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Pookey[INI] Pookey
TR BR 261

KDR: 3.1

Score: 215.2m

Last Seen: Apr 16th, 2018 7:05 PM
- OFFLINE - 39 minute(s)

Battle Rank 120 (261 total) - Terran Republic on Miller
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV Claymore TRAC-5 LC3 Jaguar Tank Mine C-4 Sticky Grenade P2-120 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $828,162 MLG Score: 662
Fun Score: N/A
Cheeseburgers Flipped: 1498TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.301%24.445%5455896488,0562.476060.628

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.356%0.24C++0.58B+-1.093D*HEAD ++ (~13.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
560.252C*12.50.126C++43.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.719%1.604%555510178,293171138934.84687213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.275%-0.494D0.008C+0.087

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
174.3-0.085C+57-0.08C+117.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.591%2.111%5558101414,210300865074.7225218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.395%-0.723D--0.33C-0.393

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.21C++10.50.185C++20.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.558%4.526%9182599721,430225170789.52021303%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.979%-0.8D-0.04C+0.481

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.70.343C**21.40.457B+56.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.69%66.044%918810149,0502748413.2933

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.276%-0.352C--0.077C+1.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.1-0.024C+3.3-0.04C+6.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.72%11.877%918610167,6202930602.5998

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.637%0.441B-0.527D-0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.434B3.50.281C*4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
215.2m397.5%484 (29k)453 (27.2k)3.1041205,18466,1013.74302261 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022594818.104%15.133%27407:1286

9% Combat Medic53% Engineer19% Heavy Assault14% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:29 PMDec 8th, 2013 10:42 AMApr 17th, 2018 1:42 AM (308d) (PST)Apr 16th, 2018 3:56 PM (309d) (PST)Apr 16th, 2018 3:05 PM (309d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6311135180.4320.1390.0652.0100.074662

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,8726,76831,1042684121427,175

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7919.7h/330d 42,233 31,050 62,143 955.2k 10,199 32,765 35,112 299.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A+
Kills:10,491
Deaths:3,378
KDR:3.106
Accuracy:19.727% C++
HSR:32.190% A+
MSW-R
C+
Kills:2,732
Deaths:1,136
KDR:2.405
Accuracy:20.088% C-
HSR:24.085% C+
T9A "Butcher"
C-
Kills:1,693
Deaths:720
KDR:2.351
Accuracy:19.084% D*
HSR:24.158% C-
T9 CARV-S
C+
Kills:1,672
Deaths:587
KDR:2.848
Accuracy:20.462% C
HSR:24.402% C+
T32 Bull
C
Kills:1,536
Deaths:515
KDR:2.983
Accuracy:22.514% C
HSR:21.940% C
NS-15M1
B*
Kills:1,356
Deaths:464
KDR:2.922
Accuracy:22.799% C+
HSR:28.909% B*
NS-15M2
C++
Kills:1,256
Deaths:372
KDR:3.376
Accuracy:19.511% D-
HSR:26.274% C++
T16 Rhino
C+
Kills:1,231
Deaths:568
KDR:2.167
Accuracy:15.780% D--
HSR:21.365% C+
TMG-50
C++
Kills:1,210
Deaths:530
KDR:2.283
Accuracy:22.078% C++
HSR:22.727% C+
MG-H1 Watchman
B++
Kills:1,195
Deaths:494
KDR:2.419
Accuracy:21.181% C
HSR:31.967% B++
T7 Mini-Chaingun
B**
Kills:1,164
Deaths:397
KDR:2.932
Accuracy:22.017% B**
HSR:14.519% B+
NS-15M AE
C+
Kills:1,155
Deaths:356
KDR:3.244
Accuracy:19.370% D*
HSR:26.926% C+
NSX Naginata
B*
Kills:1,155
Deaths:448
KDR:2.578
Accuracy:19.054% D
HSR:33.939% B*
NSX-P Naginata
B+
Kills:562
Deaths:262
KDR:2.145
Accuracy:19.423% D
HSR:34.342% B+
Kills:28,408
Deaths (as Heavy Assault):10,227
Deaths (to Heavy Assaults):19,603
KDR:2.77775
Kill Difference:18,181
Playtime:1,521.035 hours
Usage:19%
Score:36.417m
Score/min:399
Accuracy (listed only):20.221%
HSR (listed only):26.267%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
B+
Kills:5,693
Deaths:2,013
KDR:2.828
Accuracy:20.759% C+
HSR:21.500% B+
LC3 Jaguar
B+
Kills:4,882
Deaths:3,090
KDR:1.580
Accuracy:22.889% C+
HSR:23.044% B+
NS-11C
C*
Kills:2,680
Deaths:1,213
KDR:2.209
Accuracy:23.125% C+
HSR:20.410% C*
HC1 Cougar
C++
Kills:2,076
Deaths:1,190
KDR:1.745
Accuracy:23.392% C+
HSR:22.592% C++
TRAC-5 S
B
Kills:1,624
Deaths:638
KDR:2.545
Accuracy:24.586% B
HSR:13.608% C--
AS16 NightHawk
B+
Kills:1,416
Deaths:1,007
KDR:1.406
Accuracy:43.896% B+
HSR:14.477% C++
TRAC-5 Burst
C
Kills:1,408
Deaths:629
KDR:2.238
Accuracy:22.351% D
HSR:20.668% C
LC2 Lynx
C++
Kills:1,393
Deaths:962
KDR:1.448
Accuracy:22.327% C+
HSR:21.752% C++
TAS-16 Blackjack
B+
Kills:1,376
Deaths:910
KDR:1.512
Accuracy:64.927% B+
HSR:11.846% D
NS-11CB
A
Kills:1,294
Deaths:733
KDR:1.765
Accuracy:23.969% C+
HSR:30.139% A
FA1 Barrage
C+
Kills:1,226
Deaths:777
KDR:1.578
Accuracy:38.375% C+
HSR:10.930% D-
Havoc
C-
Kills:1,225
Deaths:649
KDR:1.888
Accuracy:47.927% D-
HSR:12.490% C-
TS4 Haymaker
B+
Kills:1,216
Deaths:691
KDR:1.760
Accuracy:47.494% B+
HSR:11.020% D
NS Baron G5
B+
Kills:1,172
Deaths:1,034
KDR:1.133
Accuracy:48.043% B+
HSR:12.457% C-
NSX Tanto
A+
Kills:1,163
Deaths:648
KDR:1.795
Accuracy:23.868% C-
HSR:35.426% A+
TRS-12 Uppercut
C
Kills:1,161
Deaths:753
KDR:1.542
Accuracy:55.022% C
HSR:9.991% D-
T5 AMC
C+
Kills:1,161
Deaths:694
KDR:1.673
Accuracy:22.807% C+
HSR:18.691% C+
AMR-66
B**
Kills:1,159
Deaths:385
KDR:3.010
Accuracy:27.747% C++
HSR:31.493% B**
DMR-99
C
Kills:1,153
Deaths:359
KDR:3.212
Accuracy:27.500% D*
HSR:27.580% C
TRAC-Shot
B+
Kills:1,153
Deaths:582
KDR:1.981
Accuracy:20.473% D*
HSR:20.902% B+
NS Baron G5AE
C+
Kills:1,148
Deaths:583
KDR:1.969
Accuracy:43.938% C
HSR:15.418% C+
MG-HBR1 Dragoon
C*
Kills:1,139
Deaths:265
KDR:4.298
Accuracy:34.440% C*
HSR:27.831% C+
NSX-P Tanto
B**
Kills:837
Deaths:394
KDR:2.124
Accuracy:22.858% C--
HSR:32.617% B**
The Little Helper
C*
Kills:198
Deaths:118
KDR:1.678
Accuracy:47.115% C+
HSR:17.172% C*
Kills:38,953
Deaths (as Engineer):20,317
Deaths (to Engineers):14,640
KDR:1.91726
Kill Difference:18,636
Playtime:4,236.322 hours
Usage:53%
Score:120.100m
Score/min:473
Accuracy (listed only):33.326%
HSR (listed only):20.169%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
B+
Kills:5,693
Deaths:2,013
KDR:2.828
Accuracy:20.759% C+
HSR:21.500% B+
LC3 Jaguar
B+
Kills:4,882
Deaths:3,090
KDR:1.580
Accuracy:22.889% C+
HSR:23.044% B+
NS-11C
C*
Kills:2,680
Deaths:1,213
KDR:2.209
Accuracy:23.125% C+
HSR:20.410% C*
SMG-46 Armistice
C*
Kills:2,343
Deaths:1,181
KDR:1.984
Accuracy:24.853% C+
HSR:17.670% C*
HC1 Cougar
C++
Kills:2,076
Deaths:1,190
KDR:1.745
Accuracy:23.392% C+
HSR:22.592% C++
TRAC-5 S
B
Kills:1,624
Deaths:638
KDR:2.545
Accuracy:24.586% B
HSR:13.608% C--
NS-7 PDW
B+
Kills:1,451
Deaths:763
KDR:1.902
Accuracy:25.915% C*
HSR:20.193% B+
AS16 NightHawk
B+
Kills:1,416
Deaths:1,007
KDR:1.406
Accuracy:43.896% B+
HSR:14.477% C++
TRAC-5 Burst
C
Kills:1,408
Deaths:629
KDR:2.238
Accuracy:22.351% D
HSR:20.668% C
LC2 Lynx
C++
Kills:1,393
Deaths:962
KDR:1.448
Accuracy:22.327% C+
HSR:21.752% C++
TAS-16 Blackjack
B+
Kills:1,376
Deaths:910
KDR:1.512
Accuracy:64.927% B+
HSR:11.846% D
SMG-46G Armistice
C+
Kills:1,310
Deaths:944
KDR:1.388
Accuracy:24.213% D
HSR:15.802% C+
PDW-16 Hailstorm
B+
Kills:1,297
Deaths:677
KDR:1.916
Accuracy:24.926% C++
HSR:18.658% B+
NS-11CB
A
Kills:1,294
Deaths:733
KDR:1.765
Accuracy:23.969% C+
HSR:30.139% A
FA1 Barrage
C+
Kills:1,226
Deaths:777
KDR:1.578
Accuracy:38.375% C+
HSR:10.930% D-
Havoc
C-
Kills:1,225
Deaths:649
KDR:1.888
Accuracy:47.927% D-
HSR:12.490% C-
TS4 Haymaker
B+
Kills:1,216
Deaths:691
KDR:1.760
Accuracy:47.494% B+
HSR:11.020% D
MKV Suppressed
C+
Kills:1,183
Deaths:956
KDR:1.237
Accuracy:23.591% C-
HSR:18.259% C+
MG-S1 Jackal
B++
Kills:1,177
Deaths:521
KDR:2.259
Accuracy:24.838% C
HSR:25.319% B++
NS Baron G5
B+
Kills:1,172
Deaths:1,034
KDR:1.133
Accuracy:48.043% B+
HSR:12.457% C-
NSX Tanto
A+
Kills:1,163
Deaths:648
KDR:1.795
Accuracy:23.868% C-
HSR:35.426% A+
TRS-12 Uppercut
C
Kills:1,161
Deaths:753
KDR:1.542
Accuracy:55.022% C
HSR:9.991% D-
T5 AMC
C+
Kills:1,161
Deaths:694
KDR:1.673
Accuracy:22.807% C+
HSR:18.691% C+
NSX Tengu
A*
Kills:1,159
Deaths:455
KDR:2.547
Accuracy:33.543% C-
HSR:33.650% A*
TRAC-Shot
B+
Kills:1,153
Deaths:582
KDR:1.981
Accuracy:20.473% D*
HSR:20.902% B+
Shuriken
C+
Kills:1,148
Deaths:561
KDR:2.046
Accuracy:20.545% F-
HSR:18.031% C+
NS Baron G5AE
C+
Kills:1,148
Deaths:583
KDR:1.969
Accuracy:43.938% C
HSR:15.418% C+
NSX-P Tanto
B**
Kills:837
Deaths:394
KDR:2.124
Accuracy:22.858% C--
HSR:32.617% B**
The Little Helper
C*
Kills:198
Deaths:118
KDR:1.678
Accuracy:47.115% C+
HSR:17.172% C*
Kills:46,570
Deaths (as Light Assault):25,366
Deaths (to Light Assaults):13,465
KDR:1.83592
Kill Difference:21,204
Playtime:731.453 hours
Usage:9%
Score:17.166m
Score/min:391
Accuracy (listed only):31.468%
HSR (listed only):19.473%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C*
Kills:2,343
Deaths:1,181
KDR:1.984
Accuracy:24.853% C+
HSR:17.670% C*
TSAR-42
C*
Kills:1,493
Deaths:188
KDR:7.941
Accuracy:39.117% C++
HSR:70.261% C*
NS-7 PDW
B+
Kills:1,451
Deaths:763
KDR:1.902
Accuracy:25.915% C*
HSR:20.193% B+
NS-30 Vandal
C--
Kills:1,449
Deaths:435
KDR:3.331
Accuracy:28.693% D
HSR:22.498% C--
SMG-46G Armistice
C+
Kills:1,310
Deaths:944
KDR:1.388
Accuracy:24.213% D
HSR:15.802% C+
PDW-16 Hailstorm
B+
Kills:1,297
Deaths:677
KDR:1.916
Accuracy:24.926% C++
HSR:18.658% B+
SOAS-20
C
Kills:1,227
Deaths:516
KDR:2.378
Accuracy:26.846% C
HSR:18.582% C
Bighorn .50M
C++
Kills:1,223
Deaths:74
KDR:16.527
Accuracy:41.818% C
HSR:80.376% C++
M77-B
B+
Kills:1,197
Deaths:94
KDR:12.734
Accuracy:40.700% B+
HSR:80.451% B+
SR-7
B++
Kills:1,190
Deaths:57
KDR:20.877
Accuracy:43.307% B
HSR:83.613% B++
MKV Suppressed
C+
Kills:1,183
Deaths:956
KDR:1.237
Accuracy:23.591% C-
HSR:18.259% C+
MG-S1 Jackal
B++
Kills:1,177
Deaths:521
KDR:2.259
Accuracy:24.838% C
HSR:25.319% B++
HSR-1
D
Kills:1,177
Deaths:401
KDR:2.935
Accuracy:27.643% D*
HSR:23.110% D
TRAP-M1
D
Kills:1,161
Deaths:383
KDR:3.031
Accuracy:24.712% D-
HSR:19.811% D
RAMS .50M
B**
Kills:1,159
Deaths:112
KDR:10.348
Accuracy:45.687% B**
HSR:79.638% C++
NSX Tengu
A*
Kills:1,159
Deaths:455
KDR:2.547
Accuracy:33.543% C-
HSR:33.650% A*
NSX Tomoe
C+
Kills:1,158
Deaths:506
KDR:2.289
Accuracy:28.528% C+
HSR:35.579% C+
NS-44 Commissioner
C++
Kills:1,158
Deaths:1,049
KDR:1.104
Accuracy:30.360% D
HSR:22.453% C++
99SV
B++
Kills:1,152
Deaths:316
KDR:3.646
Accuracy:35.361% B++
HSR:34.549% C+
Shuriken
C+
Kills:1,148
Deaths:561
KDR:2.046
Accuracy:20.545% F-
HSR:18.031% C+
KSR-35
C
Kills:1,147
Deaths:437
KDR:2.625
Accuracy:31.439% D
HSR:26.068% C
TX1-FB Repeater
C--
Kills:1,114
Deaths:608
KDR:1.832
Accuracy:24.819% D
HSR:19.120% C--
TX1 Repeater
C++
Kills:1,092
Deaths:909
KDR:1.201
Accuracy:23.670% C+
HSR:22.253% C++
TS2 Inquisitor
C
Kills:812
Deaths:661
KDR:1.228
Accuracy:24.505% D
HSR:17.488% C
NSX Daimyo
D
Kills:475
Deaths:75
KDR:6.333
Accuracy:35.343% D-
HSR:91.790% D
NS-357 Underboss
C+
Kills:409
Deaths:320
KDR:1.278
Accuracy:32.373% C--
HSR:19.804% C+
NS-AM7 Archer
B*
Kills:247
Deaths:180
KDR:1.372
Accuracy:61.983% B+
HSR:25.506% B*
NS-44L Blackhand
B
Kills:246
Deaths:95
KDR:2.589
Accuracy:44.727% B
HSR:41.870% C+
AM7-XOXO
C++
Kills:174
Deaths:68
KDR:2.559
Accuracy:63.695% C++
HSR:16.092% C
TX2 Emperor
B*
Kills:93
Deaths:95
KDR:0.979
Accuracy:29.062% C++
HSR:26.882% B*
NS-61 Emissary
C++
Kills:76
Deaths:60
KDR:1.267
Accuracy:25.571% C
HSR:17.105% C++
Soldier Soaker
C
Kills:70
Deaths:44
KDR:1.591
Accuracy:30.831% C
HSR:8.571% D--
T4 AMP
D--
Kills:53
Deaths:56
KDR:0.946
Accuracy:20.402% D*
HSR:13.208% D--
Kills:31,820
Deaths (as Infiltrator):13,797
Deaths (to Infiltrators):9,309
KDR:2.3063
Kill Difference:18,023
Playtime:1,094.928 hours
Usage:14%
Score:25.178m
Score/min:383
Accuracy (listed only):32.231%
HSR (listed only):32.856%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C*
Kills:2,343
Deaths:1,181
KDR:1.984
Accuracy:24.853% C+
HSR:17.670% C*
TORQ-9
C+
Kills:2,317
Deaths:1,110
KDR:2.087
Accuracy:23.670% C+
HSR:23.824% C+
NS-7 PDW
B+
Kills:1,451
Deaths:763
KDR:1.902
Accuracy:25.915% C*
HSR:20.193% B+
AS16 NightHawk
B+
Kills:1,416
Deaths:1,007
KDR:1.406
Accuracy:43.896% B+
HSR:14.477% C++
TAS-16 Blackjack
B+
Kills:1,376
Deaths:910
KDR:1.512
Accuracy:64.927% B+
HSR:11.846% D
SMG-46G Armistice
C+
Kills:1,310
Deaths:944
KDR:1.388
Accuracy:24.213% D
HSR:15.802% C+
PDW-16 Hailstorm
B+
Kills:1,297
Deaths:677
KDR:1.916
Accuracy:24.926% C++
HSR:18.658% B+
FA1 Barrage
C+
Kills:1,226
Deaths:777
KDR:1.578
Accuracy:38.375% C+
HSR:10.930% D-
Havoc
C-
Kills:1,225
Deaths:649
KDR:1.888
Accuracy:47.927% D-
HSR:12.490% C-
TS4 Haymaker
B+
Kills:1,216
Deaths:691
KDR:1.760
Accuracy:47.494% B+
HSR:11.020% D
T1 Cycler
B++
Kills:1,203
Deaths:410
KDR:2.934
Accuracy:21.950% C+
HSR:25.686% B++
MKV Suppressed
C+
Kills:1,183
Deaths:956
KDR:1.237
Accuracy:23.591% C-
HSR:18.259% C+
MG-S1 Jackal
B++
Kills:1,177
Deaths:521
KDR:2.259
Accuracy:24.838% C
HSR:25.319% B++
TAR
C++
Kills:1,173
Deaths:523
KDR:2.243
Accuracy:23.174% C+
HSR:22.165% C++
NS Baron G5
B+
Kills:1,172
Deaths:1,034
KDR:1.133
Accuracy:48.043% B+
HSR:12.457% C-
Cycler TRV
C+
Kills:1,167
Deaths:586
KDR:1.991
Accuracy:22.698% C+
HSR:16.710% C-
T1A Unity
C+
Kills:1,166
Deaths:494
KDR:2.360
Accuracy:19.777% D**
HSR:24.614% C+
T1B Cycler
C+
Kills:1,163
Deaths:590
KDR:1.971
Accuracy:20.087% D*
HSR:26.655% C+
TRS-12 Uppercut
C
Kills:1,161
Deaths:753
KDR:1.542
Accuracy:55.022% C
HSR:9.991% D-
NS-11A
C+
Kills:1,160
Deaths:541
KDR:2.144
Accuracy:24.058% C+
HSR:20.345% C+
NSX Tengu
A*
Kills:1,159
Deaths:455
KDR:2.547
Accuracy:33.543% C-
HSR:33.650% A*
NSX Yumi
C-
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:24.452% C-
HSR:16.753% D--
T1S Cycler
C+
Kills:1,157
Deaths:503
KDR:2.300
Accuracy:23.454% C+
HSR:20.138% C+
NS-11P
B++
Kills:1,156
Deaths:518
KDR:2.232
Accuracy:21.527% C
HSR:23.183% B++
SABR-13
C**
Kills:1,153
Deaths:286
KDR:4.031
Accuracy:22.612% D
HSR:28.101% C**
Shuriken
C+
Kills:1,148
Deaths:561
KDR:2.046
Accuracy:20.545% F-
HSR:18.031% C+
NS Baron G5AE
C+
Kills:1,148
Deaths:583
KDR:1.969
Accuracy:43.938% C
HSR:15.418% C+
The Little Helper
C*
Kills:198
Deaths:118
KDR:1.678
Accuracy:47.115% C+
HSR:17.172% C*
Kills:35,179
Deaths (as Combat Medic):18,618
Deaths (to Combat Medics):7,348
KDR:1.88952
Kill Difference:16,561
Playtime:727.938 hours
Usage:9%
Score:20.996m
Score/min:481
Accuracy (listed only):31.665%
HSR (listed only):18.984%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:973
Deaths:151
KDR:6.444
Accuracy:40.872% C**
HSR:4.111% B+
M3 Pounder HEG
C*
Kills:861
Deaths:146
KDR:5.897
Accuracy:41.886% C++
HSR:3.484% C*
MRC3 Mercy
C**
Kills:798
Deaths:165
KDR:4.836
Accuracy:15.179% C
HSR:22.055% C**
M6 Onslaught
B**
Kills:643
Deaths:115
KDR:5.591
Accuracy:17.484% C+
HSR:24.883% B**
M6 Onslaught
B**
Kills:632
Deaths:115
KDR:5.496
Accuracy:17.298% C++
HSR:24.367% B**
M1 Heavy Cycler
B**
Kills:519
Deaths:124
KDR:4.185
Accuracy:13.014% C
HSR:22.736% B**
MRC3 Mercy
C+
Kills:311
Deaths:46
KDR:6.761
Accuracy:16.378% C+
HSR:18.328% C-
MR1 Fracture
B**
Kills:268
Deaths:85
KDR:3.153
Accuracy:46.700% B**
HSR:5.970% B*
MR1 Fracture
A++
Kills:255
Deaths:85
KDR:3
Accuracy:46.732% B**
HSR:7.843% A++
NS-10 Burster
C*
Kills:199
Deaths:56
KDR:3.554
Accuracy:29.718% C*
HSR:5.025% C
NS-10 Burster
C++
Kills:155
Deaths:56
KDR:2.768
Accuracy:29.997% C++
HSR:3.871% C-
Kills:5,614
Deaths (as MAX Suit):572
Deaths (to MAX Suits):4,757
KDR:9.81469
Kill Difference:5,042
Playtime:187.607 hours
Usage:2%
Score:5.837m
Score/min:519
Accuracy (listed only):28.660%
HSR (listed only):12.970%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C+
Kills:3,439
V. Kills:868 396%
Deaths:298
KDR:11.540
Accuracy:56.469% B**
KPH:53.300 C
VKPH:13.500 C+
M14 Banshee
C+
Kills:2,445
V. Kills:115 N/A
Deaths:192
KDR:12.734
Accuracy:26.581% D
KPH:45.300 C+
VKPH:2.100 D
M18 Rotary
C
Kills:826
V. Kills:1,031 80%
Deaths:475
KDR:1.739
Accuracy:27.890% D
KPH:6.800 D
VKPH:8.400 C
M18 Needler
C
Kills:815
V. Kills:942 86%
Deaths:271
KDR:3.007
Accuracy:31.889% C+
KPH:6.600 D
VKPH:7.700 C
Coyote Missiles
C**
Kills:415
V. Kills:360 115%
Deaths:40
KDR:10.375
Accuracy:57.269% B+
KPH:33.600 C+
VKPH:29.200 C**
Hornet Missiles
C--
Kills:177
V. Kills:181 97%
Deaths:22
KDR:8.045
Accuracy:61.713% C++
KPH:22.700 D
VKPH:23.200 C--
M18 Locust
C
Kills:134
V. Kills:102 130%
Deaths:61
KDR:2.197
Accuracy:30.154% C
KPH:6.300 D-
VKPH:4.800 D--
Tomcat A2AM Pods
C--
Kills:62
V. Kills:63 97%
Deaths:6
KDR:10.333
Accuracy:66.180% F--
KPH:26.600 D
VKPH:27.100 C--
Kills:8,313 (4,220 + 0)
Deaths:1,365
KDR:6.090
VKDR:2.683
Vehicle Kills:3,662
Kill Difference:6,948
Playtime:407.098 hours
Usage:5%
Score:8.119m
Score/min:332
Piloting Accuracy:30.154%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:1,105
V. Kills:692 159%
Deaths:99
KDR:11.162
Accuracy:24.546% D-
KPH:28.600 C++
VKPH:17.900 C+
C150 Dalton
C++
Kills:852
V. Kills:785 108%
Deaths:79
KDR:10.785
Accuracy:47.099% B+
KPH:27.100 C
VKPH:25 C++
CAS30 Tank Buster
C++
Kills:768
V. Kills:874 88%
Deaths:201
KDR:3.821
Accuracy:42.776% C
KPH:7.200 C+
VKPH:8.200 C++
L105 Zephyr
B++
Kills:455
V. Kills:59 N/A
Deaths:20
KDR:22.750
Accuracy:45.854% B+
KPH:69.800 B++
VKPH:9.100 C++
L105 Zephyr PX
C
Kills:163
V. Kills:21 N/A
Deaths:4
KDR:40.750
Accuracy:44.901% C
KPH:61.800 C-
VKPH:8 C
Kills:3,343 (768 + 2,575)
Deaths:403
KDR:8.295
VKDR:6.032
Vehicle Kills:2,431
Kill Difference:2,940
Playtime:185.173 hours
Usage:2%
Score:3.905m
Score/min:351
Piloting Accuracy:42.776%
Gunner Accuracy:44.901%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:3,137
V. Kills:2,018 155%
Deaths:160
KDR:19.606
Accuracy:54.257% C+
KPH:25.900 C
VKPH:16.700 C+
L100 Python HESH
C++
Kills:1,892
V. Kills:211 N/A
Deaths:48
KDR:39.417
Accuracy:49.451% C++
KPH:55 C++
VKPH:6.100 C--
LB00 Python AP
C-
Kills:1,730
V. Kills:727 238%
Deaths:39
KDR:44.359
Accuracy:55.018% C
KPH:40.600 D
VKPH:17.100 C-
L100 Python HEAT
B+
Kills:1,305
V. Kills:341 382%
Deaths:72
KDR:18.125
Accuracy:48.654% C
KPH:36.800 B+
VKPH:9.600 C-
C75 Viper
B**
Kills:1,257
V. Kills:186 N/A
Deaths:39
KDR:32.231
Accuracy:35.971% C
KPH:46.900 B**
VKPH:6.900 C+
Skyguard
C**
Kills:694
V. Kills:549 126%
Deaths:61
KDR:11.377
Accuracy:27.796% C+
KPH:13.200 C+
VKPH:10.500 C**
Kills:10,015 (10,015 + 0)
Deaths:419
KDR:23.902
VKDR:9.623
Vehicle Kills:4,032
Kill Difference:9,596
Playtime:312.843 hours
Usage:4%
Score:6.053m
Score/min:322
Driving Accuracy:27.796%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:3,626
V. Kills:2,698 134%
Deaths:137
KDR:26.467
Accuracy:36.641% D--
KPH:27 C+
VKPH:20.100 B+
E540 Halberd
B+
Kills:2,412
V. Kills:1,513 159%
Deaths:168
KDR:14.357
Accuracy:42.742% C*
KPH:23.100 C
VKPH:14.500 B+
P525 Marauder
C+
Kills:1,325
V. Kills:77 N/A
Deaths:23
KDR:57.609
Accuracy:20.213% C+
KPH:60.800 C+
VKPH:3.500 C+
P2-120 HESH
C++
Kills:1,319
V. Kills:145 N/A
Deaths:48
KDR:27.479
Accuracy:37.375% C-
KPH:52 C++
VKPH:5.700 D
P2-120 HEAT
C++
Kills:980
V. Kills:359 272%
Deaths:33
KDR:29.697
Accuracy:39.114% C
KPH:27.200 C++
VKPH:10 C+
MR11 Gatekeeper
B**
Kills:574
V. Kills:357 160%
Deaths:26
KDR:22.077
Accuracy:43.343% B+
KPH:30.100 B**
VKPH:18.700 B
G30 Vulcan
C+
Kills:359
V. Kills:254 141%
Deaths:41
KDR:8.756
Accuracy:27.217% C
KPH:17.700 C
VKPH:12.500 C+
M12 Kobalt
C
Kills:203
V. Kills:20 N/A
Deaths:8
KDR:25.375
Accuracy:8.989% D*
KPH:31.200 D-
VKPH:3.100 C
M20 Basilisk
B++
Kills:106
V. Kills:56 186%
Deaths:12
KDR:8.833
Accuracy:26.021% C
KPH:17.100 C+
VKPH:9 B++
Kills:10,904 (5,925 + 4,979)
Deaths:496
KDR:21.984
VKDR:11.046
Vehicle Kills:5,479
Kill Difference:10,408
Playtime:373.801 hours
Usage:5%
Score:14.198m
Score/min:633
Driving Accuracy:39.114%
Gunner Accuracy:26.021%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:2,589
V. Kills:119 N/A
Deaths:58
KDR:44.638
Accuracy:36.211% C++
KPH:130.400 B+
VKPH:6 C+
E540 Halberd-H
B*
Kills:1,661
V. Kills:1,236 134%
Deaths:41
KDR:40.512
Accuracy:59.362% C*
KPH:39.700 C
VKPH:29.500 B*
M40 Fury-H
C+
Kills:1,624
V. Kills:277 N/A
Deaths:38
KDR:42.737
Accuracy:34.077% D-
KPH:86.700 C+
VKPH:14.800 C
G20 Vulcan-H
C*
Kills:568
V. Kills:461 123%
Deaths:63
KDR:9.016
Accuracy:45.327% C
KPH:35.500 C
VKPH:28.800 C*
M12 Kobalt-H
C*
Kills:419
V. Kills:30 N/A
Deaths:7
KDR:59.857
Accuracy:16.829% D--
KPH:83.600 D
VKPH:6 C*
M60-G Bulldog-H
D
Kills:201
V. Kills:7 N/A
Deaths:7
KDR:28.714
Accuracy:22.498% F-
KPH:52.100 D
VKPH:1.800 D**
MR11 Gatekeeper-H
C
Kills:129
V. Kills:132 97%
Deaths:4
KDR:32.250
Accuracy:49.714% C
KPH:24.100 C--
VKPH:24.700 C
G30 Walker
C
Kills:70
V. Kills:35 194%
Deaths:9
KDR:7.778
Accuracy:29.658% D
KPH:22.600 C
VKPH:11.300 D
Kills:7,261 (0 + 7,261)
Deaths:227
KDR:31.987
VKDR:10.119
Vehicle Kills:2,297
Kill Difference:7,034
Playtime:113.766 hours
Usage:1%
Score:4.278m
Score/min:627
Driving Accuracy:N/A%
Gunner Accuracy:29.658%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,346
V. Kills:90 N/A
Deaths:30
KDR:44.867
Accuracy:14.126% D
KPH:51.400 C
VKPH:3.400 C+
M40 Fury
B+
Kills:1,244
V. Kills:167 N/A
Deaths:40
KDR:31.100
Accuracy:36.185% C++
KPH:54.900 B+
VKPH:7.400 C
M60-G Bulldog
B++
Kills:1,125
V. Kills:189 N/A
Deaths:43
KDR:26.163
Accuracy:38.719% B+
KPH:42.800 B++
VKPH:7.200 C*
M12 Kobalt
C*
Kills:1,051
V. Kills:65 N/A
Deaths:17
KDR:61.824
Accuracy:16.015% C
KPH:70.300 C+
VKPH:4.300 C*
M40 Fury
C*
Kills:940
V. Kills:185 N/A
Deaths:35
KDR:26.857
Accuracy:37.808% C*
KPH:58.100 C*
VKPH:11.400 C++
M60-G Bulldog
B+
Kills:686
V. Kills:103 N/A
Deaths:15
KDR:45.733
Accuracy:41.952% B+
KPH:46.200 B
VKPH:6.900 C
M20 Basilisk
C+
Kills:404
V. Kills:154 261%
Deaths:35
KDR:11.543
Accuracy:33.927% C--
KPH:20.200 C+
VKPH:7.700 C+
M20 Basilisk
C+
Kills:263
V. Kills:134 195%
Deaths:24
KDR:10.958
Accuracy:31.916% D
KPH:18.400 C
VKPH:9.400 C+
G30 Walker
C+
Kills:143
V. Kills:144 99%
Deaths:9
KDR:15.889
Accuracy:25.264% D
KPH:9.100 D
VKPH:9.200 C+
Kills:7,202 (0 + 7,202)
Deaths:248
KDR:29.040
VKDR:4.964
Vehicle Kills:1,231
Kill Difference:6,954
Playtime:170.984 hours
Usage:2%
Score:3.940m
Score/min:384
Driving Accuracy:N/A%
Gunner Accuracy:25.264%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:1,101
V. Kills:76 N/A
Deaths:399
KDR:2.759
Accuracy:40.363% C+
KPH:26.800 D
VKPH:1.900 C+
M40 Fury-F
C
Kills:839
V. Kills:186 449%
Deaths:318
KDR:2.638
Accuracy:43.024% D
KPH:18.800 C
VKPH:4.200 C-
M12 Kobalt-F
C*
Kills:344
V. Kills:27 N/A
Deaths:88
KDR:3.909
Accuracy:20.910% C+
KPH:19.300 C
VKPH:1.500 C*
Kills:2,284 (2,284 + 0)
Deaths:805
KDR:2.837
VKDR:0.359
Vehicle Kills:289
Kill Difference:1,479
Playtime:103.541 hours
Usage:1%
Score:0.802m
Score/min:129
Driving Accuracy:20.910%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
C
Kills:394
V. Kills:188 208%
Deaths:17
KDR:23.177
Accuracy:55.625% B+
KPH:28.900 C--
VKPH:13.800 C
M20 Wyvern
C++
Kills:168
V. Kills:128 130%
Deaths:20
KDR:8.400
Accuracy:29.401% D*
KPH:19.900 C
VKPH:15.200 C++
CAS 14-E
C-
Kills:156
V. Kills:17 N/A
Deaths:11
KDR:14.182
Accuracy:25.467% D**
KPH:46 D
VKPH:5 C-
Kills:718 (0 + 718)
Deaths:48
KDR:14.958
VKDR:6.938
Vehicle Kills:333
Kill Difference:670
Playtime:25.440 hours
Usage:0%
Score:0.479m
Score/min:314
Piloting Accuracy:N/A%
Gunner Accuracy:25.467%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 10,60410,4913,3783.106B**0.0019.727%C++32.19%A+31.6C*N/A173331.7h11.2B*56.7B+
Claymore 6,6026,60020731.884M**28.7844.559%AN/A230.8A+N/A100928.6h1.2C++2.6B*
TRAC-5 5,7715,6932,0132.828M0.2820.759%C+21.5%B+18.4C+N/A121308.9h15.6C++75.2C++
LC3 Jaguar 4,9924,8823,0901.58C*1.5222.889%C+23.044%B+16.6DN/A83294.3h14.6C63.9C+
Tank Mine 7,4944,4606327.057A**3.9528.015%CN/A134.3B++91.4B**231533.2h1.6B+5.8B
C-4 5,6944,2931,6012.681B*0.4227.216%C**N/A113B*36.9B+143838h1.2B+4.3B++
Sticky Grenade 4,2334,21414214N/A4,210.9059.486%B*N/A1685.6A++7.6C--104292.5h1.2B**2.1B*
P2-120 AP 6,3243,62613726.467M++23.3636.641%D--3.778%C*27C+20.1B+931134.1h7.8C+21.3C--
Hellfire Rocket Pods 4,3073,43929811.54B+8.4456.469%B**1.309%B+53.3C13.5C+41364.5h21C++37.2B+
L100 Python AP 5,1553,13716019.606M**16.5054.257%C+2.295%C25.9C16.7C+355121h6.1C**11.3C*
MSW-R 2,7642,7321,1362.405C*0.7020.088%C-24.085%C+29.9CN/A21091.3h12.1C++60.2C++
NS-11C 2,7222,6801,2132.209A+0.9023.125%C+20.41%C*23.2C+N/A129115.7h13.8C**59.6C*
Spear Anti-Vehicle Phalanx Turret 3,9492,62212820.484A*17.3846.62%B4.462%C++52.5B*26.6B+50449.9h6.7B+14.4B++
P525 Marauder-H 2,7082,5895844.638M41.5336.211%C++N/A130.1B+6C+62719.9h5.3B++14.7B++
Anti-Vehicle Grenade 2,8402,57612576N/A2,572.9063.987%A+N/A736A++75.4C60713.5h3.2A5A
M14 Banshee 2,5602,44519212.734B++9.6326.581%D1.063%C+45.3C+2.1D28254h15B+56.6B+
E540 Halberd 3,9252,41216814.357B**11.2542.742%C*2.902%C23.1C14.5B+446104.5h6.3C+14.7C++
SMG-46 Armistice 2,3532,3431,1811.984B**1.1224.853%C+17.67%C*28.5C+N/A11182.2h13B+52.3B
TORQ-9 2,3682,3171,1102.087B++1.0223.67%C+23.824%C+25CN/A12692.8h15.3C+64.7C++
HC1 Cougar 2,0972,0761,1901.745B++1.3623.392%C+22.592%C++19.7CN/A129105.3h12.1C*51.9C*
L100 Python HESH 2,1031,8924839.417A**36.3149.451%C++N/A55C++6.1C--27634.4h2.9B+5.8B+
LB00 Python AP 2,4571,7303944.359M+41.2555.018%CN/A40.6D17.1C-23742.6h4.7C++8.5C+
T9A "Butcher" 1,7111,6937202.351C*0.7519.084%D*24.158%C-25.2D--N/A17167.3h11.3C++59.2C--
T9 CARV-S 1,6801,6725872.848B*0.2620.462%C24.402%C+31.5CN/A17853.1h11.2B+54.7C**
E540 Halberd-H 2,8971,6614140.512S37.4159.362%C*3.251%B*39.7C29.6B*52641.8h6.4C+10.8C*
TRAC-5 S 1,6521,6246382.545A*0.5624.586%B13.608%C--34B**N/A17447.8h9.1B*36.9B++
M40 Fury-H 1,9011,6243842.737M39.6334.077%D-1.047%C+86.8C+14.8C66418.7h8.6C**25.2C+
Frag Grenade 1,5641,54811548N/A1,544.9043.103%CN/A1105.7M11.4B+53531.4h2.2A+5.2B**
T32 Bull 1,5511,5365152.983A0.1222.514%C21.94%C37.2C+N/A19841.3h11.6B+51.7C*
TSAR-42 1,4971,4931887.941B**4.8439.117%C++70.261%C*30.2CN/A19449.5h2.2C**5.5B
C-4 ARX 1,9171,4824273.471B*0.3727.797%BN/A119.5C++35.1C+155812.4h1.3C+4.7C++
M60-A Bulldog 1,6301,4542169.238B*66.1356.979%B**1.719%D55.7B++6.7B++40426.1h5.7C*9.9B++
NS-7 PDW 1,4631,4517631.902A1.2025.915%C*20.193%B+20.3CN/A10571.5h14.4C*55.4B
NS-30 Vandal 1,4581,4494353.331B**0.2328.693%D22.498%C--25.4DN/A14357h5.6C*19.6C+
AS16 NightHawk 1,4221,4161,0071.406C**1.7043.896%B+14.477%C++23.6C-N/A12060h4.4C*10.1B+
TRAC-5 Burst 1,4241,4086292.238C**0.8722.351%D20.668%C23.7DN/A9359.3h14C+62.5C
M60-A Bulldog 1,5611,3932458.042B*54.9454.463%B*1.22%D-57.1B**6.9B*39124.4h5.5B+10B++
LC2 Lynx 1,4161,3939621.448C**1.6622.327%C+21.752%C++20.2CN/A13668.8h16.2C+72.7C+
TAS-16 Blackjack 1,3831,3769101.512B1.5964.927%B+11.846%D28.6C-N/A14348.1h2.2B+3.3B+
NS-15M1 1,3581,3564642.922A0.1822.799%C+28.909%B*32.8CN/A18041.3h11.2B+48.9B+
M12 Kobalt 1,4361,3463044.867A*41.7614.126%D19.242%C*51.4C3.4C+30926.2h17.3C**122.7C++
P525 Marauder 1,4021,3252357.609A++54.5020.213%C+N/A60.8C+3.5C+35521.8h6.9C34.1C++
P2-120 HESH 1,4641,3194827.479B**24.3737.375%C-N/A51.9C++5.7D75125.4h3.7B*10B+
SMG-46G Armistice 1,3311,3109441.388C+1.7224.213%D15.802%C+13.8D-N/A8294.9h16.3D67.4C
L100 Python HEAT 1,6461,3057218.125M15.0248.654%C1.686%D36.8B+9.6C-29735.5h3.8A7.9B**
PDW-16 Hailstorm 1,3061,2976771.916B**1.1924.926%C++18.658%B+24.1C+N/A11653.8h14.2C**57.2B
NS-11CB 1,3191,2947331.765B+1.3423.969%C+30.139%A17.7C-N/A7373h15.6C+64.9C++
M12 Kobalt 1,3611,2854321.25U318.1519.117%C-20.934%B++84C5C+19715.3h18.1C+94.5C+
C75 Viper 1,4431,2573932.231S29.1335.971%CN/A46.9B**6.9C+47826.8h6.6B**18.4B**
NS-15M2 1,2661,2563723.376B**0.2719.511%D-26.274%C++27DN/A18946.6h11.8B60.5C+
M40 Fury 1,4111,2444031.1M+28.0036.185%C++1.608%C+54.8B+7.4C45122.7h11.9B+33B+
NS Decimator 1,5721,2364602.687A*0.4255.338%D2.994%B+36.5C++9.9D47633.9h3.8B++6.8B+
T16 Rhino 1,2461,2315682.167B**0.9415.78%D--21.365%C+34.7C++N/A21535.5h13.5C++85.8C
SOAS-20 1,2361,2275162.378B++0.7326.846%C18.582%C23.7DN/A13051.7h12.3C+45.9C++
FA1 Barrage 1,2431,2267771.578B*1.5338.375%C+10.93%D-36.5B+N/A18733.6h3.9B*10.3B+
Havoc 1,2381,2256491.888B+1.2247.927%D-12.49%C-19.4D*N/A13563h4.2C+8.8C-
Bighorn .50M 1,2321,2237416.527M*13.4241.818%C80.376%C++32.5D-N/A15837.6h1.9C+4.5C+
TS4 Haymaker 1,2241,2166911.76B+1.3447.494%B+11.02%D38.1B+N/A15231.9h3.8B+8B++
TMG-50 1,2171,2105302.283B**0.8222.078%C++22.727%C+29.2C+N/A21141.5h10.4B+47.2B+
T1 Cycler 1,2171,2034102.934A++0.1721.95%C+25.686%B++27.9C*N/A23243.1h13.1B+59.5B+
M77-B 1,1981,1979412.734S9.6340.7%B+80.451%B+27.6C++N/A19743.4h1.9B**4.8B++
MG-H1 Watchman 1,2251,1954942.419B++0.6921.181%C31.967%B++31.4CN/A9438.1h15.2C++71.5C++
SR-7 1,1901,1905720.877S17.7743.307%B83.613%B++37.4C++N/A21331.8h1.8B++4.2B+
MKV Suppressed 1,1921,1839561.237C*1.8723.591%C-18.259%C+21.4C-N/A14555.3h13.8C*58.5C++
MG-S1 Jackal 1,2041,1775212.259B**0.8524.838%C25.319%B++28.6C+N/A7741.2h11.9C++47.9C++
HSR-1 1,1801,1774012.935B+0.1727.643%D*23.11%D26.4DN/A13444.6h5.8C+20.9C-
TAR 1,1821,1735232.243B+0.8623.174%C+22.165%C++26.4CN/A17044.4h12.9C*55.8C*
NS Baron G5 1,1861,1721,0341.133C++1.9748.043%B+12.457%C-19.6DN/A11959.9h4.6C++9.6C+
Cycler TRV 1,1891,1675861.991B++1.1122.698%C+16.71%C-27.4C+N/A15842.6h15.1C-66.3C+
T1A Unity 1,1751,1664942.36A0.7419.777%D**24.614%C+28.2DN/A17541.4h13.5D68.1D*
T7 Mini-Chaingun 1,1691,1643972.932A*0.1722.017%B**14.519%B+44.6B+N/A44626.1h11.4B*52B++
NSX Tanto 1,1821,1636481.795B++1.3123.868%C-35.426%A+24.1CN/A6148.2h13.6C*57.2C++
T1B Cycler 1,1711,1635901.971C++1.1320.087%D*26.655%C+23.3DN/A13349.9h13.4C+66.8D
TRS-12 Uppercut 1,1701,1617531.542B1.5655.022%C9.991%D-28.1C-N/A11441.3h2.4B+4.3C**
T5 AMC 1,1731,1616941.673B++1.4322.807%C+18.691%C+18.8CN/A12261.6h14C**61.2C**
TRAP-M1 1,1691,1613833.031B**0.0724.712%D-19.811%D23.8DN/A13548.8h8.8C**35.5C+
NS-11A 1,1671,1605412.144B+0.9624.058%C+20.345%C+26.5CN/A16343.8h13.3C**55.3C**
RAMS .50M 1,1591,15911210.348A*7.2445.687%B**79.638%C++33.9B+N/A21434.2h2.2C*4.8B+
NSX Tengu 1,1681,1594552.547A0.5633.543%C-33.65%A*29.5CN/A6739.3h11.2B+33.4B
AMR-66 1,1651,1593853.01M+0.0927.747%C++31.493%B**24.1C*N/A14048h9.2C*33.3C**
NSX Tomoe 1,1741,1585062.289B+0.8228.528%C+35.579%C+29.8CN/A7938.9h13.9C*48.9C++
NSX Yumi 1,1821,1584772.428B++0.6824.452%C-16.753%D--22.7DN/A5951.1h12C*49C++
NS-44 Commissioner 1,1901,1581,0491.104C++2.0030.36%D22.453%C++39.5C*1.1A+21529.3h3.6B11.7C++
T1S Cycler 1,1611,1575032.3A0.8023.454%C+20.138%C+28.6C+N/A16840.5h12B51.2C**
NS-11P 1,1661,1565182.232B**0.8721.527%C23.183%B++24.5C+N/A18247.1h14.1C++65.5C++
NS-15M AE 1,1601,1553563.244B+0.1419.37%D*26.926%C+27.5DN/A19042h11.6C++60.1C
NSX Naginata 1,1741,1554482.578B**0.5319.054%D33.939%B*30.1C-N/A7038.4h10.8B+56.7C*
SABR-13 1,1671,1532864.031A0.9322.612%D28.101%C**26.6CN/A17743.4h13.4C59.2C-
DMR-99 1,1861,1533593.212B+0.1127.5%D*27.58%C19.9D*N/A7858h9.8F35.7F-
TRAC-Shot 1,1741,1535821.981B+1.1220.473%D*20.902%B+20.9DN/A11855.1h13.2C--64.5D-
99SV 1,1701,1523163.646A0.5435.361%B++34.549%C+17.3CN/A12366.7h5B+14.2B+
Shuriken 1,1691,1485612.046B++1.0620.545%F-18.031%C+22.1D--N/A11851.9h14.8D71.8D*
NS Baron G5AE 1,1691,1485831.969B+1.1443.938%C15.418%C+19.8D-N/A14057.9h4.6C+10.6C+
KSR-35 1,1711,1474372.625C**0.4831.439%D26.068%C21.7D-N/A13852.8h4.7C+15.1C+
MG-HBR1 Dragoon 1,1551,1392654.298A**1.1934.44%C*27.831%C+27.6C+N/A6541.3h5.8B+16.9B+
M60-G Bulldog 1,3141,1254326.163S23.0638.719%B+1.689%D42.8B++7.2C*41026.3h6.2B+15.9B++
TX1-FB Repeater 1,1631,1146081.832B+1.2724.819%D19.12%C--67.9B3S37816.4h10.5C**42.3C+
AP30 Shredder 1,7971,1059911.162C++8.0624.546%D-1.086%D28.6C++17.9C+55138.6h70.4B+286.9C++
S12 Renegade 1,1771,1013992.759C++0.3540.363%C+7.175%B+26.9D1.9C+13841h3.8C9.4C+
TX1 Repeater 1,1421,0929091.201B+1.9023.67%C+22.253%C++31.3C*1.4A+22834.9h13.6C++57.6C++
MANA Anti-Vehicle Turret 2,2771,0862674.067A++0.9647.086%D4.604%C*33.1C+36.3B+74232.8h9.4C*20C++
ASP-30 Grounder 1,8491,0544042.609M*0.5060.301%C1.898%D12.7C9.6C+27483.1h7.8C*13C++
M12 Kobalt 1,1161,0511761.824M58.7216.015%C23.216%B**70.5C+4.4C**37914.9h16.3B102C**
ML-7 1,4021,0424502.316M0.7957.131%C++2.399%C26.4C**9.1C-57339.5h5.3B++9.3B++
Chainblade 1,3721,01434,1000.03C**3.0747.944%A+N/A0.4CN/A22758h3.2C6.7B+
P2-120 HEAT 1,3399803329.697S26.5939.114%C2.959%C+27.2C++10C+59336h6.4B+16.4B+
M3 Pounder HEG 1,1449731516.444M++3.3440.872%C**4.111%B+19.2C*3.4C++25450.6h15.1B37B+
M40 Fury 1,1259403526.857A*23.7537.808%C*1.277%C--58C*11.4C++58616.2h14.1C+37.2C*
M9 SKEP Launcher 1,3469143023.026S0.0869.31%C*2.188%C+28.1B+13.3B+45632.5h5.9B**8.6B**
M3 Pounder HEG 1,0208611465.897M2.7941.886%C++3.484%C*18C+3.3C21547.9h16.8C**40.1C**
C150 Dalton 1,6378527910.785B+7.6847.099%B+N/A27.1C25C++51631.4h7D*14.8C
M40 Fury-F 1,0258393182.638B*0.4743.024%DN/A18.8C4.2C-12944.7h8.7B+20.2B
NSX-P Tanto 8518373942.124A0.9822.858%C--32.617%B**25.1C+N/A6833.4h14.1B61.8C++
M18 Rotary 1,8578264751.739C++1.3727.89%D3.632%B++6.8D8.5C215122h184.4C661.2C-
The Kraken 1,2878223682.234B0.8761.686%C+1.338%D25.8D14.6C32931.8h6.6F-10.8D**
M18 Needler 1,7578152713.007B+0.1031.889%C+3.436%B*6.6D7.7C363123h212.6C-666.6C
TS2 Inquisitor 8318126611.228C++1.8824.505%D17.488%C38.5C+N/A13721.1h10.5C++43C+
MRC3 Mercy 8057981654.836A1.7315.179%C22.055%C**26.4C+N/A15430.2h16.6B++109.1B
CAS30 Tank Buster 1,6427682013.821A+0.7242.776%CN/A7.2C+8.2C++216106h49.8B+116.5C**
Skyguard 1,2436946111.377S8.2727.796%C+1.585%C-13.2C+10.5C**28552.5h103.1B+370.9B+
M60-G Bulldog 7896861545.733S42.6341.952%B+1.749%D-46.4B7C50714.8h6.3B+15B+
M6 Onslaught 6486431155.591A++2.4917.484%C+24.883%B**34.9C*N/A21018.4h15.2B**86.7B+
T2 Striker 1,8586383921.628M+1.4849.393%CN/A7.5D14.3B+31085.3h50.6C102.5C+
M6 Onslaught 6346321155.496A++2.3917.298%C++24.367%B**34.3C++N/A19918.4h15.3B*88.6B+
The Slasher 66962923,2580.027C--3.0820.424%D--2.385%D--0.3DN/A22198.7h2.6C12.9C--
MR11 Gatekeeper 9315742622.077S18.9743.343%B+1.394%D30.2A18.8B25919h42B++97B*
G20 Vulcan-H 1,029568639.016A+5.9145.327%C3.873%B+35.5C28.8C*104916h107C+236.2C+
NSX-P Naginata 5685622622.145B+0.9619.423%D34.342%B+27.8DN/A8520.2h11.1B+57.4C++
M1 Heavy Cycler 5265191244.185A**1.0813.014%C22.736%B**22.3C*N/A16823.3h14.6B**112.5B+
NSX Masamune 9964963101.6B**1.5063.595%B++1.411%C--20.1D20.2B+18824.7h18.4D29C
NSX Daimyo 476475756.333B*3.2335.343%D-91.79%D26.7D-N/A6917.8h2.9C8.1C--
L105 Zephyr 5144552022.75B**19.6545.854%B+N/A70B++9.1C++5636.5h5.2B++11.3B+
MANA Anti-Personnel Turret 441436954.589N/A1.4818.658%UN/A4360U50U22975500.1h22.5T*120.4T*
M60-G Bulldog 490422584.4S81.3045.355%C3.081%B**63.9C++10.3C1696.6h6.5B+14.3B+
M12 Kobalt-H 449419759.857A++56.7516.829%D--17.422%C++83.8D6C*3805h18C106.8D
Coyote Missiles 7754154010.375A*7.2757.269%B+N/A33.7C+29.3C**78112.3h59D-103C-
NS-357 Underboss 4404093201.278B1.8332.373%C--19.804%C+49.9B3.8S2768.2h3.8B+11.8C*
M20 Basilisk 5584043511.543M*8.4433.927%C--9.901%A+20.2C+7.7C+29920h82.9B+244.5C*
VLG Missile Launcher 5823941723.176A++20.0755.625%B+1.269%D--29C--13.8C31413.6h9C+16.2C*
G30 Vulcan 613359418.756B**5.6527.217%C4.178%C**17.7C12.5C+45920.3h105.7C+388.3C+
M12 Kobalt-F 371344883.909B*0.8020.91%C+19.477%A++19.3C1.5C*10817.8h15.1C++72.2C*
MRC3 Mercy 313311466.761A*3.6616.378%C+18.328%C-23.7CN/A22013.1h19C**115.9C**
NS Annihilator 577302704.314S1.2176.774%D--N/A10.1C+9.2C*25429.8h9.8B++12.8B+
M60-A Bulldog 3092792113.286B*10.1836.518%C+N/A40.4C**4.3D6886.9h5.1B+13.9B+
Aspis Anti-Aircraft Phalanx Turret 5922772610.654M7.5525.939%C+1.083%D12.3C**14B+40622.5h128B++493.4B+
Hunter QCX 2762751511.821A++1.2834.216%D17.818%D25.9B**N/A15810.6h3.6B10.4B
MR1 Fracture 441268853.153M**0.0546.7%B**5.97%B*6.7C-4.3C12639.8h72.6D-155.4C++
M20 Basilisk 3972632410.958M*7.8531.916%D10.646%A++18.4C9.4C+28214.3h92.8C*290.6C+
MR1 Fracture 420255853S0.1046.732%B**7.843%A++6.4C-4.1C12939.8h76.4D-163.5C++
NS-AM7 Archer 4652471801.372A*1.7361.983%B+25.506%B*4.2D3.7B+7258.3h25.4C40.9C+
NS-44L Blackhand 250246952.589A0.5244.727%B41.87%C+35.1B++N/A1647h4.9C+11C*
M12 Kobalt 223203825.375B+22.278.989%D*11.33%D-31.2D-3.1C2036.5h20.4C-226.9D**
M60-G Bulldog-H 208201728.714A*25.6122.498%F-0.995%C-51.5D1.8D**3063.9h7.1D31.4F-
NS-10 Burster 367199563.554M**0.4529.718%C*5.025%C4.7C+4B+19442.4h195.6D658.3C+
The Little Helper 2001981181.678C**1.4347.115%C+17.172%C*32.5C-N/A906.1h5C+10.7C+
Hornet Missiles 358177228.045B4.9461.713%C++N/A22.7D23.2C--7747.8h16.9D--27.4D-
AM7-XOXO 252174682.559B**0.5563.695%C++16.092%C8.9C--4C+4319.5h14.7C+23.1C+
M20 Wyvern 296168208.4B+5.3029.401%D*2.976%C20C15.2C++3128.4h85.2C+289.7D
L105 Zephyr PX 184163440.75B*37.6544.901%CN/A62.7C-8.1C4122.6h4.4B+9.9C**
CAS 14-E 1731561114.182C+11.0825.467%D**3.205%A+45.9D5C-3173.4h28.8C*113C
NS-10 Burster 307155562.768A*0.3429.997%C++3.871%C-4C-3.9C*17939.1h236.5D**788.5D
MAX Punch 8561445740.251B**2.8578.256%A*N/A0.8C4.1A*19173.8h10.3D*13.2D--
G30 Walker 287143915.889M**12.7825.264%D4.895%C*9.1D9.2C+25015.7h272.6D-1079.2D
Orbital Strike Uplink 1811361136N/A132.90695.833%UN/A680U225U35620.2h1.2T*0.2T*
M18 Locust 236134612.197C*0.9130.154%C1.493%C6.4D-4.8D--23221.1h169.3C+561.4C+
M40 Fury 1651301130U126.9048.001%C+2.308%A+118.2B++31.8B**4251.1h14.6C++30.4C++
MR11 Gatekeeper-H 261129432.25S29.1549.714%C3.101%A+24.3C--24.9C3475.3h78D157D
Ripper 1121122220.505M**2.6022.044%C31.25%A*7.5C++N/A2214.9h1.3B+6.1C+
A30 Walker 257112284C+0.9021.316%D*N/A4.9D6.3D15222.9h264.5D*1240.9D**
M20 Basilisk 162106128.833S5.7326.021%C1.887%D**17.1C+9B++2336.2h83C*318.9C++
Xiphos Anti-Personnel Phalanx Turret 138103714.714N/A11.6127.429%UN/A1030U350U3976100.1h83.6T*304.7T*
TX2 Emperor 9393950.979C++2.1329.062%C++26.882%B*27.4C+N/A1503.4h8.7B30B+
Rocklet Rifle 19190711.268B**1.8445.744%DN/A15.3D--17.1D3085.9h61F133.4D**
Spear Anti-Vehicle Phalanx Tower 14181327C*23.9052.975%B+N/A42.6C++31.6B+3941.9h10.1C+19.1C**
NS-61 Emissary 7776601.267B++1.8425.571%C17.105%C++42.2B*N/A1671.8h11.1B+43.2B+
G30 Walker 1057097.778C+4.6729.658%D5.714%B**22.6C11.3D8593.1h164.7C*555.2C+
Soldier Soaker 7270441.591B+1.5130.831%C8.571%D--41.2C1.2C**1331.7h7.6D--24.7D
M20 Basilisk 11069234.5S31.4038.698%D**10.145%A**27.6D16.4C--2392.5h129.2C+333.8D
G40-F Ranger 10566166S62.9027.754%D-N/A55B+32.5B+4071.2h52.7B*189.9B+
Tomcat A2AM Pods 12562610.333A+7.2366.18%F--N/A27D27.4C--8442.3h8.8C+13.3D--
Auraxium Chainblade 64619590.064B++3.0440.106%B*N/A0.5CN/A4112h2.5C--6.2C**
Icikill 63611,1930.051C+3.0526.781%CN/A0.6CN/A3108h1.5B**5.8B+
T4 AMP 5353560.946C+2.1620.402%D*13.208%D--31.2C+N/A3411.7h18C--88.3D

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret752,56117.3h
Nano-Armor Kit1,8584,635,834326.9h
Nanite Revive Grenade04,6001.3h
Nanite Healing Grenade02040.1h
Medical Applicator776601,04456h
Spawn Beacon423,8653.6h
Hoplon Anti-Aircraft Phalanx Tower01670.5h
Spear Anti-Vehicle Tower01060.5h
TR Triumph Flare Gun01350.1h
Welding Device01,7540.1h
Xiphos Anti-Personnel Tower0790.3h
Rampart Wall0740.5h
Restoration Kit121220.1h
TR Patriot Flare Gun0950.2h
Motion Spotter6924,87312.4h
Cortium Silo11220.2h
Skywall Shield Emitter0870.3h
Structure Shield Module01230.3h
Repair Module01510.4h
Spitfire Auto-Turret335,1235.6h
Turret AI Module22560.8h
Router0960.1h
Ammunition Package9817,44610h
Medical Kit1,69417,77527.8h
Anti-Infantry MANA Turret302,8078h
Orbital Strike Target Designator11530.5h
Snowman Soldier52900.2h
Flail Targeting Dart21440.5h
Nano-Repair Grenade09290.3h
Recon Detection Device8824,02142.2h
Shield Recharging Field352,9141.5h
WLT-Howler Mining Laser16,7581.4h

Check the help document for the dictionary if you want to learn more about words used here.


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