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Paragon Veteran PichiPichiGirl[] PichiPichiGirl
VS BR 197

KDR: 3.18

Score: 104.7m

Last Seen: Jul 16th, 2020 4:12 PM
- OFFLINE - 565.6 hour(s)

Prestige 1, Battle Rank 100 (197 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 Lasher X2 NS-15M1 Pulsar C NS-11C Plasma Grenade H-V45 Terminus VX-9
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,004,102 MLG Score: 1602
Fun Score: N/A
Cheeseburgers Flipped: 19TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.704%25.966%615521297131,8793.47865-0.294

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.358%0.474B+0.73B++-1.043D*HEAD ++ (~14.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.50.358C**11.30.21C++36.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.171%1.351%313134644419141030.231854427%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.805%-0.278C-0.742D--0.402

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.20.527B+6.90.443B11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.148%4.328%6141813318,064147615405.45972523%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.055%-0.376C--0.047C+0.071

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.80.486B+19.90.507B+41.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.049%66.366%614713425,8844246111.38577

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.362%0.917B*-0.044C+-0.377

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.446B2.30.292C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.223%16.817%614613439,6633155793.06179

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.155%0.613B+0.389C**-0.928

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.477B+3.40.304C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
104.7m239.7%451 (27.1k)396 (23.8k)3.1849218,50368,6063.45919197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS13491417519.166%20.573%39403:5167

18% Combat Medic45% Engineer29% Heavy Assault6% Infiltrator3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 17th, 2013 9:45 AMJan 12th, 2017 5:41 PMJul 28th, 2020 3:12 PM (11d) (PST)Jul 16th, 2020 2:06 PM (23d) (PST)Jul 16th, 2020 12:12 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6741645100.8280.2600.1702.0630.0331602

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,4189,85830,560501610124223,787

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4399.9h/183.3d 18,818 44,953 85,725 544.7k 11,812 20,354 8,702 177.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C
Kills:14,763
Deaths:3,846
KDR:3.839
Accuracy:23.454% C
HSR:20.802% D-
NS-15M1
C+
Kills:11,140
Deaths:3,193
KDR:3.489
Accuracy:22.912% D
HSR:25.503% C+
VE-H Maw
C-
Kills:4,419
Deaths:1,207
KDR:3.661
Accuracy:22.672% D*
HSR:27.110% C-
Pulsar LSW
C--
Kills:2,019
Deaths:672
KDR:3.004
Accuracy:22.599% D
HSR:24.071% C--
NSX Naginata
D-
Kills:1,934
Deaths:628
KDR:3.080
Accuracy:18.792% D*
HSR:24.664% D-
Ursa
C+
Kills:1,671
Deaths:456
KDR:3.664
Accuracy:26.350% C+
HSR:24.357% C
Betelgeuse 54-A
D--
Kills:1,612
Deaths:545
KDR:2.958
Accuracy:22.948% D*
HSR:25% D--
VX29 Polaris
B
Kills:1,313
Deaths:452
KDR:2.905
Accuracy:28.133% B
HSR:22.925% C-
NSX-P Naginata
C
Kills:1,182
Deaths:298
KDR:3.966
Accuracy:21.227% D--
HSR:29.442% C
Kills:40,053
Deaths (as Heavy Assault):11,297
Deaths (to Heavy Assaults):21,002
KDR:3.54545
Kill Difference:28,756
Playtime:1,272.306 hours
Usage:29%
Score:25.522m
Score/min:334
Accuracy (listed only):23.232%
HSR (listed only):24.875%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B+
Kills:10,552
Deaths:3,273
KDR:3.224
Accuracy:23.472% D-
HSR:30.089% B+
NS-11C
B+
Kills:7,422
Deaths:2,595
KDR:2.860
Accuracy:22.944% D
HSR:25.438% B+
VE-C Horizon
C*
Kills:4,915
Deaths:1,454
KDR:3.380
Accuracy:30.879% D--
HSR:29.583% C*
NSX Tanto
C++
Kills:4,805
Deaths:1,625
KDR:2.957
Accuracy:24.001% D--
HSR:29.095% C++
VX6-7
B+
Kills:4,153
Deaths:1,589
KDR:2.614
Accuracy:23.264% D-
HSR:27.474% B+
Serpent VE92
B+
Kills:3,456
Deaths:1,416
KDR:2.441
Accuracy:23.789% D
HSR:26.997% B+
NS-7 PDW
C++
Kills:3,253
Deaths:1,217
KDR:2.673
Accuracy:21.528% D*
HSR:22.226% C++
Solstice SF
C++
Kills:3,003
Deaths:1,089
KDR:2.758
Accuracy:26.883% C++
HSR:14.219% C
Sirius SX12
B++
Kills:2,748
Deaths:1,082
KDR:2.540
Accuracy:24.465% C--
HSR:26.346% B++
Deimos VA29
C
Kills:2,652
Deaths:1,349
KDR:1.966
Accuracy:53.567% D*
HSR:15.762% C
Pandora VX25
B
Kills:2,376
Deaths:875
KDR:2.715
Accuracy:48.697% B
HSR:17.887% C**
Eclipse VE3A
B+
Kills:2,157
Deaths:963
KDR:2.240
Accuracy:22.171% D**
HSR:24.061% B+
VE-S Canis
C+
Kills:1,967
Deaths:699
KDR:2.814
Accuracy:23.389% D*
HSR:23.335% C+
Phobos VX86
B+
Kills:1,863
Deaths:758
KDR:2.458
Accuracy:42.043% F-
HSR:21.578% B+
Zenith VX-5
C*
Kills:1,759
Deaths:506
KDR:3.476
Accuracy:22.869% D--
HSR:25.469% C*
NS Baron G5
C+
Kills:1,731
Deaths:744
KDR:2.327
Accuracy:45.823% C+
HSR:15.020% C+
Solstice VE3
B+
Kills:1,620
Deaths:668
KDR:2.425
Accuracy:25.100% C+
HSR:25.432% B+
Eridani SX5
C-
Kills:1,488
Deaths:517
KDR:2.878
Accuracy:23.556% D*
HSR:19.691% C-
NSX Tengu
C--
Kills:1,326
Deaths:520
KDR:2.550
Accuracy:32.123% D*
HSR:20.287% C--
Solstice Burst
B+
Kills:1,230
Deaths:358
KDR:3.436
Accuracy:24.572% D--
HSR:30.569% B+
NSX-P Tanto
C+
Kills:1,177
Deaths:265
KDR:4.442
Accuracy:24.213% D-
HSR:29.227% C+
The Little Helper
C*
Kills:1,173
Deaths:401
KDR:2.925
Accuracy:36.368% D*
HSR:17.647% C*
Thanatos VE70
B+
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:48.938% B+
HSR:12.724% D
Nova
B+
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:53.934% B+
HSR:13.448% C--
MKV Suppressed
C
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:22.168% D*
HSR:18.966% C
Skorpios
C+
Kills:666
Deaths:260
KDR:2.562
Accuracy:23.741% D*
HSR:24.324% C+
NS-66 Punisher
C+
Kills:479
Deaths:122
KDR:3.926
Accuracy:25.977% C--
HSR:29.019% C+
Chaos
C++
Kills:441
Deaths:246
KDR:1.793
Accuracy:49.790% D--
HSR:17.007% C++
Kills:71,903
Deaths (as Light Assault):25,893
Deaths (to Light Assaults):11,709
KDR:2.77693
Kill Difference:46,010
Playtime:123.691 hours
Usage:3%
Score:2.847m
Score/min:384
Accuracy (listed only):31.081%
HSR (listed only):22.604%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B
Kills:5,115
Deaths:1,536
KDR:3.330
Accuracy:23.839% D
HSR:28.446% B
Terminus VX-9
C+
Kills:5,018
Deaths:1,824
KDR:2.751
Accuracy:21.282% D**
HSR:27.880% C+
CME
C+
Kills:3,933
Deaths:1,455
KDR:2.703
Accuracy:23.571% D--
HSR:25.934% C+
NS-11P
C+
Kills:3,702
Deaths:1,146
KDR:3.230
Accuracy:23.132% D-
HSR:25.338% C+
NS-7 PDW
C++
Kills:3,253
Deaths:1,217
KDR:2.673
Accuracy:21.528% D*
HSR:22.226% C++
Sirius SX12
B++
Kills:2,748
Deaths:1,082
KDR:2.540
Accuracy:24.465% C--
HSR:26.346% B++
Corvus VA55
B
Kills:2,696
Deaths:835
KDR:3.229
Accuracy:26.729% C+
HSR:30.119% B
Deimos VA29
C
Kills:2,652
Deaths:1,349
KDR:1.966
Accuracy:53.567% D*
HSR:15.762% C
NSX Yumi
C
Kills:2,628
Deaths:668
KDR:3.934
Accuracy:27.055% C
HSR:18.455% D--
Pandora VX25
B
Kills:2,376
Deaths:875
KDR:2.715
Accuracy:48.697% B
HSR:17.887% C**
VE-A Lacerta
D
Kills:2,043
Deaths:487
KDR:4.195
Accuracy:26.839% D
HSR:10.573% D**
VE-S Canis
C+
Kills:1,967
Deaths:699
KDR:2.814
Accuracy:23.389% D*
HSR:23.335% C+
Phobos VX86
B+
Kills:1,863
Deaths:758
KDR:2.458
Accuracy:42.043% F-
HSR:21.578% B+
NS Baron G5
C+
Kills:1,731
Deaths:744
KDR:2.327
Accuracy:45.823% C+
HSR:15.020% C+
Eridani SX5
C-
Kills:1,488
Deaths:517
KDR:2.878
Accuracy:23.556% D*
HSR:19.691% C-
NSX Tengu
C--
Kills:1,326
Deaths:520
KDR:2.550
Accuracy:32.123% D*
HSR:20.287% C--
Equinox VE2 Burst
C
Kills:1,177
Deaths:343
KDR:3.431
Accuracy:23.122% D**
HSR:28.717% C
The Little Helper
C*
Kills:1,173
Deaths:401
KDR:2.925
Accuracy:36.368% D*
HSR:17.647% C*
Thanatos VE70
B+
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:48.938% B+
HSR:12.724% D
Pulsar VS1
C-
Kills:1,165
Deaths:517
KDR:2.253
Accuracy:22.833% D
HSR:20.086% C-
Nova
B+
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:53.934% B+
HSR:13.448% C--
MKV Suppressed
C
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:22.168% D*
HSR:18.966% C
Equinox VE2
C
Kills:702
Deaths:237
KDR:2.962
Accuracy:21.439% D**
HSR:19.943% C
Skorpios
C+
Kills:666
Deaths:260
KDR:2.562
Accuracy:23.741% D*
HSR:24.324% C+
NS-66 Punisher
C+
Kills:479
Deaths:122
KDR:3.926
Accuracy:25.977% C--
HSR:29.019% C+
Darkstar
C
Kills:446
Deaths:201
KDR:2.219
Accuracy:20.966% F-
HSR:24.888% C
Chaos
C++
Kills:441
Deaths:246
KDR:1.793
Accuracy:49.790% D--
HSR:17.007% C++
Kills:54,279
Deaths (as Combat Medic):19,341
Deaths (to Combat Medics):7,996
KDR:2.80642
Kill Difference:34,938
Playtime:777.179 hours
Usage:18%
Score:18.130m
Score/min:389
Accuracy (listed only):30.997%
HSR (listed only):21.320%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:10,552
Deaths:3,273
KDR:3.224
Accuracy:23.472% D-
HSR:30.089% B+
NS-11C
B+
Kills:7,422
Deaths:2,595
KDR:2.860
Accuracy:22.944% D
HSR:25.438% B+
VE-C Horizon
C*
Kills:4,915
Deaths:1,454
KDR:3.380
Accuracy:30.879% D--
HSR:29.583% C*
NSX Tanto
C++
Kills:4,805
Deaths:1,625
KDR:2.957
Accuracy:24.001% D--
HSR:29.095% C++
VX6-7
B+
Kills:4,153
Deaths:1,589
KDR:2.614
Accuracy:23.264% D-
HSR:27.474% B+
Serpent VE92
B+
Kills:3,456
Deaths:1,416
KDR:2.441
Accuracy:23.789% D
HSR:26.997% B+
Solstice SF
C++
Kills:3,003
Deaths:1,089
KDR:2.758
Accuracy:26.883% C++
HSR:14.219% C
Eidolon VE33
C
Kills:2,705
Deaths:665
KDR:4.068
Accuracy:30.317% C
HSR:18.152% D*
Deimos VA29
C
Kills:2,652
Deaths:1,349
KDR:1.966
Accuracy:53.567% D*
HSR:15.762% C
Pandora VX25
B
Kills:2,376
Deaths:875
KDR:2.715
Accuracy:48.697% B
HSR:17.887% C**
Eclipse VE3A
B+
Kills:2,157
Deaths:963
KDR:2.240
Accuracy:22.171% D**
HSR:24.061% B+
Phobos VX86
B+
Kills:1,863
Deaths:758
KDR:2.458
Accuracy:42.043% F-
HSR:21.578% B+
Zenith VX-5
C*
Kills:1,759
Deaths:506
KDR:3.476
Accuracy:22.869% D--
HSR:25.469% C*
NS Baron G5
C+
Kills:1,731
Deaths:744
KDR:2.327
Accuracy:45.823% C+
HSR:15.020% C+
Solstice VE3
B+
Kills:1,620
Deaths:668
KDR:2.425
Accuracy:25.100% C+
HSR:25.432% B+
VE-LR Obelisk
C+
Kills:1,299
Deaths:147
KDR:8.837
Accuracy:30.503% D
HSR:33.949% C+
Solstice Burst
B+
Kills:1,230
Deaths:358
KDR:3.436
Accuracy:24.572% D--
HSR:30.569% B+
Revenant
C
Kills:1,185
Deaths:396
KDR:2.992
Accuracy:29.649% D--
HSR:30.802% C
NSX-P Tanto
C+
Kills:1,177
Deaths:265
KDR:4.442
Accuracy:24.213% D-
HSR:29.227% C+
The Little Helper
C*
Kills:1,173
Deaths:401
KDR:2.925
Accuracy:36.368% D*
HSR:17.647% C*
Thanatos VE70
B+
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:48.938% B+
HSR:12.724% D
Nova
B+
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:53.934% B+
HSR:13.448% C--
Chaos
C++
Kills:441
Deaths:246
KDR:1.793
Accuracy:49.790% D--
HSR:17.007% C++
NS-30 Tranquility
C+
Kills:190
Deaths:22
KDR:8.636
Accuracy:31.255% D*
HSR:35.790% C+
Kills:64,195
Deaths (as Engineer):22,271
Deaths (to Engineers):9,337
KDR:2.88245
Kill Difference:41,924
Playtime:1,997.296 hours
Usage:45%
Score:53.823m
Score/min:449
Accuracy (listed only):33.127%
HSR (listed only):23.642%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C++
Kills:3,253
Deaths:1,217
KDR:2.673
Accuracy:21.528% D*
HSR:22.226% C++
NS-44 Commissioner
C**
Kills:2,748
Deaths:1,989
KDR:1.382
Accuracy:39.865% C+
HSR:27.729% C**
Sirius SX12
B++
Kills:2,748
Deaths:1,082
KDR:2.540
Accuracy:24.465% C--
HSR:26.346% B++
VE-S Canis
C+
Kills:1,967
Deaths:699
KDR:2.814
Accuracy:23.389% D*
HSR:23.335% C+
Parallax VX3
B+
Kills:1,528
Deaths:150
KDR:10.187
Accuracy:43.860% B+
HSR:73.822% D
Eridani SX5
C-
Kills:1,488
Deaths:517
KDR:2.878
Accuracy:23.556% D*
HSR:19.691% C-
NSX Tengu
C--
Kills:1,326
Deaths:520
KDR:2.550
Accuracy:32.123% D*
HSR:20.287% C--
Nyx VX31
B**
Kills:1,249
Deaths:137
KDR:9.117
Accuracy:32.675% D
HSR:40.833% B**
NS-357 Underboss
B+
Kills:1,236
Deaths:906
KDR:1.364
Accuracy:36.117% D
HSR:29.531% B+
NS-30 Vandal
B++
Kills:1,186
Deaths:310
KDR:3.826
Accuracy:30.395% D--
HSR:35.582% B++
Ghost
C
Kills:1,163
Deaths:207
KDR:5.618
Accuracy:40.642% C
HSR:60.447% D**
Phantom VA23
B+
Kills:1,162
Deaths:279
KDR:4.165
Accuracy:32.281% D-
HSR:37.091% B+
XM98
C+
Kills:1,162
Deaths:130
KDR:8.938
Accuracy:39.612% C+
HSR:65.749% D*
MKV Suppressed
C
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:22.168% D*
HSR:18.966% C
NS-45 Pilot
C--
Kills:1,160
Deaths:688
KDR:1.686
Accuracy:29.912% D
HSR:26.293% C--
NSX Tomoe
D-
Kills:1,159
Deaths:410
KDR:2.827
Accuracy:25.125% D*
HSR:32.010% D-
V10
C+
Kills:1,159
Deaths:187
KDR:6.198
Accuracy:42.134% C+
HSR:66.695% F-
Manticore SX40
B++
Kills:790
Deaths:569
KDR:1.388
Accuracy:32.436% C++
HSR:29.367% B++
Skorpios
C+
Kills:666
Deaths:260
KDR:2.562
Accuracy:23.741% D*
HSR:24.324% C+
NS-AM7 Archer
C*
Kills:590
Deaths:209
KDR:2.823
Accuracy:59.742% C++
HSR:22.034% C*
NS-66 Punisher
C+
Kills:479
Deaths:122
KDR:3.926
Accuracy:25.977% C--
HSR:29.019% C+
Phaseshift VX-S
C++
Kills:333
Deaths:31
KDR:10.742
Accuracy:35.849% C--
HSR:78.679% C++
VA39 Spectre
B*
Kills:306
Deaths:72
KDR:4.250
Accuracy:41.254% B*
HSR:32.680% D
Spiker
C
Kills:287
Deaths:211
KDR:1.360
Accuracy:29.282% C
HSR:17.073% D-
Parsec VX3-A
D-
Kills:233
Deaths:23
KDR:10.130
Accuracy:37.589% D*
HSR:75.107% D-
Cerberus
C
Kills:225
Deaths:176
KDR:1.278
Accuracy:32.005% C
HSR:24.889% C
Soldier Soaker
D
Kills:182
Deaths:97
KDR:1.876
Accuracy:26.854% D*
HSR:10.989% D
Beamer VS3
C+
Kills:180
Deaths:155
KDR:1.161
Accuracy:28.448% C+
HSR:20.556% C-
NS-61 Emissary
C++
Kills:140
Deaths:112
KDR:1.250
Accuracy:24.042% D-
HSR:20% C++
Ectoblaster
C++
Kills:105
Deaths:68
KDR:1.544
Accuracy:28.271% D*
HSR:9.524% C++
NS-44L Showdown
C+
Kills:104
Deaths:41
KDR:2.537
Accuracy:41.731% C+
HSR:31.731% C-
Artemis VX26
C+
Kills:56
Deaths:26
KDR:2.154
Accuracy:29.026% C+
HSR:12.500% F
NS-44L Blackhand
D-
Kills:54
Deaths:33
KDR:1.636
Accuracy:35.194% D*
HSR:33.333% D-
Kills:31,584
Deaths (as Infiltrator):12,068
Deaths (to Infiltrators):10,367
KDR:2.61717
Kill Difference:19,516
Playtime:242.012 hours
Usage:6%
Score:4.270m
Score/min:294
Accuracy (listed only):32.463%
HSR (listed only):33.286%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:223
V. Kills:28 N/A
Deaths:10
KDR:22.300
Accuracy:35.864% D
KPH:42.200 C+
VKPH:5.300 D
L100 Python HEAT
C+
Kills:107
V. Kills:27 382%
Deaths:13
KDR:8.231
Accuracy:47.078% D
KPH:37 C+
VKPH:9.300 D-
Kills:330 (330 + 0)
Deaths:23
KDR:14.348
VKDR:2.391
Vehicle Kills:55
Kill Difference:307
Playtime:8.168 hours
Usage:0%
Score:0.193m
Score/min:395
Driving Accuracy:47.078%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B+
Kills:549
V. Kills:214 255%
Deaths:87
KDR:6.310
Accuracy:43.082% C--
KPH:39.600 B+
VKPH:15.400 C
E540 Halberd
B++
Kills:436
V. Kills:178 244%
Deaths:50
KDR:8.720
Accuracy:55.178% B++
KPH:46.800 B++
VKPH:19.100 C++
Proton II PPA
C+
Kills:268
V. Kills:15 N/A
Deaths:29
KDR:9.241
Accuracy:26.817% C+
KPH:68.400 C+
VKPH:3.800 C+
Supernova PC
B+
Kills:114
V. Kills:27 407%
Deaths:10
KDR:11.400
Accuracy:41.214% D*
KPH:35.200 B+
VKPH:8.300 C
M20 Basilisk
M+
Kills:62
V. Kills:26 230%
Deaths:11
KDR:5.636
Accuracy:30.767% C*
KPH:33.200 A++
VKPH:13.900 M+
Aphelion VEX-4
B+
Kills:58
V. Kills:29 193%
Deaths:19
KDR:3.053
Accuracy:38.881% B+
KPH:30.600 C+
VKPH:15.300 C
Kills:1,487 (114 + 1,373)
Deaths:206
KDR:7.218
VKDR:2.374
Vehicle Kills:489
Kill Difference:1,281
Playtime:34.115 hours
Usage:1%
Score:0.631m
Score/min:308
Driving Accuracy:41.214%
Gunner Accuracy:38.881%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C*
Kills:1,149
V. Kills:61 N/A
Deaths:51
KDR:22.529
Accuracy:31.413% D*
KPH:118.700 C*
VKPH:6.300 C
E540 Halberd-H
B**
Kills:1,018
V. Kills:208 487%
Deaths:20
KDR:50.900
Accuracy:48.196% F
KPH:80.700 B**
VKPH:16.500 D-
Saron HRB-H
B**
Kills:971
V. Kills:276 351%
Deaths:23
KDR:42.217
Accuracy:42.802% F-
KPH:67.800 B**
VKPH:19.300 D
M40 Fury-H
B+
Kills:105
V. Kills:18 N/A
Deaths:2
KDR:52.500
Accuracy:37.453% D-
KPH:122 B+
VKPH:20.900 C+
Kills:3,243 (0 + 3,243)
Deaths:96
KDR:33.781
VKDR:5.865
Vehicle Kills:563
Kill Difference:3,147
Playtime:37.477 hours
Usage:1%
Score:0.702m
Score/min:312
Driving Accuracy:N/A%
Gunner Accuracy:37.453%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:816
V. Kills:112 N/A
Deaths:61
KDR:13.377
Accuracy:27.220% D**
KPH:63.200 C**
VKPH:8.700 C
M20 Basilisk
B
Kills:712
V. Kills:154 459%
Deaths:68
KDR:10.471
Accuracy:37.483% D
KPH:31.100 B
VKPH:6.700 C-
M60-G Bulldog
C*
Kills:587
V. Kills:62 N/A
Deaths:43
KDR:13.651
Accuracy:34.539% D
KPH:61.400 C*
VKPH:6.500 C--
M12 Kobalt
C+
Kills:408
V. Kills:15 N/A
Deaths:14
KDR:29.143
Accuracy:20.183% C+
KPH:81.600 C+
VKPH:3 C
M60-G Bulldog
C+
Kills:291
V. Kills:51 N/A
Deaths:38
KDR:7.658
Accuracy:33.130% D
KPH:36.600 C+
VKPH:6.400 C
M20 Basilisk
C*
Kills:233
V. Kills:66 348%
Deaths:33
KDR:7.061
Accuracy:36.537% D
KPH:28.400 C*
VKPH:8 C--
M12 Kobalt
C++
Kills:223
V. Kills:13 N/A
Deaths:13
KDR:17.154
Accuracy:12.562% D**
KPH:67.700 C-
VKPH:3.900 C++
M40 Fury
C
Kills:113
V. Kills:13 N/A
Deaths:16
KDR:7.063
Accuracy:28.032% D*
KPH:57 C
VKPH:6.600 D--
G30 Walker
D
Kills:72
V. Kills:36 195%
Deaths:8
KDR:9
Accuracy:25.864% D--
KPH:13.100 D
VKPH:6.500 D-
G30 Walker
C
Kills:51
V. Kills:15 319%
Deaths:14
KDR:3.643
Accuracy:27.787% D
KPH:15.900 C
VKPH:4.700 D*
Kills:3,506 (0 + 3,506)
Deaths:308
KDR:11.383
VKDR:1.744
Vehicle Kills:537
Kill Difference:3,198
Playtime:80.527 hours
Usage:2%
Score:0.940m
Score/min:195
Driving Accuracy:N/A%
Gunner Accuracy:27.787%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 14,87014,7633,8463.839B+0.6523.454%C20.802%D-52.2C+N/A183282.8h10.8C++46C+
Lasher X2 13,35013,1894,8032.746B**0.4433.766%B4.602%B+52.6C++N/A131250.9h17.2B50.8B+
NS-15M1 11,24211,1403,1933.489B+0.3022.912%D25.503%C+53.8CN/A141207.1h11.6C+50.6C+
Pulsar C 10,76210,5523,2733.224B0.0423.472%D-30.089%B+60.1C**1.2B+182175.5h10.4C++44.4C+
NS-11C 7,5147,4222,5952.86B*0.3222.944%D25.438%B+46.4C+N/A135160h13.9C60.4C
Plasma Grenade 6,3126,24816248N/A6,244.8259.483%AN/A762B+7.8C24338.2h2.8B+4.7B*
H-V45 5,1835,1151,5363.33B+0.1523.839%D28.446%B56.1C**N/A18191.1h12.6C53C
Terminus VX-9 5,0795,0181,8242.751C*0.4321.282%D**27.88%C+45.4CN/A116110.5h12.3C57.7D-
VE-C Horizon 4,9744,9151,4543.38B++0.2030.879%D--29.583%C*66.7C+N/A18573.7h13.5C+43.6C
NSX Tanto 4,8554,8051,6252.957A0.2324.001%D--29.095%C++34.2C--N/A90140.3h14.6D60.7D
VE-H Maw 4,4594,4191,2073.661B*0.4822.672%D*27.11%C-62.7CN/A17570.5h11C--48.7D
VX6-7 4,2054,1531,5892.614B+0.5723.264%D-27.474%B+46C+N/A12690.3h12.6C54.3C
CME 3,9693,9331,4552.703M0.4823.571%D--25.934%C+41.9C+N/A10293.9h13.5C57.2D
NS-11P 3,7323,7021,1463.23B**0.0523.132%D-25.338%C+40.2CN/A9492h13.2C57.2C--
Serpent VE92 3,5013,4561,4162.441B++0.7423.789%D26.997%B+43.3C+N/A14379.8h12.3C+51.8C+
Sticky Grenade 3,4963,45513455N/A3,451.8263.583%B**N/A1439.6B++17.1C*49312.4h1.6B+2.5B++
NS-7 PDW 3,3033,2531,2172.673B*0.5121.528%D*22.226%C++50.6C*N/A16764.3h13.6C+63.2C-
Proximity Mine 3,0323,02818716.193M**13.0145.749%C++N/A240.3A++N/A73012.6h2.2D--4.8C
Solstice SF 3,1043,0031,0892.758A+0.4326.883%C++14.219%C42.6B+1.4B+15070.5h8.5C**31.8B+
NS-44 Commissioner 2,7652,7481,9891.382C++1.8039.865%C+27.729%C**65.9B+N/A19341.7h2.9B+7.3B+
Sirius SX12 2,7632,7481,0822.54B++0.6424.465%C--26.346%B++55.1C*N/A18349.9h11.8C++48C++
Eidolon VE33 2,8172,7056654.068A++0.8830.317%C18.152%D*44.5C++1.8B**12260.8h6.6B+21.9B
Corvus VA55 2,7262,6968353.229A+0.0426.729%C+30.119%B57.4B+N/A20947h10.8C++40.3C*
Deimos VA29 2,6752,6521,3491.966C*1.2253.567%D*15.762%C54.2CN/A15148.9h2.5D4.7D
NSX Yumi 2,7222,6286683.934B**0.7527.055%C18.455%D--44.8C+1.6B+11058.6h10.8C+39.8C+
Pandora VX25 2,4082,3768752.715B*0.4748.697%B17.887%C**121.2A+1.6B**36919.6h3.9C*8B+
Eclipse VE3A 2,1802,1579632.24B+0.9422.171%D**24.061%B+43CN/A12150.2h13.1D59D--
VE-A Lacerta 2,0872,0434874.195A1.0126.839%D10.573%D**69.5C++1.5C+17329.4h15.1D**56.4D--
Pulsar LSW 2,0322,0196723.004B+0.1822.599%D24.071%C--67.8C++N/A25529.8h12.1C53.5C+
VE-S Canis 1,9951,9676992.814B**0.3723.389%D*23.335%C+52.2CN/A16737.7h12.9C55D
C-4 ARX 2,2201,9515533.528B+0.3430.958%B+N/A240.9A+33.2C10918.1h1.1C*3.6B
NSX Naginata 1,9561,9346283.08B*0.1018.792%D*24.664%D-45.4C--N/A12242.6h12.1C64.5D
Phobos VX86 1,8711,8637582.458B++0.7342.043%F-21.578%B+45.8C-N/A12640.7h2.6D6.2D--
Zenith VX-5 1,7941,7595063.476A+0.2922.869%D--25.469%C*42.5C+N/A11141.4h13.9D60.9D-
NS Baron G5 1,7451,7317442.327A++0.8645.823%C+15.02%C+54.6C**N/A15531.7h4.3C+9.4C+
Ursa 1,6761,6714563.664A*0.4826.35%C+24.357%C55.3C+N/A18730.2h9.8C*37.1C**
Solstice VE3 1,6401,6206682.425A+0.7625.1%C+25.432%B+46.2B+N/A30935.1h12.2C**48.7C+
Betelgeuse 54-A 1,6221,6125452.958C+0.2322.948%D*25%D--72CN/A40322.4h10.6C46.1D
S1 2,3681,5866202.558A++0.6368.048%B*3.846%B*57.9A+28.5B**60627.4h4.9B+7.2C**
C-4 1,9831,5583923.974A0.7936.94%B**N/A259.7A*70.8A**23856h1.4C3.7B+
Parallax VX3 1,5291,52815010.187B**7.0043.86%B+73.822%D55.8B++N/A17027.4h2.1C+4.9C++
Eridani SX5 1,5021,4885172.878B*0.3123.556%D*19.691%C-58.6C++N/A19325.4h11.7C49.7D
NSX Tengu 1,3421,3265202.55B*0.6332.123%D*20.287%C--31.3DN/A7742.4h15.6D--48.5D--
VX29 Polaris 1,3161,3134522.905B+0.2828.133%B22.925%C-60.5C+N/A29321.7h11C++39C**
VE-LR Obelisk 1,3051,2991478.837M5.6530.503%D33.949%C+50.7C+N/A14725.6h5.8C++19.1C+
NS Decimator 1,7751,2834822.662B++0.5266.963%B+2.26%C**45.5C+17.4C34828.2h5C-7.5C+
Spear Anti-Vehicle Phalanx Turret 1,7441,2805822.069A+18.8850.19%C+2.891%C--67B++24.3C+40319.1h6.6B+13.1C*
MANA Anti-Personnel Turret 1,2611,2553533.555N/A0.3723.482%UN/A12550U60U31530200.1h14.7T*62.5T*
Nyx VX31 1,2631,2491379.117A*5.9332.675%D40.833%B**53.8C+N/A13223.2h6.1D18.6D
NS-357 Underboss 1,2431,2369061.364C++1.8236.117%D29.531%B+69.4C*N/A23017.8h3.5B+9.6C++
Solstice Burst 1,2541,2303583.436B++0.2524.572%D--30.569%B+55.7C+1.1B+21522.1h12.6C51.3D
NS-30 Vandal 1,1891,1863103.826C*0.6430.395%D--35.582%B++61.8C++N/A17519.2h5.3C+17.3C
Revenant 1,2081,1853962.992C+0.1929.649%D--30.802%C44.5C--N/A17726.6h8.8D*29.6F
NSX-P Naginata 1,2101,1822983.966A0.7821.227%D--29.442%C45.1D1.1C-12826.2h14.7D69.4D
NSX-P Tanto 1,1941,1772654.442M1.2624.213%D-29.227%C+48.4C+N/A15224.3h13.5C+55.7C
Equinox VE2 Burst 1,1941,1773433.431B0.2523.122%D**28.717%C61.3C+N/A14819.2h12C+51.8D
The Little Helper 1,1871,1734012.925B**0.2636.368%D*17.647%C*67.4C*N/A15617.4h4B+11C
Thanatos VE70 1,1791,1714542.579A0.6148.938%B+12.724%D67.3B*N/A26217.4h4.2C++8.5B+
Pulsar VS1 1,1731,1655172.253B*0.9322.833%D20.086%C-38.8C+N/A25930h12.2C**53.6C+
Ghost 1,1641,1632075.618B+2.4340.642%C60.447%D**62.5C++N/A28318.6h2.2C5.4C+
Phantom VA23 1,1761,1622794.165C+0.9832.281%D-37.091%B+60.2C++N/A14919.3h4.1C++12.8C
XM98 1,1671,1621308.938A**5.7539.612%C+65.749%D*68AN/A20217.1h2.1C**5.3C*
Nova 1,1671,1604132.809B**0.3853.934%B+13.448%C--75.3B*N/A20615.4h3.9C**7.2B+
MKV Suppressed 1,1651,1604352.667B**0.5222.168%D*18.966%C55.2C*N/A17521h12.9C+58.2C
NS-45 Pilot 1,1631,1606881.686C++1.5029.912%D26.293%C--74.8C+N/A19515.5h6.1C*20.5C+
NSX Tomoe 1,1671,1594102.827C++0.3625.125%D*32.01%D-43.1C-N/A10626.9h13.9C55.5D
V10 1,1631,1591876.198B++3.0142.134%C+66.695%F-72.9B++N/A17715.9h2C+4.7C++
Proton II PPA-H 1,2101,1495122.529B+19.3431.413%D*1.567%C++118.5C*6.3C3089.7h10.8C34.5D
NSX Masamune 1,2101,1194782.341A++0.8453.731%D2.324%C*65.4A++5.3D-19717.1h3.7B**6.9B**
E540 Halberd-H 1,2261,0182050.9A+47.7248.196%F1.866%C**80.8B**16.5D-30612.6h3.8B*7.9B+
Hades VSH4 1,2479893312.988A*0.2071.645%C*3.033%B+45.8C++11.9C22121.6h5B*7B*
Saron HRB-H 1,2479712342.217S39.0342.802%F-2.884%A+67.9B**19.3D31314.3h14.8B**34.7B+
M40 Fury 9288166113.377B+10.1927.22%D**1.961%B+63.3C**8.7C23512.9h10.7B+39.2C+
Nemesis VSH9 1,2038024241.892B**1.2965.402%C+3.741%B++27.2C++13.6C+26629.5h6.7B+10.2B+
Manticore SX40 7917905691.388C++1.8032.436%C++29.367%B++82.3A++N/A2319.6h5.4B*16.6B++
M20 Basilisk 8667126810.471M7.2937.483%D8.006%B*31.1B6.7C-15422.9h64.6B+172.2B
Equinox VE2 7207022372.962A+0.2221.439%D**19.943%C43.1C+1.1C**11316.3h11.5C+53.7D
Skorpios 6746662602.562C**0.6223.741%D*24.324%C+38.7C-N/A12717.2h12.4D52.3D--
NS-AM7 Archer 7005902092.823S0.3659.742%C++22.034%C*14B+2.6C+6942.1h10.7B+17.9B++
M60-G Bulldog 6495874313.651B+10.4734.539%D2.044%C61.1C*6.5C--2149.6h6.2C++17.9C+
Saron HRB 763549876.31C+3.1343.082%C--1.093%C39.5B+15.4C29313.9h19.3C**44.7C++
NS-66 Punisher 4824791223.926A++0.7425.977%C--29.019%C+70.4C++N/A1926.8h12.8C-49.4C
Darkstar 4544462012.219C+0.9720.966%F-24.888%C36.3DN/A11012.3h13.5D64.2D**
Tank Mine 6014423014.733S11.5553.305%B*N/A340M**122.3A++29311.3h2C+3.7B**
Chaos 4424412461.793C+1.3949.79%D--17.007%C++38.7DN/A9111.4h5.6F--11.3F-
E540 Halberd 614436508.72C5.5455.178%B++3.67%A46.9B++19.1C++3169.3h5.5C+10.1C*
Auraxium Force-Blade 44441536,2310.011D3.1726.881%C4.578%C0.2DN/A12329.3h2.9D**11C+
M12 Kobalt 4234081429.143C*25.9620.183%C+19.608%C++81.6C+3C3215h17.6C++87.3C++
Anti-Vehicle Grenade 4233741374N/A370.8251.782%C+N/A415.6C+54.4C--19290.9h4.7B9B
Lancer VS22 8083611352.674B*0.5170.286%AN/A14.3C17.7C++24025.2h23.8C33.8C+
Phaseshift VX-S 3333333110.742M7.5635.849%C--78.679%C++45C++N/A1467.4h2.3B6.5C*
VA39 Spectre 306306724.25B++1.0741.254%B*32.68%D35.2C+N/A2708.7h4.7B11.4B+
Force-Blade 32530014,0580.021C3.1651.159%A+N/A0.4CN/A2766.6h2B+3.9B+
M60-G Bulldog 342291387.658C*4.4733.13%D2.749%C++36.4C+6.4C1508h6B+18C++
Spiker 2882872111.36C+1.8229.282%C17.073%D-70B+N/A2114.1h7.1B+24.1B
Proton II PPA 283268299.241C-6.0626.817%C+1.866%C+68.7C+3.8C+2133.9h10C+37.2C++
MANA Anti-Vehicle Turret 439267843.179C+0.0154.936%D**1.873%B*2670A++1720B+4112840.1h8.9C-16.1D-
Parsec VX3-A 2332332310.13B+6.9537.589%D*75.107%D-36.4D-N/A1276.4h2.3F--6F-
M20 Basilisk 299233337.061A3.8836.537%D8.155%B*28.4C*8C--1938.2h65.9B*180.4B+
Cerberus 2262251761.278C+1.9132.005%C24.889%C47.9C+N/A1404.7h4.9B+15.3C**
C75 Viper 2512231022.3A**19.1235.864%DN/A42.1C+5.3D3775.3h9.5B+26.6C++
M12 Kobalt 2362231317.154C13.9712.562%D**17.937%C67.6C-3.9C++2563.3h17.3C++137.4D
Aspis Anti-Aircraft Phalanx Turret 3892121811.778M8.5930.451%C*N/A19.1B*15.9B+26211.1h112.7B**370.1B
NS-30 Tranquility 196190228.636A*5.4531.255%D*35.79%C+51.4C1.6B1313.7h6.8C--21.6C--
Rocklet Rifle 326182752.427A*0.7651.108%CN/A16.1D*12.7D*22511.3h41.1D80.3C
Soldier Soaker 183182971.876C**1.3126.854%D*10.989%D47.9C-N/A1923.8h4.7B**17.6C+
Beamer VS3 1811801551.161C*2.0228.448%C+20.556%C-64.3B*N/A5362.8h5.8B*20.5B+
Hunter QCX 2041792280.785C+2.4046.17%C++16.76%C17.7C+2.5C8410.1h6.1C*13.1C*
NS-03 Thumper 180170198.947S5.7641.454%B+N/A77.3A4.5M+2852.2h5.7B+13.8B+
NS-61 Emissary 1401401121.25C*1.9324.042%D-20%C++33.3C+N/A2104.2h11.8C++49.2C+
Supernova PC 1411141011.4C**8.2241.214%D*1.754%C35.6B+8.4C5973.2h3.4B*8.2B+
M40 Fury 126113167.063C3.8828.032%D*N/A56.5C6.5D--3282h9.5B+34C++
L100 Python HEAT 134107138.231C+5.0547.078%D2.804%B+36.9C+9.3D-4262.9h5.3C++11.4C+
The Slasher 13510513,4670.008D--3.1838.536%C**4.762%D0.1DN/A0791.1h2.7D-6.9C++
M40 Fury-H 123105252.5A*49.3237.453%D-1.905%B**116.7B20C+4320.9h11.3C--30.3D*
Ectoblaster 105105681.544B+1.6428.271%D*9.524%C++20.2DN/A525.2h29.8F--105.5F--
NS-44L Showdown 104104412.537B**0.6541.731%C+31.731%C-74.3AN/A1931.4h3.1B+7.4B
NS Annihilator 174102263.923S0.7476.289%D*N/A12C+8.5C1798.5h10.2C*13.3C++
G30 Walker 1087289C**5.8225.864%D--8.333%A+13.1D6.5D-1365.5h192.2C++743.2C
M20 Basilisk 8862115.636B+2.4530.767%C*16.129%M**32.6A++13.7M+1641.9h73C++237.1C*
Aphelion VEX-4 8758193.053D0.1338.881%B+6.897%A+30.5C+15.3C2271.9h77.4D-199.1C
Artemis VX26 5656262.154C++1.0329.026%C+12.5%F28DN/A4972h9.9B+34.3B+
NS-44L Blackhand 5454331.636C+1.5535.194%D*33.333%D-28.4C-N/A1781.9h4.2C+11.9C--
G30 Walker 6651143.643D0.4627.787%D11.765%M*15.9C4.7D*1353.2h130.3A468.8B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret23390.2h
Nano-Armor Kit8262,238,666216.9h
Ordnance Dampener01120.3h
Medical Applicator798885,62864.3h
Nanite Revive Grenade02,4640.7h
Motion Spotter22,8120.8h
Restoration Kit2876,4305.8h
Spitfire Auto-Turret5828,55415.2h
Recon Detection Device5111,36118.7h
Shield Recharging Field4425,3725.5h
Medical Kit1,32218,82345.3h
Ammunition Package10581,86220.6h
Anti-Infantry MANA Turret201,3311.1h
Snowman Soldier0780h
Hardlight Barrier102,5361.6h

Check the help document for the dictionary if you want to learn more about words used here.


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