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Castellan Philthy19107[AT] Philthy19107
VS BR 63

KDR: 1.75

Score: 79.3m

Last Seen: Apr 24th, 2019 2:24 AM
- OFFLINE - 5.4 hour(s)

Prestige 1, Battle Rank 63 - Vanu Sovereignty on Emerald - Outfit Member of Azure Twilight[AT] Azure Twilight
VS outfit on Emerald

Members: 36
Level Progress (to 64): 65%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS SVA-88 Betelgeuse 54-A Proximity Mine Flare VE6 Solstice SF Spear Anti-Vehicle Phalanx Turret Tank Mine Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $430,344 MLG Score: 344
Fun Score: N/A
Cheeseburgers Flipped: 1184TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.318%16.924%3784898743,5661.470480.283

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.793%0.236C++-0.583D-1.397D**HEAD + (~5.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.80.12C+14.7-0.027C+51.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.538%2.179%664103191814934140.614458221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.16%-0.727D-0.55B+-0.602

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.6-0.435C--70.4-0.332C-160.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.844%2.625%349810278,762279934403.1304255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.415%-0.883D--0.015C+0.37

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.9-0.472D18.1-0.445C--38.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.549%4.361%1901410213,829236217111.62108224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.791%-0.244C0C+0.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.50.229C++30.70.224C++60.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.842%64.393%190610296,8893244882.12361

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.344%0.422B-0.177C-0.392

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.132C++3.2-0.02C+5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.197%10.541%190610296,9822427522.8768

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.757%0.479B+-0.796D--0.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.433B3.50.272C*4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Azure Twilight[AT] Azure Twilight
VS outfit on Emerald

Members: 36
79.3m379.5%273 (16.4k)232 (13.9k)1.75346100,79457,4832.1293863 (63)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035301319.986%14.296%28605:5750

10% Combat Medic31% Engineer26% Heavy Assault16% Infiltrator15% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 1:54 AMJul 28th, 2013 2:32 AMApr 24th, 2019 8:29 AM (18h) (PST)Apr 24th, 2019 12:34 AM (1d) (PST)Apr 23rd, 2019 10:24 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4351113240.2950.1680.0421.2770.041344

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,1106,68719,4231810377213,942

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5686.7h/236.9d 21,609 14,409 31,759 435.7k 7,277 15,909 14,020 148.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
D
Kills:2,260
Deaths:1,254
KDR:1.802
Accuracy:19.540% D
HSR:17.035% D*
Betelgeuse 54-A
D*
Kills:1,736
Deaths:910
KDR:1.908
Accuracy:21.363% D*
HSR:16.705% F-
Flare VE6
C
Kills:1,703
Deaths:923
KDR:1.845
Accuracy:21.081% C
HSR:16.970% D--
Orion VS54
D
Kills:1,237
Deaths:771
KDR:1.604
Accuracy:17.179% D
HSR:15.926% D*
NS-15M1
D
Kills:1,233
Deaths:605
KDR:2.038
Accuracy:18.901% D
HSR:17.275% D
Lasher X2
C+
Kills:1,214
Deaths:828
KDR:1.466
Accuracy:24.248% C+
HSR:2.883% D
NS-15M2
C+
Kills:1,203
Deaths:610
KDR:1.972
Accuracy:22.950% C+
HSR:16.376% D*
VX29 Polaris
D-
Kills:1,200
Deaths:756
KDR:1.587
Accuracy:18.352% D-
HSR:15.417% D--
Pulsar LSW
D*
Kills:1,162
Deaths:1,024
KDR:1.135
Accuracy:16.251% D*
HSR:15.318% D*
NSX Naginata
C+
Kills:1,157
Deaths:755
KDR:1.532
Accuracy:21.973% C+
HSR:21.608% D-
Ursa
C-
Kills:1,155
Deaths:598
KDR:1.931
Accuracy:20.107% C-
HSR:19.827% D
VE-H Maw
D
Kills:225
Deaths:204
KDR:1.103
Accuracy:21.263% D
HSR:20% D
Kills:15,485
Deaths (as Heavy Assault):9,238
Deaths (to Heavy Assaults):16,296
KDR:1.67623
Kill Difference:6,247
Playtime:1,461.790 hours
Usage:26%
Score:20.601m
Score/min:235
Accuracy (listed only):20.267%
HSR (listed only):16.278%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C--
Kills:1,580
Deaths:1,792
KDR:0.882
Accuracy:19.997% D
HSR:14.241% C--
Eclipse VE3A
D
Kills:1,214
Deaths:883
KDR:1.375
Accuracy:23.926% D
HSR:15.733% D-
Chaos
C--
Kills:1,191
Deaths:904
KDR:1.317
Accuracy:49.985% C--
HSR:12.511% D
NS-11C
C-
Kills:1,185
Deaths:830
KDR:1.428
Accuracy:21.541% C-
HSR:14.262% D-
Pandora VX25
C++
Kills:1,164
Deaths:815
KDR:1.428
Accuracy:41.063% C++
HSR:8.935% D**
Deimos VA29
C++
Kills:1,160
Deaths:739
KDR:1.570
Accuracy:61.459% C++
HSR:8.534% D**
Phobos VX86
C**
Kills:1,158
Deaths:1,084
KDR:1.068
Accuracy:62.055% C**
HSR:8.031% D**
Thanatos VE70
B+
Kills:1,157
Deaths:900
KDR:1.286
Accuracy:44.916% B+
HSR:12.792% D
Pulsar C
C+
Kills:1,157
Deaths:597
KDR:1.938
Accuracy:24.153% C+
HSR:16.595% D*
Solstice VE3
D
Kills:1,155
Deaths:973
KDR:1.187
Accuracy:18.233% D-
HSR:15.238% D
Zenith VX-5
C
Kills:1,153
Deaths:656
KDR:1.758
Accuracy:24.119% C
HSR:16.739% D-
NS Baron G5
B**
Kills:1,153
Deaths:944
KDR:1.221
Accuracy:53.246% B**
HSR:12.749% C
Nova
C
Kills:1,152
Deaths:892
KDR:1.291
Accuracy:41.604% C
HSR:12.413% D
NSX Tanto
C+
Kills:1,147
Deaths:899
KDR:1.276
Accuracy:25.592% C+
HSR:20.663% D
Serpent VE92
C+
Kills:1,146
Deaths:926
KDR:1.238
Accuracy:23.081% C+
HSR:14.572% D--
VX6-7
C
Kills:1,143
Deaths:985
KDR:1.160
Accuracy:22.918% C
HSR:15.398% D--
Solstice Burst
D-
Kills:540
Deaths:533
KDR:1.013
Accuracy:22.183% D-
HSR:17.222% D--
Eidolon VE33
C++
Kills:339
Deaths:231
KDR:1.468
Accuracy:28.545% C++
HSR:17.994% D--
Kills:19,894
Deaths (as Engineer):15,583
Deaths (to Engineers):12,378
KDR:1.27665
Kill Difference:4,311
Playtime:1,753.268 hours
Usage:31%
Score:26.841m
Score/min:255
Accuracy (listed only):33.812%
HSR (listed only):14.146%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C--
Kills:1,580
Deaths:1,792
KDR:0.882
Accuracy:19.997% D
HSR:14.241% C--
Eclipse VE3A
D
Kills:1,214
Deaths:883
KDR:1.375
Accuracy:23.926% D
HSR:15.733% D-
Chaos
C--
Kills:1,191
Deaths:904
KDR:1.317
Accuracy:49.985% C--
HSR:12.511% D
Sirius SX12
C*
Kills:1,186
Deaths:838
KDR:1.415
Accuracy:25.606% C*
HSR:10.034% D*
NS-11C
C-
Kills:1,185
Deaths:830
KDR:1.428
Accuracy:21.541% C-
HSR:14.262% D-
Skorpios
D
Kills:1,165
Deaths:1,171
KDR:0.995
Accuracy:23.594% D--
HSR:15.880% D
Pandora VX25
C++
Kills:1,164
Deaths:815
KDR:1.428
Accuracy:41.063% C++
HSR:8.935% D**
Deimos VA29
C++
Kills:1,160
Deaths:739
KDR:1.570
Accuracy:61.459% C++
HSR:8.534% D**
Phobos VX86
C**
Kills:1,158
Deaths:1,084
KDR:1.068
Accuracy:62.055% C**
HSR:8.031% D**
Thanatos VE70
B+
Kills:1,157
Deaths:900
KDR:1.286
Accuracy:44.916% B+
HSR:12.792% D
Pulsar C
C+
Kills:1,157
Deaths:597
KDR:1.938
Accuracy:24.153% C+
HSR:16.595% D*
Solstice VE3
D
Kills:1,155
Deaths:973
KDR:1.187
Accuracy:18.233% D-
HSR:15.238% D
MKV Suppressed
C
Kills:1,154
Deaths:858
KDR:1.345
Accuracy:23.499% C
HSR:14.558% D
Zenith VX-5
C
Kills:1,153
Deaths:656
KDR:1.758
Accuracy:24.119% C
HSR:16.739% D-
NS Baron G5
B**
Kills:1,153
Deaths:944
KDR:1.221
Accuracy:53.246% B**
HSR:12.749% C
Eridani SX5
C-
Kills:1,152
Deaths:895
KDR:1.287
Accuracy:23.855% C-
HSR:15.191% D
Nova
C
Kills:1,152
Deaths:892
KDR:1.291
Accuracy:41.604% C
HSR:12.413% D
NS-7 PDW
C++
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:25.232% C++
HSR:11.903% D--
NSX Tanto
C+
Kills:1,147
Deaths:899
KDR:1.276
Accuracy:25.592% C+
HSR:20.663% D
Serpent VE92
C+
Kills:1,146
Deaths:926
KDR:1.238
Accuracy:23.081% C+
HSR:14.572% D--
VX6-7
C
Kills:1,143
Deaths:985
KDR:1.160
Accuracy:22.918% C
HSR:15.398% D--
NSX Tengu
C+
Kills:575
Deaths:626
KDR:0.919
Accuracy:33.072% C--
HSR:20.696% C+
Solstice Burst
D-
Kills:540
Deaths:533
KDR:1.013
Accuracy:22.183% D-
HSR:17.222% D--
VE-S Canis
B++
Kills:126
Deaths:111
KDR:1.135
Accuracy:31.430% B++
HSR:7.143% D**
Kills:26,064
Deaths (as Light Assault):20,588
Deaths (to Light Assaults):10,231
KDR:1.26598
Kill Difference:5,476
Playtime:842.444 hours
Usage:15%
Score:10.792m
Score/min:213
Accuracy (listed only):31.931%
HSR (listed only):13.835%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Chaos
C--
Kills:1,191
Deaths:904
KDR:1.317
Accuracy:49.985% C--
HSR:12.511% D
Sirius SX12
C*
Kills:1,186
Deaths:838
KDR:1.415
Accuracy:25.606% C*
HSR:10.034% D*
Skorpios
D
Kills:1,165
Deaths:1,171
KDR:0.995
Accuracy:23.594% D--
HSR:15.880% D
Pandora VX25
C++
Kills:1,164
Deaths:815
KDR:1.428
Accuracy:41.063% C++
HSR:8.935% D**
H-V45
D--
Kills:1,160
Deaths:818
KDR:1.418
Accuracy:19.367% D--
HSR:11.121% D**
Deimos VA29
C++
Kills:1,160
Deaths:739
KDR:1.570
Accuracy:61.459% C++
HSR:8.534% D**
Phobos VX86
C**
Kills:1,158
Deaths:1,084
KDR:1.068
Accuracy:62.055% C**
HSR:8.031% D**
Thanatos VE70
B+
Kills:1,157
Deaths:900
KDR:1.286
Accuracy:44.916% B+
HSR:12.792% D
MKV Suppressed
C
Kills:1,154
Deaths:858
KDR:1.345
Accuracy:23.499% C
HSR:14.558% D
NS Baron G5
B**
Kills:1,153
Deaths:944
KDR:1.221
Accuracy:53.246% B**
HSR:12.749% C
Terminus VX-9
D-
Kills:1,153
Deaths:815
KDR:1.415
Accuracy:21.314% D-
HSR:17.173% D*
Eridani SX5
C-
Kills:1,152
Deaths:895
KDR:1.287
Accuracy:23.855% C-
HSR:15.191% D
Corvus VA55
C
Kills:1,152
Deaths:814
KDR:1.415
Accuracy:23.141% C
HSR:18.056% D
Nova
C
Kills:1,152
Deaths:892
KDR:1.291
Accuracy:41.604% C
HSR:12.413% D
NS-7 PDW
C++
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:25.232% C++
HSR:11.903% D--
Pulsar VS1
D
Kills:1,149
Deaths:965
KDR:1.191
Accuracy:20.579% D
HSR:16.710% D
NS-11A
C-
Kills:1,149
Deaths:808
KDR:1.422
Accuracy:22.259% C-
HSR:16.884% D
Darkstar
D-
Kills:1,145
Deaths:917
KDR:1.249
Accuracy:23.689% D-
HSR:13.100% D**
CME
C+
Kills:638
Deaths:675
KDR:0.945
Accuracy:26.208% C+
HSR:20.376% C
NSX Tengu
C+
Kills:575
Deaths:626
KDR:0.919
Accuracy:33.072% C--
HSR:20.696% C+
VE-S Canis
B++
Kills:126
Deaths:111
KDR:1.135
Accuracy:31.430% B++
HSR:7.143% D**
Kills:22,190
Deaths (as Combat Medic):17,326
Deaths (to Combat Medics):5,977
KDR:1.28073
Kill Difference:4,864
Playtime:550.059 hours
Usage:10%
Score:8.375m
Score/min:254
Accuracy (listed only):33.199%
HSR (listed only):13.561%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C*
Kills:1,186
Deaths:838
KDR:1.415
Accuracy:25.606% C*
HSR:10.034% D*
Skorpios
D
Kills:1,165
Deaths:1,171
KDR:0.995
Accuracy:23.594% D--
HSR:15.880% D
XM98
C++
Kills:1,161
Deaths:402
KDR:2.888
Accuracy:37.825% C++
HSR:74.074% C+
V10
C*
Kills:1,160
Deaths:250
KDR:4.640
Accuracy:41.944% C*
HSR:69.914% D-
Ghost
B
Kills:1,157
Deaths:383
KDR:3.021
Accuracy:41.239% B
HSR:60.328% D
Parallax VX3
C++
Kills:1,157
Deaths:254
KDR:4.555
Accuracy:39.854% C++
HSR:78.047% C++
Spiker
C**
Kills:1,156
Deaths:1,185
KDR:0.976
Accuracy:31.822% C**
HSR:16.523% D
MKV Suppressed
C
Kills:1,154
Deaths:858
KDR:1.345
Accuracy:23.499% C
HSR:14.558% D
VA39 Spectre
B+
Kills:1,153
Deaths:462
KDR:2.496
Accuracy:34.706% B+
HSR:34.172% C
Eridani SX5
C-
Kills:1,152
Deaths:895
KDR:1.287
Accuracy:23.855% C-
HSR:15.191% D
NS-44 Commissioner
C++
Kills:1,152
Deaths:1,376
KDR:0.837
Accuracy:36.859% C++
HSR:20.747% C+
NS-7 PDW
C++
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:25.232% C++
HSR:11.903% D--
Parsec VX3-A
D-
Kills:1,101
Deaths:226
KDR:4.872
Accuracy:37.573% D-
HSR:69.936% D**
Manticore SX40
C+
Kills:700
Deaths:881
KDR:0.795
Accuracy:29.666% C+
HSR:19.429% C
NS-30 Vandal
A
Kills:666
Deaths:297
KDR:2.242
Accuracy:33.124% C+
HSR:36.787% A
NSX Tengu
C+
Kills:575
Deaths:626
KDR:0.919
Accuracy:33.072% C--
HSR:20.696% C+
NSX Tomoe
C
Kills:399
Deaths:293
KDR:1.362
Accuracy:27.595% C
HSR:34.336% C
Artemis VX26
C
Kills:387
Deaths:175
KDR:2.211
Accuracy:25.725% C
HSR:17.830% D
Phantom VA23
C
Kills:187
Deaths:87
KDR:2.149
Accuracy:33.072% C
HSR:22.460% D-
Cerberus
C
Kills:184
Deaths:264
KDR:0.697
Accuracy:29.419% C
HSR:13.044% D*
Beamer VS3
D
Kills:179
Deaths:298
KDR:0.601
Accuracy:20.753% D--
HSR:16.760% D
Nyx VX31
C
Kills:163
Deaths:99
KDR:1.646
Accuracy:31.559% C
HSR:22.699% D
NS-AM7 Archer
C
Kills:153
Deaths:287
KDR:0.533
Accuracy:56.826% C
HSR:9.804% D-
VE-S Canis
B++
Kills:126
Deaths:111
KDR:1.135
Accuracy:31.430% B++
HSR:7.143% D**
NS-357B Underboss
C*
Kills:112
Deaths:135
KDR:0.830
Accuracy:39.627% C*
HSR:18.750% C-
NS-44L Blackhand
B**
Kills:109
Deaths:88
KDR:1.239
Accuracy:42.059% C+
HSR:55.046% B**
NS-61 Emissary
A++
Kills:89
Deaths:79
KDR:1.127
Accuracy:40.846% A++
HSR:22.472% B**
Kills:19,034
Deaths (as Infiltrator):12,757
Deaths (to Infiltrators):8,307
KDR:1.49204
Kill Difference:6,277
Playtime:903.646 hours
Usage:16%
Score:9.764m
Score/min:180
Accuracy (listed only):33.273%
HSR (listed only):29.947%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B+
Kills:1,198
Deaths:465
KDR:2.576
Accuracy:18.376% B+
HSR:18.030% C
Cosmos VM3
B+
Kills:1,166
Deaths:439
KDR:2.656
Accuracy:18.091% B+
HSR:18.096% C
Blueshift VM5
C+
Kills:367
Deaths:162
KDR:2.265
Accuracy:18.679% C+
HSR:19.891% C+
Blueshift VM5
C+
Kills:327
Deaths:162
KDR:2.019
Accuracy:18.778% C+
HSR:18.349% C--
Comet VM2
D-
Kills:217
Deaths:173
KDR:1.254
Accuracy:35.242% D-
HSR:2.304% D--
Comet VM2
D--
Kills:178
Deaths:116
KDR:1.534
Accuracy:35.561% D--
HSR:1.685% D*
Quasar VM1
D
Kills:107
Deaths:100
KDR:1.070
Accuracy:11.971% D
HSR:10.280% F
NS-10 Burster
C++
Kills:105
Deaths:87
KDR:1.207
Accuracy:29.284% C++
HSR:5.714% C
NS-10 Burster
C+
Kills:101
Deaths:54
KDR:1.870
Accuracy:29.328% C+
HSR:3.960% D
Vortex VM21
B*
Kills:100
Deaths:34
KDR:2.941
Accuracy:48.262% B*
HSR:1% D*
Vortex VM21
B*
Kills:73
Deaths:34
KDR:2.147
Accuracy:48.763% B*
HSR:0% F
Quasar VM1
A
Kills:64
Deaths:36
KDR:1.778
Accuracy:21.476% B*
HSR:26.563% A
Kills:4,003
Deaths (as MAX Suit):931
Deaths (to MAX Suits):3,241
KDR:4.29968
Kill Difference:3,072
Playtime:148.343 hours
Usage:3%
Score:2.909m
Score/min:327
Accuracy (listed only):27.818%
HSR (listed only):10.489%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
D
Kills:369
V. Kills:79 461%
Deaths:89
KDR:4.146
Accuracy:45.837% D
KPH:31.200 D-
VKPH:6.700 D-
Light PPA
D
Kills:314
V. Kills:34 N/A
Deaths:137
KDR:2.292
Accuracy:37.012% C--
KPH:19.400 D-
VKPH:2.100 D
Maelstrom Turbo Laser
C--
Kills:131
V. Kills:130 100%
Deaths:388
KDR:0.338
Accuracy:28.037% C--
KPH:2.500 D--
VKPH:2.500 D--
Saron Laser Cannon
C--
Kills:104
V. Kills:93 111%
Deaths:277
KDR:0.375
Accuracy:28.861% C--
KPH:3.200 D-
VKPH:2.800 D--
Hornet Missiles
C
Kills:79
V. Kills:53 146%
Deaths:30
KDR:2.633
Accuracy:58.589% C
KPH:28.100 D
VKPH:18.800 D-
Kills:997 (549 + 0)
Deaths:921
KDR:1.083
VKDR:0.422
Vehicle Kills:389
Kill Difference:76
Playtime:115.709 hours
Usage:2%
Score:0.883m
Score/min:127
Piloting Accuracy:28.861%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:296
V. Kills:29 N/A
Deaths:55
KDR:5.382
Accuracy:50.088% B*
KPH:1,065,600 U
VKPH:104,400 U
C150 Dalton
D--
Kills:134
V. Kills:110 121%
Deaths:70
KDR:1.914
Accuracy:36.628% C+
KPH:13.900 D--
VKPH:11.400 D--
AP30 Shredder
U
Kills:58
V. Kills:49 116%
Deaths:37
KDR:1.568
Accuracy:27.143% D--
KPH:208,800 U
VKPH:176,400 U
Kills:488 (0 + 488)
Deaths:162
KDR:3.012
VKDR:1.160
Vehicle Kills:188
Kill Difference:326
Playtime:9.615 hours
Usage:0%
Score:0.298m
Score/min:517
Piloting Accuracy:N/A%
Gunner Accuracy:27.143%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,312
V. Kills:162 N/A
Deaths:79
KDR:16.608
Accuracy:39.504% D--
KPH:32.500 D
VKPH:4 D*
L100 Python AP
D--
Kills:1,147
V. Kills:698 164%
Deaths:155
KDR:7.400
Accuracy:41.937% F
KPH:17.400 D--
VKPH:10.600 D*
C75 Viper
D-
Kills:1,137
V. Kills:234 484%
Deaths:173
KDR:6.572
Accuracy:25.511% D**
KPH:13.100 D-
VKPH:2.700 D*
L100 Python HEAT
C+
Kills:966
V. Kills:302 319%
Deaths:95
KDR:10.168
Accuracy:46.106% D
KPH:30 C+
VKPH:9.400 C-
Skyguard
C-
Kills:743
V. Kills:646 115%
Deaths:178
KDR:4.174
Accuracy:30.057% C++
KPH:9.200 D
VKPH:8 C-
Kills:5,305 (5,305 + 0)
Deaths:680
KDR:7.801
VKDR:3.003
Vehicle Kills:2,042
Kill Difference:4,625
Playtime:305.799 hours
Usage:5%
Score:2.857m
Score/min:156
Driving Accuracy:30.057%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C+
Kills:1,230
V. Kills:185 N/A
Deaths:114
KDR:10.790
Accuracy:47.302% C
KPH:39.800 C+
VKPH:6 C-
Supernova FPC
C
Kills:1,172
V. Kills:852 137%
Deaths:250
KDR:4.688
Accuracy:51.818% C
KPH:19.400 C--
VKPH:14.100 C
Supernova PC
C
Kills:1,055
V. Kills:361 291%
Deaths:201
KDR:5.249
Accuracy:42.291% D
KPH:18.200 C
VKPH:6.200 D
Saron HRB
D
Kills:564
V. Kills:385 146%
Deaths:136
KDR:4.147
Accuracy:46.812% B
KPH:16.500 D-
VKPH:11.200 D
E540 Halberd
C+
Kills:409
V. Kills:259 157%
Deaths:49
KDR:8.347
Accuracy:50.655% B+
KPH:25.300 D
VKPH:16 C+
Proton II PPA
B+
Kills:212
V. Kills:14 N/A
Deaths:25
KDR:8.480
Accuracy:26.695% B+
KPH:36.300 D
VKPH:2.400 D
Kills:4,642 (3,457 + 1,185)
Deaths:775
KDR:5.990
VKDR:2.653
Vehicle Kills:2,056
Kill Difference:3,867
Playtime:205.546 hours
Usage:4%
Score:3.343m
Score/min:271
Driving Accuracy:42.291%
Gunner Accuracy:26.695%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D-
Kills:221
V. Kills:125 175%
Deaths:50
KDR:4.420
Accuracy:52.851% D
KPH:25.500 D-
VKPH:14.400 D-
Proton II PPA-H
D
Kills:159
V. Kills:13 N/A
Deaths:16
KDR:9.938
Accuracy:34.058% C
KPH:46.100 D--
VKPH:3.800 D
Saron HRB-H
D
Kills:117
V. Kills:111 104%
Deaths:29
KDR:4.034
Accuracy:54.092% C+
KPH:17.500 D*
VKPH:16.600 D
Aphelion VEX-4H
C--
Kills:103
V. Kills:82 124%
Deaths:34
KDR:3.029
Accuracy:50.470% B+
KPH:27.400 D
VKPH:21.900 C--
Kills:600 (0 + 600)
Deaths:129
KDR:4.651
VKDR:2.566
Vehicle Kills:331
Kill Difference:471
Playtime:22.560 hours
Usage:0%
Score:0.407m
Score/min:301
Driving Accuracy:N/A%
Gunner Accuracy:50.470%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:470
V. Kills:77 N/A
Deaths:63
KDR:7.460
Accuracy:34.807% C+
KPH:33.200 C-
VKPH:5.400 D
M20 Basilisk
C
Kills:380
V. Kills:180 210%
Deaths:61
KDR:6.230
Accuracy:37.808% C+
KPH:14 C--
VKPH:6.600 C
M12 Kobalt
C+
Kills:370
V. Kills:34 N/A
Deaths:40
KDR:9.250
Accuracy:18.455% C+
KPH:33.500 D-
VKPH:3.100 C+
M20 Basilisk
D
Kills:280
V. Kills:137 203%
Deaths:80
KDR:3.500
Accuracy:36.238% C
KPH:12.500 D
VKPH:6.100 D
M60-G Bulldog
D
Kills:243
V. Kills:32 N/A
Deaths:34
KDR:7.147
Accuracy:29.471% D
KPH:16.300 D
VKPH:2.100 D--
M40 Fury
C+
Kills:207
V. Kills:36 N/A
Deaths:31
KDR:6.677
Accuracy:36.055% C+
KPH:34.700 D
VKPH:6 D-
M12 Kobalt
C
Kills:65
V. Kills:4 N/A
Deaths:8
KDR:8.125
Accuracy:15.777% C-
KPH:31.600 D--
VKPH:1.900 C
M60-G Bulldog
D*
Kills:54
V. Kills:6 N/A
Deaths:16
KDR:3.375
Accuracy:33.862% C
KPH:14 D*
VKPH:1.600 D*
Kills:2,069 (0 + 2,069)
Deaths:333
KDR:6.213
VKDR:1.520
Vehicle Kills:506
Kill Difference:1,736
Playtime:101.542 hours
Usage:2%
Score:0.987m
Score/min:162
Driving Accuracy:N/A%
Gunner Accuracy:33.862%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:157
V. Kills:11 N/A
Deaths:79
KDR:1.987
Accuracy:32.055% D*
KPH:15.100 D*
VKPH:1.100 D
M40 Fury-F
C
Kills:149
V. Kills:32 452%
Deaths:99
KDR:1.505
Accuracy:45.518% C
KPH:18.200 C
VKPH:3.900 D
Kills:306 (306 + 0)
Deaths:178
KDR:1.719
VKDR:0.242
Vehicle Kills:43
Kill Difference:128
Playtime:18.617 hours
Usage:0%
Score:0.096m
Score/min:86
Driving Accuracy:45.518%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SVA-88 2,2912,2601,2541.802C+0.0519.54%D17.035%D*21.6D-N/A97104.7h14.1D72.2C-
Betelgeuse 54-A 1,7621,7369101.908C0.1521.363%D*16.705%F-27.7D--N/A12862.6h14.5F-67.9F
Proximity Mine 1,7071,7072297.454B**5.7048.423%B++N/A131.3C**N/A54113h1.9C++4B+
Flare VE6 1,7331,7039231.845B+0.0921.081%C16.97%D--23.1DN/A10073.8h12.9D61.1C+
Solstice SF 1,6111,5801,7920.882C+0.8719.997%D14.241%C--7.4D-N/A29213.1h15.1C75.6C-
Spear Anti-Vehicle Phalanx Turret 2,3891,5401659.333B7.5839.073%D5.13%B+25.9D14.3D25459.4h7.8B+19.9C**
Tank Mine 2,4341,4941887.947M+6.1927.846%C-N/A126.6B+79.7B+159111.8h1.6B+5.9C**
Sticky Grenade 1,3371,32711327N/A1,325.2554.265%C**N/A884.7C+6.7D30391.5h2.2C*4.1C**
L100 Python HESH 1,4741,3127916.608B+14.8539.504%D--2.363%B++32.5D4D*17140.4h3.7C+9.4C-
Frag Grenade 1,2971,28311283N/A1,281.2551.234%B*N/A801.9A8.8C++40641.6h2.7B**5.3B*
Orion VS54 1,2541,2377711.604C*0.1517.179%D15.926%D*13.3D-N/A10192.8h15.8D91.7C
NS-15M1 1,2441,2336052.038B+0.2818.901%D17.275%D22.7DN/A9854.3h14.2C75C
Supernova VPC 1,4151,23011410.789C+9.0447.302%C1.87%B+39.8C+6C-25230.9h3.2C*6.9C++
Eclipse VE3A 1,2401,2148831.375C+0.3823.926%D15.733%D-18.9DN/A7864.1h16.9D**70.5D*
Lasher X2 1,2381,2148281.466B*0.2924.248%C+2.883%D25.7CN/A13547.2h19.1C**78.6C*
NS-15M2 1,2251,2036101.972C**0.2222.95%C+16.376%D*35.5CN/A18033.9h14.8C-64.6C+
VX29 Polaris 1,2081,2007561.587C++0.1718.352%D-15.417%D--21.9DN/A11054.7h14.3C-77.7C-
Cosmos VM3 1,2111,1984652.576B+0.8218.376%B+18.03%C27C+N/A12244.3h12.6B++68.6B+
Chaos 1,2011,1919041.317C+0.4449.985%C--12.511%D22.4D*N/A5953.1h4.1C++8.3C+
Sirius SX12 1,1961,1868381.415B+0.3425.606%C*10.034%D*14.6DN/A6781.2h14.5C*56.8C**
NS-11C 1,2031,1858301.428B+0.3321.541%C-14.262%D-14.6C--N/A7881h15.3C+71.2C+
Supernova FPC 2,0241,1722504.688C+2.9351.818%C2.645%C*19.4C--14.1C31860.3h6C11.6C+
Cosmos VM3 1,1791,1664392.656B+0.9018.091%B+18.096%C27.3C+N/A12442.7h11.9B++65.9B+
Skorpios 1,1811,1651,1710.995C0.7623.594%D--15.88%D18.9D--N/A4861.7h15.1F64D**
Pandora VX25 1,1671,1648151.428B0.3341.063%C++8.935%D**14.9D-N/A5678.2h4B+9.8B+
Pulsar LSW 1,1761,1621,0241.135C0.6216.251%D*15.318%D*14.2D--N/A5982.1h13.8C85D
XM98 1,1661,1614022.888B1.1337.825%C++74.074%C+9.8D--N/A39118.8h3D7.9C+
H-V45 1,1661,1608181.418C++0.3419.367%D--11.121%D**17DN/A8868.2h15C-77.5D
V10 1,1661,1602504.64B++2.8941.944%C*69.914%D-27.8CN/A12741.7h2.5C5.9C++
Deimos VA29 1,1621,1607391.57B0.1861.459%C++8.534%D**19.1D-N/A6960.7h2.1B+3.5B
Phobos VX86 1,1681,1581,0841.068C+0.6962.055%C**8.031%D**22.8DN/A10750.7h2.7C4.3C++
NSX Naginata 1,1841,1577551.532C*0.2221.973%C+21.608%D-29.3C-N/A7739.5h13.5C+61.3C++
Thanatos VE70 1,1651,1579001.286B+0.4744.916%B+12.792%D25.8C+N/A12844.8h3.9B++8.6B++
Ghost 1,1661,1573833.021C++1.2741.239%B60.328%D25.4C--N/A8045.6h2.6C6.4C+
Parallax VX3 1,1711,1572544.555B+2.8039.854%C++78.047%C++19DN/A8660.9h2.4C+5.9C++
Pulsar C 1,1751,1575971.938B+0.1824.153%C+16.595%D*23.9C+N/A13748.4h12.4C++51.1C++
Spiker 1,1691,1561,1850.976C+0.7831.822%C**16.523%D22.1C--N/A6452.3h9.8C+30.9C*
Ursa 1,1791,1555981.931B*0.1820.107%C-19.827%D27.4CN/A15142.2h12.3C+61.3C+
Solstice VE3 1,1711,1559731.187B++0.5718.233%D-15.238%D10.6C--N/A67108.5h15.7C++86.2C+
MKV Suppressed 1,1641,1548581.345B+0.4123.499%C14.558%D17.7DN/A8165.2h14.5C++61.7C++
Zenith VX-5 1,1691,1536561.758B+0.0024.119%C16.739%D-20.3C--N/A9756.9h14.6C60.7C+
NS Baron G5 1,1761,1539441.221C*0.5353.246%B**12.749%C23.4C-N/A6849.2h5.1C9.5C++
VA39 Spectre 1,1801,1534622.496B*0.7434.706%B+34.172%C13.2DN/A4687.5h6.2C++17.9B
Terminus VX-9 1,1671,1538151.415C++0.3421.314%D-17.173%D*20.5DN/A7456.2h15.8D--74D
Eridani SX5 1,1691,1528951.287C++0.4723.855%C-15.191%D17.3DN/A8566.4h15.1D63.2C
Corvus VA55 1,1831,1528141.415B+0.3423.141%C18.056%D19.8C-N/A7658.3h16.4D**71D
Nova 1,1711,1528921.291C+0.4641.604%C12.413%D25.6CN/A11945h4.3C*10.4C++
NS-44 Commissioner 1,1691,1521,3760.837C+0.9236.859%C++20.747%C+25.8CN/A11544.6h4.1C+11C*
C-4 ARX 1,5151,1516891.671C+0.0821.095%D*N/A72.8D23D52915.8h1.3C+6.3D
NS-7 PDW 1,1731,1517371.562B*0.1925.232%C++11.903%D--16.9C-N/A8868.3h17.9C-70.9C+
Pulsar VS1 1,1731,1499651.191C**0.5620.579%D16.71%D17C-N/A7267.7h16.4C79.6C
NS-11A 1,1721,1498081.422C*0.3322.259%C-16.884%D21.9C-N/A7652.4h17.1D-76.7C--
L100 Python AP 1,8451,1471557.4B+5.6541.937%F5.231%A+17.4D--10.6D*18865.8h6.1B14.6C-
NSX Tanto 1,1731,1478991.276C*0.4825.592%C+20.663%D21CN/A5254.6h17.8C-69.5C+
Serpent VE92 1,1731,1469261.238C*0.5223.081%C+14.572%D--18.5C-N/A7361.8h16.3D70.4C+
Darkstar 1,1951,1459171.249C+0.5023.689%D-13.1%D**22.3D--1B+5751.3h19F--80.3F
VX6-7 1,1721,1439851.16C+0.5922.918%C15.398%D--15.3DN/A5374.9h15.7C--68.7C
C75 Viper 1,3711,1371736.572B+4.8225.511%D**N/A13.1D-2.7D*7586.8h9.3B*36.4C*
C-4 1,5161,1345801.955B+0.2021.099%D-N/A75.1C+25.3C95015.1h1.3B+5.9C*
Parsec VX3-A 1,1281,1012264.872C+3.1237.573%D-69.936%D**20.7D**N/A5153.2h2.7F--7.2F-
S1 1,4711,0621,1160.952B+0.8049.157%D-2.637%C+15.4D5.9D-16069.1h5.6B+11.4C**
Supernova PC 1,4161,0552015.249C+3.5042.291%D2.464%C++18.2C6.2D19458.1h4.5B+10.6C**
NS Decimator 1,2879789461.034C+0.7255.023%D2.352%C++24.6D7.8D--29739.8h4.7C++8.5C+
L100 Python HEAT 1,2689669510.168A8.4146.106%D4.348%A30C+9.4C-28432.2h5.5B+12C*
MANA Anti-Vehicle Turret 1,4108123132.594C++0.8455.711%C+2.094%D--8120A+5980B**12399560.1h10.2D18.3C
Nemesis VSH9 1,2597527770.968B+0.7962.678%C+1.33%D9.5C-6.4D15279.3h8.4C+13.3C++
Skyguard 1,3897431784.174B+2.4230.057%C++1.75%C9.2D8C-15780.6h155.2D516.5C
Manticore SX40 7177008810.795C+0.9629.666%C+19.429%C18.2DN/A5438.4h9.4C-31.9C+
NS-30 Vandal 6786662972.242B+0.4933.124%C+36.787%A25DN/A10526.6h7D21.3C
CME 6796386750.945C0.8126.208%C+20.376%C10.9D*N/A3558.4h22.6F--86.3D*
NSX Tengu 5935756260.919C0.8333.072%C--20.696%C+13.4D-N/A3843h19.2D--58.2D
Saron HRB 9495641364.147C+2.3946.812%BN/A16.4D-11.2D27934.3h23.1C+49.3C**
Solstice Burst 5715405331.013C0.7422.183%D-17.222%D--10.4D--N/A3151.9h25.8T116.2F-
Anti-Vehicle Grenade 5675181518N/A516.2554.134%BN/A470.9B+44.5D29451.1h4.4B++8.1B++
M40 Fury 547470637.46C*5.7134.807%C+1.489%C33.1C-5.4D21814.2h11.8B+34B+
E540 Halberd 668409498.347C+6.5950.655%B+3.178%B+25.2D16C+41916.2h6.1C+12C*
NSX Tomoe 4073992931.362C+0.3927.595%C34.336%C17.6D-N/A4522.7h20.8D**75.5D-
Artemis VX26 3893871752.211B*0.4625.725%C17.83%D24.8CN/A10315.6h12.3C++47.9C+
M20 Basilisk 560380616.23A+4.4837.808%C+6.316%C*14C--6.6C14527.1h96.1C++254.2C*
M12 Kobalt 404370409.25C7.5018.455%C+18.919%C*33.6D-3.1C+14411h28.1D*152.4C
Dual Photon Pods 448369894.146C2.3945.837%D2.71%A*31.3D-6.7D-30511.8h24.9C+54.4C+
Blueshift VM5 3823671622.265C+0.5118.679%C+19.891%C+23.2DN/A11215.8h17.1C91.6C++
Eidolon VE33 3513392311.468B0.2928.545%C++17.994%D--13.2DN/A7625.7h13.6D*47.5C-
Blueshift VM5 3393271622.019C+0.2718.778%C+18.349%C--21DN/A9615.6h19.5D103.9C
Light PPA 3483141372.292C0.5437.012%C--N/A19.4D-2.1D12416.2h14.7C++39.7C++
NS Annihilator 5902982271.313A++0.4480.448%C+N/A8.4C8.2C+18335.5h12.5C+15.6C+
L105 Zephyr 325296555.382C3.6350.088%B*N/A2960U290U7960100.1h6.8C+13.5B+
M20 Basilisk 417280803.5B+1.7536.238%C6.429%B12.5D6.1D15522.4h109C+300.8C+
Lancer VS22 6862743310.828C++0.9361.505%C+N/A7.3D10.9C26837.7h29.3C+47.7C+
Force-Blade 40127223,2240.012C1.7435.034%B+1.471%D-0.1DN/A12102.4h3.8D-10.7C++
NSX Masamune 3882602950.881C++0.8765.464%B*1.923%C+16.4D-8.1C--10715.9h16.4C25C+
M60-G Bulldog 275243347.147B**5.3929.471%D2.058%D16.3D2.1D--11114.9h5.7B*19.2B+
VE-H Maw 2422252041.103C0.6521.263%D20%D19.1D-1.4A5211.8h14.1D-66.4D
E540 Halberd-H 346221504.42C2.6752.851%DN/A25.4D-14.4D-2698.7h7.8D14.8D-
Comet VM2 3282171731.254B+0.5035.242%D-2.304%D--6D-3.1C--11536.2h31.6D89.6D
Proton II PPA 226212258.48C6.7326.695%B+1.887%C+36.6D2.4D2035.8h10.9C+40.7C**
M40 Fury 243207316.677C+4.9236.055%C+N/A34.5D6D-3056h14.1C++39.2C++
Auraxium Slasher 2151958,1040.024C1.7335.069%BN/A0.4C--N/A1550h2.2C++6.3B
Phantom VA23 188187872.149C*0.4033.072%C22.46%D-14.7D--N/A6512.7h6.3D*19.1D
Cerberus 1861842640.697C1.0629.419%C13.044%D*19.2DN/A769.6h6.4C+21.8C+
Aspis Anti-Aircraft Phalanx Turret 372183365.083B++3.3326.756%C*2.732%B+7.2D7.4D16825.4h149.5C*558.9B
Beamer VS3 1851792980.601C+1.1520.753%D--16.76%D6.9D-N/A5126.1h14.3D-69C--
Comet VM2 2871781161.534B++0.2235.561%D--1.685%D*6.3D-3.9D11928.1h35.9C--101D
M20 Basilisk 2591761313.538A11.7852.636%C+5.114%C**21D-9.9D*1588.4h131.3C+249.4C+
MANA Anti-Personnel Turret 174170782.179N/A0.4312.702%UN/A1700U40U8713400.1h21.1T*166.1T*
Nyx VX31 167163991.646C+0.1131.559%C22.699%D14.8D-N/A7211h8.2F26D--
The Slasher 1671603,1630.051C+1.7041.915%B+1.875%D--0.7CN/A2231.5h2.1C**5B+
Auraxium Force-Blade 1841609,5480.017C-1.7426.093%C1.875%D-0.2DN/A1698.9h2.3C+8.9C++
Proton II PPA-H 172159169.938C+8.1834.058%CN/A46.8D-3.8D2373.4h14.1D-41.3D
S12 Renegade 168157791.987C0.2332.055%D*3.185%D15.1D*1.1D3910.4h3.7C+11.6D
NS-AM7 Archer 2721532870.533C++1.2256.826%C9.804%D-3.1D-2.4C+3149.6h40.1D*70.5D**
M40 Fury-F 181149991.505C+0.2545.518%CN/A18.2C3.9D1468.2h11.4C*25.2C++
Hades VSH4 2891451610.901B++0.8571.138%B+2.759%C++8.6C-8.5C20016.9h13D*18.3D--
Spear Anti-Vehicle Phalanx Tower 238143347.667A++45.9152.692%C*3.497%C26D17.3C--2545.5h14.2D27C--
C150 Dalton 244134701.914D0.1636.628%C+N/A14D--11.5D--2689.6h7D**19D*
Maelstrom Turbo Laser 2611313880.338C-1.4228.037%C--3.053%C**2.5D--2.5D--8252.1h226.5D**807.8D**
M60-A Bulldog 134126177.412C5.6642.06%C-2.381%C++12.1D--N/A8010.4h7.8D18.5C--
VE-S Canis 1351261111.135C+0.6231.43%B++7.143%D**15.8D1.1B*488h16.3D52C+
Saron HRB-H 228117294.034C+2.2854.092%C+N/A17.5D*16.6D3526.7h36.4D*67.4D-
NS-357B Underboss 1171121350.83C0.9239.627%C*18.75%C-26.7D1.2A+1334.2h6.4F--16.3D
NS-44L Blackhand 110109881.239C++0.5142.059%C+55.046%B**8.3D-N/A3213.2h4.3C*10.3C**
Quasar VM1 1101071001.07C0.6811.971%D10.28%F5.8D**N/A8018.3h15.8C+131.6C+
NS-10 Burster 169105871.207B+0.5529.284%C++5.714%C3.7D-2.3D-9728.4h142.7C+487.2C++
Saron Laser Cannon 1971042770.375C1.3828.861%C--2.885%B+3.2D-2.8D--10732.8h203.4D704.9D
Aphelion VEX-4H 185103343.029C+1.2850.47%B+1.942%D27.1D21.6C--3413.8h67.8C+134.3C++
NS-10 Burster 168101541.87B**0.1229.328%C+3.96%D5.3C+3.5C14019.2h106B**361.3B++
Vortex VM21 158100342.941A*1.1948.262%B*1%D*7C+4.1C11114.3h34.6B+71.7B+
Fatestealer 1001002200.455F1.3023.45%D*21%C+8.7D-N/A2011.5h2.4C+10.3D*
Lumine Edge 106987,2390.014C1.7423.177%C3.061%F-0.2DN/A1434.7h2.4F10.2C
NS-61 Emissary 9089791.127B+0.6340.846%A++22.472%B**9.2D-N/A389.7h17.5C42.8B+
Hornet Missiles 13279302.633C-0.8858.589%C1.266%C28.2D18.9D-4662.8h14.5C24.8C
Xiphos Anti-Personnel Phalanx Tower 7777177C**75.2519.915%D--N/A128.3C-N/A4410.6h11.6B+58.2C*
Xiphos Anti-Personnel Phalanx Turret 9676612.667N/A10.9118.103%UN/A760U200U3101300.1h57T*314.9T*
Vortex VM21 11173342.147B**0.3948.763%B*N/A5.1D2.7D*9414.3h48.1C+98.5C*
M60-A Bulldog 7266125.5C3.7546.94%C+N/A8.5D*N/A717.8h8.8D*18.8D
M12 Kobalt 696588.125C6.3715.777%C-18.462%C++31D--1.9C1832.1h23.4D148.4C
Quasar VM1 6464361.778C+0.0221.476%B*26.563%A26.7CN/A1582.4h15.1C70.3B
AP30 Shredder 10758371.568D0.1927.143%D--5.172%A*580U490U6376000.1h116C-427.5D-
M60-G Bulldog 6054163.375C-1.6233.862%C3.704%B+13.8D*1.5D*1303.9h8.3C24.5C+

Consumables
  Name Deaths Consumed Time Equipped
VS Patriot Flare Gun0990.2h
Restoration Kit3734,9418.2h
Motion Spotter122,4012.1h
Anti-Vehicle MANA Turret484,7048.4h
Spawn Beacon152,2602.7h
Decoy Grenade0560h
Nano-Armor Kit6521,322,494126.1h
Turret AI Module01470.6h
Structure Shield Module1930.5h
Repair Module01060.6h
Cortium Silo1630.4h
Skywall Shield Emitter0840.6h
Blast Wall0510.6h
Medical Applicator598349,24529.5h
Nanite Revive Grenade01,7340.5h
Nanite Healing Grenade03470.1h
G30 Walker01560h
Welding Device01,9620.2h
Deconstruction Tool01,0350.1h
Spear Anti-Vehicle Tower01010.7h
Spitfire Auto-Turret371,9983.5h
Rampart Wall52293h
Hoplon Anti-Aircraft Phalanx Tower01030.6h
Xiphos Anti-Personnel Tower0820.6h
Ammunition Package826,6754.4h
Medical Kit2133,6527.2h
Anti-Infantry MANA Turret122841.5h
Router01280.2h
Nano-Repair Grenade04850.1h
Recon Detection Device13120,51042.9h
Shield Recharging Field421,8741h

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