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Field Marshal Ice Cold PunisherIceman[AClD] PunisherIceman
TR BR 187

KDR: 3.28

Score: 91.8m

Last Seen: Oct 14th, 2019 6:08 PM
- OFFLINE - 10.9 hour(s)

Prestige 1, Battle Rank 100 (187 total) - Terran Republic on Cobalt - Outfit Leader of Cobalt Waste Management[AClD] Cobalt Waste Management
TR outfit on Cobalt

Members: 6
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M18 Needler MSW-R M14 Banshee TAR M18 Rotary T9 CARV M18 Locust T9A "Butcher"
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,015,710 MLG Score: 3210
Fun Score: N/A
Cheeseburgers Flipped: 86TIME WITH MEDKIT: 4.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.891%31.664%104151116574,4822.947210.332

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.294%2.277A*1.633A+-1.028D*HEAD ++ (~15.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.30.619B+9.30.347C**19

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.455%0.503%17135121133,18528102522611.8096132%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.316%0.421B-0.997D---0.552

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
165.3-0.037C+68.5-0.306C96.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.915%2.312%1005121199514944330.665552229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.125%0.188C++-0.16C0.23

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.80.641B+5.90.525B+7.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.835%0.968%107113120310,436146155307.14305189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.478%0.614B+-0.861D--1.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.90.665B+17.10.571B+22.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.498%72.197%1071312132,6762120191.26226

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.086%1.731A++0.332C**-0.591

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.548B+2.10.347C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.024%12.056%1071312131,294201980.640911

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.838%1.618A+-0.509D-0.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.697B+2.40.498B+1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Cobalt Waste Management[AClD] Cobalt Waste Management
TR outfit on Cobalt

Members: 6
91.8m244.6%613 (36.8k)541 (32.5k)3.27943149,70645,6503.78765187 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1216910034.889%18.423%64303:4352

12% Combat Medic31% Engineer17% Heavy Assault34% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 21st, 2014 7:11 PMSep 22nd, 2019 4:24 PMOct 14th, 2019 5:20 PM (2d) (PST)Oct 14th, 2019 2:22 PM (2d) (PST)Oct 14th, 2019 2:08 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,2871681,1190.8810.2690.1622.7100.2273210

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
77,24610,07267,1745316101631432,433

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2830.8h/117.9d 23,200 27,580 43,846 460.3k 1,175 6,548 38,479 218.7m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:3,261
Deaths:1,333
KDR:2.446
Accuracy:31.416% A+
HSR:26.618% B**
LC2 Lynx
A*
Kills:2,976
Deaths:1,051
KDR:2.832
Accuracy:33.328% A*
HSR:29.234% A
NS-11C
A++
Kills:1,615
Deaths:539
KDR:2.996
Accuracy:33.707% A++
HSR:22.972% B+
TRAC-5
B**
Kills:1,185
Deaths:727
KDR:1.630
Accuracy:27.240% B**
HSR:16.034% D
T5 AMC
A+
Kills:1,169
Deaths:445
KDR:2.627
Accuracy:30.987% A+
HSR:23.182% B+
TRAC-Shot
A++
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:32.781% A++
HSR:23.288% B**
NS Baron G5AE
A
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:60.051% A
HSR:14.949% C+
TRAC-5 S
M
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:34.483% A*
HSR:31.040% M
HC1 Cougar
A*
Kills:1,161
Deaths:277
KDR:4.191
Accuracy:35.584% A*
HSR:29.630% A
MG-C1 Kindred
A*
Kills:632
Deaths:197
KDR:3.208
Accuracy:36.341% A*
HSR:31.171% A
TRS-12 Uppercut
A
Kills:580
Deaths:309
KDR:1.877
Accuracy:73.920% A
HSR:10% D--
FA1 Barrage
A++
Kills:539
Deaths:268
KDR:2.011
Accuracy:56.199% A++
HSR:12.987% C--
TRAC-5 Burst
A*
Kills:247
Deaths:94
KDR:2.628
Accuracy:36.683% A*
HSR:35.628% A++
AS16 NightHawk
A++
Kills:175
Deaths:57
KDR:3.070
Accuracy:58.325% A++
HSR:16% B+
AMR-66
M+
Kills:167
Deaths:50
KDR:3.340
Accuracy:44.341% M+
HSR:44.311% M+
NSX-P Tanto
A**
Kills:163
Deaths:41
KDR:3.976
Accuracy:38.147% A**
HSR:39.877% A*
NSX Tanto
A*
Kills:74
Deaths:18
KDR:4.111
Accuracy:38.549% A*
HSR:40.541% A*
Kills:17,439
Deaths (as Engineer):6,569
Deaths (to Engineers):8,259
KDR:2.65474
Kill Difference:10,870
Playtime:884.480 hours
Usage:31%
Score:29.857m
Score/min:563
Accuracy (listed only):41.299%
HSR (listed only):26.321%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:10,551
Deaths:3,247
KDR:3.249
Accuracy:32.462% A++
HSR:37.968% A++
T9 CARV
A*
Kills:3,755
Deaths:1,464
KDR:2.565
Accuracy:29.622% A*
HSR:32.943% A+
T9A "Butcher"
A++
Kills:3,511
Deaths:1,074
KDR:3.269
Accuracy:33.069% A++
HSR:40.131% A++
MG-H1 Watchman
A*
Kills:1,910
Deaths:575
KDR:3.322
Accuracy:34.500% A*
HSR:41.833% A*
NS-15M AE
A
Kills:1,684
Deaths:489
KDR:3.444
Accuracy:32.583% A
HSR:32.898% B+
NS-15M2
A+
Kills:1,605
Deaths:443
KDR:3.623
Accuracy:32.167% A+
HSR:30.654% B+
TMG-50
A**
Kills:1,386
Deaths:412
KDR:3.364
Accuracy:34.478% A**
HSR:38.095% A*
T9 CARV-S
A+
Kills:1,339
Deaths:480
KDR:2.790
Accuracy:29.550% A+
HSR:28.828% B+
T32 Bull
A*
Kills:1,169
Deaths:297
KDR:3.936
Accuracy:34.531% A*
HSR:40.975% A*
T16 Rhino
A+
Kills:1,157
Deaths:386
KDR:2.997
Accuracy:28.729% A+
HSR:27.831% B*
NSX-P Naginata
M
Kills:202
Deaths:52
KDR:3.885
Accuracy:34.392% A*
HSR:49.505% M
Kills:28,269
Deaths (as Heavy Assault):8,919
Deaths (to Heavy Assaults):12,922
KDR:3.16953
Kill Difference:19,350
Playtime:472.017 hours
Usage:17%
Score:12.531m
Score/min:442
Accuracy (listed only):32.371%
HSR (listed only):36.515%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:3,261
Deaths:1,333
KDR:2.446
Accuracy:31.416% A+
HSR:26.618% B**
LC2 Lynx
A*
Kills:2,976
Deaths:1,051
KDR:2.832
Accuracy:33.328% A*
HSR:29.234% A
NS-11C
A++
Kills:1,615
Deaths:539
KDR:2.996
Accuracy:33.707% A++
HSR:22.972% B+
PDW-16 Hailstorm
A++
Kills:1,305
Deaths:446
KDR:2.926
Accuracy:33.087% A++
HSR:24.215% A
SMG-46G Armistice
A
Kills:1,303
Deaths:362
KDR:3.599
Accuracy:33.994% A
HSR:25.787% B**
MG-S1 Jackal
A**
Kills:1,267
Deaths:398
KDR:3.183
Accuracy:37.343% A*
HSR:37.174% A**
SMG-46 Armistice
A*
Kills:1,253
Deaths:370
KDR:3.386
Accuracy:36.863% A*
HSR:27.694% A++
TRAC-5
B**
Kills:1,185
Deaths:727
KDR:1.630
Accuracy:27.240% B**
HSR:16.034% D
T5 AMC
A+
Kills:1,169
Deaths:445
KDR:2.627
Accuracy:30.987% A+
HSR:23.182% B+
TRAC-Shot
A++
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:32.781% A++
HSR:23.288% B**
NS Baron G5AE
A
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:60.051% A
HSR:14.949% C+
TRAC-5 S
M
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:34.483% A*
HSR:31.040% M
HC1 Cougar
A*
Kills:1,161
Deaths:277
KDR:4.191
Accuracy:35.584% A*
HSR:29.630% A
MKV Suppressed
A+
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:33.598% A+
HSR:23.793% B++
NS-7 PDW
A++
Kills:1,156
Deaths:389
KDR:2.972
Accuracy:34.042% A++
HSR:23.616% B*
MG-C1 Kindred
A*
Kills:632
Deaths:197
KDR:3.208
Accuracy:36.341% A*
HSR:31.171% A
TRS-12 Uppercut
A
Kills:580
Deaths:309
KDR:1.877
Accuracy:73.920% A
HSR:10% D--
FA1 Barrage
A++
Kills:539
Deaths:268
KDR:2.011
Accuracy:56.199% A++
HSR:12.987% C--
TRAC-5 Burst
A*
Kills:247
Deaths:94
KDR:2.628
Accuracy:36.683% A*
HSR:35.628% A++
SMG-46AE Armistice
A+
Kills:236
Deaths:68
KDR:3.471
Accuracy:36.680% A+
HSR:32.203% B**
AS16 NightHawk
A++
Kills:175
Deaths:57
KDR:3.070
Accuracy:58.325% A++
HSR:16% B+
NSX-P Tanto
A**
Kills:163
Deaths:41
KDR:3.976
Accuracy:38.147% A**
HSR:39.877% A*
Shuriken
M++
Kills:111
Deaths:37
KDR:3
Accuracy:36.486% A*
HSR:39.640% M++
NSX Tanto
A*
Kills:74
Deaths:18
KDR:4.111
Accuracy:38.549% A*
HSR:40.541% A*
Kills:25,063
Deaths (as Light Assault):8,981
Deaths (to Light Assaults):10,145
KDR:2.79067
Kill Difference:16,082
Playtime:968.311 hours
Usage:34%
Score:34.524m
Score/min:594
Accuracy (listed only):39.160%
HSR (listed only):26.553%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:4,519
Deaths:1,750
KDR:2.582
Accuracy:32.473% A++
HSR:34.676% A++
T1 Cycler
A+
Kills:2,494
Deaths:1,359
KDR:1.835
Accuracy:29.700% A+
HSR:27.787% B*
TORQ-9
A++
Kills:2,461
Deaths:911
KDR:2.701
Accuracy:33.523% A++
HSR:29.013% B++
Cycler TRV
A
Kills:1,666
Deaths:813
KDR:2.049
Accuracy:29.622% A
HSR:23.349% B+
PDW-16 Hailstorm
A++
Kills:1,305
Deaths:446
KDR:2.926
Accuracy:33.087% A++
HSR:24.215% A
SMG-46G Armistice
A
Kills:1,303
Deaths:362
KDR:3.599
Accuracy:33.994% A
HSR:25.787% B**
MG-S1 Jackal
A**
Kills:1,267
Deaths:398
KDR:3.183
Accuracy:37.343% A*
HSR:37.174% A**
SMG-46 Armistice
A*
Kills:1,253
Deaths:370
KDR:3.386
Accuracy:36.863% A*
HSR:27.694% A++
NS-11P
A++
Kills:1,248
Deaths:500
KDR:2.496
Accuracy:31.564% A++
HSR:26.603% B**
T1A Unity
A
Kills:1,183
Deaths:533
KDR:2.220
Accuracy:30.592% A
HSR:30.093% B++
SABR-13
A**
Kills:1,174
Deaths:460
KDR:2.552
Accuracy:37.847% A**
HSR:37.905% A++
NS-11A
A*
Kills:1,172
Deaths:425
KDR:2.758
Accuracy:34.055% A++
HSR:37.543% A*
NS Baron G5AE
A
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:60.051% A
HSR:14.949% C+
T1S Cycler
A*
Kills:1,162
Deaths:430
KDR:2.702
Accuracy:34.929% A*
HSR:35.284% A*
MKV Suppressed
A+
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:33.598% A+
HSR:23.793% B++
T1B Cycler
A
Kills:1,157
Deaths:437
KDR:2.648
Accuracy:31.880% A
HSR:24.806% C
NS-7 PDW
A++
Kills:1,156
Deaths:389
KDR:2.972
Accuracy:34.042% A++
HSR:23.616% B*
TAR-AE
A*
Kills:685
Deaths:269
KDR:2.546
Accuracy:36.831% A*
HSR:37.664% A
TRS-12 Uppercut
A
Kills:580
Deaths:309
KDR:1.877
Accuracy:73.920% A
HSR:10% D--
FA1 Barrage
A++
Kills:539
Deaths:268
KDR:2.011
Accuracy:56.199% A++
HSR:12.987% C--
SMG-46AE Armistice
A+
Kills:236
Deaths:68
KDR:3.471
Accuracy:36.680% A+
HSR:32.203% B**
AS16 NightHawk
A++
Kills:175
Deaths:57
KDR:3.070
Accuracy:58.325% A++
HSR:16% B+
Shuriken
M++
Kills:111
Deaths:37
KDR:3
Accuracy:36.486% A*
HSR:39.640% M++
Kills:29,170
Deaths (as Combat Medic):11,350
Deaths (to Combat Medics):4,952
KDR:2.57004
Kill Difference:17,820
Playtime:335.201 hours
Usage:12%
Score:10.253m
Score/min:510
Accuracy (listed only):38.852%
HSR (listed only):27.512%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:2,050
Deaths:1,548
KDR:1.324
Accuracy:50.926% A++
HSR:29.463% B**
NS-357 Underboss
A*
Kills:1,606
Deaths:1,281
KDR:1.254
Accuracy:53.788% A*
HSR:34.060% A+
TSAR-42
A+
Kills:1,572
Deaths:372
KDR:4.226
Accuracy:47.887% A+
HSR:74.618% B++
PDW-16 Hailstorm
A++
Kills:1,305
Deaths:446
KDR:2.926
Accuracy:33.087% A++
HSR:24.215% A
SMG-46G Armistice
A
Kills:1,303
Deaths:362
KDR:3.599
Accuracy:33.994% A
HSR:25.787% B**
MG-S1 Jackal
A**
Kills:1,267
Deaths:398
KDR:3.183
Accuracy:37.343% A*
HSR:37.174% A**
SMG-46 Armistice
A*
Kills:1,253
Deaths:370
KDR:3.386
Accuracy:36.863% A*
HSR:27.694% A++
MKV Suppressed
A+
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:33.598% A+
HSR:23.793% B++
TX1 Repeater
A*
Kills:1,159
Deaths:1,050
KDR:1.104
Accuracy:36.478% A*
HSR:23.382% C**
NS-7 PDW
A++
Kills:1,156
Deaths:389
KDR:2.972
Accuracy:34.042% A++
HSR:23.616% B*
SOAS-20
A*
Kills:1,152
Deaths:374
KDR:3.080
Accuracy:38.658% A*
HSR:31.510% A+
M77-B
B**
Kills:987
Deaths:228
KDR:4.329
Accuracy:44.162% B**
HSR:74.164% C
NS-30 Vandal
A*
Kills:500
Deaths:113
KDR:4.425
Accuracy:46.798% A*
HSR:27.200% C+
NS-45 Pilot
A*
Kills:302
Deaths:226
KDR:1.336
Accuracy:40.046% A+
HSR:44.371% A*
T4 AMP
A*
Kills:288
Deaths:206
KDR:1.398
Accuracy:37.412% A++
HSR:31.250% A*
TS2 Inquisitor
A+
Kills:285
Deaths:225
KDR:1.267
Accuracy:38.965% A+
HSR:20.702% C++
SMG-46AE Armistice
A+
Kills:236
Deaths:68
KDR:3.471
Accuracy:36.680% A+
HSR:32.203% B**
NS-61 Emissary
A
Kills:126
Deaths:80
KDR:1.575
Accuracy:35.382% B**
HSR:23.810% A
99SV
M
Kills:117
Deaths:71
KDR:1.648
Accuracy:47.962% M
HSR:23.077% D**
Shuriken
M++
Kills:111
Deaths:37
KDR:3
Accuracy:36.486% A*
HSR:39.640% M++
TX2 Emperor
A*
Kills:81
Deaths:56
KDR:1.446
Accuracy:42.313% A*
HSR:32.099% A++
NS-AM7 Archer
B
Kills:65
Deaths:115
KDR:0.565
Accuracy:57.323% C+
HSR:20% B
NS-44L Blackhand
A++
Kills:65
Deaths:38
KDR:1.711
Accuracy:55.335% A++
HSR:55.385% B**
Kills:18,146
Deaths (as Infiltrator):8,445
Deaths (to Infiltrators):5,965
KDR:2.14873
Kill Difference:9,701
Playtime:147.100 hours
Usage:5%
Score:4.380m
Score/min:496
Accuracy (listed only):41.545%
HSR (listed only):33.879%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M**
Kills:20,077
V. Kills:20,048 100%
Deaths:2,842
KDR:7.064
Accuracy:41.122% A+
KPH:33.200 A*
VKPH:33.200 M**
M14 Banshee
A++
Kills:5,827
V. Kills:531 N/A
Deaths:501
KDR:11.631
Accuracy:38.341% A++
KPH:78.400 B**
VKPH:7.100 A++
M18 Rotary
M**
Kills:4,450
V. Kills:3,823 116%
Deaths:586
KDR:7.594
Accuracy:42.811% A*
KPH:41.400 A*
VKPH:35.600 M**
M18 Locust
M
Kills:3,551
V. Kills:2,657 134%
Deaths:331
KDR:10.728
Accuracy:43.333% A++
KPH:50.200 A*
VKPH:37.600 M
Hellfire Rocket Pods
A*
Kills:2,399
V. Kills:371 N/A
Deaths:71
KDR:33.789
Accuracy:57.027% B**
KPH:209.800 A*
VKPH:32.500 A++
Hornet Missiles
S
Kills:1,518
V. Kills:896 169%
Deaths:24
KDR:63.250
Accuracy:68.618% B**
KPH:276.100 S
VKPH:163 S
M202 Wyrm
U
Kills:111
V. Kills:50 218%
Deaths:1
KDR:111
Accuracy:65.306% A
KPH:2,895.700 U
VKPH:1,304.300 U
Tomcat A2AM Pods
S
Kills:98
V. Kills:54 178%
Deaths:3
KDR:32.667
Accuracy:85.513% B*
KPH:273.300 S
VKPH:150.600 M**
Kills:38,031 (33,905 + 0)
Deaths:4,359
KDR:8.725
VKDR:6.522
Vehicle Kills:28,430
Kill Difference:33,672
Playtime:874.503 hours
Usage:31%
Score:26.486m
Score/min:505
Piloting Accuracy:43.333%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:2,154
V. Kills:1,740 124%
Deaths:148
KDR:14.554
Accuracy:25.962% D**
KPH:42.100 B+
VKPH:34 B*
AP30 Shredder
M++
Kills:1,629
V. Kills:1,359 120%
Deaths:53
KDR:30.736
Accuracy:46.182% A++
KPH:56.200 A++
VKPH:46.900 M++
L105 Zephyr PX
B**
Kills:1,101
V. Kills:70 N/A
Deaths:20
KDR:55.050
Accuracy:54.211% B+
KPH:114.600 B**
VKPH:7.300 C
CAS30 Tank Buster
B*
Kills:432
V. Kills:398 108%
Deaths:141
KDR:3.064
Accuracy:55.391% B*
KPH:9.900 B
VKPH:9.100 C**
L105 Zephyr
M
Kills:306
V. Kills:80 378%
Deaths:13
KDR:23.539
Accuracy:61.946% A*
KPH:87.100 A+
VKPH:22.800 M
Kills:5,622 (432 + 5,190)
Deaths:375
KDR:14.992
VKDR:9.725
Vehicle Kills:3,647
Kill Difference:5,247
Playtime:136.982 hours
Usage:5%
Score:6.604m
Score/min:804
Piloting Accuracy:55.391%
Gunner Accuracy:61.946%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A++
Kills:182
V. Kills:15 N/A
Deaths:13
KDR:14
Accuracy:43.776% B+
KPH:61.300 A++
VKPH:5 D
L100 Python AP
B
Kills:87
V. Kills:45 189%
Deaths:11
KDR:7.909
Accuracy:52.332% C-
KPH:35.800 B
VKPH:18.500 C++
Kills:269 (269 + 0)
Deaths:24
KDR:11.208
VKDR:2.500
Vehicle Kills:60
Kill Difference:245
Playtime:5.399 hours
Usage:0%
Score:0.132m
Score/min:407
Driving Accuracy:52.332%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
A
Kills:726
V. Kills:487 149%
Deaths:53
KDR:13.698
Accuracy:56.203% A++
KPH:29.900 C**
VKPH:20 A
P2-120 AP
B
Kills:472
V. Kills:331 142%
Deaths:45
KDR:10.489
Accuracy:45.151% C+
KPH:27.800 C+
VKPH:19.500 B
P2-120 HEAT
B*
Kills:127
V. Kills:38 326%
Deaths:15
KDR:8.467
Accuracy:42.567% C+
KPH:36 B*
VKPH:10.800 C*
P2-120 HESH
A+
Kills:127
V. Kills:3 N/A
Deaths:5
KDR:25.400
Accuracy:29.572% D**
KPH:81.100 A+
VKPH:1.900 D*
MR11 Gatekeeper
B**
Kills:104
V. Kills:81 127%
Deaths:9
KDR:11.556
Accuracy:51.452% A+
KPH:31.900 B*
VKPH:24.900 B**
G30 Vulcan
A*
Kills:100
V. Kills:66 149%
Deaths:15
KDR:6.667
Accuracy:49.877% A*
KPH:37.900 A+
VKPH:25 A+
P525 Marauder
C
Kills:99
V. Kills:2 N/A
Deaths:7
KDR:14.143
Accuracy:16.391% D
KPH:53.400 C
VKPH:1.100 D*
Kills:1,755 (726 + 1,029)
Deaths:149
KDR:11.779
VKDR:6.765
Vehicle Kills:1,008
Kill Difference:1,606
Playtime:54.143 hours
Usage:2%
Score:1.769m
Score/min:545
Driving Accuracy:29.572%
Gunner Accuracy:16.391%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:767
V. Kills:27 N/A
Deaths:35
KDR:21.914
Accuracy:51.422% A*
KPH:182.400 A++
VKPH:6.400 C+
G20 Vulcan-H
A*
Kills:194
V. Kills:141 137%
Deaths:15
KDR:12.933
Accuracy:64.074% A*
KPH:68.500 B**
VKPH:49.800 A*
M12 Kobalt-H
D
Kills:128
V. Kills:5 N/A
Deaths:8
KDR:16
Accuracy:26.669% B**
KPH:68.800 D-
VKPH:2.700 D
Kills:1,089 (0 + 1,089)
Deaths:58
KDR:18.776
VKDR:2.983
Vehicle Kills:173
Kill Difference:1,031
Playtime:8.900 hours
Usage:0%
Score:0.256m
Score/min:479
Driving Accuracy:N/A%
Gunner Accuracy:26.669%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:152
V. Kills:21 N/A
Deaths:15
KDR:10.133
Accuracy:44.909% B**
KPH:91.600 A+
VKPH:12.700 C**
M40 Fury
A*
Kills:136
V. Kills:19 N/A
Deaths:11
KDR:12.364
Accuracy:46.959% A
KPH:96.200 A*
VKPH:13.400 B*
Kills:288 (0 + 288)
Deaths:26
KDR:11.077
VKDR:1.538
Vehicle Kills:40
Kill Difference:262
Playtime:3.073 hours
Usage:0%
Score:0.142m
Score/min:769
Driving Accuracy:N/A%
Gunner Accuracy:46.959%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B
Kills:56
V. Kills:37 147%
Deaths:5
KDR:11.200
Accuracy:39.385% C+
KPH:25.400 C++
VKPH:16.800 B
Kills:56 (0 + 56)
Deaths:5
KDR:11.200
VKDR:7.400
Vehicle Kills:37
Kill Difference:51
Playtime:2.201 hours
Usage:0%
Score:0.050m
Score/min:376
Piloting Accuracy:N/A%
Gunner Accuracy:39.385%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 40,12520,0772,8427.064A++3.7841.122%A+N/A33.2A*33.1M**501604.8h89.6B++217.9B*
MSW-R 10,65810,5513,2473.249B+0.0332.462%A++37.968%A++95.3A*1A263110.7h8.9A27.4B**
M14 Banshee 6,3585,82750111.631B+8.3538.341%A++1.013%C+78.4B**7.1A++30374.3h18.4B+47.9B+
TAR 4,5664,5191,7502.582B*0.7032.473%A++34.676%A++90.4MN/A30050h9.6A29.5A
M18 Rotary 8,2734,4505867.594M4.3142.811%A*N/A41.4A*35.6M**501107.4h71.3B*166.5B**
T9 CARV 3,7783,7551,4642.565B**0.7129.622%A*32.943%A+74.5A*N/A25250.4h9.3A31.4B**
M18 Locust 6,2083,55133110.728M**7.4543.333%A++N/A50.2A*37.6M48570.7h74.7B172.3B++
T9A "Butcher" 3,5423,5111,0743.269B*0.0133.069%A++40.131%A++99.7A+N/A26035.2h8.9A27B**
LC3 Jaguar 3,2963,2611,3332.446B++0.8331.416%A+26.618%B**62A+N/A20552.6h10.5B++33.6B*
LC2 Lynx 3,0272,9761,0512.832A+0.4533.328%A*29.234%A61.6A+1.1A++20548.3h11.2B**33.6B**
M60-A Bulldog 3,5912,72223011.835B++8.5632.058%C--N/A26.1C--8.3B190104.4h5.4B17C++
T1 Cycler 2,5202,4941,3591.835B++1.4429.7%A+27.787%B*50.6A++N/A17649.3h10.9B**36.7B**
TORQ-9 2,4922,4619112.701B**0.5833.523%A++29.013%B++91.1M+1.1A33527h11.1A33.2B**
Hellfire Rocket Pods 2,7702,3997133.789M*30.5157.027%B**N/A210.4A*32.5A++106111.4h13.4B+23.4B++
C150 Dalton 3,8942,15414814.554B**11.2725.962%D**N/A42.1B+34B*98651.2h2.2A8.4B++
NS-44 Commissioner 2,0692,0501,5481.324B+1.9650.926%A++29.463%B**61B**N/A19233.6h3.1B*6.1B*
MG-H1 Watchman 1,9391,9105753.322A0.0434.5%A*41.833%A*106.7A**1.6A++30117.9h9.7A28.3B**
NS-15M AE 1,7001,6844893.444B+0.1632.583%A32.898%B+94.1B**N/A24217.9h9.2B**28.2B*
Cycler TRV 1,6771,6668132.049B*1.2329.622%A23.349%B+65.6A++N/A23825.4h10.6B**35.9B*
AP30 Shredder 2,9881,6295330.736B**27.4646.182%A++N/A56.2A++46.9M++120629h57.1B++123.6B**
NS-11C 1,6331,6155392.996A*0.2833.707%A++22.972%B+68.4A++N/A27023.6h10.8B*32B*
NS-357 Underboss 1,6161,6061,2811.254C**2.0353.788%A*34.06%A+72.7B**N/A25422.1h3.4B*6.4B*
NS-15M2 1,6111,6054433.623B**0.3432.167%A+30.654%B+100.3A++N/A38016h9.3B**28.9B*
TSAR-42 1,5811,5723724.226C*0.9547.887%A+74.618%B++67.2AN/A20223.4h1.9B*3.9B*
Hornet Missiles 2,4141,5182463.25S59.9768.618%B**N/A276S162.9S23515.5h6.9B++10.1B**
NS Decimator 2,1171,4567531.934B**1.3565.766%B+2.404%C*49.7B*22.6B++33829.3h3.8B++5.8B++
TMG-50 1,3951,3864123.364A*0.0834.478%A**38.095%A*93.6MN/A29914.8h7.9B**23B**
T9 CARV-S 1,3501,3394802.79A0.4929.55%A+28.828%B+103.8A**N/A40212.9h9.2B**31.3B*
PDW-16 Hailstorm 1,3081,3054462.926A*0.3533.087%A++24.215%A102.8SN/A34112.7h10B**30.2B**
SMG-46G Armistice 1,3061,3033623.599A**0.3233.994%A25.787%B**111.4A++N/A29311.7h9.7B**28.4B*
MG-S1 Jackal 1,2811,2673983.183A++0.1037.343%A*37.174%A**99M1.1B**25412.8h7.8B+20.8B**
SMG-46 Armistice 1,2591,2533703.386A*0.1136.863%A*27.694%A++104.4M**N/A36612h10.2A27.5B**
NS-11P 1,2521,2485002.496A0.7831.564%A++26.603%B**77MN/A24016.2h10A+31.7B**
C-4 1,6101,2441,1171.114C+2.1716.32%FN/A19.5D**5.7F16663.9h1.3B+7.8C--
TRAC-5 1,1931,1857271.63B**1.6527.24%B**16.034%D24.3BN/A14748.7h11.2B*41.1B*
T1A Unity 1,2011,1835332.22B**1.0630.592%A30.093%B++73.5A+1.1B++19016.1h9.7A31.6A
SABR-13 1,1891,1744602.552B+0.7337.847%A**37.905%A++91.7M+1.2A+21512.8h8.7A23A
NS-11A 1,1841,1724252.758A0.5234.055%A++37.543%A*80.3A*N/A21314.6h9.5A+27.8A
T32 Bull 1,1841,1692973.936A*0.6634.531%A*40.975%A*115.7M+1.5A*30210.1h8.7A25.2B**
T5 AMC 1,1731,1694452.627A++0.6530.987%A+23.182%B+75.4M++N/A33215.5h10.8B**35B*
TRAC-Shot 1,1781,1683793.082A0.2032.781%A++23.288%B**95M+N/A23112.3h9.1B*27.8B**
NS Baron G5AE 1,1681,1643673.172A++0.1160.051%A14.949%C+135.3M++N/A3638.6h3A5C++
TRAC-5 S 1,1871,1634172.789A*0.4934.483%A*31.04%M43.4A++N/A16826.8h9.8B++28.3B**
T1S Cycler 1,1761,1624302.702A++0.5834.929%A*35.284%A*76.4MN/A18615.2h9.9B**28.3A
HC1 Cougar 1,1701,1612774.191M++0.9135.584%A*29.63%A95.2M+N/A26712.2h8A22.4B**
MKV Suppressed 1,1661,1603922.959A**0.3233.598%A+23.793%B++104.5M*N/A39711.1h10.8B*32.1B++
TX1 Repeater 1,1701,1591,0501.104B+2.1836.478%A*23.382%C**36B+N/A12032.2h10.7B++29.4B**
T1B Cycler 1,1701,1574372.648B+0.6331.88%A24.806%C93.3A++1B++38012.4h10.2B**32B**
T16 Rhino 1,1641,1573862.997A++0.2828.729%A+27.831%B*100.6M++N/A43811.5h9.7B**33.8B*
NS-7 PDW 1,1641,1563892.972M0.3134.042%A++23.616%B*100.5M**N/A34311.5h10.6B**31.2B*
SOAS-20 1,1591,1523743.08A0.2038.658%A*31.51%A+100.2M*N/A57411.5h9.1B**23.5A
L105 Zephyr PX 1,1711,1012055.05A*51.7754.211%B+N/A114.7B**7.3C4579.6h4B+7.3B*
M77-B 9969872284.329A++1.0544.162%B**74.164%C53.4A++N/A18418.5h2B++4.5B*
P525 Marauder-H 7947673521.914B++18.6351.422%A*N/A182.6A++6.4C+4444.2h4.5B**8.8A
E540 Halberd 1,2137265313.698B**10.4256.203%A++1.377%D--29.9C**20A33324.3h5.5B9.8B**
Frag Grenade 7137101710N/A706.7248.209%B+N/A507.1C++2.1D--20201.4h3.4B+7.2B+
Sticky Grenade 6976941694N/A690.7266.798%A++N/A2313.3M+10C84310.3h1A1.5B**
TAR-AE 7106852692.546B*0.7336.831%A*37.664%A90.1A3.3S2187.6h10.2B*27.6B**
Auraxium Chainblade 68863512,5140.051B+3.2330.885%C++2.047%D-1.5C**N/A3426.2h1.7B*5.7B
MG-C1 Kindred 6466321973.208A0.0736.341%A*31.171%A121.5M2.7M2605.2h8.7B*23.9B**
T7 Mini-Chaingun 5875811803.228M0.0524.442%A+16.351%B*105.6M**1.1B*4235.5h9.7B**39.7B*
TRS-12 Uppercut 5835803091.877B+1.4073.92%A10%D--35.6C+N/A13816.3h1.7A+2.2B**
FA1 Barrage 5445392682.011B*1.2756.199%A++12.987%C--68.2A*N/A3237.9h3.1A5.4B**
NS-30 Vandal 5025001134.425A++1.1546.798%A*27.2%C+92.6A*N/A2385.4h4.3B**9.3B**
P2-120 AP 8034724510.489B+7.2145.151%C+2.119%C--27.8C+19.5B92717h6.8C*15C*
Chainblade 52344217,1110.026C++3.2523.32%C--N/A0.6C+N/A3715.3h2.6C++10.9C++
CAS30 Tank Buster 8304321413.064B*0.2255.391%B*N/A9.9B9.1C**39543.7h41.4B++74.7B++
ML-7 5954063581.134B++2.1559.211%C**2.956%C++29.2B+13.6C++29113.9h5.4B++9.2B++
M20 Drake 6593582216.273B*12.9934.818%C**1.397%D20.5C+17.2C*28717.5h68.1B195.6B+
Icikill 3603388,5110.04C3.2438.193%B+N/A1.2C+N/A4273.5h1.9B+4.9B+
L105 Zephyr 3863061323.538B**20.2661.946%A*N/A87.4A+22.9M8453.5h5.6B+9B**
NS-45 Pilot 3043022261.336C++1.9440.046%A+44.371%A*81.6B*N/A2423.7h5.2B**13B**
T4 AMP 2902882061.398B+1.8837.412%A++31.25%A*65.5AN/A1854.4h10.2A27.3B**
TS2 Inquisitor 2882852251.267C++2.0138.965%A+20.702%C++50.9B+N/A1835.6h8.5B+21.7B*
A30 Walker 5292822710.444S7.1633.722%A*N/A18C++15.7B27115.7h110.7B+328.4B*
TRAC-5 Burst 251247942.628B0.6536.683%A*35.628%A++102.9A*1.7A**3492.4h10.1B*27.4B**
SMG-46AE Armistice 239236683.471A++0.1936.68%A+32.203%B**131.1A*1.7A**3131.8h10.1B*27.6B*
Anti-Vehicle Grenade 2682271227N/A223.7244.845%DN/A324.3C+58.6C-18960.7h4.7B+10.5B
NSX-P Naginata 210202523.885A*0.6134.392%A*49.505%M112.2A*4.4S2891.8h8.6A24.9B**
G20 Vulcan-H 3351941512.933A**9.6564.074%A*N/A69.3A50.4A*7412.8h79.4B++123.9A
C75 Viper 1971821314A*10.7243.776%B+1.099%C-60.7A++5D3903h6.4B**14.5A
AS16 NightHawk 175175573.07A++0.2158.325%A++16%B+125M**N/A5861.4h3.1B**5.4B**
AMR-66 171167503.34M0.0644.341%M+44.311%M+83.5M**2M*3762h5.1A+11.6A
NSX-P Tanto 164163413.976M*0.7038.147%A**39.877%A*95.9M++N/A3091.7h11B*28.8B**
Hyena Missile Launcher 265157198.263S4.9841.044%AN/A20.7C++14.2C**2457.6h28.5B++69.5B*
M40 Fury 1731521510.133B6.8544.909%B**1.974%C*89.4A+12.4C*7071.7h10.9B+24.2B*
M3 Pounder HEG 161140423.333A0.0545.623%B*1.429%D*24.1B*3.6C++1735.8h11.6B*25.4B*
M40 Fury 1551361112.364B++9.0846.959%AN/A97.1A*13.6B*8401.4h9.4B*19.9B**
M12 Kobalt 1341301130M**126.7228.826%A16.923%C162.5B**5C+3420.8h11B**38.1B**
M12 Kobalt-H 133128816C+12.7226.669%B**14.844%C-67.4D-2.6D-1611.9h16.1C+60.5B+
P2-120 HEAT 165127158.467B+5.1942.567%C+4.724%B**36.3B*10.9C*4883.5h5.3B**12.4B*
P2-120 HESH 130127525.4B**22.1229.572%D**N/A79.4A1.9D*8931.6h4.2B+14.2C
NS-61 Emissary 127126801.575B**1.7035.382%B**23.81%A52.5AN/A1532.4h10.3B+29.2B*
M3 Pounder HEG 140124403.1B**0.1847.986%B*N/A22.5B+2.9D1435.5h13.3B*27.6B++
99SV 118117711.648C++1.6347.962%M23.077%D**32.5B+N/A2133.6h5.2B10.9B**
Shuriken 112111373A+0.2836.486%A*39.64%M++85.4A++N/A2531.3h11B*30.2B**
M202 Wyrm 1611111111U107.7265.306%A1.802%C-1110U500U167660.1h13.8A21.2A
Tank Mine 176109721.514D1.7776.244%M++N/A64.1D-39.4D10451.7h3.1F-4.1A
Claymore 105105821.28D2.0041.667%B**N/A87.5D-N/A3871.2h1.1B*2.6B**
MR11 Gatekeeper 185104911.556A++8.2851.452%A+N/A31.5B*24.5B**3063.3h32A62.3A
G30 Vulcan 166100156.667B+3.3949.877%A*1%D*38.5A+25.4A+3992.6h83.4B+167.1B**
P525 Marauder 10199714.143C+10.8616.391%D4.04%A*52.1C1.1D*2521.9h7.3C44.6C-
Tomcat A2AM Pods 15298332.667S29.3985.513%B*N/A245S135M*59770.4h8.7C++10.1B+
M2 Mutilator 9090352.571B+0.7122.705%A*17.778%C52.9A**N/A2551.7h11.7A++51.4B**
L100 Python AP 13287117.909B+4.6352.332%C-4.598%B**36.3B18.8C++4272.4h4.1B++7.9B++
TX2 Emperor 8281561.446B+1.8342.313%A*32.099%A++33.8C*N/A1082.4h7.5B++17.8B++
MRC3 Mercy 8379155.267A1.9927.145%A*26.582%B**46.5A2.4M**2121.7h16.4B*60.3B**
NSX Tanto 7574184.111M++0.8338.549%A*40.541%A*74A++1B**2561h9.6B*25B+
MRC3 Mercy 7473154.867B**1.5926.468%A*32.877%A*42.9B**N/A2081.7h17.4B+65.8B*
M2 Mutilator 7272213.429A0.1524.666%A*12.5%D**72M**N/A3381h11.3A++45.8B**
Rocklet Rifle 13168740.919B2.3652.09%C+N/A9.3D**8.6D**1367.3h40.9C+78.5C+
NS-AM7 Archer 86651150.565C*2.7157.323%C+20%B4.3D1.4D-4315.1h11.9B++20.7B*
NS-44L Blackhand 6665381.711B+1.5755.335%A++55.385%B**32.5B+N/A1302h3.4B++6.2B*
MANA Anti-Personnel Turret 6463292.172N/A1.1129.245%UN/A630U10U2962400.1h18T*61.6T*
The Slasher 72622,1020.029C-3.2529.122%CN/A0.7C--N/A290.2h2.2C++7.5C++
M20 Wyvern 9356511.2A7.9239.385%C+3.571%C+25.5C++16.8B3762.2h54.9B*139.5B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon301,7624.6h
Anti-Vehicle MANA Turret31450.3h
Nano-Armor Kit703919,109111h
Nanite Revive Grenade09620.3h
Medical Applicator519263,71520.6h
Spitfire Auto-Turret1620.1h
Restoration Kit2071,33410h
Motion Spotter443,4937.5h
Shield Recharging Field242,2601h
Ammunition Package72,4260.9h
Medical Kit4,12621,691111.2h
Anti-Infantry MANA Turret41860.3h
Snowman Soldier11060.1h
Nano-Repair Grenade02170.1h
Recon Detection Device282,5603.4h

Check the help document for the dictionary if you want to learn more about words used here.


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