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Brigadier Executor QuarkuPL[H] QuarkuPL
NC BR 76

KDR: 2.64

Score: 113m

Last Seen: Dec 7th, 2018 9:49 PM
- OFFLINE - 73.9 hour(s)

Prestige 1, Battle Rank 76 - New Conglomerate on Cobalt - Outfit Member of Hydra[H] Hydra
NC outfit on Cobalt

Members: 43
Level Progress (to 77): 77%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-11C C-4 SAS-R The Moonshot M30 Mustang AH NC6A GODSAW NS-357G Underboss
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,997,396 MLG Score: 2396
Fun Score: N/A
Cheeseburgers Flipped: 901TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.768%27.929%80353969103,4382.86818-0.227

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.494%1.516A+1.139B**-1.946F-HEAD ++ (~13.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.602B+8.60.399B21.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.996%1.495%421510177,426234323913.16809310%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.233%0.057C+-0.108C+0.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.20.588B+25.10.524B+41

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.744%3.428%206810144,667276017231.69094271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.747%-0.596D0.501B+1.016

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.90.51B+6.60.475B+12.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.564%6.234%2961410086,641240326482.76248251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.509%-0.517D0.49B+0.708

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.30.547B+16.30.583B+37

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.442%76.686%2968101414,1294493493.14397

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.348%1.559A+0.628B+-0.393

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.548B+20.363C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.697%14.396%296610166,6202855492.31793

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.683%1.361A-0.015C+0.234

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.627B+2.80.414B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 43
113m259.7%604 (36.2k)508 (30.5k)2.6409178,82367,7132.830576 (76)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221290426.132%25.117%65603:1772

19% Engineer34% Heavy Assault18% Infiltrator23% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 8th, 2014 2:32 PMNov 24th, 2017 11:06 PMDec 8th, 2018 8:27 PM (2d) (PST)Dec 7th, 2018 6:55 PM (3d) (PST)Dec 7th, 2018 5:49 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7321995330.8040.3050.2022.2440.0602396

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,89911,91631,983481812135430,493

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3705.6h/154.4d 12,839 44,914 46,191 498.9k 3,697 14,964 13,272 162.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:38,656
Deaths:12,083
KDR:3.199
Accuracy:29.659% B**
HSR:30.021% B++
NC6A GODSAW
C+
Kills:2,957
Deaths:1,267
KDR:2.334
Accuracy:27.144% C+
HSR:24.924% C
NS-15M1
B++
Kills:2,540
Deaths:1,755
KDR:1.447
Accuracy:23.373% C*
HSR:27.008% B++
EM6
B+
Kills:1,467
Deaths:1,019
KDR:1.440
Accuracy:22.068% C++
HSR:26.858% B+
NC6 Gauss SAW
B+
Kills:1,327
Deaths:1,010
KDR:1.314
Accuracy:22.827% B+
HSR:22.080% C+
NC6S Gauss SAW S
C+
Kills:1,200
Deaths:776
KDR:1.546
Accuracy:23.120% C+
HSR:19.167% D
NS-15 Gallows
C**
Kills:1,192
Deaths:335
KDR:3.558
Accuracy:28.777% C**
HSR:32.299% C++
NC05 Jackhammer
B*
Kills:1,186
Deaths:607
KDR:1.954
Accuracy:50.560% B*
HSR:15.430% C++
MGR-L1 Promise AE
B++
Kills:1,176
Deaths:416
KDR:2.827
Accuracy:29.952% B+
HSR:34.269% B++
NS-15M2
B**
Kills:1,175
Deaths:334
KDR:3.518
Accuracy:29.310% B**
HSR:26.638% C*
EM1
B+
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:22.965% C**
HSR:24.787% B+
GD-22S
B+
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:25.521% B+
HSR:23.935% C+
NS-15MG
B*
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:29.899% B*
HSR:26.496% C
MGR-L1 Promise
A
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:30.185% A
HSR:32.308% B**
NSX-P Naginata
B*
Kills:1,166
Deaths:509
KDR:2.291
Accuracy:27.214% B*
HSR:32.590% B
NS-15M AE
B++
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:28.549% B++
HSR:27.931% C++
NSX Naginata
B**
Kills:1,154
Deaths:417
KDR:2.767
Accuracy:27.815% B**
HSR:28.596% C++
Kills:61,044
Deaths (as Heavy Assault):22,552
Deaths (to Heavy Assaults):18,245
KDR:2.70681
Kill Difference:38,492
Playtime:1,265.646 hours
Usage:34%
Score:34.960m
Score/min:460
Accuracy (listed only):28.173%
HSR (listed only):26.784%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B*
Kills:4,572
Deaths:2,196
KDR:2.082
Accuracy:27.639% B*
HSR:23.272% B*
AF-4G Cyclone
C*
Kills:2,150
Deaths:898
KDR:2.394
Accuracy:28.301% C*
HSR:21.488% C*
AF-4 Cyclone
B+
Kills:1,693
Deaths:765
KDR:2.213
Accuracy:28.226% B+
HSR:21.500% B+
AC-X11
C*
Kills:1,379
Deaths:691
KDR:1.996
Accuracy:25.659% C*
HSR:22.915% C*
LA39 Bruiser
A+
Kills:1,311
Deaths:515
KDR:2.546
Accuracy:76.783% A+
HSR:13.425% C+
GD-66 Claw
A
Kills:1,244
Deaths:516
KDR:2.411
Accuracy:74.413% A
HSR:11.334% D
NS Baron G5
B+
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% C--
HSR:17.191% B+
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B
Razor GD-23
B*
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B*
HSR:24.409% B*
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C*
NS Baron G5AE
B++
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B++
HSR:14.249% C+
NS-7 PDW
C++
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C++
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C++
Mauler S6
A+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A+
HSR:18.723% B++
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B+
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
C*
Kills:581
Deaths:264
KDR:2.201
Accuracy:56.133% C*
HSR:14.802% C*
NSX Tengu
B**
Kills:451
Deaths:213
KDR:2.117
Accuracy:42.929% B**
HSR:24.169% B+
GD-7F
B++
Kills:430
Deaths:497
KDR:0.865
Accuracy:21.567% C--
HSR:23.721% B++
19A Fortuna
A*
Kills:320
Deaths:202
KDR:1.584
Accuracy:27.536% C**
HSR:32.188% A*
NSX Tanto
M+
Kills:264
Deaths:103
KDR:2.563
Accuracy:32.136% B**
HSR:45.076% M+
MGR-S1 Gladius
A
Kills:217
Deaths:88
KDR:2.466
Accuracy:33.634% A
HSR:23.502% C*
Kills:29,919
Deaths (as Light Assault):14,477
Deaths (to Light Assaults):14,864
KDR:2.06666
Kill Difference:15,442
Playtime:839.863 hours
Usage:23%
Score:28.562m
Score/min:567
Accuracy (listed only):37.564%
HSR (listed only):21.108%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:4,572
Deaths:2,196
KDR:2.082
Accuracy:27.639% B*
HSR:23.272% B*
AC-X11
C*
Kills:1,379
Deaths:691
KDR:1.996
Accuracy:25.659% C*
HSR:22.915% C*
LA39 Bruiser
A+
Kills:1,311
Deaths:515
KDR:2.546
Accuracy:76.783% A+
HSR:13.425% C+
GD-66 Claw
A
Kills:1,244
Deaths:516
KDR:2.411
Accuracy:74.413% A
HSR:11.334% D
NS Baron G5
B+
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% C--
HSR:17.191% B+
Razor GD-23
B*
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B*
HSR:24.409% B*
GD Guardian
B*
Kills:1,180
Deaths:454
KDR:2.599
Accuracy:38.640% B*
HSR:34.068% B+
MGR-M1 Bishop
A+
Kills:1,174
Deaths:393
KDR:2.987
Accuracy:43.068% A+
HSR:39.864% A
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C*
NS Baron G5AE
B++
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B++
HSR:14.249% C+
Warden
A+
Kills:1,161
Deaths:459
KDR:2.529
Accuracy:35.359% A+
HSR:32.214% B**
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C++
Mauler S6
A+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A+
HSR:18.723% B++
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B+
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
C*
Kills:581
Deaths:264
KDR:2.201
Accuracy:56.133% C*
HSR:14.802% C*
GD-7F
B++
Kills:430
Deaths:497
KDR:0.865
Accuracy:21.567% C--
HSR:23.721% B++
19A Fortuna
A*
Kills:320
Deaths:202
KDR:1.584
Accuracy:27.536% C**
HSR:32.188% A*
NSX Tanto
M+
Kills:264
Deaths:103
KDR:2.563
Accuracy:32.136% B**
HSR:45.076% M+
Kills:24,151
Deaths (as Engineer):11,447
Deaths (to Engineers):12,381
KDR:2.10981
Kill Difference:12,704
Playtime:690.701 hours
Usage:19%
Score:22.231m
Score/min:536
Accuracy (listed only):40.931%
HSR (listed only):23.386%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A
Kills:3,572
Deaths:861
KDR:4.149
Accuracy:46.513% A
HSR:73.852% B+
The Moonshot
B+
Kills:3,562
Deaths:591
KDR:6.027
Accuracy:44.880% B+
HSR:79.169% C+
NS-357G Underboss
B*
Kills:2,639
Deaths:1,813
KDR:1.456
Accuracy:45.906% B*
HSR:28.155% C**
AF-4G Cyclone
C*
Kills:2,150
Deaths:898
KDR:2.394
Accuracy:28.301% C*
HSR:21.488% C*
AF-4 Cyclone
B+
Kills:1,693
Deaths:765
KDR:2.213
Accuracy:28.226% B+
HSR:21.500% B+
NS-44 Commissioner
B**
Kills:1,348
Deaths:980
KDR:1.376
Accuracy:45.113% B**
HSR:27.374% B*
NS-44L Blackhand
A++
Kills:1,255
Deaths:482
KDR:2.604
Accuracy:56.487% A++
HSR:51.155% B++
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B
NC14 Bolt Driver
A*
Kills:1,189
Deaths:189
KDR:6.291
Accuracy:49.960% A*
HSR:81.161% B++
NSX Daimyo
B+
Kills:1,178
Deaths:377
KDR:3.125
Accuracy:44.615% B+
HSR:95.416% B+
NS-357 Underboss
A+
Kills:1,166
Deaths:669
KDR:1.743
Accuracy:48.065% A+
HSR:29.074% B**
NC4 Mag-Shot
B**
Kills:1,164
Deaths:619
KDR:1.880
Accuracy:33.824% B**
HSR:23.454% B+
NS-30 Vandal
A+
Kills:1,161
Deaths:331
KDR:3.508
Accuracy:41.268% A+
HSR:34.798% B**
NSX Tomoe
A
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:35.005% A
HSR:35.745% C+
AF-6 Shadow
A++
Kills:1,161
Deaths:370
KDR:3.138
Accuracy:44.785% A++
HSR:31.869% B+
AF-18 Stalker
B**
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:32.515% B**
HSR:24.031% B+
AF-8 RailJack
A++
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:48.939% A++
HSR:81.740% B++
LA80
B**
Kills:1,161
Deaths:225
KDR:5.160
Accuracy:47.476% B**
HSR:80.190% C**
NS-7 PDW
C++
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C++
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
EM4 Longshot
B++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:42.464% B+
HSR:83.520% B++
Gauss SPR
A++
Kills:1,147
Deaths:392
KDR:2.926
Accuracy:43.099% A++
HSR:38.361% B+
NC4-FB Mag-Shot
B++
Kills:1,145
Deaths:691
KDR:1.657
Accuracy:37.831% B++
HSR:21.397% C+
Impetus
A++
Kills:1,128
Deaths:377
KDR:2.992
Accuracy:44.055% A++
HSR:30.585% C*
The Executive
C**
Kills:712
Deaths:767
KDR:0.928
Accuracy:24.179% F-
HSR:26.405% C**
NSX Tengu
B**
Kills:451
Deaths:213
KDR:2.117
Accuracy:42.929% B**
HSR:24.169% B+
MGR-S1 Gladius
A
Kills:217
Deaths:88
KDR:2.466
Accuracy:33.634% A
HSR:23.502% C*
LA3 Desperado
B
Kills:110
Deaths:109
KDR:1.009
Accuracy:20.957% D*
HSR:21.818% B
NS-AM7 Archer
A*
Kills:53
Deaths:84
KDR:0.631
Accuracy:65.469% B**
HSR:35.849% A*
Kills:38,776
Deaths (as Infiltrator):15,879
Deaths (to Infiltrators):10,739
KDR:2.44197
Kill Difference:22,897
Playtime:661.140 hours
Usage:18%
Score:17.471m
Score/min:440
Accuracy (listed only):39.365%
HSR (listed only):40.042%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C*
Kills:2,150
Deaths:898
KDR:2.394
Accuracy:28.301% C*
HSR:21.488% C*
AF-4 Cyclone
B+
Kills:1,693
Deaths:765
KDR:2.213
Accuracy:28.226% B+
HSR:21.500% B+
LA39 Bruiser
A+
Kills:1,311
Deaths:515
KDR:2.546
Accuracy:76.783% A+
HSR:13.425% C+
GD-66 Claw
A
Kills:1,244
Deaths:516
KDR:2.411
Accuracy:74.413% A
HSR:11.334% D
NS Baron G5
B+
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% C--
HSR:17.191% B+
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C*
NS-11P
B**
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:26.320% B++
HSR:24.893% B**
NS Baron G5AE
B++
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B++
HSR:14.249% C+
GR-22
B**
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:29.120% B**
HSR:21.705% B
NS-7 PDW
C++
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C++
NC9 A-Tross
B**
Kills:1,160
Deaths:409
KDR:2.836
Accuracy:30.831% B**
HSR:28.793% B++
Carnage AR
A
Kills:1,160
Deaths:405
KDR:2.864
Accuracy:31.065% A
HSR:25.862% B*
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C++
Mauler S6
A+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A+
HSR:18.723% B++
NS-11A
B**
Kills:1,158
Deaths:398
KDR:2.910
Accuracy:29.530% B**
HSR:27.375% B*
Reaper DMR
B**
Kills:1,158
Deaths:388
KDR:2.985
Accuracy:31.011% B**
HSR:29.275% B++
Gauss Prime
A
Kills:790
Deaths:391
KDR:2.020
Accuracy:28.807% B+
HSR:33.038% A
The Brawler
C*
Kills:581
Deaths:264
KDR:2.201
Accuracy:56.133% C*
HSR:14.802% C*
NSX Tengu
B**
Kills:451
Deaths:213
KDR:2.117
Accuracy:42.929% B**
HSR:24.169% B+
MGR-S1 Gladius
A
Kills:217
Deaths:88
KDR:2.466
Accuracy:33.634% A
HSR:23.502% C*
Kills:26,059
Deaths (as Combat Medic):11,450
Deaths (to Combat Medics):6,833
KDR:2.2759
Kill Difference:14,609
Playtime:141.808 hours
Usage:4%
Score:3.725m
Score/min:438
Accuracy (listed only):39.258%
HSR (listed only):20.672%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,185
Deaths:356
KDR:3.329
Accuracy:46.749% A+
HSR:15.190% C
AF-41 Hacksaw
B+
Kills:1,184
Deaths:400
KDR:2.960
Accuracy:26.561% C--
HSR:17.230% B+
AF-34 Mattock
A+
Kills:1,180
Deaths:356
KDR:3.315
Accuracy:49.202% A+
HSR:16.102% C
AF-41 Hacksaw
C**
Kills:1,161
Deaths:400
KDR:2.903
Accuracy:25.788% C--
HSR:15.418% C**
AF-23 Grinder
B**
Kills:1,114
Deaths:316
KDR:3.525
Accuracy:41.967% B+
HSR:20.736% B**
AF-23 Grinder
B**
Kills:1,050
Deaths:316
KDR:3.323
Accuracy:39.658% B+
HSR:18.952% B**
NCM3 Raven
C++
Kills:334
Deaths:214
KDR:1.561
Accuracy:40.839% C++
HSR:1.497% D-
NCM2 Falcon
B*
Kills:281
Deaths:237
KDR:1.186
Accuracy:33.550% D
HSR:6.762% B*
NCM3 Raven
C++
Kills:268
Deaths:214
KDR:1.252
Accuracy:40.569% C++
HSR:1.119% D*
NCM2 Falcon
C-
Kills:213
Deaths:234
KDR:0.910
Accuracy:34.931% D
HSR:3.756% C-
NS-10 Burster
B*
Kills:87
Deaths:77
KDR:1.130
Accuracy:34.860% B*
HSR:5.747% C+
NS-10 Burster
A**
Kills:70
Deaths:73
KDR:0.959
Accuracy:35.466% B*
HSR:12.857% A**
Kills:8,127
Deaths (as MAX Suit):1,596.500
Deaths (to MAX Suits):3,099
KDR:5.09051
Kill Difference:6,530.500
Playtime:112.833 hours
Usage:3%
Score:6.047m
Score/min:893
Accuracy (listed only):37.512%
HSR (listed only):11.280%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:3,188
V. Kills:325 N/A
Deaths:912
KDR:3.496
Accuracy:57.012% C++
KPH:52.800 C++
VKPH:5.400 C++
Breaker Rocket Pods
B*
Kills:2,160
V. Kills:216 N/A
Deaths:239
KDR:9.038
Accuracy:55.941% B*
KPH:143.700 B++
VKPH:14.400 C+
Vortek Rotary
C+
Kills:910
V. Kills:775 117%
Deaths:934
KDR:0.974
Accuracy:30.464% C+
KPH:11.100 C
VKPH:9.500 C+
Coyote Missiles
C--
Kills:272
V. Kills:274 99%
Deaths:167
KDR:1.629
Accuracy:52.765% C+
KPH:18 D--
VKPH:18.100 C--
M20 Mustang
B+
Kills:249
V. Kills:164 151%
Deaths:148
KDR:1.682
Accuracy:33.092% B+
KPH:16.400 C**
VKPH:10.800 C++
Hornet Missiles
B**
Kills:242
V. Kills:119 202%
Deaths:44
KDR:5.500
Accuracy:61.941% C**
KPH:110.400 B**
VKPH:54.300 B+
Kills:7,021 (4,347 + 0)
Deaths:2,444
KDR:2.873
VKDR:0.766
Vehicle Kills:1,873
Kill Difference:4,577
Playtime:189.753 hours
Usage:5%
Score:4.560m
Score/min:401
Piloting Accuracy:33.092%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:919
V. Kills:897 102%
Deaths:938
KDR:0.980
Accuracy:47.201% C**
KPH:7.200 C+
VKPH:7 C+
AP30 Shredder
C++
Kills:610
V. Kills:523 116%
Deaths:186
KDR:3.280
Accuracy:29.778% C+
KPH:22.600 C
VKPH:19.300 C++
C150 Dalton
C++
Kills:515
V. Kills:621 83%
Deaths:144
KDR:3.576
Accuracy:24.269% D**
KPH:20.400 D
VKPH:24.500 C++
L105 Zephyr
C**
Kills:276
V. Kills:33 N/A
Deaths:35
KDR:7.886
Accuracy:44.213% C**
KPH:48.500 C+
VKPH:5.800 C-
Dual-75 Duster
C
Kills:66
V. Kills:4 N/A
Deaths:2
KDR:33
Accuracy:33.916% D
KPH:56.200 C
VKPH:3.400 C--
Kills:2,386 (919 + 1,467)
Deaths:1,305
KDR:1.828
VKDR:1.592
Vehicle Kills:2,078
Kill Difference:1,081
Playtime:187.179 hours
Usage:5%
Score:3.288m
Score/min:293
Piloting Accuracy:47.201%
Gunner Accuracy:33.916%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,479
V. Kills:126 N/A
Deaths:91
KDR:16.253
Accuracy:49.312% C++
KPH:89.900 A+
VKPH:7.700 C+
L100 Python HEAT
A*
Kills:815
V. Kills:168 482%
Deaths:75
KDR:10.867
Accuracy:48.444% C
KPH:60.400 A*
VKPH:12.500 C**
L100 Python AP
B**
Kills:599
V. Kills:441 136%
Deaths:143
KDR:4.189
Accuracy:58.654% B+
KPH:33.500 B
VKPH:24.700 B**
Skyguard
D
Kills:86
V. Kills:68 125%
Deaths:44
KDR:1.955
Accuracy:25.917% C--
KPH:9.200 D
VKPH:7.200 D
C75 Viper
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:26.833% D*
KPH:29 C+
VKPH:5.600 C--
LB00 Python AP
A++
Kills:63
V. Kills:18 332%
Deaths:3
KDR:21
Accuracy:63.882% B*
KPH:79.600 A++
VKPH:22.700 B
Kills:3,125 (3,125 + 0)
Deaths:371
KDR:8.423
VKDR:2.256
Vehicle Kills:837
Kill Difference:2,754
Playtime:60.846 hours
Usage:2%
Score:1.815m
Score/min:497
Driving Accuracy:63.882%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:1,015
V. Kills:783 129%
Deaths:229
KDR:4.432
Accuracy:48.700% C+
KPH:23.800 C++
VKPH:18.300 B*
Enforcer ML85
B
Kills:645
V. Kills:469 137%
Deaths:115
KDR:5.609
Accuracy:45.061% B+
KPH:26 B
VKPH:18.900 B
Titan-150 HESH
D
Kills:412
V. Kills:55 N/A
Deaths:52
KDR:7.923
Accuracy:37.698% D*
KPH:30.400 D
VKPH:4.100 D--
E540 Halberd
B**
Kills:313
V. Kills:164 190%
Deaths:39
KDR:8.026
Accuracy:46.442% C*
KPH:38.200 B*
VKPH:20 B**
Titan-150 HEAT
A
Kills:178
V. Kills:66 266%
Deaths:28
KDR:6.357
Accuracy:43.216% C
KPH:32.600 A
VKPH:12.100 B*
C85 Canister
B
Kills:148
V. Kills:8 N/A
Deaths:7
KDR:21.143
Accuracy:39.529% C++
KPH:86.600 B
VKPH:4.700 C+
M12 Kobalt
B++
Kills:69
V. Kills:2 N/A
Deaths:1
KDR:69
Accuracy:12.010% D
KPH:81.800 B++
VKPH:2.400 B+
Kills:2,780 (1,605 + 1,175)
Deaths:471
KDR:5.902
VKDR:3.285
Vehicle Kills:1,547
Kill Difference:2,309
Playtime:97.225 hours
Usage:3%
Score:3.493m
Score/min:599
Driving Accuracy:43.216%
Gunner Accuracy:12.010%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:947
V. Kills:494 191%
Deaths:154
KDR:6.149
Accuracy:58.851% C**
KPH:48.300 B+
VKPH:25.200 B+
C85 Canister-H
C++
Kills:821
V. Kills:38 N/A
Deaths:71
KDR:11.563
Accuracy:48.937% C+
KPH:112.700 C++
VKPH:5.200 D
M12 Kobalt-H
B**
Kills:289
V. Kills:9 N/A
Deaths:19
KDR:15.211
Accuracy:26.760% B**
KPH:160.900 B++
VKPH:5 C*
Kills:2,057 (0 + 2,057)
Deaths:244
KDR:8.430
VKDR:2.217
Vehicle Kills:541
Kill Difference:1,813
Playtime:28.703 hours
Usage:1%
Score:0.669m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:26.760%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:604
V. Kills:18 N/A
Deaths:34
KDR:17.765
Accuracy:24.079% A
KPH:136.300 A*
VKPH:4.100 B**
M40 Fury
B*
Kills:602
V. Kills:86 N/A
Deaths:50
KDR:12.040
Accuracy:27.441% D-
KPH:65.300 B*
VKPH:9.300 C+
M40 Fury
B+
Kills:599
V. Kills:95 N/A
Deaths:42
KDR:14.262
Accuracy:34.792% C+
KPH:65.600 B+
VKPH:10.400 C+
M12 Kobalt
A+
Kills:203
V. Kills:4 N/A
Deaths:8
KDR:25.375
Accuracy:21.214% B*
KPH:119.400 A+
VKPH:2.400 C+
Kills:2,008 (0 + 2,008)
Deaths:134
KDR:14.985
VKDR:1.515
Vehicle Kills:203
Kill Difference:1,874
Playtime:24.479 hours
Usage:1%
Score:1.219m
Score/min:830
Driving Accuracy:N/A%
Gunner Accuracy:21.214%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:206
V. Kills:7 N/A
Deaths:156
KDR:1.321
Accuracy:41.066% C+
KPH:23.100 D
VKPH:0.800 D-
Kills:206 (206 + 0)
Deaths:156
KDR:1.321
VKDR:0.045
Vehicle Kills:7
Kill Difference:50
Playtime:8.924 hours
Usage:0%
Score:0.041m
Score/min:77
Driving Accuracy:41.066%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 38,89738,65612,0833.199B+0.5629.659%B**30.021%B++74.3B**N/A222520.2h8.4B*28.3B++
NS-11C 4,6014,5722,1962.082A0.5627.639%B*23.272%B*31.8BN/A140143.9h11.2B*40.6B++
C-4 4,6803,7571,2772.942B**0.3026.677%C**N/A131.8A32.4C*161728.5h1.2B+4.5B+
SAS-R 3,5953,5728614.149B+1.5146.513%A73.852%B+65.7AN/A25754.4h1.9B++4.1B*
The Moonshot 3,5713,5625916.027C**3.3944.88%B+79.169%C+69.6B++N/A22651.2h1.7B+3.9B+
M30 Mustang AH 3,5133,1889123.496C+0.8657.012%C++1.694%B+52.8C++5.4C++35060.4h6.5B+11.4B+
NC6A GODSAW 2,9662,9571,2672.334C++0.3127.144%C+24.924%C53.5C+N/A34455.3h7.9C++29.3B
NS-357G Underboss 2,6532,6391,8131.456B1.1845.906%B*28.155%C**51C+N/A21451.7h3.7B+8B++
NS-15M1 2,5532,5401,7551.447C+1.1923.373%C*27.008%B++31.5CN/A16880.6h11.7B+50.1B+
Breaker Rocket Pods 2,3762,1602399.038C**6.4055.941%B*N/A144B++14.4C+98715h9.6B**17.1B*
AF-4G Cyclone 2,1562,1508982.394B+0.2528.301%C*21.488%C*48.4C+N/A25044.4h9B+31.8B+
AF-4 Cyclone 1,7091,6937652.213B*0.4328.226%B+21.5%B+45.9B+N/A27636.9h9.3B++32.8B+
The Slasher 1,6901,65337,6640.044C+2.6023.233%D-11.434%C+0.9CN/A41765.3h1.9B+8C++
L100 Python HESH 1,6051,4799116.253B+13.6149.312%C++2.637%B**89.6A+7.6C+54516.5h2.2A4.4B**
EM6 1,4721,4671,0191.44C+1.2022.068%C++26.858%B+33.5CN/A22043.8h10.1B+45.6B
AC-X11 1,3871,3796911.996B**0.6425.659%C*22.915%C*31.3C*N/A21044.1h7.6B**29.7B+
NS-44 Commissioner 1,3701,3489801.376B+1.2645.113%B**27.374%B*38.5C**N/A24235h3.7C**8.1B++
NC6 Gauss SAW 1,3311,3271,0101.314C*1.3322.827%B+22.08%C+39.1B+N/A37633.9h8.2B++36B+
LA39 Bruiser 1,3231,3115152.546A0.0976.783%A+13.425%C+61.8B*N/A49621.2h1.8B**2.3B**
NS-44L Blackhand 1,2591,2554822.604A0.0456.487%A++51.155%B++60.6A*N/A18020.7h3B**5.3B**
GD-66 Claw 1,2561,2445162.411B*0.2374.413%A11.334%D62.5B**N/A35119.9h1.9B**2.5B*
NS Baron G5 1,2401,2397341.688B*0.9537.661%C--17.191%B+35.1C++N/A18435.3h4B+10.6C+
Tempest 1,2341,2314492.742A+0.1027.907%C**18.44%C57.5B+N/A30021.4h9.2B+32.9B+
Blitz GD-10 1,2281,2218491.438B+1.2023.802%C+18.509%B22.5CN/A14654.3h13.6B+56.9B
NC6S Gauss SAW S 1,2011,2007761.546C++1.0923.12%C+19.167%D43.8C+N/A32927.4h9.9B+43C**
NS-15 Gallows 1,2171,1923353.558B+0.9228.777%C**32.299%C++78.4B+1.6B**25515.2h11.2C+39.1C*
Bouncing Betty 1,1921,1912075.754B++3.1148.432%B+N/A192.1A+N/A9856.2h1.7B++3.5B*
NC14 Bolt Driver 1,1891,1891896.291M3.6549.96%A*81.161%B++61MN/A41419.5h1.6A+3.2A
NC05 Jackhammer 1,1901,1866071.954B++0.6950.56%B*15.43%C++47.4C**N/A30925h4.2B++8.4B+
AF-34 Mattock 1,1971,1853563.329C++0.6946.749%A+15.19%C70.1A+N/A53116.9h5.2B+11.2B**
AF-41 Hacksaw 1,1891,1844002.96C*0.3226.561%C--17.23%B+55.3A++N/A39421.4h4.7B**17.6B++
Razor GD-23 1,1991,1844602.574A++0.0728.794%B*24.409%B*51.3A+N/A40723.1h9.1B**31.6B++
AF-34 Mattock 1,1941,1803563.315C++0.6749.202%A+16.102%C69.8A++N/A52316.9h5.6B+11.4B**
GD Guardian 1,2041,1804542.599C**0.0438.64%B*34.068%B+59.9B+1.2A++12719.7h6.6B17.1B++
Frag Grenade 1,1841,17911179N/A1,176.3650.054%B+N/A655B++2.8D-43691.8h2.7B**5.5B*
NSX Daimyo 1,1781,1783773.125C+0.4844.615%B+95.416%B+56.4C**N/A11920.9h2.5C++5.7B
MGR-L1 Promise AE 1,1911,1764162.827C**0.1929.952%B+34.269%B++78.4B+1C38115h11.1B+37B+
NS-15M2 1,1801,1753343.518B**0.8829.31%B**26.638%C*65.3B*N/A47518h10.8B++36.9B++
EM1 1,1771,1745432.162B**0.4822.965%C**24.787%B+50.8B+N/A33923.1h10.7B46.7B+
MGR-M1 Bishop 1,1881,1743932.987B*0.3543.068%A+39.864%A52.6B**N/A11222.3h5B*11.5B**
GD-22S 1,1871,1744672.514B++0.1325.521%B+23.935%C+50.8B+N/A41523.1h9.5B++37.1B+
NS-15MG 1,1741,1703253.6B*0.9629.899%B*26.496%C84.8B*N/A42913.8h10.1B+33.6B+
MGR-L1 Promise 1,1811,1703143.726A++1.0930.185%A32.308%B**80.1A+N/A21714.6h11.3B*37.3B*
NSX-P Naginata 1,1801,1665092.291B+0.3527.214%B*32.59%B71.1B**N/A17116.4h10.2B*37.5B*
NS-357 Underboss 1,1671,1666691.743B*0.9048.065%A+29.074%B**49B+N/A25923.8h3.6B++7.6B++
AF-57 Piston 1,1731,1655142.267B*0.3750.531%B**14.764%C*60.1B**N/A34519.4h3.5B*6.9B++
NS-11P 1,1721,1654792.432B**0.2126.32%B++24.893%B**51.3AN/A32522.7h10.8B**41.2B*
NS Baron G5AE 1,1711,1655332.186B*0.4553.965%B++14.249%C+58.8B++N/A58219.8h3.4B**6.3C++
NC4 Mag-Shot 1,1721,1646191.88A++0.7633.824%B**23.454%B+43.9B**N/A22326.5h6.8B++20.2C**
NS-30 Vandal 1,1631,1613313.508B**0.8741.268%A+34.798%B**58.3B**N/A43319.9h4.3B**10.5B**
AF-41 Hacksaw 1,1701,1614002.903C*0.2625.788%C--15.418%C**54.3A+N/A38921.4h4.7B*18.3B+
NSX Tomoe 1,1631,1615552.092C*0.5535.005%A35.745%C+49B+N/A26023.7h13B+37.1B++
Warden 1,1701,1614592.529A++0.1135.359%A+32.214%B**45.2A+N/A28525.7h6.3B**17.8B**
AF-6 Shadow 1,1651,1613703.138B*0.5044.785%A++31.869%B+57.8B++N/A30620.1h4.1B**9.2B**
AF-18 Stalker 1,1661,1614352.669A0.0332.515%B**24.031%B+64.9A++N/A57117.9h9.7B**29.9B*
AF-8 RailJack 1,1661,1611985.864A+3.2248.939%A++81.74%B++52.3A*N/A32922.2h1.6A3.2B**
LA80 1,1621,1612255.16B+2.5247.476%B**80.19%C**54.5B++N/A29821.3h1.6B**3.4B**
GR-22 1,1671,1613902.977A0.3429.12%B**21.705%B71.7A*N/A22216.2h9.4A+32.2B**
NS-7 PDW 1,1651,1606141.889B**0.7524.447%C+18.707%C++35.2B+N/A26233h12.4B++50.7B+
NS-15M AE 1,1681,1603753.093B+0.4528.549%B++27.931%C++71.6B++N/A40716.2h10.1B++35.3B+
NC9 A-Tross 1,1681,1604092.836A+0.2030.831%B**28.793%B++79.5A*N/A21114.6h7A+22.8B**
Carnage AR 1,1681,1604052.864B**0.2231.065%A25.862%B*81.1A**N/A31314.3h9.5A+30.7B**
MKV Suppressed 1,1681,1604602.522A++0.1228.302%B+19.828%C++49.6B*N/A28423.4h12B+42.3B+
NC12 Sweeper 1,1671,1604342.673A+0.0355.583%A13.879%C++52.7B*N/A25222h3.3B**6B**
EM4 Longshot 1,1621,1594282.708C+0.0742.464%B+83.52%B++27.9C+N/A14041.5h1.8B++4.3B++
Mauler S6 1,1681,1597441.558B*1.0853.626%A+18.723%B++35.4B+N/A15532.7h3.7B**6.9B**
NS-11A 1,1671,1583982.91A+0.2729.53%B**27.375%B*69.3A*N/A23716.7h9.5A+32.3B**
AF-4A Bandit 1,1641,1586441.798B+0.8427.547%B+28.843%B**28.3CN/A13740.9h8.9B*32.3B++
Reaper DMR 1,1691,1583882.985B+0.3431.011%B**29.275%B++79.9A*N/A23714.5h7A22.7B**
NSX Naginata 1,1641,1544172.767A0.1327.815%B**28.596%C++65.6B**N/A16517.6h9.8B++35.2B++
Gauss Compact S 1,1661,1535452.116A0.5227.265%B++22.29%B++40.6A+N/A31428.4h9.2B+33.8B+
AF-19 Mercenary 1,1541,1525492.098A+0.5424.724%B+20.486%C+32.1B*N/A37435.9h9.1B**36.8B++
Gauss SPR 1,1551,1473922.926B**0.2943.099%A++38.361%B+62A++N/A14618.5h4.2B**9.7B**
NC4-FB Mag-Shot 1,1461,1456911.657C*0.9837.831%B++21.397%C+43.4CN/A21726.4h6.8C*18B+
Impetus 1,1361,1283772.992B++0.3544.055%A++30.585%C*64.5B**N/A16217.5h4.2B+9.5B*
AF-23 Grinder 1,1261,1143163.525B+0.8841.967%B+20.736%B**65.1A*N/A21417.1h5.4B*12.9B*
AF-23 Grinder 1,0631,0503163.323B+0.6839.658%B+18.952%B**61.4A*N/A21117.1h5.4B+13.7B*
Anti-Vehicle Grenade 1,2431,05011050N/A1,047.3657.771%B++N/A617.6B**113.5C**51731.7h3.5B**6B**
Titan-150 AP 1,7981,0152294.432C+1.7948.7%C+3.645%B+23.8C++18.3B*70142.7h4.6C++9.4C*
NS Decimator 1,3141,0091,0061.003C+1.6461.092%C++2.18%C+37.2C*11.3C-49527.1h3.3B**5.4B**
E540 Halberd-H 1,4419471546.149C+3.5158.851%C**N/A48.3B+25.2B+34219.6h6.1C++10.3B
CAS30 Tank Buster 1,8169199380.98C+1.6647.201%C**N/A7.2C+7C+188128h49.3C++104.5B
Vortek Rotary 1,6859109340.974C1.6730.464%C+2.527%C++11.1C9.5C+27281.7h83.6C+274.4C++
Shrike 1,2038545401.581A+1.0660.031%B+3.864%B+39.4A16.1B+40521.7h4.1A6.8B**
NS Decimator-G 1,1818474661.818B+0.8265.138%C*3.542%C*45.3C+17.9C+48018.7h3.9C**5.9B
C85 Canister-H 8598217111.563C+8.9248.937%C+13.642%B++112.5C++5.2D4747.3h4.5B++9.1B++
L100 Python HEAT 9838157510.867B**8.2348.444%C4.785%A+60.4A*12.4C**38113.5h3.7B**7.6B**
Gauss Prime 8047903912.02B+0.6228.807%B+33.038%A54.9B+1B**16214.4h10.2B+35.3B+
The Executive 7277127670.928C1.7124.179%F-26.405%C**14.3D--N/A3849.9h6.1B++25.4D--
Hawk GD-68 1,0066605731.152B**1.4961.409%C+3.788%B+26.4B*13.8B+31925h5.8B**9.4B**
Enforcer ML85 1,1146451155.609C*2.9745.061%B+2.171%C+26B18.9B64124.8h12.1C**26.8B+
Carver 6216155,6190.109C+2.5327.179%C++13.333%C-2.6CN/A7235h1.4C++5.1C*
AP30 Shredder 1,1336101863.28C0.6429.778%C+N/A22.6C19.4C++40127h90.7C+304.6C+
M12 Kobalt 6226043417.765B+15.1224.079%A20.53%B+137.3A*4.1B**5154.4h14.9B*61.7B++
M40 Fury 6886025012.04B**9.4027.441%D-N/A65.4B*9.3C+10029.2h9B*32.8B+
M40 Fury 6945994214.262A11.6234.792%C+1.336%C--65.8B+10.4C+8589.1h11B+31.5B+
L100 Python AP 1,0405991434.189C+1.5558.654%B+4.508%B*33.5B24.6B**58217.9h6.3C++10.7B
The Brawler 5825812642.201B+0.4456.133%C*14.802%C*38CN/A17815.3h3.3B++5.8B++
MANA Anti-Vehicle Turret 1,3145662502.264A++0.3860.191%A++4.417%A++5660U7480U10982730.1h8B**13.3A
Sticky Grenade 5315261526N/A523.3656.604%B+N/A1753.3A+16.7B+72250.3h1.4B*2.4B++
C150 Dalton 1,1365151443.576C0.9424.269%D**N/A20.4D24.5C++66725.3h4.3C**17.9D-
NSX Tengu 4544512132.117B*0.5242.929%B**24.169%B+53.1B++N/A1248.5h12.2B28.3B+
NSX Amaterasu 4474447,5130.059C++2.5823.39%CN/A1.4C-N/A3317.4h2.1C++9.1B+
GD-7F 4324304970.865C+1.7821.567%C--23.721%B++10.6D-N/A10640.7h12.4B+57.6C++
Titan-150 HESH 467412527.923C+5.2837.698%D*1.942%C++30.3D4D--16913.6h2.5B++6.7C**
Tank Mine 6143801482.568C+0.0738.867%B+N/A92.7C57.1C+19294.1h2.3C--6C**
NCM3 Raven 5543342141.561B**1.0840.839%C++1.497%D-16.4A++10.8A*33220.4h22.2B*54.3B++
19A Fortuna 3233202021.584C**1.0627.536%C**32.188%A*27.1CN/A16011.8h8.8B+31.9B+
E540 Halberd 477313398.026C*5.3946.442%C*2.875%C+38.2B*20B**5958.2h5.1B+10.9B+
M12 Kobalt-H 2982891915.211C+12.5726.76%B**15.917%C+160.6B++5C*5501.8h15.5C++57.9B+
NCM2 Falcon 3682812371.186C++1.4533.55%D6.762%B*16.3B5.1C*23117.2h8.8B+26.3C**
L105 Zephyr 309276357.886C+5.2544.213%C**N/A48.4C+5.8C-4655.7h5.3B+12B+
Coyote Missiles 5462721671.629C--1.0152.765%C+N/A18D--18.1C--53215.1h54.9D104.1C--
NCM3 Raven 4682682141.252B+1.3940.569%C++1.119%D*13.1B++9.8A28320.4h27.6C++67.9C**
NSX Tanto 2652641032.563A+0.0832.136%B**45.076%M+48.9B++N/A1675.4h10.6B++32.9B+
M20 Mustang 4132491481.682C+0.9633.092%B+3.614%B**16.4C**10.8C++41515.2h96.4B291.4B+
Hornet Missiles 361242445.5C++2.8661.941%C**1.653%C+110B**54.1B+15622.2h8.4B++13.5B++
MGR-S1 Gladius 223217882.466B++0.1733.634%A23.502%C*50.5B+1.4A*2934.3h8.8B+26.1B++
NCM2 Falcon 2752132340.91C+1.7334.931%D3.756%C-12.5C++3.6C--17117.1h11.9B+34.2C**
M12 Kobalt 212210542C++39.3624.243%B+24.286%A262.5M+2.5D5250.8h11.2B*46.1B**
S12 Renegade 2132061561.321C1.3241.066%C+9.223%B++23.1DN/A778.9h3.3C++8C*
M12 Kobalt 207203825.375A+22.7321.214%B*21.675%B+119.4A+2.4C+5631.7h14.9B++70.4B+
MAX Punch 1841791,6000.112C*2.5343.742%C+N/A1.6C+N/A11108.8h1.9C++4.4C++
Titan-150 HEAT 244178286.357B+3.7243.216%C4.494%B*32.4A12B*7545.5h3.9B++8.9B++
Spear Anti-Vehicle Phalanx Turret 258162179.529B+6.8955.65%A4.321%C++64.8A+38.4A+11792.5h7.7C**13.9B++
NS "Heatwave" Decimator 219154781.974C**0.6759.337%CN/A46.7C++19.7C++3423.3h3.1B**5.3B++
NC15 Phoenix 3621533120.49D2.1559.257%B*N/A10C13.7C++26915.3h10.6C+17.9B
C85 Canister 156148721.143B18.5039.529%C++14.189%C++87.1B4.7C+4381.7h6.2B+15.8B+
C-4 ARX 142118542.185C++0.4630.733%B**N/A90.8C-18.5D--5921.3h1.1B+3.6B*
MANA Anti-Personnel Turret 113113382.974N/A0.3323.174%UN/A1130UN/A6974200.1h21.1T*90.9T*
LA3 Desperado 1101101091.009C++1.6320.957%D*21.818%B15.7DN/A1217h10.5C-50C
Auraxium Mag-Cutter 115108581.862U0.7855.658%A*16.667%A++27U1.8U2254h2.2C+4B+
M60-A Bulldog 10992910.222C+7.5844.739%C+2.174%C+23C4.3C*1854h6.8C-15.2C+
NS-10 Burster 13887771.13B1.5134.86%B*5.747%C+5.5C++3.2C18115.9h167C+479B
Skyguard 15486441.955C0.6925.917%C--1.163%D-9.1D7.2D3289.4h157.4D607.4D
Mag-Cutter 898510,1330.008C-2.6330.493%C++N/A0.2C--N/A2513.2h2.4C**7.9B+
C75 Viper 9983155.533C*2.8926.833%D*1.205%C28.6C+5.5C--8322.9h10.4B+38.6C+
M60-A Bulldog 8072710.286C+7.6540.324%D1.389%D21.2C--2.4C-2843.4h6.6C16.3C
NS-10 Burster 12070730.959C+1.6835.466%B*12.857%A**4.5C3.2C15915.6h206.9D--583.4C+
M12 Kobalt 7169169M**66.3612.01%D17.391%B+86.3B*2.5B+4500.8h15.1B++126C*
Dual-75 Duster 7066233M30.3633.916%DN/A55C3.3D3321.2h5.3B15.6C++
LB00 Python AP 8163321B*18.3663.882%B*1.587%B+78.8A++22.5B3440.8h4.1C**6.5B++
AF-22 Crow 8562511.216A1.4265.451%C3.226%B+36.5B++13.5C+5981.7h4.9A7.5A
M60-A Bulldog 6154183C0.3620.672%FN/A20D2.6D-3792.7h5.2B+25.4D-
NS-AM7 Archer 6053840.631B2.0165.469%B**35.849%A*9.8B++1.3D-1255.4h15.8B+24.2B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit71660.3h
Motion Spotter3815,6966.3h
Nano-Armor Kit670757,43053.9h
Anti-Vehicle MANA Turret261,5582.9h
Spawn Beacon467,3173.5h
Nanite Revive Grenade01,3860.4h
Medical Kit1,48223,26340.9h
Medical Applicator242107,1129.8h
Deconstruction Tool0710h
Recon Detection Device146671.8h
G40-F Ranger01350h
Ammunition Package901,6302.2h
Anti-Infantry MANA Turret91810.3h
Shield Recharging Field1680h

Check the help document for the dictionary if you want to learn more about words used here.


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