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Deputy Director Commando Pur34drenaline[S00L] Pur34drenaline
NC BR 90

KDR: 3.42

Score: 115.3m

Last Seen: Jul 27th, 2020 12:08 PM
- OFFLINE - 11.3 hour(s)

Prestige 1, Battle Rank 90 - New Conglomerate on Miller
Level Progress (to 91): 60%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6 Gauss SAW GD-22S AF-19 Mercenary Razor GD-23 EM1 L100 Python HESH LA1 Anchor Blitz GD-10
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,246,796 MLG Score: 1796
Fun Score: N/A
Cheeseburgers Flipped: 3281TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.622%26.582%708531296141,8843.48387-0.065

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.464%1.041B**0.821B++-1.122D*HEAD ++ (~13.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.40.441B110.227C++30.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.714%1.118%201413453,21921704271.48341752%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.183%0.157C++-0.415C--0.059

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.10.753B++15.50.708B++24.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.479%3.009%9828134124,929377375106.60546332%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.028%0.14C++0.332C**0.18

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.30.603B+6.50.48B+8.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.424%10.449%72727132220,041293440646.82828493%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.443%-0.535D1.425A0.609

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.90.503B+18.20.548B+41.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.578%76.909%7278134111,3427234501.56766

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.752%1.151B**0.634B+-0.79

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.473B+2.20.302C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.628%15.179%727613438,2022820612.90851

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.582%1.308A0.07C+-0.133

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.531B+3.50.27C*2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
115.3m197.9%324 (19.4k)275 (16.5k)3.41888278,60181,4893.7916890 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13492435624.874%20.558%51105:0992

7% Combat Medic22% Engineer36% Heavy Assault11% Infiltrator18% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 21st, 2013 4:59 PMMar 12th, 2017 9:22 PMJul 27th, 2020 8:32 AM (8d) (PST)Jul 27th, 2020 8:57 AM (8d) (PST)Jul 27th, 2020 8:08 AM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6961615350.6650.1940.1371.4330.0591796

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,7599,63732,1224012886416,508

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6984.5h/291d 30,379 57,276 85,595 600.4k 7,345 26,687 24,687 291.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
C**
Kills:16,668
Deaths:4,766
KDR:3.497
Accuracy:25.789% C*
HSR:28.504% C**
GD-22S
C++
Kills:13,503
Deaths:4,549
KDR:2.968
Accuracy:24.639% C
HSR:28.579% C++
EM1
C+
Kills:9,049
Deaths:3,404
KDR:2.658
Accuracy:24.608% C+
HSR:25.859% C+
LA1 Anchor
C--
Kills:6,354
Deaths:2,101
KDR:3.024
Accuracy:24.614% D
HSR:25.685% C--
EM6
C+
Kills:4,612
Deaths:1,344
KDR:3.432
Accuracy:22.723% D
HSR:27.971% C+
NS-15M2
C--
Kills:4,595
Deaths:1,531
KDR:3.001
Accuracy:24.659% D
HSR:26.224% C--
NC6A GODSAW
C
Kills:3,748
Deaths:880
KDR:4.259
Accuracy:27.432% D
HSR:28.335% C
NC6S Gauss SAW S
C++
Kills:2,442
Deaths:876
KDR:2.788
Accuracy:24.581% C--
HSR:27.969% C++
NSX Naginata
C
Kills:1,747
Deaths:558
KDR:3.131
Accuracy:23.860% C
HSR:29.708% C
MGR-L1 Promise
C
Kills:1,335
Deaths:362
KDR:3.688
Accuracy:25.763% C
HSR:27.491% C
NSX-P Naginata
C+
Kills:1,189
Deaths:533
KDR:2.231
Accuracy:23.236% D
HSR:31.455% C+
Kills:65,242
Deaths (as Heavy Assault):20,904
Deaths (to Heavy Assaults):21,529
KDR:3.12103
Kill Difference:44,338
Playtime:2,548.833 hours
Usage:36%
Score:38.806m
Score/min:254
Accuracy (listed only):24.718%
HSR (listed only):27.980%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
C**
Kills:10,069
Deaths:4,735
KDR:2.127
Accuracy:27.209% C*
HSR:25.286% C**
Razor GD-23
C*
Kills:10,028
Deaths:3,316
KDR:3.024
Accuracy:28.489% C++
HSR:24.462% C*
Blitz GD-10
B
Kills:4,734
Deaths:2,072
KDR:2.285
Accuracy:29.088% B
HSR:20.110% C++
AF-4 Cyclone
B
Kills:3,496
Deaths:1,020
KDR:3.427
Accuracy:30.025% B
HSR:23.884% C*
GD-7F
C++
Kills:2,968
Deaths:1,390
KDR:2.135
Accuracy:28.099% C+
HSR:23.854% C++
NS-7 PDW
C++
Kills:2,411
Deaths:1,121
KDR:2.151
Accuracy:27.156% C+
HSR:21.236% C++
AC-X11
C++
Kills:2,152
Deaths:550
KDR:3.913
Accuracy:27.975% C+
HSR:25% C++
Gauss Compact Burst
C+
Kills:2,030
Deaths:603
KDR:3.367
Accuracy:28.651% C+
HSR:25.517% C
AF-57 Piston
B*
Kills:1,900
Deaths:836
KDR:2.273
Accuracy:52.453% B*
HSR:14.263% C+
Gauss Compact S
C++
Kills:1,752
Deaths:833
KDR:2.103
Accuracy:27.251% C++
HSR:21.347% C++
NSX Tanto
B+
Kills:1,633
Deaths:428
KDR:3.815
Accuracy:26.893% D
HSR:31.782% B+
Tempest
C+
Kills:1,537
Deaths:603
KDR:2.549
Accuracy:28.240% C+
HSR:20.820% C
MGR-S1 Gladius
C*
Kills:1,493
Deaths:451
KDR:3.310
Accuracy:31.637% C*
HSR:21.701% C--
LA39 Bruiser
B*
Kills:1,448
Deaths:646
KDR:2.241
Accuracy:75.468% B*
HSR:12.914% C
NS Baron G5
B**
Kills:1,445
Deaths:533
KDR:2.711
Accuracy:58.779% B**
HSR:15.571% C+
NS-11C
C+
Kills:1,418
Deaths:527
KDR:2.691
Accuracy:24.667% C--
HSR:21.650% C+
NSX Tengu
C*
Kills:1,411
Deaths:554
KDR:2.547
Accuracy:42.053% C*
HSR:17.364% D-
AF-4A Bandit
C
Kills:1,354
Deaths:457
KDR:2.963
Accuracy:26.260% C-
HSR:23.117% C
AF-4A Bandit AE
C*
Kills:1,299
Deaths:374
KDR:3.473
Accuracy:30.861% C++
HSR:30.177% C*
Mauler S6
B++
Kills:1,266
Deaths:764
KDR:1.657
Accuracy:51.002% B++
HSR:14.139% C+
NSX-P Tanto
B+
Kills:1,239
Deaths:379
KDR:3.269
Accuracy:29.500% C+
HSR:33.737% B+
NC12 Sweeper
B**
Kills:1,208
Deaths:546
KDR:2.212
Accuracy:56.615% B**
HSR:14.487% C*
GD-66 Claw
B*
Kills:1,203
Deaths:566
KDR:2.125
Accuracy:61.503% C+
HSR:22.195% B*
19A Fortuna
C+
Kills:1,192
Deaths:418
KDR:2.852
Accuracy:25.738% D
HSR:22.315% C+
The Brawler
A
Kills:1,177
Deaths:620
KDR:1.898
Accuracy:65.492% A
HSR:14.104% C+
MKV Suppressed
C
Kills:1,171
Deaths:482
KDR:2.429
Accuracy:27.203% C
HSR:20.068% C
MGR-C1 Charger
C+
Kills:385
Deaths:132
KDR:2.917
Accuracy:28.814% C
HSR:27.273% C+
NSX-P Tengu
C+
Kills:114
Deaths:63
KDR:1.810
Accuracy:35.636% D
HSR:22.807% C+
NS-66 Punisher
C--
Kills:72
Deaths:34
KDR:2.118
Accuracy:20.677% F
HSR:25% C--
Kills:63,605
Deaths (as Light Assault):25,053
Deaths (to Light Assaults):15,232
KDR:2.53882
Kill Difference:38,552
Playtime:1,225.655 hours
Usage:18%
Score:17.570m
Score/min:239
Accuracy (listed only):36.325%
HSR (listed only):21.937%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
C**
Kills:10,069
Deaths:4,735
KDR:2.127
Accuracy:27.209% C*
HSR:25.286% C**
Razor GD-23
C*
Kills:10,028
Deaths:3,316
KDR:3.024
Accuracy:28.489% C++
HSR:24.462% C*
GD-7F
C++
Kills:2,968
Deaths:1,390
KDR:2.135
Accuracy:28.099% C+
HSR:23.854% C++
AC-X11
C++
Kills:2,152
Deaths:550
KDR:3.913
Accuracy:27.975% C+
HSR:25% C++
Gauss Compact Burst
C+
Kills:2,030
Deaths:603
KDR:3.367
Accuracy:28.651% C+
HSR:25.517% C
AF-57 Piston
B*
Kills:1,900
Deaths:836
KDR:2.273
Accuracy:52.453% B*
HSR:14.263% C+
Gauss Compact S
C++
Kills:1,752
Deaths:833
KDR:2.103
Accuracy:27.251% C++
HSR:21.347% C++
NSX Tanto
B+
Kills:1,633
Deaths:428
KDR:3.815
Accuracy:26.893% D
HSR:31.782% B+
LA39 Bruiser
B*
Kills:1,448
Deaths:646
KDR:2.241
Accuracy:75.468% B*
HSR:12.914% C
NS Baron G5
B**
Kills:1,445
Deaths:533
KDR:2.711
Accuracy:58.779% B**
HSR:15.571% C+
NS-11C
C+
Kills:1,418
Deaths:527
KDR:2.691
Accuracy:24.667% C--
HSR:21.650% C+
AF-4A Bandit
C
Kills:1,354
Deaths:457
KDR:2.963
Accuracy:26.260% C-
HSR:23.117% C
AF-4A Bandit AE
C*
Kills:1,299
Deaths:374
KDR:3.473
Accuracy:30.861% C++
HSR:30.177% C*
Warden
C+
Kills:1,273
Deaths:516
KDR:2.467
Accuracy:31.382% C+
HSR:24.588% C
Mauler S6
B++
Kills:1,266
Deaths:764
KDR:1.657
Accuracy:51.002% B++
HSR:14.139% C+
NSX-P Tanto
B+
Kills:1,239
Deaths:379
KDR:3.269
Accuracy:29.500% C+
HSR:33.737% B+
NC12 Sweeper
B**
Kills:1,208
Deaths:546
KDR:2.212
Accuracy:56.615% B**
HSR:14.487% C*
GD-66 Claw
B*
Kills:1,203
Deaths:566
KDR:2.125
Accuracy:61.503% C+
HSR:22.195% B*
19A Fortuna
C+
Kills:1,192
Deaths:418
KDR:2.852
Accuracy:25.738% D
HSR:22.315% C+
MGR-M1 Bishop
B*
Kills:1,189
Deaths:226
KDR:5.261
Accuracy:42.351% B*
HSR:34.651% C+
The Brawler
A
Kills:1,177
Deaths:620
KDR:1.898
Accuracy:65.492% A
HSR:14.104% C+
GD Guardian
C-
Kills:610
Deaths:188
KDR:3.245
Accuracy:33.425% D
HSR:29.180% C-
MGR-C1 Charger
C+
Kills:385
Deaths:132
KDR:2.917
Accuracy:28.814% C
HSR:27.273% C+
Kills:50,238
Deaths (as Engineer):19,583
Deaths (to Engineers):14,414
KDR:2.56539
Kill Difference:30,655
Playtime:1,557.560 hours
Usage:22%
Score:30.015m
Score/min:321
Accuracy (listed only):38.647%
HSR (listed only):23.113%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
B
Kills:4,734
Deaths:2,072
KDR:2.285
Accuracy:29.088% B
HSR:20.110% C++
AF-4 Cyclone
B
Kills:3,496
Deaths:1,020
KDR:3.427
Accuracy:30.025% B
HSR:23.884% C*
SAS-R
C*
Kills:2,598
Deaths:337
KDR:7.709
Accuracy:43.000% C++
HSR:74.365% C*
NS-7 PDW
C++
Kills:2,411
Deaths:1,121
KDR:2.151
Accuracy:27.156% C+
HSR:21.236% C++
NC14 Bolt Driver
C**
Kills:1,981
Deaths:390
KDR:5.079
Accuracy:41.226% C**
HSR:79.253% C**
LA80
C+
Kills:1,751
Deaths:167
KDR:10.485
Accuracy:41.992% C+
HSR:79.897% C+
AF-18 Stalker
C+
Kills:1,558
Deaths:603
KDR:2.584
Accuracy:26.987% D
HSR:21.823% C+
Tempest
C+
Kills:1,537
Deaths:603
KDR:2.549
Accuracy:28.240% C+
HSR:20.820% C
AF-8 RailJack
B
Kills:1,527
Deaths:79
KDR:19.329
Accuracy:42.669% B
HSR:76.752% C++
MGR-S1 Gladius
C*
Kills:1,493
Deaths:451
KDR:3.310
Accuracy:31.637% C*
HSR:21.701% C--
NS-61 Emissary
C++
Kills:1,457
Deaths:765
KDR:1.905
Accuracy:29.921% C+
HSR:20.110% C++
NSX Tengu
C*
Kills:1,411
Deaths:554
KDR:2.547
Accuracy:42.053% C*
HSR:17.364% D-
EM4 Longshot
B+
Kills:1,242
Deaths:95
KDR:13.074
Accuracy:44.818% B+
HSR:82.850% B+
NS-44 Commissioner
B++
Kills:1,176
Deaths:590
KDR:1.993
Accuracy:45.931% B++
HSR:29.507% B+
MKV Suppressed
C
Kills:1,171
Deaths:482
KDR:2.429
Accuracy:27.203% C
HSR:20.068% C
NC4 Mag-Shot
B++
Kills:1,166
Deaths:895
KDR:1.303
Accuracy:34.218% B++
HSR:21.784% C*
NSX Tomoe
C+
Kills:1,162
Deaths:288
KDR:4.035
Accuracy:29.566% C-
HSR:41.394% C+
AF-6 Shadow
A+
Kills:1,161
Deaths:244
KDR:4.758
Accuracy:40.035% B+
HSR:42.463% A+
The Moonshot
C+
Kills:1,161
Deaths:85
KDR:13.659
Accuracy:43.380% C+
HSR:77.692% C
NS-30 Vandal
A
Kills:1,064
Deaths:243
KDR:4.379
Accuracy:38.394% C*
HSR:41.259% A
LA8 Rebel
B+
Kills:792
Deaths:542
KDR:1.461
Accuracy:37.238% B+
HSR:23.232% C++
NS-44L Blackhand
B**
Kills:736
Deaths:196
KDR:3.755
Accuracy:48.856% B+
HSR:56.794% B**
LA3 Desperado
B+
Kills:727
Deaths:501
KDR:1.451
Accuracy:33.733% B+
HSR:21.045% C+
Gauss SPR
B*
Kills:584
Deaths:128
KDR:4.563
Accuracy:41.150% B++
HSR:43.664% B*
NSX Daimyo
C++
Kills:498
Deaths:100
KDR:4.980
Accuracy:45.177% C++
HSR:93.173% C
AF-18 Stalker AE
C-
Kills:450
Deaths:138
KDR:3.261
Accuracy:31.822% C-
HSR:28% C--
NS-357 Underboss
C**
Kills:425
Deaths:329
KDR:1.292
Accuracy:42.857% C**
HSR:22.353% C
NS-AM7 Archer
A
Kills:336
Deaths:163
KDR:2.061
Accuracy:58.209% C+
HSR:33.036% A
NS-45 Pilot
C++
Kills:210
Deaths:143
KDR:1.469
Accuracy:32.793% C
HSR:32.381% C++
NC08 Mag-Scatter
B++
Kills:163
Deaths:107
KDR:1.523
Accuracy:63.362% B++
HSR:15.951% C+
NSX-P Tengu
C+
Kills:114
Deaths:63
KDR:1.810
Accuracy:35.636% D
HSR:22.807% C+
NS-66 Punisher
C--
Kills:72
Deaths:34
KDR:2.118
Accuracy:20.677% F
HSR:25% C--
Kills:40,364
Deaths (as Infiltrator):13,528
Deaths (to Infiltrators):15,259
KDR:2.98374
Kill Difference:26,836
Playtime:768.166 hours
Usage:11%
Score:11.135m
Score/min:242
Accuracy (listed only):37.783%
HSR (listed only):39.118%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B
Kills:4,734
Deaths:2,072
KDR:2.285
Accuracy:29.088% B
HSR:20.110% C++
AF-4 Cyclone
B
Kills:3,496
Deaths:1,020
KDR:3.427
Accuracy:30.025% B
HSR:23.884% C*
NS-7 PDW
C++
Kills:2,411
Deaths:1,121
KDR:2.151
Accuracy:27.156% C+
HSR:21.236% C++
Carnage AR
C++
Kills:1,926
Deaths:669
KDR:2.879
Accuracy:27.301% C+
HSR:25.389% C++
GR-22
C*
Kills:1,921
Deaths:829
KDR:2.317
Accuracy:28.783% C*
HSR:22.749% C+
AF-57 Piston
B*
Kills:1,900
Deaths:836
KDR:2.273
Accuracy:52.453% B*
HSR:14.263% C+
NC1 Gauss Rifle
C++
Kills:1,839
Deaths:1,040
KDR:1.768
Accuracy:23.332% D
HSR:26.047% C++
Tempest
C+
Kills:1,537
Deaths:603
KDR:2.549
Accuracy:28.240% C+
HSR:20.820% C
MGR-S1 Gladius
C*
Kills:1,493
Deaths:451
KDR:3.310
Accuracy:31.637% C*
HSR:21.701% C--
LA39 Bruiser
B*
Kills:1,448
Deaths:646
KDR:2.241
Accuracy:75.468% B*
HSR:12.914% C
NS Baron G5
B**
Kills:1,445
Deaths:533
KDR:2.711
Accuracy:58.779% B**
HSR:15.571% C+
NSX Tengu
C*
Kills:1,411
Deaths:554
KDR:2.547
Accuracy:42.053% C*
HSR:17.364% D-
NS-11A
C--
Kills:1,395
Deaths:468
KDR:2.981
Accuracy:25.167% C--
HSR:21.362% D
Mauler S6
B++
Kills:1,266
Deaths:764
KDR:1.657
Accuracy:51.002% B++
HSR:14.139% C+
NC12 Sweeper
B**
Kills:1,208
Deaths:546
KDR:2.212
Accuracy:56.615% B**
HSR:14.487% C*
GD-66 Claw
B*
Kills:1,203
Deaths:566
KDR:2.125
Accuracy:61.503% C+
HSR:22.195% B*
NSX Yumi
C+
Kills:1,182
Deaths:400
KDR:2.955
Accuracy:28.750% C+
HSR:29.019% C+
The Brawler
A
Kills:1,177
Deaths:620
KDR:1.898
Accuracy:65.492% A
HSR:14.104% C+
MKV Suppressed
C
Kills:1,171
Deaths:482
KDR:2.429
Accuracy:27.203% C
HSR:20.068% C
Reaper DMR
B
Kills:1,168
Deaths:256
KDR:4.563
Accuracy:27.048% C-
HSR:31.250% B
Gauss Prime
C+
Kills:1,167
Deaths:444
KDR:2.628
Accuracy:27.224% C
HSR:25.364% C+
NC9 A-Tross
C++
Kills:1,162
Deaths:267
KDR:4.352
Accuracy:28.238% C+
HSR:28.055% C++
Gauss Rifle S
B++
Kills:887
Deaths:280
KDR:3.168
Accuracy:28.678% C++
HSR:30.665% B++
Gauss Rifle Burst
C*
Kills:355
Deaths:112
KDR:3.170
Accuracy:28.908% C+
HSR:31.831% C*
NSX-P Tengu
C+
Kills:114
Deaths:63
KDR:1.810
Accuracy:35.636% D
HSR:22.807% C+
NS-66 Punisher
C--
Kills:72
Deaths:34
KDR:2.118
Accuracy:20.677% F
HSR:25% C--
Kills:39,088
Deaths (as Combat Medic):15,676
Deaths (to Combat Medics):7,183
KDR:2.49349
Kill Difference:23,412
Playtime:469.589 hours
Usage:7%
Score:8.338m
Score/min:296
Accuracy (listed only):37.171%
HSR (listed only):22.015%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
C*
Kills:3,176
Deaths:923
KDR:3.441
Accuracy:39.373% C+
HSR:15.901% C*
NCM1 Scattercannon
B++
Kills:2,563
Deaths:843
KDR:3.040
Accuracy:41.331% C+
HSR:20.094% B++
AF-34 Mattock
B++
Kills:2,343
Deaths:413
KDR:5.673
Accuracy:42.104% B++
HSR:20.401% B++
AF-34 Mattock
B+
Kills:2,294
Deaths:413
KDR:5.554
Accuracy:45.194% B+
HSR:20.750% B+
AF-23 Grinder
B+
Kills:1,876
Deaths:446
KDR:4.206
Accuracy:46.838% B+
HSR:17.911% C*
NCM1 Scattercannon
B+
Kills:1,546
Deaths:342
KDR:4.520
Accuracy:45.176% C*
HSR:19.017% B+
NCM2 Falcon
B+
Kills:1,516
Deaths:493
KDR:3.075
Accuracy:39.535% D
HSR:6.332% B+
AF-41 Hacksaw
B++
Kills:1,314
Deaths:266
KDR:4.940
Accuracy:42.600% B++
HSR:16.438% C**
AF-41 Hacksaw
B*
Kills:1,309
Deaths:283
KDR:4.625
Accuracy:46.241% B*
HSR:15.966% C+
NCM2 Falcon
B++
Kills:1,038
Deaths:462
KDR:2.247
Accuracy:41.602% D
HSR:6.166% B++
NS-20 Gorgon
C*
Kills:607
Deaths:193
KDR:3.145
Accuracy:26.658% C++
HSR:23.723% C*
NS-10 Burster
B++
Kills:583
Deaths:266
KDR:2.192
Accuracy:38.394% B++
HSR:3.945% C--
NS-10 Burster
B+
Kills:577
Deaths:255
KDR:2.263
Accuracy:38.466% B+
HSR:3.120% D
NS-20 Gorgon
C++
Kills:567
Deaths:193
KDR:2.938
Accuracy:26.492% C++
HSR:22.928% C++
NCM3 Raven
C+
Kills:339
Deaths:159
KDR:2.132
Accuracy:41.382% C+
HSR:2.655% C+
NCM3 Raven
C+
Kills:284
Deaths:160
KDR:1.775
Accuracy:42.503% C+
HSR:2.113% C-
Kills:21,932
Deaths (as MAX Suit):3,055
Deaths (to MAX Suits):3,641
KDR:7.17905
Kill Difference:18,877
Playtime:410.895 hours
Usage:6%
Score:9.436m
Score/min:383
Accuracy (listed only):40.243%
HSR (listed only):13.591%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
D
Kills:1,548
V. Kills:66 N/A
Deaths:233
KDR:6.644
Accuracy:53.982% D
KPH:39.700 D
VKPH:1.700 D*
Breaker Rocket Pods
C
Kills:1,493
V. Kills:157 N/A
Deaths:115
KDR:12.983
Accuracy:51.028% C
KPH:79.600 C
VKPH:8.400 D
M20 Mustang
D--
Kills:124
V. Kills:112 110%
Deaths:126
KDR:0.984
Accuracy:27.996% C--
KPH:5.300 D--
VKPH:4.800 D--
M20 Kestrel
D--
Kills:79
V. Kills:82 95%
Deaths:72
KDR:1.097
Accuracy:25.746% D--
KPH:7.300 D*
VKPH:7.500 D--
Vortek Rotary
D-
Kills:54
V. Kills:56 95%
Deaths:44
KDR:1.227
Accuracy:35.858% B+
KPH:7.100 D-
VKPH:7.400 D-
Kills:3,298 (1,805 + 0)
Deaths:590
KDR:5.590
VKDR:0.802
Vehicle Kills:473
Kill Difference:2,708
Playtime:99.642 hours
Usage:1%
Score:0.927m
Score/min:155
Piloting Accuracy:35.858%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:1,228
V. Kills:152 N/A
Deaths:85
KDR:14.447
Accuracy:54.200% A
KPH:59.700 C+
VKPH:7.400 C
AP30 Shredder
C+
Kills:198
V. Kills:213 93%
Deaths:44
KDR:4.500
Accuracy:35.073% B+
KPH:18.400 D-
VKPH:19.800 C+
Dual-75 Duster
D-
Kills:140
V. Kills:8 N/A
Deaths:7
KDR:20
Accuracy:41.118% C+
KPH:47.500 D-
VKPH:2.700 D-
C150 Dalton
C
Kills:111
V. Kills:135 82%
Deaths:31
KDR:3.581
Accuracy:35.701% C+
KPH:18 D--
VKPH:21.900 C
L105 Zephyr PX
A
Kills:63
V. Kills:6 N/A
Deaths:3
KDR:21
Accuracy:60.338% A
KPH:101.800 C++
VKPH:9.700 C+
Kills:1,740 (0 + 1,740)
Deaths:170
KDR:10.235
VKDR:3.024
Vehicle Kills:514
Kill Difference:1,570
Playtime:41.076 hours
Usage:1%
Score:0.653m
Score/min:265
Piloting Accuracy:N/A%
Gunner Accuracy:60.338%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:7,938
V. Kills:1,036 N/A
Deaths:194
KDR:40.918
Accuracy:52.122% C++
KPH:71.300 C++
VKPH:9.300 C+
L100 Python HEAT
C++
Kills:3,962
V. Kills:1,384 286%
Deaths:264
KDR:15.008
Accuracy:55.891% C*
KPH:40.800 C+
VKPH:14.300 C++
C75 Viper
B+
Kills:3,273
V. Kills:504 N/A
Deaths:158
KDR:20.715
Accuracy:42.121% C++
KPH:53.800 B+
VKPH:8.300 C
L100 Python AP
C+
Kills:2,753
V. Kills:1,726 159%
Deaths:240
KDR:11.471
Accuracy:55.669% C+
KPH:32.800 D
VKPH:20.500 C+
Skyguard
B+
Kills:384
V. Kills:394 97%
Deaths:62
KDR:6.194
Accuracy:32.770% C**
KPH:12.500 D
VKPH:12.800 B+
Kills:18,310 (18,310 + 0)
Deaths:918
KDR:19.946
VKDR:5.495
Vehicle Kills:5,044
Kill Difference:17,392
Playtime:383.915 hours
Usage:5%
Score:5.079m
Score/min:220
Driving Accuracy:32.770%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
B
Kills:2,820
V. Kills:479 N/A
Deaths:94
KDR:30
Accuracy:52.375% C*
KPH:56.500 B
VKPH:9.600 C+
Titan-150 AP
C**
Kills:2,245
V. Kills:1,373 163%
Deaths:166
KDR:13.524
Accuracy:52.311% C++
KPH:31.500 C+
VKPH:19.300 C**
Titan-150 HEAT
B+
Kills:1,554
V. Kills:614 253%
Deaths:143
KDR:10.867
Accuracy:53.767% B+
KPH:30.700 C++
VKPH:12.100 C++
E540 Halberd
B+
Kills:1,477
V. Kills:723 204%
Deaths:113
KDR:13.071
Accuracy:51.028% B+
KPH:41 B+
VKPH:20.100 B+
C85 Canister
C++
Kills:821
V. Kills:42 N/A
Deaths:31
KDR:26.484
Accuracy:44.485% C++
KPH:78.500 C+
VKPH:4 C
Enforcer ML85
B++
Kills:718
V. Kills:575 125%
Deaths:108
KDR:6.648
Accuracy:50.972% B**
KPH:27.800 C++
VKPH:22.300 B++
M12 Kobalt
B*
Kills:507
V. Kills:10 N/A
Deaths:14
KDR:36.214
Accuracy:19.237% B*
KPH:64.500 C+
VKPH:1.300 D
M96 Mjolnir
B**
Kills:167
V. Kills:100 165%
Deaths:13
KDR:12.846
Accuracy:49.986% A+
KPH:47.600 B*
VKPH:28.500 B**
M20 Basilisk
B+
Kills:145
V. Kills:39 363%
Deaths:25
KDR:5.800
Accuracy:35.808% B+
KPH:21.600 C
VKPH:5.800 C--
Kills:10,454 (6,619 + 3,835)
Deaths:707
KDR:14.786
VKDR:5.594
Vehicle Kills:3,955
Kill Difference:9,747
Playtime:262.115 hours
Usage:4%
Score:4.686m
Score/min:298
Driving Accuracy:53.767%
Gunner Accuracy:35.808%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:3,339
V. Kills:188 N/A
Deaths:172
KDR:19.413
Accuracy:58.667% B+
KPH:169.200 B++
VKPH:9.500 C**
M12 Kobalt-H
C**
Kills:2,475
V. Kills:80 N/A
Deaths:60
KDR:41.250
Accuracy:24.544% C**
KPH:149.300 C++
VKPH:4.800 C+
E540 Halberd-H
C*
Kills:967
V. Kills:415 232%
Deaths:83
KDR:11.651
Accuracy:57.942% C+
KPH:57.500 C++
VKPH:24.700 C*
M96 Mjolnir-H
A
Kills:488
V. Kills:315 154%
Deaths:62
KDR:7.871
Accuracy:60.261% B**
KPH:81.200 A
VKPH:52.400 A
M20 Basilisk-H
B+
Kills:453
V. Kills:80 N/A
Deaths:25
KDR:18.120
Accuracy:43.217% C
KPH:99.200 B+
VKPH:17.500 C+
M40 Fury-H
C
Kills:293
V. Kills:44 N/A
Deaths:30
KDR:9.767
Accuracy:43.835% C++
KPH:75.800 C
VKPH:11.400 C
Enforcer ML65-H
C+
Kills:218
V. Kills:196 111%
Deaths:52
KDR:4.192
Accuracy:69.011% B**
KPH:33.600 C-
VKPH:30.200 C+
M60-G Bulldog-H
B++
Kills:124
V. Kills:12 N/A
Deaths:11
KDR:11.273
Accuracy:57.257% B++
KPH:81 C
VKPH:7.800 D
G30 Walker
C+
Kills:59
V. Kills:26 219%
Deaths:11
KDR:5.364
Accuracy:36.478% C+
KPH:35.800 C+
VKPH:15.800 C+
Kills:8,416 (0 + 8,416)
Deaths:506
KDR:16.632
VKDR:2.680
Vehicle Kills:1,356
Kill Difference:7,910
Playtime:77.249 hours
Usage:1%
Score:1.844m
Score/min:398
Driving Accuracy:N/A%
Gunner Accuracy:36.478%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,794
V. Kills:71 N/A
Deaths:44
KDR:40.773
Accuracy:19.352% C
KPH:73 C+
VKPH:2.900 C+
M12 Kobalt
C+
Kills:1,510
V. Kills:49 N/A
Deaths:44
KDR:34.318
Accuracy:18.904% C+
KPH:72 C
VKPH:2.300 C
M40 Fury
C++
Kills:847
V. Kills:108 N/A
Deaths:60
KDR:14.117
Accuracy:34.323% C
KPH:59.100 C++
VKPH:7.500 C--
M20 Basilisk
C++
Kills:774
V. Kills:240 321%
Deaths:88
KDR:8.795
Accuracy:36.378% D
KPH:27.500 C++
VKPH:8.500 C+
M20 Basilisk
B++
Kills:675
V. Kills:227 296%
Deaths:76
KDR:8.882
Accuracy:38.173% C
KPH:34 B++
VKPH:11.400 B+
M40 Fury
C+
Kills:493
V. Kills:76 N/A
Deaths:34
KDR:14.500
Accuracy:36.860% C+
KPH:56.800 C+
VKPH:8.800 C--
M60-G Bulldog
C++
Kills:243
V. Kills:57 419%
Deaths:38
KDR:6.395
Accuracy:35.515% C
KPH:32.900 C
VKPH:7.700 C++
M60-G Bulldog
B*
Kills:240
V. Kills:35 N/A
Deaths:20
KDR:12
Accuracy:48.756% B*
KPH:51 C+
VKPH:7.400 C
G30 Walker
C+
Kills:94
V. Kills:53 174%
Deaths:11
KDR:8.545
Accuracy:28.851% C-
KPH:17.300 C
VKPH:9.800 C+
G30 Walker
C++
Kills:75
V. Kills:44 167%
Deaths:12
KDR:6.250
Accuracy:27.123% D
KPH:20.600 C+
VKPH:12.100 C++
Kills:6,745 (0 + 6,745)
Deaths:427
KDR:15.796
VKDR:2.248
Vehicle Kills:960
Kill Difference:6,318
Playtime:137.776 hours
Usage:2%
Score:2.145m
Score/min:259
Driving Accuracy:N/A%
Gunner Accuracy:27.123%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C-
Kills:275
V. Kills:4 N/A
Deaths:121
KDR:2.273
Accuracy:20.716% C-
KPH:17.200 D
VKPH:0.300 D--
S12 Renegade
C
Kills:241
V. Kills:9 N/A
Deaths:120
KDR:2.008
Accuracy:52.455% B*
KPH:41.400 C-
VKPH:1.500 C
M40 Fury-F
C-
Kills:149
V. Kills:21 N/A
Deaths:134
KDR:1.112
Accuracy:46.470% C-
KPH:15 D
VKPH:2.100 D--
Kills:665 (665 + 0)
Deaths:375
KDR:1.773
VKDR:0.091
Vehicle Kills:34
Kill Difference:290
Playtime:31.726 hours
Usage:0%
Score:0.122m
Score/min:64
Driving Accuracy:46.470%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:238
V. Kills:12 N/A
Deaths:21
KDR:11.333
Accuracy:31.582% C-
KPH:69.600 C
VKPH:3.500 D-
Kills:238 (0 + 238)
Deaths:21
KDR:11.333
VKDR:0.571
Vehicle Kills:12
Kill Difference:217
Playtime:3.419 hours
Usage:0%
Score:0.039m
Score/min:192
Piloting Accuracy:N/A%
Gunner Accuracy:31.582%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 16,87916,6684,7663.497B++0.0825.789%C*28.504%C**51.6C+N/A148323h10.2C-39.5C++
GD-22S 13,64313,5034,5492.968B+0.4524.639%C28.579%C++43.8CN/A115308.3h11.7D47.5C
AF-19 Mercenary 10,18110,0694,7352.127B+1.2927.209%C*25.286%C**29.4C+N/A92342.3h10.5C**38.6B
Razor GD-23 10,10910,0283,3163.024B**0.3928.489%C++24.462%C*39.6C+N/A102253.4h11.1C+38.9C*
EM1 9,1559,0493,4042.658B+0.7624.608%C+25.859%C+46.5CN/A121194.4h12.7C51.5C+
L100 Python HESH 8,9747,93819440.918A++37.5052.122%C++1.927%B++71.3C++9.3C+228111.3h2.8C**5.4C**
LA1 Anchor 6,4116,3542,1013.024C++0.3924.614%D25.685%C--44.5DN/A133142.8h10.3D42C--
Blitz GD-10 4,7624,7342,0722.285B+1.1329.088%B20.11%C++39.6CN/A117119.4h11.4B+39.3B+
EM6 4,6524,6121,3443.432B+0.0122.723%D27.971%C+45.1C--N/A125102.3h12.2D--53.9D
NS-15M2 4,6464,5951,5313.001C*0.4224.659%D26.224%C--45DN/A126102.1h13.2D53.5C-
C-4 6,0394,5401,7862.542B+0.8827.288%C+N/A86C28.4C+60252.8h1.2C**4.5C*
Frag Grenade 4,1744,12814128N/A4,124.5852.73%B+N/A750.5B+8.4C--25105.5h2.7B++5.2B+
L100 Python HEAT 5,3463,96226415.008B**11.5955.891%C*3.609%B*40.8C+14.3C++19597.1h4.6C**8.2B+
NC6A GODSAW 3,7973,7488804.259B+0.8427.432%D28.335%C53.1DN/A16170.6h10.5C+38.2C--
AF-4 Cyclone 3,5283,4961,0203.427B*0.0130.025%B23.884%C*54C+N/A16664.7h8.9B+29.6B+
C85 Canister-H 3,5273,33917219.413C**15.9958.667%B+12.938%B+169.5B++9.5C**43319.7h4.8B++8.1B*
C75 Viper 3,7773,27315820.715A17.3042.121%C++1.436%C++53.8B+8.3C23060.8h8.3B+19.6B+
AF-23 Grinder 3,2213,1769233.441C*0.0239.373%C+15.901%C*38.5C+N/A11682.6h5.2B+13.2B+
GD-7F 2,9912,9681,3902.135C**1.2828.099%C+23.854%C++31C--N/A9595.7h11.9C+42.3C++
Titan-150 HESH 3,2992,8209430B26.5852.375%C*3.546%A*56.5B9.6C+23849.9h2.8C**5.3B+
L100 Python AP 4,4792,75324011.471C++8.0555.669%C+4.504%A+32.8D20.5C+24384h5.3C9.4C+
SAS-R 2,6142,5983377.709A4.2943%C++74.365%C*46.8CN/A17155.5h2.1C+5C+
NCM1 Scattercannon 2,5922,5638433.04B+0.3841.331%C+20.094%B++35.1C++N/A12173h5.8B++14.1B+
M12 Kobalt-H 2,5552,4756041.25B++37.8324.544%C**20.202%C**149.1C++4.8C+37516.6h13.4B54.8B+
NC6S Gauss SAW S 2,4682,4428762.788B+0.6324.581%C--27.969%C++39.8DN/A11061.4h12.3D*50.2D
NS-7 PDW 2,4382,4111,1212.151B+1.2727.156%C+21.236%C++32.3CN/A9974.6h12.9C++47.6C++
AF-34 Mattock 2,3672,3434135.673C**2.2542.104%B++20.401%B++45.1CN/A13452h5.5C**13.1B+
AF-34 Mattock 2,3182,2944135.554C**2.1445.194%B+20.75%B+44CN/A13152.1h6.1B+13.5B++
Titan-150 AP 3,6182,24516613.524B10.1152.311%C++4.633%A++31.5C+19.3C**39171.3h4.3C+8.2C++
AC-X11 2,1662,1525503.913A+0.4927.975%C+25%C++35.2CN/A11961.1h10.1C--36.2C+
Gauss Compact Burst 2,0502,0306033.367B+0.0528.651%C+25.517%C45.5CN/A10844.6h10.7C+37.4C+
NC14 Bolt Driver 1,9921,9813905.079B**1.6641.226%C**79.253%C**32.8C+N/A14560.4h2.2C++5.3B
Carnage AR 1,9411,9266692.879B++0.5427.301%C+25.389%C++42.3C+N/A14645.5h12.6C+46.1C+
GR-22 1,9341,9218292.317B1.1028.783%C*22.749%C+38.7CN/A14249.6h12.5C43.3C++
AF-57 Piston 1,9091,9008362.273B+1.1552.453%B*14.263%C+52.3C+N/A14536.3h4.1C++7.7B+
AF-23 Grinder 1,8991,8764464.206B+0.7946.838%B+17.911%C*44.7C**N/A12142h5.9B+12.6B++
NC1 Gauss Rifle 1,8651,8391,0401.768B+1.6523.332%D26.047%C++26.8C-N/A12368.7h13.2D-56.6D
M12 Kobalt 1,8651,7944440.773B**37.3519.352%C20.067%C++72.9C+2.9C+26824.6h17.8C++92.1C++
Gauss Compact S 1,7841,7528332.103B**1.3227.251%C++21.347%C++25.5CN/A8668.7h11.1C-40.6C+
LA80 1,7551,75116710.485A++7.0741.992%C+79.897%C+58.8C++N/A15529.8h1.9C*4.6C++
NSX Naginata 1,7661,7475583.131B+0.2923.86%C29.708%C47.5C--N/A11836.8h13D54.6C
M12 Kobalt 1,7471,70914122.071C*118.6522.759%C+18.783%C+147.3C**3.3D31711.6h13.6B+59.8B+
NSX Tanto 1,6511,6334283.815A*0.4026.893%D31.782%B+46.3CN/A11535.3h13.3C49.5C
NC05 Jackhammer 1,5811,5735762.731B**0.6951.192%B16.275%C+46.8C-N/A14533.6h4.3C*8.5B
AF-18 Stalker 1,5671,5586032.584B+0.8326.987%D21.823%C+29.3DN/A8653.2h12.8C-47.6C-
Titan-150 HEAT 2,1681,55414310.867B+7.4553.767%B+4.633%A30.7C++12.1C++23250.6h4.3C*8B+
M30 Mustang AH 1,6141,5482336.644C+3.2353.982%D1.098%C+39.7D1.7D*11839h6B+11.1B
NCM1 Scattercannon 1,5551,5463424.52A++1.1045.176%C*19.017%B+48.5C+N/A13631.9h5.3C*11.7B+
Tempest 1,5541,5376032.549B+0.8728.24%C+20.82%C46.2C--N/A10733.3h9.1C*32.4C++
AF-8 RailJack 1,5311,5277919.329S15.9142.669%B76.752%C++54AN/A16328.3h2.2C+5.2C*
NCM2 Falcon 1,9601,5164933.075B*0.3439.535%D6.332%B+21.5C**6.3B++11870.5h8B+20.3B
M12 Kobalt 1,5591,5104434.318A*30.9018.904%C+20%C++71.9C2.3C23921h17.5C++92.4C++
Breaker Rocket Pods 1,6501,49311512.983C**9.5651.028%CN/A79.4C8.4D29918.8h11.8B23.2C*
MGR-S1 Gladius 1,5151,4934513.31B+0.1131.637%C*21.701%C--69.1C++1C+18821.6h8.5C++27C**
NS Decimator 2,0451,4894623.223B**0.2060.758%C2.418%B+40C14.9C--27137.2h4.5C+7.4C
E540 Halberd 2,2001,47711313.071C*9.6551.028%B+4.333%B**41B+20.1B+32836h5.1C++10B+
NS-61 Emissary 1,4671,4577651.905B**1.5129.921%C+20.11%C++41.9C++N/A10634.8h11.6C**38.7C**
LA39 Bruiser 1,4611,4486462.241B**1.1875.468%B*12.914%C55.3C+N/A15126.2h2.1C**2.8B+
NS Baron G5 1,4551,4455332.711A*0.7158.779%B**15.571%C+46.8C+N/A12130.9h4.6C7.9C+
NS-11C 1,4311,4185272.691B*0.7324.667%C--21.65%C+30.6CN/A10946.4h14.3C58C
NSX Tengu 1,4201,4115542.547B**0.8742.053%C*17.364%D-52.1C+N/A13627.1h9.8B23.2B+
NS-11A 1,4101,3954682.981B**0.4425.167%C--21.362%D39.4CN/A11935.4h14.1D56.1C-
Sticky Grenade 1,3811,35911359N/A1,355.5858.89%B+N/A1132.5C++18.3C++38971.2h1.9C**3.2B+
AF-4A Bandit 1,3591,3544572.963B*0.4626.26%C-23.117%C33.9DN/A9940h9.2B35.2C++
Tank Mine 2,0681,3532834.781B++1.3645.2%BN/A114.7C+60.6C107711.8h2.2C-4.9C**
MGR-L1 Promise 1,3531,3353623.688B**0.2725.763%C27.491%C65.4C+N/A21720.4h14.8C-57.5C+
Bouncing Betty 1,3301,3272285.82C*2.4042.069%C--N/A100.5DN/A33113.2h1.8C++4.4C+
AF-41 Hacksaw 1,3241,3142664.94B++1.5242.6%B++16.438%C**47.6B+N/A14227.6h6.3C**14.9B+
AF-41 Hacksaw 1,3201,3092834.625B++1.2146.241%B*15.966%C+45.5B+N/A13528.8h7C**15B+
AF-4A Bandit AE 1,3151,2993743.473B+0.0530.861%C++30.177%C*59CN/A27422h9.8C+31.8C++
Warden 1,2951,2735162.467B+0.9531.382%C+24.588%C29.3CN/A10043.4h9C28.8C+
Mauler S6 1,2731,2667641.657B1.7651.002%B++14.139%C+30.6CN/A11741.4h4.1B8.1B+
EM4 Longshot 1,2481,2429513.074A*9.6644.818%B+82.85%B+61.5B*N/A21020.2h1.8B+4.1B+
NSX-P Tanto 1,2541,2393793.269A++0.1529.5%C+33.737%B+49C+N/A12925.3h13.1C+44.3C++
L105 Zephyr 1,3801,2288514.447C+11.0354.2%AN/A59.6C+7.4C23620.6h5.3B+9.8B++
NC12 Sweeper 1,2131,2085462.212B++1.2156.615%B**14.487%C*47.9C*N/A10925.2h4C*7.1B+
GD-66 Claw 1,2131,2035662.125B+1.2961.503%C+22.195%B*47.5CN/A12525.3h2.5C4.1C+
19A Fortuna 1,2021,1924182.852B**0.5725.738%D22.315%C+35C-N/A10234.1h10.6D41.1D
NSX-P Naginata 1,2101,1895332.231C++1.1923.236%D31.455%C+53.1C-N/A16322.4h12.7C-54.7C
MGR-M1 Bishop 1,2031,1892265.261A1.8442.351%B*34.651%C+55C++N/A14421.6h5.8C+13.6B
NSX Yumi 1,2091,1824002.955B+0.4628.75%C+29.019%C+47.9C+1.1C+11024.7h12.9D44.9C
The Brawler 1,1941,1776201.898C**1.5265.492%A14.104%C+51.6CN/A12722.8h4.3D-6.6C++
NS-44 Commissioner 1,1861,1765901.993B+1.4345.931%B++29.507%B+38.1CN/A12530.9h3.8C8.2C**
MKV Suppressed 1,1771,1714822.429B*0.9927.203%C20.068%C33.6C--N/A10834.8h11.3B41.5C**
Reaper DMR 1,1791,1682564.563A++1.1427.048%C-31.25%B41.7CN/A14828h10.8D*39.8D
Gauss Prime 1,1811,1674442.628B+0.7927.224%C25.364%C+48.6CN/A11224h13.4F49.3D--
NC4 Mag-Shot 1,1801,1668951.303C**2.1234.218%B++21.784%C*28.9CN/A10540.3h7.5B21.9B+
NSX Tomoe 1,1741,1622884.035B+0.6229.566%C-41.394%C+48.6CN/A11723.9h13.3C+44.9C+
NC9 A-Tross 1,1691,1622674.352M0.9328.238%C+28.055%C++50.7C++N/A14322.9h11D--38.9C
AF-6 Shadow 1,1681,1612444.758B**1.3440.035%B+42.463%A+51.6CN/A14222.5h5.8D14.5C+
The Moonshot 1,1641,1618513.659M**10.2443.38%C+77.692%C59.5C+N/A14119.5h1.9D4.4C
C-4 ARX 1,5391,1573373.433B+0.0125.537%CN/A87.7D28.9C-52713.2h1.1C*4.5C+
Shrike 1,6551,1428681.316B2.1054.508%D3.152%C*25.1C11.3C--27745.5h5.8C*10.7C+
M20 Basilisk 1,3201,1202056M+52.5845.969%D6.875%B*91.1A16.3C31112.3h32.8A+71.4A
The Kraken 1,2921,0862943.694B++0.2861.901%C3.499%M++47.8C9.1D*17922.7h3.8C++6.2C+
AF-22 Crow 1,3161,0843213.377S0.0466.656%C3.506%B+46.1A+9.9C24523.5h3.9A5.9B**
NS-30 Vandal 1,0741,0642434.379B0.9638.394%C*41.259%A56.9C+N/A18118.7h5.3C+13.9C++
NCM2 Falcon 1,3811,0384622.247B+1.1741.602%D6.166%B++15C+5C+9169.2h12.3C**29.5C++
E540 Halberd-H 1,3829678311.651C+8.2357.942%C+1.551%C+57.6C*24.7C*33616.8h5.3C++9.1C++
Hawk GD-68 1,1939053222.811A*0.6163.028%C4.309%B*33.2A+10.5C+28027.3h4.7A7.5A
Gauss Rifle S 8988872803.168B*0.2528.678%C++30.665%B++47.7C*N/A17418.6h13.6F47.6D
M40 Fury 9558476014.117B**10.7034.323%CN/A59.2C++7.6C-29914.3h9.4B+27.4B+
C85 Canister 8638213126.484C*23.0744.485%C++13.886%C*78.2C+4C19810.5h6.7B15B+
LA8 Rebel 7987925421.461C**1.9637.238%B+23.232%C++33CN/A9224h5.4B14.4B+
M20 Basilisk 1,014774888.795A++5.3836.378%D8.14%B++27.4C++8.5C+22828.2h67.4B+185.4B
NS-44L Blackhand 7367361963.755B**0.3448.856%B+56.794%B**43.6C++N/A11616.9h3.5B7.2B+
LA3 Desperado 7297275011.451B1.9733.733%B+21.045%C+27.1DN/A9226.8h8.3C+24.7B
Enforcer ML85 1,2937181086.648C+3.2350.972%B**N/A27.8C++22.3B++33325.8h12.2C+23.9B+
MANA Anti-Personnel Turret 6986922542.724N/A0.6922.451%UN/A6920U60U19511800.1h22.7T*101T*
NC15 Phoenix 1,3016791833.71A++0.2959.703%B**N/A13C11.9C+17852.2h12.5D--20.9C-
M20 Basilisk 902675768.882A++5.4638.173%C6.519%C*34.1B++11.5B+26819.8h61.7B**161.5B++
NSX Masamune 8996402942.177B**1.2462.72%C**1.875%C48.1B++19.5B+26013.3h7.2B++11.4B++
NS Annihilator 1,3096164461.381A+2.0480.145%C+N/A10.4C11.7B++16259.3h9.7B+12.1B
GD Guardian 6206101883.245C++0.1733.425%D29.18%C-44.9DN/A13513.6h8.9F**26.7F-
NS-20 Gorgon 6426071933.145A+0.2726.658%C++23.723%C*28.9C++1.7C++9321h27.8C*104.3B
Gauss SPR 5905841284.563B**1.1441.15%B++43.664%B*54.6C**N/A15310.7h5C12.2C*
NS-10 Burster 1,1195832662.192B++1.2338.394%B++3.945%C--6.7C+6.2B**10386.6h165.9D432.1B+
NS-10 Burster 1,0995772552.263B++1.1638.466%B+3.12%D6.7C+6.1B*10185.9h169D439.4B+
NS-20 Gorgon 5985671932.938B*0.4826.492%C++22.928%C++27C+1.5C+7921h30.3C*114.2C**
M12 Kobalt 5175071436.214B+32.8019.237%B*17.554%B+64.2C+1.3D1797.9h17.5C++90.8B+
NSX Daimyo 4984981004.98C*1.5645.177%C++93.173%C49.3DN/A14110.1h2.6C-5.7C+
M40 Fury 5694933414.5B+11.0836.86%C+1.014%D56.7C8.7C--3558.7h10.9C**29.5B
M96 Mjolnir-H 803488627.871C*4.4560.261%B**N/A81.3A52.5A6336h29.9B+49.7B*
The Slasher 52247425,0150.019D3.4019.257%D*10.971%C++0.3C--N/A11662h2.1C++11.1C
M20 Basilisk-H 5334532518.12C++14.7043.217%C7.947%C*98.5B+17.4C+3404.6h31.8B+73.5B+
AF-18 Stalker AE 4554501383.261C*0.1631.822%C-28%C--55.6C--N/A1348.1h12.9D--40.4D-
NS-357 Underboss 4304253291.292C+2.1342.857%C**22.353%C32DN/A9413.3h4.3D10.1C+
MANA Anti-Vehicle Turret 6214011073.748U0.3356.685%UN/A4010U2200U4567520.1h6.5T*11.5T*
Mag-Cutter 40838820,6410.019C3.4021.185%D14.433%A++0.3DN/A11344.8h2.5C+11.6C+
MGR-C1 Charger 3943851322.917A++0.5028.814%C27.273%C+59.2C++1.4C**1406.5h11.5C++39.8C+
Skyguard 778384626.194B2.7832.77%C**1.823%C+12.5D12.8B+19330.8h144.1D--439.9C-
Gauss Rifle Burst 3593551123.17B+0.2528.908%C+31.831%C*56.3C+N/A2296.3h12D-41.4C
NCM3 Raven 6023391592.132A++1.2941.382%C+2.655%C+11.4C+8.8B++15129.8h26.6C+64.4C++
NS-AM7 Archer 4143361632.061M1.3658.209%C+33.036%A17.4B**4B++11419.3h11B+18.8B+
Spear Anti-Vehicle Phalanx Turret 4673151718.529B**15.1143.537%C-6.984%A++42C-20.3C--4897.5h6.3B+14.4B
Anti-Vehicle Grenade 4343061306N/A302.5846.719%DN/A218.6D--91.4C+16301.4h7.7D*16.6D*
M40 Fury-H 337293309.767C-6.3543.835%C++1.706%B*75.1C11.3C2903.9h9.6C21.8C+
Carver 3042857,7110.037C3.3827.882%C25.263%A0.5DN/A2573.4h1.5C5.4C++
NCM3 Raven 5112841601.775A1.6442.503%C+2.113%C-9.5C7.6B+13530h33.8C-79.5C+
Hunter QCX 2962812451.147B+2.2730.631%D-35.587%B**16.4C+N/A5817.1h4.8C**15.7C++
M12 Kobalt-F 2792751212.273C+1.1520.716%C-16.727%A17.2DN/A4016h11.3B54.7B
M60-G Bulldog 300243386.395C+2.9835.515%C2.881%B+32.8C7.7C++2017.4h6B+17C*
S12 Renegade 2502411202.008C1.4152.455%B*5.394%C*41.6C-1.6C1115.8h3.9D7.5C++
M60-G Bulldog 2752402012B+8.5848.756%B*2.5%C+51.1C+7.4C3254.7h6.5C+13.2B+
CAS 14-E 2502382111.333C7.9131.582%C-2.101%C*70C3.5D-1923.4h21.5B+68B+
Enforcer ML65-H 414218524.192C0.7769.011%B**N/A33.5C-30.2C+4596.5h16.5C23.9C++
NS-45 Pilot 2102101431.469C+1.9532.793%C32.381%C++52.5C--N/A1704h5.6B+17B
M60-A Bulldog 237201306.7C3.2841.636%B0.995%C30.9C--5.5C2136.5h6.1D14.7C++
AP30 Shredder 411198444.5C--1.0835.073%B+2.525%B18.3D-19.7C+27710.8h121.6D**346.7D-
Rocklet Rifle 367175852.059A+1.3646.132%D-N/A25.7C-28.2C++4086.8h38.8C-84.1D
M96 Mjolnir 2671671312.846B++9.4349.986%A+N/A47.7B*28.6B**5233.5h32.4B+64.9B*
NC08 Mag-Scatter 1641631071.523C**1.9063.362%B++15.951%C+34CN/A1074.8h3.6C**5.7B+
M40 Fury-F 1701491341.112C--2.3146.47%C-N/A15.1D2.1D--769.9h8.4C**18.2C*
M20 Basilisk 184145255.8C*2.3835.808%B+5.517%C++21.6C5.8C--1386.7h79.2C221.2C++
Dual-75 Duster 148140720C+16.5841.118%C+N/A48.3D-2.8D1672.9h5.9C+14.4C++
NS-R3 Swarm 247133642.078A*1.3463.484%C+N/A12B*10.3A+14111.1h21.9B+34.6B+
M20 Mustang 2361241260.984D2.4327.996%C--N/A5.3D--4.8D--11523.4h133.9D478.4D-
M60-G Bulldog-H 1361241111.273C7.8557.257%B++N/A82.7C8D2581.5h5.2C9.1C*
MAX Punch 1441233,0550.04C3.3847.264%C+N/A0.3DN/A1400.7h2.5C++5.3C++
NSX-P Tengu 116114631.81C++1.6135.636%D22.807%C+63.3C+1.1C+1601.8h12.3C+34.5C+
C150 Dalton 246111313.581D-0.1635.701%C+N/A17.9D--21.8C-3676.2h5.1D14.3D
Auraxium Mag-Cutter 1289914,5520.007D3.4111.351%D**8.081%B+0.1DN/A01174h3.5F-30.9F*
G30 Walker 14794118.545B5.1328.851%C-8.511%A*17.4C9.8C+1935.4h144.9B+502.1B
A30 Walker 18186531.623C-1.8022.975%C1.163%C10.2D11.3C1688.4h179.5D-781.4D
M20 Kestrel 16179721.097C-2.3225.746%D--1.266%C7.2D*7.5D--10210.9h162.3D--630.3D**
G30 Walker 11975126.25B**2.8327.123%D6.667%A++20.8C+12.2C++2613.6h142.4B**525B+
NS-66 Punisher 7572342.118C*1.3020.677%F25%C--48C2A++1141.5h9.1B++43.9C+
M60-A Bulldog 7669234.5A+31.0855.525%B+1.449%D30C-3C-1412.3h5.8C+10.4B
Icikill 83674,8700.014D-3.4029.173%C7.463%C0.2C--N/A1279.2h2.9F-9.9C+
L105 Zephyr PX 6963321C++17.5860.338%AN/A105C++10C+4480.6h5.1D8.4B+
G30 Walker 8559115.364C--1.9536.478%C+6.78%A*36.9C+16.3C+2771.6h121.7B+333.6B
Spear Anti-Vehicle Phalanx Tower 8557157M+53.5858.083%B++3.509%C++81.4B+40C+5150.7h5.4B++9.3B*
Vortek Rotary 11054441.227C-2.1935.858%B+7.407%S7.1D-7.4D-1847.6h120.1F334.9D--

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret221,4532.6h
Spawn Beacon121,7921.5h
Nano-Armor Kit8871,619,598103.9h
Nanite Revive Grenade02,1470.6h
Nanite Healing Grenade01900.1h
Medical Kit1,06911,57673.5h
Medical Applicator679370,29534.7h
Motion Spotter3821,12912.5h
Restoration Kit1,45314,92091.3h
Spitfire Auto-Turret322,2382.5h
Recon Detection Device375,2418.4h
Shield Recharging Field13810,4534.7h
Smoke Grenade02050.1h
Ammunition Package16912,5545.5h
Anti-Infantry MANA Turret151,6492.3h
Nano-Repair Grenade02450.1h
Hardlight Barrier63160.4h

Check the help document for the dictionary if you want to learn more about words used here.


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