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Praetor Horseman Plastikfrosch3000[VESP] Plastikfrosch3000
VS BR 86

KDR: 2.89

Score: 89.8m

Last Seen: Sep 22nd, 2019 10:38 AM
- OFFLINE - 532.7 hour(s)

Prestige 1, Battle Rank 86 - Vanu Sovereignty on Cobalt - Outfit Member of Vespiary[VESP] Vespiary
VS outfit on Cobalt

Members: 5
Level Progress (to 87): 4%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Betelgeuse 54-A Eclipse VE3A Frag Grenade C-4 ARX Sticky Grenade Eridani SX5G Saron HRB Proximity Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $759,357 MLG Score: 607
Fun Score: N/A
Cheeseburgers Flipped: 616TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.7%21.142%43865115170,4853.41712-0.525

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.661%-0.097C+0.006C+-2.752F**HEAD ++ (~10.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.20.329C**10.40.277C*39.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.702%1.98%1311215101925380.109189259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.279C0.361C**-1.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.10.727B++15.30.711B++28.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.154%1.963%684121291718022930.508597312%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.355%-0.285C-0.394C---0.142

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.10.68B+4.60.624B+7.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.316%3.908%8121512019,314153739906.05592233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.209%0.206C++-0.206C0.969

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.20.561B+20.40.494B+32.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.865%79.696%812412121,315147740.890318

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.606%0.294C*0.83B++-1.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.249C++2.70.138C++4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.67%13.479%81221214549170140.322751

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.074%0.134C++-0.177C-0.997

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.542B+2.70.464B+3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vespiary[VESP] Vespiary
VS outfit on Cobalt

Members: 5
89.8m480.2%389 (23.3k)333 (20k)2.89195116,34340,2303.2197986 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1216828517.377%16.214%28206:4353

22% Engineer15% Heavy Assault41% Infiltrator16% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 23rd, 2014 7:20 PMDec 21st, 2014 7:09 PMOct 13th, 2019 2:07 PM (20h) (PST)Sep 22nd, 2019 9:05 AM (22d) (PST)Sep 22nd, 2019 6:38 AM (22d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
416943220.4320.1490.0702.2320.033607

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
24,9875,64019,3472694134219,973

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4493.7h/187.2d 13,189 18,864 46,985 601.9k 5,244 16,851 9,004 112.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:6,292
Deaths:1,977
KDR:3.183
Accuracy:18.344% F-
HSR:22.854% D--
NS-15M1
D-
Kills:1,175
Deaths:573
KDR:2.051
Accuracy:18.317% D-
HSR:15.745% D-
SVA-88
D
Kills:1,162
Deaths:621
KDR:1.871
Accuracy:16.227% D**
HSR:21.256% D
Pulsar LSW
C
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:16.685% D*
HSR:21.619% C
NS-15M2
D-
Kills:1,158
Deaths:494
KDR:2.344
Accuracy:17.467% D*
HSR:18.998% D-
Orion VS54
D
Kills:1,155
Deaths:638
KDR:1.810
Accuracy:16.312% D-
HSR:19.654% D
Flare VE6
D
Kills:1,143
Deaths:615
KDR:1.859
Accuracy:15.201% D*
HSR:20.035% D
NS-15M AE
C*
Kills:570
Deaths:173
KDR:3.295
Accuracy:19.477% D*
HSR:29.649% C*
SVA-GG
D
Kills:288
Deaths:75
KDR:3.840
Accuracy:19.471% D*
HSR:25% D
Ursa
C
Kills:171
Deaths:242
KDR:0.707
Accuracy:10.020% F--
HSR:21.637% C
VX29 Polaris
C-
Kills:120
Deaths:67
KDR:1.791
Accuracy:12.997% F-
HSR:20% C-
NS-15MP
D
Kills:93
Deaths:15
KDR:6.200
Accuracy:19.141% F
HSR:24.731% D
Kills:14,488
Deaths (as Heavy Assault):5,916
Deaths (to Heavy Assaults):10,906
KDR:2.44895
Kill Difference:8,572
Playtime:667.660 hours
Usage:15%
Score:14.532m
Score/min:363
Accuracy (listed only):16.638%
HSR (listed only):21.765%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
D
Kills:5,496
Deaths:2,134
KDR:2.575
Accuracy:19.247% F
HSR:16.485% D
Eridani SX5G
C
Kills:2,373
Deaths:781
KDR:3.038
Accuracy:25.748% C
HSR:15.508% D
Skorpios
D
Kills:1,534
Deaths:631
KDR:2.431
Accuracy:25.363% D
HSR:16.754% D
NS-11CP
C
Kills:1,454
Deaths:644
KDR:2.258
Accuracy:20.002% F-
HSR:21.114% C
MKV-G Suppressed
C+
Kills:1,385
Deaths:424
KDR:3.267
Accuracy:24.387% C+
HSR:17.762% C+
Serpent VE92
C+
Kills:1,305
Deaths:602
KDR:2.168
Accuracy:22.772% C+
HSR:19.157% C+
MKV-B Suppressed
D
Kills:1,226
Deaths:486
KDR:2.523
Accuracy:21.418% D
HSR:15.987% D
Pulsar C
C+
Kills:1,188
Deaths:654
KDR:1.817
Accuracy:20.383% D
HSR:22.812% C+
NS-7B PDW
C+
Kills:1,184
Deaths:333
KDR:3.556
Accuracy:24.882% C+
HSR:15.456% C-
NS-7G PDW
B+
Kills:1,179
Deaths:389
KDR:3.031
Accuracy:25.926% B+
HSR:21.883% B+
Zenith VX-5
C+
Kills:1,178
Deaths:431
KDR:2.733
Accuracy:22.087% D
HSR:20.713% C+
NS-11CB
D
Kills:1,174
Deaths:647
KDR:1.815
Accuracy:19.238% D*
HSR:17.377% D
VE-S Canis
C*
Kills:1,168
Deaths:366
KDR:3.191
Accuracy:28.560% C*
HSR:18.750% C+
Sirius SX12
C-
Kills:1,167
Deaths:567
KDR:2.058
Accuracy:22.363% C-
HSR:15.510% C-
NS-11C
D
Kills:1,162
Deaths:954
KDR:1.218
Accuracy:16.769% D**
HSR:16.265% D
Eridani SX5
D
Kills:1,162
Deaths:511
KDR:2.274
Accuracy:21.718% D-
HSR:14.372% D
Solstice VE3
C
Kills:1,159
Deaths:1,316
KDR:0.881
Accuracy:14.141% F
HSR:17.860% C
Eridani SX5-AE
D-
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:25.795% D-
HSR:16.149% D--
NS-11CG
D
Kills:1,156
Deaths:573
KDR:2.017
Accuracy:20.820% D
HSR:14.533% D--
MKV Suppressed
C-
Kills:1,152
Deaths:585
KDR:1.969
Accuracy:19.772% D*
HSR:16.667% C-
Solstice Burst
D*
Kills:1,152
Deaths:1,056
KDR:1.091
Accuracy:14.874% F--
HSR:16.233% D*
NS-7 PDW
D
Kills:1,147
Deaths:750
KDR:1.529
Accuracy:18.482% D*
HSR:13.775% D
NSX Tengu
C--
Kills:688
Deaths:237
KDR:2.903
Accuracy:33.068% C--
HSR:17.006% D
Zenith VX-5AE
C--
Kills:627
Deaths:298
KDR:2.104
Accuracy:23.422% D-
HSR:21.691% C--
Deimos VA29
D-
Kills:443
Deaths:315
KDR:1.406
Accuracy:44.440% D**
HSR:12.190% D-
MKV-P Suppressed
C+
Kills:436
Deaths:184
KDR:2.370
Accuracy:25.682% C
HSR:22.936% C+
VX6-7
C
Kills:391
Deaths:170
KDR:2.300
Accuracy:22.235% C-
HSR:19.949% C
NS Baron G5AE
C--
Kills:357
Deaths:215
KDR:1.660
Accuracy:36.115% D*
HSR:12.605% C--
Solstice SF
D*
Kills:330
Deaths:343
KDR:0.962
Accuracy:15.458% F
HSR:10.303% D*
NS Baron G5
D--
Kills:180
Deaths:156
KDR:1.154
Accuracy:33.433% D--
HSR:7.222% F
Pandora VX25
B*
Kills:106
Deaths:37
KDR:2.865
Accuracy:38.573% C+
HSR:18.868% B*
NSX-P Tanto
B*
Kills:88
Deaths:30
KDR:2.933
Accuracy:18.642% D**
HSR:31.818% B*
VE-C Horizon
B+
Kills:57
Deaths:15
KDR:3.800
Accuracy:23.119% F
HSR:28.070% B+
Kills:35,962
Deaths (as Light Assault):17,285
Deaths (to Light Assaults):8,038
KDR:2.08053
Kill Difference:18,677
Playtime:698.453 hours
Usage:16%
Score:12.776m
Score/min:305
Accuracy (listed only):23.907%
HSR (listed only):17.690%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
D
Kills:5,496
Deaths:2,134
KDR:2.575
Accuracy:19.247% F
HSR:16.485% D
NS-11CP
C
Kills:1,454
Deaths:644
KDR:2.258
Accuracy:20.002% F-
HSR:21.114% C
VE-LR Obelisk
C++
Kills:1,330
Deaths:114
KDR:11.667
Accuracy:30.738% C+
HSR:32.331% C++
Serpent VE92
C+
Kills:1,305
Deaths:602
KDR:2.168
Accuracy:22.772% C+
HSR:19.157% C+
Pulsar C
C+
Kills:1,188
Deaths:654
KDR:1.817
Accuracy:20.383% D
HSR:22.812% C+
Zenith VX-5
C+
Kills:1,178
Deaths:431
KDR:2.733
Accuracy:22.087% D
HSR:20.713% C+
NS-11CB
D
Kills:1,174
Deaths:647
KDR:1.815
Accuracy:19.238% D*
HSR:17.377% D
Eidolon VE33
B*
Kills:1,166
Deaths:149
KDR:7.826
Accuracy:27.571% C+
HSR:31.561% B*
NS-11C
D
Kills:1,162
Deaths:954
KDR:1.218
Accuracy:16.769% D**
HSR:16.265% D
Solstice VE3
C
Kills:1,159
Deaths:1,316
KDR:0.881
Accuracy:14.141% F
HSR:17.860% C
NS-11CG
D
Kills:1,156
Deaths:573
KDR:2.017
Accuracy:20.820% D
HSR:14.533% D--
Solstice Burst
D*
Kills:1,152
Deaths:1,056
KDR:1.091
Accuracy:14.874% F--
HSR:16.233% D*
Zenith VX-5AE
C--
Kills:627
Deaths:298
KDR:2.104
Accuracy:23.422% D-
HSR:21.691% C--
Deimos VA29
D-
Kills:443
Deaths:315
KDR:1.406
Accuracy:44.440% D**
HSR:12.190% D-
VX6-7
C
Kills:391
Deaths:170
KDR:2.300
Accuracy:22.235% C-
HSR:19.949% C
NS Baron G5AE
C--
Kills:357
Deaths:215
KDR:1.660
Accuracy:36.115% D*
HSR:12.605% C--
Solstice SF
D*
Kills:330
Deaths:343
KDR:0.962
Accuracy:15.458% F
HSR:10.303% D*
NS Baron G5
D--
Kills:180
Deaths:156
KDR:1.154
Accuracy:33.433% D--
HSR:7.222% F
Pandora VX25
B*
Kills:106
Deaths:37
KDR:2.865
Accuracy:38.573% C+
HSR:18.868% B*
NSX-P Tanto
B*
Kills:88
Deaths:30
KDR:2.933
Accuracy:18.642% D**
HSR:31.818% B*
VE-C Horizon
B+
Kills:57
Deaths:15
KDR:3.800
Accuracy:23.119% F
HSR:28.070% B+
Kills:21,499
Deaths (as Engineer):10,853
Deaths (to Engineers):7,615
KDR:1.98093
Kill Difference:10,646
Playtime:972.429 hours
Usage:22%
Score:28.381m
Score/min:486
Accuracy (listed only):24.004%
HSR (listed only):19.484%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
C
Kills:2,373
Deaths:781
KDR:3.038
Accuracy:25.748% C
HSR:15.508% D
Skorpios
D
Kills:1,534
Deaths:631
KDR:2.431
Accuracy:25.363% D
HSR:16.754% D
MKV-G Suppressed
C+
Kills:1,385
Deaths:424
KDR:3.267
Accuracy:24.387% C+
HSR:17.762% C+
MKV-B Suppressed
D
Kills:1,226
Deaths:486
KDR:2.523
Accuracy:21.418% D
HSR:15.987% D
NS-7B PDW
C+
Kills:1,184
Deaths:333
KDR:3.556
Accuracy:24.882% C+
HSR:15.456% C-
NS-7G PDW
B+
Kills:1,179
Deaths:389
KDR:3.031
Accuracy:25.926% B+
HSR:21.883% B+
NS-45 Pilot
A+
Kills:1,172
Deaths:393
KDR:2.982
Accuracy:40.107% A+
HSR:24.744% C+
VE-S Canis
C*
Kills:1,168
Deaths:366
KDR:3.191
Accuracy:28.560% C*
HSR:18.750% C+
Sirius SX12
C-
Kills:1,167
Deaths:567
KDR:2.058
Accuracy:22.363% C-
HSR:15.510% C-
NS-357P Underboss
B*
Kills:1,163
Deaths:397
KDR:2.929
Accuracy:47.348% B*
HSR:18.487% D
Beamer VS3
B+
Kills:1,162
Deaths:611
KDR:1.902
Accuracy:29.949% B+
HSR:20.224% C
Eridani SX5
D
Kills:1,162
Deaths:511
KDR:2.274
Accuracy:21.718% D-
HSR:14.372% D
NS-61 "Ravenous" Emissary
A
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:37.398% A
HSR:18.276% C+
NS-30 Vandal
D--
Kills:1,160
Deaths:407
KDR:2.850
Accuracy:24.593% D**
HSR:18.104% D--
Eridani SX5-AE
D-
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:25.795% D-
HSR:16.149% D--
NS-44L Blackhand
A**
Kills:1,156
Deaths:77
KDR:15.013
Accuracy:61.508% A*
HSR:75.692% A**
NS-44 Commissioner
B+
Kills:1,153
Deaths:707
KDR:1.631
Accuracy:40.534% B+
HSR:19.341% C-
MKV Suppressed
C-
Kills:1,152
Deaths:585
KDR:1.969
Accuracy:19.772% D*
HSR:16.667% C-
The Immortal
B**
Kills:1,151
Deaths:504
KDR:2.284
Accuracy:41.685% B**
HSR:20.938% D-
NS-7 PDW
D
Kills:1,147
Deaths:750
KDR:1.529
Accuracy:18.482% D*
HSR:13.775% D
NS-44P Commissioner
C+
Kills:1,107
Deaths:496
KDR:2.232
Accuracy:39.382% C+
HSR:22.674% C
Phaseshift VX-S
B+
Kills:736
Deaths:62
KDR:11.871
Accuracy:37.678% C*
HSR:82.745% B+
NSX Tengu
C--
Kills:688
Deaths:237
KDR:2.903
Accuracy:33.068% C--
HSR:17.006% D
Spiker
C++
Kills:629
Deaths:303
KDR:2.076
Accuracy:30.933% C++
HSR:19.237% C
NS-357 Underboss
B+
Kills:552
Deaths:255
KDR:2.165
Accuracy:40.857% B+
HSR:19.746% C
NS-30B Vandal
B**
Kills:514
Deaths:63
KDR:8.159
Accuracy:30.214% D
HSR:37.549% B**
MKV-P Suppressed
C+
Kills:436
Deaths:184
KDR:2.370
Accuracy:25.682% C
HSR:22.936% C+
Parallax VX3
C+
Kills:314
Deaths:54
KDR:5.815
Accuracy:35.767% C-
HSR:76.433% C+
NS-44LB Blackhand
A*
Kills:266
Deaths:12
KDR:22.167
Accuracy:64.425% A*
HSR:80.827% A++
Cerberus
D
Kills:241
Deaths:207
KDR:1.164
Accuracy:26.176% D
HSR:16.183% D
Artemis VX26
B**
Kills:216
Deaths:68
KDR:3.176
Accuracy:22.352% D--
HSR:30.093% B**
Ghost
C**
Kills:195
Deaths:19
KDR:10.263
Accuracy:34.989% D
HSR:71.795% C**
Soldier Soaker
C
Kills:169
Deaths:88
KDR:1.920
Accuracy:31.151% C
HSR:8.284% D--
NS-AM7 Archer
B++
Kills:100
Deaths:49
KDR:2.041
Accuracy:50.489% D*
HSR:24% B++
NS-61 Emissary
C**
Kills:96
Deaths:41
KDR:2.341
Accuracy:29.847% C**
HSR:14.583% C
NS-44B Commissioner
D
Kills:92
Deaths:150
KDR:0.613
Accuracy:32.701% D
HSR:16.304% D--
NS-44L "Ravenous" Blackhand
A+
Kills:86
Deaths:8
KDR:10.750
Accuracy:57.537% A+
HSR:50% B+
V10
B++
Kills:70
Deaths:11
KDR:6.364
Accuracy:37.022% C--
HSR:84.286% B++
Kills:31,619
Deaths (as Infiltrator):12,069
Deaths (to Infiltrators):5,361
KDR:2.61985
Kill Difference:19,550
Playtime:1,840.379 hours
Usage:41%
Score:26.915m
Score/min:244
Accuracy (listed only):33.363%
HSR (listed only):29.186%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5G
C
Kills:2,373
Deaths:781
KDR:3.038
Accuracy:25.748% C
HSR:15.508% D
Skorpios
D
Kills:1,534
Deaths:631
KDR:2.431
Accuracy:25.363% D
HSR:16.754% D
MKV-G Suppressed
C+
Kills:1,385
Deaths:424
KDR:3.267
Accuracy:24.387% C+
HSR:17.762% C+
MKV-B Suppressed
D
Kills:1,226
Deaths:486
KDR:2.523
Accuracy:21.418% D
HSR:15.987% D
NS-7B PDW
C+
Kills:1,184
Deaths:333
KDR:3.556
Accuracy:24.882% C+
HSR:15.456% C-
NS-7G PDW
B+
Kills:1,179
Deaths:389
KDR:3.031
Accuracy:25.926% B+
HSR:21.883% B+
NS-11A
B+
Kills:1,178
Deaths:360
KDR:3.272
Accuracy:21.064% D
HSR:25.467% B+
Corvus VA55
C+
Kills:1,171
Deaths:414
KDR:2.829
Accuracy:21.900% C--
HSR:23.399% C+
VE-S Canis
C*
Kills:1,168
Deaths:366
KDR:3.191
Accuracy:28.560% C*
HSR:18.750% C+
Sirius SX12
C-
Kills:1,167
Deaths:567
KDR:2.058
Accuracy:22.363% C-
HSR:15.510% C-
H-V45
C+
Kills:1,167
Deaths:531
KDR:2.198
Accuracy:21.413% D
HSR:21.508% C+
Pulsar VS1
C+
Kills:1,165
Deaths:488
KDR:2.387
Accuracy:20.921% C--
HSR:20.343% C+
Eridani SX5
D
Kills:1,162
Deaths:511
KDR:2.274
Accuracy:21.718% D-
HSR:14.372% D
Eridani SX5-AE
D-
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:25.795% D-
HSR:16.149% D--
MKV Suppressed
C-
Kills:1,152
Deaths:585
KDR:1.969
Accuracy:19.772% D*
HSR:16.667% C-
Terminus VX-9
C
Kills:1,152
Deaths:401
KDR:2.873
Accuracy:22.469% D
HSR:24.479% C
NS-7 PDW
D
Kills:1,147
Deaths:750
KDR:1.529
Accuracy:18.482% D*
HSR:13.775% D
Darkstar
C+
Kills:691
Deaths:229
KDR:3.017
Accuracy:19.851% F
HSR:23.300% C+
NSX Tengu
C--
Kills:688
Deaths:237
KDR:2.903
Accuracy:33.068% C--
HSR:17.006% D
Deimos VA29
D-
Kills:443
Deaths:315
KDR:1.406
Accuracy:44.440% D**
HSR:12.190% D-
MKV-P Suppressed
C+
Kills:436
Deaths:184
KDR:2.370
Accuracy:25.682% C
HSR:22.936% C+
NS Baron G5AE
C--
Kills:357
Deaths:215
KDR:1.660
Accuracy:36.115% D*
HSR:12.605% C--
NS Baron G5
D--
Kills:180
Deaths:156
KDR:1.154
Accuracy:33.433% D--
HSR:7.222% F
Pandora VX25
B*
Kills:106
Deaths:37
KDR:2.865
Accuracy:38.573% C+
HSR:18.868% B*
Kills:24,569
Deaths (as Combat Medic):9,841
Deaths (to Combat Medics):4,240
KDR:2.4966
Kill Difference:14,728
Playtime:229.801 hours
Usage:5%
Score:4.813m
Score/min:349
Accuracy (listed only):25.973%
HSR (listed only):17.829%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B*
Kills:525
Deaths:218
KDR:2.408
Accuracy:18.483% C+
HSR:25.143% B*
Nebula VM20
B+
Kills:519
Deaths:217
KDR:2.392
Accuracy:19.323% C++
HSR:23.699% B+
Cosmos VM3
C-
Kills:298
Deaths:140
KDR:2.129
Accuracy:14.772% C--
HSR:16.779% C-
Cosmos VM3
C
Kills:261
Deaths:116
KDR:2.250
Accuracy:14.632% D
HSR:17.625% C
Comet VM2
C+
Kills:187
Deaths:139
KDR:1.345
Accuracy:43.345% C+
HSR:3.209% C--
Comet VM2
C++
Kills:145
Deaths:105
KDR:1.381
Accuracy:45.387% C++
HSR:1.379% D*
NS-10 Burster
B+
Kills:89
Deaths:40
KDR:2.225
Accuracy:32.856% B+
HSR:3.371% D
NS-20 Gorgon
C+
Kills:87
Deaths:34
KDR:2.559
Accuracy:25.710% C+
HSR:19.540% C+
NS-10 Burster
B+
Kills:86
Deaths:43
KDR:2
Accuracy:32.541% B+
HSR:4.651% D
NS-20 Gorgon
B+
Kills:73
Deaths:34
KDR:2.147
Accuracy:24.502% C
HSR:23.288% B+
Kills:2,270
Deaths (as MAX Suit):543
Deaths (to MAX Suits):2,260
KDR:4.18048
Kill Difference:1,727
Playtime:77.133 hours
Usage:2%
Score:2.338m
Score/min:505
Accuracy (listed only):27.155%
HSR (listed only):13.868%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:101
V. Kills:9 N/A
Deaths:42
KDR:2.405
Accuracy:34.702% D-
KPH:21.800 D
VKPH:1.900 D
Kills:101 (101 + 0)
Deaths:42
KDR:2.405
VKDR:0.214
Vehicle Kills:9
Kill Difference:59
Playtime:4.638 hours
Usage:0%
Score:0.067m
Score/min:241
Piloting Accuracy:34.702%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C--
Kills:118
V. Kills:20 N/A
Deaths:28
KDR:4.214
Accuracy:50.990% B**
KPH:33.300 C--
VKPH:5.600 C--
C150 Dalton
D
Kills:99
V. Kills:79 124%
Deaths:37
KDR:2.676
Accuracy:32.517% D
KPH:21.600 D
VKPH:17.200 D
Kills:217 (0 + 217)
Deaths:65
KDR:3.338
VKDR:1.523
Vehicle Kills:99
Kill Difference:152
Playtime:8.124 hours
Usage:0%
Score:0.135m
Score/min:278
Piloting Accuracy:N/A%
Gunner Accuracy:32.517%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C*
Kills:569
V. Kills:78 N/A
Deaths:12
KDR:47.417
Accuracy:40.738% D-
KPH:55.100 C*
VKPH:7.600 C+
L100 Python HEAT
C--
Kills:144
V. Kills:47 300%
Deaths:24
KDR:6
Accuracy:43.321% D-
KPH:22.600 C--
VKPH:7.400 D-
C75 Viper
C**
Kills:89
V. Kills:11 N/A
Deaths:10
KDR:8.900
Accuracy:28.238% D*
KPH:34.300 C**
VKPH:4.200 D-
Kills:802 (802 + 0)
Deaths:46
KDR:17.435
VKDR:2.957
Vehicle Kills:136
Kill Difference:756
Playtime:19.281 hours
Usage:0%
Score:0.365m
Score/min:316
Driving Accuracy:28.238%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B+
Kills:2,277
V. Kills:1,582 144%
Deaths:459
KDR:4.961
Accuracy:47.036% B
KPH:29.100 B+
VKPH:20.200 B+
E540 Halberd
B**
Kills:482
V. Kills:304 158%
Deaths:81
KDR:5.951
Accuracy:52.821% B++
KPH:34.800 B
VKPH:22 B**
Aphelion VEX-4
B+
Kills:216
V. Kills:118 182%
Deaths:32
KDR:6.750
Accuracy:36.214% C*
KPH:32 B+
VKPH:17.500 C++
Supernova FPC
D*
Kills:115
V. Kills:85 134%
Deaths:50
KDR:2.300
Accuracy:39.988% F
KPH:13 D*
VKPH:9.600 D*
Kills:3,090 (115 + 2,975)
Deaths:622
KDR:4.968
VKDR:3.359
Vehicle Kills:2,089
Kill Difference:2,468
Playtime:107.747 hours
Usage:2%
Score:3.641m
Score/min:563
Driving Accuracy:39.988%
Gunner Accuracy:36.214%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
A*
Kills:1,086
V. Kills:479 226%
Deaths:111
KDR:9.784
Accuracy:60.888% A++
KPH:96.800 C*
VKPH:42.700 A*
Saron HRB-H
B+
Kills:901
V. Kills:654 138%
Deaths:178
KDR:5.062
Accuracy:58.839% B
KPH:41.600 C**
VKPH:30.200 B+
Proton II PPA-H
B*
Kills:798
V. Kills:56 N/A
Deaths:82
KDR:9.732
Accuracy:43.397% B++
KPH:122 B*
VKPH:8.600 B+
M12 Kobalt-H
B*
Kills:411
V. Kills:34 N/A
Deaths:12
KDR:34.250
Accuracy:20.846% C
KPH:95.100 C-
VKPH:7.900 B*
E540 Halberd-H
C+
Kills:343
V. Kills:164 208%
Deaths:97
KDR:3.536
Accuracy:56.234% C+
KPH:32.800 D
VKPH:15.700 D
Aphelion VEX-4H
B+
Kills:231
V. Kills:145 158%
Deaths:75
KDR:3.080
Accuracy:50.533% B+
KPH:40.300 C+
VKPH:25.300 C+
Kills:3,770 (0 + 3,770)
Deaths:555
KDR:6.793
VKDR:2.760
Vehicle Kills:1,532
Kill Difference:3,215
Playtime:59.947 hours
Usage:1%
Score:1.692m
Score/min:471
Driving Accuracy:N/A%
Gunner Accuracy:50.533%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:781
V. Kills:25 N/A
Deaths:28
KDR:27.893
Accuracy:19.159% C++
KPH:69.300 C++
VKPH:2.200 C--
M40 Fury
C*
Kills:686
V. Kills:124 N/A
Deaths:129
KDR:5.318
Accuracy:37.760% C*
KPH:47 C*
VKPH:8.500 C+
M40 Fury
C+
Kills:546
V. Kills:112 483%
Deaths:94
KDR:5.809
Accuracy:36.782% C+
KPH:47.100 C+
VKPH:9.700 C
M20 Basilisk
B+
Kills:350
V. Kills:131 265%
Deaths:57
KDR:6.140
Accuracy:41.651% C**
KPH:25.600 B+
VKPH:9.600 B+
M12 Kobalt
C
Kills:269
V. Kills:11 N/A
Deaths:15
KDR:17.933
Accuracy:14.604% D
KPH:56.500 C
VKPH:2.300 C--
M20 Basilisk
C**
Kills:167
V. Kills:92 180%
Deaths:47
KDR:3.553
Accuracy:39.566% C+
KPH:19.700 C+
VKPH:10.900 C**
Kills:2,799 (0 + 2,799)
Deaths:370
KDR:7.565
VKDR:1.338
Vehicle Kills:495
Kill Difference:2,429
Playtime:64.357 hours
Usage:1%
Score:1.500m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:39.566%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C*
Kills:554
V. Kills:123 447%
Deaths:316
KDR:1.753
Accuracy:47.722% C+
KPH:26.400 C*
VKPH:5.900 C+
S12 Renegade
C--
Kills:351
V. Kills:10 N/A
Deaths:86
KDR:4.081
Accuracy:37.544% C--
KPH:35.200 C--
VKPH:1 D
Kills:905 (905 + 0)
Deaths:402
KDR:2.251
VKDR:0.331
Vehicle Kills:133
Kill Difference:503
Playtime:30.987 hours
Usage:1%
Score:0.184m
Score/min:99
Driving Accuracy:37.544%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:78
V. Kills:4 N/A
Deaths:11
KDR:7.091
Accuracy:37.053% B+
KPH:63.200 C+
VKPH:3.200 D--
Kills:78 (0 + 78)
Deaths:11
KDR:7.091
VKDR:0.364
Vehicle Kills:4
Kill Difference:67
Playtime:1.234 hours
Usage:0%
Score:0.018m
Score/min:243
Piloting Accuracy:N/A%
Gunner Accuracy:37.053%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 6,3366,2921,9773.183C++0.2918.344%F-22.854%D--34.4D-N/A128182.8h11C+60.2D*
Eclipse VE3A 5,5375,4962,1342.575A+0.3219.247%F16.485%D23.6DN/A79232.6h13.9C-72.1D*
Frag Grenade 3,7893,74613746N/A3,743.1149.389%B+N/A681.1B*7.8C+26545.5h2.9B*6B++
C-4 ARX 2,8822,4855384.619A+1.7321.818%D*N/A185.4A29.6C90713.4h1.1B+5.2C
Sticky Grenade 2,4842,45312453N/A2,450.1151.902%C+N/A1066.5C*13.5C++49962.3h1.9B+3.6B+
Eridani SX5G 2,3852,3737813.038A0.1525.748%C15.508%D35.6CN/A11566.6h8.6B**33.2B+
Saron HRB 3,8592,2774594.961C+2.0747.036%BN/A29.1B+20.2B+37478.3h21.7C*46.1B+
Proximity Mine 2,1552,15217312.439M9.5540.748%C+N/A127.3C++N/A62016.9h1.9C++4.7C++
C-4 2,2521,8624384.251A*1.3622.869%DN/A101.7B+21.3C--114118.3h1.2B+5.4C**
Skorpios 1,5371,5346312.431B+0.4625.363%D16.754%D41.7C+N/A12536.8h8.4A+33B++
Tank Mine 2,3971,5313074.987A2.1023.677%DN/A134.3B+76B+178411.4h1.6B+6.8C
NS-11CP 1,4681,4546442.258B+0.6320.002%F-21.114%C18.5D-N/A4978.4h12.3C+61.6D
MKV-G Suppressed 1,3931,3854243.267B++0.3824.387%C+17.762%C+34.1B+N/A9940.6h10.5B+43.1B++
VE-LR Obelisk 1,3481,33011411.667S8.7830.738%C+32.331%C++25.6CN/A6151.9h5.9B+19.3B
Serpent VE92 1,3111,3056022.168B**0.7222.772%C+19.157%C+34.6C*N/A16737.7h10.4B++45.5B+
MKV-B Suppressed 1,2371,2264862.523A++0.3721.418%D15.987%D24.7CN/A7349.7h11.4B++53.3C**
Pulsar C 1,2001,1886541.817B+1.0720.383%D22.812%C+16.7C--N/A8771h11.8C*57.7C+
The Slasher 1,2031,1859,5300.124A++2.7747.665%B**2.363%D--1.2CN/A4984.2h1.9B+4C**
NS-7B PDW 1,1931,1843333.556A*0.6624.882%C+15.456%C-38.4BN/A9230.8h10B**40.4B+
NS-7G PDW 1,1841,1793893.031A*0.1425.926%B+21.883%B+36.8B+N/A9232h9.5A36.5B*
Zenith VX-5 1,1851,1784312.733A++0.1622.087%D20.713%C+25.7CN/A8645.8h11.5B+52.3C*
NS-11A 1,1991,1783603.272A++0.3821.064%D25.467%B+25.7CN/A8345.9h14.7C+70C
NS-15M1 1,1791,1755732.051B+0.8418.317%D-15.745%D-32CN/A22436.7h11.4B+62.2C++
NS-11CB 1,1811,1746471.815B+1.0819.238%D*17.377%D21.1CN/A11755.7h13.6B70.7C+
NS-45 Pilot 1,1751,1723932.982A0.0940.107%A+24.744%C+26.3DN/A6744.5h6.3B+15.8B*
Corvus VA55 1,1961,1714142.829A*0.0621.9%C--23.399%C+23.7CN/A10549.5h12C*54.9C++
VE-S Canis 1,1761,1683663.191A*0.3028.56%C*18.75%C+37.3C+N/A9331.3h8.5B**29.8B+
Sirius SX12 1,1711,1675672.058B*0.8322.363%C-15.51%C-30.5C++N/A11538.2h9.8B**43.6B+
H-V45 1,1801,1675312.198B+0.6921.413%D21.508%C+22.1CN/A9152.9h12.3B+57.5C++
Eidolon VE33 1,1771,1661497.826S4.9327.571%C+31.561%B*18.4CN/A6763.4h8.1B+29.2B+
Damascus Edge 1,1861,1668,0740.144M2.7544.849%A2.916%D1.4C+N/A4838.6h1.8B+4.1B++
Hunter QCX 1,1661,1652784.191S1.3047.671%C**52.446%A++10CN/A44116.4h2.7B+5.6B+
Pulsar VS1 1,1721,1654882.387A+0.5020.921%C--20.343%C+23.3C+N/A10350h11.7B**56B+
NS-357P Underboss 1,1651,1633972.929B**0.0447.348%B*18.487%D28.1D-N/A6641.4h3.6C*7.6B+
NS-11C 1,1771,1629541.218C**1.6716.769%D**16.265%D16.2C--N/A11871.7h15.4C+92.1D
SVA-88 1,1671,1626211.871C++1.0216.227%D**21.256%D23.7D-N/A17949.1h12.9C79.4D
Beamer VS3 1,1711,1626111.902A+0.9929.949%B+20.224%C9.8D-N/A52118.2h7.2B+24.1C**
Eridani SX5 1,1711,1625112.274B**0.6221.718%D-14.372%D26.8CN/A11043.3h9.5B*43.6C**
Pulsar LSW 1,1671,1614262.725B**0.1716.685%D*21.619%C27.5C--N/A10842.2h11B+65.7C+
NS-61 "Ravenous" Emissary 1,1661,1603922.959A*0.0737.398%A18.276%C+28.5C+N/A8440.7h9.2B**24.6B**
NS-30 Vandal 1,1701,1604072.85B++0.0424.593%D**18.104%D--22DN/A8952.7h6C+24.2D
Hunter QCX-B 1,1671,1598014.488S11.6064.594%B**49.18%B**17.5B+N/A10266.4h2.5B+3.9B
Solstice VE3 1,1671,1591,3160.881C*2.0114.141%F17.86%C14.7CN/A14079.1h15.9C++112.3C-
Eridani SX5-AE 1,1641,1584512.568B*0.3225.795%D-16.149%D--33.7C--N/A10634.4h9B+34.9C**
NS-15M2 1,1641,1584942.344B+0.5517.467%D*18.998%D-26.1DN/A26244.4h13C+74.2C
NS-11CG 1,1671,1565732.017A++0.8720.82%D14.533%D--23CN/A11450.3h12.3B+58.9C*
NS-44L Blackhand 1,1581,1567715.013U12.1261.508%A*75.692%A**23.1C+N/A9950h3.3B*5.3B**
Orion VS54 1,1591,1556381.81B1.0816.312%D-19.654%D22.6CN/A22651.2h11.8B+72.4C+
NS-44 Commissioner 1,1571,1537071.631B++1.2640.534%B+19.341%C-12.6D-N/A4691.5h3.1B*7.7B++
MKV Suppressed 1,1571,1525851.969A0.9219.772%D*16.667%C-24.6CN/A12846.9h11.7B++59C++
Solstice Burst 1,1671,1521,0561.091C1.8014.874%F--16.233%D*17.5DN/A11466h13.8C+92.6D*
Terminus VX-9 1,1581,1524012.873B++0.0222.469%D24.479%C28.1C-N/A8641h10.9B++48.6C*
The Immortal 1,1531,1515042.284B**0.6141.685%B**20.938%D-24.3DN/A8547.4h7.5B+18B*
NS-7 PDW 1,1541,1477501.529B*1.3618.482%D*13.775%D17C--N/A7967.5h13.5B+72.8C+
Flare VE6 1,1491,1436151.859B+1.0315.201%D*20.035%D21.7DN/A15552.6h10.2B67.1C
NS-44P Commissioner 1,1101,1074962.232B**0.6639.382%C+22.674%C24.4DN/A7645.4h3.1B+7.8B+
M40 Fury-H 1,5651,0861119.784C+6.8960.888%A++N/A97C*42.8A*58811.2h14D--23C+
Saron HRB-H 1,5559011785.062C+2.1758.839%BN/A41.5C**30.1B+49921.7h26.4C+44.9C*
Proton II PPA-H 854798829.732C+6.8443.397%B++N/A122.8B*8.6B+3356.5h9.6B22.1B+
M12 Kobalt 8067812827.893A25.0019.159%C++21.511%B++69.1C++2.2C--32111.3h17.6B+91.8B+
Phaseshift VX-S 7397366211.871M**8.9837.678%C*82.745%B+18.8DN/A12439.2h3C++7.9C**
Anti-Vehicle Grenade 7927121712N/A709.1147.61%CN/A395.6C++44.4D32221.8h4.8B+10.1B+
Darkstar 7096912293.017B**0.1319.851%F23.3%C+28.6DN/A7624.2h15.3D-77.3D**
NSX Tengu 6956882372.903A++0.0133.068%C--17.006%D28CN/A7924.6h11.4B+34.5C**
M40 Fury 8106861295.318C+2.4337.76%C*1.166%D47C*8.5C+47914.6h13.2B35B+
Spiker 6306293032.076B**0.8230.933%C++19.237%C19.9DN/A7131.6h7.5B+24.2B+
Zenith VX-5AE 6436272982.104B+0.7923.422%D-21.691%C--20.4DN/A6130.8h12.6C++53.7C+
NS-15M AE 5775701733.295B+0.4019.477%D*29.649%C*28.6DN/A8919.9h11.8C++60.4C
L100 Python HESH 6475691247.417M++44.5340.738%D-1.757%C*55.2C*7.6C+25510.3h3.3C**8.2C+
M40 Fury-F 6775543161.753C++1.1447.722%C+N/A26.4C*5.9C+10221h8B+16.8B+
NS-357 Underboss 5535522552.165A0.7340.857%B+19.746%C20.9DN/A7526.4h3.4B*8.2B+
Nemesis VSH9 7415512871.92A*0.9753.88%D*2.541%C+23.9B+8.2C26623.1h6.1B**11.4B+
M40 Fury 658546945.809C+2.9236.782%C+N/A47.1C+9.7C51911.6h13.6C++36.9C**
Nebula VM20 5305252182.408C*0.4818.483%C+25.143%B*36.5C*N/A18814.4h13.4B**72.6B+
Nebula VM20 5245192172.392C++0.5019.323%C++23.699%B+36.3C++N/A19314.3h14B*72.7B+
NS-30B Vandal 519514638.159S5.2730.214%D37.549%B**21.5D-N/A5223.9h6.8D22.4C
E540 Halberd 786482815.951C3.0652.821%B++2.075%C+34.9B22B**38713.8h5.8C++10.9B+
Deimos VA29 4444433151.406C++1.4944.44%D**12.19%D-23.3DN/A9519h2.4C++5.4C
MKV-P Suppressed 4384361842.37B++0.5225.682%C22.936%C+25.8CN/A6716.9h12.4B+48.1B+
M12 Kobalt-H 4454111234.25A31.3620.846%C12.895%D-95.6C-7.9B*3604.3h19.8D94.9C--
VX6-7 3923911702.3B*0.5922.235%C-19.949%C24.9CN/A12215.7h12.5C*56.3C++
Lancer VS22 7723751921.953A0.9456.788%DN/A11C11.7C+30134h24.8C++43.7C+
Auraxium Slasher 3863754,3400.086C++2.8151.79%A++2.933%D0.8CN/A2444.2h2B+3.8B+
NS Decimator 4653692141.724B*1.1749.34%D**3.794%A+27.1C--7.1D--31813.6h5C+10.1D
Hunter QCX-G 3643631820.167U17.2864.328%A58.678%A++20.2B+N/A7118h2.4B++3.7C**
NS Baron G5AE 3583572151.66C**1.2336.115%D*12.605%C--34.3CN/A9110.4h3.9B+10.7C+
S12 Renegade 361351864.081C**1.1937.544%C--2.564%D-35.1C--1D9110h3.3C*8.8C+
M20 Basilisk 481350576.14A++3.2541.651%C**6.286%C*25.5B+9.6B+27013.7h76.9B+184.7B++
E540 Halberd-H 507343973.536C-0.6456.234%C+N/A32.7D15.6D44310.5h5.9C++10.5C*
Solstice SF 3313303430.962C+1.9315.458%F10.303%D*9.5DN/A6134.8h11.3C*72.8C
Parallax VX3 314314545.815B++2.9235.767%C-76.433%C+14.1D-N/A9122.2h2.4C+6.8C+
Cosmos VM3 3072981402.129C*0.7614.772%C--16.779%C-25.7CN/A17411.6h13.7B92.7C+
SVA-GG 292288753.84B**0.9519.471%D*25%D35.1DN/A968.2h10.9C++55.9C+
M12 Kobalt 2802691517.933C++15.0414.604%D15.985%C--56C2.3C--4194.8h16.7B+114.3C++
MANA Anti-Personnel Turret 2682681262.127N/A0.7613.089%UN/A2680UN/A13947000.1h22.9T*175.3T*
Lumine Edge 2712671,1180.239B+2.659.602%D**1.498%F--2.3CN/A7118.5h1.4C++14.2D--
NS-44LB Blackhand 2672661222.167U19.2864.425%A*80.827%A++25.3C++N/A6210.5h3.1B*4.8B*
Cosmos VM3 2662611162.25C++0.6414.632%D17.625%C26.4CN/A2269.9h13.5C**92.4C+
Cerberus 2412412071.164C++1.7326.176%D16.183%D10.3D-N/A3923.4h5.7B21.9C+
Aphelion VEX-4H 376231753.08C+0.1950.533%B+2.165%D40.5C+25.4C+4195.7h54.8C**108.5B+
S1 2722201761.25B**1.6439.42%F-2.727%C+20.4C4.8D*45610.8h5B*12.7C+
Aphelion VEX-4 334216326.75B+3.8636.214%C*1.389%D*31.8B+17.4C+2256.8h48.2B+133.1B++
Artemis VX26 219216683.176A+0.2822.352%D--30.093%B**26CN/A1388.3h11B+49C+
Ghost 1961951910.263A**7.3734.989%D71.795%C**23.8DN/A2058.2h2.3C++6.7C+
Auraxium Force-Blade 2091948,1000.024C2.8731.997%C++N/A0.2C--N/A1833.5h2.4C7.6C*
Comet VM2 2841871391.345B+1.5543.345%C+3.209%C--10.7C+5.6B*17917.4h27.3C63C+
Lasher X2 1901851571.178B+1.7116.651%D*5.405%B++21C--N/A2618.8h23.9D143.6D--
NS Baron G5 1821801561.154C++1.7433.433%D--7.222%F31.6C+N/A1415.7h4.3B+13C+
Ursa 1731712420.707D2.1810.02%F--21.637%C10.2D--N/A7516.7h11.6C++115.6D**
Soldier Soaker 169169881.92B++0.9731.151%C8.284%D--21.4D-N/A857.9h5.2B+16.8B+
M20 Basilisk 259167473.553B+0.6639.566%C+5.988%C*19.6C+10.8C**3178.5h106.3C+268.8C*
Spear Anti-Vehicle Phalanx Turret 2491471014.7A11.8150.455%B+N/A43.2B30B*7003.4h8.7C*17.2B+
Comet VM2 2311451051.381B+1.5145.387%C++1.379%D*9.7C5.7B+14215h33.9C74.7C+
L100 Python HEAT 191144246B3.1143.321%D-3.472%B++22.5D7.3D-2716.4h6.6C+15.2C
VX29 Polaris 122120671.791B1.1012.997%F-20%C-18.2D-N/A2146.6h11.5B+88.2D
L105 Zephyr 138118284.214C--1.3250.99%B**N/A33.7C--5.7C--1973.5h7.9C-15.4C**
MANA Anti-Vehicle Turret 197116482.417C+0.4749.594%D4.31%B++1160C+810C+6345430.1h9.5C++19.1C+
Supernova FPC 200115502.3C--0.5939.988%FN/A12.9D*9.6D*27648.9h5.7C+14.2D--
Pandora VX25 108106372.865A++0.0338.573%C+18.868%B*58.9B++1.1B*4671.8h3.8B+9.8B+
Light PPA 110101422.405C0.4934.702%D-1.98%B**22D2D2404.6h15.3C+44.1C+
NS-AM7 Archer 113100492.041M**0.8550.489%D*24%B++8.8B+1.2D--9211.3h12.4B++24.5B+
C150 Dalton 17899372.676C--0.2232.517%D3.03%M+21.5D17.2D3394.6h3.9C**12C+
NS-61 Emissary 9796412.341A*0.5529.847%C**14.583%C16.6C--N/A1045.8h10.6B+35.5B++
Blackheart 9696146.857S3.9758.354%B*58.333%A++16.8CN/A865.7h2.5B4.3B+
NS-15MP 9493156.2A++3.3119.141%F24.731%D35.8D-N/A1152.6h9.8B+51.1C-
NS-44B Commissioner 92921500.613C-2.2832.701%D16.304%D--4.1D--N/A1922.6h3.2B+9.7C*
M60-A Bulldog 10492615.333C++12.4448.396%C**1.087%D--17.4D2.3D1915.3h8D-16.6C
M60-A Bulldog 10392127.667C4.7841.404%C1.087%D--16.4D2D1775.6h6.9C16.6C+
C75 Viper 10089108.9B**6.0128.238%D*2.247%B**34.2C**4.2D-6692.6h8.4B**29.8B+
NS-10 Burster 18789402.225A+0.6732.856%B+3.371%D5.2C+5.8A15117h208.4D**634.3C
NSX-P Tanto 8988302.933A*0.0418.642%D**31.818%B*21.5CN/A1244.1h13.7B73.5C
NS-20 Gorgon 8987342.559A0.3325.71%C+19.54%C+41.4A**1D1352.1h18.6B**72.5B**
NS-44L "Ravenous" Blackhand 8686810.75S7.8657.537%A+50%B+22.6CN/A703.8h3.2B*5.5B*
NS-10 Burster 17786432A+0.8932.541%B+4.651%D5C5.3B**14717.3h216.1F664D
CAS 14-E 8278117.091C4.2037.053%B+1.282%C--65C+3.3D-2431.2h29.1C**78.5B+
NS-20 Gorgon 7673342.147B*0.7424.502%C23.288%B+34.8A+1.4C1352.1h21.1B*86B*
V10 7070116.364A+3.4737.022%C--84.286%B++17.9D-N/A1273.9h2.6C-7.1C
Force-Blade 62605,6950.011C2.889.075%F8.333%C++0.1DN/A1580.1h2.6C++28.1D**
M12 Kobalt 6458158A+55.1120.631%C12.069%D*52.7D--5.5C++3941.1h22.7D109.8C
VE-C Horizon 5857153.8A+0.9123.119%F28.07%B+31.7CN/A1381.8h13.2B+57.1C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon252,7422.3h
Anti-Vehicle MANA Turret81,0291.5h
Nano-Armor Kit461877,04254h
Skywall Shield Emitter0540.2h
NSX Yumi0550h
Repair Module0730.3h
Turret AI Module1520.2h
AE Nano-Armor Kit155491,13027.4h
AE Medical Applicator190432,11822.5h
Nanite Revive Grenade03,6361h
Nanite Healing Grenade0580h
Medical Applicator105115,6027.6h
Spitfire Auto-Turret154,2853.1h
Restoration Kit2684,5806.2h
NS Patriot Flare Gun02570.3h
Motion Spotter8449,10330.3h
Rampart Wall0620.6h
M20 Basilisk0880h
Deconstruction Tool07780.1h
VS Triumph Flare Gun01790.1h
Shield Recharging Field191,4510.6h
Recon Detection Device8538,21352.3h
Ammunition Package9120,1658.4h
Medical Kit72511,86417.6h
Anti-Infantry MANA Turret101,2441.5h
M20 Basilisk-F1890h
Nano-Repair Grenade06930.2h
Hardlight Barrier11320.1h

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