Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 12 (18,956)players online:
LatrodectusVS (67)  CAMIKAZE78 (18)  GelosTheStrimmer (10)  Weee240 (6)  ZugieMac (5)  WelliCage (4) 110
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (21 days). The data shown below may not be accurate.

Legate Horseman Plastikfrosch3000[VESP] Plastikfrosch3000
VS BR 75

KDR: 2.87

Score: 86.8m

Last Seen: Jun 29th, 2019 12:47 PM
- OFFLINE - 515.2 hour(s)

Prestige 1, Battle Rank 75 - Vanu Sovereignty on Cobalt - Outfit Member of Vespiary[VESP] Vespiary
VS outfit on Cobalt

Members: 5
Level Progress (to 76): 38%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Betelgeuse 54-A Eclipse VE3A Frag Grenade Sticky Grenade Eridani SX5G C-4 ARX Saron HRB Proximity Mine
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Plastikfrosch3000



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $759,357 MLG Score: 607
Fun Score: N/A
Cheeseburgers Flipped: 615TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.656%20.894%43264115067,4123.3906-0.519

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.688%-0.097C+0.006C+-2.752F**HEAD ++ (~10.57)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.90.329C**10.30.277C*39.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.702%1.98%1411213101906380.111479259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.279C0.361C**-1.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.10.727B++15.30.711B++28.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.045%1.95%654121087217722890.491822301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.344%-0.285C-0.394C---0.142

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.40.68B+4.70.624B+7.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.419%3.614%8081511999,130151939636.01053230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.291%0.206C++-0.206C0.969

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.50.561B+20.20.494B+32.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.941%79.861%808412101,296137740.941176

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.539%0.294C*0.83B++-1.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.249C++2.70.138C++4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.151%13.741%80821212524160430.32648

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.895%0.134C++-0.177C-0.997

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.542B+2.60.464B+3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vespiary[VESP] Vespiary
VS outfit on Cobalt

Members: 5
86.8m484.2%391 (23.5k)334 (20k)2.87161111,43338,8053.1987475 (75)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214790717.638%16.07%28306:4050

21% Engineer15% Heavy Assault41% Infiltrator16% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 23rd, 2014 7:20 PMDec 21st, 2014 7:09 PMJul 18th, 2019 1:58 PM (2d) (PST)Jun 29th, 2019 8:49 AM (21d) (PST)Jun 29th, 2019 8:47 AM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
420943260.4290.1500.0692.2440.034607

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,1925,62719,5652694135220,055

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4325.9h/180.2d 12,694 17,907 43,591 582.3k 5,004 16,166 8,841 109m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:6,212
Deaths:1,958
KDR:3.173
Accuracy:18.331% F-
HSR:22.827% D--
NS-15M1
D-
Kills:1,175
Deaths:573
KDR:2.051
Accuracy:18.317% D-
HSR:15.745% D-
SVA-88
D
Kills:1,162
Deaths:621
KDR:1.871
Accuracy:16.227% D**
HSR:21.256% D
Pulsar LSW
C
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:16.685% D*
HSR:21.619% C
NS-15M2
D-
Kills:1,158
Deaths:494
KDR:2.344
Accuracy:17.467% D*
HSR:18.998% D-
Orion VS54
D
Kills:1,155
Deaths:638
KDR:1.810
Accuracy:16.312% D-
HSR:19.654% D
Flare VE6
D
Kills:1,143
Deaths:615
KDR:1.859
Accuracy:15.201% D*
HSR:20.035% D
NS-15M AE
C*
Kills:537
Deaths:161
KDR:3.335
Accuracy:19.391% D*
HSR:29.050% C*
SVA-GG
D
Kills:288
Deaths:75
KDR:3.840
Accuracy:19.471% D*
HSR:25% D
Ursa
C
Kills:171
Deaths:242
KDR:0.707
Accuracy:10.020% F--
HSR:21.637% C
VX29 Polaris
C-
Kills:120
Deaths:67
KDR:1.791
Accuracy:12.997% F-
HSR:20% C-
NS-15MP
D
Kills:93
Deaths:15
KDR:6.200
Accuracy:19.141% F
HSR:24.731% D
Kills:14,375
Deaths (as Heavy Assault):5,885
Deaths (to Heavy Assaults):10,495
KDR:2.44265
Kill Difference:8,490
Playtime:662.732 hours
Usage:15%
Score:14.456m
Score/min:364
Accuracy (listed only):16.630%
HSR (listed only):21.713%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
D
Kills:5,449
Deaths:2,120
KDR:2.570
Accuracy:19.290% F
HSR:16.462% D
Eridani SX5G
C-
Kills:2,373
Deaths:781
KDR:3.038
Accuracy:25.748% C-
HSR:15.508% D
Skorpios
D
Kills:1,534
Deaths:631
KDR:2.431
Accuracy:25.363% D
HSR:16.754% D
NS-11CP
C
Kills:1,446
Deaths:643
KDR:2.249
Accuracy:20.032% F-
HSR:21.093% C
MKV-G Suppressed
C+
Kills:1,385
Deaths:424
KDR:3.267
Accuracy:24.387% C+
HSR:17.762% C+
Serpent VE92
C+
Kills:1,304
Deaths:601
KDR:2.170
Accuracy:22.788% C+
HSR:19.172% C+
MKV-B Suppressed
D
Kills:1,226
Deaths:486
KDR:2.523
Accuracy:21.418% D
HSR:15.987% D
Pulsar C
C+
Kills:1,188
Deaths:654
KDR:1.817
Accuracy:20.383% D
HSR:22.812% C+
NS-7B PDW
C+
Kills:1,184
Deaths:333
KDR:3.556
Accuracy:24.882% C+
HSR:15.456% C-
NS-7G PDW
B+
Kills:1,179
Deaths:389
KDR:3.031
Accuracy:25.926% B+
HSR:21.883% B+
Zenith VX-5
C+
Kills:1,178
Deaths:431
KDR:2.733
Accuracy:22.087% D
HSR:20.713% C+
NS-11CB
D
Kills:1,174
Deaths:647
KDR:1.815
Accuracy:19.238% D*
HSR:17.377% D
Sirius SX12
C
Kills:1,167
Deaths:567
KDR:2.058
Accuracy:22.363% C
HSR:15.510% C-
Eridani SX5
D
Kills:1,162
Deaths:511
KDR:2.274
Accuracy:21.718% D-
HSR:14.372% D
NS-11C
C--
Kills:1,162
Deaths:954
KDR:1.218
Accuracy:16.769% D**
HSR:16.265% C--
Solstice VE3
C
Kills:1,159
Deaths:1,316
KDR:0.881
Accuracy:14.141% F
HSR:17.860% C
Eridani SX5-AE
D-
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:25.795% D-
HSR:16.149% D--
NS-11CG
D
Kills:1,156
Deaths:573
KDR:2.017
Accuracy:20.820% D
HSR:14.533% D--
Solstice Burst
D*
Kills:1,152
Deaths:1,056
KDR:1.091
Accuracy:14.874% F--
HSR:16.233% D*
MKV Suppressed
C-
Kills:1,152
Deaths:585
KDR:1.969
Accuracy:19.772% D*
HSR:16.667% C-
NS-7 PDW
D
Kills:1,147
Deaths:750
KDR:1.529
Accuracy:18.482% D*
HSR:13.775% D
VE-S Canis
C**
Kills:1,018
Deaths:330
KDR:3.085
Accuracy:28.765% C**
HSR:19.646% C+
Zenith VX-5AE
D
Kills:556
Deaths:274
KDR:2.029
Accuracy:23.791% D
HSR:20.683% D
Deimos VA29
D
Kills:443
Deaths:315
KDR:1.406
Accuracy:44.440% D**
HSR:12.190% D
MKV-P Suppressed
C+
Kills:418
Deaths:178
KDR:2.348
Accuracy:25.975% C+
HSR:23.445% C+
VX6-7
C+
Kills:391
Deaths:170
KDR:2.300
Accuracy:22.235% C-
HSR:19.949% C+
NSX Tengu
C
Kills:337
Deaths:106
KDR:3.179
Accuracy:32.510% D
HSR:18.991% C
Solstice SF
D*
Kills:330
Deaths:343
KDR:0.962
Accuracy:15.458% F
HSR:10.303% D*
NS Baron G5AE
D
Kills:311
Deaths:181
KDR:1.718
Accuracy:35.650% D*
HSR:12.540% D
NSX-P Tanto
B*
Kills:88
Deaths:30
KDR:2.933
Accuracy:18.642% D**
HSR:31.818% B*
Pandora VX25
A++
Kills:81
Deaths:28
KDR:2.893
Accuracy:39.079% C+
HSR:22.222% A++
NS Baron G5
D*
Kills:53
Deaths:65
KDR:0.815
Accuracy:27.881% F
HSR:9.434% D*
Kills:35,061
Deaths (as Light Assault):16,923
Deaths (to Light Assaults):7,759
KDR:2.0718
Kill Difference:18,138
Playtime:690.988 hours
Usage:16%
Score:12.678m
Score/min:306
Accuracy (listed only):23.772%
HSR (listed only):17.611%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
D
Kills:5,449
Deaths:2,120
KDR:2.570
Accuracy:19.290% F
HSR:16.462% D
NS-11CP
C
Kills:1,446
Deaths:643
KDR:2.249
Accuracy:20.032% F-
HSR:21.093% C
Serpent VE92
C+
Kills:1,304
Deaths:601
KDR:2.170
Accuracy:22.788% C+
HSR:19.172% C+
Pulsar C
C+
Kills:1,188
Deaths:654
KDR:1.817
Accuracy:20.383% D
HSR:22.812% C+
Zenith VX-5
C+
Kills:1,178
Deaths:431
KDR:2.733
Accuracy:22.087% D
HSR:20.713% C+
VE-LR Obelisk
C+
Kills:1,177
Deaths:97
KDR:12.134
Accuracy:31.115% C+
HSR:31.691% C+
NS-11CB
D
Kills:1,174
Deaths:647
KDR:1.815
Accuracy:19.238% D*
HSR:17.377% D
Eidolon VE33
B*
Kills:1,166
Deaths:149
KDR:7.826
Accuracy:27.571% C+
HSR:31.561% B*
NS-11C
C--
Kills:1,162
Deaths:954
KDR:1.218
Accuracy:16.769% D**
HSR:16.265% C--
Solstice VE3
C
Kills:1,159
Deaths:1,316
KDR:0.881
Accuracy:14.141% F
HSR:17.860% C
NS-11CG
D
Kills:1,156
Deaths:573
KDR:2.017
Accuracy:20.820% D
HSR:14.533% D--
Solstice Burst
D*
Kills:1,152
Deaths:1,056
KDR:1.091
Accuracy:14.874% F--
HSR:16.233% D*
Zenith VX-5AE
D
Kills:556
Deaths:274
KDR:2.029
Accuracy:23.791% D
HSR:20.683% D
Deimos VA29
D
Kills:443
Deaths:315
KDR:1.406
Accuracy:44.440% D**
HSR:12.190% D
VX6-7
C+
Kills:391
Deaths:170
KDR:2.300
Accuracy:22.235% C-
HSR:19.949% C+
Solstice SF
D*
Kills:330
Deaths:343
KDR:0.962
Accuracy:15.458% F
HSR:10.303% D*
NS Baron G5AE
D
Kills:311
Deaths:181
KDR:1.718
Accuracy:35.650% D*
HSR:12.540% D
NSX-P Tanto
B*
Kills:88
Deaths:30
KDR:2.933
Accuracy:18.642% D**
HSR:31.818% B*
Pandora VX25
A++
Kills:81
Deaths:28
KDR:2.893
Accuracy:39.079% C+
HSR:22.222% A++
NS Baron G5
D*
Kills:53
Deaths:65
KDR:0.815
Accuracy:27.881% F
HSR:9.434% D*
Kills:20,964
Deaths (as Engineer):10,647
Deaths (to Engineers):7,465
KDR:1.96901
Kill Difference:10,317
Playtime:908.613 hours
Usage:21%
Score:26.885m
Score/min:493
Accuracy (listed only):23.814%
HSR (listed only):19.245%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
C-
Kills:2,373
Deaths:781
KDR:3.038
Accuracy:25.748% C-
HSR:15.508% D
Skorpios
D
Kills:1,534
Deaths:631
KDR:2.431
Accuracy:25.363% D
HSR:16.754% D
MKV-G Suppressed
C+
Kills:1,385
Deaths:424
KDR:3.267
Accuracy:24.387% C+
HSR:17.762% C+
MKV-B Suppressed
D
Kills:1,226
Deaths:486
KDR:2.523
Accuracy:21.418% D
HSR:15.987% D
NS-7B PDW
C+
Kills:1,184
Deaths:333
KDR:3.556
Accuracy:24.882% C+
HSR:15.456% C-
NS-7G PDW
B+
Kills:1,179
Deaths:389
KDR:3.031
Accuracy:25.926% B+
HSR:21.883% B+
NS-45 Pilot
A+
Kills:1,172
Deaths:392
KDR:2.990
Accuracy:40.122% A+
HSR:24.744% C+
Sirius SX12
C
Kills:1,167
Deaths:567
KDR:2.058
Accuracy:22.363% C
HSR:15.510% C-
NS-357P Underboss
B*
Kills:1,163
Deaths:397
KDR:2.929
Accuracy:47.348% B*
HSR:18.487% D
Eridani SX5
D
Kills:1,162
Deaths:511
KDR:2.274
Accuracy:21.718% D-
HSR:14.372% D
Beamer VS3
B+
Kills:1,162
Deaths:611
KDR:1.902
Accuracy:29.949% B+
HSR:20.224% C
NS-61 "Ravenous" Emissary
A
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:37.398% A
HSR:18.276% C+
NS-30 Vandal
D--
Kills:1,160
Deaths:407
KDR:2.850
Accuracy:24.593% D**
HSR:18.104% D--
Eridani SX5-AE
D-
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:25.795% D-
HSR:16.149% D--
NS-44L Blackhand
A**
Kills:1,156
Deaths:77
KDR:15.013
Accuracy:61.508% A*
HSR:75.692% A**
NS-44 Commissioner
B+
Kills:1,153
Deaths:707
KDR:1.631
Accuracy:40.534% B+
HSR:19.341% C
MKV Suppressed
C-
Kills:1,152
Deaths:585
KDR:1.969
Accuracy:19.772% D*
HSR:16.667% C-
The Immortal
B**
Kills:1,151
Deaths:504
KDR:2.284
Accuracy:41.685% B**
HSR:20.938% D-
NS-7 PDW
D
Kills:1,147
Deaths:750
KDR:1.529
Accuracy:18.482% D*
HSR:13.775% D
NS-44P Commissioner
C+
Kills:1,033
Deaths:450
KDR:2.296
Accuracy:39.795% C+
HSR:22.072% C-
VE-S Canis
C**
Kills:1,018
Deaths:330
KDR:3.085
Accuracy:28.765% C**
HSR:19.646% C+
Phaseshift VX-S
B+
Kills:736
Deaths:62
KDR:11.871
Accuracy:37.678% C*
HSR:82.745% B+
NS-357 Underboss
B+
Kills:552
Deaths:255
KDR:2.165
Accuracy:40.857% B+
HSR:19.746% C
Spiker
C++
Kills:430
Deaths:228
KDR:1.886
Accuracy:30.684% C++
HSR:19.070% C
MKV-P Suppressed
C+
Kills:418
Deaths:178
KDR:2.348
Accuracy:25.975% C+
HSR:23.445% C+
NSX Tengu
C
Kills:337
Deaths:106
KDR:3.179
Accuracy:32.510% D
HSR:18.991% C
Parallax VX3
C+
Kills:314
Deaths:54
KDR:5.815
Accuracy:35.767% C--
HSR:76.433% C+
NS-44LB Blackhand
A*
Kills:266
Deaths:12
KDR:22.167
Accuracy:64.425% A*
HSR:80.827% A++
Cerberus
D
Kills:241
Deaths:207
KDR:1.164
Accuracy:26.176% D
HSR:16.183% D
Artemis VX26
B**
Kills:216
Deaths:68
KDR:3.176
Accuracy:22.352% D--
HSR:30.093% B**
Ghost
B
Kills:176
Deaths:18
KDR:9.778
Accuracy:35.361% D
HSR:72.159% B
Soldier Soaker
C+
Kills:137
Deaths:67
KDR:2.045
Accuracy:32.403% C+
HSR:6.569% D*
NS-AM7 Archer
B++
Kills:100
Deaths:49
KDR:2.041
Accuracy:50.268% D*
HSR:24% B++
NS-61 Emissary
C**
Kills:95
Deaths:40
KDR:2.375
Accuracy:29.826% C**
HSR:14.737% C
NS-44B Commissioner
D
Kills:92
Deaths:150
KDR:0.613
Accuracy:32.701% D
HSR:16.304% D--
NS-30B Vandal
B+
Kills:88
Deaths:11
KDR:8
Accuracy:28.173% D-
HSR:31.818% B+
NS-44L "Ravenous" Blackhand
A+
Kills:86
Deaths:8
KDR:10.750
Accuracy:57.692% A+
HSR:50% B+
V10
B*
Kills:70
Deaths:11
KDR:6.364
Accuracy:37.022% C--
HSR:84.286% B*
Kills:30,349
Deaths (as Infiltrator):11,699
Deaths (to Infiltrators):5,137
KDR:2.59415
Kill Difference:18,650
Playtime:1,782.443 hours
Usage:41%
Score:26.178m
Score/min:245
Accuracy (listed only):33.353%
HSR (listed only):29.072%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5G
C-
Kills:2,373
Deaths:781
KDR:3.038
Accuracy:25.748% C-
HSR:15.508% D
Skorpios
D
Kills:1,534
Deaths:631
KDR:2.431
Accuracy:25.363% D
HSR:16.754% D
MKV-G Suppressed
C+
Kills:1,385
Deaths:424
KDR:3.267
Accuracy:24.387% C+
HSR:17.762% C+
MKV-B Suppressed
D
Kills:1,226
Deaths:486
KDR:2.523
Accuracy:21.418% D
HSR:15.987% D
NS-7B PDW
C+
Kills:1,184
Deaths:333
KDR:3.556
Accuracy:24.882% C+
HSR:15.456% C-
NS-7G PDW
B+
Kills:1,179
Deaths:389
KDR:3.031
Accuracy:25.926% B+
HSR:21.883% B+
H-V45
C+
Kills:1,167
Deaths:530
KDR:2.202
Accuracy:21.412% D
HSR:21.508% C+
Sirius SX12
C
Kills:1,167
Deaths:567
KDR:2.058
Accuracy:22.363% C
HSR:15.510% C-
Pulsar VS1
C+
Kills:1,165
Deaths:488
KDR:2.387
Accuracy:20.921% C--
HSR:20.343% C+
Eridani SX5
D
Kills:1,162
Deaths:511
KDR:2.274
Accuracy:21.718% D-
HSR:14.372% D
Eridani SX5-AE
D-
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:25.795% D-
HSR:16.149% D--
MKV Suppressed
C-
Kills:1,152
Deaths:585
KDR:1.969
Accuracy:19.772% D*
HSR:16.667% C-
Terminus VX-9
C
Kills:1,152
Deaths:401
KDR:2.873
Accuracy:22.469% D
HSR:24.479% C
NS-7 PDW
D
Kills:1,147
Deaths:750
KDR:1.529
Accuracy:18.482% D*
HSR:13.775% D
VE-S Canis
C**
Kills:1,018
Deaths:330
KDR:3.085
Accuracy:28.765% C**
HSR:19.646% C+
Corvus VA55
C+
Kills:719
Deaths:270
KDR:2.663
Accuracy:22.743% C
HSR:22.531% C+
NS-11A
B+
Kills:509
Deaths:157
KDR:3.242
Accuracy:21.291% D
HSR:24.754% B+
Deimos VA29
D
Kills:443
Deaths:315
KDR:1.406
Accuracy:44.440% D**
HSR:12.190% D
MKV-P Suppressed
C+
Kills:418
Deaths:178
KDR:2.348
Accuracy:25.975% C+
HSR:23.445% C+
NSX Tengu
C
Kills:337
Deaths:106
KDR:3.179
Accuracy:32.510% D
HSR:18.991% C
NS Baron G5AE
D
Kills:311
Deaths:181
KDR:1.718
Accuracy:35.650% D*
HSR:12.540% D
Pandora VX25
A++
Kills:81
Deaths:28
KDR:2.893
Accuracy:39.079% C+
HSR:22.222% A++
NS Baron G5
D*
Kills:53
Deaths:65
KDR:0.815
Accuracy:27.881% F
HSR:9.434% D*
Kills:22,040
Deaths (as Combat Medic):8,957
Deaths (to Combat Medics):4,110
KDR:2.46065
Kill Difference:13,083
Playtime:196.469 hours
Usage:5%
Score:4.226m
Score/min:359
Accuracy (listed only):26.043%
HSR (listed only):17.909%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B*
Kills:525
Deaths:218
KDR:2.408
Accuracy:18.483% C++
HSR:25.143% B*
Nebula VM20
B+
Kills:519
Deaths:217
KDR:2.392
Accuracy:19.323% C++
HSR:23.699% B+
Cosmos VM3
C--
Kills:298
Deaths:140
KDR:2.129
Accuracy:14.772% C--
HSR:16.779% C--
Cosmos VM3
C
Kills:261
Deaths:116
KDR:2.250
Accuracy:14.632% C--
HSR:17.625% C
Comet VM2
C+
Kills:187
Deaths:138
KDR:1.355
Accuracy:43.355% C+
HSR:3.209% C--
Comet VM2
C+
Kills:145
Deaths:104
KDR:1.394
Accuracy:45.410% C+
HSR:1.379% D*
NS-10 Burster
B+
Kills:89
Deaths:40
KDR:2.225
Accuracy:32.856% B+
HSR:3.371% D
NS-20 Gorgon
C+
Kills:87
Deaths:34
KDR:2.559
Accuracy:25.710% C+
HSR:19.540% C+
NS-10 Burster
B+
Kills:86
Deaths:43
KDR:2
Accuracy:32.541% B+
HSR:4.651% D
NS-20 Gorgon
B+
Kills:73
Deaths:34
KDR:2.147
Accuracy:24.502% C
HSR:23.288% B+
Kills:2,270
Deaths (as MAX Suit):542
Deaths (to MAX Suits):2,211
KDR:4.18819
Kill Difference:1,728
Playtime:77.001 hours
Usage:2%
Score:2.334m
Score/min:505
Accuracy (listed only):27.159%
HSR (listed only):13.868%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:101
V. Kills:9 N/A
Deaths:42
KDR:2.405
Accuracy:34.702% D-
KPH:21.800 D
VKPH:1.900 D
Kills:101 (101 + 0)
Deaths:42
KDR:2.405
VKDR:0.214
Vehicle Kills:9
Kill Difference:59
Playtime:4.638 hours
Usage:0%
Score:0.066m
Score/min:237
Piloting Accuracy:34.702%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:118
V. Kills:20 N/A
Deaths:28
KDR:4.214
Accuracy:50.990% B**
KPH:33.300 D
VKPH:5.600 D
C150 Dalton
D
Kills:99
V. Kills:79 124%
Deaths:37
KDR:2.676
Accuracy:32.517% D
KPH:21.600 D
VKPH:17.200 D
Kills:217 (0 + 217)
Deaths:65
KDR:3.338
VKDR:1.523
Vehicle Kills:99
Kill Difference:152
Playtime:8.124 hours
Usage:0%
Score:0.135m
Score/min:276
Piloting Accuracy:N/A%
Gunner Accuracy:32.517%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C*
Kills:524
V. Kills:74 N/A
Deaths:12
KDR:43.667
Accuracy:40.725% D-
KPH:54.600 C*
VKPH:7.700 C+
L100 Python HEAT
C--
Kills:144
V. Kills:47 300%
Deaths:24
KDR:6
Accuracy:43.243% D-
KPH:22.600 C--
VKPH:7.400 D-
C75 Viper
C**
Kills:89
V. Kills:11 N/A
Deaths:10
KDR:8.900
Accuracy:28.238% D*
KPH:34.300 C**
VKPH:4.200 D-
Kills:757 (757 + 0)
Deaths:46
KDR:16.457
VKDR:2.870
Vehicle Kills:132
Kill Difference:711
Playtime:18.553 hours
Usage:0%
Score:0.356m
Score/min:319
Driving Accuracy:28.238%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B+
Kills:2,275
V. Kills:1,581 144%
Deaths:459
KDR:4.956
Accuracy:47.026% B+
KPH:29.100 B+
VKPH:20.200 B+
E540 Halberd
B*
Kills:476
V. Kills:302 157%
Deaths:81
KDR:5.877
Accuracy:52.837% B++
KPH:34.500 C**
VKPH:21.900 B*
Aphelion VEX-4
B+
Kills:216
V. Kills:118 182%
Deaths:32
KDR:6.750
Accuracy:36.214% C*
KPH:32 B+
VKPH:17.500 C++
Supernova FPC
D*
Kills:115
V. Kills:85 134%
Deaths:50
KDR:2.300
Accuracy:39.988% F
KPH:13 D*
VKPH:9.600 D*
Kills:3,082 (115 + 2,967)
Deaths:622
KDR:4.955
VKDR:3.354
Vehicle Kills:2,086
Kill Difference:2,460
Playtime:107.625 hours
Usage:2%
Score:3.635m
Score/min:563
Driving Accuracy:39.988%
Gunner Accuracy:36.214%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
A*
Kills:1,086
V. Kills:479 226%
Deaths:111
KDR:9.784
Accuracy:60.888% A++
KPH:96.800 C++
VKPH:42.700 A*
Saron HRB-H
B++
Kills:894
V. Kills:650 137%
Deaths:178
KDR:5.022
Accuracy:58.361% B
KPH:42.100 B
VKPH:30.600 B++
Proton II PPA-H
B++
Kills:797
V. Kills:56 N/A
Deaths:82
KDR:9.720
Accuracy:43.343% B++
KPH:122.300 B++
VKPH:8.600 B++
M12 Kobalt-H
B*
Kills:411
V. Kills:34 N/A
Deaths:12
KDR:34.250
Accuracy:20.846% C
KPH:95.100 C-
VKPH:7.900 B*
E540 Halberd-H
C+
Kills:343
V. Kills:164 208%
Deaths:97
KDR:3.536
Accuracy:56.234% C+
KPH:32.800 D
VKPH:15.700 D
Aphelion VEX-4H
B+
Kills:231
V. Kills:145 158%
Deaths:75
KDR:3.080
Accuracy:50.533% B+
KPH:40.300 C+
VKPH:25.300 C+
Kills:3,762 (0 + 3,762)
Deaths:555
KDR:6.778
VKDR:2.753
Vehicle Kills:1,528
Kill Difference:3,207
Playtime:59.466 hours
Usage:1%
Score:1.687m
Score/min:473
Driving Accuracy:N/A%
Gunner Accuracy:50.533%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:684
V. Kills:124 N/A
Deaths:129
KDR:5.302
Accuracy:37.747% C++
KPH:47.100 C++
VKPH:8.500 C+
M12 Kobalt
C++
Kills:682
V. Kills:21 N/A
Deaths:28
KDR:24.357
Accuracy:18.312% C+
KPH:69.400 C++
VKPH:2.100 D
M40 Fury
C+
Kills:537
V. Kills:105 N/A
Deaths:94
KDR:5.713
Accuracy:36.102% C+
KPH:46.700 C
VKPH:9.100 C
M20 Basilisk
B+
Kills:325
V. Kills:126 256%
Deaths:57
KDR:5.702
Accuracy:41.907% C**
KPH:25.100 B+
VKPH:9.700 B+
M12 Kobalt
C
Kills:248
V. Kills:11 N/A
Deaths:15
KDR:16.533
Accuracy:13.848% D
KPH:59.400 C
VKPH:2.600 C
M20 Basilisk
C**
Kills:155
V. Kills:91 168%
Deaths:47
KDR:3.298
Accuracy:39.513% C+
KPH:19 C
VKPH:11.200 C**
Kills:2,631 (0 + 2,631)
Deaths:370
KDR:7.111
VKDR:1.292
Vehicle Kills:478
Kill Difference:2,261
Playtime:61.148 hours
Usage:1%
Score:1.462m
Score/min:399
Driving Accuracy:N/A%
Gunner Accuracy:39.513%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C*
Kills:554
V. Kills:123 447%
Deaths:316
KDR:1.753
Accuracy:47.722% C+
KPH:26.400 C*
VKPH:5.900 C+
S12 Renegade
C-
Kills:346
V. Kills:10 N/A
Deaths:86
KDR:4.023
Accuracy:37.847% C-
KPH:37.200 C-
VKPH:1.100 D
Kills:900 (900 + 0)
Deaths:402
KDR:2.239
VKDR:0.331
Vehicle Kills:133
Kill Difference:498
Playtime:30.300 hours
Usage:1%
Score:0.182m
Score/min:100
Driving Accuracy:37.847%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:78
V. Kills:4 N/A
Deaths:11
KDR:7.091
Accuracy:37.053% B+
KPH:63.200 C+
VKPH:3.200 D-
Kills:78 (0 + 78)
Deaths:11
KDR:7.091
VKDR:0.364
Vehicle Kills:4
Kill Difference:67
Playtime:1.234 hours
Usage:0%
Score:0.018m
Score/min:240
Piloting Accuracy:N/A%
Gunner Accuracy:37.053%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 6,2546,2121,9583.173C++0.3018.331%F-22.827%D--34.4D-N/A127180.8h11C+60.3D*
Eclipse VE3A 5,4895,4492,1202.57B+0.3019.29%F16.462%D23.6DN/A79230.5h13.9C-71.9D*
Frag Grenade 3,5193,48213482N/A3,479.1349.159%B+N/A682.7B*7.3C+27035.1h2.9B*6B++
Sticky Grenade 2,4452,41412414N/A2,411.1351.869%C+N/A1049.6C*13.5C++50422.3h1.9B+3.6B+
Eridani SX5G 2,3852,3737813.038A+0.1725.748%C-15.508%D35.6CN/A11566.6h8.6B*33.2B+
C-4 ARX 2,7362,3454964.728A+1.8621.614%D**N/A184.6A30.8C92012.7h1.1B+5.3C
Saron HRB 3,8562,2754594.956C+2.0847.026%B+N/A29.1B+20.2B+37578.2h21.7C++46.1B+
Proximity Mine 2,1292,12617212.36M9.4940.81%C+N/A127.3C++N/A62216.7h1.9C+4.7C++
C-4 2,2381,8494384.221A*1.3522.709%C--N/A101B+21.3D113318.3h1.2B+5.4C**
Skorpios 1,5371,5346312.431B+0.4425.363%D16.754%D41.7C+N/A12536.8h8.4A33B++
Tank Mine 2,3451,4933044.911A2.0423.778%DN/A133.3B+76.1B+179311.2h1.6B+6.8C
NS-11CP 1,4601,4466432.249B+0.6220.032%F-21.093%C18.5D-N/A4978.1h12.3C+61.5D
MKV-G Suppressed 1,3931,3854243.267B++0.4024.387%C+17.762%C+34.1B+N/A9940.6h10.5B+43.1B++
Serpent VE92 1,3101,3046012.17B**0.7022.788%C+19.172%C+34.6C*N/A16637.7h10.4B*45.5B+
MKV-B Suppressed 1,2371,2264862.523A++0.3521.418%D15.987%D24.7CN/A7349.7h11.4B++53.3C**
Pulsar C 1,2001,1886541.817B1.0520.383%D22.812%C+16.7C--N/A8671h11.8C++57.7C+
The Slasher 1,2031,1859,5300.124A+2.7547.665%B**2.363%D--1.2CN/A4984.2h1.9B+4C++
NS-7B PDW 1,1931,1843333.556A*0.6824.882%C+15.456%C-38.4BN/A9230.8h10B**40.4B+
NS-7G PDW 1,1841,1793893.031A*0.1625.926%B+21.883%B+36.8B+N/A9132h9.5A36.5B*
Zenith VX-5 1,1851,1784312.733A++0.1422.087%D20.713%C+25.7CN/A8645.8h11.5B+52.3C++
VE-LR Obelisk 1,1891,1779712.134S9.2631.115%C+31.691%C+25.3CN/A5446.6h5.8B+18.8B+
NS-15M1 1,1791,1755732.051B+0.8218.317%D-15.745%D-32CN/A22436.7h11.4B+62.2C+
NS-11CB 1,1811,1746471.815B+1.0619.238%D*17.377%D21.1CN/A11755.7h13.6B70.7C+
NS-45 Pilot 1,1751,1723922.99A0.1240.122%A+24.744%C+26.3DN/A6644.5h6.3B+15.8B*
H-V45 1,1801,1675302.202B+0.6721.412%D21.508%C+22.1C-N/A9052.9h12.3B+57.5C++
Sirius SX12 1,1711,1675672.058B**0.8122.363%C15.51%C-30.5C++N/A11538.2h9.8A43.6B+
Eidolon VE33 1,1771,1661497.826S4.9527.571%C+31.561%B*18.4CN/A6663.4h8.1B+29.2B+
Damascus Edge 1,1861,1668,0740.144M2.7344.849%A2.916%D1.4C+N/A4838.6h1.8B+4.1B++
Hunter QCX 1,1661,1652784.191S1.3247.671%C**52.446%A++10CN/A44116.4h2.7B+5.6B+
Pulsar VS1 1,1721,1654882.387A++0.4820.921%C--20.343%C+23.3C+N/A10150h11.7B**56B+
NS-357P Underboss 1,1651,1633972.929B**0.0647.348%B*18.487%D28.1D-N/A6641.4h3.6C*7.6B+
Eridani SX5 1,1711,1625112.274B**0.6021.718%D-14.372%D26.8CN/A10943.3h9.5B*43.6C**
NS-11C 1,1771,1629541.218C**1.6516.769%D**16.265%C--16.2C--N/A11771.7h15.4C+92.1D
SVA-88 1,1671,1626211.871C++1.0016.227%D**21.256%D23.7DN/A17849.1h12.9C79.4D
Beamer VS3 1,1711,1626111.902A+0.9729.949%B+20.224%C9.8D-N/A51118.2h7.2B++24.1C**
Pulsar LSW 1,1671,1614262.725B**0.1516.685%D*21.619%C27.5C--N/A10742.2h11B+65.7C+
NS-61 "Ravenous" Emissary 1,1661,1603922.959A*0.0937.398%A18.276%C+28.5C+N/A8340.7h9.2B**24.6B**
NS-30 Vandal 1,1701,1604072.85B++0.0224.593%D**18.104%D--22DN/A8952.7h6C+24.2D
Solstice VE3 1,1671,1591,3160.881C++1.9914.141%F17.86%C14.7CN/A13979.1h15.9C++112.3C-
Hunter QCX-B 1,1671,1598014.488S11.6264.594%B**49.18%B**17.5B+N/A10266.4h2.5B+3.9B
NS-15M2 1,1641,1584942.344B+0.5317.467%D*18.998%D-26.1DN/A26144.4h13C+74.2C
Eridani SX5-AE 1,1641,1584512.568B*0.3025.795%D-16.149%D--33.7C--N/A10634.4h9B+34.9C**
NS-44L Blackhand 1,1581,1567715.013U12.1461.508%A*75.692%A**23.1C+N/A9950h3.3B*5.3B**
NS-11CG 1,1671,1565732.017A++0.8520.82%D14.533%D--23CN/A11450.3h12.3B+58.9C*
Orion VS54 1,1591,1556381.81C**1.0616.312%D-19.654%D22.6CN/A22351.2h11.8B+72.4C+
NS-44 Commissioner 1,1571,1537071.631B+1.2440.534%B+19.341%C12.6D-N/A4691.5h3.1B*7.7B++
Solstice Burst 1,1671,1521,0561.091C1.7814.874%F--16.233%D*17.5DN/A11466h13.8C+92.6D*
MKV Suppressed 1,1571,1525851.969A0.9019.772%D*16.667%C-24.6CN/A12746.9h11.7B++59C++
Terminus VX-9 1,1581,1524012.873B++0.0022.469%D24.479%C28.1C-N/A8541h10.9B+48.6C++
The Immortal 1,1531,1515042.284B**0.5941.685%B**20.938%D-24.3DN/A8547.4h7.5B+18B*
NS-7 PDW 1,1541,1477501.529B++1.3418.482%D*13.775%D17C--N/A7867.5h13.5B+72.8C+
Flare VE6 1,1491,1436151.859B+1.0115.201%D*20.035%D21.7DN/A15552.6h10.2C**67.1C
M40 Fury-H 1,5651,0861119.784C+6.9160.888%A++N/A97C++42.8A*58811.2h14D*23C+
NS-44P Commissioner 1,0361,0334502.296B**0.5839.795%C+22.072%C-23.4DN/A7444.2h3.1B+7.8B+
VE-S Canis 1,0231,0183303.085A++0.2128.765%C**19.646%C+35.1C+N/A8829h8.5B**29.7B+
Saron HRB-H 1,5448941785.022C+2.1558.361%BN/A42.2B30.7B++50821.2h25.6C++43.9C*
Proton II PPA-H 853797829.72C+6.8543.343%B++N/A122.6B++8.6B++3346.5h9.6C**22.1B+
Phaseshift VX-S 7397366211.871M*9.0037.678%C*82.745%B+18.8DN/A12439.2h3C++7.9C**
Corvus VA55 7307192702.663A++0.2122.743%C22.531%C+23.5CN/A11630.6h11.5B+50.7C*
Anti-Vehicle Grenade 7726951695N/A692.1347.651%CN/A386.1C+42.8D32831.8h4.8B+10.1B
M40 Fury 8086841295.302C+2.4337.747%C++1.17%D47.2C++8.6C+48014.5h13.2C**35B+
M12 Kobalt 7036822824.357A21.4918.312%C+21.114%B++69.6C++2.1D3389.8h17.5B+95.4B
Zenith VX-5AE 5695562742.029B+0.8423.791%D20.683%D19.6DN/A6028.4h12.8C++53.7C+
M40 Fury-F 6775543161.753C++1.1247.722%C+N/A26.4C*5.9C+10221h8B+16.8B++
NS-357 Underboss 5535522552.165A0.7140.857%B+19.746%C20.9DN/A7526.4h3.4B*8.2B++
Nemesis VSH9 7385492861.92A*0.9553.89%D*2.55%C+23.9C**8.2C+26623h6.2B*11.4B+
NS-15M AE 5435371613.335B+0.4619.391%D*29.05%C*28.4DN/A9018.9h11.7C++60.4C
M40 Fury 642537945.713C+2.8436.102%C+N/A46.7C9.1C51811.5h13.3C++36.8C*
Nebula VM20 5305252182.408C++0.4618.483%C++25.143%B*36.5C*N/A18614.4h13.4B*72.6B+
L100 Python HESH 5985241243.667M+40.8040.725%D-1.718%C++54.6C*7.7C+2599.6h3.3C++8.2C+
Nebula VM20 5245192172.392C++0.4819.323%C++23.699%B+36.3C++N/A19114.3h14B++72.7B+
NS-11A 5175091573.242A0.3721.291%D24.754%B+29.4C+N/A12617.3h12.7B+59.6C++
E540 Halberd 778476815.877C3.0152.837%B++2.101%C+34.5C**21.9B*38413.8h5.8C++11B+
Deimos VA29 4444433151.406C++1.4744.44%D**12.19%D23.3DN/A9319h2.4C++5.4C
Spiker 4314302281.886B**0.9930.684%C++19.07%C17.1DN/A6925.1h7.8B25.5B+
MKV-P Suppressed 4204181782.348B++0.5225.975%C+23.445%C+25.8CN/A6816.2h12.2B++47.1B+
M12 Kobalt-H 4454111234.25A31.3820.846%C12.895%D-95.6C-7.9B*3594.3h19.8D94.9C--
VX6-7 3923911702.3B++0.5722.235%C-19.949%C+24.9CN/A12115.7h12.5C*56.3C++
Lancer VS22 7703741911.958A+0.9156.717%DN/A11.1C11.8C30233.7h24.7C++43.5C+
Auraxium Slasher 3853744,3340.086C++2.7951.758%A++2.941%D0.8CN/A2442.2h2B+3.8B+
Hunter QCX-G 3643631820.167U17.3064.328%A58.678%A++20.2B+N/A7118h2.4B++3.7C**
NS Decimator 4343482101.657B++1.2149.468%D**3.736%A26.4C--6.5D*31613.2h5.1C+10.3D
S12 Renegade 356346864.023C*1.1537.847%C-2.601%D-37.2C-1.1D969.3h3.3C*8.8C+
E540 Halberd-H 507343973.536C-0.6656.234%C+N/A32.7D15.6D44210.5h5.9C*10.5C*
NSX Tengu 3383371063.179A*0.3132.51%D18.991%C28.8CN/A8511.7h10.9B+33.5B
Solstice SF 3313303430.962C+1.9115.458%F10.303%D*9.5DN/A6134.8h11.3C*72.8C-
M20 Basilisk 451325575.702A+2.8341.907%C**5.846%C++25.2B+9.8B+27612.9h79.3B+189.2B++
Parallax VX3 314314545.815B++2.9435.767%C--76.433%C+14.1D-N/A9022.2h2.4C+6.8C+
NS Baron G5AE 3123111811.718B1.1535.65%D*12.54%D32.4CN/A879.6h3.8B+10.7C+
Cosmos VM3 3072981402.129C*0.7414.772%C--16.779%C--25.7CN/A17311.6h13.7C*92.7C+
SVA-GG 292288753.84B**0.9719.471%D*25%D35.1DN/A968.2h10.9C++55.9C+
MANA Anti-Personnel Turret 2682681262.127N/A0.7413.089%UN/A2680UN/A13569400.1h22.9T*175.3T*
NS-44LB Blackhand 2672661222.167U19.3064.425%A*80.827%A++25.3C++N/A6210.5h3.1B*4.8B*
Cosmos VM3 2662611162.25C++0.6214.632%C--17.625%C26.4CN/A2249.9h13.5C++92.4C+
Lumine Edge 2622581,1100.232B+2.649.491%F1.55%F--2.2CN/A7117.3h1.4C++14.5D--
M12 Kobalt 2592481516.533C++13.6613.848%D14.919%D59C2.6C4564.2h15.8B+114.3C++
Cerberus 2412412071.164C++1.7126.176%D16.183%D10.3D-N/A3923.4h5.7B21.9C+
Aphelion VEX-4H 376231753.08C+0.2150.533%B+2.165%D40.5C+25.4C+4195.7h54.8C**108.5B+
S1 2722201761.25B**1.6239.42%F-2.727%C+20.4C4.8D*45310.8h5B*12.7C+
Aphelion VEX-4 334216326.75B+3.8836.214%C*1.389%D*31.8B+17.4C+2256.8h48.2B+133.1B++
Artemis VX26 219216683.176A+0.3022.352%D--30.093%B**26CN/A1368.3h11B+49C+
Comet VM2 2841871381.355B+1.5243.355%C+3.209%C--10.7C+5.6B++17917.4h27.3C62.9C+
Lasher X2 1901851571.178B1.6916.651%D*5.405%B*21C--N/A2558.8h23.9D143.6D--
Ghost 177176189.778A**6.9135.361%D72.159%B24.4DN/A2187.2h2.3C++6.5C+
Ursa 1731712420.707D2.1610.02%F--21.637%C10.2D--N/A7416.7h11.6C+115.6F
M20 Basilisk 246155473.298C*0.4339.513%C+5.806%C++18.9C11.1C**3238.2h110.2C+278.8C++
Spear Anti-Vehicle Phalanx Turret 2481461014.6B**11.7350.421%B+N/A44.2B30.9B*7073.3h8.6C*17.1B+
Comet VM2 2311451041.394B+1.4845.41%C+1.379%D*9.7C5.7B14215h33.9C74.6C+
L100 Python HEAT 191144246B3.1343.243%D-3.472%B++22.5D7.3D-2696.4h6.6C+15.2C-
Soldier Soaker 137137672.045B*0.8332.403%C+6.569%D*18D--N/A667.6h5.3B+16.5B+
VX29 Polaris 122120671.791C**1.0812.997%F-20%C-18.2D-N/A2106.6h11.5B+88.2D
L105 Zephyr 138118284.214C--1.3450.99%B**N/A33.7D5.7D1973.5h7.9C--15.4C*
MANA Anti-Vehicle Turret 197116482.417B+0.4549.497%D4.31%B+1160C+810C+6342470.1h9.3C++18.8C++
Supernova FPC 200115502.3C--0.5739.988%FN/A12.9D*9.6D*27608.9h5.7C+14.2D--
Light PPA 110101422.405C0.4734.702%D-1.98%B**22D2D2374.6h15.3C+44.1C+
NS-AM7 Archer 113100492.041M**0.8350.268%D*24%B++8.9B+1.2D--9211.2h12.2B++24.3B+
C150 Dalton 17899372.676C-0.2032.517%D3.03%M+21.5D17.2D3374.6h3.9C**12C++
Blackheart 9696146.857S3.9958.354%B*58.333%A++16.8CN/A865.7h2.5B4.3B+
NS-61 Emissary 9695402.375A*0.5029.826%C**14.737%C16.7C--N/A1045.7h10.7B+35.7B++
NS-15MP 9493156.2A++3.3319.141%F24.731%D35.8D-N/A1142.6h9.8B+51.1C-
NS-44B Commissioner 92921500.613C-2.2632.701%D16.304%D--4.1D--N/A1822.6h3.2B+9.7C*
M60-A Bulldog 10492615.333C+12.4648.396%C*1.087%D--17.4D-2.3D1915.3h8D-16.6C
M60-A Bulldog 10392127.667C4.8041.404%C-1.087%D--16.4D2D1775.6h6.9C16.6C
NS-10 Burster 18789402.225A+0.6532.856%B+3.371%D5.2C+5.8A15117h208.4D**634.3C-
C75 Viper 10089108.9B**6.0328.238%D*2.247%B**34.2C**4.2D-6642.6h8.4B**29.8B+
NS-30B Vandal 8888118S5.1328.173%D-31.818%B+18D--N/A404.9h5.9C+20.8C+
NSX-P Tanto 8988302.933A*0.0618.642%D**31.818%B*21.5CN/A1154.1h13.7B73.5C
NS-20 Gorgon 8987342.559A0.3125.71%C+19.54%C+41.4A**1D1342.1h18.6B**72.5B**
NS-44L "Ravenous" Blackhand 8686810.75S7.8857.692%A+50%B+23.2CN/A723.7h3.1B*5.4B*
NS-10 Burster 17786432A++0.8732.541%B+4.651%D5C5.3B**14617.3h216.1F664D
Pandora VX25 8281282.893A0.0239.079%C+22.222%A++57.9B++N/A5331.4h3.7B++9.4B+
CAS 14-E 8278117.091C4.2237.053%B+1.282%C--65C+3.3D-2401.2h29.1C**78.5B+
NS-20 Gorgon 7673342.147B*0.7224.502%C23.288%B+34.8A+1.4C1352.1h21.1B*86B*
Auraxium Force-Blade 82716,6730.011D2.8625%C1.408%D-0.1C+N/A0680.9h3D*12.2C+
V10 7070116.364A3.4937.022%C--84.286%B*17.9DN/A1273.9h2.6C-7.1C
Force-Blade 62605,6950.011C2.869.075%F8.333%C*0.1DN/A1579.7h2.6C++28.1D**
M12 Kobalt 6458158A+55.1320.631%C12.069%D*52.7D--5.5C++3881.1h22.7D109.8C
NS Baron G5 5453650.815C2.0627.881%F9.434%D*19.6DN/A1712.7h4.2B+15.2C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon252,4702.1h
Anti-Vehicle MANA Turret81,0101.5h
Nano-Armor Kit461875,33153.9h
Skywall Shield Emitter0540.2h
NSX Yumi0550h
Repair Module0730.3h
Turret AI Module1520.2h
AE Nano-Armor Kit135378,85222.4h
AE Medical Applicator158353,82018.3h
Nanite Revive Grenade03,2690.9h
Nanite Healing Grenade0510h
Medical Applicator105115,6007.6h
Spitfire Auto-Turret102,1741.6h
Restoration Kit2053,9635.6h
NS Patriot Flare Gun02570.3h
Motion Spotter8246,89429.1h
Rampart Wall0620.6h
M20 Basilisk0880h
Deconstruction Tool07780.1h
VS Triumph Flare Gun01790.1h
Shield Recharging Field191,4490.6h
Recon Detection Device8235,85849.2h
Ammunition Package8617,5677.7h
Medical Kit67011,27116.9h
Anti-Infantry MANA Turret101,2441.5h
M20 Basilisk-F1890h
Nano-Repair Grenade06710.2h
Hardlight Barrier11000.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.54s
Server spent 2.54s on queries, 2.00s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.