Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 13 (18,342)players online:
LatrodectusVS (61)  Maldrasou (28)  Nefinub (23)  Kemati (7)  EmpressBSG (6)  fbmarder (5) 130
stats.dasanfall.com
First Lt. Sweetheart Rak[JAR] Rak
TR BR 45

KDR: 1.46

Score: 94.3m

Last Seen: Dec 11th, 2018 1:04 AM
- OFFLINE - 69.7 hour(s)

Prestige 1, Battle Rank 45 - Terran Republic on Emerald - Outfit Leader of Jar Squadders[JAR] Jar Squadders
TR outfit on Emerald

Members: 3
Level Progress (to 46): 14%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M14 Banshee M18 Rotary C-4 Hellfire Rocket Pods TRAC-5 Burst SMG-46 Armistice HC1 Cougar P2-120 AP
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Rak



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $577,962 MLG Score: 462
Fun Score: N/A
Cheeseburgers Flipped: 664TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.629%21.112%5204098244,2501.350030.112

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.738%0.704B++0.079C+-0.649DHEAD ++ (~8.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.90.401B11.10.226C++33.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.988%1.267%3105101713,658432175373.16084181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.222%-0.994D---0.316C-0.265

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
228.6-0.423C--64-0.211C164.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.144%2.489%217810146,709413428341.62288237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.348%-0.264C-0.098C+-0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.70.465B+7.90.371C**12.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.971%1.157%1701510074,839388119281.24684251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.625%0.264C*-0.815D--0.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.30.522B+220.439B34.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.436%53.645%170510173,292261671.25793

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.783%-0.392C---0.89D--0.696

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.5-0.37C-4.4-0.379C-9.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.131%12.038%170510174,9512049462.4163

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.775%0.563B+-0.49D0.588

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.503B+3.20.349C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Jar Squadders[JAR] Jar Squadders
TR outfit on Emerald

Members: 3
94.3m396.8%430 (25.8k)425 (25.5k)1.46228106,19272,6211.8258345 (45)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022186022.566%12.397%28003:0352

57% Engineer13% Heavy Assault9% Infiltrator16% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:31 PMNov 20th, 2012 10:12 PMDec 13th, 2018 3:46 AM (13h) (PST)Dec 10th, 2018 9:42 PM (3d) (PST)Dec 10th, 2018 9:04 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7521905620.4780.3270.0592.2720.094462

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,11411,40233,71229204136625,477

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3699.6h/154.2d 26,402 13,165 20,702 504.4k 2,528 9,240 20,926 166.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
B+
Kills:1,243
Deaths:1,110
KDR:1.120
Accuracy:16.892% C+
HSR:15.125% B+
TMG-50
D--
Kills:1,176
Deaths:938
KDR:1.254
Accuracy:15.911% D--
HSR:13.946% D**
T9 CARV
A++
Kills:1,168
Deaths:630
KDR:1.854
Accuracy:22.749% B*
HSR:34.503% A++
T9A "Butcher"
B**
Kills:1,164
Deaths:778
KDR:1.496
Accuracy:22.595% C
HSR:34.192% B**
NS-15MP
C
Kills:1,159
Deaths:850
KDR:1.364
Accuracy:21.826% D*
HSR:26.575% C
NSX Naginata
B**
Kills:1,159
Deaths:825
KDR:1.405
Accuracy:24.169% B+
HSR:35.893% B**
NS-15M1
C
Kills:1,159
Deaths:885
KDR:1.310
Accuracy:20.628% C
HSR:20.535% C
T16 Rhino
B++
Kills:1,159
Deaths:799
KDR:1.451
Accuracy:22.312% B
HSR:26.316% B++
T32 Bull
A
Kills:1,158
Deaths:705
KDR:1.643
Accuracy:25.325% B+
HSR:32.383% A
T9 CARV-S
D-
Kills:1,154
Deaths:693
KDR:1.665
Accuracy:17.046% D-
HSR:18.198% D-
NS-15M AE
D
Kills:1,153
Deaths:792
KDR:1.456
Accuracy:21.146% D
HSR:21.943% D
MSW-R
B*
Kills:995
Deaths:839
KDR:1.186
Accuracy:20.994% C
HSR:30.050% B*
Kills:13,847
Deaths (as Heavy Assault):9,844
Deaths (to Heavy Assaults):19,502
KDR:1.40664
Kill Difference:4,003
Playtime:478.203 hours
Usage:13%
Score:9.599m
Score/min:335
Accuracy (listed only):20.966%
HSR (listed only):25.805%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 Burst
C++
Kills:2,520
Deaths:2,096
KDR:1.202
Accuracy:26.173% C++
HSR:21.468% C
HC1 Cougar
B
Kills:2,113
Deaths:2,275
KDR:0.929
Accuracy:25.595% B
HSR:20.256% C
T5 AMC
C**
Kills:1,758
Deaths:1,550
KDR:1.134
Accuracy:24.670% C**
HSR:18.885% C+
TRAC-5 S
C
Kills:1,730
Deaths:1,222
KDR:1.416
Accuracy:21.362% C
HSR:10.578% D--
LC3 Jaguar
D--
Kills:1,495
Deaths:561
KDR:2.665
Accuracy:18.803% D--
HSR:14.515% D--
DMR-99
C+
Kills:1,321
Deaths:1,107
KDR:1.193
Accuracy:33.324% C+
HSR:25.738% C--
LC2 Lynx
C*
Kills:1,194
Deaths:1,037
KDR:1.151
Accuracy:23.928% C*
HSR:17.253% D
TRAC-Shot
C--
Kills:1,193
Deaths:1,407
KDR:0.848
Accuracy:22.827% D
HSR:15.759% C--
AMR-66
C++
Kills:1,174
Deaths:874
KDR:1.343
Accuracy:27.078% C++
HSR:17.632% D--
TS4 Haymaker
B++
Kills:1,162
Deaths:815
KDR:1.426
Accuracy:49.019% B++
HSR:9.380% D--
TRAC-5
C+
Kills:1,161
Deaths:1,226
KDR:0.947
Accuracy:21.324% C+
HSR:11.714% D*
TRS-12 Uppercut
B**
Kills:1,160
Deaths:977
KDR:1.187
Accuracy:68.999% B**
HSR:17.500% B+
FA1 Barrage
B+
Kills:1,159
Deaths:994
KDR:1.166
Accuracy:45.203% B+
HSR:8.283% D**
AS16 NightHawk
C**
Kills:1,159
Deaths:959
KDR:1.209
Accuracy:41.946% C**
HSR:10.268% D--
NS Baron G5AE
C-
Kills:1,157
Deaths:1,316
KDR:0.879
Accuracy:39.055% D
HSR:12.878% C-
NS-11CP
C
Kills:1,157
Deaths:968
KDR:1.195
Accuracy:26.531% C
HSR:19.620% C--
NS-11C
C*
Kills:1,155
Deaths:1,085
KDR:1.065
Accuracy:24.780% C*
HSR:17.836% C+
NSX Tanto
B*
Kills:453
Deaths:409
KDR:1.108
Accuracy:30.361% B*
HSR:30.243% B++
TAS-16 Blackjack
A
Kills:311
Deaths:234
KDR:1.329
Accuracy:70.374% B**
HSR:22.187% A
MG-HBR1 Dragoon
B+
Kills:119
Deaths:143
KDR:0.832
Accuracy:36.559% B+
HSR:31.933% C**
Kills:24,651
Deaths (as Engineer):21,255
Deaths (to Engineers):20,372
KDR:1.15977
Kill Difference:3,396
Playtime:2,109.143 hours
Usage:57%
Score:55.729m
Score/min:440
Accuracy (listed only):33.896%
HSR (listed only):17.696%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 Burst
C++
Kills:2,520
Deaths:2,096
KDR:1.202
Accuracy:26.173% C++
HSR:21.468% C
SMG-46 Armistice
B**
Kills:2,188
Deaths:1,913
KDR:1.144
Accuracy:31.295% B**
HSR:13.346% C--
HC1 Cougar
B
Kills:2,113
Deaths:2,275
KDR:0.929
Accuracy:25.595% B
HSR:20.256% C
T5 AMC
C**
Kills:1,758
Deaths:1,550
KDR:1.134
Accuracy:24.670% C**
HSR:18.885% C+
TRAC-5 S
C
Kills:1,730
Deaths:1,222
KDR:1.416
Accuracy:21.362% C
HSR:10.578% D--
LC3 Jaguar
D--
Kills:1,495
Deaths:561
KDR:2.665
Accuracy:18.803% D--
HSR:14.515% D--
Shuriken
C+
Kills:1,211
Deaths:1,266
KDR:0.957
Accuracy:26.548% C
HSR:18.002% C+
LC2 Lynx
C*
Kills:1,194
Deaths:1,037
KDR:1.151
Accuracy:23.928% C*
HSR:17.253% D
TRAC-Shot
C--
Kills:1,193
Deaths:1,407
KDR:0.848
Accuracy:22.827% D
HSR:15.759% C--
TS4 Haymaker
B++
Kills:1,162
Deaths:815
KDR:1.426
Accuracy:49.019% B++
HSR:9.380% D--
TRAC-5
C+
Kills:1,161
Deaths:1,226
KDR:0.947
Accuracy:21.324% C+
HSR:11.714% D*
TRS-12 Uppercut
B**
Kills:1,160
Deaths:977
KDR:1.187
Accuracy:68.999% B**
HSR:17.500% B+
PDW-16 Hailstorm
A*
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:34.212% A*
HSR:14.483% C
NS-7 PDW
A++
Kills:1,160
Deaths:907
KDR:1.279
Accuracy:33.993% A++
HSR:18.362% C++
FA1 Barrage
B+
Kills:1,159
Deaths:994
KDR:1.166
Accuracy:45.203% B+
HSR:8.283% D**
AS16 NightHawk
C**
Kills:1,159
Deaths:959
KDR:1.209
Accuracy:41.946% C**
HSR:10.268% D--
MKV Suppressed
B+
Kills:1,158
Deaths:974
KDR:1.189
Accuracy:27.802% B+
HSR:18.307% C+
NS Baron G5AE
C-
Kills:1,157
Deaths:1,316
KDR:0.879
Accuracy:39.055% D
HSR:12.878% C-
NS-11CP
C
Kills:1,157
Deaths:968
KDR:1.195
Accuracy:26.531% C
HSR:19.620% C--
NS-11C
C*
Kills:1,155
Deaths:1,085
KDR:1.065
Accuracy:24.780% C*
HSR:17.836% C+
SMG-46G Armistice
A
Kills:1,153
Deaths:808
KDR:1.427
Accuracy:34.200% A
HSR:9.714% D*
SMG-46AE Armistice
A
Kills:543
Deaths:420
KDR:1.293
Accuracy:32.651% B++
HSR:32.413% A
NSX Tanto
B*
Kills:453
Deaths:409
KDR:1.108
Accuracy:30.361% B*
HSR:30.243% B++
TAS-16 Blackjack
A
Kills:311
Deaths:234
KDR:1.329
Accuracy:70.374% B**
HSR:22.187% A
NSX Tengu
A**
Kills:54
Deaths:61
KDR:0.885
Accuracy:37.801% C*
HSR:37.037% A**
Kills:30,664
Deaths (as Light Assault):26,305
Deaths (to Light Assaults):12,038
KDR:1.16571
Kill Difference:4,359
Playtime:604.784 hours
Usage:16%
Score:15.749m
Score/min:434
Accuracy (listed only):33.578%
HSR (listed only):17.611%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:2,188
Deaths:1,913
KDR:1.144
Accuracy:31.295% B**
HSR:13.346% C--
SOAS-20
C+
Kills:1,541
Deaths:1,163
KDR:1.325
Accuracy:27.883% C+
HSR:19.987% C+
Shuriken
C+
Kills:1,211
Deaths:1,266
KDR:0.957
Accuracy:26.548% C
HSR:18.002% C+
NS-30 Vandal
C--
Kills:1,165
Deaths:853
KDR:1.366
Accuracy:29.791% C--
HSR:10.215% F-
TRAP-M1
C++
Kills:1,160
Deaths:941
KDR:1.233
Accuracy:29.766% C++
HSR:17.155% D--
PDW-16 Hailstorm
A*
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:34.212% A*
HSR:14.483% C
RAMS .50M
B+
Kills:1,160
Deaths:446
KDR:2.601
Accuracy:41.999% B+
HSR:80.431% C*
NS-7 PDW
A++
Kills:1,160
Deaths:907
KDR:1.279
Accuracy:33.993% A++
HSR:18.362% C++
MKV Suppressed
B+
Kills:1,158
Deaths:974
KDR:1.189
Accuracy:27.802% B+
HSR:18.307% C+
HSR-1
C+
Kills:1,154
Deaths:906
KDR:1.274
Accuracy:33.429% C+
HSR:15.165% D**
SMG-46G Armistice
A
Kills:1,153
Deaths:808
KDR:1.427
Accuracy:34.200% A
HSR:9.714% D*
T4 AMP
A++
Kills:786
Deaths:815
KDR:0.964
Accuracy:32.880% B**
HSR:30.916% A++
NSX Tomoe
B**
Kills:638
Deaths:492
KDR:1.297
Accuracy:30.311% C**
HSR:46.552% B**
TSAR-42
C*
Kills:549
Deaths:455
KDR:1.207
Accuracy:39.573% C*
HSR:59.381% D-
SMG-46AE Armistice
A
Kills:543
Deaths:420
KDR:1.293
Accuracy:32.651% B++
HSR:32.413% A
SR-7
B**
Kills:334
Deaths:119
KDR:2.807
Accuracy:41.950% C*
HSR:87.425% B**
TX1 Repeater
D
Kills:246
Deaths:392
KDR:0.628
Accuracy:18.923% D-
HSR:16.667% D
99SV
C**
Kills:89
Deaths:10
KDR:8.900
Accuracy:33.025% C**
HSR:17.978% F-
NS-44L Blackhand
C+
Kills:58
Deaths:111
KDR:0.523
Accuracy:36.457% D
HSR:39.655% C+
NSX Tengu
A**
Kills:54
Deaths:61
KDR:0.885
Accuracy:37.801% C*
HSR:37.037% A**
Kills:17,507
Deaths (as Infiltrator):13,877
Deaths (to Infiltrators):8,668
KDR:1.26158
Kill Difference:3,630
Playtime:329.484 hours
Usage:9%
Score:8.715m
Score/min:441
Accuracy (listed only):32.724%
HSR (listed only):30.159%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B**
Kills:2,188
Deaths:1,913
KDR:1.144
Accuracy:31.295% B**
HSR:13.346% C--
Shuriken
C+
Kills:1,211
Deaths:1,266
KDR:0.957
Accuracy:26.548% C
HSR:18.002% C+
TS4 Haymaker
B++
Kills:1,162
Deaths:815
KDR:1.426
Accuracy:49.019% B++
HSR:9.380% D--
TRS-12 Uppercut
B**
Kills:1,160
Deaths:977
KDR:1.187
Accuracy:68.999% B**
HSR:17.500% B+
PDW-16 Hailstorm
A*
Kills:1,160
Deaths:825
KDR:1.406
Accuracy:34.212% A*
HSR:14.483% C
NS-7 PDW
A++
Kills:1,160
Deaths:907
KDR:1.279
Accuracy:33.993% A++
HSR:18.362% C++
FA1 Barrage
B+
Kills:1,159
Deaths:994
KDR:1.166
Accuracy:45.203% B+
HSR:8.283% D**
AS16 NightHawk
C**
Kills:1,159
Deaths:959
KDR:1.209
Accuracy:41.946% C**
HSR:10.268% D--
MKV Suppressed
B+
Kills:1,158
Deaths:974
KDR:1.189
Accuracy:27.802% B+
HSR:18.307% C+
NS Baron G5AE
C-
Kills:1,157
Deaths:1,316
KDR:0.879
Accuracy:39.055% D
HSR:12.878% C-
SMG-46G Armistice
A
Kills:1,153
Deaths:808
KDR:1.427
Accuracy:34.200% A
HSR:9.714% D*
TORQ-9
B++
Kills:592
Deaths:630
KDR:0.940
Accuracy:23.663% C+
HSR:28.041% B++
SMG-46AE Armistice
A
Kills:543
Deaths:420
KDR:1.293
Accuracy:32.651% B++
HSR:32.413% A
TAS-16 Blackjack
A
Kills:311
Deaths:234
KDR:1.329
Accuracy:70.374% B**
HSR:22.187% A
TAR
C**
Kills:80
Deaths:99
KDR:0.808
Accuracy:24.301% C**
HSR:8.750% F
NSX Tengu
A**
Kills:54
Deaths:61
KDR:0.885
Accuracy:37.801% C*
HSR:37.037% A**
Kills:15,407
Deaths (as Combat Medic):13,198
Deaths (to Combat Medics):6,691
KDR:1.16737
Kill Difference:2,209
Playtime:74.469 hours
Usage:2%
Score:2.009m
Score/min:450
Accuracy (listed only):38.816%
HSR (listed only):17.434%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A++
Kills:416
Deaths:239
KDR:1.741
Accuracy:22.118% A++
HSR:22.115% B*
M2 Mutilator
A++
Kills:399
Deaths:239
KDR:1.669
Accuracy:21.636% A++
HSR:19.549% C*
M1 Heavy Cycler
B*
Kills:383
Deaths:300
KDR:1.277
Accuracy:17.878% B*
HSR:17.494% C+
M1 Heavy Cycler
B+
Kills:369
Deaths:300
KDR:1.230
Accuracy:17.725% B+
HSR:14.092% D--
MR1 Fracture
C++
Kills:317
Deaths:386
KDR:0.821
Accuracy:37.427% C++
HSR:4.101% C++
MR1 Fracture
B
Kills:313
Deaths:386
KDR:0.811
Accuracy:36.606% C+
HSR:4.792% B
M3 Pounder HEG
C
Kills:201
Deaths:332
KDR:0.605
Accuracy:35.625% C
HSR:1.990% D
M3 Pounder HEG
C*
Kills:171
Deaths:332
KDR:0.515
Accuracy:36.199% C
HSR:3.509% C*
NS-10 Burster
B**
Kills:89
Deaths:92
KDR:0.967
Accuracy:34.594% B**
HSR:1.124% D**
NS-10 Burster
B**
Kills:82
Deaths:92
KDR:0.891
Accuracy:34.977% B**
HSR:2.439% D--
Kills:2,740
Deaths (as MAX Suit):1,349
Deaths (to MAX Suits):4,477
KDR:2.03113
Kill Difference:1,391
Playtime:83.160 hours
Usage:2%
Score:2.454m
Score/min:492
Accuracy (listed only):29.478%
HSR (listed only):9.120%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:4,412
V. Kills:353 N/A
Deaths:1,070
KDR:4.123
Accuracy:27.400% C
KPH:54.200 B+
VKPH:4.300 B+
M18 Rotary
C**
Kills:4,057
V. Kills:3,908 104%
Deaths:2,705
KDR:1.500
Accuracy:25.597% D--
KPH:12.300 C+
VKPH:11.900 C**
Hellfire Rocket Pods
C*
Kills:2,655
V. Kills:811 327%
Deaths:481
KDR:5.520
Accuracy:49.789% C*
KPH:52.500 C
VKPH:16 C*
M18 Needler
C**
Kills:1,252
V. Kills:1,108 113%
Deaths:1,072
KDR:1.168
Accuracy:26.773% D-
KPH:12.500 C+
VKPH:11.100 C**
Hornet Missiles
C+
Kills:924
V. Kills:385 239%
Deaths:268
KDR:3.448
Accuracy:60.009% C+
KPH:54.400 C+
VKPH:22.700 D
Coyote Missiles
B
Kills:748
V. Kills:614 122%
Deaths:263
KDR:2.844
Accuracy:51.727% C+
KPH:36.400 C+
VKPH:29.900 B
M18 Locust
D
Kills:505
V. Kills:473 107%
Deaths:654
KDR:0.772
Accuracy:26.526% D
KPH:9.200 D
VKPH:8.600 D
Tomcat A2AM Pods
B+
Kills:105
V. Kills:110 95%
Deaths:3
KDR:35
Accuracy:61.656% F**
KPH:54.200 C+
VKPH:56.800 B+
Kills:14,658 (10,226 + 0)
Deaths:6,516
KDR:2.250
VKDR:1.191
Vehicle Kills:7,762
Kill Difference:8,142
Playtime:654.882 hours
Usage:18%
Score:13.888m
Score/min:353
Piloting Accuracy:26.526%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:1,282
V. Kills:1,247 103%
Deaths:2,046
KDR:0.627
Accuracy:38.607% D
KPH:4.600 D
VKPH:4.500 D
C150 Dalton
C++
Kills:1,076
V. Kills:619 174%
Deaths:290
KDR:3.710
Accuracy:39.121% C+
KPH:34.700 C++
VKPH:20 C
L105 Zephyr PX
C**
Kills:380
V. Kills:43 N/A
Deaths:36
KDR:10.556
Accuracy:51.267% C**
KPH:79.100 C+
VKPH:9 C+
AP30 Shredder
B+
Kills:244
V. Kills:270 90%
Deaths:112
KDR:2.179
Accuracy:23.920% D-
KPH:20.600 C--
VKPH:22.800 B+
L105 Zephyr
B+
Kills:231
V. Kills:41 N/A
Deaths:29
KDR:7.966
Accuracy:44.712% C*
KPH:64.100 B+
VKPH:11.400 B+
Kills:3,213 (1,282 + 1,931)
Deaths:2,513
KDR:1.279
VKDR:0.883
Vehicle Kills:2,220
Kill Difference:700
Playtime:327.461 hours
Usage:9%
Score:4.667m
Score/min:238
Piloting Accuracy:38.607%
Gunner Accuracy:44.712%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,172
V. Kills:115 N/A
Deaths:82
KDR:14.293
Accuracy:48.475% C++
KPH:81.100 A
VKPH:8 C+
L100 Python AP
B+
Kills:780
V. Kills:606 129%
Deaths:314
KDR:2.484
Accuracy:47.392% D--
KPH:26.400 C
VKPH:20.500 B+
L100 Python HEAT
B*
Kills:556
V. Kills:186 297%
Deaths:90
KDR:6.178
Accuracy:50.931% C+
KPH:41.800 B*
VKPH:14 B+
C75 Viper
A
Kills:213
V. Kills:43 484%
Deaths:29
KDR:7.345
Accuracy:37.593% C+
KPH:52.500 A
VKPH:10.600 B++
Skyguard
C+
Kills:81
V. Kills:83 96%
Deaths:46
KDR:1.761
Accuracy:30.217% C*
KPH:8.400 D
VKPH:8.600 C+
Kills:2,802 (2,802 + 0)
Deaths:561
KDR:4.995
VKDR:1.841
Vehicle Kills:1,033
Kill Difference:2,241
Playtime:71.026 hours
Usage:2%
Score:1.772m
Score/min:416
Driving Accuracy:30.217%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:1,788
V. Kills:1,340 133%
Deaths:584
KDR:3.062
Accuracy:40.569% C--
KPH:26 C
VKPH:19.500 B+
P2-120 HESH
B+
Kills:1,237
V. Kills:111 N/A
Deaths:147
KDR:8.415
Accuracy:43.568% C**
KPH:58.900 B+
VKPH:5.300 D
P2-120 HEAT
B++
Kills:882
V. Kills:350 251%
Deaths:139
KDR:6.345
Accuracy:40.689% C+
KPH:31.600 B+
VKPH:12.500 B++
E540 Halberd
B+
Kills:121
V. Kills:82 146%
Deaths:24
KDR:5.042
Accuracy:38.222% C
KPH:22.100 C
VKPH:15 B+
P525 Marauder
A+
Kills:68
V. Kills:2 N/A
Deaths:8
KDR:8.500
Accuracy:23.516% B+
KPH:108.800 A+
VKPH:3.200 C
MR11 Gatekeeper
C+
Kills:51
V. Kills:43 116%
Deaths:20
KDR:2.550
Accuracy:42.074% B+
KPH:17.800 C
VKPH:15 C+
Kills:4,147 (3,907 + 240)
Deaths:922
KDR:4.498
VKDR:2.091
Vehicle Kills:1,928
Kill Difference:3,225
Playtime:126.754 hours
Usage:3%
Score:3.721m
Score/min:489
Driving Accuracy:40.689%
Gunner Accuracy:42.074%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C**
Kills:1,352
V. Kills:57 N/A
Deaths:98
KDR:13.796
Accuracy:34.975% C+
KPH:112.900 C**
VKPH:4.800 C-
G20 Vulcan-H
B+
Kills:504
V. Kills:441 114%
Deaths:167
KDR:3.018
Accuracy:51.744% B+
KPH:37.300 C
VKPH:32.700 B+
M40 Fury-H
C**
Kills:300
V. Kills:24 N/A
Deaths:50
KDR:6
Accuracy:37.932% C--
KPH:97.900 C**
VKPH:7.800 D
E540 Halberd-H
C
Kills:149
V. Kills:112 132%
Deaths:51
KDR:2.922
Accuracy:50.742% D-
KPH:26 D-
VKPH:19.500 C
M12 Kobalt-H
D
Kills:99
V. Kills:4 N/A
Deaths:14
KDR:7.071
Accuracy:18.889% C-
KPH:74.700 D
VKPH:3 D
MR11 Gatekeeper-H
C**
Kills:81
V. Kills:81 99%
Deaths:24
KDR:3.375
Accuracy:53.027% C++
KPH:31.400 C++
VKPH:31.400 C**
M60-G Bulldog-H
C
Kills:73
V. Kills:6 N/A
Deaths:20
KDR:3.650
Accuracy:39.290% C
KPH:46.500 D
VKPH:3.800 D--
Kills:2,558 (0 + 2,558)
Deaths:424
KDR:6.033
VKDR:1.710
Vehicle Kills:725
Kill Difference:2,134
Playtime:39.739 hours
Usage:1%
Score:1.480m
Score/min:621
Driving Accuracy:N/A%
Gunner Accuracy:39.290%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:171
V. Kills:34 N/A
Deaths:25
KDR:6.840
Accuracy:36.716% C*
KPH:56.700 B+
VKPH:11.300 B+
M60-G Bulldog
B++
Kills:77
V. Kills:12 N/A
Deaths:8
KDR:9.625
Accuracy:39.521% B+
KPH:43.100 B++
VKPH:6.700 C++
M20 Basilisk
B+
Kills:62
V. Kills:37 163%
Deaths:15
KDR:4.133
Accuracy:35.653% C
KPH:15.600 C-
VKPH:9.300 B+
M40 Fury
B++
Kills:55
V. Kills:14 367%
Deaths:15
KDR:3.667
Accuracy:42.709% B*
KPH:59.500 C**
VKPH:15.100 B++
Kills:365 (0 + 365)
Deaths:63
KDR:5.794
VKDR:1.540
Vehicle Kills:97
Kill Difference:302
Playtime:9.704 hours
Usage:0%
Score:0.413m
Score/min:710
Driving Accuracy:N/A%
Gunner Accuracy:42.709%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:116
V. Kills:15 N/A
Deaths:137
KDR:0.847
Accuracy:45.283% C
KPH:23.300 C+
VKPH:3 D
Kills:116 (116 + 0)
Deaths:137
KDR:0.847
VKDR:0.109
Vehicle Kills:15
Kill Difference:21
Playtime:4.984 hours
Usage:0%
Score:0.049m
Score/min:165
Driving Accuracy:45.283%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 4,7654,4121,0704.123C+2.6627.4%C1.111%C+54.3B+4.3B+33781.3h17.6B+64.4B+
M18 Rotary 7,9654,0572,7051.5C+0.0425.597%D--1.306%D12.3C+11.9C**310328.6h119.9C**468.5C++
C-4 4,4603,1261,6441.901B+0.4419.225%D*N/A98.9B+42.2B*123031.6h1.2B+6.5C+
Hellfire Rocket Pods 3,4662,6554815.52C+4.0649.789%C*1.281%B52.5C16C*59350.6h24C+48.1C*
TRAC-5 Burst 2,5512,5202,0961.202C+0.2626.173%C++21.468%C32.3C+N/A13278h11.8B+45B+
SMG-46 Armistice 2,2002,1881,9131.144C++0.3231.295%B**13.346%C--55.7A+N/A21239.3h11.6B*37B++
HC1 Cougar 2,1342,1132,2750.929C+0.5325.595%B20.256%C28.8C++N/A12773.3h11.3B+44.3B+
P2-120 AP 3,1281,7885843.062C-1.6040.569%C--2.573%C26C19.5B+47268.8h7.7C+19C+
T5 AMC 1,7771,7581,5501.134C++0.3324.67%C**18.885%C+16.6CN/A88105.9h13.2B+53.5B+
TRAC-5 S 1,7491,7301,2221.416B++0.0521.362%C10.578%D--10.3DN/A84168h11B+51.7C**
SOAS-20 1,5501,5411,1631.325C+0.1427.883%C+19.987%C+57.1B**N/A25627h10.1B+36.3B+
LC3 Jaguar 1,5021,4955612.665B**1.2018.803%D--14.515%D--30.7C++N/A20948.7h11.9B63.2C+
P525 Marauder-H 1,4091,3529813.796C+12.3334.975%C+N/A112.7C**4.8C-55412h5.7B+16.3B+
Frag Grenade 1,3391,33111331N/A1,329.5443.299%CN/A633.8B+3.8D23862.1h2.9B*6.7B+
DMR-99 1,3351,3211,1071.193D0.2733.324%C+25.738%C--30.6DN/A9543.2h7.2C+21.6C+
CAS30 Tank Buster 2,5291,2822,0460.627C-0.8438.607%DN/A4.6D4.5D112276.3h74C191.8C-
M18 Needler 2,3601,2521,0721.168C+0.2926.773%D-2.476%C*12.5C+11.1C**33299.9h120.6B+450.5C**
T7 Mini-Chaingun 1,2541,2431,1101.12C++0.3416.892%C+15.125%B+47.8B*N/A20726h12.9B+76.3B+
P2-120 HESH 1,3481,2371478.415C6.9543.568%C**N/A58.9B+5.3D35221h3.6B**8.2B**
Shuriken 1,2211,2111,2660.957C-0.5126.548%C18.002%C+54.3B+N/A24522.3h12.1B+45.4C*
LC2 Lynx 1,1981,1941,0371.151C++0.3123.928%C*17.253%D26.9C++N/A14644.4h11.6B*48.5B+
TRAC-Shot 1,2061,1931,4070.848C0.6122.827%D15.759%C--24C-N/A13449.8h12.4C54.5C
TMG-50 1,1871,1769381.254C++0.2115.911%D--13.946%D**27.8CN/A18642.3h11C**69.1C+
AMR-66 1,1871,1748741.343B+0.1227.078%C++17.632%D--35.7B**N/A21432.9h7.7B++28.6B+
L100 Python HESH 1,2871,1728214.293C**12.8348.475%C++3.413%A++80.8A7.9C+42214.5h2.5B**5.1B*
T9 CARV 1,1851,1686301.854B+0.3922.749%B*34.503%A++39.6B++N/A24729.5h11.4B*50B++
M60-A Bulldog 1,2671,1668613.558C+12.1044%C1.201%D-45B+3.9C+30225.9h3.8B**8.7B*
NS-30 Vandal 1,1701,1658531.366C+0.1029.791%C--10.215%F-55.2B*N/A26621.1h5B+16.9C**
T9A "Butcher" 1,1821,1647781.496C0.0322.595%C34.192%B**58.2C++N/A15220h10.4B+45.8C**
TS4 Haymaker 1,1651,1628151.426C**0.0449.019%B++9.38%D--73.5A*N/A35515.8h3.2B**6.4B**
TRAC-5 1,1681,1611,2260.947C*0.5221.324%C+11.714%D*16.2C+N/A12171.5h13.5B+63.1B+
TRAP-M1 1,1621,1609411.233C0.2329.766%C++17.155%D--48.5B+N/A27423.9h8.4B+28.3B
TRS-12 Uppercut 1,1811,1609771.187C+0.2868.999%B**17.5%B+61.4B**1.1A+17418.9h1.9B**2.8B*
PDW-16 Hailstorm 1,1621,1608251.406B+0.0634.212%A*14.483%C76.8MN/A46115.1h10.7B**31.3B*
RAMS .50M 1,1621,1604462.601C+1.1441.999%B+80.431%C*49.4A+N/A17523.5h1.9B+4.5B+
NS-7 PDW 1,1661,1609071.279B+0.1833.993%A++18.362%C++69.9A*N/A39416.6h10.2B**30.1B*
NS-15MP 1,1751,1598501.364C--0.1021.826%D*26.575%C42.3DN/A12327.4h12.7D58.1D
FA1 Barrage 1,1661,1599941.166C*0.3045.203%B+8.283%D**45.5B**N/A26425.5h4.1B++9B++
NSX Naginata 1,1691,1598251.405C+0.0624.169%B+35.893%B**54.2B+N/A13921.4h10.5B+43.5B+
NS-15M1 1,1681,1598851.31C+0.1520.628%C20.535%C36.9C+N/A20531.4h11.5B+55.8C*
AS16 NightHawk 1,1671,1599591.209C++0.2541.946%C**10.268%D--64.7A+N/A40117.9h3.8B+8.9B+
T16 Rhino 1,1691,1597991.451C**0.0122.312%B26.316%B++49.1B*N/A15923.6h11.1B*49.7B+
MKV Suppressed 1,1621,1589741.189C++0.2727.802%B+18.307%C+68.9A++N/A34016.8h11.1B++39.8B+
T32 Bull 1,1691,1587051.643C*0.1825.325%B+32.383%A56.2B++N/A19320.6h10.8B++42.8B+
NS Baron G5AE 1,1791,1571,3160.879C-0.5839.055%D12.878%C-29.1C-N/A10539.8h4B+10.3C+
NS-11CP 1,1861,1579681.195C0.2726.531%C19.62%C--45C+1.1B*12125.7h12.3C+46.5C+
NS-11C 1,1591,1551,0851.065C++0.4024.78%C*17.836%C+28.7C++N/A16540.2h11.4B*46.1B+
T9 CARV-S 1,1631,1546931.665C++0.2017.046%D-18.198%D-27DN/A16842.8h12.5C++73.6C
HSR-1 1,1561,1549061.274C0.1933.429%C+15.165%D**52B+N/A22122.2h4.5B*13.5B+
NS-15M AE 1,1681,1537921.456C0.0121.146%D21.943%D46.7C+N/A19124.7h11.7C++55.1C+
SMG-46G Armistice 1,1581,1538081.427C++0.0434.2%A9.714%D*73B**N/A40515.8h11.1B++32.5B++
M60-A Bulldog 1,2801,12410810.407C+8.9448.194%C++1.246%D-44.1C**6.1B+32225.5h5.3B+11.1B+
C150 Dalton 1,6951,0762903.71C2.2539.121%C+N/A34.7C++20C78931h4.3C**11C**
Tank Mine 1,6939973283.04C**1.5822.909%D-N/A107.2C++74.8B+14849.3h1.4B*6.1C*
MSW-R 1,0079958391.186C0.2820.994%C30.05%B*38.3C++N/A21026h11.9C*56.9C*
Hornet Missiles 1,3099242683.448C1.9960.009%C+1.082%D54.4C+22.6D56017h6.9B++11.5B*
P2-120 HEAT 1,2328821396.345C++4.8840.689%C+3.061%C+31.5B+12.5B++47628h6.6B+16.3B+
T4 AMP 7877868150.964C++0.5032.88%B**30.916%A++95.9M+N/A2778.2h13.3B+40.6B++
L100 Python AP 1,3867803142.484C-1.0247.392%D--2.821%C+26.4C20.5B+43729.6h6.8C+14.4C-
Coyote Missiles 1,3627482632.844C+1.3851.727%C+N/A36.5C+30B74320.5h28.2B*54.5B++
Claymore 7137131734.121C2.6639.433%B++N/A230A+N/A8763.1h1.2C++3B++
NSX Tomoe 6426384921.297C+0.1730.311%C**46.552%B**58.5B*N/A16210.9h11.8B++38.9B+
Chainblade 60860651,7170.012C1.4530.046%C++N/A0.4CN/A21588h2.5C**8.3C+
TORQ-9 6015926300.94C0.5223.663%C+28.041%B++38.4C**N/A12915.4h16.1C67.8C+
L100 Python HEAT 742556906.178C**4.7250.931%C+3.237%B+41.8B*14B+28813.3h5.2B+10.1B+
TSAR-42 5525494551.207C0.2639.573%C*59.381%D-39.5C++N/A19813.9h2.3C++5.8C**
SMG-46AE Armistice 5435434201.293C0.1732.651%B++32.413%A97AN/A2605.6h9.8B*30B++
T2 Striker 1,1335141,2000.428C1.0357.565%B+N/A16C**19.3B**41132.1h45.4C+78.9B
M18 Locust 9785056540.772C--0.6926.526%DN/A9.2D8.6D22955h180.5C+680.4C
G20 Vulcan-H 9455041673.018C+1.5651.744%B+1.786%D37.3C32.7B+88413.5h115.5C223.3C++
NSX Tanto 4604534091.108C+0.3530.361%B*30.243%B++41.2B+N/A11411h12.5B41.1B
M2 Mutilator 4264162391.741C++0.2822.118%A++22.115%B*50.7A*1.2A++1868.2h14.9B*67.3B*
NS Decimator 6644037940.508D0.9554.343%D1.737%C-23.4D15.2C+46517.2h6.3D-11.6D--
M2 Mutilator 4063992391.669C+0.2121.636%A++19.549%C*48.7A*N/A1798.2h15.2B++70.3B*
M1 Heavy Cycler 3843833001.277C+0.1917.878%B*17.494%C+34.2A+N/A21311.2h16.5B+92.4B+
L105 Zephyr PX 4233803610.556C9.0951.267%C**N/A79.2C+9C+5934.8h4.8C++9.3B+
M1 Heavy Cycler 3723693001.23C0.2317.725%B+14.092%D--34.5B+N/A17710.7h17.1C+96.6B+
SR-7 3343341192.807C+1.3441.95%C*87.425%B**40.2C**N/A1578.3h1.9B+4.6B+
MR1 Fracture 4923173860.821C++0.6437.427%C++4.101%C++13.5A+7.4A20823.5h34.7B**92.6B++
MR1 Fracture 4763133860.811C++0.6536.606%C+4.792%B13.4B**7B**19623.4h34.7B*94.7B++
TAS-16 Blackjack 3183112341.329C++0.1370.374%B**22.187%A70.7A+1.6A*2494.4h2.1B++2.9B++
M40 Fury-H 324300506C-4.5437.932%C--N/A96.8C**7.7D5093.1h6.4B++16.9B++
Heartstring 3102636550.402D1.0646.65%C**17.491%D24.4C++4.4C+14510.8h6.2C+13.4C+
MANA Anti-Vehicle Turret 5002512201.141C+0.3258.343%B+3.586%C+39.8B39.5B++10656.3h10.4C+17.8C**
TX1 Repeater 2492463920.628C+0.8318.923%D-16.667%D49.2B**N/A4065h10.2B*53.7C++
AP30 Shredder 5142441122.179C0.7223.92%D-N/A20.7C--22.9B+143511.8h76.9B321.7C+
L105 Zephyr 272231297.966C+6.5044.712%C*N/A64.2B+11.4B+6993.6h6C*13.5B
C75 Viper 256213297.345B+5.8837.593%C+2.347%B**52A10.5B++6214.1h10.2B+27.3B+
M3 Pounder HEG 3212013320.605C--0.8635.625%C1.99%D12D7.2A**21516.7h26.7D**74.8D
C-4 ARX 271193503.86B**2.4020.923%D*N/A160.8B*65A++10361.2h1.1B+5.3C
M60-A Bulldog 207176563.143C-1.6830.035%DN/A22.3D3.9D2817.9h6.4C21.4C-
M40 Fury 205171256.84C+5.3836.716%C*1.17%D57B+11.3B+8083h11.8B+32.2B+
M3 Pounder HEG 2861713320.515D0.9536.199%C3.509%C*10.4D--7A*18816.5h31.6F-87.2D--
E540 Halberd-H 261149512.922D1.4650.742%D-2.013%C+26.1D-19.6C4275.7h7.8C-15.4D-
E540 Halberd 203121245.042C+3.5838.222%C4.132%C**22C14.9B+12145.5h6.4C16.7C+
MG-HBR1 Dragoon 1211191430.832C0.6336.559%B+31.933%C**20.9CN/A645.7h6.4B+17.6B+
M40 Fury-F 1311161370.847C0.6245.283%CN/A23.2C+3D1655h8.3B+18.3B+
Tomcat A2AM Pods 215105335S33.5461.656%F**N/A55.3C+57.9B+9501.9h5.4A8.7B++
M12 Kobalt-H 10399147.071C--5.6118.889%C-15.152%C76.2D3.1D2281.3h14.3B75.6C*
NS-10 Burster 16789920.967C+0.5034.594%B**1.124%D**4.6C+4B+21219.4h203.2D--587.3C++
99SV 8989108.9S7.4433.025%C**17.978%F-16.2C-N/A2215.5h6C+18.2C*
NS-10 Burster 15582920.891C0.5734.977%B**2.439%D--4.3C3.8C++20019.1h216.3D--618.3C+
MR11 Gatekeeper-H 16281243.375C+1.9153.027%C++1.235%C--31.2C++31.2C**5182.6h49.6B+93.6B+
Skyguard 16481461.761C-0.3030.217%C*2.469%C*8.4D8.6C+4299.7h192.1D--635.6D
TAR 8380990.808C0.6524.301%C**8.75%F13.1D-N/A1646.1h19.6F--80.5D
M60-G Bulldog 897789.625B**8.1639.521%B+1.299%D--42.8B++6.7C++5311.8h7.1C*17.9B+
M60-G Bulldog-H 7973203.65D2.1939.29%C2.74%A+45.6D3.8D--2871.6h4.1B*10.4B+
MAX Punch 72721,3860.052C-1.4138.313%C-N/A1.1CN/A467.7h2.2C+5.8C+
P525 Marauder 706888.5C7.0423.516%B+N/A113.3A+3.3C+8570.6h4.5B**19.1B*
Blackheart 6565800.813C0.6545.34%C++21.539%D29.5C++N/A1242.2h2.8C*6.1B+
A30 Walker 12864551.164C0.3022.069%D--N/A8.1C8.1C5887.9h207.6C+940.6C-
M20 Basilisk 9962154.133B+2.6735.653%C3.226%D--15.5C-9.3B+4014h79.7B+223.4B+
NS-44L Blackhand 59581110.523D0.9436.457%D39.655%C+38.7B*N/A2521.5h5.5C--15.1C
ASP-30 Grounder 9957157U55.5453.881%D*N/A9.8C--7.2C4105.8h10.5D--19.4D**
M40 Fury 6955153.667C--2.2042.709%B*1.818%C+61.1B15.6B*20550.9h15.7C36.8C*
NSX Tengu 5454610.885C0.5837.801%C*37.037%A**28.4CN/A681.9h13.9C+36.9C*
MR11 Gatekeeper 9451202.55C1.0942.074%B+1.961%C+17.6C14.8C+5802.9h66.8D158.8C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1072,0781.9h
Nano-Armor Kit1,3331,657,175136h
Anti-Vehicle MANA Turret441,0513h
Spawn Beacon322,6442.9h
Nanite Revive Grenade04630.1h
Medical Applicator7422,3492.7h
Welding Device01050h
Spitfire Auto-Turret3690.1h
Ammunition Package489461h
Medical Kit4024,8204.6h
Anti-Infantry MANA Turret22440.4h
Snowman Soldier101190.1h
Hardlight Barrier13870.2h
Shield Recharging Field71960.1h
Recon Detection Device935,9067.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.60s
Server spent 1.78s on queries, 1.17s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.