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Predator Quicksilver[SOAF] Quicksilver
NC BR 199

KDR: 2.09

Score: 107.7m

Last Seen: Jun 15th, 2018 4:01 PM
- OFFLINE - 4279.7 hour(s)

Battle Rank 120 (199 total) - New Conglomerate on Miller
PRIMARY CLASSESLIGHT ASSAULTENGINEERMAX SUIT
PRIMARY WEAPONS C75 Viper Titan-150 AP L100 Python HESH L100 Python AP C-4 C-4 ARX Titan-150 HEAT Breaker Rocket Pods
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $436,599 MLG Score: 349
Fun Score: N/A
Cheeseburgers Flipped: 2781TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.254%21.307%4534697632,6511.233880.854

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.324%0.045C+0.111C+-0.347C-HEAD ++ (~10.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.90.24C++12.10.152C++44.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.723%1.428%294410183,85114559552.64673403%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.706%-0.602D-0.169C0.22

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.20.606B+20.10.62B+43.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.451%3.262%15408101430,5302737977111.1505312%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.216%-0.136C0.394B0.761

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.90.693B+4.70.626B+7.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.553%8.092%3401510077,514189815003.95682501%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.443%-1.076D*0.967B*0.285

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.50.511B+14.10.639B+43.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.404%77.239%340510171,731268080.645895

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.664%0.503B+0.663B+-0.153

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.382C**2.30.264C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.017%12.308%340510173,7131975171.88

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.104%-0.195C-0.434C--0.048

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.90.171C++4.30.12C+6.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
107.7m414.2%477 (28.6k)408 (24.5k)2.08827123,37759,0812.47665199 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022416915.869%10.493%16704:2846

9% Combat Medic43% Engineer7% Heavy Assault9% Infiltrator24% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:48 PMOct 8th, 2017 9:00 PMJul 8th, 2018 9:49 AM (155d) (PST)Jun 15th, 2018 12:02 PM (178d) (PST)Jun 15th, 2018 12:01 PM (178d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6611984630.4670.2240.0492.2300.071349

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,63511,86327,77228133134424,482

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4400.5h/183.4d 22,946 12,946 33,405 588.9k 5,866 14,226 18,787 174.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
C+
Kills:1,175
Deaths:1,309
KDR:0.898
Accuracy:20.211% C--
HSR:22.979% C+
LA1 Anchor
C+
Kills:921
Deaths:775
KDR:1.188
Accuracy:17.954% D*
HSR:24.539% C+
NS-15M1
C++
Kills:585
Deaths:583
KDR:1.003
Accuracy:18.272% D
HSR:22.564% C++
EM6
C+
Kills:500
Deaths:334
KDR:1.497
Accuracy:15.317% D*
HSR:23.600% C+
NC05 Jackhammer
B+
Kills:439
Deaths:515
KDR:0.852
Accuracy:39.871% C-
HSR:17.312% B+
NC6 Gauss SAW
C++
Kills:359
Deaths:403
KDR:0.891
Accuracy:17.157% C--
HSR:23.955% C++
EM1
B+
Kills:206
Deaths:252
KDR:0.817
Accuracy:18.681% C--
HSR:24.272% B+
NC6S Gauss SAW S
C+
Kills:190
Deaths:181
KDR:1.050
Accuracy:19.988% D
HSR:23.158% C+
NSX Naginata
B+
Kills:157
Deaths:136
KDR:1.154
Accuracy:18.332% D
HSR:31.847% B+
NC05 Jackhammer AE
C
Kills:60
Deaths:64
KDR:0.938
Accuracy:39.103% D--
HSR:15% C
Kills:4,592
Deaths (as Heavy Assault):4,552
Deaths (to Heavy Assaults):16,208
KDR:1.00879
Kill Difference:40
Playtime:326.257 hours
Usage:7%
Score:6.793m
Score/min:347
Accuracy (listed only):22.488%
HSR (listed only):22.923%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
C++
Kills:1,462
Deaths:1,297
KDR:1.127
Accuracy:24.298% C++
HSR:7.319% F-
AF-57 Piston
C+
Kills:1,244
Deaths:1,084
KDR:1.148
Accuracy:39.256% C+
HSR:13.585% C+
NS-11C
C-
Kills:1,201
Deaths:1,173
KDR:1.024
Accuracy:21.323% C--
HSR:16.653% C-
AC-X11
C+
Kills:1,171
Deaths:1,221
KDR:0.959
Accuracy:20.728% D
HSR:21.008% C+
Mauler S6
C-
Kills:1,171
Deaths:855
KDR:1.370
Accuracy:35.589% C-
HSR:12.639% D
GD-7F
C+
Kills:1,171
Deaths:1,038
KDR:1.128
Accuracy:18.094% D*
HSR:19.044% C+
NSX Tanto
C*
Kills:1,169
Deaths:842
KDR:1.388
Accuracy:24.552% C
HSR:26.518% C*
19A Fortuna
C++
Kills:1,160
Deaths:1,242
KDR:0.934
Accuracy:20.200% F
HSR:20.862% C++
Razor GD-23
B
Kills:1,157
Deaths:968
KDR:1.195
Accuracy:21.766% C-
HSR:22.126% B
Gauss Compact Burst
C+
Kills:1,155
Deaths:1,048
KDR:1.102
Accuracy:22.466% D
HSR:24.502% C+
AF-19 Mercenary
C+
Kills:1,155
Deaths:997
KDR:1.158
Accuracy:20.791% C
HSR:21.212% C+
AF-4A Bandit
C+
Kills:1,154
Deaths:963
KDR:1.198
Accuracy:21.300% D-
HSR:22.444% C+
LA39 Bruiser
C
Kills:745
Deaths:668
KDR:1.115
Accuracy:57.022% C
HSR:10.067% D-
NSX-P Tanto
B+
Kills:682
Deaths:503
KDR:1.356
Accuracy:22.353% D
HSR:28.446% B+
NS Baron G5
C-
Kills:333
Deaths:226
KDR:1.473
Accuracy:38.010% C-
HSR:12.012% C--
NC12 Sweeper
C*
Kills:298
Deaths:262
KDR:1.137
Accuracy:42.042% C+
HSR:14.094% C*
GD-66 Claw
D--
Kills:255
Deaths:379
KDR:0.673
Accuracy:29.726% F--
HSR:9.020% D--
Warden
C
Kills:250
Deaths:260
KDR:0.962
Accuracy:25.132% C
HSR:16.800% D--
Kills:16,933
Deaths (as Engineer):15,026
Deaths (to Engineers):12,640
KDR:1.12691
Kill Difference:1,907
Playtime:1,885.463 hours
Usage:43%
Score:52.404m
Score/min:463
Accuracy (listed only):28.036%
HSR (listed only):17.686%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
C++
Kills:1,462
Deaths:1,297
KDR:1.127
Accuracy:24.298% C++
HSR:7.319% F-
AF-57 Piston
C+
Kills:1,244
Deaths:1,084
KDR:1.148
Accuracy:39.256% C+
HSR:13.585% C+
NS-11C
C-
Kills:1,201
Deaths:1,173
KDR:1.024
Accuracy:21.323% C--
HSR:16.653% C-
Blitz GD-10
C
Kills:1,194
Deaths:1,158
KDR:1.031
Accuracy:19.932% D-
HSR:14.740% C
AC-X11
C+
Kills:1,171
Deaths:1,221
KDR:0.959
Accuracy:20.728% D
HSR:21.008% C+
Mauler S6
C-
Kills:1,171
Deaths:855
KDR:1.370
Accuracy:35.589% C-
HSR:12.639% D
GD-7F
C+
Kills:1,171
Deaths:1,038
KDR:1.128
Accuracy:18.094% D*
HSR:19.044% C+
NSX Tanto
C*
Kills:1,169
Deaths:842
KDR:1.388
Accuracy:24.552% C
HSR:26.518% C*
NSX Tengu
C+
Kills:1,168
Deaths:986
KDR:1.185
Accuracy:35.942% C+
HSR:21.147% C+
AF-4G Cyclone
C
Kills:1,167
Deaths:1,021
KDR:1.143
Accuracy:23.037% D-
HSR:17.309% C
AF-4 Cyclone
C--
Kills:1,162
Deaths:1,063
KDR:1.093
Accuracy:20.950% D-
HSR:14.974% C--
NS-7 PDW
C**
Kills:1,162
Deaths:1,119
KDR:1.038
Accuracy:22.321% C-
HSR:19.363% C**
19A Fortuna
C++
Kills:1,160
Deaths:1,242
KDR:0.934
Accuracy:20.200% F
HSR:20.862% C++
MKV Suppressed
C*
Kills:1,159
Deaths:1,063
KDR:1.090
Accuracy:23.939% C
HSR:20.708% C*
Tempest
C++
Kills:1,159
Deaths:1,224
KDR:0.947
Accuracy:21.171% D**
HSR:22.002% C++
Razor GD-23
B
Kills:1,157
Deaths:968
KDR:1.195
Accuracy:21.766% C-
HSR:22.126% B
Gauss Compact Burst
C+
Kills:1,155
Deaths:1,048
KDR:1.102
Accuracy:22.466% D
HSR:24.502% C+
AF-19 Mercenary
C+
Kills:1,155
Deaths:997
KDR:1.158
Accuracy:20.791% C
HSR:21.212% C+
AF-4A Bandit
C+
Kills:1,154
Deaths:963
KDR:1.198
Accuracy:21.300% D-
HSR:22.444% C+
NS-7B PDW
C+
Kills:1,150
Deaths:1,337
KDR:0.860
Accuracy:22.913% C-
HSR:18.348% C+
AF-4AE Cyclone
C-
Kills:1,139
Deaths:997
KDR:1.142
Accuracy:22.270% D**
HSR:21.422% C-
LA39 Bruiser
C
Kills:745
Deaths:668
KDR:1.115
Accuracy:57.022% C
HSR:10.067% D-
NSX-P Tanto
B+
Kills:682
Deaths:503
KDR:1.356
Accuracy:22.353% D
HSR:28.446% B+
NS Baron G5
C-
Kills:333
Deaths:226
KDR:1.473
Accuracy:38.010% C-
HSR:12.012% C--
NC12 Sweeper
C*
Kills:298
Deaths:262
KDR:1.137
Accuracy:42.042% C+
HSR:14.094% C*
GD-66 Claw
D--
Kills:255
Deaths:379
KDR:0.673
Accuracy:29.726% F--
HSR:9.020% D--
Kills:27,143
Deaths (as Light Assault):24,734
Deaths (to Light Assaults):11,489
KDR:1.0974
Kill Difference:2,409
Playtime:1,059.678 hours
Usage:24%
Score:22.347m
Score/min:351
Accuracy (listed only):26.615%
HSR (listed only):18.137%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-57 Piston
C+
Kills:1,244
Deaths:1,084
KDR:1.148
Accuracy:39.256% C+
HSR:13.585% C+
Blitz GD-10
C
Kills:1,194
Deaths:1,158
KDR:1.031
Accuracy:19.932% D-
HSR:14.740% C
Mauler S6
C-
Kills:1,171
Deaths:855
KDR:1.370
Accuracy:35.589% C-
HSR:12.639% D
NSX Tengu
C+
Kills:1,168
Deaths:986
KDR:1.185
Accuracy:35.942% C+
HSR:21.147% C+
AF-4G Cyclone
C
Kills:1,167
Deaths:1,021
KDR:1.143
Accuracy:23.037% D-
HSR:17.309% C
AF-4 Cyclone
C--
Kills:1,162
Deaths:1,063
KDR:1.093
Accuracy:20.950% D-
HSR:14.974% C--
NS-7 PDW
C**
Kills:1,162
Deaths:1,119
KDR:1.038
Accuracy:22.321% C-
HSR:19.363% C**
MKV Suppressed
C*
Kills:1,159
Deaths:1,063
KDR:1.090
Accuracy:23.939% C
HSR:20.708% C*
Tempest
C++
Kills:1,159
Deaths:1,224
KDR:0.947
Accuracy:21.171% D**
HSR:22.002% C++
Carnage AR
C+
Kills:1,153
Deaths:1,057
KDR:1.091
Accuracy:20.677% D-
HSR:19.601% C+
NS-7B PDW
C+
Kills:1,150
Deaths:1,337
KDR:0.860
Accuracy:22.913% C-
HSR:18.348% C+
GR-22
C--
Kills:1,148
Deaths:1,093
KDR:1.050
Accuracy:18.779% D*
HSR:15.679% C--
AF-4AE Cyclone
C-
Kills:1,139
Deaths:997
KDR:1.142
Accuracy:22.270% D**
HSR:21.422% C-
LA39 Bruiser
C
Kills:745
Deaths:668
KDR:1.115
Accuracy:57.022% C
HSR:10.067% D-
NS Baron G5
C-
Kills:333
Deaths:226
KDR:1.473
Accuracy:38.010% C-
HSR:12.012% C--
Gauss Rifle Burst
D--
Kills:326
Deaths:318
KDR:1.025
Accuracy:20.590% D**
HSR:18.712% D--
NC12 Sweeper
C*
Kills:298
Deaths:262
KDR:1.137
Accuracy:42.042% C+
HSR:14.094% C*
GD-66 Claw
D--
Kills:255
Deaths:379
KDR:0.673
Accuracy:29.726% F--
HSR:9.020% D--
NS-11A
C+
Kills:206
Deaths:189
KDR:1.090
Accuracy:20.881% D
HSR:20.874% C+
Reaper DMR
C+
Kills:185
Deaths:210
KDR:0.881
Accuracy:19.449% D*
HSR:24.324% C+
NC9 A-Tross
B+
Kills:183
Deaths:193
KDR:0.948
Accuracy:20.918% D-
HSR:27.869% B+
Gauss Rifle S
D-
Kills:182
Deaths:150
KDR:1.213
Accuracy:20.939% D-
HSR:9.890% D**
NC1 Gauss Rifle
B*
Kills:65
Deaths:73
KDR:0.890
Accuracy:21.601% C
HSR:26.154% B*
GR-22AE
C+
Kills:61
Deaths:60
KDR:1.017
Accuracy:18.419% F-
HSR:24.590% C+
Kills:18,015
Deaths (as Combat Medic):16,785
Deaths (to Combat Medics):5,711
KDR:1.07328
Kill Difference:1,230
Playtime:386.987 hours
Usage:9%
Score:9.719m
Score/min:419
Accuracy (listed only):26.516%
HSR (listed only):17.880%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C
Kills:1,194
Deaths:1,158
KDR:1.031
Accuracy:19.932% D-
HSR:14.740% C
NSX Tengu
C+
Kills:1,168
Deaths:986
KDR:1.185
Accuracy:35.942% C+
HSR:21.147% C+
AF-4G Cyclone
C
Kills:1,167
Deaths:1,021
KDR:1.143
Accuracy:23.037% D-
HSR:17.309% C
AF-4 Cyclone
C--
Kills:1,162
Deaths:1,063
KDR:1.093
Accuracy:20.950% D-
HSR:14.974% C--
NS-7 PDW
C**
Kills:1,162
Deaths:1,119
KDR:1.038
Accuracy:22.321% C-
HSR:19.363% C**
NS-44L Blackhand
C+
Kills:1,160
Deaths:910
KDR:1.275
Accuracy:40.926% C+
HSR:42.069% C+
MKV Suppressed
C*
Kills:1,159
Deaths:1,063
KDR:1.090
Accuracy:23.939% C
HSR:20.708% C*
Tempest
C++
Kills:1,159
Deaths:1,224
KDR:0.947
Accuracy:21.171% D**
HSR:22.002% C++
NS-7B PDW
C+
Kills:1,150
Deaths:1,337
KDR:0.860
Accuracy:22.913% C-
HSR:18.348% C+
AF-18 Stalker
C+
Kills:1,147
Deaths:1,118
KDR:1.026
Accuracy:25.681% C
HSR:19.529% C+
AF-4AE Cyclone
C-
Kills:1,139
Deaths:997
KDR:1.142
Accuracy:22.270% D**
HSR:21.422% C-
EM4 Longshot
C+
Kills:1,018
Deaths:414
KDR:2.459
Accuracy:38.495% C+
HSR:77.898% C+
AF-6 Shadow
D
Kills:536
Deaths:404
KDR:1.327
Accuracy:30.806% D
HSR:15.299% D**
NS-44B Commissioner
C-
Kills:381
Deaths:609
KDR:0.626
Accuracy:26.621% D*
HSR:19.948% C-
NS-30 Vandal
D--
Kills:295
Deaths:254
KDR:1.161
Accuracy:27.040% D--
HSR:18.644% D--
LA3 Desperado
D
Kills:277
Deaths:366
KDR:0.757
Accuracy:23.392% D-
HSR:15.524% D
NC14 Bolt Driver
A
Kills:242
Deaths:97
KDR:2.495
Accuracy:43.644% A
HSR:77.273% B
NSX Tomoe
D-
Kills:237
Deaths:211
KDR:1.123
Accuracy:24.924% D-
HSR:23.629% D*
AF-8 RailJack
C+
Kills:235
Deaths:86
KDR:2.733
Accuracy:34.371% C
HSR:74.468% C+
NS-357 Underboss
C+
Kills:201
Deaths:270
KDR:0.744
Accuracy:25.463% D*
HSR:19.403% C+
LA80
C
Kills:166
Deaths:68
KDR:2.441
Accuracy:38.555% C
HSR:74.699% C
NS-61 Emissary
C++
Kills:155
Deaths:176
KDR:0.881
Accuracy:29.024% C++
HSR:17.419% C++
NC08 Mag-Scatter
C--
Kills:133
Deaths:167
KDR:0.796
Accuracy:44.732% D
HSR:12.782% C--
EM4-AE Longshot
B
Kills:70
Deaths:33
KDR:2.121
Accuracy:37.596% D
HSR:82.857% B
LA8 Rebel
B**
Kills:65
Deaths:77
KDR:0.844
Accuracy:13.484% F--
HSR:29.231% B**
NS-44 Commissioner
C
Kills:60
Deaths:91
KDR:0.659
Accuracy:32.804% C
HSR:11.667% D**
Kills:16,838
Deaths (as Infiltrator):15,319
Deaths (to Infiltrators):7,052
KDR:1.09916
Kill Difference:1,519
Playtime:375.158 hours
Usage:9%
Score:6.299m
Score/min:280
Accuracy (listed only):28.847%
HSR (listed only):30.860%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
C+
Kills:1,694
Deaths:654
KDR:2.590
Accuracy:23.105% D**
HSR:15.998% C+
AF-23 Grinder
C+
Kills:1,651
Deaths:638
KDR:2.588
Accuracy:23.466% D*
HSR:14.537% C+
NCM2 Falcon
B**
Kills:1,512
Deaths:733
KDR:2.063
Accuracy:37.417% C
HSR:7.275% B**
AF-34 Mattock
D-
Kills:1,241
Deaths:463
KDR:2.680
Accuracy:21.952% D**
HSR:12.409% D-
AF-41 Hacksaw
C+
Kills:1,229
Deaths:387
KDR:3.176
Accuracy:21.220% D--
HSR:14.158% C+
AF-41 Hacksaw
B+
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:24.187% D
HSR:16.989% B+
AF-34 Mattock
C-
Kills:1,160
Deaths:477
KDR:2.432
Accuracy:23.566% D*
HSR:15.862% C-
NCM2 Falcon
B+
Kills:1,062
Deaths:690
KDR:1.539
Accuracy:39.161% C
HSR:5.932% B+
NCM1 Scattercannon
D
Kills:882
Deaths:305
KDR:2.892
Accuracy:25.272% D--
HSR:12.585% D
NCM1 Scattercannon
C+
Kills:865
Deaths:305
KDR:2.836
Accuracy:28.597% D-
HSR:15.607% C+
NCM3 Raven
C++
Kills:494
Deaths:358
KDR:1.380
Accuracy:28.581% D**
HSR:3.036% C++
NCM3 Raven
B*
Kills:462
Deaths:361
KDR:1.280
Accuracy:28.476% D**
HSR:3.896% B*
NS-10 Burster
C
Kills:160
Deaths:144
KDR:1.111
Accuracy:23.574% D--
HSR:4.375% C
NS-10 Burster
D
Kills:149
Deaths:144
KDR:1.035
Accuracy:23.233% D-
HSR:4.027% D
Kills:13,750
Deaths (as MAX Suit):3,030.500
Deaths (to MAX Suits):4,778
KDR:4.53721
Kill Difference:10,719.500
Playtime:348.327 hours
Usage:8%
Score:10.171m
Score/min:487
Accuracy (listed only):26.558%
HSR (listed only):10.478%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
A+
Kills:2,219
V. Kills:297 N/A
Deaths:158
KDR:14.044
Accuracy:48.503% C+
KPH:207.400 A+
VKPH:27.800 B**
M30 Mustang AH
C--
Kills:1,240
V. Kills:182 N/A
Deaths:877
KDR:1.414
Accuracy:46.492% D*
KPH:21.600 D
VKPH:3.200 C--
Vortek Rotary
D
Kills:285
V. Kills:223 127%
Deaths:656
KDR:0.434
Accuracy:23.198% D*
KPH:4.900 D
VKPH:3.900 D-
M20 Mustang
C--
Kills:107
V. Kills:69 153%
Deaths:120
KDR:0.892
Accuracy:25.539% D-
KPH:8.300 C--
VKPH:5.300 D
Coyote Missiles
D
Kills:56
V. Kills:21 255%
Deaths:14
KDR:4
Accuracy:39.358% F-
KPH:28.400 D
VKPH:10.700 D--
Kills:3,907 (1,632 + 0)
Deaths:1,825
KDR:2.141
VKDR:0.434
Vehicle Kills:792
Kill Difference:2,082
Playtime:140.874 hours
Usage:3%
Score:1.993m
Score/min:236
Piloting Accuracy:25.539%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:177
V. Kills:154 114%
Deaths:223
KDR:0.794
Accuracy:31.690% D*
KPH:7.700 C+
VKPH:6.700 C+
L105 Zephyr
C
Kills:62
V. Kills:6 N/A
Deaths:9
KDR:6.889
Accuracy:30.944% D**
KPH:39.900 C
VKPH:3.900 D
Kills:239 (177 + 62)
Deaths:232
KDR:1.030
VKDR:0.690
Vehicle Kills:160
Kill Difference:7
Playtime:24.477 hours
Usage:1%
Score:0.339m
Score/min:231
Piloting Accuracy:31.690%
Gunner Accuracy:30.944%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M++
Kills:7,844
V. Kills:857 N/A
Deaths:378
KDR:20.751
Accuracy:36.318% C+
KPH:85.700 M++
VKPH:9.400 B+
L100 Python HESH
C++
Kills:6,384
V. Kills:998 N/A
Deaths:388
KDR:16.454
Accuracy:52.283% B+
KPH:52.900 C+
VKPH:8.300 C++
L100 Python AP
B**
Kills:4,661
V. Kills:2,400 194%
Deaths:548
KDR:8.505
Accuracy:49.443% D
KPH:43 B**
VKPH:22.200 B++
L100 Python HEAT
A++
Kills:1,606
V. Kills:334 479%
Deaths:156
KDR:10.295
Accuracy:54.427% B+
KPH:58.400 A++
VKPH:12.100 C*
Skyguard
C+
Kills:114
V. Kills:80 141%
Deaths:38
KDR:3
Accuracy:21.767% D*
KPH:13 C+
VKPH:9.100 C+
Kills:20,609 (20,609 + 0)
Deaths:1,508
KDR:13.666
VKDR:3.096
Vehicle Kills:4,669
Kill Difference:19,101
Playtime:356.873 hours
Usage:8%
Score:9.327m
Score/min:436
Driving Accuracy:21.767%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:6,866
V. Kills:4,118 167%
Deaths:738
KDR:9.304
Accuracy:45.671% D
KPH:29.500 B++
VKPH:17.700 B++
Titan-150 HEAT
B*
Kills:2,862
V. Kills:956 299%
Deaths:239
KDR:11.975
Accuracy:44.504% C
KPH:29.300 B*
VKPH:9.800 C*
E540 Halberd
B+
Kills:918
V. Kills:502 183%
Deaths:84
KDR:10.929
Accuracy:40.962% C--
KPH:31 C*
VKPH:17 B+
Enforcer ML85
B
Kills:424
V. Kills:268 158%
Deaths:51
KDR:8.314
Accuracy:32.459% D--
KPH:25.900 B
VKPH:16.400 C+
Titan-150 HESH
C
Kills:193
V. Kills:28 N/A
Deaths:15
KDR:12.867
Accuracy:42.857% C--
KPH:36.400 C
VKPH:5.300 D
C85 Canister
C++
Kills:122
V. Kills:7 N/A
Deaths:9
KDR:13.556
Accuracy:38.473% C+
KPH:74.200 C++
VKPH:4.300 C+
Kills:11,385 (9,921 + 1,464)
Deaths:1,136
KDR:10.022
VKDR:5.175
Vehicle Kills:5,879
Kill Difference:10,249
Playtime:383.513 hours
Usage:9%
Score:9.530m
Score/min:414
Driving Accuracy:42.857%
Gunner Accuracy:38.473%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:1,263
V. Kills:64 N/A
Deaths:66
KDR:19.136
Accuracy:43.874% D
KPH:150.500 B*
VKPH:7.600 C+
E540 Halberd-H
B**
Kills:355
V. Kills:112 314%
Deaths:25
KDR:14.200
Accuracy:53.181% C
KPH:63.100 B**
VKPH:19.900 C+
M40 Fury-H
D
Kills:77
V. Kills:7 N/A
Deaths:7
KDR:11
Accuracy:30.872% D--
KPH:58.200 D
VKPH:5.300 D
M12 Kobalt-H
B**
Kills:63
V. Kills:4 N/A
Deaths:3
KDR:21
Accuracy:18.092% D
KPH:112.700 C+
VKPH:7.200 B**
Kills:1,758 (0 + 1,758)
Deaths:101
KDR:17.406
VKDR:1.851
Vehicle Kills:187
Kill Difference:1,657
Playtime:15.901 hours
Usage:0%
Score:0.461m
Score/min:483
Driving Accuracy:N/A%
Gunner Accuracy:18.092%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,282
V. Kills:114 N/A
Deaths:63
KDR:20.349
Accuracy:32.112% C
KPH:85.900 A++
VKPH:7.600 C
M12 Kobalt
C++
Kills:769
V. Kills:15 N/A
Deaths:37
KDR:20.784
Accuracy:14.104% D
KPH:67.200 C++
VKPH:1.300 D
M60-G Bulldog
A++
Kills:574
V. Kills:49 N/A
Deaths:45
KDR:12.756
Accuracy:36.906% C**
KPH:57.300 A++
VKPH:4.900 C
M40 Fury
B+
Kills:571
V. Kills:63 N/A
Deaths:36
KDR:15.861
Accuracy:31.956% C-
KPH:68.500 B+
VKPH:7.600 C--
M12 Kobalt
C--
Kills:480
V. Kills:8 N/A
Deaths:37
KDR:12.973
Accuracy:12.244% D*
KPH:53.100 C--
VKPH:0.900 D--
M20 Basilisk
C*
Kills:348
V. Kills:108 319%
Deaths:62
KDR:5.613
Accuracy:29.571% D-
KPH:22.500 C*
VKPH:7 C+
M20 Basilisk
C+
Kills:171
V. Kills:55 305%
Deaths:31
KDR:5.516
Accuracy:30.571% D
KPH:20.400 C+
VKPH:6.600 C-
M60-G Bulldog
B++
Kills:97
V. Kills:9 N/A
Deaths:6
KDR:16.167
Accuracy:35.128% C+
KPH:53.500 B++
VKPH:5 C-
Kills:4,292 (0 + 4,292)
Deaths:317
KDR:13.539
VKDR:1.328
Vehicle Kills:421
Kill Difference:3,975
Playtime:79.425 hours
Usage:2%
Score:1.735m
Score/min:364
Driving Accuracy:N/A%
Gunner Accuracy:35.128%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:318
V. Kills:7 N/A
Deaths:206
KDR:1.544
Accuracy:33.999% D--
KPH:31.500 C--
VKPH:0.700 D--
M40 Fury-F
C--
Kills:146
V. Kills:24 N/A
Deaths:154
KDR:0.948
Accuracy:34.648% D*
KPH:14.400 C--
VKPH:2.400 D-
Kills:464 (464 + 0)
Deaths:360
KDR:1.289
VKDR:0.086
Vehicle Kills:31
Kill Difference:104
Playtime:20.255 hours
Usage:0%
Score:0.160m
Score/min:131
Driving Accuracy:34.648%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C75 Viper 8,7017,84437820.751M++18.6636.318%C+1.364%C+85.6M++9.4B+49491.6h5.5A15.1A
Titan-150 AP 10,9846,8667389.304B+7.2245.671%D5.272%A29.5B++17.7B++421233h4.1C**9.1C**
L100 Python HESH 7,3826,38438816.454B+14.3752.283%B+1.629%C+52.9C+8.3C++318120.7h3.1C**5.8B+
L100 Python AP 7,0614,6615488.505B**6.4249.443%D5.857%A++43B**22.1B++498108.4h4.7B++9.5B+
C-4 4,4643,8241,7622.17B+0.0825.341%C+N/A96.1B+16.1D-109539.8h1.2B+4.7B+
C-4 ARX 3,8253,3801,0753.144B++1.0625.674%C+N/A146.3B+19.3D--68223.1h1.1B+4.4B
Titan-150 HEAT 3,8182,86223911.975A+9.8944.504%C3.354%C*29.3B*9.8C*25897.6h3.3B**7.5B**
Breaker Rocket Pods 2,5162,21915814.044B*11.9648.503%C+1.217%C**207.4A+27.8B**140310.7h12.2B++25.2B+
Tank Mine 2,6591,7295183.338B+1.2530.644%CN/A120.9B+65C++187814.3h1.7B+5.4B+
AF-23 Grinder 1,7061,6946542.59C++0.5023.105%D**15.998%C+20.9DN/A11681h7.8C--33.6D**
AF-23 Grinder 1,6671,6516382.588C++0.5023.466%D*14.537%C+21.5DN/A12276.8h7.8D33.3F
L100 Python HEAT 1,9401,60615610.295B**8.2154.427%B+2.927%C++58.4A++12.1C*51627.5h3.3A6.1A
Frag Grenade 1,5511,53511535N/A1,532.9151.395%B++N/A697.7B*7.3C+40612.2h2.9B*5.7B*
NCM2 Falcon 1,8531,5127332.063B*0.0337.417%C7.275%B**23.9A5.4B18463.3h7.1B*18.9B+
Bouncing Betty 1,4701,4685182.834C0.7550.724%B*N/A157.8B++N/A8359.3h1.1A**2.2A++
Gauss Compact S 1,5211,4621,2971.127C**0.9624.298%C++7.319%F-16.4CN/A7789.3h7B**28.7B++
M40 Fury 1,3961,2826320.349M18.2632.112%C1.638%C+86A++7.7C48814.9h8.4B*26B++
Sticky Grenade 1,2781,27511275N/A1,272.9158.732%B++N/A1416.7B*3.3D-81320.9h1.6B+2.7B+
C85 Canister-H 1,3271,2636619.136B17.0543.874%D16.627%A+150.4B*7.6C+5238.4h6C**13.7C++
AF-57 Piston 1,2481,2441,0841.148C+0.9439.256%C+13.585%C+21.2DN/A9358.6h4.9C+12.5C++
AF-34 Mattock 1,2541,2414632.68C+0.5921.952%D**12.409%D-31.1C--N/A22139.9h5.2B+23.9D
M30 Mustang AH 1,4221,2408771.414C-0.6746.492%D*1.21%C+21.6D3.2C--14457.5h8.9C++19.2C+
AF-41 Hacksaw 1,2411,2293873.176C**1.0921.22%D--14.158%C+32.1C++N/A21938.3h5.5B+26C+
Anti-Vehicle Grenade 1,3011,20911209N/A1,206.9172.637%A**N/A863.6A*65.7C58351.4h3.1A4.2A
NS-11C 1,2171,2011,1731.024C++1.0621.323%C--16.653%C-15.4C--N/A8978h16.4C76.9C+
Blitz GD-10 1,2061,1941,1581.031C+1.0619.932%D-14.74%C17.1DN/A10770h15.4C++77.1C+
AF-41 Hacksaw 1,1971,1894022.958C*0.8724.187%D16.989%B+32.8C++N/A22336.3h6.5C**26.8C+
GD-22S 1,1811,1751,3090.898C1.1920.211%C--22.979%C+24.4C--N/A16648.1h11.2C++55.3C+
AC-X11 1,1881,1711,2210.959C+1.1320.728%D21.008%C+16.3C--N/A10572h10.3C++49.5C+
Mauler S6 1,1761,1718551.37B+0.7235.589%C-12.639%D22.9CN/A15351.2h4.5B+12.7C*
GD-7F 1,1781,1711,0381.128C++0.9618.094%D*19.044%C+11.2DN/A98104.9h14.5C+79.9C-
NSX Tanto 1,1861,1698421.388C*0.7024.552%C26.518%C*31.1C+N/A7537.6h13.8C++56.2C++
NSX Tengu 1,1831,1689861.185C+0.9035.942%C+21.147%C+28.8CN/A7140.6h12.9C*35.9C*
AF-4G Cyclone 1,1691,1671,0211.143C0.9523.037%D-17.309%C24.5DN/A14747.7h10.4C+45.3C+
AF-4 Cyclone 1,1631,1621,0631.093C+1.0020.95%D-14.974%C--22C-N/A15852.7h11.2C++53.5C+
NS-7 PDW 1,1741,1621,1191.038C++1.0522.321%C-19.363%C**15.5C--N/A8975.2h16.3C+72.9C+
AF-34 Mattock 1,1731,1604772.432C+0.3423.566%D*15.862%C-28.1DN/A19541.3h6.2C*26.3D
19A Fortuna 1,1751,1601,2420.934C1.1520.2%F20.862%C++17D-N/A4768.1h11.9D59D*
NS-44L Blackhand 1,1671,1609101.275C++0.8140.926%C+42.069%C+28.2C*N/A8941.1h3.9B+9.5B+
MKV Suppressed 1,1711,1591,0631.09C+1.0023.939%C20.708%C*17.9DN/A5764.7h14.6C++60.8C++
Tempest 1,1681,1591,2240.947D1.1421.171%D**22.002%C++16.5D*N/A6070.3h10.9C-51.3D--
Razor GD-23 1,1621,1579681.195C**0.8921.766%C-22.126%B22.3C+N/A14851.9h11.3B+52.1C*
Gauss Compact Burst 1,1711,1551,0481.102C0.9922.466%D24.502%C+19.8DN/A11458.2h10.4B+46.4C+
AF-19 Mercenary 1,1791,1559971.158B+0.9320.791%C21.212%C+17.4C+N/A18866.5h12.2B58.6C**
AF-4A Bandit 1,1601,1549631.198C+0.8921.3%D-22.444%C+20.3DN/A8056.9h11.4C+53.5C
Carnage AR 1,1721,1531,0571.091C+1.0020.677%D-19.601%C+18.2DN/A10163.3h13.8C+66.7C
NS-7B PDW 1,1631,1501,3370.86C1.2322.913%C-18.348%C+15.4DN/A8774.6h16C69.7C+
GR-22 1,1561,1481,0931.05C+1.0418.779%D*15.679%C--16DN/A9571.7h13.7C+72.8C-
AF-18 Stalker 1,1661,1471,1181.026C+1.0625.681%C19.529%C+23.3C-N/A9249.3h12.2C*47.6C++
AF-4AE Cyclone 1,1611,1399971.142C--0.9522.27%D**21.422%C-23D-N/A7349.6h11.9D53.4D
NS Decimator 1,2831,1381,2220.931C+1.1649.455%D**1.845%C32.9C+4.2D*29134.6h2.8A5.7B*
NCM2 Falcon 1,3221,0626901.539B++0.5539.161%C5.932%B+17.8B**4.3C13959.8h10.1B*25.8B+
EM4 Longshot 1,0201,0184142.459C+0.3738.495%C+77.898%C+25.1CN/A11240.5h2.3C+6.1C+
MANA Anti-Vehicle Turret 1,6749904782.071A+0.0241.215%D**4.141%A+9900U6840U105139200.1h7.9B**19.2B++
LA1 Anchor 9279217751.188C0.9017.954%D*24.539%C+28.1DN/A19632.8h11.5C--64.2D
E540 Halberd 1,4209188410.929B+8.8440.962%C--3.595%C*31C*17B+60929.6h5.5C**13.5C+
NCM1 Scattercannon 8928823052.892C++0.8025.272%D--12.585%D36.1C++N/A11024.4h5.3B+20.9C
NCM1 Scattercannon 8758653052.836B+0.7528.597%D-15.607%C+34.6B*N/A14725h6.2B++21.9C++
M12 Kobalt 7847693720.784B*18.7014.104%D20.286%B+67.5C++1.3D26911.4h18.4C**130.6C+
LA39 Bruiser 7497456681.115C+0.9757.022%C10.067%D-22.6DN/A10732.9h2.9D5.1C
NSX-P Tanto 6996825031.356B+0.7322.353%D28.446%B+30.3C*N/A7422.5h14.4C**64.3C++
NS-15M1 5875855831.003C1.0918.272%D22.564%C++27.3CN/A18021.4h14.2C77.6C
M60-G Bulldog 6235744512.756A**10.6736.906%C**1.916%D57.4A++4.9C31310h5.1B**13.9B*
M40 Fury 6345713615.861A+13.7731.956%C-1.401%C-68.8B+7.6C--5938.3h10.3B+32.1B+
AF-6 Shadow 5405364041.327C0.7630.806%D15.299%D**29.3C--N/A9318.3h5.5C++18C+
EM6 5055003341.497C+0.5915.317%D*23.6%C+18.8DN/A17426.6h12.4C81C--
NCM3 Raven 7574943581.38B++0.7128.581%D**3.036%C++10.7B5.7C+18646h22.6B*79C++
M12 Kobalt 4884803712.973C+10.8812.244%D*15.833%D53.3C--N/A2719h19.4C+158.5C
NCM3 Raven 7364623611.28B+0.8128.476%D**3.896%B*10C+5.9C18046.3h24.5B+85.9C
MANA Anti-Personnel Turret 4504421812.442N/A0.3517.364%UN/A4420U80U21303700.1h24.1T*138.9T*
NC05 Jackhammer 4414395150.852C1.2439.871%C-17.312%B+27.8C--N/A19315.8h5.4C+13.4C+
Enforcer ML85 692424518.314B*6.2332.459%D--2.123%C+25.9B16.3C+88816.4h11.7B36C+
NS-44B Commissioner 3843816090.626D1.4626.621%D*19.948%C-15.7DN/A9524.3h3.8C+14.3C--
NC6 Gauss SAW 3603594030.891C+1.2017.157%C--23.955%C++23.2CN/A42015.5h10.9C+63.4C+
E540 Halberd-H 4673552514.2B**12.1153.181%C1.972%C+63.4B**20C+4505.6h4.6B++8.7B++
M20 Basilisk 456348625.613A+3.5229.571%D-9.483%A22.5C*7C+30815.5h75.1C**254.1C++
Hawk GD-68 4633344470.747C++1.3456.061%D-3.892%B+12.9C5D29425.8h6.5B++11.6B+
NS Baron G5 3353332261.473B+0.6238.01%C-12.012%C--26.4CN/A12012.6h4.6C++12.1C+
Gauss Rifle Burst 3303263181.025C1.0620.59%D**18.712%D--16.6D--N/A6419.6h11.6C+56.3D
M60-A Bulldog 3463262115.524C+13.4443.975%C2.147%C+34C+2.1C--2329.6h5.4C**12.3C**
S12 Renegade 3253182061.544C0.5433.999%D--7.233%B31.5C--N/A8410.1h2.9B+8.7C+
Spear Anti-Vehicle Phalanx Turret 465310437.209C+5.1240.415%C4.516%C*33.7C16.8C6449.2h7.8C*19.3C**
NC12 Sweeper 3022982621.137C+0.9542.042%C+14.094%C*20.6C-N/A9614.5h4.4C*10.6C**
NS-30 Vandal 2972952541.161C0.9327.04%D--18.644%D--25.4DN/A14711.6h5.7C++20.9C+
Vortek Rotary 5082856560.434C-1.6523.198%D*3.158%B+4.9D3.9D-11057.8h97C418D
LA3 Desperado 2792773660.757C+1.3323.392%D-15.524%D18.2DN/A10615.2h8.2B+35.1C+
GD-66 Claw 2552553790.673C-1.4229.726%F--9.02%D--10.1D*N/A7325.2h3.8D**12.8F*
M60-A Bulldog 2682532211.5C+9.4139.307%D3.557%B**22.2C-1.3D-16211.4h6.1C+15.6C+
Warden 2552502600.962C++1.1325.132%C16.8%D--14.5CN/A11917.2h9.4C*37.2C*
NC14 Bolt Driver 244242972.495B+0.4143.644%A77.273%B26C*N/A2739.3h2.2B++5.1B*
NSX Tomoe 2382372111.123C0.9724.924%D-23.629%D*30CN/A1057.9h12.8B+51.4C++
AF-8 RailJack 238235862.733C++0.6434.371%C74.468%C+19.1CN/A10812.3h2.5C+7.2C+
Shrike 2512191481.48A0.6158.999%C**4.11%B++40.6A+5.9D--14565.4h3.9A6.6B**
AF-22 Crow 2792151501.433A++0.6657.868%D*3.256%B+20.3C+6C28410.6h5.3B**9.1B*
NS-11A 2102061891.09C+1.0020.881%D20.874%C+17.5DN/A12511.8h16.3D78.3C--
EM1 2072062520.817C1.2718.681%C--24.272%B+26.1CN/A3117.9h17.8C--95.3C--
NS-357 Underboss 2012012700.744C1.3425.463%D*19.403%C+20.3DN/A919.9h4C**15.8C
MAX Punch 1971943,0380.064C+2.0237.643%DN/A0.6CN/A3303.8h1.9C++4.9C++
Titan-150 HESH 2211931512.867B10.7842.857%C--N/A36.4C5.3D4665.3h2.7B+6.2B+
NC6S Gauss SAW S 1901901811.05C1.0419.988%D23.158%C+29.2C-N/A2416.5h11.9C59.5C+
Reaper DMR 1851852100.881C1.2119.449%D*24.324%C+15.4D-N/A12912h11.9D-61.4D--
NC9 A-Tross 1851831930.948C1.1420.918%D-27.869%B+19.5DN/A1409.4h11.4D54.3D
Gauss Rifle S 1891821501.213C++0.8820.939%D-9.89%D**20.2C--N/A1369h8A38B+
CAS30 Tank Buster 3311772230.794C1.2931.69%D*N/A7.7C+6.7C+21122.9h58.1C+183.2C
M20 Basilisk 226171315.516A+3.4330.571%D6.433%C*20.4C+6.5C--2908.4h84.1C++275C++
LA80 166166682.441C0.3538.555%C74.699%C24.4DN/A1296.8h2.3C+5.9C+
NS-10 Burster 2881601441.111C*0.9823.574%D--4.375%C4.3C-3.4C13437.3h189.3D802.9D
NSX Naginata 1591571361.154C+0.9318.332%D31.847%B+30.8CN/A1005.1h13.2C+71.9C+
NS-61 Emissary 1551551760.881C++1.2129.024%C++17.419%C++21.8C+N/A637.1h12.8C**44.2B+
NS-10 Burster 3121491441.035C*1.0523.233%D-4.027%D4D4.3B+15237.7h203D--873.8D--
M40 Fury-F 1701461540.948C1.1434.648%D*3.425%M*14.3C--2.4D-17810.2h7.2B+20.8B
NC08 Mag-Scatter 1331331670.796C+1.2944.732%D12.782%C--19DN/A1037h3.9C**8.7C+
C85 Canister 129122913.556C+11.4738.473%C+18.033%B**76.3C++4.4C+3821.6h8.7C+22.6C+
Skyguard 194114383C*0.9121.767%D*5.263%M13C+9.1C+4108.8h128.9C+592D
NC15 Phoenix 245107721.486B0.6046.585%D--N/A12C+15.5B5258.9h8.5B+18.2C**
M20 Mustang 1761071200.892C1.2025.539%D-3.738%B**8.3C--5.3D22012.9h106.5C*416.9C+
M60-G Bulldog 10697616.167A*14.0835.128%C+2.062%D53.9B++5C-4491.8h5.1B*14.6B+
The Slasher 96914,3490.021D2.0728.173%C-5.495%D0.4C-N/A1216.8h2.4C+8.7C+
Mag-Cutter 1088721,6750.004D2.0834.308%B+N/A0.1DN/A11190.4h3.1C9C**
M40 Fury-H 8477711C+8.9130.872%D--1.299%C++59.2D5.4D4411.3h8.1C+26.2D
NS Annihilator 159761490.51C+1.5875.205%D**N/A5.1D*5.6D--22314.9h15.7D*20.9D**
EM4-AE Longshot 7070332.121D0.0337.596%D82.857%B25.9D--N/A1062.7h2.1C5.6C
NC1 Gauss Rifle 6765730.89C+1.2021.601%C26.154%B*18.6CN/A7293.5h12.5C*58C*
LA8 Rebel 6565770.844C+1.2413.484%F--29.231%B**10.3D-N/A1026.3h5.6B+41.4D--
Aspis Anti-Aircraft Phalanx Turret 13364173.765C++1.6822.376%C--3.125%B*11C+11.9C++4695.8h141.4C*631.8C++
M12 Kobalt-H 6763321C++18.9118.092%D12.698%D-105C+6.7B*3200.6h18.2C100.6C--
L105 Zephyr 686296.889C4.8030.944%D**N/A38.8C3.8D5231.6h7C22.7D-
GR-22AE 6261601.017C-1.0718.419%F-24.59%C+23.5DN/A672.6h13.9D75.3D**
NC05 Jackhammer AE 6060640.938C--1.1539.103%D--15%C30D-N/A992h5.2C-13.4C--
NS-44 Commissioner 6060910.659C1.4332.804%C11.667%D**13DN/A2354.6h3.8C*11.5C++
Coyote Missiles 7756144B1.9139.358%F-N/A28D10.5D--3692h26.3B*66.8B+
Carver 575112,2240.004C2.0812.689%D*15.686%C+0.1DN/A0654.5h2.1D--16.8D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10010,5296.6h
Rocklet Rifle11030.1h
Medical Kit2513,7315.4h
Nano-Armor Kit1,0971,748,858174.6h
Nanite Revive Grenade03,3680.9h
Nanite Healing Grenade01590h
Spawn Beacon171,2741.5h
Medical Applicator987335,10635.3h
Anti-Vehicle MANA Turret592,4547.2h
Xiphos Anti-Personnel Phalanx Tower0960h
AE Medical Applicator15570,8355.8h
AE Nano-Armor Kit178369,90429.1h
Spitfire Auto-Turret146751.1h
Restoration Kit931,0231.9h
Ammunition Package1195,4685.3h
Anti-Infantry MANA Turret451,2783.6h
WLT-Howler Mining Laser23,9191.1h
Nano-Repair Grenade0510h
Recon Detection Device311,5013h
Shield Recharging Field401,6510.9h
L-24R Spur14840.2h

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