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Executor QuarkuPL[H] QuarkuPL
NC BR 199

KDR: 2.65

Score: 107.6m

Last Seen: Jun 24th, 2018 12:26 AM
- OFFLINE - 41.4 hour(s)

Battle Rank 120 (199 total) - New Conglomerate on Cobalt - Outfit Member of Hydra[H] Hydra
NC outfit on Cobalt

Members: 38
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-11C C-4 The Moonshot SAS-R M30 Mustang AH NC6A GODSAW NS-15M1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,847,276 MLG Score: 2276
Fun Score: N/A
Cheeseburgers Flipped: 879TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.547%27.381%7824994895,5362.94274-0.293

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.884%1.502A+1.111B**-1.762F-HEAD ++ (~13.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.20.599B+8.60.395B21.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.788%1.511%42659927,216224223503.21855307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.321%0.016C+-0.12C+0.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.20.582B+250.521B+41.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.552%3.53%21089894,504259516771.73498268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.798%-0.606D0.501B+1.076

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.10.504B+6.60.472B+12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.539%5.513%295149836,204224725952.75979239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.419%-0.51D0.345C**0.724

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
530.54B+16.20.574B+36.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.183%78.465%295898912,0273881403.09894

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.219%1.651A++0.751B++-0.495

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.598B+1.80.426B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.575%14.376%29569916,4832515462.57671

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.857%1.366A0.02C+0.303

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.624B+2.90.409B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 38
107.6m260.5%620 (37.2k)523 (31.4k)2.64948163,34361,6512.84774199 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC9971166525.866%24.279%62803:2066

20% Engineer34% Heavy Assault16% Infiltrator24% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 8th, 2014 2:32 PMNov 24th, 2017 11:06 PMJun 23rd, 2018 11:09 PM (2d) (PST)Jun 23rd, 2018 8:32 PM (2d) (PST)Jun 23rd, 2018 8:26 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7341955390.7940.3000.1932.2290.0622276

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,04211,68732,355481812134431,377

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3429.6h/142.9d 12,223 39,658 42,496 458.7k 3,421 13,844 12,706 151m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:36,440
Deaths:11,336
KDR:3.215
Accuracy:29.624% B**
HSR:29.753% B++
NC6A GODSAW
C+
Kills:2,899
Deaths:1,255
KDR:2.310
Accuracy:27.052% C+
HSR:24.595% C
NS-15M1
B++
Kills:2,540
Deaths:1,755
KDR:1.447
Accuracy:23.373% C*
HSR:27.008% B++
EM6
B+
Kills:1,467
Deaths:1,019
KDR:1.440
Accuracy:22.069% C++
HSR:26.858% B+
NC6 Gauss SAW
B+
Kills:1,327
Deaths:1,010
KDR:1.314
Accuracy:22.827% B+
HSR:22.080% C+
NC6S Gauss SAW S
C+
Kills:1,200
Deaths:776
KDR:1.546
Accuracy:23.120% C+
HSR:19.167% D
EM1
B+
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:22.965% B
HSR:24.787% B+
GD-22S
B+
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:25.521% B+
HSR:23.935% C+
NS-15M2
A
Kills:1,174
Deaths:334
KDR:3.515
Accuracy:29.306% A
HSR:26.661% C*
NS-15MG
B*
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:29.899% B*
HSR:26.496% C
MGR-L1 Promise
A
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:30.186% A
HSR:32.308% B**
NC05 Jackhammer
B*
Kills:1,161
Deaths:582
KDR:1.995
Accuracy:50.732% B*
HSR:15.246% C++
NS-15M AE
B++
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:28.549% B++
HSR:27.931% C*
NSX Naginata
A
Kills:1,154
Deaths:417
KDR:2.767
Accuracy:27.825% A
HSR:28.596% C++
Kills:55,210
Deaths (as Heavy Assault):20,508
Deaths (to Heavy Assaults):16,843
KDR:2.69212
Kill Difference:34,702
Playtime:1,164.546 hours
Usage:34%
Score:32.566m
Score/min:466
Accuracy (listed only):28.075%
HSR (listed only):25.387%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B*
Kills:4,368
Deaths:2,133
KDR:2.048
Accuracy:27.563% B*
HSR:23.191% B*
AF-4G Cyclone
C*
Kills:2,131
Deaths:888
KDR:2.400
Accuracy:28.329% C*
HSR:21.445% C*
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
AC-X11
C*
Kills:1,349
Deaths:674
KDR:2.001
Accuracy:25.605% C*
HSR:22.387% C*
GD-66 Claw
A
Kills:1,244
Deaths:516
KDR:2.411
Accuracy:74.413% A
HSR:11.334% C--
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% C--
HSR:17.191% B++
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
Razor GD-23
B**
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B**
HSR:24.409% B*
LA39 Bruiser
A+
Kills:1,174
Deaths:459
KDR:2.558
Accuracy:78.030% A+
HSR:13.203% C
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C**
NS Baron G5AE
B++
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B++
HSR:14.249% C+
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C++
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
Mauler S6
A+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A+
HSR:18.723% B++
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B+
HSR:28.843% B**
Gauss Compact S
B*
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B*
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
C*
Kills:581
Deaths:264
KDR:2.201
Accuracy:56.133% C*
HSR:14.802% C*
GD-7F
B*
Kills:427
Deaths:496
KDR:0.861
Accuracy:21.540% C--
HSR:23.653% B*
NSX Tengu
B**
Kills:374
Deaths:171
KDR:2.187
Accuracy:43.000% B**
HSR:22.460% C**
19A Fortuna
A*
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% B+
HSR:31.975% A*
NSX Tanto
A+
Kills:69
Deaths:28
KDR:2.464
Accuracy:31.130% B**
HSR:34.783% A+
Kills:29,011
Deaths (as Light Assault):14,114
Deaths (to Light Assaults):13,670
KDR:2.05548
Kill Difference:14,897
Playtime:816.065 hours
Usage:24%
Score:28.152m
Score/min:575
Accuracy (listed only):37.752%
HSR (listed only):20.461%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:4,368
Deaths:2,133
KDR:2.048
Accuracy:27.563% B*
HSR:23.191% B*
AC-X11
C*
Kills:1,349
Deaths:674
KDR:2.001
Accuracy:25.605% C*
HSR:22.387% C*
GD-66 Claw
A
Kills:1,244
Deaths:516
KDR:2.411
Accuracy:74.413% A
HSR:11.334% C--
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% C--
HSR:17.191% B++
Razor GD-23
B**
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B**
HSR:24.409% B*
LA39 Bruiser
A+
Kills:1,174
Deaths:459
KDR:2.558
Accuracy:78.030% A+
HSR:13.203% C
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C**
NS Baron G5AE
B++
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B++
HSR:14.249% C+
Warden
A+
Kills:1,161
Deaths:459
KDR:2.529
Accuracy:35.359% A+
HSR:32.214% B**
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C++
Mauler S6
A+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A+
HSR:18.723% B++
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% B+
HSR:28.843% B**
Gauss Compact S
B*
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B*
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
C*
Kills:581
Deaths:264
KDR:2.201
Accuracy:56.133% C*
HSR:14.802% C*
GD-7F
B*
Kills:427
Deaths:496
KDR:0.861
Accuracy:21.540% C--
HSR:23.653% B*
19A Fortuna
A*
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% B+
HSR:31.975% A*
GD Guardian
A
Kills:186
Deaths:99
KDR:1.879
Accuracy:40.139% A
HSR:28.495% C+
NSX Tanto
A+
Kills:69
Deaths:28
KDR:2.464
Accuracy:31.130% B**
HSR:34.783% A+
Kills:21,413
Deaths (as Engineer):10,487
Deaths (to Engineers):11,506
KDR:2.04186
Kill Difference:10,926
Playtime:673.974 hours
Usage:20%
Score:21.933m
Score/min:542
Accuracy (listed only):40.921%
HSR (listed only):21.625%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
B
Kills:3,475
Deaths:582
KDR:5.971
Accuracy:44.779% B
HSR:79.050% C+
SAS-R
B**
Kills:3,444
Deaths:834
KDR:4.130
Accuracy:46.417% B**
HSR:73.200% B+
AF-4G Cyclone
C*
Kills:2,131
Deaths:888
KDR:2.400
Accuracy:28.329% C*
HSR:21.445% C*
NS-357G Underboss
B**
Kills:2,054
Deaths:1,327
KDR:1.548
Accuracy:46.669% B**
HSR:27.751% B
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
NS-44L Blackhand
A++
Kills:1,232
Deaths:470
KDR:2.621
Accuracy:56.488% A++
HSR:51.055% B++
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
NC14 Bolt Driver
A*
Kills:1,189
Deaths:189
KDR:6.291
Accuracy:49.960% A*
HSR:81.161% B*
NS-44 Commissioner
B**
Kills:1,181
Deaths:819
KDR:1.442
Accuracy:44.028% B**
HSR:26.334% B++
NS-357 Underboss
A+
Kills:1,163
Deaths:665
KDR:1.749
Accuracy:48.000% A+
HSR:29.063% A
NC4 Mag-Shot
B**
Kills:1,161
Deaths:613
KDR:1.894
Accuracy:33.865% B**
HSR:23.428% B++
AF-18 Stalker
B**
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:32.515% B**
HSR:24.031% B+
NS-30 Vandal
A+
Kills:1,161
Deaths:331
KDR:3.508
Accuracy:41.268% A+
HSR:34.798% B**
NSX Tomoe
A
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:35.005% A
HSR:35.745% C+
AF-8 RailJack
A++
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:48.939% A++
HSR:81.740% B++
LA80
B**
Kills:1,161
Deaths:225
KDR:5.160
Accuracy:47.476% B**
HSR:80.190% C**
AF-6 Shadow
A++
Kills:1,161
Deaths:370
KDR:3.138
Accuracy:44.785% A++
HSR:31.869% B++
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
EM4 Longshot
B++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:42.464% B+
HSR:83.520% B++
NC4-FB Mag-Shot
B+
Kills:1,145
Deaths:691
KDR:1.657
Accuracy:37.831% B+
HSR:21.397% C+
Impetus
A++
Kills:1,128
Deaths:377
KDR:2.992
Accuracy:44.055% A++
HSR:30.585% C**
The Executive
B
Kills:624
Deaths:661
KDR:0.944
Accuracy:25.420% F
HSR:25.321% B
NSX Tengu
B**
Kills:374
Deaths:171
KDR:2.187
Accuracy:43.000% B**
HSR:22.460% C**
NSX Daimyo
B**
Kills:315
Deaths:117
KDR:2.692
Accuracy:48.632% B**
HSR:95.873% B+
Gauss SPR
A*
Kills:123
Deaths:29
KDR:4.241
Accuracy:46.320% A*
HSR:43.902% A
LA3 Desperado
B+
Kills:110
Deaths:109
KDR:1.009
Accuracy:20.965% D*
HSR:21.818% B+
Kills:35,414
Deaths (as Infiltrator):14,210
Deaths (to Infiltrators):9,480
KDR:2.49219
Kill Difference:21,204
Playtime:544.076 hours
Usage:16%
Score:15.589m
Score/min:478
Accuracy (listed only):38.926%
HSR (listed only):40.812%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C*
Kills:2,131
Deaths:888
KDR:2.400
Accuracy:28.329% C*
HSR:21.445% C*
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
GD-66 Claw
A
Kills:1,244
Deaths:516
KDR:2.411
Accuracy:74.413% A
HSR:11.334% C--
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% C--
HSR:17.191% B++
Tempest
C**
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C**
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
LA39 Bruiser
A+
Kills:1,174
Deaths:459
KDR:2.558
Accuracy:78.030% A+
HSR:13.203% C
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C**
NS-11P
B**
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:26.320% B++
HSR:24.893% B**
NS Baron G5AE
B++
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B++
HSR:14.249% C+
GR-22
B**
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:29.120% B**
HSR:21.705% B+
NC9 A-Tross
A
Kills:1,160
Deaths:409
KDR:2.836
Accuracy:30.831% A
HSR:28.793% B++
MKV Suppressed
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B+
HSR:19.828% C++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C++
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
Carnage AR
A+
Kills:1,160
Deaths:405
KDR:2.864
Accuracy:31.065% A+
HSR:25.862% B*
Mauler S6
A+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A+
HSR:18.723% B++
Reaper DMR
B**
Kills:1,158
Deaths:388
KDR:2.985
Accuracy:31.011% B**
HSR:29.275% B++
NS-11A
B**
Kills:1,158
Deaths:398
KDR:2.910
Accuracy:29.530% B**
HSR:27.375% B*
The Brawler
C*
Kills:581
Deaths:264
KDR:2.201
Accuracy:56.133% C*
HSR:14.802% C*
NSX Tengu
B**
Kills:374
Deaths:171
KDR:2.187
Accuracy:43.000% B**
HSR:22.460% C**
Gauss Prime
B+
Kills:139
Deaths:41
KDR:3.390
Accuracy:26.447% C+
HSR:27.338% B+
Kills:24,933
Deaths (as Combat Medic):10,893
Deaths (to Combat Medics):6,096
KDR:2.2889
Kill Difference:14,040
Playtime:125.680 hours
Usage:4%
Score:3.414m
Score/min:453
Accuracy (listed only):39.469%
HSR (listed only):20.195%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,185
Deaths:356
KDR:3.329
Accuracy:46.749% A+
HSR:15.190% C+
AF-41 Hacksaw
B+
Kills:1,184
Deaths:400
KDR:2.960
Accuracy:26.561% D
HSR:17.230% B+
AF-34 Mattock
A
Kills:1,180
Deaths:356
KDR:3.315
Accuracy:49.202% A
HSR:16.102% C
AF-41 Hacksaw
B
Kills:1,161
Deaths:400
KDR:2.903
Accuracy:25.788% C--
HSR:15.418% B
AF-23 Grinder
A
Kills:1,003
Deaths:279
KDR:3.595
Accuracy:43.835% B+
HSR:21.137% A
AF-23 Grinder
A
Kills:941
Deaths:279
KDR:3.373
Accuracy:41.361% B++
HSR:19.554% A
NCM3 Raven
C++
Kills:322
Deaths:201
KDR:1.602
Accuracy:40.289% C++
HSR:1.553% D-
NCM2 Falcon
B++
Kills:281
Deaths:237
KDR:1.186
Accuracy:33.550% D
HSR:6.762% B++
NCM3 Raven
C++
Kills:243
Deaths:201
KDR:1.209
Accuracy:40.020% C++
HSR:1.235% D--
NCM2 Falcon
C--
Kills:213
Deaths:234
KDR:0.910
Accuracy:34.931% D
HSR:3.756% C--
NS-10 Burster
B*
Kills:87
Deaths:76
KDR:1.145
Accuracy:34.830% B*
HSR:5.747% C+
NS-10 Burster
M
Kills:69
Deaths:72
KDR:0.958
Accuracy:35.435% B*
HSR:13.044% M
Kills:7,869
Deaths (as MAX Suit):1,545.500
Deaths (to MAX Suits):2,916
KDR:5.09156
Kill Difference:6,323.500
Playtime:110.023 hours
Usage:3%
Score:5.956m
Score/min:902
Accuracy (listed only):37.713%
HSR (listed only):11.394%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C*
Kills:3,060
V. Kills:317 N/A
Deaths:890
KDR:3.438
Accuracy:56.617% C++
KPH:51.700 C*
VKPH:5.400 C++
Breaker Rocket Pods
B*
Kills:2,133
V. Kills:212 N/A
Deaths:238
KDR:8.962
Accuracy:55.977% B*
KPH:142.200 B++
VKPH:14.100 C+
Vortek Rotary
C+
Kills:899
V. Kills:770 117%
Deaths:928
KDR:0.969
Accuracy:30.408% C+
KPH:11.100 C+
VKPH:9.500 C+
Coyote Missiles
D
Kills:262
V. Kills:270 97%
Deaths:166
KDR:1.578
Accuracy:52.580% C+
KPH:17.300 D-
VKPH:17.800 D
Hornet Missiles
B*
Kills:235
V. Kills:115 203%
Deaths:43
KDR:5.465
Accuracy:62.313% C**
KPH:107.600 B*
VKPH:52.700 B+
M20 Mustang
B+
Kills:225
V. Kills:152 147%
Deaths:131
KDR:1.718
Accuracy:32.087% C*
KPH:16.800 B+
VKPH:11.300 C*
Kills:6,814 (4,184 + 0)
Deaths:2,396
KDR:2.844
VKDR:0.766
Vehicle Kills:1,836
Kill Difference:4,418
Playtime:185.797 hours
Usage:5%
Score:4.501m
Score/min:404
Piloting Accuracy:32.087%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:899
V. Kills:885 101%
Deaths:925
KDR:0.972
Accuracy:47.345% B
KPH:7.200 C+
VKPH:7.100 C+
AP30 Shredder
C++
Kills:589
V. Kills:512 115%
Deaths:181
KDR:3.254
Accuracy:29.219% C+
KPH:22.700 C
VKPH:19.700 C++
C150 Dalton
C++
Kills:513
V. Kills:620 83%
Deaths:144
KDR:3.563
Accuracy:24.272% D**
KPH:20.400 D
VKPH:24.600 C++
L105 Zephyr
C*
Kills:276
V. Kills:33 N/A
Deaths:35
KDR:7.886
Accuracy:44.213% C*
KPH:48.500 C+
VKPH:5.800 C
Dual-75 Duster
C
Kills:66
V. Kills:4 N/A
Deaths:2
KDR:33
Accuracy:33.916% C--
KPH:56.200 C
VKPH:3.400 C--
Kills:2,343 (899 + 1,444)
Deaths:1,287
KDR:1.821
VKDR:1.596
Vehicle Kills:2,054
Kill Difference:1,056
Playtime:182.407 hours
Usage:5%
Score:3.255m
Score/min:297
Piloting Accuracy:47.345%
Gunner Accuracy:33.916%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,470
V. Kills:125 N/A
Deaths:89
KDR:16.517
Accuracy:49.320% C++
KPH:90.300 A+
VKPH:7.700 C+
L100 Python HEAT
A*
Kills:747
V. Kills:158 470%
Deaths:67
KDR:11.149
Accuracy:49.523% C+
KPH:62 A*
VKPH:13.100 B+
L100 Python AP
B**
Kills:584
V. Kills:435 134%
Deaths:142
KDR:4.113
Accuracy:58.640% B+
KPH:33.100 B+
VKPH:24.600 B**
C75 Viper
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:26.833% D*
KPH:29 C+
VKPH:5.600 C-
Skyguard
D
Kills:80
V. Kills:64 123%
Deaths:43
KDR:1.860
Accuracy:25.753% D
KPH:8.700 D
VKPH:7 D
Kills:2,964 (2,964 + 0)
Deaths:356
KDR:8.326
VKDR:2.242
Vehicle Kills:798
Kill Difference:2,608
Playtime:57.999 hours
Usage:2%
Score:1.770m
Score/min:508
Driving Accuracy:25.753%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:970
V. Kills:764 127%
Deaths:228
KDR:4.254
Accuracy:48.244% C+
KPH:23.100 C++
VKPH:18.200 B++
Enforcer ML85
B+
Kills:634
V. Kills:464 136%
Deaths:115
KDR:5.513
Accuracy:45.022% B+
KPH:25.700 B
VKPH:18.800 B
Titan-150 HESH
D
Kills:392
V. Kills:49 N/A
Deaths:52
KDR:7.538
Accuracy:37.450% D*
KPH:29.200 D
VKPH:3.600 D--
E540 Halberd
B*
Kills:267
V. Kills:146 182%
Deaths:32
KDR:8.344
Accuracy:44.858% C+
KPH:35.600 B++
VKPH:19.500 B*
Titan-150 HEAT
A
Kills:178
V. Kills:66 266%
Deaths:28
KDR:6.357
Accuracy:43.216% C
KPH:32.600 A
VKPH:12.100 B*
C85 Canister
B
Kills:148
V. Kills:8 N/A
Deaths:7
KDR:21.143
Accuracy:39.529% C++
KPH:86.600 B
VKPH:4.700 C++
M12 Kobalt
B++
Kills:69
V. Kills:2 N/A
Deaths:1
KDR:69
Accuracy:12.010% D
KPH:81.800 B++
VKPH:2.400 B+
Kills:2,658 (1,540 + 1,118)
Deaths:463
KDR:5.741
VKDR:3.238
Vehicle Kills:1,499
Kill Difference:2,195
Playtime:95.525 hours
Usage:3%
Score:3.435m
Score/min:599
Driving Accuracy:43.216%
Gunner Accuracy:12.010%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:921
V. Kills:485 190%
Deaths:148
KDR:6.223
Accuracy:58.844% B
KPH:47.900 B+
VKPH:25.200 B+
C85 Canister-H
C++
Kills:794
V. Kills:38 N/A
Deaths:66
KDR:12.030
Accuracy:48.319% C+
KPH:114.600 C++
VKPH:5.500 C--
M12 Kobalt-H
B*
Kills:275
V. Kills:9 N/A
Deaths:18
KDR:15.278
Accuracy:26.617% B*
KPH:161.600 B++
VKPH:5.300 C**
Kills:1,990 (0 + 1,990)
Deaths:232
KDR:8.578
VKDR:2.293
Vehicle Kills:532
Kill Difference:1,758
Playtime:27.841 hours
Usage:1%
Score:0.652m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:26.617%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:601
V. Kills:86 N/A
Deaths:49
KDR:12.265
Accuracy:27.428% D-
KPH:65.800 B++
VKPH:9.400 C++
M40 Fury
B+
Kills:599
V. Kills:95 N/A
Deaths:42
KDR:14.262
Accuracy:34.815% C+
KPH:66.100 B+
VKPH:10.500 C+
M12 Kobalt
A+
Kills:357
V. Kills:14 N/A
Deaths:24
KDR:14.875
Accuracy:24.037% A
KPH:112.600 A+
VKPH:4.400 A+
M12 Kobalt
B**
Kills:161
V. Kills:3 N/A
Deaths:8
KDR:20.125
Accuracy:21.796% B*
KPH:107 B**
VKPH:2 C
Kills:1,718 (0 + 1,718)
Deaths:123
KDR:13.967
VKDR:1.610
Vehicle Kills:198
Kill Difference:1,595
Playtime:22.873 hours
Usage:1%
Score:1.159m
Score/min:845
Driving Accuracy:N/A%
Gunner Accuracy:21.796%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:191
V. Kills:6 N/A
Deaths:148
KDR:1.291
Accuracy:40.844% C+
KPH:23.400 D
VKPH:0.700 D--
Kills:191 (191 + 0)
Deaths:148
KDR:1.291
VKDR:0.041
Vehicle Kills:6
Kill Difference:43
Playtime:8.161 hours
Usage:0%
Score:0.039m
Score/min:79
Driving Accuracy:40.844%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 36,65436,44011,3363.215B+0.5729.624%B**29.753%B++74.2B**N/A222491.4h8.4B*28.2B++
NS-11C 4,3954,3682,1332.048A0.6027.563%B*23.191%B*31.2BN/A139139.9h11.2B*40.6B++
C-4 4,6593,7401,2772.929B**0.2826.561%BN/A131.7A32.4C*161028.4h1.2B++4.5B+
The Moonshot 3,4833,4755825.971C*3.3244.779%B79.05%C+69.5B++N/A22350h1.7B+3.9B+
SAS-R 3,4673,4448344.129B+1.4846.417%B**73.2%B+66.1AN/A25652.1h1.9B++4.2B*
M30 Mustang AH 3,3773,0608903.438C+0.7956.617%C++1.732%B+51.7C*5.4C++35059.2h6.5B+11.4B+
NC6A GODSAW 2,9072,8991,2552.31C++0.3427.052%C+24.595%C53C+N/A34354.7h7.9C++29.3B
NS-15M1 2,5532,5401,7551.447C+1.2023.373%C*27.008%B++31.5CN/A16880.6h11.7B+50.1B+
Breaker Rocket Pods 2,3452,1332388.962C**6.3155.977%B*N/A142.2B++14.1C+98015h9.6B**17.1B++
AF-4G Cyclone 2,1362,1318882.4B+0.2528.329%C*21.445%C*48.9C+N/A25243.6h9B+31.7B+
NS-357G Underboss 2,0632,0541,3271.548B+1.1046.669%B**27.751%B48.1C+N/A22942.7h3.7B+7.9B++
AF-4 Cyclone 1,6841,6687542.212B*0.4428.257%B+21.523%B+45.7B+N/A27536.5h9.3B++32.8B+
L100 Python HESH 1,5951,4708916.517B+13.8749.32%C++2.653%B*90.2A+7.7C+54616.3h2.1A4.4B*
EM6 1,4721,4671,0191.44C+1.2122.069%C++26.858%B+33.5CN/A21843.8h10.1B+45.6B
AC-X11 1,3561,3496742.001B**0.6525.605%C*22.387%C*31.2C*N/A21043.2h7.6B**29.7B+
NC6 Gauss SAW 1,3311,3271,0101.314C*1.3422.827%B+22.08%C+39.1B+N/A36733.9h8.2B++36B+
GD-66 Claw 1,2561,2445162.411B**0.2474.413%A11.334%C--62.8B**N/A34919.8h1.9B**2.5B*
NS Baron G5 1,2401,2397341.688B*0.9637.661%C--17.191%B++35.1C++N/A18435.3h4B+10.6C+
NS-44L Blackhand 1,2361,2324702.621A+0.0356.488%A++51.055%B++61A*N/A17920.2h3B**5.3B*
Tempest 1,2341,2314492.742B**0.0927.907%C**18.44%C57.5B+N/A30021.4h9.2B+32.9B+
Blitz GD-10 1,2281,2218491.438B+1.2123.802%C+18.509%B+22.5CN/A14554.3h13.6B+56.9B
NC6S Gauss SAW S 1,2011,2007761.546C++1.1023.12%C+19.167%D43.8C+N/A32827.4h9.9B+43C**
NC14 Bolt Driver 1,1891,1891896.291M3.6449.96%A*81.161%B*61.3MN/A40919.4h1.6A+3.2A
AF-34 Mattock 1,1971,1853563.329C++0.6846.749%A+15.19%C+70.1A+N/A52916.9h5.2B+11.2B**
AF-41 Hacksaw 1,1891,1844002.96C*0.3126.561%D17.23%B+55.3A++N/A39221.4h4.7B**17.6B+
Razor GD-23 1,1991,1844602.574A++0.0828.794%B**24.409%B*51.3A++N/A40423.1h9.1B**31.6B*
NS-44 Commissioner 1,1991,1818191.442B+1.2144.028%B**26.334%B++43.4B+N/A28627.2h3.6B8.1B++
AF-34 Mattock 1,1941,1803563.315C++0.6749.202%A16.102%C69.8A++N/A52216.9h5.6B+11.4B**
Frag Grenade 1,1841,17911179N/A1,176.3550.054%B+N/A655B++2.8D-42981.8h2.7B**5.5B*
The Slasher 1,2131,17937,1330.032C-2.6219.348%D*6.022%D0.7CN/A31741.8h1.7B*8.8C+
EM1 1,1771,1745432.162B**0.4922.965%B24.787%B+50.8B+N/A33823.1h10.7B*46.7B+
GD-22S 1,1871,1744672.514B+0.1425.521%B+23.935%C+50.8B+N/A40923.1h9.5B++37.1B+
LA39 Bruiser 1,1831,1744592.558A0.0978.03%A+13.203%C69.1B**N/A58517h1.8B**2.3B*
NS-15M2 1,1791,1743343.515B**0.8729.306%A26.661%C*65.2B*N/A47118h10.8B++36.9B++
Bouncing Betty 1,1711,1702065.68B+3.0348.716%B+N/A191.8A+N/A9896.1h1.7B++3.5B*
NS-15MG 1,1741,1703253.6A0.9529.899%B*26.496%C84.8B++N/A42913.8h10.1B+33.6B+
MGR-L1 Promise 1,1811,1703143.726A+1.0830.186%A32.308%B**80.1AN/A20114.6h11.3B*37.3B*
AF-57 Piston 1,1731,1655142.267B**0.3850.531%B**14.764%C**60.1AN/A34119.4h3.5B*6.9B++
NS-11P 1,1721,1654792.432A0.2226.32%B++24.893%B**51.3AN/A32422.7h10.8B**41.2B*
NS Baron G5AE 1,1711,1655332.186B*0.4653.965%B++14.249%C+58.8B+N/A58219.8h3.4B**6.3C+
NS-357 Underboss 1,1641,1636651.749B*0.9048%A+29.063%A49.3B+N/A25823.6h3.6B++7.5B++
NC4 Mag-Shot 1,1691,1616131.894A++0.7633.865%B**23.428%B++44.7B**N/A22426h6.8B+20.1C++
AF-41 Hacksaw 1,1701,1614002.903C++0.2525.788%C--15.418%B54.3A++N/A38621.4h4.7B*18.3B+
AF-18 Stalker 1,1661,1614352.669A0.0232.515%B**24.031%B+64.9A++N/A57017.9h9.7B**29.9B*
NS-30 Vandal 1,1631,1613313.508B**0.8641.268%A+34.798%B**58.3B**N/A43119.9h4.3B**10.5B**
Warden 1,1701,1614592.529A++0.1235.359%A+32.214%B**45.2A+N/A28225.7h6.3B**17.8B**
NSX Tomoe 1,1631,1615552.092C**0.5635.005%A35.745%C+49B+N/A25923.7h13B+37.1B++
GR-22 1,1671,1613902.977A0.3329.12%B**21.705%B+71.7A*N/A21716.2h9.4A+32.2B**
AF-8 RailJack 1,1661,1611985.864A3.2148.939%A++81.74%B++52.3A*N/A32722.2h1.6A3.2B**
LA80 1,1621,1612255.16B+2.5147.476%B**80.19%C**54.5B++N/A29721.3h1.6B**3.4B*
AF-6 Shadow 1,1651,1613703.138B*0.4944.785%A++31.869%B++57.8B++N/A30520.1h4.1B**9.2B**
NC05 Jackhammer 1,1641,1615821.995B++0.6550.732%B*15.246%C++48.2BN/A31224.1h4.2B++8.4B+
NS-15M AE 1,1681,1603753.093B+0.4428.549%B++27.931%C*71.6B+N/A40516.2h10.1B++35.3B+
NC9 A-Tross 1,1681,1604092.836A+0.1930.831%A28.793%B++79.5A*N/A20714.6h7A+22.8B**
MKV Suppressed 1,1681,1604602.522A++0.1328.302%B+19.828%C++49.6B*N/A28323.4h12B+42.3B+
NC12 Sweeper 1,1671,1604342.673A+0.0255.583%A13.879%C++52.7B*N/A25122h3.3B**6B**
NS-7 PDW 1,1651,1606141.889B**0.7624.447%C+18.707%C*35.2B+N/A26133h12.4B+50.7B+
Carnage AR 1,1681,1604052.864B**0.2131.065%A+25.862%B*81.1MN/A30614.3h9.5A+30.7A
Mauler S6 1,1681,1597441.558B+1.0953.626%A+18.723%B++35.4B+N/A15432.7h3.7B*6.9B**
EM4 Longshot 1,1621,1594282.708C+0.0642.464%B+83.52%B++27.9C+N/A13941.5h1.8B++4.3B++
Reaper DMR 1,1691,1583882.985B+0.3431.011%B**29.275%B++79.9A*N/A22814.5h7A22.7B**
AF-4A Bandit 1,1641,1586441.798B+0.8527.547%B+28.843%B**28.3CN/A13640.9h8.9B*32.3B++
NS-11A 1,1671,1583982.91B**0.2629.53%B**27.375%B*69.3A++N/A22916.7h9.5A+32.3B**
NSX Naginata 1,1641,1544172.767A0.1227.825%A28.596%C++65.6B**N/A16017.6h9.8B++35.2B++
Gauss Compact S 1,1661,1535452.116A0.5327.265%B*22.29%B++40.6A+N/A31328.4h9.2B+33.8B+
AF-19 Mercenary 1,1541,1525492.098A+0.5524.724%B+20.486%C+32.1B*N/A36635.9h9.1B**36.8B++
NC4-FB Mag-Shot 1,1461,1456911.657C++0.9937.831%B+21.397%C+43.4CN/A21726.4h6.8C++18B+
Impetus 1,1361,1283772.992B++0.3444.055%A++30.585%C**64.5B**N/A16117.5h4.2B+9.5B*
Anti-Vehicle Grenade 1,2431,05011050N/A1,047.3557.771%B++N/A617.6B**113.5C**51661.7h3.5B**6B**
AF-23 Grinder 1,0101,0032793.595B+0.9543.835%B+21.137%A65.1A*N/A21915.4h5.5B*12.5B*
NS Decimator 1,3021,0001,0050.995C+1.6561.024%C++2.2%C+37.2C**11.2C-49126.9h3.3B**5.4B**
Titan-150 AP 1,7349702284.254C+1.6048.244%C+3.814%B23.2C++18.2B++70141.9h4.6C++9.5C**
AF-23 Grinder 9519412793.373B+0.7241.361%B++19.554%A61.1A*N/A21615.4h5.5B+13.3B*
E540 Halberd-H 1,4069211486.223C+3.5758.844%BN/A48B+25.3B+34019.2h6.1C++10.4C**
Vortek Rotary 1,6698999280.969C1.6830.408%C+2.558%C++11.1C+9.5C+27380.8h84.1C++276.4C++
CAS30 Tank Buster 1,7848999250.972C+1.6847.345%BN/A7.2C+7.1C+191124.4h48.7B102.9B+
Shrike 1,2038545401.581A+1.0760.031%B+3.864%B+39.4A16.1B+39921.7h4.1A6.8B**
NS Decimator-G 1,1818474661.818B*0.8365.138%C**3.542%B+45.3C+17.9C+48018.7h3.9C**5.9B
C85 Canister-H 8327946612.03C+9.3848.319%C+13.728%B+115.1C++5.5C--4896.9h4.4B++9.1B++
L100 Python HEAT 9057476711.149B**8.5049.523%C+5.221%A++62.3A*13.2B+41212h3.5B**7.2B**
Enforcer ML85 1,0986341155.513C*2.8645.022%B+2.208%C+25.8B+18.9B64224.6h12.2C*27.1B+
The Executive 6386246610.944C1.7125.42%F25.321%B14.2D*N/A3744h6.3B+24.6D-
M40 Fury 6876014912.265B**9.6227.428%D-N/A66B++9.5C++10109.1h9B*32.7B+
M40 Fury 6945994214.262B**11.6134.815%C+1.336%C--65.8B+10.4C+8639.1h11B+31.5B+
AP30 Shredder 1,1015891813.254C0.6029.219%C+N/A22.7C19.7C++40726h88.1C+301.6C+
L100 Python AP 1,0195841424.113C++1.4658.64%B+4.452%B++33.2B+24.7B**58117.6h6.3C*10.8B+
The Brawler 5825812642.201B+0.4556.133%C*14.802%C*38CN/A17815.3h3.3B+5.8B+
MANA Anti-Vehicle Turret 1,3075612482.262B+0.3960.048%DN/A5610S7460U8712500.1h8B+13.3C*
Hawk GD-68 8315475001.094B**1.5661.101%C4.205%B++24.9B++12.9B++32222h5.8B**9.4B**
C150 Dalton 1,1335131443.563C0.9124.272%D**N/A20.4D24.6C++66825.2h4.3B17.8D
Carver 5004973,8330.13C++2.5226.942%C++15.493%C+3.1CN/A8162.8h1.3B5C**
Sticky Grenade 4624591459N/A456.3555.364%C**N/A1530B**10C+78950.3h1.3B*2.4B++
GD-7F 4294274960.861C+1.7921.54%C--23.653%B*10.6D-N/A10140.4h12.4B+57.7C++
Titan-150 HESH 441392527.538C+4.8937.45%D*2.041%C+29.3D3.7D--16413.4h2.6B++6.9C++
NSX Tengu 3773741712.187B*0.4643%B**22.46%C**52.7B++N/A1157.1h12.2B28.4B+
Tank Mine 5953661362.691C++0.0438.455%BN/A96.3C+60.3C+20503.8h2.3C--5.9B
M12 Kobalt 3713572414.875C*12.2324.037%A19.608%C**111.6A+4.4A+4813.2h16.1B+67B++
NCM3 Raven 5373222011.602B**1.0540.289%C++1.553%D-16.6A++11.1A*34519.4h21.3B*52.8B++
19A Fortuna 3223192021.579C*1.0727.895%B+31.975%A*28CN/A16311.4h8.7B+31.1B++
NSX Daimyo 3153151172.692C+0.0448.632%B**95.873%B+53.4C++N/A1145.9h2.7C+5.6B+
NSX Amaterasu 3002993,9860.075C**2.5721.626%C-1.003%D**1.7CN/A4175.2h2.1C++9.5B+
NCM2 Falcon 3682812371.186C++1.4633.55%D6.762%B++16.3B5.1C++23017.2h8.8B+26.3C**
L105 Zephyr 309276357.886C+5.2444.213%C*N/A48.4C+5.8C4645.7h5.3B+12B+
M12 Kobalt-H 2842751815.278C+12.6326.617%B*14.182%C-161.8B++5.3C**5541.7h15.7C+59B+
E540 Halberd 413267328.344C**5.6944.858%C+3.371%C+35.6B++19.5B*6157.5h5.2B+11.6B+
Coyote Missiles 5322621661.578C--1.0752.58%C+N/A17.4D-17.9C--52815.1h55.4D105.3C-
NCM3 Raven 4312432011.209B1.4440.02%C++1.235%D--12.5B+9.7A28919.4h28.1C+70.3C++
Hornet Missiles 350235435.465C++2.8262.313%C**1.702%C+106.8B*52.3B+15432.2h8.3B++13.4B++
M20 Mustang 3772251311.718C++0.9332.087%C*3.556%B++16.8B+11.3C*45713.4h93.1B+290.2B+
NCM2 Falcon 2752132340.91C+1.7434.931%D3.756%C--12.5C++3.6D17017.1h11.9B+34.2C**
S12 Renegade 1971911481.291C1.3640.844%C+9.424%B++23.3D-N/A798.2h3.3C++8.1C++
GD Guardian 186186991.879C+0.7740.139%A28.495%C+35.8C--N/A885.2h7.1C+17.8B+
Titan-150 HEAT 244178286.357B3.7143.216%C4.494%B*32.4A12B*7485.5h3.9B++8.9B+
MAX Punch 1701651,5490.107C*2.5443.243%C+N/A1.6C+N/A11106h1.9C++4.5C++
M12 Kobalt 164161820.125B*17.4821.796%B*22.36%B*107.3B**2C4921.5h16.5B75.7B+
NC15 Phoenix 3621533120.49D2.1659.257%B*N/A10C13.7C++26415.3h10.6C+17.9B
C85 Canister 156148721.143C**18.4939.529%C++14.189%C++87.1B4.7C++4381.7h6.2B+15.8B+
Gauss Prime 140139413.39A0.7426.447%C+27.338%B+81.8A++N/A3161.7h7.3A++27.7B**
Spear Anti-Vehicle Phalanx Turret 223137149.786B+7.1454.353%A5.109%B+62.3A+39.1A++12632.2h7.9C++14.5B++
Gauss SPR 123123294.241A++1.5946.32%A*43.902%A72.4A**N/A3221.7h3.5A7.5A
MANA Anti-Personnel Turret 113113382.974N/A0.3223.1%UN/A1130UN/A6740900.1h20.7T*89.8T*
LA3 Desperado 1101101091.009C++1.6420.965%D*21.818%B+15.7DN/A1197h10.5C-50D-
M60-A Bulldog 1058899.778C+7.1344.636%C+2.273%C+22C-4.3C*1854h6.8C-15.1C+
NS-10 Burster 13887761.145B+1.5034.83%B*5.747%C+5.5C*3.2C18115.9h166.3C+477.4B+
Mag-Cutter 898510,1330.008C-2.6430.493%C++N/A0.2CN/A2510.8h2.4C**7.9B+
C75 Viper 9983155.533C*2.8826.833%D*1.205%C28.6C+5.5C-8192.9h10.4B+38.6C+
Skyguard 14480431.86C0.7925.753%D1.25%D8.7D7D3319.2h164.5D638.9D
M60-A Bulldog 8072710.286C+7.6440.36%D1.389%D21.8C--2.4C--2853.3h6.5C16.2C
M12 Kobalt 7169169S66.3512.01%D17.391%B+86.3B*2.5B+4470.8h15.1B++126C**
NS-10 Burster 11969720.958C+1.6935.435%B*13.044%M4.5C3.2C15915.5h209D-589.7C++
NSX Tanto 6969282.464A0.1931.13%B**34.783%A+53.1B*N/A1881.3h11.7B+37.7B++
Dual-75 Duster 7066233M30.3533.916%C--N/A55C-3.3D3291.2h5.3C*15.6C+
AF-22 Crow 8562511.216A1.4365.451%C3.226%B36.5B++13.5C++5881.7h4.9A7.5A
C-4 ARX 7459153.933B**1.2833.679%A*N/A98.3C25D8260.6h1.1B+3.3B**
M60-A Bulldog 6154183C0.3520.672%FN/A20D2.6D-3782.7h5.2B25.4D--

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit71660.3h
Motion Spotter3012,9715.2h
Nano-Armor Kit653736,52352.3h
Anti-Vehicle MANA Turret261,5292.9h
Spawn Beacon395,9032.9h
Medical Applicator19795,9448.6h
Medical Kit1,19319,91729.5h
Nanite Revive Grenade01,2310.3h
Deconstruction Tool0710h
Recon Detection Device146671.8h
G40-F Ranger01350h
Ammunition Package861,4892.1h
Anti-Infantry MANA Turret81770.3h
Shield Recharging Field1680h

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