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Paragon PiaTTox[ELYX] PiaTTox
VS BR 203

KDR: 3.31

Score: 112.4m

Last Seen: Jul 27th, 2020 8:49 AM
- OFFLINE - 18.4 hour(s)

Prestige 1, Battle Rank 100 (203 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS H-V45 Betelgeuse 54-A SVA-88 Orion VS54 Dual Photon Pods C-4 NS-15M2 Light PPA
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,359,735 MLG Score: 3485
Fun Score: N/A
Cheeseburgers Flipped: 1204TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.717%30.026%922381311199,2863.69808-0.385

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.62%1.832A++1.34A-1.229D*HEAD ++ (~14.67)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.70.585B+9.40.338C**21.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.063%0.632%11203134617,397217832337.98394538%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.078%0.3C*-0.866D--0.35

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.50.646B+230.567B+34.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.873%0.838%74313461,19422987870.519582152%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.715%-0.016C+-1.075D*1.914

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.6-0.862D--29.3-1.347D**42.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.248%8.781%69315133410,284219517654.68519582%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.552%0.557B+1.028B**0.651

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.40.648B+17.90.555B+24.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.502%82.603%693413455,702380921.49698

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.354%2.342A*1B**-0.383

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.664B+1.70.472B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.122%13.912%693413455,2404452161.17674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.477%1.594A+-0.177C-0.172

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.736B++2.10.564B+1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
112.4m166.2%464 (27.8k)397 (23.8k)3.31343284,58785,8893.49615203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13493036728.487%24.406%69503:1856

34% Combat Medic12% Engineer31% Heavy Assault6% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 30th, 2014 11:14 AMMay 27th, 2020 4:35 PMJul 30th, 2020 9:12 PM (12d) (PST)Jul 27th, 2020 5:46 AM (16d) (PST)Jul 27th, 2020 4:49 AM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8142955191.0050.3030.2451.7720.0613485

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,86317,72631,137601815106423,806

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4720.1h/196.7d 15,694 69,457 82,175 501.8k 6,465 18,392 17,301 230.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:52,987
Deaths:14,000
KDR:3.785
Accuracy:28.684% C+
HSR:24.365% D*
SVA-88
B+
Kills:9,828
Deaths:2,781
KDR:3.534
Accuracy:28.934% B+
HSR:25.702% C
Orion VS54
B+
Kills:8,854
Deaths:3,745
KDR:2.364
Accuracy:26.926% B+
HSR:24.373% C--
NS-15M2
B+
Kills:6,269
Deaths:1,785
KDR:3.512
Accuracy:30.624% B+
HSR:33.642% C**
Ursa
B**
Kills:1,506
Deaths:392
KDR:3.842
Accuracy:32.123% B**
HSR:34.993% B*
Pulsar LSW
B+
Kills:1,188
Deaths:392
KDR:3.031
Accuracy:28.450% B+
HSR:19.024% D--
NSX Naginata
B**
Kills:1,188
Deaths:330
KDR:3.600
Accuracy:30.918% B**
HSR:35.269% B+
VE-H Maw
B++
Kills:1,184
Deaths:354
KDR:3.345
Accuracy:29.964% C*
HSR:38.091% B++
Flare VE6
B*
Kills:1,160
Deaths:411
KDR:2.822
Accuracy:30.813% B*
HSR:22.328% D
Kills:84,164
Deaths (as Heavy Assault):24,190
Deaths (to Heavy Assaults):27,442
KDR:3.47929
Kill Difference:59,974
Playtime:1,486.080 hours
Usage:31%
Score:35.891m
Score/min:403
Accuracy (listed only):29.715%
HSR (listed only):28.643%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B+
Kills:3,985
Deaths:2,766
KDR:1.441
Accuracy:29.078% B+
HSR:15.533% D-
Deimos VA29
B+
Kills:2,728
Deaths:1,299
KDR:2.100
Accuracy:69.911% B+
HSR:13.930% D
Eridani SX5
B+
Kills:2,496
Deaths:934
KDR:2.672
Accuracy:31.719% B+
HSR:21.074% C
Serpent VE92
B+
Kills:2,370
Deaths:1,233
KDR:1.922
Accuracy:28.446% C**
HSR:25.612% B+
Thanatos VE70
B**
Kills:1,778
Deaths:941
KDR:1.889
Accuracy:53.430% B**
HSR:10.967% D--
NSX Tanto
B+
Kills:1,665
Deaths:595
KDR:2.798
Accuracy:32.054% B+
HSR:30.210% C*
Pulsar C
B
Kills:1,632
Deaths:1,050
KDR:1.554
Accuracy:29.645% B
HSR:19.853% D-
VE-S Canis
A++
Kills:1,576
Deaths:435
KDR:3.623
Accuracy:41.215% A++
HSR:21.764% C
NSX-P Tanto
B++
Kills:1,506
Deaths:596
KDR:2.527
Accuracy:33.449% B++
HSR:28.685% C+
NS-7 PDW
B**
Kills:1,355
Deaths:457
KDR:2.965
Accuracy:32.740% B**
HSR:19.631% C+
Sirius SX12
B++
Kills:1,249
Deaths:590
KDR:2.117
Accuracy:30.650% B++
HSR:16.173% D
Eclipse VE3A
B**
Kills:1,235
Deaths:512
KDR:2.412
Accuracy:30.480% B+
HSR:28.259% B**
Zenith VX-5
B*
Kills:1,197
Deaths:479
KDR:2.499
Accuracy:31.813% B*
HSR:22.222% C
MKV Suppressed
A
Kills:1,169
Deaths:352
KDR:3.321
Accuracy:34.320% A
HSR:21.215% C+
NSX Tengu
B++
Kills:1,169
Deaths:424
KDR:2.757
Accuracy:44.534% B++
HSR:20.359% C-
Solstice VE3
B*
Kills:1,168
Deaths:693
KDR:1.685
Accuracy:30.705% B*
HSR:16.524% D
Skorpios
B**
Kills:1,168
Deaths:289
KDR:4.042
Accuracy:32.862% B**
HSR:22.175% C+
Phobos VX86
B*
Kills:668
Deaths:316
KDR:2.114
Accuracy:72.502% B*
HSR:20.958% B+
NS-66 Punisher
A++
Kills:469
Deaths:160
KDR:2.931
Accuracy:33.848% B**
HSR:47.548% A++
NS Baron G5
B++
Kills:393
Deaths:228
KDR:1.724
Accuracy:54.306% B++
HSR:12.468% D
Solstice SF
B*
Kills:264
Deaths:115
KDR:2.296
Accuracy:31.112% B*
HSR:20.455% B+
Pandora VX25
A+
Kills:66
Deaths:33
KDR:2
Accuracy:59.335% A+
HSR:21.212% B**
Kills:31,306
Deaths (as Light Assault):14,497
Deaths (to Light Assaults):17,394
KDR:2.15948
Kill Difference:16,809
Playtime:581.138 hours
Usage:12%
Score:13.085m
Score/min:375
Accuracy (listed only):39.461%
HSR (listed only):21.674%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
A++
Kills:70,728
Deaths:20,912
KDR:3.382
Accuracy:32.801% B**
HSR:40.280% A++
NS-11P
B
Kills:3,084
Deaths:1,951
KDR:1.581
Accuracy:29.111% B
HSR:17.088% D--
Deimos VA29
B+
Kills:2,728
Deaths:1,299
KDR:2.100
Accuracy:69.911% B+
HSR:13.930% D
Eridani SX5
B+
Kills:2,496
Deaths:934
KDR:2.672
Accuracy:31.719% B+
HSR:21.074% C
NS-11A
C**
Kills:2,029
Deaths:947
KDR:2.143
Accuracy:28.823% C**
HSR:20.453% D
CME
B++
Kills:1,808
Deaths:822
KDR:2.200
Accuracy:31.802% B++
HSR:23.949% C
Thanatos VE70
B**
Kills:1,778
Deaths:941
KDR:1.889
Accuracy:53.430% B**
HSR:10.967% D--
VE-S Canis
A++
Kills:1,576
Deaths:435
KDR:3.623
Accuracy:41.215% A++
HSR:21.764% C
Pulsar VS1
B+
Kills:1,508
Deaths:1,017
KDR:1.483
Accuracy:29.028% B+
HSR:13.594% D*
NS-7 PDW
B**
Kills:1,355
Deaths:457
KDR:2.965
Accuracy:32.740% B**
HSR:19.631% C+
Sirius SX12
B++
Kills:1,249
Deaths:590
KDR:2.117
Accuracy:30.650% B++
HSR:16.173% D
Terminus VX-9
C*
Kills:1,238
Deaths:553
KDR:2.239
Accuracy:28.799% C*
HSR:23.910% D
Corvus VA55
B*
Kills:1,170
Deaths:526
KDR:2.224
Accuracy:31.948% B*
HSR:25.043% C
MKV Suppressed
A
Kills:1,169
Deaths:352
KDR:3.321
Accuracy:34.320% A
HSR:21.215% C+
NSX Tengu
B++
Kills:1,169
Deaths:424
KDR:2.757
Accuracy:44.534% B++
HSR:20.359% C-
Skorpios
B**
Kills:1,168
Deaths:289
KDR:4.042
Accuracy:32.862% B**
HSR:22.175% C+
Equinox VE2
B*
Kills:1,165
Deaths:461
KDR:2.527
Accuracy:32.662% B*
HSR:28.584% B+
Darkstar
B+
Kills:1,162
Deaths:489
KDR:2.376
Accuracy:30.244% B
HSR:31.153% B+
Phobos VX86
B*
Kills:668
Deaths:316
KDR:2.114
Accuracy:72.502% B*
HSR:20.958% B+
NS-66 Punisher
A++
Kills:469
Deaths:160
KDR:2.931
Accuracy:33.848% B**
HSR:47.548% A++
NS Baron G5
B++
Kills:393
Deaths:228
KDR:1.724
Accuracy:54.306% B++
HSR:12.468% D
Pandora VX25
A+
Kills:66
Deaths:33
KDR:2
Accuracy:59.335% A+
HSR:21.212% B**
Kills:100,176
Deaths (as Combat Medic):34,136
Deaths (to Combat Medics):11,702
KDR:2.93461
Kill Difference:66,040
Playtime:1,621.621 hours
Usage:34%
Score:41.443m
Score/min:426
Accuracy (listed only):39.390%
HSR (listed only):22.433%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B+
Kills:3,985
Deaths:2,766
KDR:1.441
Accuracy:29.078% B+
HSR:15.533% D-
Deimos VA29
B+
Kills:2,728
Deaths:1,299
KDR:2.100
Accuracy:69.911% B+
HSR:13.930% D
Serpent VE92
B+
Kills:2,370
Deaths:1,233
KDR:1.922
Accuracy:28.446% C**
HSR:25.612% B+
Thanatos VE70
B**
Kills:1,778
Deaths:941
KDR:1.889
Accuracy:53.430% B**
HSR:10.967% D--
NSX Tanto
B+
Kills:1,665
Deaths:595
KDR:2.798
Accuracy:32.054% B+
HSR:30.210% C*
Pulsar C
B
Kills:1,632
Deaths:1,050
KDR:1.554
Accuracy:29.645% B
HSR:19.853% D-
NSX-P Tanto
B++
Kills:1,506
Deaths:596
KDR:2.527
Accuracy:33.449% B++
HSR:28.685% C+
Eclipse VE3A
B**
Kills:1,235
Deaths:512
KDR:2.412
Accuracy:30.480% B+
HSR:28.259% B**
Zenith VX-5
B*
Kills:1,197
Deaths:479
KDR:2.499
Accuracy:31.813% B*
HSR:22.222% C
Solstice VE3
B*
Kills:1,168
Deaths:693
KDR:1.685
Accuracy:30.705% B*
HSR:16.524% D
Phobos VX86
B*
Kills:668
Deaths:316
KDR:2.114
Accuracy:72.502% B*
HSR:20.958% B+
NS Baron G5
B++
Kills:393
Deaths:228
KDR:1.724
Accuracy:54.306% B++
HSR:12.468% D
Solstice SF
B*
Kills:264
Deaths:115
KDR:2.296
Accuracy:31.112% B*
HSR:20.455% B+
Pandora VX25
A+
Kills:66
Deaths:33
KDR:2
Accuracy:59.335% A+
HSR:21.212% B**
Kills:20,655
Deaths (as Engineer):10,856
Deaths (to Engineers):12,560
KDR:1.90263
Kill Difference:9,799
Playtime:578.363 hours
Usage:12%
Score:11.642m
Score/min:335
Accuracy (listed only):41.876%
HSR (listed only):20.492%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B+
Kills:4,761
Deaths:2,711
KDR:1.756
Accuracy:44.992% B+
HSR:26.003% C++
Parallax VX3
A+
Kills:4,335
Deaths:684
KDR:6.338
Accuracy:50.530% A+
HSR:84.521% B*
Eridani SX5
B+
Kills:2,496
Deaths:934
KDR:2.672
Accuracy:31.719% B+
HSR:21.074% C
NS-357 Underboss
A+
Kills:1,665
Deaths:1,004
KDR:1.658
Accuracy:52.023% A+
HSR:26.126% C+
VE-S Canis
A++
Kills:1,576
Deaths:435
KDR:3.623
Accuracy:41.215% A++
HSR:21.764% C
NS-7 PDW
B**
Kills:1,355
Deaths:457
KDR:2.965
Accuracy:32.740% B**
HSR:19.631% C+
Sirius SX12
B++
Kills:1,249
Deaths:590
KDR:2.117
Accuracy:30.650% B++
HSR:16.173% D
Ghost
B**
Kills:1,180
Deaths:319
KDR:3.699
Accuracy:49.812% B**
HSR:74.576% C++
NS-45 Pilot
C
Kills:1,177
Deaths:656
KDR:1.794
Accuracy:32.431% C
HSR:19.711% D*
MKV Suppressed
A
Kills:1,169
Deaths:352
KDR:3.321
Accuracy:34.320% A
HSR:21.215% C+
NSX Tengu
B++
Kills:1,169
Deaths:424
KDR:2.757
Accuracy:44.534% B++
HSR:20.359% C-
Skorpios
B**
Kills:1,168
Deaths:289
KDR:4.042
Accuracy:32.862% B**
HSR:22.175% C+
NS-61 Emissary
C+
Kills:721
Deaths:317
KDR:2.274
Accuracy:28.345% C
HSR:17.753% C+
NS-66 Punisher
A++
Kills:469
Deaths:160
KDR:2.931
Accuracy:33.848% B**
HSR:47.548% A++
Cerberus
B+
Kills:175
Deaths:97
KDR:1.804
Accuracy:37.246% B+
HSR:22.857% C
Soldier Soaker
B+
Kills:125
Deaths:54
KDR:2.315
Accuracy:34.298% C
HSR:16.800% B+
XM98
A*
Kills:120
Deaths:19
KDR:6.316
Accuracy:55.291% A*
HSR:85.833% B**
NS-AM7 Archer
B*
Kills:68
Deaths:58
KDR:1.172
Accuracy:65.564% B*
HSR:13.235% D
NSX Daimyo
A+
Kills:67
Deaths:12
KDR:5.583
Accuracy:54.266% A+
HSR:94.030% C+
Beamer VS3
B++
Kills:57
Deaths:64
KDR:0.891
Accuracy:34.478% B++
HSR:22.807% C+
Kills:25,102
Deaths (as Infiltrator):9,636
Deaths (to Infiltrators):11,656
KDR:2.60502
Kill Difference:15,466
Playtime:298.955 hours
Usage:6%
Score:6.009m
Score/min:335
Accuracy (listed only):41.058%
HSR (listed only):34.710%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B++
Kills:2,816
Deaths:617
KDR:4.564
Accuracy:24.789% B++
HSR:20.952% C
Nebula VM20
B++
Kills:2,672
Deaths:617
KDR:4.331
Accuracy:25.635% B++
HSR:22.305% C+
Blueshift VM5
B*
Kills:1,346
Deaths:419
KDR:3.212
Accuracy:25.853% B*
HSR:17.311% D--
Quasar VM1
B**
Kills:1,299
Deaths:452
KDR:2.874
Accuracy:23.817% B**
HSR:15.858% D-
Comet VM2
B++
Kills:455
Deaths:384
KDR:1.185
Accuracy:54.196% B++
HSR:5.275% B+
Comet VM2
B++
Kills:369
Deaths:298
KDR:1.238
Accuracy:56.681% B++
HSR:4.878% C++
NS-10 Burster
A*
Kills:351
Deaths:149
KDR:2.356
Accuracy:46.329% A*
HSR:6.838% B+
NS-10 Burster
A*
Kills:330
Deaths:158
KDR:2.089
Accuracy:46.085% A*
HSR:7.576% B+
Blueshift VM5
A++
Kills:204
Deaths:62
KDR:3.290
Accuracy:30.519% A++
HSR:25.490% C**
Kills:9,842
Deaths (as MAX Suit):1,578
Deaths (to MAX Suits):3,087
KDR:6.23701
Kill Difference:8,264
Playtime:150.833 hours
Usage:3%
Score:4.297m
Score/min:475
Accuracy (listed only):37.100%
HSR (listed only):14.054%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B*
Kills:8,175
V. Kills:1,006 N/A
Deaths:344
KDR:23.765
Accuracy:62.566% B*
KPH:143.800 B+
VKPH:17.700 C
Light PPA
B*
Kills:5,715
V. Kills:121 N/A
Deaths:370
KDR:15.446
Accuracy:48.928% B*
KPH:104.500 B*
VKPH:2.200 D
Saron Laser Cannon
B*
Kills:3,507
V. Kills:2,101 167%
Deaths:793
KDR:4.422
Accuracy:34.262% B+
KPH:28.900 B*
VKPH:17.300 B++
Antares LC
C+
Kills:651
V. Kills:669 97%
Deaths:231
KDR:2.818
Accuracy:29.245% D
KPH:16.100 D
VKPH:16.500 C+
Coyote Missiles
B
Kills:245
V. Kills:156 156%
Deaths:33
KDR:7.424
Accuracy:68.421% A*
KPH:47 C+
VKPH:29.900 B
Hornet Missiles
C**
Kills:120
V. Kills:74 160%
Deaths:11
KDR:10.909
Accuracy:65.613% C*
KPH:86.300 C++
VKPH:53.200 C**
Kills:18,413 (9,873 + 0)
Deaths:1,782
KDR:10.333
VKDR:2.316
Vehicle Kills:4,127
Kill Difference:16,631
Playtime:279.841 hours
Usage:6%
Score:4.666m
Score/min:278
Piloting Accuracy:29.245%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:270
V. Kills:29 N/A
Deaths:19
KDR:14.211
Accuracy:53.284% B**
KPH:83.200 B**
VKPH:8.900 C+
Kills:270 (0 + 270)
Deaths:19
KDR:14.211
VKDR:1.526
Vehicle Kills:29
Kill Difference:251
Playtime:3.246 hours
Usage:0%
Score:0.064m
Score/min:327
Piloting Accuracy:N/A%
Gunner Accuracy:53.284%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C++
Kills:256
V. Kills:87 291%
Deaths:50
KDR:5.120
Accuracy:57.397% A
KPH:35.100 C
VKPH:11.900 C++
Skyguard
C++
Kills:221
V. Kills:191 115%
Deaths:64
KDR:3.453
Accuracy:38.896% A
KPH:13 C--
VKPH:11.200 C++
L100 Python AP
C**
Kills:198
V. Kills:103 190%
Deaths:21
KDR:9.429
Accuracy:65.294% B*
KPH:45.800 C*
VKPH:23.800 C**
Kills:675 (675 + 0)
Deaths:135
KDR:5
VKDR:2.822
Vehicle Kills:381
Kill Difference:540
Playtime:28.670 hours
Usage:1%
Score:0.501m
Score/min:291
Driving Accuracy:65.294%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:775
V. Kills:355 218%
Deaths:58
KDR:13.362
Accuracy:65.935% A+
KPH:37.800 B
VKPH:17.300 C+
E540 Halberd
B+
Kills:292
V. Kills:172 169%
Deaths:25
KDR:11.680
Accuracy:58.283% B**
KPH:36.200 C+
VKPH:21.300 B+
Saron HRB
C+
Kills:250
V. Kills:192 130%
Deaths:32
KDR:7.813
Accuracy:46.473% C+
KPH:24.300 C
VKPH:18.700 C+
Proton II PPA
B**
Kills:71
V. Kills:3 N/A
Deaths:9
KDR:7.889
Accuracy:34.114% B**
KPH:45.200 D
VKPH:1.900 D*
Supernova PC
C+
Kills:70
V. Kills:39 175%
Deaths:41
KDR:1.707
Accuracy:69.207% A++
KPH:17.100 D-
VKPH:9.500 C+
Kills:1,458 (845 + 613)
Deaths:165
KDR:8.836
VKDR:4.612
Vehicle Kills:761
Kill Difference:1,293
Playtime:44.501 hours
Usage:1%
Score:1.017m
Score/min:381
Driving Accuracy:69.207%
Gunner Accuracy:34.114%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
M
Kills:1,722
V. Kills:30 N/A
Deaths:26
KDR:66.231
Accuracy:28.756% B*
KPH:333.700 M
VKPH:5.800 C+
Proton II PPA-H
A++
Kills:1,335
V. Kills:50 N/A
Deaths:35
KDR:38.143
Accuracy:46.812% B++
KPH:193.500 A++
VKPH:7.200 C+
Saron HRB-H
A**
Kills:137
V. Kills:121 112%
Deaths:21
KDR:6.524
Accuracy:63.800% B++
KPH:56.800 B+
VKPH:50.100 A**
Aphelion VEX-4H
B*
Kills:113
V. Kills:86 130%
Deaths:13
KDR:8.692
Accuracy:53.007% B++
KPH:51.900 C++
VKPH:39.500 B*
E540 Halberd-H
B*
Kills:70
V. Kills:54 127%
Deaths:12
KDR:5.833
Accuracy:69.938% A+
KPH:42.700 C--
VKPH:32.900 B*
Kills:3,377 (0 + 3,377)
Deaths:107
KDR:31.561
VKDR:3.187
Vehicle Kills:341
Kill Difference:3,270
Playtime:18.291 hours
Usage:0%
Score:0.678m
Score/min:618
Driving Accuracy:N/A%
Gunner Accuracy:69.938%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:2,684
V. Kills:358 N/A
Deaths:84
KDR:31.952
Accuracy:48.772% B**
KPH:130.400 M+
VKPH:17.400 A
M40 Fury
M*
Kills:1,371
V. Kills:205 N/A
Deaths:52
KDR:26.365
Accuracy:51.389% A+
KPH:151.800 M*
VKPH:22.700 A+
M12 Kobalt
A*
Kills:1,229
V. Kills:36 N/A
Deaths:15
KDR:81.933
Accuracy:30.252% A++
KPH:188.700 A*
VKPH:5.500 B++
M20 Basilisk
B*
Kills:474
V. Kills:122 385%
Deaths:33
KDR:14.364
Accuracy:51.176% B*
KPH:34.300 B+
VKPH:8.800 C++
M20 Basilisk
A
Kills:266
V. Kills:94 280%
Deaths:16
KDR:16.625
Accuracy:52.864% A
KPH:34.900 B++
VKPH:12.300 B+
G30 Walker
B+
Kills:145
V. Kills:106 136%
Deaths:11
KDR:13.182
Accuracy:36.310% B+
KPH:19 C++
VKPH:13.900 B+
M12 Kobalt
B*
Kills:121
V. Kills:1 N/A
Deaths:3
KDR:40.333
Accuracy:24.347% B*
KPH:110.500 B++
VKPH:0.900 D*
M60-G Bulldog
C*
Kills:117
V. Kills:27 418%
Deaths:11
KDR:10.636
Accuracy:47.565% B++
KPH:37.900 C+
VKPH:8.800 C*
G40-F Ranger
A
Kills:92
V. Kills:62 146%
Deaths:4
KDR:23
Accuracy:47.360% A+
KPH:34.900 B**
VKPH:23.500 A
Kills:6,499 (0 + 6,499)
Deaths:229
KDR:28.380
VKDR:4.415
Vehicle Kills:1,011
Kill Difference:6,270
Playtime:72.001 hours
Usage:2%
Score:1.752m
Score/min:405
Driving Accuracy:N/A%
Gunner Accuracy:47.360%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:602
V. Kills:38 N/A
Deaths:18
KDR:33.444
Accuracy:46.976% A*
KPH:103.200 B+
VKPH:6.500 C+
M20 Wyvern
D
Kills:149
V. Kills:81 182%
Deaths:31
KDR:4.806
Accuracy:38.318% C+
KPH:17 D
VKPH:9.200 D
Kills:751 (0 + 751)
Deaths:49
KDR:15.327
VKDR:2.429
Vehicle Kills:119
Kill Difference:702
Playtime:14.616 hours
Usage:0%
Score:0.171m
Score/min:195
Piloting Accuracy:N/A%
Gunner Accuracy:38.318%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
H-V45 71,72370,72820,9123.382B+0.0732.801%B**40.28%A++72B++1B+194982.6h9.8B*29.8B*
Betelgeuse 54-A 53,25452,98714,0003.785C++0.4728.684%C+24.365%D*77CN/A211688.3h9.4B+32.7B
SVA-88 9,8749,8282,7813.534B+0.2228.934%B+25.702%C68C++N/A184144.5h9.3B*32B++
Orion VS54 8,8768,8543,7452.364C+0.9526.926%B+24.373%C--52.1C+N/A179170.1h9B+33.6C+
Dual Photon Pods 9,1818,17534423.765A*20.4562.566%B*N/A143.9B+17.7C47756.8h12.3B*19.6B*
C-4 9,9787,3491,7674.159A0.8528.369%C+N/A202.5A+72.4A**140836.3h1.2C**4.3C*
NS-15M2 6,3196,2691,7853.512C*0.2030.624%B+33.642%C**74.4C++N/A18884.3h9.5B++31.1B+
Light PPA 5,8365,71537015.446B**12.1348.928%B*N/A104.5B*2.2D25454.7h7.4B++15.1B++
NS-44 Commissioner 4,7984,7612,7111.756B1.5644.992%B+26.003%C++53.9C++N/A16588.4h3.2B7B+
Parallax VX3 4,3354,3356846.338B3.0250.53%A+84.521%B*54.3B+N/A14679.9h1.6B*3.1B**
NS Decimator 6,2044,1461,9572.119B1.1967.27%B+2.605%B+52.3B26B+42079.3h3.9C++5.8B
NS-11C 4,0033,9852,7661.441C+1.8729.078%B+15.533%D-28.1C-N/A97142h10.3B*35.4B++
Force-Blade 3,7623,70352,9420.07B**3.2449.436%AN/A1.6B+N/A42385.2h1.6B*3.2B++
Saron Laser Cannon 5,6083,5077934.422C**1.1134.262%B+N/A28.9B*17.3B++215121.2h73.7B+215B++
NS-11P 3,0973,0841,9511.581C+1.7329.111%B17.088%D--30.1DN/A99102.4h11.1B+38B+
Nebula VM20 2,8352,8166174.564B*1.2524.789%B++20.952%C65B*N/A18143.3h12.6B++50.9B*
Deimos VA29 2,7412,7281,2992.1C**1.2169.911%B+13.93%D54.3CN/A15050.2h1.6A2.3B++
M40 Fury 3,0422,6848431.952M+28.6448.772%B**N/A130.3M+17.4A49720.6h9.7B++19.9B*
Nebula VM20 2,6932,6726174.331B++1.0225.635%B++22.305%C+61.6B++N/A16943.4h13.8C++53.9B++
Eridani SX5 2,5052,4969342.672B++0.6431.719%B+21.074%C57.2C+N/A16543.6h10.4C*32.9B+
Serpent VE92 2,3972,3701,2331.922C**1.3928.446%C**25.612%B+37.9CN/A12662.6h9.5B*33.5B+
NS-11A 2,0422,0299472.143C**1.1728.823%C**20.453%D40.6CN/A11550h10.8B+37.6B+
CME 1,8241,8088222.2A++1.1131.802%B++23.949%C48.1C+N/A13737.6h10.5B++33B++
Thanatos VE70 1,7781,7789411.889B+1.4253.43%B**10.967%D--48.4C**N/A16536.7h2.9B**5.4B**
M12 Kobalt-H 1,7521,7222666.231A62.9228.756%B*24.855%A331.2M5.8C+7905.2h9.6A33.5B**
NS-357 Underboss 1,6781,6651,0041.658C**1.6652.023%A+26.126%C+75C**N/A22322.2h3.7C*7.2B++
NSX Tanto 1,6941,6655952.798A0.5232.054%B+30.21%C*40.8CN/A10240.8h10.8B+33.8B+
Pulsar C 1,6341,6321,0501.554C+1.7629.645%B19.853%D-31.2C-N/A12052.3h8.5B++28.6B+
VE-S Canis 1,5821,5764353.623A++0.3141.215%A++21.764%C74C*N/A23221.3h9C*21.7B+
Pulsar VS1 1,5111,5081,0171.483C++1.8329.028%B+13.594%D*27.6C-N/A12154.6h10.4B**35.9B++
Ursa 1,5181,5063923.842A*0.5332.123%B**34.993%B*76.8B+N/A20719.6h8.5B++26.4B++
NSX-P Tanto 1,5241,5065962.527B*0.7933.449%B++28.685%C+44.2C+N/A11834.1h11.2C*33.6B+
M40 Fury 1,5761,3715226.365B**23.0551.389%A+N/A152.3M*22.8A+6199h10.5B+20.4B*
NS-7 PDW 1,3621,3554572.965B**0.3532.74%B**19.631%C+64.2B+N/A20821.1h11.1B++34B+
Blueshift VM5 1,3551,3464193.212C++0.1025.853%B*17.311%D--46.3C++N/A15929.1h12.8B++49.3B*
Proton II PPA-H 1,3851,3353538.143A34.8346.812%B++1.199%C193.5A++7.2C+4616.9h6.9B*14.7B**
Quasar VM1 1,3081,2994522.874B+0.4423.817%B**15.858%D-41.9B+N/A15131h11.4B++47.7C*
Sirius SX12 1,2491,2495902.117B+1.2030.65%B++16.173%D50.6C++N/A18824.7h10.4C++34.1B+
Terminus VX-9 1,2441,2385532.239C++1.0728.799%C*23.91%D45.2CN/A15027.4h9.9B++34.3B+
Eclipse VE3A 1,2441,2355122.412B++0.9030.48%B+28.259%B**53.5C+N/A13923.1h10.7C**34.9B+
M12 Kobalt 1,2651,2291581.933A**78.6230.252%A++25.956%A+189.1A*5.5B++4736.5h13.2B*43.5B+
Zenith VX-5 1,2071,1974792.499B++0.8131.813%B*22.222%C41CN/A11429.2h10.7B+33.6B++
Pulsar LSW 1,1901,1883923.031B+0.2828.45%B+19.024%D--71.1C++N/A32516.7h9.7B+34.1C**
NSX Naginata 1,1951,1883303.6A0.2930.918%B**35.269%B+78.7C**N/A20915.1h9B++29.2B++
VE-H Maw 1,1911,1843543.345B+0.0329.964%C*38.091%B++77.9C+N/A33315.2h8.3B+27.8B+
Ghost 1,1821,1803193.699C+0.3949.812%B**74.576%C++50CN/A17523.6h2C+4.1B+
NS-45 Pilot 1,1841,1776561.794C++1.5232.431%C19.711%D*91.2C*N/A25312.9h5.4B++16.6B+
Auraxium Force-Blade 1,1791,17322,6210.052C*3.2647.7%B**N/A1.1C+N/A31107.5h1.6B++3.3B+
Corvus VA55 1,1801,1705262.224B+1.0931.948%B*25.043%C45C++N/A15126h9.1B*28.6B*
MKV Suppressed 1,1741,1693523.321A+0.0134.32%A21.215%C+73.5B++N/A20915.9h11.9C*34.6B+
NSX Tengu 1,1791,1694242.757B**0.5644.534%B++20.359%C-66.4C*N/A17817.6h10.2B+22.9B+
Solstice VE3 1,1761,1686931.685B++1.6330.705%B*16.524%D34.2C++N/A21534.2h10.5B+34.1C++
Skorpios 1,1721,1682894.042B**0.7332.862%B**22.175%C+82.3B++N/A24414.2h10.1B30.6B++
Equinox VE2 1,1721,1654612.527B**0.7932.662%B*28.584%B+57.7B+N/A14520.2h10.1B+31B++
Darkstar 1,1781,1624892.376C++0.9430.244%B31.153%B+60.5C+N/A16219.2h10.4B*34.4B++
Flare VE6 1,1631,1604112.822B+0.4930.813%B*22.328%D68.6C++N/A29816.9h8.2B++26.5B++
Proximity Mine 1,1411,14111410.009A++6.7054.502%B**N/A215.3A+N/A6385.3h2.3D*4.2C++
S1 1,4099566631.442B+1.8769.346%B**2.72%C++46B*21.8B+49820.8h4.5B*6.4B+
Tank Mine 1,5189471197.958A*4.6449.477%B+N/A169.1B++102B**16205.6h2.8D**5.7C+
Supernova FPC 1,1307755813.362C*10.0565.935%A+N/A37.8B17.3C+41220.5h4.2C**6.4B*
NS-61 Emissary 7227213172.274A+1.0428.345%C17.753%C+63.2B*N/A20011.4h9.8B34.6B+
Plasma Grenade 6986901690N/A686.6942.586%D--N/A383.3D*4.4C--16271.8h4D*9.3D--
MANA Anti-Personnel Turret 6896861983.465N/A0.1525.562%UN/A6860U30U15126400.1h15.7T*61.5T*
Phobos VX86 6716683162.114B+1.2072.502%B*20.958%B+66.1C++N/A18810.1h1.8B*2.5B+
Antares LC 1,3206512312.818C++0.5029.245%D1.69%C*16.1D16.5C+17340.5h110.9C+379.2C+
CAS 14-E 6406021833.444C**30.1346.976%A*1.827%C++103.8B+6.6C+2875.8h25.3B53.9B++
Sticky Grenade 5775701570N/A566.6955.456%C++N/A1425B++17.5C*48990.4h1.4B*2.5B++
Spear Anti-Vehicle Phalanx Turret 8475543814.579B+11.2757.729%B*3.791%C+59.6B31.5B+4579.3h6.9B+11.9C**
M20 Basilisk 5964743314.364S11.0551.176%B*8.017%B*34.3B+8.8C++25913.8h73.2B143B+
Lumine Edge 4704703,4340.137C+3.1842.678%B**2.553%F-3.2CN/A8146.7h1.4C+3.4B+
NS-66 Punisher 4724691602.931B**0.3833.848%B**47.548%A++82.3B+N/A2835.7h9.2B++27.1B*
Comet VM2 6734553841.185C+2.1354.196%B++5.275%B+14.6C+7B*14131.1h19.5C*35.9C*
NS Baron G5 3973932281.724B++1.5954.306%B++12.468%D40.5CN/A1549.7h3.4B*6.2C++
Comet VM2 5613692981.238C+2.0856.681%B++4.878%C++13.9C+7.2B*11926.5h23C++40.6B+
NS-10 Burster 6093511492.356B+0.9646.329%A*6.838%B+8.3B+6.1B**12042.2h154.9C--334.4B+
NS-10 Burster 5903301582.089B*1.2246.085%A*7.576%B+7.7C*6.1B**11442.9h166.3D--360.8C**
E540 Halberd 4642922511.68C8.3758.283%B**1.712%C+36C+21.2B+3848.1h5.3C+9.1B+
Rocklet Rifle 4862851891.508B*1.8140.959%D**N/A32.8C+23.1C3768.7h20.3A49.6B
L105 Zephyr 2992701914.211B+10.9053.284%B**N/A84.4B**9.1C+3273.2h4.7B*8.9B*
M20 Basilisk 3602661616.625S13.3152.864%A8.271%B**35B++12.4B+3237.6h90.7C*171.5B++
Solstice SF 2662641152.296B**1.0231.112%B*20.455%B+26.9C+N/A1199.8h10C++32B+
C75 Viper 343256505.12C1.8157.397%AN/A35.1C11.9C++3377.3h12.4C+21.5C*
Saron HRB 442250327.813C++4.5046.473%C+N/A24.3C18.6C+33210.3h21.3C+45.9C+
Nemesis VSH9 4522482431.021C+2.2972.99%B**N/A11.9C-9.8C27220.9h8.6C11.7C++
Coyote Missiles 401245337.424B**4.1168.421%A*N/A47.1C+30B+4035.2h31.7B+46.4B*
Skyguard 412221643.453C0.1438.896%A2.262%B+12.9C--11.2C++22617.1h139.4D358.3C*
Aspis Anti-Aircraft Phalanx Turret 399211229.591A++6.2842.869%A*N/A24.8A++22.1A++3558.5h118.9B*277.5B+
Blueshift VM5 206204623.29C++0.0230.519%A++25.49%C**61.8B*N/A3013.3h15.7C+51.3B++
L100 Python AP 301198219.429C+6.1265.294%B*1.515%C46C*24B4714.3h4.5B+6.9C**
Cerberus 175175971.804B1.5137.246%B+22.857%C76.1B+N/A3102.3h4.7B++12.7B+
Lancer VS22 3251701191.429C++1.8857.147%CN/A18.3C+16.7C+3099.3h11.7B+20.5B+
M20 Wyvern 230149314.806C1.4938.318%C+5.369%B**16.9D9.2D1348.8h68.2B177.9B+
G30 Walker 2511451113.182A++9.8736.31%B+4.828%B19.1C++13.9B+2947.6h201.6C+555.3B+
NS-TMC-01 "His Regards" 1401402,4060.058B+3.2645.12%A2.143%D1.1C+N/A3129.7h1.8B+3.9B+
Saron HRB-H 258137216.524C+3.2163.8%B++2.19%B*57.1B+50.4A**8092.4h25.3C39.6C++
Soldier Soaker 127125542.315B+1.0034.298%C16.8%B+156.3A*2.5B+9750.8h3.8A++11.1B*
M12 Kobalt 122121340.333B+37.0224.347%B*19.835%C+110B++N/A3621.1h12.5B**51.2B*
XM98 120120196.316A3.0055.291%A*85.833%B**57.1B++N/A4002.1h1.7B**3.2B*
Hornet Missiles 1941201110.909C**7.6065.613%C*1.667%C++85.7C++52.9C**11201.4h10.2C++15.6C++
M60-G Bulldog 1441171110.636B**7.3247.565%B++1.709%D37.7C+8.7C*2243.1h6.4C*13.5B+
Aphelion VEX-4H 199113138.692C+5.3853.007%B++2.655%C51.4C++39.1B*5372.2h62.3C+117.6C+
MAX Punch 1111081,5790.068C-3.2549.249%C++N/A0.7DN/A2146.4h1.5C**3.1B+
Anti-Vehicle Grenade 1181071107N/A103.6952.583%C+N/A535B+55C--41270.2h4.3B+8.1B+
G40-F Ranger 15492423A*19.6947.36%A+N/A35.4B**23.8A3512.6h109B230.1B*
Lasher X2 8180501.6C++1.7126.985%C-1.25%D**40CN/A5512h23D--85.3C
Proton II PPA 747197.889C--4.5834.114%B**1.408%C--44.4D1.9D*1871.6h7.2B++21.1B**
Spear Anti-Vehicle Phalanx Tower 9470170A*66.6963.835%B**5.714%B*70B+24C4521h7.1B11.1B++
E540 Halberd-H 12470125.833C--2.5269.938%A+1.429%C+43.8C--33.8B*5611.6h8D*11.5D
Supernova PC 10970411.707D1.6169.207%A++N/A17.1D-9.5C+4134.1h6.5D*9.4C++
NS-AM7 Archer 8468581.172B**2.1465.564%B*13.235%D12.6B+3C*1355.4h9.9B++15.1B*
NSX Daimyo 6767125.583B+2.2754.266%A+94.03%C+60.9CN/A2301.1h2.4C+4.4B+
Pandora VX25 6666332B1.3159.335%A+21.212%B**66C++N/A6031h3.5B++5.9B*
M60-A Bulldog 716178.714C5.4054.797%B+3.279%B*22.6D3.7C1842.7h6.2C11.3C*
Beamer VS3 5757640.891C+2.4234.478%B++22.807%C+27.1CN/A4102.1h7.9C**23B+
M60-A Bulldog 615669.333C-6.0254.379%B+N/A20D-1.8D-1602.8h6.9D-12.6C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit541881,04848.1h
Anti-Vehicle MANA Turret11960.3h
Spawn Beacon3310,6245h
Nanite Revive Grenade05,7761.6h
Medical Applicator876614,38638.6h
Motion Spotter2716,5306.2h
Restoration Kit58812,5097.8h
Deconstruction Tool01,7790.2h
Spitfire Auto-Turret51,1090.9h
Ammunition Package553,0031.4h
Recon Detection Device91,3631.6h
Shield Recharging Field4840.1h
Medical Kit1,40519,30716.4h
Anti-Infantry MANA Turret241,1641.3h
Nano-Repair Grenade01960.1h
Pelter Rocket Pod0500h
Hardlight Barrier01460.1h

Check the help document for the dictionary if you want to learn more about words used here.


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