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Lt. General Pmann[JBT] Pmann
TR BR 89

KDR: 1.87

Score: 40.5m

Last Seen: Mar 6th, 2020 10:01 PM
- OFFLINE - 28.4 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Miller
Level Progress (to 90): 56%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M14 Banshee T9A "Butcher" TSAR-42 M18 Needler TAS-16 Blackjack NS-11C C150 Dalton NS-15M1
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,438,650 MLG Score: 1150
Fun Score: N/A
Cheeseburgers Flipped: 152TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.377%31.984%84446118639,0981.843720.024

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.633%0.999B*1.656A++-1.244D*HEAD ++ (~18.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.90.462B+10.50.263C*29.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.024%1.006%826512279,050130429716.94018305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.347%-0.343C--0.527D-0.537

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.10.408B32.70.385C**63.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.248%1.114%104512271,61622927260.705061222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.401%0.117C+-0.906D---0.119

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.30.628B+60.516B+8.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.758%2.281%2781112213,201156019682.05061163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.873%0.235C++-0.541D0.008

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.60.555B+20.80.484B+32.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.59%83.403%278512273,8503092411.24475

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.765%0.848B*1.056B**0.699

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.469B+2.10.329C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.328%16.045%278312292,0381580231.28987

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.13%1.128B**0.251C*1.345

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.637B+2.60.457B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
40.5m249%330 (19.8k)287 (17.2k)1.8677179,59842,6182.0958389 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1232476222.378%23.479%52503:1943

7% Combat Medic37% Engineer23% Heavy Assault13% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 17th, 2013 8:42 AMSep 24th, 2017 3:31 PMMar 9th, 2020 10:39 AM (20d) (PST)Mar 6th, 2020 6:09 PM (23d) (PST)Mar 6th, 2020 6:01 PM (23d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6031954080.5650.3020.1331.5850.0721150

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,18011,71824,4623418895417,226

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2348.4h/97.9d 9,722 18,689 27,241 223.3k 2,256 6,306 10,102 85m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
A++
Kills:2,031
Deaths:985
KDR:2.062
Accuracy:26.152% C**
HSR:40.670% A++
NS-15M1
A
Kills:1,382
Deaths:1,022
KDR:1.352
Accuracy:22.883% C+
HSR:33.719% A
MG-H1 Watchman
A
Kills:1,317
Deaths:617
KDR:2.135
Accuracy:25.613% B
HSR:38.193% A
NS-15M AE
A
Kills:1,279
Deaths:569
KDR:2.248
Accuracy:27.380% C*
HSR:39.562% A
MSW-R
C+
Kills:1,216
Deaths:1,158
KDR:1.050
Accuracy:22.483% C+
HSR:20.313% D
T32 Bull
A+
Kills:1,205
Deaths:522
KDR:2.308
Accuracy:27.282% B+
HSR:36.930% A+
NSX-P Naginata
A
Kills:1,182
Deaths:402
KDR:2.940
Accuracy:27.592% B++
HSR:40.186% A
NS-15M2
A+
Kills:1,181
Deaths:528
KDR:2.237
Accuracy:26.185% C*
HSR:39.119% A+
T16 Rhino
A++
Kills:1,176
Deaths:644
KDR:1.826
Accuracy:23.217% C**
HSR:34.609% A++
NS-15MP
B+
Kills:1,176
Deaths:405
KDR:2.904
Accuracy:29.675% C**
HSR:35.374% B+
TMG-50
A++
Kills:1,175
Deaths:540
KDR:2.176
Accuracy:26.944% B*
HSR:37.192% A++
T9 CARV
B++
Kills:1,165
Deaths:1,033
KDR:1.128
Accuracy:23.132% B++
HSR:28.326% B++
NS-15 Gallows
B*
Kills:391
Deaths:142
KDR:2.754
Accuracy:29.318% C+
HSR:41.688% B*
MG-H1 Watchman AE
B**
Kills:299
Deaths:109
KDR:2.743
Accuracy:27.165% C++
HSR:40.134% B**
T9 CARV-S
A*
Kills:199
Deaths:85
KDR:2.341
Accuracy:26.442% B++
HSR:40.704% A*
NSX Naginata
A++
Kills:162
Deaths:77
KDR:2.104
Accuracy:26.292% B+
HSR:42.593% A++
Kills:16,536
Deaths (as Heavy Assault):8,838
Deaths (to Heavy Assaults):11,008
KDR:1.87101
Kill Difference:7,698
Playtime:541.791 hours
Usage:23%
Score:10.929m
Score/min:336
Accuracy (listed only):26.110%
HSR (listed only):36.832%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
C**
Kills:1,537
Deaths:1,381
KDR:1.113
Accuracy:65.314% C**
HSR:16.135% C++
NS-11C
C+
Kills:1,403
Deaths:1,902
KDR:0.738
Accuracy:23.118% C
HSR:18.674% C+
MG-S1 Jackal
B**
Kills:1,326
Deaths:496
KDR:2.673
Accuracy:30.455% B+
HSR:28.884% B**
T5 AMC
B+
Kills:1,317
Deaths:1,446
KDR:0.911
Accuracy:23.423% C+
HSR:22.551% B+
NS-11CP
A
Kills:1,243
Deaths:490
KDR:2.537
Accuracy:30.848% C**
HSR:32.019% A
HC1 Cougar
A+
Kills:1,222
Deaths:852
KDR:1.434
Accuracy:26.602% C**
HSR:31.506% A+
LC2 Lynx
B**
Kills:1,208
Deaths:658
KDR:1.836
Accuracy:25.871% B
HSR:28.808% B**
SMG-46 Armistice
C*
Kills:1,192
Deaths:1,206
KDR:0.988
Accuracy:27.456% C*
HSR:17.953% C*
NSX-P Tanto
A+
Kills:1,181
Deaths:617
KDR:1.914
Accuracy:29.747% B++
HSR:36.833% A+
PDW-16 Hailstorm
A*
Kills:1,175
Deaths:415
KDR:2.831
Accuracy:29.964% B**
HSR:28.340% A*
NS Baron G5AE
B**
Kills:1,169
Deaths:491
KDR:2.381
Accuracy:58.965% B**
HSR:21.728% B**
TRAC-5
C++
Kills:1,165
Deaths:1,363
KDR:0.855
Accuracy:22.112% C+
HSR:19.914% C++
NS-7 PDW
B*
Kills:1,165
Deaths:720
KDR:1.618
Accuracy:27.815% B+
HSR:24.034% B*
TRAC-Shot
A+
Kills:595
Deaths:408
KDR:1.458
Accuracy:26.027% C+
HSR:27.227% A+
Shuriken
A*
Kills:360
Deaths:124
KDR:2.903
Accuracy:29.471% B+
HSR:31.111% A*
FA1 Barrage
D
Kills:285
Deaths:409
KDR:0.697
Accuracy:35.058% D
HSR:12.632% D
MG-C1 Kindred
A
Kills:272
Deaths:124
KDR:2.194
Accuracy:28.113% C*
HSR:32.353% A
The Little Helper
B**
Kills:248
Deaths:182
KDR:1.363
Accuracy:42.961% D
HSR:22.581% B**
TRS-12 Uppercut
B++
Kills:216
Deaths:214
KDR:1.009
Accuracy:67.898% B++
HSR:19.907% B++
NSX Tengu
B+
Kills:164
Deaths:89
KDR:1.843
Accuracy:41.523% B+
HSR:19.512% C
NS Baron G5
A+
Kills:163
Deaths:162
KDR:1.006
Accuracy:13.597% T-
HSR:21.472% A+
TRAC-5 Burst
A+
Kills:61
Deaths:33
KDR:1.848
Accuracy:33.030% A
HSR:34.426% A+
Kills:18,667
Deaths (as Light Assault):13,782
Deaths (to Light Assaults):7,503
KDR:1.35445
Kill Difference:4,885
Playtime:455.797 hours
Usage:19%
Score:6.586m
Score/min:241
Accuracy (listed only):33.608%
HSR (listed only):24.936%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
C**
Kills:1,537
Deaths:1,381
KDR:1.113
Accuracy:65.314% C**
HSR:16.135% C++
NS-11C
C+
Kills:1,403
Deaths:1,902
KDR:0.738
Accuracy:23.118% C
HSR:18.674% C+
T5 AMC
B+
Kills:1,317
Deaths:1,446
KDR:0.911
Accuracy:23.423% C+
HSR:22.551% B+
NS-11CP
A
Kills:1,243
Deaths:490
KDR:2.537
Accuracy:30.848% C**
HSR:32.019% A
HC1 Cougar
A+
Kills:1,222
Deaths:852
KDR:1.434
Accuracy:26.602% C**
HSR:31.506% A+
LC2 Lynx
B**
Kills:1,208
Deaths:658
KDR:1.836
Accuracy:25.871% B
HSR:28.808% B**
NSX-P Tanto
A+
Kills:1,181
Deaths:617
KDR:1.914
Accuracy:29.747% B++
HSR:36.833% A+
NS Baron G5AE
B**
Kills:1,169
Deaths:491
KDR:2.381
Accuracy:58.965% B**
HSR:21.728% B**
TRAC-5
C++
Kills:1,165
Deaths:1,363
KDR:0.855
Accuracy:22.112% C+
HSR:19.914% C++
TRAC-Shot
A+
Kills:595
Deaths:408
KDR:1.458
Accuracy:26.027% C+
HSR:27.227% A+
MG-HBR1 Dragoon
A*
Kills:409
Deaths:167
KDR:2.449
Accuracy:35.439% C*
HSR:49.144% A*
AMR-66
A++
Kills:348
Deaths:277
KDR:1.256
Accuracy:28.639% C++
HSR:37.931% A++
FA1 Barrage
D
Kills:285
Deaths:409
KDR:0.697
Accuracy:35.058% D
HSR:12.632% D
MG-C1 Kindred
A
Kills:272
Deaths:124
KDR:2.194
Accuracy:28.113% C*
HSR:32.353% A
The Little Helper
B**
Kills:248
Deaths:182
KDR:1.363
Accuracy:42.961% D
HSR:22.581% B**
TRS-12 Uppercut
B++
Kills:216
Deaths:214
KDR:1.009
Accuracy:67.898% B++
HSR:19.907% B++
NS Baron G5
A+
Kills:163
Deaths:162
KDR:1.006
Accuracy:13.597% T-
HSR:21.472% A+
TRAC-5 Burst
A+
Kills:61
Deaths:33
KDR:1.848
Accuracy:33.030% A
HSR:34.426% A+
Kills:14,042
Deaths (as Engineer):11,176
Deaths (to Engineers):8,246
KDR:1.25644
Kill Difference:2,866
Playtime:872.796 hours
Usage:37%
Score:14.809m
Score/min:283
Accuracy (listed only):34.265%
HSR (listed only):26.991%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:1,689
Deaths:716
KDR:2.359
Accuracy:39.845% C++
HSR:80.936% A
MG-S1 Jackal
B**
Kills:1,326
Deaths:496
KDR:2.673
Accuracy:30.455% B+
HSR:28.884% B**
SMG-46 Armistice
C*
Kills:1,192
Deaths:1,206
KDR:0.988
Accuracy:27.456% C*
HSR:17.953% C*
M77-B
A
Kills:1,179
Deaths:579
KDR:2.036
Accuracy:43.001% B*
HSR:86.514% A
PDW-16 Hailstorm
A*
Kills:1,175
Deaths:415
KDR:2.831
Accuracy:29.964% B**
HSR:28.340% A*
NS-7 PDW
B*
Kills:1,165
Deaths:720
KDR:1.618
Accuracy:27.815% B+
HSR:24.034% B*
NS-44 Commissioner
B++
Kills:1,164
Deaths:1,547
KDR:0.752
Accuracy:32.823% C--
HSR:28.522% B++
NSX Daimyo
B++
Kills:753
Deaths:221
KDR:3.407
Accuracy:47.802% B++
HSR:96.813% B++
Shuriken
A*
Kills:360
Deaths:124
KDR:2.903
Accuracy:29.471% B+
HSR:31.111% A*
NS-45 Pilot
B*
Kills:287
Deaths:249
KDR:1.153
Accuracy:32.549% C++
HSR:35.192% B*
NS-30 Vandal
B**
Kills:262
Deaths:235
KDR:1.115
Accuracy:30.957% C--
HSR:35.115% B**
TX1 Repeater
B
Kills:224
Deaths:413
KDR:0.542
Accuracy:13.552% F-
HSR:23.661% B
NS-61 Emissary
B++
Kills:203
Deaths:215
KDR:0.944
Accuracy:25.369% C--
HSR:21.675% B++
NS-AM7 Archer
B**
Kills:187
Deaths:277
KDR:0.675
Accuracy:65.624% B**
HSR:21.925% B
SOAS-20
C+
Kills:185
Deaths:252
KDR:0.734
Accuracy:24.193% D-
HSR:21.081% C+
Soldier Soaker
C+
Kills:173
Deaths:110
KDR:1.573
Accuracy:34.753% C+
HSR:14.451% C+
NSX Tomoe
A++
Kills:171
Deaths:58
KDR:2.948
Accuracy:37.755% A++
HSR:43.275% B+
TRAP-M1
A*
Kills:168
Deaths:77
KDR:2.182
Accuracy:34.172% B*
HSR:42.262% A*
NSX Tengu
B+
Kills:164
Deaths:89
KDR:1.843
Accuracy:41.523% B+
HSR:19.512% C
TS2 Inquisitor
C+
Kills:161
Deaths:238
KDR:0.676
Accuracy:18.989% D**
HSR:19.876% C+
NS-357 Underboss
A+
Kills:102
Deaths:85
KDR:1.200
Accuracy:40.640% B
HSR:35.294% A+
99SV
B+
Kills:61
Deaths:115
KDR:0.530
Accuracy:35.700% B+
HSR:39.344% B+
Kills:12,351
Deaths (as Infiltrator):8,437
Deaths (to Infiltrators):7,412
KDR:1.46391
Kill Difference:3,914
Playtime:295.171 hours
Usage:13%
Score:3.567m
Score/min:201
Accuracy (listed only):33.837%
HSR (listed only):36.171%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
C**
Kills:1,537
Deaths:1,381
KDR:1.113
Accuracy:65.314% C**
HSR:16.135% C++
MG-S1 Jackal
B**
Kills:1,326
Deaths:496
KDR:2.673
Accuracy:30.455% B+
HSR:28.884% B**
SMG-46 Armistice
C*
Kills:1,192
Deaths:1,206
KDR:0.988
Accuracy:27.456% C*
HSR:17.953% C*
TORQ-9
A*
Kills:1,181
Deaths:435
KDR:2.715
Accuracy:30.333% B**
HSR:39.882% A*
T1S Cycler
A++
Kills:1,177
Deaths:469
KDR:2.510
Accuracy:30.273% A
HSR:35.684% A++
PDW-16 Hailstorm
A*
Kills:1,175
Deaths:415
KDR:2.831
Accuracy:29.964% B**
HSR:28.340% A*
NS-11A
A
Kills:1,175
Deaths:878
KDR:1.338
Accuracy:26.816% B
HSR:32.170% A
SABR-13
A*
Kills:1,172
Deaths:571
KDR:2.053
Accuracy:30.718% B*
HSR:43.515% A*
NS Baron G5AE
B**
Kills:1,169
Deaths:491
KDR:2.381
Accuracy:58.965% B**
HSR:21.728% B**
NS-7 PDW
B*
Kills:1,165
Deaths:720
KDR:1.618
Accuracy:27.815% B+
HSR:24.034% B*
T1 Cycler
A++
Kills:1,164
Deaths:481
KDR:2.420
Accuracy:30.573% A++
HSR:34.278% A++
T1A Unity
A+
Kills:549
Deaths:286
KDR:1.920
Accuracy:28.986% B*
HSR:35.337% A+
TAR
A
Kills:486
Deaths:386
KDR:1.259
Accuracy:25.457% C**
HSR:32.099% A
Shuriken
A*
Kills:360
Deaths:124
KDR:2.903
Accuracy:29.471% B+
HSR:31.111% A*
FA1 Barrage
D
Kills:285
Deaths:409
KDR:0.697
Accuracy:35.058% D
HSR:12.632% D
The Little Helper
B**
Kills:248
Deaths:182
KDR:1.363
Accuracy:42.961% D
HSR:22.581% B**
TRS-12 Uppercut
B++
Kills:216
Deaths:214
KDR:1.009
Accuracy:67.898% B++
HSR:19.907% B++
NSX Tengu
B+
Kills:164
Deaths:89
KDR:1.843
Accuracy:41.523% B+
HSR:19.512% C
NS Baron G5
A+
Kills:163
Deaths:162
KDR:1.006
Accuracy:13.597% T-
HSR:21.472% A+
Kills:15,904
Deaths (as Combat Medic):9,395
Deaths (to Combat Medics):3,665
KDR:1.69282
Kill Difference:6,509
Playtime:154.383 hours
Usage:7%
Score:4.193m
Score/min:453
Accuracy (listed only):35.454%
HSR (listed only):27.224%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:231
Deaths:52
KDR:4.442
Accuracy:16.481% C
HSR:30.303% A++
MRC3 Mercy
B++
Kills:191
Deaths:52
KDR:3.673
Accuracy:16.493% C
HSR:24.607% B++
M1 Heavy Cycler
B++
Kills:131
Deaths:91
KDR:1.440
Accuracy:14.776% C+
HSR:21.374% B++
M2 Mutilator
B**
Kills:116
Deaths:72
KDR:1.611
Accuracy:19.213% B**
HSR:20.690% B+
M3 Pounder HEG
B+
Kills:59
Deaths:23
KDR:2.565
Accuracy:44.509% B+
HSR:0% F--
NS-20 Gorgon
C+
Kills:54
Deaths:34
KDR:1.588
Accuracy:24.964% C+
HSR:16.667% D
Kills:782
Deaths (as MAX Suit):162
Deaths (to MAX Suits):2,102
KDR:4.82716
Kill Difference:620
Playtime:19.084 hours
Usage:1%
Score:0.370m
Score/min:323
Accuracy (listed only):22.739%
HSR (listed only):18.940%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:3,783
V. Kills:202 N/A
Deaths:312
KDR:12.125
Accuracy:33.324% B++
KPH:76.400 B*
VKPH:4.100 B
M18 Needler
B
Kills:1,675
V. Kills:1,081 155%
Deaths:627
KDR:2.671
Accuracy:30.705% C
KPH:16.100 B
VKPH:10.400 C++
Hellfire Rocket Pods
C+
Kills:1,291
V. Kills:178 N/A
Deaths:115
KDR:11.226
Accuracy:47.247% C
KPH:81.500 C+
VKPH:11.200 C
M18 Rotary
B
Kills:1,122
V. Kills:640 175%
Deaths:329
KDR:3.410
Accuracy:33.238% C**
KPH:18.500 B
VKPH:10.600 C++
Hornet Missiles
A+
Kills:701
V. Kills:468 149%
Deaths:36
KDR:19.472
Accuracy:62.981% C*
KPH:129.200 B**
VKPH:86.200 A+
M18 Locust
B++
Kills:412
V. Kills:224 183%
Deaths:40
KDR:10.300
Accuracy:31.342% C
KPH:33.200 B++
VKPH:18.100 C**
Coyote Missiles
C
Kills:171
V. Kills:67 251%
Deaths:41
KDR:4.171
Accuracy:52.565% C
KPH:29.700 C
VKPH:11.600 D
Kills:9,155 (6,992 + 0)
Deaths:1,500
KDR:6.103
VKDR:1.907
Vehicle Kills:2,860
Kill Difference:7,655
Playtime:253.674 hours
Usage:11%
Score:2.926m
Score/min:192
Piloting Accuracy:31.342%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C**
Kills:1,386
V. Kills:1,063 130%
Deaths:186
KDR:7.452
Accuracy:26.560% D**
KPH:35.800 C+
VKPH:27.500 C**
CAS30 Tank Buster
C**
Kills:1,179
V. Kills:834 141%
Deaths:503
KDR:2.344
Accuracy:49.027% C**
KPH:8.500 C++
VKPH:6 C
AP30 Shredder
A++
Kills:652
V. Kills:441 148%
Deaths:67
KDR:9.731
Accuracy:39.693% B**
KPH:46.800 B**
VKPH:31.700 A++
L105 Zephyr
C*
Kills:157
V. Kills:36 424%
Deaths:16
KDR:9.813
Accuracy:43.166% C+
KPH:40.500 C--
VKPH:9.300 C*
L-24R Spur
C-
Kills:103
V. Kills:7 N/A
Deaths:6
KDR:17.167
Accuracy:40.524% C+
KPH:17.400 D
VKPH:1.200 C-
Kills:3,477 (1,282 + 2,195)
Deaths:778
KDR:4.469
VKDR:3.060
Vehicle Kills:2,381
Kill Difference:2,699
Playtime:200.945 hours
Usage:9%
Score:1.807m
Score/min:150
Piloting Accuracy:40.524%
Gunner Accuracy:43.166%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C
Kills:456
V. Kills:197 230%
Deaths:28
KDR:16.286
Accuracy:50.693% D-
KPH:49.900 C
VKPH:21.600 C
L100 Python HEAT
C
Kills:351
V. Kills:91 382%
Deaths:47
KDR:7.468
Accuracy:38.272% D**
KPH:27.400 C
VKPH:7.100 D--
L100 Python AP
C
Kills:155
V. Kills:89 172%
Deaths:23
KDR:6.739
Accuracy:52.932% C
KPH:28.600 C
VKPH:16.400 C
L100 Python HESH
D
Kills:74
V. Kills:10 N/A
Deaths:4
KDR:18.500
Accuracy:40% D--
KPH:41.200 D
VKPH:5.600 D
Kills:1,036 (1,036 + 0)
Deaths:102
KDR:10.157
VKDR:3.794
Vehicle Kills:387
Kill Difference:934
Playtime:29.169 hours
Usage:1%
Score:0.415m
Score/min:237
Driving Accuracy:40%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:831
V. Kills:468 177%
Deaths:105
KDR:7.914
Accuracy:43.472% C
KPH:28.200 C
VKPH:15.900 C
P2-120 HEAT
B++
Kills:205
V. Kills:31 N/A
Deaths:28
KDR:7.321
Accuracy:35.255% D
KPH:34.700 B++
VKPH:5.200 D*
E540 Halberd
C--
Kills:88
V. Kills:51 169%
Deaths:15
KDR:5.867
Accuracy:39.270% C
KPH:17.300 D
VKPH:10 C--
Kills:1,124 (1,036 + 88)
Deaths:148
KDR:7.595
VKDR:3.716
Vehicle Kills:550
Kill Difference:976
Playtime:40.434 hours
Usage:2%
Score:0.621m
Score/min:256
Driving Accuracy:35.255%
Gunner Accuracy:39.270%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C+
Kills:151
V. Kills:92 162%
Deaths:32
KDR:4.719
Accuracy:46.677% C+
KPH:43.100 C+
VKPH:26.300 C+
P525 Marauder-H
B+
Kills:125
V. Kills:6 N/A
Deaths:6
KDR:20.833
Accuracy:39.150% B+
KPH:107.400 C++
VKPH:5.200 C
E540 Halberd-H
C--
Kills:106
V. Kills:53 196%
Deaths:7
KDR:15.143
Accuracy:45.710% F
KPH:35.400 C--
VKPH:17.700 D
M40 Fury-H
D
Kills:91
V. Kills:16 N/A
Deaths:5
KDR:18.200
Accuracy:21.282% F--
KPH:59 D
VKPH:10.400 D
Kills:473 (0 + 473)
Deaths:50
KDR:9.460
VKDR:3.340
Vehicle Kills:167
Kill Difference:423
Playtime:9.200 hours
Usage:0%
Score:0.196m
Score/min:355
Driving Accuracy:N/A%
Gunner Accuracy:21.282%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:124
V. Kills:8 N/A
Deaths:4
KDR:31
Accuracy:19.004% C++
KPH:106.700 B**
VKPH:6.900 A+
M20 Basilisk
B*
Kills:113
V. Kills:40 276%
Deaths:5
KDR:22.600
Accuracy:40.398% C++
KPH:31.600 B*
VKPH:11.200 B+
M20 Basilisk
C*
Kills:81
V. Kills:37 213%
Deaths:16
KDR:5.063
Accuracy:43.370% B+
KPH:18.700 C
VKPH:8.600 C*
Kills:318 (0 + 318)
Deaths:25
KDR:12.720
VKDR:3.400
Vehicle Kills:85
Kill Difference:293
Playtime:9.067 hours
Usage:0%
Score:0.139m
Score/min:256
Driving Accuracy:N/A%
Gunner Accuracy:43.370%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:652
V. Kills:206 315%
Deaths:618
KDR:1.055
Accuracy:52.583% B
KPH:28.400 C*
VKPH:9 B++
M12 Kobalt-F
C
Kills:199
V. Kills:9 N/A
Deaths:151
KDR:1.318
Accuracy:20.930% C
KPH:17.800 C-
VKPH:0.800 D
Kills:851 (851 + 0)
Deaths:769
KDR:1.107
VKDR:0.280
Vehicle Kills:215
Kill Difference:82
Playtime:34.143 hours
Usage:1%
Score:0.235m
Score/min:114
Driving Accuracy:20.930%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:406
V. Kills:50 N/A
Deaths:8
KDR:50.750
Accuracy:45.655% A++
KPH:96.200 B*
VKPH:11.800 A++
M20 Wyvern
A
Kills:94
V. Kills:51 181%
Deaths:2
KDR:47
Accuracy:49.152% A
KPH:30.400 C**
VKPH:16.500 C*
Pelter Rocket Pod
B*
Kills:76
V. Kills:34 217%
Deaths:1
KDR:76
Accuracy:50.156% C+
KPH:62 C+
VKPH:27.700 B*
Kills:576 (0 + 576)
Deaths:11
KDR:52.364
VKDR:12.273
Vehicle Kills:135
Kill Difference:565
Playtime:8.545 hours
Usage:0%
Score:0.147m
Score/min:286
Piloting Accuracy:N/A%
Gunner Accuracy:50.156%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 3,9853,78331212.125B+10.2633.324%B++N/A76.4B*4.1B21649.5h14.1B++42.4B+
T9A "Butcher" 2,0522,0319852.062C+0.1926.152%C**40.67%A++58.9C+N/A16834.5h10.9C*41.8B
TSAR-42 1,7131,6897162.359C+0.4939.845%C++80.936%A43.6C++N/A12838.7h1.9B++4.7B+
M18 Needler 2,7561,6756272.671C++0.8030.705%C1.313%D16.1B10.4C++144104.2h76.4B*248.8B*
TAS-16 Blackjack 1,5591,5371,3811.113C+0.7565.314%C**16.135%C++40.1C+N/A11738.3h2.4C++3.7C**
NS-11C 1,4261,4031,9020.738C1.1323.118%C18.674%C+15.6DN/A4389.9h13B56.1C*
C150 Dalton 2,4491,3861867.452C+5.5826.56%D**N/A35.8C+27.5C**37138.7h2.9B*10.7C*
NS-15M1 1,4071,3821,0221.352C+0.5222.883%C+33.719%A33.8CN/A8140.9h11.9C*52.2C*
MG-S1 Jackal 1,3411,3264962.673A+0.8130.455%B+28.884%B**74.1AN/A18317.9h9.6C*31.4B+
T5 AMC 1,3231,3171,4460.911C+0.9623.423%C+22.551%B+24.7C+N/A7753.4h11.7B*50.1B+
MG-H1 Watchman 1,3461,3176172.135C**0.2725.613%B38.193%A60.1B+1.3B*22921.9h12.8B+49.9B+
Hellfire Rocket Pods 1,4691,29111511.226C*9.3647.247%C1.239%C**81.7C+11.3C32815.8h15.8C*33.4B+
NS-15M AE 1,2981,2795692.248C++0.3827.38%C*39.562%A61.2C+N/A39420.9h10.5B+38.4B+
C-4 1,5911,2475162.417B+0.5521.241%DN/A73.4C20.2D50617h1B**4.6B+
NS-11CP 1,2621,2434902.537B+0.6730.848%C**32.019%A70.2C**1.1B++23517.7h10B++32.4B+
NS Decimator 1,9121,2287471.644B+0.2263.458%C**N/A51.6B*28.7A36223.8h3.5B++5.5B*
HC1 Cougar 1,2381,2228521.434B0.4326.602%C**31.506%A+41.4BN/A12029.5h9.7B*36.4B+
MSW-R 1,2251,2161,1581.05C0.8222.483%C+20.313%D30.2C-N/A11740.2h9.8B*43.5B+
LC2 Lynx 1,2341,2086581.836B+0.0325.871%B28.808%B**57.5B**1.2A++14721h11.2B*43.5B++
T32 Bull 1,2171,2055222.308B+0.4427.282%B+36.93%A+70.5B*N/A19417.1h11B+40.4B+
SMG-46 Armistice 1,1991,1921,2060.988C+0.8827.456%C*17.953%C*30C+N/A9439.7h12.2B+44.6B+
NSX-P Naginata 1,1981,1824022.94B**1.0727.592%B++40.186%A92.3B**1.3C*23912.8h9.8B*35.4B++
NS-15M2 1,2061,1815282.237C*0.3726.185%C*39.119%A+64.2B+1.4A20218.4h10.4B++39.9B+
NSX-P Tanto 1,2031,1816171.914B*0.0529.747%B++36.833%A+61.5B**1.1B+15519.2h10.6B*35.6B*
TORQ-9 1,1931,1814352.715B*0.8530.333%B**39.882%A*91.6A**N/A39612.9h10.8A35.5B**
M77-B 1,1901,1795792.036C+0.1743.001%B*86.514%A31.6C*N/A9437.3h1.8B**4.2B*
CAS30 Tank Buster 2,0131,1795032.344B+0.4849.027%C**N/A8.5C++6C80138.5h29.5B*60.2B*
T7 Mini-Chaingun AE 1,1971,1785472.154B+0.2922.696%B+19.015%B++55.8C++N/A17421.1h12.1B+53.4B+
T1S Cycler 1,1941,1774692.51A0.6430.273%A35.684%A++82.3M1.2B**18914.3h9.1A30.2B**
T16 Rhino 1,1931,1766441.826B+0.0423.217%C**34.609%A++54.4B++N/A18321.6h11.5B+49.5B+
NS-15MP 1,1921,1764052.904C*1.0429.675%C**35.374%B+86.5B+1.2B+18913.6h9.9B+33.3B+
TMG-50 1,1821,1755402.176B+0.3126.944%B*37.192%A++57.3B*N/A26220.5h9B++33.6B++
PDW-16 Hailstorm 1,1891,1754152.831A++0.9629.964%B**28.34%A*85.8A**1A++20113.7h11.2B*37.4B++
NS-11A 1,2001,1758781.338C+0.5326.816%B32.17%A38.3C++N/A13230.7h11.8B+44.1B+
SABR-13 1,1871,1725712.053B+0.1930.718%B*43.515%A*65.8AN/A24717.8h8.5A27.7B**
NS Baron G5AE 1,1781,1694912.381B*0.5158.965%B**21.728%B**86AN/A24613.6h4.2C++7.1C*
T7 Mini-Chaingun 1,1831,1688141.435B+0.4320.335%B+16.267%B++42C*N/A11827.8h12.9B+63.2B+
TRAC-5 1,1801,1651,3630.855C+1.0122.112%C+19.914%C++20.6C+N/A9356.5h12.8B+57.8B+
NS-7 PDW 1,1781,1657201.618B++0.2527.815%B+24.034%B*37.9BN/A10030.7h11.8B++42.6B+
T9 CARV 1,1741,1651,0331.128C+0.7423.132%B++28.326%B++30.3C+N/A14738.4h11.6B++50B+
NS-44 Commissioner 1,1771,1641,5470.752C1.1232.823%C--28.522%B++22.1DN/A7252.7h3.5B10.7C++
T1 Cycler 1,1691,1644812.42B**0.5530.573%A++34.278%A++76.1MN/A25015.3h9.8A32A
M18 Rotary 1,7621,1223293.41B+1.5433.238%C**1.159%D18.5B10.6C++13560.5h52.9B**159.3B**
P2-120 AP 1,2998311057.914C++6.0543.472%CN/A28.3C15.9C26029.4h7.3C+16.8C+
Frag Grenade 8408181818N/A816.1357.582%A+N/A681.7B+18.3A26721.2h2.9B++5.1B*
NSX Daimyo 7547532213.407C+1.5447.802%B++96.813%B++76.1B+N/A2379.9h1.8B**3.9B*
Hornet Missiles 1,1697013619.472A17.6062.981%C*N/A129.8B**86.7A+9645.4h8.2B++13.1B+
M40 Fury-F 8586526181.055C0.8152.583%BN/A28.3C*9B++14223h9.3B17.7B+
AP30 Shredder 1,093652679.731C+7.8639.693%B**N/A46.9B**31.7A++26113.9h41.7B**105A
TRAC-Shot 6065954081.458C++0.4126.027%C+27.227%A+46.1B+N/A12912.9h10.7C**41.2C**
T1A Unity 5625492861.92C*0.0528.986%B*35.337%A+63.8B*1.5A+1718.6h10.2B**35.1B**
TAR 4944863861.259C+0.6125.457%C**32.099%A30.2CN/A10816.1h11B*43B++
LB00 Python AP 6534562816.286C+14.4250.693%D-N/A50.1C21.6C3099.1h4.6C+9D
M18 Locust 6364124010.3M++8.4331.342%C1.456%C33.2B++18.1C**25112.4h53.4C**170.2B+
MG-HBR1 Dragoon 4134091672.449B+0.5835.439%C*49.144%A*63.9AN/A1786.4h4.3B**12.2B*
CAS 14-E 456406850.75B**48.8845.655%A++1.724%C+96.7B*11.9A++2794.2h23.3B+51B*
Rocklet Rifle 6843992431.642A+0.2349.738%CN/A51.2A++36.5B**4677.8h21.9A44B*
NS-15 Gallows 3963911422.754C+0.8929.318%C+41.688%B*69.8CN/A1665.6h10.2C**34.8C*
Shuriken 3613601242.903A+1.0429.471%B+31.111%A*85.7A+N/A2364.2h11.5B++38.9B++
L100 Python HEAT 442351477.468C**5.6038.272%D**1.14%D-27.4C7.1D--14512.8h4.2B*10.9C*
AMR-66 3613482771.256C*0.6128.639%C++37.931%A++31.9B+1.2B**11910.9h6.4B**22.4B++
Auraxium Chainblade 3493089,3340.033C+1.8317.425%D--3.571%C--1C+N/A3294.2h2.1C++12.1C+
MG-H1 Watchman AE 3042991092.743B++0.8827.165%C++40.134%B**93.4B*1.6B+2273.2h10.4B**38.5B++
NS-45 Pilot 2902872491.153C+0.7132.549%C++35.192%B*57.4C+N/A1775h6B+18.4B+
FA1 Barrage 2862854090.697C1.1735.058%D12.632%D20.8C--N/A8413.7h4B++11.5C*
M12 Kobalt 2862792139.5M**137.6321.354%C+20.072%B+155B++3.9C4141.8h12.3B*57.7B++
MG-C1 Kindred 2742721242.194B*0.3328.113%C*32.353%A80B**N/A2833.4h8.8B*31.3B++
NS-30 Vandal 2672622351.115C0.7530.957%C--35.115%B**24.3DN/A8510.8h6C19.3C
M60-A Bulldog 276252269.692C*7.8236.822%C+N/A35.5C+3.4D--1477.1h4.9B++13.2B+
The Little Helper 2502481821.363C+0.5042.961%D22.581%B**55.1C*N/A1364.5h4B+9.4C++
Sticky Grenade 2432371237N/A235.1367.637%A++N/A1185B30A+39290.2h1.7B+2.5B++
MRC3 Mercy 238231524.442B++2.5716.481%C30.303%A++37.9B+1.1B*1306.1h20.8C126.1C+
The Slasher 2572267,2350.031C1.8417.464%D*15.487%B+0.9C--N/A2264.8h2.4C13.7C--
TX1 Repeater 2252244130.542C1.3313.552%F-23.661%B11.9D-N/A5118.8h12.6C**93.1D--
TRS-12 Uppercut 2162162141.009C0.8667.898%B++19.907%B++52.7C**N/A1884.1h2.2B+3.3B+
Tank Mine 3292091171.786C-0.0842.297%B+N/A77.4D44.4D7022.7h2.2C-5.2B+
P2-120 HEAT 236205287.321C*5.4535.255%D1.951%D34.7B++5.3D*2655.9h4.9B*13.9B+
NS-61 Emissary 2122032150.944C++0.9225.369%C--21.675%B++27.4C+1.2A967.4h15.1C+59.7C+
M12 Kobalt-F 2081991511.318C0.5520.93%C6.03%D17.8C-N/A5811.2h15.2C++72.7C++
T9 CARV-S 202199852.341B0.4726.442%B++40.704%A*66.3B++1B*2553h10.8B+40.9B+
MRC3 Mercy 193191523.673B+1.8116.493%C24.607%B++31.3C+N/A1186.1h25.4D*153.7C-
NS-AM7 Archer 2541872770.675B+1.1965.624%B**21.925%B10.2B+3.6B++7218.4h12.6B+19.1B++
SOAS-20 1871852520.734D1.1324.193%D-21.081%C+22.8DN/A848.1h10.2B+42.2C++
Soldier Soaker 1751731101.573C**0.2934.753%C+14.451%C+78.6B++N/A2832.2h5.5B+15.9B+
Chainblade 2061729,7820.018C+1.8528.821%C+4.651%C0.4CN/A1422.8h3C+10.3C++
Coyote Missiles 238171414.171C+2.3052.565%CN/A29.5C11.6D2375.8h32.3B+61.4B+
NSX Tomoe 171171582.948B++1.0837.755%A++43.275%B+65.8B++N/A2062.6h9.6B**25.5B**
TRAP-M1 173168772.182C++0.3134.172%B*42.262%A*54.2B+1.6M+1303.1h7B*20.3B++
NSX Tengu 164164891.843B+0.0241.523%B+19.512%C34.9CN/A984.7h9.7B*23.4B+
NS Baron G5 1641631621.006C+0.8613.597%T-21.472%A+17D-N/A589.6h5.5D40.7T*
NSX Naginata 162162772.104B+0.2426.292%B+42.593%A++67.5B++N/A2312.4h9.6B++36.6B+
TS2 Inquisitor 1611612380.676C-1.1918.989%D**19.876%C+19.6DN/A618.2h10.5C++55.5D
L105 Zephyr 193157169.813C+7.9543.166%C+N/A40.3C--9.2C++2143.9h5.7C**13.3C**
L100 Python AP 244155236.739C++4.8752.932%C1.935%C28.7C16.5C2935.4h6.2C+11.8C+
G20 Vulcan-H 243151324.719C++2.8546.677%C+1.987%D43.1C+26.3C+4943.5h83.5B+178.9B+
T2 Striker 226142632.254M**0.3947.3%DN/A25.4B**15C*3035.6h18.6A++39.4A
M1 Heavy Cycler 131131911.44C+0.4314.776%C+21.374%B++17.2C--N/A1007.6h24D*162.5C
P525 Marauder-H 131125620.833C**18.9739.15%B+N/A104.2C+5C-4021.2h5.7B+14.5B++
M12 Kobalt 132124431B++29.1319.004%C++24.194%A103.3B**6.7A+4571.2h13.3B**69.8B+
Ripper 1211165,5920.021C--1.8510.314%D**17.241%C++0.4C-N/A2261.7h2.1D*20.3D**
M2 Mutilator 118116721.611C+0.2619.213%B**20.69%B+23.2CN/A965h21.1D--109.9C*
M9 SKEP Launcher 1801152500.46C1.4169.211%C++4.348%A17.4C+9.8C+1526.6h7.1B+10.3B++
M20 Basilisk 153113522.6S20.7340.398%C++11.504%A*31.4B*11.1B+2293.6h72.5B*179.6B++
MANA Anti-Personnel Turret 110109671.627N/A0.2417.589%UN/A1090U10U2894400.1h19T*108.1T*
E540 Halberd-H 159106715.143B++13.2845.71%FN/A35.3C--17.7D2413h6.1C++13.4D
L-24R Spur 110103617.167B++15.3040.524%C+N/A17.5D1.2C-425.9h30.1C++74.2C++
NS-357 Underboss 102102851.2C++0.6740.64%B35.294%A+44.3C+N/A1622.3h3.2B**8B++
Claymore 100100581.724D0.1448.606%A+N/A90.9D--N/A2951.1h1.2C+2.5B**
M20 Wyvern 14594247S45.1349.152%A3.191%C+30.3C**16.5C*2683.1h60.1B++122.3B**
M40 Fury-H 10791518.2B16.3321.282%F--1.099%C+60.7D10.7C--2231.5h8.8C*41.3F
E540 Halberd 13988155.867C+4.0039.27%C5.682%B**17.3D10C--2185.1h7.2D--18.4D
M20 Basilisk 11881165.063B+3.2043.37%B+11.111%A*18.8C8.6C*2254.3h108.4C249.9C++
Icikill 90812,7380.03C-1.8410.107%F18.519%B**0.8C-N/A2101.1h3.1D*31F**
Spear Anti-Vehicle Phalanx Turret 1157889.75B+7.8845.318%C++N/A39C+18.5C4082h8.1C++17.9C**
Pelter Rocket Pod 11076176M**74.1350.156%C+N/A63.3C+28.3B**3541.2h16.9B+33.7B+
L100 Python HESH 8474418.5B+16.6340%D--1.351%C+41.1D5.6D3551.8h3.6C8.9D
MANA Anti-Vehicle Turret 13172730.986C0.8842.153%D*4.167%C++21.8D17.9D2913.3h9.6C++22.8C
Anti-Vehicle Grenade 6864164N/A62.1348.629%C-N/A320C-20D--22850.2h4.2B+8.5B+
NSX Amaterasu 67632,1170.03C--1.846.621%D**9.524%D0.9DN/A271.9h3.1C+46.7D
99SV 61611150.53D1.3435.7%B+39.344%B+8.2D--N/A957.4h6C16.9C*
TRAC-5 Burst 6161331.848C+0.0233.03%A34.426%A+50.8C*N/A2741.2h10.1B*30.6B*
NS-03 Thumper 6861451.356B**0.5131.883%C+1.639%C67.8A++7.8S2390.9h5.9B++18.5B+
Hunter QCX 65601170.513C1.3527.833%D-30%B10C-N/A416h4.2B15.2C++
M3 Pounder HEG 6859232.565B+0.7044.509%B+N/A24.6B+3.8C*2322.4h18.1C40.7C*
NS-20 Gorgon 5654341.588C**0.2824.964%C+16.667%D45A*1.7C++1581.2h25.8B+103.2B+
Hyena Missile Launcher 8253114.818B*2.9531.852%CN/A23C*12.6C++1812.3h18.5A+58.2B**
ASP-30 Grounder 9352820.634C+1.2362.441%C+N/A11.1C--8.7C1964.7h7.6C*12.1C*

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator353117,67210.4h
Anti-Vehicle MANA Turret116461.1h
Spawn Beacon381,7762.5h
Nano-Armor Kit738796,978104.2h
AE Nano-Armor Kit7595,5929.1h
AE Medical Applicator17189,8375.4h
Restoration Kit1231,4452.1h
Motion Spotter131,1751h
Nanite Healing Grenade01760h
Nanite Revive Grenade08970.3h
Welding Device05360.2h
Spitfire Auto-Turret43800.2h
TR Triumph Flare Gun1810.1h
Smoke Grenade02340.1h
Shield Recharging Field422,9431.1h
Recon Detection Device1106,3088.8h
G40-F Ranger01020h
Ammunition Package457,9233.3h
Medical Kit1,0747,60515.4h
MAX Punch115589.9h
Anti-Infantry MANA Turret163580.8h
Snowman Soldier102210.2h
Hardlight Barrier8900.1h
Nano-Repair Grenade02010.1h

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