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Executor Jolly PowerGloveNC[EZC] PowerGloveNC
NC BR 186

KDR: 2.42

Score: 90.2m

Last Seen: Jun 17th, 2019 2:05 AM
- OFFLINE - 179.3 hour(s)

Prestige 1, Battle Rank 100 (186 total) - New Conglomerate on Emerald - Outfit Officer of EZ Company[EZC] EZ Company
NC outfit on Emerald

Members: 10
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Titan-150 AP C150 Dalton E540 Halberd C85 Canister-H M40 Fury-H L105 Zephyr M12 Kobalt LA1 Anchor
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $895,716 MLG Score: 716
Fun Score: N/A
Cheeseburgers Flipped: 437TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.757%22.999%63856115434,2622.155250.269

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.56%1.287A0.32C*-1.235D*HEAD ++ (~9.12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
400.462B+11.10.221C++28.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.731%1.448%340512054,971198035202.50934141%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.646%0.139C++-0.126C0.201

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
165.9-0.034C+64.3-0.217C101.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.193%2.889%320812026,231266933832.33458184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.181%-0.172C0.212C++0.731

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.30.446B8.40.331C**13

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.548%5.251%85423118718,491269377086.86632240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.1%-0.059C+0.201C++0.899

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.60.659B+14.40.637B+26.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.206%69.9%854612043,1961996181.6012

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.936%0.933B*0.184C++-0.706

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.454B+2.20.3C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.498%13.288%854412061,6181257171.28617

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.117%1.742A++-0.276C0.371

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.626B+3.10.367C**1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
EZ Company[EZC] EZ Company
NC outfit on Emerald

Members: 10
90.2m560.4%553 (33.2k)463 (27.8k)2.4238792,41538,1272.9893186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1210495720.855%13.698%28605:0635

9% Combat Medic62% Engineer12% Heavy Assault9% Infiltrator7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 30th, 2013 10:28 PMJun 19th, 2013 5:33 PMJun 22nd, 2019 2:03 AM (2d) (PST)Jun 17th, 2019 12:51 AM (7d) (PST)Jun 16th, 2019 10:05 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7781026760.4750.1960.0653.2620.107716

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,7066,10940,59728124196627,809

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3244.9h/135.2d 21,558 12,659 34,640 635k 2,634 10,700 20,892 151.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:1,207
Deaths:423
KDR:2.853
Accuracy:27.421% B+
HSR:18.144% D--
NC6 Gauss SAW
B*
Kills:1,207
Deaths:683
KDR:1.767
Accuracy:24.139% B*
HSR:23.032% C+
NC6A GODSAW
C++
Kills:1,190
Deaths:385
KDR:3.091
Accuracy:28.878% C+
HSR:27.731% C++
NSX Naginata
C**
Kills:1,163
Deaths:501
KDR:2.321
Accuracy:23.435% C**
HSR:26.999% C+
GD-22S
B+
Kills:1,156
Deaths:452
KDR:2.558
Accuracy:25.436% B+
HSR:22.837% C+
NS-15M1
C*
Kills:1,156
Deaths:469
KDR:2.465
Accuracy:23.636% C*
HSR:20.156% C
EM6
B*
Kills:1,149
Deaths:328
KDR:3.503
Accuracy:26.546% B*
HSR:23.325% C+
NS-15M AE
C++
Kills:612
Deaths:304
KDR:2.013
Accuracy:25.294% C+
HSR:28.431% C++
EM1
B+
Kills:559
Deaths:266
KDR:2.102
Accuracy:23.511% B+
HSR:20.394% C+
NC6S Gauss SAW S
B*
Kills:232
Deaths:83
KDR:2.795
Accuracy:27.698% B*
HSR:27.155% B+
MGR-L1 Promise AE
C+
Kills:181
Deaths:116
KDR:1.560
Accuracy:24.542% D
HSR:27.624% C+
MGR-L1 Promise
C+
Kills:166
Deaths:126
KDR:1.317
Accuracy:23.720% C+
HSR:24.699% C+
Kills:9,978
Deaths (as Heavy Assault):4,136
Deaths (to Heavy Assaults):9,071
KDR:2.41248
Kill Difference:5,842
Playtime:403.149 hours
Usage:12%
Score:10.128m
Score/min:419
Accuracy (listed only):25.355%
HSR (listed only):24.211%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Warden
B**
Kills:1,171
Deaths:764
KDR:1.533
Accuracy:32.392% B*
HSR:32.109% B**
AF-4A Bandit
B++
Kills:1,170
Deaths:496
KDR:2.359
Accuracy:28.496% B++
HSR:17.180% D-
GD-7F
A
Kills:1,163
Deaths:657
KDR:1.770
Accuracy:30.368% A
HSR:17.541% C-
AF-19 Mercenary
B+
Kills:1,160
Deaths:832
KDR:1.394
Accuracy:24.173% B+
HSR:15.690% D--
AC-X11
C++
Kills:1,158
Deaths:749
KDR:1.546
Accuracy:25.643% C++
HSR:19.516% C-
Razor GD-23
B**
Kills:1,155
Deaths:488
KDR:2.367
Accuracy:28.983% B**
HSR:21.212% C++
LA39 Bruiser
B**
Kills:775
Deaths:564
KDR:1.374
Accuracy:72.815% B**
HSR:13.419% C
GD-66 Claw
B**
Kills:417
Deaths:335
KDR:1.245
Accuracy:71.088% B**
HSR:14.628% C++
19A Fortuna
B**
Kills:337
Deaths:286
KDR:1.178
Accuracy:31.032% B**
HSR:20.178% C+
MGR-M1 Bishop
A
Kills:318
Deaths:191
KDR:1.665
Accuracy:40.467% A
HSR:38.994% B**
NS-11C
B++
Kills:251
Deaths:151
KDR:1.662
Accuracy:27.306% B++
HSR:19.522% C++
NS Baron G5
A++
Kills:249
Deaths:111
KDR:2.243
Accuracy:60.287% A++
HSR:10.040% D--
AF-57 Piston
B++
Kills:215
Deaths:147
KDR:1.463
Accuracy:47.994% B++
HSR:8.837% D**
AF-4A Bandit AE
B*
Kills:215
Deaths:153
KDR:1.405
Accuracy:31.145% B*
HSR:24.651% C+
Mauler S6
A+
Kills:211
Deaths:181
KDR:1.166
Accuracy:54.663% A+
HSR:14.692% C+
NSX Tanto
C*
Kills:165
Deaths:103
KDR:1.602
Accuracy:27.513% C*
HSR:20.606% D
NSX-P Tanto
B*
Kills:162
Deaths:99
KDR:1.636
Accuracy:29.542% B*
HSR:20.988% D
Gauss Compact S
B**
Kills:160
Deaths:87
KDR:1.839
Accuracy:29.034% B**
HSR:22.500% B++
The Little Helper
A+
Kills:99
Deaths:106
KDR:0.934
Accuracy:61.910% A+
HSR:23.232% A+
Gauss Compact Burst
B**
Kills:77
Deaths:34
KDR:2.265
Accuracy:27.547% C++
HSR:31.169% B**
MGR-C1 Charger
B+
Kills:54
Deaths:50
KDR:1.080
Accuracy:29.950% B+
HSR:18.519% D-
Kills:10,682
Deaths (as Engineer):6,584
Deaths (to Engineers):10,042
KDR:1.62242
Kill Difference:4,098
Playtime:2,023.321 hours
Usage:62%
Score:59.989m
Score/min:494
Accuracy (listed only):38.683%
HSR (listed only):20.249%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B++
Kills:1,178
Deaths:667
KDR:1.766
Accuracy:27.778% B++
HSR:18.676% B+
MKV Suppressed
C**
Kills:1,176
Deaths:776
KDR:1.515
Accuracy:26.271% C++
HSR:21.344% C**
AF-4A Bandit
B++
Kills:1,170
Deaths:496
KDR:2.359
Accuracy:28.496% B++
HSR:17.180% D-
NS-7 PDW
B**
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:30.201% B**
HSR:18.974% C*
GD-7F
A
Kills:1,163
Deaths:657
KDR:1.770
Accuracy:30.368% A
HSR:17.541% C-
AF-19 Mercenary
B+
Kills:1,160
Deaths:832
KDR:1.394
Accuracy:24.173% B+
HSR:15.690% D--
AF-4 Cyclone
B**
Kills:1,159
Deaths:595
KDR:1.948
Accuracy:30.189% B**
HSR:13.891% D
AC-X11
C++
Kills:1,158
Deaths:749
KDR:1.546
Accuracy:25.643% C++
HSR:19.516% C-
Razor GD-23
B**
Kills:1,155
Deaths:488
KDR:2.367
Accuracy:28.983% B**
HSR:21.212% C++
LA39 Bruiser
B**
Kills:775
Deaths:564
KDR:1.374
Accuracy:72.815% B**
HSR:13.419% C
GD-66 Claw
B**
Kills:417
Deaths:335
KDR:1.245
Accuracy:71.088% B**
HSR:14.628% C++
19A Fortuna
B**
Kills:337
Deaths:286
KDR:1.178
Accuracy:31.032% B**
HSR:20.178% C+
NS-11C
B++
Kills:251
Deaths:151
KDR:1.662
Accuracy:27.306% B++
HSR:19.522% C++
NS Baron G5
A++
Kills:249
Deaths:111
KDR:2.243
Accuracy:60.287% A++
HSR:10.040% D--
AF-57 Piston
B++
Kills:215
Deaths:147
KDR:1.463
Accuracy:47.994% B++
HSR:8.837% D**
AF-4A Bandit AE
B*
Kills:215
Deaths:153
KDR:1.405
Accuracy:31.145% B*
HSR:24.651% C+
Mauler S6
A+
Kills:211
Deaths:181
KDR:1.166
Accuracy:54.663% A+
HSR:14.692% C+
MGR-S1 Gladius
B**
Kills:178
Deaths:105
KDR:1.695
Accuracy:31.912% B**
HSR:17.978% D
AF-4AE Cyclone
C+
Kills:173
Deaths:99
KDR:1.747
Accuracy:29.524% C+
HSR:24.278% C+
NSX Tanto
C*
Kills:165
Deaths:103
KDR:1.602
Accuracy:27.513% C*
HSR:20.606% D
NSX-P Tanto
B*
Kills:162
Deaths:99
KDR:1.636
Accuracy:29.542% B*
HSR:20.988% D
Gauss Compact S
B**
Kills:160
Deaths:87
KDR:1.839
Accuracy:29.034% B**
HSR:22.500% B++
NSX Tengu
C
Kills:104
Deaths:81
KDR:1.284
Accuracy:33.108% C--
HSR:18.269% C
The Little Helper
A+
Kills:99
Deaths:106
KDR:0.934
Accuracy:61.910% A+
HSR:23.232% A+
Gauss Compact Burst
B**
Kills:77
Deaths:34
KDR:2.265
Accuracy:27.547% C++
HSR:31.169% B**
MGR-C1 Charger
B+
Kills:54
Deaths:50
KDR:1.080
Accuracy:29.950% B+
HSR:18.519% D-
Kills:14,331
Deaths (as Light Assault):8,634
Deaths (to Light Assaults):6,571
KDR:1.65983
Kill Difference:5,697
Playtime:162.511 hours
Usage:5%
Score:4.288m
Score/min:440
Accuracy (listed only):36.480%
HSR (listed only):18.751%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B++
Kills:1,178
Deaths:667
KDR:1.766
Accuracy:27.778% B++
HSR:18.676% B+
MKV Suppressed
C**
Kills:1,176
Deaths:776
KDR:1.515
Accuracy:26.271% C++
HSR:21.344% C**
NS-7 PDW
B**
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:30.201% B**
HSR:18.974% C*
Carnage AR
B*
Kills:1,167
Deaths:635
KDR:1.838
Accuracy:28.858% B*
HSR:24.764% B++
Gauss Rifle Burst
B+
Kills:1,161
Deaths:454
KDR:2.557
Accuracy:29.436% B
HSR:31.611% B+
NS-11A
C*
Kills:1,160
Deaths:688
KDR:1.686
Accuracy:25.458% C*
HSR:15.776% D-
AF-4 Cyclone
B**
Kills:1,159
Deaths:595
KDR:1.948
Accuracy:30.189% B**
HSR:13.891% D
NC1 Gauss Rifle
A
Kills:1,157
Deaths:579
KDR:1.998
Accuracy:28.542% A
HSR:17.891% C-
Reaper DMR
B**
Kills:1,153
Deaths:531
KDR:2.171
Accuracy:31.394% B**
HSR:30.356% B*
LA39 Bruiser
B**
Kills:775
Deaths:564
KDR:1.374
Accuracy:72.815% B**
HSR:13.419% C
GD-66 Claw
B**
Kills:417
Deaths:335
KDR:1.245
Accuracy:71.088% B**
HSR:14.628% C++
NC9 A-Tross
B*
Kills:304
Deaths:150
KDR:2.027
Accuracy:27.599% B+
HSR:30.263% B*
NSX Yumi
C+
Kills:291
Deaths:189
KDR:1.540
Accuracy:26.721% C+
HSR:24.742% C+
NS Baron G5
A++
Kills:249
Deaths:111
KDR:2.243
Accuracy:60.287% A++
HSR:10.040% D--
AF-57 Piston
B++
Kills:215
Deaths:147
KDR:1.463
Accuracy:47.994% B++
HSR:8.837% D**
Mauler S6
A+
Kills:211
Deaths:181
KDR:1.166
Accuracy:54.663% A+
HSR:14.692% C+
GR-22
B**
Kills:209
Deaths:110
KDR:1.900
Accuracy:29.782% B**
HSR:20.096% C++
Gauss Prime
A
Kills:190
Deaths:132
KDR:1.439
Accuracy:27.207% C++
HSR:32.105% A
MGR-S1 Gladius
B**
Kills:178
Deaths:105
KDR:1.695
Accuracy:31.912% B**
HSR:17.978% D
AF-4AE Cyclone
C+
Kills:173
Deaths:99
KDR:1.747
Accuracy:29.524% C+
HSR:24.278% C+
NSX Tengu
C
Kills:104
Deaths:81
KDR:1.284
Accuracy:33.108% C--
HSR:18.269% C
The Little Helper
A+
Kills:99
Deaths:106
KDR:0.934
Accuracy:61.910% A+
HSR:23.232% A+
NS-11P
A+
Kills:60
Deaths:21
KDR:2.857
Accuracy:26.690% B++
HSR:28.333% A+
Kills:13,956
Deaths (as Combat Medic):7,938
Deaths (to Combat Medics):3,366
KDR:1.75813
Kill Difference:6,018
Playtime:285.375 hours
Usage:9%
Score:7.307m
Score/min:427
Accuracy (listed only):37.366%
HSR (listed only):20.617%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
B++
Kills:1,178
Deaths:667
KDR:1.766
Accuracy:27.778% B++
HSR:18.676% B+
MKV Suppressed
C**
Kills:1,176
Deaths:776
KDR:1.515
Accuracy:26.271% C++
HSR:21.344% C**
NS-7 PDW
B**
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:30.201% B**
HSR:18.974% C*
NC14 Bolt Driver
B**
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:42.631% B**
HSR:71.121% C
SAS-R
B+
Kills:1,160
Deaths:415
KDR:2.795
Accuracy:41.596% B+
HSR:65.517% C
AF-4 Cyclone
B**
Kills:1,159
Deaths:595
KDR:1.948
Accuracy:30.189% B**
HSR:13.891% D
NS-30 Vandal
B+
Kills:1,158
Deaths:581
KDR:1.993
Accuracy:36.064% B+
HSR:27.548% C++
Impetus
A*
Kills:513
Deaths:218
KDR:2.353
Accuracy:39.656% B*
HSR:43.275% A*
AF-6 Shadow
B+
Kills:401
Deaths:164
KDR:2.445
Accuracy:36.281% B
HSR:30.175% B+
AF-8 RailJack
B+
Kills:380
Deaths:75
KDR:5.067
Accuracy:39.469% B+
HSR:65.790% D--
LA8 Rebel
B+
Kills:314
Deaths:339
KDR:0.926
Accuracy:34.876% B+
HSR:15.287% D
LA80
B+
Kills:296
Deaths:70
KDR:4.229
Accuracy:37.950% C-
HSR:81.757% B+
NS-44 Commissioner
B+
Kills:294
Deaths:332
KDR:0.886
Accuracy:41.147% B+
HSR:20.068% C
AF-18 Stalker
B+
Kills:284
Deaths:146
KDR:1.945
Accuracy:30.141% B+
HSR:23.239% B+
AM7-XOXO
C
Kills:253
Deaths:275
KDR:0.920
Accuracy:56.748% C--
HSR:16.601% C
MGR-S1 Gladius
B**
Kills:178
Deaths:105
KDR:1.695
Accuracy:31.912% B**
HSR:17.978% D
AF-4AE Cyclone
C+
Kills:173
Deaths:99
KDR:1.747
Accuracy:29.524% C+
HSR:24.278% C+
NS-44B Commissioner
B**
Kills:163
Deaths:164
KDR:0.994
Accuracy:49.108% B**
HSR:33.129% B**
NSX Tomoe
B**
Kills:161
Deaths:46
KDR:3.500
Accuracy:28.404% C+
HSR:48.447% B**
LA3 Desperado
B++
Kills:151
Deaths:172
KDR:0.878
Accuracy:32.855% B++
HSR:23.179% B+
EM4 Longshot
C+
Kills:117
Deaths:22
KDR:5.318
Accuracy:38.351% C+
HSR:78.633% C+
NC4 Mag-Shot
B*
Kills:116
Deaths:97
KDR:1.196
Accuracy:33.120% B*
HSR:17.241% C
Soldier Soaker
A+
Kills:110
Deaths:97
KDR:1.134
Accuracy:25.214% D--
HSR:24.546% A+
NSX Tengu
C
Kills:104
Deaths:81
KDR:1.284
Accuracy:33.108% C--
HSR:18.269% C
NS-AM7 Archer
B+
Kills:102
Deaths:176
KDR:0.580
Accuracy:61.803% B+
HSR:13.726% C
NC4-FB Mag-Shot
C*
Kills:96
Deaths:107
KDR:0.897
Accuracy:32.296% C+
HSR:22.917% C*
NS-45 Pilot
C++
Kills:88
Deaths:83
KDR:1.060
Accuracy:31.736% C++
HSR:22.727% C
NS-44 Commissioner AE
A*
Kills:86
Deaths:95
KDR:0.905
Accuracy:49.238% B**
HSR:43.023% A*
NS-357 Underboss
B*
Kills:86
Deaths:82
KDR:1.049
Accuracy:43.141% B*
HSR:19.767% C+
EM4-AE Longshot
C+
Kills:83
Deaths:18
KDR:4.611
Accuracy:41.002% C+
HSR:78.313% C
NC08 Mag-Scatter
A++
Kills:72
Deaths:63
KDR:1.143
Accuracy:66.408% A
HSR:25% A++
AF-18 Stalker AE
B*
Kills:64
Deaths:33
KDR:1.939
Accuracy:35.981% B*
HSR:34.375% B++
Kills:12,846
Deaths (as Infiltrator):7,094
Deaths (to Infiltrators):4,961
KDR:1.81083
Kill Difference:5,752
Playtime:307.838 hours
Usage:9%
Score:6.564m
Score/min:355
Accuracy (listed only):37.944%
HSR (listed only):33.713%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:517
Deaths:131
KDR:3.947
Accuracy:40.884% B++
HSR:16.248% C+
AF-34 Mattock
B*
Kills:483
Deaths:131
KDR:3.687
Accuracy:44.219% B*
HSR:18.427% C++
NCM1 Scattercannon
B++
Kills:283
Deaths:79
KDR:3.582
Accuracy:46.345% B++
HSR:15.194% C+
AF-23 Grinder
C+
Kills:235
Deaths:74
KDR:3.176
Accuracy:36.006% C+
HSR:8.936% F
NCM1 Scattercannon
B*
Kills:232
Deaths:56
KDR:4.143
Accuracy:45.809% B*
HSR:14.655% C+
AF-23 Grinder
B+
Kills:212
Deaths:74
KDR:2.865
Accuracy:39.334% C++
HSR:18.396% B+
NS-10 Burster
A+
Kills:123
Deaths:78
KDR:1.577
Accuracy:40.438% A+
HSR:2.439% D--
NCM2 Falcon
B**
Kills:112
Deaths:71
KDR:1.577
Accuracy:44.612% B+
HSR:7.143% B**
NS-10 Burster
A+
Kills:99
Deaths:78
KDR:1.269
Accuracy:40.263% A+
HSR:9.091% B*
NCM2 Falcon
B+
Kills:64
Deaths:48
KDR:1.333
Accuracy:45.650% B+
HSR:4.688% C+
Kills:2,360
Deaths (as MAX Suit):410
Deaths (to MAX Suits):1,943
KDR:5.7561
Kill Difference:1,950
Playtime:54.711 hours
Usage:2%
Score:1.961m
Score/min:597
Accuracy (listed only):42.356%
HSR (listed only):11.522%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A*
Kills:1,204
V. Kills:635 189%
Deaths:235
KDR:5.123
Accuracy:63.318% B**
KPH:24.500 D
VKPH:12.900 A*
Breaker Rocket Pods
C++
Kills:1,055
V. Kills:363 290%
Deaths:92
KDR:11.467
Accuracy:55.979% B*
KPH:48.600 C-
VKPH:16.700 C++
Vortek Rotary
B
Kills:1,019
V. Kills:984 103%
Deaths:411
KDR:2.479
Accuracy:35.576% B*
KPH:13.600 C+
VKPH:13.100 B
M20 Mustang
B+
Kills:984
V. Kills:958 103%
Deaths:352
KDR:2.795
Accuracy:34.113% B+
KPH:13.600 C+
VKPH:13.300 B+
Hornet Missiles
A+
Kills:787
V. Kills:473 166%
Deaths:73
KDR:10.781
Accuracy:71.577% A+
KPH:50.200 C
VKPH:30.200 C
M20 Kestrel
C+
Kills:424
V. Kills:408 104%
Deaths:145
KDR:2.924
Accuracy:31.952% C**
KPH:14.500 C
VKPH:13.900 C+
Kills:5,473 (3,631 + 0)
Deaths:1,308
KDR:4.184
VKDR:2.921
Vehicle Kills:3,821
Kill Difference:4,165
Playtime:263.289 hours
Usage:8%
Score:6.327m
Score/min:401
Piloting Accuracy:31.952%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:2,941
V. Kills:2,189 134%
Deaths:405
KDR:7.262
Accuracy:45.254% B+
KPH:38.900 B
VKPH:29 B+
L105 Zephyr
B++
Kills:1,276
V. Kills:200 N/A
Deaths:90
KDR:14.178
Accuracy:45.141% B
KPH:74.900 B++
VKPH:11.700 B+
AP30 Shredder
B*
Kills:856
V. Kills:619 138%
Deaths:158
KDR:5.418
Accuracy:31.700% C*
KPH:35.300 C**
VKPH:25.500 B*
CAS30 Tank Buster
A
Kills:709
V. Kills:542 131%
Deaths:765
KDR:0.927
Accuracy:56.158% A
KPH:5.100 C--
VKPH:3.900 D
Kills:5,782 (709 + 5,073)
Deaths:1,418
KDR:4.078
VKDR:2.504
Vehicle Kills:3,550
Kill Difference:4,364
Playtime:257.082 hours
Usage:8%
Score:5.507m
Score/min:357
Piloting Accuracy:56.158%
Gunner Accuracy:31.700%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:938
V. Kills:569 165%
Deaths:151
KDR:6.212
Accuracy:53.709% C+
KPH:34.500 C*
VKPH:20.900 B+
L100 Python HEAT
A
Kills:215
V. Kills:84 253%
Deaths:28
KDR:7.679
Accuracy:56.586% B++
KPH:44.100 B*
VKPH:17.200 A
C75 Viper
B*
Kills:211
V. Kills:44 469%
Deaths:28
KDR:7.536
Accuracy:38.078% C+
KPH:44.100 B*
VKPH:9.200 B
L100 Python HESH
B+
Kills:167
V. Kills:38 428%
Deaths:14
KDR:11.929
Accuracy:50.402% C*
KPH:45.700 C
VKPH:10.400 B+
Skyguard
C++
Kills:164
V. Kills:132 123%
Deaths:64
KDR:2.563
Accuracy:29.929% C++
KPH:12.500 C
VKPH:10 C++
Kills:1,695 (1,695 + 0)
Deaths:285
KDR:5.947
VKDR:3.042
Vehicle Kills:867
Kill Difference:1,410
Playtime:53.678 hours
Usage:2%
Score:1.558m
Score/min:484
Driving Accuracy:29.929%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:2,994
V. Kills:2,041 147%
Deaths:572
KDR:5.234
Accuracy:57.688% B*
KPH:34.700 B**
VKPH:23.700 A++
E540 Halberd
A*
Kills:2,658
V. Kills:1,732 153%
Deaths:475
KDR:5.596
Accuracy:59.286% A*
KPH:38 B*
VKPH:24.700 A*
M12 Kobalt
A+
Kills:1,236
V. Kills:73 N/A
Deaths:138
KDR:8.957
Accuracy:21.279% A++
KPH:60.300 C++
VKPH:3.600 A+
Enforcer ML85
A++
Kills:1,088
V. Kills:898 121%
Deaths:223
KDR:4.879
Accuracy:53.964% A+
KPH:35.200 A
VKPH:29 A++
Titan-150 HEAT
A++
Kills:957
V. Kills:392 244%
Deaths:170
KDR:5.629
Accuracy:56.825% B**
KPH:36.800 A++
VKPH:15.100 A++
C85 Canister
B**
Kills:620
V. Kills:78 N/A
Deaths:69
KDR:8.986
Accuracy:53.207% A+
KPH:55.200 C
VKPH:6.900 B**
Titan-150 HESH
B**
Kills:585
V. Kills:83 N/A
Deaths:58
KDR:10.086
Accuracy:56.611% B**
KPH:57.700 B**
VKPH:8.200 C+
M96 Mjolnir
B**
Kills:432
V. Kills:370 116%
Deaths:135
KDR:3.200
Accuracy:49.584% A
KPH:37.200 C**
VKPH:31.800 B**
M20 Basilisk
B*
Kills:215
V. Kills:83 256%
Deaths:49
KDR:4.388
Accuracy:40.346% A
KPH:28.700 B+
VKPH:11.100 B*
G30 Walker
B++
Kills:63
V. Kills:19 315%
Deaths:12
KDR:5.250
Accuracy:34.273% B++
KPH:34.100 B+
VKPH:10.300 C+
Kills:10,848 (4,536 + 6,312)
Deaths:1,901
KDR:5.706
VKDR:3.035
Vehicle Kills:5,769
Kill Difference:8,947
Playtime:275.938 hours
Usage:9%
Score:8.600m
Score/min:519
Driving Accuracy:56.611%
Gunner Accuracy:34.273%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:2,658
V. Kills:170 N/A
Deaths:396
KDR:6.712
Accuracy:59.444% B*
KPH:137.600 B+
VKPH:8.800 C*
M40 Fury-H
B++
Kills:1,429
V. Kills:254 N/A
Deaths:246
KDR:5.809
Accuracy:47.873% B*
KPH:106.700 B+
VKPH:19 B++
Enforcer ML65-H
B*
Kills:881
V. Kills:712 124%
Deaths:229
KDR:3.847
Accuracy:63.252% B++
KPH:48.800 B*
VKPH:39.400 B*
M12 Kobalt-H
B
Kills:834
V. Kills:28 N/A
Deaths:117
KDR:7.128
Accuracy:23.757% B
KPH:96.900 C
VKPH:3.300 C-
M96 Mjolnir-H
B+
Kills:567
V. Kills:418 135%
Deaths:219
KDR:2.589
Accuracy:55.930% B++
KPH:53.100 C*
VKPH:39.100 B+
M60-G Bulldog-H
A+
Kills:253
V. Kills:26 N/A
Deaths:35
KDR:7.229
Accuracy:61.789% A+
KPH:87.900 B+
VKPH:9 C++
E540 Halberd-H
B+
Kills:241
V. Kills:129 185%
Deaths:72
KDR:3.347
Accuracy:64.079% B**
KPH:47.100 C**
VKPH:25.200 B+
G40-F Ranger
B
Kills:69
V. Kills:64 106%
Deaths:14
KDR:4.929
Accuracy:43.596% A+
KPH:25.900 D
VKPH:24 B
Kills:6,932 (0 + 6,932)
Deaths:1,328
KDR:5.220
VKDR:1.356
Vehicle Kills:1,801
Kill Difference:5,604
Playtime:80.734 hours
Usage:2%
Score:2.249m
Score/min:464
Driving Accuracy:N/A%
Gunner Accuracy:43.596%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A++
Kills:294
V. Kills:76 382%
Deaths:71
KDR:4.141
Accuracy:51.113% A++
KPH:51.100 A
VKPH:13.200 A++
M12 Kobalt
A
Kills:268
V. Kills:15 N/A
Deaths:23
KDR:11.652
Accuracy:21.880% B*
KPH:79.900 B+
VKPH:4.500 A
M60-G Bulldog
A
Kills:178
V. Kills:53 330%
Deaths:45
KDR:3.956
Accuracy:52.997% A+
KPH:54.200 B++
VKPH:16.100 A
M20 Basilisk
A
Kills:173
V. Kills:68 251%
Deaths:37
KDR:4.676
Accuracy:44.082% B++
KPH:29.900 B*
VKPH:11.700 A
M20 Basilisk
B**
Kills:123
V. Kills:57 212%
Deaths:21
KDR:5.857
Accuracy:35.201% C
KPH:29.200 B++
VKPH:13.500 B**
M12 Kobalt
B
Kills:86
V. Kills:2 N/A
Deaths:8
KDR:10.750
Accuracy:16.440% C
KPH:84.800 B
VKPH:2 C
M40 Fury
B**
Kills:77
V. Kills:18 405%
Deaths:26
KDR:2.962
Accuracy:44.965% B**
KPH:62.500 B++
VKPH:14.600 B**
M40 Fury
M
Kills:51
V. Kills:18 268%
Deaths:9
KDR:5.667
Accuracy:38.592% C**
KPH:76.100 B*
VKPH:26.800 M
Kills:1,250 (0 + 1,250)
Deaths:240
KDR:5.208
VKDR:1.279
Vehicle Kills:307
Kill Difference:1,010
Playtime:25.304 hours
Usage:1%
Score:0.773m
Score/min:509
Driving Accuracy:N/A%
Gunner Accuracy:38.592%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:145
V. Kills:10 N/A
Deaths:85
KDR:1.706
Accuracy:53.307% A
KPH:61.100 B
VKPH:4.200 B**
M40 Fury-F
B+
Kills:60
V. Kills:28 207%
Deaths:72
KDR:0.833
Accuracy:61.032% B**
KPH:17.500 C
VKPH:8.200 B+
Kills:205 (205 + 0)
Deaths:157
KDR:1.306
VKDR:0.242
Vehicle Kills:38
Kill Difference:48
Playtime:5.805 hours
Usage:0%
Score:0.068m
Score/min:194
Driving Accuracy:61.032%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:223
V. Kills:17 N/A
Deaths:34
KDR:6.559
Accuracy:37.570% B++
KPH:78.200 C*
VKPH:6 C+
Kills:223 (0 + 223)
Deaths:34
KDR:6.559
VKDR:0.500
Vehicle Kills:17
Kill Difference:189
Playtime:2.854 hours
Usage:0%
Score:0.040m
Score/min:231
Piloting Accuracy:N/A%
Gunner Accuracy:37.570%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 5,0352,9945725.234C+2.8157.688%B*2.906%C+34.7B**23.7A++76186.2h4.3B7.5B++
C150 Dalton 5,1302,9414057.262C++4.8445.254%B+N/A38.9B29B+69175.6h4.7C+10.5B+
E540 Halberd 4,3902,6584755.596C+3.1759.286%A*2.558%C38B*24.7A*39270h6.1C10.2B++
C85 Canister-H 2,8282,6583966.712C4.2959.444%B*11.324%C+137.7B+8.8C*40319.3h4.9B++8.2B*
M40 Fury-H 1,6831,4292465.809D3.3947.873%B*N/A106.6B+19B++41913.4h9.4C19.7C*
L105 Zephyr 1,4761,2769014.178B+11.7545.141%BN/A75.1B++11.8B+52917h4.7B*10.3B*
M12 Kobalt 1,3091,2361388.957C6.5321.279%A++16.829%B60.3C++3.6A+21020.5h21.7C--101.8B+
LA1 Anchor 1,2161,2074232.853C*0.4327.421%B+18.144%D--54.4C**N/A36422.2h10.2C++37.2B
NC6 Gauss SAW 1,2131,2076831.767B+0.6624.139%B*23.032%C+27.6C+N/A21243.7h9.9C**41.2B+
M30 Mustang AH 1,8391,2042355.123C+2.7063.318%B**1.827%B++24.5D12.9A*42549.2h17.3D--27.4D
Tank Mine 1,9361,1951876.39A*3.9735.158%C++N/A104.8C+65C++124711.4h2.1C5.9C**
NC6A GODSAW 1,2011,1903853.091B+0.6728.878%C+27.731%C++55.3C+N/A28421.5h9C+31.1C*
C-4 1,6021,1843363.524A+1.1027.084%C**N/A142.7A+50.4A+17488.3h1.3B+4.8B+
Blitz GD-10 1,1991,1786671.766B++0.6627.778%B++18.676%B+40.9B+N/A17128.8h12.7B++45.7B+
MKV Suppressed 1,1941,1767761.515B+0.9126.271%C++21.344%C**30.9C+N/A11138h13.6C**51.9C**
Warden 1,1981,1717641.533B+0.8932.392%B*32.109%B**17.7CN/A6566.1h8.5B+26.2B++
AF-4A Bandit 1,1851,1704962.359B*0.0628.496%B++17.18%D-36.7C+N/A13031.9h10.5C**36.9B+
NS-7 PDW 1,1891,1706821.716B**0.7130.201%B**18.974%C*28C++N/A12041.8h15.5C+51.3B+
Carnage AR 1,1791,1676351.838B+0.5928.858%B*24.764%B++34.6C*N/A15833.7h13.6C++47.1B+
NSX Naginata 1,1861,1635012.321B*0.1023.435%C**26.999%C+43.9C++N/A11126.5h13.2C+56.3C*
GD-7F 1,1811,1636571.77B+0.6530.368%A17.541%C-28.9C+N/A14140.2h12.1B+39.8B++
Gauss Rifle Burst 1,1751,1614542.557B0.1329.436%B31.611%B+39.2C+N/A11229.6h12.1C41C++
AF-19 Mercenary 1,1681,1608321.394B++1.0324.173%B+15.69%D--14.6CN/A10279.4h12.7C*52.4B
NS-11A 1,1681,1606881.686C**0.7425.458%C*15.776%D-31.8C+N/A18136.5h13B50.9B+
NC14 Bolt Driver 1,1711,1602195.297A*2.8742.631%B**71.121%C36.1B*N/A20032.1h2.1B*5B*
SAS-R 1,1621,1604152.795C++0.3741.596%B+65.517%C27.3C--N/A16542.5h2.4C+5.7C*
AF-4 Cyclone 1,1671,1595951.948B+0.4830.189%B**13.891%D42.9B+N/A23027h9.7B+32.1B+
NC05 Jackhammer 1,1731,1596421.805B+0.6252.647%B**11.648%D45.3C++N/A18825.6h4.6B8.7B+
AC-X11 1,1721,1587491.546B+0.8825.643%C++19.516%C-14.1DN/A7982.1h10.8C+42.1C++
NS-30 Vandal 1,1641,1585811.993C++0.4336.064%B+27.548%C++30.3CN/A13138.2h5.2B+14.5B+
NC1 Gauss Rifle 1,1671,1575791.998B*0.4328.542%A17.891%C-34.4B++N/A20633.6h11B++38.7B*
GD-22S 1,1661,1564522.558B++0.1325.436%B+22.837%C+48.2B+N/A32024h10.6B41.6B+
NS-15M1 1,1681,1564692.465B++0.0423.636%C*20.156%C38C+N/A22330.4h12.6C++53.5C**
Razor GD-23 1,1721,1554882.367A++0.0628.983%B**21.212%C++34.5B+N/A17033.5h12.4C*42.7B+
Reaper DMR 1,1681,1535312.171C*0.2531.394%B**30.356%B*36.1C++N/A12731.9h10.8C34.4B+
EM6 1,1601,1493283.503A1.0826.546%B*23.325%C+51.5B+N/A31722.3h11.7C+44.2B+
Enforcer ML85 1,9861,0882234.879C+2.4653.964%A+N/A35.2A29.1A++56530.9h12.2C*22.6B*
Breaker Rocket Pods 1,4181,0559211.467B+9.0455.979%B*N/A48.6C-16.7C++50521.7h18.6C+33.1C*
Vortek Rotary 2,0031,0194112.479B0.0635.576%B*1.374%D13.6C+13.1B35275.1h97.7C+274.5C++
M20 Mustang 1,9429843522.795B+0.3734.113%B+1.931%C+13.6C+13.3B+36472.3h139.2C407.9C+
Titan-150 HEAT 1,3499571705.629C*3.2156.825%B**3.03%C++36.8A++15.1A++51926h3.9B++6.9B**
L100 Python AP 1,5079381516.212C**3.7953.709%C+4.264%B*34.5C*20.9B+44627.2h5.5C**10.3C**
Enforcer ML65-H 1,5938812293.847C+1.4263.252%B++N/A48.7B*39.3B*53518.1h12.1B+19.1B*
AP30 Shredder 1,4758561585.418C+2.9931.7%C*N/A35.2C**25.5B*76924.3h82.1C+259C*
M12 Kobalt-H 8628341177.128D-4.7023.757%B21.823%B**97C3.3C-2768.6h17.1C+72.2C*
Hornet Missiles 1,2607877310.781B**8.3671.577%A+2.414%B++50.1C30.1C74515.7h9.5B+13.2B++
LA39 Bruiser 7837755641.374C++1.0572.815%B**13.419%C38.6C+N/A14420.1h2.4C*3.4B+
Spear Anti-Vehicle Phalanx Turret 1,082735838.855C**6.4352.871%B**4.082%C+56.5B**26.7B+62513h6.6B+12.4B*
NS Decimator 1,0727315701.282C**1.1464.057%B+2.599%C**28.3C13.2C33225.8h5.1C+7.9C++
CAS30 Tank Buster 1,2517097650.927C+1.5056.158%A1.128%C+5.1C--3.9D85140.2h60.1C+107C**
C85 Canister 698620698.986C6.5653.207%A+10.323%D55.4C7B**21311.2h8.9C+16.6B+
NS-15M AE 6216123042.013C+0.4125.294%C+28.431%C++39C-N/A15115.7h11.8C+46.8C++
Titan-150 HESH 6685855810.086C++7.6656.611%B**2.222%C**57.9B**8.2C+43110.1h2.9B+5.2B*
Frag Grenade 5895791579N/A576.5852.127%B*N/A827.1A+14.3B**38530.7h2.6B**4.9B**
M96 Mjolnir-H 9855672192.589C-0.1755.93%B++N/A53C*39.1B+64010.7h38.8C++69.3B+
EM1 5655592662.102B*0.3223.511%B+20.394%C+43.3BN/A22712.9h11.9C*50.8B+
AF-34 Mattock 5195171313.947C*1.5240.884%B++16.248%C+50.2B+N/A24210.3h5.2B+12.8B++
Impetus 5335132182.353C**0.0739.656%B*43.275%A*36.4C+1.4M++12014.1h4.7C++11.9B+
AF-34 Mattock 4914831313.687C*1.2644.219%B*18.427%C++46.9BN/A24710.3h6.1B13.7B++
Bouncing Betty 456456597.729A5.3149.603%B+N/A111.2CN/A5144.1h2.2D4.4C*
M96 Mjolnir 8024321353.2C-0.7849.584%AN/A37.2C**31.9B**47811.6h44.3C89.3B+
M20 Kestrel 8324241452.924C**0.5031.952%C**1.415%C14.5C13.9C+31229.3h134.7C421.7C+
GD-66 Claw 4214173351.245C+1.1871.088%B**14.628%C++24.7DN/A11116.9h2.9C4.1C**
AF-6 Shadow 4054011642.445B+0.0236.281%B30.175%B+36.1C+N/A12911.1h5B+13.8B+
AF-8 RailJack 381380755.067B**2.6439.469%B+65.79%D--27.7BN/A17313.7h2.3C*5.9B
19A Fortuna 3413372861.178C+1.2531.032%B**20.178%C+11.4D--N/A4929.5h15.2F--49D
MGR-M1 Bishop 3263181911.665C++0.7640.467%A38.994%B**28.9C+N/A9311h6.5C*16B+
LA8 Rebel 3163143390.926C++1.5034.876%B+15.287%D26C+N/A12412.1h5.4B++15.5B+
NC9 A-Tross 3073041502.027B++0.4027.599%B+30.263%B*29.8CN/A13810.2h10.9C39.6C*
LA80 300296704.229C*1.8137.95%C-81.757%B+28.2CN/A8510.5h2.1C**5.4C*
M60-G Bulldog 370294714.141C+1.7251.113%A++1.701%D-50.7A13.1A++4625.8h7.5C+14.7B++
NS-44 Commissioner 2962943320.886C+1.5441.147%B+20.068%C29.7C+N/A1739.9h2.8B**6.9B*
NSX Yumi 3042911891.54C++0.8826.721%C+24.742%C+23.5C--1C+6412.4h14.6D54.5C+
AF-18 Stalker 2862841461.945B+0.4830.141%B+23.239%B+43B+N/A1726.6h11.4B+37.8B+
NCM1 Scattercannon 286283793.582B**1.1646.345%B++15.194%C+45.6A++N/A2766.2h6.2B++13.3B++
M12 Kobalt 2832682311.652C+9.2321.88%B*16.045%C--78.8B+4.4A3293.4h18.8C*85.9B+
M60-G Bulldog-H 279253357.229C4.8161.789%A+1.581%C+87.2B+9C++2932.9h5.2C++8.5B++
AM7-XOXO 3252532750.92C+1.5056.748%C--16.601%C5.4D1.5C2647h15.3C+27C
NS-11C 2522511511.662B++0.7627.306%B++19.522%C++28.9C++N/A2318.7h12.5B+45.7B+
NS Baron G5 2542491112.243A+0.1860.287%A++10.04%D--43.7B+N/A2135.7h4.2B+7C+
E540 Halberd-H 370241723.347C-0.9264.079%B**N/A47.3C**25.3B+6535.1h5.9C*9.2B+
AF-23 Grinder 236235743.176B0.7536.006%C+8.936%F26.1CN/A1619h5.5B++15.3B+
NCM1 Scattercannon 236232564.143B*1.7245.809%B*14.655%C+64.4A++1.1A++3143.6h5.6B12.3B*
NC6S Gauss SAW S 237232832.795B**0.3727.698%B*27.155%B+47.3C*1B**2584.9h11.3C+40.9B
MANA Anti-Vehicle Turret 422228992.303S0.1258.641%C--N/A2280M**1940M2396900.1h9.6A++16.4C*
CAS 14-E 240223346.559C4.1437.57%B++2.242%C**76.9C*5.9C+2312.9h25.7B+68.3B+
AF-57 Piston 2182151471.463C*0.9647.994%B++8.837%D**36.4C++N/A1725.9h4.3C**9B+
AF-4A Bandit AE 2212151531.405C+1.0231.145%B*24.651%C+17.8D-N/A6212.1h12C38.7C*
M20 Basilisk 298215494.388B+1.9640.346%A5.581%C+28.7B+11.1B*2847.5h74C*183.3B++
L100 Python HEAT 299215287.679B+5.2656.586%B++N/A43.9B*17.1A5604.9h6.3C+11.1C*
AF-23 Grinder 214212742.865C*0.4439.334%C++18.396%B+23.6DN/A1379h6.6C**16.8B
C75 Viper 255211287.536B*5.1138.078%C+1.896%B+44B*9.2B7744.8h7.9B**20.7B*
Mauler S6 2132111811.166C*1.2654.663%A+14.692%C+29.3C++N/A2127.2h4.4B+8.1B*
GR-22 2102091101.9B+0.5229.782%B**20.096%C++40.2B+N/A3435.2h12.9C**43.3B++
NC05-P Jackhammer 1951911061.802C+0.6251.965%C++15.707%C41.5D--N/A1594.6h5D9.6C+
Gauss Prime 1931901321.439C+0.9827.207%C++32.105%A26.8DN/A847.1h13.1D--48.1C
Shrike 2951841811.017B+1.4167.597%A2.174%C24.5C++14.8B+7957.5h7.5C11.1C**
NS "Jackpot" Decimator 246184941.957C++0.4764.133%C+2.174%B35.4D11.9D2085.2h3.3B+5.1B+
Carver 1881812,9750.061C+2.3624.314%C24.309%B**1C--N/A4189.9h1.7C7C+
MGR-L1 Promise AE 1861811161.56C0.8624.542%D27.624%C+26.6D--N/A826.8h17.3D*70.3D
The Slasher 1851783,5200.051C+2.3715.877%D**21.91%A0.7CN/A2241.3h2.4C+14.8C+
M60-G Bulldog 231178453.956C1.5352.997%A+2.247%C-53.9B++16.1A5733.3h7.5C+14.2B+
MGR-S1 Gladius 1811781051.695B0.7331.912%B**17.978%D31.2C+N/A1375.7h10C*31.4B+
M20 Basilisk 241173374.676B*2.2544.082%B++4.046%D29.8B*11.7A4935.8h74.6B+169.3B*
AF-4AE Cyclone 176173991.747C+0.6829.524%C+24.278%C+37.6DN/A1314.6h10.9C--37C+
L100 Python HESH 2051671411.929C++9.5150.402%C*1.796%C++45.1C10.3B+5403.7h3.8C-7.4C+
MGR-L1 Promise 1731661261.317C+1.1123.72%C+24.699%C+24.8D1C**1126.7h18.2D76.9C+
NSX Tanto 1711651031.602B+0.8227.513%C*20.606%D24.3CN/A766.8h21.8D*79.2C
Skyguard 296164642.563C+0.1429.929%C++1.22%D12.4C10C++41313.2h152.1D508.3C
NS-44B Commissioner 1641631640.994C+1.4349.108%B**33.129%B**28.6C-N/A1225.7h3.2B+6.5B++
NSX-P Tanto 164162991.636B*0.7929.542%B*20.988%D39.5B+N/A1584.1h14.5C*49B+
NSX Tomoe 161161463.5B**1.0828.404%C+48.447%B**50.3B+N/A1523.2h11.8B++41.4B+
Gauss Compact S 164160871.839B**0.5829.034%B**22.5%B++22.2C++N/A1937.2h13.4D46.1C*
Hawk GD-68 3041591561.019B+1.4067.704%B++N/A8.8D-8C32818.1h9.7D14.4C+
LA3 Desperado 1531511720.878C+1.5532.855%B++23.179%B+27.5CN/A1305.5h8B+24.5B++
S12 Renegade 155145851.706C0.7253.307%A2.069%D--60.4C**4.2B**1862.4h3.7C7B+
MANA Anti-Personnel Turret 148144712.028N/A0.4022.796%UN/A1440U40U5476100.1h27.1T*119.1T*
Sticky Grenade 1431421142N/A139.5857.861%B+N/A710C--5D46620.2h2.5C+4.3C++
M20 Basilisk 180123215.857A+3.4335.201%C2.439%D*29.3B++13.6B**5034.2h61.9B*175.9B*
NS-10 Burster 204123781.577B++0.8540.438%A+2.439%D--7.2B*4.7B++16117.2h159.5C++394.5B++
NS Annihilator 214117791.481A*0.9480.111%C+N/A11C++9.2C*29510.6h8.6B**10.8B**
EM4 Longshot 117117225.318B++2.8938.351%C+78.633%C+26CN/A1654.5h1.8B++4.8B+
NC4 Mag-Shot 117116971.196B++1.2333.12%B*17.241%C35.2B+N/A3083.3h5.8B*17.5C*
NCM2 Falcon 162112711.577B+0.8544.612%B+7.143%B**11.9C+5.3B2049.4h13.7C-30.7C++
Aspis Anti-Aircraft Phalanx Turret 225111254.44B+2.0229.832%B+N/A13.2C**13.6B+4558.4h143C*479.4B+
Soldier Soaker 110110971.134C+1.2925.214%D--24.546%A+32.4C--N/A1663.4h7.2D28.7D--
Fatestealer 1071043220.323T*2.1034.558%C+23.077%C+9.9DN/A4310.5h2.4C+7.1C+
NSX Tengu 107104811.284C++1.1433.108%C--18.269%C13.5D-N/A457.7h17D51.2C
NS-AM7 Archer 1511021760.58C*1.8461.803%B+13.726%C2.3D--1.1D--3145h17.9C**29B+
NSX Masamune 1711011300.777C+1.6559.235%C++1.98%C+18.4D12.7C+1845.5h20.9D35.2D
NS-10 Burster 16899781.269B+1.1540.263%A+9.091%B*5.8C*4C**15117.2h202.1D--501.9C*
The Little Helper 101991060.934C1.4961.91%A+23.232%A+31.9C-N/A1243.1h5.8D-9.4C*
NC4-FB Mag-Shot 96961070.897C1.5332.296%C+22.917%C*53.3C+N/A1801.8h5.7B++17.7B+
M40 Fury 11994811.75C+9.3358.626%B**2.128%B++72.3C+19.2C+3491.3h12.8C**21.8B+
NS-45 Pilot 8988831.06C+1.3631.736%C++22.727%C28.4C--N/A863.1h6.4B+20.2B+
NS-44 Commissioner AE 8686950.905C1.5249.238%B**43.023%A*29.7DN/A1202.9h3.8C7.6B
M12 Kobalt 8886810.75C8.3316.44%C22.093%B++86B+2C6521h14.9B++90.6B
NS-357 Underboss 8686821.049C++1.3743.141%B*19.767%C+43C++N/A2592h3A7B**
EM4-AE Longshot 8383184.611C*2.1941.002%C+78.313%C30.7D-N/A972.7h2.2D5.3C
Gauss Compact Burst 7877342.265C**0.1627.547%C++31.169%B**10.3D--N/A697.5h14.4D-52.1C+
M40 Fury 9577262.962D0.5444.965%B**N/A64.2B++15B**7601.2h14.3C+31.9B+
Mag-Cutter 165768,2710.009C-2.4153.276%A*1.316%D-0.1DN/A1569h8.1T*15.3C+
NC08 Mag-Scatter 7272631.143C+1.2866.408%A25%A++30C+N/A1582.4h3.6B+5.4B*
M60-A Bulldog 7770107C**4.5841.244%B++N/A35C+3.5D17832h6.2C14.9B
Anti-Vehicle Grenade 9570170N/A67.5855.028%B+N/A350C+125B+45040.2h5.6C++10.2B
G40-F Ranger 13369144.929C-2.5143.596%A+1.449%B+25.6D23.7C**3862.7h110D**252.3C
M60-A Bulldog 7267135.154C2.7345.049%C+1.493%D25.8C1.9D2362.6h6.2C+13.7C++
AF-18 Stalker AE 6664331.939C+0.4835.981%B*34.375%B++37.6C--1.2B++1731.7h13C-36C*
NCM2 Falcon 10664481.333B+1.0945.65%B+4.688%C+9.4C6.2B+1956.8h19.6D42.9C+
G30 Walker 8263125.25C+2.8334.273%B++3.175%C35B+10.6C+3021.8h105.9B*309B++
NS-11P 6060212.857A+0.4326.69%B++28.333%A+31.6C++N/A2761.9h11.6B*43.4B*
M40 Fury-F 8860720.833C1.5961.032%B**N/A17.6C8.2B+1993.4h17.9D29.4C+
M60-A Bulldog 6355105.5C3.0846.526%C++N/A26.2C3.8C+2802.1h6.8C-14.7C+
MGR-C1 Charger 5854501.08C+1.3429.95%B+18.519%D-21.6D1.6A932.5h13.2C++44.1C**
M40 Fury 695195.667C3.2438.592%C**1.961%C++72.9B++25.7A**9830.7h13.9C+35.9C*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret255472.4h
Spawn Beacon341,1151.8h
Nano-Armor Kit6381,099,31389.9h
Structure Shield Module0620.3h
Repair Module0610.2h
AE Medical Applicator305133,25710.4h
AE Nano-Armor Kit5941,082,79893.5h
Nanite Revive Grenade01,7410.5h
Medical Kit662,0691.8h
Spitfire Auto-Turret282,4392.2h
Restoration Kit223430.6h
Motion Spotter136,7994h
Rampart Wall1520.5h
Deconstruction Tool17470.1h
Smoke Grenade0520h
Shield Recharging Field302,4480.9h
Recon Detection Device939,58021h
Medical Applicator315131,16410.5h
Ammunition Package605,8313h
Anti-Infantry MANA Turret82760.8h
Nano-Repair Grenade04340.1h
Hardlight Barrier3660.1h
WLT-Howler Mining Laser0650.1h

Check the help document for the dictionary if you want to learn more about words used here.


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