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Director General Jolly PowerGloveNC[EZC] PowerGloveNC
NC BR 98

KDR: 2.46

Score: 88.5m

Last Seen: Dec 9th, 2018 6:09 PM
- OFFLINE - 100.2 hour(s)

Prestige 1, Battle Rank 98 - New Conglomerate on Emerald - Outfit Officer of EZ Company[EZC] EZ Company
NC outfit on Emerald

Members: 8
Level Progress (to 99): 32%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C150 Dalton Titan-150 AP C85 Canister-H E540 Halberd M40 Fury-H L105 Zephyr M12 Kobalt NC6 Gauss SAW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $906,975 MLG Score: 725
Fun Score: N/A
Cheeseburgers Flipped: 422TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.689%22.725%6295696633,3902.192240.264

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.587%1.303A0.329C**-1.275D**HEAD ++ (~8.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.462B+11.20.219C++29.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.625%1.468%340510174,905195034812.51538141%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.628%0.124C+-0.132C0.194

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
167.4-0.042C+64.7-0.224C102.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.333%2.934%327810146,100256933262.37446183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.224%-0.148C0.187C++0.764

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.10.455B+8.30.338C**12.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.588%5.237%8712399918,235260876276.98927239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.118%-0.05C+0.231C++0.947

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.60.656B+14.40.631B+26.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.298%70.022%871610163,1691877181.68833

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.862%0.938B*0.188C++-0.763

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.451B+2.20.297C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.602%12.804%871410181,5621193151.3093

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.291%1.768A++-0.336C-0.432

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.632B+30.373C**1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
EZ Company[EZC] EZ Company
NC outfit on Emerald

Members: 8
88.5m554.7%559 (33.5k)470 (28.2k)2.4564389,86136,5823.0321798 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022483920.956%13.599%28505:0933

9% Combat Medic63% Engineer13% Heavy Assault9% Infiltrator7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 30th, 2013 10:28 PMJun 19th, 2013 5:33 PMDec 12th, 2018 1:54 PM (1d) (PST)Dec 9th, 2018 5:18 PM (4d) (PST)Dec 9th, 2018 2:09 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7891026870.4780.1940.0653.2550.109725

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,3196,10341,21629124195728,230

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3136.3h/130.7d 21,062 12,220 33,384 612.6k 2,545 10,340 20,574 148.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B*
Kills:1,207
Deaths:683
KDR:1.767
Accuracy:24.139% B*
HSR:23.032% C+
LA1 Anchor
B+
Kills:1,207
Deaths:423
KDR:2.853
Accuracy:27.421% B+
HSR:18.144% D-
NC6A GODSAW
C++
Kills:1,190
Deaths:385
KDR:3.091
Accuracy:28.878% C++
HSR:27.731% C++
NSX Naginata
C**
Kills:1,163
Deaths:501
KDR:2.321
Accuracy:23.435% C**
HSR:26.999% C+
NC05 Jackhammer
B**
Kills:1,159
Deaths:642
KDR:1.805
Accuracy:52.647% B**
HSR:11.648% D
GD-22S
B+
Kills:1,156
Deaths:452
KDR:2.558
Accuracy:25.436% B+
HSR:22.837% C+
NS-15M1
C*
Kills:1,156
Deaths:469
KDR:2.465
Accuracy:23.636% C*
HSR:20.156% C
EM6
B**
Kills:1,149
Deaths:328
KDR:3.503
Accuracy:26.546% B**
HSR:23.325% C+
NS-15M AE
C*
Kills:612
Deaths:304
KDR:2.013
Accuracy:25.294% C+
HSR:28.431% C*
EM1
B+
Kills:559
Deaths:266
KDR:2.102
Accuracy:23.511% B+
HSR:20.394% C+
NC6S Gauss SAW S
B*
Kills:232
Deaths:83
KDR:2.795
Accuracy:27.698% B*
HSR:27.155% B+
NC05-P Jackhammer
C++
Kills:191
Deaths:106
KDR:1.802
Accuracy:51.965% C++
HSR:15.707% C
MGR-L1 Promise
C+
Kills:166
Deaths:126
KDR:1.317
Accuracy:23.720% C+
HSR:24.699% C+
MGR-L1 Promise AE
C+
Kills:63
Deaths:41
KDR:1.537
Accuracy:23.917% D
HSR:26.984% C+
Kills:11,210
Deaths (as Heavy Assault):4,809
Deaths (to Heavy Assaults):8,684
KDR:2.33105
Kill Difference:6,401
Playtime:396.640 hours
Usage:13%
Score:10.066m
Score/min:423
Accuracy (listed only):29.160%
HSR (listed only):22.660%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
B++
Kills:1,170
Deaths:496
KDR:2.359
Accuracy:28.496% B++
HSR:17.180% D-
GD-7F
A
Kills:1,163
Deaths:657
KDR:1.770
Accuracy:30.368% A
HSR:17.541% C
AF-19 Mercenary
B+
Kills:1,160
Deaths:832
KDR:1.394
Accuracy:24.173% B+
HSR:15.690% D--
AC-X11
C++
Kills:1,158
Deaths:749
KDR:1.546
Accuracy:25.643% C++
HSR:19.516% C
Razor GD-23
B*
Kills:1,155
Deaths:488
KDR:2.367
Accuracy:28.983% B*
HSR:21.212% C++
Warden
B**
Kills:855
Deaths:543
KDR:1.575
Accuracy:32.788% B**
HSR:31.813% B**
LA39 Bruiser
B**
Kills:751
Deaths:541
KDR:1.388
Accuracy:73.008% B**
HSR:13.049% C
GD-66 Claw
B**
Kills:417
Deaths:335
KDR:1.245
Accuracy:71.088% B**
HSR:14.628% C++
19A Fortuna
A
Kills:321
Deaths:259
KDR:1.239
Accuracy:31.641% A
HSR:19.938% C+
NS-11C
B++
Kills:251
Deaths:151
KDR:1.662
Accuracy:27.306% B++
HSR:19.522% C++
NS Baron G5
A+
Kills:249
Deaths:111
KDR:2.243
Accuracy:60.287% A+
HSR:10.040% D--
Mauler S6
A+
Kills:198
Deaths:166
KDR:1.193
Accuracy:53.924% A+
HSR:13.636% C
AF-57 Piston
B*
Kills:196
Deaths:128
KDR:1.531
Accuracy:47.598% B*
HSR:7.143% F-
MGR-M1 Bishop
A
Kills:172
Deaths:104
KDR:1.654
Accuracy:41.648% A
HSR:38.954% B**
NSX Tanto
C**
Kills:163
Deaths:102
KDR:1.598
Accuracy:27.564% C**
HSR:20.859% D
NSX-P Tanto
B*
Kills:162
Deaths:99
KDR:1.636
Accuracy:29.542% B*
HSR:20.988% D
Gauss Compact S
B**
Kills:160
Deaths:87
KDR:1.839
Accuracy:29.034% B**
HSR:22.500% B++
AF-4A Bandit AE
B++
Kills:131
Deaths:85
KDR:1.541
Accuracy:30.040% B++
HSR:25.954% C+
Gauss Compact Burst
B**
Kills:77
Deaths:34
KDR:2.265
Accuracy:27.547% C*
HSR:31.169% B**
Kills:9,909
Deaths (as Engineer):5,967
Deaths (to Engineers):9,756
KDR:1.66063
Kill Difference:3,942
Playtime:1,960.889 hours
Usage:63%
Score:58.913m
Score/min:501
Accuracy (listed only):37.930%
HSR (listed only):20.070%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B++
Kills:1,178
Deaths:667
KDR:1.766
Accuracy:27.778% B++
HSR:18.676% B+
MKV Suppressed
B
Kills:1,176
Deaths:776
KDR:1.515
Accuracy:26.271% C++
HSR:21.344% B
AF-4A Bandit
B++
Kills:1,170
Deaths:496
KDR:2.359
Accuracy:28.496% B++
HSR:17.180% D-
NS-7 PDW
B**
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:30.201% B**
HSR:18.974% C*
GD-7F
A
Kills:1,163
Deaths:657
KDR:1.770
Accuracy:30.368% A
HSR:17.541% C
AF-19 Mercenary
B+
Kills:1,160
Deaths:832
KDR:1.394
Accuracy:24.173% B+
HSR:15.690% D--
AF-4 Cyclone
B**
Kills:1,159
Deaths:595
KDR:1.948
Accuracy:30.189% B**
HSR:13.891% D
AC-X11
C++
Kills:1,158
Deaths:749
KDR:1.546
Accuracy:25.643% C++
HSR:19.516% C
Razor GD-23
B*
Kills:1,155
Deaths:488
KDR:2.367
Accuracy:28.983% B*
HSR:21.212% C++
LA39 Bruiser
B**
Kills:751
Deaths:541
KDR:1.388
Accuracy:73.008% B**
HSR:13.049% C
GD-66 Claw
B**
Kills:417
Deaths:335
KDR:1.245
Accuracy:71.088% B**
HSR:14.628% C++
19A Fortuna
A
Kills:321
Deaths:259
KDR:1.239
Accuracy:31.641% A
HSR:19.938% C+
NS-11C
B++
Kills:251
Deaths:151
KDR:1.662
Accuracy:27.306% B++
HSR:19.522% C++
NS Baron G5
A+
Kills:249
Deaths:111
KDR:2.243
Accuracy:60.287% A+
HSR:10.040% D--
Mauler S6
A+
Kills:198
Deaths:166
KDR:1.193
Accuracy:53.924% A+
HSR:13.636% C
AF-57 Piston
B*
Kills:196
Deaths:128
KDR:1.531
Accuracy:47.598% B*
HSR:7.143% F-
MGR-S1 Gladius
B**
Kills:178
Deaths:105
KDR:1.695
Accuracy:31.912% B**
HSR:17.978% D
NSX Tanto
C**
Kills:163
Deaths:102
KDR:1.598
Accuracy:27.564% C**
HSR:20.859% D
NSX-P Tanto
B*
Kills:162
Deaths:99
KDR:1.636
Accuracy:29.542% B*
HSR:20.988% D
Gauss Compact S
B**
Kills:160
Deaths:87
KDR:1.839
Accuracy:29.034% B**
HSR:22.500% B++
AF-4AE Cyclone
C++
Kills:152
Deaths:89
KDR:1.708
Accuracy:29.114% C++
HSR:25.658% C++
AF-4A Bandit AE
B++
Kills:131
Deaths:85
KDR:1.541
Accuracy:30.040% B++
HSR:25.954% C+
NSX Tengu
C-
Kills:104
Deaths:81
KDR:1.284
Accuracy:33.108% C--
HSR:18.269% C-
Gauss Compact Burst
B**
Kills:77
Deaths:34
KDR:2.265
Accuracy:27.547% C*
HSR:31.169% B**
Kills:13,999
Deaths (as Light Assault):8,315
Deaths (to Light Assaults):6,289
KDR:1.68358
Kill Difference:5,684
Playtime:150.881 hours
Usage:5%
Score:4.070m
Score/min:450
Accuracy (listed only):35.617%
HSR (listed only):18.556%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B++
Kills:1,178
Deaths:667
KDR:1.766
Accuracy:27.778% B++
HSR:18.676% B+
MKV Suppressed
B
Kills:1,176
Deaths:776
KDR:1.515
Accuracy:26.271% C++
HSR:21.344% B
NS-7 PDW
B**
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:30.201% B**
HSR:18.974% C*
Carnage AR
B*
Kills:1,167
Deaths:635
KDR:1.838
Accuracy:28.858% B*
HSR:24.764% B++
Gauss Rifle Burst
B+
Kills:1,161
Deaths:454
KDR:2.557
Accuracy:29.436% B+
HSR:31.611% B+
NS-11A
C**
Kills:1,160
Deaths:688
KDR:1.686
Accuracy:25.458% C**
HSR:15.776% D
AF-4 Cyclone
B**
Kills:1,159
Deaths:595
KDR:1.948
Accuracy:30.189% B**
HSR:13.891% D
NC1 Gauss Rifle
A
Kills:1,157
Deaths:579
KDR:1.998
Accuracy:28.542% A
HSR:17.891% C-
Reaper DMR
B**
Kills:1,153
Deaths:531
KDR:2.171
Accuracy:31.394% B**
HSR:30.356% B*
LA39 Bruiser
B**
Kills:751
Deaths:541
KDR:1.388
Accuracy:73.008% B**
HSR:13.049% C
GD-66 Claw
B**
Kills:417
Deaths:335
KDR:1.245
Accuracy:71.088% B**
HSR:14.628% C++
NC9 A-Tross
B*
Kills:292
Deaths:145
KDR:2.014
Accuracy:27.660% B+
HSR:29.795% B*
NSX Yumi
C++
Kills:262
Deaths:163
KDR:1.607
Accuracy:26.796% C++
HSR:24.428% C+
NS Baron G5
A+
Kills:249
Deaths:111
KDR:2.243
Accuracy:60.287% A+
HSR:10.040% D--
Mauler S6
A+
Kills:198
Deaths:166
KDR:1.193
Accuracy:53.924% A+
HSR:13.636% C
AF-57 Piston
B*
Kills:196
Deaths:128
KDR:1.531
Accuracy:47.598% B*
HSR:7.143% F-
GR-22
B**
Kills:186
Deaths:89
KDR:2.090
Accuracy:29.557% B**
HSR:18.817% C+
MGR-S1 Gladius
B**
Kills:178
Deaths:105
KDR:1.695
Accuracy:31.912% B**
HSR:17.978% D
AF-4AE Cyclone
C++
Kills:152
Deaths:89
KDR:1.708
Accuracy:29.114% C++
HSR:25.658% C++
Gauss Prime
B**
Kills:126
Deaths:70
KDR:1.800
Accuracy:26.145% C+
HSR:30.952% B**
NSX Tengu
C-
Kills:104
Deaths:81
KDR:1.284
Accuracy:33.108% C--
HSR:18.269% C-
NS-11P
A+
Kills:60
Deaths:21
KDR:2.857
Accuracy:26.690% B*
HSR:28.333% A+
Kills:13,652
Deaths (as Combat Medic):7,651
Deaths (to Combat Medics):3,230
KDR:1.78434
Kill Difference:6,001
Playtime:269.249 hours
Usage:9%
Score:7.091m
Score/min:439
Accuracy (listed only):36.137%
HSR (listed only):20.273%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
B++
Kills:1,178
Deaths:667
KDR:1.766
Accuracy:27.778% B++
HSR:18.676% B+
MKV Suppressed
B
Kills:1,176
Deaths:776
KDR:1.515
Accuracy:26.271% C++
HSR:21.344% B
NS-7 PDW
B**
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:30.201% B**
HSR:18.974% C*
SAS-R
B+
Kills:1,160
Deaths:415
KDR:2.795
Accuracy:41.596% B+
HSR:65.517% C
NC14 Bolt Driver
B**
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:42.631% B**
HSR:71.121% C
AF-4 Cyclone
B**
Kills:1,159
Deaths:595
KDR:1.948
Accuracy:30.189% B**
HSR:13.891% D
NS-30 Vandal
B+
Kills:1,158
Deaths:581
KDR:1.993
Accuracy:36.064% B+
HSR:27.548% C++
Impetus
A++
Kills:500
Deaths:201
KDR:2.488
Accuracy:39.935% B**
HSR:43.400% A++
AF-8 RailJack
B+
Kills:380
Deaths:75
KDR:5.067
Accuracy:39.469% B+
HSR:65.790% D--
AF-6 Shadow
B+
Kills:316
Deaths:133
KDR:2.376
Accuracy:36.733% B+
HSR:26.582% C+
LA8 Rebel
B+
Kills:314
Deaths:339
KDR:0.926
Accuracy:34.876% B+
HSR:15.287% D-
NS-44 Commissioner
B+
Kills:291
Deaths:322
KDR:0.904
Accuracy:40.861% B+
HSR:19.244% C
LA80
B++
Kills:269
Deaths:66
KDR:4.076
Accuracy:38.640% C
HSR:84.387% B++
AF-18 Stalker
B+
Kills:261
Deaths:141
KDR:1.851
Accuracy:30.241% B+
HSR:22.605% C**
AM7-XOXO
C
Kills:243
Deaths:255
KDR:0.953
Accuracy:56.737% D
HSR:16.461% C
MGR-S1 Gladius
B**
Kills:178
Deaths:105
KDR:1.695
Accuracy:31.912% B**
HSR:17.978% D
NS-44B Commissioner
B**
Kills:163
Deaths:164
KDR:0.994
Accuracy:49.108% B**
HSR:33.129% B**
NSX Tomoe
B**
Kills:161
Deaths:46
KDR:3.500
Accuracy:28.404% C+
HSR:48.447% B**
AF-4AE Cyclone
C++
Kills:152
Deaths:89
KDR:1.708
Accuracy:29.114% C++
HSR:25.658% C++
LA3 Desperado
B++
Kills:126
Deaths:146
KDR:0.863
Accuracy:32.925% B++
HSR:22.222% B+
EM4 Longshot
C++
Kills:117
Deaths:22
KDR:5.318
Accuracy:38.351% C+
HSR:78.633% C++
NC4 Mag-Shot
B*
Kills:116
Deaths:97
KDR:1.196
Accuracy:33.120% B*
HSR:17.241% C
Soldier Soaker
A
Kills:110
Deaths:97
KDR:1.134
Accuracy:25.214% D-
HSR:24.546% A
NSX Tengu
C-
Kills:104
Deaths:81
KDR:1.284
Accuracy:33.108% C--
HSR:18.269% C-
NS-AM7 Archer
B+
Kills:102
Deaths:176
KDR:0.580
Accuracy:61.803% B+
HSR:13.726% C-
NC4-FB Mag-Shot
C++
Kills:87
Deaths:97
KDR:0.897
Accuracy:33.044% C+
HSR:21.839% C++
NS-45 Pilot
C++
Kills:87
Deaths:81
KDR:1.074
Accuracy:31.970% C++
HSR:21.839% C-
NS-44 Commissioner AE
A*
Kills:86
Deaths:95
KDR:0.905
Accuracy:49.238% B**
HSR:43.023% A*
NS-357 Underboss
B*
Kills:86
Deaths:82
KDR:1.049
Accuracy:43.141% B*
HSR:19.767% C+
EM4-AE Longshot
C+
Kills:83
Deaths:18
KDR:4.611
Accuracy:41.002% C+
HSR:78.313% C-
NC08 Mag-Scatter
A++
Kills:72
Deaths:63
KDR:1.143
Accuracy:66.408% A
HSR:25% A++
AF-18 Stalker AE
B**
Kills:64
Deaths:33
KDR:1.939
Accuracy:35.981% B**
HSR:34.375% B*
Kills:12,629
Deaths (as Infiltrator):6,959
Deaths (to Infiltrators):4,729
KDR:1.81477
Kill Difference:5,670
Playtime:296.381 hours
Usage:9%
Score:6.454m
Score/min:363
Accuracy (listed only):38.002%
HSR (listed only):33.588%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:515
Deaths:130
KDR:3.962
Accuracy:40.916% B*
HSR:16.311% C+
AF-34 Mattock
B*
Kills:482
Deaths:130
KDR:3.708
Accuracy:44.275% B*
HSR:18.257% C++
NCM1 Scattercannon
B*
Kills:283
Deaths:78
KDR:3.628
Accuracy:46.352% B*
HSR:15.194% C+
AF-23 Grinder
C++
Kills:235
Deaths:74
KDR:3.176
Accuracy:36.006% C++
HSR:8.936% F
NCM1 Scattercannon
B**
Kills:230
Deaths:55
KDR:4.182
Accuracy:45.851% B**
HSR:14.783% C+
AF-23 Grinder
B+
Kills:212
Deaths:74
KDR:2.865
Accuracy:39.334% C++
HSR:18.396% B+
NS-10 Burster
A+
Kills:114
Deaths:75
KDR:1.520
Accuracy:40.345% A+
HSR:2.632% D-
NCM2 Falcon
B**
Kills:112
Deaths:70
KDR:1.600
Accuracy:44.730% B+
HSR:7.143% B**
NS-10 Burster
A+
Kills:95
Deaths:75
KDR:1.267
Accuracy:40.110% A+
HSR:9.474% B**
NCM2 Falcon
B+
Kills:64
Deaths:47
KDR:1.362
Accuracy:45.804% B+
HSR:4.688% C+
Kills:2,342
Deaths (as MAX Suit):404
Deaths (to MAX Suits):1,882
KDR:5.79703
Kill Difference:1,938
Playtime:52.844 hours
Usage:2%
Score:1.942m
Score/min:613
Accuracy (listed only):42.372%
HSR (listed only):11.581%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A*
Kills:1,203
V. Kills:634 189%
Deaths:235
KDR:5.119
Accuracy:63.313% B**
KPH:24.500 D
VKPH:12.900 A*
Breaker Rocket Pods
C++
Kills:1,055
V. Kills:363 290%
Deaths:92
KDR:11.467
Accuracy:55.979% B*
KPH:48.600 C--
VKPH:16.700 C++
Vortek Rotary
C**
Kills:1,019
V. Kills:984 103%
Deaths:411
KDR:2.479
Accuracy:35.576% B*
KPH:13.600 C+
VKPH:13.100 C**
M20 Mustang
B+
Kills:983
V. Kills:958 103%
Deaths:351
KDR:2.801
Accuracy:34.115% B+
KPH:13.600 C+
VKPH:13.300 B+
Hornet Missiles
A+
Kills:787
V. Kills:473 166%
Deaths:73
KDR:10.781
Accuracy:71.577% A+
KPH:50.200 C
VKPH:30.200 C
M20 Kestrel
C+
Kills:424
V. Kills:408 104%
Deaths:145
KDR:2.924
Accuracy:31.952% C**
KPH:14.500 C
VKPH:13.900 C+
Kills:5,471 (3,629 + 0)
Deaths:1,307
KDR:4.186
VKDR:2.923
Vehicle Kills:3,820
Kill Difference:4,164
Playtime:263.212 hours
Usage:8%
Score:6.320m
Score/min:400
Piloting Accuracy:31.952%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:2,925
V. Kills:2,182 134%
Deaths:398
KDR:7.349
Accuracy:45.309% B+
KPH:39 B+
VKPH:29.100 B+
L105 Zephyr
B*
Kills:1,276
V. Kills:200 N/A
Deaths:90
KDR:14.178
Accuracy:45.141% B
KPH:74.900 B*
VKPH:11.700 B+
AP30 Shredder
B++
Kills:852
V. Kills:617 138%
Deaths:155
KDR:5.497
Accuracy:31.677% C*
KPH:35.600 B+
VKPH:25.800 B++
CAS30 Tank Buster
B**
Kills:645
V. Kills:504 128%
Deaths:739
KDR:0.873
Accuracy:55.889% B**
KPH:4.800 D
VKPH:3.700 D
Kills:5,698 (645 + 5,053)
Deaths:1,382
KDR:4.123
VKDR:2.535
Vehicle Kills:3,503
Kill Difference:4,316
Playtime:250.464 hours
Usage:8%
Score:5.472m
Score/min:364
Piloting Accuracy:55.889%
Gunner Accuracy:31.677%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:938
V. Kills:569 165%
Deaths:151
KDR:6.212
Accuracy:53.709% C+
KPH:34.500 B+
VKPH:20.900 B+
C75 Viper
B*
Kills:211
V. Kills:44 469%
Deaths:28
KDR:7.536
Accuracy:38.078% C+
KPH:44.100 B*
VKPH:9.200 B+
L100 Python HEAT
B**
Kills:188
V. Kills:70 265%
Deaths:24
KDR:7.833
Accuracy:57.593% B++
KPH:43.700 B*
VKPH:16.300 B**
L100 Python HESH
B++
Kills:167
V. Kills:38 428%
Deaths:14
KDR:11.929
Accuracy:50.402% C**
KPH:45.700 C
VKPH:10.400 B++
Skyguard
C**
Kills:163
V. Kills:131 123%
Deaths:62
KDR:2.629
Accuracy:29.947% C++
KPH:13 C+
VKPH:10.500 C**
Kills:1,667 (1,667 + 0)
Deaths:279
KDR:5.975
VKDR:3.054
Vehicle Kills:852
Kill Difference:1,388
Playtime:52.469 hours
Usage:2%
Score:1.539m
Score/min:489
Driving Accuracy:29.947%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A*
Kills:2,891
V. Kills:1,999 145%
Deaths:553
KDR:5.228
Accuracy:57.623% B*
KPH:34.400 A
VKPH:23.800 A*
E540 Halberd
A*
Kills:2,584
V. Kills:1,697 152%
Deaths:460
KDR:5.617
Accuracy:59.518% A++
KPH:38.100 B*
VKPH:25 A*
M12 Kobalt
A+
Kills:1,236
V. Kills:73 N/A
Deaths:138
KDR:8.957
Accuracy:21.279% A*
KPH:60.300 C++
VKPH:3.600 A+
Enforcer ML85
A++
Kills:1,065
V. Kills:883 120%
Deaths:221
KDR:4.819
Accuracy:53.865% A+
KPH:35.300 A+
VKPH:29.200 A++
Titan-150 HEAT
A++
Kills:957
V. Kills:392 244%
Deaths:170
KDR:5.629
Accuracy:56.825% B**
KPH:36.800 A++
VKPH:15.100 A++
C85 Canister
B+
Kills:615
V. Kills:78 N/A
Deaths:67
KDR:9.179
Accuracy:53.130% A++
KPH:55.500 C
VKPH:7 B+
Titan-150 HESH
B**
Kills:585
V. Kills:83 N/A
Deaths:58
KDR:10.086
Accuracy:56.611% B**
KPH:57.700 B**
VKPH:8.200 C+
M96 Mjolnir
B**
Kills:426
V. Kills:368 115%
Deaths:135
KDR:3.156
Accuracy:49.372% A
KPH:36.900 C**
VKPH:31.900 B**
M20 Basilisk
B**
Kills:214
V. Kills:83 255%
Deaths:49
KDR:4.367
Accuracy:40.459% A
KPH:29.200 B++
VKPH:11.300 B**
G30 Walker
B+
Kills:63
V. Kills:19 315%
Deaths:12
KDR:5.250
Accuracy:34.273% B+
KPH:34.100 B+
VKPH:10.300 C+
Kills:10,636 (4,433 + 6,203)
Deaths:1,863
KDR:5.709
VKDR:3.046
Vehicle Kills:5,675
Kill Difference:8,773
Playtime:270.487 hours
Usage:9%
Score:8.493m
Score/min:523
Driving Accuracy:56.611%
Gunner Accuracy:34.273%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:2,641
V. Kills:169 N/A
Deaths:392
KDR:6.737
Accuracy:59.295% B**
KPH:137.700 B+
VKPH:8.800 C++
M40 Fury-H
B+
Kills:1,395
V. Kills:245 N/A
Deaths:241
KDR:5.788
Accuracy:48.039% B*
KPH:107.300 B+
VKPH:18.800 B+
Enforcer ML65-H
B*
Kills:877
V. Kills:710 123%
Deaths:226
KDR:3.881
Accuracy:63.193% B++
KPH:48.700 B*
VKPH:39.400 B*
M12 Kobalt-H
B+
Kills:802
V. Kills:28 N/A
Deaths:110
KDR:7.291
Accuracy:24.092% B+
KPH:98.800 C
VKPH:3.500 C
M96 Mjolnir-H
B+
Kills:551
V. Kills:409 134%
Deaths:211
KDR:2.611
Accuracy:55.715% B++
KPH:52.600 C*
VKPH:39 B+
M60-G Bulldog-H
A+
Kills:251
V. Kills:25 N/A
Deaths:34
KDR:7.382
Accuracy:61.637% A+
KPH:88.500 B+
VKPH:8.800 C+
E540 Halberd-H
B+
Kills:241
V. Kills:129 185%
Deaths:72
KDR:3.347
Accuracy:64.101% B**
KPH:47.100 B
VKPH:25.200 B+
G40-F Ranger
C**
Kills:69
V. Kills:64 106%
Deaths:14
KDR:4.929
Accuracy:43.482% A+
KPH:26 D
VKPH:24.100 C**
Kills:6,827 (0 + 6,827)
Deaths:1,300
KDR:5.252
VKDR:1.368
Vehicle Kills:1,779
Kill Difference:5,527
Playtime:79.379 hours
Usage:3%
Score:2.221m
Score/min:466
Driving Accuracy:N/A%
Gunner Accuracy:43.482%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A++
Kills:294
V. Kills:76 382%
Deaths:71
KDR:4.141
Accuracy:51.113% A++
KPH:51.100 A
VKPH:13.200 A++
M12 Kobalt
A++
Kills:231
V. Kills:15 N/A
Deaths:21
KDR:11
Accuracy:21.691% B*
KPH:77.900 B+
VKPH:5.100 A++
M60-G Bulldog
A
Kills:174
V. Kills:50 341%
Deaths:44
KDR:3.955
Accuracy:53.479% A+
KPH:54 B++
VKPH:15.500 A
M20 Basilisk
B**
Kills:173
V. Kills:68 251%
Deaths:37
KDR:4.676
Accuracy:43.882% B++
KPH:30.100 B*
VKPH:11.800 B**
M20 Basilisk
B*
Kills:123
V. Kills:57 212%
Deaths:21
KDR:5.857
Accuracy:35.201% C
KPH:29.200 B++
VKPH:13.500 B*
M12 Kobalt
B+
Kills:83
V. Kills:2 N/A
Deaths:8
KDR:10.375
Accuracy:15.994% C
KPH:88 B+
VKPH:2.100 C
M40 Fury
B**
Kills:77
V. Kills:18 405%
Deaths:26
KDR:2.962
Accuracy:44.965% B**
KPH:62.500 B++
VKPH:14.600 B**
M40 Fury
A**
Kills:51
V. Kills:18 268%
Deaths:9
KDR:5.667
Accuracy:38.592% B
KPH:76.100 B*
VKPH:26.800 A**
Kills:1,206 (0 + 1,206)
Deaths:237
KDR:5.089
VKDR:1.283
Vehicle Kills:304
Kill Difference:969
Playtime:24.738 hours
Usage:1%
Score:0.761m
Score/min:513
Driving Accuracy:N/A%
Gunner Accuracy:38.592%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:145
V. Kills:10 N/A
Deaths:85
KDR:1.706
Accuracy:53.307% A
KPH:61.100 C*
VKPH:4.200 A*
M40 Fury-F
B
Kills:60
V. Kills:28 207%
Deaths:71
KDR:0.845
Accuracy:60.924% B**
KPH:17.700 C
VKPH:8.200 B
Kills:205 (205 + 0)
Deaths:156
KDR:1.314
VKDR:0.244
Vehicle Kills:38
Kill Difference:49
Playtime:5.769 hours
Usage:0%
Score:0.067m
Score/min:194
Driving Accuracy:60.924%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:168
V. Kills:15 N/A
Deaths:23
KDR:7.304
Accuracy:38.530% B*
KPH:76.700 C++
VKPH:6.900 C**
Kills:168 (0 + 168)
Deaths:23
KDR:7.304
VKDR:0.652
Vehicle Kills:15
Kill Difference:145
Playtime:2.190 hours
Usage:0%
Score:0.032m
Score/min:241
Piloting Accuracy:N/A%
Gunner Accuracy:38.530%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 5,1072,9253987.349C*4.8945.309%B+N/A39B+29.1B+69475h4.8C+10.5B+
Titan-150 AP 4,8902,8915535.228C+2.7757.623%B*2.975%C+34.4A23.8A*76784h4.3C*7.5B++
C85 Canister-H 2,8102,6413926.737C4.2859.295%B**11.397%C+137.6B+8.8C++40319.2h4.8B++8.1B*
E540 Halberd 4,2812,5844605.617C+3.1659.518%A++2.632%C38.1B*25A*39967.8h6.1C+10.2B++
M40 Fury-H 1,6401,3952415.788C--3.3348.039%B*N/A107.3B+18.8B+42113h9.4C19.6C*
L105 Zephyr 1,4761,2769014.178B+11.7245.141%BN/A75.1B*11.8B++52717h4.7B*10.3B*
M12 Kobalt 1,3091,2361388.957C6.5021.279%A*16.829%B60.3C++3.6A+21020.5h21.7D101.8B+
NC6 Gauss SAW 1,2131,2076831.767B+0.6924.139%B*23.032%C+27.6C+N/A21043.7h9.9C**41.2B+
LA1 Anchor 1,2161,2074232.853C**0.4027.421%B+18.144%D-54.4BN/A36222.2h10.2C++37.2B
M30 Mustang AH 1,8371,2032355.119C+2.6663.313%B**1.829%B++24.5D12.9A*42549.2h17.3D*27.4D
NC6A GODSAW 1,2011,1903853.091B0.6328.878%C++27.731%C++55.3C+N/A28321.5h9C++31.1C**
Blitz GD-10 1,1991,1786671.766B++0.6927.778%B++18.676%B+40.9B++N/A17128.8h12.7B++45.7B+
Tank Mine 1,9081,1761866.323A*3.8735.164%C++N/A105C+65.4C++125211.2h2.1C5.9C**
MKV Suppressed 1,1941,1767761.515B+0.9426.271%C++21.344%B30.9C+N/A11138h13.6C*51.9C**
AF-4A Bandit 1,1851,1704962.359B*0.1028.496%B++17.18%D-36.7C++N/A13031.9h10.5C**36.9B+
NS-7 PDW 1,1891,1706821.716B*0.7430.201%B**18.974%C*28C++N/A12041.8h15.5C+51.3B+
Carnage AR 1,1791,1676351.838B+0.6228.858%B*24.764%B++34.6C*N/A15833.7h13.6C++47.1B+
NSX Naginata 1,1861,1635012.321B*0.1423.435%C**26.999%C+43.9C++N/A11126.5h13.2C+56.3C*
GD-7F 1,1811,1636571.77B++0.6930.368%A17.541%C28.9C++N/A14040.2h12.1B+39.8B+
Gauss Rifle Burst 1,1751,1614542.557B+0.1029.436%B+31.611%B+39.2C+N/A11229.6h12.1C41C*
SAS-R 1,1621,1604152.795C++0.3441.596%B+65.517%C27.3C--N/A16442.5h2.4C+5.7C**
AF-19 Mercenary 1,1681,1608321.394B++1.0624.173%B+15.69%D--14.6CN/A10179.2h12.7C**52.4B+
NS-11A 1,1681,1606881.686B+0.7725.458%C**15.776%D31.8C++N/A18136.5h13B50.9B+
NC14 Bolt Driver 1,1711,1602195.297A*2.8442.631%B**71.121%C36.3B*N/A19932h2.1B*5B*
NC05 Jackhammer 1,1731,1596421.805B+0.6552.647%B**11.648%D45.3C*N/A18825.6h4.6B8.7B+
AF-4 Cyclone 1,1671,1595951.948B++0.5130.189%B**13.891%D42.9B+N/A22927h9.7B+32.1B+
NS-30 Vandal 1,1641,1585811.993C++0.4636.064%B+27.548%C++30.3CN/A13038.2h5.2B+14.5B+
AC-X11 1,1721,1587491.546B+0.9125.643%C++19.516%C14.1DN/A7982.1h10.8C+42.1C++
NC1 Gauss Rifle 1,1671,1575791.998B*0.4628.542%A17.891%C-34.4B++N/A20533.6h11B++38.7B*
GD-22S 1,1661,1564522.558B++0.1025.436%B+22.837%C+48.2B+N/A31924h10.6B41.6B+
NS-15M1 1,1681,1564692.465B*0.0123.636%C*20.156%C38C+N/A22230.4h12.6C++53.5C**
Razor GD-23 1,1721,1554882.367A+0.0928.983%B*21.212%C++34.5B+N/A17033.5h12.4C*42.7B+
Reaper DMR 1,1681,1535312.171C**0.2931.394%B**30.356%B*36.1C++N/A12631.9h10.8C34.4B+
EM6 1,1601,1493283.503A1.0526.546%B**23.325%C+51.5B+N/A31522.3h11.7C+44.2B
C-4 1,5381,1343183.566A++1.1126.963%C**N/A145.4A+51.8A+18007.8h1.3B+4.9B+
Enforcer ML85 1,9481,0652214.819C+2.3653.865%A+N/A35.3A+29.2A++57430.2h12.1C*22.5B*
Breaker Rocket Pods 1,4181,0559211.467B+9.0155.979%B*N/A48.6C--16.7C++50321.7h18.6C+33.1C*
Vortek Rotary 2,0031,0194112.479B0.0235.576%B*1.374%D13.6C+13.1C**35275.1h97.7C274.5C++
M20 Mustang 1,9419833512.801B+0.3434.115%B+1.933%C+13.6C+13.3B+36372.2h139.3C408.3C+
Titan-150 HEAT 1,3499571705.629C*3.1756.825%B**3.03%C+36.8A++15.1A++51826h3.9B++6.9B**
L100 Python AP 1,5079381516.212B+3.7653.709%C+4.264%B++34.5B+20.9B+44427.2h5.5B+10.3B+
Enforcer ML65-H 1,5878772263.881C+1.4263.193%B++N/A48.7B*39.4B*53418h12.1B++19.2B*
Warden 8768555431.575B++0.8832.788%B**31.813%B**16.5CN/A6551.8h8.4B+25.7B++
AP30 Shredder 1,4698521555.497C+3.0431.677%C*N/A35.5B+25.7B++77824h81.7C++257.9C*
M12 Kobalt-H 8308021107.291C-4.8324.092%B+21.82%B**99C3.5C2818.1h17.4C+72.2C*
Hornet Missiles 1,2607877310.781B**8.3271.577%A+2.414%B++50.1C30.1C74415.7h9.5B+13.2B++
LA39 Bruiser 7587515411.388C*1.0773.008%B**13.049%C39.7C+N/A14918.9h2.4C++3.3B+
NS Decimator 1,0517195631.277B1.1864.564%B+2.643%C**28.8C13.3C025h5C+7.8C*
Spear Anti-Vehicle Phalanx Turret 1,049713818.802C**6.3552.52%B**4.208%C+56.1B**26.5B+63112.7h6.5B+12.4B*
CAS30 Tank Buster 1,1496457390.873C+1.5855.889%B**1.24%C+4.8D3.8D86134.4h62.4C+111.6C**
C85 Canister 693615679.179C6.7253.13%A++10.244%D-55.4C7B+21411.1h8.8C+16.6B+
NS-15M AE 6216123042.013C+0.4425.294%C+28.431%C*39CN/A15115.7h11.8C++46.8C*
Titan-150 HESH 6685855810.086C++7.6356.611%B**2.222%C**57.9B**8.2C+42910.1h2.9B+5.2B++
EM1 5655592662.102B**0.3523.511%B+20.394%C+43.3C**N/A22712.9h11.9C*50.8B+
M96 Mjolnir-H 9605512112.611C0.1555.715%B++N/A52.5C*39B+64310.5h38.7C++69.4B+
Frag Grenade 5465371537N/A534.5451.969%B*N/A895A++15A38790.6h2.5A4.9B**
AF-34 Mattock 5175151303.962C*1.5140.916%B*16.311%C+50B+N/A24310.3h5.3B12.8B++
Impetus 5205002012.488B+0.0339.935%B**43.4%A++37.9C+1.5M**12613.2h4.6C++11.6B+
AF-34 Mattock 4904821303.708C*1.2544.275%B*18.257%C++46.8B+N/A24710.3h6.1C**13.7B++
Bouncing Betty 450450597.627A5.1749.748%B++N/A112.5CN/A5204h2.2D-4.4C*
M96 Mjolnir 7944261353.156C-0.7049.372%AN/A37C**32B**47911.5h44.2C89.5B+
M20 Kestrel 8324241452.924B+0.4731.952%C**1.415%C14.5C13.9C+31229.3h134.7C421.7C+
GD-66 Claw 4214173351.245C+1.2171.088%B**14.628%C++24.7DN/A11116.9h2.9C4.1C**
AF-8 RailJack 381380755.067B**2.6139.469%B+65.79%D--27.7C**N/A17313.7h2.3C*5.9B
19A Fortuna 3253212591.239C+1.2231.641%A19.938%C+11.5D--N/A4928h14.9F-47.2C--
AF-6 Shadow 3193161332.376B0.0836.733%B+26.582%C+37.2C+N/A1488.5h4.9B+13.3B+
LA8 Rebel 3163143390.926C+1.5334.876%B+15.287%D-26C+N/A12412.1h5.4B++15.5C++
M60-G Bulldog 370294714.141C+1.6851.113%A++1.701%D-51.6A13.3A++4625.7h7.5C+14.7B++
NC9 A-Tross 2952921452.014B++0.4427.66%B+29.795%B*29.2CN/A13710h11.1C--40.1C++
NS-44 Commissioner 2932913220.904C+1.5540.861%B+19.244%C29.7C+N/A1739.8h2.8B**6.9B*
NCM1 Scattercannon 286283783.628B*1.1746.352%B*15.194%C+45.6A++N/A2756.2h6.2B++13.3B++
LA80 273269664.076C*1.6238.64%C84.387%B++28C-N/A889.6h2B5.3C*
NSX Yumi 2692621631.607C*0.8526.796%C++24.428%C+24C--N/A6810.9h14.2C--52.9C+
AF-18 Stalker 2622611411.851B+0.6130.241%B+22.605%C**42.1B+N/A1776.2h11.6B+38.4B+
M60-G Bulldog-H 276251347.382C4.9361.637%A+1.594%C+89.6B+8.9C++2932.8h5.2C++8.4B++
NS-11C 2522511511.662B*0.7927.306%B++19.522%C++28.9C*N/A2318.7h12.5B+45.7B+
NS Baron G5 2542491112.243A+0.2160.287%A+10.04%D--43.7B+N/A2125.7h4.2B+7C+
AM7-XOXO 3112432550.953C+1.5056.737%D16.461%C6D1.7C2940.2h14.8C+26.1C+
E540 Halberd-H 370241723.347C-0.8964.101%B**N/A47.3B25.3B+6505.1h5.9C*9.2B+
AF-23 Grinder 236235743.176B0.7236.006%C++8.936%F26.1CN/A1619h5.5B+15.3B+
NC6S Gauss SAW S 237232832.795A0.3427.698%B*27.155%B+47.3C++1A2564.9h11.3C+40.9B
M12 Kobalt 2462312111C+8.5421.691%B*15.152%D77B+5A++3383h18.9C*87.3B+
NCM1 Scattercannon 234230554.182B++1.7345.851%B**14.783%C+63.9A++1.1A++3143.6h5.7C*12.4B++
MANA Anti-Vehicle Turret 422228992.303A++0.1558.641%U5.702%A++2280C-1940B**2396480.1h9.6C+16.4B++
M20 Basilisk 297214494.367B+1.9140.459%A5.607%C+29.3B++11.4B**2887.3h73.5C**181.6B++
AF-23 Grinder 214212742.865C++0.4139.334%C++18.396%B+23.6DN/A1379h6.6C++16.8B
C75 Viper 255211287.536B+5.0838.078%C+1.896%B+44B*9.2B+7684.8h7.9B**20.7B*
Mauler S6 1991981661.193B+1.2653.924%A+13.636%C29.6C++N/A2136.7h4.3B+8B*
AF-57 Piston 1991961281.531B0.9347.598%B*7.143%F-35.6C++N/A1695.5h4.3C**9.1B+
NC05-P Jackhammer 1951911061.802C+0.6551.965%C++15.707%C41.5D--N/A1594.6h5D9.6C+
L100 Python HEAT 258188247.833B+5.3857.593%B++1.064%D*43.7B*16.3B**6024.3h6.5C11.3C*
GR-22 187186892.09B++0.3729.557%B**18.817%C+42.3B+N/A3894.4h12.8B43.3B++
Shrike 2951841811.017B+1.4467.597%A2.174%C24.5C+14.8B7917.5h7.5C11.1C**
NS "Jackpot" Decimator 246184931.978C++0.4864.772%C+2.174%C++36.1C--12.2C-2125.1h3.2B++4.9B+
Carver 1881812,9750.061C+2.4024.314%C+24.309%B**1C-N/A4189.9h1.7C7C++
MGR-S1 Gladius 1811781051.695C**0.7631.912%B**17.978%D31.2C+N/A1315.7h10C*31.4B+
The Slasher 1821753,2580.054C++2.4015.846%D**22.286%B**0.8C-N/A2222.9h2.4C+14.9C--
M60-G Bulldog 224174443.955C1.5053.479%A+2.299%C-54.4B++15.6A5743.2h7.5C+14B++
M20 Basilisk 241173374.676B**2.2243.882%B++4.046%D29.8B*11.7B**4935.8h73.7B168B*
MGR-M1 Bishop 1741721041.654C++0.8041.648%A38.954%B**31.3C+N/A1195.5h6.5C++15.6B+
CAS 14-E 183168237.304C4.8538.53%B*1.786%C+76.4C++6.8C*2402.2h28.3C++73.5B+
L100 Python HESH 2051671411.929C++9.4750.402%C**1.796%C++45.1C10.3B+5333.7h3.8C-7.4C+
MGR-L1 Promise 1731661261.317C+1.1423.72%C+24.699%C+24.8D1B+1066.7h18.2D76.9C+
Skyguard 294163622.629C+0.1729.947%C++1.227%D13C+10.5C**42912.5h146.7C-490C+
NSX Tanto 1691631021.598B+0.8627.564%C**20.859%D24.3CN/A756.7h21.9D*79.6C
NS-44B Commissioner 1641631640.994C+1.4649.108%B**33.129%B**28.6C-N/A1225.7h3.2B+6.5B+
NSX-P Tanto 164162991.636B++0.8229.542%B*20.988%D39.5B++N/A1554.1h14.5C*49B+
NSX Tomoe 161161463.5B**1.0428.404%C+48.447%B**50.3B+N/A1513.2h11.8B++41.4B+
Gauss Compact S 164160871.839B**0.6229.034%B**22.5%B++22.2C++N/A1927.2h13.4C--46.1C*
Hawk GD-68 3011571541.019B++1.4467.667%B++N/A8.9D8.1C33317.7h9.6C--14.2C+
AF-4AE Cyclone 154152891.708C+0.7529.114%C++25.658%C++38C-N/A1304h11C37.7C+
S12 Renegade 155145851.706C0.7553.307%A2.069%D60.4C*4.2A*1852.4h3.7C7B+
Sticky Grenade 1431421142N/A139.5457.861%B+N/A710D5D46580.2h2.5C+4.3C++
AF-4A Bandit AE 135131851.541C+0.9230.04%B++25.954%C+13.6D-N/A389.6h13.2D44C+
LA3 Desperado 1281261460.863C+1.5932.925%B++22.222%B+26.8CN/A1354.7h8.1B+24.6C*
Gauss Prime 128126701.8C*0.6626.145%C+30.952%B**33.2C-N/A1213.8h11C+41.9C++
MANA Anti-Personnel Turret 127125572.193N/A0.2623.201%UN/A1250U20U5254300.1h27.8T*119.9T*
M20 Basilisk 180123215.857A+3.4035.201%C2.439%D*29.3B++13.6B*4994.2h61.9C**175.9B++
NS Annihilator 214117791.481A*0.9880.111%C+N/A11C++9.2C*29410.6h8.6B**10.8B**
EM4 Longshot 117117225.318B++2.8638.351%C+78.633%C++26CN/A1644.5h1.8B++4.8B+
NC4 Mag-Shot 117116971.196B++1.2633.12%B*17.241%C35.2B+N/A3053.3h5.8B**17.5B
NS-10 Burster 190114751.52B++0.9440.345%A+2.632%D-7.2B*4.8B++17015.8h161.7C+400.8B++
NCM2 Falcon 162112701.6B+0.8644.73%B+7.143%B**11.9C+5.3C**2059.4h13.7C30.6C++
Aspis Anti-Aircraft Phalanx Turret 225111254.44B+1.9829.811%B++N/A13.2C**13.6B+4558.4h142.1C*476.7B+
Soldier Soaker 110110971.134C+1.3225.214%D-24.546%A32.4C--N/A1663.4h7.2D28.7D--
NSX Tengu 107104811.284C++1.1733.108%C--18.269%C-13.7D-N/A457.6h17D51.2C
NS-AM7 Archer 1511021760.58C**1.8861.803%B+13.726%C-2.3D--1.1D--3145h17.9C**29B+
NSX Masamune 1711011300.777C+1.6859.235%C++1.98%C+18.4D12.7C+1845.5h20.9D-35.2D
NS-10 Burster 16295751.267B+1.1940.11%A+9.474%B**6C**4.2B16215.8h197.6D-492.7C**
M40 Fury 11994811.75C+9.2958.626%B**2.128%B++72.3C+19.2C+3491.3h12.8C*21.8B+
NC4-FB Mag-Shot 8787970.897C1.5633.044%C+21.839%C++54.4C++N/A1861.6h5.7B++17.2B+
NS-45 Pilot 8887811.074C+1.3831.97%C++21.839%C-30C-N/A872.9h6.4B+20B+
NS-44 Commissioner AE 8686950.905C1.5549.238%B**43.023%A*29.7DN/A1202.9h3.8C+7.6B+
NS-357 Underboss 8686821.049C++1.4143.141%B*19.767%C+43C*N/A2592h3A7B*
EM4-AE Longshot 8383184.611C++2.1541.002%C+78.313%C-30.7DN/A972.7h2.2D5.3C+
M12 Kobalt 8583810.375C7.9215.994%C22.892%B*92.2B++2.2C6830.9h14.4B++89.8B
Gauss Compact Burst 7877342.265C**0.1927.547%C*31.169%B**10.3D--N/A697.5h14.4D-52.1C+
M40 Fury 9577262.962D0.5144.965%B**N/A64.2B++15A7581.2h14.3C+31.9B+
Mag-Cutter 164758,2370.009C2.4553.565%A*1.333%D0.1DN/A1567.6h8.2T*15.3C+
NC08 Mag-Scatter 7272631.143C+1.3166.408%A25%A++30C+N/A1582.4h3.6B+5.4B*
M60-A Bulldog 7770107B4.5441.244%B++N/A35C+3.5D17782h6.2C14.9B+
Anti-Vehicle Grenade 9570170N/A67.5455.028%B+N/A350C+125B+20.2h5.6C++10.2B
G40-F Ranger 13369144.929C--2.4743.482%A+1.449%B25.6D23.7C**3872.7h108.5D*249.5C
M60-A Bulldog 7267135.154C2.7045.049%C+1.493%D26.8C2D2362.5h6.2C+13.7C++
AF-18 Stalker AE 6664331.939C+0.5235.981%B**34.375%B*37.6C-1.2B**1731.7h13C36B
NCM2 Falcon 10664471.362B+1.0945.804%B+4.688%C+9.6C6.3B+1976.7h19.5C--42.6C+
MGR-L1 Promise AE 6463411.537C0.9223.917%D26.984%C+22.5D--N/A1052.8h19.4F81D*
G30 Walker 8263125.25C+2.7934.273%B+3.175%C+35B+10.6C+3021.8h105.9B*309B+
NS-11P 6060212.857A+0.4026.69%B*28.333%A+31.6C*N/A2761.9h11.6B*43.4B*
M40 Fury-F 8860710.845C1.6160.924%B**N/A17.6C8.2B2003.4h17.8D29.2C+
M60-A Bulldog 6254105.4C2.9446.952%C++N/A27C4C++2852h6.7C14.3C+
M40 Fury 695195.667C3.2138.592%B1.961%C++72.9B++25.7A**9830.7h13.9C+35.9C*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit223430.6h
Motion Spotter136,7994h
Nano-Armor Kit6381,099,31389.9h
Anti-Vehicle MANA Turret255472.4h
Spawn Beacon331,0061.6h
Structure Shield Module0620.3h
Repair Module0610.2h
AE Nano-Armor Kit5631,013,81585.4h
Nanite Revive Grenade01,5260.4h
Medical Kit652,0451.7h
AE Medical Applicator265121,5849.1h
Deconstruction Tool17470.1h
Spitfire Auto-Turret282,3082.1h
Rampart Wall1520.5h
Ammunition Package565,4322.9h
Anti-Infantry MANA Turret72400.7h
Medical Applicator315131,16410.5h
Nano-Repair Grenade03750.1h
Hardlight Barrier3660.1h
Recon Detection Device858,75618.7h
Shield Recharging Field292,4400.9h
Smoke Grenade0520h

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