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Comm. Sgt. Major ProEvolution[WayT] ProEvolution
TR BR 33

KDR: 4.74

Score: 0.8m

Last Seen: Jan 19th, 2020 6:06 PM
- OFFLINE - 60.2 hour(s)

Battle Rank 33 - Terran Republic on Miller - Outfit Member of Red Boar Like Thor[WayT] Red Boar Like Thor
TR outfit on Miller

Members: 36
Level Progress (to 34): 50%
Level 100 Progress: 4% 1468h
PRIMARY CLASSESCLOAKERMAX SUIT
PRIMARY WEAPONS M1 Heavy Cycler M1 Heavy Cycler 99SV P2-120 HEAT M3 Pounder HEG L100 Python HESH M3 Pounder HEG L100 Python HEAT
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $612,990 MLG Score: 490
Fun Score: N/A
Cheeseburgers Flipped: 268TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
24.034%33.462%01123126019413.6842

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-2.248F---3.052T--1.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.3-1.598F5.8-0.62D18.5

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Red Boar Like Thor[WayT] Red Boar Like Thor
TR outfit on Miller

Members: 36
0.8m211.1%205 (12.3k)164 (9.8k)4.743642,4245115.309233 (33)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR123226514.039%12.129%17009:480

10% Combat Medic39% Infiltrator40% MAX Suit10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 28th, 2019 7:38 PMOct 31st, 2019 10:56 PMJan 21st, 2020 6:08 AM (18h) (PST)Jan 19th, 2020 2:43 PM (2d) (PST)Jan 19th, 2020 2:06 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
570620500.4860.1020.0591.1210.045490

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,21637,1872,97129646739,811

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
83.2h/3.5d 289 294 571 5.6k 76 283 225 2.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):120
KDR:0
Kill Difference:UNR
Playtime:1.531 hours
Usage:2%
Score:0.001m
Score/min:12
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):34
KDR:0
Kill Difference:UNR
Playtime:2.477 hours
Usage:3%
Score:0.002m
Score/min:14
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):82
KDR:0
Kill Difference:UNR
Playtime:3.913 hours
Usage:5%
Score:0.035m
Score/min:149
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
99SV
C
Kills:260
Deaths:36
KDR:7.222
Accuracy:24.034% D*
HSR:33.462% C
Kills:260
Deaths (as Infiltrator):36
Deaths (to Infiltrators):47
KDR:7.22222
Kill Difference:224
Playtime:32.760 hours
Usage:39%
Score:0.256m
Score/min:130
Accuracy (listed only):24.034%
HSR (listed only):33.462%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Kills:0
Deaths (as Combat Medic):0
Deaths (to Combat Medics):25
KDR:0
Kill Difference:UNR
Playtime:8.702 hours
Usage:10%
Score:0.031m
Score/min:59
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
C
Kills:604
Deaths:270
KDR:2.237
Accuracy:11.605% D
HSR:16.887% C
M1 Heavy Cycler
D-
Kills:546
Deaths:240
KDR:2.275
Accuracy:11.446% D--
HSR:15.202% D-
M3 Pounder HEG
C+
Kills:187
Deaths:66
KDR:2.833
Accuracy:37.489% C+
HSR:2.139% D
M3 Pounder HEG
C**
Kills:117
Deaths:51
KDR:2.294
Accuracy:37.258% C
HSR:3.419% C**
Kills:1,454
Deaths (as MAX Suit):313.500
Deaths (to MAX Suits):25
KDR:4.63796
Kill Difference:1,140.500
Playtime:33.591 hours
Usage:40%
Score:0.491m
Score/min:244
Accuracy (listed only):24.450%
HSR (listed only):9.412%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:179
V. Kills:25 N/A
Deaths:
KDR:
Accuracy:38.250% D*
KPH:53 C+
VKPH:7.400 C
L100 Python HEAT
C**
Kills:82
V. Kills:14 N/A
Deaths:
KDR:
Accuracy:29.836% F--
KPH:36.800 C**
VKPH:6.300 D*
Kills:261 (261 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:39
Kill Difference:261
Playtime:5.611 hours
Usage:7%
Score:0.044m
Score/min:132
Driving Accuracy:29.836%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
B**
Kills:217
V. Kills:54 395%
Deaths:
KDR:
Accuracy:27.974% D**
KPH:36.900 B**
VKPH:9.200 C
Kills:217 (217 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:54
Kill Difference:217
Playtime:5.884 hours
Usage:7%
Score:0.044m
Score/min:124
Driving Accuracy:27.974%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M1 Heavy Cycler 6306042702.237B*2.5111.605%D16.887%C22.2C++1A5427.2h19.6C+169.3C+
M1 Heavy Cycler 5695462402.275B+2.4711.446%D--15.202%D-21.8DN/A5525h20D174.7D-
99SV 264260367.222M**2.4824.034%D*33.462%C24.5C+N/A5710.6h5.8C+24.3C--
P2-120 HEAT 2712171217U212.2627.974%D**N/A36.8B**9.2C1245.9h5.7B*20.5C+
M3 Pounder HEG 215187662.833B*1.9137.489%C+2.139%D24B++3.6C*707.8h17.8C+47.6C++
L100 Python HESH 2041791179U174.2638.25%D*N/A52.6C+7.4C1443.4h3.8C10D
M3 Pounder HEG 132117512.294B+2.4537.258%C3.419%C**18.6C+2.4D-486.3h24D64.5C
L100 Python HEAT 9682182U77.2629.836%F--N/A37.3C**6.4D*1132.2h4B**13.4C+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator157,2041.2h
M12 Kobalt0560h
TX1 Repeater24574.3h
Nano-Armor Kit34,0860.5h

Check the help document for the dictionary if you want to learn more about words used here.


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