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Overseer Veteran Provo[ADK] Provo
NC BR 68

KDR: 1.88

Score: 77.1m

Last Seen: Dec 8th, 2018 3:45 PM
- OFFLINE - 2.6 hour(s)

Prestige 1, Battle Rank 68 - New Conglomerate on Connery - Outfit Member of A Different Kind[ADK] A Different Kind
NC outfit on Connery

Members: 63
Level Progress (to 69): 70%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Titan-150 AP Tempest C-4 EM1 Blitz GD-10 GD-7F 19A Fortuna NC6A GODSAW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $688,050 MLG Score: 550
Fun Score: N/A
Cheeseburgers Flipped: 934TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.233%19.346%5275496856,9931.741090.141

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.149%1.212B**-0.206C-0.966D--HEAD + (~5.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.80.495B+10.30.278C*27.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.065%1.138%272510174,482225524341.98758184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.717%0.188C++-0.446C---0.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
101.60.329C**39.70.199C++61.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.921%1.843%238610166,998370336431.88931192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.736%-0.481D-0.515D1.489

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.064C+13-0.038C+23.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.159%6.305%3062110016,582264325902.48941254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.06%-0.091C+0.509B+0.927

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.80.331C**27.70.291C*51.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.933%79.304%306810146,7263383491.98759

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.576%1.482A+0.798B++-0.217

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.547B+20.369C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.18%10.907%306610166,6382734822.42794

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.07%0.567B+-0.721D-0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.474B+3.30.311C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
A Different Kind[ADK] A Different Kind
NC outfit on Connery

Members: 63
77.1m237.2%312 (18.7k)270 (16.2k)1.88197126,66867,3062.2016368 (68)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1022458618.862%15.91%30004:1559

6% Combat Medic52% Engineer18% Heavy Assault15% Infiltrator6% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:32 PMDec 20th, 2012 10:03 AMDec 8th, 2018 2:46 PM (2d) (PST)Dec 8th, 2018 1:59 PM (2d) (PST)Dec 8th, 2018 11:45 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6091454640.4430.2350.0701.2070.066550

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,5158,71427,8012714472416,174

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4765.8h/198.6d 21,515 20,153 40,758 345.1k 8,473 13,220 18,868 174m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM1
B*
Kills:2,191
Deaths:1,600
KDR:1.369
Accuracy:25.754% B*
HSR:15.381% D--
NC6A GODSAW
C+
Kills:1,830
Deaths:973
KDR:1.881
Accuracy:27.179% C+
HSR:23.552% C-
LA1 Anchor
B+
Kills:1,725
Deaths:1,008
KDR:1.711
Accuracy:26.867% B+
HSR:17.855% D--
NC05 Jackhammer
B+
Kills:1,597
Deaths:1,098
KDR:1.454
Accuracy:47.347% B+
HSR:12.148% D
GD-22S
B+
Kills:1,465
Deaths:1,012
KDR:1.448
Accuracy:25.825% B+
HSR:17.611% D-
NS-15M1
B++
Kills:1,443
Deaths:920
KDR:1.568
Accuracy:25.887% B++
HSR:15.246% D-
EM6
B+
Kills:1,430
Deaths:802
KDR:1.783
Accuracy:24.805% B+
HSR:16.853% D--
NC6 Gauss SAW
B+
Kills:1,303
Deaths:767
KDR:1.699
Accuracy:22.507% B+
HSR:15.426% D*
NS-15M2
B+
Kills:1,175
Deaths:665
KDR:1.767
Accuracy:25.483% B+
HSR:26.638% C*
NC6S Gauss SAW S
B+
Kills:1,169
Deaths:635
KDR:1.841
Accuracy:26.212% B+
HSR:14.885% D*
MGR-L1 Promise
B+
Kills:330
Deaths:204
KDR:1.618
Accuracy:25.596% B+
HSR:27.879% B+
NSX Naginata
B+
Kills:168
Deaths:104
KDR:1.615
Accuracy:20.757% C
HSR:30.952% B+
NS-15M AE
C**
Kills:163
Deaths:80
KDR:2.038
Accuracy:26.584% C**
HSR:19.018% D-
Kills:15,989
Deaths (as Heavy Assault):9,868
Deaths (to Heavy Assaults):20,008
KDR:1.62029
Kill Difference:6,121
Playtime:835.283 hours
Usage:18%
Score:12.831m
Score/min:256
Accuracy (listed only):26.985%
HSR (listed only):19.496%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B+
Kills:2,048
Deaths:1,573
KDR:1.302
Accuracy:27.203% B+
HSR:16.943% C--
19A Fortuna
B
Kills:2,045
Deaths:1,410
KDR:1.450
Accuracy:27.731% B
HSR:13.643% D*
AC-X11
B+
Kills:1,760
Deaths:1,172
KDR:1.502
Accuracy:27.268% B+
HSR:16.193% D--
Razor GD-23
B++
Kills:1,561
Deaths:1,045
KDR:1.494
Accuracy:28.146% B++
HSR:15.119% D--
Gauss Compact S
C**
Kills:1,448
Deaths:1,563
KDR:0.926
Accuracy:24.934% C**
HSR:14.503% D
AF-19 Mercenary
B+
Kills:1,424
Deaths:1,036
KDR:1.375
Accuracy:24.000% B+
HSR:18.539% C--
GD-66 Claw
B++
Kills:1,353
Deaths:859
KDR:1.575
Accuracy:67.351% B++
HSR:9.165% D-
AF-57 Piston
C
Kills:1,308
Deaths:1,182
KDR:1.107
Accuracy:37.039% C
HSR:10.015% D--
Mauler S6
B**
Kills:1,247
Deaths:760
KDR:1.641
Accuracy:50.336% B**
HSR:10.024% D--
NS Baron G5
B**
Kills:1,241
Deaths:768
KDR:1.616
Accuracy:53.759% B**
HSR:8.944% D*
AF-4A Bandit
C++
Kills:1,230
Deaths:769
KDR:1.599
Accuracy:25.530% C++
HSR:19.268% C--
Warden
B*
Kills:1,188
Deaths:952
KDR:1.248
Accuracy:31.613% B*
HSR:19.697% D
NS-11C
B+
Kills:1,184
Deaths:775
KDR:1.528
Accuracy:25.738% B+
HSR:11.318% D**
NC12 Sweeper
B*
Kills:1,179
Deaths:680
KDR:1.734
Accuracy:50.749% B*
HSR:9.415% D--
The Brawler
C+
Kills:1,168
Deaths:779
KDR:1.499
Accuracy:52.609% C
HSR:13.442% C+
NSX Tanto
B*
Kills:500
Deaths:355
KDR:1.408
Accuracy:24.570% C
HSR:31.400% B*
GD Guardian
C
Kills:396
Deaths:208
KDR:1.904
Accuracy:32.179% C-
HSR:26.515% C
LA39 Bruiser
B**
Kills:383
Deaths:232
KDR:1.651
Accuracy:69.728% B*
HSR:19.843% B**
MGR-M1 Bishop
B**
Kills:250
Deaths:119
KDR:2.101
Accuracy:37.061% B++
HSR:38.400% B**
NS Baron G5AE
B*
Kills:166
Deaths:106
KDR:1.566
Accuracy:55.474% B*
HSR:6.627% F
Gauss Compact Burst
B+
Kills:162
Deaths:89
KDR:1.820
Accuracy:25.761% C+
HSR:29.012% B+
Kills:23,241
Deaths (as Engineer):16,432
Deaths (to Engineers):15,605
KDR:1.41437
Kill Difference:6,809
Playtime:2,496.186 hours
Usage:52%
Score:40.908m
Score/min:273
Accuracy (listed only):38.037%
HSR (listed only):17.049%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
C+
Kills:2,671
Deaths:1,450
KDR:1.842
Accuracy:26.373% C+
HSR:15.125% D-
Blitz GD-10
C++
Kills:2,107
Deaths:1,726
KDR:1.221
Accuracy:24.635% C++
HSR:12.720% D
GD-7F
B+
Kills:2,048
Deaths:1,573
KDR:1.302
Accuracy:27.203% B+
HSR:16.943% C--
19A Fortuna
B
Kills:2,045
Deaths:1,410
KDR:1.450
Accuracy:27.731% B
HSR:13.643% D*
AC-X11
B+
Kills:1,760
Deaths:1,172
KDR:1.502
Accuracy:27.268% B+
HSR:16.193% D--
Razor GD-23
B++
Kills:1,561
Deaths:1,045
KDR:1.494
Accuracy:28.146% B++
HSR:15.119% D--
Gauss Compact S
C**
Kills:1,448
Deaths:1,563
KDR:0.926
Accuracy:24.934% C**
HSR:14.503% D
AF-19 Mercenary
B+
Kills:1,424
Deaths:1,036
KDR:1.375
Accuracy:24.000% B+
HSR:18.539% C--
MKV Suppressed
B+
Kills:1,400
Deaths:1,004
KDR:1.394
Accuracy:28.718% B+
HSR:13.286% D--
GD-66 Claw
B++
Kills:1,353
Deaths:859
KDR:1.575
Accuracy:67.351% B++
HSR:9.165% D-
AF-57 Piston
C
Kills:1,308
Deaths:1,182
KDR:1.107
Accuracy:37.039% C
HSR:10.015% D--
AF-4 Cyclone
B++
Kills:1,275
Deaths:861
KDR:1.481
Accuracy:29.209% B++
HSR:12.314% D--
NS-7 PDW
C++
Kills:1,254
Deaths:848
KDR:1.479
Accuracy:24.861% C++
HSR:9.649% D*
Mauler S6
B**
Kills:1,247
Deaths:760
KDR:1.641
Accuracy:50.336% B**
HSR:10.024% D--
NS Baron G5
B**
Kills:1,241
Deaths:768
KDR:1.616
Accuracy:53.759% B**
HSR:8.944% D*
AF-4A Bandit
C++
Kills:1,230
Deaths:769
KDR:1.599
Accuracy:25.530% C++
HSR:19.268% C--
NS-11C
B+
Kills:1,184
Deaths:775
KDR:1.528
Accuracy:25.738% B+
HSR:11.318% D**
NC12 Sweeper
B*
Kills:1,179
Deaths:680
KDR:1.734
Accuracy:50.749% B*
HSR:9.415% D--
The Brawler
C+
Kills:1,168
Deaths:779
KDR:1.499
Accuracy:52.609% C
HSR:13.442% C+
MGR-S1 Gladius
B**
Kills:761
Deaths:446
KDR:1.706
Accuracy:29.298% B+
HSR:29.829% B**
NSX Tanto
B*
Kills:500
Deaths:355
KDR:1.408
Accuracy:24.570% C
HSR:31.400% B*
LA39 Bruiser
B**
Kills:383
Deaths:232
KDR:1.651
Accuracy:69.728% B*
HSR:19.843% B**
NSX Tengu
C++
Kills:223
Deaths:152
KDR:1.467
Accuracy:37.330% C++
HSR:21.525% C++
NS Baron G5AE
B*
Kills:166
Deaths:106
KDR:1.566
Accuracy:55.474% B*
HSR:6.627% F
Gauss Compact Burst
B+
Kills:162
Deaths:89
KDR:1.820
Accuracy:25.761% C+
HSR:29.012% B+
Kills:31,098
Deaths (as Light Assault):21,640
Deaths (to Light Assaults):10,882
KDR:1.43706
Kill Difference:9,458
Playtime:305.061 hours
Usage:6%
Score:5.368m
Score/min:293
Accuracy (listed only):35.934%
HSR (listed only):15.514%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
C+
Kills:2,671
Deaths:1,450
KDR:1.842
Accuracy:26.373% C+
HSR:15.125% D-
Blitz GD-10
C++
Kills:2,107
Deaths:1,726
KDR:1.221
Accuracy:24.635% C++
HSR:12.720% D
AF-6 Shadow
B+
Kills:1,680
Deaths:653
KDR:2.573
Accuracy:37.479% B+
HSR:21.488% D
The Moonshot
B+
Kills:1,422
Deaths:419
KDR:3.394
Accuracy:45.501% B+
HSR:80.239% C++
MKV Suppressed
B+
Kills:1,400
Deaths:1,004
KDR:1.394
Accuracy:28.718% B+
HSR:13.286% D--
NS-44 Commissioner
B*
Kills:1,362
Deaths:1,062
KDR:1.282
Accuracy:43.296% B*
HSR:25.698% B+
AF-4 Cyclone
B++
Kills:1,275
Deaths:861
KDR:1.481
Accuracy:29.209% B++
HSR:12.314% D--
NS-7 PDW
C++
Kills:1,254
Deaths:848
KDR:1.479
Accuracy:24.861% C++
HSR:9.649% D*
SAS-R
A
Kills:1,233
Deaths:434
KDR:2.841
Accuracy:46.585% A
HSR:73.966% B+
AF-18 Stalker
B+
Kills:1,217
Deaths:686
KDR:1.774
Accuracy:29.890% B+
HSR:13.804% D--
NS-44L Blackhand
B+
Kills:1,204
Deaths:768
KDR:1.568
Accuracy:44.168% C**
HSR:48.173% B+
LA8 Rebel
B**
Kills:1,204
Deaths:851
KDR:1.415
Accuracy:34.961% B+
HSR:29.153% B**
NS-30 Vandal
B+
Kills:1,200
Deaths:622
KDR:1.929
Accuracy:35.175% B+
HSR:15.417% D*
LA3 Desperado
B+
Kills:1,185
Deaths:1,003
KDR:1.181
Accuracy:30.914% B+
HSR:15.865% D
Impetus
B+
Kills:1,170
Deaths:666
KDR:1.757
Accuracy:36.678% B+
HSR:25.983% C
LA80
B++
Kills:1,162
Deaths:374
KDR:3.107
Accuracy:45.731% B++
HSR:81.067% B+
EM4 Longshot
A
Kills:1,160
Deaths:296
KDR:3.919
Accuracy:47.852% A
HSR:83.276% B++
NC14 Bolt Driver
B*
Kills:1,156
Deaths:445
KDR:2.598
Accuracy:41.104% B*
HSR:75.952% C*
NC4 Mag-Shot
A
Kills:1,154
Deaths:788
KDR:1.464
Accuracy:32.042% B++
HSR:28.163% A
MGR-S1 Gladius
B**
Kills:761
Deaths:446
KDR:1.706
Accuracy:29.298% B+
HSR:29.829% B**
NSX Daimyo
B
Kills:341
Deaths:130
KDR:2.623
Accuracy:43.388% B
HSR:91.202% D-
NS-357 Underboss
B++
Kills:327
Deaths:270
KDR:1.211
Accuracy:41.592% B++
HSR:24.771% B+
NSX Tomoe
B+
Kills:326
Deaths:165
KDR:1.976
Accuracy:27.888% C
HSR:42.945% B+
NC08 Mag-Scatter
B+
Kills:262
Deaths:235
KDR:1.115
Accuracy:58.531% B+
HSR:17.557% B+
NS-AM7 Archer
A++
Kills:231
Deaths:273
KDR:0.846
Accuracy:57.341% C+
HSR:34.199% A++
NSX Tengu
C++
Kills:223
Deaths:152
KDR:1.467
Accuracy:37.330% C++
HSR:21.525% C++
AF-8 RailJack
A+
Kills:175
Deaths:60
KDR:2.917
Accuracy:47.421% A+
HSR:81.143% B++
NS-45 Pilot
B**
Kills:170
Deaths:104
KDR:1.635
Accuracy:33.566% B+
HSR:33.529% B**
The Executive
C+
Kills:79
Deaths:56
KDR:1.411
Accuracy:32.827% C--
HSR:24.051% C+
Gauss SPR
A**
Kills:77
Deaths:32
KDR:2.406
Accuracy:39.005% B**
HSR:54.546% A**
NS-61 Emissary
B**
Kills:62
Deaths:71
KDR:0.873
Accuracy:26.807% C+
HSR:22.581% B**
Kills:29,250
Deaths (as Infiltrator):16,950
Deaths (to Infiltrators):8,791
KDR:1.72566
Kill Difference:12,300
Playtime:703.854 hours
Usage:15%
Score:10.730m
Score/min:254
Accuracy (listed only):37.425%
HSR (listed only):37.394%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
C+
Kills:2,671
Deaths:1,450
KDR:1.842
Accuracy:26.373% C+
HSR:15.125% D-
Blitz GD-10
C++
Kills:2,107
Deaths:1,726
KDR:1.221
Accuracy:24.635% C++
HSR:12.720% D
MKV Suppressed
B+
Kills:1,400
Deaths:1,004
KDR:1.394
Accuracy:28.718% B+
HSR:13.286% D--
GD-66 Claw
B++
Kills:1,353
Deaths:859
KDR:1.575
Accuracy:67.351% B++
HSR:9.165% D-
Reaper DMR
B
Kills:1,329
Deaths:862
KDR:1.542
Accuracy:27.380% B
HSR:17.231% D--
AF-57 Piston
C
Kills:1,308
Deaths:1,182
KDR:1.107
Accuracy:37.039% C
HSR:10.015% D--
AF-4 Cyclone
B++
Kills:1,275
Deaths:861
KDR:1.481
Accuracy:29.209% B++
HSR:12.314% D--
NS-7 PDW
C++
Kills:1,254
Deaths:848
KDR:1.479
Accuracy:24.861% C++
HSR:9.649% D*
Mauler S6
B**
Kills:1,247
Deaths:760
KDR:1.641
Accuracy:50.336% B**
HSR:10.024% D--
NS Baron G5
B**
Kills:1,241
Deaths:768
KDR:1.616
Accuracy:53.759% B**
HSR:8.944% D*
Gauss Rifle S
B**
Kills:1,240
Deaths:662
KDR:1.873
Accuracy:29.579% B**
HSR:19.274% C+
GR-22
B++
Kills:1,239
Deaths:879
KDR:1.410
Accuracy:27.600% B++
HSR:16.384% C
NC12 Sweeper
B*
Kills:1,179
Deaths:680
KDR:1.734
Accuracy:50.749% B*
HSR:9.415% D--
The Brawler
C+
Kills:1,168
Deaths:779
KDR:1.499
Accuracy:52.609% C
HSR:13.442% C+
NC1 Gauss Rifle
B*
Kills:1,155
Deaths:574
KDR:2.012
Accuracy:26.857% B*
HSR:19.740% C+
NC9 A-Tross
B+
Kills:1,151
Deaths:616
KDR:1.869
Accuracy:28.063% B+
HSR:23.545% C+
MGR-S1 Gladius
B**
Kills:761
Deaths:446
KDR:1.706
Accuracy:29.298% B+
HSR:29.829% B**
Gauss Prime
C+
Kills:672
Deaths:448
KDR:1.500
Accuracy:26.258% C+
HSR:22.470% C+
Carnage AR
B*
Kills:628
Deaths:393
KDR:1.598
Accuracy:26.739% B+
HSR:26.115% B*
LA39 Bruiser
B**
Kills:383
Deaths:232
KDR:1.651
Accuracy:69.728% B*
HSR:19.843% B**
Gauss Rifle Burst
C**
Kills:282
Deaths:146
KDR:1.932
Accuracy:28.816% C**
HSR:26.241% C+
NSX Tengu
C++
Kills:223
Deaths:152
KDR:1.467
Accuracy:37.330% C++
HSR:21.525% C++
NS-11A
C*
Kills:198
Deaths:134
KDR:1.478
Accuracy:24.984% C*
HSR:15.657% D-
NS Baron G5AE
B*
Kills:166
Deaths:106
KDR:1.566
Accuracy:55.474% B*
HSR:6.627% F
NS-11P
B*
Kills:160
Deaths:87
KDR:1.839
Accuracy:26.833% B*
HSR:19.375% C++
Kills:25,790
Deaths (as Combat Medic):16,654
Deaths (to Combat Medics):6,112
KDR:1.54858
Kill Difference:9,136
Playtime:285.074 hours
Usage:6%
Score:5.103m
Score/min:298
Accuracy (listed only):36.423%
HSR (listed only):16.318%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
A++
Kills:855
Deaths:297
KDR:2.879
Accuracy:54.710% A++
HSR:4.211% C
NCM1 Scattercannon
B+
Kills:521
Deaths:199
KDR:2.618
Accuracy:43.987% B+
HSR:17.658% B+
NCM2 Falcon
A+
Kills:499
Deaths:291
KDR:1.715
Accuracy:57.857% A+
HSR:3.407% D
NCM3 Raven
B++
Kills:440
Deaths:182
KDR:2.418
Accuracy:45.270% B++
HSR:1.591% D
AF-34 Mattock
C++
Kills:435
Deaths:142
KDR:3.063
Accuracy:34.219% C++
HSR:16.322% C+
NCM3 Raven
B*
Kills:388
Deaths:186
KDR:2.086
Accuracy:46.329% B*
HSR:2.320% C
NS-10 Burster
C
Kills:242
Deaths:62
KDR:3.903
Accuracy:27.443% C
HSR:1.240% D**
NCM1 Scattercannon
M+
Kills:216
Deaths:56
KDR:3.857
Accuracy:47.114% B**
HSR:26.389% M+
NS-10 Burster
C
Kills:188
Deaths:41
KDR:4.585
Accuracy:28.081% C
HSR:2.660% D-
AF-41 Hacksaw
B**
Kills:175
Deaths:36
KDR:4.861
Accuracy:43.692% B**
HSR:18.857% B**
AF-41 Hacksaw
B**
Kills:151
Deaths:36
KDR:4.194
Accuracy:41.413% B**
HSR:15.894% B+
AF-23 Grinder
A
Kills:117
Deaths:34
KDR:3.441
Accuracy:44.873% A
HSR:10.256% D*
AF-23 Grinder
A
Kills:117
Deaths:34
KDR:3.441
Accuracy:50.949% A
HSR:14.530% C--
AF-34 Mattock
C+
Kills:91
Deaths:22
KDR:4.136
Accuracy:34.795% C+
HSR:15.385% D
Kills:4,435
Deaths (as MAX Suit):809
Deaths (to MAX Suits):4,458
KDR:5.48208
Kill Difference:3,626
Playtime:116.909 hours
Usage:2%
Score:2.142m
Score/min:305
Accuracy (listed only):42.909%
HSR (listed only):10.766%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:1,097
V. Kills:297 368%
Deaths:169
KDR:6.491
Accuracy:52.476% B+
KPH:36.500 D
VKPH:9.900 C--
M30 Mustang AH
B**
Kills:901
V. Kills:120 N/A
Deaths:149
KDR:6.047
Accuracy:59.676% B+
KPH:63.100 B+
VKPH:8.400 B**
Vortek Rotary
C+
Kills:873
V. Kills:686 127%
Deaths:493
KDR:1.771
Accuracy:32.508% C**
KPH:13.500 C+
VKPH:10.600 C+
M20 Mustang
B*
Kills:758
V. Kills:418 181%
Deaths:238
KDR:3.185
Accuracy:35.878% B*
KPH:22.400 B*
VKPH:12.400 B+
Hornet Missiles
B**
Kills:276
V. Kills:163 168%
Deaths:69
KDR:4
Accuracy:68.138% B**
KPH:47.900 C
VKPH:28.300 C-
Tomcat A2AM Pods
C*
Kills:82
V. Kills:71 114%
Deaths:16
KDR:5.125
Accuracy:80.160% C++
KPH:53.800 C+
VKPH:46.600 C*
Coyote Missiles
D-
Kills:67
V. Kills:51 129%
Deaths:29
KDR:2.310
Accuracy:57.995% B++
KPH:16.900 D--
VKPH:12.800 D-
Kills:4,054 (2,532 + 0)
Deaths:1,163
KDR:3.486
VKDR:1.553
Vehicle Kills:1,806
Kill Difference:2,891
Playtime:154.129 hours
Usage:3%
Score:1.978m
Score/min:214
Piloting Accuracy:35.878%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:853
V. Kills:834 102%
Deaths:589
KDR:1.448
Accuracy:49.095% B+
KPH:7.200 C+
VKPH:7 C+
L105 Zephyr
B*
Kills:314
V. Kills:42 N/A
Deaths:20
KDR:15.700
Accuracy:49.325% B*
KPH:59 C**
VKPH:7.900 C+
AP30 Shredder
C+
Kills:188
V. Kills:150 125%
Deaths:50
KDR:3.760
Accuracy:29.564% C+
KPH:21.400 C-
VKPH:17 C+
C150 Dalton
B**
Kills:112
V. Kills:62 178%
Deaths:16
KDR:7
Accuracy:50.119% B**
KPH:29.200 C+
VKPH:16.200 C--
Kills:1,467 (853 + 614)
Deaths:675
KDR:2.173
VKDR:1.612
Vehicle Kills:1,088
Kill Difference:792
Playtime:137.183 hours
Usage:3%
Score:1.202m
Score/min:146
Piloting Accuracy:49.095%
Gunner Accuracy:50.119%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:1,288
V. Kills:966 133%
Deaths:235
KDR:5.481
Accuracy:66.174% A
KPH:33.200 C**
VKPH:24.900 B**
L100 Python HESH
C-
Kills:1,113
V. Kills:203 N/A
Deaths:102
KDR:10.912
Accuracy:56.632% B**
KPH:35.300 D
VKPH:6.400 C-
C75 Viper
A+
Kills:1,092
V. Kills:138 N/A
Deaths:71
KDR:15.380
Accuracy:45.464% B*
KPH:56.200 A+
VKPH:7.100 C+
Skyguard
C++
Kills:511
V. Kills:377 135%
Deaths:154
KDR:3.318
Accuracy:29.648% C++
KPH:10.500 D
VKPH:7.700 D
LB00 Python AP
B**
Kills:138
V. Kills:59 230%
Deaths:8
KDR:17.250
Accuracy:70.173% A+
KPH:64.400 B*
VKPH:27.600 B**
Kills:4,142 (4,142 + 0)
Deaths:570
KDR:7.267
VKDR:3.058
Vehicle Kills:1,743
Kill Difference:3,572
Playtime:140.696 hours
Usage:3%
Score:1.995m
Score/min:236
Driving Accuracy:70.173%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:2,802
V. Kills:1,839 152%
Deaths:324
KDR:8.648
Accuracy:61.576% A+
KPH:27.500 B+
VKPH:18.100 B++
Enforcer ML85
B++
Kills:1,013
V. Kills:868 117%
Deaths:133
KDR:7.617
Accuracy:56.856% A++
KPH:25.100 C*
VKPH:21.500 B++
E540 Halberd
C+
Kills:542
V. Kills:339 159%
Deaths:66
KDR:8.212
Accuracy:58.736% A++
KPH:23.600 C--
VKPH:14.800 C+
M20 Basilisk
B**
Kills:210
V. Kills:76 273%
Deaths:34
KDR:6.176
Accuracy:38.299% B**
KPH:13.300 D
VKPH:4.800 D
Titan-150 HEAT
D-
Kills:192
V. Kills:91 209%
Deaths:61
KDR:3.148
Accuracy:44.072% C
KPH:12.100 D--
VKPH:5.700 D-
Titan-150 HESH
C++
Kills:130
V. Kills:29 433%
Deaths:7
KDR:18.571
Accuracy:52.329% B+
KPH:37.600 C+
VKPH:8.400 C++
M12 Kobalt
C
Kills:64
V. Kills:2 N/A
Deaths:2
KDR:32
Accuracy:12.806% C-
KPH:44.100 C
VKPH:1.400 C
Kills:4,953 (3,124 + 1,829)
Deaths:627
KDR:7.900
VKDR:5.174
Vehicle Kills:3,244
Kill Difference:4,326
Playtime:201.631 hours
Usage:4%
Score:3.955m
Score/min:327
Driving Accuracy:52.329%
Gunner Accuracy:12.806%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:211
V. Kills:25 N/A
Deaths:6
KDR:35.167
Accuracy:54.204% B+
KPH:113.200 C++
VKPH:13.400 B**
Enforcer ML65-H
A+
Kills:162
V. Kills:139 116%
Deaths:8
KDR:20.250
Accuracy:69.436% A
KPH:54.700 A
VKPH:47 A+
E540 Halberd-H
B**
Kills:137
V. Kills:99 137%
Deaths:9
KDR:15.222
Accuracy:62.187% B++
KPH:41.600 C++
VKPH:30.100 B**
M40 Fury-H
B
Kills:104
V. Kills:22 452%
Deaths:9
KDR:11.556
Accuracy:46.175% B++
KPH:76.200 C
VKPH:16.100 B
G40-F Ranger
B+
Kills:60
V. Kills:33 176%
Deaths:3
KDR:20
Accuracy:35.038% C**
KPH:42.800 B+
VKPH:23.500 C**
Kills:674 (0 + 674)
Deaths:35
KDR:19.257
VKDR:9.086
Vehicle Kills:318
Kill Difference:639
Playtime:10.883 hours
Usage:0%
Score:0.315m
Score/min:482
Driving Accuracy:N/A%
Gunner Accuracy:35.038%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M
Kills:1,231
V. Kills:26 N/A
Deaths:13
KDR:94.692
Accuracy:23.351% A
KPH:158.100 M
VKPH:3.300 B+
M12 Kobalt
A+
Kills:569
V. Kills:15 N/A
Deaths:13
KDR:43.769
Accuracy:23.641% A
KPH:113.900 A+
VKPH:3 B+
M20 Basilisk
B**
Kills:424
V. Kills:126 334%
Deaths:33
KDR:12.849
Accuracy:43.641% B++
KPH:31.900 B**
VKPH:9.500 B+
M20 Basilisk
B*
Kills:334
V. Kills:137 242%
Deaths:25
KDR:13.360
Accuracy:42.930% B+
KPH:31.800 B*
VKPH:13 B++
M40 Fury
A++
Kills:242
V. Kills:48 N/A
Deaths:10
KDR:24.200
Accuracy:47.871% A+
KPH:103.800 A++
VKPH:20.600 A+
M40 Fury
B++
Kills:239
V. Kills:48 488%
Deaths:18
KDR:13.278
Accuracy:43.036% B*
KPH:62.500 B++
VKPH:12.500 B++
M60-G Bulldog
B++
Kills:223
V. Kills:50 437%
Deaths:13
KDR:17.154
Accuracy:40.495% B++
KPH:38.300 B+
VKPH:8.600 B++
G30 Walker
A
Kills:157
V. Kills:86 180%
Deaths:13
KDR:12.077
Accuracy:30.490% C**
KPH:24.800 A
VKPH:13.600 B*
M60-G Bulldog
A+
Kills:106
V. Kills:12 N/A
Deaths:1
KDR:106
Accuracy:51.636% A+
KPH:53.700 B++
VKPH:6.100 C
G30 Walker
B+
Kills:52
V. Kills:30 168%
Deaths:4
KDR:13
Accuracy:32.453% B+
KPH:18.500 C**
VKPH:10.700 C++
Kills:3,577 (0 + 3,577)
Deaths:143
KDR:25.014
VKDR:4.042
Vehicle Kills:578
Kill Difference:3,434
Playtime:59.681 hours
Usage:1%
Score:1.288m
Score/min:360
Driving Accuracy:N/A%
Gunner Accuracy:32.453%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:1,480
V. Kills:422 350%
Deaths:776
KDR:1.907
Accuracy:55.382% B+
KPH:37 B*
VKPH:10.500 B*
S12 Renegade
B**
Kills:1,348
V. Kills:69 N/A
Deaths:425
KDR:3.172
Accuracy:48.778% B*
KPH:63.600 C**
VKPH:3.300 B**
M12 Kobalt-F
C++
Kills:1,136
V. Kills:53 N/A
Deaths:537
KDR:2.115
Accuracy:22.547% C++
KPH:22.200 C+
VKPH:1 C
M20 Basilisk-F
C
Kills:92
V. Kills:59 153%
Deaths:64
KDR:1.438
Accuracy:47.026% C+
KPH:6 C--
VKPH:3.900 C
Kills:4,056 (4,056 + 0)
Deaths:1,802
KDR:2.251
VKDR:0.335
Vehicle Kills:603
Kill Difference:2,254
Playtime:127.670 hours
Usage:3%
Score:1.053m
Score/min:137
Driving Accuracy:47.026%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 4,6412,8023248.648B+6.7761.576%A+1.606%D27.6B+18.1B++346101.7h5C+8.1B+
Tempest 2,6842,6711,4501.842B+0.0426.373%C+15.125%D-44.2C+N/A13260.4h10.5C39.8C+
C-4 2,9102,2431,0402.157B+0.2833.264%A+N/A120.6B**35.9B+103518.6h1.1B*3.2B**
EM1 2,2162,1911,6001.369C*0.5125.754%B*15.381%D--28.5CN/A9176.9h13.4C+51.9B+
Blitz GD-10 2,1282,1071,7261.221C*0.6624.635%C++12.72%D18.7C-N/A62112.6h15.9C+64.5C*
GD-7F 2,0762,0481,5731.302C*0.5827.203%B+16.943%C--26.2C+N/A8878.1h13.7C++50.4C**
19A Fortuna 2,0652,0451,4101.45C++0.4327.731%B13.643%D*26.4CN/A8277.4h9.8C*35.2B
NC6A GODSAW 1,8611,8309731.881C+0.0027.179%C+23.552%C-46.3CN/A15239.5h10C+36.9C+
AC-X11 1,7761,7601,1721.502B+0.3827.268%B+16.193%D--26.7C+N/A9566h10.8C+39.5C*
LA1 Anchor 1,7401,7251,0081.711C+0.1726.867%B+17.855%D--33.4C-N/A11551.6h10.3C++38.3B
AF-6 Shadow 1,7011,6806532.573B+0.6937.479%B+21.488%D57.1B+N/A16529.4h4.8B++12.8B++
NC05 Jackhammer 1,6031,5971,0981.454C*0.4347.347%B+12.148%D40.6C+N/A14639.3h4B*8.5B+
Razor GD-23 1,5851,5611,0451.494B+0.3928.146%B++15.119%D--27.9C*N/A9755.9h12.1C**42.9B+
MANA Anti-Vehicle Turret 2,7821,5396362.42A++0.5461.284%A++4.808%A*15390U12430U13218650.1h8.9B*14.5A
M40 Fury-F 1,9021,4807761.907C*0.0355.382%B+1.284%B37B*10.6B*15940h8.6B+15.6B++
GD-22S 1,4821,4651,0121.448C+0.4325.825%B+17.611%D-35.3C+N/A12841.5h10.7C**41.5B+
Mag-Cutter 1,5711,45226,5770.055B**1.8348.342%A++N/A1B+N/A31395.8h1.9B++3.9B++
Gauss Compact S 1,4691,4481,5630.926C+0.9624.934%C**14.503%D15.5CN/A5193.2h10.7C*42.8B
NS-15M1 1,4511,4439201.568C++0.3125.887%B++15.246%D-39.4C++N/A12136.6h11.7B+45.1B+
EM6 1,4371,4308021.783C*0.1024.805%B+16.853%D--43.2C++N/A15633.1h10B+40.4B+
AF-19 Mercenary 1,4371,4241,0361.375B++0.5124%B+18.539%C--13.8CN/A82103h12.5C**52.3B+
The Moonshot 1,4381,4224193.394C1.5145.501%B+80.239%C++57.8C*N/A15024.6h1.8C*3.9B+
MKV Suppressed 1,4061,4001,0041.394B+0.4928.718%B+13.286%D--31.7C+N/A10544.1h13B45.2B+
M12 Kobalt 1,4241,3851781.471B++79.5925.574%B*20.217%B+209.8A*5.9B+5286.6h14.5B+56.7B++
NS-44 Commissioner 1,3801,3621,0621.282B0.6043.296%B*25.698%B+38.5C**N/A11135.4h3.5B+8.2B++
GD-66 Claw 1,3631,3538591.575C**0.3167.351%B++9.165%D-46.7C**N/A14029h2B*2.9B++
S12 Renegade 1,4171,3484253.172C+1.2948.778%B*7.196%B63.6C**3.3B**24021.2h2.7B++5.6B*
Reaper DMR 1,3391,3298621.542C+0.3427.38%B17.231%D--32.9C+N/A9840.4h9.4C**34.4B+
AF-57 Piston 1,3231,3081,1821.107C+0.7737.039%C10.015%D--20.3DN/A5864.5h4.4C*12C++
NC6 Gauss SAW 1,3101,3037671.699B+0.1822.507%B+15.426%D*32.7C*N/A20239.8h9.7C**43B+
L100 Python AP 2,2541,2882355.481C**3.6066.174%A1.398%D-33.2C**24.9B**33838.8h6C*9.1B++
AF-4 Cyclone 1,2801,2758611.481C*0.4029.209%B++12.314%D--28.5C+N/A9544.7h10.3B35.4B+
NS-7 PDW 1,2571,2548481.479B++0.4024.861%C++9.649%D*42.1B*N/A13929.8h12.7B+51.1B+
Mauler S6 1,2711,2477601.641B*0.2450.336%B**10.024%D--45.5B**N/A17927.4h3.7B**7.4B*
NS Baron G5 1,2491,2417681.616B++0.2753.759%B**8.944%D*44.8B+N/A14727.7h4.2B+7.8C+
Gauss Rifle S 1,2641,2406621.873B++0.0129.579%B**19.274%C+49.6B**1B**18025h11.5C+39B+
GR-22 1,2491,2398791.41C++0.4727.6%B++16.384%C30.1C+N/A9941.1h14.3C+51.9B
SAS-R 1,2401,2334342.841C++0.9646.585%A73.966%B+51.6B++N/A14923.9h1.9B++4.1B*
M12 Kobalt 1,2571,2311394.692S92.8123.351%A15.191%D157.8M3.3B+5087.8h13.3B*57B++
AF-4A Bandit 1,2471,2307691.599C**0.2825.53%C++19.268%C--25.7CN/A7747.9h11C++43C*
AF-18 Stalker 1,2381,2176861.774B+0.1129.89%B+13.804%D--38.2C**N/A12031.9h12.6C++42.2B
NS-44L Blackhand 1,2131,2047681.568B0.3144.168%C**48.173%B+38.3B*N/A9531.4h3.3B*7.4B++
LA8 Rebel 1,2241,2048511.415B+0.4734.961%B+29.153%B**39B+N/A10730.9h5.8B+16.5B+
NS-30 Vandal 1,2141,2006221.929C++0.0535.175%B+15.417%D*46.3B+N/A12825.9h5.2B+14.9B+
MANA Anti-Personnel Turret 1,2071,1974252.816N/A0.9324.82%UN/A11970U100U25145300.1h20.8T*83.9T*
Warden 1,2051,1889521.248B0.6331.613%B*19.697%D20.6C+N/A6757.8h8.4B+26.5B++
LA3 Desperado 1,2051,1851,0031.181C**0.7030.914%B+15.865%D42.9B+N/A12227.6h8.1B+26.3C*
NS-11C 1,1971,1847751.528B++0.3525.738%B+11.318%D**26.3C+N/A9645.1h13.9C**54B
NC12 Sweeper 1,1941,1796801.734B+0.1550.749%B*9.415%D--52.6B*N/A17122.4h3.7B++7.2B*
NS-15M2 1,2001,1756651.767C++0.1125.483%B+26.638%C*43.8C++N/A13526.8h11.9B46.7B+
Impetus 1,1801,1706661.757C+0.1236.678%B+25.983%C42.1C++N/A10827.8h4.3B+11.7B+
NC6S Gauss SAW S 1,1731,1696351.841B0.0426.212%B+14.885%D*52.9C**N/A19222.1h9.7B+37.1B+
The Brawler 1,1801,1687791.499C+0.3852.609%C13.442%C+39.3CN/A11029.7h3.4B+6.5B
LA80 1,1711,1623743.107C+1.2345.731%B++81.067%B+51.6B+N/A11522.5h1.8B++4B++
EM4 Longshot 1,1641,1602963.919C**2.0447.852%A83.276%B++41.7B++N/A12127.8h1.9B+4B*
NC14 Bolt Driver 1,1641,1564452.598B+0.7241.104%B*75.952%C*34.1B++N/A11033.9h2.1B*5.1B*
NC1 Gauss Rifle 1,1741,1555742.012B*0.1326.857%B*19.74%C+38.4B**N/A17530.1h10.6B*39.4B*
NC4 Mag-Shot 1,1751,1547881.464B**0.4232.042%B++28.163%A35.7B+N/A10132.3h6.9B+21.4C**
NC9 A-Tross 1,1721,1516161.869B+0.0128.063%B+23.545%C+52.1B*1A16122.1h9.3B33.2B+
M12 Kobalt-F 1,1891,1365372.115C*0.2322.547%C++13.468%B22.2C+1C7651.1h11.3B+49.9B+
L100 Python HESH 1,3161,11310210.912C+9.0356.632%B**2.516%B*35.3D6.4C-17931.5h3B5.2B++
Breaker Rocket Pods 1,3941,0971696.491C+4.6152.476%B+N/A36.4D9.9C--21330.1h16.1C++30.7C**
C75 Viper 1,2301,0927115.38A*13.5045.464%B*1.923%B+56.3A+7.1C+31419.4h6.7B**14.8A
Hawk GD-68 1,6701,0811,3330.811C**1.0768.976%B*3.238%C*16.6C+9.1C+16465h6.9B+10B*
Shrike 1,3581,0601,1220.945B+0.9463.711%B*2.642%C+29.7B+8.3D28935.7h4.5B**7.1B**
NS Decimator 1,4341,0529251.137C++0.7470.196%A3.232%B++37.4C*13.6C29628.1h4.2B+6B*
Enforcer ML85 1,8811,0131337.617B++5.7456.856%A++N/A25.1C*21.5B++34240.4h12.8C++22.6B*
Auraxium Mag-Cutter 1,01799226,4970.037C++1.8439.063%B++4.234%C0.8C+N/A21261h1.7B++4.3B+
NC15 Phoenix 2,2739881,0750.919C+0.9658.834%B++N/A14.7C+19.2B++23067.1h8.8B+15B++
M30 Mustang AH 1,0219011496.047C++4.1759.676%B+N/A63B+8.4B**26214.3h7.2B+12.1B+
Vortek Rotary 1,5598734931.771C++0.1132.508%C**1.947%C13.5C+10.6C+16964.7h70C**215.3B+
NCM2 Falcon 1,0848552972.879A+1.0054.71%A++4.211%C32.9A**8.8A++15826h7.1B*13B*
CAS30 Tank Buster 1,6878535891.448B0.4349.095%B+N/A7.2C+7C+93119.2h55.2C+112.3C**
MGR-S1 Gladius 7807614461.706C**0.1829.298%B+29.829%B**42.3C**1.1A12418h10.2C*34.8B+
M20 Mustang 1,1767582383.185B+1.3035.878%B*1.847%C+22.4B*12.4B+21033.8h60.1B*167.5B**
Gauss Prime 6886724481.5C+0.3826.258%C+22.47%C+37.1CN/A13218.1h12.5D47.8C
Carnage AR 6436283931.598C**0.2826.739%B+26.115%B*38.5B+N/A15116.3h12.9C**48.3B+
Tank Mine 1,1426161963.143B1.2678.888%M*N/A150.2B**128.3A*23214.1h2.9D**3.7A+
M12 Kobalt 5845691343.769M+41.8923.641%A16.345%C-113.8A+3B+4535h15.5B++65.8B++
E540 Halberd 881542668.212C*6.3358.736%A++1.845%D23.6C--14.7C+30923h7.2D--12.2B
NCM1 Scattercannon 5335211992.618B+0.7443.987%B+17.658%B+20.2CN/A8425.8h7.7C++17.5B+
Skyguard 8885111543.318B1.4429.648%C++2.935%B++10.5D7.7D15748.8h113.3C**382B+
NSX Tanto 5135003551.408C**0.4724.57%C31.4%B*35C++N/A10114.3h13.2C*53.7C++
NCM2 Falcon 6354992911.715B**0.1757.857%A+3.407%D20.1A5.5C*10524.8h12.6B+21.9B*
Sticky Grenade 4744741474N/A472.1263.425%B**N/A1580B**N/A43200.3h1.6B+2.5B++
NCM3 Raven 6564401822.418A*0.5445.27%B++1.591%D13.6B*6.7C++13432.4h23.4B+51.7B++
AF-34 Mattock 4394351423.063C+1.1834.219%C++16.322%C+26.4DN/A8916.5h5.5C*16B
M20 Basilisk 5504243312.848S10.9743.641%B++5.66%C+31.9B**9.5B+28313.3h62B+142.1B**
GD Guardian 4073962081.904C+0.0232.179%C-26.515%C33.8DN/A8111.7h7.5C23.3C
NCM3 Raven 6023881862.086A++0.2046.329%B*2.32%C11.7B+6.4C++11533.3h27.5C**59.4B+
LA39 Bruiser 3893832321.651B+0.2369.728%B*19.843%B**51.1B+N/A1867.5h1.9B**2.8B++
NSX Daimyo 3443411302.623C+0.7443.388%B91.202%D-55.9C*N/A1456.1h2.7C+6.3C++
M20 Basilisk 4713342513.36S11.4842.93%B+8.084%B*31.8B*13B++28610.5h69C*160.7B++
M60-A Bulldog 3783311033.1B+31.2253.898%B*N/A39.4C*5.6B++1368.4h5.8C++10.9B+
MGR-L1 Promise 3433302041.618C*0.2625.596%B+27.879%B+47.1C*1.9A**1717h13.9C**54.3B+
NS-357 Underboss 3333272701.211C**0.6741.592%B++24.771%B+43C*N/A1347.6h4.1C*9.9B+
NSX Tomoe 3303261651.976C*0.0927.888%C42.945%B+49.4B+N/A1286.6h12.4B+44.4B
L105 Zephyr 3563142015.7B+13.8249.325%B*N/A59.2C**7.9C+3755.3h6.2C++12.5B+
Gauss Rifle Burst 2902821461.932C++0.0528.816%C**26.241%C+55.3B+1.6A*1615.1h10.7C**37.1B+
Hornet Missiles 439276694C+2.1268.138%B**N/A47.6C28.1C-4705.8h9.6B+14B++
M60-A Bulldog 318271833.875B+31.9953%B++1.845%C38.7C++6.7B*1637h6.1C+11.5B
Carver 2702661,0230.26B+1.6232.264%B+19.549%B+6.6C++N/A1840.2h1.3C**4C**
NC08 Mag-Scatter 2652622351.115C+0.7758.531%B+17.557%B+40.9BN/A1296.4h3.9C**6.6B+
MGR-M1 Bishop 2522501192.101B0.2237.061%B++38.4%B**50B**N/A1265h5B*13.6B*
Spear Anti-Vehicle Phalanx Turret 4122431912.789B**10.9154.151%B**3.292%C-44.2B30.7B*7515.5h9.5C+17.5B+
M40 Fury 2902421024.2M++22.3247.871%A+1.653%C+105.2A++20.9A++7362.3h10.3B+21.4B*
NS-10 Burster 369242623.903S2.0227.443%C1.24%D**9.5A++5B*10325.5h89.1A+324.8B*
M40 Fury 2872391813.278A11.4043.036%B*N/A62.9B++12.6B++5623.8h11.8B27.3B++
NS-AM7 Archer 2992312730.846B*1.0457.341%C+34.199%A++9.2B+2.7C++5825.1h11.8B++20.6B++
M60-G Bulldog 2732231317.154M**15.2740.495%B++1.345%D*38.4B+8.6B++2185.8h5.9B++14.7B++
NSX Tengu 2282231521.467C*0.4137.33%C++21.525%C++45.5B+1B**1434.9h10.7B++28.8B+
NCM1 Scattercannon 218216563.857B+1.9847.114%B**26.389%M+36.6C++N/A1175.9h6.3C+13.4B++
M20 Basilisk 2742151415.357B**13.4854.031%C*5.116%C++113.2M++31.1B**6941.9h58.6B**108.4B**
C85 Canister-H 236211635.167B**33.2954.204%B+9.479%C--111.1C++13.2B**4571.9h6.6C++12.2B
M20 Basilisk 286210346.176A4.2938.299%B**2.857%D--13.4C--4.8D10015.7h98.8D257.9C**
Hunter QCX 2132052001.025B+0.8640.208%C+26.342%C+27A1.1C927.6h4.2C**10.3B
AF-22 Crow 2341991501.327A+0.5572.539%B+1.508%D42.3B*7.4C3654.7h3.5A++4.8A++
NS-11A 1981981341.478C*0.4024.984%C*15.657%D-30.5C+N/A1586.5h13.7C++54.7C**
Titan-150 HEAT 283192613.148C1.2744.072%C1.042%D*12.1D--5.7D-43515.9h4.1B++9.3B+
NS-10 Burster 288188414.585S2.7028.081%C2.66%D-9.3A++4.9B*9820.3h108.2A385.2B++
AP30 Shredder 338188503.76C1.8829.564%C+1.596%C21.4C-17C+4998.8h103.8C351.2C
Anti-Vehicle Grenade 2381851185N/A183.1262.887%AN/A462.5B+132.5B+36550.4h4.6B+7.3B*
AF-8 RailJack 176175602.917C*1.0447.421%A+81.143%B++34.3B*N/A1805.1h2.7C5.8B+
AF-41 Hacksaw 177175364.861B*2.9843.692%B**18.857%B**54.7A++N/A2533.2h7.2C+16.5B++
NS-45 Pilot 1741701041.635C**0.2533.566%B+33.529%B**63B+1.5A++1942.7h6.8B20.2B+
NSX Naginata 1681681041.615C*0.2720.757%C30.952%B+45.4C*N/A1423.7h11.6C*55.8C*
NS Baron G5AE 1661661061.566C*0.3255.474%B*6.627%F61.5B++N/A2292.7h3.7B++6.6C++
NS-15M AE 163163802.038C++0.1626.584%C**19.018%D-67.9B+N/A3752.4h10.8B+40.7B+
Enforcer ML65-H 301162820.25S18.3769.436%A2.469%B+54A46.3A+6563h17.4C+25B+
Gauss Compact Burst 164162891.82C++0.0625.761%C+29.012%B+46.3C**N/A1433.5h9B*35.1B
The Slasher 1611611,3230.122A+1.7648.868%B**2.484%D--3.5C+N/A1145.6h1.6B*3.3B+
NS-11P 160160871.839B+0.0426.833%B*19.375%C++39B++N/A1794.1h12.6B+46.8B++
G30 Walker 2431571312.077S10.2030.49%C**2.548%D24.9A13.7B*3176.3h142.2B**466.5B**
AF-41 Hacksaw 156151364.194B++2.3141.413%B**15.894%B+47.2B**1.6M**2473.2h7.8C--18.9B+
LB00 Python AP 197138817.25B+15.3770.173%A+N/A65.7B*28.1B**3392.1h4.1C**5.9B**
E540 Halberd-H 236137915.222A13.3462.187%B++2.19%C++41.5C+30B**4283.3h6.5C+10.5C**
Frag Grenade 1361361136N/A134.1253.523%B**N/A680B*N/A69720.2h2.6B**4.9B**
Titan-150 HESH 159130718.571B*16.6952.329%B+N/A37.1C+8.3C+2803.5h2.9B+5.6B+
Rocklet Rifle 2421231151.07B++0.8155.902%BN/A27.3C+26.4C++4604.5h34.1B61B+
MAX Punch 1241178190.143B+1.7442.084%CN/A1.1C+N/A3109.5h1.8C++4.3C++
AF-23 Grinder 120117343.441B+1.5644.873%A10.256%D*45B**1.2A*2362.6h6.7C+14.8B++
AF-23 Grinder 118117343.441B1.5650.949%A14.53%C--45B++N/A2432.6h7.6C14.9B+
C150 Dalton 174112167C++5.1250.119%B**N/A29.5C+16.3C--6723.8h5.6C11.2B
M60-G Bulldog 127111427.75A*25.8755.897%B+N/A158.6A++22.9B**4240.7h4.9B++8.8B++
M60-G Bulldog 1181061106U104.1251.636%A+1.887%D53B++6C3012h6.8C*13.3B++
Aspis Anti-Aircraft Phalanx Turret 203105147.5A++5.6230.619%B*N/A16.4B*15.3B++3796.4h117.6B++384.1B++
M40 Fury-H 126104911.556C+9.6746.175%B++N/A74.3C15.7B3891.4h9.8C-21.2C+
M20 Basilisk-F 15192641.438B+0.4447.026%C+5.435%C+6C--3.9C14515.3h59.7C*127C**
Bouncing Betty 9191233.957C+2.0870.742%M++N/A91DN/A6071h1.8B+2.5A+
AF-34 Mattock 9291224.136B2.2534.795%C+15.385%D37.9C+N/A2132.4h6.8C+19.5C+
A30 Walker 13883126.917B++5.0425.894%C*2.41%B**16.3A+10.8B+1865.1h116.2A448.6B**
Tomcat A2AM Pods 15382165.125C++3.2480.16%C++N/A54.7C+47.3C*7711.5h8.6C+10.7C+
The Executive 8179561.411C+0.4732.827%C--24.051%C+34.3C--N/A862.3h6.8C++20.8C+
Gauss SPR 7877322.406B+0.5239.005%B**54.546%A**29.6C++N/A1252.6h4.4B*11.2B*
Coyote Missiles 11867292.31C0.4357.995%B++N/A16.8D--12.8D-2284h56.3D-97.1C
M12 Kobalt 6664232A30.1212.806%C-15.625%C++42.7C-1.3C-2031.5h16B+124.6C**
NS-61 Emissary 6262710.873C++1.0126.807%C+22.581%B**31C**N/A1142h13.6C++50.7C*
G40-F Ranger 9360320A18.1235.038%C**1.667%B+42.9B+23.6C**3641.4h67.2C++191.7C**
A30 Walker 11055650.846C1.0419.878%C-N/A6C-6D1199.1h219.2D-1102.7D
Spear Anti-Vehicle Phalanx Tower 8354154A*52.1261.768%AN/A41.5C+22.3C3741.3h10.7C+17.4B
G30 Walker 8252413M**11.1232.453%B+5.769%B++18.6C**10.7C++2622.8h149.8B**461.5B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter5510,48311.5h
Restoration Kit9118,96342.1h
Nano-Armor Kit1,5902,874,970284.6h
Spawn Beacon221,2382.1h
Anti-Vehicle MANA Turret453,0146.7h
Repair Module01510.4h
Turret AI Module0610.2h
Cortium Silo0580.1h
Structure Shield Module1740.2h
Skywall Shield Emitter0670.2h
Medical Applicator540237,48220.7h
Nanite Revive Grenade04110.1h
NC Triumph Flare Gun0780.1h
Spear Anti-Vehicle Tower0780.4h
Deconstruction Tool11,6110.1h
Welding Device16670h
Rampart Wall3820.5h
Recon Detection Device385,35510.9h
Shield Recharging Field191,6020.6h
Ammunition Package376,0634.5h
Anti-Infantry MANA Turret622,2153.4h
Hardlight Barrier1850.1h
Snowman Soldier31840.1h
Flail Targeting Dart133191.5h
WLT-Howler Mining Laser115,0511.7h

Check the help document for the dictionary if you want to learn more about words used here.


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