Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 17 (18,427)players online:
wintergaming (487)  ShrimpeHx (113)  Nefinub (69)  Ahorn (18)  MChiiTV (10)  iHacksx (10) 707
stats.dasanfall.com
Lt. General Ice Cold PunisherIceman[BLNG] PunisherIceman
TR BR 90

KDR: 3.28

Score: 87.2m

Last Seen: Jan 18th, 2019 1:18 AM
- OFFLINE - 10.3 hour(s)

Prestige 1, Battle Rank 90 - Terran Republic on Cobalt - Outfit Member of RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 14
Level Progress (to 91): 34%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M18 Needler MSW-R M14 Banshee TAR M18 Rotary T9 CARV M18 Locust LC3 Jaguar
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:PunisherIceman



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,860,586 MLG Score: 3086
Fun Score: N/A
Cheeseburgers Flipped: 83TIME WITH MEDKIT: 4.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.682%31.1%10164897469,4662.961290.321

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.11%2.268A*1.583A+-0.926D--HEAD ++ (~14.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.618B+9.30.346C**19.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.203%0.521%16825101731,26526802421911.6617129%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.354%0.382C**-0.993D---0.542

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
169.1-0.061C+69.7-0.326C-99.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.741%2.523%925101787214193570.614517244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.138%0.184C++-0.065C+0.239

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.10.633B+60.516B+8.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.308%0.966%10231310099,632139450846.90961189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.612%0.549B+-0.855D--1.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.90.646B+17.30.553B+23.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.575%72.18%1023310192,6601983191.3414

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.087%1.743A++0.326C**-0.612

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.548B+2.10.346C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.049%11.695%1023310191,257188380.667198

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.891%1.636A+-0.56D-0.021

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.7B+2.40.502B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 14
87.2m242.1%610 (36.6k)538 (32.3k)3.28231139,89242,6203.7936490 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022850034.726%18.113%62903:4852

12% Combat Medic30% Engineer16% Heavy Assault36% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 21st, 2014 7:11 PMJan 2nd, 2019 8:13 PMJan 18th, 2019 6:46 AM (2d) (PST)Jan 17th, 2019 9:20 PM (2d) (PST)Jan 17th, 2019 9:18 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,2761631,1130.8640.2630.1562.6350.2253086

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
76,5519,78466,767521691581332,287

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2699.9h/112.5d 21,793 25,339 41,284 426.8k 1,076 6,261 36,434 206.7m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:3,098
Deaths:1,234
KDR:2.511
Accuracy:31.118% A+
HSR:26.436% A
LC2 Lynx
A*
Kills:2,865
Deaths:1,018
KDR:2.814
Accuracy:33.306% A*
HSR:28.831% A
NS-11C
A*
Kills:1,615
Deaths:539
KDR:2.996
Accuracy:33.707% A*
HSR:22.972% B++
TRAC-5
A
Kills:1,185
Deaths:727
KDR:1.630
Accuracy:27.240% A
HSR:16.034% C--
T5 AMC
A+
Kills:1,169
Deaths:445
KDR:2.627
Accuracy:30.987% A+
HSR:23.182% B++
TRAC-Shot
A++
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:32.781% A++
HSR:23.288% B**
NS Baron G5AE
A
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:60.051% A
HSR:14.949% C+
TRAC-5 S
M
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:34.483% A**
HSR:31.040% M
HC1 Cougar
A*
Kills:1,161
Deaths:277
KDR:4.191
Accuracy:35.584% A*
HSR:29.630% A+
TRS-12 Uppercut
A+
Kills:580
Deaths:309
KDR:1.877
Accuracy:73.900% A+
HSR:10% D-
FA1 Barrage
A++
Kills:539
Deaths:268
KDR:2.011
Accuracy:56.199% A++
HSR:12.987% C--
TRAC-5 Burst
A**
Kills:222
Deaths:89
KDR:2.494
Accuracy:37.517% A**
HSR:35.135% A++
AMR-66
M+
Kills:162
Deaths:48
KDR:3.375
Accuracy:43.985% M+
HSR:44.444% M+
AS16 NightHawk
A++
Kills:138
Deaths:50
KDR:2.760
Accuracy:57.831% A++
HSR:13.768% C+
NSX-P Tanto
A**
Kills:133
Deaths:28
KDR:4.750
Accuracy:38.168% A**
HSR:38.346% A++
NSX Tanto
A*
Kills:74
Deaths:18
KDR:4.111
Accuracy:38.549% A*
HSR:40.541% A*
Kills:16,436
Deaths (as Engineer):6,213
Deaths (to Engineers):7,843
KDR:2.64542
Kill Difference:10,223
Playtime:822.328 hours
Usage:30%
Score:27.128m
Score/min:550
Accuracy (listed only):41.588%
HSR (listed only):25.724%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:9,052
Deaths:2,734
KDR:3.311
Accuracy:32.046% A++
HSR:37.771% A++
T9 CARV
A*
Kills:3,640
Deaths:1,408
KDR:2.585
Accuracy:29.451% A*
HSR:32.940% A+
T9A "Butcher"
A++
Kills:3,028
Deaths:912
KDR:3.320
Accuracy:32.785% A++
HSR:40.291% A++
MG-H1 Watchman
A*
Kills:1,646
Deaths:480
KDR:3.429
Accuracy:34.330% A*
HSR:41.130% A++
NS-15M2
A++
Kills:1,605
Deaths:443
KDR:3.623
Accuracy:32.167% A++
HSR:30.654% B++
NS-15M AE
A
Kills:1,396
Deaths:393
KDR:3.552
Accuracy:32.050% A
HSR:31.089% B+
TMG-50
A**
Kills:1,386
Deaths:412
KDR:3.364
Accuracy:34.478% A**
HSR:38.095% A*
T9 CARV-S
A+
Kills:1,339
Deaths:480
KDR:2.790
Accuracy:29.550% A+
HSR:28.828% B++
T32 Bull
A**
Kills:1,169
Deaths:297
KDR:3.936
Accuracy:34.531% A*
HSR:40.975% A**
T16 Rhino
A+
Kills:1,157
Deaths:386
KDR:2.997
Accuracy:28.729% A+
HSR:27.831% B**
T7 Mini-Chaingun
A+
Kills:581
Deaths:180
KDR:3.228
Accuracy:24.442% A+
HSR:16.351% B*
NSX-P Naginata
A*
Kills:161
Deaths:47
KDR:3.426
Accuracy:34.635% A*
HSR:47.205% A*
Kills:26,160
Deaths (as Heavy Assault):8,172
Deaths (to Heavy Assaults):11,953
KDR:3.20117
Kill Difference:17,988
Playtime:432.813 hours
Usage:16%
Score:11.501m
Score/min:443
Accuracy (listed only):31.600%
HSR (listed only):34.430%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:3,098
Deaths:1,234
KDR:2.511
Accuracy:31.118% A+
HSR:26.436% A
LC2 Lynx
A*
Kills:2,865
Deaths:1,018
KDR:2.814
Accuracy:33.306% A*
HSR:28.831% A
NS-11C
A*
Kills:1,615
Deaths:539
KDR:2.996
Accuracy:33.707% A*
HSR:22.972% B++
SMG-46G Armistice
A
Kills:1,295
Deaths:359
KDR:3.607
Accuracy:33.918% A
HSR:25.637% A
PDW-16 Hailstorm
A++
Kills:1,281
Deaths:433
KDR:2.958
Accuracy:33.069% A++
HSR:24.122% A+
SMG-46 Armistice
A*
Kills:1,253
Deaths:370
KDR:3.386
Accuracy:36.863% A*
HSR:27.694% A*
MG-S1 Jackal
A**
Kills:1,241
Deaths:393
KDR:3.158
Accuracy:37.426% A*
HSR:36.986% A**
TRAC-5
A
Kills:1,185
Deaths:727
KDR:1.630
Accuracy:27.240% A
HSR:16.034% C--
T5 AMC
A+
Kills:1,169
Deaths:445
KDR:2.627
Accuracy:30.987% A+
HSR:23.182% B++
TRAC-Shot
A++
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:32.781% A++
HSR:23.288% B**
NS Baron G5AE
A
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:60.051% A
HSR:14.949% C+
TRAC-5 S
M
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:34.483% A**
HSR:31.040% M
HC1 Cougar
A*
Kills:1,161
Deaths:277
KDR:4.191
Accuracy:35.584% A*
HSR:29.630% A+
MKV Suppressed
A+
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:33.598% A+
HSR:23.793% B++
NS-7 PDW
A++
Kills:1,156
Deaths:389
KDR:2.972
Accuracy:34.042% A++
HSR:23.616% B**
TRS-12 Uppercut
A+
Kills:580
Deaths:309
KDR:1.877
Accuracy:73.900% A+
HSR:10% D-
FA1 Barrage
A++
Kills:539
Deaths:268
KDR:2.011
Accuracy:56.199% A++
HSR:12.987% C--
TRAC-5 Burst
A**
Kills:222
Deaths:89
KDR:2.494
Accuracy:37.517% A**
HSR:35.135% A++
AS16 NightHawk
A++
Kills:138
Deaths:50
KDR:2.760
Accuracy:57.831% A++
HSR:13.768% C+
NSX-P Tanto
A**
Kills:133
Deaths:28
KDR:4.750
Accuracy:38.168% A**
HSR:38.346% A++
Shuriken
M*
Kills:109
Deaths:35
KDR:3.114
Accuracy:36.925% A*
HSR:39.450% M*
NSX Tanto
A*
Kills:74
Deaths:18
KDR:4.111
Accuracy:38.549% A*
HSR:40.541% A*
Kills:23,769
Deaths (as Light Assault):8,536
Deaths (to Light Assaults):9,545
KDR:2.78456
Kill Difference:15,233
Playtime:959.116 hours
Usage:36%
Score:34.300m
Score/min:596
Accuracy (listed only):39.421%
HSR (listed only):25.838%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:4,327
Deaths:1,684
KDR:2.569
Accuracy:32.291% A++
HSR:34.412% A++
T1 Cycler
A++
Kills:2,387
Deaths:1,314
KDR:1.817
Accuracy:29.503% A++
HSR:27.315% B*
TORQ-9
A++
Kills:2,357
Deaths:859
KDR:2.744
Accuracy:33.361% A++
HSR:28.299% B++
Cycler TRV
A+
Kills:1,666
Deaths:813
KDR:2.049
Accuracy:29.622% A+
HSR:23.349% B+
SMG-46G Armistice
A
Kills:1,295
Deaths:359
KDR:3.607
Accuracy:33.918% A
HSR:25.637% A
PDW-16 Hailstorm
A++
Kills:1,281
Deaths:433
KDR:2.958
Accuracy:33.069% A++
HSR:24.122% A+
SMG-46 Armistice
A*
Kills:1,253
Deaths:370
KDR:3.386
Accuracy:36.863% A*
HSR:27.694% A*
NS-11P
A++
Kills:1,248
Deaths:500
KDR:2.496
Accuracy:31.564% A++
HSR:26.603% A
MG-S1 Jackal
A**
Kills:1,241
Deaths:393
KDR:3.158
Accuracy:37.426% A*
HSR:36.986% A**
T1A Unity
A
Kills:1,183
Deaths:533
KDR:2.220
Accuracy:30.592% A
HSR:30.093% B++
SABR-13
A**
Kills:1,174
Deaths:460
KDR:2.552
Accuracy:37.847% A**
HSR:37.905% A++
NS-11A
A*
Kills:1,172
Deaths:425
KDR:2.758
Accuracy:34.055% A*
HSR:37.543% A*
NS Baron G5AE
A
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:60.051% A
HSR:14.949% C+
T1S Cycler
A*
Kills:1,162
Deaths:430
KDR:2.702
Accuracy:34.929% A*
HSR:35.284% A*
MKV Suppressed
A+
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:33.598% A+
HSR:23.793% B++
T1B Cycler
B**
Kills:1,157
Deaths:437
KDR:2.648
Accuracy:31.880% B**
HSR:24.806% C
NS-7 PDW
A++
Kills:1,156
Deaths:389
KDR:2.972
Accuracy:34.042% A++
HSR:23.616% B**
TRS-12 Uppercut
A+
Kills:580
Deaths:309
KDR:1.877
Accuracy:73.900% A+
HSR:10% D-
FA1 Barrage
A++
Kills:539
Deaths:268
KDR:2.011
Accuracy:56.199% A++
HSR:12.987% C--
AS16 NightHawk
A++
Kills:138
Deaths:50
KDR:2.760
Accuracy:57.831% A++
HSR:13.768% C+
Shuriken
M*
Kills:109
Deaths:35
KDR:3.114
Accuracy:36.925% A*
HSR:39.450% M*
Kills:27,749
Deaths (as Combat Medic):10,820
Deaths (to Combat Medics):4,570
KDR:2.5646
Kill Difference:16,929
Playtime:317.507 hours
Usage:12%
Score:9.655m
Score/min:507
Accuracy (listed only):39.022%
HSR (listed only):26.600%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:1,837
Deaths:1,374
KDR:1.337
Accuracy:50.845% A++
HSR:28.688% B**
TSAR-42
A+
Kills:1,557
Deaths:365
KDR:4.266
Accuracy:48.009% A+
HSR:74.631% B++
NS-357 Underboss
A*
Kills:1,434
Deaths:1,126
KDR:1.274
Accuracy:53.660% A*
HSR:32.357% A+
SMG-46G Armistice
A
Kills:1,295
Deaths:359
KDR:3.607
Accuracy:33.918% A
HSR:25.637% A
PDW-16 Hailstorm
A++
Kills:1,281
Deaths:433
KDR:2.958
Accuracy:33.069% A++
HSR:24.122% A+
SMG-46 Armistice
A*
Kills:1,253
Deaths:370
KDR:3.386
Accuracy:36.863% A*
HSR:27.694% A*
MG-S1 Jackal
A**
Kills:1,241
Deaths:393
KDR:3.158
Accuracy:37.426% A*
HSR:36.986% A**
MKV Suppressed
A+
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:33.598% A+
HSR:23.793% B++
TX1 Repeater
A*
Kills:1,159
Deaths:1,050
KDR:1.104
Accuracy:36.478% A*
HSR:23.382% B
NS-7 PDW
A++
Kills:1,156
Deaths:389
KDR:2.972
Accuracy:34.042% A++
HSR:23.616% B**
SOAS-20
A*
Kills:1,152
Deaths:374
KDR:3.080
Accuracy:38.658% A*
HSR:31.510% A+
M77-B
B**
Kills:986
Deaths:227
KDR:4.344
Accuracy:44.219% B**
HSR:74.138% C+
NS-30 Vandal
A*
Kills:434
Deaths:103
KDR:4.214
Accuracy:47.135% A*
HSR:25.576% C+
T4 AMP
A++
Kills:288
Deaths:206
KDR:1.398
Accuracy:37.412% A++
HSR:31.250% A++
TS2 Inquisitor
A+
Kills:276
Deaths:222
KDR:1.243
Accuracy:38.841% A+
HSR:20.290% C++
NS-45 Pilot
A*
Kills:184
Deaths:139
KDR:1.324
Accuracy:41.424% A++
HSR:44.022% A*
NS-61 Emissary
A
Kills:126
Deaths:80
KDR:1.575
Accuracy:35.382% B**
HSR:23.810% A
99SV
M+
Kills:117
Deaths:71
KDR:1.648
Accuracy:47.962% M+
HSR:23.077% D**
Shuriken
M*
Kills:109
Deaths:35
KDR:3.114
Accuracy:36.925% A*
HSR:39.450% M*
TX2 Emperor
A*
Kills:81
Deaths:56
KDR:1.446
Accuracy:42.313% A*
HSR:32.099% A++
NS-AM7 Archer
C+
Kills:59
Deaths:113
KDR:0.522
Accuracy:57.132% C+
HSR:15.254% C
Kills:17,185
Deaths (as Infiltrator):7,877
Deaths (to Infiltrators):5,591
KDR:2.18167
Kill Difference:9,308
Playtime:144.476 hours
Usage:5%
Score:4.330m
Score/min:499
Accuracy (listed only):41.205%
HSR (listed only):32.447%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M**
Kills:18,782
V. Kills:19,308 97%
Deaths:2,773
KDR:6.773
Accuracy:40.824% A+
KPH:32.100 A++
VKPH:33 M**
M14 Banshee
A++
Kills:5,643
V. Kills:523 N/A
Deaths:500
KDR:11.286
Accuracy:38.295% A+
KPH:77.600 B**
VKPH:7.200 A++
M18 Rotary
M**
Kills:4,017
V. Kills:3,573 112%
Deaths:544
KDR:7.384
Accuracy:42.711% A++
KPH:39.400 A*
VKPH:35 M**
M18 Locust
M
Kills:3,337
V. Kills:2,532 132%
Deaths:325
KDR:10.268
Accuracy:43.034% A++
KPH:49.600 A*
VKPH:37.600 M
Hellfire Rocket Pods
A*
Kills:2,392
V. Kills:371 N/A
Deaths:71
KDR:33.690
Accuracy:57.001% B**
KPH:209.200 A*
VKPH:32.500 A*
Hornet Missiles
S
Kills:1,468
V. Kills:866 169%
Deaths:24
KDR:61.167
Accuracy:68.634% B**
KPH:267 S
VKPH:157.500 S
Tomcat A2AM Pods
S
Kills:79
V. Kills:46 168%
Deaths:3
KDR:26.333
Accuracy:86.207% B*
KPH:220.300 S
VKPH:128.300 M+
Kills:35,718 (31,779 + 0)
Deaths:4,240
KDR:8.424
VKDR:6.420
Vehicle Kills:27,219
Kill Difference:31,478
Playtime:845.093 hours
Usage:31%
Score:25.467m
Score/min:502
Piloting Accuracy:43.034%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,758
V. Kills:1,519 116%
Deaths:127
KDR:13.843
Accuracy:23.771% F
KPH:38.700 B+
VKPH:33.400 B*
AP30 Shredder
M++
Kills:1,450
V. Kills:1,256 115%
Deaths:47
KDR:30.851
Accuracy:45.622% A++
KPH:53.900 A+
VKPH:46.700 M++
L105 Zephyr PX
B**
Kills:1,101
V. Kills:70 N/A
Deaths:20
KDR:55.050
Accuracy:54.211% B+
KPH:114.600 B**
VKPH:7.300 C
CAS30 Tank Buster
B+
Kills:431
V. Kills:397 108%
Deaths:141
KDR:3.057
Accuracy:55.427% B**
KPH:9.900 C**
VKPH:9.100 B+
L105 Zephyr
M+
Kills:303
V. Kills:79 379%
Deaths:12
KDR:25.250
Accuracy:61.821% A*
KPH:87.200 A+
VKPH:22.700 M+
Kills:5,043 (431 + 4,612)
Deaths:347
KDR:14.533
VKDR:9.571
Vehicle Kills:3,321
Kill Difference:4,696
Playtime:128.966 hours
Usage:5%
Score:6.174m
Score/min:798
Piloting Accuracy:55.427%
Gunner Accuracy:61.821%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A++
Kills:182
V. Kills:15 N/A
Deaths:13
KDR:14
Accuracy:43.776% B+
KPH:61.300 A++
VKPH:5 D
L100 Python AP
B++
Kills:85
V. Kills:44 189%
Deaths:11
KDR:7.727
Accuracy:52.359% C
KPH:36.300 B++
VKPH:18.800 C*
Kills:267 (267 + 0)
Deaths:24
KDR:11.125
VKDR:2.458
Vehicle Kills:59
Kill Difference:243
Playtime:5.311 hours
Usage:0%
Score:0.126m
Score/min:396
Driving Accuracy:52.359%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
A++
Kills:660
V. Kills:458 144%
Deaths:52
KDR:12.692
Accuracy:56.093% A++
KPH:29.100 B+
VKPH:20.200 A++
P2-120 AP
B+
Kills:351
V. Kills:257 136%
Deaths:41
KDR:8.561
Accuracy:45.374% C+
KPH:27.200 C+
VKPH:19.900 B+
P2-120 HESH
A+
Kills:127
V. Kills:3 N/A
Deaths:5
KDR:25.400
Accuracy:29.572% D*
KPH:81.100 A+
VKPH:1.900 D*
P2-120 HEAT
B**
Kills:127
V. Kills:38 326%
Deaths:15
KDR:8.467
Accuracy:42.567% C++
KPH:36 B**
VKPH:10.800 C*
G30 Vulcan
A++
Kills:100
V. Kills:66 149%
Deaths:15
KDR:6.667
Accuracy:49.877% A**
KPH:37.900 A++
VKPH:25 A++
P525 Marauder
C
Kills:99
V. Kills:2 N/A
Deaths:7
KDR:14.143
Accuracy:16.391% D
KPH:53.400 C
VKPH:1.100 D*
MR11 Gatekeeper
N/A
Kills:50
V. Kills:50 98%
Deaths:9
KDR:5.556
Accuracy:49.852% N/A
KPH:23 N/A
VKPH:23 N/A
Kills:1,514 (605 + 909)
Deaths:144
KDR:10.514
VKDR:6.069
Vehicle Kills:874
Kill Difference:1,370
Playtime:47.351 hours
Usage:2%
Score:1.575m
Score/min:554
Driving Accuracy:42.567%
Gunner Accuracy:49.852%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:767
V. Kills:27 N/A
Deaths:35
KDR:21.914
Accuracy:51.422% A*
KPH:182.400 A++
VKPH:6.400 C+
G20 Vulcan-H
A*
Kills:194
V. Kills:141 137%
Deaths:15
KDR:12.933
Accuracy:64.074% A*
KPH:68.500 A
VKPH:49.800 A*
M12 Kobalt-H
B**
Kills:121
V. Kills:4 N/A
Deaths:8
KDR:15.125
Accuracy:26.884% B**
KPH:66.300 D-
VKPH:2.200 D-
Kills:1,082 (0 + 1,082)
Deaths:58
KDR:18.655
VKDR:2.966
Vehicle Kills:172
Kill Difference:1,024
Playtime:8.864 hours
Usage:0%
Score:0.251m
Score/min:472
Driving Accuracy:N/A%
Gunner Accuracy:26.884%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:152
V. Kills:21 N/A
Deaths:15
KDR:10.133
Accuracy:44.909% B**
KPH:91.600 A+
VKPH:12.700 C**
M40 Fury
A*
Kills:136
V. Kills:19 N/A
Deaths:11
KDR:12.364
Accuracy:46.959% A
KPH:96.200 A*
VKPH:13.400 B*
Kills:288 (0 + 288)
Deaths:26
KDR:11.077
VKDR:1.538
Vehicle Kills:40
Kill Difference:262
Playtime:3.073 hours
Usage:0%
Score:0.142m
Score/min:769
Driving Accuracy:N/A%
Gunner Accuracy:46.959%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C**
Kills:56
V. Kills:37 147%
Deaths:5
KDR:11.200
Accuracy:39.385% C+
KPH:25.400 C+
VKPH:16.800 C**
Kills:56 (0 + 56)
Deaths:5
KDR:11.200
VKDR:7.400
Vehicle Kills:37
Kill Difference:51
Playtime:2.201 hours
Usage:0%
Score:0.049m
Score/min:371
Piloting Accuracy:N/A%
Gunner Accuracy:39.385%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 38,09018,7822,7736.773A++3.4940.824%A+N/A32.1A++33M**500585.9h92B++225.3B*
MSW-R 9,1329,0522,7343.311B+0.0332.046%A++37.771%A++94.9A**N/A26895.4h8.8A27.5B**
M14 Banshee 6,1665,64350011.286B+8.0038.295%A+1.01%C77.6B**7.2A++30172.7h18.5B+48.2B+
TAR 4,3684,3271,6842.569B++0.7132.291%A++34.412%A++89.4M+N/A29048.4h9.6A29.7A
M18 Rotary 7,5904,0175447.384A**4.1042.711%A++N/A39.4A*35M**494102h74.1B++173.5B**
T9 CARV 3,6613,6401,4082.585B*0.7029.451%A*32.94%A+74.3A**N/A25349h9.3A31.4B**
M18 Locust 5,8693,33732510.268S6.9943.034%A++N/A49.6A*37.6M48567.3h75.6C**175.7B++
LC3 Jaguar 3,1293,0981,2342.511B*0.7731.118%A+26.436%A62.5A++N/A20649.6h10.5B++33.7B*
T9A "Butcher" 3,0453,0289123.32B*0.0432.785%A++40.291%A++98.3A+N/A26430.8h8.8A27A
LC2 Lynx 2,9162,8651,0182.814A+0.4733.306%A*28.831%A61.6A++1.1A*20746.5h11.2B**33.6B**
M60-A Bulldog 3,4422,61222111.819B++8.5431.49%D1.034%C--25.3C--8.1B+181103.1h5.5C**17.3C++
Hellfire Rocket Pods 2,7632,3927133.69M++30.4157.001%B**N/A209.8A*32.5A*105811.4h13.4B**23.5B*
T1 Cycler 2,4112,3871,3141.817B++1.4729.503%A++27.315%B*49.5A++N/A16748.2h11B**37.2B**
TORQ-9 2,3872,3578592.744B**0.5433.361%A++28.299%B++92.1M+1.2A++33325.6h11.1A33.4A
NS-44 Commissioner 1,8551,8371,3741.337B+1.9550.845%A++28.688%B**58.5B**N/A18931.4h3.1B*6.2B**
C150 Dalton 3,2771,75812713.843B**10.5623.771%FN/A38.6B+33.4B*103945.5h2.2A9.3B+
Cycler TRV 1,6771,6668132.049B++1.2329.622%A+23.349%B+65.8A++N/A23725.3h10.6B**35.9B**
MG-H1 Watchman 1,6651,6464803.429A0.1534.33%A*41.13%A++105.5A**1.2B*28415.6h9.7A28.2B**
NS-11C 1,6331,6155392.996A*0.2933.707%A*22.972%B++68.7A*N/A26923.5h10.8B*32B*
NS-15M2 1,6111,6054433.623B**0.3432.167%A++30.654%B++100.3A*N/A37816h9.3B**28.9B*
TSAR-42 1,5661,5573654.266C**0.9848.009%A+74.631%B++67.4A+N/A20123.1h1.9B*3.9B*
Hornet Missiles 2,3341,4682461.167S57.8868.634%B**N/A266.9S157.5S22705.5h6.9B*10.1B**
AP30 Shredder 2,7061,4504730.851A27.5745.622%A++N/A53.9A+46.7M++120426.9h58.8B++128.9B**
NS-357 Underboss 1,4441,4341,1261.274B2.0153.66%A*32.357%A+72.8AN/A26419.7h3.4B*6.4B**
NS-15M AE 1,4051,3963933.552B*0.2732.05%A31.089%B+95AN/A25214.7h9.1B**28.4B*
TMG-50 1,3951,3864123.364A*0.0834.478%A**38.095%A*93.6M+N/A29714.8h7.9A23B**
T9 CARV-S 1,3501,3394802.79B*0.4929.55%A+28.828%B++103.8MN/A39912.9h9.2B**31.3B*
NS Decimator 1,8871,3047071.844B**1.4465.404%B+2.531%C*48.3B*21.6B++33727h3.9B+5.9B*
SMG-46G Armistice 1,2971,2953593.607A*0.3233.918%A25.637%A111.6A*N/A29011.6h9.6B**28.4B*
PDW-16 Hailstorm 1,2841,2814332.958A*0.3233.069%A++24.122%A+102.5SN/A34212.5h9.9B**30B**
SMG-46 Armistice 1,2591,2533703.386A*0.1036.863%A*27.694%A*105.3M**N/A36611.9h10.2A27.5B**
NS-11P 1,2521,2485002.496B**0.7931.564%A++26.603%A77M+N/A24016.2h10A+31.7A
C-4 1,6061,2411,1161.112C+2.1716.248%FN/A19.5D**5.7F16563.7h1.3B+7.8C
MG-S1 Jackal 1,2551,2413933.158A++0.1237.426%A*36.986%A**99.3M1.1B**25212.5h7.7B++20.6B**
TRAC-5 1,1931,1857271.63B**1.6527.24%A16.034%C--24.3B+N/A14448.7h11.2B*41.1B*
T1A Unity 1,2011,1835332.22B**1.0630.592%A30.093%B++73.5A+1.1B**19016.1h9.7A31.6A
SABR-13 1,1891,1744602.552B+0.7337.847%A**37.905%A++91.7M+1.2A21512.8h8.7B**23A
NS-11A 1,1841,1724252.758B**0.5234.055%A*37.543%A*80.3A**N/A21214.6h9.5A+27.8A
T32 Bull 1,1841,1692973.936A*0.6534.531%A*40.975%A**115.7M++1.5M30110.1h8.7A25.2B**
T5 AMC 1,1731,1694452.627A++0.6630.987%A+23.182%B++75.4M*N/A33115.5h10.8B**35B**
TRAC-Shot 1,1781,1683793.082A+0.2032.781%A++23.288%B**95M+N/A23112.3h9.1B**27.8B**
NS Baron G5AE 1,1681,1643673.172A++0.1160.051%A14.949%C+135.3M*N/A3638.6h3A5C++
TRAC-5 S 1,1871,1634172.789A**0.4934.483%A**31.04%M43.4A++N/A16826.8h9.8B++28.3B**
T1S Cycler 1,1761,1624302.702A+0.5834.929%A*35.284%A*76.4MN/A18615.2h9.9B**28.3A
HC1 Cougar 1,1701,1612774.191M++0.9135.584%A*29.63%A+95.2M*N/A26612.2h8A22.4B**
MKV Suppressed 1,1661,1603922.959A**0.3233.598%A+23.793%B++104.5M*N/A39711.1h10.8B++32.1B++
TX1 Repeater 1,1701,1591,0501.104B+2.1836.478%A*23.382%B36B+N/A12032.2h10.7B++29.4B++
T1B Cycler 1,1701,1574372.648B+0.6331.88%B**24.806%C93.3A++1B*37912.4h10.2B**32B*
T16 Rhino 1,1641,1573862.997A++0.2928.729%A+27.831%B**100.6M*N/A43611.5h9.7A33.8B**
NS-7 PDW 1,1641,1563892.972A*0.3134.042%A++23.616%B**100.5M**N/A34211.5h10.6B**31.2B**
SOAS-20 1,1591,1523743.08A0.2038.658%A*31.51%A+100.2M*N/A57411.5h9.1B*23.5B**
L105 Zephyr PX 1,1711,1012055.05A++51.7754.211%B+N/A114.7B**7.3C4579.6h4B++7.3B*
M77-B 9959862274.344A+1.0644.219%B**74.138%C+53.3A++N/A18318.5h2B*4.5B*
P525 Marauder-H 7947673521.914B++18.6351.422%A*N/A182.6A++6.4C+4424.2h4.5B**8.8A
Frag Grenade 6996961696N/A692.7248.256%B+N/A497.1C++2.1D--20351.4h3.4B+7B+
Sticky Grenade 6946911691N/A687.7266.832%A++N/A2303.3M++10C84310.3h1A1.5B**
E540 Halberd 1,1186605212.692B**9.4156.093%A++1.515%D--29.1B+20.2A++33822.7h5.7C*10.1B**
T7 Mini-Chaingun 5875811803.228M0.0524.442%A+16.351%B*105.6M**1.1B+4175.5h9.7A39.7B*
TRS-12 Uppercut 5835803091.877B+1.4173.9%A+10%D-35.8C+N/A13716.2h1.7A+2.2B**
Auraxium Chainblade 62157011,5150.05B+3.2329.457%C+1.404%D-1.4C++N/A3399.4h1.8B++6C**
FA1 Barrage 5445392682.011B*1.2756.199%A++12.987%C--68.2A**N/A3207.9h3.1A5.4B**
NS-30 Vandal 4364341034.214A+0.9347.135%A*25.576%C+88.6A*N/A2304.9h4.3B**9.2B**
CAS30 Tank Buster 8284311413.057B**0.2355.427%B**N/A9.9C**9.1B+38143.5h41.4B++74.6B++
Chainblade 49041116,6350.025C++3.2622.605%DN/A0.6C+N/A3703.2h2.6C*11.5C++
ML-7 5954063581.134B++2.1559.211%B2.956%C++29.2B+13.6C*28813.9h5.4B++9.2B++
P2-120 AP 608351418.561B5.2845.374%C+2.564%C-27.2C+19.9B+103312.9h7.3C++16.1C*
M20 Drake 5943152115B**11.7233.664%C++1.587%D19C16.8C++26016.6h69.4C++206.1B
L105 Zephyr 3823031225.25A+21.9761.821%A*N/A86.6A+22.6M+6743.5h5.6B+9B*
T4 AMP 2902882061.398B+1.8837.412%A++31.25%A++65.5AN/A1844.4h10.2B**27.3B**
TS2 Inquisitor 2792762221.243C++2.0438.841%A+20.29%C++50.2B+N/A1795.5h8.4B++21.6B*
A30 Walker 480252279.333S6.0533.23%A*N/A16.9C++15.3C**26014.9h113.8B+342.4B*
Icikill 2652497,1300.035C3.2538.671%B+1.205%D--1.1CN/A4234.8h1.9B+5B+
Anti-Vehicle Grenade 2682271227N/A223.7244.744%DN/A324.3C58.6C--19000.7h4.7B+10.5C**
TRAC-5 Burst 225222892.494B+0.7937.517%A**35.135%A++100.9A*1.4A*3512.2h10.2B*27.3B**
G20 Vulcan-H 3351941512.933A**9.6564.074%A*N/A69.3A50.4A*7192.8h79.4B++123.9B**
NS-45 Pilot 1851841391.324C++1.9641.424%A++44.022%A*73.6B*N/A1912.5h5B**12.1B**
C75 Viper 1971821314A++10.7243.776%B+1.099%C--60.7A++5D3823h6.4B**14.5A
AMR-66 166162483.375M*0.0943.985%M+44.444%M+90S2.2S3961.8h5.1A+11.6A
NSX-P Naginata 168161473.426A0.1434.635%A*47.205%A*107.3A**4.7S2551.5h8.9B**25.8B**
M40 Fury 1731521510.133C**6.8544.909%B**1.974%C*89.4A+12.4C*7071.7h10.9B+24.2B*
Hyena Missile Launcher 256151188.389S5.1140.871%AN/A20.4C*14.2B+2397.4h28.5B*69.6B*
M3 Pounder HEG 161140423.333B**0.0545.629%B*1.429%D*24.6B*3.7C*1745.7h11.5B*25.3B++
AS16 NightHawk 138138502.76A+0.5257.831%A++13.768%C+125.5SN/A6341.1h3.1B*5.4B**
M40 Fury 1551361112.364B++9.0846.959%AN/A97.1A*13.6B*8401.4h9.4B*19.9B**
NSX-P Tanto 134133284.75S1.4738.168%A**38.346%A++95M*N/A3021.4h11.2B*29.4B**
M12 Kobalt 1341301130S126.7228.826%A16.923%C+162.5B**5C+3400.8h11B**38.1B**
P2-120 HESH 130127525.4B**22.1229.572%D*N/A79.4A1.9D*8641.6h4.2B+14.2C+
P2-120 HEAT 165127158.467B+5.1842.567%C++4.724%B**36.3B**10.9C**4813.5h5.3B*12.4B*
NS-61 Emissary 127126801.575B**1.7135.382%B**23.81%A52.5AN/A1492.4h10.3B+29.2B*
M3 Pounder HEG 140124403.1B*0.1848.02%B*N/A23B+3C--1445.4h13.2B*27.5B++
M12 Kobalt-H 125121815.125C+11.8426.884%B**13.223%D67.2D-2.2D-1551.8h16.4C+61B+
99SV 118117711.648C++1.6347.962%M+23.077%D**32.5B++N/A2063.6h5.2B+10.9B**
Shuriken 110109353.114A+0.1736.925%A*39.45%M*90.8A++N/A2611.2h10.8B*29.3A
Tank Mine 174107671.597C-1.6971.202%M+N/A66.9D41.9D10981.6h2.9D**4.1A
Claymore 105105811.296D-1.9941.667%B**N/A87.5D-N/A3901.2h1.1B*2.6B*
G30 Vulcan 166100156.667B++3.3849.877%A**1%D**38.5A++25.4A++3982.6h83.4B+167.1B**
P525 Marauder 10199714.143C+10.8616.391%D4.04%A*52.1C1.1D*2521.9h7.3C-44.6C
M2 Mutilator 9090352.571B+0.7122.705%A*17.778%C+52.9A**N/A2511.7h11.7A+51.4B**
L100 Python AP 12985117.727B*4.4452.359%C4.706%B**37B++19.1C**4142.3h4A7.7B**
TX2 Emperor 8281561.446B+1.8442.313%A*32.099%A++33.8C*N/A1072.4h7.5B++17.8C*
Tomcat A2AM Pods 12579326.333S23.0586.207%B*N/A197.5M**115A**52460.4h9.2C10.6C++
NSX Tanto 7574184.111M++0.8338.549%A*40.541%A*74A++1B**2391h9.6B*25B+
M2 Mutilator 7272213.429A0.1524.666%A*12.5%D*72SN/A3351h11.3A++45.8B**
MRC3 Mercy 6965106.5A*3.2227.208%A*24.615%B*46.4A+2.9S2331.4h17.5B+64.5B**
MANA Anti-Personnel Turret 6463292.172N/A1.1129.245%UN/A630U10U2942500.1h18T*61.6T*
Rocklet Rifle 12463680.926B+2.3651.402%C+N/A8.8D**8.5D**1277.2h39.9C+77.5C+
The Slasher 72622,1020.029C-3.2529.122%CN/A0.7C-N/A290.2h2.2C++7.5C++
NS-AM7 Archer 80591130.522C++2.7657.132%C+15.254%C4D1.4D4114.8h12.3B++21.5B++
MRC3 Mercy 6059105.9A++2.6226.231%A*30.509%A++42.1B**N/A2181.4h18.8C**71.6B*
M20 Wyvern 9356511.2A7.9239.385%C+3.571%C+25.5C+16.8C**3712.2h54.9B++139.5B++
MR11 Gatekeeper 1005095.556B+2.2749.852%AN/A22.7C**22.7B*3242.2h40.5B++81.2B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter433,3917.2h
Restoration Kit2021,3149.8h
Nano-Armor Kit643867,055105.9h
Anti-Vehicle MANA Turret31420.3h
Spawn Beacon281,4904.5h
Nanite Revive Grenade09090.3h
Medical Applicator496253,15819.9h
Ammunition Package72,3210.9h
Shield Recharging Field242,2601h
Medical Kit3,71619,452105h
Anti-Infantry MANA Turret41830.3h
Nano-Repair Grenade01670h
Recon Detection Device282,5553.4h
Snowman Soldier11060.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.29s
Server spent 2.33s on queries, 2.04s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.