Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 1 | 9 (20,087)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (201 days). The data shown below may not be accurate.

Field Marshal Abominable PooFan[] PooFan
TR BR 142

KDR: 0.37

Score: 45.4m

Last Seen: May 10th, 2020 1:49 AM
- OFFLINE - 4.7 hour(s)

Prestige 1, Battle Rank 100 (142 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERMEDICENGINEER
PRIMARY WEAPONS NSX Tanto TORQ-9 Claymore Sticky Grenade MSW-R NS-11A "Heatwave" NSX-P Tanto LC2 Lynx AE
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:PooFan



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-541,683 MLG Score: -433
Fun Score: N/A
Cheeseburgers Flipped: 17TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.317%24.789%65243130637,3960.433904-0.067

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.174%0.98B*0.553B+-0.912D--HEAD ++ (~11.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.70.301C*13.60.045C+38.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.724%0.407%51313461,47360919960.241793148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.836%1.907A++-1.353D**-0.859

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.80.615B+90.279C*5.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.651%6.619%197134298258545370.16772183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.705%-0.422C--0.506B+1.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
302.6-1.516F95.8-1.379D**206.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
28.352%46.342%1921347164809340.0202644

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.52%-0.997D---1.332D**-0.256

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.9-0.396C--3.9-0.232C9.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.59%25%191134852527020.00986717

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.005D*1.983A++-1.63

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.70.033C+3.80.227C++8.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
45.4m799.8%226 (13.6k)192 (11.5k)0.36690455,819152,1350.425247142 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349122210.352%19.45%20101:3427

18% Combat Medic49% Engineer26% Infiltrator7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 18th, 2017 3:03 PMMay 3rd, 2017 2:12 AMMay 13th, 2020 6:33 PM (197d) (PST)May 9th, 2020 11:20 PM (201d) (PST)May 9th, 2020 9:49 PM (201d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
234305710.2350.6410.0462.0230.018-433

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
14,05818,2764,21814383121111,492

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3952.6h/164.7d 8,876 10,857 34,284 479.7k 3,657 13,092 4,155 55.6m

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
C+
Kills:3,687
Deaths:9,882
KDR:0.373
Accuracy:23.787% D*
HSR:27.855% C+
NSX-P Tanto
C++
Kills:1,220
Deaths:2,729
KDR:0.447
Accuracy:29.643% C++
HSR:24.918% D
LC2 Lynx AE
C
Kills:1,210
Deaths:3,043
KDR:0.398
Accuracy:27.234% C
HSR:21.901% D--
NS-11CP
C
Kills:1,204
Deaths:4,172
KDR:0.289
Accuracy:24.493% D*
HSR:23.671% C
HC1 Cougar
C
Kills:1,195
Deaths:2,729
KDR:0.438
Accuracy:23.008% D-
HSR:22.845% C
LC3 Jaguar
B*
Kills:1,194
Deaths:2,292
KDR:0.521
Accuracy:24.512% C-
HSR:28.560% B*
TRAC-5
B+
Kills:1,192
Deaths:2,569
KDR:0.464
Accuracy:24.808% C+
HSR:24.664% B+
NS-11C
B++
Kills:1,189
Deaths:2,502
KDR:0.475
Accuracy:24.164% D
HSR:26.577% B++
T5 AMC
B*
Kills:1,189
Deaths:2,858
KDR:0.416
Accuracy:26.503% C++
HSR:27.082% B*
MKV-B Suppressed
B++
Kills:1,187
Deaths:2,174
KDR:0.546
Accuracy:30.778% C++
HSR:28.559% B++
PS1-AV Suppressor
B+
Kills:1,179
Deaths:2,216
KDR:0.532
Accuracy:30.718% C+
HSR:30.958% B+
NS-7G PDW
B
Kills:1,178
Deaths:2,887
KDR:0.408
Accuracy:30.085% B
HSR:23.684% C**
NS-7B PDW
B+
Kills:1,174
Deaths:3,082
KDR:0.381
Accuracy:31.463% B+
HSR:27.257% B+
SMG-46AE Armistice
C+
Kills:1,173
Deaths:2,022
KDR:0.580
Accuracy:30.300% C
HSR:26.258% C+
MKV Suppressed
C+
Kills:924
Deaths:2,061
KDR:0.448
Accuracy:26.981% C
HSR:21.429% C+
MG-C1 Kindred
C*
Kills:663
Deaths:1,776
KDR:0.373
Accuracy:26.051% D
HSR:27.451% C*
TRAC-Shot
A++
Kills:430
Deaths:1,046
KDR:0.411
Accuracy:23.539% D
HSR:30.233% A++
NSX Tengu
C++
Kills:309
Deaths:1,225
KDR:0.252
Accuracy:31.262% D**
HSR:24.919% C++
The Little Helper
C**
Kills:239
Deaths:672
KDR:0.356
Accuracy:45.842% C
HSR:17.992% C**
NS Baron G5AE
C--
Kills:128
Deaths:306
KDR:0.418
Accuracy:27.238% F--
HSR:14.063% C--
NSX "Networked" Tengu
B
Kills:96
Deaths:145
KDR:0.662
Accuracy:40.261% C
HSR:29.167% B
NSX-P Tengu
B++
Kills:60
Deaths:154
KDR:0.390
Accuracy:40.190% C+
HSR:30% B++
AS16 NightHawk
A*
Kills:52
Deaths:89
KDR:0.584
Accuracy:29.590% D**
HSR:25% A*
Kills:22,072
Deaths (as Light Assault):52,631
Deaths (to Light Assaults):21,366
KDR:0.41937
Kill Difference:30,559
Playtime:81.471 hours
Usage:2%
Score:0.819m
Score/min:168
Accuracy (listed only):29.237%
HSR (listed only):25.437%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
C++
Kills:1,194
Deaths:3,658
KDR:0.326
Accuracy:45.255% C++
HSR:20.101% D--
MKV-B Suppressed
B++
Kills:1,187
Deaths:2,174
KDR:0.546
Accuracy:30.778% C++
HSR:28.559% B++
NS-61G Emissary
A
Kills:1,181
Deaths:3,076
KDR:0.384
Accuracy:36.315% A
HSR:25.656% B
PS1-AV Suppressor
B+
Kills:1,179
Deaths:2,216
KDR:0.532
Accuracy:30.718% C+
HSR:30.958% B+
NS-7G PDW
B
Kills:1,178
Deaths:2,887
KDR:0.408
Accuracy:30.085% B
HSR:23.684% C**
NS-7B PDW
B+
Kills:1,174
Deaths:3,082
KDR:0.381
Accuracy:31.463% B+
HSR:27.257% B+
NS-61 "Ravenous" Emissary
C
Kills:1,173
Deaths:7,729
KDR:0.152
Accuracy:31.535% C
HSR:21.739% C
SMG-46AE Armistice
C+
Kills:1,173
Deaths:2,022
KDR:0.580
Accuracy:30.300% C
HSR:26.258% C+
NS-61 "Networked" Emissary
C+
Kills:1,172
Deaths:3,580
KDR:0.327
Accuracy:33.632% C+
HSR:22.184% D
NS-44P Commissioner
C++
Kills:1,169
Deaths:3,141
KDR:0.372
Accuracy:45.296% C++
HSR:24.123% D
NS-44L "Ravenous" Blackhand
D**
Kills:1,167
Deaths:10,167
KDR:0.115
Accuracy:39.379% D**
HSR:26.050% F-
NS-61 Emissary
A
Kills:1,166
Deaths:2,156
KDR:0.541
Accuracy:36.612% B*
HSR:27.702% A
MKV Suppressed
C+
Kills:924
Deaths:2,061
KDR:0.448
Accuracy:26.981% C
HSR:21.429% C+
NS-44 Commissioner
D-
Kills:759
Deaths:4,981
KDR:0.152
Accuracy:31.720% D--
HSR:18.182% D-
NS-45 Pilot
C+
Kills:600
Deaths:4,741
KDR:0.127
Accuracy:28.799% D-
HSR:31.333% C+
NSX Tengu
C++
Kills:309
Deaths:1,225
KDR:0.252
Accuracy:31.262% D**
HSR:24.919% C++
Soldier Soaker
C*
Kills:307
Deaths:1,900
KDR:0.162
Accuracy:30.244% D-
HSR:15.310% C*
NS-45 "Brass" Pilot
C--
Kills:220
Deaths:680
KDR:0.324
Accuracy:32.216% D*
HSR:30.455% C--
NS-357B Underboss
C
Kills:161
Deaths:516
KDR:0.312
Accuracy:41.476% C
HSR:26.708% D
TX1 Repeater
B**
Kills:161
Deaths:1,390
KDR:0.116
Accuracy:30.723% B*
HSR:31.056% B**
TSAR-42
F-
Kills:102
Deaths:184
KDR:0.554
Accuracy:30.279% F-
HSR:44.118% T
NSX "Networked" Tengu
B
Kills:96
Deaths:145
KDR:0.662
Accuracy:40.261% C
HSR:29.167% B
TX1-FB Repeater
B**
Kills:78
Deaths:629
KDR:0.124
Accuracy:35.207% B**
HSR:29.487% C++
NS-61B Emissary
M**
Kills:75
Deaths:222
KDR:0.338
Accuracy:34.257% C**
HSR:38.667% M**
RAMS .50M
F--
Kills:62
Deaths:98
KDR:0.633
Accuracy:25.980% F--
HSR:50% T*
NSX-P Tengu
B++
Kills:60
Deaths:154
KDR:0.390
Accuracy:40.190% C+
HSR:30% B++
Kills:18,027
Deaths (as Infiltrator):64,814
Deaths (to Infiltrators):23,922
KDR:0.27813
Kill Difference:46,787
Playtime:1,014.766 hours
Usage:26%
Score:8.891m
Score/min:146
Accuracy (listed only):33.883%
HSR (listed only):27.888%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
C+
Kills:3,687
Deaths:9,882
KDR:0.373
Accuracy:23.787% D*
HSR:27.855% C+
NSX-P Tanto
C++
Kills:1,220
Deaths:2,729
KDR:0.447
Accuracy:29.643% C++
HSR:24.918% D
LC2 Lynx AE
C
Kills:1,210
Deaths:3,043
KDR:0.398
Accuracy:27.234% C
HSR:21.901% D--
NS-11CP
C
Kills:1,204
Deaths:4,172
KDR:0.289
Accuracy:24.493% D*
HSR:23.671% C
HC1 Cougar
C
Kills:1,195
Deaths:2,729
KDR:0.438
Accuracy:23.008% D-
HSR:22.845% C
LC3 Jaguar
B*
Kills:1,194
Deaths:2,292
KDR:0.521
Accuracy:24.512% C-
HSR:28.560% B*
TRAC-5
B+
Kills:1,192
Deaths:2,569
KDR:0.464
Accuracy:24.808% C+
HSR:24.664% B+
NS-11C
B++
Kills:1,189
Deaths:2,502
KDR:0.475
Accuracy:24.164% D
HSR:26.577% B++
T5 AMC
B*
Kills:1,189
Deaths:2,858
KDR:0.416
Accuracy:26.503% C++
HSR:27.082% B*
MG-C1 Kindred
C*
Kills:663
Deaths:1,776
KDR:0.373
Accuracy:26.051% D
HSR:27.451% C*
TRAC-Shot
A++
Kills:430
Deaths:1,046
KDR:0.411
Accuracy:23.539% D
HSR:30.233% A++
The Little Helper
C**
Kills:239
Deaths:672
KDR:0.356
Accuracy:45.842% C
HSR:17.992% C**
NS Baron G5AE
C--
Kills:128
Deaths:306
KDR:0.418
Accuracy:27.238% F--
HSR:14.063% C--
AS16 NightHawk
A*
Kills:52
Deaths:89
KDR:0.584
Accuracy:29.590% D**
HSR:25% A*
Kills:14,792
Deaths (as Engineer):36,665
Deaths (to Engineers):24,568
KDR:0.40344
Kill Difference:21,873
Playtime:1,939.446 hours
Usage:49%
Score:23.598m
Score/min:203
Accuracy (listed only):27.172%
HSR (listed only):24.486%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D-
Kills:1,488
Deaths:4,088
KDR:0.364
Accuracy:22.170% D-
HSR:15.793% D**
MG-H1 Watchman
D-
Kills:233
Deaths:512
KDR:0.455
Accuracy:22.214% D-
HSR:19.313% D**
T9 CARV
D--
Kills:230
Deaths:645
KDR:0.357
Accuracy:17.730% D--
HSR:16.957% D*
NSX Naginata
C
Kills:192
Deaths:443
KDR:0.433
Accuracy:24.623% C
HSR:29.688% C
MG-H1 Watchman AE
D**
Kills:191
Deaths:511
KDR:0.374
Accuracy:20.451% D**
HSR:18.848% D**
NS-15M1
C*
Kills:168
Deaths:376
KDR:0.447
Accuracy:24.222% C
HSR:29.167% C*
NS-15M AE
C+
Kills:99
Deaths:317
KDR:0.312
Accuracy:24.717% D
HSR:31.313% C+
NSX "Networked" Naginata
D**
Kills:92
Deaths:476
KDR:0.193
Accuracy:15.794% F*
HSR:23.913% D**
NS-15M2
C+
Kills:81
Deaths:171
KDR:0.474
Accuracy:21.252% D*
HSR:29.630% C+
NS-15MP
D
Kills:80
Deaths:164
KDR:0.488
Accuracy:26.361% D
HSR:21.250% D*
Kills:2,854
Deaths (as Heavy Assault):7,703
Deaths (to Heavy Assaults):29,798
KDR:0.3705
Kill Difference:4,849
Playtime:201.552 hours
Usage:5%
Score:1.660m
Score/min:137
Accuracy (listed only):21.953%
HSR (listed only):23.587%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
D
Kills:2,769
Deaths:7,484
KDR:0.370
Accuracy:21.801% D*
HSR:21.777% D
NS-11A "Heatwave"
C-
Kills:1,393
Deaths:3,153
KDR:0.442
Accuracy:27.184% D
HSR:25.772% C-
MKV-B Suppressed
B++
Kills:1,187
Deaths:2,174
KDR:0.546
Accuracy:30.778% C++
HSR:28.559% B++
PS1-AV Suppressor
B+
Kills:1,179
Deaths:2,216
KDR:0.532
Accuracy:30.718% C+
HSR:30.958% B+
NS-7G PDW
B
Kills:1,178
Deaths:2,887
KDR:0.408
Accuracy:30.085% B
HSR:23.684% C**
NS-7B PDW
B+
Kills:1,174
Deaths:3,082
KDR:0.381
Accuracy:31.463% B+
HSR:27.257% B+
SMG-46AE Armistice
C+
Kills:1,173
Deaths:2,022
KDR:0.580
Accuracy:30.300% C
HSR:26.258% C+
MKV Suppressed
C+
Kills:924
Deaths:2,061
KDR:0.448
Accuracy:26.981% C
HSR:21.429% C+
TAR
C
Kills:381
Deaths:798
KDR:0.477
Accuracy:25.390% C
HSR:23.097% C
NSX Tengu
C++
Kills:309
Deaths:1,225
KDR:0.252
Accuracy:31.262% D**
HSR:24.919% C++
NSX Yumi
D-
Kills:245
Deaths:649
KDR:0.378
Accuracy:24.711% D-
HSR:13.469% D**
The Little Helper
C**
Kills:239
Deaths:672
KDR:0.356
Accuracy:45.842% C
HSR:17.992% C**
T1 Cycler
D
Kills:224
Deaths:627
KDR:0.357
Accuracy:22.189% D
HSR:12.946% F
NS-11A
C++
Kills:184
Deaths:526
KDR:0.350
Accuracy:24.790% C--
HSR:27.174% C++
NS Baron G5AE
C--
Kills:128
Deaths:306
KDR:0.418
Accuracy:27.238% F--
HSR:14.063% C--
NSX "Networked" Tengu
B
Kills:96
Deaths:145
KDR:0.662
Accuracy:40.261% C
HSR:29.167% B
NSX-P Tengu
B++
Kills:60
Deaths:154
KDR:0.390
Accuracy:40.190% C+
HSR:30% B++
AS16 NightHawk
A*
Kills:52
Deaths:89
KDR:0.584
Accuracy:29.590% D**
HSR:25% A*
Kills:12,895
Deaths (as Combat Medic):30,270
Deaths (to Combat Medics):17,315
KDR:0.426
Kill Difference:17,375
Playtime:712.037 hours
Usage:18%
Score:10.314m
Score/min:241
Accuracy (listed only):30.043%
HSR (listed only):23.529%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D**
Kills:269
V. Kills:243 110%
Deaths:344
KDR:0.782
Accuracy:59.787% C**
KPH:12.900 F
VKPH:11.700 D**
LB00 Python AP
D*
Kills:238
V. Kills:139 170%
Deaths:192
KDR:1.240
Accuracy:73.674% A+
KPH:23.700 F-
VKPH:13.900 D*
C75 Viper
D
Kills:115
V. Kills:71 160%
Deaths:149
KDR:0.772
Accuracy:55.805% A
KPH:10.700 D*
VKPH:6.600 D
Kills:622 (622 + 0)
Deaths:685
KDR:0.908
VKDR:0.661
Vehicle Kills:453
Kill Difference:63
Playtime:41.650 hours
Usage:1%
Score:0.316m
Score/min:126
Driving Accuracy:55.805%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
D
Kills:1,089
V. Kills:659 165%
Deaths:628
KDR:1.734
Accuracy:63.140% A++
KPH:26.800 D
VKPH:16.200 D
E540 Halberd
D
Kills:77
V. Kills:33 226%
Deaths:27
KDR:2.852
Accuracy:39.299% D
KPH:20.400 D--
VKPH:8.700 D**
G30 Vulcan
C+
Kills:67
V. Kills:40 163%
Deaths:18
KDR:3.722
Accuracy:32.817% C+
KPH:21.700 C
VKPH:13 C
MR11 Gatekeeper
D
Kills:65
V. Kills:44 144%
Deaths:21
KDR:3.095
Accuracy:34.048% D*
KPH:19.900 D
VKPH:13.500 D
M20 Basilisk
C+
Kills:63
V. Kills:17 350%
Deaths:22
KDR:2.864
Accuracy:30.557% C+
KPH:15.800 C-
VKPH:4.300 D
Kills:1,361 (1,089 + 272)
Deaths:716
KDR:1.901
VKDR:1.108
Vehicle Kills:793
Kill Difference:645
Playtime:54.791 hours
Usage:1%
Score:0.653m
Score/min:199
Driving Accuracy:63.140%
Gunner Accuracy:30.557%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D
Kills:213
V. Kills:136 155%
Deaths:111
KDR:1.919
Accuracy:52.009% C*
KPH:31.800 D-
VKPH:20.300 D
MR11 Gatekeeper-H
B+
Kills:72
V. Kills:48 147%
Deaths:17
KDR:4.235
Accuracy:51.345% C--
KPH:47.100 B+
VKPH:31.400 C+
P525 Marauder-H
C+
Kills:64
V. Kills:12 N/A
Deaths:20
KDR:3.200
Accuracy:33.883% D
KPH:36.200 F
VKPH:6.800 C+
Kills:349 (0 + 349)
Deaths:148
KDR:2.358
VKDR:1.324
Vehicle Kills:196
Kill Difference:201
Playtime:9.995 hours
Usage:0%
Score:0.166m
Score/min:276
Driving Accuracy:N/A%
Gunner Accuracy:33.883%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D
Kills:273
V. Kills:102 265%
Deaths:159
KDR:1.717
Accuracy:36.244% D
KPH:10.800 D--
VKPH:4 D*
M12 Kobalt
D-
Kills:179
V. Kills:14 N/A
Deaths:28
KDR:6.393
Accuracy:9.159% F--
KPH:23.100 D**
VKPH:1.800 D-
M20 Basilisk
D--
Kills:119
V. Kills:56 209%
Deaths:52
KDR:2.288
Accuracy:34.366% D-
KPH:11.600 D--
VKPH:5.400 D--
M12 Kobalt
D-
Kills:68
V. Kills:4 N/A
Deaths:16
KDR:4.250
Accuracy:8.910% F--
KPH:29.100 D**
VKPH:1.700 D-
Kills:639 (0 + 639)
Deaths:255
KDR:2.506
VKDR:0.690
Vehicle Kills:176
Kill Difference:384
Playtime:45.679 hours
Usage:1%
Score:0.275m
Score/min:100
Driving Accuracy:N/A%
Gunner Accuracy:8.910%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NSX Tanto 3,7603,6879,8820.373D*0.0123.787%D*27.855%C+13D--N/A32283h15.6D-65.8D-
TORQ-9 2,8112,7697,4840.37D0.0021.801%D*21.777%D12D*N/A31231.3h18F82.6D*
Claymore 2,2152,2146943.19D2.8216.757%F-N/A131.8CN/A37216.8h1.2C+7.4F--
Sticky Grenade 1,6431,56611566N/A1,565.6357.781%B+N/A745.7D36.7A++24142.1h2.7C--4.7C+
MSW-R 1,5351,4884,0880.364D0.0022.17%D-15.793%D**15.3D*N/A5097.5h16.9F*76.2D*
NS-11A "Heatwave" 1,4461,3933,1530.442D*0.0827.184%D25.772%C-14.2D**N/A3398.2h15.3D**56.4D--
NSX-P Tanto 1,2631,2202,7290.447D--0.0829.643%C++24.918%D11.1D--N/A38109.7h16.6C55.9C
LC2 Lynx AE 1,2641,2103,0430.398D-0.0327.234%C21.901%D--12.1D*N/A4199.7h16.5D*60.5D
NS-11CP 1,2521,2044,1720.289D*0.0824.493%D*23.671%C13.6D*N/A3988.6h15F-61.2F
Hexedge 1,2001,19919,6020.061B+0.3138.063%B20.35%A*2.4C+N/A8502h2.6D-7C*
HC1 Cougar 1,2241,1952,7290.438D-0.0723.008%D-22.845%C12D--N/A3699.6h14.4D--62.7D
NS-44 Commissioner AE 1,2081,1943,6580.326D-0.0445.255%C++20.101%D--12.8D**N/A4093.6h4.7F-10.4D
LC3 Jaguar 1,2421,1942,2920.521D0.1524.512%C-28.56%B*17.2D-N/A5569.3h15.1C61.8C
TRAC-5 1,2331,1922,5690.464D-0.1024.808%C+24.664%B+15.1C--N/A6878.9h15.3C61.9C+
NS-11C 1,2211,1892,5020.475D0.1124.164%D26.577%B++15.4DN/A5477.1h14.5C--59.9C
T5 AMC 1,2161,1892,8580.416D--0.0526.503%C++27.082%B*14.3D-N/A3683.3h14.3C53.8C+
MKV-B Suppressed 1,2071,1872,1740.546D-0.1830.778%C++28.559%B++25.2D--N/A7647.1h13.1C+42.5C++
NS-61G Emissary 1,2011,1813,0760.384D0.0236.315%A25.656%B16.2D-N/A4872.9h13.1C**36B*
PS1-AV Suppressor 1,1961,1792,2160.532D--0.1730.718%C+30.958%B+21.2D*N/A5055.5h12.5C-40.8C+
NS-7G PDW 1,2021,1782,8870.408C-0.0430.085%B23.684%C**22.9DN/A5751.5h13.5C44.8C++
NS-7B PDW 1,1891,1743,0820.381D0.0131.463%B+27.257%B+22.7D-N/A8651.7h13.3C+42.4C++
NS-61 "Ravenous" Emissary 1,1841,1737,7290.152D*0.2131.535%C21.739%C9.2D--N/A25127.6h12.8C40.7C+
SMG-46AE Armistice 1,1891,1732,0220.58D**0.2130.3%C26.258%C+24.1D*N/A6348.6h13.2C-43.6C
NS-61 "Networked" Emissary 1,1801,1723,5800.327D--0.0433.632%C+22.184%D15.8D*N/A5874.4h13.6D-40.4D
NS-44P Commissioner 1,1791,1693,1410.372D-0.0145.296%C++24.123%D12.3D*N/A3894.8h4.5F-10C--
NS-44L "Ravenous" Blackhand 1,1761,16710,1670.115D0.2539.379%D**26.05%F-7.5D*N/A25156.1h4.6F--11.7F--
NS-61 Emissary 1,1721,1662,1560.541D0.1736.612%B*27.702%A18.4DN/A6463.5h12.8C++34.9B+
P2-120 AP 1,7481,0896281.734D--1.3763.14%A++N/A26.8D16.2D22040.7h7.2C-11.4B+
MKV Suppressed 9429242,0610.448D--0.0826.981%C21.429%C+17.5D--N/A5252.9h15.8D58.7C-
Tank Mine 1,1487865871.339D-0.9714.539%FN/A124.8C+57.5C9166.3h1.1A7.5D**
NS-44 Commissioner 7667594,9810.152D-0.2131.72%D--18.182%D-13.1D--N/A3858h3.9C12.3C-
MG-C1 Kindred 6866631,7760.373D--0.0126.051%D27.451%C*13D--N/A4250.9h12.2D46.8C--
C-4 9366147700.797D0.4326.389%CN/A68.2D35.8C**5509h1.9F7.4D-
NS-45 Pilot 6076004,7410.127D-0.2428.799%D-31.333%C+10.1D*N/A2859.3h7.7D-26.6D
TRAC-Shot 4434301,0460.411D0.0423.539%D30.233%A++15.5D--N/A3827.8h14.6D**62D*
TAR 3943817980.477D0.1125.39%C23.097%C13D--N/A4729.3h14D-55.2C
NS-W Survivor 3593595,0370.071C0.3041.904%C+16.156%C+2.9DN/A9125.7h2.5F6.1C++
NSX Tengu 3193091,2250.252D**0.1131.262%D**24.919%C++9D*N/A2634.4h17.8F57.1D**
Soldier Soaker 3133071,9000.162D-0.2030.244%D-15.31%C*16.8D*N/A6818.3h8.4F27.9D*
M20 Basilisk 3752731591.717D1.3536.244%D6.96%B+10.8D--4D*7725.3h123.2D--340D--
L100 Python AP 5122693440.782D0.4259.787%C**1.115%D12.9F11.7D**11820.8h9.2D*15.3D*
Ancient Psykinetic Blade 2642629,3690.028C-0.3428.599%D--20.229%B*1.4CN/A6192.3h3.4B+11.9B+
Frag Grenade 2632471247N/A246.6348.83%C++N/A411.7D26.7A+21640.6h3.9D8C
NSX Yumi 2562456490.378D-0.0124.711%D-13.469%D**8.1FN/A3130.3h15.5F62.5D*
The Little Helper 2492396720.356D--0.0145.842%C17.992%C**13.7D*N/A4117.4h6.5F--14.1D*
LB00 Python AP 3772381921.24D0.8773.674%A+N/A23.8F-13.9D*16910h6.1F-8.2D
MG-H1 Watchman 2442335120.455D0.0922.214%D-19.313%D**12.4D**N/A7018.8h22.5F*101.1D**
T9 CARV 2402306450.357D0.0117.73%D--16.957%D*13.7D--N/A17316.8h17.3D**97.5D
T1 Cycler 2272246270.357D0.0122.189%D12.946%F10.8D--N/A9720.7h15.3D-69.2C-
NS-45 "Brass" Pilot 2212206800.324D--0.0432.216%D*30.455%C--11.9D**N/A5818.5h8.3F--25.6F--
G20 Vulcan-H 3492131111.919D1.5552.009%C*2.347%C31.8D-20.3D2936.7h118.2D227.3C-
NSX Naginata 2001924430.433D*0.0724.623%C29.688%C17.1D*N/A10211.2h13.6D-55.2C
MG-H1 Watchman AE 2001915110.374D--0.0120.451%D**18.848%D**9.6D**N/A3320h26.3T-128.8T-
NS-11A 1891845260.35D--0.0224.79%C--27.174%C++11.5D*N/A6616h16.5D**66.5D-
M12 Kobalt 193179286.393D6.039.159%F--15.084%D-23.2D**1.8D-1277.7h24.8F-270.9T-
Fatestealer 1741741,6770.104D--0.2630.317%D17.816%C3.8DN/A946.2h2.6D--8.5D
NS-15M1 1731683760.447D0.0824.222%C29.167%C*11.5D*N/A5014.6h15F61.8D
ASP-30 Grounder 3041677430.225D-0.1459.599%DN/A6.6D5.4C7725.3h12.6F-21.2F-
Nightshade 1681656,0590.027C+0.3421.311%F24.242%A++1.3C+N/A5129.7h4B++18.8B+
NS-357B Underboss 1611615160.312D-0.0541.476%C26.708%D11.3FN/A2514.3h4.9F-11.7D-
TX1 Repeater 1621611,3900.116D--0.2530.723%B*31.056%B**8.1D*N/A4920h14.2C-46.1C*
Ripper 16216172,6840.002D0.363.993%F-19.255%C**0.1C--N/A01777.2h1.6C-40.9T*
Icikill 1551553,2730.047C+0.3225.375%D20%A1.7CN/A591.1h2.6D--10.3C+
NS Annihilator 2251393030.459D--0.0982.284%B+N/A8.6D5.3D*11216.1h16.2F-19.7F
NS Baron G5AE 1371283060.418D*0.0527.238%F--14.063%C--14.4D*1C**468.9h4.5D16.4C--
NSX Amaterasu 1241245,8010.021D0.3518.02%D16.129%C+1.2C-N/A3104.4h3.6C+20C+
MANA Anti-Personnel Turret 1251201350.889N/A0.5213.52%UN/A1200U50U2854000.1h29.2T*215.8T*
M20 Basilisk 175119522.288D1.9234.366%D-5.882%C+11.6D--5.4D--11910.3h122.8D-357.3D*
Spear Anti-Vehicle Phalanx Turret 188116412.829D2.4644.972%CN/A27.6D--17.1D-2404.2h11.6D*25.8D-
C75 Viper 1861151490.772D-0.4155.805%AN/A10.6D*6.6D10310.8h25.7D-46.1D
TSAR-42 1021021840.554D0.1930.279%F-44.118%T12.9D*N/A837.9h3.7T*12.3T-
NS-15M AE 101993170.312D--0.0524.717%D31.313%C+10D**N/A349.9h17.4T-70.6F-
NSX "Networked" Tengu 98961450.662D--0.3040.261%C29.167%B22.3D*N/A674.3h12.9D-31.9C--
NSX "Networked" Naginata 98924760.193D**0.1715.794%F*23.913%D**11.1FN/A328.3h13.3D*84.2T
NS Decimator 127882650.332D-0.0351.237%D**3.409%A+14.7D**6.5D*1516h9.2F*17.9T*
NS-15M2 82811710.474D0.1121.252%D*29.63%C+15.9D*N/A1325.1h19.4T-91.1F-
NS-15MP 81801640.488D0.1226.361%D21.25%D*11.4FN/A397h14.2F--54D**
TX1-FB Repeater 78786290.124D--0.2435.207%B**29.487%C++7.1FN/A3411h18.1F*51.3D*
E540 Halberd 11077272.852D2.4939.299%DN/A20.3D--8.7D**1453.8h6.7D*17.1D--
NS-61B Emissary 75752220.338D0.0334.257%C**38.667%M**14.7D--N/A395.1h13.2C--38.5C++
MR11 Gatekeeper-H 12072174.235D3.8751.345%C--N/A48B+32C+3471.5h32.9B*64B+
M12 Kobalt 7268164.25D3.888.91%F--4.412%T-29.6D**1.7D-1782.3h25.5F--285.9T*
G30 Vulcan 10767183.722C3.3632.817%C+2.985%C21.6C12.9C1943.1h118.9C--362.3C+
MR11 Gatekeeper 10965213.095C--2.7334.048%D*1.538%C19.7D13.3D1463.3h49.9C+146.4D
P525 Marauder-H 7664203.2D--2.8333.883%DN/A35.6F6.7C+1521.8h14.4T42.6F*
M20 Basilisk 8063222.864C2.5030.557%C+3.175%D--15.8C-4.3D804h102.7D336.2C+
RAMS .50M 6262980.633D--0.2725.98%F--50%T*7.7D**N/A578.1h4.3T*16.5T*
NSX-P Tengu 61601540.39D-0.0240.19%C+30%B++20D--N/A833h16.3D-40.4C-
M12 Kobalt 6157124.75D--4.3814.068%F12.281%D**57D*4C2531h25.9F-183.9F*
AS16 NightHawk 5252890.584D0.2229.59%D**25%A*37.1C-N/A3521.4h3.8B12.7C-
Anti-Vehicle Grenade 7750150N/A49.6346.097%DN/A166.7D*90C+13550.3h10F--21.8F-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret71760.3h
M12 Kobalt-H1860h
Nano-Armor Kit3,0691,794,734116h
AE Nano-Armor Kit1,9131,018,37962.7h
Repair Module1820.5h
Rampart Wall3500.7h
AE Medical Applicator2,181356,63832.9h
Nanite Revive Grenade020,2505.7h
Medical Applicator8,0461,321,688121.4h
RD-GG Recon Device53824,70042.2h
Motion Spotter209161.3h
TR Patriot Flare Gun02770.3h
Welding Device01,0880.1h
TR Triumph Flare Gun45101.1h
G40-F Ranger02240.1h
Spitfire Auto-Turret36511,94110.6h
Shield Recharging Field401,5500.9h
Recon Detection Device421,0704h
Medical Kit1421,6571.8h
Ammunition Package49966,19123.5h
Anti-Infantry MANA Turret303300.6h
Snowman Soldier192870.4h
Smoke Grenade0700h
WLT-Howler Mining Laser3178,96119.6h
Hardlight Barrier6960.2h
Nano-Repair Grenade01640h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.39s
Server spent 4.49s on queries, 3.10s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.