Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 34 (17,495)players online:
Maldrasou (42)  TheOliverTeetz (8)  Jeslis (5)  heillion_is_slacking (2)  BoomSkiPotatoYT (2)  BoomerTiro (1) 60
stats.dasanfall.com
Executor QuarkuPL[H] QuarkuPL
NC BR 198

KDR: 2.64

Score: 105.3m

Last Seen: Dec 10th, 2017 2:13 AM
- OFFLINE - 50.3 hour(s)

Rank 198 (118) of the New Conglomerate, Member of Hydra[H] Hydra
NC outfit on Cobalt

Members: 54
, on Cobalt
Level Progress (to 119): 27%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-11C C-4 The Moonshot M30 Mustang AH NC6A GODSAW SAS-R NS-15M1
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:QuarkuPL



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,723,427 MLG Score: 2177
Fun Score: N/A
Cheeseburgers Flipped: 867TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.39%27.081%7694891689,9352.91826-0.282

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.88%1.486A+1.125B**-1.738F-HEAD ++ (~12.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.596B+8.60.392B21.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.595%1.521%42059596,971218322853.19331305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.559%-0.023C+-0.144C0.153

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.30.575B+24.90.517B+41.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.623%3.591%21389564,428251516611.75994266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.805%-0.594D0.444B1.118

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.10.505B+6.60.472B+12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.552%5.206%293149505,993218525602.74279234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.507%-0.495D0.303C*0.831

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.30.527B+16.30.558B+37

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.203%78.337%293795710,9543643353.00686

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.254%1.63A+0.756B++-0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.603B+1.80.437B2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.573%14.225%29369586,3762345442.71782

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.891%1.371A0.039C+0.313

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.624B+2.90.408B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 54
105.3m267.3%630 (37.8k)532 (31.9k)2.63578155,18758,8772.83734198 (118)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC9641093125.624%23.769%60903:2264

20% Engineer33% Heavy Assault15% Infiltrator24% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 8th, 2014 2:32 PMNov 24th, 2017 11:06 PMDec 11th, 2017 10:24 AM (12h) (PST)Dec 10th, 2017 12:05 AM (2d) (PST)Dec 9th, 2017 10:13 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7311935380.7830.2970.1862.2600.0622177

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,85411,56632,288471811136431,893

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3302.4h/137.6d 11,867 36,886 40,656 447.9k 3,322 13,219 12,358 144.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:33,607
Deaths:10,476
KDR:3.208
Accuracy:29.573% B*
HSR:29.408% B+
NC6A GODSAW
C
Kills:2,899
Deaths:1,255
KDR:2.310
Accuracy:27.052% C
HSR:24.595% C
NS-15M1
B++
Kills:2,540
Deaths:1,755
KDR:1.447
Accuracy:23.373% C++
HSR:27.008% B++
EM6
B+
Kills:1,467
Deaths:1,019
KDR:1.440
Accuracy:22.069% C+
HSR:26.858% B+
NC6 Gauss SAW
B+
Kills:1,327
Deaths:1,010
KDR:1.314
Accuracy:22.827% B+
HSR:22.080% C+
NC6S Gauss SAW S
C+
Kills:1,200
Deaths:776
KDR:1.546
Accuracy:23.120% C+
HSR:19.167% D
GD-22S
B
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:25.521% B
HSR:23.935% C+
EM1
B+
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:22.965% C*
HSR:24.787% B+
NS-15M2
B**
Kills:1,174
Deaths:334
KDR:3.515
Accuracy:29.306% B**
HSR:26.661% C*
NS-15MG
B+
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:29.899% B+
HSR:26.496% C
NC05 Jackhammer
B++
Kills:1,161
Deaths:582
KDR:1.995
Accuracy:50.732% B++
HSR:15.246% C*
NS-15M AE
B+
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:28.549% B+
HSR:27.931% C++
NSX Naginata
B**
Kills:1,154
Deaths:417
KDR:2.767
Accuracy:27.825% B**
HSR:28.596% C+
Kills:51,207
Deaths (as Heavy Assault):19,334
Deaths (to Heavy Assaults):16,115
KDR:2.64855
Kill Difference:31,873
Playtime:1,098.225 hours
Usage:33%
Score:31.254m
Score/min:474
Accuracy (listed only):27.908%
HSR (listed only):24.828%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B*
Kills:4,174
Deaths:2,056
KDR:2.030
Accuracy:27.426% B++
HSR:23.239% B*
AF-4G Cyclone
C++
Kills:2,127
Deaths:883
KDR:2.409
Accuracy:28.321% C+
HSR:21.486% C++
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
AC-X11
C*
Kills:1,322
Deaths:666
KDR:1.985
Accuracy:25.476% C+
HSR:22.390% C*
NS Baron G5
B*
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B*
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
GD-66 Claw
A
Kills:1,188
Deaths:494
KDR:2.405
Accuracy:74.517% A
HSR:10.859% C--
Razor GD-23
B*
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B++
HSR:24.409% B*
LA39 Bruiser
A+
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A+
HSR:13.140% C+
NS Baron G5AE
B+
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B+
HSR:14.249% C+
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% B+
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C*
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
Mauler S6
A
Kills:1,111
Deaths:719
KDR:1.545
Accuracy:53.687% A
HSR:18.542% B*
The Brawler
B+
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C++
HSR:14.655% B+
GD-7F
B++
Kills:422
Deaths:486
KDR:0.868
Accuracy:21.467% D
HSR:23.934% B++
NSX Tengu
B++
Kills:356
Deaths:166
KDR:2.145
Accuracy:42.766% B++
HSR:22.472% C*
19A Fortuna
A**
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% C*
HSR:31.975% A**
NSX Tanto
A
Kills:69
Deaths:28
KDR:2.464
Accuracy:31.130% B++
HSR:34.783% A
Kills:28,656
Deaths (as Light Assault):13,959
Deaths (to Light Assaults):13,064
KDR:2.05287
Kill Difference:14,697
Playtime:800.616 hours
Usage:24%
Score:27.913m
Score/min:581
Accuracy (listed only):37.741%
HSR (listed only):20.441%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:4,174
Deaths:2,056
KDR:2.030
Accuracy:27.426% B++
HSR:23.239% B*
AC-X11
C*
Kills:1,322
Deaths:666
KDR:1.985
Accuracy:25.476% C+
HSR:22.390% C*
NS Baron G5
B*
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B*
GD-66 Claw
A
Kills:1,188
Deaths:494
KDR:2.405
Accuracy:74.517% A
HSR:10.859% C--
Razor GD-23
B*
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B++
HSR:24.409% B*
LA39 Bruiser
A+
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A+
HSR:13.140% C+
NS Baron G5AE
B+
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B+
HSR:14.249% C+
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% B+
Warden
A
Kills:1,161
Deaths:459
KDR:2.529
Accuracy:35.359% B**
HSR:32.214% A
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C*
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
Mauler S6
A
Kills:1,111
Deaths:719
KDR:1.545
Accuracy:53.687% A
HSR:18.542% B*
The Brawler
B+
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C++
HSR:14.655% B+
GD-7F
B++
Kills:422
Deaths:486
KDR:0.868
Accuracy:21.467% D
HSR:23.934% B++
19A Fortuna
A**
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% C*
HSR:31.975% A**
GD Guardian
B*
Kills:93
Deaths:70
KDR:1.329
Accuracy:39.272% B*
HSR:27.957% C++
NSX Tanto
A
Kills:69
Deaths:28
KDR:2.464
Accuracy:31.130% B++
HSR:34.783% A
Kills:20,987
Deaths (as Engineer):10,313
Deaths (to Engineers):11,181
KDR:2.035
Kill Difference:10,674
Playtime:669.509 hours
Usage:20%
Score:21.863m
Score/min:544
Accuracy (listed only):40.875%
HSR (listed only):21.568%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C++
Kills:3,404
Deaths:577
KDR:5.899
Accuracy:44.833% C++
HSR:78.937% C++
SAS-R
B**
Kills:2,759
Deaths:646
KDR:4.271
Accuracy:46.839% B**
HSR:73.505% B+
AF-4G Cyclone
C++
Kills:2,127
Deaths:883
KDR:2.409
Accuracy:28.321% C+
HSR:21.486% C++
NS-357G Underboss
A
Kills:1,790
Deaths:1,096
KDR:1.633
Accuracy:46.853% A
HSR:27.207% B++
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
NS-44L Blackhand
A+
Kills:1,217
Deaths:461
KDR:2.640
Accuracy:56.380% A+
HSR:50.945% B+
NC14 Bolt Driver
A++
Kills:1,189
Deaths:189
KDR:6.291
Accuracy:49.960% A++
HSR:81.161% B*
NS-357 Underboss
A+
Kills:1,163
Deaths:665
KDR:1.749
Accuracy:48.000% A+
HSR:29.063% A
NSX Tomoe
B**
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:35.005% B**
HSR:35.745% C+
AF-18 Stalker
B*
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:32.515% B*
HSR:24.031% B+
AF-8 RailJack
A+
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:48.939% A+
HSR:81.740% B++
NS-30 Vandal
A
Kills:1,161
Deaths:331
KDR:3.508
Accuracy:41.268% A
HSR:34.798% B**
LA80
B*
Kills:1,161
Deaths:225
KDR:5.160
Accuracy:47.476% B*
HSR:80.190% C**
NC4 Mag-Shot
B**
Kills:1,161
Deaths:613
KDR:1.894
Accuracy:33.865% B**
HSR:23.428% B++
AF-6 Shadow
A+
Kills:1,161
Deaths:370
KDR:3.138
Accuracy:44.785% A+
HSR:31.869% B++
NS-44 Commissioner
B*
Kills:1,160
Deaths:809
KDR:1.434
Accuracy:43.789% B*
HSR:26.293% B++
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
EM4 Longshot
B++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:42.464% C**
HSR:83.520% B++
NC4-FB Mag-Shot
B+
Kills:1,145
Deaths:691
KDR:1.657
Accuracy:37.831% B+
HSR:21.397% C++
The Executive
B+
Kills:504
Deaths:520
KDR:0.969
Accuracy:24.377% F-
HSR:26.587% B+
NSX Tengu
B++
Kills:356
Deaths:166
KDR:2.145
Accuracy:42.766% B++
HSR:22.472% C*
Impetus
B*
Kills:292
Deaths:122
KDR:2.393
Accuracy:41.517% B*
HSR:28.425% C+
Gauss SPR
A++
Kills:121
Deaths:29
KDR:4.172
Accuracy:46.468% A++
HSR:43.802% A
LA3 Desperado
B+
Kills:110
Deaths:109
KDR:1.009
Accuracy:20.965% D*
HSR:21.818% B+
Kills:33,063
Deaths (as Infiltrator):13,244
Deaths (to Infiltrators):8,922
KDR:2.49645
Kill Difference:19,819
Playtime:503.631 hours
Usage:15%
Score:14.960m
Score/min:495
Accuracy (listed only):38.442%
HSR (listed only):38.719%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C++
Kills:2,127
Deaths:883
KDR:2.409
Accuracy:28.321% C+
HSR:21.486% C++
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
NS Baron G5
B*
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B*
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
GD-66 Claw
A
Kills:1,188
Deaths:494
KDR:2.405
Accuracy:74.517% A
HSR:10.859% C--
LA39 Bruiser
A+
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A+
HSR:13.140% C+
NS Baron G5AE
B+
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B+
HSR:14.249% C+
NS-11P
B**
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:26.320% B++
HSR:24.893% B**
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% B+
GR-22
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:29.120% B*
HSR:21.705% B+
Carnage AR
A
Kills:1,160
Deaths:405
KDR:2.864
Accuracy:31.065% A
HSR:25.862% B*
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C*
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
NC9 A-Tross
B**
Kills:1,160
Deaths:409
KDR:2.836
Accuracy:30.831% B**
HSR:28.793% B++
Reaper DMR
B*
Kills:1,158
Deaths:388
KDR:2.985
Accuracy:31.011% B*
HSR:29.275% B++
NS-11A
B**
Kills:1,158
Deaths:398
KDR:2.910
Accuracy:29.530% B**
HSR:27.375% B*
Mauler S6
A
Kills:1,111
Deaths:719
KDR:1.545
Accuracy:53.687% A
HSR:18.542% B*
The Brawler
B+
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C++
HSR:14.655% B+
NSX Tengu
B++
Kills:356
Deaths:166
KDR:2.145
Accuracy:42.766% B++
HSR:22.472% C*
Gauss Prime
B+
Kills:120
Deaths:35
KDR:3.429
Accuracy:26.337% C+
HSR:25.833% B+
Kills:24,785
Deaths (as Combat Medic):10,827
Deaths (to Combat Medics):5,796
KDR:2.28918
Kill Difference:13,958
Playtime:125.298 hours
Usage:4%
Score:3.408m
Score/min:453
Accuracy (listed only):39.467%
HSR (listed only):20.090%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,185
Deaths:356
KDR:3.329
Accuracy:46.749% A+
HSR:15.190% C+
AF-41 Hacksaw
B++
Kills:1,184
Deaths:400
KDR:2.960
Accuracy:26.561% D
HSR:17.230% B++
AF-34 Mattock
A
Kills:1,180
Deaths:356
KDR:3.315
Accuracy:49.202% A
HSR:16.102% C
AF-41 Hacksaw
B+
Kills:1,161
Deaths:400
KDR:2.903
Accuracy:25.788% D
HSR:15.418% B+
AF-23 Grinder
B**
Kills:969
Deaths:273
KDR:3.549
Accuracy:44.811% B+
HSR:20.640% B**
AF-23 Grinder
A
Kills:915
Deaths:273
KDR:3.352
Accuracy:42.228% B++
HSR:19.454% A
NCM3 Raven
C++
Kills:311
Deaths:192
KDR:1.620
Accuracy:39.979% C++
HSR:1.608% D-
NCM2 Falcon
B+
Kills:281
Deaths:237
KDR:1.186
Accuracy:33.550% D
HSR:6.762% B+
NCM3 Raven
C+
Kills:239
Deaths:192
KDR:1.245
Accuracy:39.748% C+
HSR:1.255% D--
NCM2 Falcon
D
Kills:213
Deaths:234
KDR:0.910
Accuracy:34.931% D
HSR:3.756% D
NS-10 Burster
B++
Kills:87
Deaths:76
KDR:1.145
Accuracy:34.830% B++
HSR:5.747% C+
NS-10 Burster
A**
Kills:69
Deaths:72
KDR:0.958
Accuracy:35.435% B++
HSR:13.044% A**
Kills:7,794
Deaths (as MAX Suit):1,530.500
Deaths (to MAX Suits):2,859
KDR:5.09245
Kill Difference:6,263.500
Playtime:108.639 hours
Usage:3%
Score:5.924m
Score/min:909
Accuracy (listed only):37.818%
HSR (listed only):11.350%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:2,951
V. Kills:309 N/A
Deaths:876
KDR:3.369
Accuracy:56.152% C+
KPH:50.900 C+
VKPH:5.300 C+
Breaker Rocket Pods
B++
Kills:2,105
V. Kills:207 N/A
Deaths:235
KDR:8.957
Accuracy:56.033% B++
KPH:140.800 B
VKPH:13.800 C+
Vortek Rotary
C+
Kills:857
V. Kills:751 114%
Deaths:918
KDR:0.934
Accuracy:30.328% C+
KPH:10.700 C+
VKPH:9.400 C+
Coyote Missiles
D
Kills:247
V. Kills:262 94%
Deaths:163
KDR:1.515
Accuracy:52.524% C
KPH:16.600 D
VKPH:17.600 D
Hornet Missiles
B+
Kills:210
V. Kills:100 208%
Deaths:43
KDR:4.884
Accuracy:62.074% C++
KPH:96.200 B+
VKPH:45.800 C*
M20 Mustang
C**
Kills:159
V. Kills:119 133%
Deaths:106
KDR:1.500
Accuracy:29.939% C+
KPH:14.500 C**
VKPH:10.900 C+
Kills:6,529 (3,967 + 0)
Deaths:2,341
KDR:2.789
VKDR:0.747
Vehicle Kills:1,748
Kill Difference:4,188
Playtime:180.844 hours
Usage:5%
Score:4.425m
Score/min:408
Piloting Accuracy:29.939%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B
Kills:899
V. Kills:885 101%
Deaths:923
KDR:0.974
Accuracy:47.343% B
KPH:7.200 C+
VKPH:7.100 C+
AP30 Shredder
C++
Kills:582
V. Kills:508 114%
Deaths:181
KDR:3.215
Accuracy:29.164% C**
KPH:22.600 C
VKPH:19.700 C++
C150 Dalton
C++
Kills:511
V. Kills:619 82%
Deaths:144
KDR:3.549
Accuracy:24.298% D**
KPH:20.300 D
VKPH:24.600 C++
L105 Zephyr
C++
Kills:276
V. Kills:33 N/A
Deaths:35
KDR:7.886
Accuracy:44.213% C++
KPH:48.500 C
VKPH:5.800 C
Dual-75 Duster
C-
Kills:66
V. Kills:4 N/A
Deaths:2
KDR:33
Accuracy:33.916% C--
KPH:56.200 C-
VKPH:3.400 D
Kills:2,334 (899 + 1,435)
Deaths:1,285
KDR:1.816
VKDR:1.595
Vehicle Kills:2,049
Kill Difference:1,049
Playtime:182.043 hours
Usage:6%
Score:3.251m
Score/min:298
Piloting Accuracy:47.343%
Gunner Accuracy:33.916%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,441
V. Kills:122 N/A
Deaths:88
KDR:16.375
Accuracy:49.357% C++
KPH:89.500 A
VKPH:7.600 C*
L100 Python HEAT
A*
Kills:713
V. Kills:148 479%
Deaths:63
KDR:11.318
Accuracy:49.879% C+
KPH:63.600 A*
VKPH:13.200 B++
L100 Python AP
B**
Kills:582
V. Kills:434 134%
Deaths:141
KDR:4.128
Accuracy:58.594% B+
KPH:33 B+
VKPH:24.600 B**
C75 Viper
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:26.833% D*
KPH:29 C+
VKPH:5.600 C
Skyguard
C-
Kills:80
V. Kills:64 123%
Deaths:42
KDR:1.905
Accuracy:25.858% D
KPH:8.900 C-
VKPH:7.100 D
Kills:2,899 (2,899 + 0)
Deaths:349
KDR:8.307
VKDR:2.246
Vehicle Kills:784
Kill Difference:2,550
Playtime:56.825 hours
Usage:2%
Score:1.751m
Score/min:514
Driving Accuracy:25.858%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:967
V. Kills:763 127%
Deaths:227
KDR:4.260
Accuracy:48.257% C+
KPH:23.100 C*
VKPH:18.200 B+
Enforcer ML85
B+
Kills:632
V. Kills:463 136%
Deaths:115
KDR:5.496
Accuracy:45.002% B+
KPH:25.600 C**
VKPH:18.800 C*
Titan-150 HESH
D
Kills:384
V. Kills:48 N/A
Deaths:51
KDR:7.529
Accuracy:37.306% D*
KPH:28.700 D
VKPH:3.600 D--
E540 Halberd
B++
Kills:263
V. Kills:145 180%
Deaths:29
KDR:9.069
Accuracy:44.588% C+
KPH:35.600 B++
VKPH:19.600 B+
Titan-150 HEAT
B**
Kills:178
V. Kills:66 266%
Deaths:28
KDR:6.357
Accuracy:43.216% C
KPH:32.600 B**
VKPH:12.100 B*
C85 Canister
C++
Kills:148
V. Kills:8 N/A
Deaths:7
KDR:21.143
Accuracy:39.529% C++
KPH:86.600 C++
VKPH:4.700 C+
M12 Kobalt
B*
Kills:69
V. Kills:2 N/A
Deaths:1
KDR:69
Accuracy:12.010% D
KPH:81.800 B*
VKPH:2.400 B*
Kills:2,641 (1,529 + 1,112)
Deaths:458
KDR:5.766
VKDR:3.264
Vehicle Kills:1,495
Kill Difference:2,183
Playtime:95.301 hours
Usage:3%
Score:3.427m
Score/min:599
Driving Accuracy:43.216%
Gunner Accuracy:12.010%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:868
V. Kills:470 184%
Deaths:145
KDR:5.986
Accuracy:59.115% B+
KPH:46.500 B+
VKPH:25.200 B+
C85 Canister-H
C*
Kills:794
V. Kills:38 N/A
Deaths:66
KDR:12.030
Accuracy:48.319% C*
KPH:114.600 C+
VKPH:5.500 C--
M12 Kobalt-H
B*
Kills:255
V. Kills:9 N/A
Deaths:18
KDR:14.167
Accuracy:26.344% B*
KPH:162.100 B+
VKPH:5.700 B+
Kills:1,917 (0 + 1,917)
Deaths:229
KDR:8.371
VKDR:2.258
Vehicle Kills:517
Kill Difference:1,688
Playtime:27.184 hours
Usage:1%
Score:0.636m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:26.344%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:599
V. Kills:95 N/A
Deaths:42
KDR:14.262
Accuracy:34.815% C+
KPH:66.100 C**
VKPH:10.500 C+
M40 Fury
B+
Kills:598
V. Kills:85 N/A
Deaths:49
KDR:12.204
Accuracy:27.390% D--
KPH:65.700 B+
VKPH:9.300 C+
M12 Kobalt
B**
Kills:273
V. Kills:8 N/A
Deaths:20
KDR:13.650
Accuracy:23.555% B**
KPH:98.500 B*
VKPH:2.900 B+
M12 Kobalt
B+
Kills:125
V. Kills:2 N/A
Deaths:7
KDR:17.857
Accuracy:20.392% B+
KPH:95.900 B+
VKPH:1.500 D
Kills:1,595 (0 + 1,595)
Deaths:118
KDR:13.517
VKDR:1.610
Vehicle Kills:190
Kill Difference:1,477
Playtime:22.240 hours
Usage:1%
Score:1.139m
Score/min:853
Driving Accuracy:N/A%
Gunner Accuracy:20.392%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:181
V. Kills:6 N/A
Deaths:141
KDR:1.284
Accuracy:41.205% C
KPH:23.400 D-
VKPH:0.800 C
Kills:181 (181 + 0)
Deaths:141
KDR:1.284
VKDR:0.043
Vehicle Kills:6
Kill Difference:40
Playtime:7.740 hours
Usage:0%
Score:0.038m
Score/min:81
Driving Accuracy:41.205%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 33,78833,60710,4763.208C**0.5729.573%B*29.408%B+73.5B++N/A226457.1h8.3B*28.2B++
NS-11C 4,1984,1742,0562.03B**0.6127.426%B++23.239%B*31.1C++N/A141134.3h11.1B*40.4B++
C-4 4,6543,7361,2762.928B**0.2926.501%BN/A131.5A+32.3C++160828.4h1.2B++4.5B++
The Moonshot 3,4123,4045775.899C++3.2644.833%C++78.937%C++69B+N/A22149.3h1.7B+3.9B
M30 Mustang AH 3,2602,9518763.369C0.7356.152%C+1.796%B+51C+5.3C+35357.9h6.5B+11.6B
NC6A GODSAW 2,9072,8991,2552.31C+0.3327.052%C24.595%C53CN/A34254.7h7.9C*29.3C**
SAS-R 2,7772,7596464.271B+1.6446.839%B**73.505%B+68.5B**N/A29140.3h1.9B++4B++
NS-15M1 2,5532,5401,7551.447C+1.1923.373%C++27.008%B++31.5CN/A16780.6h11.7C**50.1B
AF-4G Cyclone 2,1322,1278832.409B+0.2328.321%C+21.486%C++49.1C+N/A25343.3h9B+31.7C**
Breaker Rocket Pods 2,3122,1052358.957C++6.3256.033%B++N/A141.3B13.9C+97914.9h9.6B*17.1B++
NS-357G Underboss 1,7981,7901,0961.633B+1.0046.853%A27.207%B++46.9BN/A24038.2h3.6B+7.7B++
AF-4 Cyclone 1,6841,6687542.212B++0.4228.257%B+21.523%B+45.7BN/A27336.5h9.3B+32.8B+
EM6 1,4721,4671,0191.44C+1.2022.069%C+26.858%B+33.5CN/A21743.8h10.1C**45.6C**
L100 Python HESH 1,5631,4418816.375B+13.7449.357%C++2.706%B+89.5A7.6C*54616.1h2.2B*4.4B++
NC6 Gauss SAW 1,3311,3271,0101.314C++1.3222.827%B+22.08%C+39.1C**N/A36233.9h8.2B+36B+
AC-X11 1,3291,3226661.985B*0.6525.476%C+22.39%C*30.9C+N/A21042.8h7.6B*29.7B+
NS Baron G5 1,2401,2397341.688B++0.9537.661%D17.191%B*35.1C+N/A18435.3h4B+10.6C+
Tempest 1,2341,2314492.742B**0.1127.907%C**18.44%C57.5C**N/A29921.4h9.2C**32.9B+
Blitz GD-10 1,2281,2218491.438B1.2023.802%C+18.509%B+22.5CN/A14554.3h13.6B56.9C**
NS-44L Blackhand 1,2211,2174612.64B**0.0056.38%A+50.945%B+61.2A++N/A17919.9h3B**5.3B*
NC6S Gauss SAW S 1,2011,2007761.546C+1.0923.12%C+19.167%D43.8C+N/A32827.4h9.9C**43C*
NC14 Bolt Driver 1,1891,1891896.291A++3.6649.96%A++81.161%B*61.3A*N/A40719.4h1.6A3.2A
GD-66 Claw 1,1991,1884942.405B++0.2374.517%A10.859%C--62.9B++N/A35918.9h1.8B**2.5B*
AF-34 Mattock 1,1971,1853563.329C+0.6946.749%A+15.19%C+70.1AN/A52916.9h5.2C**11.2B*
AF-41 Hacksaw 1,1891,1844002.96C++0.3226.561%D17.23%B++55.3A+N/A39221.4h4.7B**17.6B+
Razor GD-23 1,1991,1844602.574A0.0628.794%B++24.409%B*51.3AN/A40323.1h9.1B*31.6B++
AF-34 Mattock 1,1941,1803563.315C++0.6849.202%A16.102%C69.8AN/A52116.9h5.6B+11.4B*
Frag Grenade 1,1841,17911179N/A1,176.3650.054%B+N/A655B+2.8D42751.8h2.7B*5.5B++
The Slasher 1,2131,17937,1330.032C--2.6019.348%D*6.022%D0.7CN/A31741.8h1.7B++8.8C+
GD-22S 1,1871,1744672.514B+0.1225.521%B23.935%C+50.8BN/A40623.1h9.5B+37.1B+
EM1 1,1771,1745432.162B*0.4722.965%C*24.787%B+50.8BN/A33623.1h10.7B++46.7B+
NS-15M2 1,1791,1743343.515B*0.8829.306%B**26.661%C*65.2B+N/A47018h10.8B+36.9B+
LA39 Bruiser 1,1811,1724572.565B**0.0778.209%A+13.14%C+69.3B**N/A58916.9h1.8B**2.3B*
NS-15MG 1,1741,1703253.6B++0.9629.899%B+26.496%C84.8B+N/A42913.8h10.1B+33.6B+
NS Baron G5AE 1,1711,1655332.186B+0.4553.965%B+14.249%C+58.8B+N/A58119.8h3.4B+6.3C+
NS-11P 1,1721,1654792.432B**0.2026.32%B++24.893%B**51.3B**N/A32322.7h10.8B**41.2B*
AF-57 Piston 1,1731,1655142.267B**0.3750.531%B**14.764%B+60.1B**N/A34019.4h3.5B++6.9B*
NS-357 Underboss 1,1641,1636651.749B++0.8948%A+29.063%A49.3BN/A25823.6h3.6B++7.5B*
Bouncing Betty 1,1641,1632055.673B+3.0448.756%BN/A190.7AN/A9916.1h1.7B+3.5B+
NSX Tomoe 1,1631,1615552.092C++0.5435.005%B**35.745%C+49C*N/A25823.7h13C*37.1B+
AF-41 Hacksaw 1,1701,1614002.903C+0.2725.788%D15.418%B+54.3AN/A38621.4h4.7B*18.3B+
AF-18 Stalker 1,1661,1614352.669A0.0332.515%B*24.031%B+64.9AN/A56917.9h9.7B*29.9B++
AF-8 RailJack 1,1661,1611985.864A3.2348.939%A+81.74%B++52.3A++N/A32622.2h1.6B**3.2B**
NC05 Jackhammer 1,1641,1615821.995B+0.6450.732%B++15.246%C*48.2C++N/A31124.1h4.2B+8.4B+
GR-22 1,1671,1613902.977A0.3429.12%B*21.705%B+71.7A++N/A21416.2h9.4A32.2B**
Warden 1,1701,1614592.529A++0.1135.359%B**32.214%A45.2B**N/A28125.7h6.3B*17.8B*
NS-30 Vandal 1,1631,1613313.508B*0.8741.268%A34.798%B**58.3B++N/A43119.9h4.3B**10.5B*
LA80 1,1621,1612255.16B+2.5247.476%B*80.19%C**54.5B+N/A29721.3h1.6B**3.4B*
NC4 Mag-Shot 1,1691,1616131.894A0.7433.865%B**23.428%B++44.7B*N/A22326h6.8B+20.1C*
AF-6 Shadow 1,1651,1613703.138B++0.5044.785%A+31.869%B++57.8B+N/A30520.1h4.1B**9.2B**
NS-44 Commissioner 1,1781,1608091.434B+1.2043.789%B*26.293%B++43.9C**N/A29126.4h3.6C**8.1B+
Carnage AR 1,1681,1604052.864B**0.2331.065%A25.862%B*81.1A*N/A30314.3h9.5A30.7B**
MKV Suppressed 1,1681,1604602.522A+0.1128.302%B+19.828%C++49.6B+N/A28323.4h12B+42.3B+
NC12 Sweeper 1,1671,1604342.673A0.0455.583%A13.879%C*52.7B*N/A25022h3.3B*6B*
NS-7 PDW 1,1651,1606141.889B**0.7524.447%C+18.707%C*35.2BN/A26133h12.4B+50.7B+
NC9 A-Tross 1,1681,1604092.836B**0.2030.831%B**28.793%B++79.5A++N/A20714.6h7A22.8B**
NS-15M AE 1,1681,1603753.093B+0.4628.549%B+27.931%C++71.6B+N/A40516.2h10.1B+35.3B+
EM4 Longshot 1,1621,1594282.708C+0.0742.464%C**83.52%B++27.9CN/A13941.5h1.8B++4.3B+
AF-4A Bandit 1,1641,1586441.798C**0.8427.547%B28.843%B**28.3CN/A13640.9h8.9B++32.3B+
Reaper DMR 1,1691,1583882.985B+0.3531.011%B*29.275%B++79.9A++N/A22714.5h7B**22.7B*
NS-11A 1,1671,1583982.91B**0.2729.53%B**27.375%B*69.3A++N/A22816.7h9.5A32.3B**
NSX Naginata 1,1641,1544172.767B**0.1327.825%B**28.596%C+65.6B++N/A16017.6h9.8B++35.2B++
Gauss Compact S 1,1661,1535452.116B**0.5227.265%B++22.29%B++40.6B**N/A31228.4h9.2B+33.8B+
AF-19 Mercenary 1,1541,1525492.098B**0.5424.724%B+20.486%C+32.1B+N/A36335.9h9.1B*36.8B++
NC4-FB Mag-Shot 1,1461,1456911.657C++0.9837.831%B+21.397%C++43.4CN/A21726.4h6.8C++18B+
Mauler S6 1,1191,1117191.545B+1.0953.687%A18.542%B*35.2C*N/A15431.6h3.7B++6.8B*
Anti-Vehicle Grenade 1,2431,05011050N/A1,047.3657.771%B+N/A617.6B*113.5C++51631.7h3.5B**6B*
NS Decimator 1,2939941,0010.993C+1.6461.187%C++2.113%C37.2C**11.2C--49326.7h3.3B**5.4B**
AF-23 Grinder 9769692733.549B0.9144.811%B+20.64%B**65.5A++N/A22214.8h5.5B++12.3B++
Titan-150 AP 1,7309672274.26C+1.6248.257%C+3.826%C++23.1C*18.2B+70141.9h4.6B+9.5B+
AF-23 Grinder 9259152733.352B0.7242.228%B++19.454%A61.8A++N/A22014.8h5.5B+13B*
CAS30 Tank Buster 1,7848999230.974C+1.6647.343%BN/A7.2C+7.1C+191124.3h48.7B102.8B+
E540 Halberd-H 1,3388681455.986C+3.3559.115%B+N/A46.4B+25.1B+33918.7h6.3C**10.7B+
Vortek Rotary 1,6088579180.934C1.7030.328%C+2.45%C+10.7C+9.4C+27380h86.5C++285.4C++
Shrike 1,2038545401.581A1.0560.031%C**3.864%B39.4B**16.1B++39521.7h4.1B**6.8B**
NS Decimator-G 1,1818474661.818B+0.8265.138%C++3.542%C**45.3C++17.9C+48018.7h3.9B+5.9B+
C85 Canister-H 8327946612.03C+9.3948.319%C*13.728%B115.1C+5.5C--4866.9h4.4B+9.1B+
L100 Python HEAT 8617136311.317B*8.6849.879%C+5.47%A++63.7A*13.2B++43011.2h3.5B**6.9B*
Enforcer ML85 1,0956321155.496C++2.8645.002%B+2.215%C+25.7C**18.8C*64124.6h12.2C++27.2B+
M40 Fury 6945994214.262B*11.6334.815%C+1.336%C--65.8C**10.4C+8639.1h11C**31.5C**
M40 Fury 6835984912.204B++9.5727.39%D--N/A65.7B+9.3C+10139.1h9B++32.8C**
L100 Python AP 1,0165821414.128C++1.4958.594%B+4.467%B+33.1B+24.7B**58017.6h6.3C**10.8B+
AP30 Shredder 1,0905821813.215C0.5829.164%C**N/A22.6C19.7C++40925.8h88C+301.8C+
The Brawler 5815802632.205B+0.4356.11%C++14.655%B+37.9DN/A17815.3h3.2B++5.8B+
MANA Anti-Vehicle Turret 1,3035592472.263C+0.3760.075%D*4.472%M*5590U7440U21734250.1h8B+13.3D**
C150 Dalton 1,1305111443.549C0.9124.298%D**N/A20.4D24.7C++66925.1h4.3B17.8D
The Executive 5175045200.969C-1.6724.377%F-26.587%B+12.7D*N/A3339.8h6.2B+25.4D--
Sticky Grenade 4514481448N/A445.3655.649%C**N/A1493.3B*10B+80760.3h1.3B*2.4B++
GD-7F 4244224860.868C1.7721.467%D23.934%B++10.5D-N/A10140.2h12.3C**57.5C+
Titan-150 HESH 432384517.529C4.8937.306%D*2.083%C28.7D3.6D--16313.4h2.6B++7C+
Hawk GD-68 5753834050.946B+1.6962.533%C+4.7%B*22.7B++11.4C*36016.9h5.6B**9B**
NSX Tengu 3593561662.145B+0.4942.766%B++22.472%C*52.4BN/A1136.8h12C*28.1B+
Tank Mine 5783541302.723C++0.0937.988%C**N/A98.3C+62.2C+21363.6h2.3C6C**
19A Fortuna 3223192021.579C*1.0627.895%C*31.975%A**28C-N/A16211.4h8.7B+31.1B+
Carver 3183162,2220.142C*2.4928.068%C++19.62%B+3.2CN/A8100h1.3B4.7C**
NCM3 Raven 5173111921.62B**1.0239.979%C++1.608%D-16.7A++11.1A++35518.6h20.8B*52B++
Impetus 2942921222.393C*0.2441.517%B*28.425%C+52.1C**N/A2085.6h4B+9.8B+
NCM2 Falcon 3682812371.186C+1.4533.55%D6.762%B+16.3C*5.1C++23017.2h8.8B+26.3C*
L105 Zephyr 309276357.886C+5.2544.213%C++N/A48.4C5.8C4645.7h5.3B+12B+
M12 Kobalt 2812732013.65C++11.0123.555%B**19.048%C**97.5B*2.9B+4622.8h17.2B73B+
E540 Halberd 408263299.069C**6.4344.588%C+3.422%C35.5B++19.6B+6217.4h5.1B+11.5B+
M12 Kobalt-H 2642551814.167C11.5326.344%B*14.51%C159.4B+5.6B+5721.6h15.3C++58.2B+
Coyote Missiles 5092471631.515D1.1252.524%CN/A16.6D17.6D53114.9h55.6D105.9D
NCM3 Raven 4232391921.245B+1.3939.748%C+1.255%D--12.8B+9.9B**29918.6h27C+67.9C++
NCM2 Falcon 2752132340.91C+1.7334.931%D3.756%D12.5C+3.6D17017.1h11.9B+34.2C*
Hornet Missiles 310210434.884C+2.2562.074%C++1.905%C+95.5B+45.5C*14732.2h8.2B+13.3B+
NSX Amaterasu 2052042,9240.07C+2.5718.388%D1.471%D**1.6C--N/A4128h2.1C++11.3B
S12 Renegade 1871811411.284C-1.3541.205%C9.392%B*23.5D-N/A817.7h3.3C++8.1C++
Titan-150 HEAT 244178286.357C*3.7243.216%C4.494%B++32.4B**12B*7425.5h3.9B+8.9B+
MAX Punch 1671621,5340.106C++2.5343.466%C+N/A1.5C+N/A11104.7h2C++4.5C*
M20 Mustang 2781591061.5C+1.1429.939%C+4.403%B**14.6C**10.9C+52410.9h103.2B344.8B+
NC15 Phoenix 3621533120.49C--2.1559.257%B*N/A10C13.7C+26415.3h10.6C++17.9B+
C85 Canister 156148721.143C++18.5139.529%C++14.189%C++87.1C++4.7C+4381.7h6.2B+15.8B
Spear Anti-Vehicle Phalanx Turret 211129139.923B+7.2953.581%B**5.426%B+61.4B**39A+12902.1h7.9C++14.8B+
M12 Kobalt 127125717.857B+15.2220.392%B+21.6%B++96.2B+1.5D4981.3h16.7C**82B+
Gauss SPR 121121294.172A+1.5446.468%A++43.802%A71.2A++N/A3201.7h3.5A7.5B**
Gauss Prime 121120353.429A0.7926.337%C+25.833%B+80A+N/A3351.5h7.2A++27.4B**
MANA Anti-Personnel Turret 113113382.974N/A0.3423.1%UN/A1130UN/A6540300.1h20.7T*89.8T*
LA3 Desperado 1101101091.009C+1.6320.965%D*21.818%B+15.7DN/A1177h10.5D50C
GD Guardian 9393701.329C--1.3139.272%B*27.957%C++30D-N/A863.1h7.4D18.9C*
M60-A Bulldog 1058899.778C+7.1444.636%C+2.273%C+22C-4.3C*1844h6.8C-15.1C+
NS-10 Burster 13887761.145B1.4934.83%B++5.747%C+5.5B3.2C18115.9h166.3C+477.4B+
Mag-Cutter 898510,1330.008C-2.6330.493%C+N/A0.2C-N/A2508.2h2.4C**7.9C**
C75 Viper 9983155.533C++2.9026.833%D*1.205%C28.6C5.5C8122.9h10.4B38.6C+
Skyguard 14480421.905C+0.7325.858%D1.25%D-8.9C-7.1D3359h162.5C+628.5C
M60-A Bulldog 8072710.286C+7.6540.309%D1.389%D21.8C--2.4C--2863.3h6.5C16.2C-
NSX Tanto 6969282.464B**0.1731.13%B++34.783%A53.1B+N/A1791.3h11.7B+37.7B+
NS-10 Burster 11969720.958C+1.6835.435%B++13.044%A**4.5C3.2C-15915.5h209D589.7C++
M12 Kobalt 7169169M**66.3612.01%D17.391%B+86.3B**2.5B*4470.8h15.1B++126C**
Dual-75 Duster 7066233A30.3633.916%C--N/A55C-3.3D3291.2h5.3C+15.6C+
AF-22 Crow 8562511.216B*1.4265.451%C3.226%B36.5B*13.5C+5881.7h4.9B**7.5B**
M60-A Bulldog 6154183C0.3620.672%FN/A20D2.6D-3782.7h5.2B25.4D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit652729,14151.9h
Restoration Kit71660.3h
Motion Spotter2911,9484.9h
Anti-Vehicle MANA Turret261,5172.8h
Spawn Beacon365,5522.8h
Medical Applicator19695,6068.6h
Medical Kit1,01018,07526.5h
Nanite Revive Grenade01,2260.3h
Deconstruction Tool0710h
G40-F Ranger01350h
Recon Detection Device146671.4h
Ammunition Package841,4542.1h
Anti-Infantry MANA Turret81770.3h
Shield Recharging Field1680h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.20s
Server spent 3.01s on queries, 1.81s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.