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Executor QuarkuPL[] QuarkuPL
NC BR 196

KDR: 2.63

Score: 102.9m

Last Seen: Jun 8th, 2017 7:38 PM
- OFFLINE - 72.9 hour(s)

Rank 196 (115) of the New Conglomerate on Cobalt
Level Progress (to 116): 13%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-11C C-4 The Moonshot NC6A GODSAW M30 Mustang AH NS-15M1 SAS-R
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,629,602 MLG Score: 2102
Fun Score: N/A
Cheeseburgers Flipped: 845TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.312%26.778%7584889085,0182.91597-0.287

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.955%1.51A+1.133B**-1.794F-HEAD ++ (~12.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.597B+8.60.391B21.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.378%1.525%41259336,755214422273.15065303%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.756%-0.049C+-0.162C0.216

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.30.572B+24.80.517B+41.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.536%3.592%21889304,399243716501.80435266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.782%-0.585D0.39B1.12

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.10.512B+6.60.479B+12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.503%4.986%296149245,856210925342.77667231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.576%-0.463D0.248C++0.874

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.50.518B+16.30.544B+37.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.296%78.7%296793110,2913423323.00555

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.286%1.623A+0.792B++-0.461

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.603B+1.70.438B2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.585%14.214%29669326,3602202442.88828

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.89%1.375A0.079C+0.306

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.622B+2.90.405B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
102.9m273.2%639 (38.3k)540 (32.4k)2.62943147,54556,1132.83499196 (115)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC9381026625.382%23.43%59503:2463

21% Engineer32% Heavy Assault15% Infiltrator25% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 8th, 2014 2:32 PMApr 10th, 2016 5:57 PMJun 9th, 2017 4:26 PM (13d) (PST)Jun 8th, 2017 3:58 PM (14d) (PST)Jun 8th, 2017 3:38 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7291905390.7740.2940.1812.2880.0632102

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,73311,41532,318461811137432,381

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3176.6h/132.4d 11,535 34,570 38,938 436k 3,203 12,545 12,039 138.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:29,130
Deaths:9,077
KDR:3.209
Accuracy:29.551% B**
HSR:28.867% B++
NC6A GODSAW
C+
Kills:2,899
Deaths:1,255
KDR:2.310
Accuracy:27.052% C+
HSR:24.595% C+
NS-15M1
B**
Kills:2,540
Deaths:1,755
KDR:1.447
Accuracy:23.373% C**
HSR:27.008% B**
EM6
B++
Kills:1,467
Deaths:1,019
KDR:1.440
Accuracy:22.069% C++
HSR:26.858% B++
NC6 Gauss SAW
B++
Kills:1,327
Deaths:1,010
KDR:1.314
Accuracy:22.825% B++
HSR:22.080% C+
NC6S Gauss SAW S
C++
Kills:1,200
Deaths:776
KDR:1.546
Accuracy:23.120% C++
HSR:19.167% D
EM1
B++
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:22.965% B+
HSR:24.787% B++
NS-15M2
A
Kills:1,174
Deaths:334
KDR:3.515
Accuracy:29.306% A
HSR:26.661% B+
GD-22S
B++
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:25.521% B++
HSR:23.935% C*
NS-15MG
B**
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:29.899% B**
HSR:26.496% C+
NC05 Jackhammer
B*
Kills:1,161
Deaths:582
KDR:1.995
Accuracy:50.732% B*
HSR:15.246% C*
NS-15M AE
B++
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:28.549% B++
HSR:27.931% B
NSX Naginata
B**
Kills:1,154
Deaths:417
KDR:2.767
Accuracy:27.825% B**
HSR:28.596% C++
Kills:46,730
Deaths (as Heavy Assault):17,935
Deaths (to Heavy Assaults):15,373
KDR:2.60552
Kill Difference:28,795
Playtime:1,025.871 hours
Usage:32%
Score:29.646m
Score/min:482
Accuracy (listed only):27.907%
HSR (listed only):24.787%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B**
Kills:3,955
Deaths:1,976
KDR:2.002
Accuracy:27.321% B*
HSR:23.085% B**
AF-4G Cyclone
B+
Kills:2,123
Deaths:883
KDR:2.404
Accuracy:28.312% C*
HSR:21.479% B+
AF-4 Cyclone
B++
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B++
AC-X11
C**
Kills:1,322
Deaths:665
KDR:1.988
Accuracy:25.465% C*
HSR:22.390% C**
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% C--
HSR:17.191% B++
Tempest
B
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% B
HSR:18.440% C+
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
GD-66 Claw
A+
Kills:1,185
Deaths:492
KDR:2.409
Accuracy:74.498% A+
HSR:10.802% C-
Razor GD-23
B**
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B**
HSR:24.409% B**
LA39 Bruiser
A+
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A+
HSR:13.140% C+
NS Baron G5AE
B++
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:53.968% B++
HSR:14.298% C+
AF-57 Piston
B**
Kills:1,161
Deaths:510
KDR:2.276
Accuracy:50.497% B**
HSR:14.815% B+
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C*
NS-7 PDW
B
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C++
HSR:18.707% B
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C**
AF-4A Bandit
A+
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B+
HSR:28.843% A+
Gauss Compact S
B*
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B*
HSR:22.290% B*
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
Mauler S6
A+
Kills:1,102
Deaths:711
KDR:1.550
Accuracy:53.720% A+
HSR:18.512% B*
The Brawler
B+
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C*
HSR:14.655% B+
GD-7F
B**
Kills:410
Deaths:469
KDR:0.874
Accuracy:21.152% C--
HSR:24.390% B**
19A Fortuna
M
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% B+
HSR:31.975% M
NSX Tanto
A
Kills:64
Deaths:25
KDR:2.560
Accuracy:31.164% B*
HSR:34.375% A
Kills:28,040
Deaths (as Light Assault):13,671
Deaths (to Light Assaults):12,525
KDR:2.05106
Kill Difference:14,369
Playtime:788.640 hours
Usage:25%
Score:27.726m
Score/min:586
Accuracy (listed only):37.504%
HSR (listed only):20.349%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B**
Kills:3,955
Deaths:1,976
KDR:2.002
Accuracy:27.321% B*
HSR:23.085% B**
AC-X11
C**
Kills:1,322
Deaths:665
KDR:1.988
Accuracy:25.465% C*
HSR:22.390% C**
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% C--
HSR:17.191% B++
GD-66 Claw
A+
Kills:1,185
Deaths:492
KDR:2.409
Accuracy:74.498% A+
HSR:10.802% C-
Razor GD-23
B**
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B**
HSR:24.409% B**
LA39 Bruiser
A+
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A+
HSR:13.140% C+
Warden
A+
Kills:1,161
Deaths:459
KDR:2.529
Accuracy:35.359% A+
HSR:32.214% A
NS Baron G5AE
B++
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:53.968% B++
HSR:14.298% C+
AF-57 Piston
B**
Kills:1,161
Deaths:510
KDR:2.276
Accuracy:50.497% B**
HSR:14.815% B+
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C*
AF-4A Bandit
A+
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B+
HSR:28.843% A+
Gauss Compact S
B*
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B*
HSR:22.290% B*
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
Mauler S6
A+
Kills:1,102
Deaths:711
KDR:1.550
Accuracy:53.720% A+
HSR:18.512% B*
The Brawler
B+
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C*
HSR:14.655% B+
GD-7F
B**
Kills:410
Deaths:469
KDR:0.874
Accuracy:21.152% C--
HSR:24.390% B**
19A Fortuna
M
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% B+
HSR:31.975% M
GD Guardian
B**
Kills:93
Deaths:70
KDR:1.329
Accuracy:39.272% B**
HSR:27.957% C*
NSX Tanto
A
Kills:64
Deaths:25
KDR:2.560
Accuracy:31.164% B*
HSR:34.375% A
Kills:20,731
Deaths (as Engineer):10,191
Deaths (to Engineers):10,838
KDR:2.03425
Kill Difference:10,540
Playtime:663.914 hours
Usage:21%
Score:21.759m
Score/min:546
Accuracy (listed only):40.853%
HSR (listed only):21.563%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C*
Kills:3,383
Deaths:572
KDR:5.914
Accuracy:44.813% C*
HSR:78.924% C+
SAS-R
A
Kills:2,145
Deaths:473
KDR:4.535
Accuracy:47.472% A
HSR:73.939% B++
AF-4G Cyclone
B+
Kills:2,123
Deaths:883
KDR:2.404
Accuracy:28.312% C*
HSR:21.479% B+
NS-357G Underboss
A+
Kills:1,697
Deaths:1,023
KDR:1.659
Accuracy:47.327% A+
HSR:26.694% B*
AF-4 Cyclone
B++
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B++
Tempest
B
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% B
HSR:18.440% C+
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
NS-44L Blackhand
A++
Kills:1,215
Deaths:459
KDR:2.647
Accuracy:56.373% A++
HSR:50.947% B++
NS-357 Underboss
A++
Kills:1,163
Deaths:665
KDR:1.749
Accuracy:48.000% A++
HSR:29.063% A++
NS-30 Vandal
A+
Kills:1,161
Deaths:331
KDR:3.508
Accuracy:41.268% A+
HSR:34.798% A
AF-6 Shadow
A++
Kills:1,161
Deaths:370
KDR:3.138
Accuracy:44.785% A++
HSR:31.869% B++
NC14 Bolt Driver
A*
Kills:1,161
Deaths:182
KDR:6.379
Accuracy:50.165% A*
HSR:81.137% B*
LA80
B*
Kills:1,161
Deaths:225
KDR:5.160
Accuracy:47.476% B*
HSR:80.190% B
AF-8 RailJack
A++
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:48.939% A++
HSR:81.740% B*
NSX Tomoe
B**
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:35.005% B**
HSR:35.745% C+
NC4 Mag-Shot
B**
Kills:1,161
Deaths:613
KDR:1.894
Accuracy:33.865% B**
HSR:23.428% B++
AF-18 Stalker
B**
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:32.515% B**
HSR:24.031% B++
NS-7 PDW
B
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C++
HSR:18.707% B
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C**
NS-44 Commissioner
B**
Kills:1,160
Deaths:809
KDR:1.434
Accuracy:43.789% B**
HSR:26.293% B*
EM4 Longshot
B++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:42.464% B+
HSR:83.520% B++
NC4-FB Mag-Shot
B+
Kills:1,145
Deaths:691
KDR:1.657
Accuracy:37.831% B+
HSR:21.397% C++
The Executive
B*
Kills:438
Deaths:430
KDR:1.019
Accuracy:23.991% F
HSR:27.854% B*
Impetus
A
Kills:280
Deaths:120
KDR:2.333
Accuracy:42.012% A
HSR:28.929% C++
Gauss SPR
A*
Kills:121
Deaths:29
KDR:4.172
Accuracy:46.468% A*
HSR:43.802% B**
LA3 Desperado
B++
Kills:83
Deaths:75
KDR:1.107
Accuracy:17.749% F
HSR:22.892% B++
Kills:31,840
Deaths (as Infiltrator):12,692
Deaths (to Infiltrators):8,359
KDR:2.50867
Kill Difference:19,148
Playtime:471.390 hours
Usage:15%
Score:14.474m
Score/min:512
Accuracy (listed only):38.205%
HSR (listed only):39.449%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
B+
Kills:2,123
Deaths:883
KDR:2.404
Accuracy:28.312% C*
HSR:21.479% B+
AF-4 Cyclone
B++
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B++
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% C--
HSR:17.191% B++
Tempest
B
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% B
HSR:18.440% C+
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
GD-66 Claw
A+
Kills:1,185
Deaths:492
KDR:2.409
Accuracy:74.498% A+
HSR:10.802% C-
LA39 Bruiser
A+
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A+
HSR:13.140% C+
NS-11P
A
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:26.320% B*
HSR:24.893% A
GR-22
A
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:29.120% A
HSR:21.705% B++
NS Baron G5AE
B++
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:53.968% B++
HSR:14.298% C+
AF-57 Piston
B**
Kills:1,161
Deaths:510
KDR:2.276
Accuracy:50.497% B**
HSR:14.815% B+
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C*
NC9 A-Tross
A
Kills:1,160
Deaths:409
KDR:2.836
Accuracy:30.831% A
HSR:28.793% B**
NS-7 PDW
B
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C++
HSR:18.707% B
Carnage AR
A+
Kills:1,160
Deaths:405
KDR:2.864
Accuracy:31.065% A+
HSR:25.862% B**
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C**
Reaper DMR
A
Kills:1,158
Deaths:388
KDR:2.985
Accuracy:31.011% A
HSR:29.275% B**
NS-11A
A
Kills:1,158
Deaths:398
KDR:2.910
Accuracy:29.530% A
HSR:27.375% A
Mauler S6
A+
Kills:1,102
Deaths:711
KDR:1.550
Accuracy:53.720% A+
HSR:18.512% B*
The Brawler
B+
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C*
HSR:14.655% B+
Gauss Prime
B+
Kills:120
Deaths:34
KDR:3.529
Accuracy:26.337% C+
HSR:25.833% B+
Kills:24,405
Deaths (as Combat Medic):10,639
Deaths (to Combat Medics):5,489
KDR:2.29392
Kill Difference:13,766
Playtime:125.200 hours
Usage:4%
Score:3.407m
Score/min:454
Accuracy (listed only):39.309%
HSR (listed only):19.977%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,185
Deaths:356
KDR:3.329
Accuracy:46.749% A+
HSR:15.190% C+
AF-41 Hacksaw
B*
Kills:1,184
Deaths:400
KDR:2.960
Accuracy:26.561% C--
HSR:17.230% B*
AF-34 Mattock
A
Kills:1,180
Deaths:356
KDR:3.315
Accuracy:49.202% A
HSR:16.102% C+
AF-41 Hacksaw
B+
Kills:1,161
Deaths:400
KDR:2.903
Accuracy:25.788% C--
HSR:15.418% B+
AF-23 Grinder
A
Kills:882
Deaths:243
KDR:3.630
Accuracy:46.747% B**
HSR:20.635% A
AF-23 Grinder
A
Kills:805
Deaths:243
KDR:3.313
Accuracy:44.011% B**
HSR:19.379% A
NCM3 Raven
C++
Kills:301
Deaths:187
KDR:1.610
Accuracy:39.990% C++
HSR:1.661% D-
NCM2 Falcon
B++
Kills:275
Deaths:236
KDR:1.165
Accuracy:33.177% D
HSR:6.909% B++
NCM3 Raven
C++
Kills:218
Deaths:187
KDR:1.166
Accuracy:39.778% C++
HSR:0.917% D*
NCM2 Falcon
D
Kills:206
Deaths:233
KDR:0.884
Accuracy:34.547% D
HSR:3.398% D
NS-10 Burster
B*
Kills:87
Deaths:76
KDR:1.145
Accuracy:34.830% B*
HSR:5.747% C+
NS-10 Burster
A*
Kills:69
Deaths:72
KDR:0.958
Accuracy:35.435% B*
HSR:13.044% A*
Kills:7,553
Deaths (as MAX Suit):1,494.500
Deaths (to MAX Suits):2,786
KDR:5.05386
Kill Difference:6,058.500
Playtime:105.777 hours
Usage:3%
Score:5.851m
Score/min:922
Accuracy (listed only):38.068%
HSR (listed only):11.302%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C*
Kills:2,887
V. Kills:307 N/A
Deaths:850
KDR:3.396
Accuracy:55.905% C+
KPH:50.600 C*
VKPH:5.400 C++
Breaker Rocket Pods
B*
Kills:2,053
V. Kills:205 N/A
Deaths:233
KDR:8.811
Accuracy:55.978% B*
KPH:138.200 B*
VKPH:13.800 C+
Vortek Rotary
C+
Kills:836
V. Kills:741 113%
Deaths:907
KDR:0.922
Accuracy:30.234% C+
KPH:10.500 C+
VKPH:9.300 C+
Coyote Missiles
D
Kills:242
V. Kills:259 93%
Deaths:163
KDR:1.485
Accuracy:52.280% C+
KPH:16.300 D
VKPH:17.500 D
Hornet Missiles
B++
Kills:206
V. Kills:97 210%
Deaths:42
KDR:4.905
Accuracy:62.756% C**
KPH:95.700 B++
VKPH:45.100 C**
M20 Mustang
B+
Kills:126
V. Kills:103 121%
Deaths:89
KDR:1.416
Accuracy:28.303% C
KPH:13.200 B+
VKPH:10.800 C++
Kills:6,350 (3,849 + 0)
Deaths:2,284
KDR:2.780
VKDR:0.750
Vehicle Kills:1,712
Kill Difference:4,066
Playtime:177.697 hours
Usage:6%
Score:4.382m
Score/min:411
Piloting Accuracy:28.303%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B
Kills:853
V. Kills:857 99%
Deaths:916
KDR:0.931
Accuracy:47.213% B
KPH:7 C+
VKPH:7 C+
AP30 Shredder
C**
Kills:582
V. Kills:508 114%
Deaths:181
KDR:3.215
Accuracy:29.164% B+
KPH:22.600 C
VKPH:19.700 C**
C150 Dalton
C++
Kills:491
V. Kills:605 81%
Deaths:143
KDR:3.434
Accuracy:24.107% D*
KPH:19.900 C--
VKPH:24.500 C++
L105 Zepher
C*
Kills:273
V. Kills:32 N/A
Deaths:35
KDR:7.800
Accuracy:44.004% C*
KPH:48.800 C+
VKPH:5.700 C
Dual-75 Duster
C
Kills:66
V. Kills:4 N/A
Deaths:1
KDR:66
Accuracy:34.445% C
KPH:59.400 C
VKPH:3.600 C--
Kills:2,265 (853 + 1,412)
Deaths:1,276
KDR:1.775
VKDR:1.572
Vehicle Kills:2,006
Kill Difference:989
Playtime:179.422 hours
Usage:6%
Score:3.224m
Score/min:299
Piloting Accuracy:47.213%
Gunner Accuracy:34.445%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,441
V. Kills:122 N/A
Deaths:88
KDR:16.375
Accuracy:49.357% C*
KPH:89.500 A++
VKPH:7.600 B+
L100 Python HEAT
M
Kills:706
V. Kills:147 477%
Deaths:60
KDR:11.767
Accuracy:49.854% C+
KPH:64.200 M
VKPH:13.400 B*
L100 Python AP
B**
Kills:573
V. Kills:428 134%
Deaths:137
KDR:4.182
Accuracy:58.331% B+
KPH:32.800 B**
VKPH:24.500 B**
C75 Viper
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:26.833% D*
KPH:29 C+
VKPH:5.600 C
Skyguard
C
Kills:80
V. Kills:64 123%
Deaths:42
KDR:1.905
Accuracy:25.858% D
KPH:8.900 C
VKPH:7.100 D
Kills:2,883 (2,883 + 0)
Deaths:342
KDR:8.430
VKDR:2.272
Vehicle Kills:777
Kill Difference:2,541
Playtime:56.468 hours
Usage:2%
Score:1.743m
Score/min:514
Driving Accuracy:25.858%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:962
V. Kills:761 126%
Deaths:227
KDR:4.238
Accuracy:48.216% C+
KPH:23 B++
VKPH:18.200 B++
Enforcer ML85
B+
Kills:629
V. Kills:462 136%
Deaths:114
KDR:5.518
Accuracy:44.985% B+
KPH:25.800 B+
VKPH:19 C**
Titan-150 HESH
C--
Kills:380
V. Kills:47 N/A
Deaths:51
KDR:7.451
Accuracy:37.113% D--
KPH:28.500 C--
VKPH:3.500 D-
E540 Halberd
B**
Kills:262
V. Kills:145 179%
Deaths:28
KDR:9.357
Accuracy:44.636% C++
KPH:35.700 B**
VKPH:19.700 B++
Titan-150 HEAT
A+
Kills:174
V. Kills:65 264%
Deaths:27
KDR:6.444
Accuracy:43.196% C
KPH:32.400 A+
VKPH:12.100 B**
C85 Canister
B
Kills:148
V. Kills:8 N/A
Deaths:7
KDR:21.143
Accuracy:39.529% B
KPH:86.600 C**
VKPH:4.700 C++
M12 Kobalt
B**
Kills:69
V. Kills:2 N/A
Deaths:1
KDR:69
Accuracy:12.010% C-
KPH:81.800 B**
VKPH:2.400 B*
Kills:2,624 (1,516 + 1,108)
Deaths:455
KDR:5.767
VKDR:3.275
Vehicle Kills:1,490
Kill Difference:2,169
Playtime:94.751 hours
Usage:3%
Score:3.415m
Score/min:601
Driving Accuracy:43.196%
Gunner Accuracy:12.010%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B*
Kills:864
V. Kills:467 185%
Deaths:144
KDR:6
Accuracy:59.135% B+
KPH:46.700 B*
VKPH:25.200 B+
C85 Canister-H
B+
Kills:785
V. Kills:37 N/A
Deaths:65
KDR:12.077
Accuracy:48.099% B+
KPH:114.900 C++
VKPH:5.400 C-
M12 Kobalt-H
A+
Kills:191
V. Kills:8 N/A
Deaths:14
KDR:13.643
Accuracy:25.738% B**
KPH:167.500 B**
VKPH:7 A+
Kills:1,840 (0 + 1,840)
Deaths:223
KDR:8.251
VKDR:2.296
Vehicle Kills:512
Kill Difference:1,617
Playtime:26.479 hours
Usage:1%
Score:0.623m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:25.738%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:598
V. Kills:85 N/A
Deaths:49
KDR:12.204
Accuracy:27.386% D-
KPH:65.900 B++
VKPH:9.400 C+
M40 Fury
B+
Kills:598
V. Kills:95 N/A
Deaths:42
KDR:14.238
Accuracy:34.721% C+
KPH:66.100 B+
VKPH:10.500 C+
M12 Kobalt
B**
Kills:248
V. Kills:7 N/A
Deaths:20
KDR:12.400
Accuracy:22.415% B**
KPH:96.700 B**
VKPH:2.700 B+
M12 Kobalt
B++
Kills:118
V. Kills:1 N/A
Deaths:7
KDR:16.857
Accuracy:19.793% B+
KPH:94.700 B++
VKPH:0.800 D*
Kills:1,562 (0 + 1,562)
Deaths:118
KDR:13.237
VKDR:1.593
Vehicle Kills:188
Kill Difference:1,444
Playtime:21.935 hours
Usage:1%
Score:1.132m
Score/min:860
Driving Accuracy:N/A%
Gunner Accuracy:19.793%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 29,27629,1309,0773.209B+0.5829.551%B**28.867%B++73.1B**N/A230398.4h8.3B*27.9B++
NS-11C 3,9773,9551,9762.002A0.6327.321%B*23.085%B**30.5BN/A142129.5h11.1B*40.5B++
C-4 4,6013,6901,2592.931A0.3026.438%B+N/A131.3A*32.4C*161628.1h1.2B*4.6B*
The Moonshot 3,3913,3835725.914C++3.2844.813%C*78.924%C+69.3B++N/A22348.8h1.7B+3.9B+
NC6A GODSAW 2,9072,8991,2552.31C++0.3227.052%C+24.595%C+53C+N/A34154.7h7.9C*29.3B
M30 Mustang AH 3,1942,8878503.396C+0.7755.905%C+1.801%B+50.6C*5.4C++35557h6.5B+11.6B+
NS-15M1 2,5532,5401,7551.447C++1.1823.373%C**27.008%B**31.5C+N/A16780.6h11.7B+50.1B+
SAS-R 2,1602,1454734.535B++1.9147.472%A73.939%B++68.1A+N/A31531.5h1.8B**3.8B*
AF-4G Cyclone 2,1282,1238832.404B+0.2328.312%C*21.479%B+49.4C++N/A25543h9B+31.7B+
Breaker Rocket Pods 2,2582,0532338.811C**6.1855.978%B*N/A137.8B*13.8C+97714.9h9.6B**17.2B*
NS-357G Underboss 1,7051,6971,0231.659B*0.9747.327%A+26.694%B*46.5C*N/A24436.5h3.6B+7.6B*
AF-4 Cyclone 1,6841,6687542.212B*0.4228.257%B+21.523%B++45.7B++N/A27236.5h9.3B++32.8B+
EM6 1,4721,4671,0191.44C+1.1922.069%C++26.858%B++33.5C+N/A21743.8h10.1B+45.6B+
L100 Python HESH 1,5631,4418816.375B++13.7549.357%C*2.706%C*89.5A++7.6B+54516.1h2.2B**4.4B*
NC6 Gauss SAW 1,3311,3271,0101.314C*1.3222.825%B++22.08%C+39.1B+N/A35433.9h8.2B++36B+
AC-X11 1,3291,3226651.988B**0.6425.465%C*22.39%C**30.9C**N/A20942.8h7.5B**29.6B+
NS Baron G5 1,2401,2397341.688B++0.9437.661%C--17.191%B++35.1C++N/A18335.3h4B+10.6C+
Tempest 1,2341,2314492.742B**0.1127.907%B18.44%C+57.5B+N/A29921.4h9.2B+32.9B+
Blitz GD-10 1,2281,2218491.438B+1.1923.802%C+18.509%B+22.5CN/A14454.3h13.6B+56.9B
NS-44L Blackhand 1,2191,2154592.647A0.0256.373%A++50.947%B++61.4A*N/A17919.8h3B**5.3B**
NC6S Gauss SAW S 1,2011,2007761.546C++1.0823.12%C++19.167%D43.8C++N/A32727.4h9.9B+43C**
GD-66 Claw 1,1961,1854922.409B**0.2274.498%A+10.802%C-63.4B**N/A36118.7h1.8B**2.5B*
AF-34 Mattock 1,1971,1853563.329C++0.7046.749%A+15.19%C+70.1A++N/A52816.9h5.2B11.2B**
AF-41 Hacksaw 1,1891,1844002.96C*0.3326.561%C--17.23%B*55.3A++N/A39121.4h4.7B**17.6B++
Razor GD-23 1,1991,1844602.574A*0.0628.794%B**24.409%B**51.3A++N/A40123.1h9.1B**31.6B*
AF-34 Mattock 1,1941,1803563.315C++0.6949.202%A16.102%C+69.8A++N/A52116.9h5.6B+11.4B**
Frag Grenade 1,1841,17911179N/A1,176.3750.054%B++N/A655B++2.8D42581.8h2.7B**5.5B*
The Slasher 1,2131,17937,1330.032C2.6019.348%D*6.022%C-0.7C--N/A31741.8h1.7B++8.8C+
EM1 1,1771,1745432.162B**0.4722.965%B+24.787%B++50.8B++N/A33523.1h10.7B*46.7B+
NS-15M2 1,1791,1743343.515A0.8929.306%A26.661%B+65.2B**N/A46718h10.8B++36.9B++
GD-22S 1,1871,1744672.514B++0.1225.521%B++23.935%C*50.8B++N/A40323.1h9.5B++37.1B++
LA39 Bruiser 1,1811,1724572.565A0.0678.209%A+13.14%C+69.3A+N/A58816.9h1.8B**2.3B*
NS-15MG 1,1741,1703253.6A++0.9729.899%B**26.496%C+84.8B**N/A42913.8h10.1B+33.6B+
NS-11P 1,1721,1654792.432A0.2026.32%B*24.893%A51.3A+N/A32322.7h10.8B**41.2B*
NS-357 Underboss 1,1641,1636651.749B*0.8848%A++29.063%A++49.3B++N/A25823.6h3.6B++7.5B++
Warden 1,1701,1614592.529A*0.1035.359%A+32.214%A45.2A++N/A28025.7h6.3B**17.8B**
GR-22 1,1671,1613902.977A0.3529.12%A21.705%B++71.7A**N/A21316.2h9.4A+32.2B**
NS-30 Vandal 1,1631,1613313.508B**0.8841.268%A+34.798%A58.3B**N/A43019.9h4.3B**10.5B**
AF-6 Shadow 1,1651,1613703.138B**0.5144.785%A++31.869%B++57.8B*N/A30420.1h4.1B**9.2B**
NC14 Bolt Driver 1,1611,1611826.379A**3.7550.165%A*81.137%B*61.4M+N/A41118.9h1.6A+3.1A
NS Baron G5AE 1,1671,1615262.207B*0.4253.968%B++14.298%C+59.2B++N/A58719.6h3.4B++6.3C+
LA80 1,1621,1612255.16B+2.5347.476%B*80.19%B54.5B*N/A29621.3h1.6B**3.4B*
AF-57 Piston 1,1691,1615102.276A0.3550.497%B**14.815%B+60.2A+N/A34119.3h3.5B++6.9B*
AF-8 RailJack 1,1661,1611985.864A+3.2348.939%A++81.74%B*52.3A*N/A32522.2h1.6A3.2B**
NSX Tomoe 1,1631,1615552.092B0.5435.005%B**35.745%C+49B+N/A25823.7h13B37.1B++
AF-41 Hacksaw 1,1701,1614002.903C*0.2725.788%C--15.418%B+54.3A++N/A38621.4h4.7B**18.3B+
NC4 Mag-Shot 1,1691,1616131.894A++0.7433.865%B**23.428%B++44.7B**N/A22226h6.8B+20.1B
NC05 Jackhammer 1,1641,1615821.995B+0.6350.732%B*15.246%C*48.2B+N/A31024.1h4.2B+8.4B++
AF-18 Stalker 1,1661,1614352.669A0.0432.515%B**24.031%B++64.9A++N/A56917.9h9.7B**29.9B*
NC12 Sweeper 1,1671,1604342.673A+0.0455.583%A13.879%C*52.7AN/A25122h3.3B**6B**
NC9 A-Tross 1,1681,1604092.836A+0.2130.831%A28.793%B**79.5A*N/A20614.6h7A+22.8B**
NS-15M AE 1,1681,1603753.093B+0.4628.549%B++27.931%B71.6B++N/A40316.2h10.1B++35.3B+
NS-7 PDW 1,1651,1606141.889B**0.7424.447%C++18.707%B35.2B+N/A25933h12.4B++50.7B+
Carnage AR 1,1681,1604052.864A0.2331.065%A+25.862%B**81.1M+N/A30114.3h9.5A+30.7B**
MKV Suppressed 1,1681,1604602.522A++0.1128.302%B+19.828%C**49.6B*N/A28223.4h12B+42.3B+
NS-44 Commissioner 1,1781,1608091.434B+1.2043.789%B**26.293%B*43.9B+N/A29026.4h3.6B+8.1B++
EM4 Longshot 1,1621,1594282.708C+0.0842.464%B+83.52%B++27.9C+N/A13941.5h1.8B*4.3B++
Reaper DMR 1,1691,1583882.985B*0.3631.011%A29.275%B**79.9A**N/A22514.5h7A+22.7B**
NS-11A 1,1671,1583982.91A0.2829.53%A27.375%A69.3A*N/A22616.7h9.5A+32.3B**
AF-4A Bandit 1,1641,1586441.798B+0.8327.547%B+28.843%A+28.3C+N/A13540.9h8.9B*32.3B++
NSX Naginata 1,1641,1544172.767B**0.1427.825%B**28.596%C++65.6B**N/A15917.6h9.8B++35.2B++
Gauss Compact S 1,1661,1535452.116A0.5127.265%B*22.29%B*40.6A++N/A31128.4h9.2B+33.8B++
AF-19 Mercenary 1,1541,1525492.098A+0.5324.724%B+20.486%C+32.1B**N/A35935.9h9.1B**36.8B*
NC4-FB Mag-Shot 1,1461,1456911.657C*0.9737.831%B+21.397%C++43.4CN/A21726.4h6.8C++18B+
Bouncing Betty 1,1091,1082005.54B+2.9149.576%B+N/A191AN/A10095.8h1.7B+3.4B*
Mauler S6 1,1101,1027111.55B++1.0853.72%A+18.512%B*35.2B+N/A15431.3h3.7B*6.8B**
Anti-Vehicle Grenade 1,2431,05011050N/A1,047.3757.771%B+N/A617.6B**113.5B51611.7h3.5B**6B**
NS Decimator 1,2939941,0010.993C++1.6461.187%C*2.113%C-37.2B++11.2C49126.7h3.3B**5.4B**
Titan-150 AP 1,7239622274.238C+1.6148.216%C+3.846%C+23B++18.2B++70141.8h4.6B+9.5B++
AF-23 Grinder 8888822433.63B+1.0046.747%B**20.635%A68.9MN/A23912.8h5.4B*11.6B**
E540 Halberd-H 1,3318641446C+3.3759.135%B+N/A46.7B*25.2B+33918.5h6.3B+10.6B+
Shrike 1,2038545401.581A+1.0560.031%B+3.864%B39.4A+16.1B*39121.7h4.1B**6.8B**
CAS30 Tank Buster 1,7108539160.931C+1.7047.213%BN/A7C+7C+192122.3h49.8B105.4B+
NS Decimator-G 1,1818474661.818B**0.8165.138%C**3.542%C++45.3B17.9C+47918.7h3.9B+5.9B+
Vortek Rotary 1,5778369070.922C+1.7130.234%C+2.512%C+10.5C+9.3C+27479.3h87.3C*288.9C**
AF-23 Grinder 8148052433.313B+0.6844.011%B**19.379%A62.9A**N/A23012.8h5.6B+12.7B**
C85 Canister-H 8227856512.077C+9.4548.099%B+13.758%C*115.4C++5.4C-4876.8h4.4B+9B++
L100 Python HEAT 8537066011.767B**9.1449.854%C+5.524%A+64.2M13.4B*43311h3.4B**6.8B**
Enforcer ML85 1,0916291145.518C**2.8944.985%B+2.226%C+25.8B+18.9C**64824.4h12.2C**27B++
M40 Fury 6835984912.204B+9.5727.386%D-N/A65.7B++9.3C+10159.1h9B*32.7B+
M40 Fury 6935984214.238B**11.6134.721%C+1.338%C--66.4B+10.6C+8649h10.9B31.4B+
AP30 Shredder 1,0905821813.215C0.5929.164%B+N/A22.6C19.8C**40925.7h88C+301.8C++
The Brawler 5815802632.205B+0.4256.11%C*14.655%B+37.9CN/A17815.3h3.2B+5.8B+
L100 Python AP 1,0015731374.182C**1.5558.331%B+4.538%C*32.7B**24.5B**58117.5h6.3B+10.9B++
MANA Anti-Vehicle Turret 1,3015582462.268C**0.3660.057%B+4.48%B5580S7430U21695300.1h8B+13.3B**
C150 Dalton 1,0964911433.434C0.8024.107%D*N/A19.9C--24.5C++67424.7h4.4B+18.2D
Sticky Grenade 4504471447N/A444.3755.777%B+N/A1490B*10B+83510.3h1.3B*2.4B++
The Executive 4504384301.019C1.6123.991%F27.854%B*12.1D*N/A3236.1h6.1B+25.3D
GD-7F 4124104690.874C+1.7621.152%C--24.39%B**10.5DN/A10139.2h12.2B+57.7C*
Titan-150 HESH 427380517.451C+4.8237.113%D--2.105%C-28.6C--3.5D-16113.3h2.6B++7.1C++
Tank Mine 5673471212.868B0.2437.332%BN/A102.1C**64.7C+22433.4h2.2C+6B+
19A Fortuna 3223192021.579C**1.0527.895%B+31.975%M28CN/A16111.4h8.7B+31.1B+
NCM3 Raven 5033011871.61B**1.0239.99%C++1.661%D-16.8A*11.3A*36517.9h20.5B**51.1B++
Impetus 2822801202.333B0.3042.012%A28.929%C++51.9B++N/A2095.4h4B++9.5B++
NCM2 Falcon 3612752361.165C++1.4633.177%D6.909%B++16.2B+5.1C++23117h8.8B+26.4B
L105 Zepher 305273357.8C+5.1744.004%C*N/A48.8C+5.7C4695.6h5.3B+12B+
E540 Halberd 407262289.357B+6.7344.636%C++3.435%C35.9A19.9B++6197.3h5.1B*11.5B++
M12 Kobalt 2552482012.4C++9.7722.415%B**18.952%C*95.4B**2.7B+4752.6h16.3B+72.8B++
Coyote Missiles 5012421631.485C-1.1452.28%C+N/A16.4D17.5D53114.8h55.1C105.5C+
Hawk GD-68 3242193070.713C*1.9265.372%B4.566%B++17.1C**8.2C39112.8h6.1B**9.4B**
NCM3 Raven 3922181871.166B1.4639.778%C++N/A12.2B+9.7A30417.9h28.2C+70.9C++
Hornet Missiles 303206424.905C++2.2862.756%C**1.942%C+93.6B++44.1C*14792.2h8.2B++13B++
NCM2 Falcon 2642062330.884C+1.7534.547%D3.398%D12.2C++3.4D17016.9h12B+34.8C**
M12 Kobalt-H 1991911413.643C++11.0125.738%B**12.042%D173.6A7.3A++6691.1h16.6C++64.4B+
Titan-150 HEAT 239174276.444B3.8143.196%C4.023%C*32.2A+12B**7505.4h3.9B++9B+
MAX Punch 1601551,4980.103C++2.5343.262%C+N/A1.5C++N/A11101.8h2C+4.5C++
NC15 Phoenix 3581503120.481C-2.1559.364%B*N/A9.8C+13.6C++26415.3h10.8C**18.2B+
C85 Canister 156148721.143C*18.5139.529%B14.189%C++87.1C**4.7C++4381.7h6.2B+15.8B+
M20 Mustang 229126891.416C++1.2128.303%C5.556%A+13.3B+10.8C++5759.5h107.5B+379.9B+
Gauss SPR 121121294.172A++1.5446.468%A*43.802%B**75.6A**N/A3231.6h3.5A7.5A
Gauss Prime 121120343.529A+0.9026.337%C+25.833%B+80A++N/A3311.5h7.2A++27.4B**
M12 Kobalt 119118716.857B+14.2319.793%B+22.881%B**98.3B*N/A4841.2h16.1B+81.1B+
Spear Anti-Vehicle Phalanx Turret 1921171110.636B++8.0152.981%A5.983%B+61.6A+39.5A++13421.9h8.1C++15.2B++
MANA Anti-Personnel Turret 113113382.974N/A0.3423.1%UN/A1130UN/A6495700.1h20.7T*89.8T*
NSX Amaterasu 97971,2570.077C+2.5521.979%D3.093%D*1.7CN/A457.6h2.2B+9.9B+
GD Guardian 9393701.329C-1.3039.272%B**27.957%C*35.8C--N/A1012.6h7.4C18.9B
NS-10 Burster 13887761.145B++1.4834.83%B*5.747%C+5.5B+3.2C18115.9h166.3C++477.4B+
M60-A Bulldog 1038699.556C+6.9344.249%C+2.326%C+22.1C-4.4C**1863.9h6.7C-15.2C+
Mag-Cutter 898510,1330.008C-2.6230.493%C++N/A0.2C-N/A2507.6h2.4B7.9B
LA3 Desperado 8383751.107C*1.5217.749%F22.892%B++18DN/A1624.6h9.7C+54.9D--
C75 Viper 9983155.533C*2.9026.833%D*1.205%C-28.6C+5.5C8082.9h10.4B+38.6C+
Skyguard 14480421.905C+0.7225.858%D1.25%D--8.9C7.1D3349h162.5C++628.5C+
M60-A Bulldog 8072710.286C+7.6640.309%D1.389%D21.8D2.4C--2863.3h6.5C16.2C
NS-10 Burster 11969720.958C++1.6735.435%B*13.044%A*4.5C+3.2C15915.5h209D589.7C*
M12 Kobalt 7169169M**66.3712.01%C-17.391%B+86.3B**2.5B**4470.8h15.1B++126B
Dual-75 Duster 7066166S63.3734.445%CN/A60C3.6C--3471.1h5.2C+15C++
NSX Tanto 6464252.56B**0.0731.164%B*34.375%A53.3B*N/A1561.2h12B+38.4B+
M60-A Bulldog 6154183C0.3720.672%FN/A20D2.6D-3762.7h5.2B+25.4D-

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit71660.3h
Motion Spotter2811,0164.5h
Nano-Armor Kit645722,39451.2h
Anti-Vehicle MANA Turret251,5022.8h
Spawn Beacon355,3542.7h
Medical Applicator19695,4918.5h
Medical Kit89416,46624.9h
Nanite Revive Grenade01,2240.3h
Deconstruction Tool0710h
G40-F Ranger01350h
Recon Detection Device146671.4h
Ammunition Package811,4302h
Anti-Infantry MANA Turret81770.3h
Shield Recharging Field1680h

Check the help document for the dictionary if you want to learn more about words used here.


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