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Maj. General Commando Pur34drenaline[S00L] Pur34drenaline
NC BR 85

KDR: 3.43

Score: 113.9m

Last Seen: Jun 15th, 2019 4:18 PM
- OFFLINE - 101.4 hour(s)

Prestige 1, Battle Rank 85 - New Conglomerate on Miller - Outfit Officer of Saltynels Of Conglomerate[S00L] Saltynels Of Conglomerate
NC outfit on Miller

Members: 6
Level Progress (to 86): 89%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6 Gauss SAW GD-22S Razor GD-23 AF-19 Mercenary EM1 L100 Python HESH LA1 Anchor Blitz GD-10
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,234,286 MLG Score: 1786
Fun Score: N/A
Cheeseburgers Flipped: 3267TIME WITH MEDKIT: 2.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.629%26.509%706531157139,6763.49391-0.062

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.487%1.071B**0.87B*-1.17D*HEAD ++ (~13.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.40.444B110.227C++30.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.721%1.125%203412063,20021314271.50094748%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.198%0.143C++-0.432C--0.059

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.75B++15.60.706B++24.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.46%3.034%9868120224,685372074696.63397330%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.049%0.147C++0.295C*0.195

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.30.603B+6.50.48B+8.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.457%10.353%73127118319,889289940556.85828490%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.44%-0.53D1.474A+0.644

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.90.498B+18.20.541B+41.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.672%77.133%7318120211,1477080491.57443

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.801%1.153B**0.654B+-0.809

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.473B+2.20.301C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.643%15.182%731612048,1942752602.97747

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.599%1.342A0.116C+-0.118

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.534B+3.50.271C*2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Saltynels Of Conglomerate[S00L] Saltynels Of Conglomerate
NC outfit on Miller

Members: 6
113.9m198.1%324 (19.4k)275 (16.5k)3.43201274,34879,9383.8085485 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12102401624.873%20.462%50905:1191

7% Combat Medic22% Engineer36% Heavy Assault11% Infiltrator18% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 21st, 2013 4:59 PMMar 12th, 2017 9:22 PMJun 17th, 2019 9:43 AM (2d) (PST)Jun 15th, 2019 12:30 PM (4d) (PST)Jun 15th, 2019 12:18 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6961605360.6630.1930.1361.4300.0591786

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,7619,58932,1724012886416,508

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6898h/287.4d 30,099 56,138 84,317 591.9k 7,258 26,352 24,501 288.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B**
Kills:16,002
Deaths:4,467
KDR:3.582
Accuracy:25.868% B**
HSR:28.272% B*
GD-22S
B++
Kills:13,315
Deaths:4,473
KDR:2.977
Accuracy:24.612% B
HSR:28.592% B++
EM1
B++
Kills:8,650
Deaths:3,284
KDR:2.634
Accuracy:24.535% B+
HSR:25.491% B++
LA1 Anchor
C++
Kills:6,339
Deaths:2,087
KDR:3.037
Accuracy:24.625% C+
HSR:25.667% C++
EM6
B++
Kills:4,603
Deaths:1,338
KDR:3.440
Accuracy:22.729% C++
HSR:27.960% B++
NS-15M2
C++
Kills:4,540
Deaths:1,499
KDR:3.029
Accuracy:24.677% C++
HSR:26.211% C++
NC6A GODSAW
C++
Kills:3,628
Deaths:830
KDR:4.371
Accuracy:27.507% C+
HSR:28.280% C++
NC6S Gauss SAW S
B++
Kills:2,442
Deaths:876
KDR:2.788
Accuracy:24.581% C*
HSR:27.969% B++
NSX Naginata
B
Kills:1,747
Deaths:558
KDR:3.131
Accuracy:23.860% B
HSR:29.708% C*
NC05 Jackhammer
B*
Kills:1,573
Deaths:576
KDR:2.731
Accuracy:51.192% B*
HSR:16.275% B
MGR-L1 Promise
B+
Kills:1,329
Deaths:361
KDR:3.681
Accuracy:25.737% B
HSR:27.464% B+
NSX-P Naginata
B+
Kills:829
Deaths:365
KDR:2.271
Accuracy:23.234% C++
HSR:32.208% B+
Kills:64,997
Deaths (as Heavy Assault):20,714
Deaths (to Heavy Assaults):21,132
KDR:3.13783
Kill Difference:44,283
Playtime:2,504.472 hours
Usage:36%
Score:38.012m
Score/min:253
Accuracy (listed only):26.930%
HSR (listed only):27.008%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Razor GD-23
B*
Kills:9,974
Deaths:3,300
KDR:3.022
Accuracy:28.502% B*
HSR:24.403% B++
AF-19 Mercenary
B**
Kills:9,763
Deaths:4,619
KDR:2.114
Accuracy:27.254% B**
HSR:25.300% B++
Blitz GD-10
B**
Kills:4,693
Deaths:2,052
KDR:2.287
Accuracy:29.061% B**
HSR:20.051% B+
AF-4 Cyclone
B*
Kills:3,404
Deaths:996
KDR:3.418
Accuracy:30.003% B*
HSR:24.060% B*
GD-7F
B++
Kills:2,958
Deaths:1,385
KDR:2.136
Accuracy:28.092% B++
HSR:23.868% B++
NS-7 PDW
B+
Kills:2,398
Deaths:1,113
KDR:2.155
Accuracy:27.136% B+
HSR:21.101% B+
AC-X11
B+
Kills:2,152
Deaths:550
KDR:3.913
Accuracy:27.975% B+
HSR:25% B+
Gauss Compact Burst
B+
Kills:2,030
Deaths:603
KDR:3.367
Accuracy:28.651% B+
HSR:25.517% C++
AF-57 Piston
B**
Kills:1,898
Deaths:836
KDR:2.270
Accuracy:52.458% B**
HSR:14.226% C++
Gauss Compact S
B++
Kills:1,719
Deaths:809
KDR:2.125
Accuracy:27.182% B++
HSR:21.641% B+
NSX Tanto
B**
Kills:1,633
Deaths:428
KDR:3.815
Accuracy:26.893% C++
HSR:31.782% B**
Tempest
B
Kills:1,537
Deaths:603
KDR:2.549
Accuracy:28.240% B
HSR:20.820% C+
MGR-S1 Gladius
B*
Kills:1,486
Deaths:446
KDR:3.332
Accuracy:31.615% B*
HSR:21.804% C+
LA39 Bruiser
A
Kills:1,448
Deaths:642
KDR:2.255
Accuracy:75.567% A
HSR:12.914% C
NS Baron G5
A+
Kills:1,443
Deaths:529
KDR:2.728
Accuracy:58.762% A+
HSR:15.593% C*
NS-11C
B+
Kills:1,418
Deaths:527
KDR:2.691
Accuracy:24.667% C++
HSR:21.650% B+
NSX Tengu
B*
Kills:1,411
Deaths:554
KDR:2.547
Accuracy:42.053% B*
HSR:17.364% D
AF-4A Bandit
C*
Kills:1,354
Deaths:457
KDR:2.963
Accuracy:26.260% C*
HSR:23.117% C++
AF-4A Bandit AE
B++
Kills:1,299
Deaths:374
KDR:3.473
Accuracy:30.861% B++
HSR:30.177% B+
Mauler S6
B**
Kills:1,263
Deaths:761
KDR:1.660
Accuracy:50.977% B**
HSR:14.173% C
NSX-P Tanto
A
Kills:1,239
Deaths:379
KDR:3.269
Accuracy:29.500% B*
HSR:33.737% A
NC12 Sweeper
A+
Kills:1,205
Deaths:546
KDR:2.207
Accuracy:56.652% A+
HSR:14.523% C**
GD-66 Claw
A+
Kills:1,203
Deaths:566
KDR:2.125
Accuracy:61.503% C**
HSR:22.195% A+
19A Fortuna
C**
Kills:1,192
Deaths:418
KDR:2.852
Accuracy:25.738% C
HSR:22.315% C**
The Brawler
A+
Kills:1,177
Deaths:620
KDR:1.898
Accuracy:65.492% A+
HSR:14.104% C++
MKV Suppressed
C**
Kills:1,171
Deaths:482
KDR:2.429
Accuracy:27.203% C**
HSR:20.068% C++
MGR-C1 Charger
B+
Kills:150
Deaths:46
KDR:3.261
Accuracy:29.800% B+
HSR:20.667% C--
Kills:62,618
Deaths (as Light Assault):24,641
Deaths (to Light Assaults):14,943
KDR:2.54121
Kill Difference:37,977
Playtime:1,212.419 hours
Usage:18%
Score:17.380m
Score/min:239
Accuracy (listed only):36.967%
HSR (listed only):21.562%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Razor GD-23
B*
Kills:9,974
Deaths:3,300
KDR:3.022
Accuracy:28.502% B*
HSR:24.403% B++
AF-19 Mercenary
B**
Kills:9,763
Deaths:4,619
KDR:2.114
Accuracy:27.254% B**
HSR:25.300% B++
GD-7F
B++
Kills:2,958
Deaths:1,385
KDR:2.136
Accuracy:28.092% B++
HSR:23.868% B++
AC-X11
B+
Kills:2,152
Deaths:550
KDR:3.913
Accuracy:27.975% B+
HSR:25% B+
Gauss Compact Burst
B+
Kills:2,030
Deaths:603
KDR:3.367
Accuracy:28.651% B+
HSR:25.517% C++
AF-57 Piston
B**
Kills:1,898
Deaths:836
KDR:2.270
Accuracy:52.458% B**
HSR:14.226% C++
Gauss Compact S
B++
Kills:1,719
Deaths:809
KDR:2.125
Accuracy:27.182% B++
HSR:21.641% B+
NSX Tanto
B**
Kills:1,633
Deaths:428
KDR:3.815
Accuracy:26.893% C++
HSR:31.782% B**
LA39 Bruiser
A
Kills:1,448
Deaths:642
KDR:2.255
Accuracy:75.567% A
HSR:12.914% C
NS Baron G5
A+
Kills:1,443
Deaths:529
KDR:2.728
Accuracy:58.762% A+
HSR:15.593% C*
NS-11C
B+
Kills:1,418
Deaths:527
KDR:2.691
Accuracy:24.667% C++
HSR:21.650% B+
AF-4A Bandit
C*
Kills:1,354
Deaths:457
KDR:2.963
Accuracy:26.260% C*
HSR:23.117% C++
AF-4A Bandit AE
B++
Kills:1,299
Deaths:374
KDR:3.473
Accuracy:30.861% B++
HSR:30.177% B+
Warden
B++
Kills:1,273
Deaths:516
KDR:2.467
Accuracy:31.382% B++
HSR:24.588% C+
Mauler S6
B**
Kills:1,263
Deaths:761
KDR:1.660
Accuracy:50.977% B**
HSR:14.173% C
NSX-P Tanto
A
Kills:1,239
Deaths:379
KDR:3.269
Accuracy:29.500% B*
HSR:33.737% A
NC12 Sweeper
A+
Kills:1,205
Deaths:546
KDR:2.207
Accuracy:56.652% A+
HSR:14.523% C**
GD-66 Claw
A+
Kills:1,203
Deaths:566
KDR:2.125
Accuracy:61.503% C**
HSR:22.195% A+
19A Fortuna
C**
Kills:1,192
Deaths:418
KDR:2.852
Accuracy:25.738% C
HSR:22.315% C**
MGR-M1 Bishop
A+
Kills:1,189
Deaths:226
KDR:5.261
Accuracy:42.371% A+
HSR:34.651% B+
The Brawler
A+
Kills:1,177
Deaths:620
KDR:1.898
Accuracy:65.492% A+
HSR:14.104% C++
GD Guardian
C+
Kills:576
Deaths:171
KDR:3.368
Accuracy:32.829% C
HSR:28.993% C+
MGR-C1 Charger
B+
Kills:150
Deaths:46
KDR:3.261
Accuracy:29.800% B+
HSR:20.667% C--
Kills:49,556
Deaths (as Engineer):19,308
Deaths (to Engineers):14,196
KDR:2.5666
Kill Difference:30,248
Playtime:1,541.249 hours
Usage:22%
Score:29.731m
Score/min:322
Accuracy (listed only):38.668%
HSR (listed only):22.832%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
B**
Kills:4,693
Deaths:2,052
KDR:2.287
Accuracy:29.061% B**
HSR:20.051% B+
AF-4 Cyclone
B*
Kills:3,404
Deaths:996
KDR:3.418
Accuracy:30.003% B*
HSR:24.060% B*
SAS-R
B++
Kills:2,598
Deaths:337
KDR:7.709
Accuracy:43.000% B++
HSR:74.365% B+
NS-7 PDW
B+
Kills:2,398
Deaths:1,113
KDR:2.155
Accuracy:27.136% B+
HSR:21.101% B+
NC14 Bolt Driver
B*
Kills:1,981
Deaths:390
KDR:5.079
Accuracy:41.226% B*
HSR:79.253% B+
LA80
B+
Kills:1,609
Deaths:152
KDR:10.586
Accuracy:42.270% C*
HSR:81.044% B+
AF-18 Stalker
C*
Kills:1,558
Deaths:603
KDR:2.584
Accuracy:26.987% C+
HSR:21.823% C*
Tempest
B
Kills:1,537
Deaths:603
KDR:2.549
Accuracy:28.240% B
HSR:20.820% C+
AF-8 RailJack
B*
Kills:1,527
Deaths:79
KDR:19.329
Accuracy:42.669% B*
HSR:76.752% C*
MGR-S1 Gladius
B*
Kills:1,486
Deaths:446
KDR:3.332
Accuracy:31.615% B*
HSR:21.804% C+
NS-61 Emissary
B+
Kills:1,438
Deaths:748
KDR:1.922
Accuracy:29.970% C**
HSR:20.028% B+
NSX Tengu
B*
Kills:1,411
Deaths:554
KDR:2.547
Accuracy:42.053% B*
HSR:17.364% D
EM4 Longshot
B*
Kills:1,242
Deaths:95
KDR:13.074
Accuracy:44.818% B*
HSR:82.850% B+
NS-44 Commissioner
B**
Kills:1,176
Deaths:589
KDR:1.997
Accuracy:45.944% B**
HSR:29.507% B**
MKV Suppressed
C**
Kills:1,171
Deaths:482
KDR:2.429
Accuracy:27.203% C**
HSR:20.068% C++
NC4 Mag-Shot
B**
Kills:1,166
Deaths:895
KDR:1.303
Accuracy:34.218% B**
HSR:21.784% B
NSX Tomoe
B+
Kills:1,162
Deaths:288
KDR:4.035
Accuracy:29.566% C++
HSR:41.394% B+
The Moonshot
C++
Kills:1,161
Deaths:85
KDR:13.659
Accuracy:43.380% C++
HSR:77.692% C
AF-6 Shadow
A++
Kills:1,161
Deaths:244
KDR:4.758
Accuracy:40.035% B**
HSR:42.463% A++
NS-30 Vandal
A++
Kills:1,042
Deaths:236
KDR:4.415
Accuracy:38.465% B*
HSR:41.171% A++
LA8 Rebel
B*
Kills:778
Deaths:533
KDR:1.460
Accuracy:37.257% B*
HSR:23.393% C**
LA3 Desperado
B*
Kills:722
Deaths:497
KDR:1.453
Accuracy:33.814% B*
HSR:21.191% C**
NS-44L Blackhand
B**
Kills:719
Deaths:193
KDR:3.725
Accuracy:48.832% B*
HSR:56.189% B**
Gauss SPR
A+
Kills:548
Deaths:118
KDR:4.644
Accuracy:41.302% A+
HSR:43.613% B**
NSX Daimyo
B++
Kills:481
Deaths:98
KDR:4.908
Accuracy:45.809% B++
HSR:93.555% C+
AF-18 Stalker AE
C+
Kills:450
Deaths:138
KDR:3.261
Accuracy:31.969% C+
HSR:28% C+
NS-357 Underboss
B*
Kills:422
Deaths:318
KDR:1.327
Accuracy:43.812% B*
HSR:22.275% C++
NS-AM7 Archer
A+
Kills:294
Deaths:150
KDR:1.960
Accuracy:58.312% C+
HSR:30.612% A+
NS-45 Pilot
B++
Kills:203
Deaths:138
KDR:1.471
Accuracy:33.490% B
HSR:31.527% B++
NC08 Mag-Scatter
B**
Kills:163
Deaths:107
KDR:1.523
Accuracy:63.362% B**
HSR:15.951% C++
Kills:39,701
Deaths (as Infiltrator):13,277
Deaths (to Infiltrators):14,965
KDR:2.99021
Kill Difference:26,424
Playtime:761.012 hours
Usage:11%
Score:11.056m
Score/min:242
Accuracy (listed only):38.527%
HSR (listed only):40.057%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B**
Kills:4,693
Deaths:2,052
KDR:2.287
Accuracy:29.061% B**
HSR:20.051% B+
AF-4 Cyclone
B*
Kills:3,404
Deaths:996
KDR:3.418
Accuracy:30.003% B*
HSR:24.060% B*
NS-7 PDW
B+
Kills:2,398
Deaths:1,113
KDR:2.155
Accuracy:27.136% B+
HSR:21.101% B+
GR-22
B*
Kills:1,907
Deaths:821
KDR:2.323
Accuracy:28.788% B*
HSR:22.601% B+
AF-57 Piston
B**
Kills:1,898
Deaths:836
KDR:2.270
Accuracy:52.458% B**
HSR:14.226% C++
Carnage AR
B++
Kills:1,877
Deaths:659
KDR:2.848
Accuracy:27.313% B+
HSR:25.573% B++
NC1 Gauss Rifle
B*
Kills:1,839
Deaths:1,040
KDR:1.768
Accuracy:23.332% C++
HSR:26.047% B*
Tempest
B
Kills:1,537
Deaths:603
KDR:2.549
Accuracy:28.240% B
HSR:20.820% C+
MGR-S1 Gladius
B*
Kills:1,486
Deaths:446
KDR:3.332
Accuracy:31.615% B*
HSR:21.804% C+
LA39 Bruiser
A
Kills:1,448
Deaths:642
KDR:2.255
Accuracy:75.567% A
HSR:12.914% C
NS Baron G5
A+
Kills:1,443
Deaths:529
KDR:2.728
Accuracy:58.762% A+
HSR:15.593% C*
NSX Tengu
B*
Kills:1,411
Deaths:554
KDR:2.547
Accuracy:42.053% B*
HSR:17.364% D
NS-11A
C*
Kills:1,395
Deaths:468
KDR:2.981
Accuracy:25.167% C*
HSR:21.362% C+
Mauler S6
B**
Kills:1,263
Deaths:761
KDR:1.660
Accuracy:50.977% B**
HSR:14.173% C
NC12 Sweeper
A+
Kills:1,205
Deaths:546
KDR:2.207
Accuracy:56.652% A+
HSR:14.523% C**
GD-66 Claw
A+
Kills:1,203
Deaths:566
KDR:2.125
Accuracy:61.503% C**
HSR:22.195% A+
NSX Yumi
B+
Kills:1,182
Deaths:400
KDR:2.955
Accuracy:28.750% B+
HSR:29.019% B
The Brawler
A+
Kills:1,177
Deaths:620
KDR:1.898
Accuracy:65.492% A+
HSR:14.104% C++
MKV Suppressed
C**
Kills:1,171
Deaths:482
KDR:2.429
Accuracy:27.203% C**
HSR:20.068% C++
Reaper DMR
B**
Kills:1,168
Deaths:256
KDR:4.563
Accuracy:27.048% C*
HSR:31.250% B**
Gauss Prime
C**
Kills:1,167
Deaths:444
KDR:2.628
Accuracy:27.224% C++
HSR:25.364% C**
NC9 A-Tross
B+
Kills:1,162
Deaths:267
KDR:4.352
Accuracy:28.238% B+
HSR:28.055% B+
Gauss Rifle S
A+
Kills:884
Deaths:278
KDR:3.180
Accuracy:28.731% B++
HSR:30.769% A+
Gauss Rifle Burst
B+
Kills:354
Deaths:109
KDR:3.248
Accuracy:28.932% C*
HSR:31.638% B+
Kills:38,672
Deaths (as Combat Medic):15,488
Deaths (to Combat Medics):7,044
KDR:2.4969
Kill Difference:23,184
Playtime:467.057 hours
Usage:7%
Score:8.294m
Score/min:296
Accuracy (listed only):37.927%
HSR (listed only):21.861%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B+
Kills:3,172
Deaths:922
KDR:3.440
Accuracy:39.316% B+
HSR:15.889% C*
NCM1 Scattercannon
B**
Kills:2,563
Deaths:843
KDR:3.040
Accuracy:41.331% C**
HSR:20.094% B**
AF-34 Mattock
B**
Kills:2,289
Deaths:398
KDR:5.751
Accuracy:42.067% B*
HSR:20.358% B**
AF-34 Mattock
B*
Kills:2,250
Deaths:398
KDR:5.653
Accuracy:45.241% B*
HSR:20.800% B++
AF-23 Grinder
B*
Kills:1,874
Deaths:445
KDR:4.211
Accuracy:46.774% B*
HSR:17.930% B+
NCM1 Scattercannon
B*
Kills:1,546
Deaths:342
KDR:4.520
Accuracy:45.176% B*
HSR:19.017% B*
NCM2 Falcon
B++
Kills:1,516
Deaths:493
KDR:3.075
Accuracy:39.535% C+
HSR:6.332% B++
AF-41 Hacksaw
B**
Kills:1,314
Deaths:266
KDR:4.940
Accuracy:42.600% B**
HSR:16.438% B+
AF-41 Hacksaw
B**
Kills:1,309
Deaths:283
KDR:4.625
Accuracy:46.241% B**
HSR:15.966% C**
NCM2 Falcon
B++
Kills:1,038
Deaths:462
KDR:2.247
Accuracy:41.602% C+
HSR:6.166% B++
NS-20 Gorgon
B*
Kills:598
Deaths:189
KDR:3.164
Accuracy:26.513% B
HSR:23.913% B*
NS-10 Burster
A
Kills:577
Deaths:266
KDR:2.169
Accuracy:38.433% A
HSR:3.986% C--
NS-10 Burster
A
Kills:577
Deaths:255
KDR:2.263
Accuracy:38.508% A
HSR:3.120% D
NS-20 Gorgon
B+
Kills:559
Deaths:189
KDR:2.958
Accuracy:26.318% C**
HSR:22.898% B+
NCM3 Raven
C*
Kills:339
Deaths:159
KDR:2.132
Accuracy:41.382% C*
HSR:2.655% C+
NCM3 Raven
B
Kills:284
Deaths:160
KDR:1.775
Accuracy:42.503% B
HSR:2.113% C--
Kills:21,805
Deaths (as MAX Suit):3,035
Deaths (to MAX Suits):3,592
KDR:7.18451
Kill Difference:18,770
Playtime:409.151 hours
Usage:6%
Score:9.399m
Score/min:383
Accuracy (listed only):40.221%
HSR (listed only):13.605%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:1,542
V. Kills:66 N/A
Deaths:232
KDR:6.647
Accuracy:53.968% C
KPH:39.700 C+
VKPH:1.700 D--
Breaker Rocket Pods
C**
Kills:1,480
V. Kills:157 N/A
Deaths:115
KDR:12.870
Accuracy:51.174% C**
KPH:80.100 C+
VKPH:8.500 D
M20 Mustang
D
Kills:124
V. Kills:112 110%
Deaths:126
KDR:0.984
Accuracy:27.996% C--
KPH:5.300 D
VKPH:4.800 D
M20 Kestrel
D
Kills:77
V. Kills:81 94%
Deaths:72
KDR:1.069
Accuracy:25.775% D
KPH:7.200 D-
VKPH:7.600 D
Vortek Rotary
C
Kills:54
V. Kills:56 95%
Deaths:44
KDR:1.227
Accuracy:35.858% B*
KPH:7.100 D
VKPH:7.400 C
Kills:3,277 (1,797 + 0)
Deaths:589
KDR:5.564
VKDR:0.801
Vehicle Kills:472
Kill Difference:2,688
Playtime:99.012 hours
Usage:1%
Score:0.922m
Score/min:155
Piloting Accuracy:35.858%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:1,228
V. Kills:152 N/A
Deaths:85
KDR:14.447
Accuracy:54.200% A+
KPH:59.700 C**
VKPH:7.400 C+
AP30 Shredder
C++
Kills:198
V. Kills:213 93%
Deaths:44
KDR:4.500
Accuracy:35.073% B++
KPH:18.400 D
VKPH:19.800 C++
Dual-75 Duster
C**
Kills:136
V. Kills:8 N/A
Deaths:7
KDR:19.429
Accuracy:41.137% C**
KPH:47.600 C--
VKPH:2.800 D
C150 Dalton
C+
Kills:111
V. Kills:135 82%
Deaths:31
KDR:3.581
Accuracy:35.701% C
KPH:18 D-
VKPH:21.900 C+
L105 Zephyr PX
A
Kills:63
V. Kills:6 N/A
Deaths:3
KDR:21
Accuracy:60.338% A
KPH:101.800 C+
VKPH:9.700 C+
Kills:1,736 (0 + 1,736)
Deaths:170
KDR:10.212
VKDR:3.024
Vehicle Kills:514
Kill Difference:1,566
Playtime:40.987 hours
Usage:1%
Score:0.652m
Score/min:265
Piloting Accuracy:N/A%
Gunner Accuracy:60.338%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:7,834
V. Kills:1,031 N/A
Deaths:193
KDR:40.591
Accuracy:52.215% B+
KPH:71.500 B*
VKPH:9.400 B
L100 Python HEAT
B++
Kills:3,899
V. Kills:1,369 285%
Deaths:263
KDR:14.825
Accuracy:55.979% B+
KPH:40.700 B++
VKPH:14.300 B++
C75 Viper
A
Kills:3,273
V. Kills:504 N/A
Deaths:158
KDR:20.715
Accuracy:42.121% B+
KPH:53.800 A
VKPH:8.300 C++
L100 Python AP
B+
Kills:2,741
V. Kills:1,720 159%
Deaths:239
KDR:11.469
Accuracy:55.751% C++
KPH:32.800 C++
VKPH:20.600 B+
Skyguard
B**
Kills:384
V. Kills:394 97%
Deaths:62
KDR:6.194
Accuracy:32.770% B+
KPH:12.500 C
VKPH:12.800 B**
Kills:18,131 (18,131 + 0)
Deaths:915
KDR:19.815
VKDR:5.484
Vehicle Kills:5,018
Kill Difference:17,216
Playtime:380.680 hours
Usage:6%
Score:5.044m
Score/min:221
Driving Accuracy:32.770%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
B**
Kills:2,778
V. Kills:473 N/A
Deaths:93
KDR:29.871
Accuracy:52.467% B+
KPH:56.800 B**
VKPH:9.700 B
Titan-150 AP
B**
Kills:2,237
V. Kills:1,368 163%
Deaths:165
KDR:13.558
Accuracy:52.335% C**
KPH:31.500 B++
VKPH:19.300 B**
Titan-150 HEAT
B**
Kills:1,539
V. Kills:610 252%
Deaths:142
KDR:10.838
Accuracy:53.939% B*
KPH:30.700 B**
VKPH:12.200 B*
E540 Halberd
B**
Kills:1,470
V. Kills:721 204%
Deaths:113
KDR:13.009
Accuracy:51.103% B*
KPH:41 B**
VKPH:20.100 B**
C85 Canister
B+
Kills:821
V. Kills:42 N/A
Deaths:31
KDR:26.484
Accuracy:44.485% B+
KPH:78.500 C++
VKPH:4 C+
Enforcer ML85
B*
Kills:718
V. Kills:575 125%
Deaths:108
KDR:6.648
Accuracy:50.976% A
KPH:27.800 B+
VKPH:22.300 B*
M12 Kobalt
A
Kills:507
V. Kills:10 N/A
Deaths:14
KDR:36.214
Accuracy:19.237% A
KPH:64.500 C*
VKPH:1.300 C--
M96 Mjolnir
A
Kills:167
V. Kills:100 165%
Deaths:13
KDR:12.846
Accuracy:49.986% A
KPH:47.600 B*
VKPH:28.500 B++
M20 Basilisk
B++
Kills:143
V. Kills:39 358%
Deaths:25
KDR:5.720
Accuracy:35.797% B++
KPH:21.700 C++
VKPH:5.900 C
Kills:10,380 (6,554 + 3,826)
Deaths:704
KDR:14.744
VKDR:5.594
Vehicle Kills:3,938
Kill Difference:9,676
Playtime:260.125 hours
Usage:4%
Score:4.664m
Score/min:299
Driving Accuracy:53.939%
Gunner Accuracy:35.797%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:3,339
V. Kills:188 N/A
Deaths:172
KDR:19.413
Accuracy:58.667% B*
KPH:169.200 B**
VKPH:9.500 B+
M12 Kobalt-H
B+
Kills:2,377
V. Kills:76 N/A
Deaths:60
KDR:39.617
Accuracy:24.558% B+
KPH:148.100 B+
VKPH:4.700 C++
E540 Halberd-H
B*
Kills:967
V. Kills:415 232%
Deaths:83
KDR:11.651
Accuracy:58.030% C**
KPH:57.600 B*
VKPH:24.700 B+
M96 Mjolnir-H
A+
Kills:478
V. Kills:311 153%
Deaths:62
KDR:7.710
Accuracy:60.354% A
KPH:80 A+
VKPH:52 A+
M20 Basilisk-H
B**
Kills:453
V. Kills:80 N/A
Deaths:25
KDR:18.120
Accuracy:43.217% C+
KPH:99.200 B**
VKPH:17.500 C++
M40 Fury-H
C+
Kills:293
V. Kills:44 N/A
Deaths:30
KDR:9.767
Accuracy:43.835% B+
KPH:75.800 C+
VKPH:11.400 C+
Enforcer ML65-H
C++
Kills:218
V. Kills:196 111%
Deaths:52
KDR:4.192
Accuracy:69.011% A
KPH:33.600 C+
VKPH:30.200 C++
M60-G Bulldog-H
B**
Kills:124
V. Kills:12 N/A
Deaths:11
KDR:11.273
Accuracy:57.257% B**
KPH:81 B
VKPH:7.800 C+
G30 Walker
B
Kills:59
V. Kills:26 219%
Deaths:11
KDR:5.364
Accuracy:36.478% C++
KPH:35.800 B
VKPH:15.800 C++
Kills:8,308 (0 + 8,308)
Deaths:506
KDR:16.419
VKDR:2.664
Vehicle Kills:1,348
Kill Difference:7,802
Playtime:76.658 hours
Usage:1%
Score:1.824m
Score/min:396
Driving Accuracy:N/A%
Gunner Accuracy:36.478%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:1,772
V. Kills:70 N/A
Deaths:44
KDR:40.273
Accuracy:19.313% C**
KPH:72.800 C**
VKPH:2.900 C**
M12 Kobalt
C*
Kills:1,510
V. Kills:49 N/A
Deaths:44
KDR:34.318
Accuracy:18.904% C*
KPH:72 C+
VKPH:2.300 C+
M40 Fury
B+
Kills:847
V. Kills:108 N/A
Deaths:60
KDR:14.117
Accuracy:34.325% C+
KPH:59.200 B+
VKPH:7.500 C
M20 Basilisk
B++
Kills:774
V. Kills:240 321%
Deaths:88
KDR:8.795
Accuracy:36.390% C+
KPH:27.500 B++
VKPH:8.500 C**
M20 Basilisk
B**
Kills:670
V. Kills:227 294%
Deaths:76
KDR:8.816
Accuracy:38.173% C+
KPH:33.800 B**
VKPH:11.500 B+
M40 Fury
C++
Kills:493
V. Kills:76 N/A
Deaths:34
KDR:14.500
Accuracy:36.860% C++
KPH:56.800 C++
VKPH:8.800 C
M60-G Bulldog
B+
Kills:243
V. Kills:57 419%
Deaths:38
KDR:6.395
Accuracy:35.599% C++
KPH:33 C*
VKPH:7.700 B+
M60-G Bulldog
B**
Kills:222
V. Kills:34 N/A
Deaths:20
KDR:11.100
Accuracy:48.215% B**
KPH:47.500 B
VKPH:7.300 C+
G30 Walker
C++
Kills:94
V. Kills:53 174%
Deaths:11
KDR:8.545
Accuracy:28.851% C+
KPH:17.300 C++
VKPH:9.800 C+
G30 Walker
B++
Kills:75
V. Kills:44 167%
Deaths:12
KDR:6.250
Accuracy:27.123% C
KPH:20.600 B++
VKPH:12.100 B+
Kills:6,700 (0 + 6,700)
Deaths:427
KDR:15.691
VKDR:2.244
Vehicle Kills:958
Kill Difference:6,273
Playtime:137.359 hours
Usage:2%
Score:2.136m
Score/min:259
Driving Accuracy:N/A%
Gunner Accuracy:27.123%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C+
Kills:275
V. Kills:4 N/A
Deaths:121
KDR:2.273
Accuracy:20.716% C+
KPH:17.200 C
VKPH:0.300 D--
S12 Renegade
C
Kills:241
V. Kills:9 N/A
Deaths:120
KDR:2.008
Accuracy:52.455% B**
KPH:41.400 C
VKPH:1.500 C
M40 Fury-F
C+
Kills:149
V. Kills:21 N/A
Deaths:134
KDR:1.112
Accuracy:46.470% C+
KPH:15 C-
VKPH:2.100 D-
Kills:665 (665 + 0)
Deaths:375
KDR:1.773
VKDR:0.091
Vehicle Kills:34
Kill Difference:290
Playtime:31.726 hours
Usage:0%
Score:0.122m
Score/min:64
Driving Accuracy:46.470%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:238
V. Kills:12 N/A
Deaths:21
KDR:11.333
Accuracy:31.582% C
KPH:69.600 C+
VKPH:3.500 D-
Kills:238 (0 + 238)
Deaths:21
KDR:11.333
VKDR:0.571
Vehicle Kills:12
Kill Difference:217
Playtime:3.419 hours
Usage:0%
Score:0.039m
Score/min:192
Piloting Accuracy:N/A%
Gunner Accuracy:31.582%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 16,19816,0024,4673.582A*0.1525.868%B**28.272%B*51.4B**N/A147311.4h10.2C++39.5B+
GD-22S 13,45513,3154,4732.977B*0.4624.612%B28.592%B++43.7C**N/A115304.8h11.7C+47.6C**
Razor GD-23 10,0559,9743,3003.022A*0.4128.502%B*24.403%B++39.5B*N/A101252.6h11B+38.8B+
AF-19 Mercenary 9,8709,7634,6192.114A++1.3227.254%B**25.3%B++29B+N/A91336.5h10.5B++38.5B++
EM1 8,7478,6503,2842.634A+0.8024.535%B+25.491%B++45.6B+N/A120189.5h12.8C++52B+
L100 Python HESH 8,8657,83419340.591M+37.1652.215%B+1.94%C**71.5B*9.4B229109.6h2.8B+5.4B+
LA1 Anchor 6,3966,3392,0873.037C**0.4024.625%C+25.667%C++44.5C+N/A132142.5h10.3C+42C++
Blitz GD-10 4,7214,6932,0522.287B**1.1529.061%B**20.051%B+39.6B+N/A116118.6h11.4B*39.3B++
EM6 4,6434,6031,3383.44B**0.0122.729%C++27.96%B++45.1C*N/A124102.1h12.2C53.8C++
NS-15M2 4,5894,5401,4993.029B*0.4024.677%C++26.211%C++45C++N/A126100.9h13.2C+53.5C*
C-4 6,0314,5331,7842.541B*0.8927.249%BN/A86C++28.4C+60152.7h1.2B+4.5B++
Frag Grenade 4,0634,01814018N/A4,014.5752.895%B**N/A758.1A8.5C++25235.3h2.7B**5.2B**
L100 Python HEAT 5,2683,89926314.825A+11.3955.979%B+3.668%B++40.7B++14.3B++19595.9h4.6B+8.2B*
NC6A GODSAW 3,6713,6288304.371B**0.9427.507%C+28.28%C++52.8C+N/A16168.7h10.5C+38.1C+
AF-4 Cyclone 3,4363,4049963.418A++0.0130.003%B*24.06%B*53.6B*N/A16663.5h8.9B*29.5B++
C85 Canister-H 3,5273,33917219.413B+15.9858.667%B*12.938%B+169.5B**9.5B+43319.7h4.8B++8.1B*
C75 Viper 3,7773,27315820.715M**17.2842.121%B+1.436%C+53.8A8.3C++23060.8h8.3B*19.6B**
AF-23 Grinder 3,2173,1729223.44B+0.0139.316%B+15.889%C*38.4B+N/A11682.5h5.2B*13.2B*
GD-7F 2,9812,9581,3852.136B**1.3028.092%B++23.868%B++31C++N/A9595.5h11.9B+42.4B+
Titan-150 HESH 3,2512,7789329.871A*26.4452.467%B+3.6%A+56.8B**9.7B24048.9h2.8B++5.3B++
L100 Python AP 4,4612,74123911.469A8.0455.751%C++4.524%B**32.8C++20.6B+24383.6h5.3B+9.4B+
SAS-R 2,6142,5983377.709A++4.2843%B++74.365%B+46.8BN/A17055.5h2.1B+5B+
NCM1 Scattercannon 2,5922,5638433.04B++0.3941.331%C**20.094%B**35.1B**N/A12173h5.8B*14.1B++
NC6S Gauss SAW S 2,4682,4428762.788B**0.6424.581%C*27.969%B++39.8C+N/A11061.4h12.3C50.2C++
NS-7 PDW 2,4242,3981,1132.155A+1.2827.136%B+21.101%B+32.2C**N/A9974.5h12.9B+47.7B+
M12 Kobalt-H 2,4532,3776039.617A*36.1824.558%B+19.941%B++147.6B+4.7C++37116.1h13.4B54.4B++
AF-34 Mattock 2,3112,2893985.751B++2.3242.067%B*20.358%B**45C*N/A13550.9h5.4B12.9B++
AF-34 Mattock 2,2732,2503985.653B*2.2245.241%B*20.8%B++44.1C*N/A13151h6B+13.2B++
Titan-150 AP 3,6052,23716513.558B**10.1352.335%C**4.649%B**31.5B++19.3B**39171h4.3B8.1B+
AC-X11 2,1662,1525503.913M+0.4827.975%B+25%B+35.2BN/A11861.1h10.1C++36.2B
Gauss Compact Burst 2,0502,0306033.367B*0.0728.651%B+25.517%C++45.5C**N/A10844.6h10.7B37.4B+
NC14 Bolt Driver 1,9921,9813905.079A*1.6541.226%B*79.253%B+32.8B++N/A14460.4h2.2B++5.3B*
GR-22 1,9201,9078212.323B*1.1128.788%B*22.601%B+38.7BN/A14249.3h12.5B+43.3B++
AF-57 Piston 1,9071,8988362.27B**1.1652.458%B**14.226%C++52.3B++N/A14536.3h4.1B+7.7B+
Carnage AR 1,8911,8776592.848A0.5827.313%B+25.573%B++41.8B+N/A14544.9h12.6B+46.1B+
AF-23 Grinder 1,8971,8744454.211B++0.7846.774%B*17.93%B+44.7B*N/A12141.9h5.9B+12.6B*
NC1 Gauss Rifle 1,8651,8391,0401.768B++1.6623.332%C++26.047%B*26.8C*N/A12268.7h13.2C+56.6C*
M12 Kobalt 1,8421,7724440.273A**36.8419.313%C**19.808%C**72.9C**2.9C**26824.3h17.8B+92.4B+
NSX Naginata 1,7661,7475583.131A++0.3023.86%B29.708%C*47.5C*N/A11836.8h13C+54.6C*
Gauss Compact S 1,7491,7198092.125A1.3127.182%B++21.641%B+25.7BN/A8766.8h11.1C++40.8B+
M12 Kobalt 1,6931,65714118.357B**114.9222.88%C*18.286%C++147.9B*3.2C-32011.2h13.5B++59.2B++
NSX Tanto 1,6511,6334283.815M0.3826.893%C++31.782%B**46.3B+N/A11535.3h13.3C*49.5C*
LA80 1,6121,60915210.586A*7.1542.27%C*81.044%B+58.1B*N/A15527.7h1.9B+4.5B+
NC05 Jackhammer 1,5811,5735762.731A+0.7051.192%B*16.275%B46.8C*N/A14433.6h4.3B+8.5B+
AF-18 Stalker 1,5671,5586032.584B**0.8526.987%C+21.823%C*29.3C+N/A8553.2h12.8C++47.6C++
NCM1 Scattercannon 1,5551,5463424.52B**1.0945.176%B*19.017%B*48.5B*N/A13531.9h5.3B+11.7B*
M30 Mustang AH 1,6081,5422326.647C*3.2153.968%C1.102%C39.6C1.7D--11838.9h6B+11.1B+
Titan-150 HEAT 2,1491,53914210.838B**7.4153.939%B*4.678%B**30.7B**12.2B*23250.2h4.3B+8B*
Tempest 1,5541,5376032.549B**0.8828.24%B20.82%C+46.2C+N/A10733.3h9.1B+32.4B+
AF-8 RailJack 1,5311,5277919.329S15.9042.669%B*76.752%C*54A*N/A16228.3h2.2B5.2B+
NCM2 Falcon 1,9601,5164933.075A++0.3639.535%C+6.332%B++21.5B**6.3B++11870.5h8B++20.3B+
M12 Kobalt 1,5591,5104434.318M30.8918.904%C*20%C*71.9C+2.3C+23821h17.5C*92.4B
MGR-S1 Gladius 1,5081,4864463.332A+0.1031.615%B*21.804%C+69.1A1B*18521.5h8.5B+26.9B++
Breaker Rocket Pods 1,6371,48011512.87B++9.4451.174%C**N/A80C+8.5D30318.5h11.9B++23.2B+
E540 Halberd 2,1911,47011313.009B++9.5851.103%B*4.354%B+41.1B**20.1B**32835.8h5.1B+10B*
LA39 Bruiser 1,4611,4486422.255B**1.1875.567%A12.914%C55.3B++N/A15026.2h2.1B++2.8B++
NS Baron G5 1,4531,4435292.728A*0.7058.762%A+15.593%C*46.7B++N/A12130.9h4.6C++7.9C+
NS-61 Emissary 1,4481,4387481.922A+1.5129.97%C**20.028%B+41.8B*N/A10634.4h11.6B+38.6B+
NS Decimator 1,9641,4304413.243M0.1960.799%C+2.378%C++39.8B14.9C+26835.9h4.5C*7.4C**
NS-11C 1,4311,4185272.691A++0.7424.667%C++21.65%B+30.6C*N/A10946.4h14.3C++58C**
NSX Tengu 1,4201,4115542.547A0.8942.053%B*17.364%D52.1B+N/A13627.1h9.8B*23.2B++
NS-11A 1,4101,3954682.981B**0.4525.167%C*21.362%C+39.4B+N/A11935.4h14.1C+56.1C*
AF-4A Bandit 1,3591,3544572.963A0.4726.26%C*23.117%C++33.9C+N/A9940h9.2B++35.2B+
Sticky Grenade 1,3701,34811348N/A1,344.5759.186%B++N/A1225.5B+20B*39111.1h1.9B+3.2B+
Tank Mine 2,0541,3432834.746B**1.3145.149%B*N/A114.8C*60.8C+107511.7h2.2C-4.9B*
MGR-L1 Promise 1,3471,3293613.681A++0.2525.737%B27.464%B+65.5B*N/A21420.3h14.8C++57.5B
Bouncing Betty 1,3231,3202285.789B++2.3642.017%CN/A100C--N/A33013.2h1.8B4.4C++
AF-41 Hacksaw 1,3241,3142664.94B**1.5142.6%B**16.438%B+47.6B**N/A14227.6h6.3C**14.9B*
AF-41 Hacksaw 1,3201,3092834.625B*1.1946.241%B**15.966%C**45.5B**N/A13528.8h7C*15B*
AF-4A Bandit AE 1,3151,2993743.473A0.0430.861%B++30.177%B+59B+N/A27422h9.8B+31.8B+
Warden 1,2951,2735162.467A0.9731.382%B++24.588%C+29.3B+N/A9943.4h9C**28.8B+
Mauler S6 1,2701,2637611.66B++1.7750.977%B**14.173%C30.6C++N/A11741.3h4.1B++8.1B*
EM4 Longshot 1,2481,2429513.074M++9.6444.818%B*82.85%B+61.5A++N/A21020.2h1.8B++4.1B++
NSX-P Tanto 1,2541,2393793.269M0.1629.5%B*33.737%A49B**N/A12825.3h13.1B+44.3B+
L105 Zephyr 1,3801,2288514.447B+11.0154.2%A+N/A59.6C**7.4C+23620.6h5.3B+9.8B*
NC12 Sweeper 1,2091,2055462.207B**1.2356.652%A+14.523%C**47.8B*N/A10925.2h4B+7.1B*
GD-66 Claw 1,2131,2035662.125B*1.3161.503%C**22.195%A+47.5BN/A12525.3h2.5C*4.1C**
19A Fortuna 1,2021,1924182.852A0.5825.738%C22.315%C**35C+N/A10234.1h10.6C+41.1C+
MGR-M1 Bishop 1,2031,1892265.261A*1.8342.371%A+34.651%B+55AN/A14221.6h5.8B+13.6B*
NSX Yumi 1,2091,1824002.955B**0.4828.75%B+29.019%B47.9B+1.1C++11024.7h12.9C+44.9C**
The Brawler 1,1941,1776201.898C*1.5365.492%A+14.104%C++51.6C*N/A12722.8h4.3D6.6C**
NS-44 Commissioner 1,1861,1765891.997B**1.4445.944%B**29.507%B**38.1C++N/A12430.9h3.8C*8.2B++
MKV Suppressed 1,1771,1714822.429A++1.0027.203%C**20.068%C++33.6C++N/A10734.8h11.3B*41.5B+
Reaper DMR 1,1791,1682564.563B**1.1327.048%C*31.25%B**41.7BN/A14728h10.8C39.8C++
Gauss Prime 1,1811,1674442.628B*0.8027.224%C++25.364%C**48.6C*N/A11224h13.4D*49.3C--
NC4 Mag-Shot 1,1801,1668951.303B*2.1334.218%B**21.784%B28.9C*N/A10440.3h7.5B+21.9C++
NC9 A-Tross 1,1691,1622674.352M+0.9228.238%B+28.055%B+50.7B*N/A14222.9h11C-38.9C*
NSX Tomoe 1,1741,1622884.035A0.6029.566%C++41.394%B+48.6B+N/A11723.9h13.3B44.9B
The Moonshot 1,1641,1618513.659A*10.2343.38%C++77.692%C59.5C**N/A14019.5h1.9C+4.4C++
AF-6 Shadow 1,1681,1612444.758A++1.3340.035%B**42.463%A++51.6B+N/A14222.5h5.8C+14.5B+
C-4 ARX 1,5381,1563373.43B++0.0025.533%CN/A87.6C--28.9C52613.2h1.1B+4.5C*
Shrike 1,6481,1378591.324B**2.1154.649%C+3.166%C**25.2C++11.3C+27845.2h5.8B+10.7B
M20 Basilisk 1,3181,1192055.95S52.5245.887%D6.881%B++91A*16.2C--31112.3h32.7A+71.2A
AF-22 Crow 1,3141,0833203.384S0.0566.735%C+3.509%B+46.1M9.8C+24523.5h3.9A++5.9A++
The Kraken 1,2831,0802933.686A++0.2561.884%C+3.519%A*47.6C**8.9D17822.7h3.9C*6.2B
NS-30 Vandal 1,0521,0422364.415A+0.9838.465%B*41.171%A++56.9B*N/A18218.3h5.3B13.7B+
NCM2 Falcon 1,3811,0384622.247A++1.1941.602%C+6.166%B++15B+5C++9169.2h12.3B+29.5B+
E540 Halberd-H 1,3829678311.651B+8.2258.03%C**1.551%C57.6B*24.7B+33616.8h5.3B+9B+
Hawk GD-68 1,1939053212.819M**0.6163.106%C++4.309%B**33.3A*10.6C++28027.2h4.7A+7.4A+
Gauss Rifle S 8958842783.18A*0.2528.731%B++30.769%A+47.8B**N/A17418.5h13.6D-47.3C++
M40 Fury 9558476014.117A+10.6834.325%C+N/A59.2B+7.6C30014.3h9.4B++27.4B+
NSX-P Naginata 8408293652.271B++1.1623.234%C++32.208%B+51.2C**N/A15316.2h12.9C++55.6C*
C85 Canister 8638213126.484B++23.0544.485%B+13.886%C++78.2C++4C+19810.5h6.7B15B+
LA8 Rebel 7847785331.46B++1.9737.257%B*23.393%C**32.8C++N/A9123.7h5.4B++14.5B++
M20 Basilisk 1,014774888.795M+5.3636.39%C+8.14%B*27.5B++8.5C**22828.1h67.3B*184.9B++
LA3 Desperado 7247224971.453B+1.9833.814%B*21.191%C**27.1CN/A9226.6h8.3B+24.6B++
NS-44L Blackhand 7197191933.725A*0.2948.832%B*56.189%B**44.1B**N/A11816.3h3.5B++7.2B++
Enforcer ML85 1,2937181086.648B+3.2250.976%AN/A27.8B+22.3B*33425.8h12.2C*23.9B*
M20 Basilisk 897670768.816M++5.3838.173%C+6.567%C**33.8B**11.5B+26819.8h61.9B*162.3B*
MANA Anti-Personnel Turret 6746692522.655N/A0.7822.246%UN/A6690U50U19070700.1h22.9T*102.9T*
NC15 Phoenix 1,2876651833.634A**0.2059.67%B*N/A12.8C+12C++17851.9h12.6D21.1C+
NSX Masamune 8996402932.184A++1.2562.878%B+1.875%C+48.5B**19.6B+26113.2h7.1B++11.3B++
NS Annihilator 1,2855994371.371A++2.0680.077%C+N/A10.2C+11.7B**16258.8h9.8B++12.2B++
NS-20 Gorgon 6335981893.164A**0.2726.513%B23.913%B*28.9A1.7B+9420.7h27.7B104.4B++
NS-10 Burster 1,1105772662.169A++1.2638.433%A3.986%C--6.7B++6.2A++10386.4h167.4C435.7B+
NS-10 Burster 1,0995772552.263A+1.1738.508%A3.12%D6.7B++6.1A++10185.7h168.8C+438.4B+
GD Guardian 5865761713.368B++0.0632.829%C28.993%C+46.1C+N/A13712.5h8.5D-26D
NS-20 Gorgon 5895591892.958A**0.4726.318%C**22.898%B+27B**1.4C++7920.7h30.1B114.3B++
Gauss SPR 5545481184.644A++1.2141.302%A+43.613%B**53.2AN/A14910.3h5.1B12.3B++
M12 Kobalt 5175071436.214A++32.7819.237%A17.554%B+64.2C*1.3C--1787.9h17.5C*90.8B++
M40 Fury 5694933414.5A11.0736.86%C++1.014%D-56.7C++8.7C3558.7h10.9B+29.5B+
NSX Daimyo 481481984.908B+1.4845.809%B++93.555%C+49.1C+N/A1409.8h2.6C+5.7B
M96 Mjolnir-H 789478627.71A4.2860.354%AN/A79.7A+51.8A+6286h30.2B+50.1B**
The Slasher 52247424,9290.019D3.4119.323%D*10.971%C+0.3C-N/A11654.8h2.1C**11C+
M20 Basilisk-H 5334532518.12A*14.6943.217%C+7.947%B+98.5B**17.4C++3404.6h31.8B**73.5B**
AF-18 Stalker AE 4554501383.261B*0.1731.969%C+28%C+56.3C++N/A1368h12.8C40.1C+
NS-357 Underboss 4274223181.327B2.1143.812%B*22.275%C++32.5CN/A9513h4.3C+9.8B+
MANA Anti-Vehicle Turret 6214011073.748U0.3256.685%DN/A4010S2200M*4561570.1h6.5S11.5B*
Mag-Cutter 40838819,5970.02C+3.4121.294%D14.433%A0.3C--N/A11297.9h2.4C**11.5C+
Skyguard 778384626.194A+2.7632.77%B+1.823%C12.5C12.8B**19330.8h144.1C-439.9C++
Gauss Rifle Burst 3583541093.248B+0.1828.932%C*31.638%B+57.1B+N/A2326.2h11.8C+40.8C++
NCM3 Raven 6023391592.132A++1.3041.382%C*2.655%C+11.4C**8.8B**15129.8h26.6C*64.4C**
Spear Anti-Vehicle Phalanx Turret 4673151718.529A++15.1043.537%C++6.984%A+42C*20.3C+4867.5h6.3B++14.4B++
Anti-Vehicle Grenade 4343061306N/A302.5746.728%C--N/A218.6D91.4C+16281.4h7.7D-16.6D
NS-AM7 Archer 3652941501.96M**1.4758.312%C+30.612%A+16.2A*3.9B*11518.1h11.7B++20.1B*
M40 Fury-H 337293309.767C6.3343.835%B+1.706%B+75.1C11.3C+2893.9h9.6C21.8C+
Carver 3042857,7030.037C3.4027.9%C+25.263%A0.5C--N/A2573h1.5C+5.4C*
NCM3 Raven 5112841601.775A1.6642.503%B2.113%C--9.5C++7.6B++13530h33.8C79.5C++
Hunter QCX 2932782401.158B++2.2730.637%D35.971%B++16.4C*N/A5817h4.8C*15.7C++
M12 Kobalt-F 2792751212.273B1.1620.716%C+16.727%B++17.2CN/A4016h11.3B+54.7B+
M60-G Bulldog 300243386.395B+2.9635.599%C++2.881%C+32.8C*7.7B+1997.4h6B+16.9B+
S12 Renegade 2502411202.008C+1.4252.455%B**5.394%C++41.6C1.6C+1115.8h3.9C-7.5B
CAS 14-E 2502382111.333C+7.9031.582%C2.101%C++70C+3.5D-1923.4h21.5B++68B+
M60-G Bulldog 2562222011.1A7.6748.215%B**2.703%C+47.2B7.2C+3204.7h6.8C*14B++
Enforcer ML65-H 414218524.192C+0.7669.011%AN/A33.5C+30.2C++4586.5h16.5C+23.9B+
NS-45 Pilot 2032031381.471C*1.9633.49%B31.527%B++52.1C++N/A1703.9h5.6B*16.7B++
M60-A Bulldog 237201306.7C**3.2741.636%B++0.995%D30.9C5.5C+2136.5h6.1C14.7B+
AP30 Shredder 411198444.5C+1.0735.073%B++2.525%C**18.3D19.7C++27710.8h121.6D-346.7C
Rocklet Rifle 362172812.123M+1.3146.427%DN/A26.1C+28.8B+4156.6h38.8C+83.5C+
M96 Mjolnir 2671671312.846A++9.4149.986%AN/A47.7B*28.6B++5203.5h32.4B+64.9B*
NC08 Mag-Scatter 1641631071.523C++1.9163.362%B**15.951%C++34C+N/A1074.8h3.6B+5.7B++
MGR-C1 Charger 152150463.261A*0.1729.8%B+20.667%C--62.5B**N/A1392.4h11B++36.9B+
M40 Fury-F 1701491341.112C+2.3246.47%C+N/A15.1C-2.1D-759.9h8.4B+18.2B+
M20 Basilisk 182143255.72B**2.2935.797%B++5.594%C+21.7C++5.9C1386.6h79.6C+222.4B+
Dual-75 Duster 144136719.429B++16.0041.137%C**N/A46.9D2.8D1702.9h5.9C+14.4C**
NS-R3 Swarm 244131642.047M**1.3963.504%C+N/A11.8B*10.2B*13911.1h22.2B++35B++
M60-G Bulldog-H 1361241111.273C++7.8457.257%B**N/A82.7B+8C+2571.5h5.2C++9.1B+
M20 Mustang 2361241260.984C2.4527.996%C--N/A5.3D4.8D11523.4h133.9C+478.4C
MAX Punch 1441233,0350.041C3.3947.264%C++N/A0.3DN/A1398.9h2.5C+5.3C++
C150 Dalton 246111313.581C0.1535.701%CN/A17.9D-21.8C+3666.2h5.1C14.3C
Auraxium Mag-Cutter 1289914,4710.007D3.4311.358%D*8.081%C**0.1D-N/A01170.3h3.5F-30.9F-
G30 Walker 14794118.545A*5.1128.851%C+8.511%A*17.4C++9.8C+1935.4h144.9B**502.1B*
A30 Walker 18186531.623C**1.8122.975%C+1.163%C-10.2C--11.3C+1688.4h179.5C-781.4C+
M20 Kestrel 15877721.069C2.3625.775%D1.299%C7.2D-7.6D10310.7h162.8D631.7D
G30 Walker 11975126.25A+2.8227.123%C6.667%B**20.8B++12.2B+2613.6h142.4B**525B*
M60-A Bulldog 7669234.5B+31.0755.525%B**1.449%D30C+3C1412.3h5.8C++10.4B+
Icikill 83674,8070.014D3.4229.173%C+7.463%C0.2C+N/A1276.2h2.9D--9.9C+
L105 Zephyr PX 6963321C+17.5760.338%AN/A105C++10C+4480.6h5.1C8.4C**
G30 Walker 8559115.364B+1.9336.478%C++6.78%A++36.9B+16.3C++2771.6h121.7B++333.6B++
Spear Anti-Vehicle Phalanx Tower 8557157M53.5758.083%B*3.509%C+81.4B**40B+5150.7h5.4B*9.3B**
Vortek Rotary 11054441.227C+2.2135.858%B*7.407%M*7.1D7.4C1847.6h120.1D334.9C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon121,7601.5h
Anti-Vehicle MANA Turret221,4532.6h
Nano-Armor Kit8841,606,713103.3h
Nanite Revive Grenade02,1430.6h
Medical Kit1,06911,56973.4h
Medical Applicator679369,79634.7h
Nanite Healing Grenade01840.1h
Spitfire Auto-Turret312,1662.4h
Motion Spotter3820,98112.4h
Restoration Kit1,40414,07886.1h
Recon Detection Device375,2418.4h
Shield Recharging Field13610,3784.7h
Smoke Grenade02050.1h
Ammunition Package16612,2905.4h
Anti-Infantry MANA Turret151,6122.2h
Nano-Repair Grenade02410.1h
Hardlight Barrier62920.4h

Check the help document for the dictionary if you want to learn more about words used here.


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