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Field Marshal Creepy Pille357[AFSX] Pille357
TR BR 167

KDR: 1.77

Score: 69m

Last Seen: Jul 17th, 2020 5:56 PM
- OFFLINE - 4.9 hour(s)

Prestige 1, Battle Rank 100 (167 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS TAS-16 Blackjack C-4 T9A "Butcher" M18 Needler MSW-R M14 Banshee M18 Rotary C150 Dalton
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,194,705 MLG Score: 955
Fun Score: N/A
Cheeseburgers Flipped: 574TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.581%22.517%66648130149,1641.191850.578

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.784%1.612A+0.212C++-1.345D**HEAD ++ (~7.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.50.494B+11.10.223C++26.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.453%0.612%6935134410,948201647725.43055229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.624%-0.082C+-0.885D---0.123

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
139.20.143C++50.70.046C+88.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.882%1.284%161513443,972327919011.21098209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.585%-0.306C-0.786D--0.034

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.40.364C**9.30.258C*15.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.175%2.169%3481713326,684269930672.47556218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.361%0.365C**-0.569D0.189

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.60.471B+25.50.365C**38

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.637%75.487%348413454,1043260241.25851

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.31%1.307A0.543B+-0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.498B+2.20.318C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.949%15.352%3486134311,88829111914.08242

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7%1.25A0.104C+0.65

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.576B+3.20.348C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
69m278.9%395 (23.7k)336 (20.2k)1.76958136,23176,9852.07491167 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1349635625.881%14.293%37002:4068

7% Combat Medic34% Engineer25% Heavy Assault10% Infiltrator22% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 21st, 2014 8:35 AMApr 9th, 2020 6:52 PMJul 17th, 2020 5:25 PM (133d) (PST)Jul 17th, 2020 5:34 PM (133d) (PST)Jul 17th, 2020 1:56 PM (133d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9132146990.6630.3750.0952.1480.107955

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,80412,84441,96040226129620,144

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3424.7h/142.7d 23,506 19,472 45,689 441.3k 4,500 8,325 21,991 187.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B+
Kills:3,053
Deaths:1,572
KDR:1.942
Accuracy:28.993% B+
HSR:26.662% D
MSW-R
B*
Kills:3,020
Deaths:1,446
KDR:2.089
Accuracy:30.805% B*
HSR:25.695% C
NS-15 Gallows
C+
Kills:1,224
Deaths:591
KDR:2.071
Accuracy:29.503% C+
HSR:31.699% C-
T16 Rhino
D-
Kills:1,192
Deaths:1,327
KDR:0.898
Accuracy:19.083% D-
HSR:13.171% F
NSX-P Naginata
C*
Kills:1,187
Deaths:576
KDR:2.061
Accuracy:27.692% C*
HSR:22.662% D*
NSX Naginata
C**
Kills:1,187
Deaths:703
KDR:1.688
Accuracy:27.314% C**
HSR:29.570% C
NS-15M2
D
Kills:1,186
Deaths:1,058
KDR:1.121
Accuracy:23.588% D
HSR:16.779% D**
T9 CARV-S
B*
Kills:1,184
Deaths:648
KDR:1.827
Accuracy:30.313% B*
HSR:27.618% C+
T32 Bull
B+
Kills:1,179
Deaths:614
KDR:1.920
Accuracy:29.469% B+
HSR:26.887% C+
MG-H1 Watchman
B+
Kills:1,178
Deaths:485
KDR:2.429
Accuracy:29.543% B+
HSR:25.467% D
TMG-50
C++
Kills:1,175
Deaths:830
KDR:1.416
Accuracy:26.141% C++
HSR:22.979% D
T9 CARV
C+
Kills:1,159
Deaths:915
KDR:1.267
Accuracy:22.705% C+
HSR:17.860% D*
Kills:17,924
Deaths (as Heavy Assault):10,765
Deaths (to Heavy Assaults):21,280
KDR:1.66503
Kill Difference:7,159
Playtime:863.448 hours
Usage:25%
Score:17.684m
Score/min:341
Accuracy (listed only):27.096%
HSR (listed only):23.921%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B+
Kills:5,596
Deaths:3,502
KDR:1.598
Accuracy:71.499% B+
HSR:17.566% C**
AS16 NightHawk
D
Kills:1,556
Deaths:1,336
KDR:1.165
Accuracy:37.827% D
HSR:12.082% D
LC2 Lynx
A+
Kills:1,246
Deaths:600
KDR:2.077
Accuracy:34.092% A+
HSR:18.299% D-
TS4 Haymaker
M+
Kills:1,204
Deaths:552
KDR:2.181
Accuracy:73.921% M+
HSR:14.618% C++
NSX Tanto
B**
Kills:1,191
Deaths:675
KDR:1.764
Accuracy:35.609% B**
HSR:24.349% D
MG-C1 Kindred
B**
Kills:1,189
Deaths:589
KDR:2.019
Accuracy:34.837% B**
HSR:16.232% D*
Havoc
B+
Kills:1,184
Deaths:791
KDR:1.497
Accuracy:59.439% B+
HSR:16.554% C*
NS Baron G5
C*
Kills:1,177
Deaths:1,016
KDR:1.158
Accuracy:44.582% C
HSR:16.653% C*
FA1 Barrage
B
Kills:1,174
Deaths:1,011
KDR:1.161
Accuracy:48.390% B
HSR:11.499% D-
TRS-12 Uppercut
D
Kills:1,174
Deaths:1,380
KDR:0.851
Accuracy:51.031% D--
HSR:12.521% D
NS-11C
C
Kills:1,173
Deaths:1,316
KDR:0.891
Accuracy:25.269% C
HSR:12.447% D**
NS-30 Tranquility
A+
Kills:1,167
Deaths:490
KDR:2.382
Accuracy:48.341% A+
HSR:34.276% C
LC3 Jaguar
C+
Kills:1,162
Deaths:1,126
KDR:1.032
Accuracy:27.075% C+
HSR:16.437% D--
TRAC-5 S
C+
Kills:1,149
Deaths:1,503
KDR:0.764
Accuracy:24.999% C+
HSR:16.014% C
HC1 Cougar
B**
Kills:350
Deaths:202
KDR:1.733
Accuracy:33.189% B**
HSR:22% C--
AMR-66
C
Kills:263
Deaths:313
KDR:0.840
Accuracy:27.840% C
HSR:15.209% D**
TRAC-5
D
Kills:218
Deaths:306
KDR:0.712
Accuracy:20.777% D
HSR:16.973% D
NSX-P Tanto
C+
Kills:214
Deaths:286
KDR:0.748
Accuracy:29.250% C+
HSR:21.028% D--
TRAC-5 Burst
B**
Kills:171
Deaths:63
KDR:2.714
Accuracy:33.809% B**
HSR:25.146% C
T5 AMC
A++
Kills:166
Deaths:143
KDR:1.161
Accuracy:35.019% A++
HSR:23.494% C*
MG-HBR1 Dragoon
B**
Kills:104
Deaths:47
KDR:2.213
Accuracy:43.565% B**
HSR:28.846% C
Kills:22,828
Deaths (as Engineer):17,247
Deaths (to Engineers):14,544
KDR:1.32359
Kill Difference:5,581
Playtime:1,147.968 hours
Usage:34%
Score:24.151m
Score/min:351
Accuracy (listed only):40.017%
HSR (listed only):18.678%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B+
Kills:5,596
Deaths:3,502
KDR:1.598
Accuracy:71.499% B+
HSR:17.566% C**
AS16 NightHawk
D
Kills:1,556
Deaths:1,336
KDR:1.165
Accuracy:37.827% D
HSR:12.082% D
PDW-16 Hailstorm
D--
Kills:1,328
Deaths:1,919
KDR:0.692
Accuracy:21.508% D--
HSR:9.563% D*
LC2 Lynx
A+
Kills:1,246
Deaths:600
KDR:2.077
Accuracy:34.092% A+
HSR:18.299% D-
SMG-46 Armistice
D
Kills:1,229
Deaths:1,336
KDR:0.920
Accuracy:25.714% D
HSR:12.693% D-
TS4 Haymaker
M+
Kills:1,204
Deaths:552
KDR:2.181
Accuracy:73.921% M+
HSR:14.618% C++
NSX Tanto
B**
Kills:1,191
Deaths:675
KDR:1.764
Accuracy:35.609% B**
HSR:24.349% D
Shuriken
B+
Kills:1,189
Deaths:590
KDR:2.015
Accuracy:31.907% B+
HSR:18.251% C-
MG-C1 Kindred
B**
Kills:1,189
Deaths:589
KDR:2.019
Accuracy:34.837% B**
HSR:16.232% D*
Havoc
B+
Kills:1,184
Deaths:791
KDR:1.497
Accuracy:59.439% B+
HSR:16.554% C*
MG-S1 Jackal
B++
Kills:1,184
Deaths:992
KDR:1.194
Accuracy:33.645% B++
HSR:14.949% D*
NS Baron G5
C*
Kills:1,177
Deaths:1,016
KDR:1.158
Accuracy:44.582% C
HSR:16.653% C*
NSX Tengu
B+
Kills:1,175
Deaths:692
KDR:1.698
Accuracy:43.984% B+
HSR:18.468% D
FA1 Barrage
B
Kills:1,174
Deaths:1,011
KDR:1.161
Accuracy:48.390% B
HSR:11.499% D-
TRS-12 Uppercut
D
Kills:1,174
Deaths:1,380
KDR:0.851
Accuracy:51.031% D--
HSR:12.521% D
NS-11C
C
Kills:1,173
Deaths:1,316
KDR:0.891
Accuracy:25.269% C
HSR:12.447% D**
NS-7 PDW
B*
Kills:1,173
Deaths:1,038
KDR:1.130
Accuracy:31.991% B*
HSR:15.004% D
LC3 Jaguar
C+
Kills:1,162
Deaths:1,126
KDR:1.032
Accuracy:27.075% C+
HSR:16.437% D--
TRAC-5 S
C+
Kills:1,149
Deaths:1,503
KDR:0.764
Accuracy:24.999% C+
HSR:16.014% C
MKV Suppressed
B*
Kills:753
Deaths:474
KDR:1.589
Accuracy:32.270% B*
HSR:20.053% C
NS-66 Punisher
B*
Kills:745
Deaths:379
KDR:1.966
Accuracy:33.036% B*
HSR:25.235% C-
HC1 Cougar
B**
Kills:350
Deaths:202
KDR:1.733
Accuracy:33.189% B**
HSR:22% C--
NSX-P Tengu
C
Kills:260
Deaths:216
KDR:1.204
Accuracy:38.536% C
HSR:13.846% D**
TRAC-5
D
Kills:218
Deaths:306
KDR:0.712
Accuracy:20.777% D
HSR:16.973% D
NSX-P Tanto
C+
Kills:214
Deaths:286
KDR:0.748
Accuracy:29.250% C+
HSR:21.028% D--
TRAC-5 Burst
B**
Kills:171
Deaths:63
KDR:2.714
Accuracy:33.809% B**
HSR:25.146% C
T5 AMC
A++
Kills:166
Deaths:143
KDR:1.161
Accuracy:35.019% A++
HSR:23.494% C*
Kills:30,330
Deaths (as Light Assault):24,033
Deaths (to Light Assaults):13,808
KDR:1.26201
Kill Difference:6,297
Playtime:737.025 hours
Usage:22%
Score:14.167m
Score/min:320
Accuracy (listed only):37.526%
HSR (listed only):17.110%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B+
Kills:5,596
Deaths:3,502
KDR:1.598
Accuracy:71.499% B+
HSR:17.566% C**
AS16 NightHawk
D
Kills:1,556
Deaths:1,336
KDR:1.165
Accuracy:37.827% D
HSR:12.082% D
PDW-16 Hailstorm
D--
Kills:1,328
Deaths:1,919
KDR:0.692
Accuracy:21.508% D--
HSR:9.563% D*
SMG-46 Armistice
D
Kills:1,229
Deaths:1,336
KDR:0.920
Accuracy:25.714% D
HSR:12.693% D-
TS4 Haymaker
M+
Kills:1,204
Deaths:552
KDR:2.181
Accuracy:73.921% M+
HSR:14.618% C++
Shuriken
B+
Kills:1,189
Deaths:590
KDR:2.015
Accuracy:31.907% B+
HSR:18.251% C-
T1 Cycler
B**
Kills:1,186
Deaths:692
KDR:1.714
Accuracy:30.758% B**
HSR:23.272% C
TAR
A+
Kills:1,185
Deaths:697
KDR:1.700
Accuracy:33.779% A+
HSR:21.603% C-
Havoc
B+
Kills:1,184
Deaths:791
KDR:1.497
Accuracy:59.439% B+
HSR:16.554% C*
MG-S1 Jackal
B++
Kills:1,184
Deaths:992
KDR:1.194
Accuracy:33.645% B++
HSR:14.949% D*
NS-11P
B++
Kills:1,181
Deaths:865
KDR:1.365
Accuracy:30.891% B++
HSR:21.761% C--
NSX Yumi
B**
Kills:1,180
Deaths:562
KDR:2.100
Accuracy:34.638% B**
HSR:30.593% C++
T1B Cycler
B++
Kills:1,178
Deaths:574
KDR:2.052
Accuracy:32.155% B++
HSR:27.250% C-
NS Baron G5
C*
Kills:1,177
Deaths:1,016
KDR:1.158
Accuracy:44.582% C
HSR:16.653% C*
NSX Tengu
B+
Kills:1,175
Deaths:692
KDR:1.698
Accuracy:43.984% B+
HSR:18.468% D
TORQ-9
B++
Kills:1,174
Deaths:1,290
KDR:0.910
Accuracy:30.355% B++
HSR:21.210% D
FA1 Barrage
B
Kills:1,174
Deaths:1,011
KDR:1.161
Accuracy:48.390% B
HSR:11.499% D-
TRS-12 Uppercut
D
Kills:1,174
Deaths:1,380
KDR:0.851
Accuracy:51.031% D--
HSR:12.521% D
SABR-13
B+
Kills:1,173
Deaths:709
KDR:1.654
Accuracy:31.019% B+
HSR:28.304% C+
NS-7 PDW
B*
Kills:1,173
Deaths:1,038
KDR:1.130
Accuracy:31.991% B*
HSR:15.004% D
MKV Suppressed
B*
Kills:753
Deaths:474
KDR:1.589
Accuracy:32.270% B*
HSR:20.053% C
NS-66 Punisher
B*
Kills:745
Deaths:379
KDR:1.966
Accuracy:33.036% B*
HSR:25.235% C-
NSX-P Tengu
C
Kills:260
Deaths:216
KDR:1.204
Accuracy:38.536% C
HSR:13.846% D**
Kills:30,358
Deaths (as Combat Medic):22,613
Deaths (to Combat Medics):8,580
KDR:1.3425
Kill Difference:7,745
Playtime:234.419 hours
Usage:7%
Score:6.092m
Score/min:433
Accuracy (listed only):39.255%
HSR (listed only):18.415%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
D--
Kills:1,328
Deaths:1,919
KDR:0.692
Accuracy:21.508% D--
HSR:9.563% D*
TSAR-42
C+
Kills:1,282
Deaths:1,007
KDR:1.273
Accuracy:42.632% C+
HSR:59.984% D*
SMG-46 Armistice
D
Kills:1,229
Deaths:1,336
KDR:0.920
Accuracy:25.714% D
HSR:12.693% D-
The President
B++
Kills:1,200
Deaths:1,182
KDR:1.015
Accuracy:37.185% B++
HSR:26.583% C+
Shuriken
B+
Kills:1,189
Deaths:590
KDR:2.015
Accuracy:31.907% B+
HSR:18.251% C-
TS2 Inquisitor
B++
Kills:1,188
Deaths:1,114
KDR:1.066
Accuracy:34.790% B++
HSR:27.862% B++
MG-S1 Jackal
B++
Kills:1,184
Deaths:992
KDR:1.194
Accuracy:33.645% B++
HSR:14.949% D*
NS-357 Underboss
B+
Kills:1,182
Deaths:1,092
KDR:1.082
Accuracy:45.504% B+
HSR:28.511% C**
T4 AMP
C++
Kills:1,181
Deaths:1,059
KDR:1.115
Accuracy:29.636% C++
HSR:19.475% C
NSX Tengu
B+
Kills:1,175
Deaths:692
KDR:1.698
Accuracy:43.984% B+
HSR:18.468% D
NS-45 Pilot
B++
Kills:1,173
Deaths:723
KDR:1.622
Accuracy:38.519% B++
HSR:28.389% C
NS-7 PDW
B*
Kills:1,173
Deaths:1,038
KDR:1.130
Accuracy:31.991% B*
HSR:15.004% D
TX1 Repeater
B++
Kills:1,172
Deaths:1,362
KDR:0.860
Accuracy:30.245% B++
HSR:25.853% B+
NSX Daimyo
C*
Kills:1,163
Deaths:326
KDR:3.567
Accuracy:45.536% C*
HSR:94.153% C+
M77-B
C*
Kills:1,161
Deaths:713
KDR:1.628
Accuracy:41.870% C*
HSR:73.041% D
NS-44 Commissioner
C-
Kills:1,149
Deaths:1,744
KDR:0.659
Accuracy:33.298% D
HSR:21.671% C-
SOAS-20
B*
Kills:1,048
Deaths:731
KDR:1.434
Accuracy:35.093% B*
HSR:16.031% D--
MKV Suppressed
B*
Kills:753
Deaths:474
KDR:1.589
Accuracy:32.270% B*
HSR:20.053% C
NS-66 Punisher
B*
Kills:745
Deaths:379
KDR:1.966
Accuracy:33.036% B*
HSR:25.235% C-
NS-AM7 Archer
C*
Kills:503
Deaths:1,455
KDR:0.346
Accuracy:60.155% C*
HSR:6.163% D*
RAMS .50M
B*
Kills:498
Deaths:126
KDR:3.952
Accuracy:47.527% B*
HSR:77.510% C
NS-44L Blackhand
B**
Kills:489
Deaths:355
KDR:1.377
Accuracy:53.072% B**
HSR:42.331% C+
KSR-35
C--
Kills:395
Deaths:323
KDR:1.223
Accuracy:34.978% C--
HSR:25.317% D
Soldier Soaker
C+
Kills:384
Deaths:300
KDR:1.280
Accuracy:37.045% C+
HSR:13.281% C+
NSX-P Tengu
C
Kills:260
Deaths:216
KDR:1.204
Accuracy:38.536% C
HSR:13.846% D**
TX2 Emperor
A+
Kills:210
Deaths:250
KDR:0.840
Accuracy:41.839% A+
HSR:30.952% B*
NS-30 Vandal
A
Kills:166
Deaths:93
KDR:1.785
Accuracy:42.755% B**
HSR:41.566% A
Kills:24,580
Deaths (as Infiltrator):21,591
Deaths (to Infiltrators):10,650
KDR:1.13844
Kill Difference:2,989
Playtime:355.833 hours
Usage:10%
Score:5.329m
Score/min:250
Accuracy (listed only):37.936%
HSR (listed only):29.879%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:590
Deaths:167
KDR:3.533
Accuracy:21.837% B+
HSR:24.915% C**
MRC3 Mercy
B+
Kills:553
Deaths:156
KDR:3.545
Accuracy:22.732% B+
HSR:24.955% C**
M2 Mutilator
C
Kills:484
Deaths:296
KDR:1.635
Accuracy:15.460% C
HSR:16.529% D
M2 Mutilator
C--
Kills:309
Deaths:190
KDR:1.626
Accuracy:14.852% C--
HSR:15.210% D-
M3 Pounder HEG
C++
Kills:280
Deaths:241
KDR:1.162
Accuracy:42.638% C+
HSR:3.214% C++
M3 Pounder HEG
C+
Kills:273
Deaths:199
KDR:1.372
Accuracy:45.503% C+
HSR:2.198% D
M1 Heavy Cycler
C++
Kills:159
Deaths:124
KDR:1.282
Accuracy:16.955% C++
HSR:14.465% D-
MR1 Fracture
C-
Kills:82
Deaths:133
KDR:0.617
Accuracy:36.582% C-
HSR:1.220% D*
MR1 Fracture
C
Kills:57
Deaths:71
KDR:0.803
Accuracy:37.674% C
HSR:0% F-
Kills:2,787
Deaths (as MAX Suit):788.500
Deaths (to MAX Suits):3,262
KDR:3.53456
Kill Difference:1,998.500
Playtime:71.901 hours
Usage:2%
Score:1.564m
Score/min:362
Accuracy (listed only):28.248%
HSR (listed only):11.412%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
B**
Kills:3,040
V. Kills:1,730 176%
Deaths:273
KDR:11.136
Accuracy:33.211% C+
KPH:33.800 B**
VKPH:19.300 B++
M14 Banshee
B+
Kills:2,448
V. Kills:220 N/A
Deaths:99
KDR:24.727
Accuracy:32.526% C*
KPH:63.400 C+
VKPH:5.700 B+
M18 Rotary
C+
Kills:2,197
V. Kills:1,351 163%
Deaths:587
KDR:3.743
Accuracy:33.817% C+
KPH:24 C+
VKPH:14.800 C+
M18 Locust
B+
Kills:1,784
V. Kills:1,037 172%
Deaths:114
KDR:15.649
Accuracy:31.597% C
KPH:38.200 B+
VKPH:22.200 C**
Hellfire Rocket Pods
B**
Kills:1,332
V. Kills:196 N/A
Deaths:54
KDR:24.667
Accuracy:51.918% C+
KPH:209.500 B**
VKPH:30.800 B**
Hornet Missiles
C+
Kills:451
V. Kills:257 175%
Deaths:46
KDR:9.804
Accuracy:57.781% D
KPH:87.800 C+
VKPH:50 C+
M202 Wyrm
M++
Kills:287
V. Kills:270 106%
Deaths:2
KDR:143.500
Accuracy:87.065% M*
KPH:238.600 B**
VKPH:224.400 M++
M18-2 Pincer
D
Kills:74
V. Kills:39 185%
Deaths:
KDR:
Accuracy:39.896% B++
KPH:44.600 D-
VKPH:23.500 D
Tomcat A2AM Pods
C-
Kills:68
V. Kills:61 110%
Deaths:10
KDR:6.800
Accuracy:77.442% C+
KPH:38.500 D
VKPH:34.500 C-
Kills:11,681 (9,543 + 0)
Deaths:1,185
KDR:9.857
VKDR:4.355
Vehicle Kills:5,161
Kill Difference:10,496
Playtime:282.738 hours
Usage:8%
Score:4.414m
Score/min:260
Piloting Accuracy:39.896%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:2,107
V. Kills:1,297 162%
Deaths:94
KDR:22.415
Accuracy:37.627% C
KPH:52.300 C++
VKPH:32.200 C++
CAS30 Tank Buster
B+
Kills:1,931
V. Kills:1,173 164%
Deaths:326
KDR:5.923
Accuracy:55.263% B+
KPH:11 C++
VKPH:6.700 C
L105 Zephyr
B++
Kills:172
V. Kills:43 391%
Deaths:22
KDR:7.818
Accuracy:48.131% C**
KPH:56.300 C+
VKPH:14.100 B++
AP30 Shredder
C
Kills:162
V. Kills:93 172%
Deaths:21
KDR:7.714
Accuracy:31.912% C
KPH:31.200 C
VKPH:17.900 C--
L-30R Vektor
C
Kills:82
V. Kills:41 195%
Deaths:6
KDR:13.667
Accuracy:32.278% D-
KPH:6.900 C--
VKPH:3.500 C
Dual-75 Duster
C+
Kills:57
V. Kills:5 N/A
Deaths:4
KDR:14.250
Accuracy:34.078% D--
KPH:56.600 D
VKPH:5 C+
Kills:4,511 (2,013 + 2,498)
Deaths:473
KDR:9.537
VKDR:5.607
Vehicle Kills:2,652
Kill Difference:4,038
Playtime:237.329 hours
Usage:7%
Score:2.513m
Score/min:176
Piloting Accuracy:32.278%
Gunner Accuracy:34.078%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C
Kills:1,196
V. Kills:639 187%
Deaths:100
KDR:11.960
Accuracy:50.145% D-
KPH:36.800 C
VKPH:19.600 C
Skyguard
C
Kills:169
V. Kills:111 151%
Deaths:32
KDR:5.281
Accuracy:31.635% C+
KPH:14.500 C
VKPH:9.500 C
L100 Python HESH
C
Kills:113
V. Kills:19 N/A
Deaths:1
KDR:113
Accuracy:47.684% C--
KPH:53.100 D
VKPH:8.900 C
L100 Python HEAT
A++
Kills:85
V. Kills:30 274%
Deaths:
KDR:
Accuracy:65.174% A
KPH:73.100 A+
VKPH:25.800 A++
C75 Viper
C-
Kills:63
V. Kills:26 233%
Deaths:20
KDR:3.150
Accuracy:47.455% B+
KPH:19.600 D--
VKPH:8.100 C-
Kills:1,626 (1,626 + 0)
Deaths:153
KDR:10.627
VKDR:5.392
Vehicle Kills:825
Kill Difference:1,473
Playtime:50.708 hours
Usage:1%
Score:0.849m
Score/min:279
Driving Accuracy:47.455%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:1,321
V. Kills:649 203%
Deaths:95
KDR:13.905
Accuracy:44.827% C
KPH:33.500 C
VKPH:16.500 D
P2-120 HEAT
C**
Kills:1,223
V. Kills:427 286%
Deaths:79
KDR:15.481
Accuracy:45.544% C++
KPH:37.700 C**
VKPH:13.100 C*
MR11 Gatekeeper
B*
Kills:1,167
V. Kills:568 205%
Deaths:25
KDR:46.680
Accuracy:44.290% C++
KPH:34.200 B*
VKPH:16.700 C
E540 Halberd
C+
Kills:644
V. Kills:255 252%
Deaths:50
KDR:12.880
Accuracy:42.672% C
KPH:31.600 C+
VKPH:12.500 C--
G30 Vulcan
B**
Kills:122
V. Kills:71 169%
Deaths:19
KDR:6.421
Accuracy:41.210% B**
KPH:23.400 C
VKPH:13.600 C
Halberd SE
D
Kills:59
V. Kills:23 246%
Deaths:5
KDR:11.800
Accuracy:43.615% D
KPH:31.700 D
VKPH:12.300 D
Kills:4,536 (2,544 + 1,992)
Deaths:273
KDR:16.615
VKDR:7.300
Vehicle Kills:1,993
Kill Difference:4,263
Playtime:133.386 hours
Usage:4%
Score:2.525m
Score/min:315
Driving Accuracy:45.544%
Gunner Accuracy:43.615%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C*
Kills:736
V. Kills:454 162%
Deaths:123
KDR:5.984
Accuracy:54.949% B++
KPH:53.800 C++
VKPH:33.200 C*
P525 Marauder-H
C*
Kills:587
V. Kills:51 N/A
Deaths:13
KDR:45.154
Accuracy:46.769% B**
KPH:93.300 C--
VKPH:8.100 C*
E540 Halberd-H
C+
Kills:266
V. Kills:140 189%
Deaths:27
KDR:9.852
Accuracy:59.631% C+
KPH:46.500 C
VKPH:24.500 C+
M60-G Bulldog-H
B+
Kills:128
V. Kills:15 N/A
Deaths:9
KDR:14.222
Accuracy:60.521% B+
KPH:90.300 C
VKPH:10.600 D-
M12 Kobalt-H
C+
Kills:124
V. Kills:1 N/A
Deaths:
KDR:
Accuracy:22.232% C+
KPH:132.300 C+
VKPH:1.100 D**
Kills:1,841 (0 + 1,841)
Deaths:172
KDR:10.703
VKDR:3.843
Vehicle Kills:661
Kill Difference:1,669
Playtime:28.050 hours
Usage:1%
Score:0.669m
Score/min:398
Driving Accuracy:N/A%
Gunner Accuracy:22.232%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:336
V. Kills:15 N/A
Deaths:9
KDR:37.333
Accuracy:21.431% C**
KPH:91.900 C**
VKPH:4.100 C++
M60-G Bulldog
C+
Kills:192
V. Kills:49 384%
Deaths:12
KDR:16
Accuracy:48.035% B+
KPH:47.100 C
VKPH:12 C+
M60-G Bulldog
C
Kills:190
V. Kills:50 373%
Deaths:20
KDR:9.500
Accuracy:47.725% B++
KPH:26.400 D
VKPH:7 C
M20 Basilisk
C
Kills:157
V. Kills:59 262%
Deaths:23
KDR:6.826
Accuracy:40.844% C+
KPH:19.600 C
VKPH:7.400 C
M40 Fury
C--
Kills:155
V. Kills:36 419%
Deaths:17
KDR:9.118
Accuracy:37.820% C+
KPH:40.700 D-
VKPH:9.500 C--
M40 Fury
D
Kills:147
V. Kills:37 387%
Deaths:32
KDR:4.594
Accuracy:36.743% C
KPH:29.300 D--
VKPH:7.400 D
M12 Kobalt
C*
Kills:105
V. Kills:2 N/A
Deaths:4
KDR:26.250
Accuracy:20.133% C*
KPH:69.500 C--
VKPH:1.300 D--
M20 Basilisk
C-
Kills:78
V. Kills:37 205%
Deaths:20
KDR:3.900
Accuracy:42.928% C++
KPH:18 D
VKPH:8.500 C-
Kills:1,360 (0 + 1,360)
Deaths:137
KDR:9.927
VKDR:2.080
Vehicle Kills:285
Kill Difference:1,223
Playtime:37.591 hours
Usage:1%
Score:0.586m
Score/min:260
Driving Accuracy:N/A%
Gunner Accuracy:42.928%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:355
V. Kills:132 267%
Deaths:242
KDR:1.467
Accuracy:56.468% C**
KPH:20 C--
VKPH:7.400 C+
S12 Renegade
C++
Kills:186
V. Kills:8 N/A
Deaths:73
KDR:2.548
Accuracy:40.896% C
KPH:53.500 C
VKPH:2.300 C++
Kills:541 (541 + 0)
Deaths:315
KDR:1.717
VKDR:0.444
Vehicle Kills:140
Kill Difference:226
Playtime:21.199 hours
Usage:1%
Score:0.125m
Score/min:98
Driving Accuracy:40.896%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:353
V. Kills:33 N/A
Deaths:2
KDR:176.500
Accuracy:37.865% B+
KPH:87.100 C++
VKPH:8.100 B+
VLG Missile Launcher
D
Kills:107
V. Kills:46 228%
Deaths:3
KDR:35.667
Accuracy:52.020% D
KPH:40.100 D-
VKPH:17.200 D
M20 Wyvern
C++
Kills:75
V. Kills:49 150%
Deaths:2
KDR:37.500
Accuracy:40.302% C++
KPH:24.300 C
VKPH:15.900 C++
Kills:535 (0 + 535)
Deaths:7
KDR:76.429
VKDR:18.286
Vehicle Kills:128
Kill Difference:528
Playtime:9.816 hours
Usage:0%
Score:0.201m
Score/min:341
Piloting Accuracy:N/A%
Gunner Accuracy:40.302%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TAS-16 Blackjack 5,6585,5963,5021.598C++0.1771.499%B+17.566%C**75.3B+N/A20674.3h2B+2.7B+
C-4 5,4134,1062,7191.51C+0.2625.053%C-N/A109.5C+34.9C*70037.5h1.2C**4.8C++
T9A "Butcher" 3,1113,0531,5721.942C+0.1728.993%B+26.662%D57D1.1C+15253.6h11.1C38.4C*
M18 Needler 4,7703,04027311.136A9.3733.211%C+N/A33.8B**19.2B++26289.9h74.4B+224B+
MSW-R 3,0833,0201,4462.089C+0.3230.805%B*25.695%C68.2C++1.4B++21644.3h10.5C*34B+
M14 Banshee 2,6682,4489924.727B*22.9632.526%C*N/A63.4C+5.7B+20638.6h21.4C+65.8C++
M18 Rotary 3,5482,1975873.743C**1.9733.817%C+N/A24C+14.8C+19491.4h70.7B+209B+
C150 Dalton 3,4042,1079422.415B**20.6537.627%CN/A52.3C++32.2C++56740.3h2.5B+6.8B+
CAS30 Tank Buster 3,1041,9313265.923A+4.1555.263%B+N/A11C++6.7C84175.9h52C++94.1C**
M18 Locust 2,8211,78411415.649M++13.8831.597%CN/A38.2B+22.2C**25346.7h71.3C++225.7C**
AS16 NightHawk 1,5801,5561,3361.165C0.6037.827%D12.082%D33.9C--N/A9545.9h3.9C**10.4C+
NS Decimator 2,0391,4269081.57C+0.2062.969%C++1.262%D51.7C**22.2C++32127.6h3.5B5.6B+
Hellfire Rocket Pods 1,5281,3325424.667A+22.9051.918%C+N/A208.1B**30.6B**9696.4h15.9C+30.7C++
PDW-16 Hailstorm 1,3381,3281,9190.692D1.0821.508%D--9.563%D*21.6DN/A6361.5h15C69.9C--
P2-120 AP 1,9701,3219513.905B12.1444.827%C1.363%D33.5C16.5D55139.4h4.6B++10.3B+
T7 Mini-Chaingun 1,3361,3161,0171.294C+0.4823.082%B+9.119%D*49.8C+N/A16726.4h12.8C*55.5B+
TSAR-42 1,2961,2821,0071.273D0.5042.632%C+59.984%D*33.8DN/A11637.9h2.3C--5.4C+
LC2 Lynx 1,2911,2466002.077B0.3134.092%A+18.299%D-58C**2.1A++19321.5h12.3B35.9B+
Auraxium Chainblade 1,3231,24218,2340.068B+1.7025.313%C-7.005%C++2.5C++N/A8503.9h2.1C+8.2C++
Frag Grenade 1,2621,23311233N/A1,231.2349.552%C*N/A685C**16.1C**23051.8h2.6B*5.3B+
SMG-46 Armistice 1,2531,2291,3360.92C-0.8525.714%D12.693%D-31.1C--N/A10139.5h13.9C+54.1C+
Ripper 1,2901,22614,6540.084C+1.6925.716%C14.356%C3CN/A9409.1h1.5C+6C++
NS-15 Gallows 1,2461,2245912.071C0.3029.503%C+31.699%C-58.6D1.1C-15920.9h11.7D39.7C
P2-120 HEAT 1,6501,2237915.481B**13.7145.544%C++1.472%D-37.6C**13.1C*23832.5h5.6B+12.4B+
NS Decimator-B 1,3271,2205282.311C++0.5472.146%B*3.607%B**85.9A7.5D*26914.2h2A2.8A+
TS4 Haymaker 1,2501,2045522.181B*0.4173.921%M+14.618%C++68.4B++2.6M++21917.6h6.6F*8.9C*
The President 1,2411,2001,1821.015C0.7537.185%B++26.583%C+70.2C+2.4B**21717.1h11.2C+30.2B+
L100 Python AP 1,8351,19610011.96C*10.1950.145%D-N/A36.8C19.7C26832.5h4.2C**8.4C*
T16 Rhino 1,1971,1921,3270.898C-0.8719.083%D-13.171%F25.1DN/A7347.5h12.1C++63.5C
NSX Tanto 1,2191,1916751.764C++0.0135.609%B**24.349%D64.4C**1.5B**16018.5h11.2B31.5B+
Shuriken 1,2211,1895902.015C++0.2531.907%B+18.251%C-72.1B+1.9A*18516.5h12.9C+40.3B
MG-C1 Kindred 1,2181,1895892.019B+0.2534.837%B**16.232%D*73.4C**1.8B25316.2h9B+25.7B++
TS2 Inquisitor 1,2141,1881,1141.066C0.7034.79%B++27.862%B++60.9C*1.3B+18019.5h9.8C++28.1B
NSX-P Naginata 1,2121,1875762.061C+0.2927.692%C*22.662%D*60.9C1.3C23619.5h10.9C++39.3C*
NSX Naginata 1,2141,1877031.688C0.0827.314%C**29.57%C46.9C--1.1C+14825.3h12.4C--45.5C+
NS-15M2 1,1891,1861,0581.121C0.6523.588%D16.779%D**40.8DN/A12829.1h12.3C-52C
T1 Cycler 1,2121,1866921.714C++0.0630.758%B**23.272%C58.7B++1.3B*23120.2h10.7B++34.8B++
TAR 1,2131,1856971.7C+0.0733.779%A+21.603%C-52.4C++1.2B+15122.6h11.8C++35.1B+
T9 CARV-S 1,2071,1846481.827C+0.0630.313%B*27.618%C+53.8C1C*15922h11.1C++36.5B+
Havoc 1,2081,1847911.497C++0.2759.439%B+16.554%C*65.1C++1.3B+22318.2h4.2C7.1C*
MG-S1 Jackal 1,2081,1849921.194C0.5833.645%B++14.949%D*42.1CN/A12728.1h9.9C**29.4B+
NS-357 Underboss 1,1991,1821,0921.082C+0.6945.504%B+28.511%C**57.7C+N/A19220.5h3.9C+8.5B
T4 AMP 1,2121,1811,0591.115C+0.6529.636%C++19.475%C51.6C++1.4A+13822.9h14.6C49.4C++
NS-11P 1,2091,1818651.365C0.4030.891%B++21.761%C--46.9C+1.1C+15325.2h12.7C+41.2B
NSX Yumi 1,2001,1805622.1C++0.3334.638%B**30.593%C++64.5B+1.1C+14818.3h10.7C++30.9B+
T32 Bull 1,1991,1796141.92C++0.1529.469%B+26.887%C+55.1C+N/A13921.4h11.4C+38.6B
MG-H1 Watchman 1,1941,1784852.429C++0.6629.543%B+25.467%D69.7C+N/A21016.9h12.4C**42.1B+
T1B Cycler 1,1991,1785742.052C+0.2832.155%B++27.25%C-76.5B+1.4B++19715.4h10.6B+33.1B++
NS Baron G5 1,1981,1771,0161.158C0.6144.582%C16.653%C*43.1C+N/A13427.3h4B8.9C+
TMG-50 1,1931,1758301.416C0.3526.141%C++22.979%D45.7CN/A14425.7h10.6C+40.6C*
NSX Tengu 1,1891,1756921.698C+0.0743.984%B+18.468%D69.5C**N/A17816.9h11.4C++26C**
TORQ-9 1,2021,1741,2900.91C0.8630.355%B++21.21%D32.3DN/A12036.4h15.3D50.5C++
FA1 Barrage 1,1981,1741,0111.161C+0.6148.39%B11.499%D-39.1C+N/A12630h4.1B+8.5B+
TRS-12 Uppercut 1,1851,1741,3800.851C--0.9251.031%D--12.521%D33.7DN/A10034.8h2.4C+4.7C+
SABR-13 1,1931,1737091.654C+0.1231.019%B+28.304%C+65.9B++1.1B17717.8h9.2B+29.8B++
NS-45 Pilot 1,1871,1737231.622C+0.1538.519%B++28.389%C76.7C+N/A26415.3h6.6C+17B
NS-11C 1,1861,1731,3160.891C0.8825.269%C12.447%D**29.2CN/A9840.2h12.3C*48.8C++
NS-7 PDW 1,1931,1731,0381.13C0.6431.991%B*15.004%D41.3C+N/A10828.4h12.8C++39.9B+
TX1 Repeater 1,1991,1721,3620.86C+0.9130.245%B++25.853%B+54.5B+1.3B*18121.5h12.6C+41.8B
MR11 Gatekeeper 1,7351,1672546.68M**44.9144.29%C++N/A34.2B*16.7C20034.1h33B++74.5B++
NS-30 Tranquility 1,1741,1674902.382C+0.6148.341%A+34.276%C114.4A+N/A56210.2h5.4B11.1B+
Chainblade 1,3091,16624,1850.048B+1.7225.729%C2.144%D1.6B*N/A5741.7h2.9C11.4C+
NSX Daimyo 1,1661,1633263.567C+1.8045.536%C*94.153%C+90.2B+N/A22012.9h2.2C**4.8B
LC3 Jaguar 1,1861,1621,1261.032C0.7427.075%C+16.437%D--32.5CN/A10835.7h11.5C+42.5C*
M77-B 1,1651,1617131.628D0.1441.87%C*73.041%D36.5C+N/A10131.8h2.2C++5.3C**
T9 CARV 1,1721,1599151.267C0.5022.705%C+17.86%D*50.6C+N/A22122.9h10.6B+46.6C**
ML-7 1,4941,1547741.491B+0.2864.003%B+3.033%C**51.1A15C+32622.6h4B*6.3B*
NS-44 Commissioner 1,1601,1491,7440.659C-1.1133.298%D21.671%C-24.3DN/A7447.3h4.1D12.4C-
TRAC-5 S 1,1941,1491,5030.764C1.0124.999%C+16.014%C21.6CN/A7853.3h12.1C+48.3C++
Tank Mine 1,6321,1476161.862D0.0936.374%CN/A127.4C+53.9C-9099h1.4B*3.8B**
C-4 ARX 1,3581,0486061.729C0.0429.08%C**N/A109.2C32.3C5199.6h1B+3.6B
SOAS-20 1,0571,0487311.434C0.3435.093%B*16.031%D--54.6C*N/A16419.2h11.2C++32B+
ASP-30 Grounder 1,6811,0221,2300.831C0.9468.269%B+1.859%D26.1C++16.9C+20139.1h6.6B+9.7B+
M9 SKEP Launcher 1,3319335371.737B**0.0380.63%A+2.144%C+48.1B20.5C+43719.4h6.4B+8B*
Rocklet Rifle 1,4048136791.197C**0.5752.184%C+N/A35.2C*25.6C+34723.1h30.3B+58.1B
MKV Suppressed 7757534741.589C+0.1832.27%B*20.053%C59.8B1.7A++15312.6h12.1C*37.4B+
NS-66 Punisher 7497453791.966C*0.2033.036%B*25.235%C-46.3CN/A13816.1h11.2C++34B+
G20 Vulcan-H 1,1907361235.984C+4.2154.949%B++1.63%D-53.7C++33.1C*44513.7h94.6C+172.2C**
E540 Halberd 8996445012.88B11.1142.672%C1.708%D31.6C+12.5C--20420.4h4.7B+11B
MRC3 Mercy 6125901673.533C++1.7621.837%B+24.915%C**47.2B+1.8A+19112.5h17.5C++80B
P525 Marauder-H 6385871345.154A++43.3846.769%B**N/A93.2C--8.1C*2836.3h8.4D17.9C++
Icikill 6105728,3630.068C**1.7022.288%D-2.273%D-2.5C+N/A6232.1h2C++8.8C+
MRC3 Mercy 5785531563.545C*1.7822.732%B+24.955%C**48.1B+2.2A*17411.5h18.3C+80.3B
Hunter QCX 5645121,0260.499C-1.2742.851%C+22.461%C++16.1C+1.6C--5731.8h5.6C*13C**
M12 Kobalt 5245041504U502.2319.604%D13.095%D*117.2C+4.7C+2754.3h17.4C89C
NS-AM7 Archer 7295031,4550.346C1.4260.155%C*6.163%D*6.3C2.8C++4379.3h15C*24.9C**
Claymore 4994991872.668D0.9036.27%C**N/A131.3CN/A3663.8h1.2C+3.3B+
RAMS .50M 5004981263.952C+2.1847.527%B*77.51%C69.2AN/A2217.2h1.8B+3.7B++
NS-44L Blackhand 5054893551.377C0.3953.072%B**42.331%C+38.5C+1.3A++17312.7h3.6C**6.8B+
M2 Mutilator 4994842961.635C0.1315.46%C16.529%D24.7DN/A8619.6h15.8C++102.5C++
Hornet Missiles 708451469.804C+8.0357.781%D1.552%C**88.4C++50.4C++6875.1h9.5C++16.5C+
KSR-35 4063953231.223C--0.5534.978%C--25.317%D41.6C--1.2B++1049.5h4.3C+12.2C+
The Kraken 5473921263.111B1.3460.31%CN/A61.3B+24.2C*2246.4h3B+4.9B
Soldier Soaker 4003843001.28C+0.4937.045%C+13.281%C+60C+2.5B+1676.4h7.1D19.2C+
M60-A Bulldog 4593812913.138C+11.3744.165%C**N/A44.3C+9.1B4038.6h4.9B+11.2B+
M60-A Bulldog 4473783126B+124.2364.709%AN/A63B+11.5A++3096h5.8C+9B+
Spear Anti-Vehicle Phalanx Turret 5353652614.038B+12.2751.408%C**2.74%D68.9B++32.1B+4875.3h6.2B+12.1B++
Anti-Vehicle Grenade 4933601360N/A358.2354.715%C**N/A327.3C-120.9C++20871.1h6C10.9C+
M40 Fury-F 4873552421.467C+0.3056.468%C**1.127%C**20.1C-7.5C+9117.7h12.5C+22.2C+
CAS 14-E 3863532176.5S174.7337.865%B+1.416%C86.1C++8B+3344.1h24.8B65.5B+
T2 Striker 5503521242.839M*1.0747.212%DN/A26.1B+14.7C+28513.5h19.9A42.1B**
HC1 Cougar 3583502021.733C++0.0433.189%B**22%C--60.3C**1.4B++2395.8h9.4B+28.4B+
M12 Kobalt 351336937.333B+35.5621.431%C**16.964%C-90.8C*4.1C++3093.7h14.7B+68.5B+
Auraxium Slasher 3733346,1240.055C+1.7116.69%D--7.485%C+1.9C++N/A5176.1h2.5C+14.8C
M2 Mutilator 3193091901.626C0.1414.852%C--15.21%D-24DN/A7912.9h17.7C119.1C+
A30 Walker 473302319.742M+7.9727.866%B+N/A21.1C+12C16314.3h90.7B+325.4B+
MANA Anti-Vehicle Turret 4952981272.346C++0.5853.282%C2.013%D45.2C*29.8C+4006.6h7.4C*13.9C**
M202 Wyrm 5572872143.5S141.7387.065%M*N/A239.2B**225M++8921.2h52.1C59.8B+
M3 Pounder HEG 3512802411.162C-0.6142.638%C+3.214%C++14.7D3.7C+11119h19.1C-44.8C+
M3 Pounder HEG 3472731991.372C0.4045.503%C+2.198%D17.8D4.8C*11015.3h18.8C41.2C+
E540 Halberd-H 406266279.852C8.0859.631%C+1.128%C46.7C24.6C+4115.7h6.2C+10.4C+
AMR-66 2662633130.84C--0.9327.84%C15.209%D**25.3CN/A11210.4h7.4C**26.7C++
NSX-P Tengu 2672602161.204C0.5738.536%C13.846%D**52C1.4C*2205h11.4C++29.5C++
Sticky Grenade 2552501250N/A248.2352.663%C+N/A833.3C-16.7C+25640.3h1.7B+3.3C**
MANA Anti-Personnel Turret 2542481421.746N/A0.0229.45%UN/A2480U60U5671200.1h30.5T*103.5T*
TRAC-5 2212183060.712C--1.0620.777%D16.973%D16.9C-N/A24712.9h13.9C+66.7C+
NSX-P Tanto 2192142860.748D1.0229.25%C+21.028%D--20.4DN/A10010.5h15.3C52.2C+
TX2 Emperor 2122102500.84C0.9341.839%A+30.952%B*45.7C+N/A1504.6h8.5C++20.2B++
M60-G Bulldog 2411921216C*14.2348.035%B+N/A46.8C12C+3484.1h5.7C**11.8B+
M60-G Bulldog 240190209.5C+7.7347.725%B++2.105%C26.4D6.9C1957.2h7.6C-15.8C**
S12 Renegade 194186732.548C0.7840.896%CN/A53.1C2.3C++1343.5h2.9C*7.2C*
The Slasher 1901851,8980.097B**1.6717.948%D*3.243%D-3C+N/A961.1h2.6D14.5D-
L105 Zephyr 215172227.818C-6.0548.131%C**N/A55.5C+13.9B+4783.1h6.5C+13.5C++
TRAC-5 Burst 173171632.714C++0.9433.809%B**25.146%C95B*1.1C+2691.8h8.7A25.8B**
Skyguard 280169325.281C**3.5131.635%C+1.775%C14.4C9.5C19711.7h105.5C++333.5C**
NS-30 Vandal 167166931.785C0.0242.755%B**41.566%A87.4B*N/A3661.9h4.7B+11B+
T5 AMC 1731661431.161C+0.6135.019%A++23.494%C*37.7C++1.6A*2044.4h12.1B+34.5B*
AP30 Shredder 255162217.714C5.9431.912%C3.704%A+31.2C17.9C--3265.2h72.6C*227.5C*
M1 Heavy Cycler 1631591241.282C0.4916.955%C++14.465%D-18.9DN/A1028.4h18.8C110.7C++
M20 Basilisk 216157236.826B5.0640.844%C+2.548%D**19.6C7.4C2168h82C*200.8C*
M40 Fury 191155179.118C+7.3537.82%C+N/A40.8D-9.5C--3213.8h13.2C+35C+
M40 Fury 184147324.594C-2.8236.743%C4.762%M**29.4D--7.4D2525h18.3D-49.7D
M60-G Bulldog-H 143128914.222C12.4560.521%B+N/A91.4C10.7D-3621.4h4.7B7.8B+
M12 Kobalt-H 1251241124S122.2322.232%C+8.871%F-137.8C+1.1D**4450.9h13.9C++62.4C++
G30 Vulcan 193122196.421C+4.6541.21%B**2.459%D23.5C13.7C2325.2h88.7C++215.4B+
NSX Fujin 1201191119N/A117.2350.398%B**49.58%D238D*2D7750.5h8T*15.8F--
L100 Python HESH 1321131113S111.2347.684%C--N/A53.8D9C4072.1h3.1C+6.5C+
VLG Missile Launcher 153107335.667C+33.9052.02%DN/A39.6D-17D4962.7h7.8C--15D
M12 Kobalt 107105426.25C++24.4820.133%C*19.048%C+70C-1.3D--3251.5h17.6C87.5C++
MG-HBR1 Dragoon 109104472.213C**0.4443.565%B**28.846%C54.7C**2.6A*2951.9h5.7C*13B+
NS-03 Thumper 1031001340.746C1.0235.363%C+3%A25D-N/A1044h6.7C++18.9C*
NSX Amaterasu 101931,0620.088C*1.684.933%F13.979%C1.8CN/A751.8h3.2C+64.1F-
A30 Walker 14793615.5C**13.7330.259%C++N/A10.7C6.2D-1138.7h174.6C+577.2C+
MAX Punch 114928150.113C+1.6633.08%DN/A1.4C+N/A466h2.4C+7.2C
L100 Python HEAT 11585185U83.2365.174%AN/A70.8A+25A+8401.2h6.2C--9.5C*
MR1 Fracture 134821330.617D1.1536.582%C-1.22%D*5.1D*3.3D*6716h75.3D--205.8D
L-30R Vektor 12382613.667A*11.9032.278%D-N/A6.9C--3.4C6411.9h88.1C273.1C
Hyena Missile Launcher 13381312.613C0.8436.252%C++N/A14.7D9.5D1395.5h30.3C+83.6C++
M20 Basilisk 11578203.9C2.1342.928%C++3.846%D18.1D8.6C2564.3h105.9C246.7C+
M20 Wyvern 12475237.5S35.7340.302%C++N/A24.2C15.8C++2163.1h84.8C210.5C+
M18-2 Pincer 11374174N/A72.2339.896%B++N/A43.5D-22.9D-3331.7h94.2D*236.1D
Cortium Bomb 10171233.087C1.3284.731%AN/A54.6D--23.1C9581.3h5.5D**6.5F
Tomcat A2AM Pods 12968106.8C5.0377.442%C+N/A37.8D33.9C-6781.8h11.3D**14.6D**
C75 Viper 8963203.15D1.3847.455%B+1.587%B+19.7D--8.1C-4083.2h14.7C30.9C+
Aspis Anti-Aircraft Phalanx Turret 13463115.727C*3.9636.246%B*N/A17B+19.2B*3333.7h154.5C+426.1B+
NS Annihilator 10561193.211S1.4486.986%A++N/A23.5A*16.9A**5202.6h8.3B*9.6B**
Halberd SE 8259511.8D-10.0343.615%DN/A31.1D12.1D-2471.9h3.8B+8.6C++
MR1 Fracture 9057710.803C0.9737.674%CN/A6.2D--3.6D--1029.2h74.8D*198.5D
Dual-75 Duster 6257414.25C12.4834.078%D--1.754%A++57D5C+3941h5.4C++15.7C
M60-A Bulldog 6054413.5C+11.7349.893%C+1.852%C-20D2.2D1402.7h8.6F-17.3D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon3046,18710.3h
Anti-Vehicle MANA Turret311,7192.2h
Ordnance Dampener171881.8h
Nano-Armor Kit2,1761,424,716123.8h
Nanite Revive Grenade02,5200.7h
Medical Applicator894303,55223h
Motion Spotter283,6512.4h
Restoration Kit1561,0364h
Welding Device01,8490.1h
Spitfire Auto-Turret45450.4h
WLT-Mandible Mining Laser217,83912.8h
Ammunition Package826,1733.9h
Recon Detection Device859,10911.3h
Shield Recharging Field573,1261.2h
Medical Kit2,98818,63657h
Anti-Infantry MANA Turret257081.2h
Nano-Repair Grenade02,0210.6h
Snowman Soldier81230.1h

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