaths:26
KDR:8.385
Accuracy:48.427% B**
KPH:29.600 B++
VKPH:17.400 A
M12 Kobalt
A+
Kills:184
V. Kills:20 N/A
Deaths:2
KDR:92
Accuracy:17.288% C++
KPH:68.800 C+
VKPH:7.500 A+
G30 Walker
B+
Kills:81
V. Kills:60 133%
Deaths:12
KDR:6.750
Accuracy:34.716% B*
KPH:16.500 C++
VKPH:12.200 B+
M60-G Bulldog
D
Kills:60
V. Kills:16 353%
Deaths:13
KDR:4.615
Accuracy:43.236% B*
KPH:13.700 D--
VKPH:3.700 D
G30 Walker
B**
Kills:55
V. Kills:31 172%
Deaths:6
KDR:9.167
Accuracy:36.933% B**
KPH:16.300 C+
VKPH:9.200 C+
Kills:2,090 (0 + 2,090)
Deaths:152
KDR:13.750
VKDR:4.197
Vehicle Kills:638
Kill Difference:1,938
Playtime:57.362 hours
Usage:1%
Score:0.964m
Score/min:280
Driving Accuracy:N/A%
Gunner Accuracy:36.933%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:1,241
V. Kills:107 N/A
Deaths:364
KDR:3.409
Accuracy:47.099% B+
KPH:30.700 D
VKPH:2.600 B+
M40 Fury-F
C+
Kills:626
V. Kills:182 342%
Deaths:322
KDR:1.944
Accuracy:49.088% C+
KPH:21.400 C+
VKPH:6.200 C+
M12 Kobalt-F
C+
Kills:102
V. Kills:17 N/A
Deaths:91
KDR:1.121
Accuracy:22.866% C+
KPH:7.700 D-
VKPH:1.300 C+
M4-F Pillager
D
Kills:63
V. Kills:13 450%
Deaths:25
KDR:2.520
Accuracy:52.269% B
KPH:16 D
VKPH:3.300 D
Kills:2,032 (2,032 + 0)
Deaths:802
KDR:2.534
VKDR:0.398
Vehicle Kills:319
Kill Difference:1,230
Playtime:87.005 hours
Usage:2%
Score:0.598m
Score/min:115
Driving Accuracy:52.269%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B*
Kills:775
V. Kills:359 215%
Deaths:64
KDR:12.109
Accuracy:40.409% C++
KPH:38.300 B*
VKPH:17.800 B
CAS 14-E
C++
Kills:192
V. Kills:15 N/A
Deaths:8
KDR:24
Accuracy:35.016% C++
KPH:72.500 C++
VKPH:5.700 C
Kills:967 (0 + 967)
Deaths:72
KDR:13.431
VKDR:5.194
Vehicle Kills:374
Kill Difference:895
Playtime:22.871 hours
Usage:1%
Score:0.323m
Score/min:235
Piloting Accuracy:N/A%
Gunner Accuracy:35.016%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 7,1316,2627348.531B+5.6636.458%AN/A44.9C++6.2A221139.4h20.4B+56B+
Claymore 4,9564,95422821.728A**18.8646.985%A+N/A311.6M+N/A107715.9h1.2C++2.6B*
T7 Mini-Chaingun 3,4023,3501,3792.429A++0.4419.899%B+11.582%C52.9B**N/A22063.3h11.8B*59.4B++
RAMS .50M 3,0533,0486025.063B++2.2046.955%A82.087%B+32.5C**N/A12793.9h1.9B+4B++
P2-120 AP 4,8052,77419614.153A11.2950.97%B+5.371%B**40.1B**29.3A*44669.2h6.4B+12.5B++
NS-11C 2,8312,7601,9741.398B+1.4724.057%C++15.906%D20.1CN/A63137.5h14.4C++59.8C*
NS-44 Commissioner 2,4252,4041,4991.604B++1.2640.636%B+25.582%B+55B*N/A16743.7h3.4B+8.4B+
TRS-12 Uppercut 2,4042,3691,0812.191B*0.6868.472%B**12.748%C-57.2B*N/A15541.4h2B**2.9B*
Tank Mine 3,8042,1183276.477A*3.6127.323%C-N/A165.5A131.7A**196112.8h1.6B+5.9C**
M18 Rotary 3,3291,9724074.845A+1.9837.099%B**3.854%B**21.1B++14.5B++22693.4h81.1B++218.6B*
TAS-16 Blackjack 1,8951,8871,0771.752B+1.1165.036%B+10.705%D-34.9C+N/A12054.1h2B*3.1B+
TSAR-42 1,8691,8635733.251C++0.3842.546%B++66.452%C+36.4C+N/A11551.2h2.1B+5B+
TORQ-9 1,7841,7588292.121B++0.7525.467%C**17.861%D37.3C*N/A14747.1h12.8B++50.2B+
CAS30 Tank Buster 3,3061,7475603.12B**0.2554.588%B*1.832%B++9.2C*8.2C*104189.2h44.8C*82.2B+
Sticky Grenade 1,6941,68911689N/A1,686.1353.358%C++N/A1206.4B+3.6D-38981.4h1.6B++2.9B+
NS Baron G5 1,6921,6789271.81B*1.0649.528%B+12.694%C28.7C+N/A10958.5h4.1B+8.3C+
NS-15M1 1,6951,6766122.739B**0.1322.471%C+21.42%C+48.3BN/A22734.7h11.5B+51.2B
T9 CARV-S 1,6051,5875732.77B*0.1022.13%C++22.558%C55.7B++N/A19328.5h11.2B+50.7B+
TMG-50 1,6041,5825412.924A++0.0623.131%B+23.641%C+47.2B++N/A16433.5h9.9B++42.7B+
MSW-R 1,5621,5506312.456C**0.4122.834%C++16%D--40.5C++N/A18838.3h10.9B+47.7B+
C-4 2,3431,5304133.705A++0.8425.387%C+N/A109.3B++58.1A*145614h1.5C++6C++
TRAC-5 S 1,5591,5298061.897A0.9726.202%B++10.857%D--27.4B+N/A10655.8h8.2B**31.1B*
Hellfire Rocket Pods 1,9231,4746722A++19.1360.122%A+N/A131.6B*40.1M103911.2h19.3B+32.2B+
LC3 Jaguar 1,4671,4486922.092B+0.7725.083%B20.028%C+32.2C*N/A13044.9h12B47.8B+
Chainblade 1,6181,44317,0500.085A*2.7860.55%A**N/A1.3B*N/A61109.4h2.8C++4.6C+
MANA Anti-Vehicle Turret 2,2761,4083823.686A0.8247.67%D4.901%B+42.8B+26.4C+44132.9h5.6B++11.7B*
C-4 ARX 2,1551,3624353.131B++0.2627.508%BN/A110.7C+64.5A++91312.3h1.5D5.5C
AS16 NightHawk 1,3721,3617691.77B+1.1046.454%B++9.919%D*39.6BN/A15634.4h3.9B+8.4B++
NS-7 PDW 1,3711,3505892.292A+0.5728.278%B++13.333%D37.3B+N/A13236.2h12.3B++43.5B+
MRC3 Mercy 1,3561,3452844.736A1.8718.015%B17.918%C--44.5AN/A15230.2h15.4B**85.5B++
T16 Rhino 1,3541,3395352.503A+0.3621.626%C*18.372%D41.1B+N/A16332.6h11.2B*51.9B+
T4 AMP 1,3331,3087951.645B++1.2227.888%C++16.437%C--54.7B**1A16423.9h14C**50.3B
T9A "Butcher" 1,3181,2953903.321B*0.4522.427%C23.166%D57.3C++1B*16922.6h10.8B48.3C++
SMG-46 Armistice 1,2801,2685322.383A0.4828.548%B+14.669%C37.5B+N/A13833.8h12.6B+44.3B+
MRC3 Mercy 1,2781,2622754.589A1.7217.425%C**18.859%C43.2AN/A14529.2h15.2B**87.3B++
T9 CARV 1,2671,2555972.102B++0.7621.296%B+16.096%D--36B+N/A24734.9h12.4B+58.5B+
S12 Renegade 1,3481,2413643.409C**0.5447.099%B+5.077%C+30.6D2.6B+13740.5h3.7C7.9C*
NS-61 Emissary 1,2381,2176361.914A++0.9527.762%C+18.817%B+42.6B*N/A10028.6h12.7C**45.9B
NS-357 Underboss 1,2281,2179811.241C**1.6338.429%B15.859%D52B+N/A19023.4h4C**10.3B+
T5 AMC 1,2281,2041,0151.186C*1.6821.663%C17.94%C15.6C-N/A6577.1h14.6C++67.4C++
PDW-16 Hailstorm 1,2001,1926611.803B*1.0626.854%B+12.584%D31.6C*N/A11537.7h13.5B+50.4B+
MKV Suppressed 1,1971,1784282.752A*0.1127.056%C**21.477%B39.7B+N/A12829.7h11.6B+43.1B+
HC1 Cougar 1,2071,1726631.768B++1.1024.237%C++21.16%C+24.4C+N/A8348h11.8C**48.8C**
TRAC-Shot 1,1881,1666581.772B+1.0924.738%C+15.18%D28.9CN/A8840.4h9.8B++39.5B+
T1S Cycler 1,1851,1654762.447A+0.4225.084%C**20.601%C+40.2B++N/A9829h10B**39.8B++
FA1 Barrage 1,1761,1635532.103B**0.7646.748%B++12.382%D44.1B**N/A16926.4h3.8B*8.2B++
TRAC-5 1,1621,1603942.944M++0.0819.007%C-17.931%C+19.3C++N/A18760h12.6B++66.5B
TX1 Repeater 1,1771,1546951.66B**1.2128.152%B++21.317%C+38.3B+N/A13330.1h11.6B+41.3C**
AMR-66 1,1931,1497351.563B*1.3029.905%B+23.412%C+17.3C+N/A5866.3h7.9B+26.6B+
M18 Locust 2,0491,1452454.673A+1.8136.432%B++2.445%B+19.5C+15.4C*28658.7h98.4C*270B+
L100 Python AP 1,6769368610.884A++8.0260.346%B+3.526%B34.4B+27.2A++40427.2h5.7B+9.4B++
NS-30 Vandal 8488392623.202B*0.3433.816%C++27.771%C++47.4B+N/A11417.7h4.8B++14.3B+
TAR 8498355271.584C++1.2824.921%B+19.761%C+27.4C+N/A10030.5h14.1C56.5C*
C150 Dalton 1,550822928.935B+6.0734.235%DN/A36.9C**32.6B++73022.3h4.2C**12.1C++
P525 Marauder-H 8848012729.667B**26.8031.781%CN/A94.2C+9.8B*4058.5h6.5C*20.4C++
MANA Anti-Personnel Turret 8127932802.832N/A0.0320.318%UN/A7930U190U17259900.1h21.6T*106.1T*
M2 Mutilator 7917822033.852A+0.9917.128%B++16.496%C--38.3B**N/A14920.4h14.7B*86B++
M20 Wyvern 1,1347756412.109A9.2440.409%C++5.29%B++38.4B*17.8B23420.2h52.1B*128.8B*
M2 Mutilator 7477371844.005A++1.1417.314%B+15.197%D38B**N/A13819.4h14.8B*85.7B++
NS-11P 7337213062.356B**0.5126.447%B*22.885%B++39B++N/A13718.5h13.4B50.8B+
TRAP-M1 6696672282.925B**0.0631.695%B+21.439%C-39.9C++N/A14216.7h8.1B+25.6B+
Ripper 72866310,1440.065C+2.8023.537%C+12.821%C--1.1CN/A3593.3h2.1D--9C+
Havoc 6596532552.561B**0.3158.209%B++16.386%B++52.2C++N/A12712.5h3.4B**5.8B**
MG-S1 Jackal 6686493451.881B++0.9928.153%B+22.034%C**33.8C++1B**10219.2h11.5C++40.8B+
P2-120 HEAT 9166365611.357B**8.4946.73%B+2.044%D31.6B+13.9B**29920.1h6.2B+13.3B*
G20 Vulcan-H 1,100628867.302B**4.4450.228%B+3.503%B+42.7C+32.1B+51114.7h110.9C+220.9C++
M40 Fury-F 8086263221.944B0.9249.088%C+N/A21.4C+6.2C+12529.3h9.7B19.8B+
Hornet Missiles 9346002722.222A**19.3662.059%C*2%B+77.9B43.4C**8037.7h8.5B+13.7B+
LC2 Lynx 6085943141.892B++0.9724.228%C**16.33%D-32.6BN/A18918.2h13.7B+56.7B+
M77-B 5885861025.745A**2.8843.79%B**78.669%B32.9B+N/A13617.8h1.9B**4.3B*
NSX Naginata 5795671873.032A+0.1721.625%C+25.75%C32.8CN/A8717.3h13.1C+60.7C++
ML-7 1,1025544201.319B**1.5557.051%C++2.888%C+23.2C+22.9A+49823.9h7.3C+12.9C+
T32 Bull 5565471902.879A0.0123.957%C++16.088%D--36C+N/A17715.2h10.9B++45.4B+
NS-44L Blackhand 5325292282.32B**0.5544.9%B46.314%C**45.2AN/A15611.7h3.7B+8.3B+
L105 Zephyr 6095222818.643B++15.7844.9%C**N/A65.3B+10.9B+3958h5.2B++11.6B+
M3 Pounder HEG 6694982212.253B+0.6146.538%B++3.414%C++22.6B+7.8A**19922h17.4C*37.5B+
The Slasher 5054833,3720.143A*2.7233.821%C+15.114%C**2.3C+N/A5211.2h2.2C++6.6C*
M3 Pounder HEG 6644832342.064B+0.8044.291%B++3.313%C++21B+7.9M+21923h17.3C+39.1B
M60-A Bulldog 5284613015.367A12.5047.868%A1.518%C+56.9B**8.3B+5228.1h4.9B++10.3B**
M40 Fury 5334382219.909A++17.0447.97%A+1.826%C++52.1B11.3B+3048.4h11.8B+24.6B*
Hunter QCX 4484343401.276B*1.5944.566%C++26.037%C+18.5B+N/A5923.5h4.1C**9.3B
Coyote Missiles 5544302219.545S16.6855.929%B+N/A52.4C+15.1D3438.2h18.7A33.4A
Cycler TRV 4404212092.014B++0.8526.453%B*19.477%C+36B1.6M**15111.7h13.1C*49.5B+
SOAS-20 3933921053.733A++0.8731.266%B++11.735%D*37.3C*N/A17010.5h11.3C**36B+
MG-HBR1 Dragoon 4003871532.529B*0.3436.41%B+20.672%D--24C+N/A5916.1h8.8C--24.2C+
M12 Kobalt 416384664M*61.1320.546%B++19.271%C*69.8C*5.8B*2325.5h19.9C96.7B+
TX2 Emperor 3893832631.456B+1.4131.964%B+20.366%C+28.8C+N/A9213.3h10C+31.3C+
Auraxium Chainblade 4153774,3480.087A+2.7829.578%C+12.732%B**1.6C*N/A5233.2h2.8D--9.6C++
NS-AM7 Archer 5603764740.793B*2.0752.284%D-13.564%C-5.9C2.9C*4564.2h15B+28.7B+
TS2 Inquisitor 3853752301.63B+1.2427.526%C+22.667%B+38.3C++1B*1339.8h12.7C-46C+
T2 Striker 8683733631.028A1.8458.851%B++N/A10.7C+14.3B28934.7h36.8B+62.5B++
MR11 Gatekeeper-H 6723723112A++9.1359.805%B*1.075%D49.6A+40B**4527.5h42.3B*70.7B**
Spear Anti-Vehicle Phalanx Turret 5993652315.87A+13.0049.961%B++3.562%C50.7B++32.5B**5747.2h7.1B+14.2B++
99SV 3593551202.958B*0.0935.222%B++34.085%C+26.3C*N/A11113.5h4.9B+13.8B++
NS Decimator 7043512651.325B+1.5458.427%C1.994%C26.4C-26.5B**49913.3h6.4D-10.9D
M40 Fury 4293473210.844B7.9846.658%A1.441%C-60.9B14.4B+3415.7h12.1C**25.9B++
M18 Needler 6433441282.688B0.1838.294%B**1.453%C-12.1C+10.5C*25828.5h116B+303B++
M20 Basilisk 497323339.788M+6.9245.972%B*4.954%C21.5C++11.6B**26115h87.3C**190B++
MG-H1 Watchman 3293071162.647B*0.2222.756%C+24.43%C+42.6C++3.1S1117.2h15.6C+68.7C*
C75 Viper 3823043010.133B**7.2744.948%B++N/A34.9B9B3478.7h10.4B+23.2B*
SABR-13 3083011192.529B+0.3427.064%C**20.598%D47B++1.1A1676.4h10.2B++37.9B+
NSX Tengu 2852781162.397B**0.4733.298%C-18.705%C38.6C++1B**897.2h11.2B+33.7C**
NSX Yumi 2872711352.007B+0.8624.351%C-23.247%C29.8C1.8C*699.1h11.8C*48.3C++
HSR-1 271270753.6B*0.7335.499%C*26.296%C+41.5C+N/A1146.5h4.8B+13.4B+
L100 Python HEAT 405269318.677B*5.8155.561%B+1.115%D--36.4B+18.4A+3637.4h4.6B++8.3B*
NS-45 Pilot 2692682151.247C+1.6230.573%C+25%C+43.9C+N/A1066.1h7.2C*23.5C*
T1B Cycler 2662651351.963C++0.9025.486%C+22.264%D36.8C+N/A1227.2h11.6B+45.4B
NSX Tanto 2722641461.808B++1.0622.77%D28.03%B+23.4CN/A6211.3h14.2C++62.4C+
Shuriken 2682591561.66C*1.2127.796%C++15.83%C30.1D1A778.6h17.7F-63.7D-
L100 Python HESH 305257928.556A+25.6954.141%B++N/A75.6B**14.1A++3213.4h3B+5.6B++
TS4 Haymaker 2402391921.245C++1.6236.676%C-8.787%D*19.6DN/A7912.2h4.1B+11.1C*
MAX Punch 2552389270.257A2.6158.527%B*N/A2.1C++N/A8112.2h1.8C++3.1C**
NSX Tomoe 238237544.389A+1.5229.364%C++35.021%C+32.5CN/A1427.3h14C++47.6C*
M20 Basilisk 332231638.5S35.6360.942%B**1.732%D*59.2B++25.9B+4443.9h96.8B+158.8B++
E540 Halberd-H 4032292110.905B+8.0460.334%B1.31%C27.3D-20.7C+3478.4h7.1C+11.8C+
Frag Grenade 2322261226N/A223.1340.903%DN/A753.3B**20A++31410.3h2.5B**6.1B++
AP30 Shredder 447223534.208C+1.3431.322%C+2.691%B+24.8C24.9B++4559h92.9C+296.6C++
NSX Masamune 311221882.511A*0.3652.46%D1.81%C+31.6C++12.9C+1617h8.6B+16.4B+
M20 Basilisk 346218268.385A*5.5248.427%B**6.422%C*29.5B++17.3A4127.4h86.8B179.2B++
M40 Fury 3082051811.389C8.5262.991%A+N/A35.3D*17.8C+2635.8h23.9D37.9C
Xiphos Anti-Personnel Phalanx Tower 2211991199M+196.1322.793%DN/A248.8C++27.5M++7480.8h12.5C**54.8C**
CAS 14-E 207192824C*21.1335.016%C++1.563%C73.8C++5.8C+2482.6h30.4C++86.9C*
NS-20 Gorgon 205188652.892A0.0320.611%D18.617%C+22.9B+2.1B**908.2h31.5B+152.7B+
NSX Daimyo 188188444.273B1.4138.972%C92.553%C37.6C-N/A855h2.8C7.1C+
NSX Amaterasu 1881866550.284S2.5821.541%C-19.355%B3.6C+N/A752h3.7C++17.4C**
M12 Kobalt 204184292S89.1317.288%C++9.783%F-68.1C+7.4A2412.7h16.9C*97.7B
Tomcat A2AM Pods 415184296.345C**3.4873.29%D--N/A29.7D37.3C+6406.2h9.2C12.6D-
NS-20 Gorgon 203183613A0.1320.97%D19.672%C++23.8B++2.6A++1097.7h30.6B+145.7B+
M40 Fury-H 199176535.2A*32.3343.605%C++1.705%B+83.8C+11C--5502.1h6.7B++15.4B*
NSX-P Tanto 174171842.036A0.8326.134%C++21.637%C--34.9B+N/A894.9h12.1B++46.3B+
MG-H1 Watchman AE 1711661001.66C+1.2124.855%C26.506%C34.6D1C1594.8h21.1F*85D*
KSR-35 166165831.988C+0.8833.78%C+30.303%C*26.2DN/A1246.3h4.6C+13.6C++
Skyguard 304163394.179B++1.3132.016%B+3.067%B++9.2D7.9C21417.8h133.6C+417.3B
NS-10 Burster 283161821.963B**0.9036.961%A4.348%C7.8A5.9A++15920.6h171.6C+464.2B+
T1 Cycler 1671611461.103C++1.7618.512%D19.876%C16.4C-N/A1989.8h14.4C++77.6C+
TRAC-5 Burst 162160981.633C+1.2324.322%C30.625%B**34C+N/A1394.7h11.4B+47B
NS-10 Burster 2841511011.495B*1.3736.417%A4.636%C-6.2B+5.5A+13824.4h193.3D530.8C**
NS-TMC-01 "His Regards" 1671502,9700.051B*2.8222.182%C3.333%D0.8C+N/A2196.1h2.5C+11.1C*
E540 Halberd 2051391211.583B++8.7247.554%B*2.158%D36.6A17.4B**7593.8h4.3A9A
NS Annihilator 249126482.625S0.2478.296%DN/A14B*13.7A++2709h6.9A+8.8A+
NS-R3 Swarm 264119671.776M**1.0962.486%C+N/A9.4B+11.4A11712.7h23.8B++38.1B++
P525 Marauder 115113428.25B+25.3828.133%AN/A86.9B++1.5D--2931.3h4.7B**16.7B**
Aspis Anti-Aircraft Phalanx Turret 211104714.857S11.9937.133%A++1.923%C+23.1A**23.8M6244.5h107.1B**288.5B**
M12 Kobalt-F 119102911.121C1.7522.866%C+7.843%C7.7D-1.3C+4013.3h22.4D-97.8C
MR1 Fracture 17299482.063A*0.8032.986%C2.02%D-10.3B+7.6A1359.6h40.3B+122B+
Rocklet Rifle 15988422.095A**0.7754.483%C*N/A35.2B+28.4C**4622.5h28B++51.3B++
G30 Walker 14181126.75B++3.8834.716%B*3.704%C16.5C++12.2B+2764.9h192.7B555.2B++
MR1 Fracture 15081471.723A++1.1434.339%C3.704%C+8.4C++7.2A1259.6h51.4C**149.7C*
M1 Heavy Cycler 8080481.667B1.2012.737%C17.5%C+14.5DN/A1855.5h13.5A106.2B+
Ripper AE 83786340.123C2.7442.424%B++8.974%D**2.7DN/A629.2h1.6D**3.8C**
Anti-Vehicle Grenade 13367167N/A64.1350.82%C+N/A223.3D220A++43720.3h7.4D14.6C
The President 6766670.985C1.8832.236%C+30.303%B++60C+N/A1791.1h14.2D44.2C--
M4-F Pillager 7663252.52A0.3552.269%BN/A16.2D3.3D533.9h41B+78.3B*
ASP-30 Grounder 12762511.216B*1.6563.458%C++N/A12.4C13C*5275h9.9D15.6C--
M60-G Bulldog 7660134.615C+1.7543.236%B*5%A13.6D--3.6D1164.4h10.9D*25.1C+
G30 Walker 865569.167M6.3036.933%B**5.455%B+16.2C+9.1C+2393.4h195.8C++530.1B+
MR11 Gatekeeper 10055153.667C+0.8049.512%A1.818%C+23.9B+19.6B+5582.3h47.9B96.8B*
M60-A Bulldog 6254413.5C+10.6347.465%C++1.852%C-25.7C3.8C+1502.1h6.2C+13.1C*
The Little Helper 5553331.606C++1.2657.404%B+18.868%B*48.2C1.8B++1141.1h5.3D9.3C+
G30 Vulcan 8350133.846C++0.9841.318%A+6%A21.7C++14.3C++4592.3h131.9D319.3B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter5614,00712.3h
Restoration Kit961,4571.9h
Anti-Vehicle MANA Turret654,0939.3h
Nano-Armor Kit1,7862,710,636177.5h
Decoy Grenade01230h
Spawn Beacon122,4623.2h
Turret AI Module01980.7h
Repair Module02270.7h
Cortium Silo0870.3h
Skywall Shield Emitter0510.3h
Blast Wall0510.3h
Medical Applicator438228,98316.2h
Nanite Revive Grenade01,1810.3h
Nanite Healing Grenade02710.1h
Welding Device07,2910.7h
Spear Anti-Vehicle Tower11150.7h
Spitfire Auto-Turret526,0506.8h
Rampart Wall11641.2h
Xiphos Anti-Personnel Tower01030.6h
Hoplon Anti-Aircraft Phalanx Tower0770.4h
Ammunition Package4816,7126.6h
Shield Recharging Field183,2811.2h
Medical Kit2242,6033.6h
Anti-Infantry MANA Turret382,2845.1h
IPC Targeting Dart0720.1h
Flail Targeting Dart82821.8h
Snowman Soldier11050.1h
Nano-Repair Grenade03060.1h
Hardlight Barrier82700.5h
Recon Detection Device425,1968.1h
WLT-Howler Mining Laser1575,64316.3h

Check the help document for the dictionary if you want to learn more about words used here.


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