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Executor QuarkuPL[H] QuarkuPL
NC BR 198

KDR: 2.64

Score: 105.8m

Last Seen: Feb 11th, 2018 11:41 PM
- OFFLINE - 27.6 hour(s)

Rank 198 (118) of the New Conglomerate on Cobalt
Level Progress (to 119): 1%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-11C C-4 The Moonshot M30 Mustang AH NC6A GODSAW SAS-R NS-15M1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,752,200 MLG Score: 2200
Fun Score: N/A
Cheeseburgers Flipped: 868TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.422%27.168%7724992291,1532.92795-0.287

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.854%1.486A+1.129B**-1.719F-HEAD ++ (~12.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.30.597B+8.60.393B21.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.667%1.53%42159666,994218922893.19361305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.466%-0.014C+-0.13C0.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.30.575B+250.516B+41.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.619%3.584%21389634,436252916621.75405267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.792%-0.596D0.455B+1.107

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.10.505B+6.60.472B+12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.524%5.358%294149576,047219425672.7549235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.516%-0.502D0.341C**0.823

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.30.528B+16.30.56B+37

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.145%78.367%294796411,1083693363.00704

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.257%1.623A+0.755B++-0.474

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.603B+1.80.437B2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.506%14.29%29469656,4242387452.69012

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.895%1.363A0.046C+0.315

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.621B+2.90.405B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
105.8m265.7%628 (37.7k)530 (31.8k)2.64101156,87659,4002.84177198 (118)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC9711110925.672%23.883%61303:2165

20% Engineer34% Heavy Assault15% Infiltrator24% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 8th, 2014 2:32 PMNov 24th, 2017 11:06 PMFeb 11th, 2018 7:14 PM (13d) (PST)Feb 11th, 2018 8:42 PM (13d) (PST)Feb 11th, 2018 7:41 PM (13d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7311935380.7860.2980.1882.2530.0622200

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,87911,59132,288471811135431,784

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3327.4h/138.6d 11,925 37,466 41,026 449.9k 3,340 13,346 12,412 146m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:34,575
Deaths:10,744
KDR:3.218
Accuracy:29.589% B*
HSR:29.553% B+
NC6A GODSAW
C
Kills:2,899
Deaths:1,255
KDR:2.310
Accuracy:27.052% C
HSR:24.595% C
NS-15M1
B+
Kills:2,540
Deaths:1,755
KDR:1.447
Accuracy:23.373% C++
HSR:27.008% B+
EM6
B+
Kills:1,467
Deaths:1,019
KDR:1.440
Accuracy:22.069% C+
HSR:26.858% B+
NC6 Gauss SAW
B+
Kills:1,327
Deaths:1,010
KDR:1.314
Accuracy:22.827% B+
HSR:22.080% C+
NC6S Gauss SAW S
C
Kills:1,200
Deaths:776
KDR:1.546
Accuracy:23.120% C
HSR:19.167% D
EM1
B+
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:22.965% C++
HSR:24.787% B+
GD-22S
B
Kills:1,174
Deaths:467
KDR:2.514
Accuracy:25.521% B
HSR:23.935% C+
NS-15M2
B*
Kills:1,174
Deaths:334
KDR:3.515
Accuracy:29.306% B*
HSR:26.661% C++
NS-15MG
B++
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:29.899% B++
HSR:26.496% C-
NC05 Jackhammer
B++
Kills:1,161
Deaths:582
KDR:1.995
Accuracy:50.732% B++
HSR:15.246% C*
NS-15M AE
B+
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:28.549% B+
HSR:27.931% C+
NSX Naginata
B*
Kills:1,154
Deaths:417
KDR:2.767
Accuracy:27.825% B*
HSR:28.596% C+
MGR-L1 Promise
A
Kills:77
Deaths:15
KDR:5.133
Accuracy:32.869% A
HSR:37.662% B*
Kills:52,252
Deaths (as Heavy Assault):19,617
Deaths (to Heavy Assaults):16,230
KDR:2.66361
Kill Difference:32,635
Playtime:1,116.460 hours
Usage:34%
Score:31.586m
Score/min:472
Accuracy (listed only):28.264%
HSR (listed only):25.755%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B*
Kills:4,180
Deaths:2,062
KDR:2.027
Accuracy:27.428% B+
HSR:23.206% B*
AF-4G Cyclone
C++
Kills:2,127
Deaths:884
KDR:2.406
Accuracy:28.321% C++
HSR:21.486% C++
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
AC-X11
C++
Kills:1,322
Deaths:666
KDR:1.985
Accuracy:25.476% C+
HSR:22.390% C++
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B++
Tempest
C*
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C*
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
GD-66 Claw
A
Kills:1,188
Deaths:494
KDR:2.405
Accuracy:74.517% A
HSR:10.859% C--
Razor GD-23
B++
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B++
HSR:24.409% B++
LA39 Bruiser
A+
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A+
HSR:13.140% C+
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C**
NS Baron G5AE
B+
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B+
HSR:14.249% C+
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
MKV Suppressed
B
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B
HSR:19.828% C++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C*
Mauler S6
A
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A
HSR:18.723% B*
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% C**
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
B+
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C+
HSR:14.655% B+
GD-7F
B++
Kills:426
Deaths:493
KDR:0.864
Accuracy:21.474% D
HSR:23.709% B++
NSX Tengu
B++
Kills:374
Deaths:171
KDR:2.187
Accuracy:43.000% B++
HSR:22.460% C++
19A Fortuna
A*
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% C**
HSR:31.975% A*
NSX Tanto
B**
Kills:69
Deaths:28
KDR:2.464
Accuracy:31.130% B++
HSR:34.783% B**
Kills:28,732
Deaths (as Light Assault):14,003
Deaths (to Light Assaults):13,189
KDR:2.05185
Kill Difference:14,729
Playtime:801.925 hours
Usage:24%
Score:27.934m
Score/min:581
Accuracy (listed only):37.749%
HSR (listed only):20.438%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:4,180
Deaths:2,062
KDR:2.027
Accuracy:27.428% B+
HSR:23.206% B*
AC-X11
C++
Kills:1,322
Deaths:666
KDR:1.985
Accuracy:25.476% C+
HSR:22.390% C++
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B++
GD-66 Claw
A
Kills:1,188
Deaths:494
KDR:2.405
Accuracy:74.517% A
HSR:10.859% C--
Razor GD-23
B++
Kills:1,184
Deaths:460
KDR:2.574
Accuracy:28.794% B++
HSR:24.409% B++
LA39 Bruiser
A+
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A+
HSR:13.140% C+
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C**
NS Baron G5AE
B+
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B+
HSR:14.249% C+
Warden
B**
Kills:1,161
Deaths:459
KDR:2.529
Accuracy:35.359% B**
HSR:32.214% B**
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C*
Mauler S6
A
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A
HSR:18.723% B*
AF-4A Bandit
B**
Kills:1,158
Deaths:644
KDR:1.798
Accuracy:27.547% C**
HSR:28.843% B**
Gauss Compact S
B++
Kills:1,153
Deaths:545
KDR:2.116
Accuracy:27.265% B++
HSR:22.290% B++
AF-19 Mercenary
B+
Kills:1,152
Deaths:549
KDR:2.098
Accuracy:24.724% B+
HSR:20.486% C+
The Brawler
B+
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C+
HSR:14.655% B+
GD-7F
B++
Kills:426
Deaths:493
KDR:0.864
Accuracy:21.474% D
HSR:23.709% B++
19A Fortuna
A*
Kills:319
Deaths:202
KDR:1.579
Accuracy:27.895% C**
HSR:31.975% A*
GD Guardian
B**
Kills:185
Deaths:96
KDR:1.927
Accuracy:40.085% B**
HSR:28.649% C++
NSX Tanto
B**
Kills:69
Deaths:28
KDR:2.464
Accuracy:31.130% B++
HSR:34.783% B**
Kills:21,137
Deaths (as Engineer):10,377
Deaths (to Engineers):11,232
KDR:2.03691
Kill Difference:10,760
Playtime:670.461 hours
Usage:20%
Score:21.874m
Score/min:544
Accuracy (listed only):40.915%
HSR (listed only):21.601%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C++
Kills:3,428
Deaths:580
KDR:5.910
Accuracy:44.783% C++
HSR:78.967% C+
SAS-R
B**
Kills:2,889
Deaths:679
KDR:4.255
Accuracy:46.666% B**
HSR:73.797% B+
AF-4G Cyclone
C++
Kills:2,127
Deaths:884
KDR:2.406
Accuracy:28.321% C++
HSR:21.486% C++
NS-357G Underboss
A
Kills:1,815
Deaths:1,117
KDR:1.625
Accuracy:46.840% A
HSR:27.163% C++
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
Tempest
C*
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C*
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
NS-44L Blackhand
A+
Kills:1,217
Deaths:461
KDR:2.640
Accuracy:56.380% A+
HSR:50.945% B++
NC14 Bolt Driver
A*
Kills:1,189
Deaths:189
KDR:6.291
Accuracy:49.960% A*
HSR:81.161% B*
NS-44 Commissioner
B*
Kills:1,178
Deaths:816
KDR:1.444
Accuracy:44.005% B*
HSR:26.316% B++
NS-357 Underboss
A
Kills:1,163
Deaths:665
KDR:1.749
Accuracy:48.000% A
HSR:29.063% A
NSX Tomoe
B**
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:35.005% B**
HSR:35.745% C+
AF-8 RailJack
A+
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:48.939% A+
HSR:81.740% B*
AF-18 Stalker
B*
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:32.515% B*
HSR:24.031% B+
AF-6 Shadow
A+
Kills:1,161
Deaths:370
KDR:3.138
Accuracy:44.785% A+
HSR:31.869% B++
NS-30 Vandal
B**
Kills:1,161
Deaths:331
KDR:3.508
Accuracy:41.268% B**
HSR:34.798% B**
LA80
B*
Kills:1,161
Deaths:225
KDR:5.160
Accuracy:47.476% B*
HSR:80.190% C**
NC4 Mag-Shot
B*
Kills:1,161
Deaths:613
KDR:1.894
Accuracy:33.865% B*
HSR:23.428% B++
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
MKV Suppressed
B
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B
HSR:19.828% C++
EM4 Longshot
B++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:42.464% C**
HSR:83.520% B++
NC4-FB Mag-Shot
B+
Kills:1,145
Deaths:691
KDR:1.657
Accuracy:37.831% B+
HSR:21.397% C+
The Executive
B+
Kills:532
Deaths:549
KDR:0.969
Accuracy:24.664% F-
HSR:26.504% B+
NSX Tengu
B++
Kills:374
Deaths:171
KDR:2.187
Accuracy:43.000% B++
HSR:22.460% C++
Impetus
B**
Kills:292
Deaths:122
KDR:2.393
Accuracy:41.517% B**
HSR:28.425% C+
Gauss SPR
A++
Kills:121
Deaths:29
KDR:4.172
Accuracy:46.468% A++
HSR:43.802% B**
LA3 Desperado
B
Kills:110
Deaths:109
KDR:1.009
Accuracy:20.965% D*
HSR:21.818% B
Kills:33,306
Deaths (as Infiltrator):13,343
Deaths (to Infiltrators):9,043
KDR:2.49614
Kill Difference:19,963
Playtime:509.068 hours
Usage:15%
Score:15.029m
Score/min:492
Accuracy (listed only):38.460%
HSR (listed only):38.727%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C++
Kills:2,127
Deaths:884
KDR:2.406
Accuracy:28.321% C++
HSR:21.486% C++
AF-4 Cyclone
B+
Kills:1,668
Deaths:754
KDR:2.212
Accuracy:28.257% B+
HSR:21.523% B+
NS Baron G5
B++
Kills:1,239
Deaths:734
KDR:1.688
Accuracy:37.661% D
HSR:17.191% B++
Tempest
C*
Kills:1,231
Deaths:449
KDR:2.742
Accuracy:27.907% C*
HSR:18.440% C
Blitz GD-10
B+
Kills:1,221
Deaths:849
KDR:1.438
Accuracy:23.802% C+
HSR:18.509% B+
GD-66 Claw
A
Kills:1,188
Deaths:494
KDR:2.405
Accuracy:74.517% A
HSR:10.859% C--
LA39 Bruiser
A+
Kills:1,172
Deaths:457
KDR:2.565
Accuracy:78.209% A+
HSR:13.140% C+
NS-11P
B*
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:26.320% B+
HSR:24.893% B*
AF-57 Piston
B**
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:50.531% B**
HSR:14.764% C**
NS Baron G5AE
B+
Kills:1,165
Deaths:533
KDR:2.186
Accuracy:53.965% B+
HSR:14.249% C+
GR-22
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:29.120% B*
HSR:21.705% B
NS-7 PDW
C*
Kills:1,160
Deaths:614
KDR:1.889
Accuracy:24.447% C+
HSR:18.707% C*
MKV Suppressed
B
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:28.302% B
HSR:19.828% C++
NC12 Sweeper
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:55.583% A
HSR:13.879% C*
Carnage AR
A
Kills:1,160
Deaths:405
KDR:2.864
Accuracy:31.065% A
HSR:25.862% B++
NC9 A-Tross
B**
Kills:1,160
Deaths:409
KDR:2.836
Accuracy:30.831% B**
HSR:28.793% B++
Mauler S6
A
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:53.626% A
HSR:18.723% B*
Reaper DMR
B**
Kills:1,158
Deaths:388
KDR:2.985
Accuracy:31.011% B**
HSR:29.275% B++
NS-11A
B**
Kills:1,158
Deaths:398
KDR:2.910
Accuracy:29.530% B**
HSR:27.375% B*
The Brawler
B+
Kills:580
Deaths:263
KDR:2.205
Accuracy:56.110% C+
HSR:14.655% B+
NSX Tengu
B++
Kills:374
Deaths:171
KDR:2.187
Accuracy:43.000% B++
HSR:22.460% C++
Gauss Prime
B
Kills:120
Deaths:35
KDR:3.429
Accuracy:26.209% C+
HSR:25.833% B
Kills:24,851
Deaths (as Combat Medic):10,858
Deaths (to Combat Medics):5,862
KDR:2.28873
Kill Difference:13,993
Playtime:125.315 hours
Usage:4%
Score:3.408m
Score/min:453
Accuracy (listed only):39.469%
HSR (listed only):20.098%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,185
Deaths:356
KDR:3.329
Accuracy:46.749% A+
HSR:15.190% C+
AF-41 Hacksaw
B++
Kills:1,184
Deaths:400
KDR:2.960
Accuracy:26.561% D
HSR:17.230% B++
AF-34 Mattock
A
Kills:1,180
Deaths:356
KDR:3.315
Accuracy:49.202% A
HSR:16.102% C
AF-41 Hacksaw
B
Kills:1,161
Deaths:400
KDR:2.903
Accuracy:25.788% D
HSR:15.418% B
AF-23 Grinder
B**
Kills:978
Deaths:274
KDR:3.569
Accuracy:44.791% B+
HSR:20.757% B**
AF-23 Grinder
A
Kills:917
Deaths:274
KDR:3.347
Accuracy:42.119% B++
HSR:19.411% A
NCM3 Raven
C+
Kills:311
Deaths:192
KDR:1.620
Accuracy:39.979% C+
HSR:1.608% D-
NCM2 Falcon
B++
Kills:281
Deaths:237
KDR:1.186
Accuracy:33.550% D
HSR:6.762% B++
NCM3 Raven
C+
Kills:239
Deaths:192
KDR:1.245
Accuracy:39.748% C+
HSR:1.255% D--
NCM2 Falcon
D
Kills:213
Deaths:234
KDR:0.910
Accuracy:34.931% D
HSR:3.756% D
NS-10 Burster
B++
Kills:87
Deaths:76
KDR:1.145
Accuracy:34.830% B++
HSR:5.747% C+
NS-10 Burster
A**
Kills:69
Deaths:72
KDR:0.958
Accuracy:35.435% B++
HSR:13.044% A**
Kills:7,805
Deaths (as MAX Suit):1,531.500
Deaths (to MAX Suits):2,870
KDR:5.09631
Kill Difference:6,273.500
Playtime:108.701 hours
Usage:3%
Score:5.926m
Score/min:909
Accuracy (listed only):37.807%
HSR (listed only):11.356%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:2,965
V. Kills:311 N/A
Deaths:878
KDR:3.377
Accuracy:56.182% C+
KPH:51.100 C+
VKPH:5.400 C+
Breaker Rocket Pods
B++
Kills:2,108
V. Kills:207 N/A
Deaths:235
KDR:8.970
Accuracy:56.039% B++
KPH:141 B
VKPH:13.800 C
Vortek Rotary
C+
Kills:857
V. Kills:751 114%
Deaths:918
KDR:0.934
Accuracy:30.328% C+
KPH:10.700 C
VKPH:9.400 C+
Coyote Missiles
D
Kills:247
V. Kills:262 94%
Deaths:163
KDR:1.515
Accuracy:52.524% C
KPH:16.600 D-
VKPH:17.600 D
Hornet Missiles
B+
Kills:210
V. Kills:100 208%
Deaths:43
KDR:4.884
Accuracy:62.074% C++
KPH:96.200 B+
VKPH:45.800 C*
M20 Mustang
C**
Kills:165
V. Kills:121 135%
Deaths:106
KDR:1.557
Accuracy:30.673% C+
KPH:14.900 C**
VKPH:10.900 C+
Kills:6,552 (3,987 + 0)
Deaths:2,343
KDR:2.796
VKDR:0.748
Vehicle Kills:1,752
Kill Difference:4,209
Playtime:181.115 hours
Usage:5%
Score:4.430m
Score/min:408
Piloting Accuracy:30.673%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C*
Kills:899
V. Kills:885 101%
Deaths:923
KDR:0.974
Accuracy:47.343% C*
KPH:7.200 C+
VKPH:7.100 C
AP30 Shredder
C++
Kills:586
V. Kills:510 115%
Deaths:181
KDR:3.238
Accuracy:29.168% C**
KPH:22.600 C
VKPH:19.700 C++
C150 Dalton
C++
Kills:511
V. Kills:619 82%
Deaths:144
KDR:3.549
Accuracy:24.298% D**
KPH:20.300 D
VKPH:24.600 C++
L105 Zephyr
C++
Kills:276
V. Kills:33 N/A
Deaths:35
KDR:7.886
Accuracy:44.213% C++
KPH:48.500 C
VKPH:5.800 C
Dual-75 Duster
C-
Kills:66
V. Kills:4 N/A
Deaths:2
KDR:33
Accuracy:33.916% C--
KPH:56.200 C-
VKPH:3.400 D
Kills:2,338 (899 + 1,439)
Deaths:1,285
KDR:1.819
VKDR:1.596
Vehicle Kills:2,051
Kill Difference:1,053
Playtime:182.222 hours
Usage:5%
Score:3.252m
Score/min:297
Piloting Accuracy:47.343%
Gunner Accuracy:33.916%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,441
V. Kills:122 N/A
Deaths:88
KDR:16.375
Accuracy:49.357% C+
KPH:89.500 B**
VKPH:7.600 C+
L100 Python HEAT
A++
Kills:719
V. Kills:148 483%
Deaths:63
KDR:11.413
Accuracy:49.501% C+
KPH:63 A++
VKPH:13 B+
L100 Python AP
B**
Kills:584
V. Kills:435 134%
Deaths:142
KDR:4.113
Accuracy:58.640% B+
KPH:33.100 B+
VKPH:24.600 B**
C75 Viper
C
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:26.833% D*
KPH:29 C
VKPH:5.600 C
Skyguard
C--
Kills:80
V. Kills:64 123%
Deaths:42
KDR:1.905
Accuracy:25.858% D
KPH:8.900 C--
VKPH:7.100 D
Kills:2,907 (2,907 + 0)
Deaths:350
KDR:8.306
VKDR:2.243
Vehicle Kills:785
Kill Difference:2,557
Playtime:57.041 hours
Usage:2%
Score:1.753m
Score/min:512
Driving Accuracy:25.858%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:967
V. Kills:763 127%
Deaths:227
KDR:4.260
Accuracy:48.257% C+
KPH:23.100 C++
VKPH:18.200 B+
Enforcer ML85
B+
Kills:632
V. Kills:463 136%
Deaths:115
KDR:5.496
Accuracy:45.002% B+
KPH:25.600 C**
VKPH:18.800 C*
Titan-150 HESH
D
Kills:384
V. Kills:48 N/A
Deaths:51
KDR:7.529
Accuracy:37.306% D*
KPH:28.700 D
VKPH:3.600 D--
E540 Halberd
B++
Kills:266
V. Kills:146 181%
Deaths:31
KDR:8.581
Accuracy:44.888% C+
KPH:35.600 B++
VKPH:19.500 B+
Titan-150 HEAT
B**
Kills:178
V. Kills:66 266%
Deaths:28
KDR:6.357
Accuracy:43.216% C
KPH:32.600 B**
VKPH:12.100 B*
C85 Canister
C++
Kills:148
V. Kills:8 N/A
Deaths:7
KDR:21.143
Accuracy:39.529% C++
KPH:86.600 C++
VKPH:4.700 C+
M12 Kobalt
B++
Kills:69
V. Kills:2 N/A
Deaths:1
KDR:69
Accuracy:12.010% D
KPH:81.800 B++
VKPH:2.400 B+
Kills:2,644 (1,529 + 1,115)
Deaths:460
KDR:5.748
VKDR:3.252
Vehicle Kills:1,496
Kill Difference:2,184
Playtime:95.386 hours
Usage:3%
Score:3.429m
Score/min:599
Driving Accuracy:43.216%
Gunner Accuracy:12.010%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:868
V. Kills:470 184%
Deaths:145
KDR:5.986
Accuracy:59.115% B
KPH:46.500 B+
VKPH:25.200 B+
C85 Canister-H
C++
Kills:794
V. Kills:38 N/A
Deaths:66
KDR:12.030
Accuracy:48.319% C++
KPH:114.600 C+
VKPH:5.500 C--
M12 Kobalt-H
B*
Kills:262
V. Kills:9 N/A
Deaths:18
KDR:14.556
Accuracy:26.305% B*
KPH:164 B++
VKPH:5.600 B+
Kills:1,924 (0 + 1,924)
Deaths:229
KDR:8.402
VKDR:2.258
Vehicle Kills:517
Kill Difference:1,695
Playtime:27.208 hours
Usage:1%
Score:0.637m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:26.305%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:599
V. Kills:95 N/A
Deaths:42
KDR:14.262
Accuracy:34.815% C+
KPH:66.100 C**
VKPH:10.500 C+
M40 Fury
B+
Kills:598
V. Kills:85 N/A
Deaths:49
KDR:12.204
Accuracy:27.390% D--
KPH:65.700 B+
VKPH:9.300 C+
M12 Kobalt
A+
Kills:298
V. Kills:12 N/A
Deaths:21
KDR:14.191
Accuracy:23.976% A
KPH:104.800 B**
VKPH:4.200 A+
M12 Kobalt
B+
Kills:140
V. Kills:2 N/A
Deaths:8
KDR:17.500
Accuracy:20.111% B+
KPH:100.200 B+
VKPH:1.400 D
Kills:1,635 (0 + 1,635)
Deaths:120
KDR:13.625
VKDR:1.617
Vehicle Kills:194
Kill Difference:1,515
Playtime:22.405 hours
Usage:1%
Score:1.145m
Score/min:851
Driving Accuracy:N/A%
Gunner Accuracy:20.111%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:184
V. Kills:6 N/A
Deaths:143
KDR:1.287
Accuracy:41.204% C
KPH:23.600 D-
VKPH:0.800 C
Kills:184 (184 + 0)
Deaths:143
KDR:1.287
VKDR:0.042
Vehicle Kills:6
Kill Difference:41
Playtime:7.806 hours
Usage:0%
Score:0.038m
Score/min:81
Driving Accuracy:41.204%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 34,76934,57510,7443.218B0.5829.589%B*29.553%B+73.8B*N/A224468.7h8.3B*28.2B+
NS-11C 4,2044,1802,0622.027B**0.6127.428%B+23.206%B*31.1C++N/A141134.5h11.1B++40.4B++
C-4 4,6563,7371,2762.929B**0.2926.507%C**N/A131.6A32.4C++160828.4h1.2B++4.5B++
The Moonshot 3,4363,4285805.91C++3.2744.783%C++78.967%C+69.1B+N/A22149.6h1.7B+3.9B
M30 Mustang AH 3,2762,9658783.377C0.7456.182%C+1.788%B+51.1C+5.4C+35358h6.5B+11.5B+
NC6A GODSAW 2,9072,8991,2552.31C+0.3327.052%C24.595%C53CN/A34354.7h7.9C*29.3C**
SAS-R 2,9082,8896794.255C**1.6146.666%B**73.797%B+66.4B**N/A27643.5h1.9B+4B++
NS-15M1 2,5532,5401,7551.447C+1.1923.373%C++27.008%B+31.5CN/A16780.6h11.7C*50.1C**
AF-4G Cyclone 2,1322,1278842.406B+0.2428.321%C++21.486%C++48.9C+N/A25243.5h9B+31.7B+
Breaker Rocket Pods 2,3152,1082358.97C++6.3356.039%B++N/A141.5B13.9C97914.9h9.6B*17.1B++
NS-357G Underboss 1,8241,8151,1171.625C**1.0246.84%A27.163%C++46.7C+N/A23738.9h3.6C*7.7B*
AF-4 Cyclone 1,6841,6687542.212B+0.4328.257%B+21.523%B+45.7BN/A27436.5h9.3B+32.8B+
EM6 1,4721,4671,0191.44C+1.2022.069%C+26.858%B+33.5CN/A21843.8h10.1B45.6C**
L100 Python HESH 1,5631,4418816.375B+13.7349.357%C+2.706%B++89.5B**7.6C+54616.1h2.2B*4.4B++
NC6 Gauss SAW 1,3311,3271,0101.314C+1.3322.827%B+22.08%C+39.1C**N/A36333.9h8.2B++36B+
AC-X11 1,3291,3226661.985B*0.6625.476%C+22.39%C++30.9C+N/A21042.8h7.6B*29.7B+
NS Baron G5 1,2401,2397341.688B++0.9537.661%D17.191%B++35.1C+N/A18435.3h4B+10.6C+
Tempest 1,2341,2314492.742B**0.1027.907%C*18.44%C57.5C**N/A29921.4h9.2B32.9B+
Blitz GD-10 1,2281,2218491.438C*1.2023.802%C+18.509%B+22.5CN/A14554.3h13.6C**56.9C*
NS-44L Blackhand 1,2211,2174612.64B*0.0056.38%A+50.945%B++61.2A++N/A17919.9h3B*5.3B*
NC6S Gauss SAW S 1,2011,2007761.546C+1.1023.12%C19.167%D43.8C+N/A32827.4h9.9C**43C++
NC14 Bolt Driver 1,1891,1891896.291A++3.6549.96%A*81.161%B*61.3A*N/A40719.4h1.6A3.2A
GD-66 Claw 1,1991,1884942.405B**0.2474.517%A10.859%C--62.9B++N/A35918.9h1.8B**2.5B++
AF-34 Mattock 1,1971,1853563.329C+0.6946.749%A+15.19%C+70.1AN/A52916.9h5.2C*11.2B*
AF-41 Hacksaw 1,1891,1844002.96C++0.3226.561%D17.23%B++55.3A+N/A39221.4h4.7B**17.6B+
Razor GD-23 1,1991,1844602.574A+0.0728.794%B++24.409%B++51.3AN/A40323.1h9.1B*31.6B++
AF-34 Mattock 1,1941,1803563.315C+0.6749.202%A16.102%C69.8A+N/A52116.9h5.6B+11.4B*
The Slasher 1,2131,17937,1330.032C-2.6119.348%D*6.022%D0.7C-N/A31741.8h1.7B++8.8C+
Frag Grenade 1,1841,17911179N/A1,176.3650.054%B+N/A655B+2.8D42781.8h2.7B*5.5B++
NS-44 Commissioner 1,1961,1788161.444B1.2044.005%B*26.316%B++43.8C*N/A28826.9h3.6C*8.1B+
EM1 1,1771,1745432.162B*0.4822.965%C++24.787%B+50.8B+N/A33623.1h10.7B++46.7B+
GD-22S 1,1871,1744672.514B0.1325.521%B23.935%C+50.8BN/A40623.1h9.5B+37.1B+
NS-15M2 1,1791,1743343.515B*0.8729.306%B*26.661%C++65.2B+N/A47018h10.8B+36.9B+
LA39 Bruiser 1,1811,1724572.565B*0.0878.209%A+13.14%C+69.3B**N/A58916.9h1.8B**2.3B*
NS-15MG 1,1741,1703253.6A*0.9629.899%B++26.496%C-84.8B+N/A42913.8h10.1B33.6B
NS-11P 1,1721,1654792.432B**0.2126.32%B+24.893%B*51.3B**N/A32322.7h10.8B**41.2B++
AF-57 Piston 1,1731,1655142.267B**0.3750.531%B**14.764%C**60.1B**N/A34119.4h3.5B++6.9B+
NS Baron G5AE 1,1711,1655332.186B+0.4653.965%B+14.249%C+58.8BN/A58119.8h3.4B+6.3C+
Bouncing Betty 1,1651,1642055.678B+3.0448.697%BN/A190.8AN/A9896.1h1.7B+3.5B+
NS-357 Underboss 1,1641,1636651.749B++0.8948%A29.063%A49.3C*N/A25823.6h3.6B+7.5B*
NSX Tomoe 1,1631,1615552.092C*0.5535.005%B**35.745%C+49C++N/A25823.7h13C*37.1B+
AF-41 Hacksaw 1,1701,1614002.903C++0.2625.788%D15.418%B54.3AN/A38621.4h4.7B*18.3C**
AF-8 RailJack 1,1661,1611985.864B**3.2248.939%A+81.74%B*52.3A++N/A32722.2h1.6B**3.2B**
AF-18 Stalker 1,1661,1614352.669A0.0332.515%B*24.031%B+64.9AN/A57017.9h9.7B*29.9B++
NC05 Jackhammer 1,1641,1615821.995B+0.6550.732%B++15.246%C*48.2C++N/A31124.1h4.2B+8.4B+
GR-22 1,1671,1613902.977B**0.3429.12%B*21.705%B71.7A++N/A21416.2h9.4A32.2B**
AF-6 Shadow 1,1651,1613703.138B++0.5044.785%A+31.869%B++57.8B+N/A30520.1h4.1B**9.2B**
NS-30 Vandal 1,1631,1613313.508B++0.8741.268%B**34.798%B**58.3B++N/A43119.9h4.3B**10.5B*
LA80 1,1621,1612255.16B+2.5247.476%B*80.19%C**54.5B+N/A29721.3h1.6B**3.4B*
NC4 Mag-Shot 1,1691,1616131.894A0.7533.865%B*23.428%B++44.7B*N/A22326h6.8B+20.1C++
Warden 1,1701,1614592.529A++0.1135.359%B**32.214%B**45.2B**N/A28125.7h6.3B**17.8B*
NS-7 PDW 1,1651,1606141.889B**0.7524.447%C+18.707%C*35.2C**N/A26133h12.4B+50.7B
MKV Suppressed 1,1681,1604602.522A+0.1228.302%B19.828%C++49.6B+N/A28323.4h12B+42.3B+
NC12 Sweeper 1,1671,1604342.673A0.0355.583%A13.879%C*52.7B*N/A25022h3.3B*6B**
NS-15M AE 1,1681,1603753.093B+0.4528.549%B+27.931%C+71.6BN/A40516.2h10.1B+35.3B+
Carnage AR 1,1681,1604052.864B**0.2231.065%A25.862%B++81.1A*N/A30414.3h9.5A30.7B**
NC9 A-Tross 1,1681,1604092.836B**0.1930.831%B**28.793%B++79.5A++N/A20714.6h7A22.8B**
EM4 Longshot 1,1621,1594282.708C0.0742.464%C**83.52%B++27.9CN/A13941.5h1.8B++4.3B+
Mauler S6 1,1681,1597441.558B+1.0853.626%A18.723%B*35.4C*N/A15232.7h3.7B++6.9B*
AF-4A Bandit 1,1641,1586441.798C**0.8427.547%C**28.843%B**28.3C-N/A13640.9h8.9B++32.3B+
Reaper DMR 1,1691,1583882.985B0.3431.011%B**29.275%B++79.9A++N/A22714.5h7A22.7B**
NS-11A 1,1671,1583982.91B**0.2729.53%B**27.375%B*69.3A++N/A22816.7h9.5A32.3B**
NSX Naginata 1,1641,1544172.767B*0.1327.825%B*28.596%C+65.6B++N/A16017.6h9.8B+35.2B+
Gauss Compact S 1,1661,1535452.116B**0.5327.265%B++22.29%B++40.6B**N/A31228.4h9.2B+33.8B+
AF-19 Mercenary 1,1541,1525492.098B**0.5424.724%B+20.486%C+32.1B+N/A36435.9h9.1B**36.8B++
NC4-FB Mag-Shot 1,1461,1456911.657C**0.9837.831%B+21.397%C+43.4CN/A21726.4h6.8C++18B+
Anti-Vehicle Grenade 1,2431,05011050N/A1,047.3657.771%B++N/A617.6B*113.5C*51631.7h3.5B**6B**
NS Decimator 1,2939941,0010.993C+1.6561.187%C+2.113%C37.2C*11.2D49326.7h3.3B**5.4B**
AF-23 Grinder 9859782743.569B+0.9344.791%B+20.757%B**65.6A++N/A22314.9h5.5B++12.3B++
Titan-150 AP 1,7309672274.26C+1.6248.257%C+3.826%C*23.1C++18.2B+70141.9h4.6B+9.5B+
AF-23 Grinder 9279172743.347B+0.7142.119%B++19.411%A61.5A++N/A21914.9h5.5B+13.1B++
CAS30 Tank Buster 1,7848999230.974C+1.6747.343%C*N/A7.2C+7.1C191124.3h48.7B102.8B+
E540 Halberd-H 1,3388681455.986C+3.3459.115%BN/A46.4B+25.1B+33918.7h6.3C*10.7B
Vortek Rotary 1,6088579180.934C1.7130.328%C+2.45%C+10.7C9.4C+27380h86.5C++285.4C++
Shrike 1,2038545401.581A1.0660.031%C**3.864%B+39.4B**16.1B+39521.7h4.1B**6.8B**
NS Decimator-G 1,1818474661.818B+0.8265.138%C++3.542%B+45.3C+17.9C48018.7h3.9C*5.9C**
C85 Canister-H 8327946612.03C+9.3948.319%C++13.728%B+115.1C+5.5C--4876.9h4.4B++9.1B+
L100 Python HEAT 8677196311.413B**8.7749.501%C+5.424%A++63.1A++13B+42311.4h3.4B**7B*
Enforcer ML85 1,0956321155.496C++2.8545.002%B+2.215%C+25.7C**18.8C*64124.6h12.2C*27.2B+
M40 Fury 6945994214.262B**11.6234.815%C+1.336%C--65.8C**10.4C+8639.1h11B31.5B
M40 Fury 6835984912.204B++9.5627.39%D--N/A65.7B+9.3C+10139.1h9B*32.8C**
AP30 Shredder 1,0965861813.238C0.6029.168%C**N/A22.6C19.7C++40825.9h87.9C301.4C+
L100 Python AP 1,0195841424.113C+1.4758.64%B+4.452%B+33.2B+24.7B**58017.6h6.3C*10.8B+
The Brawler 5815802632.205C**0.4456.11%C+14.655%B+37.9C--N/A17815.3h3.2B++5.8B+
MANA Anti-Vehicle Turret 1,3035592472.263C++0.3860.075%C++4.472%B++5590C+7440A+21734250.1h8D13.3C++
The Executive 5455325490.969C1.6724.664%F-26.504%B+13.1D*N/A3440.5h6.3C*25.5D*
C150 Dalton 1,1305111443.549C0.9124.298%D**N/A20.4D24.7C++66925.1h4.3B17.8D
Sticky Grenade 4594561456N/A453.3655.638%BN/A1520B**10C*79920.3h1.3B*2.4B++
GD-7F 4284264930.864C1.7821.474%D23.709%B++10.5D-N/A10140.4h12.4C*57.6C+
Hawk GD-68 6364214141.017B++1.6262.316%C+4.513%B++23.8B+12.1C*35517.7h5.6B**9B*
Titan-150 HESH 432384517.529C4.8937.306%D*2.083%C+28.7D3.6D--16313.4h2.6B++7C+
NSX Tengu 3773741712.187B+0.4543%B++22.46%C++52.7C**N/A1137.1h12.2C++28.4B
Tank Mine 5783541302.723C++0.0838.104%C*N/A95.7C+60.5C+20843.7h2.3C6C**
Carver 3533512,6310.133C++2.5126.697%C+18.519%B+3CN/A8116.9h1.3B5C**
19A Fortuna 3223192021.579C*1.0627.895%C**31.975%A*28CN/A16211.4h8.7B+31.1B+
NCM3 Raven 5173111921.62B*1.0239.979%C+1.608%D-16.7A++11.1A++35518.6h20.8B*52B+
M12 Kobalt 3102982114.19C++11.5523.976%A20.134%B+106.4B**4.3A+4742.8h16.6B+69.4B++
Impetus 2942921222.393C*0.2541.517%B**28.425%C+52.1BN/A2095.6h4B+9.8B++
NCM2 Falcon 3682812371.186C+1.4633.55%D6.762%B++16.3C*5.1C+23017.2h8.8B+26.3C*
L105 Zephyr 309276357.886C+5.2444.213%C++N/A48.4C5.8C4645.7h5.3B+12B+
E540 Halberd 412266318.581C*5.9444.888%C+3.383%C35.5B+19.5B+6157.5h5.2B+11.6B+
M12 Kobalt-H 2712621814.556C11.9126.305%B*14.122%C-163.8B++5.6B+5731.6h15.4C++58.4B+
Coyote Missiles 5092471631.515D1.1352.524%CN/A16.6D-17.6D53114.9h55.6D105.9D
NCM3 Raven 4232391921.245C**1.4039.748%C+1.255%D--12.8B+9.9B**29918.6h27C+67.9C++
NCM2 Falcon 2752132340.91C+1.7334.931%D3.756%D12.5C+3.6D17017.1h11.9B+34.2C*
Hornet Missiles 310210434.884C+2.2462.074%C++1.905%C+95.5B+45.5C*14732.2h8.2B+13.3B+
NSX Amaterasu 2102093,0230.069C+2.5718.582%D-1.435%D**1.6C--N/A4133.7h2.1C++11.2B
GD Guardian 185185961.927C+0.7140.085%B**28.649%C++43CN/A1054.3h7.1C+17.7B+
S12 Renegade 1901841431.287C1.3541.204%C9.239%B**23.6D-N/A817.8h3.3C+8.1C+
Titan-150 HEAT 244178286.357C*3.7243.216%C4.494%B*32.4B**12B*7455.5h3.9B+8.9B+
M20 Mustang 2861651061.557C+1.0830.673%C+4.848%A+14.9C**10.9C+51911.1h104.6B340.9B
MAX Punch 1681631,5350.106C++2.5443.425%CN/A1.6C+N/A11104.7h1.9C++4.5C*
NC15 Phoenix 3621533120.49D2.1559.257%B*N/A10C13.7C+26415.3h10.6C+17.9B
C85 Canister 156148721.143C++18.5039.529%C++14.189%C++87.1C++4.7C+4381.7h6.2B+15.8B+
M12 Kobalt 142140817.5B+14.8620.111%B+22.143%B++100B+1.4D4871.4h15.8B+78.6B+
Spear Anti-Vehicle Phalanx Turret 211129139.923B+7.2853.521%B**5.426%B+61.4B**39A+12842.1h8C++14.9B+
Gauss SPR 121121294.172A++1.5346.468%A++43.802%B**71.2A*N/A3211.7h3.5A7.5B**
Gauss Prime 121120353.429B**0.7926.209%C+25.833%B80A+N/A3331.5h7.2A++27.6B**
MANA Anti-Personnel Turret 113113382.974N/A0.3323.1%UN/A1130UN/A6551500.1h20.7T*89.8T*
LA3 Desperado 1101101091.009C+1.6320.965%D*21.818%B15.7DN/A1187h10.5D50D--
M60-A Bulldog 1058899.778C+7.1444.636%C+2.273%C+22C--4.3C*1844h6.8C-15.1C+
NS-10 Burster 13887761.145B1.5034.83%B++5.747%C+5.5C**3.2C18115.9h166.3C+477.4B+
Mag-Cutter 898510,1330.008C-2.6330.493%C+N/A0.2DN/A2509.1h2.4C**7.9C**
C75 Viper 9983155.533C+2.8926.833%D*1.205%C28.6C5.5C8152.9h10.4B38.6C+
Skyguard 14480421.905C0.7425.858%D1.25%D-8.9C--7.1D3359h162.5C628.5C-
MGR-L1 Promise 7877155.133B**2.4932.869%A37.662%B*85.6B++1.1B+1930.9h11.3B+34.5B++
M60-A Bulldog 8072710.286C+7.6440.309%D1.389%D21.8D2.4C--2863.3h6.5C16.2C-
NSX Tanto 6969282.464B**0.1831.13%B++34.783%B**53.1B+N/A1791.3h11.7B+37.7B+
NS-10 Burster 11969720.958C+1.6835.435%B++13.044%A**4.5C3.2C-15915.5h209D-589.7C+
M12 Kobalt 7169169M*66.3612.01%D17.391%B+86.3B*2.5B+4470.8h15.1B++126C**
Dual-75 Duster 7066233A++30.3633.916%C--N/A55C--3.3D3291.2h5.3C+15.6C+
AF-22 Crow 8562511.216B**1.4365.451%C3.226%C**36.5B++13.5C+5881.7h4.9B**7.5B**
M60-A Bulldog 6154183C-0.3620.672%FN/A20D2.6D-3782.7h5.2B25.4D--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter2912,0984.9h
Restoration Kit71660.3h
Anti-Vehicle MANA Turret261,5172.8h
Spawn Beacon365,6322.8h
Nano-Armor Kit652730,23551.9h
Medical Applicator19695,6568.6h
Medical Kit1,04718,49527.2h
Nanite Revive Grenade01,2270.3h
Deconstruction Tool0710h
Recon Detection Device146671.4h
G40-F Ranger01350h
Ammunition Package851,4572.1h
Anti-Infantry MANA Turret81770.3h
Shield Recharging Field1680h

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