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Field Marshal Ice Cold PunisherIceman[BLNG] PunisherIceman
TR BR 187

KDR: 3.27

Score: 91.2m

Last Seen: Aug 17th, 2019 9:54 PM
- OFFLINE - 43.4 hour(s)

Prestige 1, Battle Rank 100 (187 total) - Terran Republic on Cobalt - Outfit Member of RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 10
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M18 Needler MSW-R M14 Banshee TAR M18 Rotary T9 CARV T9A "Butcher" M18 Locust
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,006,953 MLG Score: 3203
Fun Score: N/A
Cheeseburgers Flipped: 86TIME WITH MEDKIT: 4.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.882%31.63%104051116374,1992.946980.321

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.302%2.277A*1.633A+-1.028D*HEAD ++ (~15.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.30.619B+9.30.347C**19

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.362%0.504%16975120932,54527762493311.7237131%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.329%0.421B-0.997D---0.552

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
166.7-0.037C+69-0.306C97.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.915%2.312%1015120999514854320.669583230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.125%0.188C++-0.16C0.23

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.80.641B+5.90.525B+7.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.835%0.968%107513120110,436145455267.17251189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.478%0.614B+-0.861D--1.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.90.665B+17.10.571B+22.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.498%72.197%1075312112,6762114191.26525

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.086%1.731A++0.332C**-0.591

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.548B+2.10.347C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.024%12.056%1075312111,294201080.643461

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.838%1.618A+-0.509D-0.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.697B+2.40.498B+1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 10
91.2m244.5%613 (36.8k)540 (32.4k)3.26793148,50845,4443.7728187 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1214901034.806%18.49%64403:4352

12% Combat Medic31% Engineer17% Heavy Assault34% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 21st, 2014 7:11 PMJan 2nd, 2019 8:13 PMAug 18th, 2019 1:38 PM (2d) (PST)Aug 17th, 2019 6:13 PM (3d) (PST)Aug 17th, 2019 5:54 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,2841681,1160.8800.2690.1632.7030.2263203

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
77,04610,09566,9515316101621432,428

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2813.2h/117.2d 22,943 27,459 43,567 456.2k 1,166 6,531 38,066 216.7m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:3,234
Deaths:1,293
KDR:2.501
Accuracy:31.381% A+
HSR:26.500% B**
LC2 Lynx
A*
Kills:2,976
Deaths:1,051
KDR:2.832
Accuracy:33.328% A*
HSR:29.234% A
NS-11C
A++
Kills:1,615
Deaths:539
KDR:2.996
Accuracy:33.707% A++
HSR:22.972% B++
TRAC-5
B**
Kills:1,185
Deaths:727
KDR:1.630
Accuracy:27.240% B**
HSR:16.034% D
T5 AMC
A+
Kills:1,169
Deaths:445
KDR:2.627
Accuracy:30.987% A+
HSR:23.182% B+
TRAC-Shot
A++
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:32.781% A++
HSR:23.288% B**
NS Baron G5AE
A
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:60.051% A
HSR:14.949% C+
TRAC-5 S
M
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:34.483% A*
HSR:31.040% M
HC1 Cougar
A*
Kills:1,161
Deaths:277
KDR:4.191
Accuracy:35.584% A*
HSR:29.630% A
MG-C1 Kindred
A*
Kills:632
Deaths:197
KDR:3.208
Accuracy:36.341% A*
HSR:31.171% A
TRS-12 Uppercut
A
Kills:580
Deaths:309
KDR:1.877
Accuracy:73.920% A
HSR:10% D--
FA1 Barrage
A++
Kills:539
Deaths:268
KDR:2.011
Accuracy:56.199% A++
HSR:12.987% C--
TRAC-5 Burst
A*
Kills:247
Deaths:94
KDR:2.628
Accuracy:36.683% A*
HSR:35.628% A++
AS16 NightHawk
A++
Kills:175
Deaths:57
KDR:3.070
Accuracy:58.325% A++
HSR:16% B+
AMR-66
M+
Kills:167
Deaths:50
KDR:3.340
Accuracy:44.341% M+
HSR:44.311% M+
NSX-P Tanto
A**
Kills:163
Deaths:41
KDR:3.976
Accuracy:38.147% A**
HSR:39.877% A*
NSX Tanto
A*
Kills:74
Deaths:18
KDR:4.111
Accuracy:38.549% A*
HSR:40.541% A*
Kills:17,412
Deaths (as Engineer):6,529
Deaths (to Engineers):8,211
KDR:2.66687
Kill Difference:10,883
Playtime:870.367 hours
Usage:31%
Score:29.361m
Score/min:562
Accuracy (listed only):41.297%
HSR (listed only):26.314%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:10,367
Deaths:3,189
KDR:3.251
Accuracy:32.424% A++
HSR:37.967% A++
T9 CARV
A*
Kills:3,755
Deaths:1,464
KDR:2.565
Accuracy:29.622% A*
HSR:32.943% A+
T9A "Butcher"
A++
Kills:3,487
Deaths:1,069
KDR:3.262
Accuracy:33.032% A++
HSR:40.178% A++
MG-H1 Watchman
A*
Kills:1,888
Deaths:564
KDR:3.348
Accuracy:34.526% A*
HSR:41.684% A*
NS-15M AE
A
Kills:1,684
Deaths:489
KDR:3.444
Accuracy:32.583% A
HSR:32.898% B+
NS-15M2
A+
Kills:1,605
Deaths:443
KDR:3.623
Accuracy:32.167% A+
HSR:30.654% B+
TMG-50
A**
Kills:1,386
Deaths:412
KDR:3.364
Accuracy:34.478% A**
HSR:38.095% A*
T9 CARV-S
A+
Kills:1,339
Deaths:480
KDR:2.790
Accuracy:29.550% A+
HSR:28.828% B+
T32 Bull
A*
Kills:1,169
Deaths:297
KDR:3.936
Accuracy:34.531% A*
HSR:40.975% A*
T16 Rhino
A+
Kills:1,157
Deaths:386
KDR:2.997
Accuracy:28.729% A+
HSR:27.831% B*
NSX-P Naginata
M
Kills:202
Deaths:52
KDR:3.885
Accuracy:34.392% A*
HSR:49.505% M
Kills:28,039
Deaths (as Heavy Assault):8,845
Deaths (to Heavy Assaults):12,881
KDR:3.17004
Kill Difference:19,194
Playtime:469.006 hours
Usage:17%
Score:12.449m
Score/min:442
Accuracy (listed only):32.367%
HSR (listed only):36.505%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:3,234
Deaths:1,293
KDR:2.501
Accuracy:31.381% A+
HSR:26.500% B**
LC2 Lynx
A*
Kills:2,976
Deaths:1,051
KDR:2.832
Accuracy:33.328% A*
HSR:29.234% A
NS-11C
A++
Kills:1,615
Deaths:539
KDR:2.996
Accuracy:33.707% A++
HSR:22.972% B++
PDW-16 Hailstorm
A++
Kills:1,305
Deaths:446
KDR:2.926
Accuracy:33.087% A++
HSR:24.215% A
SMG-46G Armistice
A
Kills:1,303
Deaths:362
KDR:3.599
Accuracy:33.994% A
HSR:25.787% B**
MG-S1 Jackal
A**
Kills:1,267
Deaths:398
KDR:3.183
Accuracy:37.343% A*
HSR:37.174% A**
SMG-46 Armistice
A*
Kills:1,253
Deaths:370
KDR:3.386
Accuracy:36.863% A*
HSR:27.694% A++
TRAC-5
B**
Kills:1,185
Deaths:727
KDR:1.630
Accuracy:27.240% B**
HSR:16.034% D
T5 AMC
A+
Kills:1,169
Deaths:445
KDR:2.627
Accuracy:30.987% A+
HSR:23.182% B+
TRAC-Shot
A++
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:32.781% A++
HSR:23.288% B**
NS Baron G5AE
A
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:60.051% A
HSR:14.949% C+
TRAC-5 S
M
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:34.483% A*
HSR:31.040% M
HC1 Cougar
A*
Kills:1,161
Deaths:277
KDR:4.191
Accuracy:35.584% A*
HSR:29.630% A
MKV Suppressed
A+
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:33.598% A+
HSR:23.793% B++
NS-7 PDW
A++
Kills:1,156
Deaths:389
KDR:2.972
Accuracy:34.042% A++
HSR:23.616% B**
MG-C1 Kindred
A*
Kills:632
Deaths:197
KDR:3.208
Accuracy:36.341% A*
HSR:31.171% A
TRS-12 Uppercut
A
Kills:580
Deaths:309
KDR:1.877
Accuracy:73.920% A
HSR:10% D--
FA1 Barrage
A++
Kills:539
Deaths:268
KDR:2.011
Accuracy:56.199% A++
HSR:12.987% C--
TRAC-5 Burst
A*
Kills:247
Deaths:94
KDR:2.628
Accuracy:36.683% A*
HSR:35.628% A++
SMG-46AE Armistice
A+
Kills:235
Deaths:67
KDR:3.507
Accuracy:36.665% A+
HSR:32.340% B**
AS16 NightHawk
A++
Kills:175
Deaths:57
KDR:3.070
Accuracy:58.325% A++
HSR:16% B+
NSX-P Tanto
A**
Kills:163
Deaths:41
KDR:3.976
Accuracy:38.147% A**
HSR:39.877% A*
Shuriken
M++
Kills:111
Deaths:37
KDR:3
Accuracy:36.486% A*
HSR:39.640% M++
NSX Tanto
A*
Kills:74
Deaths:18
KDR:4.111
Accuracy:38.549% A*
HSR:40.541% A*
Kills:25,035
Deaths (as Light Assault):8,940
Deaths (to Light Assaults):10,091
KDR:2.80034
Kill Difference:16,095
Playtime:968.133 hours
Usage:34%
Score:34.519m
Score/min:594
Accuracy (listed only):39.158%
HSR (listed only):26.554%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:4,519
Deaths:1,750
KDR:2.582
Accuracy:32.473% A++
HSR:34.676% A++
T1 Cycler
A+
Kills:2,494
Deaths:1,359
KDR:1.835
Accuracy:29.700% A+
HSR:27.787% B*
TORQ-9
A++
Kills:2,461
Deaths:911
KDR:2.701
Accuracy:33.523% A++
HSR:29.013% B++
Cycler TRV
A
Kills:1,666
Deaths:813
KDR:2.049
Accuracy:29.622% A
HSR:23.349% B+
PDW-16 Hailstorm
A++
Kills:1,305
Deaths:446
KDR:2.926
Accuracy:33.087% A++
HSR:24.215% A
SMG-46G Armistice
A
Kills:1,303
Deaths:362
KDR:3.599
Accuracy:33.994% A
HSR:25.787% B**
MG-S1 Jackal
A**
Kills:1,267
Deaths:398
KDR:3.183
Accuracy:37.343% A*
HSR:37.174% A**
SMG-46 Armistice
A*
Kills:1,253
Deaths:370
KDR:3.386
Accuracy:36.863% A*
HSR:27.694% A++
NS-11P
A++
Kills:1,248
Deaths:500
KDR:2.496
Accuracy:31.564% A++
HSR:26.603% B**
T1A Unity
A
Kills:1,183
Deaths:533
KDR:2.220
Accuracy:30.592% A
HSR:30.093% B++
SABR-13
A**
Kills:1,174
Deaths:460
KDR:2.552
Accuracy:37.847% A**
HSR:37.905% A++
NS-11A
A*
Kills:1,172
Deaths:425
KDR:2.758
Accuracy:34.055% A*
HSR:37.543% A*
NS Baron G5AE
A
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:60.051% A
HSR:14.949% C+
T1S Cycler
A*
Kills:1,162
Deaths:430
KDR:2.702
Accuracy:34.929% A*
HSR:35.284% A*
MKV Suppressed
A+
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:33.598% A+
HSR:23.793% B++
T1B Cycler
A
Kills:1,157
Deaths:437
KDR:2.648
Accuracy:31.880% A
HSR:24.806% C
NS-7 PDW
A++
Kills:1,156
Deaths:389
KDR:2.972
Accuracy:34.042% A++
HSR:23.616% B**
TAR-AE
A*
Kills:685
Deaths:269
KDR:2.546
Accuracy:36.831% A*
HSR:37.664% A
TRS-12 Uppercut
A
Kills:580
Deaths:309
KDR:1.877
Accuracy:73.920% A
HSR:10% D--
FA1 Barrage
A++
Kills:539
Deaths:268
KDR:2.011
Accuracy:56.199% A++
HSR:12.987% C--
SMG-46AE Armistice
A+
Kills:235
Deaths:67
KDR:3.507
Accuracy:36.665% A+
HSR:32.340% B**
AS16 NightHawk
A++
Kills:175
Deaths:57
KDR:3.070
Accuracy:58.325% A++
HSR:16% B+
Shuriken
M++
Kills:111
Deaths:37
KDR:3
Accuracy:36.486% A*
HSR:39.640% M++
Kills:29,169
Deaths (as Combat Medic):11,349
Deaths (to Combat Medics):4,930
KDR:2.57018
Kill Difference:17,820
Playtime:335.186 hours
Usage:12%
Score:10.253m
Score/min:510
Accuracy (listed only):38.852%
HSR (listed only):27.518%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:2,050
Deaths:1,548
KDR:1.324
Accuracy:50.926% A++
HSR:29.463% B**
NS-357 Underboss
A*
Kills:1,581
Deaths:1,264
KDR:1.251
Accuracy:53.893% A*
HSR:33.713% A+
TSAR-42
A+
Kills:1,572
Deaths:372
KDR:4.226
Accuracy:47.887% A+
HSR:74.618% B++
PDW-16 Hailstorm
A++
Kills:1,305
Deaths:446
KDR:2.926
Accuracy:33.087% A++
HSR:24.215% A
SMG-46G Armistice
A
Kills:1,303
Deaths:362
KDR:3.599
Accuracy:33.994% A
HSR:25.787% B**
MG-S1 Jackal
A**
Kills:1,267
Deaths:398
KDR:3.183
Accuracy:37.343% A*
HSR:37.174% A**
SMG-46 Armistice
A*
Kills:1,253
Deaths:370
KDR:3.386
Accuracy:36.863% A*
HSR:27.694% A++
MKV Suppressed
A+
Kills:1,160
Deaths:392
KDR:2.959
Accuracy:33.598% A+
HSR:23.793% B++
TX1 Repeater
A*
Kills:1,159
Deaths:1,050
KDR:1.104
Accuracy:36.478% A*
HSR:23.382% C**
NS-7 PDW
A++
Kills:1,156
Deaths:389
KDR:2.972
Accuracy:34.042% A++
HSR:23.616% B**
SOAS-20
A*
Kills:1,152
Deaths:374
KDR:3.080
Accuracy:38.658% A*
HSR:31.510% A+
M77-B
B**
Kills:987
Deaths:228
KDR:4.329
Accuracy:44.162% B**
HSR:74.164% C
NS-30 Vandal
A*
Kills:500
Deaths:113
KDR:4.425
Accuracy:46.798% A*
HSR:27.200% C++
NS-45 Pilot
A*
Kills:302
Deaths:226
KDR:1.336
Accuracy:40.046% A+
HSR:44.371% A*
T4 AMP
A*
Kills:288
Deaths:206
KDR:1.398
Accuracy:37.412% A++
HSR:31.250% A*
TS2 Inquisitor
A+
Kills:285
Deaths:225
KDR:1.267
Accuracy:38.965% A+
HSR:20.702% C++
SMG-46AE Armistice
A+
Kills:235
Deaths:67
KDR:3.507
Accuracy:36.665% A+
HSR:32.340% B**
NS-61 Emissary
A
Kills:126
Deaths:80
KDR:1.575
Accuracy:35.382% B**
HSR:23.810% A
99SV
M
Kills:117
Deaths:71
KDR:1.648
Accuracy:47.962% M
HSR:23.077% D**
Shuriken
M++
Kills:111
Deaths:37
KDR:3
Accuracy:36.486% A*
HSR:39.640% M++
TX2 Emperor
A*
Kills:81
Deaths:56
KDR:1.446
Accuracy:42.313% A*
HSR:32.099% A++
NS-44L Blackhand
A+
Kills:65
Deaths:37
KDR:1.757
Accuracy:55.473% A+
HSR:55.385% B**
NS-AM7 Archer
C**
Kills:65
Deaths:115
KDR:0.565
Accuracy:57.323% C+
HSR:20% C**
Kills:18,120
Deaths (as Infiltrator):8,426
Deaths (to Infiltrators):5,946
KDR:2.15049
Kill Difference:9,694
Playtime:147.002 hours
Usage:5%
Score:4.380m
Score/min:497
Accuracy (listed only):41.555%
HSR (listed only):33.870%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M**
Kills:19,648
V. Kills:19,812 99%
Deaths:2,842
KDR:6.913
Accuracy:41.015% A+
KPH:32.800 A*
VKPH:33.100 M**
M14 Banshee
A++
Kills:5,698
V. Kills:525 N/A
Deaths:501
KDR:11.373
Accuracy:38.347% A++
KPH:78 B**
VKPH:7.200 A++
M18 Rotary
M**
Kills:4,368
V. Kills:3,772 116%
Deaths:586
KDR:7.454
Accuracy:42.724% A*
KPH:41.300 A*
VKPH:35.600 M**
M18 Locust
M
Kills:3,475
V. Kills:2,608 133%
Deaths:331
KDR:10.499
Accuracy:43.237% A++
KPH:50.200 A*
VKPH:37.700 M
Hellfire Rocket Pods
A*
Kills:2,399
V. Kills:371 N/A
Deaths:71
KDR:33.789
Accuracy:57.027% B**
KPH:209.800 A*
VKPH:32.500 A++
Hornet Missiles
S
Kills:1,514
V. Kills:893 169%
Deaths:24
KDR:63.083
Accuracy:68.700% B**
KPH:275.400 S
VKPH:162.400 S
Tomcat A2AM Pods
S
Kills:98
V. Kills:54 178%
Deaths:3
KDR:32.667
Accuracy:85.931% B**
KPH:273.300 S
VKPH:150.600 M**
M202 Wyrm
U
Kills:96
V. Kills:44 213%
Deaths:1
KDR:96
Accuracy:63.047% B**
KPH:2,504.300 U
VKPH:1,147.800 U
Kills:37,296 (33,189 + 0)
Deaths:4,359
KDR:8.556
VKDR:6.442
Vehicle Kills:28,079
Kill Difference:32,937
Playtime:864.687 hours
Usage:31%
Score:26.212m
Score/min:505
Piloting Accuracy:43.237%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:2,154
V. Kills:1,740 124%
Deaths:148
KDR:14.554
Accuracy:25.962% D**
KPH:42.100 B+
VKPH:34 B*
AP30 Shredder
M++
Kills:1,629
V. Kills:1,359 120%
Deaths:53
KDR:30.736
Accuracy:46.182% A++
KPH:56.200 A++
VKPH:46.900 M++
L105 Zephyr PX
B**
Kills:1,101
V. Kills:70 N/A
Deaths:20
KDR:55.050
Accuracy:54.211% B+
KPH:114.600 B**
VKPH:7.300 C
CAS30 Tank Buster
B*
Kills:432
V. Kills:398 108%
Deaths:141
KDR:3.064
Accuracy:55.391% B*
KPH:9.900 B
VKPH:9.100 C**
L105 Zephyr
M
Kills:306
V. Kills:80 378%
Deaths:13
KDR:23.539
Accuracy:61.946% A*
KPH:87.100 A+
VKPH:22.800 M
Kills:5,622 (432 + 5,190)
Deaths:375
KDR:14.992
VKDR:9.725
Vehicle Kills:3,647
Kill Difference:5,247
Playtime:136.982 hours
Usage:5%
Score:6.604m
Score/min:803
Piloting Accuracy:55.391%
Gunner Accuracy:61.946%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A++
Kills:182
V. Kills:15 N/A
Deaths:13
KDR:14
Accuracy:43.776% B+
KPH:61.300 A++
VKPH:5 D
L100 Python AP
B
Kills:87
V. Kills:45 189%
Deaths:11
KDR:7.909
Accuracy:52.332% C-
KPH:35.800 B
VKPH:18.500 C++
Kills:269 (269 + 0)
Deaths:24
KDR:11.208
VKDR:2.500
Vehicle Kills:60
Kill Difference:245
Playtime:5.399 hours
Usage:0%
Score:0.131m
Score/min:404
Driving Accuracy:52.332%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
A
Kills:726
V. Kills:487 149%
Deaths:53
KDR:13.698
Accuracy:56.203% A++
KPH:29.900 C**
VKPH:20 A
P2-120 AP
B
Kills:472
V. Kills:331 142%
Deaths:45
KDR:10.489
Accuracy:45.151% C+
KPH:27.800 C+
VKPH:19.500 B
P2-120 HEAT
B*
Kills:127
V. Kills:38 326%
Deaths:15
KDR:8.467
Accuracy:42.567% C+
KPH:36 B*
VKPH:10.800 C*
P2-120 HESH
A+
Kills:127
V. Kills:3 N/A
Deaths:5
KDR:25.400
Accuracy:29.572% D**
KPH:81.100 A+
VKPH:1.900 D*
G30 Vulcan
A*
Kills:100
V. Kills:66 149%
Deaths:15
KDR:6.667
Accuracy:49.877% A*
KPH:37.900 A+
VKPH:25 A+
P525 Marauder
C
Kills:99
V. Kills:2 N/A
Deaths:7
KDR:14.143
Accuracy:16.391% D
KPH:53.400 C
VKPH:1.100 D*
MR11 Gatekeeper
N/A
Kills:50
V. Kills:50 98%
Deaths:9
KDR:5.556
Accuracy:49.852% N/A
KPH:23 N/A
VKPH:23 N/A
Kills:1,701 (726 + 975)
Deaths:149
KDR:11.416
VKDR:6.557
Vehicle Kills:977
Kill Difference:1,552
Playtime:53.057 hours
Usage:2%
Score:1.724m
Score/min:542
Driving Accuracy:29.572%
Gunner Accuracy:49.852%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:767
V. Kills:27 N/A
Deaths:35
KDR:21.914
Accuracy:51.422% A*
KPH:182.400 A++
VKPH:6.400 C+
G20 Vulcan-H
A*
Kills:194
V. Kills:141 137%
Deaths:15
KDR:12.933
Accuracy:64.074% A*
KPH:68.500 B**
VKPH:49.800 A*
M12 Kobalt-H
D
Kills:128
V. Kills:5 N/A
Deaths:8
KDR:16
Accuracy:26.669% B**
KPH:68.800 D-
VKPH:2.700 D
Kills:1,089 (0 + 1,089)
Deaths:58
KDR:18.776
VKDR:2.983
Vehicle Kills:173
Kill Difference:1,031
Playtime:8.900 hours
Usage:0%
Score:0.255m
Score/min:478
Driving Accuracy:N/A%
Gunner Accuracy:26.669%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:152
V. Kills:21 N/A
Deaths:15
KDR:10.133
Accuracy:44.909% B**
KPH:91.600 A+
VKPH:12.700 C**
M40 Fury
A*
Kills:136
V. Kills:19 N/A
Deaths:11
KDR:12.364
Accuracy:46.959% A
KPH:96.200 A*
VKPH:13.400 B*
Kills:288 (0 + 288)
Deaths:26
KDR:11.077
VKDR:1.538
Vehicle Kills:40
Kill Difference:262
Playtime:3.073 hours
Usage:0%
Score:0.142m
Score/min:769
Driving Accuracy:N/A%
Gunner Accuracy:46.959%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B
Kills:56
V. Kills:37 147%
Deaths:5
KDR:11.200
Accuracy:39.385% C+
KPH:25.400 C++
VKPH:16.800 B
Kills:56 (0 + 56)
Deaths:5
KDR:11.200
VKDR:7.400
Vehicle Kills:37
Kill Difference:51
Playtime:2.201 hours
Usage:0%
Score:0.049m
Score/min:372
Piloting Accuracy:N/A%
Gunner Accuracy:39.385%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 39,46019,6482,8426.913A++3.6541.015%A+N/A32.8A*33.1M**501599.2h90.5B++220.6B*
MSW-R 10,47110,3673,1893.251B+0.0232.424%A++37.967%A++94.9A*1A262109.2h8.9A27.4B**
M14 Banshee 6,2235,69850111.373B+8.1138.347%A++1.018%C+77.9B**7.2A++30273.1h18.4B+48.1B+
TAR 4,5664,5191,7502.582B*0.6932.473%A++34.676%A++90.4MN/A30050h9.6A29.5A
M18 Rotary 8,1404,3685867.454M4.1942.724%A*N/A41.3A*35.7M**502105.8h71.4B*167.2B**
T9 CARV 3,7783,7551,4642.565B**0.7029.622%A*32.943%A+74.5A*N/A25250.4h9.3A31.4B**
T9A "Butcher" 3,5173,4871,0693.262B*0.0133.032%A++40.178%A++99.3A+N/A25935.1h8.9A27B**
M18 Locust 6,0833,47533110.498M*7.2343.237%A++N/A50.1A*37.6M48869.3h74.9B173.2B++
LC3 Jaguar 3,2693,2341,2932.501B++0.7731.381%A+26.5%B**62.7A+N/A20851.6h10.5B++33.6B*
LC2 Lynx 3,0272,9761,0512.832A+0.4433.328%A*29.234%A61.6A+1.1A++20548.3h11.2B**33.6B**
M60-A Bulldog 3,5912,72223011.835B++8.5732.058%C--N/A26.1C--8.3B190104.4h5.4B17C++
T1 Cycler 2,5202,4941,3591.835B++1.4329.7%A+27.787%B*50.6A++N/A17649.3h10.9B**36.7B**
TORQ-9 2,4922,4619112.701B**0.5733.523%A++29.013%B++91.1M+1.1A33527h11.1A33.2B**
Hellfire Rocket Pods 2,7702,3997133.789M*30.5257.027%B**N/A210.4A*32.5A++106111.4h13.4B+23.4B++
C150 Dalton 3,8942,15414814.554B**11.2925.962%D**N/A42.1B+34B*98651.2h2.2A8.4B++
NS-44 Commissioner 2,0692,0501,5481.324B1.9450.926%A++29.463%B**61B**N/A19233.6h3.1B*6.1B**
MG-H1 Watchman 1,9171,8885643.348A0.0834.526%A*41.684%A*106.7A**1.6A++30117.7h9.7A28.2B**
NS-15M AE 1,7001,6844893.444B+0.1832.583%A32.898%B+94.6B**N/A24317.8h9.2B**28.2B*
Cycler TRV 1,6771,6668132.049B*1.2229.622%A23.349%B+65.8A++N/A23825.3h10.6B**35.9B*
AP30 Shredder 2,9881,6295330.736B**27.4746.182%A++N/A56.2A++46.9M++120629h57.1B++123.6B**
NS-11C 1,6331,6155392.996A*0.2733.707%A++22.972%B++68.4A*N/A27023.6h10.8B*32B*
NS-15M2 1,6111,6054433.623B**0.3632.167%A+30.654%B+100.3A*N/A38016h9.3B**28.9B*
NS-357 Underboss 1,5911,5811,2641.251C**2.0253.893%A*33.713%A+72.5B**N/A25421.8h3.4B*6.4B**
TSAR-42 1,5811,5723724.226C*0.9647.887%A+74.618%B++67.2AN/A20223.4h1.9B*3.9B*
Hornet Missiles 2,4071,5142463.083S59.8268.7%B**N/A275.3S162.4S23465.5h6.9B++10.1B**
NS Decimator 2,0991,4437501.924B**1.3465.739%B+2.426%C*49.8B*22.6B++33829h3.8B++5.8B*
TMG-50 1,3951,3864123.364A*0.1034.478%A**38.095%A*93.6MN/A29914.8h7.9B**23B**
T9 CARV-S 1,3501,3394802.79A0.4829.55%A+28.828%B+103.8A**N/A40112.9h9.2B**31.3B*
PDW-16 Hailstorm 1,3081,3054462.926A*0.3433.087%A++24.215%A102.8SN/A34112.7h10B**30.2B**
SMG-46G Armistice 1,3061,3033623.599A**0.3333.994%A25.787%B**111.4A++N/A29311.7h9.7B**28.4B*
MG-S1 Jackal 1,2811,2673983.183A++0.0837.343%A*37.174%A**99M1.1B**25412.8h7.8B+20.8B**
SMG-46 Armistice 1,2591,2533703.386A*0.1236.863%A*27.694%A++104.4M**N/A36612h10.2A27.5B**
NS-11P 1,2521,2485002.496A0.7731.564%A++26.603%B**77MN/A24016.2h10A31.7B**
C-4 1,6101,2441,1171.114C+2.1516.313%FN/A19.5D**5.7F16663.9h1.3B+7.8C--
TRAC-5 1,1931,1857271.63B**1.6427.24%B**16.034%D24.3BN/A14748.7h11.2B*41.1B*
T1A Unity 1,2011,1835332.22B**1.0530.592%A30.093%B++73.5A+1.1B++19016.1h9.7A31.6A
SABR-13 1,1891,1744602.552B+0.7237.847%A**37.905%A++91.7M+1.2A+21512.8h8.7A23A
NS-11A 1,1841,1724252.758B**0.5134.055%A*37.543%A*80.3A*N/A21314.6h9.5A+27.8A
T5 AMC 1,1731,1694452.627A++0.6430.987%A+23.182%B+75.4M++N/A33215.5h10.8B**35B*
T32 Bull 1,1841,1692973.936A*0.6734.531%A*40.975%A*115.7M+1.5A*30210.1h8.7A25.2B**
TRAC-Shot 1,1781,1683793.082A0.1932.781%A++23.288%B**95M+N/A23112.3h9.1B*27.8B**
NS Baron G5AE 1,1681,1643673.172A++0.1060.051%A14.949%C+135.3M++N/A3638.6h3A5C++
TRAC-5 S 1,1871,1634172.789A*0.4834.483%A*31.04%M43.4A++N/A16826.8h9.8B++28.3B**
T1S Cycler 1,1761,1624302.702A++0.5734.929%A*35.284%A*76.4MN/A18615.2h9.9B**28.3A
HC1 Cougar 1,1701,1612774.191M++0.9235.584%A*29.63%A95.2M+N/A26712.2h8A22.4B**
MKV Suppressed 1,1661,1603922.959A**0.3133.598%A+23.793%B++104.5M*N/A39711.1h10.8B*32.1B++
TX1 Repeater 1,1701,1591,0501.104B+2.1636.478%A*23.382%C**36B+N/A12032.2h10.7B++29.4B**
T1B Cycler 1,1701,1574372.648B+0.6231.88%A24.806%C93.3A++1B++38012.4h10.2B**32B**
T16 Rhino 1,1641,1573862.997A++0.2728.729%A+27.831%B*100.6M++N/A43711.5h9.7B**33.8B*
NS-7 PDW 1,1641,1563892.972A**0.3034.042%A++23.616%B**100.5M**N/A34311.5h10.6B**31.2B**
SOAS-20 1,1591,1523743.08A0.1938.658%A*31.51%A+100.2M*N/A57411.5h9.1B**23.5A
L105 Zephyr PX 1,1711,1012055.05A*51.7854.211%B+N/A114.7B**7.3C4579.6h4B+7.3B*
M77-B 9969872284.329A++1.0644.162%B**74.164%C53.4A++N/A18418.5h2B++4.5B*
P525 Marauder-H 7947673521.914B++18.6551.422%A*N/A182.6A++6.4C+4444.2h4.5B**8.8A
E540 Halberd 1,2137265313.698B**10.4356.203%A++1.377%D--29.9C**20A33324.3h5.5B9.8B**
Frag Grenade 7127091709N/A705.7348.234%B+N/A506.4C++2.1D--20201.4h3.4B+7.1B+
Sticky Grenade 6976941694N/A690.7366.798%A++N/A2313.3M+10C84310.3h1A1.5B**
TAR-AE 7106852692.546B*0.7236.831%A*37.664%A90.1A3.3S2187.6h10.2B*27.6B**
MG-C1 Kindred 6466321973.208A0.0636.341%A*31.171%A121.5M2.7M2605.2h8.7B*23.9B**
Auraxium Chainblade 67262012,3250.05B+3.2230.536%C+1.935%D-1.5C**N/A3421.5h1.8B++5.7B
T7 Mini-Chaingun 5875811803.228M0.0424.442%A+16.351%B*105.6M**1.1B*4235.5h9.7B**39.7B*
TRS-12 Uppercut 5835803091.877B+1.3973.92%A10%D--35.6C+N/A13816.3h1.7A+2.2B**
FA1 Barrage 5445392682.011B*1.2656.199%A++12.987%C--68.2A*N/A3237.9h3.1A5.4B**
NS-30 Vandal 5025001134.425A++1.1646.798%A*27.2%C++92.6A*N/A2385.4h4.3B**9.3B**
P2-120 AP 8034724510.489B+7.2245.151%C+2.119%C--27.8C+19.5B89917h6.8C*15C*
Chainblade 52144017,0930.026C++3.2423.298%C--N/A0.6C+N/A3714.5h2.6C++11C++
CAS30 Tank Buster 8304321413.064B*0.2055.391%B*N/A9.9B9.1C**39543.7h41.4B++74.7B++
ML-7 5954063581.134B++2.1359.211%C**2.956%C++29.2B+13.6C++29113.9h5.4B++9.2B++
M20 Drake 6593582216.273B*13.0134.818%C**1.397%D20.5C+17.2C*28717.5h68.1B195.6B+
Icikill 3603388,5110.04C3.2338.193%B+N/A1.2C+N/A4273.5h1.9B+4.9B+
L105 Zephyr 3863061323.538B**20.2761.946%A*N/A87.4A+22.9M8453.5h5.6B+9B**
NS-45 Pilot 3043022261.336C++1.9340.046%A+44.371%A*83.9B*N/A2453.6h5.2B**13B**
T4 AMP 2902882061.398B+1.8737.412%A++31.25%A*65.5AN/A1854.4h10.2A27.3B**
TS2 Inquisitor 2882852251.267C++2.0038.965%A+20.702%C++50.9B+N/A1835.6h8.5B+21.7B*
A30 Walker 5292822710.444S7.1833.722%A*N/A18C++15.7B27115.7h110.7B+328.4B*
TRAC-5 Burst 251247942.628B0.6436.683%A*35.628%A++102.9A*1.7A**3492.4h10.1B*27.4B**
SMG-46AE Armistice 238235673.507A++0.2436.665%A+32.34%B**130.6A*1.7A**3141.8h10.1B*27.6B*
Anti-Vehicle Grenade 2682271227N/A223.7344.845%DN/A324.3C58.6C-18960.7h4.7B+10.5C**
NSX-P Naginata 210202523.885A*0.6234.392%A*49.505%M112.2A*4.4S2891.8h8.6A24.9B**
G20 Vulcan-H 3351941512.933A**9.6764.074%A*N/A69.3A50.4A*7352.8h79.4B++123.9A
C75 Viper 1971821314A*10.7343.776%B+1.099%C-60.7A++5D3893h6.4B**14.5A
AS16 NightHawk 175175573.07A++0.2058.325%A++16%B+125M**N/A5861.4h3.1B**5.4B**
AMR-66 171167503.34M0.0744.341%M+44.311%M+83.5M**2M*3752h5.1A+11.6A
NSX-P Tanto 164163413.976M*0.7138.147%A**39.877%A*95.9M++N/A3091.7h11B*28.8B**
Hyena Missile Launcher 265157198.263S5.0041.044%AN/A20.7C++14.2C**2457.6h28.5B++69.5B*
M40 Fury 1731521510.133B6.8744.909%B**1.974%C*89.4A+12.4C*7071.7h10.9B+24.2B*
M3 Pounder HEG 161140423.333A0.0745.629%B*1.429%D*24.6B*3.7C*1755.7h11.5B*25.3B*
M40 Fury 1551361112.364B++9.1046.959%AN/A97.1A*13.6B*8401.4h9.4B*19.9B**
M12 Kobalt 1341301130M**126.7328.826%A16.923%C162.5B**5C+3420.8h11B**38.1B**
M12 Kobalt-H 133128816C+12.7326.669%B**14.844%C-67.4D-2.6D-1611.9h16.1C+60.5B+
P2-120 HEAT 165127158.467B+5.2042.567%C+4.724%B**36.3B*10.9C*4883.5h5.3B**12.4B*
P2-120 HESH 130127525.4B**22.1329.572%D**N/A79.4A1.9D*8931.6h4.2B+14.2C
NS-61 Emissary 127126801.575B**1.6935.382%B**23.81%A52.5AN/A1532.4h10.3B+29.2B*
M3 Pounder HEG 140124403.1B**0.1748.02%B*N/A23B+3C--1445.4h13.2B*27.5B++
99SV 118117711.648C++1.6247.962%M23.077%D**32.5B+N/A2123.6h5.2B10.9B**
Shuriken 112111373A+0.2736.486%A*39.64%M++85.4A++N/A2531.3h11B*30.2B**
Tank Mine 176109721.514D1.7576.018%M++N/A64.1D-39.4D-10441.7h3.1F-4.1A
Claymore 105105821.28D1.9941.667%B**N/A87.5D-N/A3871.2h1.1B**2.6B*
G30 Vulcan 166100156.667B+3.4049.877%A*1%D*38.5A+25.4A+3992.6h83.4B+167.1B**
P525 Marauder 10199714.143C+10.8816.391%D4.04%A*52.1C1.1D*2521.9h7.3C44.6C-
Tomcat A2AM Pods 15298332.667S29.4085.931%B**N/A245S135M*59650.4h8.7C++10.1B+
M202 Wyrm 14096196U92.7363.047%B**2.083%C960U440U122870.1h13.1A+20.7A
M2 Mutilator 9090352.571B+0.7022.705%A*17.778%C52.9A**N/A2551.7h11.7A++51.4B**
L100 Python AP 13287117.909B+4.6452.332%C-4.598%B**36.3B18.8C++4232.4h4.1B++7.9B++
TX2 Emperor 8281561.446B+1.8242.313%A*32.099%A++33.8C*N/A1082.4h7.5B++17.8B++
MRC3 Mercy 8177145.5A+2.2327.061%A*27.273%A45.3A2.4M**2121.7h16.4B*60.7B**
NSX Tanto 7574184.111M++0.8438.549%A*40.541%A*74A++1B**2551h9.6B*25B+
M2 Mutilator 7272213.429A0.1624.666%A*12.5%D**72M**N/A3381h11.3A++45.8B**
MRC3 Mercy 7372145.143A1.8826.456%A*33.333%A**42.4B**N/A2101.7h17.3B+65.4B*
Rocklet Rifle 13168740.919B2.3552.09%C+N/A9.3D**8.6D**1357.3h40.9C+78.5C+
NS-44L Blackhand 6665371.757B+1.5155.473%A+55.385%B**32.5B+N/A1312h3.4B++6.2B*
NS-AM7 Archer 86651150.565C*2.7057.323%C+20%C**4.3D1.4D-4315.1h11.9B++20.7B*
MANA Anti-Personnel Turret 6463292.172N/A1.1029.245%UN/A630U10U2962400.1h18T*61.6T*
The Slasher 72622,1020.029C-3.2429.122%CN/A0.7CN/A290.2h2.2C++7.5C+
M20 Wyvern 9356511.2A7.9339.385%C+3.571%C+25.5C++16.8B3722.2h54.9B*139.5B*
MR11 Gatekeeper 1005095.556C**2.2949.852%AN/A22.7C++22.7B++3322.2h40.5B++81.2B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon301,7584.6h
Anti-Vehicle MANA Turret31450.3h
Nano-Armor Kit657912,198109.9h
Nanite Revive Grenade09620.3h
Medical Applicator519263,71520.6h
Spitfire Auto-Turret1610.1h
Restoration Kit2071,33410h
Motion Spotter443,4927.5h
Shield Recharging Field242,2601h
Ammunition Package72,4250.9h
Medical Kit4,10521,546110.9h
Anti-Infantry MANA Turret41860.3h
Snowman Soldier11060.1h
Nano-Repair Grenade02090.1h
Recon Detection Device282,5603.4h

Check the help document for the dictionary if you want to learn more about words used here.


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