Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 10 (18,492)players online:
VTGone (3)  TheLunaticCO (3)  Fisheyed (2)  S0K1N7 (1) 9
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (41 days). The data shown below may not be accurate.

Brigadier Executor QuarkuPL[H] QuarkuPL
NC BR 77

KDR: 2.64

Score: 113.1m

Last Seen: Jan 11th, 2019 8:42 PM
- OFFLINE - 997.1 hour(s)

Prestige 1, Battle Rank 77 - New Conglomerate on Cobalt
Level Progress (to 78): 61%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-11C C-4 The Moonshot SAS-R M30 Mustang AH NC6A GODSAW NS-357G Underboss
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:QuarkuPL



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,994,894 MLG Score: 2394
Fun Score: N/A
Cheeseburgers Flipped: 901TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.772%27.945%80453969103,8442.86696-0.23

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.494%1.503A+1.116B**-1.922F-HEAD ++ (~13.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.90.601B+8.60.399B21.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.999%1.492%421510177,439235023923.16553311%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.235%0.061C+-0.102C+0.07

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.10.59B+25.10.526B+41

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.744%3.428%205810144,667276917231.68484271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.747%-0.6D0.522B+1.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.90.51B+6.60.475B+12.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.575%6.234%2951410086,641240826482.75675251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.505%-0.518D0.471B+0.689

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.40.55B+16.30.586B+37.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.437%76.697%2958101414,1444512493.13475

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.348%1.563A+0.627B+-0.393

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.55B+20.365C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.697%14.396%295610166,6202869492.30742

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.683%1.354A-0.027C+0.235

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.627B+2.80.414B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
113.1m259.6%603 (36.2k)507 (30.4k)2.6369179,28067,9892.8259377 (77)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221292626.13%25.132%65703:1772

19% Engineer34% Heavy Assault18% Infiltrator23% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 8th, 2014 2:32 PMNov 24th, 2017 11:06 PMFeb 9th, 2019 12:21 PM (13d) (PST)Jan 11th, 2019 4:47 PM (41d) (PST)Jan 11th, 2019 4:42 PM (41d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7311995320.8040.3050.2022.2420.0602394

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,85811,93031,928481812135430,445

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3716.2h/154.8d 12,852 45,057 46,304 499.9k 3,709 15,002 13,283 163m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:38,656
Deaths:12,083
KDR:3.199
Accuracy:29.659% B*
HSR:30.021% B++
NC6A GODSAW
C
Kills:2,957
Deaths:1,267
KDR:2.334
Accuracy:27.144% C
HSR:24.924% C
NS-15M1
B+
Kills:2,540
Deaths:1,755
KDR:1.447
Accuracy:23.373% C++
HSR:27.008% B+
EM6
B+
Kills:1,467
Deaths:1,019
KDR:1.440
Accuracy:22.068% C++
HSR:26.858% B+
NC6 Gauss SAW
B+
Kills:1,327
Deaths:1,010
KDR:1.314
Accuracy:22.827% B+
HSR:22.080% C+
NC6S Gauss SAW S
C+
Kills:1,200
Deaths:776
KDR:1.546
Accuracy:23.120% C+
HSR:19.167% D
NS-15 Gallows
C++
Kills:1,192
Deaths:335
KDR:3.558
Accuracy:28.777% C+
HSR:32.299% C++
NC05 Jackhammer
B*
Kills:1,186
Deaths:607
KDR:1.954
Accuracy:50.560% B*
HSR:15.430% C++
MGR-L1 Promise AE
B++
Kills:1,176
Deaths:416
KDR:2.827
Accuracy:29.952% B+
HSR:34.269% B++
NS-15M2
B**
Kills:1,175
Deaths:334
KDR:3.518
Accuracy:29.310% B**
HSR:26.638% C++
EM1
B+
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:22.965% C**
HSR:24.787% B+
GD-22S
B+
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:25.521% B+
HSR:23.935% C+
MGR-L1 Promise
B**
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:30.185% B**
HSR:32.308% B**
NS-15MG
B++
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:29.899% B++
HSR:26.496% C
NSX-P Naginata
B*
Kills:1,166
Deaths:509
KDR:2.291
Accuracy:27.214% B*
HSR:32.590% B
NS-15M AE
B+
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:28.549% B+
HSR:27.931% C++
NSX Naginata
B**
Kills:1,154
Deaths:417
KDR:2.767
Accuracy:27.815% B**
HSR:28.596% C++
Kills:61,044
Deaths (as Heavy Assault):22,552
Deaths (to Heavy Assaults):18,312
KDR:2.70681
Kill Difference:38,492
Playtime:1,265.753 hours
Usage:34%
Score:34.960m
Score/min:460
Accuracy (listed only):28.173%
HSR (listed only):26.784%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B++
Kills:4,572
Deaths:2,196
KDR:2.082
Accuracy:27.639% B++
HSR:23.272% B++
AF-4G Cyclone
C*
Kills:2,150
Deaths:898
KDR:2.394
Accuracy:28.301% C*
HSR:21.488% C++
AF-4 Cyclone
B+
Kills:1,693
Deaths:765
KDR:2.213
Accuracy:28.226% B+
HSR:21.500% B+
AC-X11
C*
Kills:1,379
Deaths:691
KDR:1.996
Accuracy:25.659% C++
HSR:22.915% C*
LA39 Bruiser
A+
Kills:1,311
Deaths:515
KDR:2.546
Accuracy:76.783% A+
HSR:13.425% C
GD-66 Claw
A
Kills:1,244
Deaths:516
KDR:2.411
Accuracy:74.413% A
HSR:11.334% D
NS Baron G5
B+
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B+
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B
Razor GD-23
B*
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B*
HSR:24.409% B++
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C*
NS Baron G5AE
B++
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B++
HSR:14.249% C+
NS-7 PDW
C++
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C++
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
Mauler S6
A+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A+
HSR:18.723% B++
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B+
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
B
Kills:581
Deaths:264
KDR:2.201
Accuracy:56.133% C**
HSR:14.802% B
NSX Tanto
A++
Kills:453
Deaths:197
KDR:2.299
Accuracy:30.876% B*
HSR:37.528% A++
NSX Tengu
B*
Kills:451
Deaths:213
KDR:2.117
Accuracy:42.929% B*
HSR:24.169% B+
GD-7F
B++
Kills:430
Deaths:497
KDR:0.865
Accuracy:21.567% C--
HSR:23.721% B++
19A Fortuna
A*
Kills:320
Deaths:202
KDR:1.584
Accuracy:27.536% C*
HSR:32.188% A*
MGR-S1 Gladius
A
Kills:217
Deaths:88
KDR:2.466
Accuracy:33.634% A
HSR:23.502% C*
Kills:30,108
Deaths (as Light Assault):14,571
Deaths (to Light Assaults):14,920
KDR:2.0663
Kill Difference:15,537
Playtime:844.207 hours
Usage:23%
Score:28.617m
Score/min:565
Accuracy (listed only):37.514%
HSR (listed only):20.806%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B++
Kills:4,572
Deaths:2,196
KDR:2.082
Accuracy:27.639% B++
HSR:23.272% B++
AC-X11
C*
Kills:1,379
Deaths:691
KDR:1.996
Accuracy:25.659% C++
HSR:22.915% C*
LA39 Bruiser
A+
Kills:1,311
Deaths:515
KDR:2.546
Accuracy:76.783% A+
HSR:13.425% C
GD-66 Claw
A
Kills:1,244
Deaths:516
KDR:2.411
Accuracy:74.413% A
HSR:11.334% D
NS Baron G5
B+
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B+
Razor GD-23
B*
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B*
HSR:24.409% B++
GD Guardian
B*
Kills:1,180
Deaths:454
KDR:2.599
Accuracy:38.640% B*
HSR:34.068% B+
MGR-M1 Bishop
A+
Kills:1,174
Deaths:393
KDR:2.987
Accuracy:43.068% A+
HSR:39.864% A
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C*
NS Baron G5AE
B++
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B++
HSR:14.249% C+
Warden
A+
Kills:1,161
Deaths:459
KDR:2.529
Accuracy:35.359% A+
HSR:32.214% B**
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C++
Mauler S6
A+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A+
HSR:18.723% B++
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B+
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
B
Kills:581
Deaths:264
KDR:2.201
Accuracy:56.133% C**
HSR:14.802% B
NSX Tanto
A++
Kills:453
Deaths:197
KDR:2.299
Accuracy:30.876% B*
HSR:37.528% A++
GD-7F
B++
Kills:430
Deaths:497
KDR:0.865
Accuracy:21.567% C--
HSR:23.721% B++
19A Fortuna
A*
Kills:320
Deaths:202
KDR:1.584
Accuracy:27.536% C*
HSR:32.188% A*
Kills:24,340
Deaths (as Engineer):11,541
Deaths (to Engineers):12,407
KDR:2.109
Kill Difference:12,799
Playtime:690.701 hours
Usage:19%
Score:22.231m
Score/min:536
Accuracy (listed only):40.868%
HSR (listed only):23.008%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
B
Kills:3,577
Deaths:593
KDR:6.032
Accuracy:44.861% B
HSR:79.201% C+
SAS-R
B**
Kills:3,572
Deaths:861
KDR:4.149
Accuracy:46.513% B**
HSR:73.852% B+
NS-357G Underboss
B*
Kills:2,639
Deaths:1,813
KDR:1.456
Accuracy:45.906% B*
HSR:28.155% C**
AF-4G Cyclone
C*
Kills:2,150
Deaths:898
KDR:2.394
Accuracy:28.301% C*
HSR:21.488% C++
AF-4 Cyclone
B+
Kills:1,693
Deaths:765
KDR:2.213
Accuracy:28.226% B+
HSR:21.500% B+
NS-44 Commissioner
B**
Kills:1,349
Deaths:980
KDR:1.377
Accuracy:45.118% B**
HSR:27.428% B++
NS-44L Blackhand
A++
Kills:1,255
Deaths:482
KDR:2.604
Accuracy:56.487% A++
HSR:51.155% B++
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B
NC14 Bolt Driver
A*
Kills:1,189
Deaths:189
KDR:6.291
Accuracy:49.960% A*
HSR:81.161% B++
NSX Daimyo
B+
Kills:1,178
Deaths:377
KDR:3.125
Accuracy:44.615% B+
HSR:95.416% B+
NS-357 Underboss
A+
Kills:1,166
Deaths:669
KDR:1.743
Accuracy:48.065% A+
HSR:29.074% B**
NC4 Mag-Shot
B**
Kills:1,164
Deaths:619
KDR:1.880
Accuracy:33.824% B**
HSR:23.454% B+
LA80
B*
Kills:1,161
Deaths:225
KDR:5.160
Accuracy:47.476% B*
HSR:80.190% C*
NS-30 Vandal
A
Kills:1,161
Deaths:331
KDR:3.508
Accuracy:41.268% A
HSR:34.798% B**
AF-18 Stalker
B**
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:32.515% B**
HSR:24.031% B+
NSX Tomoe
A
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:35.005% A
HSR:35.745% C+
AF-6 Shadow
A++
Kills:1,161
Deaths:370
KDR:3.138
Accuracy:44.785% A++
HSR:31.869% B+
AF-8 RailJack
A++
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:48.939% A++
HSR:81.740% B++
NS-7 PDW
C++
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C++
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
EM4 Longshot
B++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:42.464% B+
HSR:83.520% B++
Gauss SPR
A++
Kills:1,147
Deaths:392
KDR:2.926
Accuracy:43.099% A++
HSR:38.361% B+
NC4-FB Mag-Shot
B+
Kills:1,145
Deaths:691
KDR:1.657
Accuracy:37.831% B+
HSR:21.397% C+
Impetus
A+
Kills:1,128
Deaths:377
KDR:2.992
Accuracy:44.055% A+
HSR:30.585% C**
The Executive
B+
Kills:716
Deaths:783
KDR:0.914
Accuracy:24.209% F-
HSR:26.536% B+
NSX Tengu
B*
Kills:451
Deaths:213
KDR:2.117
Accuracy:42.929% B*
HSR:24.169% B+
MGR-S1 Gladius
A
Kills:217
Deaths:88
KDR:2.466
Accuracy:33.634% A
HSR:23.502% C*
LA3 Desperado
B+
Kills:110
Deaths:109
KDR:1.009
Accuracy:20.957% D*
HSR:21.818% B+
NS-AM7 Archer
A*
Kills:53
Deaths:84
KDR:0.631
Accuracy:65.469% B*
HSR:35.849% A*
Kills:38,796
Deaths (as Infiltrator):15,897
Deaths (to Infiltrators):10,782
KDR:2.44046
Kill Difference:22,899
Playtime:661.284 hours
Usage:18%
Score:17.476m
Score/min:440
Accuracy (listed only):39.365%
HSR (listed only):40.049%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C*
Kills:2,150
Deaths:898
KDR:2.394
Accuracy:28.301% C*
HSR:21.488% C++
AF-4 Cyclone
B+
Kills:1,693
Deaths:765
KDR:2.213
Accuracy:28.226% B+
HSR:21.500% B+
LA39 Bruiser
A+
Kills:1,311
Deaths:515
KDR:2.546
Accuracy:76.783% A+
HSR:13.425% C
GD-66 Claw
A
Kills:1,244
Deaths:516
KDR:2.411
Accuracy:74.413% A
HSR:11.334% D
NS Baron G5
B+
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B+
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C*
NS Baron G5AE
B++
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B++
HSR:14.249% C+
NS-11P
B**
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:26.320% B++
HSR:24.893% B**
GR-22
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:29.120% B*
HSR:21.705% C**
NS-7 PDW
C++
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C++
Carnage AR
A
Kills:1,160
Deaths:405
KDR:2.864
Accuracy:31.065% A
HSR:25.862% B++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C++
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
NC9 A-Tross
B**
Kills:1,160
Deaths:409
KDR:2.836
Accuracy:30.831% B**
HSR:28.793% B++
Mauler S6
A+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A+
HSR:18.723% B++
NS-11A
B**
Kills:1,158
Deaths:398
KDR:2.910
Accuracy:29.530% B**
HSR:27.375% B*
Reaper DMR
B**
Kills:1,158
Deaths:388
KDR:2.985
Accuracy:31.011% B**
HSR:29.275% B++
Gauss Prime
A+
Kills:1,002
Deaths:527
KDR:1.901
Accuracy:28.984% B+
HSR:33.633% A+
The Brawler
B
Kills:581
Deaths:264
KDR:2.201
Accuracy:56.133% C**
HSR:14.802% B
NSX Tengu
B*
Kills:451
Deaths:213
KDR:2.117
Accuracy:42.929% B*
HSR:24.169% B+
MGR-S1 Gladius
A
Kills:217
Deaths:88
KDR:2.466
Accuracy:33.634% A
HSR:23.502% C*
Kills:26,271
Deaths (as Combat Medic):11,586
Deaths (to Combat Medics):6,881
KDR:2.26748
Kill Difference:14,685
Playtime:147.554 hours
Usage:4%
Score:3.808m
Score/min:430
Accuracy (listed only):39.265%
HSR (listed only):20.698%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,185
Deaths:356
KDR:3.329
Accuracy:46.749% A+
HSR:15.190% C
AF-41 Hacksaw
B+
Kills:1,184
Deaths:400
KDR:2.960
Accuracy:26.561% C--
HSR:17.230% B+
AF-34 Mattock
A+
Kills:1,180
Deaths:356
KDR:3.315
Accuracy:49.202% A+
HSR:16.102% C
AF-41 Hacksaw
C**
Kills:1,161
Deaths:400
KDR:2.903
Accuracy:25.788% C--
HSR:15.418% C**
AF-23 Grinder
B**
Kills:1,114
Deaths:316
KDR:3.525
Accuracy:41.967% B+
HSR:20.736% B**
AF-23 Grinder
B**
Kills:1,050
Deaths:316
KDR:3.323
Accuracy:39.658% B+
HSR:18.952% B**
NCM3 Raven
C++
Kills:334
Deaths:214
KDR:1.561
Accuracy:40.839% C++
HSR:1.497% D-
NCM2 Falcon
B*
Kills:281
Deaths:237
KDR:1.186
Accuracy:33.550% D
HSR:6.762% B*
NCM3 Raven
C++
Kills:268
Deaths:214
KDR:1.252
Accuracy:40.569% C++
HSR:1.119% D*
NCM2 Falcon
C-
Kills:213
Deaths:234
KDR:0.910
Accuracy:34.931% D
HSR:3.756% C-
NS-10 Burster
B*
Kills:87
Deaths:77
KDR:1.130
Accuracy:34.860% B*
HSR:5.747% C+
NS-10 Burster
A**
Kills:70
Deaths:73
KDR:0.959
Accuracy:35.466% B*
HSR:12.857% A**
Kills:8,127
Deaths (as MAX Suit):1,596.500
Deaths (to MAX Suits):3,107
KDR:5.09051
Kill Difference:6,530.500
Playtime:112.833 hours
Usage:3%
Score:6.047m
Score/min:893
Accuracy (listed only):37.512%
HSR (listed only):11.280%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:3,201
V. Kills:326 N/A
Deaths:914
KDR:3.502
Accuracy:57.028% C*
KPH:52.900 C++
VKPH:5.400 C++
Breaker Rocket Pods
B*
Kills:2,160
V. Kills:216 N/A
Deaths:239
KDR:9.038
Accuracy:55.935% B*
KPH:143.700 B+
VKPH:14.400 C+
Vortek Rotary
C+
Kills:910
V. Kills:775 117%
Deaths:934
KDR:0.974
Accuracy:30.464% C+
KPH:11.100 C
VKPH:9.500 C+
Coyote Missiles
C--
Kills:272
V. Kills:274 99%
Deaths:167
KDR:1.629
Accuracy:52.765% C+
KPH:18 D-
VKPH:18.100 C--
M20 Mustang
B
Kills:249
V. Kills:164 151%
Deaths:149
KDR:1.671
Accuracy:33.085% B
KPH:16.300 C**
VKPH:10.700 C++
Hornet Missiles
B**
Kills:242
V. Kills:119 202%
Deaths:44
KDR:5.500
Accuracy:61.903% C**
KPH:110.400 B**
VKPH:54.300 B+
Kills:7,034 (4,360 + 0)
Deaths:2,447
KDR:2.875
VKDR:0.766
Vehicle Kills:1,874
Kill Difference:4,587
Playtime:189.828 hours
Usage:5%
Score:4.562m
Score/min:401
Piloting Accuracy:33.085%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:919
V. Kills:897 102%
Deaths:938
KDR:0.980
Accuracy:47.201% C**
KPH:7.200 C+
VKPH:7 C+
AP30 Shredder
C++
Kills:610
V. Kills:523 116%
Deaths:186
KDR:3.280
Accuracy:29.778% C+
KPH:22.600 C
VKPH:19.300 C++
C150 Dalton
C++
Kills:515
V. Kills:621 83%
Deaths:144
KDR:3.576
Accuracy:24.269% D**
KPH:20.400 D
VKPH:24.500 C++
L105 Zephyr
C**
Kills:276
V. Kills:33 N/A
Deaths:35
KDR:7.886
Accuracy:44.213% C**
KPH:48.500 C+
VKPH:5.800 C-
Dual-75 Duster
C
Kills:66
V. Kills:4 N/A
Deaths:2
KDR:33
Accuracy:33.916% D
KPH:56.200 C
VKPH:3.400 D
Kills:2,386 (919 + 1,467)
Deaths:1,305
KDR:1.828
VKDR:1.592
Vehicle Kills:2,078
Kill Difference:1,081
Playtime:187.179 hours
Usage:5%
Score:3.288m
Score/min:293
Piloting Accuracy:47.201%
Gunner Accuracy:33.916%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,479
V. Kills:126 N/A
Deaths:91
KDR:16.253
Accuracy:49.312% C++
KPH:89.900 A+
VKPH:7.700 C+
L100 Python HEAT
A*
Kills:815
V. Kills:168 482%
Deaths:75
KDR:10.867
Accuracy:48.444% C
KPH:60.400 A*
VKPH:12.500 C**
L100 Python AP
B**
Kills:599
V. Kills:441 136%
Deaths:143
KDR:4.189
Accuracy:58.654% B+
KPH:33.500 C**
VKPH:24.700 B**
Skyguard
D
Kills:86
V. Kills:68 125%
Deaths:44
KDR:1.955
Accuracy:25.917% D
KPH:9.200 D
VKPH:7.200 D
C75 Viper
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:26.833% D*
KPH:29 C+
VKPH:5.600 C--
LB00 Python AP
A++
Kills:63
V. Kills:18 332%
Deaths:3
KDR:21
Accuracy:63.882% B*
KPH:79.600 A++
VKPH:22.700 B
Kills:3,125 (3,125 + 0)
Deaths:371
KDR:8.423
VKDR:2.256
Vehicle Kills:837
Kill Difference:2,754
Playtime:60.846 hours
Usage:2%
Score:1.815m
Score/min:497
Driving Accuracy:63.882%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:1,015
V. Kills:783 129%
Deaths:229
KDR:4.432
Accuracy:48.700% C+
KPH:23.800 C+
VKPH:18.300 B*
Enforcer ML85
B+
Kills:645
V. Kills:469 137%
Deaths:115
KDR:5.609
Accuracy:45.061% B+
KPH:26 B
VKPH:18.900 B+
Titan-150 HESH
C--
Kills:412
V. Kills:55 N/A
Deaths:52
KDR:7.923
Accuracy:37.698% D*
KPH:30.400 C--
VKPH:4.100 D--
E540 Halberd
B**
Kills:313
V. Kills:164 190%
Deaths:39
KDR:8.026
Accuracy:46.442% C**
KPH:38.200 B*
VKPH:20 B**
Titan-150 HEAT
A
Kills:178
V. Kills:66 266%
Deaths:28
KDR:6.357
Accuracy:43.216% C
KPH:32.600 A
VKPH:12.100 B++
C85 Canister
B
Kills:148
V. Kills:8 N/A
Deaths:7
KDR:21.143
Accuracy:39.529% C++
KPH:86.600 B
VKPH:4.700 C++
M12 Kobalt
B++
Kills:69
V. Kills:2 N/A
Deaths:1
KDR:69
Accuracy:12.010% D
KPH:81.800 B++
VKPH:2.400 B+
Kills:2,780 (1,605 + 1,175)
Deaths:471
KDR:5.902
VKDR:3.285
Vehicle Kills:1,547
Kill Difference:2,309
Playtime:97.225 hours
Usage:3%
Score:3.493m
Score/min:599
Driving Accuracy:43.216%
Gunner Accuracy:12.010%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:947
V. Kills:494 191%
Deaths:154
KDR:6.149
Accuracy:58.851% B
KPH:48.300 B
VKPH:25.200 B+
C85 Canister-H
C++
Kills:821
V. Kills:38 N/A
Deaths:71
KDR:11.563
Accuracy:48.937% C+
KPH:112.700 C++
VKPH:5.200 D
M12 Kobalt-H
B*
Kills:289
V. Kills:9 N/A
Deaths:19
KDR:15.211
Accuracy:26.760% B*
KPH:160.900 B*
VKPH:5 C++
Kills:2,057 (0 + 2,057)
Deaths:244
KDR:8.430
VKDR:2.217
Vehicle Kills:541
Kill Difference:1,813
Playtime:28.703 hours
Usage:1%
Score:0.669m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:26.760%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:604
V. Kills:18 N/A
Deaths:34
KDR:17.765
Accuracy:24.210% A
KPH:135.600 A*
VKPH:4 B**
M40 Fury
B*
Kills:602
V. Kills:86 N/A
Deaths:50
KDR:12.040
Accuracy:27.441% D-
KPH:65.300 B*
VKPH:9.300 C++
M40 Fury
B+
Kills:599
V. Kills:95 N/A
Deaths:42
KDR:14.262
Accuracy:34.792% C+
KPH:65.600 B+
VKPH:10.400 C+
M12 Kobalt
A+
Kills:203
V. Kills:4 N/A
Deaths:8
KDR:25.375
Accuracy:21.214% B++
KPH:119.400 A+
VKPH:2.400 C+
Kills:2,008 (0 + 2,008)
Deaths:134
KDR:14.985
VKDR:1.515
Vehicle Kills:203
Kill Difference:1,874
Playtime:24.501 hours
Usage:1%
Score:1.219m
Score/min:829
Driving Accuracy:N/A%
Gunner Accuracy:21.214%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:206
V. Kills:7 N/A
Deaths:156
KDR:1.321
Accuracy:41.066% C+
KPH:23.100 D-
VKPH:0.800 D
Kills:206 (206 + 0)
Deaths:156
KDR:1.321
VKDR:0.045
Vehicle Kills:7
Kill Difference:50
Playtime:8.924 hours
Usage:0%
Score:0.041m
Score/min:77
Driving Accuracy:41.066%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 38,89738,65612,0833.199B+0.5629.659%B*30.021%B++74.3B**N/A222520.2h8.4B*28.3B++
NS-11C 4,6014,5722,1962.082A0.5527.639%B++23.272%B++31.8C**N/A140143.9h11.2B*40.6B++
C-4 4,6803,7571,2772.942B**0.3126.677%C*N/A131.8A32.4C*161728.5h1.2B+4.5B++
The Moonshot 3,5863,5775936.032C**3.4044.861%B79.201%C+69.7B++N/A22651.3h1.7B+3.9B+
SAS-R 3,5953,5728614.149B++1.5146.513%B**73.852%B+65.7AN/A25754.4h1.9B++4.1B*
M30 Mustang AH 3,5273,2019143.502C+0.8757.028%C*1.687%B+52.9C++5.4C++35160.5h6.5B+11.3B+
NC6A GODSAW 2,9662,9571,2672.334C++0.3027.144%C24.924%C53.5C+N/A34455.3h7.9C++29.3B
NS-357G Underboss 2,6532,6391,8131.456B1.1845.906%B*28.155%C**51C+N/A21451.7h3.7B8B+
NS-15M1 2,5532,5401,7551.447C+1.1923.373%C++27.008%B+31.5CN/A16880.6h11.7B+50.1B+
Breaker Rocket Pods 2,3762,1602399.038B6.4055.935%B*N/A144B+14.4C+98715h9.6B**17.1B++
AF-4G Cyclone 2,1562,1508982.394B+0.2428.301%C*21.488%C++48.4C+N/A25044.4h9B+31.8B+
AF-4 Cyclone 1,7091,6937652.213B*0.4228.226%B+21.5%B+45.9B+N/A27736.9h9.3B++32.8B+
The Slasher 1,6901,65337,6640.044C+2.5923.233%D-11.434%C+0.9CN/A41765.3h1.9B+8C++
L100 Python HESH 1,6051,4799116.253B+13.6249.312%C++2.637%B**89.6A+7.6C+54516.5h2.2B**4.4B*
EM6 1,4721,4671,0191.44C+1.2022.068%C++26.858%B+33.5CN/A22043.8h10.1B+45.6B
AC-X11 1,3871,3796911.996B**0.6425.659%C++22.915%C*31.3C*N/A21044.1h7.6B**29.7B+
NS-44 Commissioner 1,3711,3499801.377B+1.2645.118%B**27.428%B++38.5C*N/A24235h3.7C**8.1B++
NC6 Gauss SAW 1,3311,3271,0101.314C*1.3222.827%B+22.08%C+39.1B+N/A37633.9h8.2B++36B+
LA39 Bruiser 1,3231,3115152.546A0.0976.783%A+13.425%C60.7B**N/A48621.6h1.8B**2.3B*
NS-44L Blackhand 1,2591,2554822.604A+0.0356.487%A++51.155%B++60.6A*N/A18020.7h3B**5.3B**
GD-66 Claw 1,2561,2445162.411B**0.2374.413%A11.334%D62.5B**N/A35119.9h1.9B**2.5B*
NS Baron G5 1,2401,2397341.688B++0.9537.661%D17.191%B+35.1C++N/A18435.3h4B+10.6C+
Tempest 1,2341,2314492.742B**0.1127.907%C**18.44%C57.5B+N/A30021.4h9.2B+32.9B+
Blitz GD-10 1,2281,2218491.438B+1.2023.802%C+18.509%B22.5CN/A14654.3h13.6B+56.9B
NC6S Gauss SAW S 1,2011,2007761.546C++1.0923.12%C+19.167%D43.8C+N/A32927.4h9.9B+43C**
NS-15 Gallows 1,2171,1923353.558B0.9228.777%C+32.299%C++78.4C*1.6A+25515.2h11.2C+39.1C+
Bouncing Betty 1,1921,1912075.754B+3.1248.432%B+N/A192.1A+N/A9856.2h1.7B++3.5B*
NC14 Bolt Driver 1,1891,1891896.291A**3.6549.96%A*81.161%B++61MN/A41419.5h1.6A+3.2A
NC05 Jackhammer 1,1901,1866071.954B++0.6850.56%B*15.43%C++47.4C**N/A30925h4.2B++8.4B+
AF-34 Mattock 1,1971,1853563.329C++0.6946.749%A+15.19%C70.1A+N/A53116.9h5.2B+11.2B*
AF-41 Hacksaw 1,1891,1844002.96C*0.3226.561%C--17.23%B+55.3A++N/A39421.4h4.7B**17.6B++
Razor GD-23 1,1991,1844602.574A++0.0628.794%B*24.409%B++51.3A+N/A40723.1h9.1B**31.6B++
AF-34 Mattock 1,1941,1803563.315C++0.6849.202%A+16.102%C69.8A+N/A52316.9h5.6B+11.4B**
GD Guardian 1,2041,1804542.599C**0.0438.64%B*34.068%B+59.9B+1.2A++12719.7h6.6B+17.1B++
Frag Grenade 1,1841,17911179N/A1,176.3650.054%B++N/A655B*2.8D-43701.8h2.7B**5.5B*
NSX Daimyo 1,1781,1783773.125C+0.4944.615%B+95.416%B+56.4C*N/A11920.9h2.5C++5.7C**
MGR-L1 Promise AE 1,1911,1764162.827B+0.1929.952%B+34.269%B++78.4B++1C+38215h11.1B+37B+
NS-15M2 1,1801,1753343.518B**0.8829.31%B**26.638%C++65.3B*N/A47618h10.8B++36.9B++
EM1 1,1771,1745432.162B**0.4722.965%C**24.787%B+50.8B++N/A33923.1h10.7B46.7B+
MGR-M1 Bishop 1,1881,1743932.987B*0.3543.068%A+39.864%A52.6B**N/A11222.3h5B**11.5B**
GD-22S 1,1871,1744672.514B++0.1225.521%B+23.935%C+50.8B+N/A41523.1h9.5B++37.1B+
MGR-L1 Promise 1,1811,1703143.726A++1.0930.185%B**32.308%B**80.1A+N/A21814.6h11.3B*37.3B*
NS-15MG 1,1741,1703253.6B**0.9629.899%B++26.496%C84.8B+N/A42913.8h10.1B+33.6B+
NSX-P Naginata 1,1801,1665092.291B+0.3527.214%B*32.59%B70.7B**N/A17016.5h10.2B++37.5B++
NS-357 Underboss 1,1671,1666691.743B*0.8948.065%A+29.074%B**49BN/A25923.8h3.6B++7.6B*
AF-57 Piston 1,1731,1655142.267B**0.3750.531%B**14.764%C*60.1B**N/A34619.4h3.5B*6.9B++
NS Baron G5AE 1,1711,1655332.186B++0.4553.965%B++14.249%C+58.8B+N/A58219.8h3.4B**6.3C+
NS-11P 1,1721,1654792.432B**0.2026.32%B++24.893%B**51.3AN/A32522.7h10.8B**41.2B*
NC4 Mag-Shot 1,1721,1646191.88A++0.7633.824%B**23.454%B+43.9B**N/A22326.5h6.8B++20.2C++
LA80 1,1621,1612255.16B+2.5247.476%B*80.19%C*54.5B++N/A29821.3h1.6B**3.4B*
NS-30 Vandal 1,1631,1613313.508B**0.8741.268%A34.798%B**58.3B*N/A43319.9h4.3B**10.5B**
AF-41 Hacksaw 1,1701,1614002.903C*0.2725.788%C--15.418%C**54.3A+N/A38921.4h4.7B*18.3B+
Warden 1,1701,1614592.529A+0.1135.359%A+32.214%B**45.2A+N/A28525.7h6.3B**17.8B**
AF-18 Stalker 1,1661,1614352.669A0.0332.515%B**24.031%B+64.9A++N/A57117.9h9.7B**29.9B*
NSX Tomoe 1,1631,1615552.092B0.5435.005%A35.745%C+49B+N/A26023.7h13B+37.1B++
GR-22 1,1671,1613902.977A0.3429.12%B*21.705%C**71.7A++N/A22216.2h9.4A+32.2B**
AF-6 Shadow 1,1651,1613703.138B*0.5044.785%A++31.869%B+57.8B++N/A30620.1h4.1B**9.2B**
AF-8 RailJack 1,1661,1611985.864A3.2348.939%A++81.74%B++52.3A*N/A32922.2h1.6A3.2B**
NS-7 PDW 1,1651,1606141.889A0.7524.447%C+18.707%C++35.2B+N/A26233h12.4B++50.7B+
NS-15M AE 1,1681,1603753.093B+0.4628.549%B+27.931%C++71.6B+N/A40716.2h10.1B++35.3B+
Carnage AR 1,1681,1604052.864B**0.2331.065%A25.862%B++81.1A**N/A31314.3h9.5A+30.7B**
NC12 Sweeper 1,1671,1604342.673A+0.0455.583%A13.879%C++52.7B**N/A25222h3.3B**6B**
MKV Suppressed 1,1681,1604602.522A++0.1128.302%B+19.828%C++49.6B*N/A28423.4h12B+42.3B+
NC9 A-Tross 1,1681,1604092.836A+0.2030.831%B**28.793%B++79.5A*N/A21114.6h7A+22.8B**
Mauler S6 1,1681,1597441.558B+1.0853.626%A+18.723%B++35.4B+N/A15532.7h3.7B**6.9B**
EM4 Longshot 1,1621,1594282.708C+0.0742.464%B+83.52%B++27.9C+N/A14041.5h1.8B++4.3B++
NS-11A 1,1671,1583982.91B**0.2729.53%B**27.375%B*69.3A++N/A23716.7h9.5A+32.3B**
Reaper DMR 1,1691,1583882.985B+0.3531.011%B**29.275%B++79.9A*N/A23714.5h7A22.7B**
AF-4A Bandit 1,1641,1586441.798B+0.8427.547%B+28.843%B**28.3CN/A13740.9h8.9B*32.3B+
NSX Naginata 1,1641,1544172.767A0.1327.815%B**28.596%C++65.6B*N/A16517.6h9.8B++35.2B++
Gauss Compact S 1,1661,1535452.116A+0.5227.265%B++22.29%B++40.6AN/A31428.4h9.2B+33.8B+
AF-19 Mercenary 1,1541,1525492.098A++0.5424.724%B+20.486%C+32.1B*N/A37435.9h9.1B**36.8B++
Gauss SPR 1,1551,1473922.926B*0.2943.099%A++38.361%B+62A*N/A14618.5h4.2B**9.7B**
NC4-FB Mag-Shot 1,1461,1456911.657C**0.9837.831%B+21.397%C+43.4CN/A21726.4h6.8C*18B+
Impetus 1,1361,1283772.992B*0.3644.055%A+30.585%C**64.5B**N/A16217.5h4.2B+9.5B*
AF-23 Grinder 1,1261,1143163.525B+0.8941.967%B+20.736%B**65.1A*N/A21417.1h5.4B*12.9B*
Anti-Vehicle Grenade 1,2431,05011050N/A1,047.3657.771%B++N/A617.6B**113.5C*51731.7h3.5B**6B**
AF-23 Grinder 1,0631,0503163.323B+0.6939.658%B+18.952%B**61.4A*N/A21117.1h5.4B++13.7B*
Titan-150 AP 1,7981,0152294.432C+1.8048.7%C+3.645%B+23.8C+18.3B*70142.7h4.6C**9.4C**
NS Decimator 1,3141,0091,0061.003C+1.6361.092%C++2.18%C+37.2C*11.3C--49427.1h3.3B**5.4B**
Gauss Prime 1,0231,0025271.901C**0.7428.984%B+33.633%A+54.2B+1.1B**15018.5h10.6C**36.5B+
E540 Halberd-H 1,4419471546.149C+3.5158.851%BN/A48.3B25.2B+34219.6h6.1C++10.3B
CAS30 Tank Buster 1,8169199380.98C+1.6647.201%C**N/A7.2C+7C+188128h49.3C++104.5C**
Vortek Rotary 1,6859109340.974C1.6630.464%C+2.527%C*11.1C9.5C+27281.7h83.6C++274.4C++
Shrike 1,2038545401.581A+1.0660.031%B+3.864%B+39.4A16.1B+40521.7h4.1A6.8B**
NS Decimator-G 1,1818474661.818C**0.8265.138%C*3.542%C*45.3C+17.9C+48018.7h3.9C*5.9B
C85 Canister-H 8598217111.563C+8.9348.937%C+13.642%B++112.5C++5.2D4747.3h4.5B*9.1B++
L100 Python HEAT 9838157510.867B*8.2348.444%C4.785%A+60.4A*12.4C**38113.5h3.7B**7.6B**
The Executive 7317167830.914C1.7224.209%F-26.536%B+14.1D--N/A3750.9h6.2B+25.5D--
Hawk GD-68 1,0066605731.152B*1.4861.409%C+3.788%B++26.4A13.8B++31925h5.8B**9.4B**
Enforcer ML85 1,1146451155.609C*2.9745.061%B+2.171%C+26B18.9B+64124.8h12.1B26.8B+
Carver 6216155,6190.109C+2.5327.179%C+13.333%C2.6CN/A7235h1.4C++5.1C**
AP30 Shredder 1,1336101863.28C0.6429.778%C+N/A22.6C19.4C++40127h90.7C+304.6C+
M12 Kobalt 6226043417.765B+15.1324.21%A20.53%B+134.2A*4B**5134.5h15B*61.9B++
M40 Fury 6886025012.04B**9.4027.441%D-N/A65.4B*9.3C++10029.2h9B*32.8B+
M40 Fury 6945994214.262A11.6334.792%C+1.336%D65.8B+10.4C+8589.1h11B+31.5B+
L100 Python AP 1,0405991434.189C+1.5558.654%B+4.508%B**33.5C**24.6B**58217.9h6.3C+10.7C**
The Brawler 5825812642.201B+0.4456.133%C**14.802%B38CN/A17815.3h3.3B++5.8B++
MANA Anti-Vehicle Turret 1,3145662502.264C++0.3760.191%C+N/A5660B+7480M10982730.1h8S13.3B++
Sticky Grenade 5315261526N/A523.3656.604%B+N/A1753.3A++16.7B+72250.3h1.4B*2.4B++
C150 Dalton 1,1365151443.576C0.9424.269%D**N/A20.4D24.5C++66725.3h4.3C*17.9D-
NSX Amaterasu 4574547,7860.058C*2.5823.662%CN/A1.4CN/A3326.8h2.1C**9B+
NSX Tanto 4544531972.299A0.3430.876%B*37.528%A++52.1B*N/A1538.7h11.2B+36.4B+
NSX Tengu 4544512132.117B*0.5242.929%B*24.169%B+53.1B+N/A1248.5h12.2B+28.3B+
GD-7F 4324304970.865C+1.7721.567%C--23.721%B++10.6DN/A10640.7h12.4B+57.6C++
Titan-150 HESH 467412527.923C+5.2937.698%D*1.942%C++30.3C--4D--16913.6h2.5B**6.7C**
Tank Mine 6143801482.568C+0.0738.911%B+N/A92.7C57.1C+19294.1h2.4D6C**
NCM3 Raven 5543342141.561B**1.0840.839%C++1.497%D-16.4A++10.8A*33220.4h22.2B*54.3B++
19A Fortuna 3233202021.584C*1.0527.536%C*32.188%A*27.1CN/A16011.8h8.8B++31.9B+
E540 Halberd 477313398.026C++5.3946.442%C**2.875%C+38.2B*20B**5958.2h5.1B+10.9B+
M12 Kobalt-H 2982891915.211C+12.5726.76%B*15.917%C+160.6B*5C++5521.8h15.5C++57.9B+
NCM2 Falcon 3682812371.186C*1.4533.55%D6.762%B*16.3B+5.1C**23117.2h8.8B+26.3C**
L105 Zephyr 309276357.886C+5.2544.213%C**N/A48.4C+5.8C-4655.7h5.3B+12B+
Coyote Missiles 5462721671.629C--1.0152.765%C+N/A18D-18.1C--53215.1h54.9D104.1D
NCM3 Raven 4682682141.252B+1.3840.569%C++1.119%D*13.1B*9.8A+28320.4h27.6C++67.9C**
M20 Mustang 4132491491.671C+0.9733.085%B3.614%B**16.3C**10.7C++41415.3h96.5B291.8B+
Hornet Missiles 361242445.5C++2.8661.903%C**1.653%C+110B**54.1B+15622.2h8.4B+13.5B++
MGR-S1 Gladius 223217882.466B*0.1733.634%A23.502%C*50.5B+1.4A*2964.3h8.8B+26.1B+
NCM2 Falcon 2752132340.91C++1.7334.931%D3.756%C-12.5C*3.6C--17117.1h11.9B+34.2C**
M12 Kobalt 212210542C++39.3624.243%B+24.286%A+262.5M++2.5D5250.8h11.2B**46.1B**
S12 Renegade 2132061561.321C1.3241.066%C+9.223%A23.1D-N/A778.9h3.3C++8C*
M12 Kobalt 207203825.375A+22.7421.214%B++21.675%B+119.4A+2.4C+5631.7h14.9B++70.4B+
MAX Punch 1841791,6000.112B2.5243.742%C+N/A1.6BN/A11108.8h1.9C++4.4C*
Titan-150 HEAT 244178286.357B3.7243.216%C4.494%B**32.4A12B++7545.5h3.9B*8.9B++
Spear Anti-Vehicle Phalanx Turret 260164179.647B+7.0155.762%A4.268%C++65.6A++38.4A++11782.5h7.7C**13.8B++
NS "Heatwave" Decimator 219154781.974C*0.6659.337%C-N/A46.7C+19.7C+3423.3h3.1B**5.3B+
NC15 Phoenix 3621533120.49D2.1559.257%B*N/A10C13.7C*26915.3h10.6C+17.9B
C85 Canister 156148721.143C**18.5139.529%C++14.189%C*87.1B4.7C++4381.7h6.2B+15.8B+
C-4 ARX 147122552.218C++0.4230.324%B**N/A93.8C19.2D-5951.3h1.1B+3.5B++
MANA Anti-Personnel Turret 113113382.974N/A0.3423.174%UN/A1130UN/A6986600.1h21.1T*90.9T*
LA3 Desperado 1101101091.009C++1.6320.957%D*21.818%B+15.7DN/A1217h10.5C50D-
Auraxium Mag-Cutter 115108581.862U0.7755.658%A*16.667%A++27U1.8U2254h2.2C+4B+
M60-A Bulldog 10992910.222C+7.5944.739%C+2.174%C+23C4.3C*1854h6.8C-15.2C+
NS-10 Burster 13887771.13B+1.5134.86%B*5.747%C+5.5C++3.2C18115.9h167C+479B+
Skyguard 15486441.955C0.6825.917%D1.163%D9.1D7.2D3289.4h157.4D607.4D
Mag-Cutter 898510,1330.008C-2.6330.493%C++N/A0.2C-N/A2513.8h2.4C**7.9C**
C75 Viper 9983155.533B+2.9026.833%D*1.205%C28.6C+5.5D8322.9h10.4B+38.6C+
M60-A Bulldog 8072710.286C+7.6540.324%D1.389%D21.2C--2.4C-2843.4h6.6C16.3C
NS-10 Burster 12070730.959C+1.6835.466%B*12.857%A**4.5C3.2C15915.6h206.9D-583.4C++
M12 Kobalt 7169169M**66.3612.01%D17.391%B+86.3B*2.5B+4500.8h15.1B++126C**
Dual-75 Duster 7066233A*30.3633.916%DN/A55C3.3D3321.2h5.3B+15.6C++
LB00 Python AP 8163321B++18.3663.882%B*1.587%B**78.8A++22.5B3440.8h4.1C*6.5B++
AF-22 Crow 8562511.216A++1.4265.451%C3.226%B++36.5B*13.5C+5981.7h4.9A7.5A
M60-A Bulldog 6154183C-0.3620.672%D**N/A20D2.6D-3792.7h5.2B+25.4D-
NS-AM7 Archer 6053840.631B+2.0165.469%B*35.849%A*9.8B+1.3D-1255.4h15.8B+24.2B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit71660.3h
Motion Spotter3815,6966.3h
Nano-Armor Kit670757,43053.9h
Anti-Vehicle MANA Turret261,5582.9h
Spawn Beacon467,3773.5h
Nanite Revive Grenade01,4360.4h
Medical Kit1,48923,35941.1h
Medical Applicator254109,97210.1h
Deconstruction Tool0710h
Recon Detection Device146671.8h
G40-F Ranger01350h
Ammunition Package901,6302.2h
Anti-Infantry MANA Turret91810.3h
Shield Recharging Field1680h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.37s
Server spent 2.96s on queries, 2.60s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.