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Legate Philthy19107[AT] Philthy19107
VS BR 75

KDR: 1.75

Score: 81.6m

Last Seen: May 28th, 2019 11:54 PM
- OFFLINE - 1942.9 hour(s)

Prestige 1, Battle Rank 75 - Vanu Sovereignty on Emerald
Level Progress (to 76): 17%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS SVA-88 Betelgeuse 54-A Proximity Mine Flare VE6 Solstice SF Spear Anti-Vehicle Phalanx Turret Tank Mine Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $431,595 MLG Score: 345
Fun Score: N/A
Cheeseburgers Flipped: 1188TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.396%17.092%38349116544,6181.458910.292

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.789%0.242C++-0.574D-1.384D**HEAD + (~5.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.80.117C+14.7-0.032C+51

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.435%2.148%654121093115364210.605726221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.189%-0.729D-0.516B+-0.599

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
231.6-0.435C--70.5-0.33C-161.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.857%2.617%342812068,789286734533.06557254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.417%-0.886D--0.036C+0.368

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.8-0.473D18.1-0.446C--38.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.918%4.92%2121511994,451241918671.83926238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.684%-0.303C0.116C+0.343

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.20.246C++29.70.256C*60.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.871%64.372%212612086,9723343902.08555

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.335%0.433B-0.176C-0.402

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.14C++3.2-0.013C+5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.197%10.541%212612086,9822486522.8074

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.757%0.47B+-0.808D--0.07

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.431B3.50.272C*4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
81.6m382.8%273 (16.4k)232 (13.9k)1.75107103,74459,2462.1264275 (75)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214312620.041%14.324%28705:5552

10% Combat Medic31% Engineer25% Heavy Assault16% Infiltrator15% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 1:54 AMJul 28th, 2013 2:32 AMJun 26th, 2019 12:18 PM (52d) (PST)May 28th, 2019 10:58 PM (81d) (PST)May 28th, 2019 7:54 PM (81d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4321113210.2950.1690.0421.2870.041345

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,9456,65119,2941810377213,934

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5856.2h/244d 22,238 14,860 33,149 452.2k 7,454 16,390 14,395 151.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
D
Kills:2,260
Deaths:1,254
KDR:1.802
Accuracy:19.540% D
HSR:17.035% D*
Betelgeuse 54-A
D*
Kills:1,736
Deaths:910
KDR:1.908
Accuracy:21.363% D*
HSR:16.705% F-
Flare VE6
C
Kills:1,703
Deaths:923
KDR:1.845
Accuracy:21.081% C
HSR:16.970% D--
Orion VS54
D
Kills:1,237
Deaths:771
KDR:1.604
Accuracy:17.179% D
HSR:15.926% D*
NS-15M1
D
Kills:1,233
Deaths:605
KDR:2.038
Accuracy:18.901% D
HSR:17.275% D
NS-15M2
C+
Kills:1,203
Deaths:610
KDR:1.972
Accuracy:22.950% C+
HSR:16.376% D*
VX29 Polaris
D-
Kills:1,200
Deaths:756
KDR:1.587
Accuracy:18.352% D-
HSR:15.417% D--
Pulsar LSW
D*
Kills:1,162
Deaths:1,024
KDR:1.135
Accuracy:16.251% D*
HSR:15.318% D*
NSX Naginata
C+
Kills:1,157
Deaths:755
KDR:1.532
Accuracy:21.973% C+
HSR:21.608% D-
Ursa
C-
Kills:1,155
Deaths:598
KDR:1.931
Accuracy:20.107% C-
HSR:19.827% D
VE-H Maw
D
Kills:299
Deaths:256
KDR:1.168
Accuracy:22.521% D
HSR:19.398% D
Kills:14,345
Deaths (as Heavy Assault):8,462
Deaths (to Heavy Assaults):16,756
KDR:1.69523
Kill Difference:5,883
Playtime:1,485.306 hours
Usage:25%
Score:20.919m
Score/min:235
Accuracy (listed only):20.020%
HSR (listed only):17.441%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C-
Kills:1,580
Deaths:1,792
KDR:0.882
Accuracy:19.997% D
HSR:14.241% C-
Eclipse VE3A
D
Kills:1,214
Deaths:886
KDR:1.370
Accuracy:23.926% D
HSR:15.733% D-
Chaos
C-
Kills:1,191
Deaths:904
KDR:1.317
Accuracy:49.985% C-
HSR:12.511% D
NS-11C
C--
Kills:1,185
Deaths:830
KDR:1.428
Accuracy:21.541% C--
HSR:14.262% D-
Pandora VX25
C++
Kills:1,164
Deaths:815
KDR:1.428
Accuracy:41.063% C++
HSR:8.935% F
Deimos VA29
C++
Kills:1,160
Deaths:739
KDR:1.570
Accuracy:61.459% C++
HSR:8.534% D**
Phobos VX86
C**
Kills:1,158
Deaths:1,084
KDR:1.068
Accuracy:62.055% C**
HSR:8.031% D*
Pulsar C
C+
Kills:1,157
Deaths:597
KDR:1.938
Accuracy:24.153% C+
HSR:16.595% D*
Thanatos VE70
B+
Kills:1,157
Deaths:900
KDR:1.286
Accuracy:44.916% B+
HSR:12.792% D
Solstice VE3
D-
Kills:1,155
Deaths:973
KDR:1.187
Accuracy:18.233% D-
HSR:15.238% D-
Zenith VX-5
C
Kills:1,153
Deaths:656
KDR:1.758
Accuracy:24.119% C
HSR:16.739% D-
NS Baron G5
B*
Kills:1,153
Deaths:944
KDR:1.221
Accuracy:53.246% B*
HSR:12.749% C
Nova
C
Kills:1,152
Deaths:892
KDR:1.291
Accuracy:41.604% C
HSR:12.413% D
NSX Tanto
C+
Kills:1,147
Deaths:899
KDR:1.276
Accuracy:25.592% C+
HSR:20.663% D
Serpent VE92
C+
Kills:1,146
Deaths:926
KDR:1.238
Accuracy:23.081% C+
HSR:14.572% D--
VX6-7
C
Kills:1,143
Deaths:985
KDR:1.160
Accuracy:22.918% C
HSR:15.398% D--
Solstice Burst
D-
Kills:540
Deaths:533
KDR:1.013
Accuracy:22.183% D-
HSR:17.222% D--
Eidolon VE33
C++
Kills:339
Deaths:231
KDR:1.468
Accuracy:28.545% C++
HSR:17.994% D--
Kills:19,894
Deaths (as Engineer):15,586
Deaths (to Engineers):12,670
KDR:1.2764
Kill Difference:4,308
Playtime:1,826.198 hours
Usage:31%
Score:27.931m
Score/min:255
Accuracy (listed only):33.812%
HSR (listed only):14.146%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C-
Kills:1,580
Deaths:1,792
KDR:0.882
Accuracy:19.997% D
HSR:14.241% C-
Eclipse VE3A
D
Kills:1,214
Deaths:886
KDR:1.370
Accuracy:23.926% D
HSR:15.733% D-
Chaos
C-
Kills:1,191
Deaths:904
KDR:1.317
Accuracy:49.985% C-
HSR:12.511% D
Sirius SX12
C*
Kills:1,186
Deaths:838
KDR:1.415
Accuracy:25.606% C*
HSR:10.034% D*
NS-11C
C--
Kills:1,185
Deaths:830
KDR:1.428
Accuracy:21.541% C--
HSR:14.262% D-
Skorpios
D-
Kills:1,165
Deaths:1,171
KDR:0.995
Accuracy:23.594% D--
HSR:15.880% D-
Pandora VX25
C++
Kills:1,164
Deaths:815
KDR:1.428
Accuracy:41.063% C++
HSR:8.935% F
Deimos VA29
C++
Kills:1,160
Deaths:739
KDR:1.570
Accuracy:61.459% C++
HSR:8.534% D**
Phobos VX86
C**
Kills:1,158
Deaths:1,084
KDR:1.068
Accuracy:62.055% C**
HSR:8.031% D*
Pulsar C
C+
Kills:1,157
Deaths:597
KDR:1.938
Accuracy:24.153% C+
HSR:16.595% D*
Thanatos VE70
B+
Kills:1,157
Deaths:900
KDR:1.286
Accuracy:44.916% B+
HSR:12.792% D
Solstice VE3
D-
Kills:1,155
Deaths:973
KDR:1.187
Accuracy:18.233% D-
HSR:15.238% D-
MKV Suppressed
C-
Kills:1,154
Deaths:858
KDR:1.345
Accuracy:23.499% C-
HSR:14.558% D-
Zenith VX-5
C
Kills:1,153
Deaths:656
KDR:1.758
Accuracy:24.119% C
HSR:16.739% D-
NS Baron G5
B*
Kills:1,153
Deaths:944
KDR:1.221
Accuracy:53.246% B*
HSR:12.749% C
Nova
C
Kills:1,152
Deaths:892
KDR:1.291
Accuracy:41.604% C
HSR:12.413% D
Eridani SX5
C--
Kills:1,152
Deaths:895
KDR:1.287
Accuracy:23.855% C--
HSR:15.191% D
NS-7 PDW
C++
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:25.232% C++
HSR:11.903% D--
NSX Tanto
C+
Kills:1,147
Deaths:899
KDR:1.276
Accuracy:25.592% C+
HSR:20.663% D
Serpent VE92
C+
Kills:1,146
Deaths:926
KDR:1.238
Accuracy:23.081% C+
HSR:14.572% D--
VX6-7
C
Kills:1,143
Deaths:985
KDR:1.160
Accuracy:22.918% C
HSR:15.398% D--
NSX Tengu
C+
Kills:962
Deaths:1,072
KDR:0.897
Accuracy:33.966% C
HSR:20.166% C+
Solstice Burst
D-
Kills:540
Deaths:533
KDR:1.013
Accuracy:22.183% D-
HSR:17.222% D--
VE-S Canis
B+
Kills:194
Deaths:174
KDR:1.115
Accuracy:29.939% B+
HSR:10.309% D*
Kills:26,519
Deaths (as Light Assault):21,100
Deaths (to Light Assaults):10,577
KDR:1.25682
Kill Difference:5,419
Playtime:853.229 hours
Usage:15%
Score:10.940m
Score/min:214
Accuracy (listed only):31.906%
HSR (listed only):13.945%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Chaos
C-
Kills:1,191
Deaths:904
KDR:1.317
Accuracy:49.985% C-
HSR:12.511% D
Sirius SX12
C*
Kills:1,186
Deaths:838
KDR:1.415
Accuracy:25.606% C*
HSR:10.034% D*
Skorpios
D-
Kills:1,165
Deaths:1,171
KDR:0.995
Accuracy:23.594% D--
HSR:15.880% D-
Pandora VX25
C++
Kills:1,164
Deaths:815
KDR:1.428
Accuracy:41.063% C++
HSR:8.935% F
H-V45
D--
Kills:1,160
Deaths:818
KDR:1.418
Accuracy:19.367% D--
HSR:11.121% D**
Deimos VA29
C++
Kills:1,160
Deaths:739
KDR:1.570
Accuracy:61.459% C++
HSR:8.534% D**
Phobos VX86
C**
Kills:1,158
Deaths:1,084
KDR:1.068
Accuracy:62.055% C**
HSR:8.031% D*
Thanatos VE70
B+
Kills:1,157
Deaths:900
KDR:1.286
Accuracy:44.916% B+
HSR:12.792% D
MKV Suppressed
C-
Kills:1,154
Deaths:858
KDR:1.345
Accuracy:23.499% C-
HSR:14.558% D-
Terminus VX-9
D-
Kills:1,153
Deaths:815
KDR:1.415
Accuracy:21.314% D-
HSR:17.173% D*
NS Baron G5
B*
Kills:1,153
Deaths:944
KDR:1.221
Accuracy:53.246% B*
HSR:12.749% C
Nova
C
Kills:1,152
Deaths:892
KDR:1.291
Accuracy:41.604% C
HSR:12.413% D
Corvus VA55
C
Kills:1,152
Deaths:814
KDR:1.415
Accuracy:23.141% C
HSR:18.056% D
Eridani SX5
C--
Kills:1,152
Deaths:895
KDR:1.287
Accuracy:23.855% C--
HSR:15.191% D
NS-7 PDW
C++
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:25.232% C++
HSR:11.903% D--
Pulsar VS1
D
Kills:1,149
Deaths:965
KDR:1.191
Accuracy:20.579% D
HSR:16.710% D
NS-11A
C-
Kills:1,149
Deaths:808
KDR:1.422
Accuracy:22.259% C-
HSR:16.884% D
Darkstar
D
Kills:1,145
Deaths:917
KDR:1.249
Accuracy:23.689% D
HSR:13.100% F
CME
C+
Kills:1,032
Deaths:1,038
KDR:0.994
Accuracy:25.755% C+
HSR:21.802% C+
NSX Tengu
C+
Kills:962
Deaths:1,072
KDR:0.897
Accuracy:33.966% C
HSR:20.166% C+
VE-S Canis
B+
Kills:194
Deaths:174
KDR:1.115
Accuracy:29.939% B+
HSR:10.309% D*
Kills:23,039
Deaths (as Combat Medic):18,198
Deaths (to Combat Medics):6,166
KDR:1.26602
Kill Difference:4,841
Playtime:572.234 hours
Usage:10%
Score:8.710m
Score/min:254
Accuracy (listed only):33.149%
HSR (listed only):13.755%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C*
Kills:1,186
Deaths:838
KDR:1.415
Accuracy:25.606% C*
HSR:10.034% D*
Parsec VX3-A
D
Kills:1,184
Deaths:248
KDR:4.774
Accuracy:37.789% D
HSR:69.426% D**
Skorpios
D-
Kills:1,165
Deaths:1,171
KDR:0.995
Accuracy:23.594% D--
HSR:15.880% D-
XM98
C++
Kills:1,161
Deaths:402
KDR:2.888
Accuracy:37.825% C++
HSR:74.074% C+
V10
C*
Kills:1,160
Deaths:250
KDR:4.640
Accuracy:41.944% C*
HSR:69.914% D-
Parallax VX3
C++
Kills:1,157
Deaths:254
KDR:4.555
Accuracy:39.854% C++
HSR:78.047% C++
Ghost
B
Kills:1,157
Deaths:383
KDR:3.021
Accuracy:41.239% B
HSR:60.328% D-
Spiker
C**
Kills:1,156
Deaths:1,185
KDR:0.976
Accuracy:31.822% C**
HSR:16.523% D
MKV Suppressed
C-
Kills:1,154
Deaths:858
KDR:1.345
Accuracy:23.499% C-
HSR:14.558% D-
VA39 Spectre
B+
Kills:1,153
Deaths:462
KDR:2.496
Accuracy:34.706% B+
HSR:34.172% C
NS-44 Commissioner
C++
Kills:1,152
Deaths:1,376
KDR:0.837
Accuracy:36.859% C++
HSR:20.747% C+
Eridani SX5
C--
Kills:1,152
Deaths:895
KDR:1.287
Accuracy:23.855% C--
HSR:15.191% D
NS-7 PDW
C++
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:25.232% C++
HSR:11.903% D--
NSX Tengu
C+
Kills:962
Deaths:1,072
KDR:0.897
Accuracy:33.966% C
HSR:20.166% C+
Manticore SX40
C++
Kills:780
Deaths:968
KDR:0.806
Accuracy:29.665% C++
HSR:19.103% C
NSX Tomoe
C--
Kills:754
Deaths:580
KDR:1.300
Accuracy:26.295% D
HSR:31.698% C--
NS-30 Vandal
A
Kills:666
Deaths:297
KDR:2.242
Accuracy:33.124% C+
HSR:36.787% A
Artemis VX26
C
Kills:387
Deaths:175
KDR:2.211
Accuracy:25.725% C
HSR:17.830% D
VE-S Canis
B+
Kills:194
Deaths:174
KDR:1.115
Accuracy:29.939% B+
HSR:10.309% D*
Phantom VA23
C
Kills:187
Deaths:87
KDR:2.149
Accuracy:33.072% C
HSR:22.460% D-
Cerberus
C
Kills:184
Deaths:264
KDR:0.697
Accuracy:29.419% C
HSR:13.044% D*
Beamer VS3
D
Kills:179
Deaths:298
KDR:0.601
Accuracy:20.753% D--
HSR:16.760% D
Nyx VX31
C-
Kills:163
Deaths:99
KDR:1.646
Accuracy:31.559% C-
HSR:22.699% D
NS-AM7 Archer
C
Kills:158
Deaths:293
KDR:0.539
Accuracy:56.791% C
HSR:10.127% D
NS-44L Blackhand
B**
Kills:120
Deaths:91
KDR:1.319
Accuracy:43.301% C*
HSR:54.167% B**
NS-357B Underboss
C*
Kills:112
Deaths:135
KDR:0.830
Accuracy:39.627% C*
HSR:18.750% C--
NS-61 Emissary
A*
Kills:89
Deaths:79
KDR:1.127
Accuracy:40.846% A*
HSR:22.472% B**
NS-45 Pilot
C++
Kills:65
Deaths:80
KDR:0.813
Accuracy:32.239% C++
HSR:20% D
Kills:20,088
Deaths (as Infiltrator):13,751
Deaths (to Infiltrators):8,570
KDR:1.46084
Kill Difference:6,337
Playtime:940.637 hours
Usage:16%
Score:10.183m
Score/min:180
Accuracy (listed only):33.219%
HSR (listed only):29.542%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C*
Kills:1,198
Deaths:465
KDR:2.576
Accuracy:18.376% C*
HSR:18.030% C
Cosmos VM3
C*
Kills:1,166
Deaths:439
KDR:2.656
Accuracy:18.091% C*
HSR:18.096% C
Blueshift VM5
C+
Kills:376
Deaths:165
KDR:2.279
Accuracy:18.811% C+
HSR:19.947% C
Blueshift VM5
C+
Kills:333
Deaths:165
KDR:2.018
Accuracy:18.855% C+
HSR:18.919% C-
Comet VM2
D-
Kills:219
Deaths:174
KDR:1.259
Accuracy:35.232% D-
HSR:2.283% D--
Comet VM2
D--
Kills:178
Deaths:117
KDR:1.521
Accuracy:35.543% D--
HSR:1.685% D*
Quasar VM1
D-
Kills:107
Deaths:100
KDR:1.070
Accuracy:11.971% D-
HSR:10.280% F
NS-10 Burster
C+
Kills:105
Deaths:87
KDR:1.207
Accuracy:29.284% C+
HSR:5.714% C
NS-10 Burster
C+
Kills:101
Deaths:54
KDR:1.870
Accuracy:29.328% C+
HSR:3.960% D
Vortex VM21
B*
Kills:100
Deaths:35
KDR:2.857
Accuracy:48.262% B*
HSR:1% D*
Vortex VM21
B*
Kills:73
Deaths:35
KDR:2.086
Accuracy:48.802% B*
HSR:0% F
Quasar VM1
B**
Kills:64
Deaths:36
KDR:1.778
Accuracy:21.476% B++
HSR:26.563% B**
Kills:4,020
Deaths (as MAX Suit):936
Deaths (to MAX Suits):3,285
KDR:4.29487
Kill Difference:3,084
Playtime:148.734 hours
Usage:3%
Score:2.917m
Score/min:327
Accuracy (listed only):27.836%
HSR (listed only):10.540%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
D
Kills:369
V. Kills:79 461%
Deaths:89
KDR:4.146
Accuracy:45.825% D
KPH:31.200 D-
VKPH:6.700 D-
Light PPA
D
Kills:315
V. Kills:34 N/A
Deaths:139
KDR:2.266
Accuracy:37.074% C--
KPH:19.400 D-
VKPH:2.100 D
Maelstrom Turbo Laser
C--
Kills:139
V. Kills:134 103%
Deaths:397
KDR:0.350
Accuracy:28.133% C--
KPH:2.600 D-
VKPH:2.600 D--
Saron Laser Cannon
C--
Kills:108
V. Kills:95 113%
Deaths:279
KDR:0.387
Accuracy:28.520% C--
KPH:3.300 D-
VKPH:2.900 D--
Hornet Missiles
C
Kills:79
V. Kills:53 146%
Deaths:30
KDR:2.633
Accuracy:58.469% C
KPH:28.100 D
VKPH:18.800 D
Kills:1,010 (562 + 0)
Deaths:934
KDR:1.081
VKDR:0.423
Vehicle Kills:395
Kill Difference:76
Playtime:116.498 hours
Usage:2%
Score:0.901m
Score/min:129
Piloting Accuracy:28.520%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:314
V. Kills:37 N/A
Deaths:57
KDR:5.509
Accuracy:49.761% B*
KPH:1,130,400 U
VKPH:133,200 U
C150 Dalton
D--
Kills:163
V. Kills:126 128%
Deaths:76
KDR:2.145
Accuracy:36.367% C+
KPH:15.600 D--
VKPH:12.100 D--
AP30 Shredder
U
Kills:60
V. Kills:51 115%
Deaths:38
KDR:1.579
Accuracy:27.587% D--
KPH:216,000 U
VKPH:183,600 U
Kills:537 (0 + 537)
Deaths:171
KDR:3.140
VKDR:1.251
Vehicle Kills:214
Kill Difference:366
Playtime:10.418 hours
Usage:0%
Score:0.335m
Score/min:535
Piloting Accuracy:N/A%
Gunner Accuracy:27.587%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,312
V. Kills:162 N/A
Deaths:79
KDR:16.608
Accuracy:39.504% D--
KPH:32.500 D
VKPH:4 D*
L100 Python AP
D--
Kills:1,160
V. Kills:705 164%
Deaths:155
KDR:7.484
Accuracy:41.987% F
KPH:17.600 D--
VKPH:10.700 D*
C75 Viper
D-
Kills:1,137
V. Kills:234 484%
Deaths:173
KDR:6.572
Accuracy:25.511% D**
KPH:13.100 D-
VKPH:2.700 D*
L100 Python HEAT
C+
Kills:966
V. Kills:302 319%
Deaths:95
KDR:10.168
Accuracy:46.106% D
KPH:30 C+
VKPH:9.400 C--
Skyguard
C--
Kills:748
V. Kills:648 115%
Deaths:178
KDR:4.202
Accuracy:30.069% C++
KPH:9.300 D
VKPH:8 C--
Kills:5,323 (5,323 + 0)
Deaths:680
KDR:7.828
VKDR:3.016
Vehicle Kills:2,051
Kill Difference:4,643
Playtime:306.077 hours
Usage:5%
Score:2.878m
Score/min:157
Driving Accuracy:30.069%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C+
Kills:1,230
V. Kills:185 N/A
Deaths:114
KDR:10.790
Accuracy:47.302% C
KPH:39.800 C+
VKPH:6 C-
Supernova FPC
C
Kills:1,181
V. Kills:856 138%
Deaths:251
KDR:4.705
Accuracy:51.848% C
KPH:19.500 D
VKPH:14.100 C
Supernova PC
C-
Kills:1,055
V. Kills:361 291%
Deaths:201
KDR:5.249
Accuracy:42.291% D
KPH:18.200 C-
VKPH:6.200 D
Saron HRB
C--
Kills:579
V. Kills:390 148%
Deaths:138
KDR:4.196
Accuracy:46.973% B+
KPH:16.700 D-
VKPH:11.200 C--
E540 Halberd
C+
Kills:433
V. Kills:270 160%
Deaths:54
KDR:8.019
Accuracy:49.740% C**
KPH:25.400 D
VKPH:15.800 C+
Proton II PPA
D
Kills:212
V. Kills:14 N/A
Deaths:25
KDR:8.480
Accuracy:26.695% B+
KPH:36.300 D
VKPH:2.400 D
Kills:4,690 (3,466 + 1,224)
Deaths:783
KDR:5.990
VKDR:2.651
Vehicle Kills:2,076
Kill Difference:3,907
Playtime:207.048 hours
Usage:4%
Score:3.402m
Score/min:274
Driving Accuracy:42.291%
Gunner Accuracy:26.695%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:296
V. Kills:145 203%
Deaths:52
KDR:5.692
Accuracy:51.333% D
KPH:29.600 D
VKPH:14.500 D-
Proton II PPA-H
D-
Kills:172
V. Kills:13 N/A
Deaths:18
KDR:9.556
Accuracy:33.449% C-
KPH:45.500 D--
VKPH:3.400 D-
M60-G Bulldog-H
D
Kills:133
V. Kills:23 N/A
Deaths:5
KDR:26.600
Accuracy:22.227% F-
KPH:35.800 D--
VKPH:6.200 D
Saron HRB-H
D
Kills:118
V. Kills:111 105%
Deaths:29
KDR:4.069
Accuracy:54.174% C+
KPH:17.400 D*
VKPH:16.300 D
Aphelion VEX-4H
C-
Kills:103
V. Kills:82 124%
Deaths:34
KDR:3.029
Accuracy:50.393% B+
KPH:27.400 D
VKPH:21.800 C-
Kills:822 (0 + 822)
Deaths:138
KDR:5.957
VKDR:2.710
Vehicle Kills:374
Kill Difference:684
Playtime:28.049 hours
Usage:0%
Score:0.460m
Score/min:273
Driving Accuracy:N/A%
Gunner Accuracy:50.393%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:624
V. Kills:63 N/A
Deaths:48
KDR:13
Accuracy:19.325% C*
KPH:39.100 D
VKPH:3.900 C*
M40 Fury
C+
Kills:476
V. Kills:81 N/A
Deaths:63
KDR:7.556
Accuracy:34.888% C+
KPH:33.300 C-
VKPH:5.700 D
M20 Basilisk
C
Kills:400
V. Kills:184 216%
Deaths:61
KDR:6.557
Accuracy:38.057% C+
KPH:13.900 D
VKPH:6.400 C
M20 Basilisk
D
Kills:321
V. Kills:156 204%
Deaths:87
KDR:3.690
Accuracy:37.465% C+
KPH:13.400 D
VKPH:6.500 D
M60-G Bulldog
D
Kills:246
V. Kills:33 N/A
Deaths:35
KDR:7.029
Accuracy:29.569% D
KPH:16.400 D-
VKPH:2.200 D--
M40 Fury
C+
Kills:209
V. Kills:37 N/A
Deaths:31
KDR:6.742
Accuracy:36.215% C+
KPH:34.500 D
VKPH:6.100 D-
M12 Kobalt
C
Kills:94
V. Kills:7 N/A
Deaths:9
KDR:10.444
Accuracy:15.388% C--
KPH:35 D-
VKPH:2.600 C
M60-G Bulldog
D*
Kills:54
V. Kills:6 N/A
Deaths:16
KDR:3.375
Accuracy:33.189% C-
KPH:13.800 D*
VKPH:1.500 D*
Kills:2,424 (0 + 2,424)
Deaths:350
KDR:6.926
VKDR:1.620
Vehicle Kills:567
Kill Difference:2,074
Playtime:110.678 hours
Usage:2%
Score:1.095m
Score/min:165
Driving Accuracy:N/A%
Gunner Accuracy:33.189%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:157
V. Kills:11 N/A
Deaths:79
KDR:1.987
Accuracy:32.055% D*
KPH:15.100 D*
VKPH:1.100 D
M40 Fury-F
C
Kills:149
V. Kills:32 452%
Deaths:99
KDR:1.505
Accuracy:45.518% C
KPH:18.200 C
VKPH:3.900 D
Kills:306 (306 + 0)
Deaths:178
KDR:1.719
VKDR:0.242
Vehicle Kills:43
Kill Difference:128
Playtime:18.617 hours
Usage:0%
Score:0.097m
Score/min:87
Driving Accuracy:45.518%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:51
V. Kills:3 N/A
Deaths:13
KDR:3.923
Accuracy:30.970% C
KPH:28 D--
VKPH:1.600 D**
Kills:51 (0 + 51)
Deaths:13
KDR:3.923
VKDR:0.231
Vehicle Kills:3
Kill Difference:38
Playtime:1.819 hours
Usage:0%
Score:0.010m
Score/min:89
Piloting Accuracy:N/A%
Gunner Accuracy:30.970%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SVA-88 2,2912,2601,2541.802C+0.0519.54%D17.035%D*21.6D-N/A97104.7h14.1D72.2D
Betelgeuse 54-A 1,7621,7369101.908C0.1621.363%D*16.705%F-27.7D--N/A12962.6h14.5F-67.9F
Proximity Mine 1,7311,7312347.397B**5.6548.362%B++N/A130.2C*N/A53613.3h1.9C++4B+
Flare VE6 1,7331,7039231.845B+0.0921.081%C16.97%D--23.1DN/A10173.8h12.9D61.1C+
Solstice SF 1,6111,5801,7920.882C+0.8719.997%D14.241%C-7.4D-N/A29213.1h15.1C75.6C--
Spear Anti-Vehicle Phalanx Turret 2,4261,5671689.327B7.5839.333%D5.105%B+26.1D14.3D25460.1h7.8B+19.9C*
Tank Mine 2,4801,5291937.922M6.1727.689%C-N/A125.3B+78B+156612.2h1.6B+5.9C**
Sticky Grenade 1,3711,35911359N/A1,357.2554.139%C*N/A906C+8C--30481.5h2.2C++4.1C*
L100 Python HESH 1,4741,3127916.608B+14.8639.504%D--2.363%B++32.5D4D*17340.4h3.7C+9.4C-
Frag Grenade 1,2971,28311283N/A1,281.2551.234%B++N/A801.9A8.8C+40841.6h2.7B**5.3B*
Orion VS54 1,2541,2377711.604C++0.1517.179%D15.926%D*13.3D-N/A10392.9h15.8D91.7C
Lasher X2 1,2611,2368421.468B++0.2824.318%C2.832%D25.6CN/A13548.2h19.2C*79.1C*
NS-15M1 1,2441,2336052.038B+0.2918.901%D17.275%D22.7DN/A9854.3h14.2C-75C
Supernova VPC 1,4151,23011410.789C+9.0447.302%C1.87%B39.8C+6C-25330.9h3.2C++6.9C+
Eclipse VE3A 1,2401,2148861.37C+0.3823.926%D15.733%D-18.8DN/A7864.5h16.9D*70.6D*
C-4 ARX 1,5821,2047201.672C+0.0821.179%D**N/A71.7D-22.5D51616.8h1.3C+6.2D--
NS-15M2 1,2251,2036101.972C*0.2222.95%C+16.376%D*35.5CN/A18133.9h14.8C-64.6C+
VX29 Polaris 1,2081,2007561.587C++0.1618.352%D-15.417%D--21.9DN/A11054.8h14.3C--77.7C--
Cosmos VM3 1,2111,1984652.576B+0.8218.376%C*18.03%C27CN/A12244.3h12.6B+68.6C*
Chaos 1,2011,1919041.317C+0.4349.985%C-12.511%D22.3D--N/A5853.3h4.1C*8.3C+
Sirius SX12 1,1961,1868381.415B0.3425.606%C*10.034%D*14.6DN/A6781.2h14.5C*56.8C**
NS-11C 1,2031,1858301.428B+0.3221.541%C--14.262%D-14.6DN/A7881h15.3C+71.2C+
Parsec VX3-A 1,2131,1842484.774C+3.0237.789%D69.426%D**21D*N/A5156.5h2.7F*7.2F-
Supernova FPC 2,0371,1812514.705C+2.9551.848%C2.625%C*19.5D14.1C32260.5h6C11.5C
Cosmos VM3 1,1791,1664392.656B+0.9018.091%C*18.096%C27.3CN/A12442.7h11.9B++65.9B+
Skorpios 1,1811,1651,1710.995C0.7623.594%D--15.88%D-18.9D--N/A4861.7h15.1F64F
Pandora VX25 1,1671,1648151.428C++0.3241.063%C++8.935%F14.9D-N/A5678.2h4B+9.8B+
Pulsar LSW 1,1761,1621,0241.135C0.6216.251%D*15.318%D*14.2D--N/A6082.1h13.8C85D
XM98 1,1661,1614022.888B+1.1437.825%C++74.074%C+9.8D--N/A39118.8h3D7.9C+
L100 Python AP 1,8651,1601557.484B++5.7341.987%F5.172%A+17.6D--10.7D*19066h6.1C++14.5C--
V10 1,1661,1602504.64B+2.8941.944%C*69.914%D-27.8CN/A12741.7h2.5C5.9C++
H-V45 1,1661,1608181.418C++0.3319.367%D--11.121%D**17DN/A8868.2h15C-77.5D
Deimos VA29 1,1621,1607391.57C**0.1861.459%C++8.534%D**19.1D-N/A6960.7h2.1B+3.5B
Phobos VX86 1,1681,1581,0841.068C+0.6862.055%C**8.031%D*22.8DN/A10750.7h2.7C4.3C++
Pulsar C 1,1751,1575971.938B+0.1924.153%C+16.595%D*23.9CN/A13848.4h12.4C+51.1C++
NSX Naginata 1,1841,1577551.532C*0.2221.973%C+21.608%D-29.3C--N/A7939.5h13.5C+61.3C++
Parallax VX3 1,1711,1572544.555B+2.8039.854%C++78.047%C++19DN/A8660.9h2.4C+5.9C++
Ghost 1,1661,1573833.021C++1.2741.239%B60.328%D-25.4DN/A8145.6h2.6C6.4C+
Thanatos VE70 1,1651,1579001.286B+0.4744.916%B+12.792%D25.8C+N/A12844.8h3.9B++8.6B++
Spiker 1,1691,1561,1850.976C+0.7831.822%C**16.523%D22.1C--N/A6452.3h9.8C+30.9C*
Solstice VE3 1,1711,1559731.187B++0.5618.233%D-15.238%D-10.6C--N/A68108.8h15.7C++86.2C+
Ursa 1,1791,1555981.931B++0.1820.107%C-19.827%D27.3CN/A15142.3h12.3C+61.3C+
MKV Suppressed 1,1641,1548581.345B+0.4123.499%C-14.558%D-17.7DN/A8165.2h14.5C++61.7C+
VA39 Spectre 1,1801,1534622.496B*0.7434.706%B+34.172%C13.2DN/A4687.5h6.2C+17.9C**
Terminus VX-9 1,1671,1538151.415C+0.3421.314%D-17.173%D*20.5DN/A7456.2h15.8D*74D--
Zenith VX-5 1,1691,1536561.758B+0.0124.119%C16.739%D-20.3DN/A9756.9h14.6C60.7C+
NS Baron G5 1,1761,1539441.221C*0.5353.246%B*12.749%C23.4C--N/A6849.2h5.1C9.5C+
NS-44 Commissioner 1,1691,1521,3760.837C+0.9136.859%C++20.747%C+25.8CN/A11544.6h4.1C+11C*
Nova 1,1711,1528921.291C+0.4641.604%C12.413%D25.6C-N/A11945h4.3C*10.4C*
Corvus VA55 1,1831,1528141.415B+0.3423.141%C18.056%D19.8C--N/A7758.3h16.4D**71D
Eridani SX5 1,1691,1528951.287C++0.4623.855%C--15.191%D17.3DN/A8566.4h15.1D63.2C
NS-7 PDW 1,1731,1517371.562B*0.1925.232%C++11.903%D--16.9C--N/A8868.3h17.9C--70.9C+
Pulsar VS1 1,1731,1499651.191C**0.5620.579%D16.71%D17C-N/A7367.7h16.4C79.6C
NS-11A 1,1721,1498081.422C++0.3322.259%C-16.884%D21.9C-N/A7652.4h17.1D--76.7C--
NSX Tanto 1,1731,1478991.276C++0.4825.592%C+20.663%D21C-N/A5254.6h17.8C--69.5C+
Serpent VE92 1,1731,1469261.238C++0.5123.081%C+14.572%D--18.5C-N/A7461.8h16.3D70.4C
Darkstar 1,1951,1459171.249C0.5023.689%D13.1%F22.3D--1B+5751.3h19F--80.3F
VX6-7 1,1721,1439851.16C+0.5922.918%C15.398%D--15.3DN/A5474.9h15.7C--68.7C
C-4 1,5281,1425801.969B+0.2221.203%D-N/A75.6C+25.6C95615.1h1.3B+5.9C++
C75 Viper 1,3711,1371736.572B+4.8225.511%D**N/A13.1D-2.7D*7686.8h9.3B*36.4C++
S1 1,4711,0621,1160.952B+0.8049.157%D-2.637%C+15.4D5.9D--16169.1h5.6B+11.4C*
Supernova PC 1,4161,0552015.249C+3.5042.291%D2.464%C++18.2C-6.2D19758.1h4.5B+10.6C*
CME 1,0861,0321,0380.994C0.7625.755%C+21.802%C+12D--N/A3886.1h21F-81.4D--
NS Decimator 1,2879789461.034C+0.7255.023%D2.352%C++24.6D7.8D--29839.8h4.7C++8.5C+
L100 Python HEAT 1,2689669510.168A8.4246.106%D4.348%A30C+9.4C--28632.2h5.5B+12C*
NSX Tengu 9919621,0720.897C0.8533.966%C20.166%C+15.1D-N/A4763.6h17.9D-52.8C-
MANA Anti-Vehicle Turret 1,4108123132.594B0.8455.711%C++2.094%D-8120U5980S12422820.1h10.2D18.3C+
Manticore SX40 7997809680.806C+0.9529.665%C++19.103%C18.9DN/A5741.2h9.2C-31C+
NSX Tomoe 7757545801.3C+0.4526.295%D31.698%C--17.4D-N/A5443.3h20.1D**76.6D--
Nemesis VSH9 1,2597527780.967B+0.7862.644%C+1.33%D9.5C6.4C15279.4h8.4C+13.4C++
Skyguard 1,3967481784.202B+2.4530.069%C++1.738%C+9.3D8C--15780.7h154.4D513.5C
NS-30 Vandal 6786662972.242B0.4933.124%C+36.787%A25DN/A10526.6h7D21.3C
M12 Kobalt 6876244813C++11.2519.325%C*17.789%C+39D3.9C*15716h26.3D--136.1C+
Saron HRB 9695791384.196C+2.4446.973%B+N/A16.7D-11.2C--28134.7h22.8C+48.6C**
Solstice Burst 5715405331.013C0.7422.183%D-17.222%D--10.4D--N/A3151.9h25.8T-116.2F-
Anti-Vehicle Grenade 5795271527N/A525.2554.068%BN/A479.1B+47.3D29691.1h4.3B++8B++
M40 Fury 557476637.556C**5.8034.888%C+1.471%C33.3C-5.7D22014.3h11.8B+33.9B+
E540 Halberd 703433548.019C+6.2749.74%C**3.002%B+25.5D15.9C+41117h6C+12C*
M20 Basilisk 584400616.557A++4.8138.057%C+7%B+13.9D6.4C14228.8h96.4C++253.4C*
Artemis VX26 3893871752.211B++0.4625.725%C17.83%D24.8C-N/A10415.6h12.3C+47.9C+
Blueshift VM5 3923761652.279C+0.5318.811%C+19.947%C23.5D1B++11316h17.3C91.8C+
Dual Photon Pods 448369894.146C2.3945.825%D2.71%A*31.3D-6.7D-30811.8h24.9C+54.4C+
Eidolon VE33 3513392311.468B0.2828.545%C++17.994%D--13.2DN/A7825.7h13.6D*47.5C-
Blueshift VM5 3453331652.018C+0.2718.855%C+18.919%C-21.1DN/A9715.8h19.7D--104.6C
NS Annihilator 6363282411.361A++0.3980.288%C+N/A8.6C-8.1C+17938h12.3C+15.3C+
M20 Basilisk 477321873.69B+1.9437.465%C+5.607%C+13.4D6.5D16623.9h106.4C+284C++
Light PPA 3493151392.266C0.5137.074%C--N/A19.4D-2.1D12516.2h14.7C+39.8C+
L105 Zephyr 351314575.509C3.7649.761%B*N/A3140U370U9031700.1h7C+14B+
NSX Masamune 4723133420.915C++0.8465.465%B*1.597%C16.5D-8.4C-11819h16C24.5C+
VE-H Maw 3182992561.168C0.5822.521%D19.398%D20.6D-1.3B*6114.5h13.8D-61.4C-
E540 Halberd-H 441296525.692C3.9451.333%DN/A29.6D14.5D-27510h7.2C14.1D
Lancer VS22 6862743320.825C++0.9361.266%C+N/A7.2D10.8C26538.2h29.5C+48.1C+
Force-Blade 40227323,2610.012C1.7435.009%B+1.465%D-0.1DN/A12105.9h3.8D10.7C++
M60-G Bulldog 279246357.029B*5.2829.569%D2.033%D16.4D-2.2D--11115h5.6B*19B+
Comet VM2 3312191741.259B+0.4935.232%D-2.283%D--6D-3.1C--11636.3h31.5D89.3D
Proton II PPA 226212258.48C6.7326.695%B+1.887%C+36.6D2.4D2035.8h10.9C+40.7C*
M40 Fury 246209316.742C+4.9936.215%C+N/A34.3D6.1D-3026.1h14.6C+40.2C++
Auraxium Slasher 2151958,1040.024C+1.7335.069%BN/A0.4C-N/A1550h2.2C++6.3B
VE-S Canis 2071941741.115C+0.6429.939%B+10.309%D*15.9D1.1B*6012.2h15D50.3C++
Phantom VA23 188187872.149C*0.4033.072%C22.46%D-14.7D--N/A6512.7h6.3D**19.1D
M20 Basilisk 2761861314.308A++12.5653.093%C+4.839%C++21.6D-10.5D*1648.6h131.2C+247C+
Aspis Anti-Aircraft Phalanx Turret 376185365.139B+3.3926.9%C*2.703%B+7.2D7.5D16825.6h149.8C++556.7C**
Cerberus 1861842640.697C1.0529.419%C13.044%D*19.2DN/A769.6h6.4C+21.8C+
Beamer VS3 1851792980.601C+1.1520.753%D--16.76%D6.9D--N/A5226.1h14.3D--69D
Comet VM2 2871781171.521B+0.2335.543%D--1.685%D*6.3D-3.9D11828.2h36.1C--101.6D-
Proton II PPA-H 185172189.556C+7.8033.449%C-N/A45.3D--3.4D-2293.8h14.6D-43.5D
MANA Anti-Personnel Turret 174170782.179N/A0.4312.702%UN/A1700U40U8822900.1h21.1T*166.1T*
Nyx VX31 167163991.646C+0.1131.559%C-22.699%D14.8D-N/A7211h8.2F26D--
C150 Dalton 289163762.145C--0.3936.367%C+N/A15.7D--12.1D--28310.4h6.3D*17.3D-
The Slasher 1711633,5430.046C+1.7139.342%B+1.84%D--0.6CN/A2254.8h2.1C**5.4C++
Auraxium Force-Blade 1841609,5480.017C-1.7326.093%C1.875%D-0.2C+N/A1698.9h2.3C+8.9C++
NS-AM7 Archer 2791582930.539C++1.2156.791%C10.127%D3.1D-2.3C3151.5h40.2D**70.8D**
S12 Renegade 168157791.987C0.2432.055%D*3.185%D15.1D*1.1D3910.4h3.7C11.6D
M40 Fury-F 181149991.505C+0.2545.518%CN/A18.2C3.9D1478.2h11.4C++25.2C++
Hades VSH4 2891451610.901B++0.8571.138%B+2.759%C**8.6C8.5C+20016.9h13D*18.3D--
Spear Anti-Vehicle Phalanx Tower 238143347.667A++45.9252.714%C*3.497%C+26D17.3D2555.5h14.3D-27.2D
Maelstrom Turbo Laser 2731393970.35C--1.4028.133%C--2.878%C*2.6D-2.6D--8352.5h218.8D**777.8D**
M60-G Bulldog-H 156133526.6A++24.8522.227%F-N/A35.9D--6.2D993.7h8.1D--36.3F--
M60-A Bulldog 136128187.111C5.3642.099%C2.344%C++12.2D--N/A8010.5h7.9D-18.8D
NS-44L Blackhand 122120911.319C++0.4343.301%C*54.167%B**8.2D-N/A3114.6h4.4C++10.2C**
Saron HRB-H 229118294.069C+2.3254.174%C+N/A17.4D*16.3D3506.8h36.5D*67.3D--
Lumine Edge 1251158,3960.014C1.7419.381%D3.478%F-0.2DN/A1512.6h2.3F11.8D
NS-357B Underboss 1171121350.83C0.9239.627%C*18.75%C--26D1.2B+1324.3h6.4F-16.3D
Saron Laser Cannon 2031082790.387C1.3628.52%C--2.778%B+3.3D-2.9D--11033.2h197.7D693.2D
Quasar VM1 1101071001.07C0.6811.971%D-10.28%F5.8D**N/A8118.3h15.8C+131.6C+
NS-10 Burster 169105871.207B+0.5429.284%C+5.714%C3.7D-2.3D-9828.4h142.7C+487.2C++
Aphelion VEX-4H 185103343.029C1.2850.393%B+1.942%D27.1D21.6C--3453.8h67.8C+134.6C++
NS-10 Burster 168101541.87B**0.1229.328%C+3.96%D5.3C+3.5C14019.2h106B**361.3B++
Vortex VM21 158100352.857A++1.1148.262%B*1%D*7C+4.1C11114.3h34.7B+71.9B+
Fatestealer 1001002200.455F--1.3023.45%D*21%C+8.7DN/A2011.5h2.4C+10.3D*
M12 Kobalt 10194910.444C8.6915.388%C--18.085%C+34.8D-2.6C1972.7h20.4C+132.3C+
NS-61 Emissary 9089791.127B+0.6240.846%A*22.472%B**9.2D-N/A399.7h17.5C42.8B+
Hornet Missiles 13279302.633C-0.8858.469%C1.266%C28.2D18.9D4732.8h14.5C24.8C
Xiphos Anti-Personnel Phalanx Turret 9979613.167N/A11.4217.965%UN/A790U200U3143000.1h55.3T*307.7T*
Xiphos Anti-Personnel Phalanx Tower 7777177C**75.2519.915%D--N/A128.3C-N/A4420.6h11.6B+58.2C*
Vortex VM21 11173352.086B++0.3348.802%B*N/A5.1D-2.7D*9414.3h48.3C+98.9C*
M60-A Bulldog 7769125.75C4.0046.897%C+N/A8.7D*1D--737.9h8.7D*18.4D
NS-45 Pilot 6665800.813C0.9432.239%C++20%D16.3D-N/A524h9.4D-29.1C
Quasar VM1 6464361.778C+0.0321.476%B++26.563%B**26.7C-N/A1612.4h15.1C70.3B
AP30 Shredder 11160381.579D0.1727.587%D--5%A**600U510U6751100.1h116.9D423.6D--
Orbital Strike Uplink 8556156U54.25637.5%UN/A280U145U16210.2h1.8T*0.3T*
M60-G Bulldog 6054163.375C-1.6233.189%C-3.704%B+13.8D*1.5D*1293.9h8.5C25.6C
CAS 14-E 5451133.923D2.1730.97%C5.882%S28.3D--1.7D**891.8h41.5D133.8C--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon152,3862.8h
Nanite Revive Grenade01,8120.5h
Nanite Healing Grenade03470.1h
Decoy Grenade0560h
Medical Applicator615360,69030.5h
Blast Wall0520.6h
Anti-Vehicle MANA Turret484,7048.4h
Nano-Armor Kit6741,368,855130.6h
Cortium Silo1750.4h
Hoplon Anti-Aircraft Phalanx Tower01110.6h
Xiphos Anti-Personnel Tower0830.6h
Rampart Wall52393.2h
G30 Walker01560h
Welding Device02,0430.2h
Deconstruction Tool01,0350.1h
Structure Shield Module11000.6h
Turret AI Module01600.7h
Repair Module01110.6h
Spear Anti-Vehicle Tower01030.7h
Motion Spotter122,9862.6h
VS Patriot Flare Gun0990.2h
Restoration Kit3855,0518.4h
Skywall Shield Emitter0880.7h
Spitfire Auto-Turret412,4064.2h
Shield Recharging Field421,8741h
Recon Detection Device13220,65743.5h
Ammunition Package867,0094.7h
Medical Kit2313,8327.6h
Anti-Infantry MANA Turret122851.5h
Nano-Repair Grenade07660.2h
Router01340.2h

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