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Lt. Commander Sweetheart Rak[JAR] Rak
TR BR 49

KDR: 1.46

Score: 94.5m

Last Seen: May 31st, 2019 4:01 AM
- OFFLINE - 585.6 hour(s)

Prestige 1, Battle Rank 49 - Terran Republic on Emerald - Outfit Leader of Jar Squadders[JAR] Jar Squadders
TR outfit on Emerald

Members: 3
Level Progress (to 50): 38%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M14 Banshee M18 Rotary C-4 Hellfire Rocket Pods TRAC-5 Burst SMG-46 Armistice HC1 Cougar P2-120 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $579,213 MLG Score: 463
Fun Score: N/A
Cheeseburgers Flipped: 666TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.655%21.2%52340117044,5331.347040.111

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.751%0.687B+0.06C+-0.639DHEAD ++ (~8.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.90.398B11.10.225C++33.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.992%1.272%3095120513,678433375463.15598181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.227%-0.988D---0.296C-0.258

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
228.5-0.417C--64-0.207C164.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.164%2.481%216812026,730416428431.61623237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.332%-0.271C-0.061C+-0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.60.465B+7.90.371C**12.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.097%1.153%1711511954,856389619381.24609250%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.631%0.269C*-0.814D--0.063

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.70.524B+22.20.442B34.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.461%53.749%171512053,321267771.24011

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.792%-0.382C--0.869D--0.708

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.4-0.352C-4.3-0.364C-9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.193%12.096%171512054,9852070462.40705

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.792%0.556B+-0.495D0.592

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.504B+3.20.351C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Jar Squadders[JAR] Jar Squadders
TR outfit on Emerald

Members: 3
94.5m397.5%430 (25.8k)424 (25.4k)1.45817106,71673,1851.8201349 (49)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1210187122.567%12.466%28103:0352

57% Engineer13% Heavy Assault9% Infiltrator16% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:31 PMNov 20th, 2012 10:12 PMJun 22nd, 2019 8:50 PM (1d) (PST)May 31st, 2019 12:27 AM (24d) (PST)May 31st, 2019 12:01 AM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7511915600.4790.3280.0602.2770.094463

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,07811,43433,64429204137625,446

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3715.1h/154.8d 26,490 13,303 20,869 507.6k 2,541 9,298 20,979 167.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
D--
Kills:1,176
Deaths:938
KDR:1.254
Accuracy:15.911% D--
HSR:13.946% D**
T9 CARV
A++
Kills:1,168
Deaths:630
KDR:1.854
Accuracy:22.749% B++
HSR:34.503% A++
T9A "Butcher"
B*
Kills:1,164
Deaths:778
KDR:1.496
Accuracy:22.595% C-
HSR:34.192% B*
T16 Rhino
B++
Kills:1,159
Deaths:799
KDR:1.451
Accuracy:22.312% C**
HSR:26.316% B++
NS-15M1
C
Kills:1,159
Deaths:885
KDR:1.310
Accuracy:20.628% C
HSR:20.535% C
NS-15MP
C
Kills:1,159
Deaths:850
KDR:1.364
Accuracy:21.826% D*
HSR:26.575% C
NSX Naginata
B**
Kills:1,159
Deaths:825
KDR:1.405
Accuracy:24.169% B+
HSR:35.893% B**
T32 Bull
B**
Kills:1,158
Deaths:705
KDR:1.643
Accuracy:25.325% B
HSR:32.383% B**
T9 CARV-S
D-
Kills:1,154
Deaths:693
KDR:1.665
Accuracy:17.046% D--
HSR:18.198% D-
NS-15M AE
D
Kills:1,153
Deaths:792
KDR:1.456
Accuracy:21.146% D-
HSR:21.943% D
MSW-R
B**
Kills:1,047
Deaths:906
KDR:1.156
Accuracy:21.162% C
HSR:30.659% B**
Kills:12,656
Deaths (as Heavy Assault):8,801
Deaths (to Heavy Assaults):19,654
KDR:1.43802
Kill Difference:3,855
Playtime:481.030 hours
Usage:13%
Score:9.650m
Score/min:334
Accuracy (listed only):21.352%
HSR (listed only):26.831%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 Burst
C++
Kills:2,527
Deaths:2,104
KDR:1.201
Accuracy:26.185% C++
HSR:21.528% C
HC1 Cougar
C**
Kills:2,115
Deaths:2,279
KDR:0.928
Accuracy:25.612% C**
HSR:20.236% C
T5 AMC
C**
Kills:1,758
Deaths:1,550
KDR:1.134
Accuracy:24.670% C**
HSR:18.885% C+
TRAC-5 S
C
Kills:1,730
Deaths:1,222
KDR:1.416
Accuracy:21.362% C
HSR:10.578% D--
LC3 Jaguar
D--
Kills:1,495
Deaths:561
KDR:2.665
Accuracy:18.803% D--
HSR:14.515% D--
DMR-99
C+
Kills:1,329
Deaths:1,114
KDR:1.193
Accuracy:33.418% C+
HSR:25.809% C-
LC2 Lynx
C++
Kills:1,194
Deaths:1,037
KDR:1.151
Accuracy:23.928% C++
HSR:17.253% D
TRAC-Shot
C--
Kills:1,193
Deaths:1,407
KDR:0.848
Accuracy:22.827% D
HSR:15.759% C--
AMR-66
C+
Kills:1,174
Deaths:874
KDR:1.343
Accuracy:27.078% C+
HSR:17.632% D--
TS4 Haymaker
B+
Kills:1,162
Deaths:815
KDR:1.426
Accuracy:49.019% B+
HSR:9.380% D--
TRAC-5
C+
Kills:1,161
Deaths:1,226
KDR:0.947
Accuracy:21.324% C+
HSR:11.714% D*
TRS-12 Uppercut
B**
Kills:1,160
Deaths:977
KDR:1.187
Accuracy:68.999% B**
HSR:17.500% B+
AS16 NightHawk
C*
Kills:1,159
Deaths:959
KDR:1.209
Accuracy:41.946% C*
HSR:10.268% D--
FA1 Barrage
B+
Kills:1,159
Deaths:994
KDR:1.166
Accuracy:45.203% B+
HSR:8.283% D**
NS-11CP
C--
Kills:1,157
Deaths:968
KDR:1.195
Accuracy:26.531% C--
HSR:19.620% C--
NS Baron G5AE
C-
Kills:1,157
Deaths:1,316
KDR:0.879
Accuracy:39.055% D-
HSR:12.878% C-
NS-11C
C++
Kills:1,155
Deaths:1,085
KDR:1.065
Accuracy:24.780% C++
HSR:17.836% C
NSX Tanto
B*
Kills:476
Deaths:454
KDR:1.048
Accuracy:30.429% B*
HSR:30.672% B*
TAS-16 Blackjack
A
Kills:345
Deaths:266
KDR:1.297
Accuracy:70.493% B*
HSR:22.029% A
MG-HBR1 Dragoon
B++
Kills:186
Deaths:238
KDR:0.782
Accuracy:37.359% B++
HSR:28.495% C+
Kills:24,792
Deaths (as Engineer):21,446
Deaths (to Engineers):20,462
KDR:1.15602
Kill Difference:3,346
Playtime:2,115.668 hours
Usage:57%
Score:55.849m
Score/min:440
Accuracy (listed only):33.951%
HSR (listed only):17.543%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 Burst
C++
Kills:2,527
Deaths:2,104
KDR:1.201
Accuracy:26.185% C++
HSR:21.528% C
SMG-46 Armistice
B**
Kills:2,188
Deaths:1,913
KDR:1.144
Accuracy:31.295% B**
HSR:13.346% C--
HC1 Cougar
C**
Kills:2,115
Deaths:2,279
KDR:0.928
Accuracy:25.612% C**
HSR:20.236% C
T5 AMC
C**
Kills:1,758
Deaths:1,550
KDR:1.134
Accuracy:24.670% C**
HSR:18.885% C+
TRAC-5 S
C
Kills:1,730
Deaths:1,222
KDR:1.416
Accuracy:21.362% C
HSR:10.578% D--
LC3 Jaguar
D--
Kills:1,495
Deaths:561
KDR:2.665
Accuracy:18.803% D--
HSR:14.515% D--
Shuriken
C+
Kills:1,211
Deaths:1,266
KDR:0.957
Accuracy:26.548% C
HSR:18.002% C+
LC2 Lynx
C++
Kills:1,194
Deaths:1,037
KDR:1.151
Accuracy:23.928% C++
HSR:17.253% D
TRAC-Shot
C--
Kills:1,193
Deaths:1,407
KDR:0.848
Accuracy:22.827% D
HSR:15.759% C--
TS4 Haymaker
B+
Kills:1,162
Deaths:815
KDR:1.426
Accuracy:49.019% B+
HSR:9.380% D--
TRAC-5
C+
Kills:1,161
Deaths:1,226
KDR:0.947
Accuracy:21.324% C+
HSR:11.714% D*
NS-7 PDW
A++
Kills:1,160
Deaths:907
KDR:1.279
Accuracy:33.993% A++
HSR:18.362% C++
TRS-12 Uppercut
B**
Kills:1,160
Deaths:977
KDR:1.187
Accuracy:68.999% B**
HSR:17.500% B+
PDW-16 Hailstorm
A++
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:34.212% A++
HSR:14.483% C
AS16 NightHawk
C*
Kills:1,159
Deaths:959
KDR:1.209
Accuracy:41.946% C*
HSR:10.268% D--
FA1 Barrage
B+
Kills:1,159
Deaths:994
KDR:1.166
Accuracy:45.203% B+
HSR:8.283% D**
MKV Suppressed
B+
Kills:1,158
Deaths:974
KDR:1.189
Accuracy:27.802% B+
HSR:18.307% C+
NS-11CP
C--
Kills:1,157
Deaths:968
KDR:1.195
Accuracy:26.531% C--
HSR:19.620% C--
NS Baron G5AE
C-
Kills:1,157
Deaths:1,316
KDR:0.879
Accuracy:39.055% D-
HSR:12.878% C-
NS-11C
C++
Kills:1,155
Deaths:1,085
KDR:1.065
Accuracy:24.780% C++
HSR:17.836% C
SMG-46G Armistice
A
Kills:1,153
Deaths:808
KDR:1.427
Accuracy:34.200% A
HSR:9.714% D--
SMG-46AE Armistice
A
Kills:554
Deaths:430
KDR:1.288
Accuracy:32.754% B+
HSR:32.130% A
NSX Tanto
B*
Kills:476
Deaths:454
KDR:1.048
Accuracy:30.429% B*
HSR:30.672% B*
TAS-16 Blackjack
A
Kills:345
Deaths:266
KDR:1.297
Accuracy:70.493% B*
HSR:22.029% A
NSX Tengu
A**
Kills:54
Deaths:61
KDR:0.885
Accuracy:37.801% C*
HSR:37.037% A**
Kills:30,741
Deaths (as Light Assault):26,404
Deaths (to Light Assaults):12,123
KDR:1.16426
Kill Difference:4,337
Playtime:605.524 hours
Usage:16%
Score:15.767m
Score/min:434
Accuracy (listed only):33.591%
HSR (listed only):17.613%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:2,188
Deaths:1,913
KDR:1.144
Accuracy:31.295% B**
HSR:13.346% C--
SOAS-20
C+
Kills:1,541
Deaths:1,163
KDR:1.325
Accuracy:27.883% C+
HSR:19.987% C+
Shuriken
C+
Kills:1,211
Deaths:1,266
KDR:0.957
Accuracy:26.548% C
HSR:18.002% C+
NS-30 Vandal
C--
Kills:1,165
Deaths:853
KDR:1.366
Accuracy:29.791% C--
HSR:10.215% F-
NS-7 PDW
A++
Kills:1,160
Deaths:907
KDR:1.279
Accuracy:33.993% A++
HSR:18.362% C++
TRAP-M1
C++
Kills:1,160
Deaths:941
KDR:1.233
Accuracy:29.766% C++
HSR:17.155% D--
PDW-16 Hailstorm
A++
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:34.212% A++
HSR:14.483% C
RAMS .50M
B+
Kills:1,160
Deaths:446
KDR:2.601
Accuracy:41.999% B+
HSR:80.431% C*
MKV Suppressed
B+
Kills:1,158
Deaths:974
KDR:1.189
Accuracy:27.802% B+
HSR:18.307% C+
HSR-1
C
Kills:1,154
Deaths:906
KDR:1.274
Accuracy:33.429% C
HSR:15.165% F
SMG-46G Armistice
A
Kills:1,153
Deaths:808
KDR:1.427
Accuracy:34.200% A
HSR:9.714% D--
T4 AMP
A*
Kills:795
Deaths:824
KDR:0.965
Accuracy:32.998% B**
HSR:31.195% A*
NSX Tomoe
B*
Kills:644
Deaths:501
KDR:1.285
Accuracy:30.374% C**
HSR:46.273% B*
SMG-46AE Armistice
A
Kills:554
Deaths:430
KDR:1.288
Accuracy:32.754% B+
HSR:32.130% A
TSAR-42
C*
Kills:549
Deaths:455
KDR:1.207
Accuracy:39.573% C*
HSR:59.381% D-
SR-7
B**
Kills:363
Deaths:122
KDR:2.975
Accuracy:42.034% C*
HSR:85.675% B**
TX1 Repeater
D
Kills:246
Deaths:392
KDR:0.628
Accuracy:18.923% D--
HSR:16.667% D
99SV
C*
Kills:89
Deaths:10
KDR:8.900
Accuracy:33.025% C*
HSR:17.978% F-
NS-44L Blackhand
C
Kills:59
Deaths:114
KDR:0.518
Accuracy:36.139% D
HSR:38.983% C
NSX Tengu
A**
Kills:54
Deaths:61
KDR:0.885
Accuracy:37.801% C*
HSR:37.037% A**
Kills:17,563
Deaths (as Infiltrator):13,911
Deaths (to Infiltrators):8,773
KDR:1.26253
Kill Difference:3,652
Playtime:330.281 hours
Usage:9%
Score:8.729m
Score/min:441
Accuracy (listed only):32.727%
HSR (listed only):30.024%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B**
Kills:2,188
Deaths:1,913
KDR:1.144
Accuracy:31.295% B**
HSR:13.346% C--
Shuriken
C+
Kills:1,211
Deaths:1,266
KDR:0.957
Accuracy:26.548% C
HSR:18.002% C+
TS4 Haymaker
B+
Kills:1,162
Deaths:815
KDR:1.426
Accuracy:49.019% B+
HSR:9.380% D--
NS-7 PDW
A++
Kills:1,160
Deaths:907
KDR:1.279
Accuracy:33.993% A++
HSR:18.362% C++
TRS-12 Uppercut
B**
Kills:1,160
Deaths:977
KDR:1.187
Accuracy:68.999% B**
HSR:17.500% B+
PDW-16 Hailstorm
A++
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:34.212% A++
HSR:14.483% C
AS16 NightHawk
C*
Kills:1,159
Deaths:959
KDR:1.209
Accuracy:41.946% C*
HSR:10.268% D--
FA1 Barrage
B+
Kills:1,159
Deaths:994
KDR:1.166
Accuracy:45.203% B+
HSR:8.283% D**
MKV Suppressed
B+
Kills:1,158
Deaths:974
KDR:1.189
Accuracy:27.802% B+
HSR:18.307% C+
NS Baron G5AE
C-
Kills:1,157
Deaths:1,316
KDR:0.879
Accuracy:39.055% D-
HSR:12.878% C-
SMG-46G Armistice
A
Kills:1,153
Deaths:808
KDR:1.427
Accuracy:34.200% A
HSR:9.714% D--
TORQ-9
B*
Kills:681
Deaths:733
KDR:0.929
Accuracy:23.899% C+
HSR:29.662% B*
SMG-46AE Armistice
A
Kills:554
Deaths:430
KDR:1.288
Accuracy:32.754% B+
HSR:32.130% A
TAS-16 Blackjack
A
Kills:345
Deaths:266
KDR:1.297
Accuracy:70.493% B*
HSR:22.029% A
TAR
C**
Kills:88
Deaths:115
KDR:0.765
Accuracy:24.552% C**
HSR:11.364% D**
NSX Tengu
A**
Kills:54
Deaths:61
KDR:0.885
Accuracy:37.801% C*
HSR:37.037% A**
Kills:15,549
Deaths (as Combat Medic):13,359
Deaths (to Combat Medics):6,749
KDR:1.16393
Kill Difference:2,190
Playtime:78.851 hours
Usage:2%
Score:2.079m
Score/min:439
Accuracy (listed only):38.861%
HSR (listed only):17.672%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A++
Kills:416
Deaths:240
KDR:1.733
Accuracy:22.081% A++
HSR:22.115% B*
M2 Mutilator
A++
Kills:401
Deaths:240
KDR:1.671
Accuracy:21.608% A++
HSR:19.950% C**
M1 Heavy Cycler
B*
Kills:383
Deaths:300
KDR:1.277
Accuracy:17.878% B*
HSR:17.494% C+
M1 Heavy Cycler
B+
Kills:369
Deaths:300
KDR:1.230
Accuracy:17.725% B+
HSR:14.092% D--
MR1 Fracture
C++
Kills:317
Deaths:386
KDR:0.821
Accuracy:37.415% C++
HSR:4.101% C++
MR1 Fracture
B
Kills:313
Deaths:386
KDR:0.811
Accuracy:36.597% C+
HSR:4.792% B
M3 Pounder HEG
C
Kills:202
Deaths:334
KDR:0.605
Accuracy:35.640% C
HSR:1.980% D
M3 Pounder HEG
C**
Kills:172
Deaths:334
KDR:0.515
Accuracy:36.199% C-
HSR:3.488% C**
NS-10 Burster
B**
Kills:90
Deaths:92
KDR:0.978
Accuracy:34.576% B**
HSR:1.111% D**
NS-10 Burster
B*
Kills:82
Deaths:92
KDR:0.891
Accuracy:34.962% B*
HSR:2.439% D--
Kills:2,745
Deaths (as MAX Suit):1,352
Deaths (to MAX Suits):4,505
KDR:2.03033
Kill Difference:1,393
Playtime:83.385 hours
Usage:2%
Score:2.459m
Score/min:492
Accuracy (listed only):29.468%
HSR (listed only):9.156%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:4,413
V. Kills:353 N/A
Deaths:1,071
KDR:4.120
Accuracy:27.410% C
KPH:54.200 B+
VKPH:4.300 B+
M18 Rotary
B
Kills:4,072
V. Kills:3,915 104%
Deaths:2,710
KDR:1.503
Accuracy:25.608% D--
KPH:12.400 C+
VKPH:11.900 B
Hellfire Rocket Pods
C*
Kills:2,656
V. Kills:811 327%
Deaths:481
KDR:5.522
Accuracy:49.819% C*
KPH:52.500 C
VKPH:16 C*
M18 Needler
B
Kills:1,253
V. Kills:1,109 113%
Deaths:1,073
KDR:1.168
Accuracy:26.758% D-
KPH:12.500 C+
VKPH:11.100 B
Hornet Missiles
C+
Kills:924
V. Kills:385 239%
Deaths:268
KDR:3.448
Accuracy:60.009% C+
KPH:54.400 C+
VKPH:22.700 D
Coyote Missiles
B+
Kills:753
V. Kills:617 122%
Deaths:265
KDR:2.842
Accuracy:51.594% C
KPH:36.500 C
VKPH:29.900 B+
M18 Locust
D
Kills:510
V. Kills:477 107%
Deaths:659
KDR:0.774
Accuracy:26.492% D-
KPH:9.200 D
VKPH:8.600 D
Tomcat A2AM Pods
B+
Kills:105
V. Kills:110 95%
Deaths:3
KDR:35
Accuracy:61.656% F**
KPH:54.200 C+
VKPH:56.800 B+
Kills:14,686 (10,248 + 0)
Deaths:6,530
KDR:2.249
VKDR:1.191
Vehicle Kills:7,777
Kill Difference:8,156
Playtime:656.211 hours
Usage:18%
Score:13.903m
Score/min:353
Piloting Accuracy:26.492%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:1,284
V. Kills:1,248 103%
Deaths:2,048
KDR:0.627
Accuracy:38.603% D
KPH:4.600 D
VKPH:4.500 D
C150 Dalton
C++
Kills:1,079
V. Kills:620 174%
Deaths:292
KDR:3.695
Accuracy:38.992% C
KPH:34.700 C++
VKPH:19.900 C
L105 Zephyr PX
C**
Kills:380
V. Kills:43 N/A
Deaths:36
KDR:10.556
Accuracy:51.267% C**
KPH:79.100 C+
VKPH:9 C+
AP30 Shredder
B+
Kills:246
V. Kills:271 90%
Deaths:113
KDR:2.177
Accuracy:23.926% D-
KPH:20.700 D
VKPH:22.800 B+
L105 Zephyr
B+
Kills:234
V. Kills:42 N/A
Deaths:29
KDR:8.069
Accuracy:44.271% C*
KPH:63.300 B+
VKPH:11.400 B+
Kills:3,223 (1,284 + 1,939)
Deaths:2,518
KDR:1.280
VKDR:0.883
Vehicle Kills:2,224
Kill Difference:705
Playtime:327.779 hours
Usage:9%
Score:4.671m
Score/min:238
Piloting Accuracy:38.603%
Gunner Accuracy:44.271%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,172
V. Kills:115 N/A
Deaths:82
KDR:14.293
Accuracy:48.475% C+
KPH:81.100 A
VKPH:8 C+
L100 Python AP
B+
Kills:780
V. Kills:606 129%
Deaths:314
KDR:2.484
Accuracy:47.392% D--
KPH:26.400 C
VKPH:20.500 B+
L100 Python HEAT
B++
Kills:577
V. Kills:195 294%
Deaths:99
KDR:5.828
Accuracy:50.758% C+
KPH:42 B++
VKPH:14.200 B+
C75 Viper
A
Kills:213
V. Kills:43 484%
Deaths:29
KDR:7.345
Accuracy:37.593% C+
KPH:52.500 A
VKPH:10.600 B+
Skyguard
C+
Kills:81
V. Kills:83 96%
Deaths:46
KDR:1.761
Accuracy:30.217% C*
KPH:8.400 D-
VKPH:8.600 C+
Kills:2,823 (2,823 + 0)
Deaths:570
KDR:4.953
VKDR:1.828
Vehicle Kills:1,042
Kill Difference:2,253
Playtime:71.464 hours
Usage:2%
Score:1.779m
Score/min:415
Driving Accuracy:30.217%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:1,788
V. Kills:1,340 133%
Deaths:584
KDR:3.062
Accuracy:40.569% D
KPH:26 C
VKPH:19.500 B+
P2-120 HESH
B+
Kills:1,237
V. Kills:111 N/A
Deaths:147
KDR:8.415
Accuracy:43.568% C*
KPH:58.900 B+
VKPH:5.300 D
P2-120 HEAT
B++
Kills:882
V. Kills:350 251%
Deaths:139
KDR:6.345
Accuracy:40.689% C+
KPH:31.600 B+
VKPH:12.500 B++
E540 Halberd
B+
Kills:121
V. Kills:82 146%
Deaths:24
KDR:5.042
Accuracy:38.222% C
KPH:22.100 C
VKPH:15 B+
P525 Marauder
A
Kills:68
V. Kills:2 N/A
Deaths:8
KDR:8.500
Accuracy:23.516% B+
KPH:108.800 A
VKPH:3.200 C
MR11 Gatekeeper
C+
Kills:51
V. Kills:43 116%
Deaths:20
KDR:2.550
Accuracy:42.074% B
KPH:17.800 C
VKPH:15 C+
Kills:4,147 (3,907 + 240)
Deaths:922
KDR:4.498
VKDR:2.091
Vehicle Kills:1,928
Kill Difference:3,225
Playtime:126.754 hours
Usage:3%
Score:3.722m
Score/min:489
Driving Accuracy:40.689%
Gunner Accuracy:42.074%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C*
Kills:1,354
V. Kills:57 N/A
Deaths:98
KDR:13.816
Accuracy:35.041% C+
KPH:113 C*
VKPH:4.800 C-
G20 Vulcan-H
B+
Kills:514
V. Kills:448 114%
Deaths:171
KDR:3.006
Accuracy:51.888% B+
KPH:37.200 C
VKPH:32.400 B+
M40 Fury-H
C*
Kills:300
V. Kills:24 N/A
Deaths:50
KDR:6
Accuracy:37.932% C--
KPH:97.900 C*
VKPH:7.800 D
E540 Halberd-H
C
Kills:149
V. Kills:112 132%
Deaths:51
KDR:2.922
Accuracy:50.742% D-
KPH:26 D-
VKPH:19.500 C
M12 Kobalt-H
D
Kills:99
V. Kills:4 N/A
Deaths:14
KDR:7.071
Accuracy:18.889% C--
KPH:74.700 D
VKPH:3 D
MR11 Gatekeeper-H
C*
Kills:81
V. Kills:81 99%
Deaths:24
KDR:3.375
Accuracy:53.027% C+
KPH:31.400 C+
VKPH:31.400 C*
M60-G Bulldog-H
C-
Kills:73
V. Kills:6 N/A
Deaths:20
KDR:3.650
Accuracy:39.290% C-
KPH:46.500 D
VKPH:3.800 D--
Kills:2,570 (0 + 2,570)
Deaths:428
KDR:6.005
VKDR:1.710
Vehicle Kills:732
Kill Difference:2,142
Playtime:40.066 hours
Usage:1%
Score:1.486m
Score/min:618
Driving Accuracy:N/A%
Gunner Accuracy:39.290%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:171
V. Kills:34 N/A
Deaths:26
KDR:6.577
Accuracy:36.771% C++
KPH:56.600 B+
VKPH:11.300 B+
M60-G Bulldog
B++
Kills:77
V. Kills:12 N/A
Deaths:8
KDR:9.625
Accuracy:39.521% B+
KPH:43.100 B++
VKPH:6.700 C++
M20 Basilisk
B+
Kills:62
V. Kills:37 163%
Deaths:15
KDR:4.133
Accuracy:35.679% C
KPH:15.600 C-
VKPH:9.300 B+
M40 Fury
B++
Kills:55
V. Kills:14 367%
Deaths:15
KDR:3.667
Accuracy:42.709% B*
KPH:59.500 C*
VKPH:15.100 B++
Kills:365 (0 + 365)
Deaths:64
KDR:5.703
VKDR:1.516
Vehicle Kills:97
Kill Difference:301
Playtime:9.709 hours
Usage:0%
Score:0.414m
Score/min:710
Driving Accuracy:N/A%
Gunner Accuracy:42.709%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:116
V. Kills:15 N/A
Deaths:137
KDR:0.847
Accuracy:45.283% C
KPH:23.300 C+
VKPH:3 D
Kills:116 (116 + 0)
Deaths:137
KDR:0.847
VKDR:0.109
Vehicle Kills:15
Kill Difference:21
Playtime:4.984 hours
Usage:0%
Score:0.049m
Score/min:165
Driving Accuracy:45.283%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 4,7664,4131,0714.12C+2.6627.41%C1.11%C+54.2B+4.3B+33781.4h17.7B+64.4B+
M18 Rotary 7,9874,0722,7101.503C+0.0425.608%D--1.326%D12.4C+11.9B309329.2h119.7C**467.4C++
C-4 4,4603,1261,6441.901B0.4419.23%D*N/A98.9B+42.2B*123031.6h1.2B+6.5C+
Hellfire Rocket Pods 3,4672,6564815.522C+4.0649.819%C*1.28%B52.5C16C*59350.6h24C+48.1C++
TRAC-5 Burst 2,5582,5272,1041.201C+0.2626.185%C++21.528%C32.3C+N/A13278.2h11.8C**45.1B
SMG-46 Armistice 2,2002,1881,9131.144C++0.3131.295%B**13.346%C--55.7AN/A21239.3h11.6B*37B++
HC1 Cougar 2,1362,1152,2790.928C+0.5325.612%C**20.236%C28.9C++N/A12773.3h11.4B+44.3B+
P2-120 AP 3,1281,7885843.062C-1.6040.569%D2.573%C26C19.5B+47268.8h7.7C+19C
T5 AMC 1,7771,7581,5501.134C++0.3224.67%C**18.885%C+16.6CN/A88105.9h13.2B+53.5B+
TRAC-5 S 1,7491,7301,2221.416B++0.0421.362%C10.578%D--10.3DN/A84168h11B51.7C**
SOAS-20 1,5501,5411,1631.325C+0.1327.883%C+19.987%C+57.1B**N/A25627h10.1B++36.3B+
LC3 Jaguar 1,5021,4955612.665B*1.2118.803%D--14.515%D--30.7C++N/A20948.7h11.9B63.2C+
P525 Marauder-H 1,4111,3549813.816C+12.3635.041%C+N/A112.8C*4.8C-55412h5.7B+16.3B+
Frag Grenade 1,3431,33411334N/A1,332.5443.299%C+N/A635.2B++4.3D23892.1h2.9B*6.7B+
DMR-99 1,3431,3291,1141.193C--0.2733.418%C+25.809%C-30.6DN/A9543.4h7.2C+21.7C+
CAS30 Tank Buster 2,5321,2842,0480.627C-0.8338.603%DN/A4.6D4.5D112276.3h73.9D191.5C--
M18 Needler 2,3621,2531,0731.168C+0.2926.758%D-2.474%C*12.5C+11.1B332100h120.6B+450.6C*
T7 Mini-Chaingun 1,2541,2431,1101.12C++0.3416.892%C+15.125%B+47.8B*N/A20726h12.9B+76.3B+
P2-120 HESH 1,3481,2371478.415C6.9643.568%C*N/A58.9B+5.3D35221h3.6B**8.2B*
Shuriken 1,2211,2111,2660.957C-0.5026.548%C18.002%C+54.3B+N/A24522.3h12.1B+45.4C*
LC2 Lynx 1,1981,1941,0371.151C++0.3123.928%C++17.253%D26.9C+N/A14644.4h11.6B*48.5B++
TRAC-Shot 1,2061,1931,4070.848C0.6122.827%D15.759%C--24C--N/A13449.8h12.4C54.5C
TMG-50 1,1871,1769381.254C+0.2015.911%D--13.946%D**27.8CN/A18642.3h11C**69.1C+
AMR-66 1,1871,1748741.343B+0.1227.078%C+17.632%D--35.7B**N/A21432.9h7.7B++28.6B+
L100 Python HESH 1,2871,1728214.293B12.8348.475%C+3.413%A++80.8A7.9C+42314.5h2.5B*5.1B++
T9 CARV 1,1851,1686301.854B+0.4022.749%B++34.503%A++39.6B++N/A24829.5h11.4B*50B++
M60-A Bulldog 1,2671,1668613.558C+12.1044%C1.201%D-45B+3.9C+30225.9h3.8A+8.7B*
NS-30 Vandal 1,1701,1658531.366C+0.0929.791%C--10.215%F-55.2B++N/A26621.1h5B+16.9C*
T9A "Butcher" 1,1821,1647781.496C0.0422.595%C-34.192%B*58.2C++N/A15220h10.4B+45.8C*
TS4 Haymaker 1,1651,1628151.426C**0.0349.019%B+9.38%D--73.5A*N/A35515.8h3.2B**6.4B**
TRAC-5 1,1681,1611,2260.947C*0.5121.324%C+11.714%D*16.2C+N/A12171.5h13.5B+63.1B+
NS-7 PDW 1,1661,1609071.279B+0.1833.993%A++18.362%C++69.9A*N/A39416.6h10.2B**30.1B**
TRAP-M1 1,1621,1609411.233C0.2329.766%C++17.155%D--48.5B+N/A27423.9h8.4B+28.3B
TRS-12 Uppercut 1,1811,1609771.187C+0.2768.999%B**17.5%B+61.4B**1.1A++17418.9h1.9B**2.8B*
PDW-16 Hailstorm 1,1621,1608251.406B+0.0534.212%A++14.483%C76.8MN/A46115.1h10.7B**31.3B**
RAMS .50M 1,1621,1604462.601C+1.1441.999%B+80.431%C*49.4A+N/A17523.5h1.9B++4.5B+
T16 Rhino 1,1691,1597991.451C**0.0122.312%C**26.316%B++49.1B*N/A15923.6h11.1B*49.7B+
NS-15M1 1,1681,1598851.31C+0.1520.628%C20.535%C36.9C+N/A20531.4h11.5B+55.8C*
AS16 NightHawk 1,1671,1599591.209C++0.2541.946%C*10.268%D--64.7A+N/A40117.9h3.8B+8.9B+
FA1 Barrage 1,1661,1599941.166C*0.2945.203%B+8.283%D**45.5B**N/A26425.5h4.1B++9B++
NS-15MP 1,1751,1598501.364C-0.0921.826%D*26.575%C42.3DN/A12327.4h12.7D58.1D-
NSX Naginata 1,1691,1598251.405C++0.0524.169%B+35.893%B**54.2B+N/A13921.4h10.5B+43.5B+
MKV Suppressed 1,1621,1589741.189C++0.2727.802%B+18.307%C+68.9A++N/A34016.8h11.1B*39.8B+
T32 Bull 1,1691,1587051.643C*0.1825.325%B32.383%B**56.2B++N/A19320.6h10.8B++42.8B+
NS-11CP 1,1861,1579681.195C0.2626.531%C--19.62%C--45C1.1B++12125.7h12.3C+46.5C+
NS Baron G5AE 1,1791,1571,3160.879C-0.5839.055%D-12.878%C-29.1C--N/A10539.8h4B+10.3C+
NS-11C 1,1591,1551,0851.065C++0.3924.78%C++17.836%C28.7C++N/A16540.2h11.4B++46.1B+
HSR-1 1,1561,1549061.274C0.1833.429%C15.165%F52B+N/A22222.2h4.5B*13.5B+
T9 CARV-S 1,1631,1546931.665C++0.2117.046%D--18.198%D-27DN/A16842.8h12.5C++73.6C
SMG-46G Armistice 1,1581,1538081.427C++0.0334.2%A9.714%D--73B*N/A40515.8h11.1B++32.5B++
NS-15M AE 1,1681,1537921.456C0.0021.146%D-21.943%D46.7C+N/A19124.7h11.7C++55.1C+
M60-A Bulldog 1,2801,12410810.407C8.9548.194%C++1.246%D-44.1C*6.1B++32225.5h5.3B+11.1B+
C150 Dalton 1,6991,0792923.695C-2.2438.992%CN/A34.7C++19.9C78631.1h4.3C*11.1C*
MSW-R 1,0591,0479061.156C0.3021.162%C30.659%B**38.1C+N/A20627.5h12.1C++57.3C++
Tank Mine 1,6939973283.04C**1.5822.915%D-N/A107.2C+74.8B+14839.3h1.4B*6.1C++
Hornet Missiles 1,3099242683.448C1.9960.009%C+1.082%D54.4C+22.6D56017h6.9B*11.5B*
P2-120 HEAT 1,2328821396.345C++4.8940.689%C+3.061%C+31.5B+12.5B++47628h6.6B+16.3B
T4 AMP 7967958240.965C+0.4932.998%B**31.195%A*95.8MN/A2778.3h13.4B+40.5B++
L100 Python AP 1,3867803142.484C-1.0347.392%D--2.821%C+26.4C20.5B+43829.6h6.8C+14.4C--
Coyote Missiles 1,3707532652.842C+1.3851.594%CN/A36.6C30B+74120.6h28.2B*54.6B++
Claymore 7137131734.121C2.6639.358%B++N/A230A+N/A8753.1h1.2C++3B++
TORQ-9 6906817330.929C0.5323.899%C+29.662%B*37.4C*N/A11918.2h15.9C+66.5C+
NSX Tomoe 6486445011.285C+0.1730.374%C**46.273%B*58.5B*N/A16211h11.8B++38.8B+
Chainblade 61160952,1650.012C1.4530.099%C++N/A0.4CN/A21598.4h2.5C*8.3B
L100 Python HEAT 772577995.828C*4.3750.758%C+3.12%B42.1B++14.2B+28613.7h5.2C**10.3B+
SMG-46AE Armistice 5545544301.288C0.1732.754%B+32.13%A97.2B**N/A2595.7h9.8B*29.9B++
TSAR-42 5525494551.207C0.2539.573%C*59.381%D-39.5C++N/A19813.9h2.3C++5.8C**
T2 Striker 1,1485231,2150.43C1.0357.489%B+N/A16.1B++19.3A++41132.4h45C+78.3C**
G20 Vulcan-H 9625141713.006C+1.5551.888%B+1.751%D37.2C32.5B+87013.8h115.7C223C++
M18 Locust 9875106590.774C--0.6826.492%D-N/A9.2D8.6D22855.4h180.2C+680.1C-
NSX Tanto 4834764541.048C+0.4130.429%B*30.672%B*39C**N/A10712.2h12.7C**41.6B
M2 Mutilator 4264162401.733C++0.2722.081%A++22.115%B*50.1A*1.2A++1858.3h14.9B*67.5B*
NS Decimator 6644037940.508D0.9554.343%D-1.737%C23.4D15.2C+46517.2h6.3D--11.6D*
M2 Mutilator 4084012401.671C+0.2121.608%A++19.95%C**48.3A*N/A1798.3h15.2B++70.1B*
M1 Heavy Cycler 3843833001.277C+0.1817.878%B*17.494%C+34.2AN/A21311.2h16.5B+92.4B+
L105 Zephyr PX 4233803610.556C9.1051.267%C**N/A79.2C+9C+5934.8h4.8C++9.3B+
M1 Heavy Cycler 3723693001.23C0.2317.725%B+14.092%D--34.5B+N/A17710.7h17.1C+96.6B+
SR-7 3633631222.975C+1.5242.034%C*85.675%B**41.7C**N/A1568.7h1.9B+4.5B+
TAS-16 Blackjack 3523452661.297C++0.1670.493%B*22.029%A70.4A1.4M2524.9h2B*2.9B++
MR1 Fracture 4923173860.821C++0.6437.415%C++4.101%C++13.5A7.4A+20823.5h34.7B*92.7B++
MR1 Fracture 4763133860.811C+0.6536.597%C+4.792%B13.4B**7B**19623.4h34.7B++94.8B+
M40 Fury-H 324300506C--4.5437.932%C--N/A96.8C*7.7D5093.1h6.4B++16.9B+
Heartstring 3102636570.4D1.0646.665%C**17.491%D24.4C++4.4C+14510.8h6.3C+13.4C+
MANA Anti-Vehicle Turret 5002512201.141C+0.3258.348%B+3.586%C+39.8B39.5B++10646.3h10.4C+17.8C*
AP30 Shredder 5172461132.177C0.7223.926%D-N/A20.7D22.8B+142711.9h76.9C**321.5C+
TX1 Repeater 2492463920.628C+0.8318.923%D--16.667%D49.2B**N/A4065h10.2B++53.7C**
L105 Zephyr 276234298.069C6.6144.271%C*N/A63.2B+11.4B+6853.7h6C*13.6B
C75 Viper 256213297.345B+5.8937.593%C+2.347%B**52A10.5B+6224.1h10.2B+27.3B+
M3 Pounder HEG 3232023340.605C--0.8535.64%C1.98%D12.1D7.2A**21516.7h26.7D**74.8D
C-4 ARX 276198513.882B**2.4221.113%D**N/A165B**65A++10301.2h1.1B+5.3C
MG-HBR1 Dragoon 1891862380.782C-0.6837.359%B++28.495%C+23CN/A668.1h6.8C**18.1B+
M60-A Bulldog 207176563.143C-1.6830.035%DN/A22.3D3.9C--2817.9h6.4C21.4C--
M3 Pounder HEG 2881723340.515D0.9436.199%C-3.488%C**10.4D--7A++18816.6h31.6F-87.2D--
M40 Fury 205171266.577C+5.1236.771%C++1.17%D57B+11.3B+8083h11.8B+32.2B+
E540 Halberd-H 261149512.922D1.4650.742%D-2.013%C+26.1D-19.6C4285.7h7.8C--15.4D-
E540 Halberd 203121245.042C+3.5838.222%C4.132%B22C-14.9B+12145.5h6.4C16.7C
M40 Fury-F 1311161370.847C0.6145.283%CN/A23.2C+3D1655h8.3B+18.3B+
Tomcat A2AM Pods 215105335S33.5461.656%F**N/A55.3C++57.9B+9521.9h5.4A+8.7B*
M12 Kobalt-H 10399147.071D5.6118.889%C--15.152%C76.2D3.1D2281.3h14.3C**75.6C++
NS-10 Burster 16990920.978C+0.4834.576%B**1.111%D**4.6C4.1B+21219.5h202D--584.3C+
99SV 8989108.9S7.4433.025%C*17.978%F-16.2C--N/A2235.5h6C+18.2C++
TAR 91881150.765C0.6924.552%C**11.364%D**14D-N/A1636.3h19F-77.3D
NS-10 Burster 15582920.891C0.5734.962%B*2.439%D--4.3C3.8C++20019.2h217.5D*622.1C+
Skyguard 16481461.761C-0.3030.217%C*2.469%C**8.4D-8.6C+4309.7h192.1D*635.6D-
MR11 Gatekeeper-H 16281243.375C1.9253.027%C+1.235%C-31.2C+31.2C*5182.6h49.6B+93.6B+
M60-G Bulldog 897789.625B**8.1739.521%B+1.299%D--42.8B++6.7C++5311.8h7.1C*17.9B+
M60-G Bulldog-H 7973203.65D2.1939.29%C-2.74%A++45.6D3.8D--2871.6h4.1B*10.4B+
MAX Punch 72721,3890.052C-1.4138.313%CN/A1.1CN/A467.9h2.2C+5.8C+
P525 Marauder 706888.5C--7.0423.516%B+N/A113.3A+3.3C8570.6h4.5B**19.1B*
Blackheart 6565800.813C0.6545.34%C++21.539%D29.5C*N/A1242.2h2.8C**6.1B
A30 Walker 12864551.164C0.2922.069%D--N/A8.1C8.1C5887.9h207.6C940.6D
M20 Basilisk 9962154.133B+2.6735.679%C3.226%D--15.5C-9.3B+4024h79.8B+223.7B
NS-44L Blackhand 60591140.518C--0.9436.139%D38.983%C39.3B*N/A2461.5h5.5D15.1C-
ASP-30 Grounder 9957157U55.5453.881%D*N/A9.8D7.2C--4115.8h10.5D--19.4D**
M40 Fury 6955153.667D2.2142.709%B*1.818%C+61.1C**15.6B*20550.9h15.7C36.8C*
NSX Tengu 5454610.885C0.5737.801%C*37.037%A**28.4CN/A681.9h13.9C+36.9C*
MR11 Gatekeeper 9451202.55C1.0942.074%B1.961%C+17.6C14.8C+5812.9h66.8D-158.8C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon322,6442.9h
Anti-Vehicle MANA Turret441,0533h
Nano-Armor Kit1,3451,662,535136.4h
Restoration Kit1072,0781.9h
AE Nano-Armor Kit31,1680.1h
Nanite Revive Grenade06650.2h
Medical Applicator9325,9913h
Spitfire Auto-Turret51140.2h
Welding Device01050h
Recon Detection Device935,9137.4h
Shield Recharging Field92720.1h
Ammunition Package511,0051h
Medical Kit4054,8924.8h
Anti-Infantry MANA Turret42450.4h
Snowman Soldier222690.3h
Hardlight Barrier13870.2h

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