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Praetor PuoliQuu[B3R] PuoliQuu
VS BR 86

KDR: 2.22

Score: 109m

Last Seen: Aug 24th, 2019 12:05 PM
- OFFLINE - 11.1 hour(s)

Prestige 1, Battle Rank 86 - Vanu Sovereignty on Miller - Outfit Leader of Kannikalat[B3R] Kannikalat
VS outfit on Miller

Members: 2
Level Progress (to 87): 16%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Light PPA Pandora VX25 Dual Photon Pods C-4 L100 Python HESH Proximity Mine C-4 ARX
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,033,326 MLG Score: 826
Fun Score: N/A
Cheeseburgers Flipped: 2467TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.451%21.765%53247116753,9731.676550.545

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.45%0.623B+0.054C+-0.501DHEAD ++ (~9.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.60.415B10.70.256C*33

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.005%1.755%7495120911,795187430036.29067393%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.815%-0.377C-0.216C++-0.07

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
86.50.439B29.40.424B57.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.865%2.805%4858120612,014302229783.97551403%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.748%-0.623D0.2C++0.525

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.49B+6.80.456B+12.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.157%2.721%2981711976,688213516253.13255411%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.13%-0.814D--0.533D0.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.40.555B+15.10.635B+40.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.658%75.851%298712077,2884156251.75319

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.177%0.257C*0.489B+-0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.394B2.20.308C*3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.426%14.603%298512097,3412232323.28751

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.344%-0.066C+-0.123C+0.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.325C*3.50.254C*5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kannikalat[B3R] Kannikalat
VS outfit on Miller

Members: 2
109m346%478 (28.7k)376 (22.6k)2.22197150,87667,9022.5511286 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214716723.989%14.796%35504:1664

7% Combat Medic21% Engineer23% Heavy Assault16% Infiltrator26% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 5:08 PMAug 15th, 2019 3:52 PMAug 24th, 2019 8:22 AM (2d) (PST)Aug 24th, 2019 9:04 AM (2d) (PST)Aug 24th, 2019 8:05 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6511694820.5200.2340.0772.0180.063826

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,08210,15728,92531145121422,558

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4832.9h/201.4d 22,350 22,323 41,846 585.2k 9,278 12,925 18,245 188.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:7,725
Deaths:4,044
KDR:1.910
Accuracy:23.591% D
HSR:26.058% D
Orion VS54
C+
Kills:1,447
Deaths:949
KDR:1.525
Accuracy:20.372% C+
HSR:18.798% D-
Flare VE6
B
Kills:1,181
Deaths:770
KDR:1.534
Accuracy:24.428% B
HSR:21.253% C-
NS-15M2
C+
Kills:1,179
Deaths:586
KDR:2.012
Accuracy:23.111% C+
HSR:22.901% C
NS-15MP
C*
Kills:1,173
Deaths:553
KDR:2.121
Accuracy:23.850% D-
HSR:32.310% C*
NS-15M AE
C
Kills:1,162
Deaths:792
KDR:1.467
Accuracy:23.643% C
HSR:20.998% D
Pulsar LSW
C*
Kills:1,160
Deaths:669
KDR:1.734
Accuracy:24.300% C*
HSR:22.500% C
Ursa
C+
Kills:1,157
Deaths:970
KDR:1.193
Accuracy:21.723% C+
HSR:19.015% D
VX29 Polaris
D
Kills:1,157
Deaths:708
KDR:1.634
Accuracy:19.333% D
HSR:15.817% D--
SVA-88
D
Kills:1,156
Deaths:829
KDR:1.394
Accuracy:20.047% D
HSR:20.675% D
NS-15M1
C+
Kills:1,149
Deaths:925
KDR:1.242
Accuracy:22.659% C+
HSR:18.190% D
NSX Naginata
C**
Kills:892
Deaths:487
KDR:1.832
Accuracy:23.760% C**
HSR:27.354% C+
VE-H Maw
B**
Kills:68
Deaths:34
KDR:2
Accuracy:28.554% B+
HSR:35.294% B**
Kills:20,606
Deaths (as Heavy Assault):12,316
Deaths (to Heavy Assaults):18,878
KDR:1.67311
Kill Difference:8,290
Playtime:1,109.145 hours
Usage:23%
Score:23.692m
Score/min:356
Accuracy (listed only):23.028%
HSR (listed only):23.166%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C
Kills:3,295
Deaths:2,491
KDR:1.323
Accuracy:37.549% C
HSR:12.625% D
Solstice SF
B+
Kills:1,770
Deaths:1,192
KDR:1.485
Accuracy:26.227% B+
HSR:7.910% D**
Solstice Burst
C+
Kills:1,469
Deaths:588
KDR:2.498
Accuracy:26.757% C+
HSR:21.852% C
Serpent VE92
C++
Kills:1,363
Deaths:1,362
KDR:1.001
Accuracy:24.233% C++
HSR:20.250% C+
Pulsar C
C**
Kills:1,324
Deaths:1,090
KDR:1.215
Accuracy:26.051% C**
HSR:17.900% D-
VX6-7
C+
Kills:1,171
Deaths:554
KDR:2.114
Accuracy:24.771% C+
HSR:18.531% C-
Thanatos VE70
C*
Kills:1,171
Deaths:752
KDR:1.557
Accuracy:42.057% C*
HSR:15.713% C+
Deimos VA29
C++
Kills:1,166
Deaths:843
KDR:1.383
Accuracy:61.470% C++
HSR:14.751% C
Eidolon VE33
C+
Kills:1,160
Deaths:785
KDR:1.478
Accuracy:27.286% C+
HSR:21.466% D
Nova
C++
Kills:1,160
Deaths:695
KDR:1.669
Accuracy:42.185% C
HSR:15.603% C++
NS Baron G5
B+
Kills:1,160
Deaths:815
KDR:1.423
Accuracy:48.538% B+
HSR:11.724% D
Zenith VX-5
C+
Kills:1,154
Deaths:813
KDR:1.419
Accuracy:23.115% C--
HSR:21.144% C+
Solstice VE3
C**
Kills:1,154
Deaths:722
KDR:1.598
Accuracy:24.262% C**
HSR:21.404% C**
NS-11C
C
Kills:1,152
Deaths:720
KDR:1.600
Accuracy:22.608% C
HSR:16.233% C--
Eclipse VE3A
C+
Kills:978
Deaths:647
KDR:1.512
Accuracy:26.471% C+
HSR:17.996% C
Phobos VX86
B*
Kills:549
Deaths:310
KDR:1.771
Accuracy:65.284% B+
HSR:21.676% B*
Kills:21,196
Deaths (as Engineer):14,379
Deaths (to Engineers):14,551
KDR:1.47409
Kill Difference:6,817
Playtime:1,001.823 hours
Usage:21%
Score:24.412m
Score/min:406
Accuracy (listed only):34.304%
HSR (listed only):17.299%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C
Kills:3,295
Deaths:2,491
KDR:1.323
Accuracy:37.549% C
HSR:12.625% D
Solstice SF
B+
Kills:1,770
Deaths:1,192
KDR:1.485
Accuracy:26.227% B+
HSR:7.910% D**
Solstice Burst
C+
Kills:1,469
Deaths:588
KDR:2.498
Accuracy:26.757% C+
HSR:21.852% C
Serpent VE92
C++
Kills:1,363
Deaths:1,362
KDR:1.001
Accuracy:24.233% C++
HSR:20.250% C+
Pulsar C
C**
Kills:1,324
Deaths:1,090
KDR:1.215
Accuracy:26.051% C**
HSR:17.900% D-
Sirius SX12
B
Kills:1,272
Deaths:904
KDR:1.407
Accuracy:25.320% C++
HSR:20.204% B
MKV Suppressed
C+
Kills:1,215
Deaths:836
KDR:1.453
Accuracy:24.358% C
HSR:19.095% C+
Eridani SX5
C+
Kills:1,205
Deaths:759
KDR:1.588
Accuracy:26.740% C+
HSR:18.672% C+
VX6-7
C+
Kills:1,171
Deaths:554
KDR:2.114
Accuracy:24.771% C+
HSR:18.531% C-
Thanatos VE70
C*
Kills:1,171
Deaths:752
KDR:1.557
Accuracy:42.057% C*
HSR:15.713% C+
Deimos VA29
C++
Kills:1,166
Deaths:843
KDR:1.383
Accuracy:61.470% C++
HSR:14.751% C
NS-7 PDW
B+
Kills:1,165
Deaths:772
KDR:1.509
Accuracy:26.745% B+
HSR:16.223% C
Nova
C++
Kills:1,160
Deaths:695
KDR:1.669
Accuracy:42.185% C
HSR:15.603% C++
NS Baron G5
B+
Kills:1,160
Deaths:815
KDR:1.423
Accuracy:48.538% B+
HSR:11.724% D
Zenith VX-5
C+
Kills:1,154
Deaths:813
KDR:1.419
Accuracy:23.115% C--
HSR:21.144% C+
Solstice VE3
C**
Kills:1,154
Deaths:722
KDR:1.598
Accuracy:24.262% C**
HSR:21.404% C**
NS-11C
C
Kills:1,152
Deaths:720
KDR:1.600
Accuracy:22.608% C
HSR:16.233% C--
MKV-P Suppressed
B+
Kills:1,005
Deaths:508
KDR:1.978
Accuracy:27.298% C+
HSR:27.861% B+
Eclipse VE3A
C+
Kills:978
Deaths:647
KDR:1.512
Accuracy:26.471% C+
HSR:17.996% C
VE-S Canis
C**
Kills:723
Deaths:392
KDR:1.844
Accuracy:28.938% C**
HSR:18.672% C+
Phobos VX86
B*
Kills:549
Deaths:310
KDR:1.771
Accuracy:65.284% B+
HSR:21.676% B*
Skorpios
C+
Kills:140
Deaths:114
KDR:1.228
Accuracy:25.502% D
HSR:21.429% C+
Kills:26,761
Deaths (as Light Assault):17,879
Deaths (to Light Assaults):11,845
KDR:1.49678
Kill Difference:8,882
Playtime:1,272.696 hours
Usage:26%
Score:27.387m
Score/min:359
Accuracy (listed only):32.113%
HSR (listed only):18.067%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C
Kills:3,295
Deaths:2,491
KDR:1.323
Accuracy:37.549% C
HSR:12.625% D
Sirius SX12
B
Kills:1,272
Deaths:904
KDR:1.407
Accuracy:25.320% C++
HSR:20.204% B
MKV Suppressed
C+
Kills:1,215
Deaths:836
KDR:1.453
Accuracy:24.358% C
HSR:19.095% C+
Eridani SX5
C+
Kills:1,205
Deaths:759
KDR:1.588
Accuracy:26.740% C+
HSR:18.672% C+
Thanatos VE70
C*
Kills:1,171
Deaths:752
KDR:1.557
Accuracy:42.057% C*
HSR:15.713% C+
Deimos VA29
C++
Kills:1,166
Deaths:843
KDR:1.383
Accuracy:61.470% C++
HSR:14.751% C
NS-7 PDW
B+
Kills:1,165
Deaths:772
KDR:1.509
Accuracy:26.745% B+
HSR:16.223% C
H-V45
C
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:21.890% C-
HSR:19.449% C
Terminus VX-9
C
Kills:1,160
Deaths:600
KDR:1.933
Accuracy:24.573% C
HSR:23.190% C-
Nova
C++
Kills:1,160
Deaths:695
KDR:1.669
Accuracy:42.185% C
HSR:15.603% C++
NS Baron G5
B+
Kills:1,160
Deaths:815
KDR:1.423
Accuracy:48.538% B+
HSR:11.724% D
NS-11A
C--
Kills:1,155
Deaths:717
KDR:1.611
Accuracy:21.932% C--
HSR:16.277% D
Pulsar VS1
C**
Kills:1,155
Deaths:702
KDR:1.645
Accuracy:24.213% C++
HSR:23.204% C**
Corvus VA55
C*
Kills:1,145
Deaths:850
KDR:1.347
Accuracy:25.270% C*
HSR:21.048% C
MKV-P Suppressed
B+
Kills:1,005
Deaths:508
KDR:1.978
Accuracy:27.298% C+
HSR:27.861% B+
NS-11P
A++
Kills:790
Deaths:466
KDR:1.695
Accuracy:24.398% C**
HSR:31.772% A++
VE-S Canis
C**
Kills:723
Deaths:392
KDR:1.844
Accuracy:28.938% C**
HSR:18.672% C+
Phobos VX86
B*
Kills:549
Deaths:310
KDR:1.771
Accuracy:65.284% B+
HSR:21.676% B*
Skorpios
C+
Kills:140
Deaths:114
KDR:1.228
Accuracy:25.502% D
HSR:21.429% C+
Kills:21,793
Deaths (as Combat Medic):14,374
Deaths (to Combat Medics):6,949
KDR:1.51614
Kill Difference:7,419
Playtime:342.858 hours
Usage:7%
Score:8.469m
Score/min:412
Accuracy (listed only):32.856%
HSR (listed only):19.431%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
C
Kills:1,466
Deaths:345
KDR:4.249
Accuracy:37.133% C
HSR:75.034% C
Ghost
B+
Kills:1,443
Deaths:404
KDR:3.572
Accuracy:37.557% C+
HSR:72.627% B+
Parsec VX3-A
C++
Kills:1,377
Deaths:243
KDR:5.667
Accuracy:35.693% D*
HSR:79.448% C++
Sirius SX12
B
Kills:1,272
Deaths:904
KDR:1.407
Accuracy:25.320% C++
HSR:20.204% B
MKV Suppressed
C+
Kills:1,215
Deaths:836
KDR:1.453
Accuracy:24.358% C
HSR:19.095% C+
Eridani SX5
C+
Kills:1,205
Deaths:759
KDR:1.588
Accuracy:26.740% C+
HSR:18.672% C+
Artemis VX26
C**
Kills:1,179
Deaths:775
KDR:1.521
Accuracy:28.646% C**
HSR:20.017% C-
Phantom VA23
C
Kills:1,167
Deaths:527
KDR:2.214
Accuracy:33.298% C
HSR:23.393% D
NS-7 PDW
B+
Kills:1,165
Deaths:772
KDR:1.509
Accuracy:26.745% B+
HSR:16.223% C
V10
C++
Kills:1,162
Deaths:265
KDR:4.385
Accuracy:38.927% C+
HSR:78.055% C++
Nyx VX31
C+
Kills:1,160
Deaths:418
KDR:2.775
Accuracy:33.211% C+
HSR:21.379% D-
Spiker
C*
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.394% C*
HSR:21.157% C+
XM98
C**
Kills:1,158
Deaths:213
KDR:5.437
Accuracy:37.767% C++
HSR:77.029% C**
NS-30 Vandal
C-
Kills:1,158
Deaths:586
KDR:1.976
Accuracy:30.332% C-
HSR:18.048% D--
NS-61 Emissary
B+
Kills:1,022
Deaths:785
KDR:1.302
Accuracy:31.460% B+
HSR:13.699% C--
MKV-P Suppressed
B+
Kills:1,005
Deaths:508
KDR:1.978
Accuracy:27.298% C+
HSR:27.861% B+
NSX Tomoe
C+
Kills:771
Deaths:409
KDR:1.885
Accuracy:28.736% C+
HSR:36.835% C+
VE-S Canis
C**
Kills:723
Deaths:392
KDR:1.844
Accuracy:28.938% C**
HSR:18.672% C+
NS-44 Commissioner
C
Kills:464
Deaths:480
KDR:0.967
Accuracy:33.499% C
HSR:17.888% D
NSX Daimyo
B+
Kills:416
Deaths:102
KDR:4.078
Accuracy:36.249% D-
HSR:96.154% B+
NS-44L Blackhand
B+
Kills:360
Deaths:224
KDR:1.607
Accuracy:45.495% B+
HSR:39.167% C+
NS-357 Underboss
B+
Kills:342
Deaths:275
KDR:1.244
Accuracy:40.345% B+
HSR:19.591% C
VA39 Spectre
C+
Kills:266
Deaths:157
KDR:1.694
Accuracy:31.644% C+
HSR:32.707% C--
Manticore SX40
C
Kills:206
Deaths:195
KDR:1.056
Accuracy:26.770% C
HSR:14.563% D--
Beamer VS3
C++
Kills:163
Deaths:115
KDR:1.417
Accuracy:28.452% C++
HSR:22.699% C+
Skorpios
C+
Kills:140
Deaths:114
KDR:1.228
Accuracy:25.502% D
HSR:21.429% C+
NS CandyCannon 3000
C
Kills:60
Deaths:214
KDR:0.280
Accuracy:28.305% D
HSR:30% C
VS Patriot Flare Gun
U
Kills:59
Deaths:181
KDR:0.326
Accuracy:14.488% C
HSR:0% U
Kills:23,282
Deaths (as Infiltrator):12,119
Deaths (to Infiltrators):9,761
KDR:1.92112
Kill Difference:11,163
Playtime:779.123 hours
Usage:16%
Score:15.460m
Score/min:331
Accuracy (listed only):31.225%
HSR (listed only):33.987%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:2,155
Deaths:902
KDR:2.389
Accuracy:19.129% C+
HSR:20.835% C+
Blueshift VM5
C*
Kills:2,026
Deaths:894
KDR:2.266
Accuracy:18.613% C+
HSR:22.211% C*
Cosmos VM3
B**
Kills:1,187
Deaths:484
KDR:2.452
Accuracy:17.789% C++
HSR:24.347% B**
Cosmos VM3
A+
Kills:1,157
Deaths:485
KDR:2.386
Accuracy:17.145% C+
HSR:25.583% A+
Comet VM2
B+
Kills:1,037
Deaths:520
KDR:1.994
Accuracy:41.611% C+
HSR:5.207% B+
Comet VM2
B++
Kills:985
Deaths:520
KDR:1.894
Accuracy:43.208% C
HSR:5.888% B++
Nebula VM20
B+
Kills:841
Deaths:311
KDR:2.704
Accuracy:20.292% B
HSR:22.592% B+
Nebula VM20
B++
Kills:828
Deaths:311
KDR:2.662
Accuracy:19.796% C**
HSR:24.275% B++
NS-10 Burster
B
Kills:482
Deaths:304
KDR:1.586
Accuracy:31.657% B
HSR:5.602% C
NS-10 Burster
B+
Kills:464
Deaths:304
KDR:1.526
Accuracy:31.685% C**
HSR:7.543% B+
Quasar VM1
C
Kills:414
Deaths:179
KDR:2.313
Accuracy:15.323% D
HSR:19.565% C
Quasar VM1
C
Kills:400
Deaths:171
KDR:2.339
Accuracy:14.447% C
HSR:17% C
NS-20 Gorgon
N/A
Kills:50
Deaths:23
KDR:2.174
Accuracy:26.758% N/A
HSR:22% N/A
Kills:12,026
Deaths (as MAX Suit):2,704
Deaths (to MAX Suits):4,984
KDR:4.44749
Kill Difference:9,322
Playtime:308.936 hours
Usage:6%
Score:9.599m
Score/min:518
Accuracy (listed only):24.419%
HSR (listed only):17.127%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:6,253
V. Kills:339 N/A
Deaths:761
KDR:8.217
Accuracy:43.062% C**
KPH:75.800 B*
VKPH:4.100 C**
Dual Photon Pods
B+
Kills:3,277
V. Kills:673 486%
Deaths:247
KDR:13.267
Accuracy:54.419% C**
KPH:100.400 B+
VKPH:20.600 C*
Hornet Missiles
B*
Kills:1,514
V. Kills:434 348%
Deaths:112
KDR:13.518
Accuracy:66.105% B+
KPH:122.500 B*
VKPH:35.100 C+
Saron Laser Cannon
C+
Kills:1,115
V. Kills:798 140%
Deaths:624
KDR:1.787
Accuracy:27.666% D
KPH:13.300 C+
VKPH:9.500 C+
Maelstrom Turbo Laser
C
Kills:1,047
V. Kills:806 130%
Deaths:720
KDR:1.454
Accuracy:31.846% C++
KPH:10.700 C
VKPH:8.200 C
Antares LC
C
Kills:696
V. Kills:539 129%
Deaths:398
KDR:1.749
Accuracy:29.716% C
KPH:13.100 C
VKPH:10.100 C
Coyote Missiles
B++
Kills:289
V. Kills:148 194%
Deaths:72
KDR:4.014
Accuracy:58.618% B++
KPH:36 C+
VKPH:18.500 C
Photon A2A Missile Pods
C--
Kills:262
V. Kills:293 89%
Deaths:74
KDR:3.541
Accuracy:75.826% C-
KPH:23.400 D
VKPH:26.100 C--
Kills:14,453 (9,111 + 0)
Deaths:3,008
KDR:4.805
VKDR:1.340
Vehicle Kills:4,030
Kill Difference:11,445
Playtime:381.766 hours
Usage:8%
Score:6.848m
Score/min:299
Piloting Accuracy:29.716%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:501
V. Kills:95 N/A
Deaths:31
KDR:16.161
Accuracy:38.045% D
KPH:1,803,600 U
VKPH:342,000 U
CAS30 Tank Buster
D-
Kills:103
V. Kills:94 108%
Deaths:120
KDR:0.858
Accuracy:27.663% F
KPH:3.200 D-
VKPH:2.900 D--
Kills:604 (103 + 501)
Deaths:151
KDR:4
VKDR:1.252
Vehicle Kills:189
Kill Difference:453
Playtime:32.062 hours
Usage:1%
Score:0.476m
Score/min:247
Piloting Accuracy:27.663%
Gunner Accuracy:38.045%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:3,068
V. Kills:323 N/A
Deaths:170
KDR:18.047
Accuracy:50.677% C*
KPH:60 B+
VKPH:6.300 C--
L100 Python AP
B+
Kills:1,511
V. Kills:667 226%
Deaths:197
KDR:7.670
Accuracy:46.978% D*
KPH:39.600 B+
VKPH:17.500 C+
L100 Python HEAT
A++
Kills:1,252
V. Kills:296 422%
Deaths:116
KDR:10.793
Accuracy:50.319% C+
KPH:52.600 A++
VKPH:12.400 C++
C75 Viper
A++
Kills:1,109
V. Kills:127 N/A
Deaths:103
KDR:10.767
Accuracy:30.483% D--
KPH:59.600 A++
VKPH:6.800 C
Skyguard
C
Kills:243
V. Kills:165 146%
Deaths:81
KDR:3
Accuracy:26.957% C
KPH:12 C
VKPH:8.100 C-
Kills:7,183 (7,183 + 0)
Deaths:667
KDR:10.769
VKDR:2.366
Vehicle Kills:1,578
Kill Difference:6,516
Playtime:151.980 hours
Usage:3%
Score:3.380m
Score/min:371
Driving Accuracy:26.957%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C+
Kills:2,213
V. Kills:196 N/A
Deaths:193
KDR:11.466
Accuracy:50.607% C+
KPH:41.100 C+
VKPH:3.600 D--
Supernova FPC
C**
Kills:1,492
V. Kills:962 155%
Deaths:354
KDR:4.215
Accuracy:45.658% D--
KPH:26 C+
VKPH:16.800 C**
Supernova PC
A+
Kills:1,126
V. Kills:242 463%
Deaths:150
KDR:7.507
Accuracy:48.334% C+
KPH:39.200 A+
VKPH:8.400 C+
Saron HRB
B+
Kills:635
V. Kills:426 149%
Deaths:105
KDR:6.048
Accuracy:37.540% D
KPH:29.300 B+
VKPH:19.600 B+
Proton II PPA
C+
Kills:581
V. Kills:28 N/A
Deaths:41
KDR:14.171
Accuracy:17.472% D--
KPH:57 C+
VKPH:2.700 C--
E540 Halberd
C++
Kills:247
V. Kills:99 247%
Deaths:39
KDR:6.333
Accuracy:42.878% D
KPH:32.700 C++
VKPH:13.100 C--
Aphelion VEX-4
B
Kills:55
V. Kills:35 153%
Deaths:7
KDR:7.857
Accuracy:27.008% D--
KPH:29.500 B
VKPH:18.800 C*
Kills:6,349 (4,831 + 1,518)
Deaths:889
KDR:7.142
VKDR:2.236
Vehicle Kills:1,988
Kill Difference:5,460
Playtime:181.286 hours
Usage:4%
Score:4.251m
Score/min:391
Driving Accuracy:48.334%
Gunner Accuracy:27.008%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C
Kills:1,137
V. Kills:56 N/A
Deaths:68
KDR:16.721
Accuracy:21.777% F-
KPH:69.900 C
VKPH:3.400 D-
E540 Halberd-H
B
Kills:995
V. Kills:211 469%
Deaths:51
KDR:19.510
Accuracy:44.427% F
KPH:50.700 B
VKPH:10.800 D*
Saron HRB-H
C-
Kills:589
V. Kills:283 207%
Deaths:56
KDR:10.518
Accuracy:39.257% F-
KPH:29.700 C-
VKPH:14.300 D-
M12 Kobalt-H
D-
Kills:85
V. Kills:3 N/A
Deaths:4
KDR:21.250
Accuracy:12.019% F--
KPH:66.400 D-
VKPH:2.300 D-
M40 Fury-H
C
Kills:63
V. Kills:3 N/A
Deaths:4
KDR:15.750
Accuracy:16.013% F*
KPH:77.200 C
VKPH:3.700 D-
Kills:2,869 (0 + 2,869)
Deaths:183
KDR:15.678
VKDR:3.038
Vehicle Kills:556
Kill Difference:2,686
Playtime:57.795 hours
Usage:1%
Score:0.690m
Score/min:199
Driving Accuracy:N/A%
Gunner Accuracy:16.013%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:842
V. Kills:98 N/A
Deaths:119
KDR:7.076
Accuracy:23.746% D*
KPH:45.200 C+
VKPH:5.300 D-
M40 Fury
C
Kills:246
V. Kills:46 N/A
Deaths:46
KDR:5.348
Accuracy:31.765% D
KPH:46.400 C
VKPH:8.700 C-
M60-G Bulldog
B
Kills:240
V. Kills:28 N/A
Deaths:55
KDR:4.364
Accuracy:31.176% C
KPH:34.800 B
VKPH:4.100 C--
M12 Kobalt
C
Kills:199
V. Kills:8 N/A
Deaths:4
KDR:49.750
Accuracy:13.355% D-
KPH:54.600 C
VKPH:2.200 C--
M20 Basilisk
C*
Kills:116
V. Kills:51 223%
Deaths:28
KDR:4.143
Accuracy:31.470% D-
KPH:19.400 C+
VKPH:8.500 C*
M60-G Bulldog
C+
Kills:87
V. Kills:8 N/A
Deaths:11
KDR:7.909
Accuracy:26.197% D--
KPH:36.200 C+
VKPH:3.300 D
M20 Basilisk
C+
Kills:60
V. Kills:36 162%
Deaths:22
KDR:2.727
Accuracy:33.711% D
KPH:14.200 D
VKPH:8.500 C+
Kills:1,790 (0 + 1,790)
Deaths:285
KDR:6.281
VKDR:0.965
Vehicle Kills:275
Kill Difference:1,505
Playtime:47.041 hours
Usage:1%
Score:0.800m
Score/min:283
Driving Accuracy:N/A%
Gunner Accuracy:33.711%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:1,052
V. Kills:127 N/A
Deaths:498
KDR:2.112
Accuracy:51.273% C++
KPH:62.100 A*
VKPH:7.500 C*
S12 Renegade
C+
Kills:348
V. Kills:3 N/A
Deaths:148
KDR:2.351
Accuracy:37.955% C-
KPH:49.500 C+
VKPH:0.400 D*
Kills:1,400 (1,400 + 0)
Deaths:646
KDR:2.167
VKDR:0.201
Vehicle Kills:130
Kill Difference:754
Playtime:23.985 hours
Usage:0%
Score:0.304m
Score/min:211
Driving Accuracy:37.955%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 7,7917,7254,0441.91C0.3123.591%D26.058%D35.8D-N/A131215.5h10.5C++44.7C+
Light PPA 6,5926,2537618.217B++6.0043.062%C**1.199%C+75.8B*4.1C**28182.5h9.7B+22.5B+
Pandora VX25 3,3043,2952,4911.323C++0.9037.549%C12.625%D22.1DN/A98149.2h4.2B11.2C*
Dual Photon Pods 3,9503,27724713.267B**11.0554.419%C**1.404%C*100.5B+20.6C*67032.6h17.2B++31.5B+
C-4 4,2833,0782,0081.533C++0.6925.429%C+N/A37.4D--14.6D--49782.3h1.2B+4.7B+
L100 Python HESH 3,3913,06817018.047B++15.8350.677%C*1.467%C+60B+6.3C--24951.1h3.2C*6.3B+
Proximity Mine 2,9582,9575565.318B+3.1034.163%D-N/A148.6B+N/A61319.9h1.6B*4.6C++
C-4 ARX 4,1142,9129673.011B+0.7924.776%C--N/A35.3D**14.6D*33482.4h1.1B+4.3B
Frag Grenade 2,4592,44012440N/A2,437.7847.406%C*N/A739.4B**5.8C33853.3h2.7B**5.7B*
Supernova VPC 2,4092,21319311.466C+9.2450.607%C+1.22%C41.1C+3.6D--21353.9h2.9B+5.7B+
Blueshift VM5 2,1782,1559022.389C+0.1719.129%C+20.835%C+31.2C+N/A15669.1h15.5C*81C*
Blueshift VM5 2,0492,0268942.266C+0.0418.613%C+22.211%C*29.8CN/A15168h15.9C++85.7C++
Solstice SF 1,7851,7701,1921.485B+0.7426.227%B+7.91%D**20.8C+N/A9985h8B+30.5B*
Hornet Missiles 1,9481,51411213.518A++11.3066.105%B+1.519%C+122.1B*35C+92412.4h6.1B++9.3B*
L100 Python AP 2,1781,5111977.67B++5.4546.978%D*5.692%A++39.7B+17.5C+43238.1h4.5B++9.6B+
Sticky Grenade 1,5111,50511505N/A1,502.7853.957%C++N/A1505B**6D87381h1.3B**2.4B++
Supernova FPC 2,4541,4923544.215C1.9945.658%D--4.424%A26C+16.8C**48157.4h4.9B10.8C+
Lasher X2 1,5081,4861,5080.985C++1.2421.608%D3.432%C22.8C-N/A13065.2h19.4C++89.7C+
Solstice Burst 1,4821,4695882.498B*0.2826.757%C+21.852%C37.1C+N/A9939.6h12.9C*48.2C*
Parallax VX3 1,4731,4663454.249B2.0337.133%C75.034%C41.8B*N/A18635.1h2.1B5.7C*
Orion VS54 1,4551,4479491.525C++0.7020.372%C+18.798%D-26.8CN/A22954h11.5B+56.4C++
Ghost 1,4461,4434043.572B1.3537.557%C+72.627%B+43.5C*N/A17133.2h1.9B++5.2B+
Parsec VX3-A 1,3801,3772435.667C*3.4535.693%D*79.448%C++39.8CN/A9834.6h1.9C+5.4D
Serpent VE92 1,3791,3631,3621.001C+1.2224.233%C++20.25%C+18C--N/A9275.8h11B++45.3B+
Pulsar C 1,3251,3241,0901.215C+1.0126.051%C**17.9%D-20.3CN/A14165.1h9.8B++37.6B+
Tank Mine 2,1181,2952136.08A++3.8626.914%C--N/A112.6C++71.6B162611.5h1.5B++5.5B+
Hades VSH4 1,6041,2848841.452A++0.7767.496%C+2.96%B+28.4C++7.1C19545.2h5.1A7.5A
Sirius SX12 1,2771,2729041.407B0.8125.32%C++20.204%B35.5BN/A21635.8h10.4B**41.2B++
L100 Python HEAT 1,5481,25211610.793A+8.5750.319%C+4.153%B**52.6A++12.4C++49623.8h3.9B**7.8B**
MKV Suppressed 1,2171,2158361.453B+0.7724.358%C19.095%C+24.1CN/A10150.5h13.3B54.6C*
MANA Anti-Vehicle Turret 1,8661,2105132.359C*0.1453.558%C3.719%C+12100U6560S52780100.1h6.5B**12B+
Eridani SX5 1,2071,2057591.588B+0.6326.74%C+18.672%C+33.3C+N/A11536.2h10.1B++37.6B+
Cosmos VM3 1,2051,1874842.452B+0.2317.789%C++24.347%B**35.4C**N/A22233.5h11.9B*66.8C*
Flare VE6 1,1931,1817701.534C++0.6924.428%B21.253%C-28.8C-N/A21741h10.5C*43B
NS-15M2 1,1881,1795862.012C**0.2123.111%C+22.901%C38.9C+N/A14930.3h11.5B+49.8C**
Artemis VX26 1,1821,1797751.521C++0.7028.646%C**20.017%C-28.3CN/A15141.6h10.1B*35.3B++
NS-15MP 1,1911,1735532.121C+0.1023.85%D-32.31%C*37.7DN/A11631.1h11.8C49.3C
VX6-7 1,1781,1715542.114B++0.1124.771%C+18.531%C-24.4CN/A8448h11B+44.6B+
Anti-Vehicle Grenade 1,2821,17111171N/A1,168.7851.317%C+N/A650.6A61.7C-47491.8h3.5B**6.8B*
Thanatos VE70 1,1721,1717521.557B*0.6642.057%C*15.713%C+39.7B+N/A18529.5h3.5B**8.3B*
Phantom VA23 1,1731,1675272.214C**0.0133.298%C23.393%D36.9C+N/A9231.6h4.3B12.9C*
Deimos VA29 1,1721,1668431.383C++0.8461.47%C++14.751%C23.6DN/A12249.4h2.4C++3.8C*
NS-7 PDW 1,1691,1657721.509B++0.7126.745%B+16.223%C32C**N/A15136.4h11.3B*42.3B++
V10 1,1691,1622654.385B+2.1638.927%C+78.055%C++46.5B+N/A26825h2.1B5.4C**
NS-15M AE 1,1731,1627921.467C0.7523.643%C20.998%D31.3DN/A17237.1h11.9C+50.2C+
H-V45 1,1691,1628481.37C+0.8521.89%C-19.449%C23CN/A15750.6h12.6B57.7C++
Eidolon VE33 1,1731,1607851.478B0.7427.286%C+21.466%D22.1C+N/A7552.4h7.9B+29B+
Pulsar LSW 1,1721,1606691.734C*0.4924.3%C*22.5%C30.8C-N/A12537.7h11.3B+46.6B+
Nyx VX31 1,1641,1604182.775B+0.5533.211%C+21.379%D-33.3CN/A9034.8h5.5C++16.4C*
Terminus VX-9 1,1741,1606001.933C*0.2924.573%C23.19%C-33.7CN/A9534.4h12.8C+52.3C+
Nova 1,1641,1606951.669C*0.5542.185%C15.603%C++34.1C+N/A8634h3.3B*7.9B+
NS Baron G5 1,1651,1608151.423B+0.8048.538%B+11.724%D22.4DN/A10551.7h3.6B**7.4C++
Spiker 1,1691,1589211.257C**0.9631.394%C*21.157%C+29.1CN/A13439.8h7.7B+24.5B+
XM98 1,1631,1582135.437A++3.2237.767%C++77.029%C**42.4B**N/A26127.3h2.2B+5.9B+
NS-30 Vandal 1,1641,1585861.976C*0.2530.332%C-18.048%D--33.3CN/A10434.8h5.5C**18.1C++
Ursa 1,1631,1579701.193C+1.0321.723%C+19.015%D33.9C+N/A16834.1h11.1C++51.3C*
Cosmos VM3 1,1681,1574852.386C**0.1617.145%C+25.583%A+34.4C*N/A22033.6h11.7B*68.4B+
VX29 Polaris 1,1631,1577081.634C++0.5919.333%D15.817%D--25DN/A10646.3h12.4C++64.1C+
SVA-88 1,1601,1568291.394C+0.8320.047%D20.675%D31.4C--N/A17536.8h11.9C++59.2C+
NS-11A 1,1641,1557171.611C*0.6121.932%C--16.277%D23C-N/A11950.2h14.2C+64.5C+
Pulsar VS1 1,1711,1557021.645B++0.5824.213%C++23.204%C**29.6C**N/A12539h13.7B+56.4B
Zenith VX-5 1,1621,1548131.419C*0.8023.115%C--21.144%C+34.4C+N/A15833.5h11.8B+50.9C*
Solstice VE3 1,1631,1547221.598A0.6224.262%C**21.404%C**23.6C**N/A20148.8h12.6B++51.7B
NS-11C 1,1631,1527201.6B++0.6222.608%C16.233%C--33.7BN/A16334.2h11.6B++51.4B+
MANA Anti-Personnel Turret 1,1551,1504362.638N/A0.4217.878%UN/A11500U50U39965000.1h20.5T*114.4T*
NS-15M1 1,1551,1499251.242C+0.9822.659%C+18.19%D30.7CN/A18837.4h11.8B52.2C**
Corvus VA55 1,1551,1458501.347B0.8725.27%C*21.048%C25.2C+N/A13145.4h11.1B+43.9B+
Proton II PPA-H 1,1931,1376816.721B+14.5021.777%F-1.055%D69.8C3.4D-16816.3h12.1C55.7D**
NS Decimator 1,2941,1351,1360.999C+1.2258.89%C3.436%B**34.4C+4.8D**29433h3.1B**5.2B**
Supernova PC 1,3681,1261507.507B5.2948.334%C+3.108%B+39.2A+8.4C+44228.7h3.5B**7.2B**
Saron Laser Cannon 1,9131,1156241.787C++0.4327.666%D3.857%B**13.3C+9.5C+23783.7h96.1B+347.2B+
C75 Viper 1,2361,10910310.767A+8.5530.483%D--1.623%C*59.6A++6.8C53218.6h7.7B**25.4B+
S1 1,2221,0748161.316B**0.9162.177%B+3.631%B+38.8B**5.3D--39827.7h3.6A+5.8A
M40 Fury-F 1,1791,0524982.112B0.1151.273%C++N/A61.9A*7.5C*23417h7.3B++14.3B++
Maelstrom Turbo Laser 1,8531,0477201.454C+0.7731.846%C++4.011%B**10.7C8.2C16998h111.7C++350.7C++
Comet VM2 1,3671,0375201.994A0.2341.611%C+5.207%B+15.1B++4.8B18168.6h18.6B+44.6B+
NS Decimator-G 1,2071,0379881.05C-1.1763.225%C++3.182%B+34.2D5.6D*31430.3h3.7C**5.8B
NS-61 Emissary 1,0271,0227851.302B++0.9231.46%B+13.699%C--22.4C+N/A5845.7h11.3B+35.8B++
MKV-P Suppressed 1,0181,0055081.978B+0.2427.298%C+27.861%B+31.5C+N/A10431.9h11.4B*41.7B+
E540 Halberd-H 1,2069955119.51B*17.2944.427%F2.01%C++50.8B10.8D*21219.6h5.6B12.5C
Comet VM2 1,2519855201.894B**0.3343.208%C5.888%B++14.4B+3.9D14768.3h20.1B++46.6B+
Eclipse VE3A 9939786471.512C+0.7126.471%C+17.996%C23.7DN/A9241.3h9.7B*36.6B++
Nemesis VSH9 1,3839696461.5A+0.7262.325%C+5.263%A+17.7C+7.6C25354.6h5.5A8.8B**
NSX Naginata 8998924871.832B+0.3923.76%C**27.354%C+36CN/A8224.8h10.6B+44.5B+
M40 Fury 9408421197.076C*4.8523.746%D*N/A45.3C+5.3D-26918.6h10.1B++42.7C++
Nebula VM20 8538413112.704C**0.4820.292%B22.592%B+38.8C**N/A13221.7h14.6B+72B+
Nebula VM20 8378283112.662C**0.4419.796%C**24.275%B++38.2C**N/A13521.7h14.4B+73B+
NS-11P 8047904661.695B+0.5324.398%C**31.772%A++27.7C+N/A14528.5h13B+53.3B+
NSX Tomoe 7757714091.885C*0.3428.736%C+36.835%C+30CN/A6625.7h13.3B46.3C**
VE-S Canis 7387233921.844B++0.3828.938%C**18.672%C+27.3CN/A10326.5h9.9B++34.3B+
Antares LC 1,2356963981.749C++0.4729.716%C3.448%A13.1C10.1C22853.3h107.6C**362.1C**
Saron HRB 1,0616351056.048C++3.8337.54%D1.417%C+29.3B+19.6B+58721.7h20.4B54.3C+
Saron HRB-H 8725895610.518B**8.3039.257%F-3.056%A+29.7C-14.3D-20319.8h30.8C-78.5D**
Proton II PPA 6095814114.171C+11.9517.472%D--1.205%D-57C+2.7C--26410.2h11.3C64.8D-
Phobos VX86 5615493101.771B+0.4565.284%B+21.676%B*41C+N/A16713.4h2B*3.1B+
L105 Zephyr 5965013116.161B**13.9438.045%DN/A5010U950U25406300.1h6.5C*17.1C+
NS-10 Burster 8714823041.586B**0.6431.657%B5.602%C6.2C*5B**13777.3h130.4C*411.9B+
NS-44 Commissioner 4664644800.967C+1.2533.499%C17.888%D31.8C+N/A17214.6h3B*9.1B+
NS-10 Burster 8274643041.526B+0.7031.685%C**7.543%B+6.1C*4.8B++13275.9h133.8B+422.3B+
NSX Daimyo 4164161024.078C**1.8636.249%D-96.154%B+37.1C--N/A12211.2h2.7C+7.4C
Quasar VM1 4174141792.313C++0.0915.323%D19.565%C23.5DN/A15117.6h15C98.2C
Quasar VM1 4024001712.339B+0.1214.447%C17%C22C+N/A21118.2h16.1C+111.4C+
NS-44L Blackhand 3633602241.607B0.6145.495%B+39.167%C+16.8C-N/A5021.4h4.3C*9.3B+
S12 Renegade 3513481482.351C+0.1337.955%C-4.885%C+49.7C+N/A1577h3B+8C*
NS-357 Underboss 3433422751.244C**0.9840.345%B+19.591%C41.7C+N/A1468.2h3.6B++8.8B++
Spear Anti-Vehicle Phalanx Turret 4773192911B+8.7846.67%C*4.389%C*44.9B+22.3C++6527.1h7.8B+16.7B+
The Kraken 3973031452.09B0.1358.482%C1.65%C+42.1C+13.1C2367.2h3.6B+6.1B+
Coyote Missiles 437289724.014B+1.7958.618%B++N/A36.1C+18.5C4758h42.7C++72.8B
M60-A Bulldog 2932761617.25C++15.0342.477%C3.623%B**29.4C1.8D2079.4h5B++11.8B+
VA39 Spectre 2662661571.694C*0.5331.644%C+32.707%C--28BN/A2029.5h5.7C*18.1C**
Photon A2A Missile Pods 555262743.541C1.3275.826%C-N/A23.4D26.2C--47911.2h9.1C+12C
E540 Halberd 346247396.333C4.1142.878%D3.644%B*32.5C++13C--4087.6h6C+14C
M40 Fury 292246465.348C3.1331.765%D1.626%C46.4C8.7C-2925.3h13.3C++41.7C+
Skyguard 408243813C+0.7826.957%C3.292%B**12C8.1C-26820.3h139.1C515.9C
M60-G Bulldog 268240554.364C+2.1431.176%C1.25%D--34.8B4.1C--2736.9h6.4B+20.5B
The Slasher 24521818,8320.012D2.2129.189%C5.046%D0.2C-N/A11014.8h2.8D9.4C+
Manticore SX40 2062061951.056C++1.1726.77%C14.563%D--27.5C+N/A1327.5h5.8B*21.6B+
M12 Kobalt 207199449.75M**47.5313.355%D-25.628%A++55.3C2.2C--2153.6h26.5D--198.5D
M60-A Bulldog 2141931910.158C+7.9438.444%D2.073%C+16.9D1.8D12811.4h6C*15.7C+
Beamer VS3 1661631151.417B*0.8028.452%C++22.699%C+25.1C+N/A2156.5h7.7B+27.1C*
NSX Masamune 1671571121.402B*0.8243.934%F4.459%A*36.5B2.3D--1004.3h3.4A7.8B**
NS-R3 Swarm 3211561111.405A*0.8261.728%C--N/A7.9C+8.4B+11919.7h28.8C+46.6C+
Force-Blade 15315020,6670.007C--2.2155.399%A*N/A0.1DN/A11073h2.9C+5.2B+
Skorpios 1431401141.228C+0.9925.502%D21.429%C+23.7D-N/A755.9h9.2B**36B+
M20 Basilisk 167116284.143B+1.9231.47%D-11.207%A*19.3C+8.5C*3266h82.6B262.5C++
MAX Punch 1191122,7600.041C--2.1852.772%B+N/A0.4C--N/A2281.7h2.1C++4C*
NS Annihilator 2291041300.8B+1.4276.843%D--N/A7.9D9.5B36713.2h12.7C16.6C-
CAS30 Tank Buster 1971031200.858C1.3627.663%FN/A3.2D-2.9D--11532.1h58.3C++210.6D
M60-G Bulldog 9587117.909B*5.6926.197%D--2.299%C36.3C+3.3D3032.4h5.3B*20.4C*
M12 Kobalt-H 8885421.25C**19.0312.019%F--25.882%A++65.4D-2.3D-1911.3h21.5D--178.9F**
Lancer VS22 176811520.533C1.6959.406%CN/A7.1D8.3C--49211.4h69.4F116.8F
Damascus Edge 957510,7190.007D2.2140.392%B**6.667%C+0.1CN/A0671.8h3D--7.5B
Aspis Anti-Aircraft Phalanx Turret 14675135.769B*3.5526.909%C*N/A12.9B+12.2C*4235.8h124.4B++462.3B+
VE-H Maw 6968342B+0.2228.554%B+35.294%B**42.5C+N/A1481.6h10.5C*36.9B+
M60-A Bulldog 7865125.417C+3.2034.596%C1.538%C++28.3C5.7C4272.3h6.3C18.3C+
M40 Fury-H 6663415.75B13.5316.013%F*1.587%B78.8C3.8D-4040.8h7.1B+44.1F-
M20 Basilisk 9660222.727C+0.5133.711%D1.667%D**14.3D8.6C+3424.2h127.1C-376.9D
NS CandyCannon 3000 60602140.28C--1.9428.305%D30%C9.2C--N/A366.5h5.6C-19.7C
VS Patriot Flare Gun 59591810.326C1.9014.488%CN/A7.9DN/A357.5h3.5C24C**
Spear Anti-Vehicle Phalanx Turret 7258158A++55.7843.784%D-5.172%B82.9A**20C+4020.7h4.2B**9.6A
NSX Amaterasu 59572,1870.026D2.2016.909%D22.807%B++0.5DN/A1117.8h3.3C++19.3C++
Aphelion VEX-4 905577.857B*5.6427.008%D--5.455%B++28.9C**18.4C*3141.9h80.8D299.3D*
Spear Anti-Vehicle Phalanx Tower 7352152A*49.7851.767%C++3.846%C+52B+21C4801h6.5B*12.5B*
NS-20 Gorgon 5850232.174B**0.0526.758%C+22%B+14.7C2.4A993.4h67.9C--253.7C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon524,0965.9h
Anti-Vehicle MANA Turret261,4774.7h
Nano-Armor Kit805797,565139.3h
Skywall Shield Emitter0500.2h
Repair Module0540.1h
Nanite Revive Grenade02,9190.8h
Medical Applicator682187,96823.8h
Spitfire Auto-Turret148101.1h
Restoration Kit759551.3h
Motion Spotter6818,46510.4h
Rampart Wall1530.3h
Deconstruction Tool17570.1h
Shield Recharging Field272,1441.2h
Recon Detection Device18412,91431.4h
Ammunition Package655,7836.1h
Medical Kit63910,38513.9h
Anti-Infantry MANA Turret481,7613h
Nano-Repair Grenade0920h

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