Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 18 (17,774)players online:
YamiLucifer9 (20)  영원의아리아 (8)  milsimprodigy (4)  HunterDarkGreen (3)  Sunstripe_Brizzal (2)  Tebbshire (2) 39
stats.dasanfall.com
Executor QuarkuPL[H] QuarkuPL
NC BR 198

KDR: 2.65

Score: 106.4m

Last Seen: Apr 21st, 2018 11:52 PM
- OFFLINE - 7 hour(s)

Rank 198 (119) of the New Conglomerate, Member of Hydra[H] Hydra
NC outfit on Cobalt

Members: 42
, on Cobalt
Level Progress (to 120): 60%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-11C C-4 The Moonshot SAS-R M30 Mustang AH NC6A GODSAW NS-15M1
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:QuarkuPL



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,778,471 MLG Score: 2221
Fun Score: N/A
Cheeseburgers Flipped: 871TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.455%27.244%7754992692,6432.93797-0.291

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.847%1.489A+1.129B**-1.716F-HEAD ++ (~13.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.595B+8.70.39B21.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.681%1.539%42259707,083221523193.1963305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.405%-0.008C+-0.116C+0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.40.575B+250.516B+41.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.493%3.559%21289674,468254916661.75216268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.803%-0.609D0.456B+1.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.502B+6.60.471B+12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.572%5.376%295149616,101221525822.7544236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.491%-0.499D0.337C**0.799

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
530.531B+16.20.563B+36.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.151%78.289%295796811,3123760393.00851

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.257%1.627A+0.748B++-0.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.601B+1.80.434B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.497%14.301%29569696,4262415452.65977

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.869%1.36A0.041C+0.305

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.621B+2.90.406B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 42
106.4m264%625 (37.5k)527 (31.6k)2.6468158,99660,0712.84708198 (119)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC9751128825.736%23.975%61703:2166

20% Engineer34% Heavy Assault15% Infiltrator24% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 8th, 2014 2:32 PMNov 24th, 2017 11:06 PMApr 21st, 2018 8:50 PM (5h) (PST)Apr 21st, 2018 8:13 PM (6h) (PST)Apr 21st, 2018 7:52 PM (6h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7321935390.7880.2980.1892.2440.0622221

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,93511,60532,330471811135431,631

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3363.4h/140.1d 12,031 38,120 41,498 452.9k 3,379 13,486 12,531 147.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:34,832
Deaths:10,818
KDR:3.220
Accuracy:29.595% B*
HSR:29.605% B+
NC6A GODSAW
C
Kills:2,899
Deaths:1,255
KDR:2.310
Accuracy:27.052% C
HSR:24.595% C
NS-15M1
B+
Kills:2,540
Deaths:1,755
KDR:1.447
Accuracy:23.373% C++
HSR:27.008% B+
EM6
B+
Kills:1,467
Deaths:1,019
KDR:1.440
Accuracy:22.069% C+
HSR:26.858% B+
NC6 Gauss SAW
B+
Kills:1,327
Deaths:1,010
KDR:1.314
Accuracy:22.827% B+
HSR:22.080% C+
NC6S Gauss SAW S
C+
Kills:1,200
Deaths:776
KDR:1.546
Accuracy:23.120% C+
HSR:19.167% D
EM1
B+
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:22.965% C*
HSR:24.787% B+
GD-22S
B
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:25.521% B
HSR:23.935% C+
NS-15M2
B**
Kills:1,174
Deaths:334
KDR:3.515
Accuracy:29.306% B**
HSR:26.661% C++
NS-15MG
B++
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:29.899% B++
HSR:26.496% C-
MGR-L1 Promise
B*
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:30.186% B*
HSR:32.308% B++
NC05 Jackhammer
B+
Kills:1,161
Deaths:582
KDR:1.995
Accuracy:50.732% B+
HSR:15.246% C*
NS-15M AE
B+
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:28.549% B+
HSR:27.931% C++
NSX Naginata
B**
Kills:1,154
Deaths:417
KDR:2.767
Accuracy:27.825% B**
HSR:28.596% C+
Kills:53,602
Deaths (as Heavy Assault):19,990
Deaths (to Heavy Assaults):16,427
KDR:2.68144
Kill Difference:33,612
Playtime:1,139.314 hours
Usage:34%
Score:32.019m
Score/min:468
Accuracy (listed only):28.073%
HSR (listed only):25.377%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B*
Kills:4,243
Deaths:2,082
KDR:2.038
Accuracy:27.484% B++
HSR:23.168% B*
AF-4G Cyclone
C++
Kills:2,127
Deaths:884
KDR:2.406
Accuracy:28.321% C+
HSR:21.486% C++
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
AC-X11
C++
Kills:1,322
Deaths:666
KDR:1.985
Accuracy:25.476% C+
HSR:22.390% C++
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B++
Tempest
C*
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C*
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
GD-66 Claw
A
Kills:1,188
Deaths:494
KDR:2.405
Accuracy:74.517% A
HSR:10.859% C--
Razor GD-23
B++
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B++
HSR:24.409% B++
LA39 Bruiser
A+
Kills:1,174
Deaths:459
KDR:2.558
Accuracy:78.030% A+
HSR:13.203% C
NS Baron G5AE
B+
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B+
HSR:14.249% C+
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% B
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
NC12 Sweeper
B**
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% B**
HSR:13.879% C*
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
Mauler S6
A
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A
HSR:18.723% B**
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
C*
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C*
HSR:14.655% C++
GD-7F
B++
Kills:427
Deaths:496
KDR:0.861
Accuracy:21.540% D
HSR:23.653% B++
NSX Tengu
B++
Kills:374
Deaths:171
KDR:2.187
Accuracy:43.000% B++
HSR:22.460% C++
19A Fortuna
A*
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% C**
HSR:31.975% A*
NSX Tanto
A
Kills:69
Deaths:28
KDR:2.464
Accuracy:31.130% B++
HSR:34.783% A
Kills:28,798
Deaths (as Light Assault):14,028
Deaths (to Light Assaults):13,309
KDR:2.05289
Kill Difference:14,770
Playtime:806.461 hours
Usage:24%
Score:28.015m
Score/min:579
Accuracy (listed only):37.746%
HSR (listed only):20.436%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:4,243
Deaths:2,082
KDR:2.038
Accuracy:27.484% B++
HSR:23.168% B*
AC-X11
C++
Kills:1,322
Deaths:666
KDR:1.985
Accuracy:25.476% C+
HSR:22.390% C++
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B++
GD-66 Claw
A
Kills:1,188
Deaths:494
KDR:2.405
Accuracy:74.517% A
HSR:10.859% C--
Razor GD-23
B++
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B++
HSR:24.409% B++
LA39 Bruiser
A+
Kills:1,174
Deaths:459
KDR:2.558
Accuracy:78.030% A+
HSR:13.203% C
NS Baron G5AE
B+
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B+
HSR:14.249% C+
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% B
Warden
A
Kills:1,161
Deaths:459
KDR:2.529
Accuracy:35.359% A
HSR:32.214% B**
NC12 Sweeper
B**
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% B**
HSR:13.879% C*
Mauler S6
A
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A
HSR:18.723% B**
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
C*
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C*
HSR:14.655% C++
GD-7F
B++
Kills:427
Deaths:496
KDR:0.861
Accuracy:21.540% D
HSR:23.653% B++
19A Fortuna
A*
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% C**
HSR:31.975% A*
GD Guardian
B**
Kills:185
Deaths:96
KDR:1.927
Accuracy:40.085% B**
HSR:28.649% C++
NSX Tanto
A
Kills:69
Deaths:28
KDR:2.464
Accuracy:31.130% B++
HSR:34.783% A
Kills:21,203
Deaths (as Engineer):10,402
Deaths (to Engineers):11,320
KDR:2.03836
Kill Difference:10,801
Playtime:671.932 hours
Usage:20%
Score:21.903m
Score/min:543
Accuracy (listed only):40.912%
HSR (listed only):21.599%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C*
Kills:3,428
Deaths:580
KDR:5.910
Accuracy:44.783% C*
HSR:78.967% C+
SAS-R
B**
Kills:3,093
Deaths:728
KDR:4.249
Accuracy:46.643% B**
HSR:73.812% B+
AF-4G Cyclone
C++
Kills:2,127
Deaths:884
KDR:2.406
Accuracy:28.321% C+
HSR:21.486% C++
NS-357G Underboss
B*
Kills:1,853
Deaths:1,150
KDR:1.611
Accuracy:46.780% B*
HSR:27.307% C++
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
Tempest
C*
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C*
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
NS-44L Blackhand
A+
Kills:1,217
Deaths:462
KDR:2.634
Accuracy:56.380% A+
HSR:50.945% B+
NC14 Bolt Driver
A*
Kills:1,189
Deaths:189
KDR:6.291
Accuracy:49.960% A*
HSR:81.161% B*
NS-44 Commissioner
B*
Kills:1,181
Deaths:819
KDR:1.442
Accuracy:44.028% B*
HSR:26.334% B++
NS-357 Underboss
A
Kills:1,163
Deaths:665
KDR:1.749
Accuracy:48.000% A
HSR:29.063% A
NSX Tomoe
B**
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:35.005% B**
HSR:35.745% C+
NC4 Mag-Shot
B**
Kills:1,161
Deaths:613
KDR:1.894
Accuracy:33.865% B**
HSR:23.428% B++
AF-8 RailJack
A+
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:48.939% A+
HSR:81.740% B++
AF-18 Stalker
B*
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:32.515% B*
HSR:24.031% B+
AF-6 Shadow
A+
Kills:1,161
Deaths:370
KDR:3.138
Accuracy:44.785% A+
HSR:31.869% B++
LA80
B*
Kills:1,161
Deaths:225
KDR:5.160
Accuracy:47.476% B*
HSR:80.190% C**
NS-30 Vandal
A
Kills:1,161
Deaths:331
KDR:3.508
Accuracy:41.268% A
HSR:34.798% B**
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
EM4 Longshot
B++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:42.464% C**
HSR:83.520% B++
NC4-FB Mag-Shot
B+
Kills:1,145
Deaths:691
KDR:1.657
Accuracy:37.831% B+
HSR:21.397% C+
The Executive
B
Kills:567
Deaths:592
KDR:0.958
Accuracy:24.927% F
HSR:25.926% B
NSX Tengu
B++
Kills:374
Deaths:171
KDR:2.187
Accuracy:43.000% B++
HSR:22.460% C++
Impetus
B**
Kills:292
Deaths:122
KDR:2.393
Accuracy:41.517% B**
HSR:28.425% C+
Gauss SPR
A*
Kills:121
Deaths:29
KDR:4.172
Accuracy:46.468% A*
HSR:43.802% B**
LA3 Desperado
B
Kills:110
Deaths:109
KDR:1.009
Accuracy:20.965% D*
HSR:21.818% B
Kills:33,586
Deaths (as Infiltrator):13,472
Deaths (to Infiltrators):9,195
KDR:2.49302
Kill Difference:20,114
Playtime:514.225 hours
Usage:15%
Score:15.106m
Score/min:490
Accuracy (listed only):38.468%
HSR (listed only):38.712%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C++
Kills:2,127
Deaths:884
KDR:2.406
Accuracy:28.321% C+
HSR:21.486% C++
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B++
Tempest
C*
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C*
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
GD-66 Claw
A
Kills:1,188
Deaths:494
KDR:2.405
Accuracy:74.517% A
HSR:10.859% C--
LA39 Bruiser
A+
Kills:1,174
Deaths:459
KDR:2.558
Accuracy:78.030% A+
HSR:13.203% C
NS-11P
B*
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:26.320% B+
HSR:24.893% B*
NS Baron G5AE
B+
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B+
HSR:14.249% C+
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% B
GR-22
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:29.120% B*
HSR:21.705% B
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
NC12 Sweeper
B**
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% B**
HSR:13.879% C*
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
Carnage AR
A
Kills:1,160
Deaths:405
KDR:2.864
Accuracy:31.065% A
HSR:25.862% B++
NC9 A-Tross
B**
Kills:1,160
Deaths:409
KDR:2.836
Accuracy:30.831% B**
HSR:28.793% B+
Mauler S6
A
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A
HSR:18.723% B**
Reaper DMR
B**
Kills:1,158
Deaths:388
KDR:2.985
Accuracy:31.011% B**
HSR:29.275% B++
NS-11A
B**
Kills:1,158
Deaths:398
KDR:2.910
Accuracy:29.530% B**
HSR:27.375% B*
The Brawler
C*
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C*
HSR:14.655% C++
NSX Tengu
B++
Kills:374
Deaths:171
KDR:2.187
Accuracy:43.000% B++
HSR:22.460% C++
Gauss Prime
B
Kills:120
Deaths:35
KDR:3.429
Accuracy:26.209% C+
HSR:25.833% B
Kills:24,853
Deaths (as Combat Medic):10,860
Deaths (to Combat Medics):5,928
KDR:2.28849
Kill Difference:13,993
Playtime:125.330 hours
Usage:4%
Score:3.408m
Score/min:453
Accuracy (listed only):39.461%
HSR (listed only):20.101%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A
Kills:1,185
Deaths:356
KDR:3.329
Accuracy:46.749% A
HSR:15.190% C+
AF-41 Hacksaw
B++
Kills:1,184
Deaths:400
KDR:2.960
Accuracy:26.561% D
HSR:17.230% B++
AF-34 Mattock
A
Kills:1,180
Deaths:356
KDR:3.315
Accuracy:49.202% A
HSR:16.102% C
AF-41 Hacksaw
B+
Kills:1,161
Deaths:400
KDR:2.903
Accuracy:25.788% D
HSR:15.418% B+
AF-23 Grinder
A
Kills:990
Deaths:275
KDR:3.600
Accuracy:44.243% B+
HSR:21.010% A
AF-23 Grinder
A
Kills:925
Deaths:275
KDR:3.364
Accuracy:41.686% B++
HSR:19.460% A
NCM3 Raven
C+
Kills:312
Deaths:194
KDR:1.608
Accuracy:40.145% C+
HSR:1.603% D-
NCM2 Falcon
B++
Kills:281
Deaths:237
KDR:1.186
Accuracy:33.550% D
HSR:6.762% B++
NCM3 Raven
C+
Kills:239
Deaths:194
KDR:1.232
Accuracy:39.908% C+
HSR:1.255% D--
NCM2 Falcon
D
Kills:213
Deaths:234
KDR:0.910
Accuracy:34.931% D
HSR:3.756% D
NS-10 Burster
B++
Kills:87
Deaths:76
KDR:1.145
Accuracy:34.830% B++
HSR:5.747% C+
NS-10 Burster
A**
Kills:69
Deaths:72
KDR:0.958
Accuracy:35.435% B++
HSR:13.044% A**
Kills:7,826
Deaths (as MAX Suit):1,534.500
Deaths (to MAX Suits):2,879
KDR:5.10003
Kill Difference:6,291.500
Playtime:109.114 hours
Usage:3%
Score:5.937m
Score/min:907
Accuracy (listed only):37.752%
HSR (listed only):11.381%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:2,987
V. Kills:313 N/A
Deaths:880
KDR:3.394
Accuracy:56.250% C+
KPH:51 C+
VKPH:5.300 C+
Breaker Rocket Pods
B++
Kills:2,115
V. Kills:209 N/A
Deaths:235
KDR:9
Accuracy:56.035% B++
KPH:141.500 B+
VKPH:14 C+
Vortek Rotary
C+
Kills:897
V. Kills:769 116%
Deaths:927
KDR:0.968
Accuracy:30.399% C+
KPH:11.100 C+
VKPH:9.500 C+
Coyote Missiles
D
Kills:257
V. Kills:268 96%
Deaths:165
KDR:1.558
Accuracy:52.679% C+
KPH:17.100 D-
VKPH:17.800 D
Hornet Missiles
B++
Kills:231
V. Kills:112 204%
Deaths:43
KDR:5.372
Accuracy:62.307% C*
KPH:105.800 B++
VKPH:51.300 B+
M20 Mustang
B
Kills:185
V. Kills:129 142%
Deaths:118
KDR:1.568
Accuracy:31.130% C++
KPH:15.600 B
VKPH:10.900 C++
Kills:6,672 (4,069 + 0)
Deaths:2,368
KDR:2.818
VKDR:0.760
Vehicle Kills:1,800
Kill Difference:4,304
Playtime:183.327 hours
Usage:5%
Score:4.466m
Score/min:406
Piloting Accuracy:31.130%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:899
V. Kills:885 101%
Deaths:924
KDR:0.973
Accuracy:47.349% B
KPH:7.200 C+
VKPH:7.100 C+
AP30 Shredder
C++
Kills:586
V. Kills:510 115%
Deaths:181
KDR:3.238
Accuracy:29.168% C*
KPH:22.600 C
VKPH:19.700 C++
C150 Dalton
C++
Kills:511
V. Kills:619 82%
Deaths:144
KDR:3.549
Accuracy:24.298% D*
KPH:20.300 D
VKPH:24.600 C++
L105 Zephyr
C*
Kills:276
V. Kills:33 N/A
Deaths:35
KDR:7.886
Accuracy:44.213% C*
KPH:48.500 C+
VKPH:5.800 C
Dual-75 Duster
C-
Kills:66
V. Kills:4 N/A
Deaths:2
KDR:33
Accuracy:33.916% D
KPH:56.200 C-
VKPH:3.400 D
Kills:2,338 (899 + 1,439)
Deaths:1,286
KDR:1.818
VKDR:1.595
Vehicle Kills:2,051
Kill Difference:1,052
Playtime:182.230 hours
Usage:5%
Score:3.253m
Score/min:297
Piloting Accuracy:47.349%
Gunner Accuracy:33.916%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,470
V. Kills:125 N/A
Deaths:89
KDR:16.517
Accuracy:49.320% C+
KPH:90.300 B**
VKPH:7.700 C+
L100 Python HEAT
A++
Kills:719
V. Kills:148 483%
Deaths:63
KDR:11.413
Accuracy:49.543% C+
KPH:62.800 A++
VKPH:12.900 B+
L100 Python AP
B**
Kills:584
V. Kills:435 134%
Deaths:142
KDR:4.113
Accuracy:58.640% B+
KPH:33.100 B+
VKPH:24.600 B**
C75 Viper
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:26.833% D*
KPH:29 C+
VKPH:5.600 C
Skyguard
D
Kills:80
V. Kills:64 123%
Deaths:43
KDR:1.860
Accuracy:25.753% D
KPH:8.700 D
VKPH:7 D
Kills:2,936 (2,936 + 0)
Deaths:352
KDR:8.341
VKDR:2.239
Vehicle Kills:788
Kill Difference:2,584
Playtime:57.411 hours
Usage:2%
Score:1.760m
Score/min:511
Driving Accuracy:25.753%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:970
V. Kills:764 127%
Deaths:228
KDR:4.254
Accuracy:48.244% C+
KPH:23.100 C++
VKPH:18.200 B+
Enforcer ML85
B+
Kills:632
V. Kills:463 136%
Deaths:115
KDR:5.496
Accuracy:45.002% B+
KPH:25.600 C**
VKPH:18.800 C*
Titan-150 HESH
D
Kills:384
V. Kills:48 N/A
Deaths:51
KDR:7.529
Accuracy:37.306% D*
KPH:28.700 D
VKPH:3.600 D--
E540 Halberd
B++
Kills:266
V. Kills:146 181%
Deaths:31
KDR:8.581
Accuracy:44.888% C+
KPH:35.600 B++
VKPH:19.500 B++
Titan-150 HEAT
B**
Kills:178
V. Kills:66 266%
Deaths:28
KDR:6.357
Accuracy:43.216% C
KPH:32.600 B**
VKPH:12.100 B++
C85 Canister
C*
Kills:148
V. Kills:8 N/A
Deaths:7
KDR:21.143
Accuracy:39.529% C++
KPH:86.600 C*
VKPH:4.700 C++
M12 Kobalt
B+
Kills:69
V. Kills:2 N/A
Deaths:1
KDR:69
Accuracy:12.010% D
KPH:81.800 B+
VKPH:2.400 B+
Kills:2,647 (1,532 + 1,115)
Deaths:461
KDR:5.742
VKDR:3.247
Vehicle Kills:1,497
Kill Difference:2,186
Playtime:95.454 hours
Usage:3%
Score:3.431m
Score/min:599
Driving Accuracy:43.216%
Gunner Accuracy:12.010%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:902
V. Kills:481 187%
Deaths:147
KDR:6.136
Accuracy:59.277% B+
KPH:47.600 B+
VKPH:25.400 B+
C85 Canister-H
C++
Kills:794
V. Kills:38 N/A
Deaths:66
KDR:12.030
Accuracy:48.319% C++
KPH:114.600 C+
VKPH:5.500 C--
M12 Kobalt-H
B*
Kills:273
V. Kills:9 N/A
Deaths:18
KDR:15.167
Accuracy:26.835% B*
KPH:161.200 B+
VKPH:5.300 B
Kills:1,969 (0 + 1,969)
Deaths:231
KDR:8.524
VKDR:2.286
Vehicle Kills:528
Kill Difference:1,738
Playtime:27.574 hours
Usage:1%
Score:0.646m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:26.835%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:599
V. Kills:95 N/A
Deaths:42
KDR:14.262
Accuracy:34.815% C+
KPH:66.100 B
VKPH:10.500 C+
M40 Fury
B+
Kills:598
V. Kills:85 N/A
Deaths:49
KDR:12.204
Accuracy:27.390% D--
KPH:65.700 B+
VKPH:9.300 C+
M12 Kobalt
A+
Kills:306
V. Kills:12 N/A
Deaths:21
KDR:14.571
Accuracy:24.104% A
KPH:106.500 B**
VKPH:4.200 A+
M12 Kobalt
B++
Kills:141
V. Kills:2 N/A
Deaths:8
KDR:17.625
Accuracy:20.611% B+
KPH:100.400 B++
VKPH:1.400 D
Kills:1,644 (0 + 1,644)
Deaths:120
KDR:13.700
VKDR:1.617
Vehicle Kills:194
Kill Difference:1,524
Playtime:22.441 hours
Usage:1%
Score:1.146m
Score/min:851
Driving Accuracy:N/A%
Gunner Accuracy:20.611%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:184
V. Kills:6 N/A
Deaths:144
KDR:1.278
Accuracy:40.849% C
KPH:23.300 D--
VKPH:0.800 C
Kills:184 (184 + 0)
Deaths:144
KDR:1.278
VKDR:0.042
Vehicle Kills:6
Kill Difference:40
Playtime:7.893 hours
Usage:0%
Score:0.038m
Score/min:80
Driving Accuracy:40.849%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 35,02634,83210,8183.22B0.5729.595%B*29.605%B+73.8B*N/A224472.1h8.3B*28.2B++
NS-11C 4,2694,2432,0822.038B**0.6127.484%B++23.168%B*31.2C++N/A141135.9h11.1B++40.4B++
C-4 4,6573,7381,2762.929B**0.2826.531%C**N/A131.6A32.4C++160928.4h1.2B++4.5B++
The Moonshot 3,4363,4285805.91C++3.2644.783%C*78.967%C+69.1B+N/A22149.6h1.7B+3.9B+
SAS-R 3,1153,0937284.249B1.6046.643%B**73.812%B+65.8B**N/A26647h1.9B+4.1B++
M30 Mustang AH 3,3002,9878803.394C0.7556.25%C+1.774%B+51.1C+5.4C+35158.5h6.5B+11.5B+
NC6A GODSAW 2,9072,8991,2552.31C+0.3427.052%C24.595%C53CN/A34354.7h7.9C++29.3C**
NS-15M1 2,5532,5401,7551.447C+1.2023.373%C++27.008%B+31.5CN/A16780.6h11.7C**50.1C**
AF-4G Cyclone 2,1322,1278842.406B0.2428.321%C+21.486%C++48.9C+N/A25243.5h9B+31.7C**
Breaker Rocket Pods 2,3242,1152359C++6.3556.035%B++N/A141.9B+14C+98114.9h9.6B*17B++
NS-357G Underboss 1,8621,8531,1501.611B+1.0446.78%B*27.307%C++46.9CN/A23639.5h3.6C*7.7B+
AF-4 Cyclone 1,6841,6687542.212B++0.4328.257%B+21.523%B+45.7B+N/A27436.5h9.3B+32.8B+
L100 Python HESH 1,5951,4708916.517B+13.8749.32%C+2.653%B++90.2B**7.7C+54516.3h2.1B**4.4B*
EM6 1,4721,4671,0191.44C+1.2122.069%C+26.858%B+33.5CN/A21843.8h10.1B45.6C**
NC6 Gauss SAW 1,3311,3271,0101.314C+1.3322.827%B+22.08%C+39.1C**N/A36433.9h8.2B+36B+
AC-X11 1,3291,3226661.985B*0.6625.476%C+22.39%C++30.9C+N/A21142.8h7.6B*29.7B+
NS Baron G5 1,2401,2397341.688B++0.9637.661%D17.191%B++35.1C+N/A18435.3h4B+10.6C+
Tempest 1,2341,2314492.742B*0.1027.907%C*18.44%C57.5C**N/A29921.4h9.2B+32.9B+
Blitz GD-10 1,2281,2218491.438C**1.2123.802%C+18.509%B+22.5CN/A14554.3h13.6B56.9C**
NS-44L Blackhand 1,2211,2174622.634A0.0156.38%A+50.945%B+61.2A++N/A17919.9h3B*5.3B*
NC6S Gauss SAW S 1,2011,2007761.546C+1.1023.12%C+19.167%D43.8C+N/A32827.4h9.9C**43C++
NC14 Bolt Driver 1,1891,1891896.291A++3.6449.96%A*81.161%B*61.3A*N/A40819.4h1.6A3.2A
GD-66 Claw 1,1991,1884942.405B++0.2474.517%A10.859%C--62.9B*N/A36018.9h1.8B**2.5B*
AF-34 Mattock 1,1971,1853563.329C+0.6846.749%A15.19%C+70.1AN/A52916.9h5.2C**11.2B*
Razor GD-23 1,1991,1844602.574A+0.0728.794%B++24.409%B++51.3B**N/A40323.1h9.1B*31.6B++
AF-41 Hacksaw 1,1891,1844002.96C++0.3126.561%D17.23%B++55.3A+N/A39221.4h4.7B**17.6B+
NS-44 Commissioner 1,1991,1818191.442B+1.2044.028%B*26.334%B++43.4C*N/A28527.2h3.6C**8.1B+
AF-34 Mattock 1,1941,1803563.315C++0.6749.202%A16.102%C69.8A+N/A52116.9h5.6B+11.4B*
Frag Grenade 1,1841,17911179N/A1,176.3550.054%B+N/A655B+2.8D42811.8h2.7B*5.5B++
The Slasher 1,2131,17937,1330.032C-2.6119.348%D*6.022%C--0.7C-N/A31741.8h1.7B++8.8C+
LA39 Bruiser 1,1831,1744592.558B**0.0978.03%A+13.203%C69.1B**N/A58517h1.8B**2.3B*
EM1 1,1771,1745432.162B*0.4822.965%C*24.787%B+50.8B+N/A33723.1h10.7B++46.7B+
GD-22S 1,1871,1744672.514B+0.1325.521%B23.935%C+50.8BN/A40723.1h9.5B+37.1B+
NS-15M2 1,1791,1743343.515B*0.8729.306%B**26.661%C++65.2B+N/A47118h10.8B+36.9B+
NS-15MG 1,1741,1703253.6A++0.9529.899%B++26.496%C-84.8B+N/A42913.8h10.1B+33.6B+
MGR-L1 Promise 1,1811,1703143.726B**1.0830.186%B*32.308%B++81.3B*N/A19714.4h11.3B+37.3B++
Bouncing Betty 1,1681,1672055.693B+3.0548.676%B+N/A191.3AN/A9916.1h1.7B+3.5B++
NS-11P 1,1721,1654792.432B**0.2126.32%B+24.893%B*51.3B**N/A32422.7h10.8B**41.2B++
NS Baron G5AE 1,1711,1655332.186B+0.4653.965%B+14.249%C+58.8B+N/A58219.8h3.4B+6.3C+
AF-57 Piston 1,1731,1655142.267B**0.3850.531%B**14.764%B60.1B**N/A34119.4h3.5B*6.9B*
NS-357 Underboss 1,1641,1636651.749B++0.9048%A29.063%A49.3C**N/A25823.6h3.6B+7.5B*
NSX Tomoe 1,1631,1615552.092C*0.5535.005%B**35.745%C+49C*N/A25923.7h13C*37.1B+
NC4 Mag-Shot 1,1691,1616131.894A+0.7533.865%B**23.428%B++44.7B**N/A22326h6.8C**20.1B+
AF-41 Hacksaw 1,1701,1614002.903C++0.2625.788%D15.418%B+54.3AN/A38621.4h4.7B**18.3B+
AF-8 RailJack 1,1661,1611985.864A3.2248.939%A+81.74%B++52.3A++N/A32722.2h1.6B**3.2B**
AF-18 Stalker 1,1661,1614352.669A0.0232.515%B*24.031%B+64.9AN/A57017.9h9.7B**29.9B*
NC05 Jackhammer 1,1641,1615821.995B+0.6550.732%B+15.246%C*48.2C++N/A31124.1h4.2B+8.4B+
GR-22 1,1671,1613902.977B**0.3329.12%B*21.705%B71.7A++N/A21516.2h9.4A32.2B**
AF-6 Shadow 1,1651,1613703.138B*0.4944.785%A+31.869%B++57.8C**N/A30520.1h4.1B**9.2B**
LA80 1,1621,1612255.16B+2.5147.476%B*80.19%C**54.5B+N/A29721.3h1.6B**3.4B*
NS-30 Vandal 1,1631,1613313.508B*0.8641.268%A34.798%B**58.3B++N/A43119.9h4.3B**10.5B*
Warden 1,1701,1614592.529A+0.1235.359%A32.214%B**45.2B**N/A28125.7h6.3B*17.8B*
NS-7 PDW 1,1651,1606141.889B**0.7624.447%C+18.707%C*35.2BN/A26133h12.4B+50.7B
NS-15M AE 1,1681,1603753.093B+0.4528.549%B+27.931%C++71.6B+N/A40516.2h10.1B+35.3B+
NC12 Sweeper 1,1671,1604342.673A0.0355.583%B**13.879%C*52.7B*N/A25122h3.3B*6B*
MKV Suppressed 1,1681,1604602.522A+0.1228.302%B+19.828%C++49.6B++N/A28323.4h12B+42.3B+
Carnage AR 1,1681,1604052.864B**0.2231.065%A25.862%B++81.1A*N/A30514.3h9.5A30.7B**
NC9 A-Tross 1,1681,1604092.836A0.1930.831%B**28.793%B+79.5A++N/A20714.6h7A22.8B**
Mauler S6 1,1681,1597441.558B+1.0953.626%A18.723%B**35.4C*N/A15332.7h3.7B*6.9B*
EM4 Longshot 1,1621,1594282.708C0.0642.464%C**83.52%B++27.9CN/A13941.5h1.8B++4.3B+
Reaper DMR 1,1691,1583882.985B+0.3431.011%B**29.275%B++79.9A++N/A22714.5h7A22.7B**
AF-4A Bandit 1,1641,1586441.798B0.8527.547%B28.843%B**28.3CN/A13640.9h8.9B++32.3B+
NS-11A 1,1671,1583982.91B**0.2629.53%B**27.375%B*69.3A+N/A22816.7h9.5A32.3B**
NSX Naginata 1,1641,1544172.767B**0.1227.825%B**28.596%C+65.6B++N/A16017.6h9.8B++35.2B+
Gauss Compact S 1,1661,1535452.116B**0.5327.265%B++22.29%B++40.6B**N/A31228.4h9.2B+33.8B+
AF-19 Mercenary 1,1541,1525492.098B**0.5524.724%B+20.486%C+32.1B+N/A36435.9h9.1B**36.8B++
NC4-FB Mag-Shot 1,1461,1456911.657C++0.9937.831%B+21.397%C+43.4C-N/A21726.4h6.8C+18B
Anti-Vehicle Grenade 1,2431,05011050N/A1,047.3557.771%B+N/A617.6B*113.5C*51651.7h3.5B**6B**
NS Decimator 1,3021,0001,0050.995C+1.6561.073%C+2.2%C37.2C*11.2C--49026.9h3.3B**5.4B**
AF-23 Grinder 9979902753.6B+0.9544.243%B+21.01%A65.6A++N/A22015.1h5.5B++12.4B*
Titan-150 AP 1,7349702284.254C+1.6148.244%C+3.814%C**23.2C++18.2B+70141.9h4.6B9.5B+
AF-23 Grinder 9359252753.364B0.7241.686%B++19.46%A61.3A++N/A21715.1h5.6B+13.3B++
E540 Halberd-H 1,3839021476.136C+3.4959.277%B+N/A47.5B+25.3B+34119h6.2C*10.4B+
CAS30 Tank Buster 1,7848999240.973C+1.6747.349%BN/A7.2C+7.1C+191124.3h48.7B102.9B+
Vortek Rotary 1,6668979270.968C1.6830.399%C+2.564%C+11.1C+9.5C+27380.7h84.1C++276.6C++
Shrike 1,2038545401.581A1.0760.031%B3.864%B+39.4B**16.1B+39721.7h4.1B**6.8B**
NS Decimator-G 1,1818474661.818B+0.8365.138%C++3.542%B+45.3C+17.9C+48018.7h3.9C**5.9B
C85 Canister-H 8327946612.03C+9.3848.319%C++13.728%B+115.1C+5.5C--4886.9h4.4B++9.1B+
L100 Python HEAT 8677196311.413B**8.7749.543%C+5.424%A++62.5A++12.9B+42111.5h3.5B**7B*
Enforcer ML85 1,0956321155.496C++2.8545.002%B+2.215%C+25.7C**18.8C*64124.6h12.2C*27.2B+
M40 Fury 6945994214.262B**11.6234.815%C+1.336%C--65.8B10.4C+8639.1h11B31.5B
M40 Fury 6835984912.204B*9.5627.39%D--N/A65.7B+9.3C+10139.1h9B*32.8C**
AP30 Shredder 1,0965861813.238C0.5929.168%C*N/A22.6C19.7C++40825.9h87.9C+301.4C+
L100 Python AP 1,0195841424.113C+1.4758.64%B+4.452%B+33.2B+24.7B**58117.6h6.3C*10.8B+
The Brawler 5815802632.205B0.4456.11%C*14.655%C++37.9C-N/A17815.3h3.2B++5.8B+
The Executive 5815675920.958C1.6924.927%F25.926%B13.3D*N/A3442.6h6.3B25.2D--
MANA Anti-Vehicle Turret 1,3055602482.258U0.3960.102%UN/A5600U7450U8703700.1h8T*13.3T*
C150 Dalton 1,1305111443.549C0.9024.298%D*N/A20.4D24.7C++66925.1h4.3B17.8D
Sticky Grenade 4614581458N/A455.3555.403%C**N/A1526.7B*10C++79130.3h1.3B*2.4B++
Hawk GD-68 6904564441.027B+1.6261.478%C4.386%B++23.8B+12.2B34119.2h5.8B**9.4B*
GD-7F 4294274960.861C1.7921.54%D23.653%B++10.6D-N/A10140.4h12.4C*57.7C+
Carver 4244213,1440.134C++2.5126.012%C+18.052%C**3CN/A8138.6h1.3B5.1C*
Titan-150 HESH 432384517.529C4.8837.306%D*2.083%C+28.7D3.6D--16313.4h2.6B++7C+
NSX Tengu 3773741712.187B++0.4643%B++22.46%C++52.7C**N/A1147.1h12.2C*28.4B+
Tank Mine 5863591302.762C++0.1238.297%C**N/A97C+61.4C+20783.7h2.3C-6C**
19A Fortuna 3223192021.579C*1.0727.895%C**31.975%A*28CN/A16211.4h8.7B+31.1B+
NCM3 Raven 5183121941.608B**1.0440.145%C+1.603%D-16.7A++11A++35318.7h21B*52.2B++
M12 Kobalt 3183062114.571C++11.9224.104%A19.935%B105.5B**4.1A4752.9h16.6B+68.8B++
Impetus 2942921222.393B0.2541.517%B**28.425%C+52.1C*N/A2095.6h4B+9.8B++
NCM2 Falcon 3682812371.186C+1.4633.55%D6.762%B++16.3C*5.1C++23017.2h8.8B+26.3C*
L105 Zephyr 309276357.886C+5.2444.213%C*N/A48.4C+5.8C4645.7h5.3B+12B+
M12 Kobalt-H 2822731815.167C12.5226.835%B*14.286%C160.6B+5.3B5531.7h15.8C+58.7B+
E540 Halberd 412266318.581C*5.9344.888%C+3.383%C+35.5B++19.5B++6157.5h5.2B+11.6B+
Coyote Missiles 5252571651.558D1.0952.679%C+N/A17D-17.7D52915.1h55.4D105.2D
NCM3 Raven 4232391941.232B1.4139.908%C+1.255%D--12.8B+9.8A29718.7h27.3C+68.4C++
Hornet Missiles 343231435.372C++2.7362.307%C*1.732%C+105B++50.9B+15342.2h8.2B+13.2B+
NSX Amaterasu 2232223,1470.071C++2.5819.32%D1.351%D*1.6CN/A4140.3h2.1C++10.9B+
NCM2 Falcon 2752132340.91C+1.7434.931%D3.756%D12.5C++3.6D17017.1h11.9B+34.2C*
M20 Mustang 3141851181.568C+1.0831.13%C++4.324%A15.5B10.8C++49411.9h99.5B+319.5B+
GD Guardian 185185961.927C+0.7240.085%B**28.649%C++40.2CN/A974.6h7.1C+17.7B+
S12 Renegade 1901841441.278C1.3740.849%C9.239%B**23.3D--N/A807.9h3.3C++8.2C+
Titan-150 HEAT 244178286.357C**3.7143.216%C4.494%B*32.4B**12B++7465.5h3.9B+8.9B+
MAX Punch 1691641,5380.107C*2.5443.284%C+N/A1.6BN/A11105.1h1.9C++4.5C++
NC15 Phoenix 3621533120.49D2.1659.257%B*N/A10C13.7C++26415.3h10.6C+17.9B
C85 Canister 156148721.143C++18.5039.529%C++14.189%C++87.1C*4.7C++4381.7h6.2B+15.8B+
M12 Kobalt 143141817.625B+14.9820.611%B+22.695%B**100.7B++1.4D4871.4h16.3B79.1B+
Spear Anti-Vehicle Phalanx Turret 2141311310.077B+7.4353.734%B**5.344%B+62.4B**39.5A+12812.1h7.9C++14.7B+
Gauss SPR 121121294.172A+1.5346.468%A*43.802%B**71.2A*N/A3211.7h3.5A7.5A
Gauss Prime 121120353.429A0.7826.209%C+25.833%B80A+N/A3331.5h7.2A++27.6B**
MANA Anti-Personnel Turret 113113382.974N/A0.3323.1%UN/A1130UN/A6639900.1h20.7T*89.8T*
LA3 Desperado 1101101091.009C+1.6420.965%D*21.818%B15.7DN/A1197h10.5D50D--
M60-A Bulldog 1058899.778C+7.1344.636%C+2.273%C+22C-4.3C*1844h6.8C-15.1C+
NS-10 Burster 13887761.145B1.5034.83%B++5.747%C+5.5C*3.2C18115.9h166.3C+477.4B+
Mag-Cutter 898510,1330.008C-2.6430.493%C++N/A0.2DN/A2510h2.4C**7.9B
C75 Viper 9983155.533C++2.8926.833%D*1.205%C28.6C5.5C-8182.9h10.4B38.6C+
Skyguard 14480431.86C0.7925.753%D1.25%D-8.7D7D3319.2h164.5C--638.9D
M60-A Bulldog 8072710.286C+7.6440.36%D1.389%D21.8D2.4C--2853.3h6.5C16.2C-
M12 Kobalt 7169169S66.3512.01%D17.391%B+86.3B+2.5B+4470.8h15.1B+126C++
NSX Tanto 6969282.464B**0.1831.13%B++34.783%A53.1B+N/A1821.3h11.7B+37.7B+
NS-10 Burster 11969720.958C+1.6935.435%B++13.044%A**4.5C3.2C-15915.5h209D-589.7C++
Dual-75 Duster 7066233A++30.3533.916%DN/A55C-3.3D3291.2h5.3C+15.6C+
AF-22 Crow 8562511.216B**1.4365.451%C3.226%C**36.5B+13.5C++5881.7h4.9A7.5B**
M60-A Bulldog 6154183C0.3520.672%FN/A20D2.6D-3782.7h5.2B25.4D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit653734,17152.1h
Motion Spotter2912,2455h
Restoration Kit71660.3h
Anti-Vehicle MANA Turret261,5212.8h
Spawn Beacon385,7122.8h
Medical Applicator19695,7528.6h
Medical Kit1,10218,95428.1h
Nanite Revive Grenade01,2280.3h
Deconstruction Tool0710h
Recon Detection Device146671.4h
G40-F Ranger01350h
Ammunition Package851,4662.1h
Anti-Infantry MANA Turret81770.3h
Shield Recharging Field1680h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.59s
Server spent 4.62s on queries, 3.03s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.