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Ice Cold Prosium451[3GIS] Prosium451
VS BR 195

KDR: 1.77

Score: 101.3m

Last Seen: Dec 2nd, 2018 7:27 AM
- OFFLINE - 262.5 hour(s)

Battle Rank 108 (195 total) - Vanu Sovereignty on Emerald - Outfit Officer of Aegis Initiative[3GIS] Aegis Initiative
VS outfit on Emerald

Members: 12
Level Progress (to 109): 1%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS C150 Dalton SVA-88 C-4 AP30 Shredder Eidolon VE33 Phobos VX86 CAS30 Tank Buster Orion VS54
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $796,887 MLG Score: 637
Fun Score: N/A
Cheeseburgers Flipped: 1331TIME WITH MEDKIT: 1.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.087%23.471%6364597746,1811.582190.188

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.679%1.185B**0.444B-1.343D**HEAD ++ (~9.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.30.502B+10.10.292C*27.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.814%1.37%240510174,672243834481.91554135%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.713%-0.172C-0.222C-0.432

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
165.3-0.029C+59.2-0.12C+106.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.495%4.167%274101855223833160.231544174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.529%-0.718D-0.977B*0.91

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.3-0.612D20.9-0.665D41.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.512%1.467%45218100411,865261860954.53208195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.701%-0.707D--0.735D-0.385

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.60.52B+16.10.588B+40.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.546%63.555%452510176,0201822173.30225

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.906%1.575A+-0.238C-0.729

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.559B+20.377C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.173%16.207%452510175,6582446342.31222

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.523%0.233C++0.346C**1.152

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.498B+2.90.397B3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Aegis Initiative[3GIS] Aegis Initiative
VS outfit on Emerald

Members: 12
101.3m374.1%542 (32.5k)428 (25.7k)1.76996104,15358,8451.99609195 (108)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022289622.17%17.338%38404:0258

9% Combat Medic26% Engineer24% Heavy Assault16% Infiltrator20% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 7:10 PMNov 18th, 2013 6:39 AMDec 11th, 2018 8:05 PM (1d) (PST)Dec 2nd, 2018 5:45 AM (11d) (PST)Dec 2nd, 2018 3:27 AM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5391523870.4400.2480.0761.8820.064637

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,3139,09423,21926155113425,650

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3949.6h/164.6d 13,307 18,058 27,381 446k 5,302 12,571 15,084 127.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
B*
Kills:2,731
Deaths:1,606
KDR:1.701
Accuracy:27.016% B*
HSR:28.671% B+
Orion VS54
A
Kills:1,908
Deaths:1,098
KDR:1.738
Accuracy:26.751% A
HSR:24.161% C+
NS-15M1
B+
Kills:1,655
Deaths:1,196
KDR:1.384
Accuracy:24.820% B+
HSR:16.677% D
Ursa
B+
Kills:1,539
Deaths:876
KDR:1.757
Accuracy:25.872% B+
HSR:27.420% B+
Betelgeuse 54-A
C++
Kills:1,242
Deaths:533
KDR:2.330
Accuracy:23.426% D
HSR:30.676% C++
Flare VE6
B**
Kills:1,212
Deaths:700
KDR:1.731
Accuracy:23.411% C*
HSR:32.096% B**
Pulsar LSW
B++
Kills:1,173
Deaths:702
KDR:1.671
Accuracy:26.242% B++
HSR:19.523% D
VX29 Polaris
C**
Kills:1,170
Deaths:665
KDR:1.759
Accuracy:24.911% C**
HSR:14.530% D*
NSX Naginata
A*
Kills:103
Deaths:63
KDR:1.635
Accuracy:25.951% B*
HSR:43.689% A*
NS-15MP
C+
Kills:68
Deaths:37
KDR:1.838
Accuracy:25.264% C
HSR:27.941% C+
Kills:12,801
Deaths (as Heavy Assault):7,476
Deaths (to Heavy Assaults):16,298
KDR:1.71228
Kill Difference:5,325
Playtime:934.033 hours
Usage:24%
Score:21.120m
Score/min:377
Accuracy (listed only):25.366%
HSR (listed only):26.538%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B**
Kills:2,268
Deaths:1,464
KDR:1.549
Accuracy:34.568% B**
HSR:24.647% C+
Phobos VX86
B+
Kills:2,056
Deaths:1,686
KDR:1.219
Accuracy:63.615% B+
HSR:14.446% C
NS-11C
C*
Kills:1,228
Deaths:1,382
KDR:0.889
Accuracy:24.659% C*
HSR:17.671% C
Revenant
B++
Kills:1,203
Deaths:461
KDR:2.610
Accuracy:35.078% C*
HSR:35.245% B++
VX6-7
A
Kills:1,175
Deaths:902
KDR:1.303
Accuracy:30.535% A
HSR:18.723% C
Deimos VA29
B**
Kills:1,164
Deaths:753
KDR:1.546
Accuracy:71.213% B**
HSR:16.667% C+
Serpent VE92
B+
Kills:1,164
Deaths:806
KDR:1.444
Accuracy:25.093% C**
HSR:22.165% B+
NS Baron G5
B*
Kills:1,163
Deaths:772
KDR:1.506
Accuracy:52.501% B*
HSR:15.305% C*
Thanatos VE70
C+
Kills:1,160
Deaths:1,111
KDR:1.044
Accuracy:38.950% C+
HSR:15.862% C+
NS-11CB
B*
Kills:1,159
Deaths:603
KDR:1.922
Accuracy:28.497% B++
HSR:27.179% B*
NS-11CP
B*
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:26.152% C-
HSR:29.422% B*
Zenith VX-5
B
Kills:1,155
Deaths:849
KDR:1.360
Accuracy:26.958% B
HSR:18.615% C-
Pandora VX25
B*
Kills:1,155
Deaths:604
KDR:1.912
Accuracy:29.962% D--
HSR:18.615% B*
Eclipse VE3A
B*
Kills:246
Deaths:123
KDR:2
Accuracy:24.242% D
HSR:23.984% B*
Solstice VE3
B*
Kills:216
Deaths:247
KDR:0.874
Accuracy:18.810% D
HSR:24.537% B*
Solstice SF
A
Kills:141
Deaths:205
KDR:0.688
Accuracy:30.650% A
HSR:21.986% B*
Chaos
B**
Kills:123
Deaths:45
KDR:2.733
Accuracy:53.829% C++
HSR:21.951% B**
Pulsar C
B+
Kills:88
Deaths:141
KDR:0.624
Accuracy:26.073% B
HSR:26.136% B+
Kills:18,023
Deaths (as Engineer):12,693
Deaths (to Engineers):13,820
KDR:1.41992
Kill Difference:5,330
Playtime:1,037.686 hours
Usage:26%
Score:31.419m
Score/min:505
Accuracy (listed only):35.632%
HSR (listed only):21.842%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Phobos VX86
B+
Kills:2,056
Deaths:1,686
KDR:1.219
Accuracy:63.615% B+
HSR:14.446% C
NS-11C
C*
Kills:1,228
Deaths:1,382
KDR:0.889
Accuracy:24.659% C*
HSR:17.671% C
NS-7G PDW
C*
Kills:1,188
Deaths:1,242
KDR:0.957
Accuracy:25.152% C*
HSR:14.899% C-
Eridani SX5G
C++
Kills:1,188
Deaths:846
KDR:1.404
Accuracy:28.347% C++
HSR:19.024% C
VX6-7
A
Kills:1,175
Deaths:902
KDR:1.303
Accuracy:30.535% A
HSR:18.723% C
Skorpios
B+
Kills:1,165
Deaths:613
KDR:1.900
Accuracy:25.559% C-
HSR:23.949% B+
Deimos VA29
B**
Kills:1,164
Deaths:753
KDR:1.546
Accuracy:71.213% B**
HSR:16.667% C+
Serpent VE92
B+
Kills:1,164
Deaths:806
KDR:1.444
Accuracy:25.093% C**
HSR:22.165% B+
NS Baron G5
B*
Kills:1,163
Deaths:772
KDR:1.506
Accuracy:52.501% B*
HSR:15.305% C*
Sirius SX12
B+
Kills:1,161
Deaths:1,224
KDR:0.949
Accuracy:24.211% C+
HSR:20.241% B+
MKV Suppressed
C++
Kills:1,160
Deaths:749
KDR:1.549
Accuracy:26.435% C++
HSR:17.500% C
Thanatos VE70
C+
Kills:1,160
Deaths:1,111
KDR:1.044
Accuracy:38.950% C+
HSR:15.862% C+
NS-7B PDW
B+
Kills:1,160
Deaths:840
KDR:1.381
Accuracy:28.640% B+
HSR:19.224% C++
NS-11CB
B*
Kills:1,159
Deaths:603
KDR:1.922
Accuracy:28.497% B++
HSR:27.179% B*
NS-11CP
B*
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:26.152% C-
HSR:29.422% B*
Zenith VX-5
B
Kills:1,155
Deaths:849
KDR:1.360
Accuracy:26.958% B
HSR:18.615% C-
Pandora VX25
B*
Kills:1,155
Deaths:604
KDR:1.912
Accuracy:29.962% D--
HSR:18.615% B*
Eclipse VE3A
B*
Kills:246
Deaths:123
KDR:2
Accuracy:24.242% D
HSR:23.984% B*
Solstice VE3
B*
Kills:216
Deaths:247
KDR:0.874
Accuracy:18.810% D
HSR:24.537% B*
Solstice SF
A
Kills:141
Deaths:205
KDR:0.688
Accuracy:30.650% A
HSR:21.986% B*
Chaos
B**
Kills:123
Deaths:45
KDR:2.733
Accuracy:53.829% C++
HSR:21.951% B**
Pulsar C
B+
Kills:88
Deaths:141
KDR:0.624
Accuracy:26.073% B
HSR:26.136% B+
Kills:21,574
Deaths (as Light Assault):16,282
Deaths (to Light Assaults):10,136
KDR:1.32502
Kill Difference:5,292
Playtime:787.040 hours
Usage:20%
Score:17.814m
Score/min:377
Accuracy (listed only):33.185%
HSR (listed only):20.368%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Phobos VX86
B+
Kills:2,056
Deaths:1,686
KDR:1.219
Accuracy:63.615% B+
HSR:14.446% C
NS-7G PDW
C*
Kills:1,188
Deaths:1,242
KDR:0.957
Accuracy:25.152% C*
HSR:14.899% C-
Eridani SX5G
C++
Kills:1,188
Deaths:846
KDR:1.404
Accuracy:28.347% C++
HSR:19.024% C
Skorpios
B+
Kills:1,165
Deaths:613
KDR:1.900
Accuracy:25.559% C-
HSR:23.949% B+
Deimos VA29
B**
Kills:1,164
Deaths:753
KDR:1.546
Accuracy:71.213% B**
HSR:16.667% C+
NS Baron G5
B*
Kills:1,163
Deaths:772
KDR:1.506
Accuracy:52.501% B*
HSR:15.305% C*
Sirius SX12
B+
Kills:1,161
Deaths:1,224
KDR:0.949
Accuracy:24.211% C+
HSR:20.241% B+
H-V45
C*
Kills:1,160
Deaths:1,208
KDR:0.960
Accuracy:24.716% C*
HSR:17.414% C-
MKV Suppressed
C++
Kills:1,160
Deaths:749
KDR:1.549
Accuracy:26.435% C++
HSR:17.500% C
Thanatos VE70
C+
Kills:1,160
Deaths:1,111
KDR:1.044
Accuracy:38.950% C+
HSR:15.862% C+
NS-7B PDW
B+
Kills:1,160
Deaths:840
KDR:1.381
Accuracy:28.640% B+
HSR:19.224% C++
NS-11P
B
Kills:1,160
Deaths:1,400
KDR:0.829
Accuracy:24.307% B
HSR:17.845% C+
Pulsar VS1
B**
Kills:1,160
Deaths:557
KDR:2.083
Accuracy:27.121% B++
HSR:28.707% B**
Terminus VX-9
C++
Kills:1,158
Deaths:721
KDR:1.606
Accuracy:24.013% C
HSR:26.425% C++
CME
B+
Kills:1,158
Deaths:728
KDR:1.591
Accuracy:27.024% C++
HSR:27.116% B+
Pandora VX25
B*
Kills:1,155
Deaths:604
KDR:1.912
Accuracy:29.962% D--
HSR:18.615% B*
Corvus VA55
A
Kills:1,154
Deaths:727
KDR:1.587
Accuracy:25.953% B
HSR:31.369% A
Chaos
B**
Kills:123
Deaths:45
KDR:2.733
Accuracy:53.829% C++
HSR:21.951% B**
Kills:20,793
Deaths (as Combat Medic):15,826
Deaths (to Combat Medics):7,576
KDR:1.31385
Kill Difference:4,967
Playtime:368.144 hours
Usage:9%
Score:9.788m
Score/min:443
Accuracy (listed only):34.530%
HSR (listed only):20.364%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
B**
Kills:1,381
Deaths:326
KDR:4.236
Accuracy:48.586% B**
HSR:66.546% F-
NS-7G PDW
C*
Kills:1,188
Deaths:1,242
KDR:0.957
Accuracy:25.152% C*
HSR:14.899% C-
Eridani SX5G
C++
Kills:1,188
Deaths:846
KDR:1.404
Accuracy:28.347% C++
HSR:19.024% C
Skorpios
B+
Kills:1,165
Deaths:613
KDR:1.900
Accuracy:25.559% C-
HSR:23.949% B+
Nyx VX31
B+
Kills:1,161
Deaths:755
KDR:1.538
Accuracy:36.676% B+
HSR:22.911% D
Sirius SX12
B+
Kills:1,161
Deaths:1,224
KDR:0.949
Accuracy:24.211% C+
HSR:20.241% B+
Parallax VX3
B*
Kills:1,161
Deaths:370
KDR:3.138
Accuracy:44.814% B*
HSR:63.480% F
MKV Suppressed
C++
Kills:1,160
Deaths:749
KDR:1.549
Accuracy:26.435% C++
HSR:17.500% C
NS-7B PDW
B+
Kills:1,160
Deaths:840
KDR:1.381
Accuracy:28.640% B+
HSR:19.224% C++
Ghost
B*
Kills:1,160
Deaths:661
KDR:1.755
Accuracy:44.468% B*
HSR:56.035% D*
XM98
A
Kills:1,159
Deaths:467
KDR:2.482
Accuracy:45.822% A
HSR:61.691% D**
V10
B+
Kills:1,159
Deaths:389
KDR:2.979
Accuracy:44.088% B+
HSR:69.456% D-
Phantom VA23
B**
Kills:1,157
Deaths:614
KDR:1.884
Accuracy:41.751% B**
HSR:28.954% C+
NS-30B Vandal
B++
Kills:1,156
Deaths:553
KDR:2.090
Accuracy:39.095% B++
HSR:24.395% C
NS-30 Vandal
B*
Kills:1,156
Deaths:808
KDR:1.431
Accuracy:37.775% B*
HSR:23.789% C
NS-44P Commissioner
A
Kills:1,156
Deaths:1,566
KDR:0.738
Accuracy:51.093% A
HSR:21.713% C
NS-44 Commissioner
B**
Kills:752
Deaths:1,056
KDR:0.712
Accuracy:43.636% B**
HSR:16.489% D
Spiker
B**
Kills:740
Deaths:886
KDR:0.835
Accuracy:36.263% B**
HSR:20.270% C+
NS-61 Emissary
A+
Kills:536
Deaths:434
KDR:1.235
Accuracy:37.230% A+
HSR:22.202% B**
Cerberus
B**
Kills:195
Deaths:290
KDR:0.672
Accuracy:39.273% B**
HSR:20.513% C
NS-44B Commissioner
B++
Kills:161
Deaths:199
KDR:0.809
Accuracy:46.497% B++
HSR:19.255% D
Artemis VX26
B+
Kills:102
Deaths:115
KDR:0.887
Accuracy:27.550% C++
HSR:26.471% B+
NS-357 Underboss
B**
Kills:75
Deaths:97
KDR:0.773
Accuracy:44.759% B**
HSR:17.333% C-
NS CandyCannon 3000
C++
Kills:61
Deaths:172
KDR:0.355
Accuracy:37.345% C++
HSR:22.951% D
NS Deep Freeze
B++
Kills:60
Deaths:44
KDR:1.364
Accuracy:53.459% B++
HSR:26.667% C*
Kills:21,510
Deaths (as Infiltrator):15,316
Deaths (to Infiltrators):5,701
KDR:1.40441
Kill Difference:6,194
Playtime:638.735 hours
Usage:16%
Score:15.059m
Score/min:393
Accuracy (listed only):38.341%
HSR (listed only):29.838%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B++
Kills:1,581
Deaths:475
KDR:3.328
Accuracy:22.531% B++
HSR:21.885% C*
Blueshift VM5
B++
Kills:1,471
Deaths:418
KDR:3.519
Accuracy:22.881% B++
HSR:21.482% C++
Nebula VM20
B+
Kills:1,229
Deaths:337
KDR:3.647
Accuracy:20.615% B+
HSR:22.132% B
Nebula VM20
B*
Kills:1,207
Deaths:422
KDR:2.860
Accuracy:22.278% B*
HSR:18.393% C
Quasar VM1
A
Kills:1,175
Deaths:424
KDR:2.771
Accuracy:21.718% A
HSR:19.830% C*
Quasar VM1
B*
Kills:1,164
Deaths:472
KDR:2.466
Accuracy:21.516% B*
HSR:19.845% C+
Comet VM2
B*
Kills:208
Deaths:193
KDR:1.078
Accuracy:53.039% B*
HSR:3.846% C
Comet VM2
B*
Kills:195
Deaths:172
KDR:1.134
Accuracy:49.760% B*
HSR:2.564% D-
NS-20 Gorgon
B*
Kills:102
Deaths:51
KDR:2
Accuracy:33.468% B*
HSR:24.510% B++
NS-20 Gorgon
B*
Kills:100
Deaths:51
KDR:1.961
Accuracy:33.979% B*
HSR:23% B++
Kills:8,432
Deaths (as MAX Suit):1,507.500
Deaths (to MAX Suits):4,961
KDR:5.59337
Kill Difference:6,924.500
Playtime:166.736 hours
Usage:4%
Score:6.109m
Score/min:611
Accuracy (listed only):30.178%
HSR (listed only):17.749%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B++
Kills:1,140
V. Kills:407 279%
Deaths:179
KDR:6.369
Accuracy:55.445% B+
KPH:76.600 C+
VKPH:27.300 B++
Saron Laser Cannon
C++
Kills:838
V. Kills:746 112%
Deaths:892
KDR:0.939
Accuracy:33.614% C**
KPH:11.600 C+
VKPH:10.300 C++
Hornet Missiles
B+
Kills:835
V. Kills:427 195%
Deaths:188
KDR:4.441
Accuracy:67.482% B+
KPH:51.800 C+
VKPH:26.500 C-
Maelstrom Turbo Laser
C++
Kills:704
V. Kills:693 101%
Deaths:850
KDR:0.828
Accuracy:31.499% C++
KPH:11.300 C
VKPH:11.100 C++
Light PPA
C+
Kills:80
V. Kills:8 N/A
Deaths:48
KDR:1.667
Accuracy:42.280% C*
KPH:33.700 C
VKPH:3.400 C+
Kills:3,597 (1,622 + 0)
Deaths:2,157
KDR:1.668
VKDR:1.057
Vehicle Kills:2,281
Kill Difference:1,440
Playtime:167.975 hours
Usage:4%
Score:4.305m
Score/min:427
Piloting Accuracy:42.280%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:5,693
V. Kills:3,332 171%
Deaths:941
KDR:6.050
Accuracy:48.354% B**
KPH:20,494,800 U
VKPH:11,995,200 U
AP30 Shredder
U
Kills:2,293
V. Kills:1,079 212%
Deaths:407
KDR:5.634
Accuracy:22.272% F-
KPH:8,254,800 U
VKPH:3,884,400 U
CAS30 Tank Buster
B+
Kills:1,910
V. Kills:1,552 123%
Deaths:1,463
KDR:1.306
Accuracy:41.620% C
KPH:11 B+
VKPH:8.900 C**
L105 Zephyr
U
Kills:311
V. Kills:36 N/A
Deaths:50
KDR:6.220
Accuracy:45.287% C**
KPH:1,119,600 U
VKPH:129,600 U
Kills:10,207 (1,910 + 8,297)
Deaths:2,861
KDR:3.568
VKDR:2.097
Vehicle Kills:5,999
Kill Difference:7,346
Playtime:173.663 hours
Usage:4%
Score:11.106m
Score/min:1,066
Piloting Accuracy:41.620%
Gunner Accuracy:45.287%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C++
Kills:106
V. Kills:42 247%
Deaths:55
KDR:1.927
Accuracy:52.331% C++
KPH:18.900 D
VKPH:7.500 D-
C75 Viper
B++
Kills:77
V. Kills:31 241%
Deaths:35
KDR:2.200
Accuracy:50.931% A
KPH:25.100 C
VKPH:10.100 B++
Skyguard
D
Kills:62
V. Kills:56 109%
Deaths:26
KDR:2.385
Accuracy:31.012% C**
KPH:8.200 D-
VKPH:7.400 D
Kills:245 (245 + 0)
Deaths:116
KDR:2.112
VKDR:1.112
Vehicle Kills:129
Kill Difference:129
Playtime:16.276 hours
Usage:0%
Score:0.407m
Score/min:417
Driving Accuracy:31.012%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:996
V. Kills:639 156%
Deaths:181
KDR:5.503
Accuracy:43.545% C+
KPH:23.700 C+
VKPH:15.200 C+
Supernova PC
B++
Kills:294
V. Kills:112 260%
Deaths:87
KDR:3.379
Accuracy:55.914% B++
KPH:16.600 C--
VKPH:6.300 D
E540 Halberd
C
Kills:261
V. Kills:155 167%
Deaths:40
KDR:6.525
Accuracy:46.498% C+
KPH:24.400 D
VKPH:14.500 C
Proton II PPA
C+
Kills:173
V. Kills:16 N/A
Deaths:20
KDR:8.650
Accuracy:25.436% C*
KPH:37.200 D
VKPH:3.400 C+
Supernova FPC
C-
Kills:90
V. Kills:58 153%
Deaths:29
KDR:3.103
Accuracy:44.005% D*
KPH:19.100 C-
VKPH:12.300 D
Kills:1,814 (384 + 1,430)
Deaths:357
KDR:5.081
VKDR:2.745
Vehicle Kills:980
Kill Difference:1,457
Playtime:79.814 hours
Usage:2%
Score:2.459m
Score/min:514
Driving Accuracy:44.005%
Gunner Accuracy:25.436%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:324
V. Kills:166 194%
Deaths:74
KDR:4.378
Accuracy:55.793% C
KPH:29.400 D
VKPH:15.100 D
Saron HRB-H
C
Kills:276
V. Kills:146 188%
Deaths:31
KDR:8.903
Accuracy:51.207% C--
KPH:32.100 C
VKPH:17 D
Proton II PPA-H
C+
Kills:209
V. Kills:9 N/A
Deaths:18
KDR:11.611
Accuracy:36.071% C+
KPH:78 C
VKPH:3.400 D
M40 Fury-H
C+
Kills:114
V. Kills:6 N/A
Deaths:11
KDR:10.364
Accuracy:41.810% C+
KPH:61.600 D
VKPH:3.200 D-
Kills:923 (0 + 923)
Deaths:134
KDR:6.888
VKDR:2.440
Vehicle Kills:327
Kill Difference:789
Playtime:24.134 hours
Usage:1%
Score:0.522m
Score/min:361
Driving Accuracy:N/A%
Gunner Accuracy:41.810%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:308
V. Kills:54 N/A
Deaths:36
KDR:8.556
Accuracy:40.480% B+
KPH:53 C**
VKPH:9.300 C+
M60-G Bulldog
B*
Kills:241
V. Kills:33 N/A
Deaths:45
KDR:5.356
Accuracy:43.458% B*
KPH:30 C+
VKPH:4.100 C--
M20 Basilisk
C
Kills:204
V. Kills:93 217%
Deaths:73
KDR:2.795
Accuracy:38.600% C+
KPH:14.100 C--
VKPH:6.400 C
M40 Fury
B++
Kills:173
V. Kills:35 481%
Deaths:25
KDR:6.920
Accuracy:43.811% B++
KPH:57.800 C++
VKPH:11.700 C++
M20 Basilisk
C+
Kills:134
V. Kills:96 138%
Deaths:53
KDR:2.528
Accuracy:36.849% C
KPH:12.400 D
VKPH:8.900 C+
M60-G Bulldog
D
Kills:134
V. Kills:24 N/A
Deaths:18
KDR:7.444
Accuracy:44.940% B++
KPH:26.400 D
VKPH:4.700 D
M12 Kobalt
D--
Kills:111
V. Kills:4 N/A
Deaths:10
KDR:11.100
Accuracy:18.895% C++
KPH:26 D--
VKPH:0.900 D--
M12 Kobalt
B
Kills:96
V. Kills:4 N/A
Deaths:6
KDR:16
Accuracy:19.309% B
KPH:67 C+
VKPH:2.800 C+
G30 Walker
D
Kills:53
V. Kills:37 139%
Deaths:17
KDR:3.118
Accuracy:23.333% D-
KPH:9 D-
VKPH:6.300 D
Kills:1,454 (0 + 1,454)
Deaths:283
KDR:5.138
VKDR:1.343
Vehicle Kills:380
Kill Difference:1,171
Playtime:58.797 hours
Usage:1%
Score:1.122m
Score/min:318
Driving Accuracy:N/A%
Gunner Accuracy:23.333%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:1,185
V. Kills:194 N/A
Deaths:902
KDR:1.314
Accuracy:50.262% C++
KPH:29.400 B
VKPH:4.800 C
S12 Renegade
B*
Kills:1,164
V. Kills:36 N/A
Deaths:452
KDR:2.575
Accuracy:41.299% C+
KPH:81.600 B*
VKPH:2.500 B+
M12 Kobalt-F
B*
Kills:391
V. Kills:11 N/A
Deaths:244
KDR:1.602
Accuracy:27.040% B+
KPH:53.100 B*
VKPH:1.500 C++
Kills:2,740 (2,740 + 0)
Deaths:1,598
KDR:1.715
VKDR:0.151
Vehicle Kills:241
Kill Difference:1,142
Playtime:61.923 hours
Usage:2%
Score:0.903m
Score/min:243
Driving Accuracy:27.040%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Hellion G20
D-
Kills:60
V. Kills:65 91%
Deaths:36
KDR:1.667
Accuracy:41.995% C**
KPH:11 D--
VKPH:12 D-
Kills:60 (0 + 60)
Deaths:36
KDR:1.667
VKDR:1.806
Vehicle Kills:65
Kill Difference:24
Playtime:5.433 hours
Usage:0%
Score:0.088m
Score/min:270
Piloting Accuracy:N/A%
Gunner Accuracy:41.995%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 9,0255,6939416.05C+4.2848.354%B**N/A56930U33320U606277300.1h3.6B+7.4B**
SVA-88 2,7532,7311,6061.7C+0.0727.016%B*28.671%B+32.6C-N/A17083.8h11.2B41.5B+
C-4 3,4152,4941,9621.271C+0.5024.804%C+N/A59.7C-22C--78041.8h1.4C*5.5C**
AP30 Shredder 3,3722,2934075.634C+3.8622.272%F-1.657%C22930U10790U226043400.1h38.2A+171.6B*
Eidolon VE33 2,2932,2681,4641.549B+0.2234.568%B**24.647%C+23.8C++N/A11095.2h7.7B+22.2B++
Phobos VX86 2,0722,0561,6861.219C+0.5563.615%B+14.446%C24.1DN/A10285.3h2.5C++3.9C**
CAS30 Tank Buster 3,4621,9101,4631.306C++0.4641.62%CN/A11B+8.9C**249173.7h38.8B++93.3B+
Orion VS54 1,9191,9081,0981.738C**0.0326.751%A24.161%C+26.7C+N/A19071.5h11B++40.9C**
Force-Blade 1,9931,90631,4870.061B**1.7151.242%A++N/A1.1C**N/A61725h1.9B++3.8B+
NS-15M1 1,6611,6551,1961.384C+0.3924.82%B+16.677%D24DN/A15468.9h11.7B+47B+
Blueshift VM5 1,5911,5814753.328B+1.5622.531%B++21.885%C*35.1C*N/A27345.1h14.5B+64.3B+
Ursa 1,5541,5398761.757B+0.0125.872%B+27.42%B+30.5CN/A15350.5h9.7B+37.7B+
Blueshift VM5 1,4761,4714183.519B+1.7522.881%B++21.482%C++37.1C**N/A30539.6h13.9B++60.8B++
Parsec VX3-A 1,3841,3813264.236C2.4748.586%B**66.546%F-43.7CN/A9631.6h1.8C*3.7B++
Nemesis VSH9 2,0401,3041,6230.803C*0.9771.675%A3.374%B+17.2C++9.7C+26675.7h6.7B++9.4B**
Betelgeuse 54-A 1,2531,2425332.33C+0.5623.426%D30.676%C++55.2CN/A22022.5h9.4B*39.9C**
Nebula VM20 1,2421,2293373.647B*1.8820.615%B+22.132%B39.8B+N/A23630.9h14.6B+71B+
NS-11C 1,2411,2281,3820.889C+0.8824.659%C*17.671%C14.3DN/A6986.1h15.3C+62.1C*
Flare VE6 1,2251,2127001.731B0.0423.411%C*32.096%B**35.2C+N/A24934.4h9.3B++39.5B+
Nebula VM20 1,2211,2074222.86B+1.0922.278%B*18.393%C33.7C+N/A17335.8h15.5B69.5B+
Revenant 1,2081,2034612.61C++0.8435.078%C*35.245%B++41.2C+N/A11529.2h6.3B+17.9B+
NS-7G PDW 1,1991,1881,2420.957C+0.8125.152%C*14.899%C-17.2CN/A6268.9h15.8C+62.7C*
Eridani SX5G 1,1981,1888461.404C+0.3728.347%C++19.024%C22.1DN/A11053.7h12.2C+43.2C++
M40 Fury-F 1,3791,1859021.314C+0.4650.262%C++N/A29.4B4.8C19240.3h8.8B+17.5B+
Quasar VM1 1,1831,1754242.771B*1.0021.718%A19.83%C*29.3B+N/A17840.1h14.3C**65.8B+
VX6-7 1,1821,1759021.303C+0.4730.535%A18.723%C23.6CN/A13049.7h12.2C**40B+
Pulsar LSW 1,1771,1737021.671C*0.1026.242%B++19.523%D32.8CN/A20335.8h10.4B++39.4B++
Icikill 1,2201,17113,8850.084B+1.6945.749%B**2.818%D1.6CN/A6716.6h1.9B+4.1B+
VX29 Polaris 1,1801,1706651.759C**0.0124.911%C**14.53%D*31.8CN/A21536.8h10.6B++42.5B+
Skorpios 1,1681,1656131.9C*0.1325.559%C-23.949%B+45.9C++N/A14425.4h10.1B+39.3C**
Quasar VM1 1,1791,1644722.466C++0.7021.516%B*19.845%C+28.2CN/A13641.3h13.6C++63.2B+
S12 Renegade 1,2001,1644522.575C+0.8141.299%C+2.234%D-81.4B*2.5B+37514.3h2.8B++6.7B+
Deimos VA29 1,1691,1647531.546C**0.2271.213%B**16.667%C+40.8C+N/A25928.5h1.9B*2.6B++
Serpent VE92 1,1771,1648061.444B+0.3325.093%C**22.165%B+20.3CN/A14057.3h10.8B++43.1B+
NS Baron G5 1,1681,1637721.506B+0.2652.501%B*15.305%C*33C+N/A21235.2h3.9B++7.4C+
Nyx VX31 1,1691,1617551.538C+0.2336.676%B+22.911%D23.1DN/A10350.3h5B+13.6B+
Sirius SX12 1,1771,1611,2240.949C+0.8224.211%C+20.241%B+16.8DN/A9069.2h16.7C68.8C+
Parallax VX3 1,1651,1613703.138C++1.3744.814%B*63.48%F30.8C++N/A10137.7h2B+4.5B+
H-V45 1,1631,1601,2080.96C+0.8124.716%C*17.414%C-18.8DN/A11861.7h13.5C+54.5C**
MKV Suppressed 1,1651,1607491.549B+0.2226.435%C++17.5%C25.1CN/A13946.3h12.2B+46B+
Thanatos VE70 1,1641,1601,1111.044C++0.7338.95%C+15.862%C+22.2CN/A11352.2h4.4B+11.3B
NS-7B PDW 1,1681,1608401.381C**0.3928.64%B+19.224%C++21.7CN/A9453.5h13.3C**46.6B
NS-11P 1,1731,1601,4000.829C0.9424.307%B17.845%C+14.3DN/A6780.9h15C+61.8C*
Pulsar VS1 1,1711,1605572.083B**0.3127.121%B++28.707%B**47.9A+N/A24224.2h9.8A+36.2B**
Ghost 1,1621,1606611.755C0.0144.468%B*56.035%D*24DN/A18048.4h2.1B+4.8B+
NS-11CB 1,1621,1596031.922B++0.1528.497%B++27.179%B*42.3B+N/A25727.4h9.6B**33.7B++
NS-11CP 1,1631,1595392.15B0.3826.152%C-29.422%B*45.3C+N/A12025.6h9.8B+37.6B
XM98 1,1621,1594672.482C*0.7145.822%A61.691%D**33.9B+N/A11334.2h2B*4.4B*
V10 1,1641,1593892.979C+1.2144.088%B+69.456%D-31.9C+N/A18836.3h1.9B++4.3B++
Terminus VX-9 1,1671,1587211.606C++0.1624.013%C26.425%C++30CN/A21038.6h9.6B**40B+
CME 1,1711,1587281.591C**0.1827.024%C++27.116%B+30.9C+N/A19237.5h10.5B**38.7B++
Phantom VA23 1,1641,1576141.884C+0.1141.751%B**28.954%C+28.9C--N/A15740h4B+9.5B++
NS-30B Vandal 1,1601,1565532.09C++0.3239.095%B++24.395%C34.4CN/A19033.6h5B+12.9B+
NS-30 Vandal 1,1621,1568081.431C+0.3437.775%B*23.789%C21.1DN/A12554.9h5.2B+13.7B+
NS-44P Commissioner 1,1671,1561,5660.738C1.0351.093%A21.713%C39.6CN/A23429.2h3.5C*6.9B+
Zenith VX-5 1,1671,1558491.36C++0.4126.958%B18.615%C-9.1D--N/A59127h12.2B45.4B+
Pandora VX25 1,1631,1556041.912B**0.1429.962%D--18.615%B*35.1C+N/A22832.9h3.2B**10.8B
Corvus VA55 1,1631,1547271.587B+0.1825.953%B31.369%A38B+N/A17230.4h9.5B**36.7B*
Dual Photon Pods 1,5471,1401796.369C+4.6055.445%B+1.491%C**76.5C+27.3B++92514.9h17.4B++31.3B+
Saron HRB 1,6359961815.503C++3.7343.545%C+N/A23.7C+15.2C+40542.1h17B*39.1B++
Saron Laser Cannon 1,5848388920.939C0.8333.614%C**2.267%C+11.6C+10.3C++35972.2h123.8C**368.3B+
Hornet Missiles 1,2628351884.441C+2.6767.482%B+1.796%C++51.9C+26.5C-65216.1h6.6B+9.7B*
NS-44 Commissioner 7667521,0560.712C+1.0643.636%B**16.489%D29C+N/A12625.9h4.2C+9.7B+
Spiker 7447408860.835C+0.9336.263%B**20.27%C+40.7C*N/A14718.2h7.7B+21.2B++
Maelstrom Turbo Laser 1,3977048500.828C0.9431.499%C++1.42%D11.3C11.1C++32562.4h110.8C++351.9C*
S1 9116746950.97B+0.8069.751%A+2.226%C34.9B++12.3C+59919.3h4.4B**6.4B**
Anti-Vehicle Grenade 7165961596N/A594.2363.283%A+N/A662.2A133.3B+65080.9h3.3A5.2B**
NS-61 Emissary 5395364341.235B++0.5337.23%A+22.202%B**39.1B++N/A11413.7h12.7C**34.2B++
Proximity Mine 4394381273.449C+1.6850.326%B*N/A156.4B++N/A9292.8h1.8C**3.5B*
M12 Kobalt-F 4023912441.602C+0.1727.04%B+3.581%D--52.8B*1.5C++2677.4h10.6B++39.3B++
Frag Grenade 3443421342N/A340.2355.304%AN/A684B*4D41300.5h3B++5.4B*
Spear Anti-Vehicle Phalanx Turret 509335665.076C3.3144.558%C++6.866%A+30.7C16C--43910.9h6.9B++15.5B++
E540 Halberd-H 490324744.378C2.6155.793%C1.235%C--29.5D15.1D29711h5.2B+9.4B+
M60-A Bulldog 370313378.459C6.6949.839%B+2.236%C+21.9C--4C+25214.3h5.9C++11.9B+
L105 Zephyr 347311506.22C4.4545.287%C**N/A3110U360U18893200.1h5.6B+12.3B+
M40 Fury 362308368.556B+6.7940.48%B+1.623%C+53.1C**9.3C+5545.8h9.3B*22.9B*
NS Decimator 3743033750.808C0.9663.081%C**2.64%C**28.3C6.6D--57010.7h3.9B++6.1B++
Tank Mine 5393001951.538C--0.2341.216%B+N/A58.8D--46.9C--14855.1h2.7D*6.5C+
Supernova PC 406294873.379C1.6155.914%B++3.742%B**16.6C--6.3D35817.7h4B*7.1B**
Saron HRB-H 422276318.903B*7.1351.207%C--1.449%C+32.1C17D4368.6h17.1B*33.5B++
E540 Halberd 416261406.525C+4.7646.498%C+4.598%A24.4D14.5C49410.7h5.4B+11.7C**
M60-A Bulldog 288250337.576C5.8147.441%C++3.2%B++21.9D3.3C25411.4h5.2B+11B+
Eclipse VE3A 2482461232C*0.2324.242%D23.984%B*43.2C*N/A1225.7h10.9B+44.8C*
M60-G Bulldog 274241455.356C*3.5943.458%B*1.66%D-30.1C++4.1C--3318h5.1B**11.8B**
Solstice VE3 2162162470.874C++0.9018.81%D24.537%B*10.9C--N/A25219.9h11.5B++60.9C*
Proton II PPA-H 2182091811.611C+9.8436.071%C+N/A77.4C3.3D-3812.7h6.9B*19B++
Comet VM2 2862081931.078C++0.6953.039%B*3.846%C12.5C++4.7C+20116.7h14.9B**28.2B**
M20 Basilisk 297204732.795C+1.0338.6%C+5.392%C+14.1C--6.4C22614.5h87.6B227B+
Cerberus 1971952900.672C1.1039.273%B**20.513%C37.5C++N/A2375.2h6.8C17.2B+
Comet VM2 2681951721.134C**0.6449.76%B*2.564%D-13.4B+5B28014.6h13.3B**26.7B*
M60-A Bulldog 2281861011.842D0.0730.033%D2.688%B++1860U420U69394900.1h5.5C**18.2C+
Heartstring 1831823240.562C--1.2143.556%C++17.582%D11.6DN/A6515.7h3.1C*7.1B+
Proton II PPA 189173208.65C6.8825.436%C*2.312%C*36.8D3.4C+3354.7h8.3B+32.5B+
M40 Fury 208173256.92C+5.1543.811%B++1.156%D57.7C++11.7C++6533h11.9B27.2B++
NS-44B Commissioner 1631611990.809C0.9646.497%B++19.255%D46C+N/A2933.5h3.3B+7.1B+
MAX Punch 1571411,5370.092C+1.6854.509%B+N/A1CN/A6140h2.9C+5.3C++
Solstice SF 1441412050.688C1.0830.65%A21.986%B*7.2D-N/A8919.6h17.9D58.5C+
M20 Basilisk 230134532.528C+0.7636.849%C5.97%C++12.4D8.9C+28610.8h120.6C327.2C
M60-G Bulldog 158134187.444B+5.6744.94%B++1.493%D--26.3D4.7D3605.1h6.2B+13.7B+
Auraxium Force-Blade 1381312,3010.057B+1.7145.488%B**N/A1C+N/A6133.6h1.9B+4.1B+
Chaos 124123452.733B*0.9653.829%C++21.951%B**49.2C++N/A1562.5h3.9B+7.2B+
The Slasher 1291201,8900.063C**1.7152.523%AN/A0.9C-N/A3138h2.3C+4.5B
M40 Fury-H 1201141110.364C+8.5941.81%C+N/A63.3D3.3D-3641.8h6.6B+15.8B+
M12 Kobalt 1151111011.1C+9.3318.895%C++14.414%D25.8D--N/A1694.3h16.7B+88.4B+
L100 Python HEAT 148106551.927D0.1652.331%C++1.887%C--18.9D7.5D-3075.6h5.2B+9.9B+
NSX Naginata 103103631.635C**0.1325.951%B*43.689%A*57.2B++N/A2781.8h9.4B*36.3B++
Artemis VX26 1041021150.887C0.8827.55%C++26.471%B+14.2D-N/A1507.2h13C+47C++
NS-20 Gorgon 104102512B++0.2333.468%B*24.51%B++36.4A++N/A1492.8h31.7B+94.7B*
NS-20 Gorgon 103100511.961B*0.1933.979%B*23%B++35.7A++1.1C--1252.8h32.8B+96.5B++
M12 Kobalt 10096616C+14.2319.309%B10.417%F68.6C+2.9C+6091.4h13.4B*69.6B+
Supernova FPC 14890293.103C1.3344.005%D*7.778%M*19.1C-12.3D22834.7h4.2B*9.5B+
Pulsar C 89881410.624C1.1526.073%B26.136%B+2.1D*N/A6042.2h12.6C+48.2C*
A30 Walker 17380840.952D0.8227.1%C**N/A3.5D--4.1D--13222.6h282.6D**1042.8D
Light PPA 8880481.667C0.1042.28%C*1.25%C+33.3C3.3C+5302.4h10.2B+24.1B+
M20 Basilisk 10479419.75A*17.9849.02%C6.329%B++34.3C10.9D-1482.3h53.8B**109.8B**
C75 Viper 10877352.2C0.4350.931%AN/A24.8C10B+6743.1h12.1B+23.7B++
NS-357 Underboss 7575970.773C+1.0044.759%B**17.333%C-37.5C+N/A3272h3.6B++8B++
NS-15MP 6868371.838C0.0725.264%C27.941%C+45.3C--N/A1171.5h11.6C45.9C+
Skyguard 11862262.385C+0.6231.012%C**4.839%A*8.2D-7.4D3947.6h152C-490.1C+
Aspis Anti-Aircraft Phalanx Turret 13262302.067C--0.3026.176%C++4.839%A*6.5D-7.3D3089.6h180.7D690.4C+
NS CandyCannon 3000 61611720.355C-1.4137.345%C++22.951%D12.2CN/A435h5.4C14.6C++
Hellion G20 12560361.667D0.1041.995%C**3.333%D11.1D--12D-2705.4h156D-371.4D
NS Deep Freeze 6060441.364B+0.4153.459%B++26.667%C*75C++N/A3040.8h2.8C+5.3B+
G30 Walker 9053173.118C+1.3523.333%D-1.887%D--9D-6.3D1845.9h199B+852.9C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4920,13615.4h
Nano-Armor Kit8271,058,932102.6h
Anti-Vehicle MANA Turret18881.4h
Spawn Beacon281,5072h
AE Nano-Armor Kit5146,4186.6h
Nanite Revive Grenade02,3030.7h
Medical Applicator746288,37127.9h
AE Medical Applicator1620.1h
Ammunition Package253790.8h
Medical Kit1,14510,45251.7h
Recon Detection Device412,7255.2h
Smoke Grenade0760h
Shield Recharging Field241,5911h

Check the help document for the dictionary if you want to learn more about words used here.


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