Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 17 (18,427)players online:
wintergaming (475)  ShrimpeHx (108)  Nefinub (60)  Ahorn (19)  iHacksx (14)  MChiiTV (8) 684
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (23 days). The data shown below may not be accurate.

Paragon Veteran PichiPichiGirl[] PichiPichiGirl
VS BR 180

KDR: 3.11

Score: 82.8m

Last Seen: Dec 27th, 2018 5:31 PM
- OFFLINE - 9.1 hour(s)

Prestige 1, Battle Rank 100 (180 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 Lasher X2 NS-15M1 NS-11C Frag Grenade NSX Tanto Terminus VX-9 Pulsar C
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:PichiPichiGirl



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,770,165 MLG Score: 1415
Fun Score: N/A
Cheeseburgers Flipped: 19TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.482%24.811%58351971102,2603.35862-0.245

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.443%0.476B+0.645B+-1.163D*HEAD ++ (~13.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.90.361C**11.20.213C++36.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.171%1.351%343101944417561030.252847427%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.805%-0.263C-0.82D--0.395

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.20.529B+6.90.445B11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.692%3.854%6861710057,706128414845.99689519%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.126%-0.32C-0.127C0.153

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.60.513B+18.80.521B+38.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.094%66.238%686710155,8353368111.73197

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.39%0.909B*-0.06C+-0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.442B2.30.288C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.149%16.836%686610167,9652371613.35793

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.097%0.562B+0.466B+-0.924

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.456B+3.50.287C*3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
82.8m213.5%429 (25.7k)376 (22.6k)3.1134173,68155,7853.39658180 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10221046918.919%19.421%36703:5761

16% Combat Medic41% Engineer34% Heavy Assault7% Infiltrator3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 17th, 2013 9:45 AMJan 12th, 2017 5:41 PMDec 28th, 2018 3:48 AM (23d) (PST)Dec 27th, 2018 3:55 PM (23d) (PST)Dec 27th, 2018 1:31 PM (23d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6631575060.7890.2530.1531.7580.0341415

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,7719,40430,36747159105222,577

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3667.9h/152.8d 15,797 33,730 67,148 386.9k 9,778 16,140 7,568 145.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:13,393
Deaths:3,499
KDR:3.828
Accuracy:23.501% B+
HSR:19.816% D
Lasher X2
B**
Kills:12,900
Deaths:4,743
KDR:2.720
Accuracy:33.711% B**
HSR:4.620% B
NS-15M1
B+
Kills:10,362
Deaths:2,974
KDR:3.484
Accuracy:22.736% C++
HSR:25.150% B+
VE-H Maw
C+
Kills:2,126
Deaths:588
KDR:3.616
Accuracy:21.709% D
HSR:26.058% C+
NSX Naginata
C-
Kills:1,894
Deaths:617
KDR:3.070
Accuracy:18.681% D
HSR:24.287% C-
Ursa
B++
Kills:1,671
Deaths:456
KDR:3.664
Accuracy:26.350% B++
HSR:24.357% C++
Betelgeuse 54-A
D
Kills:1,519
Deaths:518
KDR:2.932
Accuracy:23.161% D
HSR:24.687% D
Pulsar LSW
C+
Kills:1,307
Deaths:453
KDR:2.885
Accuracy:21.766% C+
HSR:21.729% C
NSX-P Naginata
C+
Kills:1,182
Deaths:298
KDR:3.966
Accuracy:21.227% C
HSR:29.442% C+
VX29 Polaris
B**
Kills:1,166
Deaths:415
KDR:2.810
Accuracy:28.639% B**
HSR:22.384% C+
Kills:47,520
Deaths (as Heavy Assault):14,561
Deaths (to Heavy Assaults):16,657
KDR:3.26351
Kill Difference:32,959
Playtime:1,256.198 hours
Usage:34%
Score:25.231m
Score/min:335
Accuracy (listed only):24.148%
HSR (listed only):22.253%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B**
Kills:7,282
Deaths:2,556
KDR:2.849
Accuracy:22.937% C+
HSR:25.350% B**
NSX Tanto
B+
Kills:4,805
Deaths:1,625
KDR:2.957
Accuracy:24.001% C
HSR:29.095% B+
Pulsar C
B*
Kills:3,594
Deaths:1,606
KDR:2.238
Accuracy:22.342% C
HSR:27.657% B*
VX6-7
B*
Kills:3,092
Deaths:1,264
KDR:2.446
Accuracy:22.975% C
HSR:26.067% B*
Solstice SF
B+
Kills:2,784
Deaths:1,056
KDR:2.636
Accuracy:26.558% B+
HSR:14.440% C-
Sirius SX12
A
Kills:2,684
Deaths:1,052
KDR:2.551
Accuracy:24.388% C+
HSR:26.155% A
Eclipse VE3A
B*
Kills:2,135
Deaths:957
KDR:2.231
Accuracy:22.159% D*
HSR:24.028% B*
Deimos VA29
C++
Kills:2,115
Deaths:1,132
KDR:1.868
Accuracy:50.843% D-
HSR:16.785% C++
NS-7 PDW
C**
Kills:1,735
Deaths:653
KDR:2.657
Accuracy:21.001% D
HSR:19.308% C**
Phobos VX86
B**
Kills:1,732
Deaths:718
KDR:2.412
Accuracy:41.738% D**
HSR:21.825% B**
NS Baron G5
C*
Kills:1,725
Deaths:741
KDR:2.328
Accuracy:45.988% C*
HSR:15.073% C++
Serpent VE92
B
Kills:1,591
Deaths:805
KDR:1.976
Accuracy:23.293% C+
HSR:21.559% B
Eridani SX5
C+
Kills:1,442
Deaths:495
KDR:2.913
Accuracy:23.467% D
HSR:19.556% C+
Zenith VX-5
B+
Kills:1,361
Deaths:384
KDR:3.544
Accuracy:22.384% D
HSR:24.908% B+
Pandora VX25
B++
Kills:1,346
Deaths:466
KDR:2.888
Accuracy:46.180% B++
HSR:16.939% B+
VE-S Canis
B+
Kills:1,335
Deaths:488
KDR:2.736
Accuracy:22.574% D
HSR:24.494% B+
NSX Tengu
C+
Kills:1,326
Deaths:520
KDR:2.550
Accuracy:32.123% D
HSR:20.287% C+
Solstice VE3
B
Kills:1,187
Deaths:586
KDR:2.026
Accuracy:24.601% B
HSR:21.399% C**
NSX-P Tanto
B+
Kills:1,177
Deaths:265
KDR:4.442
Accuracy:24.213% C
HSR:29.227% B+
The Little Helper
C**
Kills:1,173
Deaths:401
KDR:2.925
Accuracy:36.368% D**
HSR:17.647% C**
Thanatos VE70
B**
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:48.938% B**
HSR:12.724% D
Nova
B++
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:53.934% B++
HSR:13.448% C
MKV Suppressed
C+
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:22.168% D
HSR:18.966% C+
Solstice Burst
B*
Kills:474
Deaths:166
KDR:2.855
Accuracy:23.683% D
HSR:29.747% B*
Chaos
B+
Kills:441
Deaths:246
KDR:1.793
Accuracy:49.790% C--
HSR:17.007% B+
Skorpios
C*
Kills:349
Deaths:143
KDR:2.441
Accuracy:22.514% D*
HSR:22.923% C*
Kills:50,376
Deaths (as Light Assault):19,627
Deaths (to Light Assaults):9,527
KDR:2.56667
Kill Difference:30,749
Playtime:95.632 hours
Usage:3%
Score:2.075m
Score/min:362
Accuracy (listed only):30.814%
HSR (listed only):21.408%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
C+
Kills:3,948
Deaths:1,529
KDR:2.582
Accuracy:20.592% D--
HSR:26.140% C+
CME
B+
Kills:3,537
Deaths:1,342
KDR:2.636
Accuracy:23.292% D
HSR:25.785% B+
NS-11P
B**
Kills:3,484
Deaths:1,080
KDR:3.226
Accuracy:22.949% C+
HSR:24.914% B**
Sirius SX12
A
Kills:2,684
Deaths:1,052
KDR:2.551
Accuracy:24.388% C+
HSR:26.155% A
NSX Yumi
C+
Kills:2,199
Deaths:561
KDR:3.920
Accuracy:26.390% C+
HSR:19.509% D
Deimos VA29
C++
Kills:2,115
Deaths:1,132
KDR:1.868
Accuracy:50.843% D-
HSR:16.785% C++
NS-7 PDW
C**
Kills:1,735
Deaths:653
KDR:2.657
Accuracy:21.001% D
HSR:19.308% C**
Phobos VX86
B**
Kills:1,732
Deaths:718
KDR:2.412
Accuracy:41.738% D**
HSR:21.825% B**
NS Baron G5
C*
Kills:1,725
Deaths:741
KDR:2.328
Accuracy:45.988% C*
HSR:15.073% C++
Eridani SX5
C+
Kills:1,442
Deaths:495
KDR:2.913
Accuracy:23.467% D
HSR:19.556% C+
H-V45
C++
Kills:1,435
Deaths:561
KDR:2.558
Accuracy:22.075% C
HSR:21.951% C++
Corvus VA55
B**
Kills:1,364
Deaths:420
KDR:3.248
Accuracy:27.718% B++
HSR:29.839% B**
Pandora VX25
B++
Kills:1,346
Deaths:466
KDR:2.888
Accuracy:46.180% B++
HSR:16.939% B+
VE-S Canis
B+
Kills:1,335
Deaths:488
KDR:2.736
Accuracy:22.574% D
HSR:24.494% B+
NSX Tengu
C+
Kills:1,326
Deaths:520
KDR:2.550
Accuracy:32.123% D
HSR:20.287% C+
The Little Helper
C**
Kills:1,173
Deaths:401
KDR:2.925
Accuracy:36.368% D**
HSR:17.647% C**
Thanatos VE70
B**
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:48.938% B**
HSR:12.724% D
Pulsar VS1
C+
Kills:1,165
Deaths:517
KDR:2.253
Accuracy:22.833% C+
HSR:20.086% C+
Nova
B++
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:53.934% B++
HSR:13.448% C
MKV Suppressed
C+
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:22.168% D
HSR:18.966% C+
Equinox VE2
C+
Kills:449
Deaths:169
KDR:2.657
Accuracy:19.420% D*
HSR:20.045% C+
Chaos
B+
Kills:441
Deaths:246
KDR:1.793
Accuracy:49.790% C--
HSR:17.007% B+
Darkstar
C+
Kills:399
Deaths:187
KDR:2.134
Accuracy:20.721% D**
HSR:23.308% C+
Skorpios
C*
Kills:349
Deaths:143
KDR:2.441
Accuracy:22.514% D*
HSR:22.923% C*
Equinox VE2 Burst
C+
Kills:265
Deaths:110
KDR:2.409
Accuracy:21.358% D*
HSR:25.660% C+
Kills:39,139
Deaths (as Combat Medic):14,833
Deaths (to Combat Medics):6,369
KDR:2.63864
Kill Difference:24,306
Playtime:598.372 hours
Usage:16%
Score:13.637m
Score/min:380
Accuracy (listed only):30.774%
HSR (listed only):20.815%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B**
Kills:7,282
Deaths:2,556
KDR:2.849
Accuracy:22.937% C+
HSR:25.350% B**
NSX Tanto
B+
Kills:4,805
Deaths:1,625
KDR:2.957
Accuracy:24.001% C
HSR:29.095% B+
Pulsar C
B*
Kills:3,594
Deaths:1,606
KDR:2.238
Accuracy:22.342% C
HSR:27.657% B*
VX6-7
B*
Kills:3,092
Deaths:1,264
KDR:2.446
Accuracy:22.975% C
HSR:26.067% B*
Solstice SF
B+
Kills:2,784
Deaths:1,056
KDR:2.636
Accuracy:26.558% B+
HSR:14.440% C-
Eidolon VE33
B+
Kills:2,576
Deaths:644
KDR:4
Accuracy:30.484% B+
HSR:17.741% D--
Eclipse VE3A
B*
Kills:2,135
Deaths:957
KDR:2.231
Accuracy:22.159% D*
HSR:24.028% B*
Deimos VA29
C++
Kills:2,115
Deaths:1,132
KDR:1.868
Accuracy:50.843% D-
HSR:16.785% C++
Phobos VX86
B**
Kills:1,732
Deaths:718
KDR:2.412
Accuracy:41.738% D**
HSR:21.825% B**
NS Baron G5
C*
Kills:1,725
Deaths:741
KDR:2.328
Accuracy:45.988% C*
HSR:15.073% C++
Serpent VE92
B
Kills:1,591
Deaths:805
KDR:1.976
Accuracy:23.293% C+
HSR:21.559% B
Zenith VX-5
B+
Kills:1,361
Deaths:384
KDR:3.544
Accuracy:22.384% D
HSR:24.908% B+
Pandora VX25
B++
Kills:1,346
Deaths:466
KDR:2.888
Accuracy:46.180% B++
HSR:16.939% B+
VE-LR Obelisk
C*
Kills:1,273
Deaths:146
KDR:8.719
Accuracy:30.400% C
HSR:33.857% C*
Solstice VE3
B
Kills:1,187
Deaths:586
KDR:2.026
Accuracy:24.601% B
HSR:21.399% C**
Revenant
C++
Kills:1,185
Deaths:396
KDR:2.992
Accuracy:29.649% D
HSR:30.802% C++
NSX-P Tanto
B+
Kills:1,177
Deaths:265
KDR:4.442
Accuracy:24.213% C
HSR:29.227% B+
The Little Helper
C**
Kills:1,173
Deaths:401
KDR:2.925
Accuracy:36.368% D**
HSR:17.647% C**
Thanatos VE70
B**
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:48.938% B**
HSR:12.724% D
Nova
B++
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:53.934% B++
HSR:13.448% C
Solstice Burst
B*
Kills:474
Deaths:166
KDR:2.855
Accuracy:23.683% D
HSR:29.747% B*
Chaos
B+
Kills:441
Deaths:246
KDR:1.793
Accuracy:49.790% C--
HSR:17.007% B+
Kills:45,379
Deaths (as Engineer):17,027
Deaths (to Engineers):8,081
KDR:2.66512
Kill Difference:28,352
Playtime:1,489.682 hours
Usage:41%
Score:37.547m
Score/min:420
Accuracy (listed only):32.884%
HSR (listed only):22.151%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
A
Kills:2,684
Deaths:1,052
KDR:2.551
Accuracy:24.388% C+
HSR:26.155% A
NS-44 Commissioner
B++
Kills:2,466
Deaths:1,809
KDR:1.363
Accuracy:39.574% B+
HSR:27.291% B++
NS-7 PDW
C**
Kills:1,735
Deaths:653
KDR:2.657
Accuracy:21.001% D
HSR:19.308% C**
Parallax VX3
B++
Kills:1,528
Deaths:150
KDR:10.187
Accuracy:43.860% B++
HSR:73.822% C-
Eridani SX5
C+
Kills:1,442
Deaths:495
KDR:2.913
Accuracy:23.467% D
HSR:19.556% C+
VE-S Canis
B+
Kills:1,335
Deaths:488
KDR:2.736
Accuracy:22.574% D
HSR:24.494% B+
NSX Tengu
C+
Kills:1,326
Deaths:520
KDR:2.550
Accuracy:32.123% D
HSR:20.287% C+
Nyx VX31
B**
Kills:1,249
Deaths:137
KDR:9.117
Accuracy:32.675% C+
HSR:40.833% B**
NS-30 Vandal
B**
Kills:1,186
Deaths:310
KDR:3.826
Accuracy:30.395% C-
HSR:35.582% B**
Ghost
C**
Kills:1,163
Deaths:207
KDR:5.618
Accuracy:40.642% C**
HSR:60.447% D
XM98
C**
Kills:1,162
Deaths:130
KDR:8.938
Accuracy:39.612% C**
HSR:65.749% D--
Phantom VA23
B*
Kills:1,162
Deaths:279
KDR:4.165
Accuracy:32.281% C-
HSR:37.091% B*
MKV Suppressed
C+
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:22.168% D
HSR:18.966% C+
NSX Tomoe
C-
Kills:1,159
Deaths:410
KDR:2.827
Accuracy:25.125% D-
HSR:32.010% C-
V10
C*
Kills:1,159
Deaths:187
KDR:6.198
Accuracy:42.134% C*
HSR:66.695% D*
NS-357 Underboss
B**
Kills:734
Deaths:575
KDR:1.277
Accuracy:35.623% C+
HSR:28.747% B**
Manticore SX40
B*
Kills:631
Deaths:437
KDR:1.444
Accuracy:33.374% B+
HSR:27.892% B*
NS-45 Pilot
C+
Kills:550
Deaths:408
KDR:1.348
Accuracy:30.149% C+
HSR:25.636% C+
NS-AM7 Archer
B
Kills:492
Deaths:185
KDR:2.659
Accuracy:60.302% C*
HSR:20.529% B
Skorpios
C*
Kills:349
Deaths:143
KDR:2.441
Accuracy:22.514% D*
HSR:22.923% C*
VA39 Spectre
A+
Kills:306
Deaths:72
KDR:4.250
Accuracy:41.254% A+
HSR:32.680% C--
Phaseshift VX-S
C**
Kills:284
Deaths:31
KDR:9.161
Accuracy:35.636% C+
HSR:78.169% C**
Spiker
C+
Kills:257
Deaths:195
KDR:1.318
Accuracy:29.335% C+
HSR:15.564% D
Parsec VX3-A
D
Kills:233
Deaths:23
KDR:10.130
Accuracy:37.589% D-
HSR:75.107% D
Cerberus
B
Kills:225
Deaths:176
KDR:1.278
Accuracy:32.005% C++
HSR:24.889% B
Beamer VS3
C*
Kills:179
Deaths:154
KDR:1.162
Accuracy:28.525% C*
HSR:20.670% C+
NS-61 Emissary
B+
Kills:140
Deaths:112
KDR:1.250
Accuracy:24.042% D
HSR:20% B+
Soldier Soaker
C+
Kills:123
Deaths:65
KDR:1.892
Accuracy:27.392% D
HSR:14.634% C+
Ectoblaster
C++
Kills:105
Deaths:68
KDR:1.544
Accuracy:28.271% D*
HSR:9.524% C++
NS-44L Showdown
C++
Kills:103
Deaths:39
KDR:2.641
Accuracy:41.557% C++
HSR:31.068% C+
Artemis VX26
B+
Kills:56
Deaths:26
KDR:2.154
Accuracy:29.026% B+
HSR:12.500% D**
Kills:26,683
Deaths (as Infiltrator):9,971
Deaths (to Infiltrators):8,260
KDR:2.67606
Kill Difference:16,712
Playtime:240.740 hours
Usage:7%
Score:4.254m
Score/min:295
Accuracy (listed only):32.536%
HSR (listed only):33.188%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B++
Kills:223
V. Kills:28 N/A
Deaths:10
KDR:22.300
Accuracy:35.864% C
KPH:42.200 B++
VKPH:5.300 D
L100 Python HEAT
B+
Kills:107
V. Kills:27 382%
Deaths:13
KDR:8.231
Accuracy:47.078% C-
KPH:37 B+
VKPH:9.300 C-
Kills:330 (330 + 0)
Deaths:23
KDR:14.348
VKDR:2.391
Vehicle Kills:55
Kill Difference:307
Playtime:8.168 hours
Usage:0%
Score:0.188m
Score/min:383
Driving Accuracy:47.078%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
A+
Kills:537
V. Kills:210 255%
Deaths:86
KDR:6.244
Accuracy:42.969% C+
KPH:39.700 A+
VKPH:15.500 C+
E540 Halberd
A
Kills:405
V. Kills:171 235%
Deaths:48
KDR:8.438
Accuracy:55.309% B**
KPH:45.500 A
VKPH:19.200 B+
Proton II PPA
B+
Kills:256
V. Kills:13 N/A
Deaths:29
KDR:8.828
Accuracy:26.460% B+
KPH:66.200 B
VKPH:3.400 C+
Supernova PC
A
Kills:114
V. Kills:27 407%
Deaths:10
KDR:11.400
Accuracy:41.214% D-
KPH:35.200 A
VKPH:8.300 C+
M20 Basilisk
A*
Kills:58
V. Kills:26 215%
Deaths:11
KDR:5.273
Accuracy:31.037% C++
KPH:32.900 A++
VKPH:14.700 A*
Aphelion VEX-4
B+
Kills:55
V. Kills:28 190%
Deaths:18
KDR:3.056
Accuracy:38.374% B+
KPH:29.800 B+
VKPH:15.200 C
Kills:1,425 (114 + 1,311)
Deaths:202
KDR:7.054
VKDR:2.351
Vehicle Kills:475
Kill Difference:1,223
Playtime:33.155 hours
Usage:1%
Score:0.605m
Score/min:304
Driving Accuracy:41.214%
Gunner Accuracy:38.374%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:1,149
V. Kills:61 N/A
Deaths:51
KDR:22.529
Accuracy:31.413% D
KPH:118.700 B++
VKPH:6.300 C+
E540 Halberd-H
A++
Kills:1,018
V. Kills:208 487%
Deaths:20
KDR:50.900
Accuracy:48.196% D*
KPH:80.700 A++
VKPH:16.500 D
Saron HRB-H
A++
Kills:969
V. Kills:275 351%
Deaths:23
KDR:42.130
Accuracy:42.800% D**
KPH:67.700 A++
VKPH:19.200 C--
M40 Fury-H
B++
Kills:105
V. Kills:18 N/A
Deaths:2
KDR:52.500
Accuracy:37.453% C--
KPH:122 B++
VKPH:20.900 B+
Kills:3,241 (0 + 3,241)
Deaths:96
KDR:33.760
VKDR:5.854
Vehicle Kills:562
Kill Difference:3,145
Playtime:37.475 hours
Usage:1%
Score:0.694m
Score/min:309
Driving Accuracy:N/A%
Gunner Accuracy:37.453%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:814
V. Kills:112 N/A
Deaths:61
KDR:13.344
Accuracy:27.213% D--
KPH:63.300 B++
VKPH:8.700 C+
M20 Basilisk
B*
Kills:639
V. Kills:140 453%
Deaths:68
KDR:9.397
Accuracy:37.101% C+
KPH:29.700 B*
VKPH:6.500 C
M60-G Bulldog
B**
Kills:586
V. Kills:62 N/A
Deaths:43
KDR:13.628
Accuracy:34.515% C
KPH:61.600 B**
VKPH:6.500 C
M12 Kobalt
B
Kills:326
V. Kills:9 N/A
Deaths:14
KDR:23.286
Accuracy:19.528% C*
KPH:78.400 B
VKPH:2.200 C-
M60-G Bulldog
B+
Kills:283
V. Kills:48 N/A
Deaths:38
KDR:7.447
Accuracy:32.747% C
KPH:36.100 B+
VKPH:6.100 C+
M20 Basilisk
B+
Kills:214
V. Kills:60 351%
Deaths:32
KDR:6.688
Accuracy:36.019% C
KPH:27.100 B+
VKPH:7.600 C
M12 Kobalt
C+
Kills:165
V. Kills:3 N/A
Deaths:12
KDR:13.750
Accuracy:13.748% D-
KPH:65.500 C+
VKPH:1.200 D--
M40 Fury
C++
Kills:111
V. Kills:13 N/A
Deaths:16
KDR:6.938
Accuracy:28.076% D--
KPH:56.900 C++
VKPH:6.700 D
G30 Walker
C
Kills:71
V. Kills:36 192%
Deaths:8
KDR:8.875
Accuracy:25.559% D
KPH:13.100 C
VKPH:6.600 D
Kills:3,209 (0 + 3,209)
Deaths:292
KDR:10.990
VKDR:1.654
Vehicle Kills:483
Kill Difference:2,917
Playtime:73.722 hours
Usage:2%
Score:0.849m
Score/min:192
Driving Accuracy:N/A%
Gunner Accuracy:25.559%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 13,47513,3933,4993.828A+0.7123.501%B+19.816%D51.5B**N/A175260.2h10.6B*45.3B+
Lasher X2 13,05212,9004,7432.72M0.3933.711%B**4.62%B52.4AN/A128246.3h17.1B+50.7B++
NS-15M1 10,45110,3622,9743.484A++0.3722.736%C++25.15%B+52.9B+N/A134195.7h11.4B+50.1B+
NS-11C 7,3707,2822,5562.849A*0.2622.937%C+25.35%B**46.1B**N/A133157.8h13.9C**60.6C*
Frag Grenade 5,7575,69815698N/A5,694.8959.396%A++N/A759.7B**7.9C+22747.5h2.8B*4.7B**
NSX Tanto 4,8554,8051,6252.957A++0.1624.001%C29.095%B+34.2C++N/A89140.3h14.6C+60.7C+
Terminus VX-9 3,9853,9481,5292.582B++0.5320.592%D--26.14%C+41.2C++N/A10595.9h12.5C++60.5C
Pulsar C 3,6173,5941,6062.238B++0.8822.342%C27.657%B*46.3B*N/A15177.7h10.8B+48.2C*
CME 3,5693,5371,3422.636A0.4823.292%D25.785%B+41.2BN/A9985.8h13.3C*57.2C+
NS-11P 3,5093,4841,0803.226A++0.1122.949%C+24.914%B**39.8B++N/A8987.6h13.2B+57.3B
VX6-7 3,1303,0921,2642.446B*0.6722.975%C26.067%B*40.6BN/A10276.1h13.1C++57C++
Solstice SF 2,8732,7841,0562.636A++0.4826.558%B+14.44%C-41.2A+1.3A++14567.6h8.8B+33.1B++
Sirius SX12 2,6962,6841,0522.551A0.5624.388%C+26.155%A55.1A+N/A17848.7h11.7B*48.1B+
Eidolon VE33 2,6812,5766444A**0.8930.484%B+17.741%D--44B**1.8M+11758.6h6.6B*21.7B++
NS-44 Commissioner 2,4802,4661,8091.363B+1.7539.574%B+27.291%B++62.4B**N/A17739.5h2.9B**7.3B*
Proximity Mine 2,3732,37017113.86M*10.7545.444%BN/A254.8MN/A7749.3h2.1C--4.6C++
Sticky Grenade 2,2692,25212252N/A2,248.8967.323%A++N/A1876.7A*14.2B66611.2h1.3B**1.9B**
NSX Yumi 2,2542,1995613.92A*0.8126.39%C+19.509%D41.7B1C+10152.7h11.6C**44.1C**
Eclipse VE3A 2,1582,1359572.231B0.8822.159%D*24.028%B*42.9C++N/A11949.8h13C+58.9D
VE-H Maw 2,1362,1265883.616A+0.5021.709%D26.058%C+56.2C*N/A15037.8h11.2C+51.6C+
Deimos VA29 2,1332,1151,1321.868B+1.2550.843%D-16.785%C++46.3C*N/A12745.7h2.6C5.2C
NSX Naginata 1,9151,8946173.07A++0.0418.681%D24.287%C-45.4C*N/A11341.7h12.1C++64.6C+
NS-7 PDW 1,7561,7356532.657A*0.4621.001%D19.308%C**53.9A+N/A16632.2h12.7B+60.4C*
Phobos VX86 1,7361,7327182.412B**0.7041.738%D**21.825%B**44.4C++N/A12139h2.6C+6.3C+
NS Baron G5 1,7391,7257412.328A++0.7945.988%C*15.073%C++54.6B**N/A15031.6h4.3B9.3C+
C-4 ARX 1,9131,6754713.556B*0.4430.808%B**N/A261.7M+37.2C++11526.4h1.1B+3.7B++
Ursa 1,6761,6714563.664M0.5526.35%B++24.357%C++55.3B++N/A18030.2h9.8B+37.1B+
Serpent VE92 1,6101,5918051.976B*1.1423.293%C+21.559%B35.4BN/A15245h12.7C**54.7C*
S1 2,3681,5866202.558M*0.5668.048%A3.846%B+57.9M+28.5A**59927.4h4.9B*7.2B**
Parallax VX3 1,5291,52815010.187A++7.0743.86%B++73.822%C-55.8A++N/A16527.4h2.1B4.9B+
Betelgeuse 54-A 1,5291,5195182.932C+0.1823.161%D24.687%D74.5BN/A35320.4h10.5C*45.5C+
C-4 1,9091,4883923.796A++0.6835.837%A++N/A248M**70.2M+22436h1.4C**3.9B*
Eridani SX5 1,4561,4424952.913A++0.2023.467%D19.556%C+58.4B**N/A18624.7h11.7C**49.9C++
H-V45 1,4461,4355612.558B++0.5622.075%C21.951%C++43B+N/A14933.4h12.6B57.1C++
Corvus VA55 1,3761,3644203.248A**0.1327.718%B++29.839%B**50.9AN/A24426.8h10.3B*37B++
Zenith VX-5 1,3861,3613843.544A**0.4322.384%D24.908%B+39.4C**N/A10434.5h14.2C63.3C
Pandora VX25 1,3691,3464662.888A++0.2346.18%B++16.939%B+98.2A**1.7A*27313.7h4.2C**9B+
VE-S Canis 1,3471,3354882.736A0.3822.574%D24.494%B+47C**N/A13328.4h13.2C+58.4C+
NSX Tengu 1,3421,3265202.55A0.5632.123%D20.287%C+31.3C+N/A7342.3h15.6C48.5C
Pulsar LSW 1,3091,3074532.885A0.2321.766%C+21.729%C77.3AN/A28316.9h11.3B+51.8C**
NS Decimator 1,7711,2804822.656A*0.4667.02%B*2.266%C+45.4B++17.4C*33628.2h5C+7.5C**
VE-LR Obelisk 1,2791,2731468.719M**5.6130.4%C33.857%C*50.3B++N/A12925.3h5.9B+19.3B
MANA Anti-Personnel Turret 1,2591,2533513.57N/A0.4623.479%UN/A12530U60U30121000.1h14.7T*62.5T*
Nyx VX31 1,2631,2491379.117M*6.0032.675%C+40.833%B**53.8B+N/A13023.2h6.1C18.6C+
Solstice VE3 1,1931,1875862.026A++1.0924.601%B21.399%C**40.7A+N/A29729.2h12.4B++50.4B+
NS-30 Vandal 1,1891,1863103.826A0.7130.395%C-35.582%B**61.8B**N/A16819.2h5.3B+17.3C*
Revenant 1,2081,1853962.992C*0.1229.649%D30.802%C++44.5C+N/A17626.6h8.8D29.6D
NSX-P Naginata 1,2101,1822983.966A++0.8521.227%C29.442%C+45.1C+1.1C++10826.2h14.7C--69.4C
NSX-P Tanto 1,1941,1772654.442M**1.3324.213%C29.227%B+48.4B**N/A13924.3h13.5B+55.7B
The Little Helper 1,1871,1734012.925B**0.1936.368%D**17.647%C**67.4B*N/A15217.4h4B++11C+
Thanatos VE70 1,1791,1714542.579A*0.5348.938%B**12.724%D67.3A*N/A24817.4h4.2B+8.5B++
VX29 Polaris 1,1681,1664152.81A0.3028.639%B**22.384%C+61.4B++N/A28219h10.5B++36.7B+
Pulsar VS1 1,1731,1655172.253A0.8622.833%C+20.086%C+39B*N/A23429.9h12.2B*53.6B+
Ghost 1,1641,1632075.618B**2.5040.642%C**60.447%D62.5B**N/A25018.6h2.2C**5.4B
XM98 1,1671,1621308.938M**5.8239.612%C**65.749%D--68MN/A19717.1h2.1B++5.3B+
Phantom VA23 1,1761,1622794.165A1.0532.281%C-37.091%B*60.2B*N/A14419.3h4.1B+12.8C*
Nova 1,1671,1604132.809A0.3053.934%B++13.448%C75.3A++N/A20415.4h3.9B+7.2B++
MKV Suppressed 1,1651,1604352.667A*0.4522.168%D18.966%C+55.2B**N/A17021h12.9B58.2C++
NSX Tomoe 1,1671,1594102.827B*0.2925.125%D-32.01%C-43.1C*N/A10226.9h13.9C++55.5C+
V10 1,1631,1591876.198A3.0842.134%C*66.695%D*72.9A++N/A17415.9h2B+4.7B+
Proton II PPA-H 1,2101,1495122.529B**19.4231.413%D1.567%C+118.5B+6.3C+3029.7h10.8C+34.5C
Spear Anti-Vehicle Phalanx Turret 1,5611,1415321.528A*18.4149.963%B+2.892%D66.3A++24.4C**40417.2h6.5B*12.9B*
NSX Masamune 1,2101,1194782.341A*0.7753.731%C-2.324%C*65.4A*5.3D19617.1h3.7B**6.9B**
E540 Halberd-H 1,2261,0182050.9S47.7948.196%D*1.866%C+80.8A++16.5D30212.6h3.8B**7.9B*
Hades VSH4 1,2479893312.988S0.1371.645%B+3.033%B45.8B*11.9C+22021.6h5A7A+
Saron HRB-H 1,2449692342.13S39.0242.8%D**2.89%A+67.8A++19.2C--31214.3h14.9B**34.7B++
M40 Fury 9268146113.344B**10.2327.213%D--1.966%C*63.1B++8.7C+23512.9h10.6B++39.1C*
Nemesis VSH9 1,2038024241.892A*1.2265.402%B+3.741%B+27.2B+13.6B+26329.5h6.7B++10.2B*
NS-357 Underboss 7417345751.277B1.8435.623%C+28.747%B**57.3B++N/A17512.8h3.5B*10B+
M20 Basilisk 779639689.397M++6.2837.101%C+7.199%B+29.7B*6.5C14921.5h66B*177.9B++
Manticore SX40 6326314371.444B+1.6733.374%B+27.892%B*76A++N/A2088.3h5.6B**16.7B*
M60-G Bulldog 6485864313.628A*10.5134.515%C2.048%D61.7B**6.5C2139.5h6.2B+17.9C**
NS-45 Pilot 5535504081.348C++1.7730.149%C+25.636%C+58.5BN/A1489.4h5.7B*19B+
Saron HRB 747537866.244C*3.1342.969%C+1.117%C--39.8A+15.6C+29113.5h19.2B+44.7B+
NS-AM7 Archer 5824921852.659S0.4560.302%C*20.529%B12.8A2.3C+6338.5h10.7B*17.7B*
Solstice Burst 4804741662.855B**0.2623.683%D29.747%B*41.2C*N/A22911.5h13.2C*55.9C+
Equinox VE2 4524491692.657A0.4619.42%D*20.045%C+36.8BN/A9812.2h12.5C*64.4C
Chaos 4424412461.793C**1.3249.79%C--17.007%B+39CN/A9011.3h5.6F-11.3D**
Auraxium Force-Blade 44441536,2310.011D3.1026.881%C4.578%C0.2DN/A12329.3h2.9D*11C+
Tank Mine 5614053013.5S10.3951.37%AN/A337.5S130A*28391.2h2C+4A
E540 Halberd 576405488.438C+5.3255.309%B**3.704%B++45.5A19.2B+3108.9h5.7C*10.3B++
Darkstar 4053991872.134B+0.9820.721%D**23.308%C+35.6CN/A10811.2h13.6C+65.4D-
Anti-Vehicle Grenade 4213721372N/A368.8951.823%C++N/A413.3C++54.4C--19020.9h4.7B+9B+
Skorpios 3563491432.441B+0.6722.514%D*22.923%C*30.6DN/A8111.4h11.8C+52.2D
M12 Kobalt 3353261423.286B**20.1719.528%C*17.791%C+77.6B2.1C--3034.2h17.3B+88.7B+
Lancer VS22 7203081332.316A*0.8070.086%B**N/A13.1C+17.5B*23223.6h26.1C++37.2C*
VA39 Spectre 306306724.25A*1.1441.254%A+32.68%C--35.2B*N/A2298.7h4.7B*11.4B*
Force-Blade 32530014,0580.021C+3.0951.159%A++N/A0.4CN/A2766.1h2B+3.9B++
Phaseshift VX-S 284284319.161A*6.0535.636%C+78.169%C**44.4B**N/A1406.4h2.3B+6.4B+
M60-G Bulldog 331283387.447B**4.3332.747%C2.827%C+36.3B+6.2C+1477.8h5.9B++18.1B+
MANA Anti-Vehicle Turret 439267843.179B**0.0754.936%D1.873%D*2670A++1720B+4104240.1h8.9B+16.1B++
Equinox VE2 Burst 2672651102.409B+0.7021.358%D*25.66%C+39.6C+N/A1166.7h13.6C+63.7D
Spiker 2582571951.318B1.8029.335%C+15.564%D67.6B**N/A2033.8h6.9B+23.4B++
Proton II PPA 269256298.828C5.7126.46%B+1.953%C+65.6C**3.3C+2103.9h10.1C+38.2B
Parsec VX3-A 2332332310.13A+7.0237.589%D-75.107%D36.4DN/A1196.4h2.3D*6D--
Cerberus 2262251761.278C**1.8432.005%C++24.889%B47.9B+N/A1364.7h4.9B*15.3B+
C75 Viper 2512231022.3S19.1935.864%CN/A42.1B++5.3D3685.3h9.5B*26.6B+
M20 Basilisk 274214326.688A*3.5736.019%C7.477%B++27.1B+7.6C1867.9h67.4B**187.2B*
Aspis Anti-Aircraft Phalanx Turret 3431841810.222M7.1129.995%B++N/A19.2A++16.6B**2779.6h111.9B**373.2B*
Beamer VS3 1801791541.162B+1.9528.525%C*20.67%C+66.3A*N/A4932.7h5.9B*20.6C**
Hunter QCX 2001762280.772C++2.3446.019%C*17.046%D17.8B2.4C+809.9h6C++13C*
M12 Kobalt 1681651213.75C+10.6413.748%D-18.788%C++66C+1.2D--2552.5h17.2C**125.2C+
NS-61 Emissary 1401401121.25B++1.8624.042%D20%B+33.3B+N/A1804.2h11.8B+49.2C**
Soldier Soaker 123123651.892B++1.2227.392%D14.634%C+55.9C**N/A2642.2h4.6B**16.7B+
Rocklet Rifle 221117522.25M++0.8650.94%CN/A14.8D--13.2D--2257.9h39.2C+76.9C+
Supernova PC 1411141011.4B*8.2941.214%D-1.754%C--35.6A8.4C++5823.2h3.4B**8.2B++
M40 Fury 124111166.938C+3.8228.076%D--N/A55.5C++6.5D3302h9.6B++34.3C**
L100 Python HEAT 134107138.231B**5.1247.078%C-2.804%C++36.9B+9.3C-4112.9h5.3B+11.4C**
M40 Fury-H 123105252.5M*49.3937.453%C--1.905%B*116.7B+20B+4260.9h11.3D30.3D-
Ectoblaster 105105681.544B**1.5728.271%D*9.524%C++20.2DN/A525.2h29.8D-105.5F
NS-44L Showdown 103103392.641A++0.4741.557%C++31.068%C+79.2A++N/A1791.3h3.1B+7.4B
NS Annihilator 13578223.545S0.4377.036%D--N/A11.5C**8.4C+1966.8h10.8B+14C*
G30 Walker 1077188.875A++5.7625.559%D8.451%A*13.1C6.7D1345.4h189.9C**743.2C+
M20 Basilisk 8458115.273B*2.1631.037%C++17.241%S32.2A++14.4A*1681.8h73.3B236B+
Artemis VX26 5656262.154B++0.9629.026%B+12.5%D**28CN/A4262h9.9B*34.3B++
Aphelion VEX-4 8355183.056C0.0638.374%B+7.273%A++30.6B+15.6C2181.8h78.5C--204.6C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit2636,1114.7h
Motion Spotter22,8120.8h
Anti-Vehicle MANA Turret23390.2h
Nano-Armor Kit6991,848,223165.8h
Nanite Revive Grenade01,0740.3h
Medical Applicator686719,89645.8h
Spitfire Auto-Turret4020,13910.4h
Ammunition Package8256,95414.8h
Shield Recharging Field4425,3725.5h
Medical Kit56512,05615.7h
Anti-Infantry MANA Turret201,3201.1h
Hardlight Barrier71,4701h
Recon Detection Device5111,26518.5h
Snowman Soldier0780h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.04s
Server spent 0.66s on queries, 0.62s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.