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Executor QuarkuPL[KAIN] QuarkuPL
NC BR 194

KDR: 2.62

Score: 100.9m

Last Seen: Jan 19th, 2017 10:44 PM
- OFFLINE - 12.6 hour(s)

Rank 194 (112) of the New Conglomerate, Member of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 49
, on Cobalt
Level Progress (to 113): 68%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-11C C-4 The Moonshot NC6A GODSAW M30 Mustang AH NS-15M1 AF-4G Cyclone
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,558,295 MLG Score: 2045
Fun Score: N/A
Cheeseburgers Flipped: 834TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.238%26.764%7564787282,0432.91864-0.297

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.991%1.557A+1.221B**-1.825F-HEAD ++ (~12.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.6B+8.60.389C**21.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.19%1.505%41459146,645208821523.18095309%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.939%-0.06C+-0.183C0.273

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.90.569B+24.10.514B+40.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.394%3.471%21889114,293237315961.8091269%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.796%-0.57D0.323C*1.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.40.504B+6.70.466B+12.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.209%4.906%288149055,544203823932.72031232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.691%-0.447C--0.268C*0.938

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
530.502B+160.521B+37

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.418%79.326%28879129,0503265242.77182

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.344%1.617A+0.837B++-0.428

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.601B+1.70.438B2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.593%14.22%28869136,3432135442.97096

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.891%1.376A0.139C++0.306

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.619B+2.90.399B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 49
100.9m277.1%647 (38.8k)547 (32.8k)2.62212142,24254,2472.82668194 (112)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC919980125.245%23.042%58203:2462

21% Engineer32% Heavy Assault15% Infiltrator25% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 8th, 2014 2:32 PMApr 10th, 2016 5:57 PMJan 19th, 2017 5:33 PM (16h) (PST)Jan 19th, 2017 7:03 PM (15h) (PST)Jan 19th, 2017 6:44 PM (15h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7271905370.7710.2940.1782.3110.0632045

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,64011,39532,245461811139432,809

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3074h/128.1d 11,097 32,776 37,577 426.3k 3,116 12,102 11,608 134.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:26,880
Deaths:8,284
KDR:3.245
Accuracy:29.485% B**
HSR:29.029% B*
NC6A GODSAW
C**
Kills:2,899
Deaths:1,255
KDR:2.310
Accuracy:27.052% C**
HSR:24.595% C+
NS-15M1
B**
Kills:2,540
Deaths:1,755
KDR:1.447
Accuracy:23.373% B+
HSR:27.008% B**
EM6
B*
Kills:1,467
Deaths:1,019
KDR:1.440
Accuracy:22.069% C*
HSR:26.858% B*
NC6 Gauss SAW
B++
Kills:1,327
Deaths:1,010
KDR:1.314
Accuracy:22.825% B++
HSR:22.080% C++
NC6S Gauss SAW S
C++
Kills:1,200
Deaths:776
KDR:1.546
Accuracy:23.120% C++
HSR:19.167% C--
EM1
B*
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:22.965% B+
HSR:24.787% B*
GD-22S
B++
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:25.521% B++
HSR:23.935% B
NS-15M2
A
Kills:1,174
Deaths:334
KDR:3.515
Accuracy:29.306% A
HSR:26.661% B+
NS-15MG
B*
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:29.899% B*
HSR:26.496% C+
NC05 Jackhammer
B*
Kills:1,161
Deaths:582
KDR:1.995
Accuracy:50.732% B*
HSR:15.246% B
NS-15M AE
B*
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:28.549% B*
HSR:27.931% B+
NSX Naginata
B**
Kills:1,154
Deaths:417
KDR:2.767
Accuracy:27.825% B**
HSR:28.596% C++
Kills:44,480
Deaths (as Heavy Assault):17,142
Deaths (to Heavy Assaults):14,920
KDR:2.5948
Kill Difference:27,338
Playtime:982.661 hours
Usage:32%
Score:28.846m
Score/min:489
Accuracy (listed only):27.901%
HSR (listed only):24.799%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B**
Kills:3,674
Deaths:1,867
KDR:1.968
Accuracy:27.162% B*
HSR:23.272% B**
AF-4G Cyclone
B+
Kills:2,122
Deaths:882
KDR:2.406
Accuracy:28.315% C**
HSR:21.489% B+
AF-4 Cyclone
B*
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.255% B++
HSR:21.523% B*
AC-X11
B+
Kills:1,322
Deaths:665
KDR:1.988
Accuracy:25.465% C**
HSR:22.390% B+
NS Baron G5
B*
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B*
Tempest
B+
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% B+
HSR:18.440% C+
Blitz GD-10
B*
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C++
HSR:18.509% B*
GD-66 Claw
A+
Kills:1,185
Deaths:492
KDR:2.409
Accuracy:74.498% A+
HSR:10.802% C
Razor GD-23
B**
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B**
HSR:24.409% B**
LA39 Bruiser
A++
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A++
HSR:13.140% C++
AF-57 Piston
B**
Kills:1,161
Deaths:510
KDR:2.276
Accuracy:50.497% B**
HSR:14.815% B+
NS Baron G5AE
B++
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:53.968% B++
HSR:14.298% C+
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C**
NS-7 PDW
B+
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C++
HSR:18.707% B+
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% B
AF-4A Bandit
A+
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B++
HSR:28.843% A+
Gauss Compact S
B*
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B*
HSR:22.290% B*
AF-19 Mercenary
B++
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B++
HSR:20.486% C++
Mauler S6
A+
Kills:1,085
Deaths:700
KDR:1.550
Accuracy:53.705% A+
HSR:18.618% B**
The Brawler
B++
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C*
HSR:14.655% B++
GD-7F
A
Kills:400
Deaths:460
KDR:0.870
Accuracy:20.987% C--
HSR:24.500% A
19A Fortuna
M
Kills:292
Deaths:172
KDR:1.698
Accuracy:28.334% B+
HSR:31.849% M
Kills:27,640
Deaths (as Light Assault):13,486
Deaths (to Light Assaults):12,165
KDR:2.04953
Kill Difference:14,154
Playtime:769.385 hours
Usage:25%
Score:27.361m
Score/min:593
Accuracy (listed only):37.797%
HSR (listed only):19.724%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B**
Kills:3,674
Deaths:1,867
KDR:1.968
Accuracy:27.162% B*
HSR:23.272% B**
AC-X11
B+
Kills:1,322
Deaths:665
KDR:1.988
Accuracy:25.465% C**
HSR:22.390% B+
NS Baron G5
B*
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B*
GD-66 Claw
A+
Kills:1,185
Deaths:492
KDR:2.409
Accuracy:74.498% A+
HSR:10.802% C
Razor GD-23
B**
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B**
HSR:24.409% B**
LA39 Bruiser
A++
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A++
HSR:13.140% C++
Warden
A++
Kills:1,161
Deaths:459
KDR:2.529
Accuracy:35.359% A++
HSR:32.214% A
AF-57 Piston
B**
Kills:1,161
Deaths:510
KDR:2.276
Accuracy:50.497% B**
HSR:14.815% B+
NS Baron G5AE
B++
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:53.968% B++
HSR:14.298% C+
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C**
AF-4A Bandit
A+
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B++
HSR:28.843% A+
Gauss Compact S
B*
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B*
HSR:22.290% B*
AF-19 Mercenary
B++
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B++
HSR:20.486% C++
Mauler S6
A+
Kills:1,085
Deaths:700
KDR:1.550
Accuracy:53.705% A+
HSR:18.618% B**
The Brawler
B++
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C*
HSR:14.655% B++
GD-7F
A
Kills:400
Deaths:460
KDR:0.870
Accuracy:20.987% C--
HSR:24.500% A
19A Fortuna
M
Kills:292
Deaths:172
KDR:1.698
Accuracy:28.334% B+
HSR:31.849% M
GD Guardian
A
Kills:93
Deaths:70
KDR:1.329
Accuracy:39.272% A
HSR:27.957% B
Kills:20,332
Deaths (as Engineer):10,007
Deaths (to Engineers):10,554
KDR:2.03178
Kill Difference:10,325
Playtime:649.581 hours
Usage:21%
Score:21.455m
Score/min:550
Accuracy (listed only):41.397%
HSR (listed only):20.867%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C**
Kills:3,079
Deaths:516
KDR:5.967
Accuracy:44.884% C**
HSR:78.889% C++
AF-4G Cyclone
B+
Kills:2,122
Deaths:882
KDR:2.406
Accuracy:28.315% C**
HSR:21.489% B+
AF-4 Cyclone
B*
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.255% B++
HSR:21.523% B*
NS-357G Underboss
A+
Kills:1,445
Deaths:824
KDR:1.754
Accuracy:47.513% A+
HSR:26.505% B**
Tempest
B+
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% B+
HSR:18.440% C+
Blitz GD-10
B*
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C++
HSR:18.509% B*
SAS-R
A+
Kills:1,208
Deaths:224
KDR:5.393
Accuracy:49.010% A+
HSR:75.083% B**
NS-44L Blackhand
A+
Kills:1,179
Deaths:457
KDR:2.580
Accuracy:55.991% A+
HSR:50.127% B+
NS-357 Underboss
A++
Kills:1,163
Deaths:665
KDR:1.749
Accuracy:48.005% A++
HSR:29.063% A++
NC4 Mag-Shot
B**
Kills:1,161
Deaths:613
KDR:1.894
Accuracy:33.865% B**
HSR:23.428% B++
LA80
B*
Kills:1,161
Deaths:225
KDR:5.160
Accuracy:47.476% B*
HSR:80.190% B
AF-6 Shadow
A++
Kills:1,161
Deaths:370
KDR:3.138
Accuracy:44.785% A++
HSR:31.869% B*
NC14 Bolt Driver
A*
Kills:1,161
Deaths:182
KDR:6.379
Accuracy:50.165% A*
HSR:81.137% B*
NSX Tomoe
B**
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:35.005% B**
HSR:35.745% C+
NS-30 Vandal
A+
Kills:1,161
Deaths:331
KDR:3.508
Accuracy:41.268% A+
HSR:34.798% A
AF-8 RailJack
A++
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:48.939% A++
HSR:81.740% B*
AF-18 Stalker
B**
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:32.515% B**
HSR:24.031% B*
NS-44 Commissioner
B**
Kills:1,160
Deaths:809
KDR:1.434
Accuracy:43.789% B**
HSR:26.293% B*
NS-7 PDW
B+
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C++
HSR:18.707% B+
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% B
EM4 Longshot
B++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:42.464% B+
HSR:83.520% B++
NC4-FB Mag-Shot
B++
Kills:1,145
Deaths:691
KDR:1.657
Accuracy:37.831% B++
HSR:21.397% C*
The Executive
A++
Kills:384
Deaths:360
KDR:1.067
Accuracy:23.833% F
HSR:28.385% A++
Impetus
A
Kills:280
Deaths:120
KDR:2.333
Accuracy:42.012% A
HSR:28.929% C*
Gauss SPR
A*
Kills:121
Deaths:29
KDR:4.172
Accuracy:46.468% A*
HSR:43.802% A
LA3 Desperado
B*
Kills:83
Deaths:75
KDR:1.107
Accuracy:17.749% F
HSR:22.892% B*
Kills:30,256
Deaths (as Infiltrator):12,115
Deaths (to Infiltrators):8,003
KDR:2.4974
Kill Difference:18,141
Playtime:446.785 hours
Usage:15%
Score:13.966m
Score/min:521
Accuracy (listed only):38.254%
HSR (listed only):39.474%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
B+
Kills:2,122
Deaths:882
KDR:2.406
Accuracy:28.315% C**
HSR:21.489% B+
AF-4 Cyclone
B*
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.255% B++
HSR:21.523% B*
NS Baron G5
B*
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B*
Tempest
B+
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% B+
HSR:18.440% C+
Blitz GD-10
B*
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C++
HSR:18.509% B*
GD-66 Claw
A+
Kills:1,185
Deaths:492
KDR:2.409
Accuracy:74.498% A+
HSR:10.802% C
LA39 Bruiser
A++
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A++
HSR:13.140% C++
NS-11P
A
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:26.320% B*
HSR:24.893% A
GR-22
A
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:29.120% A
HSR:21.705% B*
AF-57 Piston
B**
Kills:1,161
Deaths:510
KDR:2.276
Accuracy:50.497% B**
HSR:14.815% B+
NS Baron G5AE
B++
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:53.968% B++
HSR:14.298% C+
Carnage AR
A++
Kills:1,160
Deaths:405
KDR:2.864
Accuracy:31.065% A++
HSR:25.862% A
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C**
NS-7 PDW
B+
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C++
HSR:18.707% B+
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% B
NC9 A-Tross
A+
Kills:1,160
Deaths:409
KDR:2.836
Accuracy:30.831% A+
HSR:28.793% B**
NS-11A
A+
Kills:1,158
Deaths:398
KDR:2.910
Accuracy:29.530% A+
HSR:27.375% A
Reaper DMR
A
Kills:1,158
Deaths:388
KDR:2.985
Accuracy:31.011% A
HSR:29.275% B**
Mauler S6
A+
Kills:1,085
Deaths:700
KDR:1.550
Accuracy:53.705% A+
HSR:18.618% B**
The Brawler
B++
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C*
HSR:14.655% B++
Gauss Prime
B++
Kills:120
Deaths:34
KDR:3.529
Accuracy:26.417% C*
HSR:25.833% B++
Kills:24,387
Deaths (as Combat Medic):10,627
Deaths (to Combat Medics):5,276
KDR:2.29482
Kill Difference:13,760
Playtime:125.168 hours
Usage:4%
Score:3.407m
Score/min:454
Accuracy (listed only):39.312%
HSR (listed only):19.982%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,185
Deaths:356
KDR:3.329
Accuracy:46.749% A+
HSR:15.190% C+
AF-41 Hacksaw
B*
Kills:1,184
Deaths:400
KDR:2.960
Accuracy:26.561% C--
HSR:17.230% B*
AF-34 Mattock
A+
Kills:1,180
Deaths:356
KDR:3.315
Accuracy:49.202% A+
HSR:16.102% C+
AF-41 Hacksaw
B+
Kills:1,161
Deaths:400
KDR:2.903
Accuracy:25.788% C--
HSR:15.418% B+
AF-23 Grinder
B**
Kills:837
Deaths:228
KDR:3.671
Accuracy:48.033% B**
HSR:20.311% B**
AF-23 Grinder
A+
Kills:756
Deaths:228
KDR:3.316
Accuracy:45.222% A
HSR:19.312% A+
NCM3 Raven
C*
Kills:300
Deaths:186
KDR:1.613
Accuracy:39.911% C*
HSR:1.667% D-
NCM2 Falcon
B++
Kills:275
Deaths:235
KDR:1.170
Accuracy:33.191% D
HSR:6.909% B++
NCM3 Raven
C*
Kills:217
Deaths:186
KDR:1.167
Accuracy:39.712% C*
HSR:0.922% D**
NCM2 Falcon
D
Kills:206
Deaths:232
KDR:0.888
Accuracy:34.562% D
HSR:3.398% D
NS-10 Burster
B*
Kills:86
Deaths:75
KDR:1.147
Accuracy:34.813% B*
HSR:5.814% C+
NS-10 Burster
A*
Kills:68
Deaths:71
KDR:0.958
Accuracy:35.419% B*
HSR:13.235% A*
Kills:7,455
Deaths (as MAX Suit):1,476.500
Deaths (to MAX Suits):2,723
KDR:5.0491
Kill Difference:5,978.500
Playtime:104.499 hours
Usage:3%
Score:5.819m
Score/min:928
Accuracy (listed only):38.264%
HSR (listed only):11.292%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C*
Kills:2,859
V. Kills:303 N/A
Deaths:840
KDR:3.404
Accuracy:55.771% C+
KPH:50.500 C*
VKPH:5.400 C+
Breaker Rocket Pods
B*
Kills:2,041
V. Kills:203 N/A
Deaths:232
KDR:8.797
Accuracy:55.987% B*
KPH:137.400 B*
VKPH:13.700 C+
Vortek Rotary
C+
Kills:820
V. Kills:727 113%
Deaths:898
KDR:0.913
Accuracy:30.118% C+
KPH:10.500 C+
VKPH:9.300 C+
Coyote Missiles
D
Kills:238
V. Kills:256 93%
Deaths:161
KDR:1.478
Accuracy:52.185% C+
KPH:16.200 D
VKPH:17.500 D
Hornet Missiles
B++
Kills:205
V. Kills:94 216%
Deaths:42
KDR:4.881
Accuracy:62.899% B
KPH:97.500 B++
VKPH:44.700 C**
M20 Mustang
B+
Kills:107
V. Kills:82 129%
Deaths:71
KDR:1.507
Accuracy:26.912% D
KPH:13.100 B+
VKPH:10.100 C+
Kills:6,270 (3,786 + 0)
Deaths:2,244
KDR:2.794
VKDR:0.742
Vehicle Kills:1,665
Kill Difference:4,026
Playtime:174.502 hours
Usage:6%
Score:4.337m
Score/min:414
Piloting Accuracy:26.912%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:818
V. Kills:823 99%
Deaths:885
KDR:0.924
Accuracy:46.728% B+
KPH:7 C+
VKPH:7.100 C+
AP30 Shredder
C*
Kills:533
V. Kills:455 117%
Deaths:175
KDR:3.046
Accuracy:28.628% B+
KPH:22.100 C
VKPH:18.900 C*
C150 Dalton
C*
Kills:468
V. Kills:576 81%
Deaths:140
KDR:3.343
Accuracy:24.093% D**
KPH:19.600 D
VKPH:24.100 C*
L105 Zepher
C++
Kills:257
V. Kills:28 N/A
Deaths:34
KDR:7.559
Accuracy:43.413% C++
KPH:48.800 C+
VKPH:5.300 C
Dual-75 Duster
C
Kills:66
V. Kills:4 N/A
Deaths:1
KDR:66
Accuracy:34.445% C
KPH:60.800 C
VKPH:3.700 C--
Kills:2,142 (818 + 1,324)
Deaths:1,235
KDR:1.734
VKDR:1.527
Vehicle Kills:1,886
Kill Difference:907
Playtime:170.691 hours
Usage:6%
Score:3.127m
Score/min:305
Piloting Accuracy:46.728%
Gunner Accuracy:34.445%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HE
A++
Kills:1,441
V. Kills:122 N/A
Deaths:88
KDR:16.375
Accuracy:49.357% C*
KPH:89.500 A++
VKPH:7.600 B+
L100 Python HEAT
M
Kills:698
V. Kills:142 488%
Deaths:58
KDR:12.035
Accuracy:50.279% C++
KPH:66 M
VKPH:13.400 B*
L100 Python AP
B**
Kills:568
V. Kills:423 134%
Deaths:135
KDR:4.207
Accuracy:58.283% B+
KPH:32.800 B**
VKPH:24.400 B**
C75 Viper
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:26.833% D--
KPH:29 C+
VKPH:5.600 C
Skyguard
C
Kills:80
V. Kills:64 123%
Deaths:42
KDR:1.905
Accuracy:25.858% D
KPH:8.900 C
VKPH:7.100 D
Kills:2,870 (2,870 + 0)
Deaths:338
KDR:8.491
VKDR:2.269
Vehicle Kills:767
Kill Difference:2,532
Playtime:55.870 hours
Usage:2%
Score:1.731m
Score/min:516
Driving Accuracy:25.858%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:898
V. Kills:725 124%
Deaths:222
KDR:4.045
Accuracy:48.196% C+
KPH:22.400 B+
VKPH:18.100 B++
Enforcer ML85
B++
Kills:628
V. Kills:460 136%
Deaths:114
KDR:5.509
Accuracy:44.952% B++
KPH:25.800 B+
VKPH:18.900 B
Titan-150 HE
C--
Kills:380
V. Kills:47 N/A
Deaths:51
KDR:7.451
Accuracy:37.080% D--
KPH:28.500 C--
VKPH:3.500 D
E540 Halberd
B**
Kills:230
V. Kills:125 183%
Deaths:28
KDR:8.214
Accuracy:43.908% C+
KPH:34.700 B**
VKPH:18.900 B++
Titan-150 HEAT
A+
Kills:145
V. Kills:57 250%
Deaths:21
KDR:6.905
Accuracy:42.655% C
KPH:31.900 A+
VKPH:12.500 B**
C85 Canister
C**
Kills:135
V. Kills:7 N/A
Deaths:6
KDR:22.500
Accuracy:38.668% C*
KPH:84.600 C**
VKPH:4.400 C+
M12 Kobalt
B**
Kills:69
V. Kills:2 N/A
Deaths:1
KDR:69
Accuracy:12.010% C
KPH:81.900 B**
VKPH:2.400 B++
Kills:2,485 (1,423 + 1,062)
Deaths:443
KDR:5.609
VKDR:3.212
Vehicle Kills:1,423
Kill Difference:2,042
Playtime:91.277 hours
Usage:3%
Score:3.353m
Score/min:612
Driving Accuracy:42.655%
Gunner Accuracy:12.010%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B*
Kills:815
V. Kills:444 183%
Deaths:139
KDR:5.863
Accuracy:59.523% B+
KPH:47.100 B*
VKPH:25.600 B++
C85 Canister-H
B+
Kills:756
V. Kills:34 N/A
Deaths:64
KDR:11.813
Accuracy:47.937% B+
KPH:116.600 C++
VKPH:5.200 C-
M12 Kobalt-H
A+
Kills:191
V. Kills:8 N/A
Deaths:14
KDR:13.643
Accuracy:25.348% B**
KPH:176.900 A
VKPH:7.400 A+
Kills:1,762 (0 + 1,762)
Deaths:217
KDR:8.120
VKDR:2.240
Vehicle Kills:486
Kill Difference:1,545
Playtime:24.876 hours
Usage:1%
Score:0.603m
Score/min:404
Driving Accuracy:N/A%
Gunner Accuracy:25.348%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:598
V. Kills:84 N/A
Deaths:49
KDR:12.204
Accuracy:27.380% D-
KPH:66.500 B++
VKPH:9.300 C++
M40 Fury
B
Kills:591
V. Kills:95 N/A
Deaths:42
KDR:14.071
Accuracy:34.381% C+
KPH:65.600 B
VKPH:10.500 C+
M12 Kobalt
B**
Kills:187
V. Kills:5 N/A
Deaths:17
KDR:11
Accuracy:21.418% B**
KPH:97.600 B**
VKPH:2.600 B+
M12 Kobalt
B*
Kills:86
V. Kills:1 N/A
Deaths:6
KDR:14.333
Accuracy:17.587% C*
KPH:98.800 B*
VKPH:1.100 D-
Kills:1,462 (0 + 1,462)
Deaths:114
KDR:12.825
VKDR:1.623
Vehicle Kills:185
Kill Difference:1,348
Playtime:20.781 hours
Usage:1%
Score:1.113m
Score/min:892
Driving Accuracy:N/A%
Gunner Accuracy:17.587%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 27,01226,8808,2843.245B+0.6229.485%B**29.029%B*73.5AN/A237365.5h8.2B*27.8B++
NS-11C 3,6943,6741,8671.968B**0.6527.162%B*23.272%B**29.9BN/A145122.7h11.1B+40.9B++
C-4 4,5663,6661,2502.933A0.3126.412%B+N/A131.4A*32.3C*161927.9h1.2B*4.5B*
The Moonshot 3,0863,0795165.967C++3.3444.884%C**78.889%C++69.3B*N/A23044.4h1.7B+3.9B+
NC6A GODSAW 2,9072,8991,2552.31C++0.3127.052%C**24.595%C+53C+N/A34154.7h7.9B29.3B+
M30 Mustang AH 3,1622,8598403.404C+0.7855.771%C+1.784%C**50.5C*5.4C+35656.6h6.5B+11.6B+
NS-15M1 2,5532,5401,7551.447C++1.1823.373%B+27.008%B**31.5C+N/A16780.6h11.7B+50.1B+
AF-4G Cyclone 2,1272,1228822.406B+0.2228.315%C**21.489%B+49.5C++N/A25542.9h9B+31.7B+
Breaker Rocket Pods 2,2442,0412328.797C*6.1755.987%B*N/A137B*13.6C+97414.9h9.6B**17.1B*
AF-4 Cyclone 1,6841,6687542.212B*0.4128.255%B++21.523%B*45.7B*N/A27136.5h9.3B++32.8B+
EM6 1,4721,4671,0191.44C+1.1822.069%C*26.858%B*33.5C+N/A21643.8h10.1B+45.6B+
NS-357G Underboss 1,4521,4458241.754B++0.8747.513%A+26.505%B**43.8C++N/A25233h3.6B+7.6B*
L100 Python HE 1,5631,4418816.375B++13.7549.357%C*2.706%C*89.5A++7.6B+54516.1h2.2B**4.4B*
NC6 Gauss SAW 1,3311,3271,0101.314C*1.3122.825%B++22.08%C++39.1B++N/A35133.9h8.2B++36B+
AC-X11 1,3291,3226651.988B**0.6325.465%C**22.39%B+30.9BN/A20842.8h7.5B**29.6B+
NS Baron G5 1,2401,2397341.688B++0.9337.661%D17.191%B*35.1C++N/A18335.3h4B+10.6C+
Tempest 1,2341,2314492.742B**0.1227.907%B+18.44%C+57.5B+N/A29921.4h9.2B32.9B+
Blitz GD-10 1,2281,2218491.438B+1.1823.802%C++18.509%B*22.5C+N/A14354.3h13.6C++56.9B
SAS-R 1,2161,2082245.393B**2.7749.01%A+75.083%B**71.9A++N/A46316.8h1.7B**3.4B**
NC6S Gauss SAW S 1,2011,2007761.546C++1.0823.12%C++19.167%C--43.8C++N/A32627.4h9.9B+43B
GD-66 Claw 1,1961,1854922.409B**0.2174.498%A+10.802%C63.4AN/A36118.7h1.8B**2.5B*
AF-34 Mattock 1,1971,1853563.329C++0.7146.749%A+15.19%C+70.1A++N/A52716.9h5.2B+11.2B**
Razor GD-23 1,1991,1844602.574A*0.0528.794%B**24.409%B**51.3A++N/A40023.1h9.1B**31.6B*
AF-41 Hacksaw 1,1891,1844002.96C*0.3426.561%C--17.23%B*55.3A++N/A39121.4h4.7B**17.6B++
AF-34 Mattock 1,1941,1803563.315C++0.6949.202%A+16.102%C+69.8A++N/A52016.9h5.6B+11.4B**
NS-44L Blackhand 1,1821,1794572.58A0.0455.991%A+50.127%B+60.2A*N/A17719.6h3B*5.3B**
Frag Grenade 1,1841,17911179N/A1,176.3850.054%B++N/A655B+2.8D42481.8h2.7B**5.5B*
EM1 1,1771,1745432.162B**0.4622.965%B+24.787%B*50.8B*N/A33423.1h10.7B++46.7B+
GD-22S 1,1871,1744672.514B*0.1125.521%B++23.935%B50.8B*N/A40123.1h9.5B++37.1B++
NS-15M2 1,1791,1743343.515A0.8929.306%A26.661%B+65.2B**N/A46518h10.8B++36.9B++
LA39 Bruiser 1,1811,1724572.565A0.0678.209%A++13.14%C++69.3A++N/A58716.9h1.8B**2.3B*
NS-15MG 1,1741,1703253.6A*0.9829.899%B*26.496%C+84.8B**N/A42913.8h10.1B+33.6B+
NS-11P 1,1721,1654792.432B**0.1926.32%B*24.893%A51.3A+N/A32322.7h10.8B**41.2B*
NS-357 Underboss 1,1641,1636651.749B**0.8748.005%A++29.063%A++49.5B++N/A25923.5h3.6B*7.5B**
NC4 Mag-Shot 1,1691,1616131.894A++0.7333.865%B**23.428%B++44.7AN/A22126h6.8B+20.1C**
Warden 1,1701,1614592.529A*0.0935.359%A++32.214%A45.2A++N/A27925.7h6.3A17.8B**
NC05 Jackhammer 1,1641,1615821.995B+0.6350.732%B*15.246%B48.2B+N/A30924.1h4.2B+8.4B+
LA80 1,1621,1612255.16B+2.5447.476%B*80.19%B54.5B*N/A29621.3h1.6B**3.4B**
AF-41 Hacksaw 1,1701,1614002.903C++0.2825.788%C--15.418%B+54.3A++N/A38621.4h4.7B*18.3B+
AF-6 Shadow 1,1651,1613703.138B**0.5244.785%A++31.869%B*57.8B*N/A30320.1h4.1B**9.2B**
GR-22 1,1671,1613902.977A0.3529.12%A21.705%B*71.7A**N/A21216.2h9.4A+32.2B**
NC14 Bolt Driver 1,1611,1611826.379M3.7650.165%A*81.137%B*61.4M++N/A40918.9h1.6A+3.1A
AF-57 Piston 1,1691,1615102.276A0.3550.497%B**14.815%B+60.2A+N/A34019.3h3.5B++6.9B*
NS Baron G5AE 1,1671,1615262.207B++0.4253.968%B++14.298%C+59.2B++N/A58719.6h3.4B*6.3C+
NSX Tomoe 1,1631,1615552.092C*0.5335.005%B**35.745%C+49B+N/A25723.7h13C**37.1B+
NS-30 Vandal 1,1631,1613313.508B**0.8941.268%A+34.798%A58.3B**N/A42919.9h4.3B**10.5B**
AF-8 RailJack 1,1661,1611985.864A3.2448.939%A++81.74%B*52.3A*N/A32522.2h1.6A3.2B**
AF-18 Stalker 1,1661,1614352.669A+0.0532.515%B**24.031%B*64.9A++N/A56817.9h9.7B++29.9B*
Carnage AR 1,1681,1604052.864B**0.2431.065%A++25.862%A81.1M++N/A30014.3h9.5A+30.7A
NC12 Sweeper 1,1671,1604342.673A+0.0555.583%A13.879%C**52.7AN/A25122h3.3B*6B*
NS-15M AE 1,1681,1603753.093B++0.4728.549%B*27.931%B+71.6B++N/A40316.2h10.1B++35.3B++
NS-44 Commissioner 1,1781,1608091.434B+1.1943.789%B**26.293%B*43.9B+N/A28926.4h3.6B+8.1B++
NS-7 PDW 1,1651,1606141.889B**0.7324.447%C++18.707%B+35.2B++N/A25933h12.4B+50.7B+
MKV Suppressed 1,1681,1604602.522A++0.1028.302%B+19.828%B49.6B*N/A28123.4h12B+42.3B+
NC9 A-Tross 1,1681,1604092.836A+0.2130.831%A+28.793%B**79.5A**N/A20514.6h7A+22.8B**
EM4 Longshot 1,1621,1594282.708C+0.0942.464%B+83.52%B++27.9C+N/A13941.5h1.8B++4.3B++
NS-11A 1,1671,1583982.91B**0.2929.53%A+27.375%A69.3A*N/A22516.7h9.5A32.3B**
Reaper DMR 1,1691,1583882.985B**0.3631.011%A29.275%B**79.9A**N/A22414.5h7A+22.7B**
AF-4A Bandit 1,1641,1586441.798B+0.8227.547%B++28.843%A+28.3C+N/A13540.9h8.9B*32.3B*
NSX Naginata 1,1641,1544172.767B*0.1427.825%B**28.596%C++65.6B**N/A15717.6h9.8B++35.2B*
Gauss Compact S 1,1661,1535452.116A+0.5127.265%B*22.29%B*40.6A++N/A31028.4h9.2B+33.8B++
AF-19 Mercenary 1,1541,1525492.098A+0.5224.724%B++20.486%C++32.1B**N/A35635.9h9.1B**36.8B*
NC4-FB Mag-Shot 1,1461,1456911.657C*0.9737.831%B++21.397%C*43.4CN/A21726.4h6.8C+18B+
The Slasher 1,1611,12836,5550.031C2.5919.014%D**6.294%C-0.7C--N/A31716.1h1.7B++9C
Bouncing Betty 1,0901,0891945.613B+2.9949.729%B+N/A191.1AN/A10175.7h1.7B+3.4B++
Mauler S6 1,0931,0857001.55B+1.0753.705%A+18.618%B**35.1B+N/A15330.9h3.7B*6.8B*
Anti-Vehicle Grenade 1,2431,05011050N/A1,047.3857.771%B+N/A617.6B*113.5B+51611.7h3.5B**6B*
NS Decimator 1,2939941,0010.993C++1.6361.187%C*2.113%C-37.4B*11.2C49126.6h3.3A5.4A
Titan-150 AP 1,6238982224.045C+1.4248.196%C+3.563%C22.5B++18.1B++71940h4.7B+9.7B+
NS Decimator-G 1,1818474661.818A0.8065.138%B3.542%C*45.3B+17.9C++47918.7h3.9B+5.9B+
AF-23 Grinder 8438372283.671B+1.0548.033%B**20.311%B**70.9M+N/A25111.8h5.4B*11.2B**
Vortek Rotary 1,5478208980.913C+1.7130.118%C+2.439%C10.5C+9.3C+27678.1h87.6C*290.8C*
CAS30 Tank Buster 1,6418188850.924C+1.7046.728%B+N/A7C+7.1C+199116.3h48.9B+104.6B+
E540 Halberd-H 1,2598151395.863C+3.2459.523%B+N/A47.1B*25.7B++34717.3h6.3B10.5B+
AF-23 Grinder 7637562283.316B+0.6945.222%A19.312%A+64.1MN/A23911.8h5.6B+12.4B**
C85 Canister-H 7907566411.813C+9.1947.937%B+14.153%B+116.3C++5.2C-5036.5h4.3B++9B++
Shrike 1,0267354521.626A+1.0060.12%B+3.673%C**39.1A++15.5B*40918.8h4.1B**6.8B**
L100 Python HEAT 8406985812.034A9.4150.279%C++5.587%A+65.8M13.4B*44310.6h3.4B**6.7B**
Enforcer ML85 1,0886281145.509C*2.8944.952%B++2.229%C+25.8B+18.9B64724.3h12.2C*27B++
M40 Fury 6825984912.204B+9.5827.38%D-N/A66.4B++9.3C++10239h8.9B++32.6B
M40 Fury 6865914214.071B*11.4534.381%C+1.354%C--65.7B10.6C+8669h10.8B31.5B
The Brawler 5815802632.205B+0.4256.11%C*14.655%B++37.9CN/A17815.3h3.2B+5.8B+
L100 Python AP 9915681354.207C**1.5858.283%B+4.577%C**32.8B**24.5B**58317.3h6.3B+10.8B++
MANA Anti-Vehicle Turret 1,2965552462.256C*0.3760.065%A4.505%C++5550A+7410S21615800.1h8C++13.3B+
AP30 Shredder 9885331753.046C0.4228.628%B+N/A22.1C18.9C*41124.1h88.6C+309.6C+
C150 Dalton 1,0444681403.343C0.7224.093%D**N/A19.6D24.1C*67523.9h4.4B+18.3D
Sticky Grenade 4474441444N/A441.3856.873%B+N/A1480B++10B++87480.3h1.3B++2.3B++
GD-7F 4024004600.87C+1.7520.987%C--24.5%A10.3DN/A10238.7h12.2B+58.1C++
The Executive 3943843601.067C1.5623.833%F28.385%A++12.3D*N/A3231.1h6.2C*25.9D
Titan-150 HE 427380517.451C+4.8337.08%D--2.105%C-28.6C--3.5D16013.3h2.6B++7C++
Tank Mine 5403311103.009B0.3937.423%BN/A103.4C**65.3C+23283.2h2.2C5.9B+
NCM3 Raven 4993001861.613B*1.0139.911%C*1.667%D-16.9A*11.2A*36517.8h20.4B**51.1B++
19A Fortuna 2952921721.698B0.9228.334%B+31.849%M29.8CN/A1809.8h8.6B++30.3B++
Impetus 2822801202.333B0.2942.012%A28.929%C*51.9B++N/A2085.4h4B++9.5B*
NCM2 Falcon 3612752351.17C++1.4533.191%D6.909%B++16.2B+5.1C*23117h8.8B+26.4C**
L105 Zepher 285257347.559C+4.9443.413%C++N/A48.5C+5.3C4855.3h5.3B+12.1B+
Coyote Missiles 4942381611.478C--1.1452.185%C+N/A16.2D17.4D53314.7h53.8C103.2C
E540 Halberd 355230288.214B+5.5943.908%C+3.913%C34.8B**18.9B++6406.6h5.1B++11.5B++
Hawk GD-68 3242193040.72C**1.9065.215%B4.566%B++17.2B+8.3C39212.7h6.1B**9.3B**
NCM3 Raven 3882171861.167C*1.4639.712%C*N/A12.2B+9.6A30317.8h28.2C+71C++
NCM2 Falcon 2642062320.888C+1.7334.562%D3.398%D12.2C*3.4D17016.9h12B+34.8C**
Hornet Missiles 299205424.881C++2.2662.899%B1.951%C+97.6B++44.8C**15022.1h8B++12.7B++
M12 Kobalt-H 1991911413.643C*11.0225.348%B**12.042%D173.6A7.3A+7061.1h16C**63.2B+
M12 Kobalt 1921871711C+8.3821.418%B**19.786%B+98.4B**2.6B+5491.9h16.3B+76B++
NC15 Phoenix 3581503120.481C--2.1459.364%B*N/A9.8C13.6C++26415.3h10.8C++18.2B+
MAX Punch 1551501,4800.101C++2.5244.697%C+N/A1.5C++N/A11100.6h2C+4.4C++
Titan-150 HEAT 202145216.905B4.2842.655%C2.069%D-32.2A+12.7A8584.5h3.9B+9.2B+
C85 Canister 142135622.5B19.8838.668%C*14.074%C+84.4C**4.4C+4471.6h6.2B+16B+
Gauss SPR 121121294.172A++1.5546.468%A*43.802%A75.6M++N/A3251.6h3.5A+7.5A
Gauss Prime 121120343.529A+0.9126.417%C*25.833%B++80A++N/A3331.5h7.2A++27.4B**
Spear Anti-Vehicle Phalanx Turret 1851141011.4B*8.7852.653%A6.14%B++60A+37.4A+13551.9h8C++15.2B++
MANA Anti-Personnel Turret 113113382.974N/A0.3523.1%UN/A1130UN/A6460600.1h20.7T*89.8T*
M20 Mustang 189107711.507C++1.1226.912%D5.607%A+13B+10C+6358.2h98.6B+366.6B+
GD Guardian 9393701.329C1.2939.272%A27.957%B35.8CN/A1012.6h7.4C+18.9B+
M12 Kobalt 8786614.333C**11.7117.587%C*24.419%A95.6B*1.1D-5610.9h14.1B+80B+
NS-10 Burster 13686751.147B++1.4834.813%B*5.814%C+5.4B+3.2C18115.8h167.7C++481.6B+
M60-A Bulldog 1038699.556C+6.9344.17%C+2.326%C+22.1C-4.4C**1873.9h6.7D15.1C+
Mag-Cutter 898510,1330.008C2.6130.493%C+N/A0.2CN/A1507.2h2.4B7.9B
LA3 Desperado 8383751.107C*1.5217.749%F22.892%B*18DN/A1604.6h9.7C+54.9D*
C75 Viper 9983155.533C*2.9126.833%D--1.205%C-28.6C+5.5C8002.9h10.4B+38.6C+
Skyguard 14480421.905C+0.7225.858%D1.25%D--8.9C7.1D3339h162.5C+628.5C+
M60-A Bulldog 8072710.286C+7.6640.413%D1.389%D21.8D2.4C--2873.3h6.5C--16.2C--
M12 Kobalt 7169169M**66.3812.01%C17.391%B++86.3A2.5B*4470.8h15.1B++126B+
NS-10 Burster 11868710.958C++1.6635.419%B*13.235%A*4.4C+3.2C15915.5h211.4D596.8C++
Dual-75 Duster 7066166S63.3834.445%CN/A60C3.6C--3551.1h5.2C+15C+
M60-A Bulldog 6154183C0.3820.672%FN/A20D2.6D-3762.7h5.2B25.4D-

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit71660.3h
Motion Spotter2610,1644.3h
Spawn Beacon345,2192.6h
Anti-Vehicle MANA Turret241,4882.8h
Medical Applicator19695,4028.5h
Medical Kit84115,34224h
Nanite Revive Grenade01,2230.3h
Deployable Decon Tool0710h
Recon Detection Device146671.4h
G40-F Ranger01350h
Ammunition Package751,3992h
Nano-Armor Kit630703,10749.9h
Anti-Infantry MANA Turret81770.3h
Shield Recharging Field1680h

Check the help document for the dictionary if you want to learn more about words used here.


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