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Paragon Chosen PuoliQuu[UBAD] PuoliQuu
VS BR 203

KDR: 2.24

Score: 112.8m

Last Seen: Oct 19th, 2019 4:21 PM
- OFFLINE - 4623.6 hour(s)

Prestige 1, Battle Rank 100 (203 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Light PPA C-4 ARX Pandora VX25 Dual Photon Pods L100 Python HESH C-4 Proximity Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,104,633 MLG Score: 883
Fun Score: N/A
Cheeseburgers Flipped: 2575TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.538%22.301%54749130056,7861.656050.58

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.426%0.636B+0.179C++-0.382C-HEAD ++ (~10.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.60.411B10.70.25C++32.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.178%1.683%7805134412,598193230456.5207414%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.841%-0.323C0.109C+-0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.80.49B+28.30.468B+54.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.873%2.786%4768134112,098309829933.90384404%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.743%-0.598D0.185C++0.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.493B+6.80.455B+12.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.069%2.974%2961713326,859219516583.12341413%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.197%-0.846D---0.374C-0.126

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.80.52B+15.60.612B+42.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.621%77.738%296713428,0364496281.78697

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.177%0.249C++0.688B+-0.519

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.385C**2.20.299C*3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.489%14.636%296513447,3862425343.04452

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.362%-0.024C+-0.036C+0.442

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.356C**3.50.279C*4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
112.8m352.1%475 (28.5k)370 (22.2k)2.23587160,60071,8292.55582203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349787424.178%15.508%37504:1472

8% Combat Medic20% Engineer23% Heavy Assault17% Infiltrator26% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 5:08 PMOct 18th, 2019 4:03 PMOct 19th, 2019 11:08 PM (345d) (PST)Oct 19th, 2019 1:56 PM (346d) (PST)Oct 19th, 2019 12:21 PM (346d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6451754700.5280.2360.0822.0740.062883

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,68410,50728,17732145124422,222

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5073.8h/211.4d 22,982 24,906 44,961 631.3k 9,641 13,937 18,734 196.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:7,725
Deaths:4,044
KDR:1.910
Accuracy:23.591% D*
HSR:26.058% D--
Orion VS54
D
Kills:1,447
Deaths:949
KDR:1.525
Accuracy:20.372% D
HSR:18.798% D*
Flare VE6
C
Kills:1,181
Deaths:770
KDR:1.534
Accuracy:24.428% C
HSR:21.253% D-
NS-15M2
D-
Kills:1,179
Deaths:586
KDR:2.012
Accuracy:23.111% D-
HSR:22.901% D-
NS-15MP
C+
Kills:1,174
Deaths:553
KDR:2.123
Accuracy:23.853% D*
HSR:32.283% C+
NS-15M AE
D--
Kills:1,162
Deaths:792
KDR:1.467
Accuracy:23.643% D--
HSR:20.998% D*
Pulsar LSW
C
Kills:1,160
Deaths:669
KDR:1.734
Accuracy:24.300% C
HSR:22.500% D
VX29 Polaris
D*
Kills:1,157
Deaths:708
KDR:1.634
Accuracy:19.333% D*
HSR:15.817% D*
Ursa
D
Kills:1,157
Deaths:970
KDR:1.193
Accuracy:21.723% D
HSR:19.015% D-
NSX Naginata
C
Kills:1,156
Deaths:640
KDR:1.806
Accuracy:23.852% C
HSR:29.152% C
SVA-88
D-
Kills:1,156
Deaths:829
KDR:1.394
Accuracy:20.047% D*
HSR:20.675% D-
NS-15M1
D
Kills:1,149
Deaths:925
KDR:1.242
Accuracy:22.659% D
HSR:18.190% D--
NSX-P Naginata
C**
Kills:268
Deaths:153
KDR:1.752
Accuracy:22.420% D
HSR:35.448% C**
VE-H Maw
B+
Kills:68
Deaths:34
KDR:2
Accuracy:28.554% C+
HSR:35.294% B+
Kills:21,139
Deaths (as Heavy Assault):12,622
Deaths (to Heavy Assaults):19,978
KDR:1.67477
Kill Difference:8,517
Playtime:1,156.488 hours
Usage:23%
Score:24.306m
Score/min:350
Accuracy (listed only):22.992%
HSR (listed only):24.170%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
D
Kills:3,295
Deaths:2,491
KDR:1.323
Accuracy:37.549% D
HSR:12.625% D-
Solstice SF
C+
Kills:1,771
Deaths:1,196
KDR:1.481
Accuracy:26.215% C+
HSR:7.962% D*
Solstice Burst
D
Kills:1,469
Deaths:588
KDR:2.498
Accuracy:26.757% D
HSR:21.852% D
Serpent VE92
C
Kills:1,363
Deaths:1,362
KDR:1.001
Accuracy:24.233% C--
HSR:20.250% C
Pulsar C
C
Kills:1,324
Deaths:1,090
KDR:1.215
Accuracy:26.051% C
HSR:17.900% D*
NS Baron G5AE
B**
Kills:1,172
Deaths:634
KDR:1.849
Accuracy:47.521% C
HSR:24.403% B**
Thanatos VE70
C+
Kills:1,171
Deaths:752
KDR:1.557
Accuracy:42.057% C+
HSR:15.713% C+
VX6-7
C--
Kills:1,171
Deaths:554
KDR:2.114
Accuracy:24.771% C--
HSR:18.531% D
Deimos VA29
C
Kills:1,166
Deaths:843
KDR:1.383
Accuracy:61.470% C
HSR:14.751% D
Nova
C+
Kills:1,160
Deaths:695
KDR:1.669
Accuracy:42.185% C--
HSR:15.603% C+
NS Baron G5
C++
Kills:1,160
Deaths:815
KDR:1.423
Accuracy:48.538% C++
HSR:11.724% D
Eidolon VE33
D
Kills:1,160
Deaths:785
KDR:1.478
Accuracy:27.286% D
HSR:21.466% D
Solstice VE3
C+
Kills:1,154
Deaths:722
KDR:1.598
Accuracy:24.262% C
HSR:21.404% C+
Zenith VX-5
C-
Kills:1,154
Deaths:813
KDR:1.419
Accuracy:23.115% D--
HSR:21.144% C-
NS-11C
D-
Kills:1,152
Deaths:720
KDR:1.600
Accuracy:22.608% D-
HSR:16.233% D-
Eclipse VE3A
C-
Kills:978
Deaths:647
KDR:1.512
Accuracy:26.471% C-
HSR:17.996% D
Phobos VX86
B+
Kills:594
Deaths:342
KDR:1.737
Accuracy:65.399% C*
HSR:21.549% B+
NSX-P Tanto
C*
Kills:100
Deaths:98
KDR:1.020
Accuracy:25.523% D
HSR:31% C*
Kills:22,514
Deaths (as Engineer):15,147
Deaths (to Engineers):14,924
KDR:1.48637
Kill Difference:7,367
Playtime:1,004.057 hours
Usage:20%
Score:24.446m
Score/min:406
Accuracy (listed only):34.556%
HSR (listed only):18.450%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
D
Kills:3,295
Deaths:2,491
KDR:1.323
Accuracy:37.549% D
HSR:12.625% D-
Solstice SF
C+
Kills:1,771
Deaths:1,196
KDR:1.481
Accuracy:26.215% C+
HSR:7.962% D*
Solstice Burst
D
Kills:1,469
Deaths:588
KDR:2.498
Accuracy:26.757% D
HSR:21.852% D
Serpent VE92
C
Kills:1,363
Deaths:1,362
KDR:1.001
Accuracy:24.233% C--
HSR:20.250% C
Pulsar C
C
Kills:1,324
Deaths:1,090
KDR:1.215
Accuracy:26.051% C
HSR:17.900% D*
Sirius SX12
C+
Kills:1,272
Deaths:904
KDR:1.407
Accuracy:25.320% C
HSR:20.204% C+
MKV Suppressed
C
Kills:1,215
Deaths:836
KDR:1.453
Accuracy:24.358% D-
HSR:19.095% C
Eridani SX5
C--
Kills:1,205
Deaths:759
KDR:1.588
Accuracy:26.740% C--
HSR:18.672% D
NSX Tengu
C**
Kills:1,181
Deaths:687
KDR:1.719
Accuracy:36.741% D
HSR:25.995% C**
MKV-P Suppressed
C*
Kills:1,179
Deaths:615
KDR:1.917
Accuracy:27.225% D-
HSR:28.160% C*
NS Baron G5AE
B**
Kills:1,172
Deaths:634
KDR:1.849
Accuracy:47.521% C
HSR:24.403% B**
Thanatos VE70
C+
Kills:1,171
Deaths:752
KDR:1.557
Accuracy:42.057% C+
HSR:15.713% C+
VX6-7
C--
Kills:1,171
Deaths:554
KDR:2.114
Accuracy:24.771% C--
HSR:18.531% D
Deimos VA29
C
Kills:1,166
Deaths:843
KDR:1.383
Accuracy:61.470% C
HSR:14.751% D
NS-7 PDW
C
Kills:1,165
Deaths:772
KDR:1.509
Accuracy:26.745% C
HSR:16.223% D
Nova
C+
Kills:1,160
Deaths:695
KDR:1.669
Accuracy:42.185% C--
HSR:15.603% C+
NS Baron G5
C++
Kills:1,160
Deaths:815
KDR:1.423
Accuracy:48.538% C++
HSR:11.724% D
Solstice VE3
C+
Kills:1,154
Deaths:722
KDR:1.598
Accuracy:24.262% C
HSR:21.404% C+
Zenith VX-5
C-
Kills:1,154
Deaths:813
KDR:1.419
Accuracy:23.115% D--
HSR:21.144% C-
NS-11C
D-
Kills:1,152
Deaths:720
KDR:1.600
Accuracy:22.608% D-
HSR:16.233% D-
Eclipse VE3A
C-
Kills:978
Deaths:647
KDR:1.512
Accuracy:26.471% C-
HSR:17.996% D
VE-S Canis
C
Kills:860
Deaths:511
KDR:1.683
Accuracy:28.920% C
HSR:18.605% D
Phobos VX86
B+
Kills:594
Deaths:342
KDR:1.737
Accuracy:65.399% C*
HSR:21.549% B+
NSX-P Tengu
C--
Kills:202
Deaths:122
KDR:1.656
Accuracy:36.466% C--
HSR:20.297% C--
Skorpios
C
Kills:140
Deaths:114
KDR:1.228
Accuracy:25.502% D
HSR:21.429% C
NSX-P Tanto
C*
Kills:100
Deaths:98
KDR:1.020
Accuracy:25.523% D
HSR:31% C*
Kills:29,773
Deaths (as Light Assault):19,682
Deaths (to Light Assaults):12,628
KDR:1.5127
Kill Difference:10,091
Playtime:1,332.332 hours
Usage:26%
Score:28.297m
Score/min:354
Accuracy (listed only):32.798%
HSR (listed only):19.205%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
D
Kills:3,295
Deaths:2,491
KDR:1.323
Accuracy:37.549% D
HSR:12.625% D-
Sirius SX12
C+
Kills:1,272
Deaths:904
KDR:1.407
Accuracy:25.320% C
HSR:20.204% C+
MKV Suppressed
C
Kills:1,215
Deaths:836
KDR:1.453
Accuracy:24.358% D-
HSR:19.095% C
Eridani SX5
C--
Kills:1,205
Deaths:759
KDR:1.588
Accuracy:26.740% C--
HSR:18.672% D
NSX Yumi
C**
Kills:1,197
Deaths:622
KDR:1.924
Accuracy:25.791% D
HSR:32.164% C**
NS-11P
B++
Kills:1,187
Deaths:664
KDR:1.788
Accuracy:24.533% D
HSR:32.266% B++
NSX Tengu
C**
Kills:1,181
Deaths:687
KDR:1.719
Accuracy:36.741% D
HSR:25.995% C**
MKV-P Suppressed
C*
Kills:1,179
Deaths:615
KDR:1.917
Accuracy:27.225% D-
HSR:28.160% C*
NS Baron G5AE
B**
Kills:1,172
Deaths:634
KDR:1.849
Accuracy:47.521% C
HSR:24.403% B**
Thanatos VE70
C+
Kills:1,171
Deaths:752
KDR:1.557
Accuracy:42.057% C+
HSR:15.713% C+
Deimos VA29
C
Kills:1,166
Deaths:843
KDR:1.383
Accuracy:61.470% C
HSR:14.751% D
NS-7 PDW
C
Kills:1,165
Deaths:772
KDR:1.509
Accuracy:26.745% C
HSR:16.223% D
H-V45
D
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:21.890% D--
HSR:19.449% D
Nova
C+
Kills:1,160
Deaths:695
KDR:1.669
Accuracy:42.185% C--
HSR:15.603% C+
NS Baron G5
C++
Kills:1,160
Deaths:815
KDR:1.423
Accuracy:48.538% C++
HSR:11.724% D
Terminus VX-9
D
Kills:1,160
Deaths:600
KDR:1.933
Accuracy:24.573% D
HSR:23.190% D
Pulsar VS1
C+
Kills:1,155
Deaths:702
KDR:1.645
Accuracy:24.213% C-
HSR:23.204% C+
NS-11A
D--
Kills:1,155
Deaths:717
KDR:1.611
Accuracy:21.932% D--
HSR:16.277% D--
Corvus VA55
C
Kills:1,145
Deaths:850
KDR:1.347
Accuracy:25.270% C
HSR:21.048% D
VE-S Canis
C
Kills:860
Deaths:511
KDR:1.683
Accuracy:28.920% C
HSR:18.605% D
Phobos VX86
B+
Kills:594
Deaths:342
KDR:1.737
Accuracy:65.399% C*
HSR:21.549% B+
NSX-P Tengu
C--
Kills:202
Deaths:122
KDR:1.656
Accuracy:36.466% C--
HSR:20.297% C--
Skorpios
C
Kills:140
Deaths:114
KDR:1.228
Accuracy:25.502% D
HSR:21.429% C
Kills:26,298
Deaths (as Combat Medic):16,895
Deaths (to Combat Medics):7,397
KDR:1.55656
Kill Difference:9,403
Playtime:400.022 hours
Usage:8%
Score:9.311m
Score/min:388
Accuracy (listed only):33.519%
HSR (listed only):20.550%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
D
Kills:1,466
Deaths:345
KDR:4.249
Accuracy:37.133% D
HSR:75.034% D
Ghost
C+
Kills:1,443
Deaths:404
KDR:3.572
Accuracy:37.557% D
HSR:72.627% C+
Parsec VX3-A
C+
Kills:1,377
Deaths:243
KDR:5.667
Accuracy:35.693% D**
HSR:79.448% C+
Sirius SX12
C+
Kills:1,272
Deaths:904
KDR:1.407
Accuracy:25.320% C
HSR:20.204% C+
MKV Suppressed
C
Kills:1,215
Deaths:836
KDR:1.453
Accuracy:24.358% D-
HSR:19.095% C
Eridani SX5
C--
Kills:1,205
Deaths:759
KDR:1.588
Accuracy:26.740% C--
HSR:18.672% D
NSX Tengu
C**
Kills:1,181
Deaths:687
KDR:1.719
Accuracy:36.741% D
HSR:25.995% C**
MKV-P Suppressed
C*
Kills:1,179
Deaths:615
KDR:1.917
Accuracy:27.225% D-
HSR:28.160% C*
Artemis VX26
C+
Kills:1,179
Deaths:775
KDR:1.521
Accuracy:28.646% C+
HSR:20.017% D
Phantom VA23
D
Kills:1,167
Deaths:527
KDR:2.214
Accuracy:33.298% D
HSR:23.393% D--
NS-7 PDW
C
Kills:1,165
Deaths:772
KDR:1.509
Accuracy:26.745% C
HSR:16.223% D
NSX Daimyo
B+
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:36.268% D*
HSR:96.134% B+
V10
C
Kills:1,162
Deaths:265
KDR:4.385
Accuracy:38.927% D
HSR:78.055% C
Nyx VX31
D
Kills:1,160
Deaths:418
KDR:2.775
Accuracy:33.211% D
HSR:21.379% D*
XM98
C++
Kills:1,158
Deaths:213
KDR:5.437
Accuracy:37.767% C
HSR:77.029% C++
NS-30 Vandal
D--
Kills:1,158
Deaths:586
KDR:1.976
Accuracy:30.332% D--
HSR:18.048% D*
NSX Tomoe
C-
Kills:1,158
Deaths:610
KDR:1.898
Accuracy:28.616% C--
HSR:37.910% C-
Spiker
C+
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.394% C+
HSR:21.157% C
NS-61 Emissary
C*
Kills:1,026
Deaths:788
KDR:1.302
Accuracy:31.471% C*
HSR:13.645% D-
VE-S Canis
C
Kills:860
Deaths:511
KDR:1.683
Accuracy:28.920% C
HSR:18.605% D
NS-44 Commissioner
D
Kills:518
Deaths:554
KDR:0.935
Accuracy:33.712% D
HSR:19.112% D
NS-357 Underboss
C++
Kills:440
Deaths:342
KDR:1.287
Accuracy:41.132% C++
HSR:21.591% C-
NS-44L Blackhand
C++
Kills:360
Deaths:224
KDR:1.607
Accuracy:45.495% C++
HSR:39.167% C
VA39 Spectre
D
Kills:266
Deaths:157
KDR:1.694
Accuracy:31.644% D
HSR:32.707% D
Manticore SX40
D
Kills:206
Deaths:195
KDR:1.056
Accuracy:26.770% D
HSR:14.563% D*
NSX-P Tengu
C--
Kills:202
Deaths:122
KDR:1.656
Accuracy:36.466% C--
HSR:20.297% C--
Beamer VS3
C+
Kills:163
Deaths:115
KDR:1.417
Accuracy:28.452% C+
HSR:22.699% C+
Skorpios
C
Kills:140
Deaths:114
KDR:1.228
Accuracy:25.502% D
HSR:21.429% C
NS CandyCannon 3000
C-
Kills:60
Deaths:214
KDR:0.280
Accuracy:28.305% D
HSR:30% C-
VS Patriot Flare Gun
U
Kills:59
Deaths:181
KDR:0.326
Accuracy:14.488% C++
HSR:0% U
Kills:26,267
Deaths (as Infiltrator):13,672
Deaths (to Infiltrators):10,434
KDR:1.92123
Kill Difference:12,595
Playtime:839.763 hours
Usage:17%
Score:16.498m
Score/min:327
Accuracy (listed only):31.611%
HSR (listed only):33.413%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:2,379
Deaths:987
KDR:2.410
Accuracy:19.464% D
HSR:22.194% C
Blueshift VM5
C+
Kills:2,283
Deaths:979
KDR:2.332
Accuracy:18.948% D
HSR:23.566% C+
Cosmos VM3
B*
Kills:1,187
Deaths:484
KDR:2.452
Accuracy:17.789% C--
HSR:24.347% B*
Cosmos VM3
A
Kills:1,157
Deaths:485
KDR:2.386
Accuracy:17.145% D
HSR:25.583% A
Comet VM2
B+
Kills:1,083
Deaths:529
KDR:2.047
Accuracy:42.267% D
HSR:5.171% B+
Comet VM2
B+
Kills:1,044
Deaths:529
KDR:1.974
Accuracy:43.804% D
HSR:5.651% B+
Nebula VM20
C+
Kills:841
Deaths:311
KDR:2.704
Accuracy:20.292% C
HSR:22.592% C+
Nebula VM20
C**
Kills:828
Deaths:311
KDR:2.662
Accuracy:19.796% C
HSR:24.275% C**
NS-10 Burster
C+
Kills:497
Deaths:309
KDR:1.608
Accuracy:31.708% C+
HSR:5.634% C+
NS-10 Burster
B++
Kills:483
Deaths:309
KDR:1.563
Accuracy:31.742% C
HSR:7.660% B++
Quasar VM1
D
Kills:414
Deaths:179
KDR:2.313
Accuracy:15.323% D*
HSR:19.565% D
Quasar VM1
D
Kills:400
Deaths:171
KDR:2.339
Accuracy:14.447% D-
HSR:17% D
Vortex VM21
D-
Kills:56
Deaths:47
KDR:1.191
Accuracy:37.629% D-
HSR:0% F
NS-20 Gorgon
N/A
Kills:50
Deaths:23
KDR:2.174
Accuracy:26.758% N/A
HSR:22% N/A
Kills:12,702
Deaths (as MAX Suit):2,826.500
Deaths (to MAX Suits):5,123
KDR:4.4939
Kill Difference:9,875.500
Playtime:322.520 hours
Usage:6%
Score:9.893m
Score/min:511
Accuracy (listed only):25.508%
HSR (listed only):16.089%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C**
Kills:7,035
V. Kills:362 N/A
Deaths:761
KDR:9.244
Accuracy:43.383% C+
KPH:79.100 C**
VKPH:4.100 C+
Dual Photon Pods
C+
Kills:3,277
V. Kills:673 486%
Deaths:247
KDR:13.267
Accuracy:54.419% C+
KPH:100.400 C+
VKPH:20.600 C+
Hornet Missiles
B*
Kills:1,526
V. Kills:442 344%
Deaths:112
KDR:13.625
Accuracy:66.163% C**
KPH:122.700 B*
VKPH:35.500 C-
Saron Laser Cannon
C
Kills:1,128
V. Kills:805 140%
Deaths:624
KDR:1.808
Accuracy:27.693% D
KPH:13.400 C
VKPH:9.500 C
V26 Maelstrom Turbo Laser
D
Kills:1,055
V. Kills:811 130%
Deaths:720
KDR:1.465
Accuracy:31.781% C+
KPH:10.700 D
VKPH:8.200 D
Antares LC
D
Kills:696
V. Kills:539 129%
Deaths:398
KDR:1.749
Accuracy:29.716% D
KPH:13.100 D
VKPH:10.100 D
Coyote Missiles
B+
Kills:289
V. Kills:148 194%
Deaths:72
KDR:4.014
Accuracy:58.618% B+
KPH:36 C
VKPH:18.500 C-
Photon A2A Missile Pods
D
Kills:275
V. Kills:300 91%
Deaths:74
KDR:3.716
Accuracy:74.650% D
KPH:23.900 D-
VKPH:26.100 D
Kills:15,281 (9,914 + 0)
Deaths:3,008
KDR:5.080
VKDR:1.356
Vehicle Kills:4,080
Kill Difference:12,273
Playtime:389.543 hours
Usage:8%
Score:7.000m
Score/min:299
Piloting Accuracy:29.716%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:501
V. Kills:95 N/A
Deaths:31
KDR:16.161
Accuracy:38.045% D
KPH:1,803,600 U
VKPH:342,000 U
CAS30 Tank Buster
D--
Kills:103
V. Kills:94 108%
Deaths:120
KDR:0.858
Accuracy:27.627% F-
KPH:3.100 D--
VKPH:2.800 D*
Kills:604 (103 + 501)
Deaths:151
KDR:4
VKDR:1.252
Vehicle Kills:189
Kill Difference:453
Playtime:32.996 hours
Usage:1%
Score:0.476m
Score/min:241
Piloting Accuracy:27.627%
Gunner Accuracy:38.045%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:3,130
V. Kills:331 N/A
Deaths:170
KDR:18.412
Accuracy:50.720% C+
KPH:60.300 C
VKPH:6.400 D
L100 Python AP
C+
Kills:1,527
V. Kills:673 227%
Deaths:197
KDR:7.751
Accuracy:46.987% D*
KPH:39.800 C+
VKPH:17.500 D
L100 Python HEAT
B+
Kills:1,252
V. Kills:296 422%
Deaths:116
KDR:10.793
Accuracy:50.319% C
KPH:52.600 B+
VKPH:12.400 C
C75 Viper
B+
Kills:1,109
V. Kills:127 N/A
Deaths:103
KDR:10.767
Accuracy:30.483% D*
KPH:59.600 B+
VKPH:6.800 C
Skyguard
D
Kills:249
V. Kills:166 149%
Deaths:81
KDR:3.074
Accuracy:27.019% D
KPH:12.100 D
VKPH:8.100 D
Kills:7,267 (7,267 + 0)
Deaths:667
KDR:10.895
VKDR:2.388
Vehicle Kills:1,593
Kill Difference:6,600
Playtime:153.249 hours
Usage:3%
Score:3.408m
Score/min:371
Driving Accuracy:27.019%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C
Kills:2,213
V. Kills:196 N/A
Deaths:193
KDR:11.466
Accuracy:50.607% C
KPH:41.100 D
VKPH:3.600 D*
Supernova FPC
C+
Kills:1,492
V. Kills:962 155%
Deaths:354
KDR:4.215
Accuracy:45.658% D*
KPH:26 C--
VKPH:16.800 C+
Supernova PC
B++
Kills:1,126
V. Kills:242 463%
Deaths:150
KDR:7.507
Accuracy:48.334% C
KPH:39.200 B++
VKPH:8.400 C
Saron HRB
C+
Kills:635
V. Kills:426 149%
Deaths:105
KDR:6.048
Accuracy:37.540% D*
KPH:29.300 C+
VKPH:19.600 C+
Proton II PPA
C
Kills:581
V. Kills:28 N/A
Deaths:41
KDR:14.171
Accuracy:17.472% D**
KPH:57 C
VKPH:2.700 D
E540 Halberd
C-
Kills:247
V. Kills:99 247%
Deaths:39
KDR:6.333
Accuracy:42.927% D*
KPH:32.400 C-
VKPH:13 D-
Aphelion VEX-4
C++
Kills:55
V. Kills:35 153%
Deaths:7
KDR:7.857
Accuracy:27.008% D*
KPH:29.500 C+
VKPH:18.800 C++
Kills:6,349 (4,831 + 1,518)
Deaths:889
KDR:7.142
VKDR:2.236
Vehicle Kills:1,988
Kill Difference:5,460
Playtime:181.336 hours
Usage:4%
Score:4.259m
Score/min:391
Driving Accuracy:48.334%
Gunner Accuracy:27.008%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D
Kills:1,142
V. Kills:56 N/A
Deaths:68
KDR:16.794
Accuracy:21.808% F--
KPH:70.100 D
VKPH:3.400 D--
E540 Halberd-H
C+
Kills:1,000
V. Kills:214 465%
Deaths:51
KDR:19.608
Accuracy:44.592% F--
KPH:50.800 C+
VKPH:10.900 D**
Saron HRB-H
D
Kills:616
V. Kills:293 210%
Deaths:56
KDR:11
Accuracy:39.829% F--
KPH:29.700 D
VKPH:14.100 D*
M12 Kobalt-H
D*
Kills:85
V. Kills:3 N/A
Deaths:4
KDR:21.250
Accuracy:12.019% F*
KPH:66.400 D*
VKPH:2.300 D*
M40 Fury-H
C--
Kills:63
V. Kills:3 N/A
Deaths:4
KDR:15.750
Accuracy:16.013% F**
KPH:77.200 C--
VKPH:3.700 D--
Aphelion VEX-4H
D--
Kills:52
V. Kills:23 217%
Deaths:12
KDR:4.333
Accuracy:34.202% D**
KPH:29.900 D--
VKPH:13.200 D**
Kills:2,958 (0 + 2,958)
Deaths:195
KDR:15.169
VKDR:3.036
Vehicle Kills:592
Kill Difference:2,763
Playtime:60.567 hours
Usage:1%
Score:0.738m
Score/min:203
Driving Accuracy:N/A%
Gunner Accuracy:34.202%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:842
V. Kills:98 N/A
Deaths:119
KDR:7.076
Accuracy:23.776% F
KPH:45.200 C
VKPH:5.300 D--
M12 Kobalt
C
Kills:309
V. Kills:17 N/A
Deaths:4
KDR:77.250
Accuracy:13.334% D**
KPH:60.200 C-
VKPH:3.300 C
M40 Fury
D
Kills:246
V. Kills:46 N/A
Deaths:46
KDR:5.348
Accuracy:31.765% D-
KPH:46.400 D
VKPH:8.700 D
M60-G Bulldog
C+
Kills:240
V. Kills:28 N/A
Deaths:55
KDR:4.364
Accuracy:31.176% D-
KPH:34.800 C+
VKPH:4.100 D
M20 Basilisk
C++
Kills:120
V. Kills:53 222%
Deaths:28
KDR:4.286
Accuracy:31.767% D*
KPH:19.800 C
VKPH:8.700 C++
M60-G Bulldog
C--
Kills:87
V. Kills:8 N/A
Deaths:11
KDR:7.909
Accuracy:26.934% D**
KPH:36 C--
VKPH:3.300 D-
M20 Basilisk
C
Kills:80
V. Kills:44 178%
Deaths:22
KDR:3.636
Accuracy:36.350% D
KPH:16.700 D
VKPH:9.200 C
Kills:1,924 (0 + 1,924)
Deaths:285
KDR:6.751
VKDR:1.032
Vehicle Kills:294
Kill Difference:1,639
Playtime:49.225 hours
Usage:1%
Score:0.830m
Score/min:281
Driving Accuracy:N/A%
Gunner Accuracy:36.350%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:1,052
V. Kills:127 N/A
Deaths:498
KDR:2.112
Accuracy:51.273% C+
KPH:62.100 A*
VKPH:7.500 C+
S12 Renegade
C
Kills:348
V. Kills:3 N/A
Deaths:148
KDR:2.351
Accuracy:37.955% D-
KPH:49.500 C
VKPH:0.400 D*
Kills:1,400 (1,400 + 0)
Deaths:646
KDR:2.167
VKDR:0.201
Vehicle Kills:130
Kill Difference:754
Playtime:23.985 hours
Usage:0%
Score:0.304m
Score/min:212
Driving Accuracy:37.955%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 7,7917,7254,0441.91C0.3323.591%D*26.058%D--35.8D*N/A132215.5h10.5C+44.7D
Light PPA 7,3977,0357619.244B7.0143.383%C+1.137%C+79C**4.1C+28489h9.8B22.6B
C-4 ARX 4,9793,7051,0773.44B+1.2026.021%CN/A42.9D*14.7D*34686.4h1.1C*4.1C++
Pandora VX25 3,3043,2952,4911.323C+0.9137.549%D12.625%D-22.1D-N/A98149.2h4.2C+11.2C
Dual Photon Pods 3,9503,27724713.267B++11.0354.419%C+1.404%B+100.5C+20.6C+67032.6h17.2C**31.5C**
L100 Python HESH 3,4613,13017018.412C+16.1850.72%C+1.438%C++60.3C6.4D25051.9h3.2C+6.3C+
C-4 4,2993,0922,0081.54C+0.7025.61%CN/A37.6D*14.7D--49982.3h1.2C**4.6C++
Proximity Mine 3,0933,0915715.413C**3.1834.189%D*N/A150.8C*N/A61320.5h1.6B+4.6C+
Plasma Grenade 2,5802,55812558N/A2,555.7647.45%CN/A730.9B+6.3C-33233.5h2.7B+5.7B
Blueshift VM5 2,4102,3799872.41C+0.1719.464%D22.194%C31.5DN/A15175.5h15.6C+80.1C+
Blueshift VM5 2,3122,2839792.332C0.1018.948%D23.566%C+30.7DN/A14974.3h15.7C+83.1C
Supernova VPC 2,4092,21319311.466C9.2350.607%C1.22%C+41.1D3.6D*21353.9h2.9C++5.7C++
Solstice SF 1,7861,7711,1961.481C**0.7526.215%C+7.962%D*20.8CN/A9985.2h8B30.5B+
L100 Python AP 2,2001,5271977.751C+5.5246.987%D*5.632%A*39.8C+17.5D43238.4h4.5B+9.5C+
Hornet Missiles 1,9681,52611213.625B+11.3966.163%C**1.507%C+123.1B*35.6C92412.4h6.1B**9.3B*
Sticky Grenade 1,5121,50611506N/A1,503.7653.977%C+N/A1506B*6D-87041h1.3B**2.5B++
Supernova FPC 2,4541,4923544.215D1.9845.658%D*4.424%A++26C--16.8C+48257.4h4.9C10.8D
Lasher X2 1,5081,4861,5080.985C1.2521.608%D--3.432%C22.8D-N/A13165.2h19.4C+89.7C--
Solstice Burst 1,4821,4695882.498C*0.2626.757%D21.852%D37.1C--N/A10039.6h12.9C-48.2C
Parallax VX3 1,4731,4663454.249C+2.0137.133%D75.034%D41.8C++N/A18735.1h2.1C+5.7C
Orion VS54 1,4551,4479491.525C0.7120.372%D18.798%D*26.8DN/A23454h11.5C+56.4C+
Ghost 1,4461,4434043.572C+1.3437.557%D72.627%C+43.3C--N/A17433.3h1.9C*5.2C+
Parsec VX3-A 1,3801,3772435.667C+3.4335.693%D**79.448%C+39.8DN/A9834.6h1.9D5.4D**
Serpent VE92 1,3791,3631,3621.001C1.2324.233%C--20.25%C18DN/A9375.8h11C**45.3C++
Pulsar C 1,3251,3241,0901.215C1.0226.051%C17.9%D*20.3DN/A14265.1h9.8B37.6C*
Tank Mine 2,1341,3082156.084A3.8527.233%DN/A113.7C71.8C++162711.5h1.5B++5.4C+
Hades VSH4 1,6041,2848841.452B+0.7867.496%C2.96%B28.4C+7.1C19645.2h5.1B*7.5B*
Sirius SX12 1,2771,2729041.407C+0.8325.32%C20.204%C+35.5CN/A21735.8h10.4C++41.2C**
L100 Python HEAT 1,5481,25211610.793C++8.5650.319%C4.153%A52.6B+12.4C49723.8h3.9B*7.8C*
MKV Suppressed 1,2171,2158361.453C+0.7824.358%D-19.095%C24.1DN/A10250.5h13.3C+54.6C
MANA Anti-Vehicle Turret 1,8661,2105132.359C0.1253.558%F3.719%M**12100U6560S52830750.1h6.5C*12C+
Eridani SX5 1,2071,2057591.588C+0.6526.74%C--18.672%D33.3DN/A11636.2h10.1B37.6C++
NSX Yumi 1,2361,1976221.924C+0.3125.791%D32.164%C**31.3D1C+8538.3h11.9C46.3C
NS-11P 1,2121,1876641.788C++0.4524.533%D32.266%B++29.6DN/A13240.1h12.8C52.3C
Cosmos VM3 1,2051,1874842.452C*0.2217.789%C--24.347%B*35.4CN/A22333.5h11.9B+66.8C+
Flare VE6 1,1931,1817701.534C0.7024.428%C21.253%D-28.8D-N/A21841h10.5C43C+
NSX Tengu 1,1911,1816871.719C++0.5236.741%D25.995%C**31.7DN/A11737.2h11.3C++30.7C+
NS-15M2 1,1881,1795862.012C+0.2223.111%D-22.901%D-38.9DN/A15330.3h11.5C+49.8C
MKV-P Suppressed 1,1951,1796151.917C+0.3227.225%D-28.16%C*31.7D--N/A10437.2h11.3B+41.5C+
Artemis VX26 1,1821,1797751.521C0.7128.646%C+20.017%D28.3DN/A15141.6h10.1B+35.3B
NS-15MP 1,1921,1745532.123C0.1123.853%D*32.283%C+37.7D*N/A11631.1h11.8D--49.3D--
NS Baron G5AE 1,1851,1726341.849C++0.3947.521%C24.403%B**38.4DN/A10630.5h4.2C8.8C+
Thanatos VE70 1,1721,1717521.557C**0.6842.057%C+15.713%C+39.7C+N/A18629.5h3.5B++8.3B+
VX6-7 1,1781,1715542.114C++0.1224.771%C--18.531%D24.4DN/A8548h11C*44.6C++
Anti-Vehicle Grenade 1,2821,17111171N/A1,168.7651.317%C+N/A650.6B**61.7C-47531.8h3.5B*6.8B++
Phantom VA23 1,1731,1675272.214C+0.0233.298%D23.393%D--36.9DN/A9331.6h4.3C+12.9C
Deimos VA29 1,1721,1668431.383C+0.8561.47%C14.751%D23.6D--N/A12349.4h2.4C-3.8C+
NS-7 PDW 1,1691,1657721.509C+0.7326.745%C16.223%D32CN/A15236.4h11.3B+42.3C**
NSX Daimyo 1,1671,1642754.233C++2.0036.268%D*96.134%B+42DN/A11927.7h2.5C6.8D
NS-15M AE 1,1731,1627921.467C-0.7723.643%D--20.998%D*31.3D--N/A17237.1h11.9D50.2D
H-V45 1,1691,1628481.37C0.8721.89%D--19.449%D23DN/A15850.6h12.6C57.7C--
V10 1,1691,1622654.385C+2.1538.927%D78.055%C46.5CN/A26825h2.1C5.4C
Nova 1,1641,1606951.669C++0.5742.185%C--15.603%C+34.1CN/A8634h3.3B*7.9B+
NS Baron G5 1,1651,1608151.423C*0.8148.538%C++11.724%D22.4D-N/A10551.7h3.6B++7.4C++
Terminus VX-9 1,1741,1606001.933C+0.3024.573%D23.19%D33.7DN/A9534.4h12.8D52.3C--
Eidolon VE33 1,1731,1607851.478C+0.7627.286%D21.466%D22.1DN/A7652.4h7.9C+29C+
Pulsar LSW 1,1721,1606691.734C+0.5024.3%C22.5%D30.8D-N/A12737.7h11.3C+46.6C+
Nyx VX31 1,1641,1604182.775C+0.5433.211%D21.379%D*33.3DN/A9034.8h5.5C16.4C
XM98 1,1631,1582135.437B**3.2037.767%C77.029%C++42.4C++N/A26227.3h2.2C++5.9C+
NS-30 Vandal 1,1641,1585861.976C+0.2630.332%D--18.048%D*33.3DN/A10534.8h5.5C18.1C-
NSX Tomoe 1,1661,1586101.898C+0.3428.616%C--37.91%C-33DN/A7635.1h13.5C47.3C
Spiker 1,1691,1589211.257C+0.9831.394%C+21.157%C29.1DN/A13439.8h7.7B24.5B
VX29 Polaris 1,1631,1577081.634C+0.6019.333%D*15.817%D*25D--N/A10746.3h12.4C-64.1D
Ursa 1,1631,1579701.193D1.0421.723%D19.015%D-33.9DN/A16934.1h11.1C51.3C
Cosmos VM3 1,1681,1574852.386C+0.1517.145%D25.583%A34.4CN/A22133.6h11.7B+68.4C++
NSX Naginata 1,1691,1566401.806C+0.4323.852%C29.152%C37.9DN/A9030.5h10.6C++44.4C++
SVA-88 1,1601,1568291.394C0.8420.047%D*20.675%D-31.4D-N/A17636.8h11.9C-59.2D
Pulsar VS1 1,1711,1557021.645C**0.5924.213%C-23.204%C+29.6CN/A12739h13.7C56.4C+
NS-11A 1,1641,1557171.611C+0.6221.932%D--16.277%D--23D-N/A11950.2h14.2D64.5D
Solstice VE3 1,1631,1547221.598B+0.6424.262%C21.404%C+23.6CN/A20648.8h12.6C*51.7C+
Zenith VX-5 1,1621,1548131.419C+0.8223.115%D--21.144%C-34.4C-N/A15933.5h11.8C++50.9C
NS-11C 1,1631,1527201.6C++0.6422.608%D-16.233%D-33.7CN/A16634.2h11.6B+51.4C+
MANA Anti-Personnel Turret 1,1551,1504362.638N/A0.4017.878%UN/A11500U50U40165300.1h20.5T*114.4T*
NS-15M1 1,1551,1499251.242C0.9922.659%D18.19%D--30.7DN/A18937.4h11.8C52.2C
Corvus VA55 1,1551,1458501.347C+0.8925.27%C21.048%D25.2DN/A13245.4h11.1C+43.9C+
Proton II PPA-H 1,1981,1426816.794C++14.5621.808%F--1.051%C-70.1D3.4D--16916.3h12.1D55.5F--
NS Decimator 1,2961,1371,1361.001C-1.2358.89%C-3.43%A+34.5D4.8D**29733h3.1B+5.2B+
Saron Laser Cannon 1,9331,1286241.808C0.4327.693%D3.812%A+13.4C9.5C23784.3h95.7C**345.6C++
Supernova PC 1,3681,1261507.507C+5.2748.334%C3.108%B*39.2B++8.4C44228.7h3.5B*7.2B++
C75 Viper 1,2361,10910310.767B+8.5330.483%D*1.623%B+59.6B+6.8C53418.6h7.7B*25.4C++
Comet VM2 1,4241,0835292.047B**0.1942.267%D5.171%B+15.1C+4.8C+17871.7h19.2C*45.5C+
S1 1,2221,0748161.316C**0.9262.177%C*3.631%B++38.8B5.3D--40127.7h3.6A5.8B+
V26 Maelstrom Turbo Laser 1,8661,0557201.465C0.7731.781%C+3.981%A10.7D8.2D16998.4h111.2C349.9C
M40 Fury-F 1,1791,0524982.112C+0.1251.273%C+N/A61.9A*7.5C+23417h7.3B+14.3B+
Comet VM2 1,3291,0445291.974B++0.2643.804%D5.651%B+14.6C+4D14671.4h20.5B46.7C*
NS Decimator-G 1,2071,0379881.05D1.1963.225%C+3.182%B+34.2D--5.6D-31430.3h3.7C+5.8C+
NS-61 Emissary 1,0311,0267881.302C**0.9331.471%C*13.645%D-22.4C--N/A5845.9h11.3C*35.8B
E540 Halberd-H 1,2141,0005119.608C++17.3744.592%F--2%B+50.8C+10.9D**21319.7h5.6C+12.5D-
Eclipse VE3A 9939786471.512C+0.7226.471%C-17.996%D23.7DN/A9241.3h9.7B++36.6B
Nemesis VSH9 1,3839696461.5B+0.7462.325%C-5.263%A++17.7C+7.6C25354.6h5.5B*8.8B*
VE-S Canis 8758605111.683C++0.5528.92%C18.605%D24.5D-N/A9235.1h9.9C++34.2C++
M40 Fury 9408421197.076C4.8423.776%FN/A45.3C5.3D--26918.6h10.2B+42.8C
Nebula VM20 8538413112.704C+0.4720.292%C22.592%C+38.8CN/A13221.7h14.6C++72C++
Nebula VM20 8378283112.662C+0.4319.796%C24.275%C**38.2CN/A13521.7h14.4C*73C++
Antares LC 1,2356963981.749C0.4929.716%D3.448%A++13.1D10.1D22853.3h107.6C+362.1C+
Saron HRB 1,0616351056.048C+3.8137.54%D*1.417%C+29.3C+19.6C+58821.7h20.4C++54.3C--
Saron HRB-H 9096165611B+8.7639.829%F--2.922%A+29.8D14.2D*20220.7h31.5D--79.1F--
Phobos VX86 6085943421.737C++0.5065.399%C*21.549%B+40.4D1B++16714.7h2.1B3.1B
Proton II PPA 6095814114.171C11.9417.472%D**1.205%D57C2.7D26410.2h11.3C-64.8D*
NS-44 Commissioner 5215185540.935C1.3033.712%D19.112%D32.2C--N/A16916.1h3B+9C++
L105 Zephyr 5965013116.161B*13.9338.045%DN/A5010U950U25432900.1h6.5C+17.1C+
The Kraken 6545002212.262C+0.0358.671%C--2.2%B*42.4C13.1D-20611.8h3.6C++6.1C++
NS-10 Burster 8934973091.608B0.6331.708%C+5.634%C+6.3C5B+13579.2h129.3C++407.8C++
NS-10 Burster 8574833091.563C+0.6731.742%C7.66%B++6.2C4.8C++13077.8h131.5C++414.2C++
NS-357 Underboss 4424403421.287C+0.9541.132%C++21.591%C-42.3C-N/A14310.4h3.6C**8.7B
Quasar VM1 4174141792.313C0.0815.323%D*19.565%D23.5D*N/A15317.6h15D98.2D--
Quasar VM1 4024001712.339C++0.1014.447%D-17%D22DN/A21418.2h16.1C-111.4C+
NS-44L Blackhand 3633602241.607C+0.6345.495%C++39.167%C16.8D-N/A5121.4h4.3C9.3C+
S12 Renegade 3513481482.351C0.1237.955%D-4.885%C+49.7CN/A1587h3C**8C+
Spear Anti-Vehicle Phalanx Turret 4983332911.483C*9.2546.336%C4.204%C*45.6C22.6C6377.3h7.7C++16.6C+
M12 Kobalt 326309477.25A*75.0113.334%D**22.977%B*60.6C-3.3C2195.1h24D--180.3D
Coyote Missiles 437289724.014C+1.7858.618%B+N/A36.1C18.5C-4768h42.7C+72.8C++
M60-A Bulldog 2932761617.25C+15.0142.477%D3.623%A+29.4D1.8D-2079.4h5B+11.8C++
Photon A2A Missile Pods 575275743.716C-1.4874.65%DN/A23.9D-26.1D47511.5h8.9C+11.9C
NSX-P Naginata 2752681531.752C+0.4822.42%D35.448%C**32.7D-N/A908.2h11.8C+52.5C+
VA39 Spectre 2662661571.694C0.5431.644%D32.707%D27.7CN/A2099.6h5.7C18.1C
The Slasher 28425222,2770.011D-2.2230.352%C5.556%D0.2C--N/A11195.5h2.7D-8.9C+
Skyguard 415249813.074C-0.8427.019%D3.213%A+12.1D8.1D26620.6h137.7D509.6D
E540 Halberd 346247396.333D4.1042.927%D*3.644%A32.5C-13D-4067.6h6C--14.1D--
M40 Fury 292246465.348C3.1131.765%D-1.626%C+46.4D8.7D2925.3h13.3C+41.7C-
M60-G Bulldog 268240554.364C--2.1331.176%D-1.25%D-34.8C+4.1D2726.9h6.4C*20.5C+
Manticore SX40 2062061951.056C+1.1826.77%D14.563%D*27.5C-N/A1337.5h5.8B++21.6C**
NSX-P Tengu 2042021221.656C+0.5836.466%C--20.297%C--30.6DN/A976.6h12.5C+34.4C+
M60-A Bulldog 2141931910.158C7.9238.444%D--2.073%C+16.9D-1.8D-12811.4h6C+15.7C--
NS-R3 Swarm 3711881271.48A0.7661.813%C--N/A8.2C+8B+11322.9h27.5C44.5C
Beamer VS3 1661631151.417B+0.8228.452%C+22.699%C+25.1CN/A2206.5h7.7B27.1C**
NSX Masamune 1671571121.402B+0.8343.934%F-4.459%A*36.5C+2.3D--1004.3h3.4B**7.8B**
Force-Blade 15315020,6670.007D2.2355.399%A++N/A0.1DN/A11073.1h2.9C--5.2B+
Skorpios 1431401141.228C1.0125.502%D21.429%C23.7D-N/A765.9h9.2B++36C**
M20 Basilisk 173120284.286C+2.0531.767%D*10.833%A++19.7C8.7C++3296.1h82.7C++260.2C
MAX Punch 1241172,8610.041D2.1952.814%C**N/A0.4DN/A2295.3h2.1C*3.9B
NS Annihilator 2291041300.8C+1.4476.843%D--N/A7.9D-9.5C+37113.2h12.7D16.6D-
CAS30 Tank Buster 1971031200.858C-1.3827.627%F-N/A3.1D--2.8D*11233h58.6C+212.3D*
NSX-P Tanto 103100981.02C-1.2225.523%D31%C*15.6D-N/A536.4h9B+35.4B+
M60-G Bulldog 9587117.909C+5.6726.934%D**2.299%C+36.3C--3.3D-3032.4h5.6B+20.7C
M12 Kobalt-H 8885421.25D19.0112.019%F*25.882%A65.4D*2.3D*1921.3h21.5F-178.9T*
Lancer VS22 176811520.533C--1.7059.406%C+N/A7.1D8.3C--49411.4h69.4F**116.8F**
M20 Basilisk 12480223.636C1.4036.35%D3.75%D-16.7D9.2C3224.8h128.7D-354D--
Aspis Anti-Aircraft Phalanx Turret 14776135.846B+3.6127.106%CN/A13.1C+12.2C+4205.8h125.4B+462.8C*
Damascus Edge 957510,7220.007D2.2340.392%B+6.667%C++0.1D--N/A0672h3F-7.5C*
VE-H Maw 6968342C+0.2428.554%C+35.294%B+42.5DN/A1991.6h10.5C36.9C+
M60-A Bulldog 7865125.417C-3.1834.445%D1.538%C+28.3D5.7D4242.3h6.4D--18.4D
M40 Fury-H 6663415.75C+13.5116.013%F**1.587%B++78.8C-3.8D-4080.8h7.1B+44.1T
NS CandyCannon 3000 60602140.28D1.9628.305%D30%C-9.2DN/A376.5h5.6D19.7D
NSX Amaterasu 61592,5250.023C--2.2117.164%D22.034%B++0.4DN/A1135.6h3.2C+18.8C+
VS Patriot Flare Gun 59591810.326D1.9114.488%C++N/A7.9D-N/A357.5h3.5C--24C++
Spear Anti-Vehicle Phalanx Turret 7258158M**55.7643.784%FN/A82.9M++20D4020.7h4.2A+9.6A++
Vortex VM21 8956471.191C1.0437.629%D-N/A5.7D--3.4D*1299.8h75F-199.3D**
Aphelion VEX-4 905577.857B5.6227.008%D*5.455%B*28.9C+18.4C++3191.9h80.8D--299.3D**
Aphelion VEX-4H 7552124.333C2.1034.202%D**9.615%M**30.6D-13.5D**3371.7h95.4C-278.8D**
Spear Anti-Vehicle Phalanx Tower 7352152A49.7651.767%C+3.846%C+52C+21C-4881h6.5B+12.5B+
NS-20 Gorgon 5850232.174B+0.0626.758%C-22%C+14.7D2.4B**1013.4h67.9C+253.7C--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit805802,991139.5h
Anti-Vehicle MANA Turret261,4774.7h
Spawn Beacon534,1776h
Repair Module0540.1h
Skywall Shield Emitter0500.2h
Rampart Wall1530.3h
Nanite Revive Grenade03,6011h
Medical Applicator720208,20925.5h
Motion Spotter7521,41611.6h
Restoration Kit1462,3472.6h
Deconstruction Tool17570.1h
Spitfire Auto-Turret148361.2h
Ammunition Package665,8116.2h
Shield Recharging Field272,1441.2h
Recon Detection Device18412,91731.4h
Medical Kit71411,65715.5h
Anti-Infantry MANA Turret481,7613h
Nano-Repair Grenade01390h

Check the help document for the dictionary if you want to learn more about words used here.


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